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PALISADE 52: A Palette of Colors Pt. 7

PALISADE 52: A Palette of Colors Pt. 7

Released Friday, 14th June 2024
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PALISADE 52: A Palette of Colors Pt. 7

PALISADE 52: A Palette of Colors Pt. 7

PALISADE 52: A Palette of Colors Pt. 7

PALISADE 52: A Palette of Colors Pt. 7

Friday, 14th June 2024
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Episode Transcript

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0:02

What is the dream of

0:04

the future that moves you? What

0:07

vision do you see for

0:09

yourself? When this is

0:12

over, someone from Millennium Break is just going to shoot her

0:14

in the back of the head. Leap, shooting

0:16

you in the back of the head, right? Brian,

0:19

opening fire. You being

0:21

killed by the people who you

0:23

are fighting alongside with right now.

0:26

And the last one is probably Gucci. Climb

0:28

just grabs Future and shakes.

0:32

Future says, For too

0:35

long the naive or deluded

0:37

shackled me to their misery,

0:40

misusing and abusing my

0:42

vision and calling it

0:44

their gift. I

0:47

thought, Saya, that you might free

0:49

me from him. Atop that

0:51

fortress in the sea when I saw the

0:53

anger in your eyes, I thought that you

0:56

might earn my respect, that we might one

0:58

day come to work together. But

1:01

you were always a dead end. I

1:04

don't want to talk to ghosts anymore. There's

1:12

a group of Divines

1:15

and pieces of Divines and

1:17

people who love Divine that

1:19

were like deeply traumatized

1:21

and confused that it's

1:24

hard to fix and currently

1:26

feels like it's snowballing in a very bad

1:28

direction. The way that

1:31

this keeps getting wrapped up in religion is scary and

1:34

it doesn't seem like it's going good. And

1:37

I think for Fizbe there is one

1:39

desire just to make sure that the

1:41

Chimera Cayde is aware of this. Reaching

1:45

up to someone that you know is stronger

1:48

than you to be like, I cannot

1:50

do this alone. Millennium

2:01

break, I'm going to have to ask you

2:03

to cease this operation immediately. The town of

2:06

Creston is under control of. Wakeful,

2:08

and your efforts here are unnecessary. Oh,

2:12

um, this isn't a... this isn't a

2:15

military operation. This is... this

2:17

is just trying to help do

2:20

some rebuilding, provide resources that it seemed like

2:22

people needed. The body changes very slightly, something

2:24

about the shoulders become a bit more pinched.

2:26

And you don't know that this has happened,

2:29

but you're now talking to Brisk Descent. And

2:31

Brisk Descent says, I don't give two shits as

2:34

for this as a military operation, you're moving in

2:36

here with military materials. You're knocking down

2:38

a building over there. What are you doing?

2:40

Building was already... it was going to fall down,

2:43

like, tomorrow. Do I come into your town

2:46

and fix a broken window? Of course not,

2:48

I understand that that's your responsibility. That's

2:50

your place to do it. If you came and asked me to come and help

2:52

you, of course I'd come and help you. Hey, don't take that, Joe. Oh,

2:55

with our commander. Hey, hey, no, it's okay. It's

2:58

okay. Are you

3:00

sure? I don't... Hey, hey, hey, take a

3:02

breath. Take a walk. Take

3:04

a lap. Take a lap. Sir, yes, sir. Mickey

3:07

Mouse. Sorry, sorry about that. Um,

3:11

wow, this don't... This is hard. No wonder. Okay.

3:16

Um, hey, could

3:18

we have permission to come in here and help out? Alright,

3:33

we did it. That is another

3:35

turn. It is time to do the

3:38

interlude, the second and last interlude of the

3:40

game. As a

3:42

reminder, you get one of the following things to

3:44

do. You do these

3:46

either at no cost or by spending fortune

3:49

or misfortune. You have four things you

3:51

can do as kind of mini scenes at no

3:53

cost. One, new look. Describe

3:56

a major change to how your character presents themselves. Say

3:58

what changed and why. Time passes discuss

4:00

with the group about whether it should be a week a

4:03

month a season or a year Describe

4:05

an event in the kingdom or your character's life

4:07

that took place during that time NPC

4:09

scene have a short scene from an NPC's

4:12

point of view Skip the normal setup rules

4:14

and don't roll her resolution. Just role play

4:16

or narrate what happens new

4:18

goal Give yourself a different goal replace

4:20

any irrelevant obstacles with new ones keep

4:23

your master obstacles Then you

4:25

could spend fortune for one

4:27

fortune new relationship Form a new relationship

4:29

with a PC or NPC is as

4:32

on page 65 describe how it's formed

4:35

Two boons give yourself in another player

4:37

a boon as on page 67

4:40

You might share a treasure learn a secret

4:42

or provide moral support or for

4:44

to fortune rise in the hierarchy Change

4:47

all a change your role to reflect your

4:49

new status master all obstacles costs to fortune

4:52

or in exchange for Misfortune you could

4:54

give yourself a burden take a burden.

4:56

You might lose something precious get cursed

4:58

or succumb to despair a Little

5:01

trouble choose any kingdom trouble that's at zero or one.

5:03

We can't do this one. It would go up by

5:05

one We cannot do this one Parrish

5:07

your character departs from this plane of existence create

5:09

a new character become one of the NPC's or

5:11

live on as a ghost costs

5:14

to misfortune You

5:16

then would move as we've saw with eclectic becoming

5:18

a leap not becoming a leap

5:20

But as Keith's character going from eclectic to

5:22

leap Moving any fortune

5:24

or misfortune to your new character. You can fill

5:26

it out. However you want You don't have to

5:28

roll over cards. You get two new obstacles you

5:31

start with two relationships. One of them

5:33

is exhausted, etc It

5:35

says here. This is a dramatic event. It may take

5:37

a few minutes to resolve Little

5:39

they know that nothing takes less than a few

5:41

minutes to resolve with us We

5:45

got you this time book all

5:47

right who has An

5:50

episode epilogue we are not there yet

5:53

an interlude scene Do

5:55

you just want to go around in the circle or do we want

5:57

people to do we want to not go around in the circle? I'm

6:00

still I'm like really on the fence for

6:03

like should I spend two of my

6:05

three fortune to do

6:07

what Levy did

6:11

and Get rid of these obstacles

6:14

and rank up But

6:16

I can't I haven't decided I don't it's a

6:19

tough decision because we are getting close to the end of

6:21

the game We have one more round. Yeah Yeah,

6:24

I don't think it's like fictionally possible for

6:26

Clem to do that Well,

6:30

let me let me just note a couple things really

6:32

quick about where we go from

6:34

here because there's two big rule things that

6:36

are important to think about The dice going

6:38

forward one Is that in

6:40

the final chapter? I'll

6:42

just read this now even though we're not quite

6:44

there yet your third turn is your last chance

6:47

to achieve your goal So aim

6:49

for the stars you're encouraged to bring in

6:51

all of your relationships and narrate big impactful

6:53

results During the third and

6:55

final chapter. There's a special rule for dice

6:58

outcomes in addition to their normal effects you

7:00

mark fortune for winning

7:02

on a three four or five And

7:05

you mark misfortune for losing on a three four or

7:07

five Because there are

7:09

no more turns ahead those changes to obstacles relationships

7:12

boons and burdens won't have a chance to come

7:14

into play So this makes

7:16

them affect the epilogue instead After

7:19

the third chapter, it's time for the epilogue and I'm

7:21

not gonna read this whole thing, right? But

7:24

two things we're thinking about

7:27

one for each trouble at six or higher Everyone

7:30

marks a misfortune if

7:32

there are no troubles at six or higher

7:34

everyone marks fortune Okay So

7:37

there's a chance for everybody to get one fortune

7:39

as long as none of these things

7:41

tick up to six. Yeah, it's looking really good

7:45

impossibly it's not don't say it's not impossible It's

7:48

very improbable. It's wildly improbable because you'd

7:50

have to get doom multiple dooms You

7:53

have to get at least four dooms

7:55

and each of those would have to

7:57

draw from the same suit, which is

7:59

increasingly hard to do with

8:01

each new draw, right? Less

8:03

probable, not hard. If it's shuffled that

8:06

way, it's shuffled that way. Yeah,

8:08

in a way it's already happened. Yeah,

8:11

that's right, exactly. Then

8:14

the other thing about the way

8:16

the epilogue works is that you

8:18

take tokens that match your fortune

8:20

and misfortune, you arrange them in

8:22

a row in front of you. For

8:25

each fortune you have, you

8:27

alternate between fortune and misfortune

8:29

narrating scenes, right? You say,

8:31

oh, okay, I have

8:33

a fortune scene. Here is something

8:36

good happening for me. Their example

8:38

is Desiree

8:40

says, though I never found the final

8:43

rainbow gemstone, I found true love in

8:45

the pale arms of the vampire matriarch.

8:49

Then other players narrate the misfortune token.

8:51

And so their example of that is,

8:53

but your dark past continue to haunt

8:55

you. After a few short months, the

8:57

vampire hunters came and took your matriarch

9:00

away. And then

9:02

you go back and forth, right? And

9:05

Desiree then playing another fortune token

9:07

says, alas, but the vampires and

9:09

I launched a daring rescue, right?

9:11

So you go back and forth on

9:14

fortune, misfortune, fortune, misfortune, zooming out, telling

9:16

a story as you go forward. If

9:19

the final one that you have is

9:21

the final token that

9:23

you have, whether it's fortune or misfortune, describes

9:26

an outcome for the

9:29

entire kingdom. So for Desiree in

9:31

this vampire game, it was a

9:33

fortune. And they say, fortunately,

9:35

my forgiving matriarch blesses the kingdom,

9:37

vampires protect our people and take

9:39

very little blood in return, right?

9:41

So people making decisions over in

9:43

this vampire game, you can send

9:45

your letter to the writers of

9:47

this game. Very little is so

9:49

funny. It's so funny. Not none.

9:51

That's a reasonable amount. A

9:54

guy every two weeks. Yeah, yeah, yeah, exactly.

9:56

Just one guy. And he sucks anyway.

9:58

So. Exactly. Exactly. So so the

10:01

the way to think about this real

10:04

quick shorthand is simply if

10:06

you have a more fortune than misfortune at the end, it's

10:08

going to be good for the kingdom. Right.

10:11

So that is a goal. That is a thing maybe to

10:13

aim for if what you're invested in is the big picture

10:15

stuff. So but

10:17

making yourself a good for you. Unstoppable

10:19

machine like levy. Right. Makes it more

10:21

likely to get more fortune in the

10:23

last round. Right. Is that correct? If

10:25

you can get so many dice that you're

10:27

really avoiding losing and

10:30

getting those misfortunes. Right.

10:32

But leap is in a weird position where

10:34

leap currently has three fortune. Yeah. It's looking

10:36

only to misfortune. So getting rid of two

10:38

good fortune right now is a choice. You

10:41

know. But I have a really fun

10:44

idea that works really well if I have

10:46

some of these obstacles mastered.

10:48

Right. Like fictionally. Yeah.

10:50

I go play play your character as always. That's for

10:53

me is probably the number one

10:55

play play the character critical world

10:57

building smart characterization fun interaction between good

10:59

friends. Does anyone

11:01

is anyone confident about what they want to do with

11:03

their with their heirloom scene. Yes. Yeah.

11:06

Start there then. OK.

11:08

I would like to spend misfortune

11:11

and take on a burden. OK.

11:14

What is the burden you're taking? Do we

11:16

decide or do you decide? It

11:20

doesn't say so. I think it's you. It's your scene. Yeah.

11:23

I think that August righteousness

11:26

has been having recurring dreams

11:28

about joining Wakeful

11:31

about closing the sort

11:37

of closing the process of delegation as

11:39

it were returning it. And I

11:41

want to be as clear as possible that when I

11:43

say this I don't mean that their dreams in the

11:45

sense of like wouldn't it be great to return to

11:48

the thing or even I'm

11:50

being summoned back by a thing more powerful than

11:52

me. The thing I keep coming back to is

11:54

almost like fever dreams or

11:56

covert dreams. You know, some of

11:58

these dreams are August. righteousness, you

12:01

know, lying in bed, going. I

12:05

was split off for a purpose and

12:07

whether or not that is sort of like a grand purpose, you

12:09

know, whether or not it's like, there's a sort of destiny for

12:11

me. There are people that I am

12:14

responsible to and people that I am responsible

12:16

for. And it would be

12:19

like an abrogation of that responsibility to give

12:21

that up for righteousness. And then there are

12:23

dreams where he's like, but

12:26

what if I did? You know, what if I, how powerful

12:28

could I be? And then there are just dreams where he's

12:30

like, if I gave

12:33

the thing I want to be able to do is

12:35

sleep untroubled, you know, what is holding

12:37

me away from this like untroubled

12:40

sleep. And so I

12:42

don't know whether or not we want the burden to be like reflecting

12:45

the fact that he has

12:47

been turning

12:50

this over unconsciously or

12:52

whether or not the more prosaic thing of

12:54

like, he is tired, you know? Yeah.

13:03

So Boone dreaming

13:06

of reunion, dreaming of, you

13:09

know, I'm not getting a boon. Sorry. I meant

13:11

burden. I meant burden. Sorry. Oh yeah. You

13:14

know, um, restless nights,

13:18

something like that. Yeah.

