Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Ready for a new and exciting
0:03
career challenge? At DHL Supply Chain,
0:05
you're part of a team committed
0:07
to creating innovative solutions for some
0:09
of the biggest brands in the
0:11
world. We're recognized as a best
0:14
place to work, where people are
0:16
valued, supported, and respected. DHL Supply
0:18
Chain is hiring for a wide
0:20
range of salaried operational and functional
0:22
roles. Previous experience in logistics is
0:25
welcome, but not required. All opportunities,
0:27
no boundaries. DHL Supply Chain. Apply
0:29
today at joindhl.com. For
0:55
just $5 with the $5 Bacon
0:58
Bundle, White Castle. Follow your crave.
1:25
Good day Critters! Travis
1:49
Willingham here, and I am excited to
1:51
welcome you to the podcast version of
1:53
our Critical Role show. If
1:55
you would like to watch the stream as it airs,
1:57
you can tune in on Thursdays at 7pm Pacific at
1:59
Twitch. youtube.tv slash
2:01
Critical Role or at
2:04
youtube.com/Critical Role. The
2:06
video on demand versions are immediately available
2:08
for our Twitch subscribers or on YouTube
2:10
the following Mondays at 12pm Pacific.
2:13
Podcast episodes are right here
2:15
on the Critical Role Podcast
2:17
Network on Thursdays one week
2:19
after the initial broadcast. Now
2:22
that we've got all that covered, let's get
2:24
this adventure going. Hello
2:28
everyone and welcome to tonight's episode of the Menagerie
2:31
where a bunch of us nerdy ass voice actors
2:33
sit around and play the Daggerheart open beta. So
2:40
today we're taking the Daggerheart version
2:42
1.4 for a spin with the
2:44
leveled up Menagerie characters. If you
2:47
guys hadn't had a chance to check it out yet, we had our level up
2:49
video that went earlier today as well
2:52
as an update stream with Spencer and myself that talked
2:54
about the update to the rules. Both are available now
2:56
on VOD, on YouTube, and Beacon,
2:58
our newly launched membership service. In
3:04
other Darrington Press news before we jump
3:06
in, we also released today
3:09
For the Queen. By award winning
3:12
game designer Alex Roberts, it
3:14
is an incredible collaborative storytelling card game where
3:17
you and your friends around the table each
3:19
answer questions to weave a narrative of love,
3:21
betrayal, doubt, and devotion towards the queen as
3:23
your characters accompany her on her journey. It's
3:25
like a creative writer's room. Every time I
3:27
play it, it sounds awesome. Find For the
3:30
Queen right now at Critical Role online shops
3:32
and other friendly local game stores. No
3:34
seriously, if Gav's narratively
3:37
game inspired friends, check
3:40
it out. I love it. Laura, you have a
3:42
quick announcement to make as well? Hi,
3:45
too. Also available in the
3:47
US Critical Role shop today, we just launched
3:50
pre-orders For signed art: print
3:52
of Bell Tells by Mateus Galera and
3:54
Greiner Dinesia. They're the same artist who
3:56
did Our Mighty Knight and Vox Machina,
3:59
our Prince. Pre orders for
4:01
this joining cel held more
4:03
freedom and I may thirty
4:05
first and hey guess what what
4:07
if he or a beacon
4:09
member to assess don't forget
4:11
you good at ten percent discount
4:14
on items in see our.
4:16
Saw. The offered that includes pre
4:18
order for this plants and well
4:20
as for the queen bee. Gees
4:25
also needs to know how would you know
4:28
I love me for the queen as lot
4:30
of moving out for beautiful green cards you
4:32
can choose to gonna flavor the journeys you
4:34
begin. It's the also have a special custom
4:37
or two of my midnight. Of
4:40
games wealth such forgotten or shops
4:42
and have some of these instances
4:45
are cartoons I'm done. With that
4:47
announcement north and as such I believe
4:49
it's time for us all jumped into.
4:52
The second episode of Them and I
4:54
said i'm Alive and Drum heard no
4:56
dollars a month ago When ago and
4:58
out a lot of. All
5:00
right when we're done summers during, that is, indeed. So.
5:06
We've already. Here
5:08
we return. To. The
5:10
Realm of lox by her. Where
5:12
we had left off the menagerie.
5:15
Is gathered proof heroes from
5:17
within the grim ward inspections
5:19
and our protagonist party at
5:21
this table at encounter Sleep
5:23
say protectors from a rapidly
5:25
corrupting forest Fame. Within. The
5:27
vast, varied and space known as the in
5:29
the Sky. Pressing towards
5:32
the core of location called
5:34
the velvet growth. Warnings.
5:37
From various business spirits of this
5:39
forest begin to warn you of
5:41
the spreading corruption from with in
5:43
as well as seen more signs
5:46
of other denizens of the for
5:48
screwing dark and fight. Approaching
5:50
this growth and witnessing signs
5:52
of a variation to the legendary
5:55
cursed on this seep. Seemingly
5:57
spreading from within, our
5:59
heroes you manage to
6:01
destroy the source of this corruption
6:04
in cleansed boko, the guardian of
6:06
the grove, and
6:08
also learning of a man who
6:10
wandered through not long before these events, who
6:13
is likely tied to the source
6:15
of this recent seep corruption
6:18
within the woods. A man
6:20
named Dyson Brosh, recognized
6:23
only by Bunny
6:25
here, as a con man and
6:27
a patron commonly of
6:30
her home venue known as the Lily Locket
6:32
Lounge in Lola Vale. So,
6:36
with this refreshed information, the
6:39
possible seed of mystery and coming danger
6:41
as to who this Dyson
6:44
figure is and what
6:47
he wants with spreading such terrible
6:50
sickness across the realm. MATT,
8:01
okay. We'll go
8:03
with that for now. But, nevertheless,
8:06
with this lead of information towards this
8:09
darkening source of
8:12
nature ravaging system,
8:15
Matt says, Dylan, then we adjusted everything to beat Dyson because
8:17
I think I misspoke last time. TALIESIN and
8:19
MATT, so yeah, it's no Dylan, it's Dyson. TALIESIN and
8:21
MATT, who the fuck are you? MATT, canonically, it's now
8:23
Dyson. TALIESIN, MATT, and TALIESIN, and TALIESIN, and MATT, and
8:25
TALIESIN, and MATT, and TALIESIN, and TALIESIN,
8:27
and MATT, and MATT, you now regret
8:30
it. LAURA and TALIESIN, and MATT, and TALIESIN,
8:32
and MATT, you now regret it. MATT,
8:36
and TALIESIN, and MATT, and TALIESIN, and MATT, you now
8:38
regret it. Nevertheless,
8:40
leaving the emerald sky and trekking across the
8:42
central continent of Lockspire
8:44
to head towards the
8:47
home abode of Bunnie. Heading
8:50
off towards Lullveil, Pango splinters
8:52
off towards his own seep
8:54
fallen subterranean home of Ubi in
8:57
search of possible information about the seep's
8:59
beginnings and see if there's a connection
9:01
here. Sadly, did you all adieu for
9:03
the time being? We'll reconvene with you.
9:06
You can hopefully put the information you've
9:08
gathered together and have a stronger idea of what dangers
9:10
beset this land. LAURA and MATT, and TALIESIN, and MATT,
9:12
and MATT, and TALIESIN, and MATT, and MATT,
9:14
and LAURA, and MATT, and MATT, now
9:20
you walk throughout the
9:22
Aethralul Mountains, pushing
9:26
through the mist-shrouded mountain passes that
9:28
wind between the daunting peaks of
9:31
the Aethral. Numerous waterfalls carved down
9:33
the sides of the range and
9:35
pool in small ponds and lakes
9:37
that dot throughout the craggy landscape.
9:40
The occasional moss-covered cabin or crumbled
9:42
wagon peaks from the mists beyond
9:44
the well-worn roadway that you follow.
9:47
As the sun begins to set, a wooden
9:49
sign comes into view, with pointed
9:52
markers labeled in different directions from
9:54
different distances. One is
9:56
the builder's bridge, another says, sermon terms. in
10:00
mind, oh
10:02
my God, I forgot about
10:04
furniture! We do! Whatever you play
10:07
here does. Have fun. But along
10:17
this sign, you also see Lullivale,
10:19
two miles. You
10:21
continue to hike along this road as the sky
10:23
darkens, small dots of
10:25
glowing red peeking through the
10:27
surrounding stone-like tiny sparse lamps.
10:31
You cross a creaky wooden bridge
10:33
that crosses one of these smaller
10:35
ravines to be revealed before you, a
10:38
breathtaking view
10:42
of a multi-leveled cliffside city
10:45
enveloped in dusky red glow from
10:48
hundreds of exposed red crystals and
10:51
veins of crystal that emerge from the eroded gorge
10:53
face and tangled
10:55
throughout the city streets. You
10:58
see tumbling waterfalls framing the city, plunging into
11:00
the ravine floor below, while hanging
11:02
colorful lanterns sway along
11:04
the street arches and banners. You can
11:07
hear the echo of mingling music filling
11:09
the air as you approach the outskirts of
11:11
the city, just as the final light
11:13
of day begins to fade. This
11:17
is Lullivale, the crimson city
11:19
of Sin. LAURA
11:22
and MARY-ANNE GRAB N MARY-ANNE
11:38
GRAB N MARY-ANNE
11:43
GRAB N MARY-ANNE
11:47
GRAB N MARY-ANNE
11:56
GRAB N I
12:00
am cold! Well, let's
12:03
never stop at the first place that you come
12:06
upon in Roaldveil. Oh, you just keep going? You
12:08
know, it's... yeah. You can go around. You can
12:10
go to the heat around. At least around. You
12:12
know, shop around, see what suits you. Hello there,
12:14
darling. Do you have any recommendations? Well,
12:17
depends on how much you're paying. Do
12:19
we have any money? Um,
12:21
I think we have a few handfuls of gold.
12:24
Do I recognize this woman? No,
12:26
no. Much
12:28
to your specific adage
12:30
that you place forward with your friend,
12:33
you don't bother too much with the
12:35
outskirts' businesses, as most of your
12:37
life is going to be more towards the core
12:39
of the city, where the true beating heart of
12:42
the vibrant city of Sin resides. You
12:44
just tell her, Holds off, lady! Backs
12:48
it off to the side, and you can see it
12:50
kicks a rock off the top. It...taps along. Ow! The
12:53
city is beginning to bustle already.
12:56
You can hear amongst various porches, there
12:59
are musicians out in front that are having
13:01
jam sessions. You can see street performers that
13:03
are beginning to gather their materials and head
13:05
towards the central core of the city. This
13:09
here, the base entry platform of
13:11
the city here, you can see there are
13:13
staircases that wind up to a secondary and
13:15
then a third level up along the cliff
13:17
face. It seems to wind up it as
13:19
it goes, everything giving this
13:21
warm, vibrant, crimson light throughout.
13:24
I've never seen such a beautiful
13:26
place in my life. Wow.
13:28
Yeah. This
13:31
has definitely got to be back. Absolutely.
13:33
I forgot what you sounded like.
13:35
I know. Oh, isn't it? You've
13:38
been quiet all day, so... Yeah. Well,
13:40
here, I'll give you a quick little
13:44
tour. Let's
13:46
start with the Lily Locket Lounge. You've got
13:48
to see it. Well, they
13:50
know about... Oh,
13:52
yeah. Okay. Oh, yeah. He came
13:54
in all the time. Do you
13:56
remember that guy? He was such a little
13:58
chode. Oh, he sucks. M Sm Croft shouting,
14:01
huh? Okay. His name was
14:04
Dyson. He sucked. He
14:07
sucked. I
14:13
shoulda kept a blessed application. Done
14:16
there, done that. What
14:21
did you say, this is a
14:23
warm reception for you, or did you leave on good terms or
14:26
bad terms? Oh no, no, no, we're good. I'm
14:28
not gonna offend me for any of the jobs. Yeah,
14:31
no, you see, things just started getting
14:33
so weird with, you know, the, I
14:35
don't know, maybe it's seep
14:37
related, but I don't know. It could be. There
14:41
was certainly some mist related
14:43
issues. Yeah, I was getting all
14:45
misty. Yes. Maybe the seep would
14:48
be there's different ways everywhere that it is, you know,
14:50
because Pango was saying that the seep there was like
14:53
watery. And
14:56
the seep we saw was like gooey.
14:59
Maybe the seep here is like misty. Basically
15:01
what sort of happened, and you see, well
15:03
there's all these beautiful red crystals. And
15:06
you know, just sort of out of
15:08
nowhere, they started, um, started changing colors.
15:11
What? I know, and it totally
15:13
messes with the aesthetic. Yeah, it changes the vibe
15:15
for sure. What color did it change to? All
15:18
kinds of weird colors. Black and
15:21
brown and blue and... That's
15:26
Trey. Woff? Yeah, yeah,
15:28
it just wasn't, it clashed real
15:30
bad. Yeah, red is a really
15:32
nice tone. Yeah, it does. It's
15:35
very dominating. And the risk could be... Those
15:37
were quite dangerous, if I recall. It was not,
15:39
I mean, we
15:42
certainly had some scuffling issues over on
15:45
the seaside, if I recall. Yeah,
15:47
I rescued him. It's true. Oh
15:49
really? Uh huh. That's how
15:51
we met. Yeah. But he didn't from
15:53
what? Well, the mist
15:56
to the sea. The weird misty stuff. It's
15:59
very different. to fight a mist,
16:01
actually. It turns
16:03
out. LAURA and MARY TALIESIN
16:11
and MARY TALIESIN
16:40
and MARY
16:51
TALIESIN
16:53
and MARY TALIESIN
17:20
and MARY TALIESIN and MARY TALIESIN
17:23
and MARY TALIESIN and MARY TALIESIN and MARY
17:25
TALIESIN frozen inside. MATT
17:29
and MARY TALIESIN and MARY TALIESIN and MARY TALIESIN and
17:31
MARY TALIESIN and MARY MARY W TALIESIN
17:37
and MARY W and MARY W and MARY W and
17:39
MARY W and MARY W and chuckling
17:44
as they go from one establishment to the
17:46
next, it very much has a perpetual subtle
17:49
Mardi Gras vibe to
17:51
a lot of the central street here. And indeed,
17:53
there are many of the side carts and such
17:55
you can see. Over to the
17:57
right there is this kind of older
18:00
rotund orcish man who has a heavy leather apron
18:02
in front and a big table and has a
18:04
bunch of different fish, different sizes hanging from the
18:06
top, and is currently cleaning one and about to
18:08
throw it on this massive ramshod grill that he
18:10
made off to the side. Smells
18:12
delicious. Excuse me, grandfather. You
18:16
got any cooked fish, or is it all raw
18:18
here? Maybe about two minutes. I'll
18:20
have a little bit of cooked fish. You got any vegetables to
18:22
go alongside that? Leans
18:26
over and you can see the carton to the
18:28
right of them has this somewhat dreary-eyed-looking
18:32
older halfling woman who is in the middle of a conversation
18:34
with somebody but looks to be about passing
18:36
out and the orc guy reaches over and grabs the
18:38
cabbage, crushes it in his hand and goes, it's
18:41
cooked now. Throws it on the grill. Great,
18:44
yeah. It's not for me, it's for
18:46
these guys. There's two puppies poking
18:49
out. Well, it's
18:51
only a day later here or so, isn't it? No,
18:53
it's been a while. It's been a few days, travel. It's a
18:55
few days. I didn't choke them in the river the day
18:57
after. Anyway,
19:01
I'd like to keep them fed healthy
19:03
food, raw sometimes, but cooked when they've been good
19:06
boys and they have very good boys and shit
19:08
good. Happily
19:10
for just a couple of
19:12
quick coins, carves up the
19:14
cooked fish within the required
19:16
state for pups of their
19:19
age and size, mingles it
19:21
with some of the now-withered slightly charred
19:23
cabbage and puts it into a
19:25
makeshift, it looks almost
19:27
like a wicker bowl that can fall apart in a
19:29
minute and passes it over and goes, hey, I have
19:31
you for ya. There we go. You are two good
19:34
babies, so you get farmer's dog. Oh, no. That's
19:37
good stuff. So expensive. That cabbage
19:39
is very, it creates quite a
19:41
bit of gas. I should warn
19:43
you, it's a very gassy cabbage.
19:45
Sleep tight, Sully. Oh, dear.
19:49
Following Bunny past the various buildings,
19:51
and there are small spires and beautiful
19:57
banners that are painted multitudes of colors. that
20:02
I thought were my brain. Massive
20:05
art pieces that are painted across
20:07
the outside of heavy, wide walls.
20:10
I got their
20:13
invention.
20:16
It is definitely a city of art
20:18
and expression in all of its forms.
20:22
Following Bunny's step, eventually you come upon
20:25
a massive dark
20:27
maroon-stained wood, multi-leveled
20:30
decadent theater that
20:32
you can see emblazoned on the
20:34
outside across numerous entryways in a
20:37
gilded cursive that drifts across in
20:39
a beautiful, if
20:41
rapid manner, the Lily Lockett
20:44
Lounge. ensive music or music.
20:46
TALIESIN and her friends
20:49
were half-abetified.
20:52
MATT clapping with the
21:08
fl have
21:11
been moseying about for the time being,
21:13
but the entryway as you step
21:16
through is this beautiful wide arch that
21:18
has these glowing magical lanterns that crackle
21:20
on the sides as you step into the main foyer
21:23
space. A high-doned ceiling that
21:25
has clouds painted across it
21:28
to feel like it's almost like a midday
21:30
bright sky above. From
21:32
there, you can see all manner of marquees
21:35
that set up all these different performers. You
21:37
can see this amazing, like, ribbit woman holding
21:39
this massive inflated bubble that's guarding her naughtie
21:41
bits. You can see this
21:44
incredibly muscure live
21:47
trapeze artist-like human elf
21:49
that is holding from this silk and
21:51
she's bent this adonis of a man.
21:54
You can see all these various performers within the
21:56
front entryway, and not too far off the left,
21:58
you can see a familiar, looking
22:01
bigger. MATT H HAN-Jung,
22:27
with two feathers. What the showgirls
22:29
use, and they're all feathered, perfectly
22:32
covering her, and
22:34
she looks like too much glow.
22:36
They went in and fucked with
22:39
the brightness. She is glowing. MATT
22:45
H Wrode,
22:54
chimpanzee, simian, steps
22:57
up with this black coat on the collar, white,
22:59
but it sticks out a little bit from the
23:01
sides. He has some time placed around. The
23:04
front of his fur seems to be cultivated
23:07
into this big, bushy mustache that
23:09
covers the top of the lip.
23:12
He steps forward with a white rope
23:14
and goes, oh, friends, who
23:16
likes to see some magic? I want
23:18
one! I want one! Now watch
23:20
this. Wait, do I know
23:22
this guy? You do not know, just forgive me.
23:25
What is going on? I
23:27
don't know. I must have hired him after we left. You
23:30
have a big fan of close-up magic, aren't you?
23:32
Not so much. Pull the
23:34
small blade from the pocket. Oh,
23:36
dangerous. What,
23:39
are you going to cut him? Yes. Oh, sorry.
23:42
Rope! Cool pieces of rope.
23:44
I'll move out of the morley range.
23:47
Tired him into a knot, like
23:49
you see before you, and pull. It's
23:51
a single piece of rope.
23:54
How'd you do that? Magic,
23:56
magic, magic. to
24:00
make a spellcast roll. If anything is hidden within the
24:02
close range, that roll with 16 against it is no
24:04
longer hidden. MATT
24:07
and TRAVIS and TALIESIN,
24:10
and Travis win the game. I'll go home
24:12
now. TRAVIS and TALIESIN, 17, 18, 19, with
24:14
hope. MATT,
24:18
and TALIESIN, 19 with hope. MATT, and take a
24:20
hope on that. Thank you,
24:22
thank you. And as he's holding out his
24:24
hat to take any sort of coin
24:27
there's a patronage. He leans forward and you see, falling
24:29
from the back of his hand, the two other pieces
24:31
of rope and
24:40
he's like, I'm having a meeting. Have
24:42
a good night. He just darts off,
24:45
kind of embarrassed. Cut
24:47
the rope if you already had
24:49
cut rope. Yeah. Well done. Very
24:51
impressive. He's
24:53
not on our payroll.
24:57
That was a bad first impression.
25:01
Someone that comes to the bar and tries
25:03
to do tricks inside. I don't take that
25:05
as a representation. I
25:09
don't think I understood that you're a celebrity here. Oh!
25:14
You're on the water on the marquee! No! Yes.
25:20
Funny
25:23
mind. You hear as you
25:25
spin and look, speaking of
25:27
bar, there is this majestic
25:29
multi-tiered, magically lit
25:32
bar shelf with this massive, beautiful dark mahogany polished bar
25:35
with a brass edge to it. You can see there's
25:37
two bartenders running for some of the patrons that are
25:39
starting to come up. There are people really well dressed
25:41
in this space. You can see it carries an air
25:43
of definitely
25:45
upper echelon aesthetic. One figure turns
25:47
from the bar. You see this
25:50
older elf woman with her gray hair pulled
25:52
up and victory curls at the top there.
25:54
She has this very
26:00
kind of a nicer
26:04
version of the stepmother
26:06
from Cinderella.
26:11
A high-neck dress you can see with
26:13
pointed shoulders that go out, but
26:15
she has this warm smile about her approaches. My
26:19
dear, I wasn't certain if you were
26:22
going to return. LAURA and MATT, ASHLEY,
26:24
and LAURA, and ASHLEY, and ASHLEY, and LAURA,
26:26
and LAURA, and LAURA, and MATT,
26:29
keepexelyoralism. But
26:56
please, welcome. As friends of Bunny,
26:58
you're friends of ours. Yes, these are. We
27:00
came up over the real nice name for
27:02
ourselves. We're the Menagerie. Ooh.
27:05
Is this your performance troupe now? You're looking
27:07
for a contract? Well,
27:09
you still, you didn't cancel
27:12
my contract, right? No, but I also don't
27:14
recall your contract allowing you to bring up
27:16
a performance in under it, so we'd have
27:18
to renegotiate. We'd love for more. You
27:20
have an infestation of magicians. I
27:23
know. I'm working on it. You've got to get
27:26
them out of here. And they're not very good.
