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PALISADE 47: A Palette of Colors Pt. 2

PALISADE 47: A Palette of Colors Pt. 2

Released Friday, 10th May 2024
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PALISADE 47: A Palette of Colors Pt. 2

PALISADE 47: A Palette of Colors Pt. 2

PALISADE 47: A Palette of Colors Pt. 2

PALISADE 47: A Palette of Colors Pt. 2

Friday, 10th May 2024
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Episode Transcript

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0:00

Palisade is a show

0:02

about empire, revolution, settler

0:04

colonialism, politics, religion, war,

0:07

and the many consequences thereof. For

0:09

a full list of content warnings, please check

0:11

the episode description. Palisade

0:19

is a place where political action

0:21

is no longer reserved for the

0:24

like, what if. Palisade

0:32

is in a position where even if it

0:34

gets rid of the bylads, it also

0:36

needs to find its like,

0:38

planetary identity. But

0:46

what if everything's just like, spookier? My

1:07

goal is to mend the

1:10

scattered shards of divinity. To

1:16

be a force for good acknowledged across the

1:18

galaxies. Connect

1:23

to the wider network of Millennium Break. To

1:30

expose the worst crimes of the bilateral

1:32

intercession on Palisade. Bring

1:37

the Prince of Palisade on Palisade to justice. I

1:43

want to rule stuff, guys. My

1:49

bloodied hands must break the wheel. you

2:30

you you

3:30

you Welcome

3:49

to Friends at the Table an actual play podcast

3:51

focused on critical world building smart characterization and

3:53

fun interaction between good friends I'm

3:55

your host Austin Walker joining me today. Ali Akampura

3:59

Hi, my name is Ali, you can find me

4:01

on friendsathetable.cash.

4:03

I host a show called Gathering

4:05

Information. I'm on

4:07

the Stardew streams that get linked there

4:10

sometimes. I'm just saying things good

4:12

at friendsathetable.cash. That's our Patreon

4:14

where you can support us. Uh-huh, uh-huh. Yeah, I should

4:16

have said that. It's the living in

4:18

Stardew Valley. But I wish I was

4:20

fishing right now, sorry to say. Damn,

4:22

I wish I was fishing right now.

4:24

Damn, I wish I was fishing right

4:26

now. We did do a big fish

4:28

shop yesterday, and two people got matching

4:31

bucket hats. Yeah. Oh

4:34

my God. Wow. And matching Omni

4:36

Geos. The bucket hats are

4:38

more exciting to me personally. It's

4:41

true. Also joining us, Andrew Lee Swam. Hey,

4:43

you can find me on Twitter at

4:46

swanter3000. Is

4:48

it safe to plug certain things by the

4:50

time this goes out? It's safe to be.

4:52

Should be. Yes, it is. Unless

4:54

you're talking about something real different. No, I'm

4:56

talking about the merch that will be

4:58

in the store by the time you hear this

5:01

at friendsathetable.shop. I gotta write this question, but

5:03

otherwise I think we're all good to go, right? Yeah,

5:05

frankly, it's probably old news by the time you're hearing

5:07

this. No, no. It's

5:10

never old news. All your old friends

5:12

already have it. They're wearing it,

5:14

they've been wearing it. They've been wondering where

5:16

you are. Hey, you fucking nerd. Go to

5:18

friendsathetable.shop. Wow. Let's see if I

5:20

can do this. I'm gonna try

5:23

this out. Friendsathetable.shop.

5:27

Live edit. That

5:30

worked. Well

5:33

done. That was

5:35

Keith Carberry. Hi, my name is Keith

5:37

J. Carberry. You can find me on

5:39

x.com and cohost.org at KeithJCarberry.

5:41

You can find the let's

5:43

plays that I do at

5:45

youtube.com/runbutton. May is subscribe to

5:48

runbutton on YouTube month or

5:50

else. Whoa. You gotta

5:52

sign up or else. The killer leaves.

5:54

I don't know why Dad won a run So

5:57

that YouTube Dom thing wasn't a... No,

6:01

I heard it too Janine. I

6:04

heard you hear it still there. I was like

6:07

hmm. Also

6:09

listen to media club plus. Not or

6:11

else. That's fine. People aren't

6:13

doing that so I don't have to remain.

6:15

Well people have been doing it so it's

6:18

not as urgent. Hey you fucking nerd! You're

6:20

not listening to media club press? Be

6:23

still, I can't even talk right. I don't even

6:25

doubt you're a nerd. This

6:27

is what you're doing to drive by not listening

6:29

to media. I'm right. The

6:32

art. To

6:35

edit that out or we're going to get burned on

6:38

that part of the media club plus everywhere.

6:41

This is a disaster. Oh

6:44

how is the episode this big but with

6:46

the real media club plus? Why

6:53

did you name it art club

6:55

at that point? Oh

6:58

my god. Janine

7:01

Hawkins is here. You don't want to do over on that?

7:03

You don't want to? No, no. Keep it.

7:06

All right. Keep it. Do

7:08

it one time. All right. I'm

7:10

Janine. I'm at Bleeping Heart

7:13

on co-host and stuff. I've

7:16

been doing some streams. We've

7:19

been playing since Stardust Alley as Ally said. I also

7:22

did a stream of a game called Life

7:24

Makeover where some things happen. That's

7:26

the one with the haters. You could call it a

7:28

life makeover. Oh yeah. Yeah.

7:31

Again, I was like maybe they won't say

7:34

haters as much in the back half of this. They

7:37

say it more. They say it like every. So

7:39

haters beware. I'm hearing

7:43

for a scare. I don't know where they're. You're

7:46

in for a scare. I was trying to find a

7:48

room for some sort of fake fumble

7:52

about the things I do.

7:54

Like Stardust. No, you

7:56

can't fake it. You can't. You

7:59

can't. You can't. It's sad, it's sad really.

8:02

Anyway. Filvy Bullet.

8:06

Hey! I'm Sylvia. You

8:08

can find me everywhere at Filvy

8:10

Bullet. Over on youtube.dom

8:14

you can find a let's play

8:16

of 999 that Keith and

8:18

I have been doing on the Friends of the

8:20

Table YouTube. That's been pretty fun. We finished one

8:22

route. We're gonna get back to we're getting back to

8:25

it I promise. Um and

8:28

yeah I'm on Medium Club we

8:31

covered everything. Art,

8:33

we're Tina's Tebble. Hi.

8:35

Um I don't know if there's

8:37

anything else I'm also on Twitter

8:40

at atebble and co-host at amtebble.

8:44

I think we've done Slow Night. Oh

8:47

Slow Night was still going on. That is still

8:49

going. Um listen to that at

8:52

friendsatable.cash if you're giving us enough money I don't know how

8:54

much it is off the top of my head but if

8:56

you don't see it just give us more money. Um It's

9:00

fine. I didn't get the money. I didn't get the

9:03

money. Um just

9:05

try it. Oh and check out our

9:07

newsletter you can follow our newsletter on

9:09

friendsatable.cash for no dollars at all and

9:11

you can find out everything we're doing

9:13

on a given week. It's

9:16

true. It's free. It comes right to your email. It's

9:18

in full. You don't have to click a link. It's just

9:20

right all there. I mean you should click links.

9:22

You should click all the links that are in it but

9:24

you don't have to click a link to read the links.

9:26

Yeah whatever you want. No. And

9:29

Jack to keep. Hi I'm Jack. You can

9:31

find me on cohost at JDQ and you can buy

9:34

any of the music featured on the show at

9:36

notquitereal.bandcamp.com. Last time I

9:38

introduced myself I said that I hadn't

9:40

started writing the finale theme yet. Now I've written

9:42

45 seconds of it. Is that enough? No.

9:46

No because it has to be eight

9:48

minus long right? Yeah yeah yeah. You

9:50

actually have to be as long

9:52

or longer as your last song. Our finale theme is going

9:54

to be a rock opera. Oh

9:57

my god. Get on it Jack. No. Hopefully

10:00

trap often in hell it would as

10:02

well. Let me give a what rock

10:04

opera one of these. Do not know

10:06

that. That's a real funny thing. I'm

10:08

excited minute previously often with the alley

10:10

would have to put together three and

10:12

and or our whenever I was a

10:15

sir talking to a duel decks. Out

10:19

about Asante of Mass. Today

10:22

we are continuing our game of quest:

10:24

Landy a team of Ill Fated Kingdoms

10:26

second edition by him a safer and

10:28

M and Roland our goals. Are to

10:30

betray a world entrenched and conflict to let

10:32

the players make a difference, to connect to

10:34

the magic in the mundane into play to

10:36

find out what happens. We should go over

10:38

our kingdom. And our characters

10:41

before we delve into our first

10:43

scene or kingdoms name is Palisade.

10:45

It has the following scores: Arizona

10:48

has the have the ambition of

10:50

control or unification Or control com

10:52

a unification. It

10:55

has a to in, but numbers

10:57

low, equal more stable numbers, high

10:59

school, more chaotic and dangerous A

11:01

To in war and conflict A

11:03

one in wealth and resources are

11:05

one in health and spirit A

11:07

to in unrest and revolution. It's.

11:10

Features and norms are at the Dm. The.

11:12

Afflictions. It's. In the

11:14

Mirage. It's. Spooky or. Don.

11:17

Draper voice? it's spooky are. Tied

11:21

to sell you said your

11:23

hats or enter Canada. Was

11:25

say that there are two

11:27

other offers his rookie year.

11:29

Yeah, there's there's cigarettes give

11:31

you cancer, ours are spooky

11:34

or ah, doubt revolutionary potential.

11:36

The Delegates system disparate technologies.

11:38

And basketball Bob for our as

11:40

Sylvia of the What I mentioned

11:43

yesterday in our internal chat appropriately

11:45

timed for the Empire Offs singalong

11:48

being wrong. That's right, The

11:50

terms of idioms that we have written

11:52

down here are divine. Do you

11:55

have it? By. last the

11:57

cause and the or derives are gone I

11:59

think I've already forgotten what it means, but

12:01

I thought it was funny last time. Tisby,

12:06

tell me your name and pronouns, your role,

12:09

your drive, your recent

12:12

luck. Read

12:15

me everything on your sheet, honestly. Let's just go through it. Yeah,

12:18

all right. I'm

12:20

Tisby. I'm she-her. I'm the messenger.

12:22

I'm messenger. I don't know how

12:24

Questlandia. It's not a dungeon world,

12:26

so it's maybe just a messenger.

12:30

Drive is change, comma, progress.

12:32

My recent, recent luck.

12:36

What is going on today? So

12:39

what people don't know is that actually

12:41

everyone in their ear phones right now

12:43

has one of those speech scramblers playing.

12:45

We thought it would keep us on our

12:47

toes. Yeah, this morning I poured

12:49

myself a glass of water and then my hand

12:51

slipped and I dumped the entire glass of water over

12:54

my kitchen counter. So I think there's something

12:57

in the air.

13:01

Recent luck is good in a

13:03

bewildering way. Strange

13:05

luck, you know. Personality,

13:08

gentle and powerful. Those are

13:10

not opposites. I will fight you if

13:13

you think they are opposites. Weakness,

13:16

cheat, break the rules, re-roll

13:18

any of your own dice.

13:22

Appearance, you know. Relationship,

13:26

Corey. Corey has been poisoned by conflict,

13:28

but she is not beyond saving. Brine.

13:32

Brine has been my anchor and that

13:34

is exhausted. Goal,

13:37

mend the scattered shards of divinity. The

13:41

obstacles are some divines and their

13:43

shards are antagonistic, evil or dangerous.

13:46

And Sizbe is an outsider. Why should she be

13:48

the one to do this? And

13:51

at the very bottom of your sheets, I'm

13:53

never going to go over this too. I

13:55

am in control of its spookier. You

13:58

are in control of its spookier. Alright,

14:01

let's go to the right. Hey,

14:04

that's me, right? Mm-hmm.

14:06

Okay. I'm playing Levitation

14:08

Cascabel Gardner. His

14:10

role is the Scout. My drives

14:13

are adventure and wanderlust.

14:17

My recent look is just

14:19

so lucky, bro. I'm here. I'm

14:22

living the dream. My personality traits

14:24

are Daredevil and Ambitious. My

14:27

weakness is Flea, which allows me to

14:29

escape in body or spirit. My

14:32

relationships are August Righteousness.

14:35

And my thoughts on... Is August... them?

14:38

He they. He they. Okay.

14:41

My thoughts on them are now this is

14:43

what a hero looks like. And

14:46

my other relationship with eclectic, which is

14:48

exhausted, is eclectic seems cool enough, but

14:50

he's kind of boring. My

14:54

goal is to be a force for

14:56

good, acknowledged across the galaxy. And the

14:58

obstacles in front of that are death

15:00

is a constant real threat. I

15:02

guess we just leave it as death. Death is an

15:05

obstacle. Yeah, death is an obstacle. And

15:07

then other people are already the hero here.

15:11

The feature

15:14

that I have assigned or picked

15:16

are the afflictions. Over

15:18

to the right. Yeah,

15:21

I'm playing Calvin Bryan. They

15:24

them. My roles are hero,

15:27

inventor, warrior. My drives

15:29

are change, progress, guilt, panic.

15:32

My race of luck is extremely.

15:34

My personality is Daredevil and bumbling.

15:37

My weakness is lash out, lose control,

15:39

make them hurt. My

15:42

goal is to connect the

15:44

wider network of Millennium Break.

15:47

Connect to the wider network of Millennium Break. My

15:50

obstacles are that the Twilight Mirage

15:52

is impenetrable and that Calvin Bryan is

15:54

impenetrable. Calvin

16:00

blind, Calvin blind With

16:08

fizz be My

16:11

relationship to this means that we're old friends that

16:13

is exhausted I also have eclectic

16:15

eclectic is a new crew member if you

16:18

want more context with this go listen to phallus

16:20

aid and Part

16:26

of it and then the thing that I

16:28

have control over is health and spirit health

16:31

and spirit love it ah All

16:34

right Jack I

16:37

am playing August righteousness August pronouns

16:39

are he they my

16:41

role is rebel leader Cook

16:44

my drive is change and progress

16:46

my recent luck is lucky My

16:49

personality is ambitious and cynical

16:52

my weakness is menace intimidate for

16:54

threaten Which lets me win all

16:56

ties from one to five because

16:58

usually ties Sort

17:01

of nothing happens My

17:04

relationships are with Levitation

17:07

my relation there is a skilled soldier with

17:09

a bridge to the Mirage But he's late

17:12

to a long war and I'm not easily

17:14

impressed And

17:16

then with Clementine the

17:18

relationship is the relationship with

17:20

levitation is exhausted and

17:22

then with Clementine The relationship is

17:25

a violent unpredictable dog, so

17:27

it's paying off tonight, but what about

17:29

tomorrow morning? My goal

17:31

is bring the principality on

17:33

Palisades to justice and the

17:35

obstacles there are compromised leadership

17:38

And it will be hard to actually capture

17:40

them. They are slippery Someone's

17:42

added the sweat emoji here. I don't know

17:44

who did that don't know who did that

17:46

and I'm

17:48

gonna fucking get those war criminals. Huh?

17:51

What's the aspect of the kingdom that

17:53

you are in control over that you

17:55

are I'm in control of in the

17:57

Mirage? Let's

18:01

just go down here. Let's like clockwise.

18:03

Let's go clockwise. Okay,

18:06

I was like, oh, I'm gonna go to the last. This

18:08

is great. Nope. So I'm

18:10

playing Koryo the Sunset, pronouns. She,

18:12

her, role, obviously, hero. My

18:15

drive is love and loyalty. My recent luck,

18:17

I just put lucky and a smiley face

18:19

because I pulled a card and it said

18:21

it's been pretty good. Personality,

18:24

Daredevil and protective. My weakness is lash

18:27

out, lose control, make them hurt, reroll

18:29

any of the opposition's dice. My

18:32

relationships, first is with the witch in

18:34

glass, which is just, all

18:37

I wrote is hate, hate, hate. And

18:39

then Fizzbee, my relationship is exhausted. Fizzbee

18:42

always looks out for me. Is the

18:44

relationship there? We do goal

18:46

and obstacles. Right, we do everything. My

18:50

goal is my bloodied hands must break the

18:52

wheel. Obstacles are, how do you break the

18:55

wheel from this place of relative peace? And

18:57

Kory's only skill is violence. Do you even

18:59

know how to build something? I

19:02

didn't say I'm building a new wheel, though.

19:04

That's true. That's true. That's true. And

19:07

then your facet. Oh, right.

19:10

My facet is war and conflict because all

19:12

I know is violence. All you know is

19:14

violence. Yeah, as a reminder, I

19:16

guess thinking about it

19:18

now, let's be conscious of whether or not

19:20

it feels like you end up answering your

19:22

own questions as Kory. For sure. You

19:25

know, because Kory is very war and

19:27

conflict focused. But if

19:30

we do, we'll end up trading out or... I'm

19:32

happy to delegate to let other people. And make

19:34

sure that you have something there, too. But you

19:36

have plenty of other stuff that's not that. So

19:38

we'll see how it goes. Over

19:41

to Keith. Hi.

19:44

I'm playing Eclectic Opposition. Pronounce

19:47

he-him. My role is

19:49

detective. My drive is adventure,

19:52

wanderlust, recent luck, unlucky.

19:57

Personality is dramatic and

19:59

jovial. weakness

20:01

is cheat. Relationships

20:04

with levy. New

20:07

recruit is enthusiastic but for what? That is

20:09

exhausted. And with Brine, I came to Palisade

20:11

with a short list of who to trust

20:13

and Brine was on it. My

20:16

goal is to expose the worst crimes

20:18

of the bilateral intercession on Palisade and

20:21

the obstacles are doubt runs rampant, people

20:23

are closed off, is this

20:25

the best use of your time? And the

20:28

bilats are covering their misdeeds,

20:30

covering up their misdeeds. And

20:33

your facet. Facet.

20:35

Oh, is revolutionary potential. There

20:37

we go. And

20:39

art. Last but

20:41

maybe least in very particular

20:44

ways your character, not you

20:46

though. Thank you. That would

20:48

be just a real bad start to that.

20:56

I'm playing Clementine, Clementine's pronouns are

20:58

she, her, Clementine's

21:01

role is outcast. And

21:06

Clementine's drives our love and loyalty. Can

21:08

you tell us that love, I

21:12

feel like I missed why you chose love in

21:14

the last recording. Um,

21:18

self love is a kind of love. Yeah.

21:21

Yeah. Fair enough. For admiration. That's

21:23

really what she's looking for, right?

21:26

Yeah. The love that the queen has. Yeah.

21:28

Yeah. The sort of love that causes your

21:30

whole culture like shut down for a week

21:33

if you if you die and everyone mourns

21:35

in public. Yeah. Looking

21:38

at the looking at Royal Funeral's like

21:40

goals. Recent

21:46

luck. Lucky. Personality

21:48

dramatic and notorious. I feel

21:50

like these were written for Clem.

21:53

Weakness is lashing out. Relations

21:56

with August is I Won't be

21:58

betrayed this time. Cory

22:00

Nobody touches my stuff. And.

22:04

That religion is exhausted. Our common has

22:06

goal is I want to rule stealth

22:08

cash. Just. As ever was.

22:11

And. The Oscars are still caches out

22:13

there and you were exiled anyway.

22:15

And has no skills and incapable

22:18

of learning new one So right

22:20

we cooked with some of these.

22:23

Adam Sandler, Doubt.

22:26

Ah good. Interesting.

22:29

You have that meaning that Klum does

22:31

what what own ask me questions about

22:33

Doubt? Clem doesn't doubt anything ever. Ah,

22:37

alright it is for hims to

22:39

begin playing the game. We've been

22:41

playing the game writing. Those of

22:43

you need evidence that making characters

22:45

is playing the game, just go

22:47

listen to all the obstacles we

22:49

wrote for every character that's playing

22:51

the game as far as I'm

22:53

concerned. Ah, however, role playing and.

22:55

Landa on page forty Four begins

22:57

by saying Crystal and he has

22:59

three chapters that follow your characters

23:01

as they pursue their goals your

23:04

character or three times before the

23:06

demons with an epilogue. During. Your

23:08

turn. Your in the spotlight. you'll play

23:10

other seen that central on your character. Of.

23:13

Begins with some role playing games with

23:15

resolution. Every one else will play of

23:17

the opposition, describing the world, introducing out

23:19

of conflicts and role playing of people

23:21

that show up in the scene. I'm

23:23

I'll let the most were not to

23:25

skip over two paragraphs here as they

23:27

say things like you can talk in

23:29

or out of character as we have

23:31

established bad as things we do all

23:33

the time. Let's I'm most excited Player

23:35

take the first turn with their character

23:37

in the spotlight. After that the turn

23:39

continues in. Clockwise. Order

23:42

sort of the order we just went in

23:44

or say like seat clockwise. Who

23:47

is most excited? Who.

23:49

For instance, may be has a

23:51

scene goal in mind. i

23:55

will write your excitement from one to

23:57

ten What's

24:00

your excitement or character excitement? Personal.

24:02

It's personal excitement, right? Six. Is

24:04

ten high excitement or one like

24:07

number one excited? Ten is

24:09

high. Now

24:12

I'm excited. I'm like a seven or eight on

24:14

excited. Now if you asked me to rate what

24:16

if I have an idea of a scene I'm

24:21

saying one way of checking would be that

24:23

but Let the most excited

24:25

player take the first turn with their character in the spotlight

24:28

I have a I have a scene in mind, but I don't

24:30

feel particularly excited My

24:33

god Thank

24:35

you go. I'm just saying people haven't said any

24:37

number Okay

24:42

During your turn in the spotlight your

24:44

character will try to take a significant

24:46

step towards accomplishing their goal Your

24:49

goal of course again is to

24:51

connect to the wider network of blending

24:53

and break The small bet

24:55

in order that step towards that goal

24:57

is called a scene goal Your scene

25:00

goal should always be risky or uncertain

25:02

imagine. You've already accomplished the easy parts

25:05

They give an example here of a bad scene goal.

25:07

Like I want to let the guard captain know my

25:10

name That's not exciting enough Their

25:12

suggestion for that is like it should be

25:14

like make make sure that the guard

25:17

captain hires you on the spot or defame him

25:19

And steal his job Something

25:21

like I want to research the ancient technology in

25:24

the Imperial Library is too safe Your

25:26

goal should be I want to uncover

25:28

secret information in the Forbidden Archives, right?

