Episode Transcript
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0:00
Professional wrestling, like real
0:02
life, is full of surprises. Hi
0:05
everyone, it's Freddie Prinze Jr. and
0:08
it's no surprise I can talk wrestling all
0:10
day any day. Kinda
0:12
like how State Farm Agents can talk
0:14
insurance and help you choose the right
0:16
coverage. When it
0:18
comes to important insurance decisions, let
0:21
State Farm support you with the coverage you need
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backed with 24-7 support. Like
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a good neighbor, State Farm is there.
0:57
A.I./contest. I'm
1:27
so glad you got a blankie. Probably
1:57
by Lucy James. Yeah,
2:00
I feel like because I'm a sweaty boy, which I'm
2:02
sure you know Oh yeah, you know
2:04
So like and I move very quickly Yep
2:06
So I feel like I get sweaty pretty quickly Exactly, yeah
2:09
So and I need like to cool down but
2:11
in this studio I did not realize how cold
2:13
it is I'm basically sitting
2:16
right in the path of the air conditioner
2:18
Which is industrial grade because this is a
2:20
studio Yeah, we're keeping it that way Absolutely
2:22
blasted by ice cold winds So
2:24
I don't think because I'm from Ohio but the
2:26
cold doesn't bother me anyway No one, oh jeez
2:29
Nikki Grayson has to save us This
2:31
guy the fuck out of here Hey
2:34
How do you like the set? It's great, right? I
2:36
think it's like these TVs are broken though Oh,
2:38
there's nothing on, it's just static Yeah It's
2:40
like 19 inch Trenatron Yeah I'm
2:43
stealing it when we get out of here, yeah Dan
2:45
Riker and also from Giant Bomb everybody Hello Remember
2:48
how I was feeling bad earlier because I ate too many
2:50
Skittles? Yeah, how are you feeling now? I just ate a
2:52
bunch of cookies with huge frosting things on it and I'm
2:54
feeling worse You're a taco I had
2:56
two tacos and then I had like six cookies You
3:00
had to make hay with the sunshines Yeah, I'm feeling
3:02
it but yeah, I'm here, I'm fine You know what,
3:04
I think you should be feeling pretty good because you
3:06
did get this man to watch Magroobra last night Which
3:08
was one of the missions we had when we came
3:10
to Los Angeles It didn't take much, like with the
3:12
face off thing last time, that took some real convincing
3:14
You did that at the end of the trip, right?
3:16
At the end of the trip, I had an early
3:18
flight the next day and you like started at 2am
3:22
While you were protesting and saying you weren't going to
3:24
watch the whole thing I just brute forced it Yeah,
3:26
sure you were just like yeah, let's watch it Why
3:28
don't you explain what happened when you watched Magroobra? Well,
3:32
okay We're in a robot hotel
3:34
Yes, that's important to understand Our
3:37
hotel is dystopian, it has no humans working
3:39
at it Walls have ears And the walls
3:41
have ears apparently That's not a joke You
3:43
know, everyone left last night, so it's probably
3:45
like what, 2, 2.30, 3 something Everyone's
3:48
leaving my room where we watched it, which even getting
3:50
it on the TV was a whole process But everyone
3:52
leaves and I look down at my phone to like
3:54
set my alarm And I have
3:56
four texts from the robot hotel saying
3:58
like we have detected unusual noise
4:00
activity in your room. Please keep this in
4:03
mind with fellow patrons or whatever. We were
4:05
laughing too hard at McGroober that I got
4:07
four texts from a hotel. Yep. And
4:10
it was all of us, but it was mostly Mike. It's
4:13
me, I get a little loud. I don't know if anybody
4:15
knows that about me. Oh. Yeah. That
4:18
was a funny movie, I enjoyed it, yeah. You enjoyed yourself?
4:21
Yeah, I was never like a guess, like I think this
4:23
is gonna be stupid. No. I figured I'd
4:25
like it. It is stupid. It's very stupid. It's
4:27
aggressively stupid, I'd say. It's supposed to be stupid. You
4:30
guys have to join LA so far, everyone having a good time?