27:28
No. You brought one fairly
27:30
talented magician once, and it just calls in all
27:33
the refresh. Nevertheless.
27:38
Welcome. If
27:40
you'd like to stay for the show, you might. What?
27:43
Are you going to perform, Bunny? Oh, no,
27:45
no, I'm so rusty. Bunny,
27:49
Bunny, Bunny, Bunny,
27:51
Bunny. No. audience
28:00
laughter LAURA
28:04
and SAMI McGARTH talk into her. ASHLEY
28:08
and M employing the platform, I'm sure
28:10
the set list is prolly. LAURA
28:13
and MATT and Angus talk, again.
28:17
ASHLEY Yes. MATT
28:20
Las MATT
28:29
and ASHLEY keep a form of
28:31
Mahana has returned from Toa. MATT
28:33
and ASHLEY Oh
28:36
my goodness. LAURA and ASHLEY
28:38
Okay, you guys got to see this. MATT
28:40
and ASHLEY It's incredible. LAURA and
28:42
ASHLEY What happened? Where's the reason why? MATT and ASHLEY
28:44
I believe she's in the whole room recovering. LAURA and
28:46
ASHLEY Sorry. Can I go see you? MATT and ASHLEY
28:49
Of course you are. LAURA and ASHLEY Can I bring them
28:54
backstage? MATT and ASHLEY Well, they're under
28:57
your employ. For the time being,
28:59
that means they're under your contract
29:05
and they're your responsibility. TALIESIN I'll rank over them.
29:07
Good to see you again, my ladies as well.
29:09
MATT and ASHLEY Thank you. LAURA and ASHLEY
29:12
Say the seat for us in the
29:14
front for my friend. For my compatriot.
29:17
MATT and ASHLEY Don't worry. I'll say to it. MATT
29:20
My family's never put much stock into entertainment, but
29:22
if you did want to perform, I'm sure we
29:24
could give a higher quality addition
29:27
to your performance than what these people are
29:29
used to. We could really kick things up
29:31
a notch. ASHLEY Would you
29:33
really do that? Normally I have a
29:35
whole lighting set up and I have
29:37
like glitter and confetti, but I haven't
29:39
had time. I could help out. MATT
29:42
How soon are we going to be back in
29:44
Lowell Vale? Am I saying that right? ASHLEY Yeah,
29:46
yeah, yeah. You better let it know. MATT So
29:48
as long as we're here, we want to get
29:50
to know you as best we can. ASHLEY Oh
29:52
my goodness. MATT Put your best
29:55
fur forward. ASHLEY Okay.
29:57
MATT Let's go check to see if the dressing room hasn't been raised.
30:00
the DX. Okay, I take
30:02
them back to me at the moment. MATT
30:04
and BRIAN. Okay, so the lounge
30:07
is gorgeous. Definitely, you get the sense this
30:09
is a world renowned, and as many of you have heard of
30:11
it in some sense, it's a world renowned performance
30:13
venue. burlesque
30:16
and dance and performance
30:18
arts, even some
30:20
thought-villian sketch acts,
30:22
though generally not as welcome here in the
30:24
city of Louisville. Apparently
30:26
now magician. MATT
30:31
andOutmar MATT,
30:46
and they'rerestling in LA. TALIESIN,
30:49
and TALIESIN, and TALIESIN, and LA. MATT,
30:56
and the attack troupe, a few folks that wander through.
30:58
MATT, and give you a bit of a stink off, or
31:01
at least a sideways glance, as you're eventually led to the
31:03
back rooms where all the performers who live on site
31:06
here, they have a number of
31:08
their side chambers that lead to the back room
31:10
area, the behind stage region. You head
31:12
to Le Mans chamber door, if
31:14
you'd like to knock. Yeah,
31:17
it takes my acrylics and just
31:20
ROLL 90s LAUGHING MATT,
31:24
Y She
31:46
has just
31:48
natural beauty that exudes from
31:51
her wearing this heavy, comfortable-looking
31:53
robe that's wrapped
31:55
around her and has a crutch under one arm
31:58
and goes, Ay, dawg, it's so good to see you. I
32:00
wasn't sure when you were coming back. Oh,
32:02
my goodness, you're so much like you in such a
32:04
cypress store, right? Oh, it's definitely a store. You got
32:06
the store, right? What is that? I
32:09
don't know. One of my shoes just
32:12
broke during one of the rehearsals. So now I
32:14
twisted my ankle. The dog, to say, is not too
32:16
bad. But not to the point I'm pointing me
32:18
down for the week. That's why you
32:21
should always wear sensible shoes. Thank
32:23
you for the unrequested advice. I appreciate that.
32:26
These friends of yours? Yeah,
32:28
yeah. But they're kind of
32:30
normal to the same. It might be mine.
32:36
Call me surprised. We call ourselves
32:38
the menagerie. The menagerie. The menagerie.
32:41
Oh, but there's more than three of you. It's
32:45
not like that kind of a... Oh, why? Oh,
32:47
misunderstood. Sorry. Well,
32:51
welcome to my doorway, I suppose. Nice to meet
32:54
you all. You're friends of Bunny. That means that
32:56
you're friends of ours, I guess, technically, by the
32:58
way that we run this place. Pleased
33:01
to meet you. Do you remember a man named
33:03
Dyson? He was a
33:05
con man. Yeah, what
33:07
about him? Did he like
33:10
dark gooey stuff? I
33:13
guess he's wanted to spread his seep around. Oh, boy.
33:17
I hope we found that, because it's not
33:19
going to work. How
33:22
did that work? It's just
33:24
a work. Careful.
33:27
Canceling, carefully. No. Pull
33:30
the plug. He has
33:32
been inserted. Let's go in. Don't
33:36
work. Don't work that hard, everybody. Close
33:41
the vehicle. Close the vehicle.
33:53
Well, I haven't personally seen it, but if
33:55
you've seen that happen, go ahead and let me know at the front. We'll
33:57
make sure he never comes back. That's not
33:59
allowed. Lamon, we're just gonna wander
34:01
in because remember how he used to
34:03
be so weird and aloof and creepy?
34:05
Used to be. Yeah, but
34:07
has he been around because apparently he went
34:10
up and he cursed the hill in the
34:12
hill? How
34:15
do I explain this, you guys? What did we see?
34:17
The guy that we saw that was cut in half.
34:19
That wasn't him. Oh yeah. No,
34:22
that was the um... That was Colin. That was Colin.
34:24
Right. He was Colin. He was Colin. But
34:27
he was the guy, um, the
34:29
magical hill man. He made
34:31
a little aloozion. Well,
34:36
if you're looking for him, if he's not in the
34:38
audience tonight, he's probably blowing his cash down at the
34:41
casino or something. That's what a lot of the low
34:43
life is going to be in this space. I
34:46
mean, I've seen him recently. Oh really? How recently? Like
34:48
two days ago he came in here, was creeping around
34:50
the ladies for a bit like he does at a
34:53
distance. Not enough to be able to like report him,
34:55
but enough to make us feel a little uncomfortable. Oh,
34:58
he was here while we were fighting. It's
35:00
both irritating and convenient. Yeah. Yeah.
35:03
Yeah. Go
35:07
ahead. Were
35:12
they working? What
35:16
was that? Can I get that
35:18
again, Sarah? Break yourself? That's
35:22
embarrassing. I didn't mean to hide
35:24
to the microwave. I
35:29
mean, I always wondered if he was
35:31
a fisherman or something. He always wore this like, it's
35:35
like a heavy sort of fisherman's coat. Like
35:37
big, big cuffs on the arms, a bit
35:39
tattered at the bottom, collar kind of folded.
35:42
A bit, uh, I don't
35:44
know, a bit more feet in the looks at times. I don't know. Yeah.
35:47
Fisherman's coat. More feet in
35:49
the... Anything else you can tell us
35:51
about him? I mean, I guess he would be... Oh,
35:54
what's left of it? Oh, here we go.
35:56
Here we go. Like a little salt and pepper. I don't
35:58
know if he colors it. I'm gonna try to make
36:01
a presentation. Be perfectly honest, I kinda keep
36:03
a distance anyway. Yes, now. He's
36:07
a leer-er. He likes to stare.
36:09
It's a little unsettling, you know?
36:12
Very important. Yeah. Well,
36:16
hey, um, can I borrow
36:18
one of your costumes? I'm taking
36:20
your spot tonight. For real?
36:24
Well, at least I'm glad it's you and not anyone else. I know. Wouldn't
36:27
trust it, anyone else. I'd get to
36:29
fit with that bitch candy. Ah. But
36:32
candy, yeah. She's
36:34
a little misunderstood. She's young. She'll get there in
36:36
time. Candy's okay. She's
36:39
here. Do
36:41
you hear who's performing tonight, mainstay?
36:44
Yes. Oh
36:46
my goodness. Why, you don't look pleased.
36:49
Why would I be pleased? What's
36:52
wrong with LaFauna? Something's
36:54
wrong with her. She just kind of... ...overshadowed
36:56
the rest of us. You
36:59
know? She's been doing this for a while, and...
37:02
...a lot of other girls have come up and proven themselves, and
37:04
they all just... ...can't seem to get out from
37:06
under the space she occupies. Even when
37:08
she's gone for over a year, everyone keeps coming
37:10
and asking when she's coming back. Yeah, I know. Before
37:14
or after she came back. No,
37:16
it was just two nights ago. Do
37:18
you... She got into
37:21
here again? I was in the car.
37:24
Did you touch her again? A
37:26
crocket. Wow. I
37:30
don't particularly... You didn't
37:32
even inspire her, did you? Do you
37:34
have a shoe? I have
37:36
it, yeah. Can I get a look at it? Sure.
37:40
You're adorable, by the way. Thanks.
37:44
My blue cheeks just go pink. They
37:48
aren't at least saving her performance for the end
37:50
of the night. She has to go on after
37:53
her, I assume. Big fan, by the way, but yes. Sweet.
37:58
No, she'll be going on right around... So
38:00
there's a number of hours before she has to
38:02
take the stage. Performances don't begin for a few
38:04
more hours anyway, so you've got time to relax,
38:06
enjoy yourself some drinks. Except for you, you should
38:09
be sober on stage. Um... Oh,
38:11
you know, just a little something to loosen up the gears.
38:14
The fun? Yeah. And
38:16
be honest, she kind of showed up,
38:18
um... She's always been a bit snooty, but like...
38:22
Special kind of. I've seen the
38:24
world, and I'm better than you kind
38:26
of, and she returned with an
38:29
accent. I
38:31
hated when people didn't talk.
38:34
Um... Just the worst. Has
38:36
anyone called her or never? No! Has
38:39
everyone just pretended like it's always been there? She
38:41
shows up and she's like, hello everyone, I'm the
38:43
farmer, and I'm like, bitch,
38:45
I know, we've seen you before, be glad to learn.
38:48
She's a trash, she's like the rest of us. But
38:50
she doesn't speak normal, I used to. No!
38:54
Of course not! This
38:56
is Lovaal's natural accent.
39:00
I'm really confused. So
39:03
many different kinds. It's
39:05
nearly a cultural hub this side of Lox Bayard,
39:07
like folks from all over come over. Court Town.
39:10
Well, let me see your chin. Absolutely. She
39:13
takes off. Oh, the one that's infested. Yeah, yeah, yeah,
39:15
the one that's broken. She doesn't take that. Yeah, sure
39:18
enough, like, it is a tall heel, but it looks
39:20
snapped at the base where it is. Because
39:22
this is the one in question.
39:25
Wow. That's definitely been tampered with. It's
39:28
definitely, I was thinking the same thing. You think so?
39:30
What are you going to do with this shoe? Well,
39:33
I was going to get it prepared, maybe. Oh, you're going to
39:35
keep it. I
39:39
was just thinking, I
39:42
could add it to my staff
39:44
piece to make it a little
39:47
taller. Make
39:49
a presence roll for me. Oh, my God. Add
39:53
the broken shoe to your court or staff. Yes,
39:58
I don't know. What
40:00
am I wrong? What did you say? Present? Okay. Okay,
40:07
so that is 23
40:09
with seer. Okay.
40:17
She takes the shoe. I'm so sorry. That was wrong.
40:20
With hope. Oh, with hope? Yes. Okay.
40:23
She takes the shoe, looks it over. I'd
40:25
be perfectly honest. It's kind of run its course with
40:27
me. I'll just
40:29
go and ask one of our patrons to maybe get
40:32
me a new set. This is for you. Just
40:34
because you're cute. Thank you
40:36
so much. I'm
40:38
just going to wrap the ankle strap
40:41
around the bottom of the cigarillo. Some
40:46
real unique friends you make in these days, buddy. I
40:48
like it. Some real good people. Yeah, that's
40:50
really good. Is it what color is the
40:52
shoe? Is it like yellow? The
40:54
shoe is like a dark amber color
40:56
with black bottoms to it, and
40:59
it looks like this beautiful buckle with a pearl at the end.
41:02
What an
41:04
incredible thing.
41:06
Thank you so much. Can I take
41:08
a look at it a little closer and see if
41:11
it looks like it could have been tampered with?
41:13
It was a miniature. It was a miniature. I'll
41:15
keep it in the day. Yes,
41:17
you may. Make a knowledge roll for me, if you don't mind.
41:19
I'm going to need something later. Exactly.
41:24
It's a straight roll. Probably not.
41:26
Nine with hope. Nine with
41:28
hope? Well, you get a hope out of it. It
41:33
looks like it definitely snapped. It
41:36
looks like it broke. Looks
41:38
like it's probably why she hurt her ankle. It's
41:44
been a long day. We're
41:46
going to figure it out. Well, you
41:49
know, who's to say? Maybe she was jealous
41:51
of the up and calmer limited cello. It's
41:55
possible. Yeah. Well,
41:57
you know, I guess we'll just
41:59
have to see how you... one upper later
42:01
tonight. I mean I can
42:03
never follow in your footsteps. I'm just trying to
42:05
keep up. You could now but it'd
42:08
be at a weird pace. I'm
42:11
gonna make some tea and relax. It's a pleasure to
42:13
meet you all. Really nice meeting you. Good time. You
42:17
told me that already. I know. It's very sweet. Still true.
42:20
Thank you. I'll be
42:22
back in a bit to raid your wardrobe. Of course,
42:24
of course. Relax amongst yourselves. A few hours to go
42:26
before we get started. I'll be seeing the audience.
42:28
So, uh, bye. Don't you
42:30
still have a dressing room here? Well, yeah,
42:33
but I had packed so much stuff up when I was
42:36
hitting the rope. That's exciting.
42:38
It's good to know that Dyson's here. Yeah. We've
42:42
got a minute. Well, I don't know. I know you have
42:44
to get ready at some point, but if we have a
42:46
minute, there is a casino. I've never seen
42:48
that. Yeah. We can, we can
42:50
clap over. Do you know what time
42:52
your curtain call is? Well, she said
42:55
she was, Mofana's
42:57
at midnight, so I imagine I should, as long
42:59
as I'm back by 11. Okay. Have
43:02
I noticed any other fun girls in
43:04
the area, or do they seem? You haven't
43:09
seen any within this establishment. You've
43:11
seen a handful walking the streets
43:13
to some other places. They're present
43:15
in the city. In fact, like
43:18
the cultural melting pot of Lowell
43:20
Vale is extensive. There
43:22
are people from all
43:24
over, Lockspire here, including a number
43:27
of very unsavory looking types. But
43:30
yeah, it's a wider room. What time is
43:33
it? It's just post-sunsets. Maybe it's like, at
43:36
this time of year, like 7.30. So the show starts at 10-ish, so
43:39
you have a little bit of
43:41
time if you want. It's not exactly a hot trail being
43:44
it was two days ago, but we should check
43:46
out the casino and just see if we can get eyes
43:48
on a balding fisherman
43:51
coat wearing Dyson. What
43:54
if? All
43:56
right. I'm going to just
43:58
squawk down. on the ground. Wait,
44:01
maybe we should go outside for this. Oh,
44:03
that's very normal, yeah. Yeah, I'm gonna go outside. As
44:05
soon as we get outside, I'm gonna do it. Yeah? I'm
44:08
gonna find dirt. Yeah. Even better?
44:11
I'm gonna squat down, and
44:14
I'm gonna put my fingers down on the ground, and
44:16
I'm just gonna like hum. Hmm,
44:20
I'm looking for a creepy guy
44:24
with some pepper
44:26
balding head and a big coat
44:28
and he stares. And
44:30
I'm gonna, I'm
44:33
gonna do an instinct roll to try to speak
44:35
with any other fun girl in the area that
44:37
might have eyes on him. Is that true? Yeah.
44:41
Okay. Oh, that works. Yeah, that'll network.
44:43
So yeah, go ahead and make an instinct roll for me,
44:45
and I'll let you know what you can manage to do.
44:48
I'm a fun girl today. Just
44:50
down. Instinct. Instinct
44:54
instinct. That's a 13, 14, 15 with
44:59
hope. 15 with hope, so you take the hope on
45:01
that. As
45:04
you dig your fingers into the
45:06
surrounding dirt, and you
45:08
extend your consciousness amongst the microscopic
45:11
weave of plant and fungal
45:13
matter that permeates the
45:17
earth covered shelves of this
45:19
rocky, broken gorge, you
45:21
feel yourself rapidly spreading out, and you tickle
45:24
the feet of various other fungal that are
45:26
amongst other business, but even a quick passing
45:28
through in this imaginary space, none of them
45:31
seem to have eyes on where you are. You
45:35
know what, I'm going to go ahead and make a roll here. Natural
45:38
20, okay. So
45:41
yeah, you find
45:43
one fungal that is working, it
45:46
seems like they're working security for a location
45:48
here. You all of a sudden come into their
45:50
consciousness briefly, moment like a ghosted visual perspective of
45:52
the surrounding, and you can see there's a card
45:54
table to the right, and as
45:57
they glance around, acknowledging where you are,
45:59
share. this image in your mind
46:01
into theirs, they give a glance over and
46:04
point in one direction. You see the
46:06
faint back, mostly balding head of a
46:09
man in a strange-looking heavy
46:11
coat with a ruffled collar on top
46:13
that looks loosely like what was described.
46:15
LAURA and MATT, LAURA, and MATT,
46:18
and MATT, and LAURA, and MATT, and MATT, and
46:20
MATT, and MATT, and MATT, there is a bouncer at a
46:22
card table. Anytime. MATT,
46:25
and MATT, and MATT, and MATT, oh! TALIESIN and MATT, as long to
46:27
sac. LAURA and MATT, MATT, and MATT, and LAURA, as long to sac.
46:29
LAURA and MATT, as long to sac. LAURA, and MATT, as
46:31
long as we're back here by 11. MATT, as long as we're back here by 11. LAURA,
46:33
as long as we're back here by 11. LAURA, as long as we're back here by 11.
46:36
LAURA, as long as we're back here by 11. LAURA, as long
46:38
as we're back here by 11. MATT, as long as we're back
46:40
here by 11. LAURA, as long as we're back here by 11.
46:42
Welcome to Fjord, you win. MATT,
46:44
as long as we're back here by 11. All right. Is the casino
46:46
far from where the lilylarket lounge is? Oh, it's
46:48
going to be like a six to seven-minute
46:51
walk. Like a brick
46:53
walk. Or the little, call it
46:55
the lilyl. The lilyl. The
46:57
lilyl for the lilylarket lounge? That's not a
46:59
joke. The lilyl. The
47:02
lilyl. The lilyl. The
47:04
lilyl. The
47:06
lilyl. The lilyl.
47:08
All right. Following
47:11
your guidance and heading
47:14
through the boisterous
47:16
nightlife of the center of L'olevale,
47:20
passing by other mid-street jugglers
47:22
and performers, you make
47:25
eye contact with some of the other fungal that
47:27
you had brushed by as they go. One
47:31
of them reaches over and grabs some rotting
47:33
plant on a window sill and crushes it
47:35
and absorbs it. Whoa,
47:38
whoa. That's a power push.
47:42
Never brought eye contact. That
47:46
is continuous. You think it
47:48
has eyes. But
47:51
you lead them a little ways down the main central
47:53
street and then off to the right, not
47:55
too far from the bank of
47:57
Borneo, which you pass by this large, kind
47:59
of, stone column
48:02
structure that has in the front the Bank of
48:05
Borneo. You can see there are folks mingling
48:08
on the outside as well as the entryway, individuals
48:10
coming in and coming out, and you get the
48:12
sense for a town that probably has a lot
48:14
of really expensive entertainment, and
48:16
apparently a casino where there is the
48:18
gambling. The bank probably does pretty well
48:20
here. Across from the
48:24
Bank of Borneo, you can see
48:26
this roaring structure.
48:28
It's this wide arena. It is circular
48:31
in shape, but
48:34
it is built almost like walls with a roof on
48:36
top that is open, other than
48:38
a cloth dome set across
48:41
it that flows through the air itself. As
48:44
the wind progresses through, you can see parts
48:46
of the
48:48
material flap and
48:51
flag the air. From underneath it, it lights them, so
48:53
it looks almost like a golden
48:56
sea that is slowly flowing with the wind. LAURA
48:58
and MARY KIMBERLYE They could paint fish on it
49:00
and it would look like an ocean.
49:02
As we walk into
49:06
the streets, I'm catching flies. MATT and
49:09
MARY KIMBERLYE There are many. Most of
49:11
them are mosquitoes, but if you get
49:13
four of them, it's like one fly.
49:18
This, indeed, you can see the large
49:20
sign up front, the Bax and Bones
49:23
Casino. It
49:25
has this very kind of... The
49:30
letters are painted in gold against black, so they're very
49:32
bold, but the font that it's
49:34
put in is very stark and intense. Like,
49:36
you're here! While it has
49:38
this beautiful outer
49:42
aspect of it, once you step in
49:44
the door, it is business. There's noise,
49:46
there's music, there are performers on separate
49:48
stages that mingle in the middle into
49:51
some weird jazz-like mixture. There are a
49:53
number of card tables, dice tables. It
49:55
is a bustling space. You
49:57
also see there are suited figures.
