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The Menagerie Returns! | Live One-Shot | Open Beta

The Menagerie Returns! | Live One-Shot | Open Beta

BonusReleased Thursday, 30th May 2024
Good episode? Give it some love!
The Menagerie Returns! | Live One-Shot | Open Beta

The Menagerie Returns! | Live One-Shot | Open Beta

The Menagerie Returns! | Live One-Shot | Open Beta

The Menagerie Returns! | Live One-Shot | Open Beta

BonusThursday, 30th May 2024
Good episode? Give it some love!
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Episode Transcript

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1:25

Good day Critters! Travis

1:49

Willingham here, and I am excited to

1:51

welcome you to the podcast version of

1:53

our Critical Role show. If

1:55

you would like to watch the stream as it airs,

1:57

you can tune in on Thursdays at 7pm Pacific at

1:59

Twitch. youtube.tv slash

2:01

Critical Role or at

2:04

youtube.com/Critical Role. The

2:06

video on demand versions are immediately available

2:08

for our Twitch subscribers or on YouTube

2:10

the following Mondays at 12pm Pacific.

2:13

Podcast episodes are right here

2:15

on the Critical Role Podcast

2:17

Network on Thursdays one week

2:19

after the initial broadcast. Now

2:22

that we've got all that covered, let's get

2:24

this adventure going. Hello

2:28

everyone and welcome to tonight's episode of the Menagerie

2:31

where a bunch of us nerdy ass voice actors

2:33

sit around and play the Daggerheart open beta. So

2:40

today we're taking the Daggerheart version

2:42

1.4 for a spin with the

2:44

leveled up Menagerie characters. If you

2:47

guys hadn't had a chance to check it out yet, we had our level up

2:49

video that went earlier today as well

2:52

as an update stream with Spencer and myself that talked

2:54

about the update to the rules. Both are available now

2:56

on VOD, on YouTube, and Beacon,

2:58

our newly launched membership service. In

3:04

other Darrington Press news before we jump

3:06

in, we also released today

3:09

For the Queen. By award winning

3:12

game designer Alex Roberts, it

3:14

is an incredible collaborative storytelling card game where

3:17

you and your friends around the table each

3:19

answer questions to weave a narrative of love,

3:21

betrayal, doubt, and devotion towards the queen as

3:23

your characters accompany her on her journey. It's

3:25

like a creative writer's room. Every time I

3:27

play it, it sounds awesome. Find For the

3:30

Queen right now at Critical Role online shops

3:32

and other friendly local game stores. No

3:34

seriously, if Gav's narratively

3:37

game inspired friends, check

3:40

it out. I love it. Laura, you have a

3:42

quick announcement to make as well? Hi,

3:45

too. Also available in the

3:47

US Critical Role shop today, we just launched

3:50

pre-orders For signed art: print

3:52

of Bell Tells by Mateus Galera and

3:54

Greiner Dinesia. They're the same artist who

3:56

did Our Mighty Knight and Vox Machina,

3:59

our Prince. Pre orders for

4:01

this joining cel held more

4:03

freedom and I may thirty

4:05

first and hey guess what what

4:07

if he or a beacon

4:09

member to assess don't forget

4:11

you good at ten percent discount

4:14

on items in see our.

4:16

Saw. The offered that includes pre

4:18

order for this plants and well

4:20

as for the queen bee. Gees

4:25

also needs to know how would you know

4:28

I love me for the queen as lot

4:30

of moving out for beautiful green cards you

4:32

can choose to gonna flavor the journeys you

4:34

begin. It's the also have a special custom

4:37

or two of my midnight. Of

4:40

games wealth such forgotten or shops

4:42

and have some of these instances

4:45

are cartoons I'm done. With that

4:47

announcement north and as such I believe

4:49

it's time for us all jumped into.

4:52

The second episode of Them and I

4:54

said i'm Alive and Drum heard no

4:56

dollars a month ago When ago and

4:58

out a lot of. All

5:00

right when we're done summers during, that is, indeed. So.

5:06

We've already. Here

5:08

we return. To. The

5:10

Realm of lox by her. Where

5:12

we had left off the menagerie.

5:15

Is gathered proof heroes from

5:17

within the grim ward inspections

5:19

and our protagonist party at

5:21

this table at encounter Sleep

5:23

say protectors from a rapidly

5:25

corrupting forest Fame. Within. The

5:27

vast, varied and space known as the in

5:29

the Sky. Pressing towards

5:32

the core of location called

5:34

the velvet growth. Warnings.

5:37

From various business spirits of this

5:39

forest begin to warn you of

5:41

the spreading corruption from with in

5:43

as well as seen more signs

5:46

of other denizens of the for

5:48

screwing dark and fight. Approaching

5:50

this growth and witnessing signs

5:52

of a variation to the legendary

5:55

cursed on this seep. Seemingly

5:57

spreading from within, our

5:59

heroes you manage to

6:01

destroy the source of this corruption

6:04

in cleansed boko, the guardian of

6:06

the grove, and

6:08

also learning of a man who

6:10

wandered through not long before these events, who

6:13

is likely tied to the source

6:15

of this recent seep corruption

6:18

within the woods. A man

6:20

named Dyson Brosh, recognized

6:23

only by Bunny

6:25

here, as a con man and

6:27

a patron commonly of

6:30

her home venue known as the Lily Locket

6:32

Lounge in Lola Vale. So,

6:36

with this refreshed information, the

6:39

possible seed of mystery and coming danger

6:41

as to who this Dyson

6:44

figure is and what

6:47

he wants with spreading such terrible

6:50

sickness across the realm. MATT,

8:01

okay. We'll go

8:03

with that for now. But, nevertheless,

8:06

with this lead of information towards this

8:09

darkening source of

8:12

nature ravaging system,

8:15

Matt says, Dylan, then we adjusted everything to beat Dyson because

8:17

I think I misspoke last time. TALIESIN and

8:19

MATT, so yeah, it's no Dylan, it's Dyson. TALIESIN and

8:21

MATT, who the fuck are you? MATT, canonically, it's now

8:23

Dyson. TALIESIN, MATT, and TALIESIN, and TALIESIN, and MATT, and

8:25

TALIESIN, and MATT, and TALIESIN, and TALIESIN,

8:27

and MATT, and MATT, you now regret

8:30

it. LAURA and TALIESIN, and MATT, and TALIESIN,

8:32

and MATT, you now regret it. MATT,

8:36

and TALIESIN, and MATT, and TALIESIN, and MATT, you now

8:38

regret it. Nevertheless,

8:40

leaving the emerald sky and trekking across the

8:42

central continent of Lockspire

8:44

to head towards the

8:47

home abode of Bunnie. Heading

8:50

off towards Lullveil, Pango splinters

8:52

off towards his own seep

8:54

fallen subterranean home of Ubi in

8:57

search of possible information about the seep's

8:59

beginnings and see if there's a connection

9:01

here. Sadly, did you all adieu for

9:03

the time being? We'll reconvene with you.

9:06

You can hopefully put the information you've

9:08

gathered together and have a stronger idea of what dangers

9:10

beset this land. LAURA and MATT, and TALIESIN, and MATT,

9:12

and MATT, and TALIESIN, and MATT, and MATT,

9:14

and LAURA, and MATT, and MATT, now

9:20

you walk throughout the

9:22

Aethralul Mountains, pushing

9:26

through the mist-shrouded mountain passes that

9:28

wind between the daunting peaks of

9:31

the Aethral. Numerous waterfalls carved down

9:33

the sides of the range and

9:35

pool in small ponds and lakes

9:37

that dot throughout the craggy landscape.

9:40

The occasional moss-covered cabin or crumbled

9:42

wagon peaks from the mists beyond

9:44

the well-worn roadway that you follow.

9:47

As the sun begins to set, a wooden

9:49

sign comes into view, with pointed

9:52

markers labeled in different directions from

9:54

different distances. One is

9:56

the builder's bridge, another says, sermon terms. in

10:00

mind, oh

10:02

my God, I forgot about

10:04

furniture! We do! Whatever you play

10:07

here does. Have fun. But along

10:17

this sign, you also see Lullivale,

10:19

two miles. You

10:21

continue to hike along this road as the sky

10:23

darkens, small dots of

10:25

glowing red peeking through the

10:27

surrounding stone-like tiny sparse lamps.

10:31

You cross a creaky wooden bridge

10:33

that crosses one of these smaller

10:35

ravines to be revealed before you, a

10:38

breathtaking view

10:42

of a multi-leveled cliffside city

10:45

enveloped in dusky red glow from

10:48

hundreds of exposed red crystals and

10:51

veins of crystal that emerge from the eroded gorge

10:53

face and tangled

10:55

throughout the city streets. You

10:58

see tumbling waterfalls framing the city, plunging into

11:00

the ravine floor below, while hanging

11:02

colorful lanterns sway along

11:04

the street arches and banners. You can

11:07

hear the echo of mingling music filling

11:09

the air as you approach the outskirts of

11:11

the city, just as the final light

11:13

of day begins to fade. This

11:17

is Lullivale, the crimson city

11:19

of Sin. LAURA

11:22

and MARY-ANNE GRAB N MARY-ANNE

11:38

GRAB N MARY-ANNE

11:43

GRAB N MARY-ANNE

11:47

GRAB N MARY-ANNE

11:56

GRAB N I

12:00

am cold! Well, let's

12:03

never stop at the first place that you come

12:06

upon in Roaldveil. Oh, you just keep going? You

12:08

know, it's... yeah. You can go around. You can

12:10

go to the heat around. At least around. You

12:12

know, shop around, see what suits you. Hello there,

12:14

darling. Do you have any recommendations? Well,

12:17

depends on how much you're paying. Do

12:19

we have any money? Um,

12:21

I think we have a few handfuls of gold.

12:24

Do I recognize this woman? No,

12:26

no. Much

12:28

to your specific adage

12:30

that you place forward with your friend,

12:33

you don't bother too much with the

12:35

outskirts' businesses, as most of your

12:37

life is going to be more towards the core

12:39

of the city, where the true beating heart of

12:42

the vibrant city of Sin resides. You

12:44

just tell her, Holds off, lady! Backs

12:48

it off to the side, and you can see it

12:50

kicks a rock off the top. It...taps along. Ow! The

12:53

city is beginning to bustle already.

12:56

You can hear amongst various porches, there

12:59

are musicians out in front that are having

13:01

jam sessions. You can see street performers that

13:03

are beginning to gather their materials and head

13:05

towards the central core of the city. This

13:09

here, the base entry platform of

13:11

the city here, you can see there are

13:13

staircases that wind up to a secondary and

13:15

then a third level up along the cliff

13:17

face. It seems to wind up it as

13:19

it goes, everything giving this

13:21

warm, vibrant, crimson light throughout.

13:24

I've never seen such a beautiful

13:26

place in my life. Wow.

13:28

Yeah. This

13:31

has definitely got to be back. Absolutely.

13:33

I forgot what you sounded like.

13:35

I know. Oh, isn't it? You've

13:38

been quiet all day, so... Yeah. Well,

13:40

here, I'll give you a quick little

13:44

tour. Let's

13:46

start with the Lily Locket Lounge. You've got

13:48

to see it. Well, they

13:50

know about... Oh,

13:52

yeah. Okay. Oh, yeah. He came

13:54

in all the time. Do you

13:56

remember that guy? He was such a little

13:58

chode. Oh, he sucks. M Sm Croft shouting,

14:01

huh? Okay. His name was

14:04

Dyson. He sucked. He

14:07

sucked. I

14:13

shoulda kept a blessed application. Done

14:16

there, done that. What

14:21

did you say, this is a

14:23

warm reception for you, or did you leave on good terms or

14:26

bad terms? Oh no, no, no, we're good. I'm

14:28

not gonna offend me for any of the jobs. Yeah,

14:31

no, you see, things just started getting

14:33

so weird with, you know, the, I

14:35

don't know, maybe it's seep

14:37

related, but I don't know. It could be. There

14:41

was certainly some mist related

14:43

issues. Yeah, I was getting all

14:45

misty. Yes. Maybe the seep would

14:48

be there's different ways everywhere that it is, you know,

14:50

because Pango was saying that the seep there was like

14:53

watery. And

14:56

the seep we saw was like gooey.

14:59

Maybe the seep here is like misty. Basically

15:01

what sort of happened, and you see, well

15:03

there's all these beautiful red crystals. And

15:06

you know, just sort of out of

15:08

nowhere, they started, um, started changing colors.

15:11

What? I know, and it totally

15:13

messes with the aesthetic. Yeah, it changes the vibe

15:15

for sure. What color did it change to? All

15:18

kinds of weird colors. Black and

15:21

brown and blue and... That's

15:26

Trey. Woff? Yeah, yeah,

15:28

it just wasn't, it clashed real

15:30

bad. Yeah, red is a really

15:32

nice tone. Yeah, it does. It's

15:35

very dominating. And the risk could be... Those

15:37

were quite dangerous, if I recall. It was not,

15:39

I mean, we

15:42

certainly had some scuffling issues over on

15:45

the seaside, if I recall. Yeah,

15:47

I rescued him. It's true. Oh

15:49

really? Uh huh. That's how

15:51

we met. Yeah. But he didn't from

15:53

what? Well, the mist

15:56

to the sea. The weird misty stuff. It's

15:59

very different. to fight a mist,

16:01

actually. It turns

16:03

out. LAURA and MARY TALIESIN

16:11

and MARY TALIESIN

16:40

and MARY

16:51

TALIESIN

16:53

and MARY TALIESIN

17:20

and MARY TALIESIN and MARY TALIESIN

17:23

and MARY TALIESIN and MARY TALIESIN and MARY

17:25

TALIESIN frozen inside. MATT

17:29

and MARY TALIESIN and MARY TALIESIN and MARY TALIESIN and

17:31

MARY TALIESIN and MARY MARY W TALIESIN

17:37

and MARY W and MARY W and MARY W and

17:39

MARY W and MARY W and chuckling

17:44

as they go from one establishment to the

17:46

next, it very much has a perpetual subtle

17:49

Mardi Gras vibe to

17:51

a lot of the central street here. And indeed,

17:53

there are many of the side carts and such

17:55

you can see. Over to the

17:57

right there is this kind of older

18:00

rotund orcish man who has a heavy leather apron

18:02

in front and a big table and has a

18:04

bunch of different fish, different sizes hanging from the

18:06

top, and is currently cleaning one and about to

18:08

throw it on this massive ramshod grill that he

18:10

made off to the side. Smells

18:12

delicious. Excuse me, grandfather. You

18:16

got any cooked fish, or is it all raw

18:18

here? Maybe about two minutes. I'll

18:20

have a little bit of cooked fish. You got any vegetables to

18:22

go alongside that? Leans

18:26

over and you can see the carton to the

18:28

right of them has this somewhat dreary-eyed-looking

18:32

older halfling woman who is in the middle of a conversation

18:34

with somebody but looks to be about passing

18:36

out and the orc guy reaches over and grabs the

18:38

cabbage, crushes it in his hand and goes, it's

18:41

cooked now. Throws it on the grill. Great,

18:44

yeah. It's not for me, it's for

18:46

these guys. There's two puppies poking

18:49

out. Well, it's

18:51

only a day later here or so, isn't it? No,

18:53

it's been a while. It's been a few days, travel. It's a

18:55

few days. I didn't choke them in the river the day

18:57

after. Anyway,

19:01

I'd like to keep them fed healthy

19:03

food, raw sometimes, but cooked when they've been good

19:06

boys and they have very good boys and shit

19:08

good. Happily

19:10

for just a couple of

19:12

quick coins, carves up the

19:14

cooked fish within the required

19:16

state for pups of their

19:19

age and size, mingles it

19:21

with some of the now-withered slightly charred

19:23

cabbage and puts it into a

19:25

makeshift, it looks almost

19:27

like a wicker bowl that can fall apart in a

19:29

minute and passes it over and goes, hey, I have

19:31

you for ya. There we go. You are two good

19:34

babies, so you get farmer's dog. Oh, no. That's

19:37

good stuff. So expensive. That cabbage

19:39

is very, it creates quite a

19:41

bit of gas. I should warn

19:43

you, it's a very gassy cabbage.

19:45

Sleep tight, Sully. Oh, dear.

19:49

Following Bunny past the various buildings,

19:51

and there are small spires and beautiful

19:57

banners that are painted multitudes of colors. that

20:02

I thought were my brain. Massive

20:05

art pieces that are painted across

20:07

the outside of heavy, wide walls.

20:10

I got their

20:13

invention.

20:16

It is definitely a city of art

20:18

and expression in all of its forms.

20:22

Following Bunny's step, eventually you come upon

20:25

a massive dark

20:27

maroon-stained wood, multi-leveled

20:30

decadent theater that

20:32

you can see emblazoned on the

20:34

outside across numerous entryways in a

20:37

gilded cursive that drifts across in

20:39

a beautiful, if

20:41

rapid manner, the Lily Lockett

20:44

Lounge. ensive music or music.

20:46

TALIESIN and her friends

20:49

were half-abetified.

20:52

MATT clapping with the

21:08

fl have

21:11

been moseying about for the time being,

21:13

but the entryway as you step

21:16

through is this beautiful wide arch that

21:18

has these glowing magical lanterns that crackle

21:20

on the sides as you step into the main foyer

21:23

space. A high-doned ceiling that

21:25

has clouds painted across it

21:28

to feel like it's almost like a midday

21:30

bright sky above. From

21:32

there, you can see all manner of marquees

21:35

that set up all these different performers. You

21:37

can see this amazing, like, ribbit woman holding

21:39

this massive inflated bubble that's guarding her naughtie

21:41

bits. You can see this

21:44

incredibly muscure live

21:47

trapeze artist-like human elf

21:49

that is holding from this silk and

21:51

she's bent this adonis of a man.

21:54

You can see all these various performers within the

21:56

front entryway, and not too far off the left,

21:58

you can see a familiar, looking

22:01

bigger. MATT H HAN-Jung,

22:27

with two feathers. What the showgirls

22:29

use, and they're all feathered, perfectly

22:32

covering her, and

22:34

she looks like too much glow.

22:36

They went in and fucked with

22:39

the brightness. She is glowing. MATT

22:45

H Wrode,

22:54

chimpanzee, simian, steps

22:57

up with this black coat on the collar, white,

22:59

but it sticks out a little bit from the

23:01

sides. He has some time placed around. The

23:04

front of his fur seems to be cultivated

23:07

into this big, bushy mustache that

23:09

covers the top of the lip.

23:12

He steps forward with a white rope

23:14

and goes, oh, friends, who

23:16

likes to see some magic? I want

23:18

one! I want one! Now watch

23:20

this. Wait, do I know

23:22

this guy? You do not know, just forgive me.

23:25

What is going on? I

23:27

don't know. I must have hired him after we left. You

23:30

have a big fan of close-up magic, aren't you?

23:32

Not so much. Pull the

23:34

small blade from the pocket. Oh,

23:36

dangerous. What,

23:39

are you going to cut him? Yes. Oh, sorry.

23:42

Rope! Cool pieces of rope.

23:44

I'll move out of the morley range.

23:47

Tired him into a knot, like

23:49

you see before you, and pull. It's

23:51

a single piece of rope.

23:54

How'd you do that? Magic,

23:56

magic, magic. to

24:00

make a spellcast roll. If anything is hidden within the

24:02

close range, that roll with 16 against it is no

24:04

longer hidden. MATT

24:07

and TRAVIS and TALIESIN,

24:10

and Travis win the game. I'll go home

24:12

now. TRAVIS and TALIESIN, 17, 18, 19, with

24:14

hope. MATT,

24:18

and TALIESIN, 19 with hope. MATT, and take a

24:20

hope on that. Thank you,

24:22

thank you. And as he's holding out his

24:24

hat to take any sort of coin

24:27

there's a patronage. He leans forward and you see, falling

24:29

from the back of his hand, the two other pieces

24:31

of rope and

24:40

he's like, I'm having a meeting. Have

24:42

a good night. He just darts off,

24:45

kind of embarrassed. Cut

24:47

the rope if you already had

24:49

cut rope. Yeah. Well done. Very

24:51

impressive. He's

24:53

not on our payroll.

24:57

That was a bad first impression.

25:01

Someone that comes to the bar and tries

25:03

to do tricks inside. I don't take that

25:05

as a representation. I

25:09

don't think I understood that you're a celebrity here. Oh!

25:14

You're on the water on the marquee! No! Yes.

25:20

Funny

25:23

mind. You hear as you

25:25

spin and look, speaking of

25:27

bar, there is this majestic

25:29

multi-tiered, magically lit

25:32

bar shelf with this massive, beautiful dark mahogany polished bar

25:35

with a brass edge to it. You can see there's

25:37

two bartenders running for some of the patrons that are

25:39

starting to come up. There are people really well dressed

25:41

in this space. You can see it carries an air

25:43

of definitely

25:45

upper echelon aesthetic. One figure turns

25:47

from the bar. You see this

25:50

older elf woman with her gray hair pulled

25:52

up and victory curls at the top there.

25:54

She has this very

26:00

kind of a nicer

26:04

version of the stepmother

26:06

from Cinderella.

26:11

A high-neck dress you can see with

26:13

pointed shoulders that go out, but

26:15

she has this warm smile about her approaches. My

26:19

dear, I wasn't certain if you were

26:22

going to return. LAURA and MATT, ASHLEY,

26:24

and LAURA, and ASHLEY, and ASHLEY, and LAURA,

26:26

and LAURA, and LAURA, and MATT,

26:29

keepexelyoralism. But

26:56

please, welcome. As friends of Bunny,

26:58

you're friends of ours. Yes, these are. We

27:00

came up over the real nice name for

27:02

ourselves. We're the Menagerie. Ooh.

27:05

Is this your performance troupe now? You're looking

27:07

for a contract? Well,

27:09

you still, you didn't cancel

27:12

my contract, right? No, but I also don't

27:14

recall your contract allowing you to bring up

27:16

a performance in under it, so we'd have

27:18

to renegotiate. We'd love for more. You

27:20

have an infestation of magicians. I

27:23

know. I'm working on it. You've got to get

27:26

them out of here. And they're not very good.

