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Podcast This Escape - Class Pet Peeves

Podcast This Escape - Class Pet Peeves

Released Wednesday, 21st February 2024
Good episode? Give it some love!
Podcast This Escape - Class Pet Peeves

Podcast This Escape - Class Pet Peeves

Podcast This Escape - Class Pet Peeves

Podcast This Escape - Class Pet Peeves

Wednesday, 21st February 2024
Good episode? Give it some love!
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Episode Transcript

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0:01

Welcome to Podcast of

0:03

this Escape. The

0:17

podcast where we talk about the escape room that

0:19

we escaped from in the previous episode of this

0:21

podcast. Not only did

0:23

we not escape, we actually imprisoned.

0:26

We- hahaha it's a trailing room.

0:29

Thank you so much, Spencer, for running the room. That was

0:31

fantastic. Yeah, thank you. Thanks for

0:33

playing it. You guys did great. It was a lot of

0:35

fun. I have no fear in saying not

0:38

like any of the rooms that I have written

0:40

for this season. Hahaha. That's

0:43

good. Well that was lovely. Yeah,

0:45

so we got through it. It

0:48

was very fun. Do

0:51

you want to talk a little bit about like what

0:53

was your inspiration for coming up with this room? Tell

0:56

us the how. I would. I

0:58

would love to. So the

1:01

concept for this room was actually the

1:04

escape room that I was designing in

1:06

real life when we wound up shutting

1:08

down the escape room that I

1:11

own in real life. Almost

1:14

all of it changed to be in an

1:16

audio form. Go it, go it.

1:19

Yeah, it used to be a kindergarten classroom so

1:21

you'd be like manipulating objects instead of getting

1:24

notes and reading things. But

1:27

yeah, the class pet was missing. There's

1:32

a couple gags that I had planned that I

1:35

put in this one like the Steven, the science

1:37

man. There's no reason for

1:39

there to be like an intro jingle. It was

1:42

not helpful at all. But I really wanted that

1:44

gag. I've been dreaming about that gag.

1:46

Oh, it's lovely. I do. That

1:48

was great. The only frustrating part is again,

1:51

not a show of our childhoods. So I

1:53

have no idea how closely referential it is.

1:56

True, true. Very Bill

1:58

Nye, but that doesn't mean much to us. So

2:01

now I guess we have to go and watch some of

2:03

that to find out. You'll

2:06

love it. It's great. And

2:11

then, yes, so there was, yes, there was going

2:13

to be a moment in the real

2:15

life version of the game where you had a

2:18

shoebox that you had to pretend like it was

2:20

locked and you couldn't get into it. And

2:22

as soon as you pretended that it was going to be like

2:25

your childlike sense of wonder is back and the lights

2:27

grow dim and now when you go into the cardboard

2:29

castle it takes you to the other room which is

2:31

going to be this whole cardboard land. And

2:34

you're going to get to talk to a little

2:37

very crude animatronic giant

2:41

class pet and the game master was going to have a little

2:43

voice changer and talk to you and stuff like that. We

2:46

actually, we were recently in LA

2:49

and we played a room that

2:51

had puppetry in it. So it had

2:53

game master puppets so you could have

2:56

chats with animal characters and things like that. It

2:58

was great fun. It was very novelty. It was

3:00

quite something. Quest room. Yeah,

3:03

this was a quest room in LA and it

3:05

was very, very fun. If

3:08

you're around and you haven't done it, go and check it

3:10

out. No, I really want to. It

3:12

was great fun. What's it called? Maladdiction? Maladdiction

3:14

at the quest room. That was very

3:16

entertaining. But yeah, no, that's very cool. So

3:21

obviously this was a very cool concept for

3:23

a physical escape room and very ambitious,

3:27

I suppose, to get that all to work. Did

3:29

it feel ambitious as you were doing it? There

3:32

was even more ambitious things to it. The

3:35

whole final puzzle was supposed to be a real

3:37

life game of the board game mousetrap that you

3:39

would have to set up. Oh my god. Because

3:41

the setup was that you would get the pet

3:43

to pop out of the hiding spot, but they

3:46

would only pop out when you were all on

3:48

the other side of the room. So

3:50

while on the other side of the room, you had to drop

3:52

a little cage and it was all going to be set up.