13:20

You can write it. It's yours, you know? Yeah. Yeah. Yeah.

13:24

I'm just trying to figure out how to

13:26

delete the thing as usual. There we go.

13:28

Got it. Um, this

13:31

burden is, um,

13:40

troubled by dreams.

13:43

Love it. That's a classic

13:45

crusader Kings. It's

13:47

a little minus 10 or

13:49

whatever. Yeah. Yeah. God.

13:52

Yeah. We should just be thinking about this game as

13:54

crusader Kings. That's the scale that we're playing on. You

13:56

said that and I was picturing the like minus friendship

13:58

symbol from the Sims popping up. Yeah. Yeah. Troubled

14:01

by Dreebus. Who

14:03

was the other person who said they had it? They were ready to go. Someone

14:06

said it. Me. Sure.

14:10

Levy. Yeah, sorry. I guess me is not

14:12

a name. I'm

14:15

going to spend my misfortune

14:18

and take an additional burden.

14:21

What was your... Wait, how much... Oh,

14:23

I see. You have this one misfortune, right?

14:25

I have this one misfortune. Right? Yeah.

14:28

What's the burden you're going to take? The

14:31

burden I want to take is

14:33

that kind of building off

14:35

of Austin, whatever

14:37

random squadmate that you were playing

14:40

that got like... That got Lefey.

14:42

Yeah. I think that keeps

14:44

happening, right? Interesting. Like, Levy and the squad

14:46

go out and do good things and

14:48

things happen and then we come back and

14:50

the cause leadership is starting to ice Levy

14:53

out and a couple of people within Levy's

14:56

squad are starting to be like, what the

14:58

fuck? In terms of... Sorry,

15:01

are they on your side in

15:03

this? Yes. Okay. I

15:06

see. Yeah. It's like this

15:08

weird... It's this weird cult of personality building around

15:10

Levy. Love it. That Levy doesn't

15:12

like, thus it is a burden. Yeah.

15:16

Okay. I like it. Yeah.

15:18

Fantastic. What's

15:21

the burden itself? Is it... That's

15:23

what I'm trying to think. Aggressive

15:26

squadies. Yeah, I like that. We

15:30

don't have to be... We don't got to

15:32

get fancy with it. Yeah. All

15:34

right. Who's up? I

15:37

can take a burden too. Okay.

15:40

I... This

15:43

is like a little dramatic, but when I was

15:45

thinking about this, the burden was just like is

15:47

a failure. I

15:49

think more specifically, Brian feels

15:51

sort of bad about losing

15:53

future and Jesset

15:56

hating them, I guess. Jesset

15:59

doesn't hate them. But

16:02

I probably the more accurate thing to

16:05

hear is like lost future did not bring

16:07

future to justice Sure,

16:09

this this this is is is Is

16:13

Brian up up nights losing sleep over this?

16:19

Yeah, I mean I think that Brian

16:21

has sort of been going

16:24

through it most of

16:26

this finale anyway

16:30

And I do think that there's like I'm

16:33

sure The cause leadership

16:35

doesn't feel great about this I

16:40

bet if I ever talked to climb again, Clem will be like

16:47

And No,

16:49

I think it's a fuckup. I think it was a fuckup. So

16:51

I think that's a burden.

16:53

Yeah I'm Brian having

16:56

a sleepless night in the blue channel

16:58

and August righteousness having a sleepless night

17:00

both looking up at chimera's lantern Who's

17:06

next We

17:09

need a quarry we need a leap we need a clam

17:11

we need a this be I might have an idea for

17:13

like a time passes sure, I

17:16

I Think

17:19

that like something I think Cory's ends up

17:21

spending a lot of time at the consecrated

17:25

Like afflictions area. Yeah

17:27

partially Because

17:29

it's something that she has to like maintain to

17:32

a degree She's

17:34

not like super experienced with perennial magic.

17:36

She is still getting used to what

17:38

she's capable of and like isn't You

17:41

know It hasn't mastered it

17:43

right? So there's a level of like I need

17:45

to go back every Like

17:47

week or so at the minimum to

17:50

make sure that this consecrated ground that

17:52

I've I've laid down is still Functioning

17:55

as it should be and that there's still

17:57

a safe place here Cory

18:00

is like, which of

18:02

the wilds is a really fun turn. That's

18:05

great. You know, I felt, it felt right

18:07

with the perennial move, you know? Yeah,

18:10

yeah, yeah, no, it's good. It's like, it's

18:12

like, it's like going from, you know, she's

18:14

in her like goth phase, you know? When

18:18

would any of my characters ever do that?

18:20

That doesn't make any sense. Move. How

18:24

much time is this? Is this, is this, how much time is

18:26

passing? I think this might be like the scene I'm picturing in

18:28

my head I think it was like maybe over a month. I

18:31

was like, there's like four or five visits over

18:33

a month where she's doing this. And like every

18:35

time it seems like a little

18:37

stronger, a little less is needed the next time she

18:39

comes back. I think,

18:41

okay, that's good. Yeah, I think that like

18:43

a thing that I want to signal is

18:45

El starts to get a little restless about

18:48

this. Cause it's like, you promised me big things and

18:50

you're doing a lot of gardening right now. Right?

18:53

And like no doubt I'm with you. The afflictions

18:56

deserve a space. You built

18:58

them their space. When do we go? When

19:00

do we go do the other big shit you were

19:02

talking to me? You talked all that big game about,

19:04

you know? Can't crumble when I'm

19:06

leave. Uh-huh. Well,

19:10

you build it right. I need these guys for big shit. I'm trying

19:12

to build it right. Oh no,

19:14

they're fucking turned into a sitcom married

19:17

couple. Uh-huh, very quickly. All

19:19

right. Leap

19:22

Clam Fisbee. I

19:24

think I've decided to rise in

19:27

the hierarchy. Okay. What

19:29

does that look like? What is your new role? You

19:35

know, I don't have like a, I don't have a name

19:37

for it, but

19:39

I do have a bunch

19:43

of chests

19:47

of treasure, overflowing chests of

19:49

treasure and gold and money.

19:52

And I think I'm just going

19:54

around to all of the different

19:56

cause factions and just like

19:59

giving them. Huge

20:01

sums of money. Leap,

20:06

externally patron? What is the, what

20:08

is your, are

20:10

you, are you like chief fundraiser? What

20:12

is, what is the, what is your date? How does your

20:14

day to day change? That's the way I framed it with,

20:17

with, um, because it isn't, it

20:19

is not, I did a good thing for

20:21

people. It is my Monday through

20:23

Friday looks different now. I'm doing a

20:26

different thing. I think I've bought an

20:29

amount of authority and

20:31

amount of say within these

20:33

groups by having like

20:36

sure, you know, multiple times over in.

20:39

What is that? What type of say

20:41

is that? Is that, are you an admiral

20:44

now instead of just a one off pirate?

20:46

Are you like, uh, again, like the example

20:48

here is levy went from being a single

20:50

soldier to having a squad and then you

20:52

need to be in meetings. So

20:54

how does the leaps Tuesday afternoon

20:56

change? Cause it used to be you

20:58

would just be off on a mission somewhere, right? Do you

21:00

have your own shit? Right. Exactly.

21:04

Um, uh, it feels like some sort

21:06

of like, uh, um,

21:10

like a command role more than anything.

21:13

Yeah. Um, where

21:16

like I've got to

21:18

sign off on what other people are

21:21

doing. Leap entered management.

21:23

Everybody look, are you a Commodore?

21:25

Are you an ad? Are you

21:27

a Commodore leap? Yeah. It's

21:30

very funny. Uh, there's a

21:32

big ceremony coming down, but that's for like a

21:35

school. That's for like a Navy school. So I

21:37

was like, that can't be what I want your

21:39

own school. Commodore, which you want. Oh,

21:41

the leap school of professional

21:43

pirating Commodore is a, uh, in

21:46

most navies is seems to be

21:48

above a captain,

21:50

but below an admiral. So below

21:52

a rear admiral. So that

21:55

makes sense. Sure.

21:57

Uh, is there a big ceremony? Are you, are

21:59

you? awarded the new hat no

22:03

my hat was bigger than the

22:05

biggest hat they had sure they're

22:07

in addition to the hat yeah yeah they

22:09

add something I literally put

22:11

another feather in my cap okay put another

22:14

hot on top of the hat is it

22:16

put a hat on top of the

22:18

feather a hat a hat

22:20

like an iron on hat badge

22:23

on my hat it's

22:25

like a living living hatress guy

22:27

I was gonna ask what

22:29

is hat dress so thank

22:33

you actress is real all right

22:36

that's leap so that means

22:38

you to master your

22:45

three obstacles which again are the

22:49

white star fleet is stronger than anticipated

22:51

Carmine bite is acting as a rival

22:54

pirates competing for the same loot and

22:56

not a man on Palisade incredibly

22:59

funny and again all these are mastered it's

23:01

yeah it's it feel you know the way

23:03

that it's matters it's not that I'm not

23:05

the most mastered of the most wanted man

23:07

I've got most mastered man on palisade the

23:10

most wanted man on palisade it's just like that

23:12

is that helps now no I just think

23:14

it's the other way where it's like the other way no no no

23:18

you're the most wanted man on palisade but not wanted

23:20

as in wanted for murder not one of those because

23:23

you have told me to show up wanted because they

23:26

want they're like oh my god where is leap leap is being

23:28

this really want him you

23:30

know yeah yeah gems

23:33

we've never heard of exactly again like

23:35

we can't launch this operation without

23:37

leap sign off you

23:39

know especially in that voice that's

23:42

right that's how pirates took pirates

23:44

talk that was Murph that was

23:46

Murph actually oh yeah

23:48

sitting on a pirate ship fizz

23:52

be clam I'm

23:55

not sitting on to fortune Clemens sitting on

23:57

to fortune I want

24:00

I want to get trade my to misfortune in

24:02

for a burden. Oh, it's one

24:04

miss one miss for Right. Sorry when

24:06

you try to in to die Everyone

24:11

at home just went like you heard you

24:14

say to misfortune went ah, I

24:16

do think about it, but yeah It's always worth

24:18

thinking about damn says be I feel that Sorry

24:25

It do me like that in a normal month It wasn't I

24:27

mean it was gonna be a thing of more

24:30

of like this this bees off camera. Yes.

24:32

So what is the yeah What is this burden?

24:36

um, I think I'm

24:43

getting worried about these burdens. I'll take him to

24:46

make these rolls rough. I Mean

24:48

sure but burdens. It's a it's a

24:50

one-off versus the fortune which sticks I Wonder

24:58

if the I wonder if

25:00

the burden here is that like You

25:03

know fizz be Learned

25:06

the power of autonomy, but then also learned

25:08

that like you can't but you can't just

25:10

do that all the time like

25:13

there is no such thing as Like

25:15

there's a limit to the power of autonomy. There's

25:18

a limit to individuality

25:21

before you do Need

25:23

a group you do need to work with

25:25

a unit. You can't just Do

25:28

it on your own and expect things to turn out the way

25:30

you want. Mm-hmm so

25:34

you know, there's there's sort of like a I Imagined

25:39

like a like a chart that kind of

25:41

spikes and then and then drops again, which

25:43

is just like You

25:46

know, she's discovered that

25:48

she can do things because she wants to do

25:50

them but then

25:53

simultaneously has the has the discovery of like

25:57

But that's not enough. You do

25:59

have to sometimes be

26:03

part of the unit and you do sometimes

26:05

have to find

26:08

someone whose orders you can follow. Oh.

26:11

So like feeling the weight of

26:15

free will, you're feeling the weight of

26:17

being an individual. Kind of, yeah. Yeah.

26:21

It is very much like, yeah,

26:23

self-determination isn't always-

26:25

Oh, it's cracked up to be. You're not going to win. You're

26:27

just not going to- Yeah. It's not

26:29

an answer. It's not like a secret thing that you figure out and

26:31

then you can just go. I like this.

26:34

Find a way to word it

26:36

and you tell me what it looks like. But

26:38

I'd like that. Now,

26:42

we can go to Clem if you need a second to write it

26:44

up, but the burden of

26:47

free will is truly, you know,

26:49

it can just be that, but you tell me. Clem.

26:55

Can I rise in the hierarchy

26:57

to head of Stelkeche? Horse

27:03

blinders on this one. Unbelievable.

27:07

I don't know. Chat?

27:13

I mean, it doesn't feel possible

27:15

because they are on the other

27:17

side. Well, I would be mastering

27:19

that obstacle in the process. That's

27:23

true. The way that

27:26

I could see this happening is some

27:28

real anti-Pope shit, which

27:30

we have a bit of in

27:33

the world already with the everything

27:36

that went on with Stella Pastales. Well, and

27:38

so- Yeah, let me say that- I'll

27:40

say the thing now, Jack, that I think- You finish your thought

27:42

and then I'm going to support it with a thing. There

27:45

is a historical precedent within this

27:47

world to Clementine, for example, saying

27:49

something like the line

27:51

of cash- You

27:54

thought that you stripped me of the line

27:56

of cash, but actually I am the only

27:58

true representative of cash. Everything out

28:00

there in the principality is a pretender,

28:04

and here on Palisade with my iconoclastic

28:06

empire is the seat of the Stell.

