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Finding Games

Finding Games

Finding Games

A podcast
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Finding Games

Finding Games

Finding Games

Episodes
Finding Games

Finding Games

Finding Games

A podcast
Good podcast? Give it some love!
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Episodes of Finding Games

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Welcome to episode 25 of the Finding Games podcast, where we talk to people who work in and around the tabletop games industry and find out how they got there.In this episode, we talk with Juliana, a tabletop game designer and founding member
It's Episode 24 of the Finding Games podcast, where we talk to people who work in and around the tabletop games industry and find out how they got there.In this episode, Sophie talks with Bez, who is a tabletop game designer, developer, consu
In this episode, Sophie is catching up with James Naylor. James is a London based board game designer and publisher who is passionate about product design and its role in creating game experience. His first game is Magnate: The First City, a mi
Stephen had a long career before decided to work in Tabletop Games and gives a great insight into his process and approach to breaking into the industry. A lovely chat which I hope you enjoy!Stephen Hart is a freelance RPG writer and producer
Despite the ongoing lockdown and the challenges of homeschooling a 5 year old, we're managing to claw our way back to some kind of schedule. Here's a new episode for you! This one is a real treat with Amudha and Kara who both work at Fantasy Fl
This time we talk to Tom Mecredy, a freelance writer, editor and game designer. He's helped out on games like Blood Red Skies and Black Seas, and written articles for Wargames, Soldiers, and Strategy. Tom lives on top of a hill in Sheffield wit
We're nearly at the end of 2020 (finally) and here's another early access episode of Finding Games for you! This is Nathan Blades, who is a podcaster, streamer and occasional game designer. This is seriously one of the most enjoyable and intere
Oh my, here's a blast from the past! Originally released in May 2019, this is Episode Zero of the Finding Games podcast, which was originally released as an exclusive at www.patreon.com/needycatgames. To keep the stakes low, Sophie interviewe
In Episode 18, I talk to Phoebe about her geek chic fashion boutique, Ludo Cherry and discuss her motivations for creating such an iconic brand. In her own words: Phoebe is the founder of LudoCherry, a company specialising in "geek chic" fas
In Episode 17, I'm talking with Bryan. Bryan is a writer and he is frankly overflowing with advice for those wanting to follow in his footsteps and it's great to hear his take on how to get noticed.In his own words: Born in northern Indiana
In Episode 16, I talk with the ever-lovely James Wallis. He has had a fascinating career from journalist to TV presenter to game designer and is now the Studio Manager for Green Board Games (who are the only UK-based game publisher for the Asmo
Here's something a bit different for you! In an effort to combat the lockdown blues and remind ourselves that we do still have a life outside work - honest - we've decided to record some podcasts where we talk about things we love outside of ta
Has it been two weeks already? It's time for another episode of Finding Games - and once again, if you were supporting us on Patreon, you'd have had access to this one last week! Just back us for a dollar for early access to future podcast epis
In case you missed the announcement, Finding Games is moving to a fortnightly release schedule. There are currently eight or nine episodes recorded and awaiting editing, and Sophie's recording more every week, so we're really confident about st
It's Episode 13 of the Finding Games podcast, where we talk to people who work in and around the tabletop games industry and find out how they got there. Mike Belsole (he/him) and Grace Kendall (they/them) are the organizers of the Tabletop M
It's Episode 12 of the Finding Games podcast, where we talk to people who work in and around the tabletop games industry, and find out how they got there. This time around, Sophie's chatting to Victoria Caña. By day, Victoria is a producer at
Our accelerated release schedule continues with another cracking interview - this time, with AnnaMaria Jackson-Phelps, Editor-in-Chief of Girls Game Shelf. In addition to creating media for the table top game industry, she also designs board ga
It's Episode 10! This time, Sophie's chatting to another one of our Nottingham buds - not that we've seen Ross in the flesh since lockdown began. Ross (aka More Games Please) is a freelance tabletop photographer and community manager for Alle
Episode 9 is here! We'll get back to a monthly release schedule soon, but in the meantime we're catching up with some quickfire releases. In this episode, Sophie chats to our Nottingham industry buddy Zachary Cox, who's a genuine inspiration.
Boom! Back from our unannounced hiatus, it's Episode 8 of the Finding Games podcast! As ever, we're talking to someone who works in or around the tabletop games industry to find out how they got there... but in celebration of our triumphant ret
It's episode 7 of the Finding Games podcast, where we speak to people who work in and around the tabletop games industry and find out how they got there! Danielle Reynolds is a Chicagoland designer that co-hosts design meetups, organizes gami
John Mizon runs South West Megagames, a full-time endeavour that aims to bring megagaming to the South-West of the UK (and sometimes beyond). Megagames are still a surprisingly niche hobby, which have started to see more mainstream appeal in th
NOTE! We had some audio issues with this one, but it's a great episode so we didn't want to lose it. We're renewing our audio recording setup before the next ep, so everything should be a lot smoother. Sorry about this! Rob Burman is the soci
NOTE! We had some audio issues with this one, but it's a great episode so we didn't want to lose it. We're renewing our audio recording setup before the next ep, so everything should be a lot smoother. Sorry about this! Rob Burman is the soci
As a game designer for River Horse and independently as Cæsar ink, Jack spends much of his time thinking about fun ways to randomly generate numbers, the life cycles of monsters, and why a wizard decided to make a talking sword in the first pla
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