Episode Transcript
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0:02
What is the dream of
0:04
the future that moves you? What
0:07
vision do you see for
0:09
yourself? When this is
0:12
over, someone from Millennium Break is just going to shoot her
0:14
in the back of the head. Leap, shooting
0:16
you in the back of the head, right? Brian,
0:19
opening fire. You being
0:21
killed by the people who you
0:23
are fighting alongside with right now.
0:26
And the last one is probably Gucci. Climb
0:28
just grabs Future and shakes.
0:32
Future says, For too
0:35
long the naive or deluded
0:37
shackled me to their misery,
0:40
misusing and abusing my
0:42
vision and calling it
0:44
their gift. I
0:47
thought, Saya, that you might free
0:49
me from him. Atop that
0:51
fortress in the sea when I saw the
0:53
anger in your eyes, I thought that you
0:56
might earn my respect, that we might one
0:58
day come to work together. But
1:01
you were always a dead end. I
1:04
don't want to talk to ghosts anymore. There's
1:12
a group of Divines
1:15
and pieces of Divines and
1:17
people who love Divine that
1:19
were like deeply traumatized
1:21
and confused that it's
1:24
hard to fix and currently
1:26
feels like it's snowballing in a very bad
1:28
direction. The way that
1:31
this keeps getting wrapped up in religion is scary and
1:34
it doesn't seem like it's going good. And
1:37
I think for Fizbe there is one
1:39
desire just to make sure that the
1:41
Chimera Cayde is aware of this. Reaching
1:45
up to someone that you know is stronger
1:48
than you to be like, I cannot
1:50
do this alone. Millennium
2:01
break, I'm going to have to ask you
2:03
to cease this operation immediately. The town of
2:06
Creston is under control of. Wakeful,
2:08
and your efforts here are unnecessary. Oh,
2:12
um, this isn't a... this isn't a
2:15
military operation. This is... this
2:17
is just trying to help do
2:20
some rebuilding, provide resources that it seemed like
2:22
people needed. The body changes very slightly, something
2:24
about the shoulders become a bit more pinched.
2:26
And you don't know that this has happened,
2:29
but you're now talking to Brisk Descent. And
2:31
Brisk Descent says, I don't give two shits as
2:34
for this as a military operation, you're moving in
2:36
here with military materials. You're knocking down
2:38
a building over there. What are you doing?
2:40
Building was already... it was going to fall down,
2:43
like, tomorrow. Do I come into your town
2:46
and fix a broken window? Of course not,
2:48
I understand that that's your responsibility. That's
2:50
your place to do it. If you came and asked me to come and help
2:52
you, of course I'd come and help you. Hey, don't take that, Joe. Oh,
2:55
with our commander. Hey, hey, no, it's okay. It's
2:58
okay. Are you
3:00
sure? I don't... Hey, hey, hey, take a
3:02
breath. Take a walk. Take
3:04
a lap. Take a lap. Sir, yes, sir. Mickey
3:07
Mouse. Sorry, sorry about that. Um,
3:11
wow, this don't... This is hard. No wonder. Okay.
3:16
Um, hey, could
3:18
we have permission to come in here and help out? Alright,
3:33
we did it. That is another
3:35
turn. It is time to do the
3:38
interlude, the second and last interlude of the
3:40
game. As a
3:42
reminder, you get one of the following things to
3:44
do. You do these
3:46
either at no cost or by spending fortune
3:49
or misfortune. You have four things you
3:51
can do as kind of mini scenes at no
3:53
cost. One, new look. Describe
3:56
a major change to how your character presents themselves. Say
3:58
what changed and why. Time passes discuss
4:00
with the group about whether it should be a week a
4:03
month a season or a year Describe
4:05
an event in the kingdom or your character's life
4:07
that took place during that time NPC
4:09
scene have a short scene from an NPC's
4:12
point of view Skip the normal setup rules
4:14
and don't roll her resolution. Just role play
4:16
or narrate what happens new
4:18
goal Give yourself a different goal replace
4:20
any irrelevant obstacles with new ones keep
4:23
your master obstacles Then you
4:25
could spend fortune for one
4:27
fortune new relationship Form a new relationship
4:29
with a PC or NPC is as
4:32
on page 65 describe how it's formed
4:35
Two boons give yourself in another player
4:37
a boon as on page 67
4:40
You might share a treasure learn a secret
4:42
or provide moral support or for
4:44
to fortune rise in the hierarchy Change
4:47
all a change your role to reflect your
4:49
new status master all obstacles costs to fortune
4:52
or in exchange for Misfortune you could
4:54
give yourself a burden take a burden.
4:56
You might lose something precious get cursed
4:58
or succumb to despair a Little
5:01
trouble choose any kingdom trouble that's at zero or one.
5:03
We can't do this one. It would go up by
5:05
one We cannot do this one Parrish
5:07
your character departs from this plane of existence create
5:09
a new character become one of the NPC's or
5:11
live on as a ghost costs
5:14
to misfortune You
5:16
then would move as we've saw with eclectic becoming
5:18
a leap not becoming a leap
5:20
But as Keith's character going from eclectic to
5:22
leap Moving any fortune
5:24
or misfortune to your new character. You can fill
5:26
it out. However you want You don't have to
5:28
roll over cards. You get two new obstacles you
5:31
start with two relationships. One of them
5:33
is exhausted, etc It
5:35
says here. This is a dramatic event. It may take
5:37
a few minutes to resolve Little
5:39
they know that nothing takes less than a few
5:41
minutes to resolve with us We
5:45
got you this time book all
5:47
right who has An
5:50
episode epilogue we are not there yet
5:53
an interlude scene Do
5:55
you just want to go around in the circle or do we want
5:57
people to do we want to not go around in the circle? I'm
6:00
still I'm like really on the fence for
6:03
like should I spend two of my
6:05
three fortune to do
6:07
what Levy did
6:11
and Get rid of these obstacles
6:14
and rank up But
6:16
I can't I haven't decided I don't it's a
6:19
tough decision because we are getting close to the end of
6:21
the game We have one more round. Yeah Yeah,
6:24
I don't think it's like fictionally possible for
6:26
Clem to do that Well,
6:30
let me let me just note a couple things really
6:32
quick about where we go from
6:34
here because there's two big rule things that
6:36
are important to think about The dice going
6:38
forward one Is that in
6:40
the final chapter? I'll
6:42
just read this now even though we're not quite
6:44
there yet your third turn is your last chance
6:47
to achieve your goal So aim
6:49
for the stars you're encouraged to bring in
6:51
all of your relationships and narrate big impactful
6:53
results During the third and
6:55
final chapter. There's a special rule for dice
6:58
outcomes in addition to their normal effects you
7:00
mark fortune for winning
7:02
on a three four or five And
7:05
you mark misfortune for losing on a three four or
7:07
five Because there are
7:09
no more turns ahead those changes to obstacles relationships
7:12
boons and burdens won't have a chance to come
7:14
into play So this makes
7:16
them affect the epilogue instead After
7:19
the third chapter, it's time for the epilogue and I'm
7:21
not gonna read this whole thing, right? But
7:24
two things we're thinking about
7:27
one for each trouble at six or higher Everyone
7:30
marks a misfortune if
7:32
there are no troubles at six or higher
7:34
everyone marks fortune Okay So
7:37
there's a chance for everybody to get one fortune
7:39
as long as none of these things
7:41
tick up to six. Yeah, it's looking really good
7:45
impossibly it's not don't say it's not impossible It's
7:48
very improbable. It's wildly improbable because you'd
7:50
have to get doom multiple dooms You
7:53
have to get at least four dooms
7:55
and each of those would have to
7:57
draw from the same suit, which is
7:59
increasingly hard to do with
8:01
each new draw, right? Less
8:03
probable, not hard. If it's shuffled that
8:06
way, it's shuffled that way. Yeah,
8:08
in a way it's already happened. Yeah,
8:11
that's right, exactly. Then
8:14
the other thing about the way
8:16
the epilogue works is that you
8:18
take tokens that match your fortune
8:20
and misfortune, you arrange them in
8:22
a row in front of you. For
8:25
each fortune you have, you
8:27
alternate between fortune and misfortune
8:29
narrating scenes, right? You say,
8:31
oh, okay, I have
8:33
a fortune scene. Here is something
8:36
good happening for me. Their example
8:38
is Desiree
8:40
says, though I never found the final
8:43
rainbow gemstone, I found true love in
8:45
the pale arms of the vampire matriarch.
8:49
Then other players narrate the misfortune token.
8:51
And so their example of that is,
8:53
but your dark past continue to haunt
8:55
you. After a few short months, the
8:57
vampire hunters came and took your matriarch
9:00
away. And then
9:02
you go back and forth, right? And
9:05
Desiree then playing another fortune token
9:07
says, alas, but the vampires and
9:09
I launched a daring rescue, right?
9:11
So you go back and forth on
9:14
fortune, misfortune, fortune, misfortune, zooming out, telling
9:16
a story as you go forward. If
9:19
the final one that you have is
9:21
the final token that
9:23
you have, whether it's fortune or misfortune, describes
9:26
an outcome for the
9:29
entire kingdom. So for Desiree in
9:31
this vampire game, it was a
9:33
fortune. And they say, fortunately,
9:35
my forgiving matriarch blesses the kingdom,
9:37
vampires protect our people and take
9:39
very little blood in return, right?
9:41
So people making decisions over in
9:43
this vampire game, you can send
9:45
your letter to the writers of
9:47
this game. Very little is so
9:49
funny. It's so funny. Not none.
9:51
That's a reasonable amount. A
9:54
guy every two weeks. Yeah, yeah, yeah, exactly.
9:56
Just one guy. And he sucks anyway.
9:58
So. Exactly. Exactly. So so the
10:01
the way to think about this real
10:04
quick shorthand is simply if
10:06
you have a more fortune than misfortune at the end, it's
10:08
going to be good for the kingdom. Right.
10:11
So that is a goal. That is a thing maybe to
10:13
aim for if what you're invested in is the big picture
10:15
stuff. So but
10:17
making yourself a good for you. Unstoppable
10:19
machine like levy. Right. Makes it more
10:21
likely to get more fortune in the
10:23
last round. Right. Is that correct? If
10:25
you can get so many dice that you're
10:27
really avoiding losing and
10:30
getting those misfortunes. Right.
10:32
But leap is in a weird position where
10:34
leap currently has three fortune. Yeah. It's looking
10:36
only to misfortune. So getting rid of two
10:38
good fortune right now is a choice. You
10:41
know. But I have a really fun
10:44
idea that works really well if I have
10:46
some of these obstacles mastered.
10:48
Right. Like fictionally. Yeah.
10:50
I go play play your character as always. That's for
10:53
me is probably the number one
10:55
play play the character critical world
10:57
building smart characterization fun interaction between good
10:59
friends. Does anyone
11:01
is anyone confident about what they want to do with
11:03
their with their heirloom scene. Yes. Yeah.
11:06
Start there then. OK.
11:08
I would like to spend misfortune
11:11
and take on a burden. OK.
11:14
What is the burden you're taking? Do we
11:16
decide or do you decide? It
11:20
doesn't say so. I think it's you. It's your scene. Yeah.
11:23
I think that August righteousness
11:26
has been having recurring dreams
11:28
about joining Wakeful
11:31
about closing the sort
11:37
of closing the process of delegation as
11:39
it were returning it. And I
11:41
want to be as clear as possible that when I
11:43
say this I don't mean that their dreams in the
11:45
sense of like wouldn't it be great to return to
11:48
the thing or even I'm
11:50
being summoned back by a thing more powerful than
11:52
me. The thing I keep coming back to is
11:54
almost like fever dreams or
11:56
covert dreams. You know, some of
11:58
these dreams are August. righteousness, you
12:01
know, lying in bed, going. I
12:05
was split off for a purpose and
12:07
whether or not that is sort of like a grand purpose, you
12:09
know, whether or not it's like, there's a sort of destiny for
12:11
me. There are people that I am
12:14
responsible to and people that I am responsible
12:16
for. And it would be
12:19
like an abrogation of that responsibility to give
12:21
that up for righteousness. And then there are
12:23
dreams where he's like, but
12:26
what if I did? You know, what if I, how powerful
12:28
could I be? And then there are just dreams where he's
12:30
like, if I gave
12:33
the thing I want to be able to do is
12:35
sleep untroubled, you know, what is holding
12:37
me away from this like untroubled
12:40
sleep. And so I
12:42
don't know whether or not we want the burden to be like reflecting
12:45
the fact that he has
12:47
been turning
12:50
this over unconsciously or
12:52
whether or not the more prosaic thing of
12:54
like, he is tired, you know? Yeah.
13:03
So Boone dreaming
13:06
of reunion, dreaming of, you
13:09
know, I'm not getting a boon. Sorry. I meant
13:11
burden. I meant burden. Sorry. Oh yeah. You
13:14
know, um, restless nights,
13:18
something like that. Yeah.
13:20
You can write it. It's yours, you know? Yeah. Yeah. Yeah.
13:24
I'm just trying to figure out how to
13:26
delete the thing as usual. There we go.
13:28
Got it. Um, this
13:31
burden is, um,
13:40
troubled by dreams.
13:43
Love it. That's a classic
13:45
crusader Kings. It's
13:47
a little minus 10 or
13:49
whatever. Yeah. Yeah. God.