3:55

Like a solar system planet on the ceiling.

3:57

That was very cool. So

4:01

it was certainly a mission.

4:07

Oh, and then there was going to be

4:09

the previous teacher, Mr. Kimball, was

4:11

going to be a character, but he was going to

4:13

have left you little video messages that he

4:15

had recorded

4:18

over these little like leapfrog

4:20

jumpstart learning cartridges. And

4:22

so he could only record like 30 seconds at a time. So

4:25

he had to keep on doing this. Oh,

4:27

that's great. That's such a fun idea.

4:29

I really like that. That sounds small,

4:32

but I think that's really nice. I

4:35

had so much fun actually converting it into the

4:37

audio based escape room in writing it

4:39

into the audio version and changing a lot

4:41

of stuff. The whole concept of I never

4:43

actually tell you what animal meatball

4:46

is. And regardless of which one

4:48

you would have chosen, she would have been very upset. I'm

4:51

glad that I was so disconcerted

4:53

by not knowing the entire time.

4:56

It's a Schrodinger's hamster sort of. Yeah,

4:59

I was going to say, because we got we got we got

5:01

imprisoned for calling her a hamster instead of a gerbil. But if

5:03

we call her a gerbil, she would have been a hamster. Yes,

5:06

if you called her a gerbil, she

5:08

would have been upset that

5:11

you thought she had like a gross long

5:13

tail and that she

5:16

was active. You thought she'd be

5:18

active in the daytime, like all you broth humans. Like

5:20

no, she's evolved to live in the 90s. That

5:24

is fun. Did you have guinea pig in there as well? I

5:28

did not actually. Because we're in

5:30

the whole system. I don't know

5:32

anything about guinea pigs. I just say that and I

5:34

just improvise. I've

5:41

never even been to Guinea. You

5:43

think I need to live in

5:45

pairs for my socialization. I'm

5:48

a lone wolf, baby. It

5:53

was a lot of fun to get through the room. I

5:55

think one of the things that got us early on

5:57

is one of the things that we've. sort

6:00

of noticed for ourselves in

6:02

the audio format, especially like over time

6:05

over doing a lot of these is we

6:07

can be a lot like we get we've sort of

6:09

pared down a lot of the description of rooms or

6:12

like the number of objects. Because

6:15

we sort of go look if we say it's

6:17

a classroom we can rely people will put

6:19

the classroom picture in their head so we

6:21

kind of but this had a lot more

6:24

gave us the details of classroom. It

6:28

was a hundred percent guarantee that we

6:30

were visualizing the same class which

6:32

was which was lovely and it just took us a little

6:34

while to get back into that mindset because once we got

6:36

about halfway through the room we had a lot more like

6:38

okay so they'll be like that's the element of these as

6:40

well. It's just to let them out the

6:42

rest was all set dressing and we sort of started

6:44

getting through right but but at first I've been so

6:46

used to doing Danny's rooms that I just sort

6:48

of went oh no there's

6:50

so much. And

6:53

then we got two new locations

6:55

I panic but in the end it's

6:57

like it's the same like it was the same

7:00

amount of actual stuff it was just sort of

7:02

like listed episode slightly differently that freaked me out

7:04

for a second because. And

7:06

some of that was for

7:09

for for getting past

7:12

the Squire teddy bear into the drawbridge.

7:16

It's pretty much open ended as

7:18

long as you go back to the real

7:20

world that was my like criteria if you

7:22

go back to the real world and build

7:24

something that you bring back in as long

7:26

as you do that's going to work for that thing so

7:28

I left it sort of open ended so that's a

7:30

little bit why there's a little bit extra stuff described in

7:32

the beginning. So people

7:35

can get more creative. I did want to say

7:37

Bill when I first came up with the concept

7:39

I was like okay let me just have a

7:42

couple things I can come up with so I know the

7:44

players could at least think of something and I was

7:46

like one thing they could do

7:48

is they could have gone to the stuffed animals

7:50

and found one that's a lion and it's the

7:52

king of the jungle and bring it in. He's

7:54

a classic piece of loyalty. Never did that cross

7:56

anyone's mind in any of the playtanks. It

8:00

was like the first thing I thought of. And

8:03

so I was very, very happy. Good

8:06

day. I am extremely interested,

8:08

and I hope other people at home are

8:10

as well. I want to

8:12

know what the people you play-tested with came up

8:14

with. I want to see how our ideas compare to theirs

8:16

for all of the open bits. Yes.