50:00
wearing what you
50:02
recognize to the fungal that you had contacted
50:04
in this space, some sort of a guardian
50:07
suit for those that keep
50:09
eyes across the interior. There's
50:11
a lot of them. There are,
50:13
even at the first glance around, you
50:16
see ten individuals of different, various ancestries
50:18
that are walking around, arms crossed, keeping
50:20
the peace and holding an
50:22
ominous presence amongst the rest of the revelry.
50:27
Do we have some time?
50:29
We've got the h-baby. What games
50:31
are there to play? MATT,
50:34
offscreen, and offscreen, have you described to
50:36
me, if you can, the
50:38
extensive experience that you believe Zarlow
50:40
has had with gambling? Oh, I've
50:42
had none, but I've heard about it. I'm
50:45
here to lose money, so I
50:47
don't understand cards, that's too much, but I do
50:49
like dice a lot, so I'm going to gravitate
50:52
towards any table that has dice on it and
50:54
just try to fake that I know what
50:56
I'm doing and see how fast I can lose my
50:59
money. Beautiful. As you come to
51:01
the first table you see with the dice, there's
51:03
four figures there. There's an older-looking,
51:07
an elderly ribbit
51:11
that is hunched over the edge,
51:13
the retroverse skin's graying a bit
51:15
with a big thick spaticles who
51:18
currently has a big old mitt filled with dice
51:20
and looks over. Hi there,
51:23
sweet one! Are you coming to join
51:25
us at the table? Greetings, fellow gamblers.
51:27
It is the night for the GX.
51:30
I sit down on my monkey ass. You
51:32
sit down. The GX.
51:36
Oh, gee. You plop down and the
51:39
other figures at the table all look at
51:41
each other and smile and turn back to you. Of
51:44
course, please, happy to have someone who's
51:46
themed experience at the table. She
51:50
throws her lot of dice. You see six
51:52
dice scatter across the table. Everyone looks in
51:54
to the count. She goes, no,
51:57
that was quite bad at you, theme. She shuffles some of
51:59
her coins away. interest the folks take from the pot. It
52:03
is interesting, everyone was playing for fun. It
52:05
isn't like it's high stakes, necessarily, but they're
52:08
definitely going to test you. Go ahead and
52:10
roll six d6s for me, if you don't mind.
52:12
LIAM And Hearn's Back, oh yeah,
52:14
he's got a phrasedspirator, sorry, too much context going on. I
52:24
pulled out the second dog, and I picked, all
52:26
right, I have some gold. Hold on to them
52:28
for me, will
52:33
you, darling? Okay. So I put half a handful of
52:35
gold. MATT
52:37
and TALIESIN half a handful, yeah.
52:39
MATT and TALIESIN Do I
52:41
need dice, right? TALIESIN and MATT and TALIESIN 66.
52:43
I'll take those, because I'm ready. Four
52:46
right there. MATT
52:48
and TALIESIN and MATT and TALIESIN
53:11
Triple twos. All right, so you add those
53:13
twos together. That's six. TALIESIN That's six. Now
53:15
go ahead and roll those three dice once
53:17
more. MATT and TALIESIN Let's go! MATT
53:22
and TALIESIN That brings it to 12. Go ahead
53:24
and roll those two threes again. TALIESIN Well, I
53:26
have to get doubles again? MATT
53:28
and TALIESIN That's fucking impossible! TALIESIN It's
53:31
five and four. MATT and TALIESIN Okay, so 12 is your
53:33
number. The
53:36
elder rabbit from the table rolls.
53:38
That is one, two, three,
53:41
and three and three. That's
53:44
going to be nine. That's going to be
53:46
five again. LAURA and TALIESIN You're going to
53:48
lose your handful! MATT and TALIESIN It's just
53:50
half a handful. MATT and TALIESIN
53:52
That is nine plus eight. That
53:55
is going to be 17. Roll
53:57
these two again. MATT
54:00
and SAM. You
54:04
lose your half of your hand, Paul. LIAM and TALIESIN
54:06
and MATT and LAURA. TALIESIN and MATT
54:08
and MATT and TALIESIN and TALIESIN and MARISHA.
55:10
MATT and TALIESIN and MATT
55:13
plus TALIESIN and SAM. MARISHA and TALIESIN and
55:15
SAM. MATT and SAM.
55:21
TALIESIN and TALIESIN and LAURA. MARISHA and TALIESIN. TALIESIN
55:24
and TALIESIN. LAURA,
55:34
and TALIESIN, and TALIESIN and LAURA.
55:37
TRAVIS and TALIESIN and MATT and
55:39
LAURA. MATT and LAURA. TALIESIN
55:45
and TALIESIN and TRAVIS, and TALIESIN and MARISHA. MATT
55:48
and LAURA. TALIESIN and TALIESIN
55:50
follow along TALIESIN on all parts.
55:53
MATT and LAURA. TALIESIN and LIAMFIRE
55:55
follow along TALIESIN. MATT and TRAVIS.
55:58
Taliesin and TALIESIN and TRAVIS. That.
56:00
Is minutes of the cigarette on the table.
56:03
He. Okay,
56:06
so. Nine against
56:08
only reason And are you know
56:10
what you mean as far as
56:12
really keen? New
56:15
for. Hims was
56:17
a new things I have a
56:19
force for. He would nine nine
56:21
flyers for plus twelve to Twenty
56:23
Nine Ninety Five Six So far
56:26
far away. Murder double distance. Let's
56:28
go beta. be an awful. Awful.
56:30
Both thousand eight. Or
56:35
twenty fi sleeve. I was. A new
56:37
was a throws you understand. Three,
56:41
three handful of. For
56:44
hims wasn't old nut woman and the rest of us him
56:46
go. Gonna
56:48
get it for three to mock. Well
56:51
as long as I had spent a
56:53
fine time paying you stranger some see
56:55
around, sniff, same, bring some be funny
56:57
or up and see get seven wonders.on
56:59
a half. My
57:02
son is go on and on the
57:04
since its. Downsides
57:08
on. Gambling.
57:13
Off com disable. Just started looking
57:16
around the casino find me. A
57:18
fisherman code or of time and temperature? Well,
57:20
I'm I'm trying to cover a playground for
57:23
where your back is on Sunday. so you're
57:25
making an instinct role. and are you do.
57:27
You're trying to help. I'm I'm trying to
57:29
help years ago, hadn't or spend a hope
57:31
and you can roadie six to add to
57:33
his phone lines. Are
57:40
some nine, ten, eleven, twelve,
57:42
or thirteen with. Fear
57:44
for team with their twinkie More team with
57:46
fear I will my gym move on with
57:48
it is here. Are
57:51
some glancing around is it takes him
57:54
and your searing your friends. Last.
57:56
and cheer and can make a scene
57:58
their first few into this casino.
58:01
Aside from setting up your nerves a little
58:03
bit, it takes
58:05
a moment for you to find your concentration. The two of
58:07
you put your heads together and glance around the table. You
58:09
can see there is one card game on the
58:12
far-off end of the space where
58:14
it looks like there are five
58:16
figures in tense gambling,
58:18
speechless card checking and putting
58:21
money across the table. One
58:23
of them you see is
58:25
this small, deflated-looking
58:27
man in his late
58:30
50s, maybe? It's hard to
58:32
tell his age. Thinning hair,
58:35
sunken jowls, and he has this big navy
58:37
coat that looks a bit tattered at the edges.
58:39
You see him holding his cards in his hand,
58:41
his eyes peeking off the other ones. He's trying to put
58:44
on a poker face, but he's awful at it. Fold. LIAM.
58:53
I think we found our rotten fish. MATT.
58:56
Does it look like him? MATT.
58:58
It looks pretty close to, indeed,
59:01
you do recognize this as
59:03
Dyson Villain. MATT and LAURA. MATT.
59:08
The Louisville Dyson. MATT.
59:11
What do we do? What do we do? What do you
59:13
do in this situation? Do we go
59:15
all over there? Do we arrest him? Do
59:18
you know him? MATT. You know him? MATT. You're not entirely
59:20
sure. MATT. In the name of the Grim Wardens, does he
59:22
know you? MATT. Yeah, he would
59:24
know me. You know, maybe I
59:27
could get his attention, make him think I'm flirting with
59:29
him a little bit, and then we could hit him
59:31
with the hard truth. MATT. Do we want to get him off on his
59:33
horse? MATT. Maybe we have to
59:35
take a pee break? So it's the bar?
59:38
LAURA. Is there a hallway or something that I can slink behind?
59:43
MATT. From where he's sitting, no,
59:45
his back's to the wall. He seems to be
59:47
the kind of person that would gamble with this
59:49
back to the wall. Sorry, Laura. You do see
59:51
there are a few alcoves off to the
59:57
side. There are a couple of water
59:59
closets. set to each end of the room,
1:00:02
as well as some elements
1:00:04
of the outer walls that have alcoves with
1:00:09
benches to sit in, and you can see people
1:00:11
having some drinks and folks are having conversations, and
1:00:13
folks like they're deep in business conversation in the
1:00:15
shadows off to the side. There is
1:00:17
a lot of color and
1:00:19
joviality to the space here, but there's also just
1:00:21
into the bit of the shadows that sense of
1:00:23
a lot of seedy business
1:00:26
being conducted on the outskirts.
1:00:28
So there are places to
1:00:30
dip off to if you wanted. Why don't you
1:00:33
all sink over there in front of the loo and I'll bring them
1:00:35
over. But
1:00:37
we'll sprint out. All right. Though
1:00:39
we all look like such a concentrated group. Yes,
1:00:41
sure. You look them people in the store, this
1:00:43
is WC. Winston Churchill?
1:00:46
I was stationed at the dice table.
1:00:52
Just hang out
1:00:54
over there. Is
1:00:57
there an area that I could hide in? No, just
1:01:00
a corner behind a pillar
1:01:04
or something. There
1:01:07
are some central pillars. The
1:01:09
place is well lit, especially in the places of
1:01:11
gambling out in the open. So most of
1:01:14
the spaces that are shaded would be more on the outer
1:01:16
edges of this main casino, unless you're looking for
1:01:19
a larger figure to duck behind, or
1:01:21
under a table if you want to somehow try for that. What
1:01:25
about in the areas that Bunny
1:01:27
would be bringing him? Okay.
1:01:30
You can see there are four main
1:01:32
alcoves that have the bench seats and
1:01:35
some small side tables. People have cocktails
1:01:37
off to the side. They are all
1:01:39
currently occupied. You can see at the
1:01:41
edges of each one, there are two stationed similar
1:01:44
suited bouncers, essentially, that
1:01:46
could keep an eye not too far off,
1:01:48
looking for any sort of dangerous
1:01:52
activity, any sort of violence, or any sort
1:01:54
of cheating in this area of the casino.
1:01:56
So they're all fairly busy at
1:01:58
the moment. security. Big lasses
1:02:01
and fellas or? MATT,
1:02:03
you see one squat-looking fungal who, as
1:02:05
they sit there, they don't look particularly
1:02:09
dangerous at first glance. They're thick, barrel-like with
1:02:11
a cap that comes at an angle. What you
1:02:13
do notice is there are multiple eyes all
1:02:15
across the cap, and you see them twitching and
1:02:17
moving around and looking in the vicinity. They
1:02:21
have their specialty. You do
1:02:23
see, whereas the
1:02:25
earlier there was a
1:02:28
chimpanzee-coated sim in, you can see
1:02:30
there's one massive, gorilla-looking figure.
1:02:32
Silver back with this massive long
1:02:34
hair that puffs out the collar, jackets are a
1:02:36
little bit too tight. They're
1:02:38
like the bouncer of Roger
1:02:40
Abbott. They're sitting there in
1:02:42
the corner, just like, oh,
1:02:44
that tech lump is yoked.
1:02:47
There is a spectrum of
1:02:49
power figures around here. There are 30 or more
1:02:55
of these bouncers scattered throughout this area,
1:02:57
some wandering on the outskirts, outside of
1:02:59
the building and back in. This is
1:03:01
a very well-protected space. LIAM, that's huge.
1:03:03
There's 30 bouncers moving. MATT, oh
1:03:05
yeah. There's probably close to 140 people in
1:03:08
here. There are upper, higher areas, balconies
1:03:13
where people are currently eating or dining or conversing
1:03:15
with these as well. You can climb a ladder
1:03:17
if you want to and try and get to
1:03:19
those, but those also look very busy as well.
1:03:22
Do we want to try and get him outside,
1:03:24
perhaps? Yeah,
1:03:26
you know, if anything goes wrong, there's a
1:03:28
fight inside, then all those bouncers are going
1:03:30
to come piling on top
1:03:32
of us. I wonder if we could
1:03:34
lower him outside somehow to get away from the action here.
1:03:37
Oh, I can lure him outside,
1:03:39
no problem. But if
1:03:41
you guys want to wait outside, wherever we want to wait.
1:03:45
Makes sense to me. If
1:03:47
you wanted a private conversation, if he doesn't
1:03:49
want to head all the way outside, you
1:03:51
could just get him alone in the water
1:03:53
closet. I could make sure that
1:03:55
no one bothers you. watching
1:04:00
everything that goes down here, and I think you
1:04:03
bringing such a clearly despicable
1:04:08
person into a water closet is for some
1:04:10
the fairest person, but this one way or
1:04:12
another, be it violence or
1:04:14
otherwise. I mean, look at
1:04:16
him. I want to rob him right now. He's just
1:04:18
awful. Take out the
1:04:21
damn employee. By
1:04:24
the way, are you recognizant here? Because your
1:04:26
face is at the other place. So people
1:04:28
in town know you, right? Are people clocking
1:04:30
bunny in the... Is that a
1:04:32
lot of battery? Glancing around, most folks
1:04:34
are very focused in either the tables
1:04:36
that they're currently running or
1:04:38
they're focused on conversation. If you take them in to look, every now and
1:04:40
then you do see a face go like... There's
1:04:44
a recognition, but they can't quite place it. Nobody is
1:04:47
quite clocked or is that coming up with fan energy
1:04:49
yet? The ones out a little bit of money enjoying
1:04:51
their bottomless well drinks. I've
1:04:54
got to remember, you know, I've been on the road
1:04:56
for some time too. It's been a while. People don't
1:04:58
remember my beautiful face. We'll
1:05:01
make a move. We'll cover you. All
1:05:04
right. Water closet? Yeah. All
1:05:06
right. Give it a room. Okay.
1:05:11
I'm going to... ...fashay
1:05:16
over to him. And
1:05:19
I'm going to kind of just like... Is
1:05:22
he focused? I'm just going to do a little like... Oh,
1:05:29
hi there. I just didn't see... Is
1:05:31
that Miss Bunny? Oh, hello, big C.
1:05:33
It's been so long. Miss
1:05:36
Bunny? How are you doing,
1:05:38
Miss Bunny? I'll bring you back to Lothair. Well,
1:05:42
I... I... I... I... I... I... I... I... wait
1:05:44
a minute. You know, I've
1:05:46
been thinking about you so much. There's
1:05:49
people on the table that have... in the process of finishing their
1:05:51
hand of cards... ...all kind of like... They're
1:05:53
going to laugh a little bit. Well,
1:05:57
maybe. Yeah, of course.
1:06:00
Why? Here, what have I
1:06:02
done? You know,
1:06:05
it's a road to keep a lady waiting. Why
1:06:07
didn't you meet me in the water closet? And
1:06:09
I'm going to cast enrapture on him. Okay.
1:06:12
Go ahead and make a spellcast roll. That
1:06:15
was good. Pull
1:06:18
any tunes. Can
1:06:22
I spend a hope to
1:06:25
use an experience? Yeah. Which
1:06:28
is weaponizing the male gaze. I
1:06:30
mean, that is specifically this
1:06:32
type of circumstance. This is the moment. I
1:06:36
don't really have a surprise. G'day.
1:06:43
Okay, I'm glad I used that lemon,
1:06:45
12, 13, 18 with hope. 18
1:06:51
with hope? Okay. You take a hope. And
1:06:54
he... So you walk over towards the water
1:06:56
closet. And it's just
1:06:58
like my magic. Remember
1:07:01
Oma Thurman is Poison Ivy and
1:07:03
Batman and Robin, and she had
1:07:05
that compact? Yeah, and she was
1:07:07
like, it's like that.
1:07:10
You see a little pink dust
1:07:12
trail behind me. He's like, half-hauled.
1:07:16
He puts the cards down, skips
1:07:18
up and full-on, like, Pepe Luv
1:07:21
you. This is being dragged
1:07:23
across. Are the
1:07:25
Bouncers seeing any of this? I
1:07:28
mean, this isn't... Rare,
1:07:30
this isn't bad. It also
1:07:32
isn't covert. You
1:07:34
know, there's like a bouncer nearby, kind of watch as they go by.
1:07:37
You head over to the water closet. Yeah,
1:07:40
I'm just like, I'm a few steps ahead of him.
1:07:42
You know, just kind of like keep peering over
1:07:44
my shoulders. It's like, you
1:07:46
know, it's a little game of cat and mouse. You're
1:07:50
going to follow along. Are
1:07:53
his feet like two inches on the ground? Pretty
1:07:56
much. He goes, he's
1:07:58
like kind of trying to... He
1:08:00
looks confused and enraptured and is
1:08:04
just... Right
1:08:06
now he's overtaken with the magic that you've wrestled
1:08:10
into his mind and his attentiveness. What are
1:08:12
you doing? Slip into the water closet. Okay,
1:08:14
you open the door. They're jogging back! She's,
1:08:17
you open the door. Wait, what? Ah!
1:08:20
You see this, you see this, that's
1:08:23
right, this grunty looking panther-like
1:08:26
katari who's in there, like,
1:08:28
covers his lab, and he's like, ah, chocolate
1:08:30
pie! Oh! He slammed the door
1:08:32
and turned around, and he's right there in front of you.
1:08:35
What do you mean? It was too open. What
1:08:38
are you doing? Sorry, I missed over here,
1:08:40
and I'm gonna go to the other one. Okay,
1:08:43
open up. Ah, the chocolate pie! Ah!
1:08:48
She was over there! You
1:08:50
checked. Yeah. I'm sorry. Uh,
1:08:53
um, maybe you can just wait. Yeah,
1:08:56
um. Okay, what? Uh,
1:08:59
guess I'm just gonna have to be patient. I
1:09:02
know about patience. What,
1:09:04
what, what? Hi.
1:09:08
Hi, I'm just... How'd you been
1:09:10
just a second? Come on! Ah,
1:09:13
you know, as you said, I've been
1:09:15
a little curious, you know, I've
1:09:17
been on that a long time. I'm not a
1:09:20
little curious. I'm not a little curious. I'm
1:09:22
not a little curious. As you said, I've been
1:09:24
a little curious, you know, I've
1:09:26
been on the road here lately, and I hear
1:09:28
you may have been on the road too. I want to hear
1:09:30
all about your adventure. What does
1:09:32
a rapture do specifically for Halloween? It keeps his
1:09:35
focus, his attention on me, narrowing
1:09:37
his field of view. You got it.
1:09:39
Yeah. Hey, I
1:09:42
don't know what you're talking about. I've been here the whole
1:09:44
time. Oh, that
1:09:46
can't be true. I'm sorry
1:09:48
to say. You know, you
1:09:50
just look like such a traveled, worldly
1:09:53
gentleman. I've
1:09:57
been here the whole time. I haven't been anywhere. You see, like,
1:09:59
kind of his... getting a little nervous. He's still
1:10:01
focused on you, but he's... Mm?
1:10:04
Oh, you're so silly. He's
1:10:07
so... I'm so chin-scrittled.
1:10:12
We're out of paper! Can you give me some
1:10:14
pay? Open the door. Make
1:10:22
a presence roll for me. I'm going to
1:10:24
go do some napkins. Yeah, thank you. I'm
1:10:27
still going to be off to go in there right
1:10:29
after one. Yeah. Oh,
1:10:32
man. A
1:10:35
presence roll? Okay,
1:10:37
plus three. Okay,
1:10:39
so 14 with fear. 14
1:10:43
with fear. Okay. I
1:10:46
am...get down! And the door opens up, and
1:10:49
you see this male
1:10:51
goblin comes up pulling his pants up, and he looks over,
1:10:53
he goes like... Here you go.
1:10:55
Sorry! Stuffs
1:10:58
it in the back, and then... Chamber.
1:11:02
They're cloth napkins. I just take my
1:11:04
hoof and I kick the door open and grab him
1:11:06
and yank him into the bathroom. Okay.
1:11:09
Pulled in the door closes. I look over at
1:11:11
Kexen to see, make sure he's...sorry, got my back.
1:11:13
I do a very sly walk over once the
1:11:16
door's closed, and I'll cast a runic lock on
1:11:18
the door. Fuck yeah. Okay.
1:11:22
Do you have to make a spell count scroll for that? I don't. Anybody
1:11:24
that I want can open the door, anyone that
1:11:26
I don't has to... I'll
1:11:29
be broken with magic if they spend an hour of time to
1:11:31
study. Got it. Want to go in there
1:11:33
a little bit? Yeah, we
1:11:35
should go in there. We should go in
1:11:37
there, we should go in there, we should play some more dice.
1:11:40
Which one? Oh, we should play some
1:11:42
more dice. Should we gamble? It
1:11:45
looked like she had a well in hand. I say we go back and
1:11:47
tell you the thing. You can all go in, but... Make
1:11:49
your choices. Okay, I have
1:11:51
a question. Yes. Are
1:11:54
they perfectly sealed, or is there a little crack on
1:11:56
the door? You said
1:11:58
you closed it behind and you locked it magically. I say
1:12:00
the door itself is closed pretty solid. There
1:12:03
is a small gap in the door. Can
1:12:05
we get down on the ground and look
1:12:07
underneath? You can? You can go in. Oh,
1:12:12
that's true. Anyone I choose can go in. Oh,
1:12:15
okay. It's a lock spot. I'm
1:12:17
gonna just stand by the door, put
1:12:20
an ear to it, not that I have an ear,
1:12:22
but I can hear. But I'm going
1:12:25
to hear if there's trouble. Try and take
1:12:28
it in. Do you want any
1:12:30
company? I imagine all
1:12:33
that Sweet Pea hears on the other side is
1:12:36
me taking Dyson, slamming
1:12:38
him up against the door. I'm
1:12:40
gonna take out my whip and wrap it
1:12:42
around him so that he's pinned. Okay. Okay.