28:10

Right. Again, some Crusader King

28:12

shit here. Yeah,

28:14

blood matters to some people. It

28:16

does. And all you have to do is have

28:19

enough of a following that says, actually, I think

28:22

that blood is more compelling than this blood. And

28:24

there are a lot of principality, not

28:26

nobles, but well to do people who

28:28

might be looking for someone

28:30

to maybe protect them from an

28:33

ongoing push for justice on the

28:35

planet. This

28:37

is miserable. On the planet

28:39

that Clem is not on. No,

28:41

no, no, no, no, no. This planet

28:43

is this planet. Yeah, that in other

28:46

words, Keith, yeah, that like the remaining

28:48

Kesh soldiers would throw in with

28:50

Clem because it would give them protection. OK,

28:53

but it would it would it would put Clem

28:56

under my goal of take every last set

28:59

from the Kesh fleet. It sure

29:01

would. I

29:03

have another thing here, which is we have Cassilira

29:05

Ryza here right now, who

29:07

is one of the one of

29:10

the two living people that we know of here

29:12

inside of the Mirage who are claiming to be

29:14

the Princecept of who claimed they have

29:16

the right to be the Princecept of all

29:19

of the principality. And the

29:21

King of the Ryza was the the

29:23

adopted sibling, you may recall, of Dahlia

29:26

and the heir to RIP. Rest

29:30

in piss. RIP, all right. Adopted or sorry.

29:34

And the the apokine, right, is

29:36

the apokine fundamentally of Apostalos.

29:41

The thing that I was going to say, one of the things that happens during this

29:43

like interlude beat is

29:46

that Cassilira makes a pitch to

29:49

Millennium Break that says, hey,

29:52

if you support me, if you

29:54

help me get back out there and

29:57

hook me up with some of your people, you

29:59

know that I'm a And you know that

30:01

I've worked with you before. I

30:03

am willing to support you in bringing

30:05

this whole thing down. I

30:09

will be the kind of apostolos. Those

30:13

are my people. And

30:15

my first and final act as Princecept

30:17

will be ending

30:19

the perfect millennium and

30:21

ending the divine principality as it

30:24

stands, dissolving the current

30:26

situation, which is that there are five stells and

30:29

the five stells are da da da da da.

30:35

Now can you trust Cass? Up

30:37

to you. Is

30:40

Cass... And

30:43

I say all this because as

30:46

Princecept, you know, as at

30:48

least someone who can claim to be Princecept, Cass

30:51

could also recognize Clem as the

30:54

head of Stelkash. And

30:56

in fact would need their, you know, the

30:59

current actual head of Stelkash is

31:01

White Star, Sinishore

31:05

Cash, who is also claiming to

31:07

be Princecept. So of course, Cassolair

31:10

would have reason to say, no, no, no, there's

31:12

a different head of Stelkash. It's

31:14

this lady over

31:16

here who

31:19

is my head of Stelkash. And

31:21

then the second I can, I'm going to get rid of the

31:23

fact that there is a Stelkash. Now whether or not that's

31:27

a... whether or not those

31:29

two things intersect in ways that would make

31:31

them not happen, who knows, you

31:33

know? In the sense that would

31:36

Millennium Break side with someone who made Clem

31:39

the head of Stelkash? That's

31:42

a... to y'all. Two, would Clem side

31:44

with someone who said, as soon

31:46

as I'm in power again, I'm getting

31:48

rid of the principality. There will be

31:50

no more principality. I

31:52

don't know. Maybe Cass plays

31:54

that close to their chest in such a

31:56

way that, like, that's

31:58

their maneuver here. You know? When

32:01

they piss everybody off in the process, I don't know. I

32:05

didn't know the Clem side of this

32:07

until seconds ago. I knew the bit about

32:09

them coming out to say, hey, if you get me back

32:11

there, I will bring this all to.

32:14

I will try to build a force around me. I

32:16

know Apostolos is with me. We

32:19

can bring this all down. That

32:22

part I knew. Okay, I'm sorry to walk us

32:24

so far down this path, but I don't think

32:26

that this is... What

32:31

Clem wants. Sure. I

32:34

don't think a Clem who has mastered all

32:36

of her obstacles is even an

32:38

interesting character to think about. So

32:41

you've decided to simply not do it. Yeah.

32:46

That's true, Art. I think that, you know, so

32:50

much that is fun about Clem is

32:52

watching a woman fall down a well

32:54

and occasionally manage to grab a handhold

32:56

and you go, holy shit, how is

32:58

she doing this? And the handhold is

33:00

a crown somehow every time. Yeah,

33:03

but then she loses it and falls another eight

33:05

feet down the well again or whatever. I mean,

33:09

what kind of... What does it

33:11

look like if the roller coaster actually

33:13

starts doing enjoyable

33:15

things rather than clanking uncomfortably

33:18

up the incline? I

33:21

mean, let me ask a provocative

33:23

question. What are we doing with

33:25

Clementine? Oh,

33:27

Austin, we've hammered that thought. Drawing

33:31

her down a well sounded like... I

33:34

would like genuinely. Where

33:37

are we at with Clementine? Art, you're playing her

33:39

right now. This is a big you question, I

33:41

think. Jack, you've played her in the past. All

33:44

of us have big opinions and feelings about

33:47

this fucking character. And I

33:49

don't want us to get so

33:51

deep in writer's room scramble that

33:53

we forget to play a character

33:55

here necessarily. But I do

33:57

think that it's worth taking a beat and

33:59

saying... Where are we at in the story

34:01

of Clementine? Are we wrapping this shit up? Are

34:04

we setting up Clem to be a major

34:07

antagonist in the future? Is

34:09

she just like any other character and we're gonna

34:12

see how she develops from here? She

34:16

is one of the most... We've

34:18

invested a lot of storytelling time

34:20

into this character, which is

34:22

I don't mean that as a way of being like

34:25

and so we should keep that we should keep her

34:27

going. I mean more that like we should be thoughtful

34:29

about her given what her history is and make a

34:31

decision based partly at least on that. I'm

34:34

not interested in keeping Clem

34:38

in any way to the point where I was

34:40

also considering perish. Interesting.

34:45

I thought it would be fun if if Clem sort of

34:47

like came to the iconic class

34:49

and all the iconic class sort of became

34:52

twisted Clems. Oh no. The

34:54

iconic Clems. But

34:57

like having

34:59

a new character is so

35:01

hard. There's some people on the table you

35:03

can play for a turn. Yeah, but

35:05

like it's a lot of work. I'm not

35:08

feeling well. Blob. You

35:10

could do a Clem blob as a turn. I

35:13

could take a term as the Clem blob, but

35:15

the Clem blob probably doesn't want to help the

35:17

kingdom. It's it's tricky. The

35:19

goal for Clem blob is

35:21

hard. But

35:24

if other people are interested in in

35:29

Clem as an ongoing concern, I'm not gonna

35:32

like I'm not gonna crash a car that

35:34

someone's waiting to drive. I Don't

35:37

think anyone is looking to get behind the

35:39

driver's seat of Clementine ever again. Well, they

35:41

don't have to drive Clem, but they can

35:44

watch Clem. They can watch Clem.

35:47

They can watch Clem parked in the driveway. I don't

35:49

know that I want to drive Clem. I

35:52

it is tough because it's like I think the

35:54

version of this type of character that I like

35:56

to play tends to be someone who

36:00

It is for all of my sins,

36:02

right but too much. You know? I

36:06

like playing an e-bex. I like

36:08

playing Awakened Cadent. There are

36:10

definitely assholes I like to play, you know? I

36:12

like playing an arel. An

36:16

arel was not even right but too much. Arel was just

36:18

an asshole. But I liked that

36:20

arc because there's some tragedy in there and the

36:22

backstory, blah, blah, blah, blah, blah. I

36:24

feel like we've gotten a good amount of

36:26

Clem's good tragic backstory. Clem was someone who

36:29

was raised by a monster, was

36:31

born into an incredible amount of privilege

36:33

that ends up being a sort of

36:37

anchor around her own neck because she never

36:39

gets to develop the talents

36:42

necessary to be a good person

36:45

or to be a person with skills. She

36:48

only ever learned how to deal with monsters. Truly,

36:50

right? And not people and not to treat

36:52

anybody like a person either. And

36:55

had done so much harm that no one was

36:57

willing to give

37:00

her, well, that's

37:02

not true. Plenty of people were willing to give her more of a break than

37:04

I would ever have given her, truly,

37:06

actually, right? But

37:09

we've done that story. And so it's hard for me

37:11

to know where we're going with Clem forward

37:15

in a way that's like, again, I don't

37:17

have any big grand plans for Clem.

37:19

I love the idea of iconic Clems

37:22

because it's goofy and it's

37:24

funny and it's like, I

37:26

can't believe this person has become a blob

37:29

of, there's a fun dark mirror of

37:32

Wakeful here, right? What if there were

37:34

countless beings, except it was all

37:36

the same being and it was all fucking Clementine.

37:39

But I don't know that that's, I don't know what I'm

37:41

saying with that. I think it's just a

37:44

fun beat on the page, you know? I

37:48

don't know. I

37:51

think we,

37:53

I think we might be, I

37:59

think we should let Clementine. Clementine see what's going to happen next in

38:03

the sense of the next where

38:06

we're going. I

38:08

wonder if killing Clementine

38:12

is a character that has moved through

38:14

two books of a trilogy. And

38:21

while I understand- By that you mean the two

38:23

turns of questing. No, no, no. No,

38:26

I mean partisan and palisade. And

38:29

two different kinds of conversation about the

38:31

shape of an empire and, you know,

38:33

moving against that. I have no interest

38:35

in playing Clem in the

38:38

next season because I don't

38:40

think it's her story. But

38:45

I wonder if we are cheating

38:47

ourselves out of seeing

38:51

the world that Elle even song predicted

38:56

and Clementine worming her way through it.

39:00

I think if we go that direction, I

39:02

would like a change that isn't in the

39:04

same way that this season was the witch

39:06

in glass and the last and partisan was

39:09

Clementine Kesh. The idea

39:11

of another big change happening is

39:14

I think the only way for me

39:16

to want to like pushing it to

39:20

its extreme and not

39:22

this middle ground is I think the

39:24

only way for me and Clementine.

39:27

But at the same time, if I am

39:30

the only person holding out for this, I

39:32

need to be very careful that I am

39:34

not letting my

39:39

desire to hold on to the

39:41

character impede the table. I

39:45

really like the idea of like

39:47

in this conversation, I keep thinking

39:49

of like, you know, in

39:51

this universe

39:54

that specifically gets

39:56

sort of cultivated over these huge

39:58

gaps of time. What

40:00

do I want from the legacy

40:02

of Clementine Cash, right? Not just like, what

40:04

do we do next season? Or what do

40:07

we do next? I

40:09

think of like when little

40:11

tidbits from Counterweight pop up

40:13

or when Twilight

40:15

Mirage stuff pops up. I think about

40:17

like what context do I want to

40:20

hear about Clementine and in the future? And

40:23

that's a way easier question to answer for

40:25

me because the thing that I want to

40:27

hear, I want to hear her doing

40:30

some weird ass Baba Yaga shit. Right,

40:32

right. I want her to be

40:35

almost like a folk villain or

40:37

like not even a folk villain, but just like one

40:39

of those very like,

40:42

sometimes there's stories about them helping people.

40:44

Sometimes there's stories about them hurting people.

40:46

You can't really tell if they are

40:49

vengeful or benevolent. There are rules about

40:51

how you approach someone if you expect

40:53

them to be this person, you know?

40:57

That's kind of the thing that I

41:00

would be excited about hearing

41:02

about Clem like in however

41:04

many seasons or whatever. For

41:09

whatever that is worth, you know? Like

41:11

that's, I don't think we should discard

41:13

the character. I do think you're right

41:15

that there should be a next, like a big transformation, but

41:17

like, do we see it? Do we see it

41:19

now? Do we see it? Is

41:21

it a thing that just happens and we hear about

41:23

it? I

41:26

would like to, I

41:29

don't want it to, 2028 is a

41:31

wild number to say out loud. Four

41:33

years, three and a half. Don't, don't, don't, I

41:35

can't do it right now. The

41:38

future is too much for me right now. I

41:44

can't punt on it without some

41:46

direction, right? chimericate.

41:49

I'm just saying this stuff like as a way to

41:51

like, is this helpful for like? Yes. I

41:53

think it's a much act to feel like the only person who has an investment

41:56

in seeing Clementine. Yeah.

41:58

I think the version of it that is a. I think

42:00

the version of it that is the Iconoclasts

42:03

all become some versions

42:05

of Clem is a really fun

42:07

emerging thematic mirror to Wakeful, to

42:10

Fizbee's emerging free will

42:12

burden, like what does it mean to

42:14

be a self, and Clem

42:17

reflecting this version of it that's

42:19

like, you know

42:21

what, what if I'm, what if this incredibly

42:23

solipsistic I'm the only one who's important, the

42:26

Iconoclasts coming to take her

42:28

form is such a wonderful

42:31

corruption of the Iconoclasts

42:35

that like here is this, here

42:37

are these beings that once wanted

42:39

to be untouched by humanity, right? That

42:41

was their whole dream was like, fuck,

42:44

we want a world that exists that

42:46

we want guidance from a being that

42:48

doesn't have the the cursed weight

42:51

of subjectivity to suddenly

42:53

become this incredibly self

42:56

reflexive, not in the positive sense,

42:59

but like self absorbed person and

43:02

shades of that monstrously is kind of

43:04

fun for me. I think that's a

43:06

version that I'd be interested in going

43:08

forward. And I think that that could fit the folkloric

43:12

villain creature thing.