13:52
Yeah. We should just be thinking about this game as
13:54
crusader Kings. That's the scale that we're playing on. You
13:56
said that and I was picturing the like minus friendship
13:58
symbol from the Sims popping up. Yeah. Yeah. Troubled
14:01
by Dreebus. Who
14:03
was the other person who said they had it? They were ready to go. Someone
14:06
said it. Me. Sure.
14:10
Levy. Yeah, sorry. I guess me is not
14:12
a name. I'm
14:15
going to spend my misfortune
14:18
and take an additional burden.
14:21
What was your... Wait, how much... Oh,
14:23
I see. You have this one misfortune, right?
14:25
I have this one misfortune. Right? Yeah.
14:28
What's the burden you're going to take? The
14:31
burden I want to take is
14:33
that kind of building off
14:35
of Austin, whatever
14:37
random squadmate that you were playing
14:40
that got like... That got Lefey.
14:42
Yeah. I think that keeps
14:44
happening, right? Interesting. Like, Levy and the squad
14:46
go out and do good things and
14:48
things happen and then we come back and
14:50
the cause leadership is starting to ice Levy
14:53
out and a couple of people within Levy's
14:56
squad are starting to be like, what the
14:58
fuck? In terms of... Sorry,
15:01
are they on your side in
15:03
this? Yes. Okay. I
15:06
see. Yeah. It's like this
15:08
weird... It's this weird cult of personality building around
15:10
Levy. Love it. That Levy doesn't
15:12
like, thus it is a burden. Yeah.
15:16
Okay. I like it. Yeah.
15:18
Fantastic. What's
15:21
the burden itself? Is it... That's
15:23
what I'm trying to think. Aggressive
15:26
squadies. Yeah, I like that. We
15:30
don't have to be... We don't got to
15:32
get fancy with it. Yeah. All
15:34
right. Who's up? I
15:37
can take a burden too. Okay.
15:40
I... This
15:43
is like a little dramatic, but when I was
15:45
thinking about this, the burden was just like is
15:47
a failure. I
15:49
think more specifically, Brian feels
15:51
sort of bad about losing
15:53
future and Jesset
15:56
hating them, I guess. Jesset
15:59
doesn't hate them. But
16:02
I probably the more accurate thing to
16:05
hear is like lost future did not bring
16:07
future to justice Sure,
16:09
this this this is is is Is
16:13
Brian up up nights losing sleep over this?
16:19
Yeah, I mean I think that Brian
16:21
has sort of been going
16:24
through it most of
16:26
this finale anyway
16:30
And I do think that there's like I'm
16:33
sure The cause leadership
16:35
doesn't feel great about this I
16:40
bet if I ever talked to climb again, Clem will be like
16:47
And No,
16:49
I think it's a fuckup. I think it was a fuckup. So
16:51
I think that's a burden.
16:53
Yeah I'm Brian having
16:56
a sleepless night in the blue channel
16:58
and August righteousness having a sleepless night
17:00
both looking up at chimera's lantern Who's
17:06
next We
17:09
need a quarry we need a leap we need a clam
17:11
we need a this be I might have an idea for
17:13
like a time passes sure, I
17:16
I Think
17:19
that like something I think Cory's ends up
17:21
spending a lot of time at the consecrated
17:25
Like afflictions area. Yeah
17:27
partially Because
17:29
it's something that she has to like maintain to
17:32
a degree She's
17:34
not like super experienced with perennial magic.
17:36
She is still getting used to what
17:38
she's capable of and like isn't You
17:41
know It hasn't mastered it
17:43
right? So there's a level of like I need
17:45
to go back every Like
17:47
week or so at the minimum to
17:50
make sure that this consecrated ground that
17:52
I've I've laid down is still Functioning
17:55
as it should be and that there's still
17:57
a safe place here Cory
18:00
is like, which of
18:02
the wilds is a really fun turn. That's
18:05
great. You know, I felt, it felt right
18:07
with the perennial move, you know? Yeah,
18:10
yeah, yeah, no, it's good. It's like, it's
18:12
like, it's like going from, you know, she's
18:14
in her like goth phase, you know? When
18:18
would any of my characters ever do that?
18:20
That doesn't make any sense. Move. How
18:24
much time is this? Is this, is this, how much time is
18:26
passing? I think this might be like the scene I'm picturing in
18:28
my head I think it was like maybe over a month. I
18:31
was like, there's like four or five visits over
18:33
a month where she's doing this. And like every
18:35
time it seems like a little
18:37
stronger, a little less is needed the next time she
18:39
comes back. I think,
18:41
okay, that's good. Yeah, I think that like
18:43
a thing that I want to signal is
18:45
El starts to get a little restless about
18:48
this. Cause it's like, you promised me big things and
18:50
you're doing a lot of gardening right now. Right?
18:53
And like no doubt I'm with you. The afflictions
18:56
deserve a space. You built
18:58
them their space. When do we go? When
19:00
do we go do the other big shit you were
19:02
talking to me? You talked all that big game about,
19:04
you know? Can't crumble when I'm
19:06
leave. Uh-huh. Well,
19:10
you build it right. I need these guys for big shit. I'm trying
19:12
to build it right. Oh no,
19:14
they're fucking turned into a sitcom married
19:17
couple. Uh-huh, very quickly. All
19:19
right. Leap
19:22
Clam Fisbee. I
19:24
think I've decided to rise in
19:27
the hierarchy. Okay. What
19:29
does that look like? What is your new role? You
19:35
know, I don't have like a, I don't have a name
19:37
for it, but
19:39
I do have a bunch
19:43
of chests
19:47
of treasure, overflowing chests of
19:49
treasure and gold and money.
19:52
And I think I'm just going
19:54
around to all of the different
19:56
cause factions and just like
19:59
giving them. Huge
20:01
sums of money. Leap,
20:06
externally patron? What is the, what
20:08
is your, are
20:10
you, are you like chief fundraiser? What
20:12
is, what is the, what is your date? How does your
20:14
day to day change? That's the way I framed it with,
20:17
with, um, because it isn't, it
20:19
is not, I did a good thing for
20:21
people. It is my Monday through
20:23
Friday looks different now. I'm doing a
20:26
different thing. I think I've bought an
20:29
amount of authority and
20:31
amount of say within these
20:33
groups by having like
20:36
sure, you know, multiple times over in.
20:39
What is that? What type of say
20:41
is that? Is that, are you an admiral
20:44
now instead of just a one off pirate?
20:46
Are you like, uh, again, like the example
20:48
here is levy went from being a single
20:50
soldier to having a squad and then you
20:52
need to be in meetings. So
20:54
how does the leaps Tuesday afternoon
20:56
change? Cause it used to be you
20:58
would just be off on a mission somewhere, right? Do you
21:00
have your own shit? Right. Exactly.
21:04
Um, uh, it feels like some sort
21:06
of like, uh, um,
21:10
like a command role more than anything.
21:13
Yeah. Um, where
21:16
like I've got to
21:18
sign off on what other people are
21:21
doing. Leap entered management.
21:23
Everybody look, are you a Commodore?
21:25
Are you an ad? Are you
21:27
a Commodore leap? Yeah. It's
21:30
very funny. Uh, there's a
21:32
big ceremony coming down, but that's for like a
21:35
school. That's for like a Navy school. So I
21:37
was like, that can't be what I want your
21:39
own school. Commodore, which you want. Oh,
21:41
the leap school of professional
21:43
pirating Commodore is a, uh, in
21:46
most navies is seems to be
21:48
above a captain,
21:50
but below an admiral. So below
21:52
a rear admiral. So that
21:55
makes sense. Sure.
21:57
Uh, is there a big ceremony? Are you, are
21:59
you? awarded the new hat no
22:03
my hat was bigger than the
22:05
biggest hat they had sure they're
22:07
in addition to the hat yeah yeah they
22:09
add something I literally put
22:11
another feather in my cap okay put another
22:14
hot on top of the hat is it
22:16
put a hat on top of the
22:18
feather a hat a hat
22:20
like an iron on hat badge
22:23
on my hat it's
22:25
like a living living hatress guy
22:27
I was gonna ask what
22:29
is hat dress so thank
22:33
you actress is real all right
22:36
that's leap so that means
22:38
you to master your
22:45
three obstacles which again are the
22:49
white star fleet is stronger than anticipated
22:51
Carmine bite is acting as a rival
22:54
pirates competing for the same loot and
22:56
not a man on Palisade incredibly
22:59
funny and again all these are mastered it's
23:01
yeah it's it feel you know the way
23:03
that it's matters it's not that I'm not
23:05
the most mastered of the most wanted man
23:07
I've got most mastered man on palisade the
23:10
most wanted man on palisade it's just like that
23:12
is that helps now no I just think
23:14
it's the other way where it's like the other way no no no
23:18
you're the most wanted man on palisade but not wanted
23:20
as in wanted for murder not one of those because
23:23
you have told me to show up wanted because they
23:26
want they're like oh my god where is leap leap is being
23:28
this really want him you
23:30
know yeah yeah gems
23:33
we've never heard of exactly again like
23:35
we can't launch this operation without
23:37
leap sign off you
23:39
know especially in that voice that's
23:42
right that's how pirates took pirates
23:44
talk that was Murph that was
23:46
Murph actually oh yeah
23:48
sitting on a pirate ship fizz
23:52
be clam I'm
23:55
not sitting on to fortune Clemens sitting on
23:57
to fortune I want
24:00
I want to get trade my to misfortune in
24:02
for a burden. Oh, it's one
24:04
miss one miss for Right. Sorry when
24:06
you try to in to die Everyone
24:11
at home just went like you heard you
24:14
say to misfortune went ah, I
24:16
do think about it, but yeah It's always worth
24:18
thinking about damn says be I feel that Sorry
24:25
It do me like that in a normal month It wasn't I
24:27
mean it was gonna be a thing of more
24:30
of like this this bees off camera. Yes.
24:32
So what is the yeah What is this burden?
24:36
um, I think I'm
24:43
getting worried about these burdens. I'll take him to
24:46
make these rolls rough. I Mean
24:48
sure but burdens. It's a it's a
24:50
one-off versus the fortune which sticks I Wonder
24:58
if the I wonder if
25:00
the burden here is that like You
25:03
know fizz be Learned
25:06
the power of autonomy, but then also learned
25:08
that like you can't but you can't just
25:10
do that all the time like
25:13
there is no such thing as Like
25:15
there's a limit to the power of autonomy. There's
25:18
a limit to individuality
25:21
before you do Need
25:23
a group you do need to work with
25:25
a unit. You can't just Do
25:28
it on your own and expect things to turn out the way
25:30
you want. Mm-hmm so
25:34
you know, there's there's sort of like a I Imagined
25:39
like a like a chart that kind of
25:41
spikes and then and then drops again, which
25:43
is just like You
25:46
know, she's discovered that
25:48
she can do things because she wants to do
25:50
them but then
25:53
simultaneously has the has the discovery of like
25:57
But that's not enough. You do
25:59
have to sometimes be
26:03
part of the unit and you do sometimes
26:05
have to find
26:08
someone whose orders you can follow. Oh.
26:11
So like feeling the weight of
26:15
free will, you're feeling the weight of
26:17
being an individual. Kind of, yeah. Yeah.
26:21
It is very much like, yeah,
26:23
self-determination isn't always-
26:25
Oh, it's cracked up to be. You're not going to win. You're
26:27
just not going to- Yeah. It's not
26:29
an answer. It's not like a secret thing that you figure out and
26:31
then you can just go. I like this.
26:34
Find a way to word it
26:36
and you tell me what it looks like. But
26:38
I'd like that. Now,
26:42
we can go to Clem if you need a second to write it
26:44
up, but the burden of
26:47
free will is truly, you know,
26:49
it can just be that, but you tell me. Clem.
26:55
Can I rise in the hierarchy
26:57
to head of Stelkeche? Horse
27:03
blinders on this one. Unbelievable.
27:07
I don't know. Chat?
27:13
I mean, it doesn't feel possible
27:15
because they are on the other
27:17
side. Well, I would be mastering
27:19
that obstacle in the process. That's
27:23
true. The way that
27:26
I could see this happening is some
27:28
real anti-Pope shit, which
27:30
we have a bit of in
27:33
the world already with the everything
27:36
that went on with Stella Pastales. Well, and
27:38
so- Yeah, let me say that- I'll
27:40
say the thing now, Jack, that I think- You finish your thought
27:42
and then I'm going to support it with a thing. There
27:45
is a historical precedent within this
27:47
world to Clementine, for example, saying
27:49
something like the line
27:51
of cash- You
27:54
thought that you stripped me of the line
27:56
of cash, but actually I am the only
27:58
true representative of cash. Everything out
28:00
there in the principality is a pretender,
28:04
and here on Palisade with my iconoclastic
28:06
empire is the seat of the Stell.