27:28

No. You brought one fairly

27:30

talented magician once, and it just calls in all

27:33

the refresh. Nevertheless.

27:38

Welcome. If

27:40

you'd like to stay for the show, you might. What?

27:43

Are you going to perform, Bunny? Oh, no,

27:45

no, I'm so rusty. Bunny,

27:49

Bunny, Bunny, Bunny,

27:51

Bunny. No. audience

28:00

laughter LAURA

28:04

and SAMI McGARTH talk into her. ASHLEY

28:08

and M employing the platform, I'm sure

28:10

the set list is prolly. LAURA

28:13

and MATT and Angus talk, again.

28:17

ASHLEY Yes. MATT

28:20

Las MATT

28:29

and ASHLEY keep a form of

28:31

Mahana has returned from Toa. MATT

28:33

and ASHLEY Oh

28:36

my goodness. LAURA and ASHLEY

28:38

Okay, you guys got to see this. MATT

28:40

and ASHLEY It's incredible. LAURA and

28:42

ASHLEY What happened? Where's the reason why? MATT and ASHLEY

28:44

I believe she's in the whole room recovering. LAURA and

28:46

ASHLEY Sorry. Can I go see you? MATT and ASHLEY

28:49

Of course you are. LAURA and ASHLEY Can I bring them

28:54

backstage? MATT and ASHLEY Well, they're under

28:57

your employ. For the time being,

28:59

that means they're under your contract

29:05

and they're your responsibility. TALIESIN I'll rank over them.

29:07

Good to see you again, my ladies as well.

29:09

MATT and ASHLEY Thank you. LAURA and ASHLEY

29:12

Say the seat for us in the

29:14

front for my friend. For my compatriot.

29:17

MATT and ASHLEY Don't worry. I'll say to it. MATT

29:20

My family's never put much stock into entertainment, but

29:22

if you did want to perform, I'm sure we

29:24

could give a higher quality addition

29:27

to your performance than what these people are

29:29

used to. We could really kick things up

29:31

a notch. ASHLEY Would you

29:33

really do that? Normally I have a

29:35

whole lighting set up and I have

29:37

like glitter and confetti, but I haven't

29:39

had time. I could help out. MATT

29:42

How soon are we going to be back in

29:44

Lowell Vale? Am I saying that right? ASHLEY Yeah,

29:46

yeah, yeah. You better let it know. MATT So

29:48

as long as we're here, we want to get

29:50

to know you as best we can. ASHLEY Oh

29:52

my goodness. MATT Put your best

29:55

fur forward. ASHLEY Okay.

29:57

MATT Let's go check to see if the dressing room hasn't been raised.

30:00

the DX. Okay, I take

30:02

them back to me at the moment. MATT

30:04

and BRIAN. Okay, so the lounge

30:07

is gorgeous. Definitely, you get the sense this

30:09

is a world renowned, and as many of you have heard of

30:11

it in some sense, it's a world renowned performance

30:13

venue. burlesque

30:16

and dance and performance

30:18

arts, even some

30:20

thought-villian sketch acts,

30:22

though generally not as welcome here in the

30:24

city of Louisville. Apparently

30:26

now magician. MATT

30:31

andOutmar MATT,

30:46

and they'rerestling in LA. TALIESIN,

30:49

and TALIESIN, and TALIESIN, and LA. MATT,

30:56

and the attack troupe, a few folks that wander through.

30:58

MATT, and give you a bit of a stink off, or

31:01

at least a sideways glance, as you're eventually led to the

31:03

back rooms where all the performers who live on site

31:06

here, they have a number of

31:08

their side chambers that lead to the back room

31:10

area, the behind stage region. You head

31:12

to Le Mans chamber door, if

31:14

you'd like to knock. Yeah,

31:17

it takes my acrylics and just

31:20

ROLL 90s LAUGHING MATT,

31:24

Y She

31:46

has just

31:48

natural beauty that exudes from

31:51

her wearing this heavy, comfortable-looking

31:53

robe that's wrapped

31:55

around her and has a crutch under one arm

31:58

and goes, Ay, dawg, it's so good to see you. I

32:00

wasn't sure when you were coming back. Oh,

32:02

my goodness, you're so much like you in such a

32:04

cypress store, right? Oh, it's definitely a store. You got

32:06

the store, right? What is that? I

32:09

don't know. One of my shoes just

32:12

broke during one of the rehearsals. So now I

32:14

twisted my ankle. The dog, to say, is not too

32:16

bad. But not to the point I'm pointing me

32:18

down for the week. That's why you

32:21

should always wear sensible shoes. Thank

32:23

you for the unrequested advice. I appreciate that.

32:26

These friends of yours? Yeah,

32:28

yeah. But they're kind of

32:30

normal to the same. It might be mine.

32:36

Call me surprised. We call ourselves

32:38

the menagerie. The menagerie. The menagerie.

32:41

Oh, but there's more than three of you. It's

32:45

not like that kind of a... Oh, why? Oh,

32:47

misunderstood. Sorry. Well,

32:51

welcome to my doorway, I suppose. Nice to meet

32:54

you all. You're friends of Bunny. That means that

32:56

you're friends of ours, I guess, technically, by the

32:58

way that we run this place. Pleased

33:01

to meet you. Do you remember a man named

33:03

Dyson? He was a

33:05

con man. Yeah, what

33:07

about him? Did he like

33:10

dark gooey stuff? I

33:13

guess he's wanted to spread his seep around. Oh, boy.

33:17

I hope we found that, because it's not

33:19

going to work. How

33:22

did that work? It's just

33:24

a work. Careful.

33:27

Canceling, carefully. No. Pull

33:30

the plug. He has

33:32

been inserted. Let's go in. Don't

33:36

work. Don't work that hard, everybody. Close

33:41

the vehicle. Close the vehicle.

33:53

Well, I haven't personally seen it, but if

33:55

you've seen that happen, go ahead and let me know at the front. We'll

33:57

make sure he never comes back. That's not

33:59

allowed. Lamon, we're just gonna wander

34:01

in because remember how he used to

34:03

be so weird and aloof and creepy?

34:05

Used to be. Yeah, but

34:07

has he been around because apparently he went

34:10

up and he cursed the hill in the

34:12

hill? How

34:15

do I explain this, you guys? What did we see?

34:17

The guy that we saw that was cut in half.

34:19

That wasn't him. Oh yeah. No,

34:22

that was the um... That was Colin. That was Colin.

34:24

Right. He was Colin. He was Colin. But

34:27

he was the guy, um, the

34:29

magical hill man. He made

34:31

a little aloozion. Well,

34:36

if you're looking for him, if he's not in the

34:38

audience tonight, he's probably blowing his cash down at the

34:41

casino or something. That's what a lot of the low

34:43

life is going to be in this space. I

34:46

mean, I've seen him recently. Oh really? How recently? Like

34:48

two days ago he came in here, was creeping around

34:50

the ladies for a bit like he does at a

34:53

distance. Not enough to be able to like report him,

34:55

but enough to make us feel a little uncomfortable. Oh,

34:58

he was here while we were fighting. It's

35:00

both irritating and convenient. Yeah. Yeah.

35:03

Yeah. Go

35:07

ahead. Were

35:12

they working? What

35:16

was that? Can I get that

35:18

again, Sarah? Break yourself? That's

35:22

embarrassing. I didn't mean to hide

35:24

to the microwave. I

35:29

mean, I always wondered if he was

35:31

a fisherman or something. He always wore this like, it's

35:35

like a heavy sort of fisherman's coat. Like

35:37

big, big cuffs on the arms, a bit

35:39

tattered at the bottom, collar kind of folded.

35:42

A bit, uh, I don't

35:44

know, a bit more feet in the looks at times. I don't know. Yeah.

35:47

Fisherman's coat. More feet in

35:49

the... Anything else you can tell us

35:51

about him? I mean, I guess he would be... Oh,

35:54

what's left of it? Oh, here we go.

35:56

Here we go. Like a little salt and pepper. I don't

35:58

know if he colors it. I'm gonna try to make

36:01

a presentation. Be perfectly honest, I kinda keep

36:03

a distance anyway. Yes, now. He's

36:07

a leer-er. He likes to stare.

36:09

It's a little unsettling, you know?

36:12

Very important. Yeah. Well,

36:16

hey, um, can I borrow

36:18

one of your costumes? I'm taking

36:20

your spot tonight. For real?

36:24

Well, at least I'm glad it's you and not anyone else. I know. Wouldn't

36:27

trust it, anyone else. I'd get to

36:29

fit with that bitch candy. Ah. But

36:32

candy, yeah. She's

36:34

a little misunderstood. She's young. She'll get there in

36:36

time. Candy's okay. She's

36:39

here. Do

36:41

you hear who's performing tonight, mainstay?

36:44

Yes. Oh

36:46

my goodness. Why, you don't look pleased.

36:49

Why would I be pleased? What's

36:52

wrong with LaFauna? Something's

36:54

wrong with her. She just kind of... ...overshadowed

36:56

the rest of us. You

36:59

know? She's been doing this for a while, and...

37:02

...a lot of other girls have come up and proven themselves, and

37:04

they all just... ...can't seem to get out from

37:06

under the space she occupies. Even when

37:08

she's gone for over a year, everyone keeps coming

37:10

and asking when she's coming back. Yeah, I know. Before

37:14

or after she came back. No,

37:16

it was just two nights ago. Do

37:18

you... She got into

37:21

here again? I was in the car.

37:24

Did you touch her again? A

37:26

crocket. Wow. I

37:30

don't particularly... You didn't

37:32

even inspire her, did you? Do you

37:34

have a shoe? I have

37:36

it, yeah. Can I get a look at it? Sure.

37:40

You're adorable, by the way. Thanks.

37:44

My blue cheeks just go pink. They

37:48

aren't at least saving her performance for the end

37:50

of the night. She has to go on after

37:53

her, I assume. Big fan, by the way, but yes. Sweet.

37:58

No, she'll be going on right around... So

38:00

there's a number of hours before she has to

38:02

take the stage. Performances don't begin for a few

38:04

more hours anyway, so you've got time to relax,

38:06

enjoy yourself some drinks. Except for you, you should

38:09

be sober on stage. Um... Oh,

38:11

you know, just a little something to loosen up the gears.

38:14

The fun? Yeah. And

38:16

be honest, she kind of showed up,

38:18

um... She's always been a bit snooty, but like...

38:22

Special kind of. I've seen the

38:24

world, and I'm better than you kind

38:26

of, and she returned with an

38:29

accent. I

38:31

hated when people didn't talk.

38:34

Um... Just the worst. Has

38:36

anyone called her or never? No! Has

38:39

everyone just pretended like it's always been there? She

38:41

shows up and she's like, hello everyone, I'm the

38:43

farmer, and I'm like, bitch,

38:45

I know, we've seen you before, be glad to learn.

38:48

She's a trash, she's like the rest of us. But

38:50

she doesn't speak normal, I used to. No!

38:54

Of course not! This

38:56

is Lovaal's natural accent.

39:00

I'm really confused. So

39:03

many different kinds. It's

39:05

nearly a cultural hub this side of Lox Bayard,

39:07

like folks from all over come over. Court Town.

39:10

Well, let me see your chin. Absolutely. She

39:13

takes off. Oh, the one that's infested. Yeah, yeah, yeah,

39:15

the one that's broken. She doesn't take that. Yeah, sure

39:18

enough, like, it is a tall heel, but it looks

39:20

snapped at the base where it is. Because

39:22

this is the one in question.

39:25

Wow. That's definitely been tampered with. It's

39:28

definitely, I was thinking the same thing. You think so?

39:30

What are you going to do with this shoe? Well,

39:33

I was going to get it prepared, maybe. Oh, you're going to

39:35

keep it. I

39:39

was just thinking, I

39:42

could add it to my staff

39:44

piece to make it a little

39:47

taller. Make

39:49

a presence roll for me. Oh, my God. Add

39:53

the broken shoe to your court or staff. Yes,

39:58

I don't know. What

40:00

am I wrong? What did you say? Present? Okay. Okay,

40:07

so that is 23

40:09

with seer. Okay.

40:17

She takes the shoe. I'm so sorry. That was wrong.

40:20

With hope. Oh, with hope? Yes. Okay.

40:23

She takes the shoe, looks it over. I'd

40:25

be perfectly honest. It's kind of run its course with

40:27

me. I'll just

40:29

go and ask one of our patrons to maybe get

40:32

me a new set. This is for you. Just

40:34

because you're cute. Thank you

40:36

so much. I'm

40:38

just going to wrap the ankle strap

40:41

around the bottom of the cigarillo. Some

40:46

real unique friends you make in these days, buddy. I

40:48

like it. Some real good people. Yeah, that's

40:50

really good. Is it what color is the

40:52

shoe? Is it like yellow? The

40:54

shoe is like a dark amber color

40:56

with black bottoms to it, and

40:59

it looks like this beautiful buckle with a pearl at the end.

41:02

What an

41:04

incredible thing.

41:06

Thank you so much. Can I take

41:08

a look at it a little closer and see if

41:11

it looks like it could have been tampered with?

41:13

It was a miniature. It was a miniature. I'll

41:15

keep it in the day. Yes,

41:17

you may. Make a knowledge roll for me, if you don't mind.

41:19

I'm going to need something later. Exactly.

41:24

It's a straight roll. Probably not.

41:26

Nine with hope. Nine with

41:28

hope? Well, you get a hope out of it. It

41:33

looks like it definitely snapped. It

41:36

looks like it broke. Looks

41:38

like it's probably why she hurt her ankle. It's

41:44

been a long day. We're

41:46

going to figure it out. Well, you

41:49

know, who's to say? Maybe she was jealous

41:51

of the up and calmer limited cello. It's

41:55

possible. Yeah. Well,

41:57

you know, I guess we'll just

41:59

have to see how you... one upper later

42:01

tonight. I mean I can

42:03

never follow in your footsteps. I'm just trying to

42:05

keep up. You could now but it'd

42:08

be at a weird pace. I'm

42:11

gonna make some tea and relax. It's a pleasure to

42:13

meet you all. Really nice meeting you. Good time. You

42:17

told me that already. I know. It's very sweet. Still true.

42:20

Thank you. I'll be

42:22

back in a bit to raid your wardrobe. Of course,

42:24

of course. Relax amongst yourselves. A few hours to go

42:26

before we get started. I'll be seeing the audience.

42:28

So, uh, bye. Don't you

42:30

still have a dressing room here? Well, yeah,

42:33

but I had packed so much stuff up when I was

42:36

hitting the rope. That's exciting.

42:38

It's good to know that Dyson's here. Yeah. We've

42:42

got a minute. Well, I don't know. I know you have

42:44

to get ready at some point, but if we have a

42:46

minute, there is a casino. I've never seen

42:48

that. Yeah. We can, we can

42:50

clap over. Do you know what time

42:52

your curtain call is? Well, she said

42:55

she was, Mofana's

42:57

at midnight, so I imagine I should, as long

42:59

as I'm back by 11. Okay. Have

43:02

I noticed any other fun girls in

43:04

the area, or do they seem? You haven't

43:09

seen any within this establishment. You've

43:11

seen a handful walking the streets

43:13

to some other places. They're present

43:15

in the city. In fact, like

43:18

the cultural melting pot of Lowell

43:20

Vale is extensive. There

43:22

are people from all

43:24

over, Lockspire here, including a number

43:27

of very unsavory looking types. But

43:30

yeah, it's a wider room. What time is

43:33

it? It's just post-sunsets. Maybe it's like, at

43:36

this time of year, like 7.30. So the show starts at 10-ish, so

43:39

you have a little bit of

43:41

time if you want. It's not exactly a hot trail being

43:44

it was two days ago, but we should check

43:46

out the casino and just see if we can get eyes

43:48

on a balding fisherman

43:51

coat wearing Dyson. What

43:54

if? All

43:56

right. I'm going to just

43:58

squawk down. on the ground. Wait,

44:01

maybe we should go outside for this. Oh,

44:03

that's very normal, yeah. Yeah, I'm gonna go outside. As

44:05

soon as we get outside, I'm gonna do it. Yeah? I'm

44:08

gonna find dirt. Yeah. Even better?

44:11

I'm gonna squat down, and

44:14

I'm gonna put my fingers down on the ground, and

44:16

I'm just gonna like hum. Hmm,

44:20

I'm looking for a creepy guy

44:24

with some pepper

44:26

balding head and a big coat

44:28

and he stares. And

44:30

I'm gonna, I'm

44:33

gonna do an instinct roll to try to speak

44:35

with any other fun girl in the area that

44:37

might have eyes on him. Is that true? Yeah.

44:41

Okay. Oh, that works. Yeah, that'll network.

44:43

So yeah, go ahead and make an instinct roll for me,

44:45

and I'll let you know what you can manage to do.

44:48

I'm a fun girl today. Just

44:50

down. Instinct. Instinct

44:54

instinct. That's a 13, 14, 15 with

44:59

hope. 15 with hope, so you take the hope on

45:01

that. As

45:04

you dig your fingers into the

45:06

surrounding dirt, and you

45:08

extend your consciousness amongst the microscopic

45:11

weave of plant and fungal

45:13

matter that permeates the

45:17

earth covered shelves of this

45:19

rocky, broken gorge, you

45:21

feel yourself rapidly spreading out, and you tickle

45:24

the feet of various other fungal that are

45:26

amongst other business, but even a quick passing

45:28

through in this imaginary space, none of them

45:31

seem to have eyes on where you are. You

45:35

know what, I'm going to go ahead and make a roll here. Natural

45:38

20, okay. So

45:41

yeah, you find

45:43

one fungal that is working, it

45:46

seems like they're working security for a location

45:48

here. You all of a sudden come into their

45:50

consciousness briefly, moment like a ghosted visual perspective of

45:52

the surrounding, and you can see there's a card

45:54

table to the right, and as

45:57

they glance around, acknowledging where you are,

45:59

share. this image in your mind

46:01

into theirs, they give a glance over and

46:04

point in one direction. You see the

46:06

faint back, mostly balding head of a

46:09

man in a strange-looking heavy

46:11

coat with a ruffled collar on top

46:13

that looks loosely like what was described.

46:15

LAURA and MATT, LAURA, and MATT,

46:18

and MATT, and LAURA, and MATT, and MATT, and

46:20

MATT, and MATT, and MATT, there is a bouncer at a

46:22

card table. Anytime. MATT,

46:25

and MATT, and MATT, and MATT, oh! TALIESIN and MATT, as long to

46:27

sac. LAURA and MATT, MATT, and MATT, and LAURA, as long to sac.

46:29

LAURA and MATT, as long to sac. LAURA, and MATT, as

46:31

long as we're back here by 11. MATT, as long as we're back here by 11. LAURA,

46:33

as long as we're back here by 11. LAURA, as long as we're back here by 11.

46:36

LAURA, as long as we're back here by 11. LAURA, as long

46:38

as we're back here by 11. MATT, as long as we're back

46:40

here by 11. LAURA, as long as we're back here by 11.

46:42

Welcome to Fjord, you win. MATT,

46:44

as long as we're back here by 11. All right. Is the casino

46:46

far from where the lilylarket lounge is? Oh, it's

46:48

going to be like a six to seven-minute

46:51

walk. Like a brick

46:53

walk. Or the little, call it

46:55

the lilyl. The lilyl. The

46:57

lilyl for the lilylarket lounge? That's not a

46:59

joke. The lilyl. The

47:02

lilyl. The lilyl. The

47:04

lilyl. The

47:06

lilyl. The lilyl.

47:08

All right. Following

47:11

your guidance and heading

47:14

through the boisterous

47:16

nightlife of the center of L'olevale,

47:20

passing by other mid-street jugglers

47:22

and performers, you make

47:25

eye contact with some of the other fungal that

47:27

you had brushed by as they go. One

47:31

of them reaches over and grabs some rotting

47:33

plant on a window sill and crushes it

47:35

and absorbs it. Whoa,

47:38

whoa. That's a power push.

47:42

Never brought eye contact. That

47:46

is continuous. You think it

47:48

has eyes. But

47:51

you lead them a little ways down the main central

47:53

street and then off to the right, not

47:55

too far from the bank of

47:57

Borneo, which you pass by this large, kind

47:59

of, stone column

48:02

structure that has in the front the Bank of

48:05

Borneo. You can see there are folks mingling

48:08

on the outside as well as the entryway, individuals

48:10

coming in and coming out, and you get the

48:12

sense for a town that probably has a lot

48:14

of really expensive entertainment, and

48:16

apparently a casino where there is the

48:18

gambling. The bank probably does pretty well

48:20

here. Across from the

48:24

Bank of Borneo, you can see

48:26

this roaring structure.

48:28

It's this wide arena. It is circular

48:31

in shape, but

48:34

it is built almost like walls with a roof on

48:36

top that is open, other than

48:38

a cloth dome set across

48:41

it that flows through the air itself. As

48:44

the wind progresses through, you can see parts

48:46

of the

48:48

material flap and

48:51

flag the air. From underneath it, it lights them, so

48:53

it looks almost like a golden

48:56

sea that is slowly flowing with the wind. LAURA

48:58

and MARY KIMBERLYE They could paint fish on it

49:00

and it would look like an ocean.

49:02

As we walk into

49:06

the streets, I'm catching flies. MATT and

49:09

MARY KIMBERLYE There are many. Most of

49:11

them are mosquitoes, but if you get

49:13

four of them, it's like one fly.

49:18

This, indeed, you can see the large

49:20

sign up front, the Bax and Bones

49:23

Casino. It

49:25

has this very kind of... The

49:30

letters are painted in gold against black, so they're very

49:32

bold, but the font that it's

49:34

put in is very stark and intense. Like,

49:36

you're here! While it has

49:38

this beautiful outer

49:42

aspect of it, once you step in

49:44

the door, it is business. There's noise,

49:46

there's music, there are performers on separate

49:48

stages that mingle in the middle into

49:51

some weird jazz-like mixture. There are a

49:53

number of card tables, dice tables. It

49:55

is a bustling space. You

49:57

also see there are suited figures.