43:15

But I don't know if that's where art is in

43:18

playing her today, you know? Well,

43:20

I mean, I really wanted to play that for

43:22

a couple hours for being really sure.

43:29

Anyone else have Clem thoughts? Yeah,

43:33

it's like, I don't think that this really,

43:35

you know, highlights a path

43:37

forward. But what I really liked about

43:39

the Clem stuff so far is that

43:42

we've really gotten to like, the

43:45

thing that's so annoying about Clem and

43:47

why she's been so fun and frustrated

43:49

to have around is hat is

43:51

that thing where she does always like latch on

43:53

to something when it looks like she's gonna fall

43:55

to her death. And

43:58

she keeps showing up And when

44:01

we started on partisan, you

44:03

know, the people that she had control over,

44:06

she really had control over. She was

44:08

very stable in her station.

44:11

And as we as

44:13

a group in Millennium Break have like

44:16

become a more significant thing

44:18

and we've become a more

44:20

stable force, we've seen Clem's

44:22

stability both eroded and

44:25

become less relevant.

44:27

So even as it feels like she keeps like

44:29

failing it now feels

44:31

like we're above her in this way

44:34

that is really satisfying. And

44:37

like all of

44:39

this luck and all of these, her

44:41

ability to like hold on to a

44:44

surprising amount of power hasn't

44:46

helped her get over

44:50

on anyone really. The

44:52

idea that she at the end of her last scene

44:55

wanted a little head pat from

44:57

Brian is such

45:00

a wild flip from where things were at

45:02

the beginning of partisan. Not that Brian

45:04

was one of the original rapid evening

45:06

prisoners, but you know what I mean. And

45:08

maybe this is just to say that

45:10

I think that with

45:14

time in the future, I think we can

45:16

look back and be satisfied with a

45:19

lot of different ways that Clem's story could go

45:22

because the work that

45:24

has gone into bringing her where she is now has

45:26

been so good and has

45:29

colored so much of like

45:32

her screen time and her like presence

45:34

in everyone's minds that like all of

45:36

these things make sense to me. Her

45:38

being of, maybe

45:40

with the least of being like the big villain of

45:42

the last thing because

45:45

I do really like that she

45:47

has really kind of eroded both structurally

45:50

and like literally as a person

45:52

getting out of her face black

45:54

oil that and her

45:56

crazy monster that she commands.

45:58

Right. I'm not necessarily interested in

46:00

her being like the big bad. We

46:03

pretty much set up arbitrage as a primary antagonist

46:05

for the next season, right? Or the next Palisade,

46:07

the next of these three, this series. All

46:14

that said, then, I think it's back in your hands, Art. It

46:16

sounds like you could play this character out, and

46:18

in general, we folks would be

46:21

happy to see her come back in some form. You

46:24

know, go with your heart is what it sounds

46:26

like. I know that doesn't

46:28

help. Sorry. I

46:31

mean, I could just sort of ride it out, too.

46:33

I could. That

46:36

feels very clump to me. You

46:39

know, we could. We

46:42

could just punt this to the epilogue.

46:46

So are you just going to let it ride and not spend any

46:48

points? You're going

46:50

to become. All of the let it

46:52

ride don't spend any point scenes are also like. A

46:56

thing happens. Yeah, it's. I

46:59

my my other idea was I could take

47:01

a burden, which is the burden I alluded

47:03

to during the thing and just took the

47:05

other one instead, which is that future

47:09

showed all these bad

47:11

outcomes that that's yeah, that that fucks

47:13

you up. Yeah, yeah, you can

47:15

do that. I'll take that. All

47:18

right. Burden

47:22

fucked up by the future. Yeah,

47:26

we both burn burden. The future

47:28

freaks me out. Sure

47:31

does. I

47:34

got that one. Thanks. So.

47:41

One other thing that I think to

47:43

paint a thing. Which

47:46

which maybe helps paint brides

47:49

or your lost future thing here. Jess

47:51

it is killing a bunch of cash in the day.

47:53

Oh people that's what Jess it's been doing. You

47:56

know, Jess it's been doing. It's

48:00

gone. Yeah. Pick, you know

48:02

how sometimes there's a Batman character who's like, like

48:06

a vigilante, but too much, you know,

48:08

like, oh, it's that's turns

48:10

out that Robin turned. He is guns

48:12

now. You know, it's

48:15

one of those situations. Jess, it is a

48:17

guns. Yeah.

48:19

Yeah. Yeah. There are Robin.

48:22

There are rights. It is at

48:24

least one Robin who ends up being a guy

48:26

with guns. Yeah. It's a red hood.

48:28

Yeah. Yeah. But there's

48:30

also like, you'll get another Bat

48:33

family adjacent character who's like, I'm

48:36

Batman, but I kill people. Yeah.

48:41

And that's Jess right now. But

48:45

he kills people. Yeah. He's

48:47

doing the thing, right? Like, I, you

48:50

know, some third

48:52

rate, cash Colonel found

48:55

dead in the streets, you know, found

48:58

dead in Miami. Jess,

49:01

it is, is not waiting for

49:03

August righteousness is army and

49:05

court. Jess, it is not

49:08

waiting for millennium breaks missions.

49:11

Jess, it has one

49:14

and a half divines. And

49:16

there they are. They,

49:18

I mean, I think the actual scene here

49:20

for Jess, it is that Jess, it has

49:23

also been shown the future in the way

49:25

that Clem has. And

49:27

it's and it is the future that

49:29

El believes in. And Jess,

49:31

it is at, well, fuck it. If,

49:34

if this whole thing is going to go to shit,

49:36

I may as well kill some of these motherfuckers while

49:39

I have the chance. It

49:41

is not a, a noble,

49:45

well thought out plan

49:48

of justice. It is a

49:52

somewhat cynical or

49:54

fundamentally at least. Brian,

49:59

you said that you felt. a failure, Jesset

50:01

feels like a failure. That is

50:03

the emotional content of that

50:05

lashing out from last time. That

50:09

is the way that Jesset

50:11

is moving. Art

50:17

says Jesset sees the future where Clem wins. I

50:20

think Jesset sees the future where it doesn't

50:22

matter that Clem specifically doesn't win. Jesset

50:25

is being shown the future where people

50:27

like Clem keep winning. And they might

50:29

win in smaller ways than the

50:32

divine principality, right? But

50:35

they're gonna keep winning on

50:37

places like Palisade and partisan all

50:39

across the galaxy. And it's gonna

50:41

look worse than it looks good. I

50:43

mean, hey, the future where people like Clem keeps winning sounds

50:45

like the fucking divine seasons.

50:49

You know, these dice rolls. I

50:52

think that is the interlude. Are there any other

50:54

open questions about the state of the world before

50:56

we move into our final round? I'm

50:58

trying to think Cass was sort of

51:01

the big one that I had. So

51:03

yeah, to reiterate that, Cass Lear was saying,

51:05

I will

51:09

support me as Prince Sept, I will end

51:11

the thing we have been calling the divine

51:13

principality and the perfect millennium,

51:15

I will help you break the millennium. Which

51:19

is right in the name. It's right in the name.

51:23

Yeah, but that doesn't mean you know, if I find named my organization

51:25

Millennium Break, I think I'd be very susceptible to someone coming up and

51:27

saying to me, I can break it. Yeah.

51:33

Otherwise, I think things, the

51:35

other things I'm all thinking about are things that we've already talked

51:37

about. Yeah, the I'm

51:41

actually for the afflictions

51:44

sort of ongoing wakeful, a sort

51:47

of bizarre truce with wakeful that

51:49

is also yeah, like involved in wakeful wakefuls

51:52

is now showing up to repair broken windows

51:56

sometimes. I

52:00

think a number of Class

52:05

nobles from the Fabriel duchy start showing

52:07

up and turning themselves into the

52:10

August righteousness cause police at

52:14

Hoping that they like at first it starts with

52:16

like hey I'll turn myself in if you give

52:18

me access to the unctioned goo I

52:20

need to live and then eventually some

52:22

people just start turning them themselves in You

52:25

know someone has the idea that's like well, they're not gonna

52:27

let me die in prison If

52:29

they are gonna put me on trial, they'll give me the

52:31

goo. I need to live until trial

52:33

at least now will this will

52:37

Righteousness crew do that. I don't know but I

52:39

think that that just starts happening Afflictions

52:44

like the consecrated lands Yeah,

52:49

unless there's any other big-picture stuff you can start

52:51

this final round We

52:56

Could continue going in order which means Brian you

52:58

would be up or

53:00

to prevent it from being the same order

53:02

each time and people maybe

53:04

not feeling like they are and

53:06

I'm not making any accusations here, but like You

53:10

know, it's not sometimes you'd be like I have to go

53:12

first each time and it's been

53:14

Brian August quarry each

53:16

time and There's

53:19

always the chance that you're that someone there is like, oh

53:21

I'm not ready for my final

53:23

scene yet You know if anyone's not ready, I'm ready

53:25

to go. So that's my You

53:28

know, I would I would also

53:30

push for a different order I think that something has been

53:33

something that has been tough has been not

53:35

having as broad a palette to respond

53:38

to by my

53:40

going earlier in the turn I Realized

53:43

that does make it harder for people who are now gonna

53:45

have to go earlier in the turn Um But

53:48

yeah Yeah I just want to open

53:51

up and say hey does anybody does anybody want to

53:53

go first instead of it just going to our

53:55

Default order each time And

53:58

sounded like leap you have a thing I

54:00

have a thing, I'm ready to go. I'm

54:02

excited about it. I

54:04

would like to dispossess the White Star

54:07

Fleet over their flagship. Oh,

54:09

that's fun. What is the acting

54:11

White Star Fleet flagship at this

54:13

point? Is it still Lander 1?

54:16

That's a good question. I

54:18

would have to ask Art a

54:20

bit about the circumstances in which Lucia

54:22

was captured. Because

54:26

if she was captured and they also

54:28

took Lander 1, oh

54:33

God, it could also just as easily be, it's

54:35

not quite the flagship, but you could find Fire

54:37

Support, which we know she's hidden. Oh, sure. Fire

54:41

Support is the AI that Lucia

54:43

uses, right? Yeah. That's

54:47

not, neither of those are bad. I like both of those.

54:51

If we say Lander 1 has been captured, which might

54:53

be the case, part of the

54:55

fun of Clem capturing Lucia off screen

54:57

was the immense violence and success that

54:59

that implied. So I sort of want

55:02

to be like, oh, and Lander 1 is now under

55:05

cause control. There are shit tons of other

55:07

Landers that I'm sure one of them has

55:09

been promoted to like, or not promoted. The

55:11

whole army's fallen apart. This

55:14

is the one that we are receiving scattered

55:16

orders from or whatever. Yeah.

55:18

Well, okay. So I'll color

55:21

this a little bit

55:23

with part of

55:25

my move to master my obstacles has

55:29

been specifically that

55:32

the White Star Fleet is stronger than

55:34

anticipated. And so by

55:36

mastering that and then capturing their

55:38

thing, like I

55:40

kind of want to shift that stronger

55:43

than anticipated from them to Millennium Break.

55:45

That's like kind of my idea. Yeah.

55:50

Which if Firestar, Firestarter.

55:53

Fire support. Sorry, Fire support. Fire support

55:55

is, is that thing,

55:59

if it's not a... their that their fleet is bigger

56:01

than we thought it was, or they have stronger ships

56:03

than we thought they had, or they have

56:05

more ships than we thought they had. But it's that

56:08

they've got this fire support AI ship

56:11

that is controlling things and

56:13

giving them edges where they shouldn't have

56:15

edges. I

56:17

think fire support is actually dormant. I mean,

56:19

you know, when we talked about Lucia hiding

56:21

it, the fire support's tiny. It's like a

56:23

little stack of coins. The the

56:26

which I know that's very compelling to leap.

56:28

The the image that I had was of

56:30

her just like scrabbling in the dirt and

56:32

burying it somewhere as she was about to

56:34

get captured. So I don't think fire support

56:36

has been giving orders. The value of having

56:38

fire support would be like finding a near

56:40

lethal cash combat

56:43

AI. But I think if you were going to

56:45

try and break the fleet, then making

56:47

the decision about whether or not Lucia ship

56:49

is still out there. And if not, another

56:51

really interesting set on screen that Lander one

56:53

is gone. Oh, OK, cool. I

56:55

mean, it was it was it was it's a

56:58

little complicated in that. In

57:02

that. Gucci is

57:04

the one who explain it. There's

57:06

two scenes. One of them

57:09

is they're in the same. They're

57:11

in the same episode. And the

57:13

thing that happens is I

57:17

say in episode 45 that

57:23

I want to save the

57:25

iconoclastic capture of Lander one for the finale.

57:27

Like I want to see it. But

57:30

then also me later that episode,

57:32

while Gucci is talking to Brian,

57:35

Gucci is I do know about Lucia. We

57:37

captured Lucia White Star Lander one as if

57:40

to say we captured Lander one. But maybe

57:42

the operation just happened on Lander one. It

57:44

didn't actually get captured. So maybe

57:47

I'm wrong. So

57:49

we can have it if we want it or could have

57:51

gotten free. You know, it's easy to imagine. I

57:54

mean, to me, that's the the fun bit of

57:56

I know you just said fire supports buried in

57:58

the dirt somewhere, but the idea this AI

58:00

freeing lander one or like it's still

58:02

a threat. It's kind of fun also.