4:33
Yeah. I was gonna say, how are
4:36
you enjoying it? Yes. No. Is
4:39
it better now that we're here, or is it just like now you gotta
4:41
go to parts with LA you normally wouldn't go? Now you have to babysit.
4:43
Yeah. Well, no, it's super sick
4:45
that like y'all came to me this time. Yes.
4:48
That's pretty good. Right, you
4:50
had to justify going to Providence and all this
4:52
stuff. Yeah, but like this time I got, yesterday
4:54
I saw y'all by getting on the train. Yeah.
4:57
All sick as hell. They have that here?
5:01
They show it in volcano. Okay, I should
5:03
have remembered my volcano. Yeah. Was
5:05
that like a few melts? Yeah, the fireman that melts. Yeah. Mikey,
5:07
no like greatest stuff. Mikey's against people
5:10
melting, it turns out. All right. I don't
5:12
wanna see anybody melt unless they're like in
5:14
Indiana too. You see Timonade too? Timonade too.
5:16
Well. That was a heroic melting. Yeah. It's
5:19
good melting parentheses positive. Yeah. Lord
5:22
of the Rings. He knew he was gonna be
5:24
a problem. Even then, I don't like seeing Gollum melt. It's kind
5:26
of upsetting. I think he has
5:28
it coming. What's your favorite melting? My
5:31
favorite melting. I mean, the
5:33
guy in Raiders of the Lost Ark, that's a pretty good
5:35
melt. And it's a Nazi. So I'm like, yeah, let's melt.
5:37
That's like a bunch of nuts. Melt them away. And then
5:39
the other guy's head just explodes. Like, yeah, it's a lot
5:41
pretty good. What did the last crusade? That's
5:44
more of a disintegrate. That's true. That's
5:46
right. Turning into dust. Yeah, he had it coming
5:49
too, and that's fine. But that's also actually pretty
5:51
creepy. What's creepy with that one is the hair
5:53
growing really fast. It's like, ew, that looks like
5:55
it hurts to have your hair grow that fast.
5:57
That's what it's like for me, yeah. Yeah. I
6:01
wouldn't know. Look
6:03
at Amir and I'm just like, ugh, gross.
6:05
That sounds like non-hair people propaganda. I think
6:07
it hurts. I
6:09
was like, I'm this one. I agree with my answer.
6:12
It's like the grow hair. I also tried
6:14
to not say the word bald, so I
6:16
said non-hair people. We appreciate
6:19
that. We know
6:21
we're bald. You can get cancelled for anything
6:23
on the internet. I went to him
6:25
actually. I'll go to Twitter and I'll be like, I'm cancelled because I
6:27
said the word bald on the internet. You shouldn't
6:29
be allowed to. I think it's mean. Use
6:32
the basey bee on bald. It
6:34
was one of the things Jordan Midler, Mike and Dan
6:36
talking to the bar last night. The council. And
6:39
they remember that Sean had made that Doug Trio
6:41
bald version. Oh yeah. And just the three
6:43
of you next to each other. It's like
6:45
it happened in real life. That
6:47
was pretty magical. Yeah, it's been great seeing people.
6:49
It's been one of the highlights so far. We
6:52
touched an Emmy. We did touch an Emmy. We
6:54
watched the movie with an Emmy statue. Yeah, I was like,
6:57
hold on, hold on. Cradling an Emmy for much of the
6:59
night. That was very good. He obviously
7:01
at Tam already got to hang out a couple weeks ago
7:03
at the Elgar League, which was fun. We went to
7:05
a wax museum. I mean, a terribly
7:07
good wax museum. There were some of those figures that we
7:09
were looking at and I was going, I don't know who
7:11
that is. No, some of them
7:14
were like surprisingly good, like almost upsettingly
7:16
so. Morgan Freeman. Morgan Freeman
7:18
was like, oh my god. Was there like a through line? Like
7:20
you were like, okay, this person's famous enough that they cared? No,
7:22
it was just random. Or was like some very famous people were
7:24
also bad. There were themed rooms sometimes. The
7:27
worst one was Jack Black as Nacho
7:29
Libre and they clearly just got some
7:31
other old wax figure and put like
7:33
the lucha mask on it or something.