8:19

So there was a lot of paper crowns.

8:22

That was a big one. There was

8:25

somebody... You

8:29

know what? I'm going to out him. Tommy

8:31

Haunson played the game. Oh, yeah.

8:34

And he went to the Bummy

8:36

farmers, and through a weird bit

8:38

of improvisation, he had it so

8:41

that the carpet being farmed

8:43

was like illegal drugs. And

8:46

then that was actually not even perfect. Then

8:49

he took so much of the carpet that

8:51

he covered himself with it and said that

8:53

he was Queen Meatball. Perfect.

8:57

It was too funny to say no to. So

9:00

I let it work, and he was like, wait, really?

9:02

Is that working? I

9:06

did wonder for a minute if we were going to

9:09

have to pretend that the lollipop covered in carpet was

9:11

going to be an animal. Yeah.

9:15

And then one of the ones that I had thought

9:17

about, to be clever, but no one would ever think

9:19

of it, you take a ruler in, then they become

9:21

a ruler, and they are a royal royal. I love

9:23

that. That is really nice. I

9:25

am upset that we didn't do that. We have

9:27

to go back and edit the episode now. I

9:31

grab a ruler. Okay.

9:35

And what about, like, we use the

9:37

lollipop as the key, but anything can be

9:39

the key. Did most people use something

9:41

like that, or do people just do whatever they want? Yes.

9:44

Anything can be the key. I

9:46

was a little nervous about the lollipop. The

9:49

lollipop is there to sort of try

9:51

to get across that, like, if

9:53

you bring something from the real world

9:55

into the land of whimsy, it transforms.

9:58

That makes sense. gonna ask what the

10:00

actual function of the lollipop was in the room. Oh yeah I

10:02

could see that that's what it was. The

10:04

other thing was we were sort of already

10:06

there a little bit I

10:09

think which is why I was going

10:11

so hard and the sesame lane lunchbox

10:13

find it. Yes yes

10:17

you guys are very keyed in on that being a lunchbox

10:19

early on. I didn't have any other play sets that actually

10:21

keyed in on that. Also the detail the detail

10:25

about how one kid brought a sack lunch

10:27

and was missing a lunchbox. You guys

10:29

keyed in on that detail and none of my other play sets did. That's

10:32

not even escape this podcast training that's

10:34

solve this murder training. That's just

10:37

a person in the conversation mentioning a detail

10:39

and be like that detail is going to

10:41

be irrelevant for later. Why would they say

10:43

this? How did

10:45

everyone else get out of their cages when

10:48

they were Queen Trax? All

10:50

very different. There

10:53

was blowtorch to get through

10:55

stuff. There was a I think

10:58

it was like a tractor to drive through

11:00

stuff. There was I can't

11:04

quite remember actually the army men.

11:07

There was a lot of redirecting to block it. There was

11:09

a lot of like

11:12

big shields to block

11:14

the rocket and stuff and then

11:16

someone I think actually just like took

11:19

the rocket launcher. I forget how that happened. They just like had

11:21

the rocket launcher now and they just blew over the wall. So

11:25

that part's supposed to be very very fun no matter what you

11:27

say. It's going to be like your

11:29

your Neo at the end of the matrix. Whatever

11:32

you want it can happen. It can be

11:34

nice to have moments like that. I feel

11:36

like I don't do

11:38

that very often. But

11:42

just very occasionally still throw something like that

11:44

in but I don't think I would dare

11:47

to do that long

11:49

an improbable segment because I can't

11:51

from for that long. That would

11:53

terrify me so well done. But

11:56

yeah it is nice when suddenly there's a bit of panic

11:58

about how much freedom you have. Well,

12:01

maybe you don't get that. I didn't. It

12:03

was fine. I loved it. I actually enjoyed it

12:06

so much that I added, but

12:08

the last playtest I did, I actually added in

12:10

the Farmer Bunnies being a barricade and you being

12:12

on wanted posters. I just added that because I

12:14

really, really liked the improv at the end. I

12:18

enjoy that. I like the wanted poster. Should

12:20

we make that an image that we put on

12:23

merchandise? Stop putting on merch. Spencer,

12:26

how can I monetize your work?