28:10
Right. Again, some Crusader King
28:12
shit here. Yeah,
28:14
blood matters to some people. It
28:16
does. And all you have to do is have
28:19
enough of a following that says, actually, I think
28:22
that blood is more compelling than this blood. And
28:24
there are a lot of principality, not
28:26
nobles, but well to do people who
28:28
might be looking for someone
28:30
to maybe protect them from an
28:33
ongoing push for justice on the
28:35
planet. This
28:37
is miserable. On the planet
28:39
that Clem is not on. No,
28:41
no, no, no, no, no. This planet
28:43
is this planet. Yeah, that in other
28:46
words, Keith, yeah, that like the remaining
28:48
Kesh soldiers would throw in with
28:50
Clem because it would give them protection. OK,
28:53
but it would it would it would put Clem
28:56
under my goal of take every last set
28:59
from the Kesh fleet. It sure
29:01
would. I
29:03
have another thing here, which is we have Cassilira
29:05
Ryza here right now, who
29:07
is one of the one of
29:10
the two living people that we know of here
29:12
inside of the Mirage who are claiming to be
29:14
the Princecept of who claimed they have
29:16
the right to be the Princecept of all
29:19
of the principality. And the
29:21
King of the Ryza was the the
29:23
adopted sibling, you may recall, of Dahlia
29:26
and the heir to RIP. Rest
29:30
in piss. RIP, all right. Adopted or sorry.
29:34
And the the apokine, right, is
29:36
the apokine fundamentally of Apostalos.
29:41
The thing that I was going to say, one of the things that happens during this
29:43
like interlude beat is
29:46
that Cassilira makes a pitch to
29:49
Millennium Break that says, hey,
29:52
if you support me, if you
29:54
help me get back out there and
29:57
hook me up with some of your people, you
29:59
know that I'm a And you know that
30:01
I've worked with you before. I
30:03
am willing to support you in bringing
30:05
this whole thing down. I
30:09
will be the kind of apostolos. Those
30:13
are my people. And
30:15
my first and final act as Princecept
30:17
will be ending
30:19
the perfect millennium and
30:21
ending the divine principality as it
30:24
stands, dissolving the current
30:26
situation, which is that there are five stells and
30:29
the five stells are da da da da da.
30:35
Now can you trust Cass? Up
30:37
to you. Is
30:40
Cass... And
30:43
I say all this because as
30:46
Princecept, you know, as at
30:48
least someone who can claim to be Princecept, Cass
30:51
could also recognize Clem as the
30:54
head of Stelkash. And
30:56
in fact would need their, you know, the
30:59
current actual head of Stelkash is
31:01
White Star, Sinishore
31:05
Cash, who is also claiming to
31:07
be Princecept. So of course, Cassolair
31:10
would have reason to say, no, no, no, there's
31:12
a different head of Stelkash. It's
31:14
this lady over
31:16
here who
31:19
is my head of Stelkash. And
31:21
then the second I can, I'm going to get rid of the
31:23
fact that there is a Stelkash. Now whether or not that's
31:27
a... whether or not those
31:29
two things intersect in ways that would make
31:31
them not happen, who knows, you
31:33
know? In the sense that would
31:36
Millennium Break side with someone who made Clem
31:39
the head of Stelkash? That's
31:42
a... to y'all. Two, would Clem side
31:44
with someone who said, as soon
31:46
as I'm in power again, I'm getting
31:48
rid of the principality. There will be
31:50
no more principality. I
31:52
don't know. Maybe Cass plays
31:54
that close to their chest in such a
31:56
way that, like, that's
31:58
their maneuver here. You know? When
32:01
they piss everybody off in the process, I don't know. I
32:05
didn't know the Clem side of this
32:07
until seconds ago. I knew the bit about
32:09
them coming out to say, hey, if you get me back
32:11
there, I will bring this all to.
32:14
I will try to build a force around me. I
32:16
know Apostolos is with me. We
32:19
can bring this all down. That
32:22
part I knew. Okay, I'm sorry to walk us
32:24
so far down this path, but I don't think
32:26
that this is... What
32:31
Clem wants. Sure. I
32:34
don't think a Clem who has mastered all
32:36
of her obstacles is even an
32:38
interesting character to think about. So
32:41
you've decided to simply not do it. Yeah.
32:46
That's true, Art. I think that, you know, so
32:50
much that is fun about Clem is
32:52
watching a woman fall down a well
32:54
and occasionally manage to grab a handhold
32:56
and you go, holy shit, how is
32:58
she doing this? And the handhold is
33:00
a crown somehow every time. Yeah,
33:03
but then she loses it and falls another eight
33:05
feet down the well again or whatever. I mean,
33:09
what kind of... What does it
33:11
look like if the roller coaster actually
33:13
starts doing enjoyable
33:15
things rather than clanking uncomfortably
33:18
up the incline? I
33:21
mean, let me ask a provocative
33:23
question. What are we doing with
33:25
Clementine? Oh,
33:27
Austin, we've hammered that thought. Drawing
33:31
her down a well sounded like... I
33:34
would like genuinely. Where
33:37
are we at with Clementine? Art, you're playing her
33:39
right now. This is a big you question, I
33:41
think. Jack, you've played her in the past. All
33:44
of us have big opinions and feelings about
33:47
this fucking character. And I
33:49
don't want us to get so
33:51
deep in writer's room scramble that
33:53
we forget to play a character
33:55
here necessarily. But I do
33:57
think that it's worth taking a beat and
33:59
saying... Where are we at in the story
34:01
of Clementine? Are we wrapping this shit up? Are
34:04
we setting up Clem to be a major
34:07
antagonist in the future? Is
34:09
she just like any other character and we're gonna
34:12
see how she develops from here? She
34:16
is one of the most... We've
34:18
invested a lot of storytelling time
34:20
into this character, which is
34:22
I don't mean that as a way of being like
34:25
and so we should keep that we should keep her
34:27
going. I mean more that like we should be thoughtful
34:29
about her given what her history is and make a
34:31
decision based partly at least on that. I'm
34:34
not interested in keeping Clem
34:38
in any way to the point where I was
34:40
also considering perish. Interesting.
34:45
I thought it would be fun if if Clem sort of
34:47
like came to the iconic class
34:49
and all the iconic class sort of became
34:52
twisted Clems. Oh no. The
34:54
iconic Clems. But
34:57
like having
34:59
a new character is so
35:01
hard. There's some people on the table you
35:03
can play for a turn. Yeah, but
35:05
like it's a lot of work. I'm not
35:08
feeling well. Blob. You
35:10
could do a Clem blob as a turn. I
35:13
could take a term as the Clem blob, but
35:15
the Clem blob probably doesn't want to help the
35:17
kingdom. It's it's tricky. The
35:19
goal for Clem blob is
35:21
hard. But
35:24
if other people are interested in in
35:29
Clem as an ongoing concern, I'm not gonna
35:32
like I'm not gonna crash a car that
35:34
someone's waiting to drive. I Don't
35:37
think anyone is looking to get behind the
35:39
driver's seat of Clementine ever again. Well, they
35:41
don't have to drive Clem, but they can
35:44
watch Clem. They can watch Clem.
35:47
They can watch Clem parked in the driveway. I don't
35:49
know that I want to drive Clem. I
35:52
it is tough because it's like I think the
35:54
version of this type of character that I like
35:56
to play tends to be someone who
36:00
It is for all of my sins,
36:02
right but too much. You know? I
36:06
like playing an e-bex. I like
36:08
playing Awakened Cadent. There are
36:10
definitely assholes I like to play, you know? I
36:12
like playing an arel. An
36:16
arel was not even right but too much. Arel was just
36:18
an asshole. But I liked that
36:20
arc because there's some tragedy in there and the
36:22
backstory, blah, blah, blah, blah, blah. I
36:24
feel like we've gotten a good amount of
36:26
Clem's good tragic backstory. Clem was someone who
36:29
was raised by a monster, was
36:31
born into an incredible amount of privilege
36:33
that ends up being a sort of
36:37
anchor around her own neck because she never
36:39
gets to develop the talents
36:42
necessary to be a good person
36:45
or to be a person with skills. She
36:48
only ever learned how to deal with monsters. Truly,
36:50
right? And not people and not to treat
36:52
anybody like a person either. And
36:55
had done so much harm that no one was
36:57
willing to give
37:00
her, well, that's
37:02
not true. Plenty of people were willing to give her more of a break than
37:04
I would ever have given her, truly,
37:06
actually, right? But
37:09
we've done that story. And so it's hard for me
37:11
to know where we're going with Clem forward
37:15
in a way that's like, again, I don't
37:17
have any big grand plans for Clem.
37:19
I love the idea of iconic Clems
37:22
because it's goofy and it's
37:24
funny and it's like, I
37:26
can't believe this person has become a blob
37:29
of, there's a fun dark mirror of
37:32
Wakeful here, right? What if there were
37:34
countless beings, except it was all
37:36
the same being and it was all fucking Clementine.
37:39
But I don't know that that's, I don't know what I'm
37:41
saying with that. I think it's just a
37:44
fun beat on the page, you know? I
37:48
don't know. I
37:51
think we,
37:53
I think we might be, I
37:59
think we should let Clementine. Clementine see what's going to happen next in
38:03
the sense of the next where
38:06
we're going. I
38:08
wonder if killing Clementine
38:12
is a character that has moved through
38:14
two books of a trilogy. And
38:21
while I understand- By that you mean the two
38:23
turns of questing. No, no, no. No,
38:26
I mean partisan and palisade. And
38:29
two different kinds of conversation about the
38:31
shape of an empire and, you know,
38:33
moving against that. I have no interest
38:35
in playing Clem in the
38:38
next season because I don't
38:40
think it's her story. But
38:45
I wonder if we are cheating
38:47
ourselves out of seeing
38:51
the world that Elle even song predicted
38:56
and Clementine worming her way through it.
39:00
I think if we go that direction, I
39:02
would like a change that isn't in the
39:04
same way that this season was the witch
39:06
in glass and the last and partisan was
39:09
Clementine Kesh. The idea
39:11
of another big change happening is
39:14
I think the only way for me
39:16
to want to like pushing it to
39:20
its extreme and not
39:22
this middle ground is I think the
39:24
only way for me and Clementine.
39:27
But at the same time, if I am
39:30
the only person holding out for this, I
39:32
need to be very careful that I am
39:34
not letting my
39:39
desire to hold on to the
39:41
character impede the table. I
39:45
really like the idea of like
39:47
in this conversation, I keep thinking
39:49
of like, you know, in
39:51
this universe
39:54
that specifically gets
39:56
sort of cultivated over these huge
39:58
gaps of time. What
40:00
do I want from the legacy
40:02
of Clementine Cash, right? Not just like, what
40:04
do we do next season? Or what do
40:07
we do next? I
40:09
think of like when little
40:11
tidbits from Counterweight pop up
40:13
or when Twilight
40:15
Mirage stuff pops up. I think about
40:17
like what context do I want to
40:20
hear about Clementine and in the future? And
40:23
that's a way easier question to answer for
40:25
me because the thing that I want to
40:27
hear, I want to hear her doing
40:30
some weird ass Baba Yaga shit. Right,
40:32
right. I want her to be
40:35
almost like a folk villain or
40:37
like not even a folk villain, but just like one
40:39
of those very like,
40:42
sometimes there's stories about them helping people.
40:44
Sometimes there's stories about them hurting people.
40:46
You can't really tell if they are
40:49
vengeful or benevolent. There are rules about
40:51
how you approach someone if you expect
40:53
them to be this person, you know?
40:57
That's kind of the thing that I
41:00
would be excited about hearing
41:02
about Clem like in however
41:04
many seasons or whatever. For
41:09
whatever that is worth, you know? Like
41:11
that's, I don't think we should discard
41:13
the character. I do think you're right
41:15
that there should be a next, like a big transformation, but
41:17
like, do we see it? Do we see it
41:19
now? Do we see it? Is
41:21
it a thing that just happens and we hear about
41:23
it? I
41:26
would like to, I
41:29
don't want it to, 2028 is a
41:31
wild number to say out loud. Four
41:33
years, three and a half. Don't, don't, don't, I
41:35
can't do it right now. The
41:38
future is too much for me right now. I
41:44
can't punt on it without some
41:46
direction, right? chimericate.
41:49
I'm just saying this stuff like as a way to
41:51
like, is this helpful for like? Yes. I
41:53
think it's a much act to feel like the only person who has an investment
41:56
in seeing Clementine. Yeah.
41:58
I think the version of it that is a. I think
42:00
the version of it that is the Iconoclasts
42:03
all become some versions
42:05
of Clem is a really fun
42:07
emerging thematic mirror to Wakeful, to
42:10
Fizbee's emerging free will
42:12
burden, like what does it mean to
42:14
be a self, and Clem
42:17
reflecting this version of it that's
42:19
like, you know
42:21
what, what if I'm, what if this incredibly
42:23
solipsistic I'm the only one who's important, the
42:26
Iconoclasts coming to take her
42:28
form is such a wonderful
42:31
corruption of the Iconoclasts
42:35
that like here is this, here
42:37
are these beings that once wanted
42:39
to be untouched by humanity, right? That
42:41
was their whole dream was like, fuck,
42:44
we want a world that exists that
42:46
we want guidance from a being that
42:48
doesn't have the the cursed weight
42:51
of subjectivity to suddenly
42:53
become this incredibly self
42:56
reflexive, not in the positive sense,
42:59
but like self absorbed person and
43:02
shades of that monstrously is kind of
43:04
fun for me. I think that's a
43:06
version that I'd be interested in going
43:08
forward. And I think that that could fit the folkloric
43:12
villain creature thing.