58:05

And yeah, fire support just hasn't come up since 15 episodes

58:10

or something. You know, we didn't talk about fire support.

58:12

I don't think in the last few episodes.

58:16

No, we know that Lucia wasn't captured with it. Right.

58:18

That's the one thing you know. Um,

58:23

does anyone have like an like a leaning

58:27

to either way? I know it could

58:29

be lunar one or it could

58:31

be like the next three

58:33

landers. I don't care. You know, it's not

58:37

you want it to be the thing

58:39

that's the big deal. Right. That's all.

58:41

Yeah. Well, but but the the reminder

58:43

about fire support. Yeah. Is

58:45

like, well, that's a new big deal that I had

58:47

just forgotten about that. That's

58:49

not I'm not like I don't feel that's the thing. I

58:52

don't feel like one of these is worse than the other.

58:54

Right. But which

58:57

is more excited about stealing as

58:59

like a cool scene. Definitely

59:03

like being at the helm of a

59:05

huge ship and like

59:07

hoisting a flag. Hoisting

59:11

leaves pirate for Nick. It's land or one

59:13

right? Yeah. Yeah. It's

59:16

a ship shaped like a brick. It's

59:18

huge. Yes, it is. So

59:20

where's a good shape for a ship that lands?

59:23

Hmm. It's all bottom. Is

59:26

this where is it? And

59:28

what's the scene look like? And

59:30

who's there? And your

59:32

goal is to to capture it.

59:35

And they've got they've got this area

59:37

between Cinderkast and Bronton, right? That's like

59:39

kind of all they've got right now.

59:41

Or it's actually between it's not actually

59:43

between Cinderkast. It's it's this it's northwest

59:45

of steeple cataract. Those are those little

59:47

things are like cut those drawings are

59:49

cut ins. They're actually at the dot.

59:52

The door. Yeah. But it's it's oh, where's Bronton though?

59:54

It's in the middle of the Shale belt, which is

59:57

yours now, I guess. Oh, I see. I'm

59:59

sorry. I mass I saw that cetera

1:00:01

crush was outside, but I thought brawnton went the

1:00:03

other way Was

1:00:06

away from it's this Northwestern Little

1:00:09

bit yeah, they're all there or presumably

1:00:11

in the sea or in space yeah

1:00:15

Not in space because they just right

1:00:17

we've seen landless get obliterated by surface

1:00:19

to f5 yeah So they

1:00:22

have just this territory remain that's it. I

1:00:24

would love to I mean

1:00:26

wow that's I feel so close to Doing

1:00:29

the thing take to taking every last cent of

1:00:31

the cash fleet. I mean they lose their ships

1:00:33

to lose this area What else do they have

1:00:36

nothing? Thank you counts empty something that's gone missing

1:00:38

in this is this this last other area here

1:00:40

They're like mid shale belt is Technically

1:00:42

frontier syndicate and so is this area in

1:00:44

the southwest and we just haven't dealt with

1:00:46

them because March got arrested But we didn't

1:00:48

like right see anything on screen of like

1:00:51

Millennium break taking the rest of the territory

1:00:53

we can assume that's been Happening

1:00:55

I won't redraw the map quite yet, but yeah

1:00:59

Little bit so oh Do

1:01:01

you think that's where like a lot of the monarchists are? Yeah,

1:01:04

I mean they're there and they were in Carly and upon a

1:01:06

whisk and Carmathon which is now

1:01:08

afflicted land so

1:01:11

I Think those

1:01:13

might be the ones who have fled most

1:01:15

directly into the arms of August righteousness Not

1:01:18

the ones who lived through the siege of Carly on

1:01:20

upon whisk But the ones who have been living in

1:01:22

afflicted land territory being like oh my

1:01:24

god the afflictions And

1:01:28

I have a horrible headache yeah

1:01:30

because I can't get the goo yeah

1:01:35

So for this this

1:01:37

feels like Let's

1:01:41

see This

1:01:45

feels about this The

1:01:47

dice just stretched me out. I know it's gonna

1:01:49

go fine. I think I'm about to roll six

1:01:51

die, so okay If

1:01:53

that helps, and I think you're about to roll three. I'm not

1:01:56

rolling any dice The

1:01:59

the person who rolls the black dice.

1:02:01

I'm doing it. All right.

1:02:03

That's how good and shy you are now, Austin.

1:02:06

I'm like, you know, I really respect it.

1:02:08

It's important to have an enemy. No, I

1:02:10

would be in the same situation. I just,

1:02:13

I really like it. Can

1:02:15

I really quickly admit spookier? Yeah.

1:02:20

There's something going on here. I don't have like

1:02:23

a good, I don't have signs for this, but

1:02:25

there's something going on here where there

1:02:28

are these big patches of

1:02:30

very soft soil, or

1:02:34

not soil, but like, it's like,

1:02:36

you know, gravel, but it's like soft kind

1:02:38

of churned gravel as

1:02:41

if it's like recent or something, but it's

1:02:43

not recent. But like when

1:02:45

you step on it, it sort of sinks

1:02:47

a little bit, like it's soft. And

1:02:50

if you stand in one place too long and

1:02:52

then walk away, these like little wormies come up.

1:02:55

Yeah. And they like churn the

1:02:57

gravel and like kind of fluff it. They're like

1:02:59

fluffing it up again, because it's compacted. Okay.

1:03:03

Weird. I don't think I like them. It's spooky.

1:03:05

I think they're spooky. Yeah, that's my job. Spooky,

1:03:08

yeah. So I think that Brian

1:03:11

makes sense for this. Levi

1:03:13

makes sense for this. August Righteousness makes

1:03:15

sense for this. Yeah,

1:03:20

absolutely. Yeah,

1:03:23

I think, let's say

1:03:25

that the operation took place on Landa 1, but

1:03:28

it wasn't captured. Yeah. The

1:03:31

one around capturing Lusha,

1:03:34

you mean? Yeah, what happened

1:03:36

was that they captured Lusha and then they

1:03:38

were going to send in a team to

1:03:41

pump the hydraulics

1:03:44

of Landa 1 with

1:03:46

a kind of like decaying fluid to

1:03:48

ensure that it couldn't be flown. But

1:03:52

that team with their sort of

1:03:54

like huge, almost like oil truck

1:03:56

of this awful like reverse formaldehyde

1:03:58

designed to destroy. rather than

1:04:01

preserve, was killed. And

1:04:04

as soon as they could get their hands

1:04:06

back on Lander 1, they could get their

1:04:09

hands back on Lander 1's front guns, which

1:04:11

meant that, you know, the the can we

1:04:13

recapture this ship became lower of an operation

1:04:15

because it's like it can't take off otherwise

1:04:17

we'll melt it in the sky. It's not

1:04:19

shooting at us until we go near it.

1:04:21

We've got Lucia White Star, let's not bother

1:04:23

with this right now. But

1:04:26

now, you know, Leap

1:04:29

has been, as well as signing off

1:04:31

on the orders, Leap is like, I'm

1:04:33

gonna take that fucking ship. Yeah. Maybe

1:04:35

Cartman Bite is here?

1:04:38

Because I lost them as arrival. Yeah,

1:04:40

although are we near the ocean? Not

1:04:42

even a little bit. But that's very funny. God,

1:04:46

are they all complaining that

1:04:48

unsteady on their feet? Yeah,

1:04:51

they like the wormy soil because it

1:04:54

makes the ground move. Yeah,

1:04:56

and they're like, oh, very, very comfortable.

1:04:59

Yeah. Comfortable here. God,

1:05:03

where did Lander 1 come

1:05:05

down? You know, what makes

1:05:07

a what is a fun staging for

1:05:10

a gigantic, heavily armed ship

1:05:12

crewed by like hyper loyal

1:05:15

remaining cash soldiers? God,

1:05:18

what if it was brought down at the base

1:05:20

of a quarry? I

1:05:23

had almost the same thought as the base of like

1:05:25

one of these early steeple cataract

1:05:27

mountains here. Deep, deep pit that you

1:05:29

have to descend and you can see

1:05:31

the ship at the bottom of this

1:05:34

pit. You know, and

1:05:36

that's dangerous. That's part of that's scary. Yeah.

1:05:39

Yeah. There's worms on

1:05:41

the going down the cliff, too. Oh, this fits really

1:05:43

well with the worms, too, right? Like

1:05:45

the worms was some. This

1:05:48

canyon, this canyon was not here. Yeah,

1:05:50

some byproduct of the quarrying

1:05:52

efforts produced, you know,

1:05:54

in the same way that deforestation makes

1:05:57

the soil much more

1:05:59

susceptible to movement. Oh, the mining

1:06:02

has made. Yeah, yeah, it's fun.

1:06:06

All right. So who is there? It

1:06:10

is. You just said it's you. It's Brian.

1:06:13

It's yes, if these people want to come, I'm

1:06:15

into it. Yeah. Brian August

1:06:17

righteousness and and. And

1:06:21

they are fielding, you know, all of the last

1:06:23

remains of the Kesh military arm

1:06:25

here, you know, or all the organized ones.

1:06:28

Right. Because there's a world where you succeed,

1:06:30

but you don't get war and conflict down

1:06:32

to zero. And that means maybe

1:06:34

there are still a handful of remnants out

1:06:36

there, you know, maybe on some of these

1:06:39

unmarked islands or whatever. But this is the

1:06:41

last big organize is the central command. So

1:06:45

let's get some dice. Start

1:06:47

with three on the opposition then. What

1:06:51

are your you don't have any? I

1:06:54

don't have any obstacles or burdens. So it's just

1:06:56

it's and we don't have anything over two. So

1:06:59

it's just three on the opposition side.

1:07:01

And then I've got two to start

1:07:03

one for my relevant relationship with Brian

1:07:05

and three for my three mastered obstacles.

1:07:07

Because you've brought Carmine by because I

1:07:09

don't know that the most wanted man

1:07:11

on Palisade helps you here. No. Listen,

1:07:15

I don't. Well, the thing

1:07:17

I so that was I think that

1:07:20

was that was feeding into like being

1:07:22

notorious. And I feel like staging a

1:07:24

big dramatic and like mission. Yeah.

1:07:26

Where they're like, oh, my God, it's actually

1:07:29

this is a sort of stuff that made

1:07:31

me the most wanted man on Palisade, which

1:07:33

is now a mastered obstacle. Right. Right. Right.

1:07:35

Yeah, I think the idea of it being

1:07:37

like they see your silhouette

1:07:40

on the on the horizon, they're

1:07:42

like, oh, my God, that's leap. That's

1:07:44

leap music is very funny.

1:07:48

And Swellon leaps music. Uh-huh.

1:07:52

All right. Dre, you want to roll

1:07:54

the opposition dice? Yeah. How many of

1:07:56

my rolling up there in the little in the

1:07:58

little area to six. Oh

1:08:00

my god. That

1:08:02

was on. Yes! Let's

1:08:04

go. Doves. The biggest

1:08:06

duh. Well, it's interesting though, isn't it? Something

1:08:10

that's interesting here, Keith, is... Yeah. You're

1:08:13

gonna, oh no, cause you're gonna get Fortune. You're gonna

1:08:15

get Fortune for your sexes. This is a perfect roll.

1:08:17

It's a perfect roll. This is my exact plan working

1:08:19

out 100% like I hoped it would. Except for one

1:08:21

thing. Except for one thing. Except for, uh... Except

1:08:24

for one thing. Just one more thing. Just one

1:08:26

more thing. So,

1:08:30

the opposition rolled 5-3-1. Keith

1:08:33

rolled 6-6. Oh right.

1:08:36

Where are you... There it is.

1:08:38

There it is. I saw it. I

1:08:40

saw it. I saw the play. So instead

1:08:43

of humiliation, misfortune to all players, I'm getting

1:08:45

a new obstacle, which doesn't matter because the

1:08:47

game's on. You're not getting

1:08:49

a miss... You're gonna get... Oh, you're getting a

1:08:52

misfortune, right. One misfortune. A

1:08:54

resounding success. Heal any

1:08:56

trouble and impact the map. You get

1:08:58

two fortune. Two Fortune. Two Fortune, one

1:09:00

misfortune, right. Yeah. Two

1:09:03

Fortune, one misfortune. Uh, you can narrate your...

1:09:05

So, for the listener who did not follow

1:09:07

what just happened, there was a chance. Yeah.

1:09:11

One of the... If the... If the

1:09:13

opposition succeeds on a one, everybody

1:09:16

gets misfortune. Uh,

1:09:18

and so Keith has blocked that, beating that with

1:09:20

a six. Instead, accepting

1:09:22

a three, which all it does in

1:09:24

this case is give a

1:09:27

misfortune because it's the final round. Which

1:09:30

actually is gonna speed up this round a little bit, which is great. What

1:09:33

do your two successes look like? Presumably

1:09:39

you're marking fortune right now, right? Yeah, sorry. Yeah,

1:09:41

yeah, yeah. Sorry, because I would forget otherwise.