50:00

wearing what you

50:02

recognize to the fungal that you had contacted

50:04

in this space, some sort of a guardian

50:07

suit for those that keep

50:09

eyes across the interior. There's

50:11

a lot of them. There are,

50:13

even at the first glance around, you

50:16

see ten individuals of different, various ancestries

50:18

that are walking around, arms crossed, keeping

50:20

the peace and holding an

50:22

ominous presence amongst the rest of the revelry.

50:27

Do we have some time?

50:29

We've got the h-baby. What games

50:31

are there to play? MATT,

50:34

offscreen, and offscreen, have you described to

50:36

me, if you can, the

50:38

extensive experience that you believe Zarlow

50:40

has had with gambling? Oh, I've

50:42

had none, but I've heard about it. I'm

50:45

here to lose money, so I

50:47

don't understand cards, that's too much, but I do

50:49

like dice a lot, so I'm going to gravitate

50:52

towards any table that has dice on it and

50:54

just try to fake that I know what

50:56

I'm doing and see how fast I can lose my

50:59

money. Beautiful. As you come to

51:01

the first table you see with the dice, there's

51:03

four figures there. There's an older-looking,

51:07

an elderly ribbit

51:11

that is hunched over the edge,

51:13

the retroverse skin's graying a bit

51:15

with a big thick spaticles who

51:18

currently has a big old mitt filled with dice

51:20

and looks over. Hi there,

51:23

sweet one! Are you coming to join

51:25

us at the table? Greetings, fellow gamblers.

51:27

It is the night for the GX.

51:30

I sit down on my monkey ass. You

51:32

sit down. The GX.

51:36

Oh, gee. You plop down and the

51:39

other figures at the table all look at

51:41

each other and smile and turn back to you. Of

51:44

course, please, happy to have someone who's

51:46

themed experience at the table. She

51:50

throws her lot of dice. You see six

51:52

dice scatter across the table. Everyone looks in

51:54

to the count. She goes, no,

51:57

that was quite bad at you, theme. She shuffles some of

51:59

her coins away. interest the folks take from the pot. It

52:03

is interesting, everyone was playing for fun. It

52:05

isn't like it's high stakes, necessarily, but they're

52:08

definitely going to test you. Go ahead and

52:10

roll six d6s for me, if you don't mind.

52:12

LIAM And Hearn's Back, oh yeah,

52:14

he's got a phrasedspirator, sorry, too much context going on. I

52:24

pulled out the second dog, and I picked, all

52:26

right, I have some gold. Hold on to them

52:28

for me, will

52:33

you, darling? Okay. So I put half a handful of

52:35

gold. MATT

52:37

and TALIESIN half a handful, yeah.

52:39

MATT and TALIESIN Do I

52:41

need dice, right? TALIESIN and MATT and TALIESIN 66.

52:43

I'll take those, because I'm ready. Four

52:46

right there. MATT

52:48

and TALIESIN and MATT and TALIESIN

53:11

Triple twos. All right, so you add those

53:13

twos together. That's six. TALIESIN That's six. Now

53:15

go ahead and roll those three dice once

53:17

more. MATT and TALIESIN Let's go! MATT

53:22

and TALIESIN That brings it to 12. Go ahead

53:24

and roll those two threes again. TALIESIN Well, I

53:26

have to get doubles again? MATT

53:28

and TALIESIN That's fucking impossible! TALIESIN It's

53:31

five and four. MATT and TALIESIN Okay, so 12 is your

53:33

number. The

53:36

elder rabbit from the table rolls.

53:38

That is one, two, three,

53:41

and three and three. That's

53:44

going to be nine. That's going to be

53:46

five again. LAURA and TALIESIN You're going to

53:48

lose your handful! MATT and TALIESIN It's just

53:50

half a handful. MATT and TALIESIN

53:52

That is nine plus eight. That

53:55

is going to be 17. Roll

53:57

these two again. MATT

54:00

and SAM. You

54:04

lose your half of your hand, Paul. LIAM and TALIESIN

54:06

and MATT and LAURA. TALIESIN and MATT

54:08

and MATT and TALIESIN and TALIESIN and MARISHA.

55:10

MATT and TALIESIN and MATT

55:13

plus TALIESIN and SAM. MARISHA and TALIESIN and

55:15

SAM. MATT and SAM.

55:21

TALIESIN and TALIESIN and LAURA. MARISHA and TALIESIN. TALIESIN

55:24

and TALIESIN. LAURA,

55:34

and TALIESIN, and TALIESIN and LAURA.

55:37

TRAVIS and TALIESIN and MATT and

55:39

LAURA. MATT and LAURA. TALIESIN

55:45

and TALIESIN and TRAVIS, and TALIESIN and MARISHA. MATT

55:48

and LAURA. TALIESIN and TALIESIN

55:50

follow along TALIESIN on all parts.

55:53

MATT and LAURA. TALIESIN and LIAMFIRE

55:55

follow along TALIESIN. MATT and TRAVIS.

55:58

Taliesin and TALIESIN and TRAVIS. That.

56:00

Is minutes of the cigarette on the table.

56:03

He. Okay,

56:06

so. Nine against

56:08

only reason And are you know

56:10

what you mean as far as

56:12

really keen? New

56:15

for. Hims was

56:17

a new things I have a

56:19

force for. He would nine nine

56:21

flyers for plus twelve to Twenty

56:23

Nine Ninety Five Six So far

56:26

far away. Murder double distance. Let's

56:28

go beta. be an awful. Awful.

56:30

Both thousand eight. Or

56:35

twenty fi sleeve. I was. A new

56:37

was a throws you understand. Three,

56:41

three handful of. For

56:44

hims wasn't old nut woman and the rest of us him

56:46

go. Gonna

56:48

get it for three to mock. Well

56:51

as long as I had spent a

56:53

fine time paying you stranger some see

56:55

around, sniff, same, bring some be funny

56:57

or up and see get seven wonders.on

56:59

a half. My

57:02

son is go on and on the

57:04

since its. Downsides

57:08

on. Gambling.

57:13

Off com disable. Just started looking

57:16

around the casino find me. A

57:18

fisherman code or of time and temperature? Well,

57:20

I'm I'm trying to cover a playground for

57:23

where your back is on Sunday. so you're

57:25

making an instinct role. and are you do.

57:27

You're trying to help. I'm I'm trying to

57:29

help years ago, hadn't or spend a hope

57:31

and you can roadie six to add to

57:33

his phone lines. Are

57:40

some nine, ten, eleven, twelve,

57:42

or thirteen with. Fear

57:44

for team with their twinkie More team with

57:46

fear I will my gym move on with

57:48

it is here. Are

57:51

some glancing around is it takes him

57:54

and your searing your friends. Last.

57:56

and cheer and can make a scene

57:58

their first few into this casino.

58:01

Aside from setting up your nerves a little

58:03

bit, it takes

58:05

a moment for you to find your concentration. The two of

58:07

you put your heads together and glance around the table. You

58:09

can see there is one card game on the

58:12

far-off end of the space where

58:14

it looks like there are five

58:16

figures in tense gambling,

58:18

speechless card checking and putting

58:21

money across the table. One

58:23

of them you see is

58:25

this small, deflated-looking

58:27

man in his late

58:30

50s, maybe? It's hard to

58:32

tell his age. Thinning hair,

58:35

sunken jowls, and he has this big navy

58:37

coat that looks a bit tattered at the edges.

58:39

You see him holding his cards in his hand,

58:41

his eyes peeking off the other ones. He's trying to put

58:44

on a poker face, but he's awful at it. Fold. LIAM.

58:53

I think we found our rotten fish. MATT.

58:56

Does it look like him? MATT.

58:58

It looks pretty close to, indeed,

59:01

you do recognize this as

59:03

Dyson Villain. MATT and LAURA. MATT.

59:08

The Louisville Dyson. MATT.

59:11

What do we do? What do we do? What do you

59:13

do in this situation? Do we go

59:15

all over there? Do we arrest him? Do

59:18

you know him? MATT. You know him? MATT. You're not entirely

59:20

sure. MATT. In the name of the Grim Wardens, does he

59:22

know you? MATT. Yeah, he would

59:24

know me. You know, maybe I

59:27

could get his attention, make him think I'm flirting with

59:29

him a little bit, and then we could hit him

59:31

with the hard truth. MATT. Do we want to get him off on his

59:33

horse? MATT. Maybe we have to

59:35

take a pee break? So it's the bar?

59:38

LAURA. Is there a hallway or something that I can slink behind?

59:43

MATT. From where he's sitting, no,

59:45

his back's to the wall. He seems to be

59:47

the kind of person that would gamble with this

59:49

back to the wall. Sorry, Laura. You do see

59:51

there are a few alcoves off to the

59:57

side. There are a couple of water

59:59

closets. set to each end of the room,

1:00:02

as well as some elements

1:00:04

of the outer walls that have alcoves with

1:00:09

benches to sit in, and you can see people

1:00:11

having some drinks and folks are having conversations, and

1:00:13

folks like they're deep in business conversation in the

1:00:15

shadows off to the side. There is

1:00:17

a lot of color and

1:00:19

joviality to the space here, but there's also just

1:00:21

into the bit of the shadows that sense of

1:00:23

a lot of seedy business

1:00:26

being conducted on the outskirts.

1:00:28

So there are places to

1:00:30

dip off to if you wanted. Why don't you

1:00:33

all sink over there in front of the loo and I'll bring them

1:00:35

over. But

1:00:37

we'll sprint out. All right. Though

1:00:39

we all look like such a concentrated group. Yes,

1:00:41

sure. You look them people in the store, this

1:00:43

is WC. Winston Churchill?

1:00:46

I was stationed at the dice table.

1:00:52

Just hang out

1:00:54

over there. Is

1:00:57

there an area that I could hide in? No, just

1:01:00

a corner behind a pillar

1:01:04

or something. There

1:01:07

are some central pillars. The

1:01:09

place is well lit, especially in the places of

1:01:11

gambling out in the open. So most of

1:01:14

the spaces that are shaded would be more on the outer

1:01:16

edges of this main casino, unless you're looking for

1:01:19

a larger figure to duck behind, or

1:01:21

under a table if you want to somehow try for that. What

1:01:25

about in the areas that Bunny

1:01:27

would be bringing him? Okay.

1:01:30

You can see there are four main

1:01:32

alcoves that have the bench seats and

1:01:35

some small side tables. People have cocktails

1:01:37

off to the side. They are all

1:01:39

currently occupied. You can see at the

1:01:41

edges of each one, there are two stationed similar

1:01:44

suited bouncers, essentially, that

1:01:46

could keep an eye not too far off,

1:01:48

looking for any sort of dangerous

1:01:52

activity, any sort of violence, or any sort

1:01:54

of cheating in this area of the casino.

1:01:56

So they're all fairly busy at

1:01:58

the moment. security. Big lasses

1:02:01

and fellas or? MATT,

1:02:03

you see one squat-looking fungal who, as

1:02:05

they sit there, they don't look particularly

1:02:09

dangerous at first glance. They're thick, barrel-like with

1:02:11

a cap that comes at an angle. What you

1:02:13

do notice is there are multiple eyes all

1:02:15

across the cap, and you see them twitching and

1:02:17

moving around and looking in the vicinity. They

1:02:21

have their specialty. You do

1:02:23

see, whereas the

1:02:25

earlier there was a

1:02:28

chimpanzee-coated sim in, you can see

1:02:30

there's one massive, gorilla-looking figure.

1:02:32

Silver back with this massive long

1:02:34

hair that puffs out the collar, jackets are a

1:02:36

little bit too tight. They're

1:02:38

like the bouncer of Roger

1:02:40

Abbott. They're sitting there in

1:02:42

the corner, just like, oh,

1:02:44

that tech lump is yoked.

1:02:47

There is a spectrum of

1:02:49

power figures around here. There are 30 or more

1:02:55

of these bouncers scattered throughout this area,

1:02:57

some wandering on the outskirts, outside of

1:02:59

the building and back in. This is

1:03:01

a very well-protected space. LIAM, that's huge.

1:03:03

There's 30 bouncers moving. MATT, oh

1:03:05

yeah. There's probably close to 140 people in

1:03:08

here. There are upper, higher areas, balconies

1:03:13

where people are currently eating or dining or conversing

1:03:15

with these as well. You can climb a ladder

1:03:17

if you want to and try and get to

1:03:19

those, but those also look very busy as well.

1:03:22

Do we want to try and get him outside,

1:03:24

perhaps? Yeah,

1:03:26

you know, if anything goes wrong, there's a

1:03:28

fight inside, then all those bouncers are going

1:03:30

to come piling on top

1:03:32

of us. I wonder if we could

1:03:34

lower him outside somehow to get away from the action here.

1:03:37

Oh, I can lure him outside,

1:03:39

no problem. But if

1:03:41

you guys want to wait outside, wherever we want to wait.

1:03:45

Makes sense to me. If

1:03:47

you wanted a private conversation, if he doesn't

1:03:49

want to head all the way outside, you

1:03:51

could just get him alone in the water

1:03:53

closet. I could make sure that

1:03:55

no one bothers you. watching

1:04:00

everything that goes down here, and I think you

1:04:03

bringing such a clearly despicable

1:04:08

person into a water closet is for some

1:04:10

the fairest person, but this one way or

1:04:12

another, be it violence or

1:04:14

otherwise. I mean, look at

1:04:16

him. I want to rob him right now. He's just

1:04:18

awful. Take out the

1:04:21

damn employee. By

1:04:24

the way, are you recognizant here? Because your

1:04:26

face is at the other place. So people

1:04:28

in town know you, right? Are people clocking

1:04:30

bunny in the... Is that a

1:04:32

lot of battery? Glancing around, most folks

1:04:34

are very focused in either the tables

1:04:36

that they're currently running or

1:04:38

they're focused on conversation. If you take them in to look, every now and

1:04:40

then you do see a face go like... There's

1:04:44

a recognition, but they can't quite place it. Nobody is

1:04:47

quite clocked or is that coming up with fan energy

1:04:49

yet? The ones out a little bit of money enjoying

1:04:51

their bottomless well drinks. I've

1:04:54

got to remember, you know, I've been on the road

1:04:56

for some time too. It's been a while. People don't

1:04:58

remember my beautiful face. We'll

1:05:01

make a move. We'll cover you. All

1:05:04

right. Water closet? Yeah. All

1:05:06

right. Give it a room. Okay.

1:05:11

I'm going to... ...fashay

1:05:16

over to him. And

1:05:19

I'm going to kind of just like... Is

1:05:22

he focused? I'm just going to do a little like... Oh,

1:05:29

hi there. I just didn't see... Is

1:05:31

that Miss Bunny? Oh, hello, big C.

1:05:33

It's been so long. Miss

1:05:36

Bunny? How are you doing,

1:05:38

Miss Bunny? I'll bring you back to Lothair. Well,

1:05:42

I... I... I... I... I... I... I... I... wait

1:05:44

a minute. You know, I've

1:05:46

been thinking about you so much. There's

1:05:49

people on the table that have... in the process of finishing their

1:05:51

hand of cards... ...all kind of like... They're

1:05:53

going to laugh a little bit. Well,

1:05:57

maybe. Yeah, of course.

1:06:00

Why? Here, what have I

1:06:02

done? You know,

1:06:05

it's a road to keep a lady waiting. Why

1:06:07

didn't you meet me in the water closet? And

1:06:09

I'm going to cast enrapture on him. Okay.

1:06:12

Go ahead and make a spellcast roll. That

1:06:15

was good. Pull

1:06:18

any tunes. Can

1:06:22

I spend a hope to

1:06:25

use an experience? Yeah. Which

1:06:28

is weaponizing the male gaze. I

1:06:30

mean, that is specifically this

1:06:32

type of circumstance. This is the moment. I

1:06:36

don't really have a surprise. G'day.

1:06:43

Okay, I'm glad I used that lemon,

1:06:45

12, 13, 18 with hope. 18

1:06:51

with hope? Okay. You take a hope. And

1:06:54

he... So you walk over towards the water

1:06:56

closet. And it's just

1:06:58

like my magic. Remember

1:07:01

Oma Thurman is Poison Ivy and

1:07:03

Batman and Robin, and she had

1:07:05

that compact? Yeah, and she was

1:07:07

like, it's like that.

1:07:10

You see a little pink dust

1:07:12

trail behind me. He's like, half-hauled.

1:07:16

He puts the cards down, skips

1:07:18

up and full-on, like, Pepe Luv

1:07:21

you. This is being dragged

1:07:23

across. Are the

1:07:25

Bouncers seeing any of this? I

1:07:28

mean, this isn't... Rare,

1:07:30

this isn't bad. It also

1:07:32

isn't covert. You

1:07:34

know, there's like a bouncer nearby, kind of watch as they go by.

1:07:37

You head over to the water closet. Yeah,

1:07:40

I'm just like, I'm a few steps ahead of him.

1:07:42

You know, just kind of like keep peering over

1:07:44

my shoulders. It's like, you

1:07:46

know, it's a little game of cat and mouse. You're

1:07:50

going to follow along. Are

1:07:53

his feet like two inches on the ground? Pretty

1:07:56

much. He goes, he's

1:07:58

like kind of trying to... He

1:08:00

looks confused and enraptured and is

1:08:04

just... Right

1:08:06

now he's overtaken with the magic that you've wrestled

1:08:10

into his mind and his attentiveness. What are

1:08:12

you doing? Slip into the water closet. Okay,

1:08:14

you open the door. They're jogging back! She's,

1:08:17

you open the door. Wait, what? Ah!

1:08:20

You see this, you see this, that's

1:08:23

right, this grunty looking panther-like

1:08:26

katari who's in there, like,

1:08:28

covers his lab, and he's like, ah, chocolate

1:08:30

pie! Oh! He slammed the door

1:08:32

and turned around, and he's right there in front of you.

1:08:35

What do you mean? It was too open. What

1:08:38

are you doing? Sorry, I missed over here,

1:08:40

and I'm gonna go to the other one. Okay,

1:08:43

open up. Ah, the chocolate pie! Ah!

1:08:48

She was over there! You

1:08:50

checked. Yeah. I'm sorry. Uh,

1:08:53

um, maybe you can just wait. Yeah,

1:08:56

um. Okay, what? Uh,

1:08:59

guess I'm just gonna have to be patient. I

1:09:02

know about patience. What,

1:09:04

what, what? Hi.

1:09:08

Hi, I'm just... How'd you been

1:09:10

just a second? Come on! Ah,

1:09:13

you know, as you said, I've been

1:09:15

a little curious, you know, I've

1:09:17

been on that a long time. I'm not a

1:09:20

little curious. I'm not a little curious. I'm

1:09:22

not a little curious. As you said, I've been

1:09:24

a little curious, you know, I've

1:09:26

been on the road here lately, and I hear

1:09:28

you may have been on the road too. I want to hear

1:09:30

all about your adventure. What does

1:09:32

a rapture do specifically for Halloween? It keeps his

1:09:35

focus, his attention on me, narrowing

1:09:37

his field of view. You got it.

1:09:39

Yeah. Hey, I

1:09:42

don't know what you're talking about. I've been here the whole

1:09:44

time. Oh, that

1:09:46

can't be true. I'm sorry

1:09:48

to say. You know, you

1:09:50

just look like such a traveled, worldly

1:09:53

gentleman. I've

1:09:57

been here the whole time. I haven't been anywhere. You see, like,

1:09:59

kind of his... getting a little nervous. He's still

1:10:01

focused on you, but he's... Mm?

1:10:04

Oh, you're so silly. He's

1:10:07

so... I'm so chin-scrittled.

1:10:12

We're out of paper! Can you give me some

1:10:14

pay? Open the door. Make

1:10:22

a presence roll for me. I'm going to

1:10:24

go do some napkins. Yeah, thank you. I'm

1:10:27

still going to be off to go in there right

1:10:29

after one. Yeah. Oh,

1:10:32

man. A

1:10:35

presence roll? Okay,

1:10:37

plus three. Okay,

1:10:39

so 14 with fear. 14

1:10:43

with fear. Okay. I

1:10:46

am...get down! And the door opens up, and

1:10:49

you see this male

1:10:51

goblin comes up pulling his pants up, and he looks over,

1:10:53

he goes like... Here you go.

1:10:55

Sorry! Stuffs

1:10:58

it in the back, and then... Chamber.

1:11:02

They're cloth napkins. I just take my

1:11:04

hoof and I kick the door open and grab him

1:11:06

and yank him into the bathroom. Okay.

1:11:09

Pulled in the door closes. I look over at

1:11:11

Kexen to see, make sure he's...sorry, got my back.

1:11:13

I do a very sly walk over once the

1:11:16

door's closed, and I'll cast a runic lock on

1:11:18

the door. Fuck yeah. Okay.

1:11:22

Do you have to make a spell count scroll for that? I don't. Anybody

1:11:24

that I want can open the door, anyone that

1:11:26

I don't has to... I'll

1:11:29

be broken with magic if they spend an hour of time to

1:11:31

study. Got it. Want to go in there

1:11:33

a little bit? Yeah, we

1:11:35

should go in there. We should go in

1:11:37

there, we should go in there, we should play some more dice.

1:11:40

Which one? Oh, we should play some

1:11:42

more dice. Should we gamble? It

1:11:45

looked like she had a well in hand. I say we go back and

1:11:47

tell you the thing. You can all go in, but... Make

1:11:49

your choices. Okay, I have

1:11:51

a question. Yes. Are

1:11:54

they perfectly sealed, or is there a little crack on

1:11:56

the door? You said

1:11:58

you closed it behind and you locked it magically. I say

1:12:00

the door itself is closed pretty solid. There

1:12:03

is a small gap in the door. Can

1:12:05

we get down on the ground and look

1:12:07

underneath? You can? You can go in. Oh,

1:12:12

that's true. Anyone I choose can go in. Oh,

1:12:15

okay. It's a lock spot. I'm

1:12:17

gonna just stand by the door, put

1:12:20

an ear to it, not that I have an ear,

1:12:22

but I can hear. But I'm going

1:12:25

to hear if there's trouble. Try and take

1:12:28

it in. Do you want any

1:12:30

company? I imagine all

1:12:33

that Sweet Pea hears on the other side is

1:12:36

me taking Dyson, slamming

1:12:38

him up against the door. I'm

1:12:40

gonna take out my whip and wrap it

1:12:42

around him so that he's pinned. Okay. Okay.