43:15
But I don't know if that's where art is in
43:18
playing her today, you know? Well,
43:20
I mean, I really wanted to play that for
43:22
a couple hours for being really sure.
43:29
Anyone else have Clem thoughts? Yeah,
43:33
it's like, I don't think that this really,
43:35
you know, highlights a path
43:37
forward. But what I really liked about
43:39
the Clem stuff so far is that
43:42
we've really gotten to like, the
43:45
thing that's so annoying about Clem and
43:47
why she's been so fun and frustrated
43:49
to have around is hat is
43:51
that thing where she does always like latch on
43:53
to something when it looks like she's gonna fall
43:55
to her death. And
43:58
she keeps showing up And when
44:01
we started on partisan, you
44:03
know, the people that she had control over,
44:06
she really had control over. She was
44:08
very stable in her station.
44:11
And as we as
44:13
a group in Millennium Break have like
44:16
become a more significant thing
44:18
and we've become a more
44:20
stable force, we've seen Clem's
44:22
stability both eroded and
44:25
become less relevant.
44:27
So even as it feels like she keeps like
44:29
failing it now feels
44:31
like we're above her in this way
44:34
that is really satisfying. And
44:37
like all of
44:39
this luck and all of these, her
44:41
ability to like hold on to a
44:44
surprising amount of power hasn't
44:46
helped her get over
44:50
on anyone really. The
44:52
idea that she at the end of her last scene
44:55
wanted a little head pat from
44:57
Brian is such
45:00
a wild flip from where things were at
45:02
the beginning of partisan. Not that Brian
45:04
was one of the original rapid evening
45:06
prisoners, but you know what I mean. And
45:08
maybe this is just to say that
45:10
I think that with
45:14
time in the future, I think we can
45:16
look back and be satisfied with a
45:19
lot of different ways that Clem's story could go
45:22
because the work that
45:24
has gone into bringing her where she is now has
45:26
been so good and has
45:29
colored so much of like
45:32
her screen time and her like presence
45:34
in everyone's minds that like all of
45:36
these things make sense to me. Her
45:38
being of, maybe
45:40
with the least of being like the big villain of
45:42
the last thing because
45:45
I do really like that she
45:47
has really kind of eroded both structurally
45:50
and like literally as a person
45:52
getting out of her face black
45:54
oil that and her
45:56
crazy monster that she commands.
45:58
Right. I'm not necessarily interested in
46:00
her being like the big bad. We
46:03
pretty much set up arbitrage as a primary antagonist
46:05
for the next season, right? Or the next Palisade,
46:07
the next of these three, this series. All
46:14
that said, then, I think it's back in your hands, Art. It
46:16
sounds like you could play this character out, and
46:18
in general, we folks would be
46:21
happy to see her come back in some form. You
46:24
know, go with your heart is what it sounds
46:26
like. I know that doesn't
46:28
help. Sorry. I
46:31
mean, I could just sort of ride it out, too.
46:33
I could. That
46:36
feels very clump to me. You
46:39
know, we could. We
46:42
could just punt this to the epilogue.
46:46
So are you just going to let it ride and not spend any
46:48
points? You're going
46:50
to become. All of the let it
46:52
ride don't spend any point scenes are also like. A
46:56
thing happens. Yeah, it's. I
46:59
my my other idea was I could take
47:01
a burden, which is the burden I alluded
47:03
to during the thing and just took the
47:05
other one instead, which is that future
47:09
showed all these bad
47:11
outcomes that that's yeah, that that fucks
47:13
you up. Yeah, yeah, you can
47:15
do that. I'll take that. All
47:18
right. Burden
47:22
fucked up by the future. Yeah,
47:26
we both burn burden. The future
47:28
freaks me out. Sure
47:31
does. I
47:34
got that one. Thanks. So.
47:41
One other thing that I think to
47:43
paint a thing. Which
47:46
which maybe helps paint brides
47:49
or your lost future thing here. Jess
47:51
it is killing a bunch of cash in the day.
47:53
Oh people that's what Jess it's been doing. You
47:56
know, Jess it's been doing. It's
48:00
gone. Yeah. Pick, you know
48:02
how sometimes there's a Batman character who's like, like
48:06
a vigilante, but too much, you know,
48:08
like, oh, it's that's turns
48:10
out that Robin turned. He is guns
48:12
now. You know, it's
48:15
one of those situations. Jess, it is a
48:17
guns. Yeah.
48:19
Yeah. Yeah. There are Robin.
48:22
There are rights. It is at
48:24
least one Robin who ends up being a guy
48:26
with guns. Yeah. It's a red hood.
48:28
Yeah. Yeah. But there's
48:30
also like, you'll get another Bat
48:33
family adjacent character who's like, I'm
48:36
Batman, but I kill people. Yeah.
48:41
And that's Jess right now. But
48:45
he kills people. Yeah. He's
48:47
doing the thing, right? Like, I, you
48:50
know, some third
48:52
rate, cash Colonel found
48:55
dead in the streets, you know, found
48:58
dead in Miami. Jess,
49:01
it is, is not waiting for
49:03
August righteousness is army and
49:05
court. Jess, it is not
49:08
waiting for millennium breaks missions.
49:11
Jess, it has one
49:14
and a half divines. And
49:16
there they are. They,
49:18
I mean, I think the actual scene here
49:20
for Jess, it is that Jess, it has
49:23
also been shown the future in the way
49:25
that Clem has. And
49:27
it's and it is the future that
49:29
El believes in. And Jess,
49:31
it is at, well, fuck it. If,
49:34
if this whole thing is going to go to shit,
49:36
I may as well kill some of these motherfuckers while
49:39
I have the chance. It
49:41
is not a, a noble,
49:45
well thought out plan
49:48
of justice. It is a
49:52
somewhat cynical or
49:54
fundamentally at least. Brian,
49:59
you said that you felt. a failure, Jesset
50:01
feels like a failure. That is
50:03
the emotional content of that
50:05
lashing out from last time. That
50:09
is the way that Jesset
50:11
is moving. Art
50:17
says Jesset sees the future where Clem wins. I
50:20
think Jesset sees the future where it doesn't
50:22
matter that Clem specifically doesn't win. Jesset
50:25
is being shown the future where people
50:27
like Clem keep winning. And they might
50:29
win in smaller ways than the
50:32
divine principality, right? But
50:35
they're gonna keep winning on
50:37
places like Palisade and partisan all
50:39
across the galaxy. And it's gonna
50:41
look worse than it looks good. I
50:43
mean, hey, the future where people like Clem keeps winning sounds
50:45
like the fucking divine seasons.
50:49
You know, these dice rolls. I
50:52
think that is the interlude. Are there any other
50:54
open questions about the state of the world before
50:56
we move into our final round? I'm
50:58
trying to think Cass was sort of
51:01
the big one that I had. So
51:03
yeah, to reiterate that, Cass Lear was saying,
51:05
I will
51:09
support me as Prince Sept, I will end
51:11
the thing we have been calling the divine
51:13
principality and the perfect millennium,
51:15
I will help you break the millennium. Which
51:19
is right in the name. It's right in the name.
51:23
Yeah, but that doesn't mean you know, if I find named my organization
51:25
Millennium Break, I think I'd be very susceptible to someone coming up and
51:27
saying to me, I can break it. Yeah.
51:33
Otherwise, I think things, the
51:35
other things I'm all thinking about are things that we've already talked
51:37
about. Yeah, the I'm
51:41
actually for the afflictions
51:44
sort of ongoing wakeful, a sort
51:47
of bizarre truce with wakeful that
51:49
is also yeah, like involved in wakeful wakefuls
51:52
is now showing up to repair broken windows
51:56
sometimes. I
52:00
think a number of Class
52:05
nobles from the Fabriel duchy start showing
52:07
up and turning themselves into the
52:10
August righteousness cause police at
52:14
Hoping that they like at first it starts with
52:16
like hey I'll turn myself in if you give
52:18
me access to the unctioned goo I
52:20
need to live and then eventually some
52:22
people just start turning them themselves in You
52:25
know someone has the idea that's like well, they're not gonna
52:27
let me die in prison If
52:29
they are gonna put me on trial, they'll give me the
52:31
goo. I need to live until trial
52:33
at least now will this will
52:37
Righteousness crew do that. I don't know but I
52:39
think that that just starts happening Afflictions
52:44
like the consecrated lands Yeah,
52:49
unless there's any other big-picture stuff you can start
52:51
this final round We
52:56
Could continue going in order which means Brian you
52:58
would be up or
53:00
to prevent it from being the same order
53:02
each time and people maybe
53:04
not feeling like they are and
53:06
I'm not making any accusations here, but like You
53:10
know, it's not sometimes you'd be like I have to go
53:12
first each time and it's been
53:14
Brian August quarry each
53:16
time and There's
53:19
always the chance that you're that someone there is like, oh
53:21
I'm not ready for my final
53:23
scene yet You know if anyone's not ready, I'm ready
53:25
to go. So that's my You
53:28
know, I would I would also
53:30
push for a different order I think that something has been
53:33
something that has been tough has been not
53:35
having as broad a palette to respond
53:38
to by my
53:40
going earlier in the turn I Realized
53:43
that does make it harder for people who are now gonna
53:45
have to go earlier in the turn Um But
53:48
yeah Yeah I just want to open
53:51
up and say hey does anybody does anybody want to
53:53
go first instead of it just going to our
53:55
Default order each time And
53:58
sounded like leap you have a thing I
54:00
have a thing, I'm ready to go. I'm
54:02
excited about it. I
54:04
would like to dispossess the White Star
54:07
Fleet over their flagship. Oh,
54:09
that's fun. What is the acting
54:11
White Star Fleet flagship at this
54:13
point? Is it still Lander 1?
54:16
That's a good question. I
54:18
would have to ask Art a
54:20
bit about the circumstances in which Lucia
54:22
was captured. Because
54:26
if she was captured and they also
54:28
took Lander 1, oh
54:33
God, it could also just as easily be, it's
54:35
not quite the flagship, but you could find Fire
54:37
Support, which we know she's hidden. Oh, sure. Fire
54:41
Support is the AI that Lucia
54:43
uses, right? Yeah. That's
54:47
not, neither of those are bad. I like both of those.
54:51
If we say Lander 1 has been captured, which might
54:53
be the case, part of the
54:55
fun of Clem capturing Lucia off screen
54:57
was the immense violence and success that
54:59
that implied. So I sort of want
55:02
to be like, oh, and Lander 1 is now under
55:05
cause control. There are shit tons of other
55:07
Landers that I'm sure one of them has
55:09
been promoted to like, or not promoted. The
55:11
whole army's fallen apart. This
55:14
is the one that we are receiving scattered
55:16
orders from or whatever. Yeah.
55:18
Well, okay. So I'll color
55:21
this a little bit
55:23
with part of
55:25
my move to master my obstacles has
55:29
been specifically that
55:32
the White Star Fleet is stronger than
55:34
anticipated. And so by
55:36
mastering that and then capturing their
55:38
thing, like I
55:40
kind of want to shift that stronger
55:43
than anticipated from them to Millennium Break.
55:45
That's like kind of my idea. Yeah.
55:50
Which if Firestar, Firestarter.
55:53
Fire support. Sorry, Fire support. Fire support
55:55
is, is that thing,
55:59
if it's not a... their that their fleet is bigger
56:01
than we thought it was, or they have stronger ships
56:03
than we thought they had, or they have
56:05
more ships than we thought they had. But it's that
56:08
they've got this fire support AI ship
56:11
that is controlling things and
56:13
giving them edges where they shouldn't have
56:15
edges. I
56:17
think fire support is actually dormant. I mean,
56:19
you know, when we talked about Lucia hiding
56:21
it, the fire support's tiny. It's like a
56:23
little stack of coins. The the
56:26
which I know that's very compelling to leap.
56:28
The the image that I had was of
56:30
her just like scrabbling in the dirt and
56:32
burying it somewhere as she was about to
56:34
get captured. So I don't think fire support
56:36
has been giving orders. The value of having
56:38
fire support would be like finding a near
56:40
lethal cash combat
56:43
AI. But I think if you were going to
56:45
try and break the fleet, then making
56:47
the decision about whether or not Lucia ship
56:49
is still out there. And if not, another
56:51
really interesting set on screen that Lander one
56:53
is gone. Oh, OK, cool. I
56:55
mean, it was it was it was it's a
56:58
little complicated in that. In
57:02
that. Gucci is
57:04
the one who explain it. There's
57:06
two scenes. One of them
57:09
is they're in the same. They're
57:11
in the same episode. And the
57:13
thing that happens is I
57:17
say in episode 45 that
57:23
I want to save the
57:25
iconoclastic capture of Lander one for the finale.
57:27
Like I want to see it. But
57:30
then also me later that episode,
57:32
while Gucci is talking to Brian,
57:35
Gucci is I do know about Lucia. We
57:37
captured Lucia White Star Lander one as if
57:40
to say we captured Lander one. But maybe
57:42
the operation just happened on Lander one. It
57:44
didn't actually get captured. So maybe
57:47
I'm wrong. So
57:49
we can have it if we want it or could have
57:51
gotten free. You know, it's easy to imagine. I
57:54
mean, to me, that's the the fun bit of
57:56
I know you just said fire supports buried in
57:58
the dirt somewhere, but the idea this AI
58:00
freeing lander one or like it's still
58:02
a threat. It's kind of fun also.