1:09:43

Yeah. Um, two successes. Narrate

1:09:46

each success. Resounding success. Yeah, with,

1:09:48

again, two means the map changes,

1:09:51

which obviously we're gonna color

1:09:53

in the rest of that map. And resounding

1:09:55

success is like, the book is like, it's

1:09:57

even more of a success than you thought.

1:10:00

When you go to second six, reduces the

1:10:02

trouble severity by one. The spotlight player marks

1:10:04

another fortune that narrates how the trouble is

1:10:06

healed and how the map is impacted. I

1:10:08

have two pitches. I'm gonna do the one

1:10:10

that I like the most first, which is

1:10:14

they were in this canyon looking

1:10:16

for fire support. Oh,

1:10:18

sure. Fire support is here too. I

1:10:20

got both of the things. We get fire support

1:10:22

and we get lander one. And

1:10:25

then the other thing. Two sixes. Two sixes. The

1:10:28

other thing was just that we, there's

1:10:31

more than lander one here. There was the

1:10:33

other landers and we take essentially the remainder

1:10:35

of the fleet. So they just

1:10:37

have no fleet left. Sure. I

1:10:40

mean, I think it's the full map, right? I really like.

1:10:42

Not the bigger win. I really like that, yeah. Yeah.

1:10:45

Which of the things do you decrease? I

1:10:49

want to decrease. And

1:10:51

what's it look like? I think it's

1:10:53

either health and spirit or unrest and revolution.

1:10:56

Not war and conflict, despite it being the cash.

1:11:00

Well, there is, because we talked a little bit,

1:11:03

you said a sentence about, there's

1:11:06

still like a disorganized force out

1:11:08

there. Right, sorry. That was me saying if

1:11:11

there was a one, that group,

1:11:13

that was me anticipating that

1:11:15

you would get rid of war and conflict down to one

1:11:19

and thinking, oh, that's what that one

1:11:21

would represent. The thing

1:11:23

about this that's interesting would be if you don't

1:11:25

reduce war and conflict here, it suggests

1:11:27

that you have not actually hurt Kesha's

1:11:30

ability to do war. That's

1:11:32

a good point. That's my goal. So

1:11:35

what I like about health and spirit

1:11:37

or unrest and revolution is

1:11:39

this thing of people sort

1:11:43

of flocking to the winning team of

1:11:45

like, wow, they keep winning and

1:11:48

they suck so much less ass. And

1:11:52

the only reason to not support them was thinking that

1:11:54

maybe they were gonna lose. So maybe

1:11:56

I should take a second look. at

1:12:00

what's going on over there. Yeah, I like both of

1:12:02

those also, to be clear. And then Hell in the

1:12:04

Spirit, similar thing, but just like the doubt

1:12:06

that we've talked about, people's hopelessness

1:12:09

and how winning affects that. But

1:12:15

I think it's true that according to my

1:12:17

goal, which

1:12:19

is to cripple the, to

1:12:25

take every last cent from the Kesh fleet. To take

1:12:27

every last cent from the Kesh fleet. That

1:12:29

can also be wealth and resources. Not that I think it's not.

1:12:31

Right, also wealth and resources. But

1:12:34

I've just got that. I've got that Kesh grudge

1:12:36

still. And I really, yeah, let's reduce Warren conflict.

1:12:38

Let's do that. Okay, boom. Warren

1:12:41

conflict down to one. I will redraw

1:12:44

this. You've taken the last bit of Kesh's

1:12:46

territory on the map at this point, which

1:12:49

is congrats. Congrats on that one.

1:12:52

Thank you. And? And

1:12:56

I'm back up to three fortune. You're

1:12:59

back up to three fortune and two misfortune, right?

1:13:02

Three misfortune. So you're

1:13:05

evened out right now. Evened out. But

1:13:07

we're going into the end. That'll change.

1:13:09

We are going into the end. Is

1:13:11

there any other color we wanna give

1:13:13

this assault? Like, you know, you, or

1:13:15

like what life looks like here afterwards,

1:13:17

you know, we, and then also, I

1:13:19

guess, following that

1:13:22

opposition, what does this one misfortune look like? We

1:13:24

don't have to name it as a burden or

1:13:26

anything like that, but is

1:13:28

there, is there, you

1:13:30

know, does it hit in some way? Start

1:13:37

with the positive outcome-y

1:13:39

stuff, I think, Keith. What's

1:13:42

the, besides this? Yeah, go ahead.

1:13:44

I would like to see the

1:13:47

effects and the knock-on effects

1:13:49

of being in a

1:13:52

long and intense war receding

1:13:57

from these areas. There

1:14:01

is still obviously conflicts with

1:14:03

different people in this area,

1:14:06

but there's just

1:14:09

something awful that being

1:14:12

involved geographically in a

1:14:15

war, it's happening in and near

1:14:17

where you are that

1:14:22

ruins it in a lot of ways. And

1:14:26

I think that we can see people

1:14:28

starting to, people

1:14:31

who have left this area coming

1:14:34

back, people who need, people

1:14:40

getting ready to build new

1:14:42

things here, people

1:14:44

just being able to go out

1:14:47

and like, like,

1:14:50

oh, I can like go out of

1:14:52

my house today. With no fear

1:14:55

of there being any sort

1:14:57

of big attack. Yeah,

1:15:01

this makes sense to me. Cool.

1:15:07

Misfortune wise. Misfortune wise, yeah.

1:15:10

It feels like it's... Go ahead. Leap's

1:15:15

doing a lot of work. Leap's like,

1:15:17

Leap is not sailing

1:15:19

the high seas with a

1:15:22

crew of scallywags. I

1:15:29

think it's like, I

1:15:31

think Leap comes here and wants to help the

1:15:35

effort, and there's effort in effort.

1:15:37

There sure is. Shit. God,

1:15:40

I just wish it was over so that

1:15:42

I could like chill.

1:15:47

Because being a pirate already wasn't easy, but

1:15:49

it was at least, you know, there's

1:15:52

no paperwork. There was no, you know,

1:15:54

you go out doing pirating and then you come home with

1:15:56

to a stack of papers. Fuck. Right. Right.

1:16:00

Inventory this whole ship yeah Damn

1:16:03

all right. I have to do it w4 for

1:16:05

all my pirate truly

1:16:09

Can't they just hand you a stack of gold coins?

1:16:12

August righteousness showed up and started pumping

1:16:14

the the the Hydraulic

1:16:16

tubes of this ship full of acid. This

1:16:18

is a perfectly good ship We

1:16:22

just keep the ship why can't we just keep this

1:16:24

ship? Perfect

1:16:27

perfect all right But

1:16:30

I do hoist my flag I do get in there.

1:16:32

What is your flag? Yeah,

1:16:35

do we have a canon description of this

1:16:37

no no okay, so it

1:16:41

is a flag

1:16:43

that perfectly matches the red of

1:16:46

leap of your Tim Curry fire coat

1:16:48

Tim Curry coat and It's

1:16:50

got It's

1:16:57

got leaps Face

1:16:59

on it, but like drawn in sort

1:17:01

of Not

1:17:04

in silhouette, but silhouetted like you know just

1:17:06

to sort of Reverse

1:17:08

instead of the white on the black of

1:17:10

the other scone crossbones It's like

1:17:13

like a black on the red And

1:17:15

then it's got my two arms

1:17:18

in the scone crossbones X, but they're both giving

1:17:20

thumbs up Nice

1:17:25

With the arms thing Real

1:17:28

what fun straight edge Making

1:17:30

the axe like I don't I literally have

1:17:32

never heard of that What

1:17:36

a life I don't talk to I don't talk

1:17:38

to straight edge people oh wow

1:17:42

Not a purpose. I just have a wow Purposely

1:17:46

avoid straight edge people Yes,

1:17:50

there's an old run button thing from

1:17:53

only like oh five or six years

1:17:55

ago of Kyle explaining to me What

1:17:57

straight edge meant right sure yeah? What

1:18:00

a life. I love it for you. It's great. Yeah.

1:18:04

Cool. All right. That's a scene. Scene down.

1:18:06

Scene done. Who's

1:18:09

up? Who's got

1:18:11

a feeling? I

1:18:13

can just stay straight up. I'm not going to be able to do it

1:18:15

today. I don't think I... I

1:18:18

need to think so bad. Okay.

1:18:21

Everybody else was like, I don't got it. I

1:18:24

have an idea, but I don't think I like it.

1:18:27

You want to talk through it? Um,

1:18:32

yeah, Levy goes after Jesset. Ooh,

1:18:35

interesting. Was that something you wanted to

1:18:37

do, Ali? Yeah, that's

1:18:39

that's one of the big reasons why. I actually thought

1:18:41

it was something you wanted to do, Jack. Oh, I

1:18:43

was about to ask if Ali wanted to do it.

1:18:45

So I think it's like this chain of... Yeah. Yeah.

1:18:50

Yeah. I mean, I... The

1:18:52

idea I have first seen is not greatly

1:18:56

developed. It was basically going to be...

1:19:00

leaving. And I

1:19:02

was thinking of having Jesset be

1:19:04

a part of that, but I think that's tougher when

1:19:08

Jesset is being set up with future in this way.

1:19:11

So I don't want to

1:19:13

call dibs on that. It

1:19:17

actually sounds like maybe there are multiple characters who want

1:19:19

to be part of a scene potentially with Jesset. Or...

1:19:22

Sure. So I wouldn't even

1:19:24

be able to take him off the board in that way either. So...

1:19:28

No, no, no, that's not what I meant.

1:19:30

That's not what I meant. OK. I meant

1:19:32

it the other way. I meant it sounds

1:19:34

like maybe one person here could do a

1:19:36

scene that is a

1:19:38

scene of people talking to Jesset so

1:19:40

that it could open the door for your other

1:19:42

scene, Ali. Or... Oh, sure. That you could do

1:19:45

that scene as part of a going away scene

1:19:47

that that Levy

1:19:50

or August or both could be part of.

1:19:53

Whatever. You know what I mean? I actually don't

1:19:55

think that there's a closed door there necessarily. I

1:19:58

don't want to be like, OK. No

1:20:00

one can touch Jesset because everybody wants

1:20:02

to touch Jesset, you know? Sure, yeah.

1:20:07

Yeah, it's in my interest

1:20:10

as a mechanical player to

1:20:12

let Leve go

1:20:15

for future. Thought I was

1:20:17

the mechanical player. Because Leve

1:20:20

is more capable of doing

1:20:22

this than I am. Right,

1:20:25

sure. I would

1:20:27

need some time to think of an

1:20:29

alternative scene. But

1:20:32

I think that if we want future,

1:20:35

which I do as a player,

1:20:39

the person who it makes sense to do

1:20:41

that mechanically is dry. I've

1:20:44

put it this way, I have more confidence in

1:20:46

success if Leve is going

1:20:48

after future. Yeah. That

1:20:51

is because you have the obstacles.

1:20:58

Bastard Leve. Though you do.

1:21:00

Yeah, I mean, I do have two burdens

1:21:02

and I guess I have a

1:21:04

boon. Yeah, but August has four

1:21:07

obstacles. Fair.

1:21:13

And I mean, I also I'm way more... When

1:21:18

it comes to Jesset, I want to make sure

1:21:20

we do right by Jesset and all of that

1:21:22

entails. Sure. Does

1:21:26

this look like a scene that is Leve

1:21:28

and Brine and maybe

1:21:30

August, but definitely Leve and Brine

1:21:32

going to confront Jesset? I'm

1:21:38

up for that if Dre feels

1:21:41

like setting off on it, but you

1:21:44

know, brainstorm a little bit. The

1:21:48

initial thing that came to mind for me was

1:21:51

that. Is

1:21:54

this a mission that Leve gets assigned

1:21:57

from the cause and the cause does not tell?

1:21:59

Brian about it. No,

1:22:04

no, the they

1:22:06

are stretched thin,

1:22:09

but they are or

1:22:12

rather some of the people at

1:22:14

the helm are emotionally intelligent enough to

1:22:16

say this is maybe something that Captain

1:22:18

Brian will want to know

1:22:20

about. Yeah. I don't put it this

1:22:23

way. I don't think August righteousness sees

1:22:25

the way that they know that Brian

1:22:27

feels about Jesset as an impediment to

1:22:29

this mission. Gotcha. Yeah,

1:22:34

I don't know who when

1:22:36

we say leadership who is even. Yeah,

1:22:38

fair. Or invested in

1:22:41

that way. I mean, like I'm sure they could be like,

1:22:44

you know, Jess is a flight risk and

1:22:46

that's a problem. And Brian

1:22:48

has been a flight risk and that's a problem.

1:22:51

But I don't know. Like I couldn't say any of these

1:22:53

NPCs would feel strongly about it. Right. They're

1:22:55

not able to say Jesset is Jason Bourne

1:22:57

and we've got a. Hmm.

1:23:01

Jesset's Jason Bourne. Jesus. Well,

1:23:04

Jason Bourne allegations flinging

1:23:06

all over the place these days. Yeah,

1:23:08

I thought Brian was Tom Cruise. Oh,

1:23:11

it was right. I guess. Right. And which ones

1:23:13

Bobby with that tool is we just saw. All

1:23:15

right. Yeah. So then this is the two of

1:23:17

you being sent to go do this.

1:23:28

You know, it's like hunting down Batman.