1:12:46

More, more, more. Going

1:12:49

well for him. Oh, what's the

1:12:51

matter? I thought you were into that Kiki shit. Yeah,

1:12:54

he did. Kiki. Kiki.

1:12:57

Kiki. How

1:12:59

do you know he's in the room? He was gonna

1:13:01

do it. Now,

1:13:05

I think we should play a little game of Truth or

1:13:08

Dare. Okay. Were

1:13:11

you up in the Emerald Sky? His

1:13:19

expression drops immediately. I

1:13:21

have to go. No, you don't. I have

1:13:23

to go. He says, I'm sorry. I like your back.

1:13:25

I'm not letting go of him. Hypnotic

1:13:27

shimmer. Hypnotic shimmer.

1:13:29

Yeah. Okay. Is

1:13:31

that a spell cast roll for you? Yes, it is. All righty.

1:13:36

Let's go. Okay,

1:13:40

okay, okay, okay, okay. 15

1:13:45

with hope. 15 with hope, all right. So you go ahead

1:13:47

and take a hope. His

1:13:50

eyes glaze over and he just go, why? And

1:13:52

he's stunned, so he can't move. Indeed. Any sort

1:13:54

of resistance has fallen. Right, correct. And he's kind

1:13:56

of like just

1:13:59

staring at you. now open mine. True.

1:14:04

Poor dare. You're

1:14:07

not gonna like the dare, so you might as well tell

1:14:09

me the truth. Are

1:14:13

you trying to intimidate him then? Probably.

1:14:19

Go ahead and make a presence roll for me, please. You

1:14:21

can do it. Come on, come on,

1:14:24

come on, come on. Okay. Okay.

1:14:28

Ooh, dash. Okay. 19,

1:14:31

22 with fear, but barely. Gotcha.

1:14:38

Okay, cool. Sorry. This

1:14:42

shimmer begins to wear off a little bit as you get in the space

1:14:44

about it. The stun fades, but

1:14:46

he's not fighting your grasp

1:14:49

now that you've pushed your presence upon him. Just

1:14:52

tell me what you were doing

1:14:55

in Emerald Sky. It's not that hard. I was

1:14:57

hired to the positive package. That's all it was. Hired to the positive

1:14:59

package. I got a lot of dead, and I got a lot of dead. I

1:15:03

had both of them all the time, and I just had

1:15:05

to pay off. I was just paid to

1:15:07

carry the sexual and bury it in the Emerald Sky. There's

1:15:11

enough money to clear the dead and then

1:15:13

some. I don't even know what it was.

1:15:18

I don't even know what it was. The

1:15:22

rest of you noticed that two of

1:15:24

the bouncers are looking towards the

1:15:26

door in the direction of where you're holding it, and

1:15:29

the two of them are like... Which bouncers? One

1:15:31

of them is the large gorilla-looking figure. You

1:15:34

can see them glancing off and making

1:15:36

eyes over to one of the ones

1:15:39

across the way who makes eyes. You

1:15:41

can see they glance over to this

1:15:43

really well-dressed, even partially armored-looking muscular ribbit

1:15:46

that looks

1:15:48

over, gives a hand sign. I'm

1:15:53

going to knock on the door. Bunny!

1:15:57

I'm working here. People

1:16:00

are coming over here to distract them. Who,

1:16:03

uh, who hired you? Yeah.

1:16:08

Don't kill me, Fauz. No,

1:16:10

sweetie. I promise if

1:16:12

you behave, you won't even remember this. You'll

1:16:15

have plausible deniabilities. Who

1:16:20

won? It

1:16:23

was...it was Croatona. Croatona,

1:16:26

they didn't make so much money over time. I didn't

1:16:28

know how to get out of it. Wait,

1:16:31

the Mafia family? Yeah.

1:16:33

Oh, my goodness. They said I'd do this. They wiped the

1:16:35

debt clean and paid me a little more on top of

1:16:37

that. I don't know. I was just trying to

1:16:39

get by. Please don't tell anyone

1:16:42

that. What's specifically from the Croatona family? Come

1:16:47

on. I'll give you a little kiss

1:16:49

if you're a good boy. I'm

1:16:51

so conflicted. Come

1:16:55

on. You would never lie to a

1:16:57

lady. Do you give him a little kiss? Yeah. On

1:17:01

like the nose or... Yeah, that's cute.

1:17:03

That's just demeaning enough. Just a

1:17:05

little... He was like, Mortimer.

1:17:09

What? What? Mortimer. Mortimer?

1:17:12

Mortimer. Mortimer. Mortimer.

1:17:14

Honey, it's time to let the fisherman

1:17:16

off the hook. Mortimer,

1:17:19

homo. Did he

1:17:21

tell you anything else? I saw

1:17:23

him, you know. I saw him,

1:17:26

he saw him, why didn't he say, plausible

1:17:28

reliability? He

1:17:30

said, oh, posity. I

1:17:33

knew him in the trunk. Ah! And

1:17:37

this is for all the other ladies at the lily lock. Maybe

1:17:39

don't hang around, you make them nervous. Understood.

1:17:46

All right. I'm

1:17:48

going to cast Recant on him.

1:17:52

This has been a hope. You're unloading on

1:17:54

it. I am. The

1:17:58

target. Okay, make

1:18:00

okay. We can't use an action

1:18:03

to spin hope and make a target roll and

1:18:06

Make a target roll a reaction roll

1:18:08

of 15. You got it. Okay, so

1:18:10

what is I will remove? Okay, Oh

1:18:13

make a target roll a reaction. Correct. No fail

1:18:15

alone and attend. Okay He

1:18:19

forgets the last minute of this conversation

1:18:21

Oh Oh

1:18:29

Damn week to find out again. Oh You've

1:18:32

been just down in your drink. You

1:18:34

shouldn't you shouldn't drink so much Do

1:18:38

you even remember our lovely time

1:18:40

together? What? Yeah,

1:18:42

they shove them out of the bathroom and

1:18:45

I come out I kind of like mess up my hair

1:18:47

a little bit At this point

1:18:49

you can see like three of the bouncers have been approaching the

1:18:52

rest of you along with

1:18:54

the massive gorilla Taking

1:19:07

a poop that one

1:19:10

that one So

1:19:18

much You

1:19:22

push past and he looks by the door

1:19:24

flies open and you

1:19:26

watch as Dyson is shoved out At

1:19:30

which point the gorilla kind of claps his shoulder and

1:19:32

kind of pulls him in Looks

1:19:35

at you. Oh my you were

1:19:37

supposed to catch me in this moment of

1:19:39

shame Excuse

1:19:49

me this restroom is out

1:19:51

of cloth Firing

1:19:56

the number. Well,

1:19:58

no, you should really have your establishment

1:20:01

stocked up. I think

1:20:03

that's why it's taking everybody so long. MATT,

1:20:06

at which point you

1:20:08

see this small, fairy

1:20:11

woman, so that her up with

1:20:13

a handful of cloths and wrapped

1:20:15

papers. She

1:20:19

says something inside and close to the door behind you can

1:20:21

hear stalking up the interior. I

1:20:24

don't know where I'm going to necessarily jump. BRIAN and MATT, LAURA, and

1:20:26

MARISHA, and MATT, and MARISHA, and LAURA, and LAURA, and MARISHA, and MARISHA,

1:20:28

and LAURA, and MARISHA, and MARISHA, and MARISHA, and LAURA,

1:20:30

and MARISHA, and LAURA, and MATT, all of them coming

1:20:32

from the Inner Anyway.

1:20:49

LAURA, MATT, and MARISHA, MATT, and MARISHA,

1:20:51

and LAURA, and MATT, and MARISHA, and TRAVIS, andutering,

1:20:53

and LAURA, and Da produced a

1:20:55

full series of characters that the

1:20:57

audience can play with

1:21:08

and planned their MY tray of guns

1:21:10

on the tile. MATT,

1:21:13

say- TALIESIN and MATT,

1:21:15

and MATT, and MATT, who are given someone to give him

1:21:17

some silence to say! MATT,

1:21:22

and TALIESIN,reasonally forehead and laid back out.

1:21:24

All right, once we get out of

1:21:26

earshot, I pull

1:21:29

everybody aside. Oh my goodness,

1:21:31

you guys, this is so exhilarating! All

1:21:35

right, so yeah, I think I got

1:21:37

all the information I put out of

1:21:39

him. Apparently, he's working for the Croatones.

1:21:43

MATT, as TALIESIN, and MATT, and

1:21:45

TALIESIN, and MATT, who are the

1:21:47

Croatones? So

1:21:53

the Croatones? They're like

1:21:55

this mafia family here in Louisville.

1:21:57

They actually run the casino. What?

1:22:00

They run with me on the casino.

1:22:03

Oh, so they know that's why they were so

1:22:05

interested in him. I think so. They know

1:22:07

that he gave the secrets away. Yeah, but

1:22:09

it's okay. I wiped his memory. So even

1:22:11

if the antifurcates him, he's not gonna know.

1:22:14

He's not gonna say shit. Being a

1:22:16

lore-born, I have advantage on any rules that make

1:22:18

me deal with the history, culture, and politics of

1:22:21

a prominent person or place. Do I know about

1:22:23

the Croatonas? You

1:22:25

know a little bit about Croatonas. You probably

1:22:27

haven't traveled too much. You know

1:22:30

the various factional politics of the city. There's

1:22:32

the Camarilla, which is the ruling female alliance of

1:22:36

business owners, the Ester

1:22:39

Mining Company, the Matron of the Lounge that you met

1:22:41

earlier, the mayor of the city. They

1:22:43

all control the entirety of Lowell

1:22:46

Vale politically. What

1:22:49

you do know is the Croatona

1:22:51

family is said to

1:22:53

be a business family, came up

1:22:55

in some of the settler guilds, and

1:22:57

ended up moving into the city

1:23:00

about three,

1:23:02

four years ago. It's been

1:23:04

slowly expanding its influence. But

1:23:08

most folks think that they're probably, they've

1:23:11

got their fingers in a lot of unsavory businesses

1:23:13

out beyond the city, and definitely

1:23:15

trying to build up their base of operations within

1:23:17

Lowell Vale. He

1:23:20

said someone named Mortimer

1:23:24

paid him because he was women

1:23:26

in debt. So they paid

1:23:29

him off. Said they'd have raised his

1:23:31

debt if he went to Inwood Sky and planted

1:23:33

a package. Oh,

1:23:36

that was the little baggie that was buried.

1:23:38

Yeah. That's all he knew.

1:23:40

He didn't know anything else. So I'm

1:23:42

afraid we're going to begin involves with the

1:23:44

mafia. I really failed. Go

1:23:47

ahead and make an instinct roll for me if

1:23:49

you don't mind. Mortimer. 14

1:23:56

with fear. 14 with fear. You

1:24:00

glance over your shoulder and the first thing you

1:24:02

see is a group of

1:24:04

about four to five figures that

1:24:07

are starting to head in your

1:24:09

direction from the casino, looking like

1:24:11

they're well-dressed in a similar familiar

1:24:13

coat. The immediate sight

1:24:15

of the shocksuit you take is stress. But

1:24:20

you see five immediately, one

1:24:22

of them being the wide burly

1:24:24

type. He's

1:24:28

got a problem.

1:24:30

They've pegged us. What

1:24:34

do we do? We just tell him the truth.

1:24:38

Very limited truth. But he's been

1:24:40

um, he's

1:24:43

been creeping around the living market and they just had

1:24:45

to threaten them, tell them they never come by again. How

1:24:48

many of them are there? Once you

1:24:50

see five, and then

1:24:52

you see the other four

1:24:54

that were hiding behind the

1:24:57

larger gorilla figure.

1:24:59

It looks to be a total of nine of them are

1:25:01

all moving and you can see them starting to spread around.

1:25:03

Some of them are starting to vanish out of sight around

1:25:05

the other side of the building that you're up against. The

1:25:08

side alley. Are we in sight street or are

1:25:10

we in the main thoroughfare? They said you got out of earshot.

1:25:13

The main road is off the way. You guys are in a small little

1:25:16

side neighborhood. There's like some alleys and

1:25:19

stuff. They're

1:25:23

interested in talking. Side

1:25:26

street might do us some favors in case it gets nasty.

1:25:30

With nine of them? I mean we can certainly

1:25:32

try. Huh,

1:25:34

what? Fighting them? No, talking, talking

1:25:36

to them. That's

1:25:41

maybe. How far

1:25:43

off are they, Matt? They're about two blocks off.

1:25:45

They're not sprinting towards you. They're

1:25:48

walking within tenth and you can see them starting to fan out and

1:25:50

a few are starting to disappear around one of the far side of

1:25:52

the building where you are. There's

1:25:56

a member our way around. work

1:26:00

in the neighborhood. The

1:26:03

place we can turn shop and turn shop again. Does

1:26:05

it look like they're trying to flank us, Matt? Looks

1:26:08

like some of them might be trying to, yeah. Should

1:26:10

we? You know you're waiting on the city. Let's move.

1:26:12

All right. I'll try and see if I can duck

1:26:15

down some side streets. So see if we

1:26:17

can lose all of them. Okay. So for

1:26:19

this, I'm going to go ahead and ask

1:26:21

for a leader to be chosen to do

1:26:23

a group action rule to try

1:26:25

and avoid being seen. Okay. I'm going

1:26:27

to do it

1:26:29

still. Wait. Let me see. Um, yeah.

1:26:34

I can try to make us be

1:26:36

better at stealthy stuff. But

1:26:40

it can be anybody really that's doing it. That's

1:26:43

right. Why don't you do it? Well,

1:26:45

I can do it. If I roll a

1:26:47

spear, I'll help you. Here, I'll tell you where to go.

1:26:49

We need to try and find all the shady spots. Okay.

1:26:53

I'll try to be sneaky. Can I use my hiding

1:26:55

advantage? You're just sneaky little mushroom.

1:26:57

Should be lying to you. So you can make yourself the leader. If

1:27:00

I want to nominate you as the leader of the team,

1:27:12

I'll find you. Okay. So

1:27:16

I'm going to do it. I'm going to

1:27:18

do it. Okay. So

1:27:22

I'm going to do it. Okay.

1:27:26

Okay. Okay.

1:27:30

Okay. Okay.

1:27:34

Okay. Okay.

1:27:38

Okay. Okay.

1:27:42

Okay. Okay.

1:27:46

Okay. Okay. Okay.

1:27:52

Okay. All

1:27:54

right. So that's two minus

1:27:56

one penalties and three plus one, or bonuses. So you go ahead

1:27:58

and make the final finesse roll here. if you have advantage

1:28:00

because of your ability there.

1:28:04

Why did I think I did? But I don't know if

1:28:06

I did before that. If

1:28:11

you tend to move through dangerous areas, I mean, if you roll with fear, you

1:28:13

can always mark a stress to change it to a hope. Okay,

1:28:16

so I'll just do that. Okay. So

1:28:18

I roll with a plus. What did you say?

1:28:20

Plus one. Plus one, plus my finesse.

1:28:22

Correct. Oh,

1:28:34

that's really good. Okay. That's 28, 29,

1:28:36

30, 31, 32. No,

1:28:43

I did that wrong. 18,

1:28:45

19, 20, 21,

1:28:47

22. Okay. Still good.

1:28:50

22 with hope. With hope. Okay, so go ahead and

1:28:52

take a hope. Utilizing

1:28:55

your knowledge of the city and your

1:28:58

being a sneaky little guy, begin

1:29:01

to find the parts of the city where

1:29:03

most of the streetlight of the glowing crystals

1:29:05

are sparse. And utilizing that, as

1:29:07

well as some of the trees that have been

1:29:09

grown here on the various city ledges, you begin

1:29:11

to dart into side alleys and behind buildings and

1:29:13

through some uncomfortable bushes to get to the other

1:29:15

side of a small park that's been built on

1:29:17

the part of it. Begin to see the figures

1:29:19

spread out, some of them are keeping pace, and

1:29:21

then some of them begin to splinter off. You

1:29:23

then see like three following, and then all of

1:29:25

a sudden there's just one following. Then

1:29:28

eventually there's an unfollowing. And

1:29:31

you feel fairly confident that you've lost them.

1:29:37

Incredible. Hope

1:29:39

they didn't recognize you at the very least.

1:29:42

There's still no way we're heading eventually.

1:29:45

Well, you know, it just means it's going

1:29:47

to be a full house later on. Where

1:29:49

the fuck are we? Who the fuck

1:29:51

are we? If we move around, we can get back to

1:29:53

the Lily Lockett. Okay.

1:29:58

You win a whole lot of money. off-path

1:30:00

to even get away from this. In the neighborhood,

1:30:02

right now you're not entirely certain you've been here

1:30:04

before. It's a little like

1:30:07

the run-down outskirts of the bottom

1:30:10

plate of the three elements

1:30:12

of L'olevale. It takes you

1:30:14

a good 15 minutes

1:30:16

or so to eventually get to the main street. With that,

1:30:18

you can guide yourself to the direct roll to the Lily

1:30:20

Locket Lounge. What

1:30:23

time is it? It's about an hour

1:30:26

and a half, two hours, till showtime. Till

1:30:29

my showtime? So

1:30:32

yours would be about three hours. It starts at the

1:30:34

end. So you have a little bit before you even

1:30:36

need to be called backstage. Sheesh,

1:30:39

what are we going to do? She

1:30:42

was, I don't know, should we learn about

1:30:44

Mortimer? Yeah.

1:30:50

Croatona, Mortimer. He's part of

1:30:53

the mafia. You're most of

1:30:55

the Croatona. Maybe something's

1:30:57

heard of him. Well,

1:31:01

yeah, the Mortimer. But

1:31:04

I know a Mortimer. You've

1:31:06

heard of the Croatona family. Go

1:31:09

ahead and make a knowledge

1:31:11

check for me. Well, I

1:31:13

had Croatona. You wrote

1:31:15

it down as Croatona, right? Croatona.

1:31:20

Okay. What

1:31:24

am I doing? I'm rolling one. I could

1:31:27

see if you can recall information about it. 14

1:31:31

with fear. Oh,

1:31:34

I could have used my experience points. Gosh

1:31:36

darn it. You do have that. 14

1:31:38

with fear. Do

1:31:42

better. Okay. You

1:31:48

feel the night air grow slightly more ominous as

1:31:50

you sit here on the outskirts of the lounge

1:31:54

itself trying to recall anything about

1:31:56

this. You know

1:31:58

the family. you know

1:32:00

its business spreads in some

1:32:03

spaces, but you're not entirely

1:32:05

well-versed in the inner workings

1:32:07

of the city's underground

1:32:12

merchant town. There probably

1:32:14

are people of the lounge, people

1:32:17

you trust that might know more. But

1:32:20

definitely, you get the

1:32:22

sense you just

1:32:24

barely escape the rushing

1:32:26

with some possible violence. Yeah,

1:32:31

gee, I don't know. I mean, we can

1:32:33

try and keep investigating until the showtime, but

1:32:35

we might get into

1:32:37

just a little bit of fisticuffs. I've

1:32:42

got the cuffs. Ha. Ready.

1:32:49

But we've got time, and if the crow

1:32:52

and tona are at

1:32:54

the casino, maybe they have an

1:32:56

office, or somewhere

1:32:59

where they're meeting, something we could listen in

1:33:01

on or try and sneak into? Oh yeah,

1:33:03

that's a good idea. Well,

1:33:05

hold on a second. I want to have a

1:33:07

little conversation with the Divine, so

1:33:10

give me a moment. I'm going to sit on the floor, curl

1:33:12

my tail around my bum, hold me to

1:33:14

dogs in my lash, and I'm going

1:33:22

to use one of my prayer dice to off

1:33:24

my hope, which is a little low, to tree

1:33:27

so that I can spend three hope

1:33:29

and use divination. Once per

1:33:31

long rest, I can spend three hope to

1:33:33

reach out to the forces beyond and ask

1:33:36

one question about an event, a person, a

1:33:38

place, or situation in the near future.

1:33:40

So I'm

1:33:42

going to do that. I'm going to say, I'm

1:33:44

going to reach out to Andra beyond

1:33:47

the veil and say, who is

1:33:49

this Mortimer Fekker? As

1:33:54

you close your eyes and release this question,

1:33:56

you feel the warm winds of the core

1:33:59

of the Emerald sky and blow through you.

1:34:02

You feel and sense

1:34:04

yourself sitting at the base

1:34:06

of these 100-foot-tall trees

1:34:10

that represent the core

1:34:12

of her essence there in the middle of this world,

1:34:15

and you feel that breath that

1:34:17

she exhales through the land flow

1:34:19

through your clothes in

1:34:22

this space. You're given a vision,

1:34:25

a vision of a tense-looking,

1:34:28

corpulent, toad-like figure,

1:34:31

a ribbit larger than any you've

1:34:34

encountered in your time, hunched over

1:34:36

a somewhat splintered wooden

1:34:38

chair in sub-terranean space

1:34:40

in the

1:34:45

process of barking orders to two figures

1:34:48

wearing similar coats as to the ones

1:34:50

that followed you. As they

1:34:52

get up and leave, you see it reach over

1:34:54

and grab this thick cigar and take a giant

1:34:56

hit from it and blow smoke out, before

1:34:58

putting it out into the back of

1:35:01

another servant. You can see his face down

1:35:03

on their knees and they're going to shout

1:35:06

out a couple more orders and chucks it across the room, grabs

1:35:09

another cigar, and lights it

1:35:11

on a nearby brazier. MATT

1:35:13

and TALIESIN, and he was

1:35:15

in a cave system underground, a basement. LIAM,

1:35:27

and then just to ask. MATT,

1:35:30

IVAN, and TALIESIN, and

1:35:32

BRIAN, IVAN, IVAN, IVAN, IVAN.