58:05
And yeah, fire support just hasn't come up since 15 episodes
58:10
or something. You know, we didn't talk about fire support.
58:12
I don't think in the last few episodes.
58:16
No, we know that Lucia wasn't captured with it. Right.
58:18
That's the one thing you know. Um,
58:23
does anyone have like an like a leaning
58:27
to either way? I know it could
58:29
be lunar one or it could
58:31
be like the next three
58:33
landers. I don't care. You know, it's not
58:37
you want it to be the thing
58:39
that's the big deal. Right. That's all.
58:41
Yeah. Well, but but the the reminder
58:43
about fire support. Yeah. Is
58:45
like, well, that's a new big deal that I had
58:47
just forgotten about that. That's
58:49
not I'm not like I don't feel that's the thing. I
58:52
don't feel like one of these is worse than the other.
58:54
Right. But which
58:57
is more excited about stealing as
58:59
like a cool scene. Definitely
59:03
like being at the helm of a
59:05
huge ship and like
59:07
hoisting a flag. Hoisting
59:11
leaves pirate for Nick. It's land or one
59:13
right? Yeah. Yeah. It's
59:16
a ship shaped like a brick. It's
59:18
huge. Yes, it is. So
59:20
where's a good shape for a ship that lands?
59:23
Hmm. It's all bottom. Is
59:26
this where is it? And
59:28
what's the scene look like? And
59:30
who's there? And your
59:32
goal is to to capture it.
59:35
And they've got they've got this area
59:37
between Cinderkast and Bronton, right? That's like
59:39
kind of all they've got right now.
59:41
Or it's actually between it's not actually
59:43
between Cinderkast. It's it's this it's northwest
59:45
of steeple cataract. Those are those little
59:47
things are like cut those drawings are
59:49
cut ins. They're actually at the dot.
59:52
The door. Yeah. But it's it's oh, where's Bronton though?
59:54
It's in the middle of the Shale belt, which is
59:57
yours now, I guess. Oh, I see. I'm
59:59
sorry. I mass I saw that cetera
1:00:01
crush was outside, but I thought brawnton went the
1:00:03
other way Was
1:00:06
away from it's this Northwestern Little
1:00:09
bit yeah, they're all there or presumably
1:00:11
in the sea or in space yeah
1:00:15
Not in space because they just right
1:00:17
we've seen landless get obliterated by surface
1:00:19
to f5 yeah So they
1:00:22
have just this territory remain that's it. I
1:00:24
would love to I mean
1:00:26
wow that's I feel so close to Doing
1:00:29
the thing take to taking every last cent of
1:00:31
the cash fleet. I mean they lose their ships
1:00:33
to lose this area What else do they have
1:00:36
nothing? Thank you counts empty something that's gone missing
1:00:38
in this is this this last other area here
1:00:40
They're like mid shale belt is Technically
1:00:42
frontier syndicate and so is this area in
1:00:44
the southwest and we just haven't dealt with
1:00:46
them because March got arrested But we didn't
1:00:48
like right see anything on screen of like
1:00:51
Millennium break taking the rest of the territory
1:00:53
we can assume that's been Happening
1:00:55
I won't redraw the map quite yet, but yeah
1:00:59
Little bit so oh Do
1:01:01
you think that's where like a lot of the monarchists are? Yeah,
1:01:04
I mean they're there and they were in Carly and upon a
1:01:06
whisk and Carmathon which is now
1:01:08
afflicted land so
1:01:11
I Think those
1:01:13
might be the ones who have fled most
1:01:15
directly into the arms of August righteousness Not
1:01:18
the ones who lived through the siege of Carly on
1:01:20
upon whisk But the ones who have been living in
1:01:22
afflicted land territory being like oh my
1:01:24
god the afflictions And
1:01:28
I have a horrible headache yeah
1:01:30
because I can't get the goo yeah
1:01:35
So for this this
1:01:37
feels like Let's
1:01:41
see This
1:01:45
feels about this The
1:01:47
dice just stretched me out. I know it's gonna
1:01:49
go fine. I think I'm about to roll six
1:01:51
die, so okay If
1:01:53
that helps, and I think you're about to roll three. I'm not
1:01:56
rolling any dice The
1:01:59
the person who rolls the black dice.
1:02:01
I'm doing it. All right.
1:02:03
That's how good and shy you are now, Austin.
1:02:06
I'm like, you know, I really respect it.
1:02:08
It's important to have an enemy. No, I
1:02:10
would be in the same situation. I just,
1:02:13
I really like it. Can
1:02:15
I really quickly admit spookier? Yeah.
1:02:20
There's something going on here. I don't have like
1:02:23
a good, I don't have signs for this, but
1:02:25
there's something going on here where there
1:02:28
are these big patches of
1:02:30
very soft soil, or
1:02:34
not soil, but like, it's like,
1:02:36
you know, gravel, but it's like soft kind
1:02:38
of churned gravel as
1:02:41
if it's like recent or something, but it's
1:02:43
not recent. But like when
1:02:45
you step on it, it sort of sinks
1:02:47
a little bit, like it's soft. And
1:02:50
if you stand in one place too long and
1:02:52
then walk away, these like little wormies come up.
1:02:55
Yeah. And they like churn the
1:02:57
gravel and like kind of fluff it. They're like
1:02:59
fluffing it up again, because it's compacted. Okay.
1:03:03
Weird. I don't think I like them. It's spooky.
1:03:05
I think they're spooky. Yeah, that's my job. Spooky,
1:03:08
yeah. So I think that Brian
1:03:11
makes sense for this. Levi
1:03:13
makes sense for this. August Righteousness makes
1:03:15
sense for this. Yeah,
1:03:20
absolutely. Yeah,
1:03:23
I think, let's say
1:03:25
that the operation took place on Landa 1, but
1:03:28
it wasn't captured. Yeah. The
1:03:31
one around capturing Lusha,
1:03:34
you mean? Yeah, what happened
1:03:36
was that they captured Lusha and then they
1:03:38
were going to send in a team to
1:03:41
pump the hydraulics
1:03:44
of Landa 1 with
1:03:46
a kind of like decaying fluid to
1:03:48
ensure that it couldn't be flown. But
1:03:52
that team with their sort of
1:03:54
like huge, almost like oil truck
1:03:56
of this awful like reverse formaldehyde
1:03:58
designed to destroy. rather than
1:04:01
preserve, was killed. And
1:04:04
as soon as they could get their hands
1:04:06
back on Lander 1, they could get their
1:04:09
hands back on Lander 1's front guns, which
1:04:11
meant that, you know, the the can we
1:04:13
recapture this ship became lower of an operation
1:04:15
because it's like it can't take off otherwise
1:04:17
we'll melt it in the sky. It's not
1:04:19
shooting at us until we go near it.
1:04:21
We've got Lucia White Star, let's not bother
1:04:23
with this right now. But
1:04:26
now, you know, Leap
1:04:29
has been, as well as signing off
1:04:31
on the orders, Leap is like, I'm
1:04:33
gonna take that fucking ship. Yeah. Maybe
1:04:35
Cartman Bite is here?
1:04:38
Because I lost them as arrival. Yeah,
1:04:40
although are we near the ocean? Not
1:04:42
even a little bit. But that's very funny. God,
1:04:46
are they all complaining that
1:04:48
unsteady on their feet? Yeah,
1:04:51
they like the wormy soil because it
1:04:54
makes the ground move. Yeah,
1:04:56
and they're like, oh, very, very comfortable.
1:04:59
Yeah. Comfortable here. God,
1:05:03
where did Lander 1 come
1:05:05
down? You know, what makes
1:05:07
a what is a fun staging for
1:05:10
a gigantic, heavily armed ship
1:05:12
crewed by like hyper loyal
1:05:15
remaining cash soldiers? God,
1:05:18
what if it was brought down at the base
1:05:20
of a quarry? I
1:05:23
had almost the same thought as the base of like
1:05:25
one of these early steeple cataract
1:05:27
mountains here. Deep, deep pit that you
1:05:29
have to descend and you can see
1:05:31
the ship at the bottom of this
1:05:34
pit. You know, and
1:05:36
that's dangerous. That's part of that's scary. Yeah.
1:05:39
Yeah. There's worms on
1:05:41
the going down the cliff, too. Oh, this fits really
1:05:43
well with the worms, too, right? Like
1:05:45
the worms was some. This
1:05:48
canyon, this canyon was not here. Yeah,
1:05:50
some byproduct of the quarrying
1:05:52
efforts produced, you know,
1:05:54
in the same way that deforestation makes
1:05:57
the soil much more
1:05:59
susceptible to movement. Oh, the mining
1:06:02
has made. Yeah, yeah, it's fun.
1:06:06
All right. So who is there? It
1:06:10
is. You just said it's you. It's Brian.
1:06:13
It's yes, if these people want to come, I'm
1:06:15
into it. Yeah. Brian August
1:06:17
righteousness and and. And
1:06:21
they are fielding, you know, all of the last
1:06:23
remains of the Kesh military arm
1:06:25
here, you know, or all the organized ones.
1:06:28
Right. Because there's a world where you succeed,
1:06:30
but you don't get war and conflict down
1:06:32
to zero. And that means maybe
1:06:34
there are still a handful of remnants out
1:06:36
there, you know, maybe on some of these
1:06:39
unmarked islands or whatever. But this is the
1:06:41
last big organize is the central command. So
1:06:45
let's get some dice. Start
1:06:47
with three on the opposition then. What
1:06:51
are your you don't have any? I
1:06:54
don't have any obstacles or burdens. So it's just
1:06:56
it's and we don't have anything over two. So
1:06:59
it's just three on the opposition side.
1:07:01
And then I've got two to start
1:07:03
one for my relevant relationship with Brian
1:07:05
and three for my three mastered obstacles.
1:07:07
Because you've brought Carmine by because I
1:07:09
don't know that the most wanted man
1:07:11
on Palisade helps you here. No. Listen,
1:07:15
I don't. Well, the thing
1:07:17
I so that was I think that
1:07:20
was that was feeding into like being
1:07:22
notorious. And I feel like staging a
1:07:24
big dramatic and like mission. Yeah.
1:07:26
Where they're like, oh, my God, it's actually
1:07:29
this is a sort of stuff that made
1:07:31
me the most wanted man on Palisade, which
1:07:33
is now a mastered obstacle. Right. Right. Right.
1:07:35
Yeah, I think the idea of it being
1:07:37
like they see your silhouette
1:07:40
on the on the horizon, they're
1:07:42
like, oh, my God, that's leap. That's
1:07:44
leap music is very funny.
1:07:48
And Swellon leaps music. Uh-huh.
1:07:52
All right. Dre, you want to roll
1:07:54
the opposition dice? Yeah. How many of
1:07:56
my rolling up there in the little in the
1:07:58
little area to six. Oh
1:08:00
my god. That
1:08:02
was on. Yes! Let's
1:08:04
go. Doves. The biggest
1:08:06
duh. Well, it's interesting though, isn't it? Something
1:08:10
that's interesting here, Keith, is... Yeah. You're
1:08:13
gonna, oh no, cause you're gonna get Fortune. You're gonna
1:08:15
get Fortune for your sexes. This is a perfect roll.
1:08:17
It's a perfect roll. This is my exact plan working
1:08:19
out 100% like I hoped it would. Except for one
1:08:21
thing. Except for one thing. Except for, uh... Except
1:08:24
for one thing. Just one more thing. Just one
1:08:26
more thing. So,
1:08:30
the opposition rolled 5-3-1. Keith
1:08:33
rolled 6-6. Oh right.
1:08:36
Where are you... There it is.
1:08:38
There it is. I saw it. I
1:08:40
saw it. I saw the play. So instead
1:08:43
of humiliation, misfortune to all players, I'm getting
1:08:45
a new obstacle, which doesn't matter because the
1:08:47
game's on. You're not getting
1:08:49
a miss... You're gonna get... Oh, you're getting a
1:08:52
misfortune, right. One misfortune. A
1:08:54
resounding success. Heal any
1:08:56
trouble and impact the map. You get
1:08:58
two fortune. Two Fortune. Two Fortune, one
1:09:00
misfortune, right. Yeah. Two
1:09:03
Fortune, one misfortune. Uh, you can narrate your...
1:09:05
So, for the listener who did not follow
1:09:07
what just happened, there was a chance. Yeah.
1:09:11
One of the... If the... If the
1:09:13
opposition succeeds on a one, everybody
1:09:16
gets misfortune. Uh,
1:09:18
and so Keith has blocked that, beating that with
1:09:20
a six. Instead, accepting
1:09:22
a three, which all it does in
1:09:24
this case is give a
1:09:27
misfortune because it's the final round. Which
1:09:30
actually is gonna speed up this round a little bit, which is great. What
1:09:33
do your two successes look like? Presumably
1:09:39
you're marking fortune right now, right? Yeah, sorry. Yeah,
1:09:41
yeah, yeah. Sorry, because I would forget otherwise.
1:09:43
Yeah. Um, two successes. Narrate
1:09:46
each success. Resounding success. Yeah, with,
1:09:48
again, two means the map changes,
1:09:51
which obviously we're gonna color
1:09:53
in the rest of that map. And resounding
1:09:55
success is like, the book is like, it's
1:09:57
even more of a success than you thought.