25:32

So so big dramatic things for those

25:34

of you who've been playing realis This

25:37

is me saying it should be a dramatic intent. This

25:40

should be a big Interesting dramatic

25:42

thing. It shouldn't be the same

25:45

thing as your main Goal,

25:47

right? So your goal for this scene should not be

25:49

connected to the wider network of money break So

25:55

So figure out what your single is and then tell

25:57

the other players what it is and then set up

25:59

three. Answer three questions: Where are you?

26:01

What are you doing? Who are you

26:03

with? It is a good idea to

26:05

include at least one of your characters

26:07

on exhausted relationships as the book because

26:09

if they're they're they're going to be

26:11

bonus dice when it's time to do

26:13

they stuff. And

26:15

okay so I'm literally realise there may

26:18

be taken out the back. But I

26:20

did wanted to try to reach out

26:22

to refrain. Oh interesting.

26:24

So I'm profiling one of the

26:27

afflictions, one of the affections yeah,

26:29

which is the one that I've

26:31

had the the bond with through.

26:33

wow around the yeah, I'm. I

26:35

cause I have sounds like let me

26:37

see, is there any of the sixes

26:40

that. Seem like communicate He.

26:44

And I think to frame is sort of the

26:46

of the five. One. Of the most their don't

26:48

like others. When lit. Up,

26:51

you know, Yeah, as a reminder,

26:54

that plane is the one that you've met

26:56

first on the Isle of the Broken Key.

26:59

Or they are the sort of. Youth

27:02

you met them at first as a theater,

27:04

a theater that emerged in on on like

27:06

in a strange place. He

27:09

walked, you felt you saw, pulled

27:11

into the theater and they're inside.

27:13

You saw someone who was a

27:16

member of the same species as

27:18

our dearly departed Valence. I'm a

27:20

Nobel I'm and they were a

27:23

sort of digital ghost com And

27:25

what you learned was this affliction

27:28

is sort of like a corruption

27:30

of a Am are defined the

27:32

divine antiquity that was sort of

27:35

like an Arc, a living archive

27:37

of people's memories. So

27:39

cool. Weird theater affliction that can

27:41

summon up the ghosts of or

27:44

people from the Toilet Mirage era

27:46

but with not actually in the

27:48

Toilet Mirage until I guess now

27:51

Ray was was all part of

27:53

the palisade from me know group

27:56

not part of the original try

27:58

Mirage group cel Wow. That had been

28:00

part of the divine sleep before that. So yeah the

28:02

hill, what were the five course, the

28:05

line so say I was like overseen.

28:08

We. Pray as idol have been open right

28:10

now, I think there might be some overlap

28:12

and what we want to do. In

28:15

some ways that maybe not goals, but. And.

28:17

Panel we have dust right which

28:20

is the decide Divine Flex some.

28:22

Of. Them that was like was

28:25

big mummy.big duff mummy of

28:27

a and will allow a

28:29

mummy death homes ah dust

28:31

refrain which was antiquity oval.

28:34

Ah rafol, which was logic.

28:38

Clean. I don't know that

28:40

you've ever met. Rabble. Rabble is the

28:42

one on the map bar and of

28:45

your resume on the map of the

28:47

top left the one that's a big

28:49

weird like neuron walking weird creature within

28:51

a matter of a loose. Brain neurons

28:54

prowling the hills and valleys. you

28:56

could say. Yes, close

28:58

to that on our.

29:01

Palace. I know three today is a

29:03

Monday. Thank you! Yeah, they are not not

29:05

ready for my notes on that one of

29:07

the Via ah. Cleave which

29:10

is decisiveness, balance. Back

29:12

and Cleave was. The

29:15

was cleave the big dragon knife

29:17

than life dragon. Whatever. Man

29:19

who was there are no different in the minimum.

29:22

Is Johan looks like quote is a

29:24

dragon was made of knives. The.

29:28

Palace. That I went into the role Part one. Who

29:31

has the invisible. Triceratops that that were

29:33

see oversight Yeah which is what

29:35

was once it does. Wait no

29:37

no no no The Triceratops ours

29:40

is is. Ravel. Because.

29:43

It's the throwing out rather non

29:45

binary, larger, non binary. Was afraid

29:48

of course of course of course

29:50

of a who'd never cipher. The.

29:52

It's a system of logic that have a

29:54

third thing besides true and false. You know,

29:56

normal stuff. and the last one is

29:59

oversight which was wants the design affection, which

30:01

looks like a quote, slowly moving

30:03

statue whose features are always

30:05

fluctuating under a stone shroud.

30:08

Once again, Palisade 03, today is

30:10

a Monday. We've not encountered that

30:12

one in play in any way, in fact. That's

30:16

the one on the top. They seem nice. Yeah,

30:18

they seem cool. I'm specifically thinking there of, you

30:20

know when you see those sculptures that are like,

30:23

it's like a sculpture of someone wearing

30:25

a shroud over their face, but the

30:27

sculpture really captures the cloth-like nature of

30:30

the fighting made of stone. Yeah,

30:32

exactly. It's bad, except the stone

30:34

changes and takes on different faces and stuff. And

30:37

also it was a big divine sized thing,

30:40

right? So

30:42

yeah, it was once the divine affection. So

30:45

those are the afflictions. And I say that partly because

30:47

I'm not in control of them. They're

30:49

not mine right now. So someone

30:52

has a affliction. Me, I do. Great, there we

30:54

go. I'm glad we have this page, because my

30:56

ADHD medicine is out of stock. So this will

30:58

be very helpful. Oh, God. Absolutely.

31:02

Yeah, I was going off of the five

31:04

afflictions thing that we've been putting in the

31:06

last years. So it sounds

31:08

like antiquity is probably still

31:11

on theme. Yeah,

31:14

it's really different. And it's a way to know. Maybe

31:16

affection could be in there too, but also

31:18

refrain is probably the one I would be like, hey man, come

31:21

help me out. What

31:24

is the theme? Where are you? What are you

31:26

doing? Who's with you? So

31:29

I think that I'm somewhere in,

31:33

on the fields of Palisade somewhere.

31:36

We last saw them at

31:38

the Isle of the Broken Key, but I wonder if-

31:41

You didn't. You saw them wave at

31:43

you. You

31:45

went to do the sun

31:49

stuff, the solar combustor.

31:52

They walk and you go basically from

31:55

below. I think at the time they

31:57

were in, the Shale Bell, near

32:00

the Temple of the Threshold or something. But I think

32:02

we were- Yeah, I just wanna be in the fields.

32:05

Yeah, Bonner Valley somewhere, maybe. Yeah, going

32:07

through making the trek, the

32:09

camping trip to go find

32:11

a monster. That's

32:14

kinda fun, moving through fields and even

32:16

maybe some woods because there's a report

32:18

of the creepy theater. Someone reported it

32:21

in as being a few miles away,

32:23

but you have to walk there

32:26

for some reason. It's awesome, you can approach by

32:28

ship for some reason. Yeah,

32:30

this is a little montage of a little two

32:33

things. And I think, who am I with? I

32:35

guess if it feels thematically appropriate and

32:37

you wanna be on this journey, there's be you

32:39

can come here too. But

32:41

I don't wanna link the scenes if you

32:43

don't want to. Yeah, well,

32:45

I mean, sounds like linking this.

32:48

I can just be there, right? That's the same? Yeah,

32:51

come on in. Yeah, you still have your own scene to

32:53

be clear later. I

32:55

would take a collective, if you're

32:57

interested in some mysteries. Sure,

33:00

I like a mystery. And then maybe,

33:02

I want like a droid.

33:04

I could have a princess, I just have to say droid. What

33:07

a droid. We're

33:10

like a year late on

33:12

you getting a droid. It's a lot of

33:14

toys. I mean, before

33:16

that you even had droids. You had the little lunch

33:19

boxers. Yeah, I had the big 32. Oh,

33:21

big 32. I still have

33:24

the plant one. Underserved of the season.

33:26

We really did run by being 32.

33:28

Big 32 is for

33:31

the people though. Remember how big 32 is for the people? Well,

33:33

big 32 is always for the people. Why?

33:36

You like mass produce big 32. Big

33:38

32 is all through millennium

33:41

break. I just wanna put this

33:43

idea into the universe of a bunch

33:45

of asepsis, little asepsis drones carpooling in

33:47

a big 32. That's right.

33:49

With a top up like it's a

33:52

convertible. When you say

33:54

big 32 is for the people, you mean that

33:56

like how stuff at sharper images about

33:58

quality power I mean that

34:00

big party too is open source. Oh,

34:03

I'm sorry Keith. Who

34:05

shops in Shabburimik? Um,

34:08

dads? But

34:10

like in a broader sense, I

34:12

guess they count as people. Yeah!

34:16

I don't know. What

34:18

is the question? What is your scene goal? Oh,

34:24

my, my, well... I

34:26

forget speaking to them. Well,

34:29

that's bigger than that. Yeah,

34:32

um, I would

34:34

like to recruit, refrain to Millennium Break. Ooh,

34:38

that's good. That's good. That's

34:40

like all the whole thing is a mudsucking go. It's

34:45

so funny that your, that Brian's

34:47

like broad goal is connect

34:49

to the wider network of Millennium Break. And

34:51

step one is I would like to bring

34:54

in a hyper-local corrupted divine. Yeah!

34:56

Who could talk to people? I

35:00

just want to highlight what happened when

35:02

I brought a slightly

35:04

spacey rent a cop to the... People

35:07

freaked out. Well,

35:09

we also didn't know who you were. I had just been

35:11

on TV. I just

35:13

got made for the first time in five

35:15

years. Brian also

35:17

didn't you specifically have like a

35:19

bond or whatever with refrain? We

35:22

did, yeah. Yeah, this is like a friend.

35:24

This is like you trying to bring the cop

35:26

in now, which would be fine because... I

35:29

want to understand that. I'm just

35:31

saying some of us are making

35:33

natural connections out there and some of us are like,

35:35

what if we got the monsters? What

35:37

if we got the monsters? Some of us feel about

35:39

the way you feel about... First

35:42

of all, this is a ship of monsters too. I

35:45

think many of the members of the Blue Channel feel

35:47

about cops the way you, Keith, feel about the vines.

35:50

Which is, there's no... No, look, I get

35:53

it. I'm just putting up parallels, not... You

35:55

also are kind of a monster. I'm

35:59

just poking holes. You know? They're

36:01

called the afflictions. Yeah, who

36:03

knows? But

36:05

what's a corrupted divine to a shattered divine?

36:09

Well, I'm just I'm just saying all I'm

36:11

saying is this is like a riddle. A

36:13

bunch of people had, you know, you

36:16

know, socially

36:18

motivated reactions to the shitty

36:20

cop who showed up. We

36:23

also need to take into account the

36:25

social motivation behind the fucking afflictions to

36:28

the next evil leader. We're also going to the monster.

36:30

We're not bringing the monster to us. Well, one of

36:32

us is going to the monster. No, that's not true.

36:34

There's a group of people. Three of us are going.

36:36

Uh-huh. Including you apparently.

36:38

Are you going? Yeah, I'm going.

36:42

Do you want to add? Add a

36:44

few more. Do you want

36:46

to rescind that invitation? No, do you?

36:48

Or the rest of your scene. We can have his opinions eclectic.

36:51

We'll have different opinions. You know, this is

36:53

the small talk on the way. Your director is

36:55

seeing your job to describe what your character thinks,

36:58

feels and does in pursuit of your scene goal.

37:00

The others at the table describe the world roleplay

37:02

as their characters, other characters and throw obstacles in

37:04

your way. Your scene isn't a runaway train. At

37:06

any point, you can talk on a player to

37:09

player level about the type of scene you want

37:11

or the direction it's taking. Obviously, we can always,

37:13

you know, say, hey, I don't like where this

37:15

is going. Let's let's take this from the top

37:17

or hey, I don't want this to be in

37:19

the scene, etc. And

37:21

then, Ali, you are in control of when your scene

37:24

starts to wrap up. The final part of your scene

37:26

is called resolution. The resolution involves rolling dice to discover

37:28

the outcomes of your scene. You'll often

37:30

end up calling for resolution during difficult or risky

37:32

situations where you would like to be surprised by

37:34

what comes next. The details of how resolution work

37:37

will be described on page 52. For

37:40

those of us playing the opposition, I'm not going to

37:42

read this whole section, but the kind of highlights of

37:44

what we should be doing. We should

37:46

be asking questions. So things like

37:48

what do you have packed for this trip? Or what are you going

37:51

to try to do next? Or how do you feel? We

37:53

should be role playing as other characters. And then

37:55

obviously, especially for those who work directly in the

37:57

scene as other characters. We

38:00

should investigate the setting. You can

38:02

ask questions about the world or

38:04

scene goals and conflicts. Anyone

38:07

can answer questions about the setting including

38:09

the spotlight player and this is a

38:11

great place where the owned facets, the

38:13

people who owned facets can chime in about

38:15

what their facets are. As a reminder if

38:17

someone asks a question about a facet that

38:20

hasn't been picked up yet, someone should pick

38:22

up that facet and we'll add it to

38:24

your list of facets. Then

38:26

we can bring in obstacles. The spotlight player has

38:28

some obstacles in the way of their goal. You

38:30

can always ask for a reminder about what those are.

38:32

Ally, what are your two obstacles again? The

38:35

Twilight Mirage is impenetrable and

38:37

Kelvin Bryan is impenetrable. There we go.

38:41

Remember the opposition's job is to support the

38:43

spotlight player in the story at large. Bringing

38:45

conflict and obstacles is part of that but

38:47

you don't have to oppose everything the spotlight

38:49

player attempts and then we

38:51

should collaborate on a player level. We should

38:53

say hey would it be okay if we

38:55

just had like a combo between the R2

38:57

characters or hey, do you think it's time

38:59

for resolution, etc. There's

39:01

some opposition etiquette here, which hopefully people

39:03

had a chance to read. Keep the

39:05

character, keep the spotlight character in the

39:07

spotlight, respect the spotlight characters, agency. Those

39:10

are the two big ones. Those are the two

39:13

big ones. Then we'll get to actual dice resolution

39:15

when Ally you decide it's time for resolution. So

39:18

you're walking towards towards, do

39:20

we want to actually come in at

39:22

UC the theater in the distance? Yeah,

39:24

that seems good. Yeah. Dre,

39:28

is the theater marked in any way? Is

39:31

there anything special about theater today? About refraining

39:33

a cool theater? I'm

39:35

trying to remember what is like the when

39:38

we last saw the mirror what

39:40

was going on in the theater and

39:42

everything. I don't think we saw, I

39:44

don't remember there being anything special. I

39:47

think it was just a gas person. Yeah,

39:50

the person who was there the first time that

39:52

Brian went there and theoretically it

39:54

should be someone different. It shouldn't be Lattice

39:56

again. Lattice being another member of the Nobel.

40:00

That's at least historically who has gone,

40:02

right? The theater

40:04

shows a new person because it's pulling

40:06

from its sort of archive of people.

40:09

But maybe that's not the case this time. You all get to

40:11

tell me. Do

40:14

we have an answer? Have we

40:16

talked about, has anything

40:18

happened to the afflictions now that we're in

40:20

the Twilight Mirage? Great question. Yeah,

40:22

that's what I was wondering too. Well, great.

40:25

Has anything happened? It could go to

40:27

spookier also. Yeah, it could have. It

40:29

could also go to... Circa. Circa. Does

40:32

anybody have... And it can also go to in

40:34

the Mirage. So I'd say Jack, Dre, and Janine.

40:36

You all have parts of

40:38

the answers to that question if anything's happened

40:40

with the afflictions. I mean, actually, before

40:43

that even, they became more active. That

40:45

was a thing that we set up

40:47

in the last pre-finale episode was like,

40:51

they begin roaming the hills

40:53

in a more... I'm sorry, what was it, the Rome? Huh?

40:57

It was like terrors. Oh,

41:00

horrors walk the streets. Horrors walk

41:02

the streets. Oh, yeah. But

41:05

they begin to like, they're out

41:07

and about in a more aggressive way, was the last

41:09

thing that we saw. But I don't...

41:11

In terms of that bigger question of have

41:13

they changed or something changed, that is, I'd

41:15

say afflictions, it's spookier and in the Mirage

41:17

are all things that could weigh in there.

41:20

I have a suggestion for

41:23

how it could be spookier and more Mirage-y

41:25

and it kind of touches on everything. But

41:30

my thinking is that with this, with

41:34

Refrain in particular, being

41:36

back in the Mirage is

41:39

probably special in a different way

41:41

because their whole thing is reflecting people

41:44

who were in the Mirage, right? They

41:46

were not in the Mirage, they were in

41:48

the Divine Fleet before the Mirage. It was

41:50

a really high level reminder of a core

41:52

Palisade thing. The Palisade was

41:54

like plan B, right? When

41:57

things were going really bad in the group called

41:59

the Divine Fleet. fleet when

42:01

they were being attacked and cut down severely

42:04

by a group called the New Earth Gemini who

42:07

were hunting them down. Two

42:10

big ideas came up. One of them

42:12

became the Twilight Mirage which was this

42:14

false nebula that members of the fleet

42:16

hid in. The other idea was let's

42:18

go build a planet of our own

42:20

that we could live on and that

42:22

was Palisade. Palisade was a divine who

42:24

became a planet and on

42:26

that being on that planet were

42:28

a number of other Divines including

42:30

the ones who are now the

42:32

afflictions and potentially, excuse me, also

42:35

some of the ones who would go

42:37

on to become the Divines that were

42:39

carved up for the delegates. Some of

42:41

those also come

42:43

from from the

42:45

divine principality at the early days. So

42:48

yeah. But you're right, Jeanine, in the sense

42:50

that they are

42:53

people who still have connections to the

42:55

predecessor of the Twilight Mirage.

42:58

My thought was what

43:00

if it was like not

43:02

a movie set but like one of those fake towns

43:05

that you would shoot a movie in where

43:07

it looks super real but all the buildings

43:09

are hollow and there's like people walking around.

43:12

Yeah, I like this. Like Blazing Saddles. I

43:15

think also there is like a sort of curiosity about

43:18

the proximity to the Mirage now where, you know,

43:37

I could sort of imagine the afflictions that

43:40

are flight capable which might be one or

43:42

two of them, sort of

43:44

like pouring up into a

43:46

low planet orbit to sort of like

43:48

make contact with, you know, it's not

43:51

like the mirages outside the atmosphere, it's

43:53

everywhere but sort of to

43:55

dip their toes into the pond

43:58

and the Mirage, the sort of the The nebula.

44:00

The coils of the nebula or

44:02

itself responding in some way of

44:04

the sort of these things that

44:06

that have a sad lineage but

44:08

ah, sort of alternatives to each

44:10

other, sort of making a reaching

44:12

out. And quite knowing

44:14

what to do with that connection. But

44:17

I think that's part of also what you're describing

44:19

about of like them or active now and it's

44:21

the activity of one cat seeing another cat on

44:23

the other side of a family of an Epa

44:25

screen door. And served on. A

44:29

Kappa. Yeah, my

44:31

two thoughts on what could be

44:34

different with refrain Specifically in The

44:36

Mirage. I love the idea of

44:38

it being the cab weird set

44:40

Ghost Town is ah. But.

44:44

One of it's powers was that it could

44:46

cause electronics to break in rust. Over with

44:48

the know that refrain seem to have some

44:50

control over whether this happens, I'm wondering if

44:52

maybe it is lost some of that control.

44:54

Now that's fun. And

44:57

then also that. We.

44:59

Know at this point the ghost

45:01

are people from the divine sleep.

45:04

And I'm wondering if maybe it is starting to

45:06

have ghost from the Twilight Mirage show up. Interesting

45:09

that it's like. Sob.

45:12

Linked into the mess here

45:14

and has like he added

45:16

a new. Records to it's

45:19

old record like in the Michaela in

45:21

a sort of like oh yeah, like

45:23

why just I'm on this why fi

45:25

now and it starts to fall in.

45:28

Like when light of day. yeah a

45:30

when you touch so wet paper towel

45:32

to inc and the in suddenly started

45:34

bleeding into the the paper towel. And

45:37

that's really fun! A.

45:39

Threat. So. Yeah, I guess

45:41

that's what users your see and is.

45:43

is this, you know? Weird said a

45:45

facade, buildings and stuff and and I

45:48

mean simply the fact that there is

45:50

more than one. They're always more than

45:52

one ghosts inside of the theater, but

45:54

they tended to be like a group

45:56

looking at the stage. and men, the

45:58

stage, you know, the one on the

46:01

stage. Speaking if if this is now

46:03

like a whole haunted town, that's even

46:05

more interesting. So. Hey. Pets.

46:08

Maker Seven. I do

46:10

remember Acre, several. Whether. They can

46:12

make what if it learned. About like acre seven, Five.

46:14

And one thing I do I. Implore.

46:17

You. Might remind people in here about yeah

46:20

once a coupe with we can ever am I

46:22

have a family. Or acre seven

46:24

was the. Was. Like

46:27

a person but also the ghost of all

46:29

the people on a planet re we like.

46:32

They had like were know that right a

46:34

planetary allow the as a planet itself had

46:37

identified with one particular person. Sort.

46:39

Of but also had all the. Other people

46:41

and would like. Flicker. Between them. There

46:44

was like a sort of living

46:47

looping gif type. Vibe.

46:49

For yeah, the sun and she was. She

46:52

had been like the lover of

46:54

of potency. the divine potency. And

46:56

maybe maybe that one potency is.

47:00

Excerpted on Height Remember what the for by

47:02

was but she was one of the I'm

47:04

She was one of the beloved. Ivy,

47:07

I want to believe. But. As the idea

47:09

of like. You. Don't have to pick one

47:11

thing. Right, You can swim

47:14

the ad refrain was already doing

47:16

that before, but not the way

47:18

or Seven Acres Several would flip

47:20

between people, the foot between bodily

47:22

forms pretty quickly whereas Refrain was

47:24

almost like tonight's performances by this

47:26

guy. feel a whole and then

47:28

switch over. See ever. If adopt

47:31

some of the the Acre Seven

47:33

fluctuations and fast forward stutter step

47:35

type stuff that be very fun.

47:38

I'm. Yeah I

47:40

or I mean I think of the scene brain

47:42

would be like. Ah,

47:44

I'm. Like

47:47

stabbing people to tulsa them. like

47:49

confuse, obviously. But. Live in a.

47:56

Lot. of questions are you asking them Hey,

48:00

what's up? It's

48:03

a classic Brian

48:05

O'Connor. Hello, Brian.

48:07

What's going on here? How's...you

48:10

know... What's

48:16

all this, though? Brian

48:18

goes up and says, what up, Playboy? That looks cool.

48:24

No, I mean, I think that there... If

48:27

I...to zoom out on what

48:29

Brian's question is, I think it's some

48:31

of the like... How

48:35

do you feel about being in the Twilight Mirage?