12:30

Hey, if I figure that

12:32

out, I'll let you know. And

12:36

then also, you mentioned before we started that

12:39

there's only one puzzle puzzle in this room,

12:42

which is the letter construction. I loved that.

12:44

That was great fun. I had a lot

12:46

of fun doing letter construction. That looked insane

12:48

when we saw the rules for it on

12:50

the whiteboard. Then it was super

12:52

simple and really fun and very step by stepable.

12:55

But yeah, even then it wasn't like when we

12:57

saw the actual puzzle, we could just see the

12:59

answer. We had to go through the

13:01

process of doing it and it just formed itself. It

13:03

must have been enjoyable for you to listen to us go

13:06

through that because I feel like we sort of did

13:08

it exactly the way you wanted. Like going upside down.

13:10

Oh, that's crazy. Wait a minute. Oh my God. Yes,

13:15

this is definitely like the

13:17

cleanest playthrough of that. Everything

13:20

you said in the order you said it

13:22

is how I hoped it would go. They're

13:26

like, okay, so if we put in the O and

13:28

the D, but those had a plus and a minus,

13:30

these don't. But I still think we assumed

13:32

that it is. Yes, yes, yes. How

13:38

long did it take to create this

13:40

and find letters that worked? So

13:42

finding letters that worked was tough. It

13:46

was actually very fun. Once

13:48

I set up those rules of how the

13:51

letters will turn into new stuff, finding

13:53

weird combinations that were

13:55

like really complex and let the

13:57

actual letters was very, very fun.

14:00

And I came up with a couple of them. I've

14:03

no idea where I put the notes for it. But

14:06

after the first couple of play tests, it was clear that

14:09

I was a little mad with power because they were way,

14:11

way too complicated. So that

14:13

third letter K was like the tough stuff

14:15

of like, oh,

14:18

you think you figured it out? How's this?

14:22

So that wound up being like a heart I wanted

14:24

it to be for the letter K. Amazing.

14:27

Were there any other letters that you had that we

14:29

should try to back form and figure out how you

14:31

would create them? Oh, geez.

14:34

All right, let's do some dreams. It

14:37

was so long ago and I didn't actually have

14:39

it digitally. I

14:41

sort of scroll notes like mad

14:44

on sticky notes, which

14:47

for whatever reason is what I do. But then eventually I

14:49

throw them all away and you

14:51

can only write so much on a sticky note. So I have

14:53

like 11 of them that are all supposed to go together. Nice.

14:57

Just for the most recent room that I was writing. So

14:59

I'll come up with some and I'll email you. Nice.

15:04

For the most recent room that I was writing, I ended

15:06

up at a point where I said, cool,

15:08

here's the puzzle that I want to be in this

15:11

moment to do with letters. And then I paused and

15:13

I went. All right, now it's

15:15

time for me to actually create the puzzle. And I don't

15:17

know if this is physically possible and if letters work this

15:19

way and if there are any letters that would do what

15:21

I want them to do. Oh, dear. Oh,

15:24

no. So this feels like a version of

15:26

that. I love doing that. Yeah. Most

15:30

of the puzzles that I make start

15:32

out as puzzles that I'm solving to

15:34

see if they even are functional or

15:36

possible. So

15:39

what do you start with when you create a room?

15:42

What is your order of creation? It's,

15:45

I don't know. I

15:47

don't know if I'm trying too hard to be like different. Like

15:49

I don't want to say the story because everyone starts

15:52

with a story. And you pretty much have to start

15:54

with a story. But

15:56

I also like to immediately consider the

15:58

like. Form that

16:00

it's want to take and like the

16:02

limitations. Of. The form. My.

16:05

I usually I was hoping to make up. I

16:07

additional I wanted to write a room where the

16:09

I didn't have to send you any images whatsoever.

16:12

And I had a slightly more simplified

16:14

version of the exact same whiteboard puzzle

16:16

but I would you describe as. Some.