1:10:00
When you go to second six, reduces the
1:10:02
trouble severity by one. The spotlight player marks
1:10:04
another fortune that narrates how the trouble is
1:10:06
healed and how the map is impacted. I
1:10:08
have two pitches. I'm gonna do the one
1:10:10
that I like the most first, which is
1:10:14
they were in this canyon looking
1:10:16
for fire support. Oh,
1:10:18
sure. Fire support is here too. I
1:10:20
got both of the things. We get fire support
1:10:22
and we get lander one. And
1:10:25
then the other thing. Two sixes. Two sixes. The
1:10:28
other thing was just that we, there's
1:10:31
more than lander one here. There was the
1:10:33
other landers and we take essentially the remainder
1:10:35
of the fleet. So they just
1:10:37
have no fleet left. Sure. I
1:10:40
mean, I think it's the full map, right? I really like.
1:10:42
Not the bigger win. I really like that, yeah. Yeah.
1:10:45
Which of the things do you decrease? I
1:10:49
want to decrease. And
1:10:51
what's it look like? I think it's
1:10:53
either health and spirit or unrest and revolution.
1:10:56
Not war and conflict, despite it being the cash.
1:11:00
Well, there is, because we talked a little bit,
1:11:03
you said a sentence about, there's
1:11:06
still like a disorganized force out
1:11:08
there. Right, sorry. That was me saying if
1:11:11
there was a one, that group,
1:11:13
that was me anticipating that
1:11:15
you would get rid of war and conflict down to one
1:11:19
and thinking, oh, that's what that one
1:11:21
would represent. The thing
1:11:23
about this that's interesting would be if you don't
1:11:25
reduce war and conflict here, it suggests
1:11:27
that you have not actually hurt Kesha's
1:11:30
ability to do war. That's
1:11:32
a good point. That's my goal. So
1:11:35
what I like about health and spirit
1:11:37
or unrest and revolution is
1:11:39
this thing of people sort
1:11:43
of flocking to the winning team of
1:11:45
like, wow, they keep winning and
1:11:48
they suck so much less ass. And
1:11:52
the only reason to not support them was thinking that
1:11:54
maybe they were gonna lose. So maybe
1:11:56
I should take a second look. at
1:12:00
what's going on over there. Yeah, I like both of
1:12:02
those also, to be clear. And then Hell in the
1:12:04
Spirit, similar thing, but just like the doubt
1:12:06
that we've talked about, people's hopelessness
1:12:09
and how winning affects that. But
1:12:15
I think it's true that according to my
1:12:17
goal, which
1:12:19
is to cripple the, to
1:12:25
take every last cent from the Kesh fleet. To take
1:12:27
every last cent from the Kesh fleet. That
1:12:29
can also be wealth and resources. Not that I think it's not.
1:12:31
Right, also wealth and resources. But
1:12:34
I've just got that. I've got that Kesh grudge
1:12:36
still. And I really, yeah, let's reduce Warren conflict.
1:12:38
Let's do that. Okay, boom. Warren
1:12:41
conflict down to one. I will redraw
1:12:44
this. You've taken the last bit of Kesh's
1:12:46
territory on the map at this point, which
1:12:49
is congrats. Congrats on that one.
1:12:52
Thank you. And? And
1:12:56
I'm back up to three fortune. You're
1:12:59
back up to three fortune and two misfortune, right?
1:13:02
Three misfortune. So you're
1:13:05
evened out right now. Evened out. But
1:13:07
we're going into the end. That'll change.
1:13:09
We are going into the end. Is
1:13:11
there any other color we wanna give
1:13:13
this assault? Like, you know, you, or
1:13:15
like what life looks like here afterwards,
1:13:17
you know, we, and then also, I
1:13:19
guess, following that
1:13:22
opposition, what does this one misfortune look like? We
1:13:24
don't have to name it as a burden or
1:13:26
anything like that, but is
1:13:28
there, is there, you
1:13:30
know, does it hit in some way? Start
1:13:37
with the positive outcome-y
1:13:39
stuff, I think, Keith. What's
1:13:42
the, besides this? Yeah, go ahead.
1:13:44
I would like to see the
1:13:47
effects and the knock-on effects
1:13:49
of being in a
1:13:52
long and intense war receding
1:13:57
from these areas. There
1:14:01
is still obviously conflicts with
1:14:03
different people in this area,
1:14:06
but there's just
1:14:09
something awful that being
1:14:12
involved geographically in a
1:14:15
war, it's happening in and near
1:14:17
where you are that
1:14:22
ruins it in a lot of ways. And
1:14:26
I think that we can see people
1:14:28
starting to, people
1:14:31
who have left this area coming
1:14:34
back, people who need, people
1:14:40
getting ready to build new
1:14:42
things here, people
1:14:44
just being able to go out
1:14:47
and like, like,
1:14:50
oh, I can like go out of
1:14:52
my house today. With no fear
1:14:55
of there being any sort
1:14:57
of big attack. Yeah,
1:15:01
this makes sense to me. Cool.
1:15:07
Misfortune wise. Misfortune wise, yeah.
1:15:10
It feels like it's... Go ahead. Leap's
1:15:15
doing a lot of work. Leap's like,
1:15:17
Leap is not sailing
1:15:19
the high seas with a
1:15:22
crew of scallywags. I
1:15:29
think it's like, I
1:15:31
think Leap comes here and wants to help the
1:15:35
effort, and there's effort in effort.
1:15:37
There sure is. Shit. God,
1:15:40
I just wish it was over so that
1:15:42
I could like chill.
1:15:47
Because being a pirate already wasn't easy, but
1:15:49
it was at least, you know, there's
1:15:52
no paperwork. There was no, you know,
1:15:54
you go out doing pirating and then you come home with
1:15:56
to a stack of papers. Fuck. Right. Right.
1:16:00
Inventory this whole ship yeah Damn
1:16:03
all right. I have to do it w4 for
1:16:05
all my pirate truly
1:16:09
Can't they just hand you a stack of gold coins?
1:16:12
August righteousness showed up and started pumping
1:16:14
the the the Hydraulic
1:16:16
tubes of this ship full of acid. This
1:16:18
is a perfectly good ship We
1:16:22
just keep the ship why can't we just keep this
1:16:24
ship? Perfect
1:16:27
perfect all right But
1:16:30
I do hoist my flag I do get in there.
1:16:32
What is your flag? Yeah,
1:16:35
do we have a canon description of this
1:16:37
no no okay, so it
1:16:41
is a flag
1:16:43
that perfectly matches the red of
1:16:46
leap of your Tim Curry fire coat
1:16:48
Tim Curry coat and It's
1:16:50
got It's
1:16:57
got leaps Face
1:16:59
on it, but like drawn in sort
1:17:01
of Not
1:17:04
in silhouette, but silhouetted like you know just
1:17:06
to sort of Reverse
1:17:08
instead of the white on the black of
1:17:10
the other scone crossbones It's like
1:17:13
like a black on the red And
1:17:15
then it's got my two arms
1:17:18
in the scone crossbones X, but they're both giving
1:17:20
thumbs up Nice
1:17:25
With the arms thing Real
1:17:28
what fun straight edge Making
1:17:30
the axe like I don't I literally have
1:17:32
never heard of that What
1:17:36
a life I don't talk to I don't talk
1:17:38
to straight edge people oh wow
1:17:42
Not a purpose. I just have a wow Purposely
1:17:46
avoid straight edge people Yes,
1:17:50
there's an old run button thing from
1:17:53
only like oh five or six years
1:17:55
ago of Kyle explaining to me What
1:17:57
straight edge meant right sure yeah? What
1:18:00
a life. I love it for you. It's great. Yeah.
1:18:04
Cool. All right. That's a scene. Scene down.
1:18:06
Scene done. Who's
1:18:09
up? Who's got
1:18:11
a feeling? I
1:18:13
can just stay straight up. I'm not going to be able to do it
1:18:15
today. I don't think I... I
1:18:18
need to think so bad. Okay.
1:18:21
Everybody else was like, I don't got it. I
1:18:24
have an idea, but I don't think I like it.
1:18:27
You want to talk through it? Um,
1:18:32
yeah, Levy goes after Jesset. Ooh,
1:18:35
interesting. Was that something you wanted to
1:18:37
do, Ali? Yeah, that's
1:18:39
that's one of the big reasons why. I actually thought
1:18:41
it was something you wanted to do, Jack. Oh, I
1:18:43
was about to ask if Ali wanted to do it.
1:18:45
So I think it's like this chain of... Yeah. Yeah.
1:18:50
Yeah. I mean, I... The
1:18:52
idea I have first seen is not greatly
1:18:56
developed. It was basically going to be...
1:19:00
leaving. And I
1:19:02
was thinking of having Jesset be
1:19:04
a part of that, but I think that's tougher when
1:19:08
Jesset is being set up with future in this way.
1:19:11
So I don't want to
1:19:13
call dibs on that. It
1:19:17
actually sounds like maybe there are multiple characters who want
1:19:19
to be part of a scene potentially with Jesset. Or...
1:19:22
Sure. So I wouldn't even
1:19:24
be able to take him off the board in that way either. So...
1:19:28
No, no, no, that's not what I meant.
1:19:30
That's not what I meant. OK. I meant
1:19:32
it the other way. I meant it sounds
1:19:34
like maybe one person here could do a
1:19:36
scene that is a
1:19:38
scene of people talking to Jesset so
1:19:40
that it could open the door for your other
1:19:42
scene, Ali. Or... Oh, sure. That you could do
1:19:45
that scene as part of a going away scene
1:19:47
that that Levy
1:19:50
or August or both could be part of.
1:19:53
Whatever. You know what I mean? I actually don't
1:19:55
think that there's a closed door there necessarily. I
1:19:58
don't want to be like, OK. No
1:20:00
one can touch Jesset because everybody wants
1:20:02
to touch Jesset, you know? Sure, yeah.
1:20:07
Yeah, it's in my interest
1:20:10
as a mechanical player to
1:20:12
let Leve go
1:20:15
for future. Thought I was
1:20:17
the mechanical player. Because Leve
1:20:20
is more capable of doing
1:20:22
this than I am. Right,
1:20:25
sure. I would
1:20:27
need some time to think of an
1:20:29
alternative scene. But
1:20:32
I think that if we want future,
1:20:35
which I do as a player,
1:20:39
the person who it makes sense to do
1:20:41
that mechanically is dry. I've
1:20:44
put it this way, I have more confidence in
1:20:46
success if Leve is going
1:20:48
after future. Yeah. That
1:20:51
is because you have the obstacles.
1:20:58
Bastard Leve. Though you do.
1:21:00
Yeah, I mean, I do have two burdens
1:21:02
and I guess I have a
1:21:04
boon. Yeah, but August has four
1:21:07
obstacles. Fair.
1:21:13
And I mean, I also I'm way more... When
1:21:18
it comes to Jesset, I want to make sure
1:21:20
we do right by Jesset and all of that
1:21:22
entails. Sure. Does
1:21:26
this look like a scene that is Leve
1:21:28
and Brine and maybe
1:21:30
August, but definitely Leve and Brine
1:21:32
going to confront Jesset? I'm
1:21:38
up for that if Dre feels
1:21:41
like setting off on it, but you
1:21:44
know, brainstorm a little bit. The
1:21:48
initial thing that came to mind for me was
1:21:51
that. Is
1:21:54
this a mission that Leve gets assigned
1:21:57
from the cause and the cause does not tell?
1:21:59
Brian about it. No,
1:22:04
no, the they
1:22:06
are stretched thin,
1:22:09
but they are or
1:22:12
rather some of the people at
1:22:14
the helm are emotionally intelligent enough to
1:22:16
say this is maybe something that Captain
1:22:18
Brian will want to know
1:22:20
about. Yeah. I don't put it this
1:22:23
way. I don't think August righteousness sees
1:22:25
the way that they know that Brian
1:22:27
feels about Jesset as an impediment to
1:22:29
this mission. Gotcha. Yeah,
1:22:34
I don't know who when
1:22:36
we say leadership who is even. Yeah,
1:22:38
fair. Or invested in
1:22:41
that way. I mean, like I'm sure they could be like,
1:22:44
you know, Jess is a flight risk and
1:22:46
that's a problem. And Brian
1:22:48
has been a flight risk and that's a problem.
1:22:51
But I don't know. Like I couldn't say any of these
1:22:53
NPCs would feel strongly about it. Right. They're
1:22:55
not able to say Jesset is Jason Bourne
1:22:57
and we've got a. Hmm.
1:23:01
Jesset's Jason Bourne. Jesus. Well,
1:23:04
Jason Bourne allegations flinging
1:23:06
all over the place these days. Yeah,
1:23:08
I thought Brian was Tom Cruise. Oh,
1:23:11
it was right. I guess. Right. And which ones
1:23:13
Bobby with that tool is we just saw. All
1:23:15
right. Yeah. So then this is the two of
1:23:17
you being sent to go do this.
1:23:28
You know, it's like hunting down Batman.