1:35:40

MATT, IVAN, IVAN, IVAN. MATT,

1:35:42

IVAN, IVAN, IVAN, IVAN. like

1:36:00

there's generally uniform where you can see who to go to if

1:36:02

you have a problem at the casino or

1:36:04

the folks that are keeping a watch in the area. They

1:36:07

come out of it, let the group

1:36:09

know, oh yeah. I

1:36:12

just got a vision from the lady beyond. This

1:36:16

martyr is a great big ribbit bastard. If

1:36:19

I have to guess, he's maybe under

1:36:21

the casino? Because he seemed

1:36:23

to be in a basement. Under. Well,

1:36:27

you know, all of

1:36:29

the Crystal City Ascendant's all

1:36:31

built into this cliff

1:36:33

face. So, you know, there's actually a lot of

1:36:35

layers to the city. Was

1:36:38

the casino when we saw it, is it against

1:36:41

any of that cliff face or is it on its own?

1:36:44

When you approached it, you could see there is

1:36:46

part of the cliff face, kind of almost like

1:36:48

this pillar. It's built near it but not against

1:36:51

it. Well, it

1:36:53

could be anywhere but if we're going back into the casino, I'd

1:36:56

keep an eye out for her. I

1:36:58

don't know. Keep your eye

1:37:00

on the security, see if anybody

1:37:02

goes down anywhere. I

1:37:05

imagine they're going to be looking for us

1:37:07

regardless. Unless there's sewers in the city. Are

1:37:11

there sewers in the city? One would hope. Yeah,

1:37:16

I imagine, right? There

1:37:19

are sewers built throughout the subterranean rock

1:37:21

and there's a drain, like

1:37:24

a central drain that leads past the ravine

1:37:26

and at the very base of this gorge,

1:37:28

there is a ravine where it just

1:37:30

goes into and people forget about it. Sure,

1:37:33

that won't be a problem a few hundred years down the

1:37:35

road. Well,

1:37:40

yeah, you know, I'm following you guys. Do

1:37:43

we want to go back into the casino? Do we want to

1:37:45

try and case the joint? We

1:37:49

just left. Yeah, it feels like we need to try again.

1:37:53

We're over. We'll look for an

1:37:55

outside back entrance or something.

1:37:57

When we were inside the casino with the open.

1:38:00

tarp and everything, were there? Like second or

1:38:02

third floor? Mm-hmm. Links.

1:38:08

Sweet people, links. Mm-hmm. It

1:38:11

is so sweet. Were there

1:38:13

any offices or higher-tiered areas that looked

1:38:15

like they might be VIP or ownership

1:38:17

or anything? You saw a few upper

1:38:19

balcony-sitting areas that

1:38:22

were ladder stair climbed up at the top.

1:38:25

They were kept within the exterior wall. It

1:38:27

was still an open air space. Nothing

1:38:29

that matches a subterranean description. Okay,

1:38:32

cool. We

1:38:34

should try and get underneath Thumb City. All

1:38:37

right. Yeah. We

1:38:40

can go to that sewer drain or whatever. Yeah.

1:38:43

Yeah. There are openings to it.

1:38:45

There's just the central drain that comes out from the

1:38:47

bottom. It is a massive drain. People

1:38:50

don't go over there for a reason. Yeah. But

1:38:54

yeah, you know there are a number of entrances

1:38:56

here. There are some large drains when it rains

1:38:58

heavy to where parts of the city,

1:39:01

the streets, are all guided to make sure that it doesn't

1:39:03

flood heavily and it rains on there. There's one that could

1:39:05

fit pretty much all of you. Yeah,

1:39:07

let's do that one. Let's do it.

1:39:10

Okay. I mean, they're the smallest coming.

1:39:13

I'm gonna have to take a shower before the show. Oh,

1:39:16

yeah. Yeah, for sure. No.

1:39:18

Let's have a different kind of show. I can clean this

1:39:20

up with some simple stuff. Oh,

1:39:23

yeah. Okay. Okay. Wet

1:39:25

wipes. Yes, all right. Water

1:39:27

wipes. Water wipes. All

1:39:30

right, so waiting for the right time and no one's really paying

1:39:32

attention or guarding for each

1:39:34

other. One by one, you begin to

1:39:36

dive into this kind of a street

1:39:38

side open grate water spill

1:39:40

off into the subterranean sewage system. Splish,

1:39:43

splish, splish, you all kind of land into it.

1:39:46

Your first worry is that this is sewage.

1:39:50

It looks like it's part of

1:39:52

a river runoff. It doesn't have a

1:39:54

pleasant smell in there, but it looks like this part of

1:39:57

the drainage isn't directly. in

1:40:02

the worst that the city has on its tunnels. It worked,

1:40:04

kinda. Mostly. This

1:40:08

feels very derivative. Stop it. What

1:40:12

am I supposed to do? Are

1:40:19

there any ooze down here? I hope not. I

1:40:23

don't want to know the secret of the

1:40:26

ooze. I've had enough of that already. Gosh!

1:40:31

Is it super dark in here? It's

1:40:36

near pitch black. I'll use a press

1:40:38

digitization to create a little light coming

1:40:40

off of my leg. It

1:40:43

sort of illuminates the

1:40:46

space around here. Not a lot, but like

1:40:48

a low torchlight, it just gives you some

1:40:50

atmosphere. You can see the walls themselves

1:40:52

are half cylindrical in shape around the

1:40:55

edges, and most of the water gathers still on. There

1:40:57

is that wet central river that's

1:40:59

rushing by you. You

1:41:02

get a sense that as you approach, there

1:41:04

is a recent rain. It's been about

1:41:06

a day without water, but there's still enough of the gorge

1:41:08

and above mountains runoff that's

1:41:10

filling these spaces and keeping the water flowing

1:41:12

through. Are we ankle deep

1:41:14

in that water, or are we lucky enough to have walkways

1:41:16

on the side? There are walkways on the side, but when

1:41:19

you all came through, many of you landed in that water.

1:41:21

Oh, a river runs through it. How

1:41:24

deep is it? In the core? It's

1:41:28

probably about a foot.

1:41:30

I'm not terribly deep. Okay, okay, okay.

1:41:32

So it's up to your chest. Maybe

1:41:39

the sneaky folks move back towards where the casino

1:41:41

was and see if we can

1:41:43

find something? Yeah, yeah, yeah, yeah. All

1:41:45

right, so what's the plan? You're trying

1:41:47

to maneuver the subterranean sewers in the

1:41:49

direction of the casino? It's a crackerjack

1:41:52

plan, let me tell you. Yeah. All

1:41:54

righty. Where do we go? I

1:41:56

don't know. I didn't spend a lot of time

1:41:59

in the sewers. Are we good with

1:42:01

directions? Who's good with directions? That

1:42:04

would be, uh, Instinct

1:42:07

Island. Hi. I

1:42:09

mean, that navigation would be instinct. So,

1:42:13

it would be a higher DC for

1:42:15

anyone who's familiar with the town, but

1:42:18

a higher instinct would also help, so it's up to you

1:42:20

guys who want to try and guide this path. And

1:42:25

we all know generally the

1:42:27

vicinity. It's a little direction, but even

1:42:29

the entryway to here is a number

1:42:31

of, uh, blocks away. And

1:42:33

I don't think sneaky is necessarily what we need right

1:42:35

now. I don't think so. Yeah, you're pretty good instinct.

1:42:38

I'm good. You go good instinct- I do.

1:42:40

I have a really great direction sense. Should

1:42:42

I give it a go? Yeah. Yeah,

1:42:45

I'll be. Come on. Okay.

1:42:48

Alright. Yeah, yeah, yeah. It's like when we had to leave town,

1:42:50

you know? We had to spend time in a tourist that one

1:42:52

time. Yeah, but we knew exactly what to do. Exactly. No

1:42:54

problem. Yeah, we knew exactly what to

1:42:56

do. Yeah, we knew exactly. No problem. Yeah, we'll

1:42:58

go towards the stake. Yep, good

1:43:01

to go. We got, uh, uh,

1:43:03

15 with,

1:43:06

uh, uh, hope, and 18 total. 18

1:43:13

with hope? 18 total with hope. Go

1:43:15

ahead and take a hope. Following

1:43:18

the flow of water and where it conjoins for that

1:43:20

in the path, remembering where you walked from and trying

1:43:23

to gauge the directions

1:43:26

of the various roads on the above street, you

1:43:29

begin to lead the rest of the crew

1:43:31

along, having to keep away from the water.

1:43:33

There are meeting flows of water, and some

1:43:36

of them, especially the converging cross-section of the

1:43:38

heavier stream in the direction that you're thinking

1:43:41

is the right way to go, does not

1:43:43

smell as good as the one that you just arrived from. I

1:43:45

was just, like, ducking in the water and just putting my eyes

1:43:47

out. Ew! The

1:43:49

rest of us are just walking on the sides. Yeah. We

1:43:52

don't actually have to be in the water at all. Still staying in. Yeah,

1:43:56

for the bags. Wow. They're

1:43:58

committing. They're committing. bit. You can't

1:44:01

argue with the beta. ASHLEY and LAURA. Oh

1:44:03

boy. ASHLEY and TALIESIN. Oh boy.

1:44:09

MATT and TALIESIN. Oh boy. TALIESIN.

1:44:11

In the face. ASHLEY and LAURA. It's too much

1:44:13

to move. ASHLEY and TALIESIN. I've never saw anything

1:44:16

before. LAURA and ASHLEY. Probably. LAURA and

1:44:18

ASHLEY. Probably. ASHLEY. That's why I know where to go.

1:44:20

There's all those shits coming from there. MATT and TALIESIN.

1:44:22

Yeah. MATT and

1:44:24

TALIESIN. Feeling confident that you're heading in the right direction.

1:44:26

ASHLEY and LAURA. You

1:44:29

do notice, first

1:44:31

worry is going to be a barricade, but you do see to be

1:44:34

an iron grate that blocks

1:44:36

off. The tunnel funnels

1:44:38

in for a second, and there is an iron grate about

1:44:41

eight foot by eight foot that blocks the path, the rest of

1:44:43

the water, and so it's flowing through. The

1:44:46

bars are about three inches across from each

1:44:49

other on each side, so it's a bit

1:44:51

tight for any of you to fit through,

1:44:53

unfortunately. TALIESIN and MATT and ASHLEY. The part of this

1:44:55

is bingo. LAURA and ASHLEY. I'm

1:44:58

saying this is where you're supposed to

1:45:00

go. TALIESIN and MATT and ASHLEY. I'm just

1:45:02

going to stick it on the other side of that. MATT

1:45:06

and ASHLEY. I will take

1:45:08

a look with my lit

1:45:11

up pincers. Does

1:45:13

there seem to be a mechanism on

1:45:15

the other side of this grate, or does it look like

1:45:18

it just continues on past here, but this is a barrier?

1:45:21

If you want, you can make a knowledge roll to

1:45:25

take a look at the full design of its

1:45:27

construction and get a vibe on it. TRAVIS

1:45:30

and TALIESIN. 17 with hope. MATT and TALIESIN.

1:45:32

17 with hope. Take hope. MATT and

1:45:34

TALIESIN. Glancing at it, it is pretty

1:45:36

solidly in place. This is designed to

1:45:38

be more or less

1:45:41

a half-slows barrier for heavy rains to ensure

1:45:44

that I can keep it at bay to

1:45:46

a certain point and catch any sort of other

1:45:48

people or anything

1:45:52

that falls, instead of

1:45:54

being carried out into the eventual exit,

1:45:57

it'll stop them at this point. Unfortunately, you're on

1:45:59

the wrong side. side of the flow. I can

1:46:01

get some of this over there. I can get myself

1:46:03

over there. You can? I can too. Okay,

1:46:06

well I can take the rest of us. You can take the rest? You can

1:46:08

take three other people with you? If I spend three hope. Sweet.

1:46:10

Let's do it. Flex it out. All right.

1:46:14

How do you sense for it? Well, I don't know. I've

1:46:16

never done it. I'm gonna try it though. I

1:46:18

think his shoe on the bottom of my staff is

1:46:20

really... Take inspiration from where you can get it. Yeah.

1:46:25

So... Is this a lesson? No, no, no,

1:46:27

no. It's gonna be quiet. It's gonna

1:46:29

be quiet. Incidentally, can I hear anything down here with

1:46:31

us over the sound of the trickle of poo water?

1:46:40

Sure, make an instinct for it. Let's see if

1:46:42

you can take any surrounding sixes. That

1:46:45

is a sixteen. This is

1:46:47

a... What is this? Instinct?

1:46:50

Instinct, yeah. Eighteen with fear. Eighteen with

1:46:52

fear. Going

1:46:55

over it, you can hear distant

1:46:59

scratching sounds up ahead.

1:47:03

Way past the screen. You can hear the

1:47:05

occasional, like a slight screech or

1:47:08

scratching noise, like a heavy movement, and you can

1:47:11

almost hear a chittering noise. And

1:47:16

just the... Speak for yourself. Wow. Wow.

1:47:20

Oh no! Oh no!

1:47:23

You're all humbling out

1:47:25

of here. As

1:47:35

you're listening to this, it gets louder and there's

1:47:38

multiple of them. Like squeaking

1:47:40

screeches, and the rushing of water

1:47:42

gets louder. Is it coming toward on that

1:47:44

side or this side? Up ahead. Right

1:47:47

as you point up there, you can see there's

1:47:49

a backflow, like a small wave of fresh water

1:47:52

rushing path. It looks to be a

1:47:55

few dozen rats carried at the front of it that have

1:47:57

just been swept up by it. Like...

1:48:00

as it rushes towards you. I'm

1:48:02

going to use my grapple

1:48:04

to grab onto the grate

1:48:06

and then try and steady

1:48:08

myself and grab anybody else we can to

1:48:10

the rope. Okay, go

1:48:12

ahead and make a strength check for me. What are the rest

1:48:14

of you doing? I'm going to climb up to the top of the

1:48:16

grate and just hang because I'm a monkey. Which you can do. So

1:48:19

you get what you hope to be just above the water

1:48:21

level. Strength, okay. I'm going to climb up to

1:48:23

the top of the grate too and just hold on. I

1:48:27

don't, so this is not a shot to use

1:48:29

the grappler. It's just holding onto the grappler. Are

1:48:32

you holding on with your hand or you're holding on?

1:48:34

Well, the grappler, I can pull things back to this

1:48:36

so I assume it's attached at some level or I

1:48:39

don't know. Sure, if you wanted to be that way,

1:48:41

yeah. But you're at the grate. So holding onto

1:48:43

it would be the same as throwing your

1:48:45

grappler four inches and holding onto it. So

1:48:47

it's right there. All right, going

1:48:49

to go for it. Okay. And I

1:48:51

keep holding me. Okay, do you want to help

1:48:53

with the hope or let him roll? Oh

1:48:57

yeah, you're so strong, Sir Dante,

1:48:59

I give you a hope. I

1:49:02

can see the cover of the romance. Thank you for the hope. Well,

1:49:04

you spend a hope and then roll a d6 to add to

1:49:06

his roll. Oh,

1:49:11

I do it or he does it. Traditionally you roll the

1:49:13

d6. I do it traditionally. Traditionally. You're

1:49:15

helping. Doesn't matter who ever rolls, but it's

1:49:17

more fun if you roll a d6. One.

1:49:19

One. All right, 18 with

1:49:21

fear. It's

1:49:24

my bloody aesthetic. Okay. The

1:49:28

blast hits and you hold onto it. The

1:49:31

impact, the rats, you feel them coming through. Some

1:49:34

of them hit the grate and probably don't make it

1:49:37

an impact. Another one's brushed past you as you clutch

1:49:39

on, holding bunny at your side. What

1:49:42

were the rest of you doing? We kicked my wings

1:49:44

out. Okay, there is enough height where you

1:49:46

can get above it. The rest of you climbing to the very,

1:49:48

very top of the grate. The water does

1:49:50

hit you halfway at the bottom. Do

1:49:53

still make strength rolls for me to

1:49:55

see if you can hold onto it for the rest that hits. No, you guys

1:49:57

managed to be a high enough above it. for

1:50:02

all your climbing climb stuff? This

1:50:04

is gripping as hard as you can. I would say

1:50:06

you probably want your tail and your hands on this

1:50:08

to try and hold on to it. So

1:50:12

sorry, which throw is it? It's

1:50:14

tranked. That

1:50:18

is 12 for me with home. 12

1:50:21

with home, so you take home. 20

1:50:23

with fear. 20 with fear. 20

1:50:25

with fear. I have a

1:50:27

gameplay question for you, Matthew. So as we fail

1:50:29

at roughing people off in toilets

1:50:32

and climbing through sewers and we get fear,

1:50:35

you can murder us without fear later. I

1:50:37

can choose when that happens to either gain

1:50:39

a fear or deal with stress

1:50:41

or change circumstances in the story to

1:50:43

complicate. You being noticed by the

1:50:45

bouncers was a consequence

1:50:47

of a fear away from a player. So some

1:50:49

things will succeed. Some things will

1:50:51

succeed with fear and it'll just add a

1:50:53

complication to it. Some of the things I

1:50:56

just keep in the back of my head for later. Fear

1:50:58

that I punted you at the beginning of the game as

1:51:00

I fuck up in the casino could lead to something strangling

1:51:02

me later in the night. That's a good card. Just

1:51:04

like in real life. Mm-hmm. All

1:51:07

right. Strangling me in real life. Keep above, you're

1:51:09

holding on tight, just pressing on as it

1:51:11

goes. You,

1:51:14

Poppy, as it hits your

1:51:16

nightmare, as a wave of water far

1:51:19

larger than you pulls you free

1:51:21

of the grate and you find it

1:51:24

plunging into the water and

1:51:26

being rushed away. Can I use, I'm

1:51:28

gonna try something crazy. Can

1:51:31

I, seeing the Oppy move in this

1:51:34

huge column of water, can I cast

1:51:36

Time Lock on this column of water,

1:51:39

which is targeting a non-living object within far-arranged objects,

1:51:41

stops in time and space exactly. The water wouldn't

1:51:43

be an object, unfortunately, it's an element, but if

1:51:45

you have an object that you wanna try and

1:51:47

throw in lock, you can try and do that.

1:51:49

Oh, that's interesting. A piece of poo. Oppy's

1:51:54

staff. Well, what do you

1:51:56

have? Well, Oppy's staff is also an

1:51:58

object. I'll do it

1:52:00

on Oppy Staff, yeah, that's great. Okay, so go ahead and roll

1:52:02

for spell cast. This

1:52:05

is cool. So go ahead and

1:52:07

roll for spell cast. Oh, me, yeah, that's what it says, right? Or

1:52:11

does it just happen? If a creature tries to move it,

1:52:13

make a spell cast roll against them to maintain the spell,

1:52:16

now it just happens. Okay, so just happens. But it's equal

1:52:18

to the minute's number of my level, so. Got it, so

1:52:20

you just go ahead and concentrate on Oppy Staff, Oppy Staff

1:52:22

holds and you clutch onto it. I'm gonna roll for the

1:52:24

force of the water to see if it moves the staff.

1:52:27

I can breathe underwater, I can't swim. So it's against your spell cast roll, right?

1:52:31

That is so many points. Nine, 13, 16. Oh

1:52:35

no, I mean, I'm sorry, but. Okay.

1:52:38

So Oppy, as you're floating away, your staff all of

1:52:40

a sudden locks and plays and you just wrap your

1:52:42

arms around the water, rushing by as you clutch, you

1:52:45

feel almost like it's just not

1:52:48

shifting, like it's all of a sudden a

1:52:50

single point in space that cannot be shifted.

1:52:52

The water eventually, this burst of water calms

1:52:54

down and you get the sense like a

1:52:56

separate sluice somewhere in the sewer was

1:52:59

set to drain probably another basin or

1:53:01

some other water source and that's

1:53:03

why there's a sudden burst that came through, but

1:53:06

eventually it comes to calm and rests now into

1:53:08

a gentle trickle as you are now hanging

1:53:10

from the air from your locked and placed staff. Why,

1:53:16

why, why do we do? Thank

1:53:21

you. Thank you. Oh. Thank

1:53:24

you so much. You guys have

1:53:26

so much poo on you. We

1:53:31

should get to the other side of the crate before another one comes.

1:53:33

Excuse me outside, let's go. All right. Rock it,

1:53:35

Oppy. I'm gonna take, I'm gonna spend, spend

1:53:39

an additional hope each to

1:53:41

bring them with me. So I'm gonna spend three hope, because

1:53:44

you guys are going on your own. Okay,

1:53:46

spend three hope and

1:53:48

I'm gonna cast Blink Out. Okay.

1:53:51

Make spell cast roll on a success, spend a

1:53:53

hope, which I have an extra. Yeah,

1:53:56

you have. And, oh, I gotta add another one,

1:53:58

because I have. Okay,

1:54:05

so.

1:54:09

Shit. Okay, so that's all

1:54:11

right. 15 with fear. MATT,

1:54:15

MATT, and TALIESIN, Okay. So

1:54:18

the spell does complete, I believe, right?

1:54:20

Based on the spellcast's difficult orbit. So

1:54:24

you grab the rest of this troop

1:54:26

here, and clutching your now freshly freed

1:54:28

staff, you describe to me how

1:54:30

the staff alights and how the magic grabs you

1:54:32

and your allies to project them through. MARISHA,

1:54:35

Yes. So when I get it to work, for some reason,

1:54:37

I have to puff up at the top of

1:54:39

it, and it

1:54:43

starts to flame

1:54:46

up at the bottom, and now

1:54:48

the shoe that's on the bottom

1:54:50

of it is starting to sparkle as

1:54:53

well, because it's glittery, and it starts

1:54:55

to, you know, a little bit of

1:54:57

the smoke is billowing out. MATT,

1:55:00

Okay. MARISHA, From the

1:55:02

toe. Out of the toe. I don't even

1:55:04

know what this is, and that'll work. MATT, How do you puff it up?