48:38

Like, for real? And

48:41

then would pivot into this

48:43

like, well, I'm pretty...you know...

48:46

We gotta work together. We

48:50

need to play this out. I'm

48:53

trying to play... Okay,

48:56

I want to just add to this for some

48:58

flavor. Sizzby, because this...we've

49:01

acknowledged, right, that this is the

49:03

tech crumbling-in-ness...

49:06

Crumbling-nid-ness of refrain has been

49:08

amped up. I

49:11

want to say that Sizzby...there's a gold

49:14

snapping sort of sizzling thing going on

49:16

with Sizzie, where

49:18

it's like kind of trying to rest her,

49:20

but then integrity is zapping it

49:23

away in a fun way. So it's a little

49:25

bit like sizzly energy. I

49:27

don't know. I just wanted to jump into

49:29

the representation of the electronics thing happening. I

49:34

think Sizzby looks around and says,

49:36

I think we should ask

49:38

for the director. Oh,

49:42

yeah. Yeah. Hey, uh...is

49:45

the director around here? Boy,

49:49

I am setting up something that I don't know how I'm going

49:51

to play in character, but I think it's a cool idea. I

49:55

think the conversation with Brian

49:57

and whoever else talks is

49:59

almost... like fuck I haven't

50:01

played either of these games what are the two games where

50:04

it's like you're looking through like

50:07

video clips I think one of her

50:09

story works like video clip yeah it

50:11

like certain key terms or whatever you

50:13

can find like new clips so I

50:15

almost think it's like this right as

50:17

you're asking questions and

50:20

you say like the right keyword or something the

50:23

person you're talking to you they're like their whole

50:25

body almost becomes a slot

50:27

machine and then like a new

50:30

person just kind of pops out

50:32

or the other person was yeah

50:34

I love that that's fun that's

50:36

very acre seven also this works so

50:38

yeah so the last

50:40

the last direct question was like can we

50:42

talk to the director mm-hmm so

50:45

yeah I guess the director probably is like the first

50:47

of those keywords so I don't know who you're talking

50:49

to at first and I don't think we need we

50:51

don't do we necessarily want to try and like no

50:53

we don't like to pay names okay yeah gosh what

50:57

does it look like for a person that turned into

50:59

a whirling slot machine I guess they're ghosts

51:01

it's not like a person there's not like totally

51:03

weird body horror here yeah

51:07

yeah it's probably just a mix of like colors

51:09

and then a completely different person pops up and

51:14

says huh

51:16

you're looking looking for the the head man

51:18

in charge huh yeah

51:21

hi well could

51:25

you uh what's

51:27

your business um

51:30

well my name is Calvin Brian I

51:33

soon as you say Calvin Brian it happens again

51:40

hey I

51:42

believe you had a previous appointment follow-up

51:47

to your previous conversation yes

51:50

yes yes yeah I

51:53

don't believe that there are any necessary developments

51:55

at this time well sure but I would

51:57

like to let us hear lettuce is here

52:00

Oh He was that make

52:02

lattice pop up. I guess Yeah,

52:05

people that you don't know is that like

52:08

supposed to be yeah Yeah,

52:11

I know or is this a Twilight Mirage difference,

52:13

right? Hmm cuz

52:15

that shifted this okay last

52:17

time we saw lattice. That's that's where the

52:19

I guess the Conversation

52:22

didn't go bad right because the whole deal

52:24

is that Refrain

52:26

is not Hostile

52:29

to the cause but it is disinterested

52:32

in the cause because they think that

52:34

like The cause

52:36

won't win right that was kind

52:38

of the vibe. Yeah Okay,

52:40

I remember if I'm remembering right it

52:43

wasn't you know there

52:45

the Brian made us made

52:48

a swing at could we work together

52:50

and And

52:52

you were asked questions about why would you

52:54

how how are you gonna win this time?

52:58

And did not have great answers. Yeah,

53:00

I was doing like a dorky Speech

53:03

to yeah Well,

53:09

yeah, so maybe yes you say

53:11

lattice the you know the

53:14

the thing rolls over and lattice appears

53:18

And they just merely ask What

53:20

has changed since our last conversation? Um, what's

53:25

it we're in the Twilight Mirage Hey,

53:28

by the way, hi Yes,

53:30

you are in the Twilight Mirage You

53:33

could also walk from one shop to another and that

53:35

doesn't change what you have to offer What

53:40

shops what um,

53:43

this is this being elected by the

53:45

way, um, I Well,

53:49

I just I thought It

53:52

would be nice to talk I I'm

53:58

looking at Like

54:00

we came all the way here because you thought

54:02

it would be nice to talk Okay,

54:19

you can't argue with results Brian

54:30

the Ben Simmons of the no No,

54:35

Brian actually takes shots. Yeah. No, that's

54:37

true Brian

54:42

is not on the floor results of

54:44

Ben Simmons, but like spiritually This

54:47

is brutal. I say this is someone

54:49

who loves Ben Simmons. We kept why

54:51

do you love them? We have to keep yeah, we gotta keep

54:54

moving. Okay? Um Yes,

54:56

okay lattice is Justinoid

54:59

I remember this is why our previous

55:01

conversation was not very fruitful I'm

55:05

sorry. I just thought the

55:07

transition might be have been weird

55:10

for the afflictions and I

55:16

Things up things are worse things

55:18

are worse so to speak, but if that doesn't mean

55:21

they're not different We're

55:23

like disconnected We're

55:25

like stuck we like we like

55:27

the time as as is our

55:29

opposition There's be

55:31

ads in helpfully Yes,

55:33

the opposition is weaker Which

55:37

is bigger than that. This isn't just fighting.

55:39

This is this is this is people. This

55:41

is connection This is I have

55:43

to I have to I have to

55:45

talk to the people that I I can't Calvin

55:49

Brian, please stay clearly what it is you wish

55:51

to discuss and what you would like to change

55:55

as The

56:00

representative of Millennium Brake, our

56:04

combined forces off of

56:06

Palisade have been inaccessible

56:14

by the ones that

56:16

are on Palisade. And this isn't

56:18

like where we belong. You know what I mean? I

56:23

guess I don't think that you care, I guess. But

56:25

I just, you know. Yeah,

56:27

I don't think the affliction of referring care is

56:29

about like if they are where they belong or

56:32

not. Um, we're

56:35

not going to be able to leave. Can

56:38

I, you, by this isn't where we belong, you mean

56:40

you don't belong on Palisade? Yeah. Because

56:43

that's also not like universally true.

56:45

I'm from here. A

56:48

bunch of people in part of

56:50

the cause are from here. Well, sure. But I,

56:52

yeah. I'm talking about Millennium

56:54

Brake. But yeah, Brian is a

56:56

dumb person. You think of me wrong.

56:59

No. Hey,

57:01

come on, be nice. I don't want Brian

57:03

ever done anything dumb. I

57:06

want to be clear, I'm not playing the character

57:08

this way because I think, because I or the

57:10

character thinks Calvin and Brian is a dumb person.

57:12

This is me leaning into Calvin, Brian is impenetrable.

57:15

Yeah. Calvin, Brian talks

57:17

in circles sometimes. I

57:21

mean, I think the rub here is again,

57:23

it goes back to it's like, okay, sure.

57:25

That's what the affliction could do for you.

57:27

What can you do for the affliction to

57:30

be worth helping? Have

57:33

you reconsidered our proposition or do you have

57:36

something to offer that would be equally valuable?

57:39

Like of joining the, the, the,

57:42

the offer being give your life

57:44

up and join, refrain. Should

57:48

have caught them a few weeks ago.

57:50

Back down to the old monologue. Yeah,

57:52

the whole thing is not doing this.

57:55

Uh-huh. You

58:00

know, I can't do that. I just

58:02

thought we could work like together. I don't

58:05

know that the war is still gonna happen anymore And

58:10

I bet that that's probably good for you and yours but

58:17

And well, okay, so maybe maybe

58:19

that's the third path right because I think the

58:21

third path then is If

58:24

the war isn't gonna happen anymore What

58:27

happens to the afflictions when the war isn't

58:29

happening anymore? And I guess specifically what happens

58:31

to refrain When the

58:33

war is happening in character. Yeah. Yeah.

58:36

Yeah. Sorry Gosh

58:40

so Brian said I don't think the war

58:42

is happening anymore And

58:45

me okay, maybe this is where Brian Brian

58:47

has more outside knowledge of like the whole

58:49

state of the world maybe and

58:53

so Lattice as

58:55

refrain asked what makes

58:57

you think that But

59:00

um, well, we're in the

59:02

Twilight Mirage now like I

59:04

mean the bilats that are here gonna get stomped out

59:06

or Reconfigured

59:09

or put on

59:11

trial or I don't

59:14

know. I think it's just gonna be all Feeding

59:18

people and making the trains

59:20

work again and Voting

59:22

or something. I don't know. I don't

59:24

know. This is It's

59:28

not that I don't care

59:30

about Palisade, I just think that I

59:34

Meant for something else and I can't

59:36

stay here with you because of that

59:42

There could be like a and pride like

59:44

does the thing that I'm doing with my hands is

59:46

like take like interlock your fingers

59:51

Okay I'm

59:55

gonna say something in character, but Austin I'm prefaced it by

59:57

saying like if you think this is too fucked up of

59:59

a thing for an affliction to say I

1:00:01

would like you to tell me. Too fucked

1:00:03

up for affliction. Yeah. Uh, it

1:00:07

does sound as if they will be so

1:00:09

easily defeated that they will be stomped

1:00:13

out, as you said. And if

1:00:16

you are still unwilling to join us,

1:00:19

perhaps once they are stomped out

1:00:22

they could become useful to us

1:00:24

instead. It's

1:00:27

good actually. Okay. It's simply good. It's good

1:00:29

for the divine, feed me

1:00:32

the bile-latch. Yeah, to say feed me the bile-latch,

1:00:34

I want them for the archive. I

1:00:38

want your new perspective. It's probably more interesting

1:00:40

than the rest of them, but if

1:00:43

I can't have one good one, I'll

1:00:45

take a couple hundred mediocre ones. I'm

1:00:49

sorry, what did you have in mind? Do you

1:00:51

want them to come here and join

1:00:54

you? And to stay here? Yes. Wouldn't

1:00:57

that hurt you? Listen,

1:01:00

I can make you some calls. Hey,

1:01:02

hey, would that hurt me?

1:01:07

I don't know. Like, is the, is the,

1:01:09

that's a good question. What's hurt, you know?

1:01:12

Yeah, that's where I'm also at. Yeah.

1:01:14

Are you a bookshelf? The bookshelf doesn't

1:01:16

care what books it's carrying. Sure.

1:01:18

Or are you a tree and it does matter

1:01:20

what comes to nest in you. And

1:01:24

it would be entering into your

1:01:26

archive. You know,

1:01:31

you felt a great time. I

1:01:34

think, sorry. No, I

1:01:36

think I imagine we were going to say the same thing. You know, as

1:01:39

a, as a affliction, you felt such a great

1:01:41

sense of being wronged. And

1:01:43

it could be that bring me the

1:01:45

bile-latch that I will eat them as

1:01:47

retribution in that sense. But as I

1:01:49

want to see that perspective, right?

1:01:52

Yeah. I mean, maybe that's another

1:01:55

thing. That's not what I would do, but I'm not

1:01:57

an affliction. I'm not a divine God, you know? Yeah.

1:02:00

Maybe ultimately that's the flip that has

1:02:02

switched going from palisade to the twilight

1:02:04

mirage is that This

1:02:07

that refrain used to be more

1:02:10

Specific and would filter out like

1:02:13

Who would be on the bookshelf? And

1:02:16

that filter has just gone away

1:02:19

Which we've seen by the absorption

1:02:21

of some twilight mirage files. Yes.

1:02:23

Yeah That's interesting.

1:02:26

I think it's interesting. I think that it's fucked

1:02:28

up, but I I think that like That's

1:02:30

a fun scary thing for her

1:02:33

refrain to want Uh,

1:02:36

I don't know what the resolution here is. I don't know what

1:02:38

the what's the role here it

1:02:40

is. Uh, Um,

1:02:43

I guess we can Yeah,

1:02:45

I that's yeah, um, but I guess we can

1:02:48

roll and then figure that out

1:02:50

through the dice. Yeah, that makes sense

1:02:53

What's even the offer here because brian

1:02:55

was like hey join millennium break And

1:02:58

stuff and then lattice is like I want to

1:03:01

eat people I think

1:03:03

it's i'll join millennium break if You

1:03:06

let me yeah People

1:03:10

Yum, yum, yum Which uh, you know

1:03:12

brian you can just say no to and

1:03:14

have a counter offer and maybe that would be

1:03:17

the resolution role Yeah, but you know Yeah,

1:03:20

I I yeah, I mean I

1:03:22

don't know Do

1:03:24

I reject the song? I

1:03:29

mean it seems fair enough, right? Um, I

1:03:31

um real asepsis Maybe

1:03:37

even asepsis is like no Yeah, you eat things

1:03:39

but not to keep them you eat them to

1:03:41

destroy them I mean you keep them

1:03:44

in your belly for a little bit I

1:03:46

you should not keep them there long term

1:03:48

though. Yeah, this is what serial killers say.

1:03:50

They say stuff like this They

1:03:52

say I I ate the liver

1:03:55

because I won't wanted them with me

1:03:57

I've seen anable. Yeah, I mean I

1:04:00

feel like if Brian would have an objection

1:04:02

here it would be like this

1:04:04

is the kind of thing that this is

1:04:06

the sort of choice a person should make for themselves. Um.

1:04:11

I mean is that the thing you end up offering? What

1:04:14

do you... Like hey

1:04:16

I'll let you make this offer to more people.

1:04:19

Oh sure yeah. I mean

1:04:22

by I can't speak

1:04:24

for other people I can make some calls

1:04:26

I guess um and we need to figure

1:04:28

it out. Um

1:04:32

I just feel like similarly to the position that

1:04:34

I'm in um you

1:04:38

know you can't you can't separate people

1:04:41

from what I mean you

1:04:43

get it but you you know you should. Listen

1:04:46

Dracula I can't give you people to

1:04:48

eat but I'll ask if they want

1:04:50

to be vampires. I

1:04:53

think it it would

1:04:55

be more hurtful for both parties if you had

1:04:58

people who didn't want to be here you

1:05:00

know. But

1:05:03

that's just something to keep in mind. No

1:05:05

I think that's a good counter offer. I

1:05:08

think that's enough that that brings us to a

1:05:10

roll. Yeah let's get let's hit this roll. So

1:05:12

we draw dice uh actually you

1:05:14

call for resolution now it would be the one who calls

1:05:17

for it. Um and.

1:05:19

Bang your gavel. Yeah bang

1:05:21

your gavel exactly then uh

1:05:23

I'm just double checking if something

1:05:25

else here worth reading okay. Drawing

1:05:28

dice the more dice you roll the more options

1:05:30

you'll have when determining your outcome of your scene.

1:05:33

The opposition starts with three red

1:05:35

dice which are they're I guess

1:05:37

they're I made them black because they're black on

1:05:39

this sheet. So

1:05:41

start with three one two

1:05:43

three then add one

1:05:46

more for each relevant obstacle relevant

1:05:48

burden or kingdom trouble at three

1:05:50

or higher. So

1:05:53

that's I would say one relevant

1:05:56

one is Brian being impenetrable.

1:05:59

There's no burden. Yeah, burdens are a thing

1:06:01

to enter the play and to enter

1:06:03

play. Relevant

1:06:06

Kingdom Trouble. Yeah, we

1:06:08

don't have anything above three. Oh,

1:06:10

yeah, sure, above three, right. And

1:06:13

it doesn't... I don't know that being in the Mirage

1:06:15

is actually an obstacle for

1:06:17

this particular exchange. Right.

1:06:20

It was sort of the reason why we're

1:06:22

here, kind of, but not in that way.

1:06:25

Exactly. The spotlight player starts with two white

1:06:27

dice plus one more for each.

1:06:31

Relevant Mastered Obstacle. None

1:06:33

of those yet. Relevant Boon. I

1:06:35

don't think you have any boons yet. And relevant

1:06:38

Relationship. Which

1:06:40

has to be, I believe, an unexhausted

1:06:42

Relationship, I believe. I'm double

1:06:44

checking. Yes, it

1:06:47

does. It does, okay. Do

1:06:50

we feel like Eclectic was involved

1:06:52

enough to... I

1:06:54

asked what they wanted. That seems

1:06:56

pretty... Yeah. Yeah, I

1:06:59

would take it. Sure. Let's

1:07:01

go for it. All right, then

1:07:03

select them all, right-click them,

1:07:05

and hit Multisided, Random Side. Boom.

1:07:09

Oh, you're doing that, okay. Yeah, I

1:07:11

did. Sorry. I'll just handle the opposition

1:07:13

dice for the sake of it. The

1:07:15

opposition dice automatically select, I believe, the

1:07:17

highest three. Is that correct? People.

1:07:21

And then there's... I will admit that I

1:07:23

do not have my head fully around these

1:07:25

rules, but I can choose... I have

1:07:27

rules... I'll just read the instructions since

1:07:29

the first time we're doing it, and the listener would

1:07:31

love to know how this works, maybe. In

1:07:34

Questlandia, dice outcomes correspond to

1:07:36

story results. Each scene

1:07:39

has multiple outcomes determined by three

1:07:41

dice pairs. The highest

1:07:43

die in each pair determines whether the

1:07:45

outcome is positive or negative. When the

1:07:48

dice are tied, they cancel out, there's

1:07:50

no outcome for that pair. The

1:07:52

opposition always puts three dice

1:07:54

forward. The spotlight player can only ever

1:07:57

put two forward. That means there

1:07:59

will always be one. one Unpaired Opposition die,

1:08:01

so no matter how well you roll,

1:08:03

something will always go wrong. And

1:08:06

there are six kinds of

1:08:08

outcomes, basically. So again, the way this works

1:08:11

is, we rolled a bunch of dice, Allie,

1:08:14

you're going to put your dice

1:08:16

against our dice. So

1:08:19

again, the ones that the opposition puts forward

1:08:21

are 6-5-3, you came up with 6-5-5, right?

1:08:25

You could put the 6 against our 6 to cancel it

1:08:27

out because it would be a tie. And

1:08:30

that would prevent that from being anything, from

1:08:32

resolving in any mechanical way. You

1:08:34

could put your 6 against our

1:08:36

5 or our 3 to get your 6

1:08:39

result because it would have won that. But

1:08:42

then our 6 would get through. Does that

1:08:44

make sense? So

1:08:46

like, again, you have

1:08:48

a 6-5-5, you could cancel out our

1:08:51

6 and our 5 by putting

1:08:53

your 6 against our 6 and

1:08:55

your 5 against our 5. Then

1:08:57

our 3 would go forward.

1:08:59

And the 3 result, which

1:09:01

is, receive a new obstacle,

1:09:03

would trigger. Okay,

1:09:06

okay. Right? Or... Looking

1:09:09

at that, I could either... So receive a

1:09:11

new obstacle is one of the things... Yeah,

1:09:14

I'm going to read their short versions

1:09:16

of it really quick, which is, 1.

1:09:19

Cause dramatic upheavals. 2.

1:09:21

Bring reversals of fortune. 3.

1:09:24

Impact the obstacles between you and your goal.

1:09:27

4. Change your relationship. 5.

1:09:29

Skip small boons or burdens that impact the

1:09:31

future scene. 6.

1:09:33

Are special. 7. Wins bring resounding

1:09:36

success. 8. Losses escalate to

1:09:38

the kingdom's trouble. Okay,

1:09:42

okay, okay, okay. And...

1:09:46

Allie, also, don't forget your weakness, not

1:09:48

your power, your weakness. Because

1:09:53

your lash-out says re-roll any of

1:09:55

the opposition's dice. Yes. But

1:09:57

if you do that, you have to mark... uh

1:10:00

what do you have to mark did what's the

1:10:02

actual thing that you mark unfortunate

1:10:04

misfortune misfortune right yes

1:10:08

fortune fill in for misfortune okay it's

1:10:11

what's saying that you can use

1:10:13

any weaknesses you just get a

1:10:15

bonus for your sort of like

1:10:17

chosen oh okay i

1:10:19

think what i'm going to do is i'm going

1:10:21

to counter the six the six

1:10:23

with my six and then i'm going to

1:10:25

prevent mark misfortune escalator

1:10:27

random trouble and impact the map

1:10:30

which would be very that's big

1:10:32

bad stuff you have blocked a

1:10:34

thing the level of that level

1:10:36

the negative six is doom

1:10:38

the spotlight player marks misfortune then draws a

1:10:40

new trouble from the deck the opposition narrates

1:10:42

the troubled effect on the kingdom and its

1:10:44

impact on the map so you're blocking that

1:10:48

i'm i'm also going to block

1:10:50

the three with my five to

1:10:53

take a negative five and take a

1:10:55

burden and so yeah you take

1:10:58

the negative five which is a

1:11:00

uh to receive a burden

1:11:02

the spotlight player gets a burden the opposition

1:11:04

narrates what this looks like a burden is

1:11:06

something negative and temporary like getting stung by

1:11:09

a swamp bee or picking up an unlucky

1:11:11

penny if any birds are relevant

1:11:13

in a future turn the opposition gains extra

1:11:15

dice for each uh and

1:11:17

the spotlight player crosses the mouse the example that

1:11:19

they give here the merchant pretended he'd been out

1:11:21

haggled giving you the metallic bird with a sigh

1:11:24

secretly he was thrilled to be rid of the thrice

1:11:27

cursed cockatiel it's your burden now

1:11:34

but you're also getting the positive five

1:11:36

right because you've cancelled out the three the

1:11:38

negative three and gotten the positive five because

1:11:41

that wins that fight oh right

1:11:43

because you're not just canceling that's the

1:11:45

thing you've won that round you

1:11:47

know if you're not real it's

1:11:49

versus yeah yeah yeah they only cancel

1:11:51

if it's paired okay only like nothing

1:11:53

happens only if they're paired um

1:11:56

take a boon the spotlight player gets a

1:11:58

boon they narrate with that looks like

1:12:00

a boon is something positive and temporary

1:12:02

like picking up a lucky penny or

1:12:04

gaining sweetest stardom from winning a game

1:12:06

show. Yeah,

1:12:08

but he boons are relevant to a future

1:12:11

turn the smiley player gains an extra dice

1:12:13

for each then crosses them out extra die

1:12:15

for each my revolutionary poetry was acknowledged by

1:12:17

the mayor who granted me the quote metaphorical

1:12:20

key to the city it's just those words

1:12:22

on a small scroll but

1:12:24

hey that's a boon so um opposition

1:12:27

what is the burden that they leave

1:12:30

the scene with and what is the and

1:12:32

what is the boon that

1:12:34

they leave the scene with oh right

1:12:37

actually the boon you know yeah you're gonna

1:12:39

pick a boon okay

1:12:44

oh boy tell me if this counts this would

1:12:46

be this fits into the category

1:12:48

of burden I mean

1:12:51

you said you wanted a droid and

1:12:53

so what if lattice

1:12:55

just like comes with you yeah

1:12:59

I like it huh

1:13:02

I love to have just an extra

1:13:04

Nobel around all the time sure I

1:13:06

love anyone Brian you're thirsty

1:13:09

it's the middle of the night you get up to

1:13:11

go get water and there's a Nobel in

1:13:14

the hallway you know

1:13:16

sometimes you just you just run into people okay lattice

1:13:21

lattice join the

1:13:24

blue air quotes joy but

1:13:26

yeah that's explicitly a burden

1:13:28

which is so fun it's

1:13:30

not like it could be

1:13:32

a boon awesome which

1:13:34

could be funny but you tell me what her boo

1:13:36

does yeah it's funny cuz

1:13:38

I yeah for a second there

1:13:40

I was thinking of cuz

1:13:43

like I the reason this

1:13:45

was sort of my first challenge and then I

1:13:47

was trying to actually we have

1:13:49

fucked this up a little bit you finish your thought

1:13:51

then I'll come back around okay well

1:13:53

yeah I I wanted

1:13:56

this to be step one of what is like

1:13:58

a technology technological

1:14:01

advancement for Brine at the end of this.