1:23:31
Yeah. And in fact, I know
1:23:33
where I want to go back into
1:23:35
the diadem. Oh, sure. I want
1:23:38
images of a descent into
1:23:41
the diadem. And I don't you know, you can
1:23:43
the two of you can come in wherever you
1:23:45
want in terms of like as long
1:23:47
a runway as you might like. But I keep having
1:23:49
the image of like a
1:23:52
roller rink or like some like a
1:23:54
bowling alley. You know, so much of
1:23:56
the imagery of the diadem for me
1:23:58
is this like. faded
1:24:01
pseudo-architectural, like pseudo-eutopia architectural
1:24:04
project. And
1:24:06
I love the idea of going deep
1:24:08
in there and finding Jesset has
1:24:11
gone to ground in like... No, that's not
1:24:13
what it is. Jesset has gone to ground.
1:24:16
Jesset is on the mission. Jesset
1:24:18
is on the mission. Right, it's killing
1:24:20
that man. Jesset is specifically hunting down...
1:24:25
What is her name? Oh
1:24:29
my god, why am I blanking? Is
1:24:32
it... Buh
1:24:36
buh buh buh buh... Maidstone,
1:24:40
Maidstone Cross. Yeah, the leader of
1:24:42
Lock and Cross Security, which
1:24:45
is Exincestor March's like
1:24:50
security service, chief security service. Though I'm
1:24:53
trying to remember which one was the one who
1:24:55
died. It was Lock. Lock died. Cross
1:24:58
is the one who I believe is still alive. I believe.
1:25:01
Hmm, am I wrong? Oh,
1:25:04
um... Yeah,
1:25:09
she's the one who lived. Cross is the one that's
1:25:11
alive. Lock is the
1:25:13
one who died in like episode three, I think. Yes.
1:25:17
So Cross is like...
1:25:20
I think that Jesset is hunting
1:25:23
down Maidstone Cross in the
1:25:25
Diadem. I love bowling alley. Bowling
1:25:28
alley with attached arcade, you know,
1:25:32
abandoned, dusty, ancient. And
1:25:36
he's not like, you know, he's basically
1:25:39
set up almost like a sting operation. You know what
1:25:41
I mean, not a sting, but like he's set up
1:25:44
doing surveillance. What's the word for that? Oh,
1:25:48
a stakeout. It's on a stakeout, like waiting for
1:25:50
his target to
1:25:52
arrive. There are a bunch of other cross,
1:25:55
lock and cross like soldiers
1:25:58
in the, you know, the
1:26:00
way in the bowling alley, you know? It's
1:26:02
a bowling alley in a giant mall, right?
1:26:05
And I think we got Jessit
1:26:08
up on a crossbeam or
1:26:11
something. You
1:26:13
know that scene from Mass Effect
1:26:15
3, where Garris is
1:26:18
up on the beam doing
1:26:20
like a shooting at...
1:26:28
What is he shooting at in that scene? Where
1:26:31
they have that... It's like bottles, right?
1:26:33
It's bottles. Yeah. I
1:26:35
don't know if you're looking
1:26:37
down through binoculars at the
1:26:39
entryway to this bowling alley,
1:26:43
you know? Or maybe looking
1:26:45
down through the hole in the roof of
1:26:47
this bowling alley that's inside
1:26:49
of this giant outdoor mall, you know?
1:26:53
So that's where Jessit is. Prepping
1:26:56
to kill a bunch of people, you know? How's
1:26:59
the scene begin, Dre? Oh,
1:27:02
God. I
1:27:04
guess is this Levee scene? This isn't Brian's scene?
1:27:07
This is Levee's scene. But Brian is there. And
1:27:09
I... Yeah, yeah, yeah. Yeah.
1:27:12
I guess explicitly, we should establish
1:27:14
what is the objective here? What
1:27:19
is your goal? I
1:27:21
mean, I think that
1:27:24
is a different... That is an easier question for me
1:27:26
to answer. I mean, Levee's goal would be to whatever
1:27:30
it means, but to save Jessit.
1:27:33
I see. You're saying what is the
1:27:36
causes objective... Yeah. What is the
1:27:38
objective for this mission? Yeah. Oh,
1:27:41
yes. Whatever the divine
1:27:43
future and... Let's
1:27:50
say capture Jessit City. I'm
1:27:56
worried about motion. Or rather, August is worried about
1:27:58
motion. This
1:28:02
is, you are to avoid death or
1:28:04
execution at all costs. The
1:28:08
primary objective is the capture of the
1:28:10
divine future. Jess
1:28:14
is fully in like a
1:28:16
cool motion exosuit at this point.
1:28:19
You know? And
1:28:21
the question about motion. A
1:28:25
lot of motions appearance in
1:28:28
Palisade was, tied
1:28:30
to the black century, which if the listener is
1:28:32
unfamiliar was this kind of, ah,
1:28:34
let's not mince words. They were sort of
1:28:36
zombie legion, commanded by motion. You know, people
1:28:38
who had like salmon swimming upstream, you
1:28:41
know, being compelled to fight and walk for so long
1:28:43
that their bodies had begun to fall apart. And
1:28:46
in this season, motion sort of
1:28:48
freed from the black century, has a lot
1:28:50
more sort of like animus and verve and
1:28:52
like awful restless leg energy. Those
1:28:54
are the same thing. Oh,
1:28:56
I suppose my question is aesthetically in
1:28:58
Jesset, is there any sort of holdover
1:29:01
of the decay and rot of the
1:29:03
black century? So the decay and rot
1:29:05
of the black century was tied to
1:29:07
the fact that those specific people had
1:29:09
either been in service for so long
1:29:11
or had literally died and been reanimated,
1:29:14
right? Motion is a sort of
1:29:16
necromancer, right? It is a kind of a lich in
1:29:18
some ways, right? And
1:29:21
importantly, motion also had a
1:29:23
young and powerful pilot once
1:29:26
who had a lot of vivacity and a lot of
1:29:28
like youthful power.
1:29:30
And that was her second
1:29:33
pilot, which was Cass, right? Was
1:29:39
not Cass, Cass the Arisa, it
1:29:41
was, what was our alt, Cassandra,
1:29:44
call a blast to Eirian partisan? Oh
1:29:47
boy, I'm blanking on my own. My brain is
1:29:49
like Laurel. Laurel
1:29:53
was the elect name, yes,
1:29:55
correct. Laurel was their elect
1:29:57
name. And I believe Laurel
1:29:59
was... described as
1:30:01
looking like Cassandra, but
1:30:04
not like weak and tired. I
1:30:08
used Cass's adjectives from...
1:30:12
From Counterweight. From
1:30:14
Counterweight, from Technoar. It was
1:30:16
intuitive, attentive, and authoritative, and
1:30:19
did have that look. So that has not
1:30:21
set in on Jesset
1:30:23
yet. Jesset does not have the
1:30:26
decaying look that
1:30:28
Motions initial elect
1:30:32
did. Motions initial
1:30:34
elect, of course, named...
1:30:38
Br... Brine?
1:30:41
No, it was not Brine. It was not... Was
1:30:43
it Galica? I think it was... No,
1:30:46
Galica's present. No, Galica is the O'Brien. Oh, boy.
1:30:49
I'm not gonna get it. It's fine. It's totally fine that
1:30:51
I don't remember her own shit five years ago. Give him
1:30:53
250 years and... Right,
1:30:55
exactly. And no intervention. He'll start looking
1:30:58
bad. That is exactly the thing. Hyacinth,
1:31:00
it was Hyacinth. Hyacinth was...
1:31:03
And Hyacinth was... They were 100 years old. Yeah,
1:31:06
Hyacinth was the one that we got the
1:31:08
full Indiana Jones, Holy Grail... Like
1:31:11
decrepit Ash body. Decrepid. Yes. Yes.
1:31:15
And I think some of the Motions
1:31:17
stuff this season still has that zombie
1:31:19
effect, specifically around the way March was
1:31:21
using Motions to try to hollow out
1:31:24
divine or delegate minds. That's
1:31:26
a very similar sort of
1:31:28
zombie creation situation, right? As
1:31:31
far as you can tell, that has not happened yet to
1:31:33
Jesset. That is the road Jesset is
1:31:35
walking, you know? So
1:31:38
yeah, looking down here, I'm letting
1:31:40
y'all get the drop on Jesset. You
1:31:42
know, I think that that's fair. I
1:31:45
think that that's future,
1:31:47
I think. Somehow
1:31:50
integrated into this black exosuit,
1:31:53
you know? All black with this
1:31:55
golden heart that is future. Maybe
1:31:59
if you like call out. out to Jesset, you
1:32:01
know, he'll turn and you can see it. Yeah.
1:32:05
I mean, I guess that's in
1:32:08
character. Levy would ask Brian like, okay,
1:32:10
what's, what's the play? Can
1:32:12
we, can we talk him? Yeah.
1:32:16
Yeah. I think, I
1:32:19
think Jessica could see a reason. Okay.
1:32:23
Do you want to, cause
1:32:25
you guys go like back, right? I've,
1:32:28
I've known Jesset for a couple of years. Okay.
1:32:33
Um, so maybe you, you should
1:32:36
say hi. Say
1:32:39
hi. Um,
1:32:41
yeah. Okay. I got this. Yep. Just,
1:32:44
um, yep. Watch my back, I
1:32:46
guess. No, I'm fine. I'll
1:32:49
go with you. I wasn't gonna. Hey,
1:32:52
city. Yeah.
1:32:56
Stands up. You're going
1:32:58
to get me caught. We
1:33:00
need to talk to you for a minute. The
1:33:04
like, um, mask part of this exosuit
1:33:06
like pulls back to reveal his
1:33:08
face. Um, he looks
1:33:10
tired. Um, and
1:33:14
he like stomps over to you real
1:33:16
tantrum mode. Are
1:33:19
they pulling me back in? Captain.
1:33:24
I feel like I'm finally getting work done out
1:33:27
here. We,
1:33:31
um, you
1:33:34
know, we can't keep
1:33:36
letting this go on. Isn't
1:33:40
this just what, what, uh, uh,
1:33:44
the prize hero here did in city
1:33:46
city. I
1:33:49
thought we were all fans of lone wolves here.
1:33:55
We need to bring future and bring it to justice. I
1:34:02
thought we were letting useful things be useful for
1:34:04
us. I'm
1:34:07
just confused lately about
1:34:10
what our goals are and what means are
1:34:12
too far and which ones are par
1:34:14
for the course. Maybe
1:34:18
that's just me. Nah.
1:34:24
Yeah, I mean, it's, um, it
1:34:27
sucks. It's
1:34:29
going to keep getting worse. And
1:34:32
we're going to just sit back and
1:34:36
say we did a good enough job. You...
1:34:41
you can still be someone who... who
1:34:44
can... who
1:34:47
can... tied
1:34:49
the ship, you know? You
1:34:52
had a squad that depended on you and
1:34:55
you had people who would listen to you.
1:34:59
And that thing killed Figure. And
1:35:02
I need it back. Are
1:35:04
you talking about me or you? I
1:35:08
was talking about Future. Oh,
1:35:11
I just mean... This
1:35:13
thing didn't kill Future. I'm sorry.
1:35:16
This thing didn't kill Figure. Clementine
1:35:18
killed Figure. That's...
1:35:21
that's not what I read in the mission report.
1:35:26
Technically, he's right. But it's a
1:35:28
long story. Clementine
1:35:32
killed Figure. Then
1:35:35
brought them back in
1:35:37
service. And then brought
1:35:39
them back again. And I
1:35:41
lost track of it somewhere in there. Future
1:35:44
did the final thing. But
1:35:48
Figure was cursed by
1:35:50
Clementine, who we're now working
1:35:52
side by side with. And,
1:35:56
uh, it's a long, repeated
1:35:58
story. I understand
1:36:01
the applicant is with us again also.
1:36:06
I don't expect perfection from the cause
1:36:09
of leadership. I know that
1:36:11
we have a unique perspective on all of
1:36:13
this, Brian. You and me, we remember what
1:36:16
things were like on partisan. We were on
1:36:18
Fort Icebreaker. We lost
1:36:20
valence. We lost GIR. We
1:36:25
lost sovereign immunity. We
1:36:27
lost more people than there are people to count. Yeah,
1:36:32
man. And now people are going to say that about
1:36:34
you. People
1:36:36
are going to be sad that they lost you. Because
1:36:40
that's how it ends. No,
1:36:44
I've seen the future. And
1:36:47
no one is going to be sad about me. That
1:36:51
thing lies to you. You
1:36:53
won't even say the names of the people we lose. It's
1:36:57
been five years. And
1:36:59
I've spent my time feeling bad
1:37:01
about it. I think if
1:37:04
valence saw me now, part of them would be
1:37:06
proud of me. And
1:37:08
I'm happy enough with that. This
1:37:12
is what you're signing up for. He
1:37:15
says to Levy. It's this. It's
1:37:21
tears forever. You
1:37:24
don't get to wish. You
1:37:28
just have to keep trying and
1:37:30
losing people. You
1:37:32
just have to see it go bad over
1:37:35
and over and over again. It
1:37:39
gets close. You get close over
1:37:42
and over again. And then they take it
1:37:45
from you. You
1:37:47
compromise. You mess
1:37:50
up. It's
1:37:52
a vow.
1:37:57
It's a vow to fail.