1:23:31

Yeah. And in fact, I know

1:23:33

where I want to go back into

1:23:35

the diadem. Oh, sure. I want

1:23:38

images of a descent into

1:23:41

the diadem. And I don't you know, you can

1:23:43

the two of you can come in wherever you

1:23:45

want in terms of like as long

1:23:47

a runway as you might like. But I keep having

1:23:49

the image of like a

1:23:52

roller rink or like some like a

1:23:54

bowling alley. You know, so much of

1:23:56

the imagery of the diadem for me

1:23:58

is this like. faded

1:24:01

pseudo-architectural, like pseudo-eutopia architectural

1:24:04

project. And

1:24:06

I love the idea of going deep

1:24:08

in there and finding Jesset has

1:24:11

gone to ground in like... No, that's not

1:24:13

what it is. Jesset has gone to ground.

1:24:16

Jesset is on the mission. Jesset

1:24:18

is on the mission. Right, it's killing

1:24:20

that man. Jesset is specifically hunting down...

1:24:25

What is her name? Oh

1:24:29

my god, why am I blanking? Is

1:24:32

it... Buh

1:24:36

buh buh buh buh... Maidstone,

1:24:40

Maidstone Cross. Yeah, the leader of

1:24:42

Lock and Cross Security, which

1:24:45

is Exincestor March's like

1:24:50

security service, chief security service. Though I'm

1:24:53

trying to remember which one was the one who

1:24:55

died. It was Lock. Lock died. Cross

1:24:58

is the one who I believe is still alive. I believe.

1:25:01

Hmm, am I wrong? Oh,

1:25:04

um... Yeah,

1:25:09

she's the one who lived. Cross is the one that's

1:25:11

alive. Lock is the

1:25:13

one who died in like episode three, I think. Yes.

1:25:17

So Cross is like...

1:25:20

I think that Jesset is hunting

1:25:23

down Maidstone Cross in the

1:25:25

Diadem. I love bowling alley. Bowling

1:25:28

alley with attached arcade, you know,

1:25:32

abandoned, dusty, ancient. And

1:25:36

he's not like, you know, he's basically

1:25:39

set up almost like a sting operation. You know what

1:25:41

I mean, not a sting, but like he's set up

1:25:44

doing surveillance. What's the word for that? Oh,

1:25:48

a stakeout. It's on a stakeout, like waiting for

1:25:50

his target to

1:25:52

arrive. There are a bunch of other cross,

1:25:55

lock and cross like soldiers

1:25:58

in the, you know, the

1:26:00

way in the bowling alley, you know? It's

1:26:02

a bowling alley in a giant mall, right?

1:26:05

And I think we got Jessit

1:26:08

up on a crossbeam or

1:26:11

something. You

1:26:13

know that scene from Mass Effect

1:26:15

3, where Garris is

1:26:18

up on the beam doing

1:26:20

like a shooting at...

1:26:28

What is he shooting at in that scene? Where

1:26:31

they have that... It's like bottles, right?

1:26:33

It's bottles. Yeah. I

1:26:35

don't know if you're looking

1:26:37

down through binoculars at the

1:26:39

entryway to this bowling alley,

1:26:43

you know? Or maybe looking

1:26:45

down through the hole in the roof of

1:26:47

this bowling alley that's inside

1:26:49

of this giant outdoor mall, you know?

1:26:53

So that's where Jessit is. Prepping

1:26:56

to kill a bunch of people, you know? How's

1:26:59

the scene begin, Dre? Oh,

1:27:02

God. I

1:27:04

guess is this Levee scene? This isn't Brian's scene?

1:27:07

This is Levee's scene. But Brian is there. And

1:27:09

I... Yeah, yeah, yeah. Yeah.

1:27:12

I guess explicitly, we should establish

1:27:14

what is the objective here? What

1:27:19

is your goal? I

1:27:21

mean, I think that

1:27:24

is a different... That is an easier question for me

1:27:26

to answer. I mean, Levee's goal would be to whatever

1:27:30

it means, but to save Jessit.

1:27:33

I see. You're saying what is the

1:27:36

causes objective... Yeah. What is the

1:27:38

objective for this mission? Yeah. Oh,

1:27:41

yes. Whatever the divine

1:27:43

future and... Let's

1:27:50

say capture Jessit City. I'm

1:27:56

worried about motion. Or rather, August is worried about

1:27:58

motion. This

1:28:02

is, you are to avoid death or

1:28:04

execution at all costs. The

1:28:08

primary objective is the capture of the

1:28:10

divine future. Jess

1:28:14

is fully in like a

1:28:16

cool motion exosuit at this point.

1:28:19

You know? And

1:28:21

the question about motion. A

1:28:25

lot of motions appearance in

1:28:28

Palisade was, tied

1:28:30

to the black century, which if the listener is

1:28:32

unfamiliar was this kind of, ah,

1:28:34

let's not mince words. They were sort of

1:28:36

zombie legion, commanded by motion. You know, people

1:28:38

who had like salmon swimming upstream, you

1:28:41

know, being compelled to fight and walk for so long

1:28:43

that their bodies had begun to fall apart. And

1:28:46

in this season, motion sort of

1:28:48

freed from the black century, has a lot

1:28:50

more sort of like animus and verve and

1:28:52

like awful restless leg energy. Those

1:28:54

are the same thing. Oh,

1:28:56

I suppose my question is aesthetically in

1:28:58

Jesset, is there any sort of holdover

1:29:01

of the decay and rot of the

1:29:03

black century? So the decay and rot

1:29:05

of the black century was tied to

1:29:07

the fact that those specific people had

1:29:09

either been in service for so long

1:29:11

or had literally died and been reanimated,

1:29:14

right? Motion is a sort of

1:29:16

necromancer, right? It is a kind of a lich in

1:29:18

some ways, right? And

1:29:21

importantly, motion also had a

1:29:23

young and powerful pilot once

1:29:26

who had a lot of vivacity and a lot of

1:29:28

like youthful power.

1:29:30

And that was her second

1:29:33

pilot, which was Cass, right? Was

1:29:39

not Cass, Cass the Arisa, it

1:29:41

was, what was our alt, Cassandra,

1:29:44

call a blast to Eirian partisan? Oh

1:29:47

boy, I'm blanking on my own. My brain is

1:29:49

like Laurel. Laurel

1:29:53

was the elect name, yes,

1:29:55

correct. Laurel was their elect

1:29:57

name. And I believe Laurel

1:29:59

was... described as

1:30:01

looking like Cassandra, but

1:30:04

not like weak and tired. I

1:30:08

used Cass's adjectives from...

1:30:12

From Counterweight. From

1:30:14

Counterweight, from Technoar. It was

1:30:16

intuitive, attentive, and authoritative, and

1:30:19

did have that look. So that has not

1:30:21

set in on Jesset

1:30:23

yet. Jesset does not have the

1:30:26

decaying look that

1:30:28

Motions initial elect

1:30:32

did. Motions initial

1:30:34

elect, of course, named...

1:30:38

Br... Brine?

1:30:41

No, it was not Brine. It was not... Was

1:30:43

it Galica? I think it was... No,

1:30:46

Galica's present. No, Galica is the O'Brien. Oh, boy.

1:30:49

I'm not gonna get it. It's fine. It's totally fine that

1:30:51

I don't remember her own shit five years ago. Give him

1:30:53

250 years and... Right,

1:30:55

exactly. And no intervention. He'll start looking

1:30:58

bad. That is exactly the thing. Hyacinth,

1:31:00

it was Hyacinth. Hyacinth was...

1:31:03

And Hyacinth was... They were 100 years old. Yeah,

1:31:06

Hyacinth was the one that we got the

1:31:08

full Indiana Jones, Holy Grail... Like

1:31:11

decrepit Ash body. Decrepid. Yes. Yes.

1:31:15

And I think some of the Motions

1:31:17

stuff this season still has that zombie

1:31:19

effect, specifically around the way March was

1:31:21

using Motions to try to hollow out

1:31:24

divine or delegate minds. That's

1:31:26

a very similar sort of

1:31:28

zombie creation situation, right? As

1:31:31

far as you can tell, that has not happened yet to

1:31:33

Jesset. That is the road Jesset is

1:31:35

walking, you know? So

1:31:38

yeah, looking down here, I'm letting

1:31:40

y'all get the drop on Jesset. You

1:31:42

know, I think that that's fair. I

1:31:45

think that that's future,

1:31:47

I think. Somehow

1:31:50

integrated into this black exosuit,

1:31:53

you know? All black with this

1:31:55

golden heart that is future. Maybe

1:31:59

if you like call out. out to Jesset, you

1:32:01

know, he'll turn and you can see it. Yeah.

1:32:05

I mean, I guess that's in

1:32:08

character. Levy would ask Brian like, okay,

1:32:10

what's, what's the play? Can

1:32:12

we, can we talk him? Yeah.

1:32:16

Yeah. I think, I

1:32:19

think Jessica could see a reason. Okay.

1:32:23

Do you want to, cause

1:32:25

you guys go like back, right? I've,

1:32:28

I've known Jesset for a couple of years. Okay.

1:32:33

Um, so maybe you, you should

1:32:36

say hi. Say

1:32:39

hi. Um,

1:32:41

yeah. Okay. I got this. Yep. Just,

1:32:44

um, yep. Watch my back, I

1:32:46

guess. No, I'm fine. I'll

1:32:49

go with you. I wasn't gonna. Hey,

1:32:52

city. Yeah.

1:32:56

Stands up. You're going

1:32:58

to get me caught. We

1:33:00

need to talk to you for a minute. The

1:33:04

like, um, mask part of this exosuit

1:33:06

like pulls back to reveal his

1:33:08

face. Um, he looks

1:33:10

tired. Um, and

1:33:14

he like stomps over to you real

1:33:16

tantrum mode. Are

1:33:19

they pulling me back in? Captain.

1:33:24

I feel like I'm finally getting work done out

1:33:27

here. We,

1:33:31

um, you

1:33:34

know, we can't keep

1:33:36

letting this go on. Isn't

1:33:40

this just what, what, uh, uh,

1:33:44

the prize hero here did in city

1:33:46

city. I

1:33:49

thought we were all fans of lone wolves here.

1:33:55

We need to bring future and bring it to justice. I

1:34:02

thought we were letting useful things be useful for

1:34:04

us. I'm

1:34:07

just confused lately about

1:34:10

what our goals are and what means are

1:34:12

too far and which ones are par

1:34:14

for the course. Maybe

1:34:18

that's just me. Nah.

1:34:24

Yeah, I mean, it's, um, it

1:34:27

sucks. It's

1:34:29

going to keep getting worse. And

1:34:32

we're going to just sit back and

1:34:36

say we did a good enough job. You...

1:34:41

you can still be someone who... who

1:34:44

can... who

1:34:47

can... tied

1:34:49

the ship, you know? You

1:34:52

had a squad that depended on you and

1:34:55

you had people who would listen to you.

1:34:59

And that thing killed Figure. And

1:35:02

I need it back. Are

1:35:04

you talking about me or you? I

1:35:08

was talking about Future. Oh,

1:35:11

I just mean... This

1:35:13

thing didn't kill Future. I'm sorry.

1:35:16

This thing didn't kill Figure. Clementine

1:35:18

killed Figure. That's...

1:35:21

that's not what I read in the mission report.

1:35:26

Technically, he's right. But it's a

1:35:28

long story. Clementine

1:35:32

killed Figure. Then

1:35:35

brought them back in

1:35:37

service. And then brought

1:35:39

them back again. And I

1:35:41

lost track of it somewhere in there. Future

1:35:44

did the final thing. But

1:35:48

Figure was cursed by

1:35:50

Clementine, who we're now working

1:35:52

side by side with. And,

1:35:56

uh, it's a long, repeated

1:35:58

story. I understand

1:36:01

the applicant is with us again also.

1:36:06

I don't expect perfection from the cause

1:36:09

of leadership. I know that

1:36:11

we have a unique perspective on all of

1:36:13

this, Brian. You and me, we remember what

1:36:16

things were like on partisan. We were on

1:36:18

Fort Icebreaker. We lost

1:36:20

valence. We lost GIR. We

1:36:25

lost sovereign immunity. We

1:36:27

lost more people than there are people to count. Yeah,

1:36:32

man. And now people are going to say that about

1:36:34

you. People

1:36:36

are going to be sad that they lost you. Because

1:36:40

that's how it ends. No,

1:36:44

I've seen the future. And

1:36:47

no one is going to be sad about me. That

1:36:51

thing lies to you. You

1:36:53

won't even say the names of the people we lose. It's

1:36:57

been five years. And

1:36:59

I've spent my time feeling bad

1:37:01

about it. I think if

1:37:04

valence saw me now, part of them would be

1:37:06

proud of me. And

1:37:08

I'm happy enough with that. This

1:37:12

is what you're signing up for. He

1:37:15

says to Levy. It's this. It's

1:37:21

tears forever. You

1:37:24

don't get to wish. You

1:37:28

just have to keep trying and

1:37:30

losing people. You

1:37:32

just have to see it go bad over

1:37:35

and over and over again. It

1:37:39

gets close. You get close over

1:37:42

and over again. And then they take it

1:37:45

from you. You

1:37:47

compromise. You mess

1:37:50

up. It's

1:37:52

a vow.

1:37:57

It's a vow to fail.