16:22

Of those cases where sometimes I create images

16:24

that really I could have just described but

16:26

ah my people probably sick of hearing me

16:29

describes the for a while ago someone elses

16:31

was suicide is another set of. Reading. Out

16:33

a letter you to say could you read out

16:35

this little yes and. It's. Fine.

16:38

It's. Still kind of. it is an audio things

16:40

just letting them read the script for that second.

16:43

Yeah. Yeah. Definitely. So. Yeah

16:45

yeah it's it's yeah is what's what's a

16:47

form. the things going to take if is

16:49

what's what's something that the format of this

16:51

whole thing can do that something else. Ah,

16:54

market cap you as well. So having the

16:56

of. The. Stephen besides me,

16:58

sound effects, Been very

17:00

words with us out of all our good cells.

17:02

One of the perfect guy I thought of of

17:05

doesn't want to do something the southwest to this

17:07

it's audio less because of the with audio. I

17:09

did feel very happy with that

17:11

one because. They're. Listening to

17:13

it on the first play, through the science,

17:16

the sound effects yeah, I was mildly paying

17:18

attention to them. And then when it said.

17:20

Like. Oh, you would be a stupid person

17:23

or whatever. he thought that you'd be wrong or

17:25

whatever and a played the Just and Noise and

17:27

I went. That's not what I would have expected

17:29

the Us. And I was I

17:31

dunno just that from that that was all you. when I

17:33

saw the she can tell. Bomb. Before

17:36

I was like this is mean with me I

17:38

would never have remembered those sounds with specific to

17:40

that. To that video so

17:42

you would have an uncle rumbling spot to get

17:44

stuck. and yeah and I would have been stuff

17:46

that's a good were some of cats and yes

17:48

you got it off of the second. listen. Which.

17:51

Was impressive is very good. I actually

17:53

put in all this extra effort to

17:55

edit the individual sound effects like to

17:58

be like now the seat and. Going

18:00

on are just going to play the

18:02

stupidest within us. But. Know any other

18:04

you all our. Well. Done

18:06

know that your Ss

18:08

businesses. A In all of our

18:11

years of doing these I have never put that

18:13

much as answer. A fascinating already I

18:15

puzzles said good job they were. Preceded.

18:19

It was great fun! I did. I did. I

18:22

really like the idea on I felt good. Well,

18:25

what else to feel good about said those two

18:28

puzzles that they're good about? That did we

18:30

ever look in their backpacks or anything interesting? Oh,

18:33

that's as good as you did attempt

18:35

it. Either way, it's I sort of

18:37

described it unenthusiastically. Got

18:40

assisted it was very important.

18:42

Was. It any reason for those to be in the room. Now

18:45

just if you had his idea of

18:48

something to do to get past the

18:50

slightly there that would have also I'm

18:52

about to more options aren't lovely? Young.

18:55

See. What the think if is comical

18:57

water based on visited earth. Ah

19:00

on here the was just a lot of stuff

19:02

that was like when you're like if we wanted

19:04

something they will be ability As far as you

19:06

get a look opportunistic and I'm semi the window

19:08

he gets to stay because windows a necessary for

19:10

classrooms. Yes! and initially was

19:12

supposed to be out in the real version

19:15

of the room. There's gonna be a simulated

19:17

window and I was gonna be your timer

19:19

for the game is. Gone

19:22

into the assembly. All went over like a

19:24

third of the way they're. All

19:26

his I'm a to ask you about that

19:28

so you There were a couple moments that

19:30

we triggered only years it seems the bell

19:33

ring with those with those treated based on

19:35

particular places that we searched, we waiting for

19:37

particular action to trigger those. The last two

19:39

are. So I'm so that the

19:41

first one fritters once you've done most

19:43

of the exploration. I'll get because

19:45

it takes is a bullet a plan. On.

19:48

And then the second one triggers

19:50

right after you've finished watching the

19:52

video. The.

19:54

reason for that is you at that point you

19:57

have which need to be able to solve the

19:59

childlike wonder box to get the message of

20:01

anything can be the key. But

20:04

I don't want you going down that

20:06

trail until meatball has hidden in there.

20:09

I need you to scare meatball first. So

20:11

that's why I forced that interaction of, oh,

20:13

the kids come in. Oh,

20:15

it's chaos. We got to do something and we get an orange. Let's

20:17

do something with the sword. Ah,

20:19

that is a good redirect. Yeah, it's great.