1:55:06

Do you have to take it by the other end

1:55:08

and blow into it, or do you just go, put it in

1:55:10

the air? MARISHA, I just grab

1:55:12

it and get on my tippies, and

1:55:16

just like that. And it starts to go. I

1:55:19

don't know, I don't know

1:55:21

why this is what it is. Yeah. And

1:55:24

there we go. Because

1:55:26

I don't know what this is

1:55:30

like a rellow. MATT, As you

1:55:32

ignite and the spell completes, it

1:55:35

glows and you watch as the swirl of arcane

1:55:37

energy dissipates out from the

1:55:39

staff. From the new shoe you've attached to it,

1:55:42

and wraps around your friends, and you all

1:55:46

are scattered to glitter, and you watch as

1:55:48

they rocket through the individual

1:55:50

holes of this grate, like

1:55:52

there are just bits of dust in the

1:55:54

wind before reforming across

1:55:56

the way, of which

1:55:58

you, right into the wall, a

1:56:00

very deep part of this cross-section

1:56:02

part of the sewer, deep

1:56:05

under neat. You begin

1:56:08

to panic inside. I'll say,

1:56:13

no, just you. You rest of you catch up on the side,

1:56:15

but you plunge into it. Go

1:56:20

ahead and shuffle

1:56:24

the cards in your loadout for me, if

1:56:27

you don't mind. Okay, okay, okay,

1:56:30

okay, okay. Okay,

1:56:34

take one. Oh,

1:56:38

my gosh, we're

1:56:40

a really good

1:56:42

one. Are you going to get it

1:56:44

back, ever? Don't

1:56:46

cram. Okay,

1:56:52

so this, so unleash chaos

1:56:54

goes into your vault. You

1:56:56

can recall it for a

1:56:58

stress cost. Momentarily,

1:57:00

the panic of this causes you to forget

1:57:02

one of your incantations. You're like, what

1:57:06

was that spell? I forgot stuff.

1:57:09

Eventually. Close,

1:57:13

baby. You do manage to pull

1:57:15

yourself out of the water and

1:57:17

catch yourself. Sorry,

1:57:21

I haven't done that before. That was hard. Thank

1:57:25

you so much. We'll

1:57:27

jump across as well. Arcane

1:57:30

Door. Don't you have one to do as

1:57:32

well? Yeah. You do already? No.

1:57:35

I'm looking for some shadows. Oh,

1:57:37

okay. Are there shadows? You okay?

1:57:39

Yeah, I'm good. Especially if he jumps

1:57:41

across. You're nothing but shadow around you. Oh, it's

1:57:44

really creepy. 16.

1:57:46

I just needed a spell cast roll of 13

1:57:48

for Arcane Door, and I just... Oh, yeah. You

1:57:50

appear next to your friends across the way. What

1:57:53

color does your flashy

1:57:55

arrival present? Purple

1:57:57

and blues with a finish of pink. Cool.

1:58:05

Set back into shadow, spend the

1:58:07

stress, and then I'm just going

1:58:09

to appear behind Sir

1:58:11

Dante. Well

1:58:16

done. Are you just humming as

1:58:18

you come out of the shadows like a

1:58:20

creepy fart? Kex'un, if you would,

1:58:22

well, we'll wait till we're done. Absolutely.

1:58:35

Thank you. Do

1:58:37

I do another check to see where we're

1:58:39

going? Yeah. You still have a strong idea

1:58:42

of where you're going. I know where actually. I

1:58:44

got this. Following

1:58:46

your direction since previously, keeping this in mind

1:58:48

along with the help of discussing

1:58:51

this bunny, you follow the winding

1:58:53

maze of sewers. At this point now, the water

1:58:55

level far more reduced since

1:58:57

whatever gate existed before had been alleviated

1:58:59

to the pressure from behind.

1:59:03

You come upon where you pretty sure

1:59:05

is near the base

1:59:07

of the casino, but where

1:59:10

that tunnel

1:59:12

would go, it is bricked up. Oh

1:59:16

no. Shoot! I think this is

1:59:18

it though. How do I get you

1:59:20

in the brick? Yeah, it smells of jen and sadness. Oh

1:59:24

wow. Here's

1:59:27

jen. You'll miss them, baby. I'll

1:59:29

just look at the wall and again I'll use reveal to

1:59:32

see if anything that is hidden on this wall.

1:59:35

Okay. Go ahead and

1:59:38

roll for that. With

1:59:48

hope. With

1:59:50

hope. As you're all

1:59:52

looking at this wall, you concentrate and let the

1:59:54

strands of magic fall from your fingertips and begin

1:59:57

to touch across and dance across the tops of

1:59:59

these walls. bricks. As they

2:00:01

do, you see a section of brick

2:00:03

that begins to give faint silver, gossamer

2:00:05

sheen to it.

2:00:07

A pretty wide sort of brick. It's about

2:00:09

maybe six, seven foot

2:00:11

on each side and about seven to eight

2:00:14

feet tall. TALIESIN and MATT and TALIESIN

2:00:16

are at the same height as their forearms. TRAVIS,

2:00:22

you're our sewer X-、ers? MATT

2:00:24

n o o f TALIESIN

2:00:28

and MATT skip her first coat of film to try and create a

2:00:31

deep syphon. MATT and

2:00:33

Aocksig arcadoe AARON,

2:00:42

again, and also with Scanlan. TALIESIN

2:00:49

and MATT, and

2:00:52

I'm going to use my sword to

2:00:54

tap one of the unusual bricks

2:00:56

to see what happens. Nothing

2:01:04

unusual at all. MATT,

2:01:06

responding to your sword bows a little bit, the

2:01:08

impact hits hard brick. Are

2:01:11

there any funny stones that look out of place? I'm

2:01:13

going to start tapping. Make

2:01:15

an instinct check. It should

2:01:17

be instinct or knowledge, your choice.

2:01:20

Start tapping. Listen.

2:01:23

I'm looking for any funny stones. Oh

2:01:26

no. That's ten

2:01:29

with fear. Ten with

2:01:31

fear. You're knocking

2:01:33

on them. You go

2:01:35

over and knock on it for a second. Listen. You're

2:01:40

like, oh, something's knocking back before the

2:01:43

bricks swing wide open, pushing you all

2:01:46

back, knocking you back onto your ass. As

2:01:48

it swings open, you see what looks to

2:01:50

be a false door in the brick wall

2:01:53

that is shoved open. You see

2:01:55

backlit, this dark shape. Like

2:01:57

it looks like a partially armored. dwarf

2:02:00

is standing there with a massive club in one

2:02:02

hand. It's like, Who

2:02:04

goes there? And you see

2:02:06

the flickering of light behind him. It looks

2:02:09

to be the familiar interior of a basement.

2:02:11

Oh! We found it! As

2:02:13

a voice goes, Whoever it

2:02:16

is, deal with them. Sorry,

2:02:18

Department of Power and Water. We're going to go

2:02:21

to break. Oh! Is

2:02:24

that the DWP? DP! Oh shit!

2:02:29

We found it. Oh

2:02:32

my god. Oh shit. All

2:02:34

righty. So we'll come back to this here in just a

2:02:36

moment. We'll see you folks here in a few minutes. Let's

2:02:39

take a break. It's a live break! It's a

2:02:41

live break! It's a live break! It's a live break!

2:02:43

It's live. We're back. We

2:02:45

gotta go! All right. See you in a minute. We

2:02:49

interrupt this Critical Role Podcast Network broadcast

2:02:52

to bring you news of dangerous treasures

2:02:54

that lie sealed within the Critical Role

2:02:56

shops. Only the heartiest of

2:02:58

adventurers should dare seek them out. In

2:03:01

all seriousness, though, I'm Matthew Mercer and we've made

2:03:04

some very cool things that we really like and

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hope you will, too. If you'd like to support

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Role online shops through the Shop tab at critrole.com

2:03:12

and see if anything catches your eye. Okay. Back

2:03:15

to the show. Hello

2:03:17

everyone and welcome back. So,

2:03:20

here at the moment

2:03:22

that this hidden brick door slams

2:03:25

open, the subterranean sewers under the

2:03:27

base plate of Lull Vale,

2:03:30

you find yourself suddenly caught off guard. And

2:03:34

I'm gonna go ahead and pull him out because here's where we are. I'm

2:03:37

talking to a hunk of nothing! Oh god, oh

2:03:39

god, oh god. Oh god, oh god. Oh

2:03:42

god, oh god. Oh my god,

2:03:44

it's me from the bottom! Oh

2:03:47

my god, it's me from the bottom! Here's

2:03:53

the doorway that you discovered here. Seeing

2:03:57

as how you were both knocking on the door... Wait, is

2:03:59

that Mortimer? out of B. The

2:04:01

big ones Mortimer out of that France that is

2:04:03

a lot of people in there just both of

2:04:05

you kind of got knocked back as the door

2:04:07

Oh pushes you open

2:04:12

by the way I

2:04:14

was just in the middle of back it's yeah because I

2:04:16

had used the right I was kind

2:04:18

of standing in a corner I think yeah sweet pea and

2:04:20

I are maybe over

2:04:23

over there over here yeah you're so cute okay

2:04:38

she like the flying gun yeah I got

2:04:40

to win well

2:04:42

down my fear at

2:04:44

my disposal I'm gonna

2:04:46

begin this Oh bending oh here comes

2:04:49

the real flood I'm gonna spend one

2:04:51

fear to throw two tokens in the

2:04:53

action tracker I'm gonna

2:04:55

open here since the failure on that one

2:04:57

immediately I'm gonna go ahead and activate these

2:05:00

two bodyguards like a

2:05:03

rushing out at the command of this large

2:05:06

kind of swollen ribbit figure

2:05:09

they go darting out into this alley

2:05:12

here and beyond the two of the

2:05:14

fallen comrades and they're both

2:05:17

going to be these two mob bodyguards going to be

2:05:19

attacking each of you once they

2:05:24

both have heavy war hammers up close on

2:05:26

the shadow once gonna be

2:05:28

striking you sir Dante whoo that's gonna

2:05:30

be an 18 to hit that beat

2:05:32

your evasion that does be my evasion

2:05:34

all right you take 20 points

2:05:39

of physical damage I'm gonna use arcane deflection

2:05:41

once for longer I spend a hope to

2:05:44

completely negate any incoming damage from single attack

2:05:46

on you or an alley very close to

2:05:48

you as the war

2:05:50

hammer comes down this

2:05:53

sudden shield of arcane energy deflected

2:05:55

off the side the war here well scrapes up and

2:05:57

slams into the the side of the brick causing parts

2:05:59

of it splinter and flake off

2:06:01

to the side. Looks that confused

2:06:03

up at you. That holds still

2:06:06

the one striking towards you,

2:06:09

Zarlow. That's going to be

2:06:11

13 to hit. Oh,

2:06:13

it hits me. It hits you? Yes.

2:06:16

All right. That war hammer is going to... That's going to be

2:06:19

10. Gotcha. That'll be 14 points of

2:06:21

physical damage. Oh, for fuck's sake! All

2:06:24

righty. That's major damage to me. Can

2:06:28

you lower it with your armor? I

2:06:30

could. Yeah.

2:06:34

So, if the total roll...

2:06:38

Total roll? Total roll. Total roll.

2:06:41

Total roll. No,

2:06:43

I mean, that's way above my major damage. Your

2:06:45

gap between your... It's huge. Two

2:06:48

hit points and then... All right. So, I've

2:06:51

taken my activation. Who wants to jump in? Oh, real

2:06:53

quick. I'm going to jump in and just say,

2:06:55

all right, guys, let's make

2:06:57

this a good dress rehearsal.

2:07:00

And I'm going to rally.

2:07:04

Okay. Okay. So,

2:07:08

yeah. You know what they say

2:07:10

about bad dress rehearsals? We're

2:07:12

not going to have them. And I rally. That's

2:07:15

the same. That is the

2:07:17

same. That's the same as equity playoffs. Yeah. Oh,

2:07:20

man. You got some quotes? Yeah.

2:07:24

And everybody,

2:07:27

including myself, gets one d6

2:07:29

rally die. That

2:07:31

you can spend it to

2:07:34

add to the result of an action roll, a reaction roll,

2:07:36

a damage roll, or clearing stress

2:07:38

equal to the rally die result.

2:07:41

So, basically, however you want to use it, you

2:07:43

have a d6 on the stand behind. The only

2:07:45

d6 that you have at the ready if you

2:07:47

need it. Right. All right. So,

2:07:50

with the rallying shout of the classic low

2:07:52

veil rehearsal rallying

2:07:54

phrase echoing through these sewer

2:07:57

halls. Now break their

2:07:59

legs. TALIESIN and

2:08:01

MATT and LAURA, and I

2:08:03

sweep against both of them,

2:08:06

trying to cut them both

2:08:08

off at the heel. MATT

2:08:10

and TALIESIN, and MATT, and

2:08:13

roll for an attack against each of them.

2:08:21

All right. Marking that stress.

2:08:25

First attack is this

2:08:27

plus presence, if I recall. That's

2:08:30

12 to hit

2:08:37

with hope. MATT and

2:08:39

TALIESIN, and MATT, all right. MATT, so

2:08:41

you take a hope, but you try to

2:08:43

go ahead and swing wide, and they pull

2:08:45

up their shield and deflect it

2:08:47

off to the end. TALIESIN and MATT, both of them, or just one?

2:08:49

Both of them. There's a single roll against both

2:08:51

of them. So no

2:08:53

go on that one. If you want to follow it up

2:08:55

real fast, you can, if you'd like. SAM and TALIESIN, yes,

2:08:58

I think I'm going to... MATT, I get

2:09:00

token printing. TALIESIN, that's nice. Let me

2:09:03

see, what am I going to do? Actually,

2:09:08

I'm going to swing

2:09:11

around. I'm going

2:09:13

to attempt to actually, no, I'm going to

2:09:15

hold. Someone else can go. As

2:09:17

soon as one of the dwarves raises

2:09:19

up their shield to stop Sir Dante's attack, I'm

2:09:21

going to throw out my axe like a frisbee

2:09:24

using my spirit weapon ability. When you have a

2:09:26

melee weapon equipped, it can fly from your hand

2:09:28

to strike an enemy in close range, and return

2:09:30

to me. I can mark a stress, which I

2:09:32

will, to target an additional target in range with

2:09:35

the same attack. MATT, correct. So you can go

2:09:37

ahead and mark a stress and attack them both.

2:09:39

TALIESIN, both of them. That axe. My silvered axe.

2:09:42

Through the air. MATT, straining. MATT,

2:09:45

trying to roll for the attack. TALIESIN, oh, that's a credit call.

2:09:48

MATT, oh, nice! TALIESIN, yeah, maybe double fours. MATT,

2:09:50

so you get a hope and clear stress. The

2:09:52

strength you just spent. And

2:09:55

go ahead and roll max damage plus

2:09:57

the damage die roll of your weapon. Max

2:10:00

damage, oh boy. It's been a while since I

2:10:02

hit something. Max damage,

2:10:04

so it's two of

2:10:06

those, so that's a... 2d10, okay, okay.

2:10:11

That's 20, add plus 2d10. Seven,

2:10:16

nine, and I add, for a

2:10:18

critical I have, what's nice? You add max damage

2:10:20

on the weapon dice. For 2d10, that'd be 20

2:10:22

plus whatever you roll. So 29 total. 29

2:10:25

total. That is severe

2:10:27

damage to each of them. Fuck

2:10:30

me. So,

2:10:33

it hits the boat. One

2:10:36

like, falls to one knee and kind of like, looks like he's

2:10:38

about to vomit on the ground, like caught him in the stomach.

2:10:40

The other one tries to deflect it with the war hammer and

2:10:42

instead he goes, shit, across his face. He's

2:10:44

like, ahh, like cut through the nose. Ah,

2:10:48

gums, gums, what, yeah! Hey, I'm

2:10:51

the healer. Alrighty,

2:10:55

that's your go. Yeah. Anybody else want to

2:10:57

jump in here? Were you guys going to jump

2:10:59

in? No, no, no, no. Okay,

2:11:01

I'm going to cast Cindergrass. And

2:11:04

I also am going to spend a stress

2:11:06

so that it hits the additional target as

2:11:08

well. And, um... Is

2:11:10

that within melee? That is... Yes,

2:11:14

so can I move? Scootch up. You

2:11:17

can try and scootch up here if you want to.

2:11:19

To hit them both, you might

2:11:21

have to just... Wiggle around? What can

2:11:23

be done? They're all kind of clumps in there,

2:11:25

so I'll let you do that. Go ahead and

2:11:27

make the attack roll for Cindergrass. Okay, okay, okay.

2:11:32

Okay, great. That

2:11:34

is... Ohhhh,

2:11:38

that's a 12. That's

2:11:41

a 12. So, and I know that doesn't... No,

2:11:44

that's a... Well, that's a good one. Reassurance! You can

2:11:46

add that, or you can't add... Oh, reassurance! Once for

2:11:48

short rest before an ally attempts an action roll, the

2:11:51

count is great. You can

2:11:53

do it, Oppie! Re-roll your

2:11:55

dice! Take

2:11:57

it to re-roll. Okay,

2:12:02

wait, okay, wait. That's a

2:12:04

10, but can I roll my... Okay.

2:12:06

And you add anything? Okay, that's great.

2:12:09

So, uh, uh, uh, uh,

2:12:11

this is with hope, so I take a hope. Do

2:12:14

you add anything to it? I just spell cast modifier.

2:12:16

Yes, which is, um, um, I'm so sorry.

2:12:19

Instinct or... Where's my... Um...

2:12:23

It's on your subclass card. Where's my

2:12:26

subclass card? Instinct, Instinct. Instinct, Instinct.

2:12:28

Instinct. Oh, oh, great. Okay. So,

2:12:30

um... Hey, Kane. Thank

2:12:32

you. Look at these. Look

2:12:35

at these. Team effort here. The

2:12:37

two family members. Great.

2:12:40

That is a success. How

2:12:42

do we not have a team... Oh, they're right here. So,

2:12:45

that will be... Aww. I

2:12:49

rolled a 20 and I rolled a 1. So

2:12:51

they each take one point of damage. They're

2:12:54

dealing 1d20 magic damage and temporarily catching

2:12:56

them on fire. Anytime

2:12:58

they try to act, they,

2:13:00

they, um, take an additional

2:13:02

2d6 magic damage if they're still on fire at

2:13:04

the end of... They're currently

2:13:06

in flames. But they both take... How

2:13:08

much damage? One. One? Alrighty.

2:13:12

Not two. Wrecked. On flames in front of

2:13:14

the door? Now, mind you, their miner is

2:13:16

one. They both still take one hit point

2:13:18

of damage. They're both looking pretty wrecked. Magic

2:13:21

damage. He's going, ahh! Aye,

2:13:25

sure! Okay,

2:13:28

putting this away. I know it's with hope you said, right? That

2:13:30

was with hope. Alright, so who else was given here? Um,

2:13:33

I said I hid as soon as the door

2:13:35

opened. Did that count? As soon

2:13:37

as the door opened, I'll say if you want to go ahead and roll a

2:13:39

high that was outside of that, it's your prep. We can do that. And then

2:13:41

we can go ahead and take your action. Okay. I

2:13:44

don't have to roll. I just have to mark a stress. Oh

2:13:46

wait, no I do. Yeah, and then any rolls against me are a

2:13:48

disadvantage. Yeah, there you go. Okay. You

2:13:51

go ahead and after the side. Okay, in

2:13:53

that case, if I'm hidden,

2:13:56

targets can't see me even if they

2:13:58

move into line of sight. So you're like hiding

2:14:00

in the shadows as the door creaks open. All this happens

2:14:03

in front of you and you're just kind of... But

2:14:05

I had also said... I don't know if

2:14:07

it matters, I had said I was like, standing in the corner. Oh

2:14:09

yeah, well if you... Okay, I misunderstood. Yeah, you're

2:14:11

right over there. I'm kind of like watching them both,

2:14:13

like in flames going... AHHH! AHHH!

2:14:17

AHHH! Eh! Eh! I

2:14:19

don't even hate him. The one that's closest to you? Yeah!

2:14:21

Go for it. Alright, go ahead and roll a d-tech on

2:14:23

that. Okay, so... I

2:14:26

will add a d6 to my

2:14:28

damage roll. I have an advantage

2:14:30

on an attack. Okay, so that means

2:14:32

I roll and I add a d6. D6, yep. Come

2:14:36

on! Oh, critical! Come on!

2:14:39

Dang, alright! 11, so that means I get a whole ban,

2:14:41

I lose a stress. You get a

2:14:43

hope and you clear a stress. Yup. And

2:14:46

that's... I'm at success. Sweet! For a damaging

2:14:48

attack, you go ahead and do max damage and then add the dice

2:14:50

on top of it. Okay, so that's

2:14:52

23. Damn

2:14:56

it, is max damage? 23

2:14:59

is max damage. Is max damage and then I add what on top of it?

2:15:01

Added dice roll. Oh, and then I would also add my d6.

2:15:05

Just take a attack, yeah. Oh

2:15:07

wait, I have to spend a hope before the attack

2:15:09

roll, so I didn't do that, so... Well, you can get

2:15:11

it automatically and you can spend more to do it. A six!

2:15:14

A six? Alrighty. So 29 points

2:15:17

of damage! 29 points of damage. Alright.

2:15:22

So, this guy hears on-plan and goes... Yeah!

2:15:25

Turns to you. Ah! Well,

2:15:30

he stopped screaming, so that's good. Uh-oh, we

2:15:32

killed him. Where's Gil? Nice!

2:15:35

He's now on the ground. Just

2:15:38

kind of smoldering. He

2:15:41

had some like welcome pamphlets that fell

2:15:43

out. Yeah. Yeah! Was

2:15:45

that any of these bad guys? Take care of him,

2:15:47

could have met anything really the more you think about

2:15:49

it. It's just like an underground gambling club and we

2:15:51

just went ham for no reason. You're not

2:15:54

gonna be able to come back to the city. There could

2:15:56

have been a spa. This could have been a spa. Take

2:15:58

care of them. They could have been a spa! Okay,

2:16:00

so wait, there's still a dude right in front of us?

2:16:02

Mm-hmm. Yep. Oh my gosh.

2:16:07

I'll move up and I'll just

2:16:09

do a rapier attack. Okay,

2:16:11

so you're gonna shift to your friend. Yeah, I can

2:16:13

do, as a fawn, I can do a leap.

2:16:16

So I kind of like, parkour off of the

2:16:18

wall, and then like, yeah. Go for it,

2:16:20

go for it. Do a little deer leap.

2:16:22

Landing strike, come forward. And then I'm gonna

2:16:24

come down with my bladed fan. Yeah, yeah.

2:16:29

What is this, a present? So plus three.

2:16:31

Mm, but this is, ooh, that

2:16:34

is so bad. Mm,

2:16:36

it's pretty bad. That's real bad.