1:12:46
More, more, more. Going
1:12:49
well for him. Oh, what's the
1:12:51
matter? I thought you were into that Kiki shit. Yeah,
1:12:54
he did. Kiki. Kiki.
1:12:57
Kiki. How
1:12:59
do you know he's in the room? He was gonna
1:13:01
do it. Now,
1:13:05
I think we should play a little game of Truth or
1:13:08
Dare. Okay. Were
1:13:11
you up in the Emerald Sky? His
1:13:19
expression drops immediately. I
1:13:21
have to go. No, you don't. I have
1:13:23
to go. He says, I'm sorry. I like your back.
1:13:25
I'm not letting go of him. Hypnotic
1:13:27
shimmer. Hypnotic shimmer.
1:13:29
Yeah. Okay. Is
1:13:31
that a spell cast roll for you? Yes, it is. All righty.
1:13:36
Let's go. Okay,
1:13:40
okay, okay, okay, okay. 15
1:13:45
with hope. 15 with hope, all right. So you go ahead
1:13:47
and take a hope. His
1:13:50
eyes glaze over and he just go, why? And
1:13:52
he's stunned, so he can't move. Indeed. Any sort
1:13:54
of resistance has fallen. Right, correct. And he's kind
1:13:56
of like just
1:13:59
staring at you. now open mine. True.
1:14:04
Poor dare. You're
1:14:07
not gonna like the dare, so you might as well tell
1:14:09
me the truth. Are
1:14:13
you trying to intimidate him then? Probably.
1:14:19
Go ahead and make a presence roll for me, please. You
1:14:21
can do it. Come on, come on,
1:14:24
come on, come on. Okay. Okay.
1:14:28
Ooh, dash. Okay. 19,
1:14:31
22 with fear, but barely. Gotcha.
1:14:38
Okay, cool. Sorry. This
1:14:42
shimmer begins to wear off a little bit as you get in the space
1:14:44
about it. The stun fades, but
1:14:46
he's not fighting your grasp
1:14:49
now that you've pushed your presence upon him. Just
1:14:52
tell me what you were doing
1:14:55
in Emerald Sky. It's not that hard. I was
1:14:57
hired to the positive package. That's all it was. Hired to the positive
1:14:59
package. I got a lot of dead, and I got a lot of dead. I
1:15:03
had both of them all the time, and I just had
1:15:05
to pay off. I was just paid to
1:15:07
carry the sexual and bury it in the Emerald Sky. There's
1:15:11
enough money to clear the dead and then
1:15:13
some. I don't even know what it was.
1:15:18
I don't even know what it was. The
1:15:22
rest of you noticed that two of
1:15:24
the bouncers are looking towards the
1:15:26
door in the direction of where you're holding it, and
1:15:29
the two of them are like... Which bouncers? One
1:15:31
of them is the large gorilla-looking figure. You
1:15:34
can see them glancing off and making
1:15:36
eyes over to one of the ones
1:15:39
across the way who makes eyes. You
1:15:41
can see they glance over to this
1:15:43
really well-dressed, even partially armored-looking muscular ribbit
1:15:46
that looks
1:15:48
over, gives a hand sign. I'm
1:15:53
going to knock on the door. Bunny!
1:15:57
I'm working here. People
1:16:00
are coming over here to distract them. Who,
1:16:03
uh, who hired you? Yeah.
1:16:08
Don't kill me, Fauz. No,
1:16:10
sweetie. I promise if
1:16:12
you behave, you won't even remember this. You'll
1:16:15
have plausible deniabilities. Who
1:16:20
won? It
1:16:23
was...it was Croatona. Croatona,
1:16:26
they didn't make so much money over time. I didn't
1:16:28
know how to get out of it. Wait,
1:16:31
the Mafia family? Yeah.
1:16:33
Oh, my goodness. They said I'd do this. They wiped the
1:16:35
debt clean and paid me a little more on top of
1:16:37
that. I don't know. I was just trying to
1:16:39
get by. Please don't tell anyone
1:16:42
that. What's specifically from the Croatona family? Come
1:16:47
on. I'll give you a little kiss
1:16:49
if you're a good boy. I'm
1:16:51
so conflicted. Come
1:16:55
on. You would never lie to a
1:16:57
lady. Do you give him a little kiss? Yeah. On
1:17:01
like the nose or... Yeah, that's cute.
1:17:03
That's just demeaning enough. Just a
1:17:05
little... He was like, Mortimer.
1:17:09
What? What? Mortimer. Mortimer?
1:17:12
Mortimer. Mortimer. Mortimer.
1:17:14
Honey, it's time to let the fisherman
1:17:16
off the hook. Mortimer,
1:17:19
homo. Did he
1:17:21
tell you anything else? I saw
1:17:23
him, you know. I saw him,
1:17:26
he saw him, why didn't he say, plausible
1:17:28
reliability? He
1:17:30
said, oh, posity. I
1:17:33
knew him in the trunk. Ah! And
1:17:37
this is for all the other ladies at the lily lock. Maybe
1:17:39
don't hang around, you make them nervous. Understood.
1:17:46
All right. I'm
1:17:48
going to cast Recant on him.
1:17:52
This has been a hope. You're unloading on
1:17:54
it. I am. The
1:17:58
target. Okay, make
1:18:00
okay. We can't use an action
1:18:03
to spin hope and make a target roll and
1:18:06
Make a target roll a reaction roll
1:18:08
of 15. You got it. Okay, so
1:18:10
what is I will remove? Okay, Oh
1:18:13
make a target roll a reaction. Correct. No fail
1:18:15
alone and attend. Okay He
1:18:19
forgets the last minute of this conversation
1:18:21
Oh Oh
1:18:29
Damn week to find out again. Oh You've
1:18:32
been just down in your drink. You
1:18:34
shouldn't you shouldn't drink so much Do
1:18:38
you even remember our lovely time
1:18:40
together? What? Yeah,
1:18:42
they shove them out of the bathroom and
1:18:45
I come out I kind of like mess up my hair
1:18:47
a little bit At this point
1:18:49
you can see like three of the bouncers have been approaching the
1:18:52
rest of you along with
1:18:54
the massive gorilla Taking
1:19:07
a poop that one
1:19:10
that one So
1:19:18
much You
1:19:22
push past and he looks by the door
1:19:24
flies open and you
1:19:26
watch as Dyson is shoved out At
1:19:30
which point the gorilla kind of claps his shoulder and
1:19:32
kind of pulls him in Looks
1:19:35
at you. Oh my you were
1:19:37
supposed to catch me in this moment of
1:19:39
shame Excuse
1:19:49
me this restroom is out
1:19:51
of cloth Firing
1:19:56
the number. Well,
1:19:58
no, you should really have your establishment
1:20:01
stocked up. I think
1:20:03
that's why it's taking everybody so long. MATT,
1:20:06
at which point you
1:20:08
see this small, fairy
1:20:11
woman, so that her up with
1:20:13
a handful of cloths and wrapped
1:20:15
papers. She
1:20:19
says something inside and close to the door behind you can
1:20:21
hear stalking up the interior. I
1:20:24
don't know where I'm going to necessarily jump. BRIAN and MATT, LAURA, and
1:20:26
MARISHA, and MATT, and MARISHA, and LAURA, and LAURA, and MARISHA, and MARISHA,
1:20:28
and LAURA, and MARISHA, and MARISHA, and MARISHA, and LAURA,
1:20:30
and MARISHA, and LAURA, and MATT, all of them coming
1:20:32
from the Inner Anyway.
1:20:49
LAURA, MATT, and MARISHA, MATT, and MARISHA,
1:20:51
and LAURA, and MATT, and MARISHA, and TRAVIS, andutering,
1:20:53
and LAURA, and Da produced a
1:20:55
full series of characters that the
1:20:57
audience can play with
1:21:08
and planned their MY tray of guns
1:21:10
on the tile. MATT,
1:21:13
say- TALIESIN and MATT,
1:21:15
and MATT, and MATT, who are given someone to give him
1:21:17
some silence to say! MATT,
1:21:22
and TALIESIN,reasonally forehead and laid back out.
1:21:24
All right, once we get out of
1:21:26
earshot, I pull
1:21:29
everybody aside. Oh my goodness,
1:21:31
you guys, this is so exhilarating! All
1:21:35
right, so yeah, I think I got
1:21:37
all the information I put out of
1:21:39
him. Apparently, he's working for the Croatones.
1:21:43
MATT, as TALIESIN, and MATT, and
1:21:45
TALIESIN, and MATT, who are the
1:21:47
Croatones? So
1:21:53
the Croatones? They're like
1:21:55
this mafia family here in Louisville.
1:21:57
They actually run the casino. What?
1:22:00
They run with me on the casino.
1:22:03
Oh, so they know that's why they were so
1:22:05
interested in him. I think so. They know
1:22:07
that he gave the secrets away. Yeah, but
1:22:09
it's okay. I wiped his memory. So even
1:22:11
if the antifurcates him, he's not gonna know.
1:22:14
He's not gonna say shit. Being a
1:22:16
lore-born, I have advantage on any rules that make
1:22:18
me deal with the history, culture, and politics of
1:22:21
a prominent person or place. Do I know about
1:22:23
the Croatonas? You
1:22:25
know a little bit about Croatonas. You probably
1:22:27
haven't traveled too much. You know
1:22:30
the various factional politics of the city. There's
1:22:32
the Camarilla, which is the ruling female alliance of
1:22:36
business owners, the Ester
1:22:39
Mining Company, the Matron of the Lounge that you met
1:22:41
earlier, the mayor of the city. They
1:22:43
all control the entirety of Lowell
1:22:46
Vale politically. What
1:22:49
you do know is the Croatona
1:22:51
family is said to
1:22:53
be a business family, came up
1:22:55
in some of the settler guilds, and
1:22:57
ended up moving into the city
1:23:00
about three,
1:23:02
four years ago. It's been
1:23:04
slowly expanding its influence. But
1:23:08
most folks think that they're probably, they've
1:23:11
got their fingers in a lot of unsavory businesses
1:23:13
out beyond the city, and definitely
1:23:15
trying to build up their base of operations within
1:23:17
Lowell Vale. He
1:23:20
said someone named Mortimer
1:23:24
paid him because he was women
1:23:26
in debt. So they paid
1:23:29
him off. Said they'd have raised his
1:23:31
debt if he went to Inwood Sky and planted
1:23:33
a package. Oh,
1:23:36
that was the little baggie that was buried.
1:23:38
Yeah. That's all he knew.
1:23:40
He didn't know anything else. So I'm
1:23:42
afraid we're going to begin involves with the
1:23:44
mafia. I really failed. Go
1:23:47
ahead and make an instinct roll for me if
1:23:49
you don't mind. Mortimer. 14
1:23:56
with fear. 14 with fear. You
1:24:00
glance over your shoulder and the first thing you
1:24:02
see is a group of
1:24:04
about four to five figures that
1:24:07
are starting to head in your
1:24:09
direction from the casino, looking like
1:24:11
they're well-dressed in a similar familiar
1:24:13
coat. The immediate sight
1:24:15
of the shocksuit you take is stress. But
1:24:20
you see five immediately, one
1:24:22
of them being the wide burly
1:24:24
type. He's
1:24:28
got a problem.
1:24:30
They've pegged us. What
1:24:34
do we do? We just tell him the truth.
1:24:38
Very limited truth. But he's been
1:24:40
um, he's
1:24:43
been creeping around the living market and they just had
1:24:45
to threaten them, tell them they never come by again. How
1:24:48
many of them are there? Once you
1:24:50
see five, and then
1:24:52
you see the other four
1:24:54
that were hiding behind the
1:24:57
larger gorilla figure.
1:24:59
It looks to be a total of nine of them are
1:25:01
all moving and you can see them starting to spread around.
1:25:03
Some of them are starting to vanish out of sight around
1:25:05
the other side of the building that you're up against. The
1:25:08
side alley. Are we in sight street or are
1:25:10
we in the main thoroughfare? They said you got out of earshot.
1:25:13
The main road is off the way. You guys are in a small little
1:25:16
side neighborhood. There's like some alleys and
1:25:19
stuff. They're
1:25:23
interested in talking. Side
1:25:26
street might do us some favors in case it gets nasty.
1:25:30
With nine of them? I mean we can certainly
1:25:32
try. Huh,
1:25:34
what? Fighting them? No, talking, talking
1:25:36
to them. That's
1:25:41
maybe. How far
1:25:43
off are they, Matt? They're about two blocks off.
1:25:45
They're not sprinting towards you. They're
1:25:48
walking within tenth and you can see them starting to fan out and
1:25:50
a few are starting to disappear around one of the far side of
1:25:52
the building where you are. There's
1:25:56
a member our way around. work
1:26:00
in the neighborhood. The
1:26:03
place we can turn shop and turn shop again. Does
1:26:05
it look like they're trying to flank us, Matt? Looks
1:26:08
like some of them might be trying to, yeah. Should
1:26:10
we? You know you're waiting on the city. Let's move.
1:26:12
All right. I'll try and see if I can duck
1:26:15
down some side streets. So see if we
1:26:17
can lose all of them. Okay. So for
1:26:19
this, I'm going to go ahead and ask
1:26:21
for a leader to be chosen to do
1:26:23
a group action rule to try
1:26:25
and avoid being seen. Okay. I'm going
1:26:27
to do it
1:26:29
still. Wait. Let me see. Um, yeah.
1:26:34
I can try to make us be
1:26:36
better at stealthy stuff. But
1:26:40
it can be anybody really that's doing it. That's
1:26:43
right. Why don't you do it? Well,
1:26:45
I can do it. If I roll a
1:26:47
spear, I'll help you. Here, I'll tell you where to go.
1:26:49
We need to try and find all the shady spots. Okay.
1:26:53
I'll try to be sneaky. Can I use my hiding
1:26:55
advantage? You're just sneaky little mushroom.
1:26:57
Should be lying to you. So you can make yourself the leader. If
1:27:00
I want to nominate you as the leader of the team,
1:27:12
I'll find you. Okay. So
1:27:16
I'm going to do it. I'm going to
1:27:18
do it. Okay. So
1:27:22
I'm going to do it. Okay.
1:27:26
Okay. Okay.
1:27:30
Okay. Okay.
1:27:34
Okay. Okay.
1:27:38
Okay. Okay.
1:27:42
Okay. Okay.
1:27:46
Okay. Okay. Okay.
1:27:52
Okay. All
1:27:54
right. So that's two minus
1:27:56
one penalties and three plus one, or bonuses. So you go ahead
1:27:58
and make the final finesse roll here. if you have advantage
1:28:00
because of your ability there.
1:28:04
Why did I think I did? But I don't know if
1:28:06
I did before that. If
1:28:11
you tend to move through dangerous areas, I mean, if you roll with fear, you
1:28:13
can always mark a stress to change it to a hope. Okay,
1:28:16
so I'll just do that. Okay. So
1:28:18
I roll with a plus. What did you say?
1:28:20
Plus one. Plus one, plus my finesse.
1:28:22
Correct. Oh,
1:28:34
that's really good. Okay. That's 28, 29,
1:28:36
30, 31, 32. No,
1:28:43
I did that wrong. 18,
1:28:45
19, 20, 21,
1:28:47
22. Okay. Still good.
1:28:50
22 with hope. With hope. Okay, so go ahead and
1:28:52
take a hope. Utilizing
1:28:55
your knowledge of the city and your
1:28:58
being a sneaky little guy, begin
1:29:01
to find the parts of the city where
1:29:03
most of the streetlight of the glowing crystals
1:29:05
are sparse. And utilizing that, as
1:29:07
well as some of the trees that have been
1:29:09
grown here on the various city ledges, you begin
1:29:11
to dart into side alleys and behind buildings and
1:29:13
through some uncomfortable bushes to get to the other
1:29:15
side of a small park that's been built on
1:29:17
the part of it. Begin to see the figures
1:29:19
spread out, some of them are keeping pace, and
1:29:21
then some of them begin to splinter off. You
1:29:23
then see like three following, and then all of
1:29:25
a sudden there's just one following. Then
1:29:28
eventually there's an unfollowing. And
1:29:31
you feel fairly confident that you've lost them.
1:29:37
Incredible. Hope
1:29:39
they didn't recognize you at the very least.
1:29:42
There's still no way we're heading eventually.
1:29:45
Well, you know, it just means it's going
1:29:47
to be a full house later on. Where
1:29:49
the fuck are we? Who the fuck
1:29:51
are we? If we move around, we can get back to
1:29:53
the Lily Lockett. Okay.
1:29:58
You win a whole lot of money. off-path
1:30:00
to even get away from this. In the neighborhood,
1:30:02
right now you're not entirely certain you've been here
1:30:04
before. It's a little like
1:30:07
the run-down outskirts of the bottom
1:30:10
plate of the three elements
1:30:12
of L'olevale. It takes you
1:30:14
a good 15 minutes
1:30:16
or so to eventually get to the main street. With that,
1:30:18
you can guide yourself to the direct roll to the Lily
1:30:20
Locket Lounge. What
1:30:23
time is it? It's about an hour
1:30:26
and a half, two hours, till showtime. Till
1:30:29
my showtime? So
1:30:32
yours would be about three hours. It starts at the
1:30:34
end. So you have a little bit before you even
1:30:36
need to be called backstage. Sheesh,
1:30:39
what are we going to do? She
1:30:42
was, I don't know, should we learn about
1:30:44
Mortimer? Yeah.
1:30:50
Croatona, Mortimer. He's part of
1:30:53
the mafia. You're most of
1:30:55
the Croatona. Maybe something's
1:30:57
heard of him. Well,
1:31:01
yeah, the Mortimer. But
1:31:04
I know a Mortimer. You've
1:31:06
heard of the Croatona family. Go
1:31:09
ahead and make a knowledge
1:31:11
check for me. Well, I
1:31:13
had Croatona. You wrote
1:31:15
it down as Croatona, right? Croatona.
1:31:20
Okay. What
1:31:24
am I doing? I'm rolling one. I could
1:31:27
see if you can recall information about it. 14
1:31:31
with fear. Oh,
1:31:34
I could have used my experience points. Gosh
1:31:36
darn it. You do have that. 14
1:31:38
with fear. Do
1:31:42
better. Okay. You
1:31:48
feel the night air grow slightly more ominous as
1:31:50
you sit here on the outskirts of the lounge
1:31:54
itself trying to recall anything about
1:31:56
this. You know
1:31:58
the family. you know
1:32:00
its business spreads in some
1:32:03
spaces, but you're not entirely
1:32:05
well-versed in the inner workings
1:32:07
of the city's underground
1:32:12
merchant town. There probably
1:32:14
are people of the lounge, people
1:32:17
you trust that might know more. But
1:32:20
definitely, you get the
1:32:22
sense you just
1:32:24
barely escape the rushing
1:32:26
with some possible violence. Yeah,
1:32:31
gee, I don't know. I mean, we can
1:32:33
try and keep investigating until the showtime, but
1:32:35
we might get into
1:32:37
just a little bit of fisticuffs. I've
1:32:42
got the cuffs. Ha. Ready.
1:32:49
But we've got time, and if the crow
1:32:52
and tona are at
1:32:54
the casino, maybe they have an
1:32:56
office, or somewhere
1:32:59
where they're meeting, something we could listen in
1:33:01
on or try and sneak into? Oh yeah,
1:33:03
that's a good idea. Well,
1:33:05
hold on a second. I want to have a
1:33:07
little conversation with the Divine, so
1:33:10
give me a moment. I'm going to sit on the floor, curl
1:33:12
my tail around my bum, hold me to
1:33:14
dogs in my lash, and I'm going
1:33:22
to use one of my prayer dice to off
1:33:24
my hope, which is a little low, to tree
1:33:27
so that I can spend three hope
1:33:29
and use divination. Once per
1:33:31
long rest, I can spend three hope to
1:33:33
reach out to the forces beyond and ask
1:33:36
one question about an event, a person, a
1:33:38
place, or situation in the near future.
1:33:40
So I'm
1:33:42
going to do that. I'm going to say, I'm
1:33:44
going to reach out to Andra beyond
1:33:47
the veil and say, who is
1:33:49
this Mortimer Fekker? As
1:33:54
you close your eyes and release this question,
1:33:56
you feel the warm winds of the core
1:33:59
of the Emerald sky and blow through you.
1:34:02
You feel and sense
1:34:04
yourself sitting at the base
1:34:06
of these 100-foot-tall trees
1:34:10
that represent the core
1:34:12
of her essence there in the middle of this world,
1:34:15
and you feel that breath that
1:34:17
she exhales through the land flow
1:34:19
through your clothes in
1:34:22
this space. You're given a vision,
1:34:25
a vision of a tense-looking,
1:34:28
corpulent, toad-like figure,
1:34:31
a ribbit larger than any you've
1:34:34
encountered in your time, hunched over
1:34:36
a somewhat splintered wooden
1:34:38
chair in sub-terranean space
1:34:40
in the
1:34:45
process of barking orders to two figures
1:34:48
wearing similar coats as to the ones
1:34:50
that followed you. As they
1:34:52
get up and leave, you see it reach over
1:34:54
and grab this thick cigar and take a giant
1:34:56
hit from it and blow smoke out, before
1:34:58
putting it out into the back of
1:35:01
another servant. You can see his face down
1:35:03
on their knees and they're going to shout
1:35:06
out a couple more orders and chucks it across the room, grabs
1:35:09
another cigar, and lights it
1:35:11
on a nearby brazier. MATT
1:35:13
and TALIESIN, and he was
1:35:15
in a cave system underground, a basement. LIAM,
1:35:27
and then just to ask. MATT,
1:35:30
IVAN, and TALIESIN, and
1:35:32
BRIAN, IVAN, IVAN, IVAN, IVAN.