1:14:03

So like I had had this

1:14:06

picture of like Brine actually

1:14:08

communicating with like a bunch of other

1:14:10

people in Refrain. And

1:14:13

because you know there's probably some yeah some tech

1:14:15

guys in there. But the

1:14:17

idea of like Lattice just being like around.

1:14:23

You got the guy right here. So I don't

1:14:25

have to think of a bunch of different NPCs. But

1:14:28

what was the mistake before. So

1:14:31

after the dice have been paired the

1:14:33

spotlight player will narrate their victories. Starting

1:14:35

with the lowest die result continuing to the highest.

1:14:39

Next the opposition narrates the spotlight players

1:14:41

losses again from lowest to highest. These

1:14:44

narrations can be quick and to the point or include

1:14:46

some role playing. Sometimes resolution is called for early in

1:14:48

the scene and most of the role playing happens in

1:14:50

describing the outcomes. Any approach is okay

1:14:52

as long as all victories and losses are narrated and

1:14:54

recorded. Note in the rare case that

1:14:56

an outcome would give you boons, burdens, relationships or obstacles that

1:14:58

don't fit on the character sheet. You can write

1:15:00

those in the notes section. That's fine. We're

1:15:02

pretty good on that. And then did I

1:15:04

achieve my scene goal. None of the dice

1:15:06

results directly determine whether or not you achieved

1:15:08

your scene goal. That's decided

1:15:10

while narrating outcomes. As long as the

1:15:13

spotlight player has any victories they can

1:15:15

narrate whether the scene goal is accomplished.

1:15:17

If the spotlight player has no victories

1:15:19

the opposition will decide. No

1:15:22

matter who has narrative control their aim is to move

1:15:24

the story forward. The end

1:15:26

of a scene should never leave you back where you

1:15:28

began. So in other

1:15:30

words because you got at least one win

1:15:32

you can decide whether or not refrain

1:15:37

joins Millennium Break. Whether or not you

1:15:39

got your good answer to the scene

1:15:41

question. If you got no victories, refrain

1:15:44

would have decided. The opposition decides that

1:15:47

instead. Right? Okay. So

1:15:49

you can decide that. What you should do is

1:15:51

you should narrate based on your success

1:15:53

and then the opposition will

1:15:56

narrate their success. You know

1:15:58

their one success basically. Okay,

1:16:00

which I kind of think we already kind of did in this

1:16:02

case, but But we

1:16:04

want more detail. I'm also happy with that Yeah,

1:16:07

I mean I feel like this is a good through

1:16:09

line in terms of like the

1:16:11

resolution was You

1:16:15

know lattice making an offer and Brian sort of

1:16:17

making that counteroffer and I think the like scene

1:16:19

of the victory can be like further

1:16:22

litigating Like

1:16:28

adding nuance to whatever the agreement is

1:16:30

and like, you know lattice kind

1:16:32

of warming up over time to the Conversation

1:16:35

and then like we can keep

1:16:37

that lattice joined as the burden

1:16:42

But I think that like yeah I succeeded

1:16:49

And then I have my boon my

1:16:51

boon and I think that

1:16:53

my boon is maybe my

1:16:55

boon can be like Something

1:16:58

related to the cause Sure,

1:17:02

I mean I think God

1:17:05

we'll just set like You

1:17:08

know Maybe I'm talking about this cuz I

1:17:11

don't think that anyone's gonna respond to this noise

1:17:13

by being like nice

1:17:15

one captain Digital

1:17:21

archive to upload ourselves from or

1:17:23

into and then disappear from reality

1:17:26

itself thick What's

1:17:29

funny is this has happened on Twilight

1:17:31

Mirage before in some ways, you know,

1:17:33

the Argosy spliced is out there somewhere.

1:17:35

Mm-hmm The the the new earth Gemini

1:17:37

plus tender sky fleet, you know

1:17:39

I was gonna add on there's a mechanism

1:17:42

for relationships getting harmed in this game And

1:17:47

we didn't roll it okay, all

1:17:49

right, but yes if you if

1:17:51

you look the the negative result

1:17:55

For is exhaust one relationship

1:17:59

You don't like this so much Yeah, no, I'm

1:18:01

registering this bees disapproval in

1:18:03

the bio where sense on this one Ghost

1:18:09

that was that was there's a lot

1:18:11

there getting our footing doing the

1:18:13

first scene. Yeah. Yeah, can we just do super

1:18:16

quick? What the actual deal

1:18:18

was what did we get out of

1:18:20

that? Ladder

1:18:23

seems to have joined the Millennium brake but

1:18:25

like that light image of lattice as

1:18:28

a burden Oh Lattice

1:18:31

is hanging around the blue channel

1:18:33

constantly. So so we get that

1:18:36

Lattice is hanging around the blue channel constantly

1:18:39

as it so that's a burden for Brian

1:18:41

because Brian refuses to grieve Balance,

1:18:44

right? Okay, and

1:18:46

does that we I guess it'll bear out

1:18:48

if that is going to it Doesn't

1:18:50

it isn't I guess what I'm the thing

1:18:52

is I'm kind of confused It doesn't seem

1:18:54

really like the affliction joined and more like

1:18:57

lattice is sorry Also in the background is

1:18:59

the thing that I think Brian said which

1:19:01

is like now you have this

1:19:03

huge archive of people who are knowledgeable about things

1:19:05

to talk to Pedia

1:19:08

of Pre-twilight

1:19:11

Mirage technology, I can know think about

1:19:13

think about like that's the culture that

1:19:16

built gumption for instance, right? Yeah, and

1:19:18

gumption is the way that all

1:19:20

of the Divines are immortal now Well, yeah,

1:19:22

you know the engineer you can talk to

1:19:24

engineers from that era now, right? We've

1:19:26

also got a Future

1:19:29

out there being the this sounds like oh

1:19:33

a source for counter future

1:19:35

propaganda Maybe

1:19:38

I'm curious Right,

1:19:42

but yeah, okay. And then and then what they got

1:19:44

is that they can keep asking people to to

1:19:46

mind meld I'm curious what that mind meld

1:19:48

offer looks like. Yeah, is that yeah, there's

1:19:50

like it's sent out on the strands to

1:19:53

The rest of Millennium brake is it something that? You

1:19:57

know, what's the it's anyone who's

1:19:59

done? Was it

1:20:01

also like, I

1:20:04

might have been misunderstanding the stakes of the

1:20:06

scene a little, but I feel like there

1:20:08

was a bit of, I will join Millennium

1:20:11

Break if you let me eat by lat

1:20:13

prisoners. No, that got counters. Oh, that was

1:20:15

the counter argument? That was the counter argument,

1:20:17

right. Yeah, the counter argument, Brian said instead,

1:20:19

I will let you ask people in Millennium

1:20:22

Break to join. Yeah, and if they want to

1:20:25

join, they can join. That was my read. Yeah.

1:20:28

Well, Brian's thing was like, you

1:20:30

know, this should be an opt-in thing. I don't think it

1:20:32

was necessarily like Millennium Break people

1:20:34

would go in there, but like anybody who would

1:20:36

be interested. To join the – right. How

1:20:39

are you supporting that? Like, what is your follow

1:20:41

through on that? Yeah, I –

1:20:43

well, that's what I was trying to – I

1:20:46

think sort of the trouble with the gain

1:20:48

here is also me trying to figure out

1:20:50

what this boon is. But

1:20:54

I do think like Brian

1:20:57

would connect lattice to the Millennium

1:20:59

Break. Like, I think that there's like –

1:21:02

you know, Brian's belief that part

1:21:04

of the liberation of Palisade

1:21:06

would include the Five Afflictions

1:21:08

is still there. So

1:21:12

that's why I was thinking of like would the

1:21:14

cause – I don't want to write like more

1:21:16

respect with the cause, but like more authority. Like,

1:21:18

I don't know. I think

1:21:22

that's what I'm struggling around. You

1:21:24

know, remember, one of their examples was you

1:21:26

found a lucky penny. You don't have to go big. These

1:21:28

are temporary short-term. It didn't improve

1:21:31

the situation on the ground, you know? It

1:21:34

made you feel good in a way that you can cash

1:21:36

in on next scene, right? Yeah,

1:21:40

I guess my boon would be

1:21:44

access – oh, is my

1:21:47

keyboard off? Okay. Access to

1:21:49

Twilight Mirage

1:21:51

Engineers. Two

1:21:53

E's. But

1:21:56

I do think like that there's, you know – You

1:22:00

know, Brian called a cause meeting about this

1:22:02

and then has to,

1:22:04

you know, talk to August

1:22:06

and, and mustard right about like, Hey, you know, this

1:22:08

is kind of important to me. And I think

1:22:11

this person should be included. And,

1:22:17

um, true

1:22:19

that wild conversation. But yeah,

1:22:21

I mean, the thing, the thing, yeah, I think, I think

1:22:23

so. I think the thing that is probably worth saying out

1:22:25

loud is like, this is a

1:22:27

being that is going to make the real

1:22:30

case to people that it is worth dying

1:22:32

to enshrine part of your culture that might

1:22:34

be lost. That like, you

1:22:36

can become part of this living archive

1:22:38

or this undead archive in

1:22:40

order to ensure that the things you

1:22:42

know about the world aren't lost forever.

1:22:46

And I suspect that there are some

1:22:48

people from outside of Palisade who might

1:22:51

feel like, well, sure.

1:22:53

There's something here I care. There's something I

1:22:55

know about the world outside that isn't –

1:22:57

that will be lost with my death here,

1:23:00

right? And I don't know how many

1:23:02

people say yes to that or how – what their

1:23:04

situation of life is or, you know,

1:23:06

but that is the case that lattice or that refrain

1:23:08

is going to start making. It's

1:23:11

what refrain made to begin with in the divine

1:23:13

fleet, right? It was like, hey, we're all being

1:23:15

hunted. Let's ensure that there

1:23:18

is a divine archive, a sacred

1:23:20

archive of what life

1:23:22

was really like to begin with. And so

1:23:24

I suspect there are some people who feel

1:23:26

really uncomfortable about that throughout the cause, you

1:23:28

know, who are like, no,

1:23:30

I'm not going to die. I'm not

1:23:32

going to let this thing eat me

1:23:34

so that my grandmother's, you know, fossil

1:23:37

recipe is maintained. Like,

1:23:39

that's not – my priorities are different

1:23:41

than that. So

1:23:43

I imagine there's a little debate about

1:23:45

this, you know? I

1:23:49

just want to bring this background from the

1:23:51

beginning. No

1:23:53

matter how we feel about the afflictions,

1:23:55

they're called the afflictions here on Palisade.

1:23:57

Yeah, but who named them that? Well,

1:24:03

the probably the Fabrielle duchy.

1:24:05

Yeah. So I think

1:24:07

that there is a there is a bunch of people. Yeah,

1:24:09

you don't have to be the Fabrielle. I know that. I

1:24:11

know that. But I but I but I do think that

1:24:13

it is again. Last episode

1:24:15

we had Gucci or two episodes. We had

1:24:17

Gucci say you had a

1:24:19

you had a a branched

1:24:22

on your ship and we all went, I

1:24:24

can't believe this is the

1:24:26

feed me your brain machine. I know. I know.

1:24:28

Keith, I know. I just really people have done

1:24:30

that. Like, I know that we want

1:24:32

to litigate it because but like the like, I deletion

1:24:35

part of it is too hot to

1:24:37

touch like out of character. So like,

1:24:39

if in the world, people have done that,

1:24:41

then like, in current day, they would do

1:24:43

that. I don't need to get into why

1:24:45

they would. Well, and

1:24:47

importantly, yes, I think there are people who

1:24:49

are like the afflictions are scary. There are

1:24:51

also people who who never liked Phrygian because

1:24:54

Phrygian was a branched, right? It's

1:24:56

not new, I think for the blue

1:24:58

channel to be associating with things that

1:25:00

are, you know, figure was the weird

1:25:02

undead twice over, you know,

1:25:05

connected to the adversary. Okay, I do have lots

1:25:07

of devils that are on your side of this

1:25:10

war. This isn't so yes, I think there are

1:25:12

people who are part of the cause who like

1:25:14

this is a little freaky to me. But

1:25:17

I don't I don't want to grind the game to the

1:25:19

halt, because it wouldn't be the first time, you know, with

1:25:23

shirt, whatever. That's all right. Am I wrong about that?

1:25:25

I just feel

1:25:27

like there's no

1:25:29

there's the adversary perennial is the

1:25:31

devil in the world. We

1:25:34

saw perennial cough and

1:25:36

kill a bunch of people.

1:25:38

Right. And that's, yeah, I'm not

1:25:40

Corey currently worships in this in

1:25:42

a connected relationship with the devil.

1:25:46

Right. And Phrygian was part of a

1:25:48

species that I have said that the

1:25:50

people in the divine principality cannot look

1:25:52

at without feeling sick. Yeah,

1:25:55

I think the the it's

1:25:58

less than I'm even trying to make a point more

1:26:00

than. I'm just trying to highlight that,

1:26:02

you know, for whoever we're hanging out with that

1:26:05

someone might be like, Oh, they're hanging out with

1:26:07

them. We usually don't have to send an email

1:26:09

being like, and you can donate your brain and

1:26:11

become a ghost, you know, like

1:26:13

that's a little bit different than just like friggin

1:26:15

being somewhere that someone, someone might be. I mean,

1:26:17

actually what I think it is, is we've not

1:26:19

zoomed in on someone sent an

1:26:21

email that said, Hey, there is a branch

1:26:23

as part of our crew. Do

1:26:26

like, I, we, you cannot use that

1:26:28

word around them anymore. Treat them with

1:26:30

respect. Someone had to send that email

1:26:32

to Millennium break at some point about

1:26:34

Phrygian. Now,

1:26:36

was it on partisan five years ago? Maybe.

1:26:38

Right. But I don't know that it's that,

1:26:41

I don't think that no communication happened around there

1:26:43

being a branch does part of Millennium break, you

1:26:46

know, I don't

1:26:48

think people to the degree that I'm pretty

1:26:50

sure we talked about it. Right. Exactly. Right.

1:26:52

Gucci said, I had to defend you for

1:26:54

having Phrygian last week. I

1:26:56

do take your point. I do think that it's worth saying that there

1:26:58

are people who are not comfortable with this, but

1:27:01

I think that that's part of being in the cause is really

1:27:04

how I was doing, you're not comfortable with. Yeah. And

1:27:07

yeah, I guess to narrativize it, that

1:27:09

is part of why I shied off of like

1:27:12

connecting my boon to the cause at

1:27:14

large. Cause I don't know that it

1:27:17

would just be like a, Oh yeah, pet

1:27:19

on the back. Nice

1:27:21

recruitment. Yeah. I don't like it. Yeah. I think it's

1:27:23

much more, uh, nuanced

1:27:26

than that. You have

1:27:28

gained particular access to a particular type

1:27:31

of expertise that you can rely on

1:27:33

going forward. Yeah. Yeah. Notably nothing positive

1:27:35

happened in terms of the

1:27:37

kingdom's scores, right? The, it does not like you

1:27:40

got this and then help and spirit got stronger.

1:27:42

You know, um, nothing

1:27:44

it's just all that you got out of that

1:27:46

was a little boon for yourself, right? And the

1:27:48

narrative positioning of now having that. So, all

1:27:52

right. Once you've narrowed

1:27:54

the outcomes of your scene and recorded the results,

1:27:56

your turn is complete. The person to your left

1:27:58

clockwise will take the next turn. Oh,

1:28:01

well, we're doing that by sitting position,

1:28:03

right? So that would be I think by

1:28:06

sheet position Yeah, so I think Jack

1:28:08

August righteousness goes next I think exciting

1:28:12

We're just gonna go clockwise. Okay instead of okay,

1:28:14

but we've figured it's weird This is player

1:28:16

to your left and then this is clockwise

1:28:18

is that clockwise? I guess

1:28:20

that's clockwise if you're facing inward Yes,

1:28:23

that is how yeah, and then we're

1:28:25

six o'clock facing inward then to your

1:28:27

left to your left is clockwise. Yeah

1:28:30

But we're gonna pick the sheets and not

1:28:32

the setting order that we chose for relationship

1:28:35

Yes, you know, I guess you're for So,

1:28:38

okay that might get I will that will

1:28:41

be so confusing for me though. Okay written

1:28:43

down house rules. Yeah It's

1:28:45

up there But if it's unless

1:28:47

it's something that we're getting by doing it by

1:28:49

relationships that I'm not seeing Do

1:28:51

we like get anything out of it that the

1:28:53

the relationships are supposed in the book

1:28:56

the relationships are the sitting order? Right.

1:28:58

Yeah, yeah, yeah I

1:29:02

like shaking it up because it means that we don't

1:29:04

go we don't go there's

1:29:06

a bride and eclectic scene and there's an eclectic

1:29:09

and brine scene and Levitation

1:29:11

scene and there's a you know, so I

1:29:13

don't mix up. So So

1:29:16

next scene, I

1:29:18

believe that's August Yeah,

1:29:20

okay. Um Right

1:29:24

the framework for beginning a scene is I

1:29:26

think Scene goal.

1:29:28

Where are you? Yeah, who

1:29:30

wear what who wear water or something something

1:29:33

like that? Yeah Yeah,

1:29:35

okay. Um, I would like

1:29:37

to take a real swing

1:29:39

at We

1:29:41

keep sort of Gesturing at the

1:29:43

fact that there is remaining Principality

1:29:46

military resistance on the planet

1:29:49

both our number He's

1:29:52

saying our number our war and

1:29:54

conflicts number reflects that and also

1:29:57

You know, we know that Clementine captured Lucia

1:30:01

but there is we've also narrated like

1:30:04

scattered pockets of the White

1:30:06

Star Fleet who are you

1:30:09

know presumably trained and

1:30:11

dangerous soldiers even

1:30:14

you know a cut off from their

1:30:16

you know supply line or

1:30:18

something they sort of have these images of

1:30:21

well let's get into it I

1:30:24

emphasize it's them but it's also

1:30:26

crusade and crusades whole retinue is

1:30:28

still here yeah as we know and

1:30:31

and we know

1:30:33

that Exeter March has like gone to ground

1:30:36

somewhere probably with some like elite

1:30:38

bodyguards right yeah something like that yeah

1:30:42

but you know I sort of have

1:30:44

an August righteousness and morning

1:30:47

sort of have like a like

1:30:49

a list of like alright you

1:30:51

know who we getting and I think I'd like to start

1:30:53

by trying to take out one

1:30:56

of the landers you know one

1:30:59

of these sort of like I'd

1:31:01

go bigger let's say it's not one

1:31:03

of like the core remaining

1:31:06

White Star Fleet I don't know really you

1:31:08

only get three scenes right yeah yeah I'd

1:31:10

like to like my original

1:31:12

plan have been I'm gonna launch an

1:31:15

operation to try and knock out the

1:31:17

remaining sort of cells the lander cell

1:31:19

okay on on the planet yeah

1:31:21

and we can we can zoom in in a

1:31:23

sort of firebrand sense on the one that August

1:31:25

and the people he is with are at

1:31:29

but we can sort of interpret the

1:31:31

dice as being this wider operation successes

1:31:34

and failures etc like that

1:31:36

where is it happening I

1:31:38

am targeting Lander

1:31:42

12 which has

1:31:44

crashed into the side

1:31:47

of steeple cataract that is

1:31:49

the mountain with the now abandoned

1:31:51

or I imagine that Millennium

1:31:54

brake probably tried to move in or the

1:31:56

cause tried to move in and it was

1:31:58

going very well until Lander 12

1:32:00

crashed into the side of the mountain and

1:32:02

then they sort of like some of them

1:32:04

fell during that engagement or whatever. Right, who

1:32:07

cataract where the paint shop used to be?