7:36
That looked like a, you know, when you
7:38
see on Reddit, like a creepy pasta story
7:40
about someone being buried alive. Yeah. And
7:43
like it looked like a real person had been encased in
7:45
wax because those eyes followed you around the room. I looked
7:47
at it for long enough and I was like, if
7:49
I had to guess, it feels like they found a
7:51
Chris Farley like wax figure. And
7:54
pull that out. Oh, sure. That's
7:56
disrespectful. That is how Hollywood treats like they're fat
7:58
actors. They just like replace them. them one
8:00
after another. Like, there's a series of fat actors.
8:02
Which of us would make the best wax figure?
8:05
And how much do you think it costs? I don't mean to
8:07
throw too many questions at one. What do you mean
8:10
make? As in physically we craft it? Or would be the
8:12
best way? No, no, as a subject. I
8:14
had no the answer to this, and it's Lucy, because
8:16
one, Crystal
8:19
Claire Skeeter. Right, right. The smooth skin.
8:21
I feel like the beard rarely messes with
8:23
us. But also, Lucy, it's Nicky. Yeah.
8:26
And then it goes in. We already saw what they did to bigger people.
8:28
It's not when it worked out for me. And
8:30
then it goes in beard, water, lens. If
8:33
all of them do like the stature must just
8:35
get worse, because torso up a lot of them
8:37
look good. Then there's something really weird going on
8:39
with the hips, where they're kind of just slowly
8:41
leaning forward. Because they're melting. Well, because they
8:43
were size appropriate too, right? Yes, they were
8:46
all yes. Who was it who was
8:48
really tall? Morgan Freeman was there. Taylor Swift. Taylor
8:50
Swift. They're all the right height. They're not
8:52
like just a base model. Some
8:54
of them sat down, like Ariana Grande. Couldn't get
8:56
a gauge on how tall she was. Katy Perry
8:58
looked horrifying. Is
9:00
it a block of wax that they start
9:02
with? Chisel. Right, do they chisel?
9:05
Or do they chisel? Oh, yeah. Is
9:07
it chipping away, or is it building up? No, I
9:09
think it's building up. Okay. Yeah. It's
9:11
like it's building up. I mean, is it really, it can't
9:14
be completely waxed. There has to be some kind of metal
9:16
framework skeleton. Here's the question. Are wax
9:19
kind of replicas of people and wax
9:21
museums days numbered because of 3D printing
9:23
now? Because you can
9:25
print wax. I feel like you can create
9:28
a very, very high quality model
9:30
on a computer, like Unreal Engine or something, and then
9:32
you use that to 3D print it. But
9:35
if it's 3D printed, it's gonna be
9:37
like knobbly and you're gonna have to sand it down. But that
9:39
stuff is like, so I've seen the leaps in technology
9:41
in 3D printing, and it's like, that's minimal now. Like
9:43
you don't even have to do it. I went to
9:45
the Mattel factory of like, I was like, you know
9:47
what? I looked at you because I was like, of
9:49
all the people here who has been 3D printed, it's huge. Sure,
9:52
the laser thing, like the way you see it, it's
9:54
a mold and then just the lasers are and it
9:56
makes it down to like the little crevices, like seeing
9:58
them make, I think they were making. a Logan Paul
10:00
action figure when I went to tell him. I
10:02
got a TikTok where I was a guy basically
10:04
saying why 3D printers are a very good investment.