1:35:40
MATT, IVAN, IVAN, IVAN. MATT,
1:35:42
IVAN, IVAN, IVAN, IVAN. like
1:36:00
there's generally uniform where you can see who to go to if
1:36:02
you have a problem at the casino or
1:36:04
the folks that are keeping a watch in the area. They
1:36:07
come out of it, let the group
1:36:09
know, oh yeah. I
1:36:12
just got a vision from the lady beyond. This
1:36:16
martyr is a great big ribbit bastard. If
1:36:19
I have to guess, he's maybe under
1:36:21
the casino? Because he seemed
1:36:23
to be in a basement. Under. Well,
1:36:27
you know, all of
1:36:29
the Crystal City Ascendant's all
1:36:31
built into this cliff
1:36:33
face. So, you know, there's actually a lot of
1:36:35
layers to the city. Was
1:36:38
the casino when we saw it, is it against
1:36:41
any of that cliff face or is it on its own?
1:36:44
When you approached it, you could see there is
1:36:46
part of the cliff face, kind of almost like
1:36:48
this pillar. It's built near it but not against
1:36:51
it. Well, it
1:36:53
could be anywhere but if we're going back into the casino, I'd
1:36:56
keep an eye out for her. I
1:36:58
don't know. Keep your eye
1:37:00
on the security, see if anybody
1:37:02
goes down anywhere. I
1:37:05
imagine they're going to be looking for us
1:37:07
regardless. Unless there's sewers in the city. Are
1:37:11
there sewers in the city? One would hope. Yeah,
1:37:16
I imagine, right? There
1:37:19
are sewers built throughout the subterranean rock
1:37:21
and there's a drain, like
1:37:24
a central drain that leads past the ravine
1:37:26
and at the very base of this gorge,
1:37:28
there is a ravine where it just
1:37:30
goes into and people forget about it. Sure,
1:37:33
that won't be a problem a few hundred years down the
1:37:35
road. Well,
1:37:40
yeah, you know, I'm following you guys. Do
1:37:43
we want to go back into the casino? Do we want to
1:37:45
try and case the joint? We
1:37:49
just left. Yeah, it feels like we need to try again.
1:37:53
We're over. We'll look for an
1:37:55
outside back entrance or something.
1:37:57
When we were inside the casino with the open.
1:38:00
tarp and everything, were there? Like second or
1:38:02
third floor? Mm-hmm. Links.
1:38:08
Sweet people, links. Mm-hmm. It
1:38:11
is so sweet. Were there
1:38:13
any offices or higher-tiered areas that looked
1:38:15
like they might be VIP or ownership
1:38:17
or anything? You saw a few upper
1:38:19
balcony-sitting areas that
1:38:22
were ladder stair climbed up at the top.
1:38:25
They were kept within the exterior wall. It
1:38:27
was still an open air space. Nothing
1:38:29
that matches a subterranean description. Okay,
1:38:32
cool. We
1:38:34
should try and get underneath Thumb City. All
1:38:37
right. Yeah. We
1:38:40
can go to that sewer drain or whatever. Yeah.
1:38:43
Yeah. There are openings to it.
1:38:45
There's just the central drain that comes out from the
1:38:47
bottom. It is a massive drain. People
1:38:50
don't go over there for a reason. Yeah. But
1:38:54
yeah, you know there are a number of entrances
1:38:56
here. There are some large drains when it rains
1:38:58
heavy to where parts of the city,
1:39:01
the streets, are all guided to make sure that it doesn't
1:39:03
flood heavily and it rains on there. There's one that could
1:39:05
fit pretty much all of you. Yeah,
1:39:07
let's do that one. Let's do it.
1:39:10
Okay. I mean, they're the smallest coming.
1:39:13
I'm gonna have to take a shower before the show. Oh,
1:39:16
yeah. Yeah, for sure. No.
1:39:18
Let's have a different kind of show. I can clean this
1:39:20
up with some simple stuff. Oh,
1:39:23
yeah. Okay. Okay. Wet
1:39:25
wipes. Yes, all right. Water
1:39:27
wipes. Water wipes. All
1:39:30
right, so waiting for the right time and no one's really paying
1:39:32
attention or guarding for each
1:39:34
other. One by one, you begin to
1:39:36
dive into this kind of a street
1:39:38
side open grate water spill
1:39:40
off into the subterranean sewage system. Splish,
1:39:43
splish, splish, you all kind of land into it.
1:39:46
Your first worry is that this is sewage.
1:39:50
It looks like it's part of
1:39:52
a river runoff. It doesn't have a
1:39:54
pleasant smell in there, but it looks like this part of
1:39:57
the drainage isn't directly. in
1:40:02
the worst that the city has on its tunnels. It worked,
1:40:04
kinda. Mostly. This
1:40:08
feels very derivative. Stop it. What
1:40:12
am I supposed to do? Are
1:40:19
there any ooze down here? I hope not. I
1:40:23
don't want to know the secret of the
1:40:26
ooze. I've had enough of that already. Gosh!
1:40:31
Is it super dark in here? It's
1:40:36
near pitch black. I'll use a press
1:40:38
digitization to create a little light coming
1:40:40
off of my leg. It
1:40:43
sort of illuminates the
1:40:46
space around here. Not a lot, but like
1:40:48
a low torchlight, it just gives you some
1:40:50
atmosphere. You can see the walls themselves
1:40:52
are half cylindrical in shape around the
1:40:55
edges, and most of the water gathers still on. There
1:40:57
is that wet central river that's
1:40:59
rushing by you. You
1:41:02
get a sense that as you approach, there
1:41:04
is a recent rain. It's been about
1:41:06
a day without water, but there's still enough of the gorge
1:41:08
and above mountains runoff that's
1:41:10
filling these spaces and keeping the water flowing
1:41:12
through. Are we ankle deep
1:41:14
in that water, or are we lucky enough to have walkways
1:41:16
on the side? There are walkways on the side, but when
1:41:19
you all came through, many of you landed in that water.
1:41:21
Oh, a river runs through it. How
1:41:24
deep is it? In the core? It's
1:41:28
probably about a foot.
1:41:30
I'm not terribly deep. Okay, okay, okay.
1:41:32
So it's up to your chest. Maybe
1:41:39
the sneaky folks move back towards where the casino
1:41:41
was and see if we can
1:41:43
find something? Yeah, yeah, yeah, yeah. All
1:41:45
right, so what's the plan? You're trying
1:41:47
to maneuver the subterranean sewers in the
1:41:49
direction of the casino? It's a crackerjack
1:41:52
plan, let me tell you. Yeah. All
1:41:54
righty. Where do we go? I
1:41:56
don't know. I didn't spend a lot of time
1:41:59
in the sewers. Are we good with
1:42:01
directions? Who's good with directions? That
1:42:04
would be, uh, Instinct
1:42:07
Island. Hi. I
1:42:09
mean, that navigation would be instinct. So,
1:42:13
it would be a higher DC for
1:42:15
anyone who's familiar with the town, but
1:42:18
a higher instinct would also help, so it's up to you
1:42:20
guys who want to try and guide this path. And
1:42:25
we all know generally the
1:42:27
vicinity. It's a little direction, but even
1:42:29
the entryway to here is a number
1:42:31
of, uh, blocks away. And
1:42:33
I don't think sneaky is necessarily what we need right
1:42:35
now. I don't think so. Yeah, you're pretty good instinct.
1:42:38
I'm good. You go good instinct- I do.
1:42:40
I have a really great direction sense. Should
1:42:42
I give it a go? Yeah. Yeah,
1:42:45
I'll be. Come on. Okay.
1:42:48
Alright. Yeah, yeah, yeah. It's like when we had to leave town,
1:42:50
you know? We had to spend time in a tourist that one
1:42:52
time. Yeah, but we knew exactly what to do. Exactly. No
1:42:54
problem. Yeah, we knew exactly what to
1:42:56
do. Yeah, we knew exactly. No problem. Yeah, we'll
1:42:58
go towards the stake. Yep, good
1:43:01
to go. We got, uh, uh,
1:43:03
15 with,
1:43:06
uh, uh, hope, and 18 total. 18
1:43:13
with hope? 18 total with hope. Go
1:43:15
ahead and take a hope. Following
1:43:18
the flow of water and where it conjoins for that
1:43:20
in the path, remembering where you walked from and trying
1:43:23
to gauge the directions
1:43:26
of the various roads on the above street, you
1:43:29
begin to lead the rest of the crew
1:43:31
along, having to keep away from the water.
1:43:33
There are meeting flows of water, and some
1:43:36
of them, especially the converging cross-section of the
1:43:38
heavier stream in the direction that you're thinking
1:43:41
is the right way to go, does not
1:43:43
smell as good as the one that you just arrived from. I
1:43:45
was just, like, ducking in the water and just putting my eyes
1:43:47
out. Ew! The
1:43:49
rest of us are just walking on the sides. Yeah. We
1:43:52
don't actually have to be in the water at all. Still staying in. Yeah,
1:43:56
for the bags. Wow. They're
1:43:58
committing. They're committing. bit. You can't
1:44:01
argue with the beta. ASHLEY and LAURA. Oh
1:44:03
boy. ASHLEY and TALIESIN. Oh boy.
1:44:09
MATT and TALIESIN. Oh boy. TALIESIN.
1:44:11
In the face. ASHLEY and LAURA. It's too much
1:44:13
to move. ASHLEY and TALIESIN. I've never saw anything
1:44:16
before. LAURA and ASHLEY. Probably. LAURA and
1:44:18
ASHLEY. Probably. ASHLEY. That's why I know where to go.
1:44:20
There's all those shits coming from there. MATT and TALIESIN.
1:44:22
Yeah. MATT and
1:44:24
TALIESIN. Feeling confident that you're heading in the right direction.
1:44:26
ASHLEY and LAURA. You
1:44:29
do notice, first
1:44:31
worry is going to be a barricade, but you do see to be
1:44:34
an iron grate that blocks
1:44:36
off. The tunnel funnels
1:44:38
in for a second, and there is an iron grate about
1:44:41
eight foot by eight foot that blocks the path, the rest of
1:44:43
the water, and so it's flowing through. The
1:44:46
bars are about three inches across from each
1:44:49
other on each side, so it's a bit
1:44:51
tight for any of you to fit through,
1:44:53
unfortunately. TALIESIN and MATT and ASHLEY. The part of this
1:44:55
is bingo. LAURA and ASHLEY. I'm
1:44:58
saying this is where you're supposed to
1:45:00
go. TALIESIN and MATT and ASHLEY. I'm just
1:45:02
going to stick it on the other side of that. MATT
1:45:06
and ASHLEY. I will take
1:45:08
a look with my lit
1:45:11
up pincers. Does
1:45:13
there seem to be a mechanism on
1:45:15
the other side of this grate, or does it look like
1:45:18
it just continues on past here, but this is a barrier?
1:45:21
If you want, you can make a knowledge roll to
1:45:25
take a look at the full design of its
1:45:27
construction and get a vibe on it. TRAVIS
1:45:30
and TALIESIN. 17 with hope. MATT and TALIESIN.
1:45:32
17 with hope. Take hope. MATT and
1:45:34
TALIESIN. Glancing at it, it is pretty
1:45:36
solidly in place. This is designed to
1:45:38
be more or less
1:45:41
a half-slows barrier for heavy rains to ensure
1:45:44
that I can keep it at bay to
1:45:46
a certain point and catch any sort of other
1:45:48
people or anything
1:45:52
that falls, instead of
1:45:54
being carried out into the eventual exit,
1:45:57
it'll stop them at this point. Unfortunately, you're on
1:45:59
the wrong side. side of the flow. I can
1:46:01
get some of this over there. I can get myself
1:46:03
over there. You can? I can too. Okay,
1:46:06
well I can take the rest of us. You can take the rest? You can
1:46:08
take three other people with you? If I spend three hope. Sweet.
1:46:10
Let's do it. Flex it out. All right.
1:46:14
How do you sense for it? Well, I don't know. I've
1:46:16
never done it. I'm gonna try it though. I
1:46:18
think his shoe on the bottom of my staff is
1:46:20
really... Take inspiration from where you can get it. Yeah.
1:46:25
So... Is this a lesson? No, no, no,
1:46:27
no. It's gonna be quiet. It's gonna
1:46:29
be quiet. Incidentally, can I hear anything down here with
1:46:31
us over the sound of the trickle of poo water?
1:46:40
Sure, make an instinct for it. Let's see if
1:46:42
you can take any surrounding sixes. That
1:46:45
is a sixteen. This is
1:46:47
a... What is this? Instinct?
1:46:50
Instinct, yeah. Eighteen with fear. Eighteen with
1:46:52
fear. Going
1:46:55
over it, you can hear distant
1:46:59
scratching sounds up ahead.
1:47:03
Way past the screen. You can hear the
1:47:05
occasional, like a slight screech or
1:47:08
scratching noise, like a heavy movement, and you can
1:47:11
almost hear a chittering noise. And
1:47:16
just the... Speak for yourself. Wow. Wow.
1:47:20
Oh no! Oh no!
1:47:23
You're all humbling out
1:47:25
of here. As
1:47:35
you're listening to this, it gets louder and there's
1:47:38
multiple of them. Like squeaking
1:47:40
screeches, and the rushing of water
1:47:42
gets louder. Is it coming toward on that
1:47:44
side or this side? Up ahead. Right
1:47:47
as you point up there, you can see there's
1:47:49
a backflow, like a small wave of fresh water
1:47:52
rushing path. It looks to be a
1:47:55
few dozen rats carried at the front of it that have
1:47:57
just been swept up by it. Like...
1:48:00
as it rushes towards you. I'm
1:48:02
going to use my grapple
1:48:04
to grab onto the grate
1:48:06
and then try and steady
1:48:08
myself and grab anybody else we can to
1:48:10
the rope. Okay, go
1:48:12
ahead and make a strength check for me. What are the rest
1:48:14
of you doing? I'm going to climb up to the top of the
1:48:16
grate and just hang because I'm a monkey. Which you can do. So
1:48:19
you get what you hope to be just above the water
1:48:21
level. Strength, okay. I'm going to climb up to
1:48:23
the top of the grate too and just hold on. I
1:48:27
don't, so this is not a shot to use
1:48:29
the grappler. It's just holding onto the grappler. Are
1:48:32
you holding on with your hand or you're holding on?
1:48:34
Well, the grappler, I can pull things back to this
1:48:36
so I assume it's attached at some level or I
1:48:39
don't know. Sure, if you wanted to be that way,
1:48:41
yeah. But you're at the grate. So holding onto
1:48:43
it would be the same as throwing your
1:48:45
grappler four inches and holding onto it. So
1:48:47
it's right there. All right, going
1:48:49
to go for it. Okay. And I
1:48:51
keep holding me. Okay, do you want to help
1:48:53
with the hope or let him roll? Oh
1:48:57
yeah, you're so strong, Sir Dante,
1:48:59
I give you a hope. I
1:49:02
can see the cover of the romance. Thank you for the hope. Well,
1:49:04
you spend a hope and then roll a d6 to add to
1:49:06
his roll. Oh,
1:49:11
I do it or he does it. Traditionally you roll the
1:49:13
d6. I do it traditionally. Traditionally. You're
1:49:15
helping. Doesn't matter who ever rolls, but it's
1:49:17
more fun if you roll a d6. One.
1:49:19
One. All right, 18 with
1:49:21
fear. It's
1:49:24
my bloody aesthetic. Okay. The
1:49:28
blast hits and you hold onto it. The
1:49:31
impact, the rats, you feel them coming through. Some
1:49:34
of them hit the grate and probably don't make it
1:49:37
an impact. Another one's brushed past you as you clutch
1:49:39
on, holding bunny at your side. What
1:49:42
were the rest of you doing? We kicked my wings
1:49:44
out. Okay, there is enough height where you
1:49:46
can get above it. The rest of you climbing to the very,
1:49:48
very top of the grate. The water does
1:49:50
hit you halfway at the bottom. Do
1:49:53
still make strength rolls for me to
1:49:55
see if you can hold onto it for the rest that hits. No, you guys
1:49:57
managed to be a high enough above it. for
1:50:02
all your climbing climb stuff? This
1:50:04
is gripping as hard as you can. I would say
1:50:06
you probably want your tail and your hands on this
1:50:08
to try and hold on to it. So
1:50:12
sorry, which throw is it? It's
1:50:14
tranked. That
1:50:18
is 12 for me with home. 12
1:50:21
with home, so you take home. 20
1:50:23
with fear. 20 with fear. 20
1:50:25
with fear. I have a
1:50:27
gameplay question for you, Matthew. So as we fail
1:50:29
at roughing people off in toilets
1:50:32
and climbing through sewers and we get fear,
1:50:35
you can murder us without fear later. I
1:50:37
can choose when that happens to either gain
1:50:39
a fear or deal with stress
1:50:41
or change circumstances in the story to
1:50:43
complicate. You being noticed by the
1:50:45
bouncers was a consequence
1:50:47
of a fear away from a player. So some
1:50:49
things will succeed. Some things will
1:50:51
succeed with fear and it'll just add a
1:50:53
complication to it. Some of the things I
1:50:56
just keep in the back of my head for later. Fear
1:50:58
that I punted you at the beginning of the game as
1:51:00
I fuck up in the casino could lead to something strangling
1:51:02
me later in the night. That's a good card. Just
1:51:04
like in real life. Mm-hmm. All
1:51:07
right. Strangling me in real life. Keep above, you're
1:51:09
holding on tight, just pressing on as it
1:51:11
goes. You,
1:51:14
Poppy, as it hits your
1:51:16
nightmare, as a wave of water far
1:51:19
larger than you pulls you free
1:51:21
of the grate and you find it
1:51:24
plunging into the water and
1:51:26
being rushed away. Can I use, I'm
1:51:28
gonna try something crazy. Can
1:51:31
I, seeing the Oppy move in this
1:51:34
huge column of water, can I cast
1:51:36
Time Lock on this column of water,
1:51:39
which is targeting a non-living object within far-arranged objects,
1:51:41
stops in time and space exactly. The water wouldn't
1:51:43
be an object, unfortunately, it's an element, but if
1:51:45
you have an object that you wanna try and
1:51:47
throw in lock, you can try and do that.
1:51:49
Oh, that's interesting. A piece of poo. Oppy's
1:51:54
staff. Well, what do you
1:51:56
have? Well, Oppy's staff is also an
1:51:58
object. I'll do it
1:52:00
on Oppy Staff, yeah, that's great. Okay, so go ahead and roll
1:52:02
for spell cast. This
1:52:05
is cool. So go ahead and
1:52:07
roll for spell cast. Oh, me, yeah, that's what it says, right? Or
1:52:11
does it just happen? If a creature tries to move it,
1:52:13
make a spell cast roll against them to maintain the spell,
1:52:16
now it just happens. Okay, so just happens. But it's equal
1:52:18
to the minute's number of my level, so. Got it, so
1:52:20
you just go ahead and concentrate on Oppy Staff, Oppy Staff
1:52:22
holds and you clutch onto it. I'm gonna roll for the
1:52:24
force of the water to see if it moves the staff.
1:52:27
I can breathe underwater, I can't swim. So it's against your spell cast roll, right?
1:52:31
That is so many points. Nine, 13, 16. Oh
1:52:35
no, I mean, I'm sorry, but. Okay.
1:52:38
So Oppy, as you're floating away, your staff all of
1:52:40
a sudden locks and plays and you just wrap your
1:52:42
arms around the water, rushing by as you clutch, you
1:52:45
feel almost like it's just not
1:52:48
shifting, like it's all of a sudden a
1:52:50
single point in space that cannot be shifted.
1:52:52
The water eventually, this burst of water calms
1:52:54
down and you get the sense like a
1:52:56
separate sluice somewhere in the sewer was
1:52:59
set to drain probably another basin or
1:53:01
some other water source and that's
1:53:03
why there's a sudden burst that came through, but
1:53:06
eventually it comes to calm and rests now into
1:53:08
a gentle trickle as you are now hanging
1:53:10
from the air from your locked and placed staff. Why,
1:53:16
why, why do we do? Thank
1:53:21
you. Thank you. Oh. Thank
1:53:24
you so much. You guys have
1:53:26
so much poo on you. We
1:53:31
should get to the other side of the crate before another one comes.
1:53:33
Excuse me outside, let's go. All right. Rock it,
1:53:35
Oppy. I'm gonna take, I'm gonna spend, spend
1:53:39
an additional hope each to
1:53:41
bring them with me. So I'm gonna spend three hope, because
1:53:44
you guys are going on your own. Okay,
1:53:46
spend three hope and
1:53:48
I'm gonna cast Blink Out. Okay.
1:53:51
Make spell cast roll on a success, spend a
1:53:53
hope, which I have an extra. Yeah,
1:53:56
you have. And, oh, I gotta add another one,
1:53:58
because I have. Okay,
1:54:05
so.
1:54:09
Shit. Okay, so that's all
1:54:11
right. 15 with fear. MATT,
1:54:15
MATT, and TALIESIN, Okay. So
1:54:18
the spell does complete, I believe, right?
1:54:20
Based on the spellcast's difficult orbit. So
1:54:24
you grab the rest of this troop
1:54:26
here, and clutching your now freshly freed
1:54:28
staff, you describe to me how
1:54:30
the staff alights and how the magic grabs you
1:54:32
and your allies to project them through. MARISHA,
1:54:35
Yes. So when I get it to work, for some reason,
1:54:37
I have to puff up at the top of
1:54:39
it, and it
1:54:43
starts to flame
1:54:46
up at the bottom, and now
1:54:48
the shoe that's on the bottom
1:54:50
of it is starting to sparkle as
1:54:53
well, because it's glittery, and it starts
1:54:55
to, you know, a little bit of
1:54:57
the smoke is billowing out. MATT,
1:55:00
Okay. MARISHA, From the
1:55:02
toe. Out of the toe. I don't even
1:55:04
know what this is, and that'll work. MATT, How do you puff it up?
