5 Serious Games We'd Like to See Made (but don't necessarily feel brave enough to make ourselves)
If you're not familiar with the term "serious game" (a term Jesse actually thinks is just a terrible piece of common lexicon for what it is), reading this might help.
And as Mike states on the show, please try not to go ballistic when we discuss some of the truly raw parts of the human experience in terms of "games." It's not a game in the sense of "fun." Such things could not be further from our perception of the topic.
We belive in the power of our medium to present users with a unique experience, and it's one that's not limited to entertainment. With that in mind, we're talking about topics that could be explored to put things in persepctive, inspire (or re-inspire) outrage, and effect postive change on the world. That's definitely not a game.
But it's the term that's in use right now, and no one's come up with a better one. Maybe in the future we'll have a show called "5 Better Ways to Describe a Reality-Based or Otherwise Weighty Topic Explored in an Interactive Experience Than Calling it a "Serious Game".
If you're interested in this type of thing or maybe you just want to learn more, you should check out the Serious Games Summit. This is also going to be part of GDC this year. We've put in to attend the conference, so assuming GDC gives the go-ahead, we'll bring you more about this topic from there.
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