20:22

So, so that's, I did have a playtest

20:24

where they got the orange, but they were

20:26

just like, I'm not going to do the

20:28

thing because I think I've solved the sound

20:30

effect thing and I left the play all

20:32

the way through it and they went to the land

20:35

of make believe that, uh, meatball wasn't there and all

20:37

of the bunny farmers talked about how the, the castle

20:39

has been left dormant for years. Uh,

20:41

so then they had to go back out and scare meatball.

20:44

That's great. Uh, and

20:46

then the last ring is right at the end. You've won

20:48

it. Uh, yeah,

20:51

I don't play the third bell until you've won. You've got the

20:53

pumpkin seeds. Yes. Uh,

20:55

well, wonderful. Yeah, that works out. That's that's that

20:57

makes sense. Um, it was interesting because you

20:59

were trying to redirect us from something that we hadn't even

21:01

noticed we had already, which was

21:04

the note, which

21:06

we just didn't see, so

21:08

we didn't need to be spaced out a little

21:11

bit realistically, like enough time has passed that maybe

21:13

that could have been the full lunch break. Well,

21:15

the, the, the first couple of bells when

21:17

they happened, I looked at our clock and

21:19

I went, but we

21:22

have been going for just the right amount of

21:24

time that that could have been organized. Like

21:26

it wouldn't have been like a full hour

21:29

or anything, but that could have been at

21:31

a time that Spencer has come up with

21:33

beforehand rather than an event. I assumed it

21:36

was event based, but there was a bit

21:38

of doubt. I did have one thing in the

21:40

back of my head being like, okay,

21:42

well, I don't think these are actual time limits

21:45

because if they are, and he times us out of the room, I

21:47

will have to just say, what are you talking about? Would

21:50

you cut time? We're

21:52

going to solve it. Why did you let me talk about? Yeah.

21:54

Do I have to have a conversation about the format of the show?

21:59

No, no, I'm I don't think that's the case, but I'm

22:01

just in the back of my head. Alright,

22:05

and now, I feel like there

22:07

must be some discussion on the

22:09

concept of childlike whimsy. Okay,

22:11

sure. A serious

22:13

discussion, because

22:15

I don't have any and I don't think I ever did. Do

22:23

you want to discuss that childlike whimsy?

22:25

Yeah, because you have a thing with

22:27

this, and I agree. People

22:30

are always like, oh, you know, for the creative

22:32

mind of a child, they're so creative and they're

22:34

not hampered by being disillusioned. And it's

22:36

like, no, no, kids can't imagine anything. You just tell them a thing.

22:38

You're like, yeah, I guess so. Children follow

22:40

rules. Isn't that the whole

22:42

point of Alice in Wonderland? She goes to

22:44

the world of nonsense and spends the entire

22:47

time going, well, you can't do that. That

22:49

doesn't make sense. What is this nonsense? And

22:51

then she breaks out of it in the

22:53

end. She has to become an

22:55

adult and have whimsy. If

22:58

this is how you need to cope with

23:00

not having an imagination when you were a

23:02

kid, who am I to say otherwise?

23:07

How many escape routes do you design as a child, Danny? None.

23:09

But as an adult, so much imagination. Yeah,

23:13

exactly. That's right. I

23:17

want to talk about something way more pragmatic, which

23:20

was we did the classic thing. And

23:22

this is early on in this room that

23:25

we pulled out the top door to get to the bottom. Oh, yeah.

23:28

Which is one of those ones, which is either

23:30

a classic fix of the end.

23:32

That's how you meant to solve the puzzle or

23:35

the game master goes, oh, I didn't think

23:37

about that. It's always one or the other. No, I

23:39

don't think you should be able to do that. Trust

23:42

is when it's one or the other in a physical

23:44

escape room. Yeah, I know whether you've broken

23:46

it. I hope I'm right out of order. So

23:49

it was interesting to start the room that way. Did

23:51

everybody get that pretty much or did some people they

23:53

need prodding and prompting? Oh, my play tested right away.

23:55

Yeah, yeah, yeah. I

23:58

thought I would drop a little hint in the note. I

24:00

don't know if that's that. People usually find later

24:02

on if they hadn't found it up to that

24:04

point. But almost immediately, that was everyone's first try.