1:32:09

On the very top of the mountain. Cataract,

1:32:12

the paint shop is on the very peak and

1:32:15

Lander 12 which is a series of like

1:32:23

sort of like round drilling craft. The

1:32:25

goal had been that they would hit the ground

1:32:27

and drill into the ground and then a team

1:32:29

of white star sappers would sort of pour

1:32:32

out and start physically undermining things. Now

1:32:35

they've wedged themselves in the side of

1:32:37

a mountain and I

1:32:39

think August Righteousness himself out

1:32:42

on the field is

1:32:46

like attached to one of those like

1:32:48

abseils, like rappelling down the mountain along

1:32:51

with a squad of his soldiers. I

1:32:54

have also brought, let's see,

1:32:59

so my relationships are with levitation,

1:33:02

that relationship is exhausted and

1:33:04

with Clementine. Now

1:33:07

I get a benefit only if

1:33:09

the relationship is not exhausted. So,

1:33:14

wow, am I about to

1:33:17

bring in the truly cursed fighting

1:33:19

team of Coriolis, Sunset and Clementine,

1:33:21

I guess. Oh

1:33:24

my god! That was so fun. Yeah,

1:33:28

sure. And

1:33:31

my goal is, the goal of the broader

1:33:33

operation is you know elsewhere on Palisade you

1:33:35

know we get these sort of like montages

1:33:38

of Kalara and a crew, maybe Kalara and

1:33:40

Levitation are you know setting up to try

1:33:42

and take down another Lander unit or But

1:33:46

we are focusing in on this

1:33:48

like mountainside assault of 12. Right,

1:33:51

and again the scene's question, your

1:33:54

scene goal is to, keep

1:33:57

coming back to this phrase, to stomp out the... Remains

1:34:00

of the white star fleet on

1:34:02

yep, Palisade. Yep So

1:34:05

and it is so it's on top. It's it's not

1:34:07

on top of it's a long steeple cataract this huge

1:34:09

mountain And it is

1:34:11

Corey you and Clem Plus

1:34:14

a crew of you know righteousness

1:34:17

is best Right and

1:34:20

it's up against The

1:34:22

remnants of Lucia's fleet or

1:34:25

members of the so so cash falls

1:34:27

specifically All right,

1:34:29

everybody else plays opposition. So what

1:34:31

are your what are your obstacles? obstacle

1:34:34

one compromised leadership That's

1:34:37

difficult because I have Clementine with me, you know,

1:34:39

we sort of spun that out of talking about

1:34:41

like Mustards is obviously

1:34:43

compromised leadership It could also be

1:34:45

a much softer compromise as well

1:34:47

as the like truly terrifying compromises

1:34:50

For example, the pirates have very

1:34:52

interesting thoughts about sort of autonomy

1:34:55

The righteousness probably believes in different

1:34:58

kinds of punishment than the Mirage people,

1:35:00

you know stuff like that And

1:35:03

then it will be hard to actually capture them.

1:35:05

They're slippery they

1:35:07

are both skilled at evasive

1:35:10

soldiers and they are They've

1:35:13

gone to ground and have been able to

1:35:15

get ground for a while in

1:35:18

an extremely complex Mountain

1:35:20

peak right right they've been

1:35:22

here since the landers came down You

1:35:24

know, that's fun Especially

1:35:27

given that so much of the cause

1:35:29

was was like that was what made

1:35:31

them successful During the

1:35:33

the kind of cinderkast era right of

1:35:35

like over in the caves or in

1:35:38

the mountains This is our

1:35:40

territory and now Lucia's people

1:35:42

are doing that in yeah cataract

1:35:45

fun Kelly a picture. What's

1:35:48

what's you give me righteousness coming down on

1:35:50

the Repel the

1:35:52

repelling line. Let's get a quarry image and

1:35:54

a clementine image

1:35:58

How are y'all going about? this

1:36:00

this part of your encounter oh

1:36:02

my god I mean have we seen are

1:36:05

you Cory are you in an altar are

1:36:07

you in your new altar I

1:36:10

was gonna so yeah I don't have

1:36:12

like a new one I was just

1:36:14

thinking that the Paramirian had

1:36:16

got like a perennial color like flowers and

1:36:18

stuff yeah yeah yeah it's like over it

1:36:20

looks overgrown now

1:36:25

in a weird way did the we

1:36:28

talked about the the flowers

1:36:30

on figures

1:36:33

you know final final yeah

1:36:36

the broken spoke kind of

1:36:38

blooming again did they then

1:36:40

like grow across the the

1:36:43

hangar and begin

1:36:45

to grow along yours oh

1:36:48

I love that reached across yeah

1:36:51

fun I just had

1:36:53

this like idea of this like skeleton mech

1:36:55

covered in like vines

1:36:57

and stuff and was like yeah no that's cool

1:37:00

fuck your big

1:37:02

metal wings you've got the you're in you're

1:37:04

doing the damn thing in the paramirian yeah

1:37:06

this is what I'm good at I if

1:37:08

you look at my sheet you'll notice it

1:37:10

says hero on it so I'm

1:37:12

doing all good righteousness is like

1:37:14

climbing and then going up

1:37:16

and down on the ropes and and is

1:37:18

leading their whole crew that way are you

1:37:20

flying like defenses they try

1:37:23

to like breach yeah it's like air support

1:37:25

would be my guess so at least

1:37:28

start obviously projectiles aren't

1:37:30

as much of a thing given toilet mirage

1:37:32

no that's not true remember that's all oh

1:37:34

wait no we think white right we reinvented

1:37:36

guns if guns do not exist it would

1:37:38

be necessary why right has an AK 47

1:37:41

he has like a just an AK just literally an

1:37:43

AK 47 he has a future

1:37:45

a K but he has but

1:37:47

it's legible in that way that like sometimes

1:37:50

Star Wars will put an AK 47

1:37:52

in someone's hand wait a second that's

1:37:54

not a regular blaster that's just an

1:37:56

AK 47 a light magic weapon from

1:38:00

popping out with the Draco. Yeah, that's right. Clem,

1:38:05

the witch in glass. Yeah,

1:38:08

I think Clem, for dramatic

1:38:10

purposes, is also performing air support. I

1:38:12

would like to put an image into

1:38:15

the chat. Oh my god. It's a

1:38:17

thing that I think Clem is writing

1:38:19

on. I'm so excited. It's the green

1:38:22

goblin flyer. I'm going to laugh so

1:38:24

hard. No, we can

1:38:26

rule this, you know. What is? Oh,

1:38:28

wow. Can you please describe what

1:38:30

I'm looking at? Yeah, this is, I

1:38:33

mean, this is a Magic the

1:38:35

Gathering card. If you'd like to

1:38:38

go find it, this is the

1:38:40

multiverse Legends version of Schistherix, the

1:38:42

Blight Dragon. And

1:38:44

I'm going to tell you, the

1:38:47

artist of this piece did a great

1:38:49

job of taking the note, the Blight

1:38:51

Dragon. I think Kekai Kekaki. Yeah,

1:38:55

that's what I'm reading here too. And

1:38:59

it's just like

1:39:02

a dragon sketched out

1:39:05

of the shadows of

1:39:07

Hiroshima. Jesus. Is how I

1:39:09

feel. Jesus, yeah. Oh my

1:39:11

god. Fuck Christ. It's

1:39:14

really flat looking in a way that

1:39:16

I think is super cool. Like

1:39:19

clearly, the one arm is coming out

1:39:22

towards us, right? But the

1:39:24

image doesn't portray that depth. The

1:39:27

image knows it's a playing card. And

1:39:30

it might as well

1:39:32

all be teeth. Yeah,

1:39:34

this is a little walled dragon

1:39:37

was entirely teeth. You know, was

1:39:39

teeth. And

1:39:41

not teeth like those fellas in

1:39:43

Sanxiel, where they

1:39:45

were made out of noticeable

1:39:47

enamel teeth. These are just

1:39:49

like sharp, dark blades. Right,

1:39:52

it's like it's ribcage. Until we found the

1:39:54

full artwork, which shows that it does eventually

1:39:56

stop being teeth and becomes an inkworm below

1:39:58

the weight of the animal. Also the

1:40:01

wings here, they're just like

1:40:04

bone shivs up in

1:40:06

the shape sort of of wings but not

1:40:09

filled in. There's no webbing in the wings,

1:40:11

you know? Yeah. It's a dragon

1:40:13

but a death metal font. Yeah.

1:40:16

Yeah. That's why I like that.

1:40:18

I figured it out. Thank you. And

1:40:20

the tail just comes out of nowhere. And the ribs are gonna

1:40:22

give you a big hug. A big sharp hug. Yeah.

1:40:26

Uh-huh. Yippee. Yeah.

1:40:28

So Clem is riding this dragon. Amazing.

1:40:31

And it's sort of like just

1:40:35

exuding giant teeth

1:40:37

at the ground. Like

1:40:40

as a, like, exuding

1:40:42

in an active. Like

1:40:44

a breath weapon would do but without... Oh

1:40:46

my god. Like it's not a

1:40:48

breath archangel from the X-Men. Like

1:40:51

archangel from the X-Men but from the chest area

1:40:53

instead of the wing area. Cool.

1:40:56

Good. Uh... Is

1:40:59

she impassive on this dragon? Is she like

1:41:01

yelling? I'm so curious about the image

1:41:03

of Clem's face riding a death dragon.

1:41:06

If I could get away... If

1:41:08

I... I'll pitch something. You tell

1:41:10

me if I can get away with this. Which

1:41:13

is Clem in leisurely

1:41:18

recline. One

1:41:22

leg over the back of this dragon. On the other. Relaxed.

1:41:25

Oh my god. I'm getting the

1:41:27

pose of the Final Fantasy XIV

1:41:29

Behemoth mount. Oh yeah. Oh

1:41:32

you are. Yeah, yeah, yeah. Uh huh. Let's

1:41:35

see if we can get that mount, the image of that

1:41:37

mount in here with the... With

1:41:39

someone on the back. Importantly,

1:41:42

I have a really important

1:41:45

question. Which is,

1:41:48

now that you're not a perennial girly,

1:41:51

what's in place of the... Is

1:41:55

it this black ink tooth

1:41:57

stuff? The witching

1:41:59

glass. time used to have a sort of face

1:42:02

mask of the Russian

1:42:04

sage. Has it

1:42:06

become a face mask and crown

1:42:08

of this like black

1:42:10

inky tooth stuff or is that just

1:42:13

tied to this? I think it's just

1:42:15

a more vague black emptiness and

1:42:18

it sort of comes into focus as it

1:42:20

used to be. Sometimes it's toothy, sometimes

1:42:22

it's um I

1:42:25

guess we're gonna say not floral but because that's

1:42:28

what we just went from. Different type of floral

1:42:30

as well. Yeah different type of floral. That's fun.

1:42:32

Do you know there's more than one type of

1:42:34

flower? I know it's new. Fucked

1:42:36

up if true. Damn. And

1:42:39

yes this this this Final Fantasy XIV mount

1:42:41

is the correct sort

1:42:44

of pose. Really in the pose. Maybe even

1:42:46

with this little chair. Sure. Yeah. Someone else

1:42:48

who I think is here not in

1:42:50

person but is here in maybe

1:42:53

uh over the comms is Gucci

1:42:55

is guaranteed because August righteousness is

1:42:57

serious when he says uh, climb

1:43:00

is your responsibility Gucci. Uh and

1:43:02

has deployed her on this mission

1:43:04

only with her handler uh,

1:43:07

you know. Right yeah Gucci

1:43:09

is in some sort of nearby ship.

1:43:13

Um uh watching everything.

1:43:16

In a cold sweat. In a cold sweat

1:43:18

being like please don't make me need

1:43:21

to launch in the

1:43:23

transgresso bleach to like

1:43:25

go put the leash on clam. Please

1:43:28

let this just go normal. I

1:43:30

wanna stop baffling iconoclasts. Yeah uh huh. You

1:43:33

know I think you probably get get you

1:43:35

know uh are you going you're going up

1:43:37

or you're going in? You're going where you're

1:43:39

going down. I think we were like dropped.

1:43:41

The ground team was like dropped at the

1:43:43

top of the mountain and we are descending

1:43:45

into it. Um is

1:43:48

a real sort of like uh what if

1:43:50

uh Ethan Hawke. No

1:43:52

Ethan Hunt. No. Which one is

1:43:54

Tom Cruise? Ethan Hunt. Uh

1:43:57

Ethan Hawke. Yeah. From uh the full sunrise. As

1:44:00

far as we know, Ethan Hawke could at any

1:44:02

moment pull a mask off revealing that he has

1:44:04

always been Tom Cruise. That

1:44:06

would disappoint me so much. Well, me too. If he

1:44:08

takes the mask off, does he reveal these Ethan Hunt?

1:44:10

I guess so. That's true, right? Yeah,

1:44:12

that's actually true, yeah. Yeah, I think

1:44:15

August Righteousness is doing a sort of Ethan

1:44:17

Hunt maneuver if he

1:44:19

was a shabby revolutionary instead of, you

1:44:22

know, he's

1:44:24

in improvised camo. I think

1:44:26

that the cause has been here long enough

1:44:28

that they have developed some

1:44:31

sort of field uniform. So I think

1:44:33

he's in the greys and whites and

1:44:36

blues of mountain camouflage. Gun

1:44:39

on his back, singleist gloves,

1:44:41

you know, as he descends

1:44:43

the mountain. Yeah.

1:44:46

Well, let me tell you, I think they're slippery. And

1:44:49

as you're coming down the rappel lines and

1:44:51

trying to get to whatever pier it is

1:44:53

that there's like the entryway into their cave

1:44:56

system, you know, they're firing at you

1:44:58

from below. They're firing at you

1:45:00

from below. And then, you know, when you're in

1:45:02

your most compromised position, the rocks

1:45:04

start to fall on you from above, right?

1:45:07

The boulders start falling down at you, you know,

1:45:11

trying to catch you, hit you with those, you

1:45:14

know, some sort of anti-air

1:45:18

nets are shot at the two flying

1:45:20

mechs. There's all sorts of trickery as

1:45:23

they retreat from their external

1:45:25

position deeper into the caves. Maybe

1:45:28

they're not trying to actually kill you so much as like, you

1:45:31

know, hit you here before

1:45:33

they retreat to new safety. I

1:45:37

think, you know, AirPiece, I thought they didn't fix them when

1:45:39

people have to touch their ears so that the viewer knows

1:45:41

that they're using an AirPiece. I don't think that they have

1:45:43

to do that in real life. I don't think they have

1:45:45

to get a little button on there. They all

1:45:48

fit kind of loose. You got to put them in there. Listen,

1:45:50

let me hold up, let me push it in a little bit. This

1:45:52

doesn't actually fit my head. Yeah,

1:45:55

I think, you know, scrambling for breath,

1:45:58

little burst of automatic weapons fire. and

1:46:00

August is like Clementine come in yes

1:46:03

do you copy of

1:46:05

course I think Coriolis can handle

1:46:07

the rest of the air support we need

1:46:09

support inside the caves they're pinning us down

1:46:12

in here can you deploy iconoclasts he

1:46:14

says it like they're like the word coming out of his mouth sour

1:46:17

on his tongue and as a

1:46:19

cook he'd know just

1:46:24

a moment and

1:46:28

then I guess club does whatever that looks like I what

1:46:30

is a horrifying assault

1:46:32

of iconoclasts into actually can you

1:46:35

tell me what it looks like

1:46:37

from the perspective of like vice

1:46:39

corporal Luta or white Starfleet

1:46:41

who is in a cave you know fairly

1:46:44

deep in a cave right now it's dark

1:46:46

you know he has little halogen lamps branded

1:46:48

with the white star symbol which

1:46:50

I think by the way is their trick they're

1:46:53

hoping what they're gonna do is enforce you to

1:46:55

land go inside of their cave system and then

1:46:57

get them just caught in a crossfire right exactly

1:46:59

they know how the cave system works they think

1:47:01

that it's safe in there they're trying to stop

1:47:04

fighting you outside and draw you in deeper and

1:47:06

focus righteousness is sending in a ferret to kill

1:47:08

rabbits yeah

1:47:10

I think it sounds I'm cutting

1:47:12

I'm gonna be on such my

1:47:15

bullshit today um good

1:47:17

you know you know blade to I

1:47:20

sure do you know the sound

1:47:23

those horrible vampires may

1:47:25

like the special blade to vampires

1:47:28

the special blade to vampires I

1:47:31

think it sounds like that approx Keith have you seen

1:47:33

these I have never seen

1:47:35

blade no is it like an inward

1:47:37

scream that's what I'm guessing like a

1:47:39

screech scream too far off I'm gonna

1:47:43

refrain from just can I guess what the

1:47:45

sound is having never seen the movie yeah

1:47:51

I that's pretty fucking close

1:47:53

not bad right find the

1:47:55

clip we gotta find a

1:47:57

clip even sounds he

1:47:59

doesn't I think I brought a clip. Let's see here.

1:48:01

Let's see what a Vt I

1:48:09

could yeah, okay. Here we go. Here

1:48:11

we go. It's it's I'm gonna give you a time

1:48:13

stamp here It's 52 seconds here in blade to clip

1:48:16

vampires versus Reavers 2002 sci-fi I'm

1:48:19

gonna send this over and then you can hit the face. Have you

1:48:21

all not seen blade? 2

1:48:26

I haven't seen God

1:48:28

I've only seen an alien

1:48:30

vampire. They're so fucked up

1:48:34

It's how you're about del Toro doing a marvel.

1:48:36

Wait, it's This

1:48:41

guy's face open up. Yeah, that's

1:48:43

Delta. Yeah. No. Oh that sounds so funny

1:48:45

evil puppy mouth everything made There

1:48:49

was one of the blade I just never went around got around

1:48:51

to it. This is where Norman

1:48:54

Reedus got his his break Really?

1:48:57

Oh, yeah Look at this.

1:48:59

He's like an absolute Bag in this movie and

1:49:02

then they got reunited and death Strandler

1:49:04

him and Guillermo And

1:49:07

now I see art of them making out on my Twitter

1:49:10

beautiful I'm

1:49:13

not following those accounts You're

1:49:16

not in kujoshi Twitter like I am Did

1:49:19

you say you're not on Yoshi Twitter? I food

1:49:22

Yoshi Oh, yeah, I

1:49:24

am on different island winner. Yeah Alright

1:49:32

This movie fucking yeah, it's just the one with

1:49:35

the blood right? That's one blade one. That's one

1:49:37

That's that movie flat. That's also great. Don't get

1:49:39

me wrong. Yeah, that movie's great, too. Yeah. All

1:49:41

right So what do

1:49:44

you send in there? They make that sound? Yeah

1:49:48

What do you but I think we'll see I

1:49:51

think ferris is almost right. Oh, I

1:49:54

think it's maybe like four

1:49:56

big ferris No,

1:50:01

he's cooking. How big?

1:50:04

You know, like what if there was the size

1:50:06

of a Greyhound bus? Oh, Jesus. Yo!

1:50:10

I was playing pal world. What if it was called?

1:50:13

Um... Oh, right, yes. If this is a real thing, I don't

1:50:15

want to know about it. If this is a real thing, I

1:50:17

gotta go. Um, they

1:50:20

are... are they river otters, Janine?

1:50:23

Kamai Itachi? Is that what I'm thinking

1:50:25

about? Oh, Kamai Itachi... I know

1:50:27

where Kamai Itachi is because they're rustling. That's

1:50:30

like a book-lore exact, right? No, no,

1:50:32

no. Are you sure? I don't

1:50:34

know. This looks right.

1:50:37

Well, and also their mouths open up like the plate

1:50:39

tube. Oh, this guy's

1:50:41

cool. I googled... Uh,

1:50:44

Kamai Itachi and I found this cool

1:50:47

ferret. Yeah.

1:50:49

It's carrying a big ferret. Whoa!

1:50:53

That's from Dardoch, right? Yeah, it's from

1:50:55

Dardoch. Whoa, look at that guy. And

1:50:57

then the other thing that I'm thinking

1:50:59

of are river otters, which are fucking

1:51:02

terrifying. I think there should be more

1:51:04

animals that are just a frightening version

1:51:06

of the

1:51:08

regular animal. These things are

1:51:10

massive. There's no way this is

1:51:13

the size of a greyhound. No, it's more like a... It's

1:51:16

like a big cat or a small dog. Oh

1:51:19

my god, these things are fucking... sorry. I'm

1:51:21

looking at otters the size of lions once

1:51:23

roamed the earth. And now

1:51:25

they rove its people cataract, except that the

1:51:27

size of a greyhound bus. I

1:51:31

would love to see a ferret this size in real life.

1:51:35

And presumably die because of it, but

1:51:37

still. Although... Oh, here

1:51:40

we go. Now this is the sort of image you

1:51:42

want to find on the internet. This

1:51:44

is from a World of Warcraft form post called

1:51:46

Add a Giant Ferret Mount. And

1:51:54

it's a still, it's a very famous

1:51:56

still of Jurassic Park with the rain

1:51:58

falling at the top. Tyrannosaurus exhibits and

1:52:00

it's that fish is it's that shot

1:52:04

T-rex breaking out except this be replaced by

1:52:06

a what animal is that is that a

1:52:08

ferret key? That's a fair This

1:52:11

what's happening in this base right now the second

1:52:13

image here But

1:52:17

yeah black for the ferrets are like the wild

1:52:19

version of this These

1:52:22

are great so they're ferret either way this base

1:52:24

the other the other kind of domestic Feel

1:52:29

yeah Can

1:52:31

I interest you in the behemoth from Final

1:52:33

Fantasy 14? Jurassic

1:52:39

world to be that's not to be To

1:52:43

be this seems we're dressing with

1:52:45

a lot more sense of the

1:52:47

thing He's holding up our three

1:52:49

big ferrets instead of three Raptors.

1:52:51

Yes Yeah, they do act like that if you hold

1:52:54

your hands up Raptor

1:52:59

thing except instead of Raptors. They're a ferret.

1:53:01

They easily frightened Keith or they just baffle

1:53:03

so easily frightened Well, they do the they

1:53:05

you know, they square up to fight But

1:53:07

then you like you'll go like wow Like

1:53:09

you would do to a baby and they

1:53:11

like you know They like one on the

1:53:13

right there it goes with the side to

1:53:15

make it so big and then it hops

1:53:18

backwards until it crashes Into something. Oh,

1:53:20

they're main. Are you intimidating babies often?

1:53:25

The babies and then they go aah Thing

1:53:29

I don't hang out with babies that often

1:53:33

Honestly, yeah, you know it

1:53:36

this is a river otter there it almost looks

1:53:38

like a Sea

1:53:41

leopard is that what I'm thinking of sea

1:53:43

lion. Um in any case these

1:53:46

things are They

1:53:48

are the size of a great leopard seal. That's what

1:53:50

I'm yeah a leopard seal But

1:53:52

they're flexible right which means anything like go through

1:53:55

the case to fill the cave Now

1:53:57

here's my interesting thing You

1:54:00

better go in there after them. August. Well,

1:54:02

actually, hang on. I'm gonna...

1:54:07

You know, how long is it until the screaming starts?

1:54:14

From the people, Art. I mean,

1:54:16

how quickly are your iconoclasts? I

1:54:21

think pretty quickly, right? I don't... Then I'm

1:54:23

gonna tell you to halt, Clementine.

1:54:27

Hold fire. Is

1:54:31

that how this works? I mean, can you tell...

1:54:33

can you rein in the iconoclasts? I

1:54:38

suppose... You tell me. That must be

1:54:40

how it works. Um... And

1:54:43

it just... it's just instantly silenced. They don't exist

1:54:46

in there. Oh my god. It's

1:54:49

just... But presumably the viscera from their

1:54:51

initial assault is. It's not like the

1:54:53

attack has just vanished. It's just that

1:54:55

they have gone. Yeah,

1:54:58

they're wherever they are when they're not. Yeah,

1:55:01

and I think August righteousness speaks into like

1:55:04

a... Sorry, wait a second.