2:16:39

Oh, so that would be seven

2:16:42

with fear. Seven with fear. It's

2:16:45

not even worth adding my rally dice. All

2:16:48

righty. You go to

2:16:50

strike him right as he begins to

2:16:52

dart backwards into the room, like trying

2:16:54

to put the flames out. You

2:16:57

go and swing wide with your rapier and

2:16:59

strike it into the stone where he was

2:17:01

standing and your blade kind of gets stuck

2:17:03

there for a second. Before

2:17:05

he moves, I'm gonna use an attack of opportunity,

2:17:08

if that's all right. Well, first, if

2:17:10

you failed, it's not gonna be the gym

2:17:12

move. So the attack of opportunity. If

2:17:16

an adversary attempts to leave your melee range.

2:17:19

Okay, yeah, cool. So we'll get into that here when

2:17:21

it comes in. Okay, so

2:17:23

I'm gonna go ahead and then. You

2:17:26

don't wanna do that? I'm gonna spend

2:17:28

these four action tokens to

2:17:30

activate these over here. We're gonna go

2:17:32

ahead and dart over this way. I

2:17:34

don't like that. The one's gonna go. I don't like all over

2:17:36

there, boy. All right. Come on, let's

2:17:38

get over to a safer place. And pulls

2:17:40

off into this area. You don't quite know

2:17:43

where they are. Take me to a safer

2:17:45

place. Brother, I'm coming.

2:17:47

And this other smaller, it kind of darts

2:17:49

over, like frog leaps off of this side.

2:17:51

Brother and family. This one's gonna go ahead

2:17:53

and try and run out to

2:17:55

join them. Unflate. As

2:17:59

far as activation. action is to put up a flame, so he doesn't

2:18:01

do any attacks, but he's going to move as part of that. Putting

2:18:05

him aside there, you do get your opportunity to hit him.

2:18:08

TALIESIN and MATT And the ability reactionals. MATT And then pattening out

2:18:10

the flames, the war harrens out of his belt as he goes

2:18:12

to turn to run. TALIESIN and MATT and MATT They're out. TALIESIN

2:18:15

and MATT Thanks, gott, the flames are out. TALIESIN and MATT

2:18:17

Fourteen with Fear? MATT All right. MATT

2:18:19

Only. TALIESIN So I'm just going

2:18:21

to do primary weapon damage right now, I'm not going

2:18:24

to do anything fancy. MATT

2:18:26

Why not?! MATT

2:18:28

Well hopefully I'm going to try and end it. TALIESIN

2:18:31

and MATT I like turtles.

2:18:34

MATT 10 points of damage. MATT He

2:18:36

goes down on the ground, he just puts the

2:18:38

flames out and is like, oh thank god! Two

2:18:41

stacks and

2:18:45

then just hits the ground.

2:18:47

You can

2:18:49

barely see across the way the

2:18:52

other smaller female rivet

2:18:54

is clutching this weird scepter at the

2:18:56

side as hiding off the edge. As

2:18:58

you finish your strike, as they

2:19:00

draw off the side, she's going to go ahead and

2:19:04

activate. She's

2:19:08

going to do, she's going to stay

2:19:10

back. I'm going to spend this here. She goes, stay

2:19:12

back, you all! She

2:19:15

pulls her scepter out and points

2:19:17

it, this weird globule of

2:19:20

a thick water appears in

2:19:22

this space here before splashing. This

2:19:25

weird glue-like substance just scatters in

2:19:27

that area. She has

2:19:29

to make a roll on all five of you

2:19:34

right there. That'll be, oh

2:19:36

that's not good. That's a

2:19:38

ten. TALIESIN

2:19:41

But I'm clear in the back. MATT You're clear,

2:19:43

yeah. That's a ten. Who in this fight group?

2:19:45

TALIESIN I think it is a ten. MATT

2:19:48

It does get you. It misses you. Misses you.

2:19:52

MATT And TALIESIN, TALIESIN, and MATT. MATT

2:19:54

and TALIESIN. MATT and

2:19:57

TALIESIN. MATT and TALIESIN.

2:20:00

in the

2:20:02

glue? MATT and Zarlow,

2:20:04

the glue holds you to the ground. You're both

2:20:06

unable to move at the moment as you're

2:20:09

bolted to the ground. You

2:20:12

are currently restrained until you spend two hope to

2:20:14

break free. LAURA and MATT and SAM and TALIESIN

2:20:16

and MATT and MATT and TALIESIN and MATT and

2:20:19

TALIESIN and MATT and MATT

2:20:52

and TALIESIN and MATT and TALIESIN and MATT and TALIESIN and MATT

2:20:54

and TALIESIN and MATT and MATT and TALIESIN and MATT and TALIESIN

2:20:56

and MATT and TALIESIN and MATT and TALIESIN and MATT and MATT

2:20:58

and TALIESIN and

2:21:01

TALIESIN and MATT and TALIESIN and MATT and Zlaughan get

2:21:03

them back! Get them back! do.

2:21:36

Uh, I'm going to peek around, and I'm going to

2:21:38

step into a shadow, and I'm

2:21:40

going to� of the way across and to the corner

2:21:43

on the opposite side, yeah. that.

2:21:46

here. MATT and TALIESIN and TALIESIN and MATT and MATT and TALIESIN and MATT

2:21:48

and TALIESIN and MATT and TALIESIN and MATT are here. You appear. You do

2:21:50

not think that they've seen you but they're all focused currently on your friend

2:21:52

kickson over there. Do you want

2:21:54

to follow that up or something? Oh,

2:21:57

and Mark tries to do that. Mm.

2:22:04

They're going to see me if they do anything,

2:22:06

right? I

2:22:09

would follow it up with something. Okay.

2:22:13

Can I look around? Is there anybody behind

2:22:15

Big Ol' Rivet? Currently,

2:22:17

at a glance in here, you

2:22:19

don't see anybody. Do you want to take

2:22:21

a moment to inspect the room while you're hiding? I'm

2:22:24

going to look for anybody that could see me if I go

2:22:26

behind him. Okay. So go ahead and

2:22:28

make an instinct roll for me. Just

2:22:30

try to talk to Mortimer,

2:22:33

right? Yeah. Okay. Bitch,

2:22:35

before we mow them all down. No, yeah,

2:22:37

yeah, yeah, yeah. Thirteen with hope. Thirteen with

2:22:39

hope, okay. So you gain a hope. Looking

2:22:42

through, there is some good light in that

2:22:44

area. The only one that was behind that

2:22:47

you can tell or hear or perceive was

2:22:49

the other bodyguard that rushed in from the

2:22:51

other room. There's nobody currently behind in that

2:22:53

walkway. Okay.

2:22:57

Then I'm going to step back into the shadow,

2:22:59

and I'm going to pop out in shadow under that

2:23:01

pillar behind him. Over here? Yeah. Cool.

2:23:06

Okay, so we have to start over here? Yeah. I feel like

2:23:08

that's what I've done a lot at this point. That's too quick

2:23:10

stress. End of roll, so you've set yourself up at that point.

2:23:12

All right, we can come back to

2:23:14

you if you want to. Who wants to jump on you? I'm

2:23:16

just going to turn over

2:23:19

to what the fuck is your name? Excuse me, what

2:23:21

the fuck is your name? And

2:23:25

I'm going to go, shoo-doo,

2:23:27

shoo-gloo, boo! And

2:23:29

then I'm going to do inspirational words,

2:23:31

and you gain a hope. I gain a hope? Yeah,

2:23:34

and then I will take the

2:23:36

two. And that goes on your action tracker, apparently. I don't

2:23:38

fully understand what that means, but you do.

2:23:40

When you use it, it goes on my action tracker, which

2:23:42

I can expend. I think I have one over here for

2:23:44

you. Oh, okay. And I'll go to you yourself. And

2:23:47

then I'll spend two hope to get out of this glue.

2:23:50

Can I follow that up by using

2:23:52

two hope, one that you just gave

2:23:54

me to pull my furry bottom up out of the glue?

2:23:57

Yes, you may. And then I'm going to grab Bunnies.

2:24:00

the forearms and say, turn about, spare play,

2:24:02

and I close my eyes in a surge

2:24:04

of divine energy charges up your arms as

2:24:06

I use my four eye

2:24:08

rolls on a prayer die to

2:24:10

give you four hope. MATT and

2:24:12

LAURA, and MARISHA, and TALIESIN, and

2:24:14

MATT, and MATT, and MATT, and

2:24:17

MATT, and MATT, and MATT,

2:24:19

and I, Skidran, I'm

2:24:23

going

2:24:26

to run in and take cover right behind the

2:24:28

wall, just back against the wall, waiting

2:24:31

for something to happen. I

2:24:36

am going to blink

2:24:39

out. Come

2:24:44

back in right behind Kex'un

2:24:46

on his left. MATT and LAURA,

2:24:49

yes. MATT and MATT, okay. So that's

2:24:54

a 16 with hope.

2:24:58

MATT and LAURA, okay. So take a hope and appear right

2:25:00

next to him. MATT and

2:25:02

LAURA, okay. And then I am going to use

2:25:04

my staff to shoot out some magical smoke to

2:25:06

the bodyguard

2:25:25

that is to the left

2:25:28

of Mortimer. MATT and LAURA, okay. Go for it.

2:25:30

What are you doing with this one? LAURA, I'm

2:25:34

using my staff. MATT, oh, using your staff

2:25:36

to attack? Go ahead and roll for the

2:25:38

attack. Action tracker for that.

2:25:42

LAURA, wait, what am I

2:25:44

at? MATT, I should say I'm the other staff

2:25:46

there. Actually, you add to it. LAURA,

2:25:51

it is, but am I just, okay,

2:25:53

and then adding it. Oh, dang it. That's

2:25:55

pretty low. It

2:25:58

is with hope. ASHLEY. Can you

2:26:00

add anything? Ten. MATT.

2:26:03

Ten, unfortunately. You go ahead

2:26:07

and let loose with your staff, and it

2:26:09

creams off and hits one of the

2:26:11

sides of the entry chamber, sparking off and disseminating.

2:26:13

You gain hope from it. That does bring it

2:26:15

back to me, though, for the failure, though. I'm

2:26:18

going to go ahead and first, I'm going to

2:26:21

go ahead and have Mortimer. He's

2:26:25

going to go ahead and I'm going to spend

2:26:28

a fear and activate him to use

2:26:31

Watch'em Fall. He lumbers

2:26:33

forward and

2:26:36

is going to go ahead and you see what you didn't notice

2:26:38

off the side of his body is this

2:26:41

cane that he holds. He

2:26:44

un-sheaves this long cane blade and

2:26:46

there's a double strike that arcs

2:26:48

out and attacks everything within very

2:26:51

close range, which from standing right

2:26:53

there would be all four of

2:26:55

you right there. So

2:26:58

for that, it's going to be 13 to hit.

2:27:04

TALIESIN and MATT, oh. So can

2:27:06

I use Icya coming here since he is, when

2:27:08

you are targeted by an attack, coming from beyond

2:27:10

melee range, Mark is stressed to roll a d4

2:27:12

and increase your invasion against the attack by its

2:27:14

value? MATT, it is beyond melee range

2:27:16

for you, yeah. Because he gets to do this to everything

2:27:18

in very close, which you all are. TALIESIN and MATT, I

2:27:20

need a d4 for it. I need

2:27:24

a d4 for it. There we are. So

2:27:26

yeah, 19 is my invasion. MATT,

2:27:29

you totally dodged that one out

2:27:32

of the way. That hits

2:27:34

you? All right. For anybody

2:27:36

that hits, that's going to

2:27:38

be 18 points of physical damage. MATT,

2:27:46

he just slices through you all with

2:27:48

a quick snare. Bring

2:27:50

it to my job for

2:27:53

walking. 18

2:28:01

points of visible damage. Okay. So

2:28:03

now I can either

2:28:05

take that as hit points

2:28:07

hurt or I can mark off armor

2:28:10

slots, correct? You can take off armor

2:28:12

slots to reduce it by your armor score. Yeah,

2:28:14

I'm going to take off one armor slot and

2:28:16

reduce it from severe down into major. So what

2:28:18

was that roll then, Matthew? I

2:28:23

have a question. Mm-hmm. Is

2:28:25

Mortimer considered about our size or is

2:28:27

he bigger? He's a little bigger. A

2:28:29

little bigger. Take two hit points. Oof! I'm

2:28:34

going to skitter

2:28:37

around to where I can, just to

2:28:39

where I can see Mortimer. And

2:28:44

I'm going to kind of like

2:28:47

project, like throw my voice a little bit to where it's like

2:28:49

a soft whisper, like right in his ear. And

2:28:52

I'm going to be like,

2:28:54

okay, thank you

2:28:56

for joining me on Funnies ASMR. I

2:28:59

just, I mean, just brush your hair back.

2:29:03

That's so nice. And then, yeah. And

2:29:08

I'm going to cast Slumber on Mortimer

2:29:10

and try and put him to sleep.

2:29:13

Okay. Please

2:29:15

read out what Slumber can

2:29:17

entail. Make a spell cast roll

2:29:19

against a very close target.

2:29:21

Is he close? Very close.

2:29:23

You have to move about there. Okay. Close,

2:29:26

yeah. I'm just going to

2:29:28

whisper. On a success, they fall

2:29:30

into a deep sleep until they take damage

2:29:33

or the GM spins a fear to awaken

2:29:35

them. Okay. So,

2:29:37

go ahead and roll to see if you target

2:29:40

him. And I

2:29:42

can add, I can spin this

2:29:44

after I roll. My rally,

2:29:46

my die, my rally die if I need to. This

2:29:50

instead of otherwise. Yeah, when the rally die, I can

2:29:52

spin it to roll, adding to the result to an

2:29:54

action roll. So, let me see how this is. Oh,

2:29:58

it was almost too crisp. I'm going

2:30:00

to put my brain

2:30:02

at 14. I'm going to add my rally die. That is a

2:30:05

six, so that is going to put

2:30:16

me at 20 total. MATT

2:30:18

That succeeds. TRAVIS No, that rally

2:30:20

die's clutch. MATT So with that

2:30:23

Mortimer, who is holding the cane blade in his hand, you

2:30:25

can see now that you're close to behind him, there's a

2:30:28

chain necklace that hangs around

2:30:30

his neck with this vibrant,

2:30:34

deep, deep violet gem

2:30:37

that hangs there. As

2:30:40

he falls

2:30:42

asleep in front of you, it dangles

2:30:46

there in front. Thank

2:30:48

you so much. We got a six-month

2:30:50

subscriber. MATT That was with fear? MARISHA

2:30:53

and MATT Yes, that was with fear. MATT

2:30:55

Okay, great. So

2:30:57

at that point. TALIESIN And that was asleep

2:30:59

until someone does damage, correct? MARISHA or he

2:31:01

has to spend fear to awaken him. So

2:31:04

yes, he's asleep until someone hits him. Like

2:31:07

someone can do results. MATT And he gets

2:31:09

a fucking necklace? MATT and

2:31:11

LAURA can I use? MATT

2:31:14

and MATT I'm going to spend two of these

2:31:16

to go ahead and activate two of these figures.

2:31:18

The other

2:31:22

ribbit, the sister

2:31:24

figure to Mortimer that you saw dart

2:31:26

past, darts have the way and

2:31:28

it's going to use Scepter to strike over in your

2:31:30

direction for 13 to hit? MATT

2:31:38

and TALIESIN Oh yeah, that definitely hits. MATT

2:31:41

Okay. So you

2:31:44

take 11 points of magic damage from

2:31:46

her. TALIESIN and MATT You know, he

2:31:48

flings it off to the side and

2:31:50

this sparkling orb of energy bank shots

2:31:53

around Mortimer and hits you in the

2:31:55

shoulder. And with that,

2:31:57

one of these other bodyguards is going to move

2:31:59

in. and close this gap. How many bodyguards are

2:32:01

there? There's just two, you

2:32:04

see, out to the other ribbit,

2:32:06

and then Mortimer himself. I'm

2:32:08

gonna burn two Mortimer slots so that it doesn't

2:32:11

cause any damage. Great, yeah, I can negate that

2:32:13

damage. All right, that's my player's turn.

2:32:15

I'm gonna climb up Mortimer. Up

2:32:17

Mortimer? Yeah. All right. He's sleeping. Yeah.

2:32:20

Right? Try

2:32:22

to lift that necklace off without disturbing

2:32:25

it from its lumber. All right. Go

2:32:28

ahead and make a... Make

2:32:31

this a finesse roll. Finesse roll? Yes. Come

2:32:33

on, come on, come on. Can I assist by

2:32:36

using an experience? You can assist him by

2:32:38

spending a hope and

2:32:42

rolling a d6 to add to his. If you want to do it yourself,

2:32:44

you can use an experience to apply to that. Okay.

2:32:48

That's pretty good. With the rally

2:32:50

die, that's an 18. That's

2:32:53

here. 18 is here. Are you helping?

2:32:55

Yes. I'm helping. Okay. So spend a hope and

2:32:57

you get to add it. Roll a d6 to add to that. Another

2:33:00

d6? Yes. All

2:33:02

right. Another three. So

2:33:04

it's 21. 21. You

2:33:07

needed a 20. Oh!

2:33:10

Yes, he has. Oh,

2:33:12

there's your fucking bollock here. You

2:33:15

slip it off his throat and

2:33:17

hold the chain. And as you hold

2:33:19

it, you can feel in your grasp

2:33:22

there's a force behind it. It's

2:33:24

like drawing. It's beautiful. It's

2:33:27

drawing your attention towards it. And your focus begins

2:33:29

to directly focus deeply on that. Turn

2:33:33

it over. You guys see up on top,

2:33:36

balancing lower hands, grabbing

2:33:38

onto the sides of a slumbering warmer that's

2:33:40

teetering in the middle of the space. Fuck

2:33:42

tail. Yeah, you see Zarlow

2:33:45

pulls off his necklace and now

2:33:47

just start cradling it like the

2:33:49

one ring. Oh, my god. However,

2:33:54

because that was with fear, it comes back to me. I'm

2:33:56

going to go ahead and spend two of these to activate

2:33:58

both of the bodyguards and the sides. side,

2:34:03

one of them is going to go ahead

2:34:05

and elbow Mortimer really hard on

2:34:08

the side and go, bust

2:34:10

it up! And knock him

2:34:12

conscious. And

2:34:14

you just look up and this fury crum across

2:34:16

the face of Mortimer, as

2:34:19

also his other hand feels the

2:34:21

absence of the amulet. But

2:34:23

both of the other bodyguard is going

2:34:27

to rush up here and take a

2:34:30

swipe at you again, because you're sitting

2:34:32

right there in the front. That's going

2:34:34

to be a five to hit. Dodge

2:34:39

out of the way. That's going to

2:34:41

finish the GM move. Who wants to go next? MARYI.

2:34:43

I want to bam forward, spread

2:34:46

another stress to get right

2:34:48

behind Mortimer. I imagine he casts

2:34:52

a shadow. MATT.

2:34:54

From the light sources here, also, he's lit well for this

2:34:56

area. There's a lot of light in these areas. TALIESIN

2:34:59

and MARYI. Then I'll just run up.

2:35:03

I'll run up to him and I'll take that

2:35:05

stress away, and I will cast Shadowbind

2:35:07

on him! MATT

2:35:10

and TALIESIN. Oh, yeah, he definitely casts a shadow. MARYI. Oh,

2:35:12

and within any enemies at very close range.

2:35:14

MATT and TALIESIN. Yes, you can Shadowbind

2:35:16

the two bodyguards as well. MARYI. Great. I

2:35:18

will do that. I

2:35:20

am making a spell cast roll. TALIESIN

2:35:24

and MARYI. I was going to say, do you want to tag team this really

2:35:26

quickly? MARYI. How? TALIESIN

2:35:29

and MARYI. You're doing the Shadowbind. I'm

2:35:31

going to help you. I'm going to

2:35:33

flash and do a very big movement

2:35:35

with the sword. Bring it up and

2:35:37

around and try to stab right where it is

2:35:39

to back him up right into

2:35:41

you. I'd like to see you setting up.

2:35:43

MATT and TALIESIN. Oh my god! TALIESIN and

2:35:45

MARYI. Everybody takes six hope. MATT and TALIESIN.

2:35:47

I take three stress. TALIESIN

2:35:50

and MARYI. I don't have enough hope for

2:35:52

that. Never mind. MATT and TALIESIN. Good thought.

2:35:54

Hold on to it later. Do what you're

2:35:56

doing. MARYI. Okay, I'm going to add my rally dice

2:35:58

to make it work better. ASHLEY and

2:36:00

LAURA and MARY bound

2:36:29

to the ground. They're restrained currently, correct? Because

2:36:31

their shadows are stuck to the... basically

2:36:34

like Peter Pan stapled them. MARY And MARY Yes.

2:36:36

Very cool. MATT and MARY Continue to use this

2:36:38

for that. MATT and MARY Do I have any

2:36:40

movement left? MATT

2:36:48

and MARY Yeah, so you only move maybe like halfway through close

2:36:50

range. You can move like another half. MARY Then

2:36:52

I'll back this so they can't get me. MATT and MARY

2:36:54

Okay, so like three squares to there and about four so we

2:36:56

can go. MATT You can go further if

2:36:58

you want to, but it's an agility roll if you want to

2:37:00

try and stay out. MARY No, I'm good with that. TRAVIS Because I've

2:37:02

been getting wrecked so bad, can I please use Mysterious

2:37:05

Mist as an action

2:37:07

to spend a hope and cast a temporary thick

2:37:09

fog of the circle stationary up to

2:37:11

very close range? Anyone that

2:37:14

is within the fog is hidden to anyone

2:37:16

outside the fog, and then can I move

2:37:18

backwards as fast as I can? MATT Yes,

2:37:20

you may. TRAVIS Sure. MATT Sure. MATT I'll

2:37:23

spend that hope. ASHLEY I'll take it. MATT

2:37:25

I'm going to go back all the way

2:37:27

to the wall, actually. MATT I'm going to

2:37:29

slam into his small, large throne. MATT

2:37:32

I'm going to use that mist to circle around that

2:37:34

minion so I can get a shot at him and

2:37:36

his boss

2:37:45

with my drape here. TALIESIN D'ARLOGUE Darlo

2:37:47

is benched mentally, right? No, he's

2:37:49

back up. MATT I mean, Darlo, you can still take it.