24:06

It was like, let's just try it. Take out

24:08

the top drawer. Did

24:10

Dylan ever get his Tamagotchi back? Or

24:13

her, I don't know if Dylan's gender is

24:15

better. Anyway, did Dylan get the Tamagotchi back?

24:18

Yeah, yeah, yeah. During the end credits when it was

24:20

like just music playing and there's no audio and

24:23

there's little title down below,

24:25

it said Dylan got his Tamagotchi back. That

24:28

was mystified why it was set in all

24:30

the physical stuff. Did you have any part

24:32

of you think, I won't make it a

24:34

Tamagotchi, I'll make it a little Digimon. I'll

24:37

make it a little

24:39

Digimon. Not even for a second. What?

24:42

Not even for a second. Were they not a

24:44

big fear? Uh,

24:48

no. Digimon has always been a back

24:52

burner to, well, Pokemon really.

24:54

I've never, I didn't know there was a Digimon.

24:57

They had their Tamagotchi. Oh yeah, they're

24:59

a Digimon Tamagotchi. If you connect them to each

25:01

other and they can fight. Yeah, if you

25:03

stick one little Tamagotchi thing to the other one,

25:05

they will have a little fight. It's great. Are

25:08

mine still on a shelf? I'm

25:10

sure that we've got a Digimon sitting somewhere. We might,

25:12

but we don't need to get it now. I'm

25:14

a little upset about how cool that sounds, and

25:16

I didn't have it. I

25:19

loved Digimon so much.

25:21

They were a big deal. Of course, our

25:23

primary school banned them. They banned everything. That's

25:25

what primary school is for. But before that

25:28

happened, my Digimon story, one,

25:30

I discovered that if you kept them at

25:32

their minimum weight, they lost every fight. They

25:35

could not win a fight if they were at minimum weight. Well,

25:37

they're on the weight. Yeah, I know. You had

25:39

to keep them a little bit chunky. That was an

25:41

interesting discovery for a child. The

25:44

other thing was, there was just one

25:47

day, very sadly, I dropped one

25:49

of my Digimon. I had to, I dropped one of them. And

25:52

the entire top half of the screen blanked out.

25:55

And it was just, I could still see its legs

25:57

walking around the screen. The

26:00

top with blink. And

26:02

that made. Grieve for hims half full kind

26:04

of gal. That made me the most

26:06

popular it's Isles in the World of

26:08

did you Mon At my school I

26:11

had to have a maintenance to hostage

26:13

him on. At. Ever on wanted

26:15

to battle make a success. So

26:19

they always one because you are the was. President

26:23

of the real reason I wanted about. Ah

26:27

does this It as a that's a

26:29

little imagination. Kids have something like a

26:31

scarf screen wife and trances them. Or

26:36

will those eyes So much fun playing. Through the

26:39

room. Thank you so much for coming on and

26:41

running it for us is one of your the

26:43

a very happy experience. It.

26:45

Was an honor. It was great. So

26:48

for people to you you've mentioned in the first

26:50

episode that you've made and another game. Or

26:52

digits people to find that in a nose makes

26:55

a little details and facts about we they find.

26:57

Us. Sir. Are the game is

26:59

called Lost in the Shuffle. A. Double

27:01

dealing hard day or was afraid

27:03

of it. A double dip your

27:05

dollars idol. Space

27:08

You said? That. You would

27:11

edit out all of my mother

27:13

was balanced. I did. Oh yes,

27:15

so did my house. Nine point

27:17

five out of ten on board.

27:19

Don't get no such as amazing

27:21

people. Like of it. On

27:24

his know it yet? if it he

27:26

was curious. Check out Spencer is puzzling.com.

27:29

Or if you google lost in the

27:32

shuffle or hopefully of up there somewhere.

27:36

Over was just. As a point, settlers of

27:38

Kittens Seven Point one. Is

27:44

a massive earthquake is is it says

27:46

of the between is a ten because.

27:48

When. You first player, it's like the first time

27:50

you've experienced. A. Guy like

27:52

a real game to rot and then.