1:55:06
Do you have to take it by the other end
1:55:08
and blow into it, or do you just go, put it in
1:55:10
the air? MARISHA, I just grab
1:55:12
it and get on my tippies, and
1:55:16
just like that. And it starts to go. I
1:55:19
don't know, I don't know
1:55:21
why this is what it is. Yeah. And
1:55:24
there we go. Because
1:55:26
I don't know what this is
1:55:30
like a rellow. MATT, As you
1:55:32
ignite and the spell completes, it
1:55:35
glows and you watch as the swirl of arcane
1:55:37
energy dissipates out from the
1:55:39
staff. From the new shoe you've attached to it,
1:55:42
and wraps around your friends, and you all
1:55:46
are scattered to glitter, and you watch as
1:55:48
they rocket through the individual
1:55:50
holes of this grate, like
1:55:52
there are just bits of dust in the
1:55:54
wind before reforming across
1:55:56
the way, of which
1:55:58
you, right into the wall, a
1:56:00
very deep part of this cross-section
1:56:02
part of the sewer, deep
1:56:05
under neat. You begin
1:56:08
to panic inside. I'll say,
1:56:13
no, just you. You rest of you catch up on the side,
1:56:15
but you plunge into it. Go
1:56:20
ahead and shuffle
1:56:24
the cards in your loadout for me, if
1:56:27
you don't mind. Okay, okay, okay,
1:56:30
okay, okay. Okay,
1:56:34
take one. Oh,
1:56:38
my gosh, we're
1:56:40
a really good
1:56:42
one. Are you going to get it
1:56:44
back, ever? Don't
1:56:46
cram. Okay,
1:56:52
so this, so unleash chaos
1:56:54
goes into your vault. You
1:56:56
can recall it for a
1:56:58
stress cost. Momentarily,
1:57:00
the panic of this causes you to forget
1:57:02
one of your incantations. You're like, what
1:57:06
was that spell? I forgot stuff.
1:57:09
Eventually. Close,
1:57:13
baby. You do manage to pull
1:57:15
yourself out of the water and
1:57:17
catch yourself. Sorry,
1:57:21
I haven't done that before. That was hard. Thank
1:57:25
you so much. We'll
1:57:27
jump across as well. Arcane
1:57:30
Door. Don't you have one to do as
1:57:32
well? Yeah. You do already? No.
1:57:35
I'm looking for some shadows. Oh,
1:57:37
okay. Are there shadows? You okay?
1:57:39
Yeah, I'm good. Especially if he jumps
1:57:41
across. You're nothing but shadow around you. Oh, it's
1:57:44
really creepy. 16.
1:57:46
I just needed a spell cast roll of 13
1:57:48
for Arcane Door, and I just... Oh, yeah. You
1:57:50
appear next to your friends across the way. What
1:57:53
color does your flashy
1:57:55
arrival present? Purple
1:57:57
and blues with a finish of pink. Cool.
1:58:05
Set back into shadow, spend the
1:58:07
stress, and then I'm just going
1:58:09
to appear behind Sir
1:58:11
Dante. Well
1:58:16
done. Are you just humming as
1:58:18
you come out of the shadows like a
1:58:20
creepy fart? Kex'un, if you would,
1:58:22
well, we'll wait till we're done. Absolutely.
1:58:35
Thank you. Do
1:58:37
I do another check to see where we're
1:58:39
going? Yeah. You still have a strong idea
1:58:42
of where you're going. I know where actually. I
1:58:44
got this. Following
1:58:46
your direction since previously, keeping this in mind
1:58:48
along with the help of discussing
1:58:51
this bunny, you follow the winding
1:58:53
maze of sewers. At this point now, the water
1:58:55
level far more reduced since
1:58:57
whatever gate existed before had been alleviated
1:58:59
to the pressure from behind.
1:59:03
You come upon where you pretty sure
1:59:05
is near the base
1:59:07
of the casino, but where
1:59:10
that tunnel
1:59:12
would go, it is bricked up. Oh
1:59:16
no. Shoot! I think this is
1:59:18
it though. How do I get you
1:59:20
in the brick? Yeah, it smells of jen and sadness. Oh
1:59:24
wow. Here's
1:59:27
jen. You'll miss them, baby. I'll
1:59:29
just look at the wall and again I'll use reveal to
1:59:32
see if anything that is hidden on this wall.
1:59:35
Okay. Go ahead and
1:59:38
roll for that. With
1:59:48
hope. With
1:59:50
hope. As you're all
1:59:52
looking at this wall, you concentrate and let the
1:59:54
strands of magic fall from your fingertips and begin
1:59:57
to touch across and dance across the tops of
1:59:59
these walls. bricks. As they
2:00:01
do, you see a section of brick
2:00:03
that begins to give faint silver, gossamer
2:00:05
sheen to it.
2:00:07
A pretty wide sort of brick. It's about
2:00:09
maybe six, seven foot
2:00:11
on each side and about seven to eight
2:00:14
feet tall. TALIESIN and MATT and TALIESIN
2:00:16
are at the same height as their forearms. TRAVIS,
2:00:22
you're our sewer X-、ers? MATT
2:00:24
n o o f TALIESIN
2:00:28
and MATT skip her first coat of film to try and create a
2:00:31
deep syphon. MATT and
2:00:33
Aocksig arcadoe AARON,
2:00:42
again, and also with Scanlan. TALIESIN
2:00:49
and MATT, and
2:00:52
I'm going to use my sword to
2:00:54
tap one of the unusual bricks
2:00:56
to see what happens. Nothing
2:01:04
unusual at all. MATT,
2:01:06
responding to your sword bows a little bit, the
2:01:08
impact hits hard brick. Are
2:01:11
there any funny stones that look out of place? I'm
2:01:13
going to start tapping. Make
2:01:15
an instinct check. It should
2:01:17
be instinct or knowledge, your choice.
2:01:20
Start tapping. Listen.
2:01:23
I'm looking for any funny stones. Oh
2:01:26
no. That's ten
2:01:29
with fear. Ten with
2:01:31
fear. You're knocking
2:01:33
on them. You go
2:01:35
over and knock on it for a second. Listen. You're
2:01:40
like, oh, something's knocking back before the
2:01:43
bricks swing wide open, pushing you all
2:01:46
back, knocking you back onto your ass. As
2:01:48
it swings open, you see what looks to
2:01:50
be a false door in the brick wall
2:01:53
that is shoved open. You see
2:01:55
backlit, this dark shape. Like
2:01:57
it looks like a partially armored. dwarf
2:02:00
is standing there with a massive club in one
2:02:02
hand. It's like, Who
2:02:04
goes there? And you see
2:02:06
the flickering of light behind him. It looks
2:02:09
to be the familiar interior of a basement.
2:02:11
Oh! We found it! As
2:02:13
a voice goes, Whoever it
2:02:16
is, deal with them. Sorry,
2:02:18
Department of Power and Water. We're going to go
2:02:21
to break. Oh! Is
2:02:24
that the DWP? DP! Oh shit!
2:02:29
We found it. Oh
2:02:32
my god. Oh shit. All
2:02:34
righty. So we'll come back to this here in just a
2:02:36
moment. We'll see you folks here in a few minutes. Let's
2:02:39
take a break. It's a live break! It's a
2:02:41
live break! It's a live break! It's a live break!
2:02:43
It's live. We're back. We
2:02:45
gotta go! All right. See you in a minute. We
2:02:49
interrupt this Critical Role Podcast Network broadcast
2:02:52
to bring you news of dangerous treasures
2:02:54
that lie sealed within the Critical Role
2:02:56
shops. Only the heartiest of
2:02:58
adventurers should dare seek them out. In
2:03:01
all seriousness, though, I'm Matthew Mercer and we've made
2:03:04
some very cool things that we really like and
2:03:06
hope you will, too. If you'd like to support
2:03:08
the show, please consider visiting any of our Critical
2:03:10
Role online shops through the Shop tab at critrole.com
2:03:12
and see if anything catches your eye. Okay. Back
2:03:15
to the show. Hello
2:03:17
everyone and welcome back. So,
2:03:20
here at the moment
2:03:22
that this hidden brick door slams
2:03:25
open, the subterranean sewers under the
2:03:27
base plate of Lull Vale,
2:03:30
you find yourself suddenly caught off guard. And
2:03:34
I'm gonna go ahead and pull him out because here's where we are. I'm
2:03:37
talking to a hunk of nothing! Oh god, oh
2:03:39
god, oh god. Oh god, oh god. Oh
2:03:42
god, oh god. Oh my god,
2:03:44
it's me from the bottom! Oh
2:03:47
my god, it's me from the bottom! Here's
2:03:53
the doorway that you discovered here. Seeing
2:03:57
as how you were both knocking on the door... Wait, is
2:03:59
that Mortimer? out of B. The
2:04:01
big ones Mortimer out of that France that is
2:04:03
a lot of people in there just both of
2:04:05
you kind of got knocked back as the door
2:04:07
Oh pushes you open
2:04:12
by the way I
2:04:14
was just in the middle of back it's yeah because I
2:04:16
had used the right I was kind
2:04:18
of standing in a corner I think yeah sweet pea and
2:04:20
I are maybe over
2:04:23
over there over here yeah you're so cute okay
2:04:38
she like the flying gun yeah I got
2:04:40
to win well
2:04:42
down my fear at
2:04:44
my disposal I'm gonna
2:04:46
begin this Oh bending oh here comes
2:04:49
the real flood I'm gonna spend one
2:04:51
fear to throw two tokens in the
2:04:53
action tracker I'm gonna
2:04:55
open here since the failure on that one
2:04:57
immediately I'm gonna go ahead and activate these
2:05:00
two bodyguards like a
2:05:03
rushing out at the command of this large
2:05:06
kind of swollen ribbit figure
2:05:09
they go darting out into this alley
2:05:12
here and beyond the two of the
2:05:14
fallen comrades and they're both
2:05:17
going to be these two mob bodyguards going to be
2:05:19
attacking each of you once they
2:05:24
both have heavy war hammers up close on
2:05:26
the shadow once gonna be
2:05:28
striking you sir Dante whoo that's gonna
2:05:30
be an 18 to hit that beat
2:05:32
your evasion that does be my evasion
2:05:34
all right you take 20 points
2:05:39
of physical damage I'm gonna use arcane deflection
2:05:41
once for longer I spend a hope to
2:05:44
completely negate any incoming damage from single attack
2:05:46
on you or an alley very close to
2:05:48
you as the war
2:05:50
hammer comes down this
2:05:53
sudden shield of arcane energy deflected
2:05:55
off the side the war here well scrapes up and
2:05:57
slams into the the side of the brick causing parts
2:05:59
of it splinter and flake off
2:06:01
to the side. Looks that confused
2:06:03
up at you. That holds still
2:06:06
the one striking towards you,
2:06:09
Zarlow. That's going to be
2:06:11
13 to hit. Oh,
2:06:13
it hits me. It hits you? Yes.
2:06:16
All right. That war hammer is going to... That's going to be
2:06:19
10. Gotcha. That'll be 14 points of
2:06:21
physical damage. Oh, for fuck's sake! All
2:06:24
righty. That's major damage to me. Can
2:06:28
you lower it with your armor? I
2:06:30
could. Yeah.
2:06:34
So, if the total roll...
2:06:38
Total roll? Total roll. Total roll.
2:06:41
Total roll. No,
2:06:43
I mean, that's way above my major damage. Your
2:06:45
gap between your... It's huge. Two
2:06:48
hit points and then... All right. So, I've
2:06:51
taken my activation. Who wants to jump in? Oh, real
2:06:53
quick. I'm going to jump in and just say,
2:06:55
all right, guys, let's make
2:06:57
this a good dress rehearsal.
2:07:00
And I'm going to rally.
2:07:04
Okay. Okay. So,
2:07:08
yeah. You know what they say
2:07:10
about bad dress rehearsals? We're
2:07:12
not going to have them. And I rally. That's
2:07:15
the same. That is the
2:07:17
same. That's the same as equity playoffs. Yeah. Oh,
2:07:20
man. You got some quotes? Yeah.
2:07:24
And everybody,
2:07:27
including myself, gets one d6
2:07:29
rally die. That
2:07:31
you can spend it to
2:07:34
add to the result of an action roll, a reaction roll,
2:07:36
a damage roll, or clearing stress
2:07:38
equal to the rally die result.
2:07:41
So, basically, however you want to use it, you
2:07:43
have a d6 on the stand behind. The only
2:07:45
d6 that you have at the ready if you
2:07:47
need it. Right. All right. So,
2:07:50
with the rallying shout of the classic low
2:07:52
veil rehearsal rallying
2:07:54
phrase echoing through these sewer
2:07:57
halls. Now break their
2:07:59
legs. TALIESIN and
2:08:01
MATT and LAURA, and I
2:08:03
sweep against both of them,
2:08:06
trying to cut them both
2:08:08
off at the heel. MATT
2:08:10
and TALIESIN, and MATT, and
2:08:13
roll for an attack against each of them.
2:08:21
All right. Marking that stress.
2:08:25
First attack is this
2:08:27
plus presence, if I recall. That's
2:08:30
12 to hit
2:08:37
with hope. MATT and
2:08:39
TALIESIN, and MATT, all right. MATT, so
2:08:41
you take a hope, but you try to
2:08:43
go ahead and swing wide, and they pull
2:08:45
up their shield and deflect it
2:08:47
off to the end. TALIESIN and MATT, both of them, or just one?
2:08:49
Both of them. There's a single roll against both
2:08:51
of them. So no
2:08:53
go on that one. If you want to follow it up
2:08:55
real fast, you can, if you'd like. SAM and TALIESIN, yes,
2:08:58
I think I'm going to... MATT, I get
2:09:00
token printing. TALIESIN, that's nice. Let me
2:09:03
see, what am I going to do? Actually,
2:09:08
I'm going to swing
2:09:11
around. I'm going
2:09:13
to attempt to actually, no, I'm going to
2:09:15
hold. Someone else can go. As
2:09:17
soon as one of the dwarves raises
2:09:19
up their shield to stop Sir Dante's attack, I'm
2:09:21
going to throw out my axe like a frisbee
2:09:24
using my spirit weapon ability. When you have a
2:09:26
melee weapon equipped, it can fly from your hand
2:09:28
to strike an enemy in close range, and return
2:09:30
to me. I can mark a stress, which I
2:09:32
will, to target an additional target in range with
2:09:35
the same attack. MATT, correct. So you can go
2:09:37
ahead and mark a stress and attack them both.
2:09:39
TALIESIN, both of them. That axe. My silvered axe.
2:09:42
Through the air. MATT, straining. MATT,
2:09:45
trying to roll for the attack. TALIESIN, oh, that's a credit call.
2:09:48
MATT, oh, nice! TALIESIN, yeah, maybe double fours. MATT,
2:09:50
so you get a hope and clear stress. The
2:09:52
strength you just spent. And
2:09:55
go ahead and roll max damage plus
2:09:57
the damage die roll of your weapon. Max
2:10:00
damage, oh boy. It's been a while since I
2:10:02
hit something. Max damage,
2:10:04
so it's two of
2:10:06
those, so that's a... 2d10, okay, okay.
2:10:11
That's 20, add plus 2d10. Seven,
2:10:16
nine, and I add, for a
2:10:18
critical I have, what's nice? You add max damage
2:10:20
on the weapon dice. For 2d10, that'd be 20
2:10:22
plus whatever you roll. So 29 total. 29
2:10:25
total. That is severe
2:10:27
damage to each of them. Fuck
2:10:30
me. So,
2:10:33
it hits the boat. One
2:10:36
like, falls to one knee and kind of like, looks like he's
2:10:38
about to vomit on the ground, like caught him in the stomach.
2:10:40
The other one tries to deflect it with the war hammer and
2:10:42
instead he goes, shit, across his face. He's
2:10:44
like, ahh, like cut through the nose. Ah,
2:10:48
gums, gums, what, yeah! Hey, I'm
2:10:51
the healer. Alrighty,
2:10:55
that's your go. Yeah. Anybody else want to
2:10:57
jump in here? Were you guys going to jump
2:10:59
in? No, no, no, no. Okay,
2:11:01
I'm going to cast Cindergrass. And
2:11:04
I also am going to spend a stress
2:11:06
so that it hits the additional target as
2:11:08
well. And, um... Is
2:11:10
that within melee? That is... Yes,
2:11:14
so can I move? Scootch up. You
2:11:17
can try and scootch up here if you want to.
2:11:19
To hit them both, you might
2:11:21
have to just... Wiggle around? What can
2:11:23
be done? They're all kind of clumps in there,
2:11:25
so I'll let you do that. Go ahead and
2:11:27
make the attack roll for Cindergrass. Okay, okay, okay.
2:11:32
Okay, great. That
2:11:34
is... Ohhhh,
2:11:38
that's a 12. That's
2:11:41
a 12. So, and I know that doesn't... No,
2:11:44
that's a... Well, that's a good one. Reassurance! You can
2:11:46
add that, or you can't add... Oh, reassurance! Once for
2:11:48
short rest before an ally attempts an action roll, the
2:11:51
count is great. You can
2:11:53
do it, Oppie! Re-roll your
2:11:55
dice! Take
2:11:57
it to re-roll. Okay,
2:12:02
wait, okay, wait. That's a
2:12:04
10, but can I roll my... Okay.
2:12:06
And you add anything? Okay, that's great.
2:12:09
So, uh, uh, uh, uh,
2:12:11
this is with hope, so I take a hope. Do
2:12:14
you add anything to it? I just spell cast modifier.
2:12:16
Yes, which is, um, um, I'm so sorry.
2:12:19
Instinct or... Where's my... Um...
2:12:23
It's on your subclass card. Where's my
2:12:26
subclass card? Instinct, Instinct. Instinct, Instinct.
2:12:28
Instinct. Oh, oh, great. Okay. So,
2:12:30
um... Hey, Kane. Thank
2:12:32
you. Look at these. Look
2:12:35
at these. Team effort here. The
2:12:37
two family members. Great.
2:12:40
That is a success. How
2:12:42
do we not have a team... Oh, they're right here. So,
2:12:45
that will be... Aww. I
2:12:49
rolled a 20 and I rolled a 1. So
2:12:51
they each take one point of damage. They're
2:12:54
dealing 1d20 magic damage and temporarily catching
2:12:56
them on fire. Anytime
2:12:58
they try to act, they,
2:13:00
they, um, take an additional
2:13:02
2d6 magic damage if they're still on fire at
2:13:04
the end of... They're currently
2:13:06
in flames. But they both take... How
2:13:08
much damage? One. One? Alrighty.
2:13:12
Not two. Wrecked. On flames in front of
2:13:14
the door? Now, mind you, their miner is
2:13:16
one. They both still take one hit point
2:13:18
of damage. They're both looking pretty wrecked. Magic
2:13:21
damage. He's going, ahh! Aye,
2:13:25
sure! Okay,
2:13:28
putting this away. I know it's with hope you said, right? That
2:13:30
was with hope. Alright, so who else was given here? Um,
2:13:33
I said I hid as soon as the door
2:13:35
opened. Did that count? As soon
2:13:37
as the door opened, I'll say if you want to go ahead and roll a
2:13:39
high that was outside of that, it's your prep. We can do that. And then
2:13:41
we can go ahead and take your action. Okay. I
2:13:44
don't have to roll. I just have to mark a stress. Oh
2:13:46
wait, no I do. Yeah, and then any rolls against me are a
2:13:48
disadvantage. Yeah, there you go. Okay. You
2:13:51
go ahead and after the side. Okay, in
2:13:53
that case, if I'm hidden,
2:13:56
targets can't see me even if they
2:13:58
move into line of sight. So you're like hiding
2:14:00
in the shadows as the door creaks open. All this happens
2:14:03
in front of you and you're just kind of... But
2:14:05
I had also said... I don't know if
2:14:07
it matters, I had said I was like, standing in the corner. Oh
2:14:09
yeah, well if you... Okay, I misunderstood. Yeah, you're
2:14:11
right over there. I'm kind of like watching them both,
2:14:13
like in flames going... AHHH! AHHH!
2:14:17
AHHH! Eh! Eh! I
2:14:19
don't even hate him. The one that's closest to you? Yeah!
2:14:21
Go for it. Alright, go ahead and roll a d-tech on
2:14:23
that. Okay, so... I
2:14:26
will add a d6 to my
2:14:28
damage roll. I have an advantage
2:14:30
on an attack. Okay, so that means
2:14:32
I roll and I add a d6. D6, yep. Come
2:14:36
on! Oh, critical! Come on!
2:14:39
Dang, alright! 11, so that means I get a whole ban,
2:14:41
I lose a stress. You get a
2:14:43
hope and you clear a stress. Yup. And
2:14:46
that's... I'm at success. Sweet! For a damaging
2:14:48
attack, you go ahead and do max damage and then add the dice
2:14:50
on top of it. Okay, so that's
2:14:52
23. Damn
2:14:56
it, is max damage? 23
2:14:59
is max damage. Is max damage and then I add what on top of it?
2:15:01
Added dice roll. Oh, and then I would also add my d6.
2:15:05
Just take a attack, yeah. Oh
2:15:07
wait, I have to spend a hope before the attack
2:15:09
roll, so I didn't do that, so... Well, you can get
2:15:11
it automatically and you can spend more to do it. A six!
2:15:14
A six? Alrighty. So 29 points
2:15:17
of damage! 29 points of damage. Alright.
2:15:22
So, this guy hears on-plan and goes... Yeah!
2:15:25
Turns to you. Ah! Well,
2:15:30
he stopped screaming, so that's good. Uh-oh, we
2:15:32
killed him. Where's Gil? Nice!
2:15:35
He's now on the ground. Just
2:15:38
kind of smoldering. He
2:15:41
had some like welcome pamphlets that fell
2:15:43
out. Yeah. Yeah! Was
2:15:45
that any of these bad guys? Take care of him,
2:15:47
could have met anything really the more you think about
2:15:49
it. It's just like an underground gambling club and we
2:15:51
just went ham for no reason. You're not
2:15:54
gonna be able to come back to the city. There could
2:15:56
have been a spa. This could have been a spa. Take
2:15:58
care of them. They could have been a spa! Okay,
2:16:00
so wait, there's still a dude right in front of us?
2:16:02
Mm-hmm. Yep. Oh my gosh.
2:16:07
I'll move up and I'll just
2:16:09
do a rapier attack. Okay,
2:16:11
so you're gonna shift to your friend. Yeah, I can
2:16:13
do, as a fawn, I can do a leap.
2:16:16
So I kind of like, parkour off of the
2:16:18
wall, and then like, yeah. Go for it,
2:16:20
go for it. Do a little deer leap.
2:16:22
Landing strike, come forward. And then I'm gonna
2:16:24
come down with my bladed fan. Yeah, yeah.
2:16:29
What is this, a present? So plus three.