2:37:51

We want to try and take action, as you can try.

2:37:54

TALIESIN and MATT You're at

2:37:57

disadvantage on any of your rolls, essentially. MATT I'm going to

2:37:59

give you a distracted by

2:38:01

its presence. Another action tracker. You're going to get an

2:38:03

additional one because I'm going to do slow and sturdy

2:38:05

to get advantage on this attack for the two of

2:38:08

them. I'm

2:38:10

taking advantage, which means you get an action tracker

2:38:12

on top of that. Great. I'm

2:38:15

going to hit another stress because that's hilarious.

2:38:17

I have just pulled four stress. That's fun.

2:38:21

All right, here we go. Come

2:38:23

on, don't be a jerk. 14

2:38:34

on both of them. 14 does

2:38:36

hit the bodyguard, does not hit more

2:38:38

of her. That means, weirdly, if I fail with fear,

2:38:40

I get a hope. I'm going to take that one.

2:38:43

Oh, weirdly. Cool. Thank God. But

2:38:45

it's still with fear, right? It's still with fear.

2:38:47

I'm going to roll that damage.

2:38:50

I'll take a fear on this. Oh, God. He's going to do a

2:38:52

lot of... And

2:38:54

it's just... Okay, so I missed on

2:38:56

the big guy. Okay, so

2:38:58

that's nice. 18 points of damage. 18

2:39:06

points of damage. Ooh, that's going to be a major. So

2:39:08

it's two hit points on him. Takes

2:39:12

the hit. Still standing. Am I in the mist out of curiosity?

2:39:14

No, the mist is in the back of the room right now.

2:39:17

Oh, damn it. Okay. That's fine. It's all

2:39:20

good? Yeah, I'm good. I'm

2:39:22

going to back up a little bit. Okay. And

2:39:27

I take a little bit of glitter and I throw it around. I split

2:39:30

it up to split the difference. And

2:39:32

I'm going to do a rune circle. So

2:39:37

I have a temporary magic circle on the ground around me. Any

2:39:39

creatures in melee range or who enter

2:39:41

melee range of the circle take 2d12 magic damage and

2:39:44

then are pushed out. Okay, let's mark this as your

2:39:46

magic circle. Okay. Go ahead. Oh,

2:39:51

well, while I'm kind of staring at the role for that, he just spent

2:39:53

some time. I'm

2:39:55

like, you got it. Necklace. I can feel the big

2:39:57

fella moving on underneath me. So I figured I better.

2:40:00

and I go, wink, with my axe right down out of

2:40:02

his head. MATT, and roll for attack

2:40:04

with disadvantage. So that,

2:40:06

oh, geez, disadvantage means... MATT,

2:40:08

you minus a d6 from

2:40:10

him. That's not very nice,

2:40:12

though. It's a roll

2:40:14

of six on the disadvantage die. Oh,

2:40:17

that's nothing. That's absolutely

2:40:20

nothing. That

2:40:22

is a tree with fear. So

2:40:27

you go

2:40:31

and swing the axe down, and as you go

2:40:33

to strike it into it, suddenly your axe stops

2:40:35

so it enters from the face. As

2:40:37

you focus in on the other hand, from

2:40:40

the moment it's holding the amulet, you can

2:40:42

see that Mortimer's massive frog-like fist has wrapped

2:40:44

around your hand, at which point he

2:40:47

lifts you up from the top of his head

2:40:50

and is going to attempt to

2:40:52

throw you off while also

2:40:55

grabbing for the amulet that's in

2:40:57

your hand. I'm going to go

2:40:59

ahead and activate him. I'm

2:41:02

going to go ahead and roll against your evasion. I

2:41:07

will focus more on

2:41:10

holding onto this necklace in my hand. This

2:41:12

is so pretty. You can. So

2:41:15

the specifics of this is you're vulnerable while holding it,

2:41:17

which means all attacks against you have advantage, all the

2:41:19

rolls you make are disadvantage. So he's going to roll

2:41:22

against you and add a d6 to it. That

2:41:26

is a 14. That's

2:41:32

going to be an 18. I

2:41:35

need you to go ahead and make a strength check

2:41:37

for me and see if you can beat an 18. Oh!

2:41:40

I love it. And

2:41:43

then this is just a reaction so you don't get to

2:41:45

add any hope or anything. The hope and fear don't matter.

2:41:47

That is an 18 with hope. That

2:41:49

is an 18. Hope doesn't matter, but you manage to hold

2:41:51

onto it as he throws you off the head. You

2:41:55

get slammed in the back wall and bears a catch on

2:41:57

your feet. Do I get a hope in that? That's a

2:41:59

reaction? reactions you don't get hold. He

2:42:01

goes to try to give

2:42:03

chase and

2:42:07

is unable to move from his spot. I'm

2:42:11

going to cindergraft Mortimer. Go for it. His

2:42:16

shadow is stapled to the ground right now.

2:42:18

That is a shins with

2:42:21

fear. That

2:42:27

hits Mortimer. So,

2:42:33

fucking bitch. Rolled

2:42:36

one again. Sorry.

2:42:42

Sorry. But

2:42:45

that's usually the woman that's still good. Really?

2:42:50

So Mortimer takes a hit. He

2:42:52

takes one hit point. But

2:42:54

he is still inflamed, correct? He's still inflamed.

2:42:57

He remains inflamed. And any

2:42:59

time the creature tries to act

2:43:02

while on fire, it

2:43:04

must take. Must take an

2:43:06

additional 2d6 amount of damage. But still on

2:43:08

fire at the end of each action. At the end of its

2:43:10

action. Right. And he uses an activation to get rid of it.

2:43:12

Is that what it says? It

2:43:14

doesn't say that. It

2:43:16

doesn't say it. He's in a carbox. It

2:43:20

doesn't say it unless I'm missing it. And

2:43:22

it's right in front of my damn face. Temporarily. So

2:43:25

yeah, I can spend an activation to

2:43:27

drop it. I understand what

2:43:29

you're saying. I mean,

2:43:32

that makes sense more what you're saying. No,

2:43:35

you remain on fire the whole time. Forever.

2:43:37

Okay. However,

2:43:39

that was with fear you said, right? Ashley,

2:43:43

that was with fear? I'm so sorry, yes. Alright,

2:43:45

I'm going to go ahead and activate all three. Oh,

2:43:48

no. Oh, damn. Hey,

2:43:51

oh. So

2:43:53

all three there, I'm going to go ahead and have.

2:43:55

Arnar. Arnar. Arnar. Arnar.

2:44:01

MATT. I'm going to spend the fear to get

2:44:03

rid of Mortimer's Restraint. He's

2:44:05

still full in flame. He's

2:44:08

going to do a

2:44:11

powerful leap. He

2:44:13

leaps in the air. TALIESIN and MATT, and

2:44:15

he's coming. MATT,

2:44:20

if he leaves your melee range, which he's in,

2:44:23

then yeah, you can do that. But he still completes

2:44:25

his leap and takes 2d6 magic damage. TALIESIN

2:44:28

and MATT, well, I can keep them from moving

2:44:30

as an option. MATT, can you? TALIESIN and MATT,

2:44:32

I can. MATT, now read the ability.

2:44:35

TALIESIN, if an adversary attempts to leave your

2:44:37

melee range, make an agility reaction roll against

2:44:39

their difficulty on the successful roll, choose one

2:44:41

effect on the ability to. I'm

2:44:44

not going to stop him because I cannot actually think of a

2:44:46

way that that makes any sense, and also that terrifies me. MATT,

2:44:48

if you want to try, you want to make an agility roll.

2:44:50

TALIESIN, I'm just going to try and take a slice. MATT, I'm

2:44:52

not crazy. MATT, like the regal-y send-in.

2:44:54

TALIESIN, send-in damage. MATT, all right. TALIESIN, well, I'm going

2:44:56

to give it a roll. Let's see what I get.

2:44:58

LAURA, come on, turtle, give us a slice! TALIESIN, 21

2:45:00

with fear. It's a reaction, so. MATT,

2:45:04

21 with fear doesn't matter. TALIESIN, 24 is my

2:45:06

reaction roll. MATT,

2:45:09

okay. That definitely succeeds. TALIESIN, and then that's,

2:45:11

I don't know what the fuck I'm talking

2:45:13

about. 15 points of damage. MATT, 15 points

2:45:15

of damage. All right, that's going to be

2:45:18

two more hit points off of him. MATT,

2:45:24

I should've technically focused. Fuck my life. MATT,

2:45:26

that's all right. So he goes

2:45:28

and lands after the elite, and he's going to

2:45:30

try and wrestle that from you

2:45:32

again. So he's going

2:45:35

to go ahead and roll. That's going

2:45:37

to be 16. Go ahead and make

2:45:39

another strength reaction roll for me. LIAM, okay,

2:45:41

hold on. I want to read about my

2:45:43

prayer die real quick. Here, you can spend

2:45:46

one more of this attention. Okay,

2:45:48

so strength roll. Here we go. That

2:45:53

is total 13.

2:45:57

And I'm going to add my last

2:45:59

prayer die. get me up to 15. Can

2:46:04

I help him? Can I aid him with a hope? In

2:46:07

this instance, he doesn't need to. Oh

2:46:10

great. I

2:46:12

guess it was a six, it was a 15. Oh

2:46:14

I just barely did it! And

2:46:17

then I want to scramble under his legs because he's so

2:46:19

big and I'm so small... And I'm

2:46:21

gonna run by Bunny in her magic circle.

2:46:27

Oh, are you back here? Help,

2:46:30

help, help, help, help! Let

2:46:33

go! Oh that's

2:46:35

not really an option here. You don't

2:46:37

get your frame back, I'll give it back to

2:46:39

you! Eh... I

2:46:42

am not letting go of it. No, what's

2:46:44

inside the sun? You come over here, boy!

2:46:48

Um... You

2:46:51

don't let go of it? I will. Yeah.

2:46:56

Mm-hmm. I'll look

2:46:58

at him, I'll look at him, I'll look at

2:47:00

him. By the nature of the enchantment, he's following

2:47:02

the narrative. It

2:47:05

can be a real pain in the ass sometimes,

2:47:07

you know that? And I'm gonna give him another

2:47:09

inspirational word for him to heal a hit point.

2:47:12

You look like shit. I

2:47:15

feel like shit too. Alright,

2:47:17

so I'm gonna have the action track for that. Alrighty.

2:47:22

I haven't gone here in a minute. You

2:47:24

haven't gone in a minute, sweet pea. You created

2:47:26

the fog, and that's about it. You, Oppy, haven't

2:47:28

done it. No, no,

2:47:30

no, sorry, you just said cindergast, so. Real quick before

2:47:32

you go, I'm gonna just go ahead and I'm gonna

2:47:34

pull out my fans, and I'm gonna

2:47:37

start spinning them, and

2:47:39

I'm going to... I'm

2:47:43

gonna play an epic song to

2:47:46

make a close target

2:47:48

temporarily vulnerable, and

2:47:50

I'm gonna make a big fatty over there.

2:47:53

He is in flames, and he

2:47:55

is vulnerable, so with that, all attacks

2:47:57

against him have advantage on his attacks.

2:48:00

I'm gonna run forward and as I run

2:48:02

towards the wall near me I'm just gonna

2:48:04

bamf into the shadows and bamf out right

2:48:06

behind the big big Mortimer Alright,

2:48:10

you can be behind you can bamf underneath

2:48:12

this table here which has shadows. There's a

2:48:14

light right here. Okay, sorry I can't move

2:48:16

up. That's okay, and you can get

2:48:18

right behind in there. Great! You can spend his trust to do that

2:48:21

Like you kind of run around the side vanish and then

2:48:23

appear at a table across the way Yeah,

2:48:26

and I'm gonna shadow

2:48:28

bind him again Okay,

2:48:31

and try to stick him back into place. Alright, go ahead and

2:48:34

roll for that Oh

2:48:37

wait, that was not I didn't roll my

2:48:39

yeah, roll your duality dice Okay,

2:48:43

that is 16 17

2:48:45

18 19 plus

2:48:49

No 19 with fear 19

2:48:51

with fear. So I have to stop doing what I was gonna

2:48:54

do He

2:48:56

is all of the sparks on him. You know

2:48:58

on fire And

2:49:01

he has bounced to the ground as a shadow

2:49:03

once again is now pulling him to the ground

2:49:05

like the tiny dark Elements of

2:49:07

the the lightless face beneath him is like pulling

2:49:09

his legs to the ground right now and

2:49:11

then I'm gonna pull a Bellatrix

2:49:14

Lestrange and just slide back under the table

2:49:17

cool. Okay As

2:49:19

you go back underneath there, that was with fear

2:49:21

you said That was fear as you're pulling away

2:49:24

He's gonna go ahead and angrily spin

2:49:26

to strike at you and an eventful

2:49:28

sweep with his

2:49:30

cane sword That's

2:49:33

gonna be a 21 to hit. Oh, did

2:49:35

he take two to six fire damage? Oh, yeah

2:49:44

Nine That

2:49:46

is a one hit point upon him just like

2:49:48

flames use kind of shrug out how pushing that's

2:49:51

gonna be 19

2:49:54

points of physical damage Oh, okay,

2:49:57

I have to build major not severe thankfully.

2:50:00

And I

2:50:03

can't, I would have to use all my armor

2:50:05

to bring that down. 19. MATT and LAURA

2:50:07

are going to spend this one to activate.

2:50:11

MATT and LAURA are going

2:50:13

to run past, like, nah,

2:50:15

not so good! He's looking like blood's pointing

2:50:17

at his mouth, the flames are on him,

2:50:20

but he's focused now over back on that

2:50:22

amulet that you're holding. She's

2:50:24

going to go ahead and... She's

2:50:35

going to go ahead and strike with the scepter from afar. I

2:50:41

think she sees the amulet in your hand and is going to go for you,

2:50:43

Harlow. That's

2:50:46

going to be... TALIESIN and MATT, TALIESIN, and LAURA,

2:50:48

and TALIESIN, and TALIESIN, and TALIESIN,

2:50:50

and TALIESIN, and TALIESIN, everybody try to

2:50:53

take the amulet and run. MATT,

2:50:55

ASHLEY, and

2:50:57

TALIESIN, 1 and

2:51:09

ten points of magic damage. Where's

2:51:12

Zarlow? He's

2:51:14

hiding behind. So

2:51:18

I'll use an armor

2:51:20

pint. These two armor

2:51:22

pints so

2:51:24

that it tears into meclos. Honor

2:51:26

pint? And not

2:51:29

mecage. Okay, right? That's an option. Yep.

2:51:31

Okay. And

2:51:34

I'm going to, in that moment, clutch

2:51:38

a little daze, clutch my

2:51:40

token of Andra, and

2:51:43

hold my hand out towards the sneaky little... Nope,

2:51:45

I can't do that. She's too far away. Talk

2:51:47

to creatures other than yourself, maybe? I'm... Make

2:51:50

a spell cast roll, yeah. Do

2:51:54

I have to be... have hands on for healing

2:51:56

hands? Make a spell cast roll and target a

2:51:58

creature other than yourself in melee. have to

2:52:00

be close. You can rush up and do it if you want to. That's

2:52:03

a little hairy in there. Instead,

2:52:08

I'm going to run out the door. I'm

2:52:11

going to hide behind that wall right there. Right

2:52:14

there? Laura, is that you up in front right there? All

2:52:17

the way up towards the door. Who's

2:52:19

that with the little green? Oh, that's Oppy. That's Oppy.

2:52:21

Do you want to go? I was going

2:52:23

to say, Oppy, do you want

2:52:25

to do something terrible to this?

2:52:28

What's that weird scepter? Is

2:52:32

it a frog? It's another frog? You want to

2:52:34

answer the scepter frog? With

2:52:36

the ribbit? I

2:52:38

am going to sweep around, pull

2:52:43

back the sword, and say, let's

2:52:46

see what you can do when you

2:52:48

can't see and can't walk. We're

2:52:51

having frog's legs tonight, and I'm going to

2:52:53

take a swim if you can. You heard

2:52:55

me. It's all power. No,

2:52:57

I'm going to add a little bit.

2:53:00

Just trying to do a thing. I am not

2:53:02

getting dramatic flare for that. I'm well aware. You

2:53:05

don't have to show a frog what it's

2:53:07

doing. I bet she

2:53:09

was terrible. You

2:53:12

have frog legs tonight. I was not built for

2:53:14

this. I ruled. I'm

2:53:18

going to use the

2:53:20

tactician version

2:53:23

of that so that it's three hope to

2:53:25

do the tag team roll, and I get to

2:53:28

use the d20 for my hope. Correct. You roll

2:53:30

a d12 fear die, a d20 hope die, and

2:53:32

you get to roll both your duality dice, and

2:53:34

whoever has the higher roll, you both get. Am

2:53:37

I adding anything? You

2:53:42

add whatever your attack or spell is that you're using for this. I

2:53:46

can't remember what you said. It was so weird. It

2:53:49

was perfect. It was just a long block. What's

2:53:53

yours? Nine. Eighteen

2:53:56

with fear. You still get

2:53:58

the hope, though. 18 with fear? You both take

2:54:00

the roll. You

2:54:09

choose which to take. Do you take the nine? Okay,

2:54:13

so that does hit, but it does revert to me. But

2:54:20

we do get to do our damage then? You do. Still

2:54:24

remembering how tag team works. So

2:54:26

I'm going to go to try and sweep against

2:54:28

the legs and if you're going to attack the head, if

2:54:31

that works. So we both get to roll damage and

2:54:33

add it together. We

2:54:41

both roll damage and add it together? And add

2:54:43

it together. No,

2:54:46

whatever you're damage. I don't know your attack, I'm just adding

2:54:48

mine. My attack's okay. My

2:54:50

damage anyway. Yeah,

2:54:53

start to reach that damage.

2:54:56

Great, okay. So, eight. That's

2:54:59

good. Maybe 11. 11 plus 23

2:55:01

is what the total? 23

2:55:05

is the total of both together? 22 points of

2:55:07

damage to her. She's going

2:55:09

to go ahead and use you wouldn't as a

2:55:12

reaction. She gets to mark a stress

2:55:14

and reduce the damage. That would be six. By

2:55:17

one. All right, so she still takes some major

2:55:19

damage. She's like, takes the hit from both of

2:55:21

you, pulls away. More number! We've

2:55:23

got to get out of here! That

2:55:27

was with fear? That was with fear. Mm-hmm.

2:55:31

There, I rolled a seven on my T20. Did

2:55:34

anyone want to stop and talk? Oh,

2:55:38

we've got to keep going. I'm going to

2:55:40

have to go live here. All

2:55:42

right, so I'm activating and then we can come to

2:55:44

your roll here to try and do that. There! As

2:55:47

you're shouting this, I'm activating both... She's

2:55:53

going to go ahead and try

2:55:55

and run up the stairs over here. Oh

2:55:58

no, there's stairs? of

2:56:00

these can go anywhere, so

2:56:02

he's going to go ahead and swing

2:56:04

towards you since you're

2:56:07

shouting. That's natural

2:56:09

20. We're toying with some Critical Rules,

2:56:11

so he's going to go ahead and

2:56:21

swing here. That's

2:56:23

true. We think

2:56:26

everything else but the power

2:56:28

company. 31

2:56:35

points of physical damage. Okay, that's a

2:56:37

lot. 31. I'm

2:56:45

going to use those, which is what I'm going to do right now. How

2:56:55

far off are you? I

2:56:59

have six armor slots to spend left and

2:57:02

I have two per. Can

2:57:08

you even get to your next threshold?

2:57:10

Let me see, if I can get down to two.

2:57:14

If I use that,

2:57:16

then it's two per armor slot.

2:57:18

That's your armor score. If

2:57:21

you don't, you can take 12 off. You

2:57:23

can band it down. Could you bring it

2:57:25

down to major? I

2:57:30

can also heal. You can,

2:57:32

so you can take it. It's

2:57:34

free, but not going to drop it. I know.

2:57:38

I don't like it. That's going

2:57:40

to take 18. It's not quite

2:57:42

double your damage. It's

2:57:45

not far off, Matthew. Double

2:57:49

the severe or it would be four hit points. I

2:57:52

have you backhand up. As

2:57:56

They're unable to run, You now have your

2:57:58

opportunity to try and. Shut

2:58:00

them Down! So what are you doing? Any.

2:58:09

Other the northern flank.

2:58:12

Since he's a good as any. As as a

2:58:14

fire damage. That was

2:58:16

the guy with year cel never mai

2:58:18

such as. Stop.

2:58:22

We can keep going and. Minutes

2:58:27

events in L A. Bobby Kennedy

2:58:29

that. You. Are gacy to trying

2:58:31

to trying to defuse the situation. And

2:58:42

then I'm going to once

2:58:44

again try and use Recant. Ah,

2:58:48

Some. His mentor hope and see

2:58:50

if I can make Frogman forget

2:58:52

the last minute when he lost

2:58:54

his pretty little that ah. So

2:58:58

go ahead and roll yours the

2:59:00

whole. Mortimer.

2:59:04

Waste heat Mortimer nothing one. I did the thirty one

2:59:06

points to them and know I was one of the

2:59:08

bodyguards home I thought of as have young urology on

2:59:10

at a I have. Had since. I'm kind of like.

2:59:14

Acting and this was the dress rehearsals and

2:59:16

I spent another hope to add the show

2:59:18

must go on to this. Whole

2:59:20

load of her. Come

2:59:26

on the show I met what is the show

2:59:28

must go on would go for it Presents role

2:59:30

in Syria Is this a spell cast rove? This

2:59:32

is about casting a spell to affect his mind.

2:59:34

I don't think it would apply to this my

2:59:36

sickly wessing his presence poke out throat while you

2:59:39

know I have our on of and hope kennel

2:59:41

media. Okay okay. I'm

2:59:46

okay. So that's that.

2:59:48

Plus, Three his for so.

2:59:53

Twelve. Fourteen.

2:59:57

Sixteen. And

2:59:59

then you're less.

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