10:06
And by the time he was done, I was
10:08
like, I think I need a 3D printer. Because
10:11
he was like, instead of buying a stool, I
10:13
just found a blueprint for a stool. Like an
10:15
opinion. I just made it one. I just made
10:17
it. And it took maybe like six hours. You're
10:19
playing prey. But it was fine. I am at
10:21
the point where my kids are into something new
10:23
every four days. It's like, I'm now inside out
10:25
two in a week. It's going to be something
10:27
else. I'm like, what if I just 3D printed
10:29
their toys? Because they're just going to throw it
10:31
away. His whole thing was like the material, the spool
10:33
that you buy to make a whole stool is half
10:36
the price of the stool. Right. So
10:38
it's like he had a very compelling pitch. Yeah.
10:41
All right. Tam, are we just, let's be honest, are
10:44
we just trying to ignore the fact that we're not playing Shadow of
10:46
the Earth Tree? Yes. It's
10:48
like we have to wait and it hurts. It's
10:50
painful. Oh, I, what are you
10:52
talking about? The trailers or, oh,
10:54
I know. I'm preparing for Shadow of the
10:56
Earth Tree. Yes. I
10:59
have been working with multiple
11:01
characters. I have now
11:03
four characters that I'm ready for when I
11:05
get the game. What's that strategy? What do
11:08
you mean? So I, I, I
11:10
wanted multiple builds so that
11:12
I could try and experience the game in as
11:14
many different, because you know, there's that whole thing
11:16
about, oh, if you kill, if you
11:19
leave Millennial alive, is it different? Oh,
11:22
you got safe. That
11:24
makes sense because the, the TLC is about
11:26
her brother, right? I'm ready for when we
11:28
get that game. Sounds like cheating to me.
11:30
Hey, it's, it's being thorough. So
11:33
when we're, when we get it, I'm going to be all over it. Yeah.
11:37
I'm finding every little secret. Can't
11:39
wait. It's 21st is when it's out. 21st is
11:41
when it's out. What about me? I
11:43
could be playing Mega Man 5 for the Game Boy. I was going to
11:46
get that. Right. Yeah. I
11:48
understand. I want to thank you for your sacrifice. No.
11:52
I had to watch a Begrubur last night and I was very
11:54
clear. I'd rather be playing Mega Man 5. Thank
11:56
you for your free pizza. Yeah, but they get it. They
11:59
give you service. You're welcome. I agree,
12:01
let's roll back Memorial. Those Game Boy games are good? Most
12:08
of them are good or interesting, but five
12:10
is actually really good. It has unique bosses
12:12
and levels, it's all kind of plant-themed. You
12:14
have a robot cat instead of a dog,
12:17
huh? What's the name? What's the name? What
12:19
is that? I don't remember. It's not Rush.
12:22
Okay, I'm sorry. Sounds great. It's only
12:24
a big fan. Yeah, you
12:26
can't get enough of it. The
12:29
cat never came back, he's only in this
12:31
one game. Aren't they all Wily Wars? Why
12:34
is this the one called Wily Wars? Wily
12:36
Wars is a Genesis game that is a
12:38
remake collection of one, two, and three with
12:40
a exclusive new content based around the city
12:42
of the West. Was it about what a
12:44
Game Boy was announced? No, you're making things
12:46
up. The first one does have a subtitle,
12:49
you're right. It's
12:51
not Wily Wars, it's something you don't have to say. The Return of
12:53
Dr. Wily. Yeah,
12:55
you're fine. I just, yeah, if we get a
12:57
clock there, that'd be helpful. Okay,
13:00
I gotta watch, I'll tell you. Game time. You
13:02
know what? I think it might be game time.
13:04
What? Summer Game Fest? There
13:06
can't be any games here. Game?
13:09
Yeah, we did watch Summer Game Fest. We did
13:11
do that. I want to learn more about We
13:13
The Sims. We The Sims? Is that the name
13:15
of the game? I want to hear DJ college
13:17
scream that. I think so. Or are they just
13:19
saying that? We The Sims. We The Sims. That's
13:21
what it sounds like. We The Sims. Yeah,
13:27
hey, there were some okay games in that showcase. I
13:29
thought that the Bean thing looked fun. Killer Bean. Yeah,
13:32
we did it. That's my number one from the show.