2:16:31
Mm, but this is, ooh, that
2:16:34
is so bad. Mm,
2:16:36
it's pretty bad. That's real bad.
2:16:39
Oh, so that would be seven
2:16:42
with fear. Seven with fear. It's
2:16:45
not even worth adding my rally dice. All
2:16:48
righty. You go to
2:16:50
strike him right as he begins to
2:16:52
dart backwards into the room, like trying
2:16:54
to put the flames out. You
2:16:57
go and swing wide with your rapier and
2:16:59
strike it into the stone where he was
2:17:01
standing and your blade kind of gets stuck
2:17:03
there for a second. Before
2:17:05
he moves, I'm gonna use an attack of opportunity,
2:17:08
if that's all right. Well, first, if
2:17:10
you failed, it's not gonna be the gym
2:17:12
move. So the attack of opportunity. If
2:17:16
an adversary attempts to leave your melee range.
2:17:19
Okay, yeah, cool. So we'll get into that here when
2:17:21
it comes in. Okay, so
2:17:23
I'm gonna go ahead and then. You
2:17:26
don't wanna do that? I'm gonna spend
2:17:28
these four action tokens to
2:17:30
activate these over here. We're gonna go
2:17:32
ahead and dart over this way. I
2:17:34
don't like that. The one's gonna go. I don't like all over
2:17:36
there, boy. All right. Come on, let's
2:17:38
get over to a safer place. And pulls
2:17:40
off into this area. You don't quite know
2:17:43
where they are. Take me to a safer
2:17:45
place. Brother, I'm coming.
2:17:47
And this other smaller, it kind of darts
2:17:49
over, like frog leaps off of this side.
2:17:51
Brother and family. This one's gonna go ahead
2:17:53
and try and run out to
2:17:55
join them. Unflate. As
2:17:59
far as activation. action is to put up a flame, so he doesn't
2:18:01
do any attacks, but he's going to move as part of that. Putting
2:18:05
him aside there, you do get your opportunity to hit him.
2:18:08
TALIESIN and MATT And the ability reactionals. MATT And then pattening out
2:18:10
the flames, the war harrens out of his belt as he goes
2:18:12
to turn to run. TALIESIN and MATT and MATT They're out. TALIESIN
2:18:15
and MATT Thanks, gott, the flames are out. TALIESIN and MATT
2:18:17
Fourteen with Fear? MATT All right. MATT
2:18:19
Only. TALIESIN So I'm just going
2:18:21
to do primary weapon damage right now, I'm not going
2:18:24
to do anything fancy. MATT
2:18:26
Why not?! MATT
2:18:28
Well hopefully I'm going to try and end it. TALIESIN
2:18:31
and MATT I like turtles.
2:18:34
MATT 10 points of damage. MATT He
2:18:36
goes down on the ground, he just puts the
2:18:38
flames out and is like, oh thank god! Two
2:18:41
stacks and
2:18:45
then just hits the ground.
2:18:47
You can
2:18:49
barely see across the way the
2:18:52
other smaller female rivet
2:18:54
is clutching this weird scepter at the
2:18:56
side as hiding off the edge. As
2:18:58
you finish your strike, as they
2:19:00
draw off the side, she's going to go ahead and
2:19:04
activate. She's
2:19:08
going to do, she's going to stay
2:19:10
back. I'm going to spend this here. She goes, stay
2:19:12
back, you all! She
2:19:15
pulls her scepter out and points
2:19:17
it, this weird globule of
2:19:20
a thick water appears in
2:19:22
this space here before splashing. This
2:19:25
weird glue-like substance just scatters in
2:19:27
that area. She has
2:19:29
to make a roll on all five of you
2:19:34
right there. That'll be, oh
2:19:36
that's not good. That's a
2:19:38
ten. TALIESIN
2:19:41
But I'm clear in the back. MATT You're clear,
2:19:43
yeah. That's a ten. Who in this fight group?
2:19:45
TALIESIN I think it is a ten. MATT
2:19:48
It does get you. It misses you. Misses you.
2:19:52
MATT And TALIESIN, TALIESIN, and MATT. MATT
2:19:54
and TALIESIN. MATT and
2:19:57
TALIESIN. MATT and TALIESIN.
2:20:00
in the
2:20:02
glue? MATT and Zarlow,
2:20:04
the glue holds you to the ground. You're both
2:20:06
unable to move at the moment as you're
2:20:09
bolted to the ground. You
2:20:12
are currently restrained until you spend two hope to
2:20:14
break free. LAURA and MATT and SAM and TALIESIN
2:20:16
and MATT and MATT and TALIESIN and MATT and
2:20:19
TALIESIN and MATT and MATT
2:20:52
and TALIESIN and MATT and TALIESIN and MATT and TALIESIN and MATT
2:20:54
and TALIESIN and MATT and MATT and TALIESIN and MATT and TALIESIN
2:20:56
and MATT and TALIESIN and MATT and TALIESIN and MATT and MATT
2:20:58
and TALIESIN and
2:21:01
TALIESIN and MATT and TALIESIN and MATT and Zlaughan get
2:21:03
them back! Get them back! do.
2:21:36
Uh, I'm going to peek around, and I'm going to
2:21:38
step into a shadow, and I'm
2:21:40
going to� of the way across and to the corner
2:21:43
on the opposite side, yeah. that.
2:21:46
here. MATT and TALIESIN and TALIESIN and MATT and MATT and TALIESIN and MATT
2:21:48
and TALIESIN and MATT and TALIESIN and MATT are here. You appear. You do
2:21:50
not think that they've seen you but they're all focused currently on your friend
2:21:52
kickson over there. Do you want
2:21:54
to follow that up or something? Oh,
2:21:57
and Mark tries to do that. Mm.
2:22:04
They're going to see me if they do anything,
2:22:06
right? I
2:22:09
would follow it up with something. Okay.
2:22:13
Can I look around? Is there anybody behind
2:22:15
Big Ol' Rivet? Currently,
2:22:17
at a glance in here, you
2:22:19
don't see anybody. Do you want to take
2:22:21
a moment to inspect the room while you're hiding? I'm
2:22:24
going to look for anybody that could see me if I go
2:22:26
behind him. Okay. So go ahead and
2:22:28
make an instinct roll for me. Just
2:22:30
try to talk to Mortimer,
2:22:33
right? Yeah. Okay. Bitch,
2:22:35
before we mow them all down. No, yeah,
2:22:37
yeah, yeah, yeah. Thirteen with hope. Thirteen with
2:22:39
hope, okay. So you gain a hope. Looking
2:22:42
through, there is some good light in that
2:22:44
area. The only one that was behind that
2:22:47
you can tell or hear or perceive was
2:22:49
the other bodyguard that rushed in from the
2:22:51
other room. There's nobody currently behind in that
2:22:53
walkway. Okay.
2:22:57
Then I'm going to step back into the shadow,
2:22:59
and I'm going to pop out in shadow under that
2:23:01
pillar behind him. Over here? Yeah. Cool.
2:23:06
Okay, so we have to start over here? Yeah. I feel like
2:23:08
that's what I've done a lot at this point. That's too quick
2:23:10
stress. End of roll, so you've set yourself up at that point.
2:23:12
All right, we can come back to
2:23:14
you if you want to. Who wants to jump on you? I'm
2:23:16
just going to turn over
2:23:19
to what the fuck is your name? Excuse me, what
2:23:21
the fuck is your name? And
2:23:25
I'm going to go, shoo-doo,
2:23:27
shoo-gloo, boo! And
2:23:29
then I'm going to do inspirational words,
2:23:31
and you gain a hope. I gain a hope? Yeah,
2:23:34
and then I will take the
2:23:36
two. And that goes on your action tracker, apparently. I don't
2:23:38
fully understand what that means, but you do.
2:23:40
When you use it, it goes on my action tracker, which
2:23:42
I can expend. I think I have one over here for
2:23:44
you. Oh, okay. And I'll go to you yourself. And
2:23:47
then I'll spend two hope to get out of this glue.
2:23:50
Can I follow that up by using
2:23:52
two hope, one that you just gave
2:23:54
me to pull my furry bottom up out of the glue?
2:23:57
Yes, you may. And then I'm going to grab Bunnies.
2:24:00
the forearms and say, turn about, spare play,
2:24:02
and I close my eyes in a surge
2:24:04
of divine energy charges up your arms as
2:24:06
I use my four eye
2:24:08
rolls on a prayer die to
2:24:10
give you four hope. MATT and
2:24:12
LAURA, and MARISHA, and TALIESIN, and
2:24:14
MATT, and MATT, and MATT, and
2:24:17
MATT, and MATT, and MATT,
2:24:19
and I, Skidran, I'm
2:24:23
going
2:24:26
to run in and take cover right behind the
2:24:28
wall, just back against the wall, waiting
2:24:31
for something to happen. I
2:24:36
am going to blink
2:24:39
out. Come
2:24:44
back in right behind Kex'un
2:24:46
on his left. MATT and LAURA,
2:24:49
yes. MATT and MATT, okay. So that's
2:24:54
a 16 with hope.
2:24:58
MATT and LAURA, okay. So take a hope and appear right
2:25:00
next to him. MATT and
2:25:02
LAURA, okay. And then I am going to use
2:25:04
my staff to shoot out some magical smoke to
2:25:06
the bodyguard
2:25:25
that is to the left
2:25:28
of Mortimer. MATT and LAURA, okay. Go for it.
2:25:30
What are you doing with this one? LAURA, I'm
2:25:34
using my staff. MATT, oh, using your staff
2:25:36
to attack? Go ahead and roll for the
2:25:38
attack. Action tracker for that.
2:25:42
LAURA, wait, what am I
2:25:44
at? MATT, I should say I'm the other staff
2:25:46
there. Actually, you add to it. LAURA,
2:25:51
it is, but am I just, okay,
2:25:53
and then adding it. Oh, dang it. That's
2:25:55
pretty low. It
2:25:58
is with hope. ASHLEY. Can you
2:26:00
add anything? Ten. MATT.
2:26:03
Ten, unfortunately. You go ahead
2:26:07
and let loose with your staff, and it
2:26:09
creams off and hits one of the
2:26:11
sides of the entry chamber, sparking off and disseminating.
2:26:13
You gain hope from it. That does bring it
2:26:15
back to me, though, for the failure, though. I'm
2:26:18
going to go ahead and first, I'm going to
2:26:21
go ahead and have Mortimer. He's
2:26:25
going to go ahead and I'm going to spend
2:26:28
a fear and activate him to use
2:26:31
Watch'em Fall. He lumbers
2:26:33
forward and
2:26:36
is going to go ahead and you see what you didn't notice
2:26:38
off the side of his body is this
2:26:41
cane that he holds. He
2:26:44
un-sheaves this long cane blade and
2:26:46
there's a double strike that arcs
2:26:48
out and attacks everything within very
2:26:51
close range, which from standing right
2:26:53
there would be all four of
2:26:55
you right there. So
2:26:58
for that, it's going to be 13 to hit.
2:27:04
TALIESIN and MATT, oh. So can
2:27:06
I use Icya coming here since he is, when
2:27:08
you are targeted by an attack, coming from beyond
2:27:10
melee range, Mark is stressed to roll a d4
2:27:12
and increase your invasion against the attack by its
2:27:14
value? MATT, it is beyond melee range
2:27:16
for you, yeah. Because he gets to do this to everything
2:27:18
in very close, which you all are. TALIESIN and MATT, I
2:27:20
need a d4 for it. I need
2:27:24
a d4 for it. There we are. So
2:27:26
yeah, 19 is my invasion. MATT,
2:27:29
you totally dodged that one out
2:27:32
of the way. That hits
2:27:34
you? All right. For anybody
2:27:36
that hits, that's going to
2:27:38
be 18 points of physical damage. MATT,
2:27:46
he just slices through you all with
2:27:48
a quick snare. Bring
2:27:50
it to my job for
2:27:53
walking. 18
2:28:01
points of visible damage. Okay. So
2:28:03
now I can either
2:28:05
take that as hit points
2:28:07
hurt or I can mark off armor
2:28:10
slots, correct? You can take off armor
2:28:12
slots to reduce it by your armor score. Yeah,
2:28:14
I'm going to take off one armor slot and
2:28:16
reduce it from severe down into major. So what
2:28:18
was that roll then, Matthew? I
2:28:23
have a question. Mm-hmm. Is
2:28:25
Mortimer considered about our size or is
2:28:27
he bigger? He's a little bigger. A
2:28:29
little bigger. Take two hit points. Oof! I'm
2:28:34
going to skitter
2:28:37
around to where I can, just to
2:28:39
where I can see Mortimer. And
2:28:44
I'm going to kind of like
2:28:47
project, like throw my voice a little bit to where it's like
2:28:49
a soft whisper, like right in his ear. And
2:28:52
I'm going to be like,
2:28:54
okay, thank you
2:28:56
for joining me on Funnies ASMR. I
2:28:59
just, I mean, just brush your hair back.
2:29:03
That's so nice. And then, yeah. And
2:29:08
I'm going to cast Slumber on Mortimer
2:29:10
and try and put him to sleep.
2:29:13
Okay. Please
2:29:15
read out what Slumber can
2:29:17
entail. Make a spell cast roll
2:29:19
against a very close target.
2:29:21
Is he close? Very close.
2:29:23
You have to move about there. Okay. Close,
2:29:26
yeah. I'm just going to
2:29:28
whisper. On a success, they fall
2:29:30
into a deep sleep until they take damage
2:29:33
or the GM spins a fear to awaken
2:29:35
them. Okay. So,
2:29:37
go ahead and roll to see if you target
2:29:40
him. And I
2:29:42
can add, I can spin this
2:29:44
after I roll. My rally,
2:29:46
my die, my rally die if I need to. This
2:29:50
instead of otherwise. Yeah, when the rally die, I can
2:29:52
spin it to roll, adding to the result to an
2:29:54
action roll. So, let me see how this is. Oh,
2:29:58
it was almost too crisp. I'm going
2:30:00
to put my brain
2:30:02
at 14. I'm going to add my rally die. That is a
2:30:05
six, so that is going to put
2:30:16
me at 20 total. MATT
2:30:18
That succeeds. TRAVIS No, that rally
2:30:20
die's clutch. MATT So with that
2:30:23
Mortimer, who is holding the cane blade in his hand, you
2:30:25
can see now that you're close to behind him, there's a
2:30:28
chain necklace that hangs around
2:30:30
his neck with this vibrant,
2:30:34
deep, deep violet gem
2:30:37
that hangs there. As
2:30:40
he falls
2:30:42
asleep in front of you, it dangles
2:30:46
there in front. Thank
2:30:48
you so much. We got a six-month
2:30:50
subscriber. MATT That was with fear? MARISHA
2:30:53
and MATT Yes, that was with fear. MATT
2:30:55
Okay, great. So
2:30:57
at that point. TALIESIN And that was asleep
2:30:59
until someone does damage, correct? MARISHA or he
2:31:01
has to spend fear to awaken him. So
2:31:04
yes, he's asleep until someone hits him. Like
2:31:07
someone can do results. MATT And he gets
2:31:09
a fucking necklace? MATT and
2:31:11
LAURA can I use? MATT
2:31:14
and MATT I'm going to spend two of these
2:31:16
to go ahead and activate two of these figures.
2:31:18
The other
2:31:22
ribbit, the sister
2:31:24
figure to Mortimer that you saw dart
2:31:26
past, darts have the way and
2:31:28
it's going to use Scepter to strike over in your
2:31:30
direction for 13 to hit? MATT
2:31:38
and TALIESIN Oh yeah, that definitely hits. MATT
2:31:41
Okay. So you
2:31:44
take 11 points of magic damage from
2:31:46
her. TALIESIN and MATT You know, he
2:31:48
flings it off to the side and
2:31:50
this sparkling orb of energy bank shots
2:31:53
around Mortimer and hits you in the
2:31:55
shoulder. And with that,
2:31:57
one of these other bodyguards is going to move
2:31:59
in. and close this gap. How many bodyguards are
2:32:01
there? There's just two, you
2:32:04
see, out to the other ribbit,
2:32:06
and then Mortimer himself. I'm
2:32:08
gonna burn two Mortimer slots so that it doesn't
2:32:11
cause any damage. Great, yeah, I can negate that
2:32:13
damage. All right, that's my player's turn.
2:32:15
I'm gonna climb up Mortimer. Up
2:32:17
Mortimer? Yeah. All right. He's sleeping. Yeah.
2:32:20
Right? Try
2:32:22
to lift that necklace off without disturbing
2:32:25
it from its lumber. All right. Go
2:32:28
ahead and make a... Make
2:32:31
this a finesse roll. Finesse roll? Yes. Come
2:32:33
on, come on, come on. Can I assist by
2:32:36
using an experience? You can assist him by
2:32:38
spending a hope and
2:32:42
rolling a d6 to add to his. If you want to do it yourself,
2:32:44
you can use an experience to apply to that. Okay.
2:32:48
That's pretty good. With the rally
2:32:50
die, that's an 18. That's
2:32:53
here. 18 is here. Are you helping?
2:32:55
Yes. I'm helping. Okay. So spend a hope and
2:32:57
you get to add it. Roll a d6 to add to that. Another
2:33:00
d6? Yes. All
2:33:02
right. Another three. So
2:33:04
it's 21. 21. You
2:33:07
needed a 20. Oh!
2:33:10
Yes, he has. Oh,
2:33:12
there's your fucking bollock here. You
2:33:15
slip it off his throat and
2:33:17
hold the chain. And as you hold
2:33:19
it, you can feel in your grasp
2:33:22
there's a force behind it. It's
2:33:24
like drawing. It's beautiful. It's
2:33:27
drawing your attention towards it. And your focus begins
2:33:29
to directly focus deeply on that. Turn
2:33:33
it over. You guys see up on top,
2:33:36
balancing lower hands, grabbing
2:33:38
onto the sides of a slumbering warmer that's
2:33:40
teetering in the middle of the space. Fuck
2:33:42
tail. Yeah, you see Zarlow
2:33:45
pulls off his necklace and now
2:33:47
just start cradling it like the
2:33:49
one ring. Oh, my god. However,
2:33:54
because that was with fear, it comes back to me. I'm
2:33:56
going to go ahead and spend two of these to activate
2:33:58
both of the bodyguards and the sides. side,
2:34:03
one of them is going to go ahead
2:34:05
and elbow Mortimer really hard on
2:34:08
the side and go, bust
2:34:10
it up! And knock him
2:34:12
conscious. And
2:34:14
you just look up and this fury crum across
2:34:16
the face of Mortimer, as
2:34:19
also his other hand feels the
2:34:21
absence of the amulet. But
2:34:23
both of the other bodyguard is going
2:34:27
to rush up here and take a
2:34:30
swipe at you again, because you're sitting
2:34:32
right there in the front. That's going
2:34:34
to be a five to hit. Dodge
2:34:39
out of the way. That's going to
2:34:41
finish the GM move. Who wants to go next? MARYI.
2:34:43
I want to bam forward, spread
2:34:46
another stress to get right
2:34:48
behind Mortimer. I imagine he casts
2:34:52
a shadow. MATT.
2:34:54
From the light sources here, also, he's lit well for this
2:34:56
area. There's a lot of light in these areas. TALIESIN
2:34:59
and MARYI. Then I'll just run up.
2:35:03
I'll run up to him and I'll take that
2:35:05
stress away, and I will cast Shadowbind
2:35:07
on him! MATT
2:35:10
and TALIESIN. Oh, yeah, he definitely casts a shadow. MARYI. Oh,
2:35:12
and within any enemies at very close range.
2:35:14
MATT and TALIESIN. Yes, you can Shadowbind
2:35:16
the two bodyguards as well. MARYI. Great. I
2:35:18
will do that. I
2:35:20
am making a spell cast roll. TALIESIN
2:35:24
and MARYI. I was going to say, do you want to tag team this really
2:35:26
quickly? MARYI. How? TALIESIN
2:35:29
and MARYI. You're doing the Shadowbind. I'm
2:35:31
going to help you. I'm going to
2:35:33
flash and do a very big movement
2:35:35
with the sword. Bring it up and
2:35:37
around and try to stab right where it is
2:35:39
to back him up right into
2:35:41
you. I'd like to see you setting up.
2:35:43
MATT and TALIESIN. Oh my god! TALIESIN and
2:35:45
MARYI. Everybody takes six hope. MATT and TALIESIN.
2:35:47
I take three stress. TALIESIN
2:35:50
and MARYI. I don't have enough hope for
2:35:52
that. Never mind. MATT and TALIESIN. Good thought.
2:35:54
Hold on to it later. Do what you're
2:35:56
doing. MARYI. Okay, I'm going to add my rally dice
2:35:58
to make it work better. ASHLEY and
2:36:00
LAURA and MARY bound
2:36:29
to the ground. They're restrained currently, correct? Because
2:36:31
their shadows are stuck to the... basically
2:36:34
like Peter Pan stapled them. MARY And MARY Yes.
2:36:36
Very cool. MATT and MARY Continue to use this
2:36:38
for that. MATT and MARY Do I have any
2:36:40
movement left? MATT
2:36:48
and MARY Yeah, so you only move maybe like halfway through close
2:36:50
range. You can move like another half. MARY Then
2:36:52
I'll back this so they can't get me. MATT and MARY
2:36:54
Okay, so like three squares to there and about four so we
2:36:56
can go. MATT You can go further if
2:36:58
you want to, but it's an agility roll if you want to
2:37:00
try and stay out. MARY No, I'm good with that. TRAVIS Because I've
2:37:02
been getting wrecked so bad, can I please use Mysterious
2:37:05
Mist as an action
2:37:07
to spend a hope and cast a temporary thick
2:37:09
fog of the circle stationary up to
2:37:11
very close range? Anyone that
2:37:14
is within the fog is hidden to anyone
2:37:16
outside the fog, and then can I move
2:37:18
backwards as fast as I can? MATT Yes,
2:37:20
you may. TRAVIS Sure. MATT Sure. MATT I'll
2:37:23
spend that hope. ASHLEY I'll take it. MATT
2:37:25
I'm going to go back all the way
2:37:27
to the wall, actually. MATT I'm going to
2:37:29
slam into his small, large throne. MATT
2:37:32
I'm going to use that mist to circle around that
2:37:34
minion so I can get a shot at him and
2:37:36
his boss
2:37:45
with my drape here. TALIESIN D'ARLOGUE Darlo
2:37:47
is benched mentally, right? No, he's
2:37:49
back up. MATT I mean, Darlo, you can still take it.