1:55:07

Is this not the question? I'm

1:55:11

gonna try... I mean, this could be the...

1:55:13

Of just like, do the iconoclasts kill them

1:55:15

all? I want to incite them to surrender,

1:55:17

you know? I launch my opening volley and

1:55:20

I'm gonna try and get them to surrender.

1:55:22

So then that is the

1:55:24

actual goal here, is to get them to

1:55:26

surrender, not to kill them all. Not

1:55:29

to squash them, or

1:55:32

you know... Well, I've come

1:55:34

prepared... Well, I needed

1:55:36

to come prepared to get into position. There

1:55:38

were probably casualties there. And then... My

1:55:41

question is, where is the uncertainty that

1:55:43

we're going to be rolling for? That's

1:55:45

a great question. Yeah. I

1:55:48

was trying to emphasize, it might... One place it

1:55:50

might be, because these are

1:55:52

the things that you have as obstacles

1:55:54

are... They're slippery and

1:55:56

compromise leadership. Can you

1:55:59

actually trust the iconoclasts? kind of class aren't in

1:56:01

there anymore and that you're not just going to

1:56:03

get eaten by them the second you go in.

1:56:06

Oh my god that is actually that is

1:56:08

better than that is a more player

1:56:11

character focused tension I think

1:56:14

than can we execute

1:56:16

a surrender effectively right? Though I don't want to

1:56:18

take away if Clem you're saying you can call

1:56:21

them back then that's the thing you can do

1:56:23

right or maybe it isn't

1:56:25

the thing you know you can do have you done it before?

1:56:29

I can't imagine what it is. Oh man let's

1:56:31

roll it back then let's let's let the iconoclasts

1:56:33

have swept through. Yeah the screen

1:56:36

stops. Yeah let's

1:56:38

send in righteous

1:56:40

and Clem if you give a die for this and

1:56:42

that's you saying yeah I tried to call them back

1:56:44

but you tell me if you

1:56:47

give it definitely definitely tried I'm gonna

1:56:49

bring in Corey as well if that's okay you know

1:56:51

like we need to we need to clear

1:56:54

this area. I would

1:56:56

love to show up Clementine Keshe's stupid

1:56:59

fucking ferrets you know. Yeah Clementine

1:57:01

Keshe's full ferrets

1:57:04

you know snapping on head

1:57:07

headlamps. Hey you know there's

1:57:09

three more where those kids are. Corey

1:57:11

how does it feel to have the

1:57:14

the witching glass here on your side?

1:57:19

There is like a... Do

1:57:23

you ever get that like feeling like what you

1:57:25

like your like shoulders are always just like

1:57:27

constantly tensed you know like when you're like

1:57:29

in gold or something and like all the

1:57:31

time yeah I figured this I figured this

1:57:33

crew would understand what I'm talking about it's

1:57:36

it's like that times like ten or something

1:57:38

like there's a constant worry about like is

1:57:40

there gonna just be a knife in my

1:57:43

back all of a sudden because of this

1:57:45

because like already Clementine

1:57:47

Keshe not to be trusted now that I'm

1:57:50

on team perennial even more so it's

1:57:52

kind of the way Corey looks at

1:57:54

it where it's like I

1:57:57

don't like you have betrayed

1:58:00

You have harmed and betrayed so many people

1:58:02

that are close to me at this point

1:58:04

now that it's like The

1:58:07

fact that we aren't actively fighting feels super

1:58:10

unnatural Classically

1:58:13

Cory, it's a little broader which is yeah,

1:58:16

how does it feel to be taking orders from

1:58:18

August righteousness and not Brian? This

1:58:21

is I don't know. Have we seen Cory? Out

1:58:24

of the blue channel in this way No,

1:58:28

I don't think we have feels like a of mourning

1:58:31

and righteousness kind of taking

1:58:34

control of The

1:58:36

cause he kind of been now

1:58:39

more unilaterally deploying resources and

1:58:41

assets, you know Like

1:58:44

but yeah, you know Jack you

1:58:46

frame the scene as August saying and Cory's there

1:58:48

I Yeah, ask her Cory to be

1:58:50

here too But we didn't you didn't do a scene where

1:58:52

you talked to Brian. I'm sure Brian would have said yes

1:58:54

But you know and said can

1:58:56

I have Coriolis? Yeah Which

1:58:59

is which is interesting. I'd love your little angel of death

1:59:01

if you don't mind Yeah,

1:59:05

I think The

1:59:07

big attitude she's got going into this is

1:59:09

like, alright Time to show them why

1:59:11

the blue channel is gonna win the fucking war or

1:59:14

won the fucking war You know you look at it Like

1:59:17

back when NBA players used to actually play in

1:59:19

the all-star game. And so they're just like yeah.

1:59:21

Yeah. Yeah No, absolutely.

1:59:23

I'm out here doing windmill done Cory

1:59:26

how does Cory who is

1:59:28

used to? movie night

1:59:31

and Captain Brian's little

1:59:33

let's not do any civilian death

1:59:37

Sorry, I'm just remembering what was that

1:59:39

speech Ally? It was before you deployed

1:59:41

into one Comms

1:59:47

open, you know, yeah

1:59:50

state your intentions. We don't want any funny

1:59:52

business from my own How

1:59:58

does Cory feel about being

2:00:01

drafted into this sort of revolutionary

2:00:03

unit as like a respected soldier,

2:00:06

but very it's very business like

2:00:08

it's very like Ahh! Well...

2:00:13

I don't know if it's actually

2:00:15

as much of a stretch as you

2:00:17

might think because in my head Corey's

2:00:19

been in some sort of military or

2:00:22

like military adjacent hierarchy

2:00:25

since he was like a pre-teen

2:00:28

You know like she grew up being trained to be

2:00:30

a mech pilot. I don't think it's like I

2:00:32

don't think it was always like Oh,

2:00:35

Greel Sunset's daughter is here. Let's treat her

2:00:37

with the kid gloves. Like you didn't rank

2:00:39

high enough for that type of treatment There's

2:00:41

a kind of like old muscle being used

2:00:43

again Yeah, it's

2:00:46

like it definitely doesn't like there's

2:00:48

not as much satisfaction that comes

2:00:50

when it's like you're fighting alongside

2:00:52

people that you like know and

2:00:54

have come to love but

2:00:58

there is just that sort of like well,

2:01:00

yeah, no, this is I'm

2:01:02

a soldier. I know how to do this and

2:01:05

you know, she might not

2:01:09

love everybody's like sort

2:01:11

of like commanding officer style

2:01:14

so I'm sure that there's gonna be a

2:01:17

couple days it's not uncommon for her to

2:01:19

do a Corey special and think

2:01:22

of her own orders to follow

2:01:24

but yeah I

2:01:27

don't think there's any immediate friction I

2:01:29

guess between her and August. I guess

2:01:31

is the best way to put it. Yeah So

2:01:34

yeah, August and August troops

2:01:36

and Corey inside of the

2:01:39

caves. Climb are you in the caves?

2:01:41

Are you holding down outside? I

2:01:44

think I think Clem is still on the

2:01:46

dragon. Of course. He sort of take

2:01:48

the opportunity when you can, right? Yeah.

2:01:51

Yeah. What else what else is that gonna

2:01:53

come out? I don't have a name or

2:01:55

no because it's also wait

2:01:57

is that dragon an iconoclast or is that dragon an axe?

2:02:00

I think

2:02:05

the dragon... Oh my god. Greatest

2:02:09

of all time, God's greatest mistake. Yeah,

2:02:13

uh huh. A thing

2:02:15

we're saying is the, you know, we left... There's

2:02:21

a big mystery here for Clem

2:02:23

that I don't know that we are actually going to actually directly

2:02:25

answer, but um, Volition was

2:02:28

the last being to make Axioms,

2:02:31

um, and it seemed like the

2:02:33

Iconoclast needed Volition to do that

2:02:35

for them, and then Clem

2:02:37

is just doing it. So,

2:02:39

did Clem find some other source of

2:02:41

power? Is this leftover Perennial power?

2:02:44

Is there something else that's letting Clem do

2:02:47

the Axiom thing? We don't know, but I

2:02:49

think... Is Clem perhaps

2:02:51

the most special girl? God... No,

2:02:53

cause I'm right here! I don't have

2:02:56

a pitch for this. But again,

2:02:58

we might not actually need to answer it. Yeah,

2:03:01

yeah. Um,

2:03:03

I know what it is in my head, and

2:03:05

I'm rotating it slowly. You're rotating it interesting. I

2:03:07

love that. Alright, well, quiet

2:03:11

entry into caves, you

2:03:13

know, finding the evidence of the ferret

2:03:15

massacre, hearing

2:03:18

strange sounds in the distance. Say it like that.

2:03:22

God, it's the worst. Time to do a roll. It's

2:03:24

the worst. Alright, let's build

2:03:27

our things, right?

2:03:30

Which is, um, opposition

2:03:32

starts at 3, and then you gain

2:03:35

1 for each trouble over 3, or

2:03:37

they gain 1 for each trouble over

2:03:39

3, each relevant obstacle, which I think

2:03:42

is 2 here? I think it might

2:03:44

be. And then

2:03:46

each relevant burden, there's no burdens for you yet. And

2:03:50

then on your side, what do you get? You start with 2, and

2:03:53

then relevant relationship, which

2:03:55

is the third one. And

2:03:57

that's it. Yeah. roll

2:04:00

the opposition dice you can roll those other

2:04:04

ones six

2:04:08

all by one all all

2:04:11

no he's it i've rolled

2:04:14

a four two to uh...

2:04:17

uh... going bad uh...

2:04:20

you could you would you or you could uh... i can

2:04:22

do any of these you could we

2:04:24

can't yeah so

2:04:27

so for the listener the thing that bad

2:04:31

all of jack dicer lower uh...

2:04:34

then all

2:04:36

of the the opposition

2:04:39

that it's a pretty startling loss

2:04:41

it's the anestina pickman school of

2:04:43

rollin there's there's one that

2:04:45

i are before beats the two

2:04:47

before no there's no no but those are

2:04:50

into an output of though yes

2:04:52

first of all do you want to use one of your weaknesses

2:04:54

i do and i'm in a bit of

2:04:56

a bind because let's say so uh... the

2:04:59

opposition is role of six of five and

2:05:01

a five let's say i'd use the weakness

2:05:04

uh... lash out which lets

2:05:06

me reroll any number of the opposition's

2:05:09

and i reroll those three days i'm

2:05:11

still left with for two and two

2:05:15

right your dice suck in other words

2:05:17

however if i use the

2:05:19

weakness and

2:05:21

i reroll any number of my own die

2:05:23

i still have to beat six of five

2:05:26

and a five i

2:05:29

think i'm gonna start by lashing out the

2:05:33

funny thing to start to say when you're about to lash

2:05:35

out i'm going to start by i want to summer with

2:05:37

a lash out right now you know

2:05:39

what you're going to be rerolling i

2:05:42

would reroll that three or the greater

2:05:44

it was going to be this six five five right

2:05:50

uh... but are you right that the question was like three

2:05:52

is one of those ones were a quick comeback to a

2:05:54

one but yeah i have a chance of it coming back

2:05:56

four five six right and i think that's

2:05:58

a narrative i think that the way i am I'm lashing out

2:06:00

is, you know, uh, August

2:06:04

is thinking in his head, this fucking

2:06:06

mirage shit, you know, like I've been

2:06:09

used to fighting, uh, uh, you know,

2:06:11

fighting the white star crew is fine. He's scared.

2:06:13

There's like a bead of, no, he's a delegate,

2:06:15

so he probably doesn't sweat. Um,

2:06:17

you know, his, his, uh, eyebrow

2:06:19

twitches or his cheek twitches. Uh,

2:06:21

and over the comms, he says,

2:06:23

Clementine, come in here immediately.

2:06:26

I need a guide. Do

2:06:32

you get reception in these caves? Yeah.

2:06:35

They brought cave phones. No, and I have to

2:06:38

send back a line through, through

2:06:40

my soldiers. August needs reinforcements, uh, which

2:06:42

means that there is some poor

2:06:44

sap, like an inverse

2:06:46

ocum oleo standing at the cave mouth.

2:06:49

He's like, uh, uh, Clementine, come in.

2:06:51

Uh, August, August,

2:06:53

do you, do it for you. Can

2:06:55

you land your big, uh, inks dragon and

2:06:57

come help? Please.

2:07:01

Okay. So I get to reroll your dice.

2:07:03

No. Yeah. I think the ink dragon lands

2:07:05

right next to you. Do you want to,

2:07:07

do you want to do the reroll check?

2:07:09

Yeah. Okay. Like the ones you

2:07:12

want to roll. Okay. So 6 3 3 now is what you're up

2:07:18

against. So now

2:07:20

we've got one win better

2:07:24

than not. Right. Oh, mark

2:07:27

your misfortune. First of all,

2:07:29

please. And misfortune is, uh,

2:07:31

you, instead of circling, this

2:07:33

is, this is great because

2:07:36

now you could still

2:07:38

technically flee, but you'd still take the

2:07:40

loss for the six and an extra

2:07:42

misfortune for nothing. Or

2:07:46

it's probably worth just taking the obstacle

2:07:50

to reroll your dice and maybe get

2:07:52

the six and you could, sorry. And

2:07:54

you're good at what again? You're good

2:07:56

at menace, which we're not

2:07:58

using. No. It wouldn't

2:08:01

be helpful, Menace here. No. Sorry,

2:08:05

you're good at it again. Want again? Remind me? What are

2:08:07

you good at again? No

2:08:09

skills. Oh, man. So what

2:08:12

are you gonna do? I'd

2:08:14

say I would go for it. Yeah, I mean,

2:08:16

you're only playing these characters once, aren't you? Because

2:08:19

what are you gonna do? Take all the losses? The plan was

2:08:21

to do two from the start, right? Here's

2:08:24

the other thing. Like, I'm like a... Old

2:08:28

general, right? Like, the feeling

2:08:30

to fear in these caves, the thing is...

2:08:33

Trust that my other squads out

2:08:36

in the world... Yeah. ...are

2:08:38

acting with bravery and might be facing better

2:08:40

odds than me and push ahead. Yeah, sure.

2:08:43

I think the second... By the way,

2:08:45

Clam, do you go inside? Do you do?

2:08:48

You do follow the order? Oh,

2:08:50

yeah. Okay. As

2:08:52

you do that, you know, Gucci brings

2:08:54

whatever ship Gucci is in at this point.

2:08:57

Probably one of the... A ship assigned

2:09:00

by General Morning is my guess. You

2:09:02

know, closer in so that...

2:09:04

Like, just does not like this. Is ready

2:09:06

to go try to

2:09:09

pull people out of this because this

2:09:11

seems dangerous now. You know, if

2:09:14

Clam wanted to, this would be

2:09:16

a moment where she could kill

2:09:18

August Righteousness and Coriolis. And

2:09:20

oh my god, oh my god, oh my god.

2:09:24

And then no one could come out and say,

2:09:26

yeah, they got him. Yeah, they

2:09:28

got him in there. I did my best

2:09:30

to save them, but they died. And

2:09:32

this is what's going through Gucci's head. It's like, I

2:09:34

fucked up, I fucked up, I fucked up. She's gonna

2:09:37

kill them in there and blame the White Starfleet. This

2:09:39

is exactly what she's gonna do. She was always gonna

2:09:41

do this. I think Gucci

2:09:43

is running down to the hangar, like, prepare

2:09:45

my altar, you know. Roll

2:09:48

those dice. Now,

2:09:50

hang on. I should probably keep the four, right? Because

2:09:52

that's a guaranteed win. Oh?

2:09:55

But that's one less chance that you could've sent. Um,

2:09:57

you have a 50-50 chance of getting a four or

2:09:59

better chance. better on that four reroll. So

2:10:03

you say just roll the lot. I'm

2:10:05

checking in with my Bellatrix correspondent, Latina

2:10:07

Seville. Does

2:10:10

it, I don't know anything about odds,

2:10:13

or does it make it worse that you're rerolling

2:10:15

three and

2:10:17

that the other two dice have to be better? I

2:10:24

mean, it still might not work, but it's, I

2:10:28

think the odds say

2:10:30

reroll the four. It is at the

2:10:32

end of the day, a gamble. Yeah,

2:10:36

I guess what's your tolerance for gambling? I

2:10:40

kidnapped the Fabrile Duke from

2:10:42

his own castle. That's true, yeah. Roll

2:10:44

those dice. Oh

2:10:50

my god! Oh

2:10:53

my god! It

2:10:56

got worse, everybody. It

2:10:58

got worse on almost every front,

2:11:00

three, two, one. It

2:11:02

was four, two, two. Four,

2:11:04

two, two. And then it became

2:11:06

three, two, one. Hey, is that a straight? Did this

2:11:08

game do straights? I'm just

2:11:10

mocking you, Miss Fortuna. All

2:11:12

right, what happened here? Let's

2:11:15

assign them so you're going to cancel presumably one

2:11:18

of the threes with a three. Yep.

2:11:21

Meaning that nothing happened. Now usually I would win. No,

2:11:23

the ones aren't in play. Oh, they're

2:11:25

not. It's six, three, three. Yeah, it's just

2:11:27

this middle section here. And I

2:11:30

want to, you know, August benefits when

2:11:32

there are ties because he can

2:11:34

use his weakness to menace his way through

2:11:36

the ties. However, in the cave. But

2:11:39

you already used the two, right? Yeah,

2:11:41

yeah, I already used my two. Okay,

2:11:43

so now it doesn't... No, because remember, there's a way of...

2:11:47

There's a system now for narrating what the outcomes

2:11:49

are. Oh, yeah, you're right. That we did narrating

2:11:51

outcomes after the dice had been paired. So what

2:11:53

did you pair? I paired a

2:11:55

three and I paired a three. No?

2:11:58

No. You don't

2:12:00

have a second. You only have a two. Oh no,

2:12:03

sorry. I paid a three, two, a three. I see.

2:12:05

I see. And then you put a two against something.

2:12:07

And it doesn't matter. It doesn't matter. Yeah, but it's

2:12:09

important to look at it. After the

2:12:11

dice have been paired, the spotlight player will narrate

2:12:13

their victories, starting with the lowest diet result and

2:12:15

continuing to the highest. Do you have any victories?

2:12:18

I don't. You only compare two, so we'll just keep

2:12:20

that one out of here altogether. No, no, no, no.

2:12:22

Do it this way. I want to make a Valor

2:12:24

and Daffodil. I see. I see. Okay. Yeah, that makes

2:12:26

sense. I moved the two up from the three to

2:12:29

the six. Yeah, I see. Next,

2:12:31

the opposition narrates the spotlight player's losses,

2:12:33

again, from lowest to highest diet results.

2:12:36

These narrations can be quickened to the

2:12:38

point or include some role-playing. So first

2:12:40

loss is a three, which

2:12:42

again is... Oh, this is new. Oh,

2:12:45

this is... We haven't gotten threes before, have we? No,

2:12:48

this is new. All right, dice

2:12:50

out comes. Three, negative. Receive

2:12:53

a new obstacle. The opposition gives

2:12:55

the spotlight player a new obstacle.

2:12:57

The opposition then describes this new

2:12:59

roadblock between the spotlight player and

2:13:01

their goal. Their

2:13:03

example, the gods were deeply offended

2:13:05

by Lenora's mannerless entrance to bring

2:13:07

a crossbow into the panoptical sanctum?

2:13:09

Unspeakable. From now on, her every

2:13:11

move would be scrutinized by their

2:13:13

immortal eyes. That's a fun one.

2:13:16

So first new obstacle.

2:13:18

Opposition. What's new

2:13:21

for August righteousness to have to deal

2:13:23

with and what happens to emphasize it?

2:13:28

You know, it feels

2:13:31

like... It feels

2:13:34

like... Here's my picture of the first one, and it

2:13:36

has nothing to do with the with

2:13:38

the the

2:13:40

Iconic class. This just has to do

2:13:42

with the... Oh, with White Star. With

2:13:45

the White Star and with the

2:13:48

the Bylats in general, there

2:13:51

are more of them than you thought. Oh,

2:13:54

God, that's fucking scary. You

2:13:56

didn't... You thought that there were... You know,

2:13:58

the losses that you would... were

2:14:00

wrong. More of

2:14:03

them went to ground,

2:14:05

more of them have gotten

2:14:08

back together. There's

2:14:11

a higher chance that you're going to run

2:14:13

into a high

2:14:15

quality of enemies

2:14:19

than what you thought. And

2:14:22

this happens because as you're moving deeper in

2:14:24

past where you thought the Iconoclast

2:14:26

had killed everybody, a trap

2:14:30

goes off. An explosion happens separating

2:14:32

righteousness, Corey and Clem and the

2:14:35

other troops all from each other.

2:14:38

Some explosions start happening and

2:14:41

a reinforcement group shows up from the

2:14:43

White Star, from

2:14:45

Lander 12, and begins to just tear

2:14:47

through righteousness

2:14:50

as people. So there's one new

2:14:52

obstacle. Obstacle number two.

2:14:55

That one gets cancelled. Obstacle number two gets cancelled.

2:14:59

So instead we are

2:15:02

looking at my six here,

2:15:04

which again is doom. Mark

2:15:06

Misfortune, escalate a random

2:15:08

trouble and impact the map. So

2:15:10

I'm gonna mark Misfortune again. I'll

2:15:12

just put this with the rest

2:15:14

of my Misfortune. Yeah. So

2:15:19

and then draw yourself a card. Okay, there's

2:15:21

a second diamond. I'm gonna get rid of

2:15:23

it. That shouldn't be there. I'm

2:15:25

gonna pull it out and put it in with the discard. Can

2:15:28

you draw a card? Is that a thing you can do? I

2:15:31

have drawn a Jack of Diamonds.

2:15:34

So wealth and resources gets

2:15:36

worse. Interesting.

2:15:41

And it impacts the map in some way. What

2:15:44

happened here? Now

2:15:46

remember I have squadrons elsewhere. There are

2:15:48

other attacks, you know, if that's something

2:15:51

that we want to... It doesn't

2:15:54

need to be steeplecatric focused, right? Yeah.