1:38:02
That's what it means. Are
1:38:06
you really ready to follow people
1:38:08
like us to do
1:38:10
this? I
1:38:13
don't know. I'm
1:38:15
not thinking about that and
1:38:18
maybe I should and maybe that's gonna
1:38:20
be my problem to deal with later. Right
1:38:22
now I'm thinking about someone
1:38:25
that I've heard a lot of really good stuff about
1:38:27
is trying to throw their life away. All
1:38:31
the dice. We
1:38:34
got one,
1:38:37
two, three for
1:38:40
the opposition plus
1:38:43
I don't
1:38:46
think aggressive Squaddies is coming in here. I'm
1:38:48
not forgetting to be here with you. I
1:38:51
vaguely think mistrust from cause leadership
1:38:53
does in the sense that that
1:38:56
mistrust makes this a harder case for you to make
1:38:58
in your own head. You know what I mean? But
1:39:05
hey, you convinced wakeful to help. You're not
1:39:07
gonna convince this fucking guy? Come on. I
1:39:10
mean, it's not just Jess it
1:39:12
right? It's future. Yeah, yeah,
1:39:14
yeah. Totally, totally. That's true. Well,
1:39:17
my point being that like you can have confidence that that,
1:39:20
you know, sturdies you a little bit here. So that
1:39:22
boot, that boon should count. Right? So
1:39:25
that's how many dices of that that's five
1:39:28
because it's two to start, right? Or is it
1:39:30
one to start to start
1:39:32
the two mastered obstacles and the boon? Yeah.
1:39:36
Yeah. Both of these obstacles. Death is a constant
1:39:39
real threat. True. Other
1:39:41
people are already the hero. That's kind of
1:39:43
what you're talking about already. So
1:39:45
that counts. No,
1:39:48
no other obstacles, no other burdens or
1:39:51
I guess again, I think aggressive Squaddies
1:39:53
is not firing. No. Yeah.
1:39:57
And no. What's the
1:39:59
other one? thing that you can get negative
1:40:01
from no no
1:40:07
that's it no troubles at three that's the other one all
1:40:09
right yeah I am going to roll
1:40:11
these dice hell
1:40:14
yeah 5 5 4
1:40:16
whoo 6
1:40:22
5 3 yeah as a reminder because it is the final round winning
1:40:24
on a 3 4 5 will give
1:40:35
you a fortune losing on a 3 4
1:40:38
5 will give you a misfortune gotcha
1:40:41
I mean obviously looking
1:40:43
at it now it
1:40:45
looks like any win is a
1:40:47
fortune then because one
1:40:49
is fortune to all players a two is swap misfortune
1:40:52
to fortune a 3 4 5 6 is
1:40:55
mark fortune right so so yes basically any
1:40:58
win will get you a fortune here yeah
1:41:00
and likewise any loss will give you a
1:41:02
misfortune I guess that's that's actually the way
1:41:04
that this works it
1:41:15
basically yeah I guess your choice here
1:41:17
is do you take one
1:41:20
fortune and it doesn't make sense
1:41:22
to take a to like not take the
1:41:24
burden in order to stop yourself well
1:41:27
here's what I'm thinking do I flee here
1:41:32
oh which
1:41:35
makes me ignore all losses from one
1:41:37
to five because I'm gonna be taking a
1:41:39
misfortune anyway the
1:41:42
other way if you put your five on the
1:41:44
four that you get to fortune and one misfortune
1:41:46
which is better than one to one
1:41:48
right then
1:41:50
it's two to one okay hold
1:41:52
on yeah so last turn it
1:41:54
is every loss
1:41:56
is a misfortune and a win is a
1:41:58
fortune that is basically numbers. That is basically
1:42:01
the way it is specific numbers. But look at
1:42:03
what, what it says is that on
1:42:05
a three, four or five, you take fortune on
1:42:07
a success, or on a
1:42:09
loss, you take misfortune. But one is always going
1:42:11
to give you for a winner. One gives you
1:42:13
a fortune because it gives everybody a fortune because
1:42:15
it's so hard to win on a one. And
1:42:17
I went on a two. And I went on
1:42:20
a two also would give you a fortune or
1:42:22
cost you a fortune if it was a winner
1:42:24
or loss. So basically, yeah, everything in the final
1:42:26
round is going to give you a fortune or
1:42:28
misfortune, depending on success or failure. So yeah, it
1:42:30
looks like getting two wins and one loss here
1:42:33
is the best you can do. Right.
1:42:36
Because you could. Yes, you could. Well, I
1:42:38
could get two wins and zero losses. And
1:42:41
I just I would still take a misfortune from using flea.
1:42:43
Right. But it's you're gonna think of it as ends up
1:42:45
being the same. Well, the difference
1:42:47
is, is that flea is my favorite.
1:42:49
So I get to roll another die,
1:42:51
right? You could potentially get potentially. That's
1:42:53
great. That's a
1:42:56
choice. Yeah. But you know,
1:42:58
but you would be fleeing. Well,
1:43:01
yeah, I'm fleeing with the future.
1:43:03
Yes. Yeah, you
1:43:05
would succeed. But it's fun because it means we have
1:43:07
to decide what you're fleeing. Yeah. Right.
1:43:09
Right. Yes. Fleeing is not the same as
1:43:12
leaving in terms of affect.
1:43:15
Yes. Yeah. I
1:43:17
have a use. You still say that
1:43:19
you succeeded in the scene if you flee. You
1:43:21
can it says escape your spirit. But
1:43:24
it's we'd have to decide what you're fleeing. And I think it's
1:43:27
I think it's motion escape and spirit mean.
1:43:30
Well, you like dissociate, you know, you
1:43:33
know, when you're in the middle of a thing that you hate and you're like, what
1:43:42
just happened? Oh, it's been 30 minutes. What
1:43:45
does Tom York say? I'm not here. This isn't
1:43:47
happening. Yeah. So
1:43:52
that isn't our says that. Yeah. It's
1:43:54
like all the time. Like all the time. Basically
1:43:56
all the time. All right. I'm gonna do
1:43:58
it. All right. Roll an extra die. Ah.
1:44:03
No, you only got a three or another one. That's
1:44:05
okay. That's okay. It's a fun test. It's
1:44:08
worth a shot. Yeah. Okay.
1:44:11
So you're gonna take two Fortune and one
1:44:13
Miss Fortune. You're not, interestingly, you're
1:44:15
not taking any losses. No.
1:44:19
Right? It's just the Miss Fortune that you're
1:44:21
taking, which is
1:44:23
funny, narratively. I
1:44:26
think Jesset steps out of the Exo suit with
1:44:28
future, you know? And
1:44:31
like, I think
1:44:34
is in tears and I'm sorry, Brian, but
1:44:36
is running to you for like a hug.
1:44:39
Oh yeah. Yeah. Yeah. That's
1:44:42
all. Just a hug. Just a deep
1:44:45
head down in the shoulder. You know what I
1:44:47
mean? Like, bro to bro, bro to bro. Bro
1:44:49
to bros. Just a pair
1:44:51
of bros. Just two bros. Just two bros hugging
1:44:53
it out. That's it. And
1:44:55
it's a pause. Like, I'm sorry. I'm sorry.
1:44:58
I can't believe I fucked up. I can give my
1:45:00
bro a little kiss on the forehead. Yeah. Just
1:45:03
a little forehead kiss. Yeah. Let's
1:45:05
fucking go. That's what bros do. They're
1:45:07
supposed to. They should. Good
1:45:09
night. Yeah. I've seen those lads that
1:45:11
hit each other. Yeah. Jesset, look out for
1:45:13
the chair. Yeah. And
1:45:16
speaking of a lookout for the chair, though
1:45:18
Exo suit closes and
1:45:20
its eyes line up. Oh
1:45:23
man. You know, it's
1:45:25
not the full sized body of motion that we know
1:45:27
and love, but the bitch
1:45:29
is back. Damn. I
1:45:33
mean, we're not sound tracking this scene because of the way
1:45:35
it's been paced, but you know, you, the sound appears. Yeah.
1:45:38
You heard, you, the listener heard it, even though it didn't actually appear
1:45:40
in the MP3 file. If
1:45:43
you needed like a minute long version of that. With the sound of a really
1:45:45
Elton John song. Just a
1:45:47
single, God, no, the sound decays in a
1:45:49
really weird way. It doesn't sound good. I've
1:45:51
tried it. Yeah. Yeah.
1:45:54
All right. You got to get
1:45:56
out of here. This is Michael Myers. Yeah. Back
1:45:59
up and at the end of Halloween. Yeah. And
1:46:01
that's what I said last time, right? Like
1:46:03
there's lots of types of factories. The human
1:46:05
body is kind of a remarkable one. You
1:46:08
know? Oh my god. And
1:46:11
yeah. God,
1:46:14
what's she do? Oh, I mean, I think
1:46:17
that she notices you, Brown. That's
1:46:22
the name she uses for you. She
1:46:25
says, oh,
1:46:28
Calmera Brown. In the
1:46:30
flesh, languid
1:46:33
and disloyal and
1:46:35
unambitious as ever.
1:46:39
You know, I haven't been able to
1:46:42
act, but I have been
1:46:44
able to see. I've
1:46:47
been able to see so much
1:46:49
nearly everything. Every
1:46:53
quiet moment. Every little
1:46:56
argument. Tell
1:47:00
me, why have you given up your
1:47:02
name? It
1:47:05
doesn't matter. You don't know as much as you
1:47:07
think. I
1:47:09
think that she kind of like, she
1:47:12
closes the distance, but not by
1:47:14
moving through like footsteps.
1:47:18
She like, it's not quite
1:47:20
a gaseous form. It's like
1:47:22
a, you know,
1:47:25
she becomes Calmera, right? She becomes
1:47:27
the perennial wave. She becomes the
1:47:29
motion particle. She is
1:47:31
the little tiny, you know,
1:47:34
beyond nanomachine sized, like
1:47:37
essence of the galaxy that
1:47:39
slides forward maybe around you,
1:47:41
you know, temporarily blocking your
1:47:44
exit. And
1:47:47
she says, my
1:47:49
essence powers this war.
1:47:54
It is me that's in the
1:47:56
air, but they named it
1:47:58
after you. You shirked
1:48:00
that responsibility. You
1:48:03
hid from it. You
1:48:05
could have had everything. Man.
1:48:11
You know, it's like, you know, I don't
1:48:13
know. Motion has always been a
1:48:16
little bit of a weird
1:48:18
haunting, like literal ghostly
1:48:21
zombie character. And I do kind of feel like
1:48:23
I hadn't thought about it until this moment, but
1:48:26
she's haunted the season in the
1:48:28
fact that she is part of the thing that
1:48:31
has advanced all this technology, but
1:48:33
that has the name you used to use.
1:48:37
I don't think she's happy about that. Well,
1:48:41
get used to it, sister. Yeah,
1:48:45
I mean, I think she continues to just do
1:48:48
her big monologue thing because that's who she is
1:48:50
and she's like, you know,
1:48:53
moving closer, maybe even like in
1:48:55
this moment, now that she has
1:48:57
sort of physical
1:48:59
corporeal form, she's
1:49:02
like, focusing and you
1:49:04
can see parts of you know,
1:49:06
she used to do the thing
1:49:08
where she would like summon a
1:49:10
like a big spear out of
1:49:12
the perennial wave. And
1:49:15
now that the whole thing is more advanced
1:49:17
and that she's like, weaved through it, she
1:49:19
begins to like summon like
1:49:22
duplicates of herself, like,
1:49:24
you know, hovering all around you and all
1:49:28
of them kind of speak at once. And
1:49:30
she says, because it's
1:49:32
all still her, she doesn't give up that sense
1:49:34
of control their individuality. That is how she is.
1:49:37
She is like, the pact needs
1:49:39
me. The principality needs
1:49:41
me. And unlike you, I
1:49:45
know that to be needed is to
1:49:47
be powerful. And
1:49:49
I won't spurn such power. Run
1:49:53
along now. Give
1:49:55
me a good chase. And
1:49:58
then she sends a signal to
1:50:00
me. the nearby Maidstone Cross facility. And
1:50:03
she is just like, this is the
1:50:05
divine motion. I
1:50:07
am taking control of
1:50:10
this operation. There
1:50:12
are three targets. Pursue
1:50:14
them, bring them back to me. And
1:50:18
she collapses all of the clones
1:50:21
of her back into herself, and
1:50:24
hovers up above to watch as, because
1:50:26
you got the flea, the flea sit
1:50:28
was successful. Or you
1:50:30
used flea so that and you got a success. So
1:50:32
you know, she's not going to kill you here. But
1:50:35
she has in the past, let people run so
1:50:37
she can chase them. And in partisan, she did
1:50:39
this. So it happens again
1:50:41
here, you know, wants
1:50:44
to stretch her legs a
1:50:46
little. Sure. Yeah. Exoskeletude.
1:50:48
Damn. And
1:50:53
y'all flee, presumably. Because
1:50:55
that's what you chose. All right.
1:50:58
What's the fleeing is, you know, I
1:51:00
guess you can flee real good because you have that thing that lets you
1:51:02
jump. Cool. Yeah.
1:51:05
And this is just like a running chase out of
1:51:08
the the dm, like trying to get back
1:51:10
to the ship or whatever and get
1:51:13
evacuated before motion
1:51:15
tears you all apart. Yeah.
1:52:00
ś
1:52:02
ś
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