2:37:51
We want to try and take action, as you can try.
2:37:54
TALIESIN and MATT You're at
2:37:57
disadvantage on any of your rolls, essentially. MATT I'm going to
2:37:59
give you a distracted by
2:38:01
its presence. Another action tracker. You're going to get an
2:38:03
additional one because I'm going to do slow and sturdy
2:38:05
to get advantage on this attack for the two of
2:38:08
them. I'm
2:38:10
taking advantage, which means you get an action tracker
2:38:12
on top of that. Great. I'm
2:38:15
going to hit another stress because that's hilarious.
2:38:17
I have just pulled four stress. That's fun.
2:38:21
All right, here we go. Come
2:38:23
on, don't be a jerk. 14
2:38:34
on both of them. 14 does
2:38:36
hit the bodyguard, does not hit more
2:38:38
of her. That means, weirdly, if I fail with fear,
2:38:40
I get a hope. I'm going to take that one.
2:38:43
Oh, weirdly. Cool. Thank God. But
2:38:45
it's still with fear, right? It's still with fear.
2:38:47
I'm going to roll that damage.
2:38:50
I'll take a fear on this. Oh, God. He's going to do a
2:38:52
lot of... And
2:38:54
it's just... Okay, so I missed on
2:38:56
the big guy. Okay, so
2:38:58
that's nice. 18 points of damage. 18
2:39:06
points of damage. Ooh, that's going to be a major. So
2:39:08
it's two hit points on him. Takes
2:39:12
the hit. Still standing. Am I in the mist out of curiosity?
2:39:14
No, the mist is in the back of the room right now.
2:39:17
Oh, damn it. Okay. That's fine. It's all
2:39:20
good? Yeah, I'm good. I'm
2:39:22
going to back up a little bit. Okay. And
2:39:27
I take a little bit of glitter and I throw it around. I split
2:39:30
it up to split the difference. And
2:39:32
I'm going to do a rune circle. So
2:39:37
I have a temporary magic circle on the ground around me. Any
2:39:39
creatures in melee range or who enter
2:39:41
melee range of the circle take 2d12 magic damage and
2:39:44
then are pushed out. Okay, let's mark this as your
2:39:46
magic circle. Okay. Go ahead. Oh,
2:39:51
well, while I'm kind of staring at the role for that, he just spent
2:39:53
some time. I'm
2:39:55
like, you got it. Necklace. I can feel the big
2:39:57
fella moving on underneath me. So I figured I better.
2:40:00
and I go, wink, with my axe right down out of
2:40:02
his head. MATT, and roll for attack
2:40:04
with disadvantage. So that,
2:40:06
oh, geez, disadvantage means... MATT,
2:40:08
you minus a d6 from
2:40:10
him. That's not very nice,
2:40:12
though. It's a roll
2:40:14
of six on the disadvantage die. Oh,
2:40:17
that's nothing. That's absolutely
2:40:20
nothing. That
2:40:22
is a tree with fear. So
2:40:27
you go
2:40:31
and swing the axe down, and as you go
2:40:33
to strike it into it, suddenly your axe stops
2:40:35
so it enters from the face. As
2:40:37
you focus in on the other hand, from
2:40:40
the moment it's holding the amulet, you can
2:40:42
see that Mortimer's massive frog-like fist has wrapped
2:40:44
around your hand, at which point he
2:40:47
lifts you up from the top of his head
2:40:50
and is going to attempt to
2:40:52
throw you off while also
2:40:55
grabbing for the amulet that's in
2:40:57
your hand. I'm going to go
2:40:59
ahead and activate him. I'm
2:41:02
going to go ahead and roll against your evasion. I
2:41:07
will focus more on
2:41:10
holding onto this necklace in my hand. This
2:41:12
is so pretty. You can. So
2:41:15
the specifics of this is you're vulnerable while holding it,
2:41:17
which means all attacks against you have advantage, all the
2:41:19
rolls you make are disadvantage. So he's going to roll
2:41:22
against you and add a d6 to it. That
2:41:26
is a 14. That's
2:41:32
going to be an 18. I
2:41:35
need you to go ahead and make a strength check
2:41:37
for me and see if you can beat an 18. Oh!
2:41:40
I love it. And
2:41:43
then this is just a reaction so you don't get to
2:41:45
add any hope or anything. The hope and fear don't matter.
2:41:47
That is an 18 with hope. That
2:41:49
is an 18. Hope doesn't matter, but you manage to hold
2:41:51
onto it as he throws you off the head. You
2:41:55
get slammed in the back wall and bears a catch on
2:41:57
your feet. Do I get a hope in that? That's a
2:41:59
reaction? reactions you don't get hold. He
2:42:01
goes to try to give
2:42:03
chase and
2:42:07
is unable to move from his spot. I'm
2:42:11
going to cindergraft Mortimer. Go for it. His
2:42:16
shadow is stapled to the ground right now.
2:42:18
That is a shins with
2:42:21
fear. That
2:42:27
hits Mortimer. So,
2:42:33
fucking bitch. Rolled
2:42:36
one again. Sorry.
2:42:42
Sorry. But
2:42:45
that's usually the woman that's still good. Really?
2:42:50
So Mortimer takes a hit. He
2:42:52
takes one hit point. But
2:42:54
he is still inflamed, correct? He's still inflamed.
2:42:57
He remains inflamed. And any
2:42:59
time the creature tries to act
2:43:02
while on fire, it
2:43:04
must take. Must take an
2:43:06
additional 2d6 amount of damage. But still on
2:43:08
fire at the end of each action. At the end of its
2:43:10
action. Right. And he uses an activation to get rid of it.
2:43:12
Is that what it says? It
2:43:14
doesn't say that. It
2:43:16
doesn't say it. He's in a carbox. It
2:43:20
doesn't say it unless I'm missing it. And
2:43:22
it's right in front of my damn face. Temporarily. So
2:43:25
yeah, I can spend an activation to
2:43:27
drop it. I understand what
2:43:29
you're saying. I mean,
2:43:32
that makes sense more what you're saying. No,
2:43:35
you remain on fire the whole time. Forever.
2:43:37
Okay. However,
2:43:39
that was with fear you said, right? Ashley,
2:43:43
that was with fear? I'm so sorry, yes. Alright,
2:43:45
I'm going to go ahead and activate all three. Oh,
2:43:48
no. Oh, damn. Hey,
2:43:51
oh. So
2:43:53
all three there, I'm going to go ahead and have.
2:43:55
Arnar. Arnar. Arnar. Arnar.
2:44:01
MATT. I'm going to spend the fear to get
2:44:03
rid of Mortimer's Restraint. He's
2:44:05
still full in flame. He's
2:44:08
going to do a
2:44:11
powerful leap. He
2:44:13
leaps in the air. TALIESIN and MATT, and
2:44:15
he's coming. MATT,
2:44:20
if he leaves your melee range, which he's in,
2:44:23
then yeah, you can do that. But he still completes
2:44:25
his leap and takes 2d6 magic damage. TALIESIN
2:44:28
and MATT, well, I can keep them from moving
2:44:30
as an option. MATT, can you? TALIESIN and MATT,
2:44:32
I can. MATT, now read the ability.
2:44:35
TALIESIN, if an adversary attempts to leave your
2:44:37
melee range, make an agility reaction roll against
2:44:39
their difficulty on the successful roll, choose one
2:44:41
effect on the ability to. I'm
2:44:44
not going to stop him because I cannot actually think of a
2:44:46
way that that makes any sense, and also that terrifies me. MATT,
2:44:48
if you want to try, you want to make an agility roll.
2:44:50
TALIESIN, I'm just going to try and take a slice. MATT, I'm
2:44:52
not crazy. MATT, like the regal-y send-in.
2:44:54
TALIESIN, send-in damage. MATT, all right. TALIESIN, well, I'm going
2:44:56
to give it a roll. Let's see what I get.
2:44:58
LAURA, come on, turtle, give us a slice! TALIESIN, 21
2:45:00
with fear. It's a reaction, so. MATT,
2:45:04
21 with fear doesn't matter. TALIESIN, 24 is my
2:45:06
reaction roll. MATT,
2:45:09
okay. That definitely succeeds. TALIESIN, and then that's,
2:45:11
I don't know what the fuck I'm talking
2:45:13
about. 15 points of damage. MATT, 15 points
2:45:15
of damage. All right, that's going to be
2:45:18
two more hit points off of him. MATT,
2:45:24
I should've technically focused. Fuck my life. MATT,
2:45:26
that's all right. So he goes
2:45:28
and lands after the elite, and he's going to
2:45:30
try and wrestle that from you
2:45:32
again. So he's going
2:45:35
to go ahead and roll. That's going
2:45:37
to be 16. Go ahead and make
2:45:39
another strength reaction roll for me. LIAM, okay,
2:45:41
hold on. I want to read about my
2:45:43
prayer die real quick. Here, you can spend
2:45:46
one more of this attention. Okay,
2:45:48
so strength roll. Here we go. That
2:45:53
is total 13.
2:45:57
And I'm going to add my last
2:45:59
prayer die. get me up to 15. Can
2:46:04
I help him? Can I aid him with a hope? In
2:46:07
this instance, he doesn't need to. Oh
2:46:10
great. I
2:46:12
guess it was a six, it was a 15. Oh
2:46:14
I just barely did it! And
2:46:17
then I want to scramble under his legs because he's so
2:46:19
big and I'm so small... And I'm
2:46:21
gonna run by Bunny in her magic circle.
2:46:27
Oh, are you back here? Help,
2:46:30
help, help, help, help! Let
2:46:33
go! Oh that's
2:46:35
not really an option here. You don't
2:46:37
get your frame back, I'll give it back to
2:46:39
you! Eh... I
2:46:42
am not letting go of it. No, what's
2:46:44
inside the sun? You come over here, boy!
2:46:48
Um... You
2:46:51
don't let go of it? I will. Yeah.
2:46:56
Mm-hmm. I'll look
2:46:58
at him, I'll look at him, I'll look at
2:47:00
him. By the nature of the enchantment, he's following
2:47:02
the narrative. It
2:47:05
can be a real pain in the ass sometimes,
2:47:07
you know that? And I'm gonna give him another
2:47:09
inspirational word for him to heal a hit point.
2:47:12
You look like shit. I
2:47:15
feel like shit too. Alright,
2:47:17
so I'm gonna have the action track for that. Alrighty.
2:47:22
I haven't gone here in a minute. You
2:47:24
haven't gone in a minute, sweet pea. You created
2:47:26
the fog, and that's about it. You, Oppy, haven't
2:47:28
done it. No, no,
2:47:30
no, sorry, you just said cindergast, so. Real quick before
2:47:32
you go, I'm gonna just go ahead and I'm gonna
2:47:34
pull out my fans, and I'm gonna
2:47:37
start spinning them, and
2:47:39
I'm going to... I'm
2:47:43
gonna play an epic song to
2:47:46
make a close target
2:47:48
temporarily vulnerable, and
2:47:50
I'm gonna make a big fatty over there.
2:47:53
He is in flames, and he
2:47:55
is vulnerable, so with that, all attacks
2:47:57
against him have advantage on his attacks.
2:48:00
I'm gonna run forward and as I run
2:48:02
towards the wall near me I'm just gonna
2:48:04
bamf into the shadows and bamf out right
2:48:06
behind the big big Mortimer Alright,
2:48:10
you can be behind you can bamf underneath
2:48:12
this table here which has shadows. There's a
2:48:14
light right here. Okay, sorry I can't move
2:48:16
up. That's okay, and you can get
2:48:18
right behind in there. Great! You can spend his trust to do that
2:48:21
Like you kind of run around the side vanish and then
2:48:23
appear at a table across the way Yeah,
2:48:26
and I'm gonna shadow
2:48:28
bind him again Okay,
2:48:31
and try to stick him back into place. Alright, go ahead and
2:48:34
roll for that Oh
2:48:37
wait, that was not I didn't roll my
2:48:39
yeah, roll your duality dice Okay,
2:48:43
that is 16 17
2:48:45
18 19 plus
2:48:49
No 19 with fear 19
2:48:51
with fear. So I have to stop doing what I was gonna
2:48:54
do He
2:48:56
is all of the sparks on him. You know
2:48:58
on fire And
2:49:01
he has bounced to the ground as a shadow
2:49:03
once again is now pulling him to the ground
2:49:05
like the tiny dark Elements of
2:49:07
the the lightless face beneath him is like pulling
2:49:09
his legs to the ground right now and
2:49:11
then I'm gonna pull a Bellatrix
2:49:14
Lestrange and just slide back under the table
2:49:17
cool. Okay As
2:49:19
you go back underneath there, that was with fear
2:49:21
you said That was fear as you're pulling away
2:49:24
He's gonna go ahead and angrily spin
2:49:26
to strike at you and an eventful
2:49:28
sweep with his
2:49:30
cane sword That's
2:49:33
gonna be a 21 to hit. Oh, did
2:49:35
he take two to six fire damage? Oh, yeah
2:49:44
Nine That
2:49:46
is a one hit point upon him just like
2:49:48
flames use kind of shrug out how pushing that's
2:49:51
gonna be 19
2:49:54
points of physical damage Oh, okay,
2:49:57
I have to build major not severe thankfully.
2:50:00
And I
2:50:03
can't, I would have to use all my armor
2:50:05
to bring that down. 19. MATT and LAURA
2:50:07
are going to spend this one to activate.
2:50:11
MATT and LAURA are going
2:50:13
to run past, like, nah,
2:50:15
not so good! He's looking like blood's pointing
2:50:17
at his mouth, the flames are on him,
2:50:20
but he's focused now over back on that
2:50:22
amulet that you're holding. She's
2:50:24
going to go ahead and... She's
2:50:35
going to go ahead and strike with the scepter from afar. I
2:50:41
think she sees the amulet in your hand and is going to go for you,
2:50:43
Harlow. That's
2:50:46
going to be... TALIESIN and MATT, TALIESIN, and LAURA,
2:50:48
and TALIESIN, and TALIESIN, and TALIESIN,
2:50:50
and TALIESIN, and TALIESIN, everybody try to
2:50:53
take the amulet and run. MATT,
2:50:55
ASHLEY, and
2:50:57
TALIESIN, 1 and
2:51:09
ten points of magic damage. Where's
2:51:12
Zarlow? He's
2:51:14
hiding behind. So
2:51:18
I'll use an armor
2:51:20
pint. These two armor
2:51:22
pints so
2:51:24
that it tears into meclos. Honor
2:51:26
pint? And not
2:51:29
mecage. Okay, right? That's an option. Yep.
2:51:31
Okay. And
2:51:34
I'm going to, in that moment, clutch
2:51:38
a little daze, clutch my
2:51:40
token of Andra, and
2:51:43
hold my hand out towards the sneaky little... Nope,
2:51:45
I can't do that. She's too far away. Talk
2:51:47
to creatures other than yourself, maybe? I'm... Make
2:51:50
a spell cast roll, yeah. Do
2:51:54
I have to be... have hands on for healing
2:51:56
hands? Make a spell cast roll and target a
2:51:58
creature other than yourself in melee. have to
2:52:00
be close. You can rush up and do it if you want to. That's
2:52:03
a little hairy in there. Instead,
2:52:08
I'm going to run out the door. I'm
2:52:11
going to hide behind that wall right there. Right
2:52:14
there? Laura, is that you up in front right there? All
2:52:17
the way up towards the door. Who's
2:52:19
that with the little green? Oh, that's Oppy. That's Oppy.
2:52:21
Do you want to go? I was going
2:52:23
to say, Oppy, do you want
2:52:25
to do something terrible to this?
2:52:28
What's that weird scepter? Is
2:52:32
it a frog? It's another frog? You want to
2:52:34
answer the scepter frog? With
2:52:36
the ribbit? I
2:52:38
am going to sweep around, pull
2:52:43
back the sword, and say, let's
2:52:46
see what you can do when you
2:52:48
can't see and can't walk. We're
2:52:51
having frog's legs tonight, and I'm going to
2:52:53
take a swim if you can. You heard
2:52:55
me. It's all power. No,
2:52:57
I'm going to add a little bit.
2:53:00
Just trying to do a thing. I am not
2:53:02
getting dramatic flare for that. I'm well aware. You
2:53:05
don't have to show a frog what it's
2:53:07
doing. I bet she
2:53:09
was terrible. You
2:53:12
have frog legs tonight. I was not built for
2:53:14
this. I ruled. I'm
2:53:18
going to use the
2:53:20
tactician version
2:53:23
of that so that it's three hope to
2:53:25
do the tag team roll, and I get to
2:53:28
use the d20 for my hope. Correct. You roll
2:53:30
a d12 fear die, a d20 hope die, and
2:53:32
you get to roll both your duality dice, and
2:53:34
whoever has the higher roll, you both get. Am
2:53:37
I adding anything? You
2:53:42
add whatever your attack or spell is that you're using for this. I
2:53:46
can't remember what you said. It was so weird. It
2:53:49
was perfect. It was just a long block. What's
2:53:53
yours? Nine. Eighteen
2:53:56
with fear. You still get
2:53:58
the hope, though. 18 with fear? You both take
2:54:00
the roll. You
2:54:09
choose which to take. Do you take the nine? Okay,
2:54:13
so that does hit, but it does revert to me. But
2:54:20
we do get to do our damage then? You do. Still
2:54:24
remembering how tag team works. So
2:54:26
I'm going to go to try and sweep against
2:54:28
the legs and if you're going to attack the head, if
2:54:31
that works. So we both get to roll damage and
2:54:33
add it together. We
2:54:41
both roll damage and add it together? And add
2:54:43
it together. No,
2:54:46
whatever you're damage. I don't know your attack, I'm just adding
2:54:48
mine. My attack's okay. My
2:54:50
damage anyway. Yeah,
2:54:53
start to reach that damage.
2:54:56
Great, okay. So, eight. That's
2:54:59
good. Maybe 11. 11 plus 23
2:55:01
is what the total? 23
2:55:05
is the total of both together? 22 points of
2:55:07
damage to her. She's going
2:55:09
to go ahead and use you wouldn't as a
2:55:12
reaction. She gets to mark a stress
2:55:14
and reduce the damage. That would be six. By
2:55:17
one. All right, so she still takes some major
2:55:19
damage. She's like, takes the hit from both of
2:55:21
you, pulls away. More number! We've
2:55:23
got to get out of here! That
2:55:27
was with fear? That was with fear. Mm-hmm.
2:55:31
There, I rolled a seven on my T20. Did
2:55:34
anyone want to stop and talk? Oh,
2:55:38
we've got to keep going. I'm going to
2:55:40
have to go live here. All
2:55:42
right, so I'm activating and then we can come to
2:55:44
your roll here to try and do that. There! As
2:55:47
you're shouting this, I'm activating both... She's
2:55:53
going to go ahead and try
2:55:55
and run up the stairs over here. Oh
2:55:58
no, there's stairs? of
2:56:00
these can go anywhere, so
2:56:02
he's going to go ahead and swing
2:56:04
towards you since you're
2:56:07
shouting. That's natural
2:56:09
20. We're toying with some Critical Rules,
2:56:11
so he's going to go ahead and
2:56:21
swing here. That's
2:56:23
true. We think
2:56:26
everything else but the power
2:56:28
company. 31
2:56:35
points of physical damage. Okay, that's a
2:56:37
lot. 31. I'm
2:56:45
going to use those, which is what I'm going to do right now. How
2:56:55
far off are you? I
2:56:59
have six armor slots to spend left and
2:57:02
I have two per. Can
2:57:08
you even get to your next threshold?
2:57:10
Let me see, if I can get down to two.
2:57:14
If I use that,
2:57:16
then it's two per armor slot.
2:57:18
That's your armor score. If
2:57:21
you don't, you can take 12 off. You
2:57:23
can band it down. Could you bring it
2:57:25
down to major? I
2:57:30
can also heal. You can,
2:57:32
so you can take it. It's
2:57:34
free, but not going to drop it. I know.
2:57:38
I don't like it. That's going
2:57:40
to take 18. It's not quite
2:57:42
double your damage. It's
2:57:45
not far off, Matthew. Double
2:57:49
the severe or it would be four hit points. I
2:57:52
have you backhand up. As
2:57:56
They're unable to run, You now have your
2:57:58
opportunity to try and. Shut
2:58:00
them Down! So what are you doing? Any.
2:58:09
Other the northern flank.
2:58:12
Since he's a good as any. As as a
2:58:14
fire damage. That was
2:58:16
the guy with year cel never mai
2:58:18
such as. Stop.
2:58:22
We can keep going and. Minutes
2:58:27
events in L A. Bobby Kennedy
2:58:29
that. You. Are gacy to trying
2:58:31
to trying to defuse the situation. And
2:58:42
then I'm going to once
2:58:44
again try and use Recant. Ah,
2:58:48
Some. His mentor hope and see
2:58:50
if I can make Frogman forget
2:58:52
the last minute when he lost
2:58:54
his pretty little that ah. So
2:58:58
go ahead and roll yours the
2:59:00
whole. Mortimer.
2:59:04
Waste heat Mortimer nothing one. I did the thirty one
2:59:06
points to them and know I was one of the
2:59:08
bodyguards home I thought of as have young urology on
2:59:10
at a I have. Had since. I'm kind of like.
2:59:14
Acting and this was the dress rehearsals and
2:59:16
I spent another hope to add the show
2:59:18
must go on to this. Whole
2:59:20
load of her. Come
2:59:26
on the show I met what is the show
2:59:28
must go on would go for it Presents role
2:59:30
in Syria Is this a spell cast rove? This
2:59:32
is about casting a spell to affect his mind.
2:59:34
I don't think it would apply to this my
2:59:36
sickly wessing his presence poke out throat while you
2:59:39
know I have our on of and hope kennel
2:59:41
media. Okay okay. I'm
2:59:46
okay. So that's that.
2:59:48
Plus, Three his for so.
2:59:53
Twelve. Fourteen.
2:59:57
Sixteen. And
2:59:59
then you're less.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More