2:15:59

Is this like Kana class? focused? Are

2:16:02

Clem's forces elsewhere like ruining

2:16:05

the world? It

2:16:07

would be amazing if the first Clementine

2:16:10

assault just paid

2:16:13

out dividends for Clementine. I

2:16:15

mean part of the thing here too sorry I made

2:16:18

that thing that was like this isn't really the Iconic

2:16:20

class because I misunderstood I

2:16:22

forgot that we that you cancelled the other off

2:16:24

right yeah if we prefer this obstacle to be

2:16:26

tied to the Iconic class because that's what that

2:16:28

role was kind of about more

2:16:31

and if art you're interested in that I'm happy to go

2:16:33

that direction instead and to get rid of the one that

2:16:35

we just I just wrote it's

2:16:38

tricky I have an idea yeah

2:16:40

um this is

2:16:43

a possibility for how could go wrong you

2:16:45

know how when you're training AI part of

2:16:47

the problem is you'll be

2:16:49

like hey here's a bunch of pictures of cats and

2:16:52

it'll be like cool okay I know what

2:16:54

a cat is now and then

2:16:56

you'll show it a picture of like a dog in

2:16:58

a collar and then it's like what was always looking at

2:17:00

the collar so it's like yeah that's a cat and you're like wait

2:17:02

what and it'll it'll

2:17:04

say that anything wearing a collar is a cat what

2:17:08

if the Iconic class something similar

2:17:10

there is something that they attached to

2:17:12

their target here where it's like oh

2:17:15

okay if it has X it's a bad

2:17:17

guy and we'll we'll fuck it up

2:17:20

but like sometimes that thing

2:17:22

is on a good thing yeah I

2:17:25

mean can I can I point at a

2:17:27

thing that actually Jack you called attention to

2:17:29

previously already yeah which is one

2:17:31

of the questions you ask Cory was

2:17:34

hey we're not like the blue channel

2:17:36

we are rigorous we are regimented we

2:17:38

are a military force we

2:17:41

have we all have uniforms we

2:17:43

all move with hand signals you

2:17:45

know what

2:17:47

if the iconic class couldn't what if

2:17:49

for as far as they're concerned your

2:17:52

millet your also military

2:17:55

occupiers of Palisade oh

2:17:58

it's good It's

2:18:01

an immediate repudiation of the Let's Get Climbed

2:18:03

on Board project. Uh-huh.

2:18:08

That's kind of fun. So we could change... We

2:18:10

should repudiate that. We should change the things to...

2:18:16

Optical to... Iconoclasts

2:18:18

to having difficulty telling between...

2:18:21

Can't tell the difference between

2:18:24

Jade Kill and... or

2:18:26

between CoZ soldiers. And

2:18:30

Bylat military. Especially

2:18:35

because the first sort of like

2:18:37

main military use of the Iconoclasts

2:18:39

was capturing Lusia, right? Was going

2:18:42

up against like a sort of

2:18:44

platonic soldier force. What's

2:18:47

this look like in play? Do

2:18:50

the Ferrets come for you? Sorry,

2:18:55

go ahead, Jack. What if we get out and we find

2:18:57

that our staging ground has just

2:18:59

been destroyed by the Iconoclasts? Like

2:19:01

the guy outside who called

2:19:03

in Clem is dead. While we

2:19:05

were making our way through the

2:19:07

tunnel, the Iconoclasts have, having exhausted

2:19:09

the fight inside the tunnel, just

2:19:12

gotten to work on

2:19:15

righteousness' staging ground. Right.

2:19:18

Well, there is

2:19:20

Gucci like dripping

2:19:22

in awful Iconoclastic

2:19:25

goo in the

2:19:27

transgresso bleach. I'm picturing like

2:19:29

sort of the posture

2:19:31

of like Emily Blunt in...

2:19:34

Oh, um, tomorrow. What's that fucking

2:19:37

movie called? They renamed it. Edge

2:19:39

of Tomorrow? What is it? Wasn't

2:19:42

it called Edge of Tomorrow? And they renamed it to

2:19:45

like Die. Sort

2:19:47

of just like that, like I've gotten through

2:19:50

the fight exhaustion, but

2:19:52

like Clem's weird

2:19:55

monsters killed a bunch of people and destroyed

2:19:57

a bunch of equipment. They can't be trusted.

2:20:00

to go do stuff at least on their own, you

2:20:02

know? Yeah. I

2:20:04

put Clem on a leash, but Clem didn't keep

2:20:06

the monsters on a leash. What

2:20:10

does my relationship with

2:20:12

Clementine say? A violent, unpredictable dog, so

2:20:14

it's paying off tonight, but what about

2:20:17

tomorrow morning? I didn't realize that was,

2:20:19

like, non-figurative. It was like, righteousness wrote

2:20:21

that in his journal, and then went

2:20:23

out into this mission. Right,

2:20:26

just goes back, crosses out dog, writes

2:20:28

ferret, a violent, unpredictable ferret, and then

2:20:30

crosses out, so it's paying off tonight.

2:20:32

Yeah. Okay.

2:20:36

Yep, I'm happy with that. Real

2:20:38

fucking terrible turn for me. Okay, well,

2:20:41

we have the Doom. And then we have the

2:20:43

sixth Doom, which is

2:20:45

through. It's the increased wealth and

2:20:47

resources, or not the increase, the

2:20:49

increase of chaos, the decrease

2:20:51

of stability of those. This

2:20:54

bumps that to a three. No, to a

2:20:56

two. I already raised it. Oh, you already raised it? Okay.

2:20:58

Yeah, it was a one. So that means

2:21:00

that people have started to feel it, but... Yes. So

2:21:04

updating the map, the first time trouble affects

2:21:06

a location, the location is impacted. So whenever

2:21:08

you add a new trouble or heal, an

2:21:10

old one, a location in

2:21:12

your kingdom will be directly affected. Everyone

2:21:14

decides together which location this is. The

2:21:17

first time a trouble affects a location, that location

2:21:19

is impacted and no longer functions the same way.

2:21:22

The hospital has shut down, the woods are

2:21:24

ablaze, rationing is enforced in the city. The

2:21:27

second time a trouble affects a specific

2:21:29

location, that location is transformed. A

2:21:31

transformed location takes on a new

2:21:33

meaning entirely. The hospital becomes an

2:21:35

orphanage for demon foundlings, the wood

2:21:37

become the dragon's domain, the city

2:21:39

becomes ghost-haunted barrows. So... Hey,

2:21:42

we can have a dragon's domain. We

2:21:44

could. I think at

2:21:46

this point it's just impacting. So where is wealth and

2:21:48

resources? What has gone

2:21:51

wrong during this whole big military

2:21:53

offensive that has weakened our wealth

2:21:55

and resources throughout

2:21:58

Palisade or somewhere in Palisade? Because

2:22:01

you were saying this fight was happening everywhere, right,

2:22:03

Jack? Yeah, yeah, at

2:22:05

least to where the sort of white stuff sells.

2:22:08

Right. Oh

2:22:13

my god, the place to start picking

2:22:15

wealth and resources is the Bonter Valley, right?

2:22:19

It is, though I'm cautious because it's like,

2:22:22

damn, were there cells still

2:22:24

in the Bonter Valley? Maybe. Yeah,

2:22:27

we keep going back to this. Yeah,

2:22:30

we could put it in Cinderkast or the

2:22:32

Shale Belt and have it be wealth and

2:22:34

resources in a mineral sense.

2:22:38

We could have it be –

2:22:41

I mean, the Bonter Valley tap

2:22:43

could simply be that, like, hey,

2:22:47

we've lost so many resources and had to

2:22:49

resupply that there isn't more to tap there,

2:22:51

you know? The

2:22:53

hardest – we've gone through all of our

2:22:55

silos. We've gone through all of our remaining,

2:22:58

you know? We

2:23:02

could actually – remember when we

2:23:04

discussed the Crown of Glass as, like, a

2:23:06

– almost

2:23:08

like a pleasure town? Or, like, that's where

2:23:11

people go to rest? So

2:23:13

what if the iconoclasts empowered, you

2:23:17

know, do something to Clementine City

2:23:19

to make it – you know, what if

2:23:21

that resource begins to fall apart for the

2:23:24

cause? Yeah, because there isn't

2:23:26

a place – I guess it's health and spirit a little bit,

2:23:28

but wealth and resources, the idea of being like, hey,

2:23:30

the resource that is a place to go

2:23:33

– have downtime, a

2:23:35

place to go kick it is no

2:23:37

longer available because the monsters are too

2:23:39

monstrous. They

2:23:42

used to simply – they used to simply prowl

2:23:44

the streets at night, but

2:23:47

now they're, like, annoying. They'll

2:23:50

get you. They're just

2:23:52

going to make it so in your face. We

2:23:57

should get some, you know, some nice banks

2:23:59

and cops. to look alongside the monster.

2:24:02

Yeah. Uh, okay.

2:24:05

No ink at price. I mean, that's how

2:24:07

you drain some resources. Open it

2:24:09

to the police department. Oh. I

2:24:11

got really excited when I realized they were me. The

2:24:16

idea of we need to... Yeah,

2:24:19

we have these creatures on our

2:24:21

side, but they actually

2:24:23

require more resources to keep them

2:24:25

from hurting us than we

2:24:27

thought they would, is not bad either, though

2:24:29

it doesn't really affect a single location in

2:24:32

the same way. We

2:24:34

gotta get a lot of Q concrete. Right?

2:24:38

Iconoclasts. What if

2:24:40

we start outfitting? What if we start

2:24:42

strip mining the Shale spells? Q concrete.

2:24:46

Against our own soldiers. No, that's...

2:24:48

no. Uh, that's... that

2:24:50

is... Transformed no impact. Why no? Yeah,

2:24:54

I guess that's... Well, impact it could be that

2:24:56

you are... Yeah.

2:24:58

You are strip mining the Shale belt, right?

2:25:00

You are getting the resources needed for that.

2:25:02

But I can't see why at this point,

2:25:04

though, righteousness and mourning wouldn't just go... That's

2:25:07

it. You know. Yeah, we're cut

2:25:10

loose. Why are we scarring

2:25:12

the surface of our own world

2:25:14

post-victory against cutting loose a woman

2:25:16

we hate? She

2:25:18

has a good question. It's

2:25:21

a little too soon to get there, I don't know. In round

2:25:23

one, before there was even a... The

2:25:26

Econoclasts opened really strong. I gotta say, this

2:25:28

is a real double your scene for Clem

2:25:30

and the Econoclasts. Uh, okay, let's

2:25:32

see. Um... Well,

2:25:34

the Doom doesn't have to be tied to that at all.

2:25:37

The Doom doesn't have to be Econoclasts at all. It could

2:25:39

be the broader scene. You could have just

2:25:41

simply failed against the... the

2:25:44

White Star fleet. Yeah,

2:25:47

that's very true. I mean, this could be reflective

2:25:49

of the... There's more of them than we thought.

2:25:53

Which, that's not there anymore as an obstacle. But

2:25:56

I mean to say, you know, we could try and pull some

2:25:58

of that character in. Although we

2:26:00

are looking for a wealth and resources thing, which is

2:26:02

like, that's part of why

2:26:04

I'm like, I think transforming

2:26:07

cinder karst, or

2:26:09

sorry, not transforming it, but not,

2:26:11

it's not called tap impacting

2:26:13

cinder karst by saying, Hey,

2:26:16

it's no longer just a

2:26:18

base of operations. It's actually

2:26:20

a mineral, you know,

2:26:22

and no longer functions the same way, right?

2:26:24

It is now a place where we need

2:26:26

to kick up manufacturing

2:26:29

there or something right or joyous guard, which

2:26:31

used to be just a base of operations.

2:26:34

Now on top of being a base of operations,

2:26:37

you know, people are turning it

2:26:39

into a major industrial hub or something like that,

2:26:41

or maybe the Bonta Valley instead of just being

2:26:43

the place where stuff is grown. It's also where

2:26:45

we need to manufacture more, you

2:26:49

know, yeah,

2:26:52

there was a there was a sound there from

2:26:54

someone I don't know. It was me. It was

2:26:56

it was yeah, I yes,

2:26:59

but against the against white stuff, right? Again, as

2:27:01

opposed to against the iconic list. Right,

2:27:04

just like, oh, this fight is harder than we thought it

2:27:06

was. We actually need to double down.

2:27:09

And it's stretching us thin, right?

2:27:11

We're spending more money than we thought we were.

2:27:13

We are. And again, two isn't so bad, right?

2:27:15

That's the thing, right? A two is still a

2:27:19

level two is it's a more widespread problem.

2:27:22

Most people on the street could tell you

2:27:24

about it, but the majority have been spared

2:27:26

from its yeah, I'll tell you what this

2:27:28

is. This is the pirates are taking a

2:27:30

higher cut. Mustard Red has

2:27:32

had to go to the pirates and

2:27:34

say, August says that

2:27:38

we need more weapons. So you are

2:27:40

going to have to, you know, increase

2:27:42

your raids on principality

2:27:45

ships so we can take their weaponry

2:27:47

from them. And the pirates are like,

2:27:49

well, you know, the principality has revealed

2:27:51

itself to be more armed. So we're

2:27:53

going to need better pay or better

2:27:55

assurances of our safety for that. Because

2:27:58

that does well. Decorate rifle

2:28:00

island with like a

2:28:02

crown or a palace or something.

2:28:04

Yeah. Yeah, please. It's got nags

2:28:06

that The head of

2:28:08

the pirates the absolute hard-nosed businessman is

2:28:10

like look My

2:28:13

crews have always been good But if

2:28:15

you're gonna you know the now that the white

2:28:17

star fleet has really started to rear their head

2:28:22

It's time for us to get paid Yeah,

2:28:25

and they were already being paid because that's where we got

2:28:27

a lot of our weapons from, you know We have factories

2:28:29

but part of it is we're confiscating a bunch of shit

2:28:31

from defeated principality units.

2:28:34

Love it All right. Oh, what a

2:28:36

mess That's

2:28:39

your scene, yeah Corey,

2:28:42

do you have a scene ready to go? Yeah So

2:28:48

I've had a lot of time to sit and think about What

2:28:51

type of scenes should I be doing and I

2:28:53

really think we got to just swing for the

2:28:55

fences with everything, right? Three scenes per person, right?

2:28:57

There's no there's no other place to do it.

2:28:59

That's right Anyway,

2:29:04

my heart rate is Sitting

2:29:09

on this for like a week and I don't know

2:29:12

why it's just gotten bigger and bigger in my head

2:29:14

the finale Oh my gosh, yeah, I really got to

2:29:16

make sure we do this. Okay. Also a lot of

2:29:18

caffeine So

2:29:26

You know how arbitrage kind of fucked off

2:29:28

right I do know and there's

2:29:30

like a lot of people who are like working

2:29:32

for arbitrage That are kind of like not really

2:29:34

like you don't really know where they're like affiliated

2:29:36

currently because of that What

2:29:39

if we like recruited some of them? Are

2:29:41

you twirling hair in your finger? So

2:29:45

is your goal uh-huh to

2:29:48

recruit Yeah, even

2:29:50

song of course it is Okay

2:29:54

Why wouldn't it be why not? We'll find

2:29:56

play to find out what happened. Where

2:29:59

what? Yeah Who is just a

2:30:01

one-on-one you just go talk to

2:30:03

Al I mean I think so I'm

2:30:05

like I Behind

2:30:08

the scenes we have to delay this recording

2:30:10

So I've been spending a lot of time

2:30:12

agonizing over like well could some this person

2:30:14

come could this a relationship like I don't

2:30:16

I don't think so though. I

2:30:18

don't know It

2:30:21

might just be the two of them there was there were those

2:30:26

I'm gonna find you texts at the end of the last

2:30:29

Yeah, downtime. We did I'm coming for you. I

2:30:31

think is what I said if I did yeah,

2:30:33

no I believe so, huh So

2:30:38

I feel like that's just a collision

2:30:42

Conversation to happen then or for I'm

2:30:44

guessing it's a conversation is a fight

2:30:46

is the conversation is it both is

2:30:48

it? I Know

2:30:54

um I'm trying to think like an important place for

2:30:56

it Um

2:30:59

could it be like in in some abandoned ruins

2:31:01

from the Isle of the Broken Key Sure,

2:31:04

like you know we last saw them

2:31:07

in the region that eclectic got from

2:31:11

Fizzbees opening up your brain to the psychic

2:31:13

maelstrom whatever that move is called and

2:31:18

We saw that there was like a fight between The

2:31:21

dim liturgy and the devotion people and presume

2:31:23

my guess is that left at least part

2:31:25

of the Isle of the Broken Key Like

2:31:28

damaged and abandoned you know I

2:31:32

Effectively believe that the rest of the devotees

2:31:34

have fucked off from Palisade right yeah,

2:31:37

and are now or are Living

2:31:39

in you know in in

2:31:42

hiding somewhere on Palisade and definitely living

2:31:44

elsewhere inside of the Twilight Mirage So

2:31:47

it could be fun to see all like in the castle From

2:31:50

the big party early on you know the

2:31:53

broken key the masquerade party or yeah Really

2:31:56

it's kind of like the abandoned you get like

2:31:59

that great feeling of like

2:32:01

this place, you know, was

2:32:03

in the middle of something else, you know?

2:32:05

It's New Year's Eve 1969 or whatever. Right,

2:32:08

exactly. Yeah. Oh my god. Yeah. Do

2:32:13

you send word to her or do you

2:32:15

just... Does she send word to you? What's

2:32:17

the... I think with the way

2:32:19

that this is in

2:32:22

my head, I think Cory's the one who like

2:32:24

sends the... Like... Does

2:32:26

the like drop a pin thing? Like send

2:32:28

the location? Uh-huh. Yeah.

2:32:31

And then I think she shows

2:32:33

up faster than she could

2:32:35

if she wasn't already nearby. Do you know

2:32:37

what I mean? She's

2:32:40

excited. Dark

2:32:43

room. Yeah.

2:32:48

Where are you in this room? Or imagine it, if you

2:32:50

imagine it as like an empty... A

2:32:52

room where there was a masquerade ball happening.

2:32:54

Let's pause and leave out the bit that

2:32:56

like the last time we saw a masquerade

2:32:59

ball happening, it was probably last year in

2:33:01

game time. Maybe they just do those there

2:33:03

sometimes. So, you know... Fucking Dragon's Dog Mater.

2:33:05

They're just every night. They're just every night.

2:33:07

Yeah, exactly. Exactly. Todd, that fucking class. So

2:33:12

there's like masks on tables and

2:33:15

unfinished drinks and, you know, maybe there

2:33:17

was a fight in here between the devotees

2:33:19

and the dim liturgy and there's

2:33:22

a bar and there's,

2:33:24

you know, things

2:33:27

hanging from the ceiling like... What

2:33:29

are the words I'm looking for? Like decorations. Colorful

2:33:33

decorations. What are those called? We're like... I...

2:33:36

Oh, streamers? Streamers. Yeah, like streamers and stuff

2:33:38

like that. What are those called, Austin said,

2:33:40

describing something that has thousands of words for

2:33:43

it? Well, this is why it's hard to

2:33:46

pick just one, you know? Yeah.

2:33:49

And where are you then when she comes

2:33:51

in? What is your posture? What does she

2:33:53

see? What's the camera? Well,

2:33:57

you do gotta be like as melodramatic as possible with...

2:33:59

this right like I feel like there's like a I

2:34:02

like the image of Corey

2:34:04

having come into this room through like a

2:34:06

balcony raised up like on the hand of

2:34:08

her mech and like is

2:34:11

just like standing on it via when

2:34:13

she comes in yeah that's fun

2:34:16

made it

2:34:19

I did how are you holding up oh

2:34:22

you know been

2:34:25

a busy time couple

2:34:28

changes going on just the flowery wings

2:34:30

a little bit it's

2:34:32

very impressive yeah I thought you'd

2:34:34

think so I have to say it wasn't one of

2:34:37

the outcomes I imagined for you I'm full of surprises

2:34:39

what can I say so what's

2:34:42

your plan I'm gonna stay here

2:34:44

and hunt down by a

2:34:46

lats like righteousness is yeah

2:34:49

at least for a little while but I've

2:34:52

been thinking a little more ambitiously lately oh

2:34:54

I have to

2:34:57

hear it do you want anything and

2:34:59

goes behind the bar and begins to drink

2:35:03

I'll just have whatever you're having raises

2:35:05

an eyebrow drugs all

2:35:07

right uh-huh what's

2:35:10

she drink what is what's

2:35:12

the L even song drink of choice

2:35:14

you're really strong whiskey

2:35:16

sour oh my god

2:35:20

makes you on it's very strong absolutely

2:35:23

pulls a face after she takes a sit mm-hmm

2:35:26

tell me about your

2:35:28

ambitions how would she how

2:35:31

would she phrase this I don't want to like

2:35:35

rush myself too much doing this what

2:35:41

would be like a like a small

2:35:43

display of perennial magic that she could

2:35:46

do while she starts talking so you

2:35:48

know it's kind of an open book

2:35:50

at this point what have we seen

2:35:52

perennial magic do we've seen some time

2:35:54

trickery right we've seen

2:35:57

things kind of you know at this point

2:35:59

not whole timelines but like objects

2:36:02

go in reverse, right? Or

2:36:06

tiny time loops looping gift type stuff,

2:36:09

which we always played with Things

2:36:11

growing, you know plant life and stuff like

2:36:14

that And

2:36:16

then and then generally the sort of perennial wave

2:36:18

stuff that we've seen too, right? So electronics

2:36:22

flickering on or off right

2:36:25

being yeah turn stuff on and off at a distance or

2:36:30

like the most advanced version of this that we've seen

2:36:32

is like using the

2:36:34

perennial wave itself as like nanomachine

2:36:38

Like raw material that you then

2:36:40

make into something else Like that's what motion

2:36:42

did when motion had this power kind of

2:36:44

not this literal power not pretty. Yeah, but

2:36:48

You know was I don't know I mean stuff with

2:36:50

it, you know, could you form like a drink stirrer

2:36:52

or something? I was gonna do like a little bit

2:36:54

of Russian sage even but I like I like the

2:36:56

drink stirrer I mean, I thought

2:36:58

enough to use. Yeah. Yeah, absolutely. Yeah,

2:37:01

that's very cute. I Don't

2:37:04

get in character. That's very cute

2:37:09

Had to get a little more patronizing. Yeah.

2:37:11

Yeah, of course, of course nailed it. Mm-hmm. I

2:37:16

Mean, you know don't want to scare

2:37:18

you off with the big shit, right? Scare

2:37:22

anyway, oh Yeah,

2:37:25

you'd have to know when you show power

2:37:27

it's it's only an invitation

2:37:39

For what for what? I

2:37:43

had to find the voice To

2:37:45

see how much of it's just for show Okay,

2:37:50

I mean when did it ever been? I

2:37:55

thought all the time I've

2:37:57

never seen you commit to power. I've

2:38:00

seen you try to live up. To.