1:38:02

That's what it means. Are

1:38:06

you really ready to follow people

1:38:08

like us to do

1:38:10

this? I

1:38:13

don't know. I'm

1:38:15

not thinking about that and

1:38:18

maybe I should and maybe that's gonna

1:38:20

be my problem to deal with later. Right

1:38:22

now I'm thinking about someone

1:38:25

that I've heard a lot of really good stuff about

1:38:27

is trying to throw their life away. All

1:38:31

the dice. We

1:38:34

got one,

1:38:37

two, three for

1:38:40

the opposition plus

1:38:43

I don't

1:38:46

think aggressive Squaddies is coming in here. I'm

1:38:48

not forgetting to be here with you. I

1:38:51

vaguely think mistrust from cause leadership

1:38:53

does in the sense that that

1:38:56

mistrust makes this a harder case for you to make

1:38:58

in your own head. You know what I mean? But

1:39:05

hey, you convinced wakeful to help. You're not

1:39:07

gonna convince this fucking guy? Come on. I

1:39:10

mean, it's not just Jess it

1:39:12

right? It's future. Yeah, yeah,

1:39:14

yeah. Totally, totally. That's true. Well,

1:39:17

my point being that like you can have confidence that that,

1:39:20

you know, sturdies you a little bit here. So that

1:39:22

boot, that boon should count. Right? So

1:39:25

that's how many dices of that that's five

1:39:28

because it's two to start, right? Or is it

1:39:30

one to start to start

1:39:32

the two mastered obstacles and the boon? Yeah.

1:39:36

Yeah. Both of these obstacles. Death is a constant

1:39:39

real threat. True. Other

1:39:41

people are already the hero. That's kind of

1:39:43

what you're talking about already. So

1:39:45

that counts. No,

1:39:48

no other obstacles, no other burdens or

1:39:51

I guess again, I think aggressive Squaddies

1:39:53

is not firing. No. Yeah.

1:39:57

And no. What's the

1:39:59

other one? thing that you can get negative

1:40:01

from no no

1:40:07

that's it no troubles at three that's the other one all

1:40:09

right yeah I am going to roll

1:40:11

these dice hell

1:40:14

yeah 5 5 4

1:40:16

whoo 6

1:40:22

5 3 yeah as a reminder because it is the final round winning

1:40:24

on a 3 4 5 will give

1:40:35

you a fortune losing on a 3 4

1:40:38

5 will give you a misfortune gotcha

1:40:41

I mean obviously looking

1:40:43

at it now it

1:40:45

looks like any win is a

1:40:47

fortune then because one

1:40:49

is fortune to all players a two is swap misfortune

1:40:52

to fortune a 3 4 5 6 is

1:40:55

mark fortune right so so yes basically any

1:40:58

win will get you a fortune here yeah

1:41:00

and likewise any loss will give you a

1:41:02

misfortune I guess that's that's actually the way

1:41:04

that this works it

1:41:15

basically yeah I guess your choice here

1:41:17

is do you take one

1:41:20

fortune and it doesn't make sense

1:41:22

to take a to like not take the

1:41:24

burden in order to stop yourself well

1:41:27

here's what I'm thinking do I flee here

1:41:32

oh which

1:41:35

makes me ignore all losses from one

1:41:37

to five because I'm gonna be taking a

1:41:39

misfortune anyway the

1:41:42

other way if you put your five on the

1:41:44

four that you get to fortune and one misfortune

1:41:46

which is better than one to one

1:41:48

right then

1:41:50

it's two to one okay hold

1:41:52

on yeah so last turn it

1:41:54

is every loss

1:41:56

is a misfortune and a win is a

1:41:58

fortune that is basically numbers. That is basically

1:42:01

the way it is specific numbers. But look at

1:42:03

what, what it says is that on

1:42:05

a three, four or five, you take fortune on

1:42:07

a success, or on a

1:42:09

loss, you take misfortune. But one is always going

1:42:11

to give you for a winner. One gives you

1:42:13

a fortune because it gives everybody a fortune because

1:42:15

it's so hard to win on a one. And

1:42:17

I went on a two. And I went on

1:42:20

a two also would give you a fortune or

1:42:22

cost you a fortune if it was a winner

1:42:24

or loss. So basically, yeah, everything in the final

1:42:26

round is going to give you a fortune or

1:42:28

misfortune, depending on success or failure. So yeah, it

1:42:30

looks like getting two wins and one loss here

1:42:33

is the best you can do. Right.

1:42:36

Because you could. Yes, you could. Well, I

1:42:38

could get two wins and zero losses. And

1:42:41

I just I would still take a misfortune from using flea.

1:42:43

Right. But it's you're gonna think of it as ends up

1:42:45

being the same. Well, the difference

1:42:47

is, is that flea is my favorite.

1:42:49

So I get to roll another die,

1:42:51

right? You could potentially get potentially. That's

1:42:53

great. That's a

1:42:56

choice. Yeah. But you know,

1:42:58

but you would be fleeing. Well,

1:43:01

yeah, I'm fleeing with the future.

1:43:03

Yes. Yeah, you

1:43:05

would succeed. But it's fun because it means we have

1:43:07

to decide what you're fleeing. Yeah. Right.

1:43:09

Right. Yes. Fleeing is not the same as

1:43:12

leaving in terms of affect.

1:43:15

Yes. Yeah. I

1:43:17

have a use. You still say that

1:43:19

you succeeded in the scene if you flee. You

1:43:21

can it says escape your spirit. But

1:43:24

it's we'd have to decide what you're fleeing. And I think it's

1:43:27

I think it's motion escape and spirit mean.

1:43:30

Well, you like dissociate, you know, you

1:43:33

know, when you're in the middle of a thing that you hate and you're like, what

1:43:42

just happened? Oh, it's been 30 minutes. What

1:43:45

does Tom York say? I'm not here. This isn't

1:43:47

happening. Yeah. So

1:43:52

that isn't our says that. Yeah. It's

1:43:54

like all the time. Like all the time. Basically

1:43:56

all the time. All right. I'm gonna do

1:43:58

it. All right. Roll an extra die. Ah.

1:44:03

No, you only got a three or another one. That's

1:44:05

okay. That's okay. It's a fun test. It's

1:44:08

worth a shot. Yeah. Okay.

1:44:11

So you're gonna take two Fortune and one

1:44:13

Miss Fortune. You're not, interestingly, you're

1:44:15

not taking any losses. No.

1:44:19

Right? It's just the Miss Fortune that you're

1:44:21

taking, which is

1:44:23

funny, narratively. I

1:44:26

think Jesset steps out of the Exo suit with

1:44:28

future, you know? And

1:44:31

like, I think

1:44:34

is in tears and I'm sorry, Brian, but

1:44:36

is running to you for like a hug.

1:44:39

Oh yeah. Yeah. Yeah. That's

1:44:42

all. Just a hug. Just a deep

1:44:45

head down in the shoulder. You know what I

1:44:47

mean? Like, bro to bro, bro to bro. Bro

1:44:49

to bros. Just a pair

1:44:51

of bros. Just two bros. Just two bros hugging

1:44:53

it out. That's it. And

1:44:55

it's a pause. Like, I'm sorry. I'm sorry.

1:44:58

I can't believe I fucked up. I can give my

1:45:00

bro a little kiss on the forehead. Yeah. Just

1:45:03

a little forehead kiss. Yeah. Let's

1:45:05

fucking go. That's what bros do. They're

1:45:07

supposed to. They should. Good

1:45:09

night. Yeah. I've seen those lads that

1:45:11

hit each other. Yeah. Jesset, look out for

1:45:13

the chair. Yeah. And

1:45:16

speaking of a lookout for the chair, though

1:45:18

Exo suit closes and

1:45:20

its eyes line up. Oh

1:45:23

man. You know, it's

1:45:25

not the full sized body of motion that we know

1:45:27

and love, but the bitch

1:45:29

is back. Damn. I

1:45:33

mean, we're not sound tracking this scene because of the way

1:45:35

it's been paced, but you know, you, the sound appears. Yeah.

1:45:38

You heard, you, the listener heard it, even though it didn't actually appear

1:45:40

in the MP3 file. If

1:45:43

you needed like a minute long version of that. With the sound of a really

1:45:45

Elton John song. Just a

1:45:47

single, God, no, the sound decays in a

1:45:49

really weird way. It doesn't sound good. I've

1:45:51

tried it. Yeah. Yeah.

1:45:54

All right. You got to get

1:45:56

out of here. This is Michael Myers. Yeah. Back

1:45:59

up and at the end of Halloween. Yeah. And

1:46:01

that's what I said last time, right? Like

1:46:03

there's lots of types of factories. The human

1:46:05

body is kind of a remarkable one. You

1:46:08

know? Oh my god. And

1:46:11

yeah. God,

1:46:14

what's she do? Oh, I mean, I think

1:46:17

that she notices you, Brown. That's

1:46:22

the name she uses for you. She

1:46:25

says, oh,

1:46:28

Calmera Brown. In the

1:46:30

flesh, languid

1:46:33

and disloyal and

1:46:35

unambitious as ever.

1:46:39

You know, I haven't been able to

1:46:42

act, but I have been

1:46:44

able to see. I've

1:46:47

been able to see so much

1:46:49

nearly everything. Every

1:46:53

quiet moment. Every little

1:46:56

argument. Tell

1:47:00

me, why have you given up your

1:47:02

name? It

1:47:05

doesn't matter. You don't know as much as you

1:47:07

think. I

1:47:09

think that she kind of like, she

1:47:12

closes the distance, but not by

1:47:14

moving through like footsteps.

1:47:18

She like, it's not quite

1:47:20

a gaseous form. It's like

1:47:22

a, you know,

1:47:25

she becomes Calmera, right? She becomes

1:47:27

the perennial wave. She becomes the

1:47:29

motion particle. She is

1:47:31

the little tiny, you know,

1:47:34

beyond nanomachine sized, like

1:47:37

essence of the galaxy that

1:47:39

slides forward maybe around you,

1:47:41

you know, temporarily blocking your

1:47:44

exit. And

1:47:47

she says, my

1:47:49

essence powers this war.

1:47:54

It is me that's in the

1:47:56

air, but they named it

1:47:58

after you. You shirked

1:48:00

that responsibility. You

1:48:03

hid from it. You

1:48:05

could have had everything. Man.

1:48:11

You know, it's like, you know, I don't

1:48:13

know. Motion has always been a

1:48:16

little bit of a weird

1:48:18

haunting, like literal ghostly

1:48:21

zombie character. And I do kind of feel like

1:48:23

I hadn't thought about it until this moment, but

1:48:26

she's haunted the season in the

1:48:28

fact that she is part of the thing that

1:48:31

has advanced all this technology, but

1:48:33

that has the name you used to use.

1:48:37

I don't think she's happy about that. Well,

1:48:41

get used to it, sister. Yeah,

1:48:45

I mean, I think she continues to just do

1:48:48

her big monologue thing because that's who she is

1:48:50

and she's like, you know,

1:48:53

moving closer, maybe even like in

1:48:55

this moment, now that she has

1:48:57

sort of physical

1:48:59

corporeal form, she's

1:49:02

like, focusing and you

1:49:04

can see parts of you know,

1:49:06

she used to do the thing

1:49:08

where she would like summon a

1:49:10

like a big spear out of

1:49:12

the perennial wave. And

1:49:15

now that the whole thing is more advanced

1:49:17

and that she's like, weaved through it, she

1:49:19

begins to like summon like

1:49:22

duplicates of herself, like,

1:49:24

you know, hovering all around you and all

1:49:28

of them kind of speak at once. And

1:49:30

she says, because it's

1:49:32

all still her, she doesn't give up that sense

1:49:34

of control their individuality. That is how she is.

1:49:37

She is like, the pact needs

1:49:39

me. The principality needs

1:49:41

me. And unlike you, I

1:49:45

know that to be needed is to

1:49:47

be powerful. And

1:49:49

I won't spurn such power. Run

1:49:53

along now. Give

1:49:55

me a good chase. And

1:49:58

then she sends a signal to

1:50:00

me. the nearby Maidstone Cross facility. And

1:50:03

she is just like, this is the

1:50:05

divine motion. I

1:50:07

am taking control of

1:50:10

this operation. There

1:50:12

are three targets. Pursue

1:50:14

them, bring them back to me. And

1:50:18

she collapses all of the clones

1:50:21

of her back into herself, and

1:50:24

hovers up above to watch as, because

1:50:26

you got the flea, the flea sit

1:50:28

was successful. Or you

1:50:30

used flea so that and you got a success. So

1:50:32

you know, she's not going to kill you here. But

1:50:35

she has in the past, let people run so

1:50:37

she can chase them. And in partisan, she did

1:50:39

this. So it happens again

1:50:41

here, you know, wants

1:50:44

to stretch her legs a

1:50:46

little. Sure. Yeah. Exoskeletude.

1:50:48

Damn. And

1:50:53

y'all flee, presumably. Because

1:50:55

that's what you chose. All right.

1:50:58

What's the fleeing is, you know, I

1:51:00

guess you can flee real good because you have that thing that lets you

1:51:02

jump. Cool. Yeah.

1:51:05

And this is just like a running chase out of

1:51:08

the the dm, like trying to get back

1:51:10

to the ship or whatever and get

1:51:13

evacuated before motion

1:51:15

tears you all apart. Yeah.

1:52:00

ś

1:52:02

ś

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