There might be too many cooks in this show, but we do our best to talk about Advanced Warfare, Ubisoft's (now reversed) decision to remove games from Steam, and more.
We're still trying to understand the insanity of Bayonetta 2, but bear with us. Maybe discussions about Dragon Age, WWE 2K15, and the week's news can help us out.
A shorter-than-usual show because my replacement TV showed up early, but we take your questions about the first games we ever reviewed, the prospect of an upgraded Xbox One, and more.
Alex finds the strength to talk more about Assassin's Creed, while I begin falling for Valkyria Chronicles. We also walk through the week's endless news about technical problems.
We discuss the legal merits of purchasing a shady copy of Death Spa on YouTube, wonder about Sunset Overdrive's humor, and talk through the week's lengthy bits of news.
With Giant Bomb's Extra Life marathons coming to an end, Cara Ellison joins us from Japan to kick off a week that probably won't feature as many 24-hour marathons.
We curse how badly Microsoft has bungled D4, wonder how QTE final boss fights exist in 2014, explain how yet another developer was chased out of their home this weekend, and answer your questions.
Alex makes NBA 2K15 sound like a nightmarish land barely full of basketball, I've become quite fond of plant collecting in Middle-Earth, and we run down the week's news.
The designer of Sentris joins us, as we discuss the risks and rewards of early access, show our love for Shadow(s) of Mordor, and ask the Internet to develop a recipe for positivity gravity.
Alex shares what he's played of Civilization: Beyond Earth, I lament how few people remember Rockstar's skateboarding game, and we talk through the week's news.
We try to wrestle with being interested in the next Final Fantasy, speculate about Swery's new game, and talk through the rest of this week's TGS news.
We try to wrap our heads around Destiny, NHL 15, and Hack 'n Slash before spoiling The Walking Dead's second season. Don't worry, there's a big heads up.