13:34
Seriously. Are you being snobbish about Killer
13:36
Bean? Wait, what did you say about Killer Bean? Am
13:38
I the only one who rolled my eyes at Killer
13:40
Bean? The DZ Boy is upset at a grown Bean?
13:42
Oh my God, what did he mean? There were no
13:44
jokes. It was just at their beads and everything else
13:47
was played straight. But also, I think that's what's great
13:49
about it. I think it looks like a fun action
13:51
game. The animation was so bad. In a fun way.
13:53
Yeah. Thank you, Jan. Alright.
13:56
Jan is army crying. I see
13:58
you. I want
14:00
to ask him something. Tam and
14:02
Nicky, we were in the car coming over
14:04
here, and Rap came up, and
14:06
I asked Mike Minati, who his favorite
14:08
rapper is. Ken, can I take guesses
14:11
from both of you? Mike Minati's favorite
14:13
rapper. Oh, Mike Minati's favorite rapper? What?
14:16
Is there a? I'm Mike Minati, and
14:18
I'm here to say, is it that? I think Rap is
14:20
OK. You're on the
14:22
right track. I'll put it that way. Is it?
14:24
Miss Rachel. I
14:26
know there's like a family of goofy type
14:28
characters, like a rapper or something like
14:31
that. It was, well, I was going to say, it's not
14:33
a Disney rapper. Is it a human, or is it a
14:35
human? It's a real human being. It's
14:38
a shoot human being, but also not a
14:40
Disney rapper. OK, shoot human being, not a
14:42
Disney rapper. Perhaps it's a Disney affiliate. OK.
14:45
Vanilla Ice. Yeah, I was going to say that. Oh, that
14:47
would have been good. Or Mike Minati. He said he didn't
14:49
want to say Eminem, because that was too basic. I was
14:51
going to be my second guest. A Disney
14:53
rapper. It's going to make perfect sense when
14:55
you hear it. Is it Lin-Manuel Miranda? It's
14:57
Lin-Manuel Miranda. Oh,
15:00
Nikki's leaving. OK. Bye,
15:02
Nikki. Yeah. Can I just say,
15:04
we've been together. This is the second
15:06
day we've all been together. And I just feel
15:08
like Lin-Manuel Miranda has come up too many times
15:10
already. Is it always Minati? Is it always Mike?
15:13
Yeah, yes. No, I didn't know. You didn't remember
15:15
yesterday when we were talking about what would happen
15:17
if Lin-Manuel Miranda wrapped the Bible. Oh, it was
15:19
just coming up. Nikki brought it up. Yeah. Nikki
15:21
brought it up because of the Christmas Bible thing
15:23
they do at Disneyland. It's all it is. Yeah.
15:25
Honestly, I can go on and on. I can
15:27
explain every natural phenomenon. The tide, the grass, the
15:29
ground. Oh, he's Mike. Just messing around. Pies Mike
15:31
now. Get the fuck
15:33
out. No, Mom. I want to.
15:35
You've upset Bali. Do you have a favorite
15:38
rapper outside of Lin-Manuel Miranda? Who's
15:41
in the Wu-Tong group? Who's in the Wu-Tong group,
15:43
he asked me. Let's just
15:45
have him listen to a bunch of ODB and
15:48
see who he's in. Yeah, he said Wu-Tong seriously
15:50
before. I found out it was working. What was
15:52
that song at the end of Universal Soldier Somebody
15:55
was mad. His
15:58
favorite is the rap from the end of 8. The East
16:00
Ventura is probably his favorite. The Tone Loke
16:02
one. What's the end of a rogue soldier, whatever this is?
16:04
Oh, a rogue trooper, the Mickey Rourke guy. Yeah, yeah. Mickey
16:06
Rourke rap. Do you think that the song at the beginning
16:08
of The Pest is a rap? I
16:11
do. Budumamba. Budumamba,
16:13
yeah, yeah, of course, yeah. I was
16:15
walking around San Francisco. I found a
16:17
big sign that said Woo-Jan Clan. Yeah.