27:56

You deserve the hard stuff that you realize

27:58

I gotta tell our advantage. Like

28:00

get or a more recent one wingspan. Eight

28:03

Point one out a thin who I pull. I'm

28:05

still feeling lost in the south of the episodes.

28:07

Doing pretty good. Will Jamie said

28:10

Marvel at one day be a

28:12

successful game designer. Matilda. Is

28:15

a slow. As. The fascinated

28:17

me and I ran the a

28:20

it's a wolf thank you so

28:22

much for coming on think it

28:24

was it was awful and anything

28:26

playing together. Thank god I. Think

28:28

it works. Ah, I sold

28:30

some puzzles and you. Believed

28:33

and stuff. I believe

28:35

Inspired. I. Thank you everybody has

28:38

the listening. I do enjoy the episode

28:40

was it was good to have you

28:42

here with they tuned for some outtakes

28:44

where we talked about various things from

28:46

outside Her. They'll have to do outtakes I

28:48

said things. What's the listening? I will support

28:50

the so to Pluto a friend to tell

28:53

someone jump online. Good reviews pretend we're board

28:55

game in reveal some board game geek of

28:57

the nine point six. And.

29:01

Cysts diseases will have people listen to podcasts

29:03

because people tell them to listen to podcasts

29:05

they don't usually follow live like social media

29:07

had so word of mouth is super helpful

29:09

thing. I'm. If you're also

29:11

support in a more. Money.

29:13

Whites you can sign up for the Patriot on

29:16

this lot of fun. The bonus things over for

29:18

people who who don't it monthly. A

29:20

to any level can appear as an Npc amount of

29:23

damage runes. Ah Spencer, I don't know if

29:25

you followed this plan, but I do. You have

29:27

any friends? That. You name the

29:29

end pcs in this room after. Do you know a

29:31

meatball? Do you know A Spencer? Yes

29:34

I do well. I'm Meatball is

29:36

named after our the late gesture

29:39

of my wife. Who. Had a

29:41

little have sort of people. Ah,

29:44

Yeah. Name well says it. says.

29:46

Lovely There There was a different

29:48

name for the Juliana character. All

29:51

night but now that named after Giuliani of

29:53

the Wild Optimists I do that my bit

29:55

of friends of the show the while others

29:57

but the idea of a place as the

29:59

game. And Ariel said

30:02

that I had to change the name of

30:04

a candy obsessed child. So you

30:06

can read into that what you

30:09

will. I'm glad I said that I liked it then.

30:14

And then the principal's name is Mishlowski,

30:16

which is another kindergarten cop reference. Oh,

30:19

okay. And in

30:21

the beginning, the kid that gets yelled at outside for putting stuff

30:23

in his mouth is named Tommy because Tommy

30:25

Haughton eats dirt. That's just the thing that he

30:27

does. He just picks it up and puts it

30:30

in his mouth. That sounds right. Naturally. Oh, wonderful.

30:33

No, that's true. And

30:35

there's other, so that's the fun, and if you

30:37

were a Spencer patron, that you would have been

30:39

there. That could have been you eating dirt. That

30:41

could have been you eating dirt. Yes. Shout

30:44

out to our newest Patreon subscriber, Mishlowski.

30:48

There's also other, there's bonus audio for

30:50

other, or our $5 donors. There's

30:52

a whole series of two-minute mysteries that we solve and all

30:54

the playtest audio and a whole bunch of other fun stuff.

30:57

There's monthly vlogs for

30:59

the $10 donors where we'll review

31:02

escape rooms and TV shows or do

31:04

other fun little video content. And

31:06

there's trivia for the $20 donors and there's

31:08

a whole bunch of other fun stuff. You're getting less and

31:10

less into as the levels go up. Oh, they know

31:12

how cool they are. They get cool stuff. It's a

31:14

great place to be. It's a fun community and it

31:17

helps support us. We don't run ads on the show,

31:19

and that's why we don't because we have the capacity

31:21

to make a link that way. So

31:23

thank you so much to everybody who does donate. And

31:25

if you don't donate, that's also fine. But

31:28

it's fun to help payment. It's here

31:30

for everybody. Thank you

31:32

everybody for listening. Thank you again, Danny, for playing. And thank

31:35

you one last time for sending us a round of applause.

31:37

It was so much fun. Thank you both. Bye, everybody.

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