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Dragon's Demize

Dragon's Demize

Dragon's Demize

A weekly Games, Hobbies and Other Games podcast
Good podcast? Give it some love!
Dragon's Demize

Dragon's Demize

Dragon's Demize

Episodes
Dragon's Demize

Dragon's Demize

Dragon's Demize

A weekly Games, Hobbies and Other Games podcast
Good podcast? Give it some love!
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Episodes of Dragon's Demize

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This week we sat down with Christopher Yoder, the designer of Tangl, a really cool and quick puzzle game live on Kickstarter now! We got to talk about how he got into board games, how the idea of Tangl came about, and the whirlwind process goin
This week Jakub sits down with Eli Mamane of Meeple City Games and designer of Vector Wars. They talk about this 2 player game which includes a lot of deep strategic choices underneath a really cool Tron-like exterior with some simple choices e
This week, we give Treasure Mountain by August Games its long overdue review! Treasure Mountain is a worker placement game for 2-4 players (1-4 if you have the expansion), where players compete to earn the most points by mining gems our their p
This week Jakub sits down with Don Riddle and Andrew Birkett to talk about their game Ruins of Mars coming to Kickstarter on September 24, 2019. The game is about uncovering the secrets of the lost civilizations which inhabited a metropolis fou
This week Jakub sits down with Marshall Bradshaw to talk about his gamer story, how he got into LARPing, what exactly it means to LARP, and why he loves it. Marshall talks a lot about what LARP means to him and some of his best experiences with
This year at WashingCon we had a chance to learn from a panel of LARP organizers and designers about all the different games you have within driving distance of Washingcon, what makes them unique, and how to get involved. The panel is guarantee
We were really lucky this year to have a game design panel at WashingCon that was by kids for kids! Our panelists were two young game designers Alex and Scarlett and the moderator was Justin Johns of Labyrinth. Alex and Scarlett bring a great n
This year at WashingCon we return the annual panel about game design! Our guests on this year’s panel are: Elizabeth Hargrave, designer of Wingspan and Tussie Mussie. Jon Gilmour, designer of Dead of Winter, Dinosaur Island, and head of game de
This past weekend we went to WashingCon! Join us for this recap of the con, talkign about the things we did, games we played, people we talked to and our overall experience beiing volunteers and helping to run the Con. We got to talk to Elizabe
This week on Dragon’s Demize Greg, Lesley, Hunter and Jakub sit down to talk about their favorite game mechanics. If you want to see the first episode that inspired this one you can go check out our Least Favorite Game Mechanics Here. We talk a
This week Lesley and Hunter Join Jakub to talk about the games they played at Gen Con! We talk about the games they liked, bought, played, or would rather have skipped so stay tuned for a quick look at the hotest new Gen Con games! Special than
Lesley and Hunter were at Gen Con this year! They came on to talk about all the cool things they they got to do at the convention. Lots of laughs, games, and fun was had. Join us for a fun recap of their experiences at Gen Con, and next week we
This week Jakub and Greg talk about two games about building things! They preview LOTS and review Teotihuacan. LOTS is a fun, quick, dexterity game about building up a tower and trying to score the most points without knocking the tower over. T
This week Jakub sits down with Nicholas Yu, the designer of Adventure Tactics to talk about the game, how it works, how it was designed, as well as Nick’s time in the industry and of course favorite donut. It was a fun discussion that included
Do you have a board game mechanic that you just loathe? Does a game with that mechanic have to clear enormous hurdles for you to even consider playing it? If you answered “Yes” to these questions, have we got an episode for you! On this week’s
Dragon’s Demize’s coverage of Origins 2019 continues! While we of course had an amazing time trying out new games and seeing old friends, we also had a blast talking to some truly incredible people from within the gaming industry. This year was
We just got back from Origins recently and have a lot to talk about. Firstly, we cover all of the games we were introduced to this Origins, new and old. Some of these games are still prototypes, others just released, and some were already a few
Hello listeners, and welcome to the fourth installment of our Board Game Glossary! Today we’re talking about other games, games which don’t fit into the neat buckets we’ve created in the other Board Game Glossary episodes. There are many of the
It’s been a minute since we’ve reviewed a Red Raven game, but the drought is over! Ancient World is the latest worker-placement, resource-managey goodness, and it plays 2-4. Players compete to collect banners which will earn them points at the
Hello listeners, and welcome to the third installment of our Board Game Glossary! Today we’re talking about social games, games which are all about heavy player interaction and usually best with large numbers. This is also the first time we bre
Between Two Castles of Mad King Ludwig is one of those games that does exactly what it sets out to do. Taking two independently successful board games and mashing them together doesn’t seem like the easiest task, but in both feel and gameplay B
Quick, what has adorable forest creatures locked into an epic struggle for control of the woods? No, it’s not Watership Down, it’s Root! The latest from Leder Games, Root pits 2-4 players (or 1-6, with the expansion) against each other in a rac
We’re continuing our board game glossary here on Dragon’s Demize. For this week’s installment, we’re looking at the term “Amerithrash.” It’s a less common term than “Euro,” which we discussed a few weeks ago, but it’s still used to convey some
Howdy listeners! It seems like April is the month for us to review all the games we’ve been playing on stream! This time, we’re reviewing the CMON-published dungeon crawler Massive Darkness. Players choose a character but also a class and fight
Hello listeners! We’ve talked before on this podcast (and at past WashingCons) about how difficult it can be to truly define some of the terms we commonly use to describe board games. With that in mind, we have decided to tackle some of the mos
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