2:38:03

The shadow I cast seen you

2:38:06

on posters. I've seen you. Trying

2:38:09

to be devotions.

2:38:12

Bright. Little girl. So.

2:38:14

I guess you have a new. And

2:38:16

you got us now. But. Taking.

2:38:19

Power for yourself. Using it for more than

2:38:21

parlor tricks. That would be new. Like.

2:38:24

I said a lot of things have been changing my I. Guess.

2:38:27

It's just up to me to prove you wrong once again, It's

2:38:31

funny. I have a way that you could do

2:38:33

that. Are now! You

2:38:35

got me curious. I'm

2:38:38

see like finishes her drink

2:38:40

and then places i'm a

2:38:42

little disk down that about

2:38:44

the size of the. The.

2:38:47

Glass and flips the glass

2:38:49

over and places on top

2:38:51

of the disk just as

2:38:53

it begins. Polite up and

2:38:55

the effect is that it

2:38:57

it kind of Projects are

2:38:59

all around you, thumb light

2:39:01

filling up the room. it

2:39:03

is a big ah a

2:39:05

map of the galaxy. Arm

2:39:08

and you can see the toilet

2:39:11

raj towards the center. In

2:39:13

else part of our one of the

2:39:15

one of the the principalities arms I

2:39:17

with part of the the stole. The

2:39:21

day oh arm and it's kind

2:39:24

of towards the middle and you

2:39:26

can see it growing which you

2:39:28

know is part of what the

2:39:31

Cult of Devotions plan is. But

2:39:33

more than that you can see

2:39:35

all these other arms begin to

2:39:38

fracture either color coded right to.

2:39:40

there's a big blue stellar ryan.

2:39:43

Arm: There's the big orange still

2:39:45

Cash Arm: There's the big purple

2:39:47

Stockholm Nora. Arm: and

2:39:50

are they begin to fracture

2:39:52

the the the yeah what

2:39:54

was dell caches huge orange

2:39:56

kind of branch of the

2:39:59

of the galaxy Breaks

2:40:01

into a bunch of little orange clusters and

2:40:04

the oranges begin to change right so like

2:40:07

At first there's just regular or the same

2:40:09

orange for all of them And then one

2:40:11

of the moves towards like a burnt sienna

2:40:13

and another one becomes this kind of like

2:40:15

bright neon orange and this begins Happening to

2:40:17

every one of the still arms

2:40:20

basically She's

2:40:22

showing you a picture of the projected

2:40:26

next you know generation

2:40:29

of life basically and

2:40:31

she says The

2:40:35

perfect millennium is over people

2:40:37

just don't know it yet and

2:40:40

what comes next is a fracturing

2:40:44

Countless Little

2:40:47

kingdoms little

2:40:49

warlords little democracies One

2:40:54

after another the people of Kesh and

2:40:56

the Dale and columnar and Orion and

2:40:58

up a stallers and

2:41:00

even the branch will turn on each

2:41:02

other and After

2:41:05

the blood is spilled they'll realize

2:41:09

they still got to talk to another sometimes and

2:41:13

They still want to send things to one another they'll

2:41:16

still want to buy things and they'll still

2:41:18

want to make promises that they can count

2:41:20

on and Bit by

2:41:22

bit a new world will start to emerge

2:41:24

nothing as Serious

2:41:27

or solid as the

2:41:29

divine principality honestly

2:41:31

something more in line with around

2:41:34

the day was original vision and She

2:41:38

snaps her fingers and between all of

2:41:40

these smaller clusters of color a Long

2:41:44

red line begins to form like

2:41:47

a skeletal structure connecting

2:41:49

one organ to another connecting

2:41:52

one Microkingdom

2:41:55

to the next We're

2:41:57

going to build this my

2:41:59

client and the rest of

2:42:02

his coterie, I guess actually

2:42:04

it, my client and

2:42:07

its coterie of other

2:42:09

agents are going to build the

2:42:11

world that comes next and

2:42:13

it's going to need power to

2:42:16

do it. I'm going to leave here

2:42:19

with a handful of people, a

2:42:22

handful of powerful people. Got

2:42:25

a one-way ticket. If

2:42:27

you dream of more than being

2:42:29

a hero on a

2:42:32

tiny planet in a tiny system, you

2:42:35

can come with me and show me how

2:42:37

powerful you are. That's

2:42:41

the big dream? You're

2:42:43

sorry, I just you gave

2:42:45

me so much shit for the devotion stuff but here

2:42:47

you are trying to be a middle manager. It's not

2:42:51

that I'm trying

2:42:53

to be a middle manager. It's

2:42:55

that no

2:42:57

one counts but middle managers. We

2:43:00

lost that fight thousands

2:43:03

of years ago. So you

2:43:05

can call it middle management, you

2:43:07

can call it client service

2:43:10

relations. I call it giving up. I'm

2:43:15

fine with that. Call it whatever

2:43:17

you want. I'll die

2:43:19

decades from now and I'll have lived a

2:43:22

happy life. And now

2:43:24

it's my turn to not believe you. Build

2:43:27

me another dream then. Oh

2:43:29

I have an idea. Hey

2:43:32

do you remember the way the move Flashes Described

2:43:34

and Armourer's Stare? Would you like to read it

2:43:36

to me? I do but I

2:43:38

need to get it up because I didn't think about

2:43:40

doing this beforehand so I was like stalling

2:43:43

a little while I typed in. This

2:43:48

is the last move that you took as Quarry

2:43:50

before we used to armourer's stare. You

2:43:53

may communicate with other channelers instantly over great distances

2:43:55

and times of urgent need sending words or even

2:43:58

feelings and sensations to Helberhinder. faster

2:44:00

than anyone or anything else can

2:44:02

act so quickly in fact you may do it

2:44:04

after a role has been made that part doesn't

2:44:06

really matter what I want to do because she

2:44:08

said build me another dream I'm gonna show her

2:44:11

the one where we're fighting together with my psychic

2:44:13

powers that I already had yeah yeah yeah that's

2:44:15

very fun yeah I

2:44:18

already did this sounds like

2:44:20

the role to me yeah you're

2:44:22

trying to convince her what tell me what you're trying to convince

2:44:24

her of I'm trying to convince her that

2:44:26

we can do more than just resign

2:44:29

ourselves to skating

2:44:31

for a what

2:44:35

sounds like a conglomerate basically like arbitrage

2:44:37

I don't know how else to describe

2:44:39

arbitrage sure

2:44:41

there is like a part of Corey that's very

2:44:43

hurt that L doesn't believe in anything really I

2:44:45

mean that is what it is right like it

2:44:47

is absolutely nihilism this is the

2:44:49

like if you don't don't if you you

2:44:52

don't have anything to believe in so believe in me

2:44:55

is the pit right okay that's yeah like it's time

2:44:57

to roll some dice let's

2:45:00

remember how dice work yep

2:45:02

all right you start with

2:45:04

you start with I

2:45:07

guess we start with three

2:45:09

who are here on the opposition yeah

2:45:11

plus one more for every

2:45:15

trouble at three

2:45:17

or more which is none right now and then

2:45:20

every relevant burden which you should have no

2:45:22

burdens currently no and

2:45:25

every relevant obstacle which

2:45:30

is how do you break the wheel

2:45:32

from this place a relative piece or

2:45:34

Corey only skill is violence do you

2:45:36

even know how to build something I'm

2:45:38

trying I mean the thing that you just

2:45:40

described was

2:45:43

fighting together yeah with L

2:45:46

and L's but L's sort of

2:45:48

like repost earlier was you

2:45:50

know I'll live I'll live for

2:45:53

decades and I'll die happy like

2:45:55

I think that obstacle is are you capable

2:45:57

of imagining a future that isn't a part of it?

2:46:00

Wow. Like we can fight together. The.

2:46:03

On. Fox

2:46:05

you can, but that didn't come up

2:46:07

in the show before, didn't I don't

2:46:09

either smelling I actually think the other

2:46:11

was also hard, which is like if

2:46:14

you're if you're pitch is. Say.

2:46:16

Here and street with me. Which.

2:46:18

Is which is the pets said the dream,

2:46:21

the other half of it if like. If.

2:46:24

You're. How do you do

2:46:26

anything with the the greater Galaxy from

2:46:28

here? Are. You just going to imagine

2:46:30

being here and I use actually stage real what was

2:46:32

a dream. Everyone thought the tried ross a dream was

2:46:34

outside so maybe that that dream was outside the time

2:46:36

around. I oh that's second one may be as a

2:46:38

problem but maybe not the first one. Thoughts.

2:46:43

Oh boy. Cat

2:46:45

you are making taste. It was an obstacle.

2:46:48

Ah, I was making a case that

2:46:51

I'm. The. Me to score that.

2:46:53

this particular dream sidesteps that. I.

2:46:57

Know I was actually I was looking at

2:46:59

the second one being an obstacle course. I'm

2:47:01

going to Violence. yeah I'm I think that

2:47:03

L has a way out of the Mirage

2:47:05

and you know the you do seem to

2:47:07

be pitching we got getting your your challenging

2:47:09

her nihilism with you know what if we

2:47:11

continue to fight until our backs are against

2:47:13

the wall But I do think though that

2:47:15

comes into conflict with the obstacle do you

2:47:17

know how a pill something and I think

2:47:19

that that you know now. The. What about

2:47:21

when? The fighting style? Yeah. I

2:47:24

did Belfort well because Allah

2:47:26

for all of L A

2:47:28

Grim. Semi. Corporate nihilism.

2:47:30

The thinks he's proposing is actually a

2:47:33

kind of building something and you know

2:47:35

she's like we could construct a network

2:47:37

between various sorts of pets, kingdoms and

2:47:39

things that will be. Productive.

2:47:42

Or generative or something. She's.

2:47:44

Trying to build more of the suffering

2:47:46

that put his enough? Yes, we have.

2:47:50

Because. He thinks it's inevitable and you the

2:47:52

opposite. The alternative is worse, is what she

2:47:54

believes right? Or she blew Sorry, it's not

2:47:57

even that, see. But arbitrage believes that the

2:47:59

alternatives were. She believes that the

2:48:01

there are only these to these two

2:48:03

options and this with on gonna happen,

2:48:05

so you may as well be on

2:48:08

the side. The side of going to win

2:48:10

because that's the way that you would die happy decade

2:48:12

from now. right? Complete.

2:48:14

Cynicism. No.

2:48:17

No Moral. Judgment

2:48:19

as is part of it is literally

2:48:21

is just air. I've done the math

2:48:24

and I think decide is gonna win

2:48:26

be on their side is is the

2:48:28

best way for me to. Any

2:48:31

other, There's a lot happening here. There's a lot

2:48:33

of like your pragmatism ran it is. and it's

2:48:35

and it comes from being. The. Colts

2:48:38

Perfect. You. Know they were

2:48:40

the they were the first you know, poster

2:48:42

child of the call right and were used

2:48:44

and so now they're like, well the world

2:48:46

is is a world of being used and

2:48:48

so let me at least pick who's going

2:48:50

to use me. More. Miserable.

2:48:55

Do they are the his Nate Silver?

2:48:57

Ask? I would describe this is Nate

2:48:59

Silver around so. Misery

2:49:02

of got the egg. Ah.

2:49:05

I'm sorry you get

2:49:08

voted states from ah.

2:49:11

That relationships relevant, bruised and mastered. off

2:49:13

to calls. I don't know that you

2:49:15

have any of our guys snare edits

2:49:17

to die right as it's yeah, I

2:49:19

hear. When I'm not going

2:49:22

to many weaknesses, Yeah! remember your

2:49:24

weaknesses are I get ready to roll of and

2:49:26

are all the. Earth,

2:49:28

The opposition? Nice. Okay, well that's

2:49:30

a six Afford a to. I

2:49:32

don't know if I roll better

2:49:34

a better player than the sidebar

2:49:36

that roads. alas. okay, well. I'm

2:49:40

a. Worrier when he around.

2:49:42

what are your We? what's your weakness?

2:49:44

My weaknesses lash out. would

2:49:47

you control make them hurt which is real

2:49:49

any number okay so i wrote a six

2:49:51

a foreigner to and of brian but really

2:49:54

discard the one the ones low south right

2:49:56

now the opposition has placed six for to

2:49:58

do with the ice any So

2:50:00

you could and you rolled a four and a two So

2:50:04

by default if you wanted to

2:50:06

you could either Match

2:50:08

the four and the two so

2:50:10

that the six the bad six

2:50:12

resolved Which is again doom

2:50:14

you would mark a misfortune and escalate

2:50:16

a random trouble and impact the map

2:50:19

Uh-huh, or you could theoretically put the

2:50:21

four against the two And

2:50:26

and get one win they're

2:50:28

gaining a new relationship Mean

2:50:32

and then the two would not block anything

2:50:36

As a reminder the listener the way this game works

2:50:38

is you try to block your opposition

2:50:41

Success your opposition's dice with your own

2:50:43

dice of equal number which cancels them out

2:50:47

You could also By lashing

2:50:49

out which let's you reroll any number

2:50:51

of your opponent's die because it is

2:50:53

your favored weakness You could roll another

2:50:55

white die. You can use any of these.

2:50:58

Oh It's

2:51:00

just you get the You

2:51:04

get that extra die bonus by

2:51:06

using your favored weakness you will have to

2:51:08

wait So fortune though am I rerolling a

2:51:10

die or am I getting a roll another

2:51:13

die? I believe if someone remembers

2:51:15

differently, please let us know but why would

2:51:17

I not lash out? Well, you're mark a

2:51:19

misfortune misfortune But

2:51:22

you choose your favorite role of an

2:51:24

eye. Yeah roll an extra die says

2:51:26

the game Okay,

2:51:29

which is pretty good and you can do

2:51:31

weaknesses What you do weaknesses twice you can

2:51:33

you even can you do the same weakness

2:51:35

twice or is it just? You

2:51:39

can use weakness twice in each scene

2:51:41

the second must be a different fold

2:51:43

Okay says so so so

2:51:45

so you could lash out and make me reroll

2:51:47

the six or the four or

2:51:49

both I mean you can make me roll any of the

2:51:51

dice you want. I would probably not make that too is

2:51:53

not leaving. Yeah All

2:51:59

right, are there any Statistical things here that we're

2:52:01

not thinking about strategically. I probably wouldn't

2:52:04

reroll the four. Yeah But

2:52:07

like so taking your weakness to reroll the six.

2:52:09

I just kind of don't want the

2:52:12

problem is it I Guess

2:52:14

we really bad good because you

2:52:16

have a 50-50 chance to get lower and only a

2:52:18

yeah There's only a one-third chance to

2:52:20

get higher. Yeah, and hey We

2:52:23

do technically it would feel bad to get another

2:52:25

four, but that really doesn't matter Statistically

2:52:28

We made this gamble last time and

2:52:30

it went really bad. So this time

2:52:32

it'll go really good. Oh, yeah Would

2:52:36

you say that why would you say that out loud? You

2:52:39

could all doesn't matter match the four

2:52:41

and the two and then do menace

2:52:44

which is win all ties on one

2:52:46

to five So you would end

2:52:48

up winning you'd end up getting reversal

2:52:51

of fortune and Relationship

2:52:54

but then also doom so

2:52:59

When I'm using a the Making

2:53:06

it harder for me to decide things Can

2:53:08

I just get the? When

2:53:11

I use a weakness, I mark a misfortune as well

2:53:13

when you when you get when you yes exactly. Yeah,

2:53:15

okay By and misfortune will come

2:53:17

up later In between sets

2:53:19

of scenes or once everybody goes around once

2:53:23

We'll do an interlude and when you're in

2:53:25

an interlude you can spend

2:53:28

Fortune and misfortune I believe right

2:53:31

to Get

2:53:34

you basically choose a type of interlude to

2:53:36

have and some of them give

2:53:39

you misfortunes and some of them

2:53:41

remove misfortunes mm-hmm And

2:53:45

I believe really quick on weaknesses you get to roll an

2:53:48

extra die, but you still only get to place two Is

2:53:51

that correct? I think that

2:53:53

you have to repair any place to okay So,

2:54:02

do you want to start by lashing out? Yeah,

2:54:04

I should. I think just both

2:54:06

mechanically and you know, it's Coriolis

2:54:09

sunset. What does she do?

2:54:11

She lashes out. What does it look like? I

2:54:14

don't think it's physically lashing out. I don't think

2:54:16

that tracks with what she's trying to

2:54:18

do here. But

2:54:22

maybe. Let's

2:54:25

see how this goes. I'm

2:54:27

trying to think of something to do with

2:54:29

the map. That's fine. Maybe. The

2:54:32

map like perennial magic. Yes.

2:54:34

Like, like, like this

2:54:36

might end up leaning to menace though

2:54:39

when I'm thinking about it where it's

2:54:41

like. It

2:54:43

feels more like she's threatening, like she is

2:54:45

threatening, which is like you have the power

2:54:48

of a divine nobody's heard of behind you.

2:54:50

I have the power of

2:54:52

the divine everyone's afraid of behind me. Give me that

2:54:54

for real. Yeah. Give

2:54:57

it that because I think that that can be lash out if you

2:54:59

put your voice in it. Okay. Just

2:55:04

saying what you said, but like let Corey say

2:55:06

it. Yeah, yeah, yeah. No, I'm

2:55:08

trying to find it Austin. I

2:55:10

believe in you. Please. As a performer, I need

2:55:12

my, I'm getting familiar with

2:55:14

the space right now, etc. You're hedging

2:55:17

all your bets on a divine that nobody's

2:55:19

heard of outside of us. Meanwhile,

2:55:21

I'm here with a power

2:55:24

that has taken the entire golden branch more

2:55:26

than the golden branch. The entire universe is

2:55:28

afraid of the power that I am now

2:55:30

part of. I think you're

2:55:32

betting on losing horse. I

2:55:35

think this can be lash out. Roll another die.

2:55:38

Mitski fans are yelling at me for not saying

2:55:40

losing dog. I rolled a five. All

2:55:42

right. Well, wait, also reroll

2:55:45

the six. Oh, right. I rolled a six. Six

2:55:47

on the four, just the six. I'm

2:55:50

trying to decide. I think it's safe.

2:55:53

You know, just reroll the six because the rolling

2:55:55

the five really made that it sure did. It

2:55:58

made it a lot less pressureful. And

2:56:01

that's a two this becomes a four two

2:56:03

two instead of

2:56:05

a Whatever it was before six

2:56:09

Six four two. Yeah So

2:56:13

win now man. I'm at

2:56:15

misfortune Right

2:56:17

mark where do I your sheet on your sheet?

2:56:19

There's like a section underneath You

2:56:22

circle for four. There it is bill for

2:56:24

misfortune. Yeah Mm-hmm. And

2:56:27

so now what it looks like What

2:56:30

it looks like is I mean you're winning

2:56:32

a five and a and a right

2:56:34

cuz the five is a burden meanwhile

2:56:36

reversal of the fortune Well,

2:56:40

yeah, if you get the five you'll get a

2:56:42

boon which is great Yeah, and then

2:56:44

the four is a relationship form a new relationship

2:56:46

Interesting and then two will be swap

2:56:48

a fortune for misfortune. I don't play

2:56:50

I don't pair the two right Sorry,

2:56:53

I met the law. Oh, sorry

2:56:56

bad one the bad one. Yeah

2:56:59

will be a Reversal

2:57:02

of fortune but bad not reversal of

2:57:04

fortune good and then fortunate turns as

2:57:06

the book the opposition changes one of

2:57:08

any players fortune into A misfortune the

2:57:11

opposition then narrates the dire reversal. Nobody

2:57:13

has any fortune just choose any player and

2:57:15

have them mark misfortune. That's interesting And

2:57:18

then the way that we resolve these again is we

2:57:20

go Spotlight

2:57:24

player narrates victories opposition

2:57:26

narrates losses. So what's

2:57:28

this look like this this hits this hits L.

2:57:31

I think she falters What's

2:57:33

it look like from here? I I

2:57:38

mean, I guess again and the way that this

2:57:40

actually works is we we

2:57:42

can finish narrating out the scene and then each

2:57:45

die becomes You

2:57:47

narrate the outcomes after the dice have been

2:57:49

paired the spotlight player Which is you will

2:57:51

narrate their victories starting with the lowest die

2:57:54

result and continuing on to the highest next

2:57:56

the opposition Narries the spotlight players losses again

2:57:58

from lowest to highest die result. These

2:58:00

narrations can be quickened to the point or

2:58:02

include some role playing. Sometimes resolution is called

2:58:04

for early in a scene and most of

2:58:06

the role playing happens in describing the outcomes.

2:58:08

Any approaches, okay, as long as victories and

2:58:10

losses are narrated and recorded. So yeah,

2:58:13

your initial positive one is form

2:58:16

a new relationship. Yeah. I

2:58:19

don't know how toxic it is to like

2:58:22

after using the the flash out ability to

2:58:24

be like and then choreola sunset finally kissed

2:58:26

a girl, but I think I'm going to

2:58:28

just feels right

2:58:32

and like when I'm when else am

2:58:34

I gonna get the chance to just

2:58:36

say that out loud? Can I paint

2:58:38

a background please? Austin, the red lines

2:58:41

connecting the little clusters all blue into

2:58:43

Russian sage. My sister's in the

2:58:45

air. Yeah. She

2:58:47

did it everybody. She did it. She did it toxic.

2:58:52

Don't worry about whether I'm talking about me or

2:58:54

Cory there. When that happens

2:58:58

that is before the positive force and that is

2:59:00

for a new relationship. The smaller player makes a

2:59:02

new relationship. The new relationship can be with another

2:59:04

player's character or an NPC. If you choose another

2:59:07

player's characters both players agree. So but go ahead

2:59:09

and add l

2:59:12

even song to your relationship list and

2:59:14

write up a little thing. Cory changing

2:59:17

the relationship status on Facebook. And then

2:59:19

a boom the spotlight player. Yeah.

2:59:21

And tell me

2:59:25

what that looks like narrate what this looks like

2:59:27

a boon is something positive and temporary like picking

2:59:29

up a lucky penny or gaining fleeting stardom from

2:59:31

winning a space time game show. Oh

2:59:34

my god. I might

2:59:37

need to think about this a little. I am a

2:59:39

bitch. Please help me.

2:59:41

Your new girlfriend professes to

2:59:43

have a single use ticket

2:59:46

out of the Mirage. That

2:59:49

is true. Yeah. Oh

2:59:51

that is. Yeah. No that's a great one. A one

2:59:53

way ticket out of the Mirage is a pretty good

2:59:55

boon. Yeah. I'm

2:59:57

adding that. OK. OK.

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