16:20
And I was like, oh, that's awesome. Did
16:23
I send it to you? I think I sent it
16:25
to you. Okay, the song Rapper's Delight. Did those people ever
16:28
do any other song? Sugar Hill Gang. Yeah,
16:30
they do any other ones. Did they do any other
16:32
songs? They were... I like that one, yeah. I Am
16:35
Wonder Mike and I'm here to say hello. Like,
16:37
we need someone to do this rap song I wrote. So, Scat
16:40
Man, he's not a rapper. He's a
16:42
scat-uh. But it's kind of close. Let's see if
16:44
we can unravel this this story. Yeah. Talk
16:46
more please. Do you remember how that song went? Yeah, scoot-a-do-do-bop
16:49
scoot-a-doo-doo. This is just like when you yodel. I'm
16:53
the scat man. Scoot-a-do-do-do-do-bop-bop. That's
16:56
pretty close. That's pretty close. Matter
16:59
of fact, don't let nothing hold you back. If
17:01
the scat man can do it first, so can
17:03
you. Now yodel. He added like six or seven
17:05
syllables. Yeah, I mean he's close though. It's pretty
17:07
close. It's fine. It's good. Maybe I'll go. Bop,
17:09
isn't that kind of a bop though? The
17:11
scat man song? Yeah, absolutely. Scat Man's great
17:13
because he has two songs. There are
17:15
one of them. There's a remix of the other songs. Yeah, there's two songs
17:18
about how he's the scat man. That's
17:20
it. Is the guy that's saying he's too sexy for his
17:22
shirt, is that a rap? No.
17:26
No. Okay, what is when
17:28
William Shatner talks? That's not a rap,
17:30
right? That's just spoken over. Yeah,
17:33
that's spoken over. That's different. Don't tell me
17:35
how to do my job. And I
17:37
think it's gonna be a long, long time.
17:39
There it is. Yeah, you nailed it. So
17:41
you didn't like Killer Bean? Oh right. No.
17:45
That's just every rapper. That's good. I
17:47
think we need to start referring to him as Killer
17:50
Bean. No, please. That's
17:52
his rap name. Killer Mike and Killer Bean.
17:54
Killer Mike, Killer Bean. I think he's about to talk
17:56
about beans. I'm pretty new to eating beans. Wait, it's
17:58
like him being a... This is going
18:00
to encapsulate everything. There's a Naruto character
18:03
who's a rapper based on
18:05
a character from, I believe,
18:07
no, actually, there's a Wu-Tang reference in
18:10
there, and the rapper in Naruto's name
18:12
is Killer B. So
18:14
pretty close. Yep. Pretty close. They
18:16
rapping Naruto? Yeah,
18:18
there's one character that is a rapper. There's
18:20
one Naruto rapper. Naruto's a ninja rapper?
18:22
In like hip hop culture, I think.
18:24
Go ninja, go ninja, go. No.
18:27
No. That's not what they sing. You should. Don't say
18:29
that. You don't like the Pokey rap? Yeah.
18:31
Pokey rap was fine. It's not that much of
18:33
a rap. You know you're looking at the rapper
18:36
of The Gamer Rap, by the way. Oh, yeah.
18:38
What's that? Don't look that up. Look at that.
18:40
It's called The Gamer Rap. No, the thing about
18:42
the Pokey Rap is that the Pokey Polka by
18:44
Weird Al Yankovic is way better that he did
18:47
for the first Pokemon soundtrack. That's true. Yeah. Much
18:49
better. Juicy, where he talks about Sega Genesis and
18:51
Super Nintendo. Have you heard that song? Wait,
18:53
who? Super Nintendo. Yeah, yeah, yeah. No, it's a
18:55
Meditorious B.A. I know that one. What did you
18:58
put him? The Tuoreus B.A.G.? OK. I know his
19:00
name. It's OK. I'm just going to hand it.
19:02
No, it's good. It's good. Station for Biggie and
19:04
Fortnite. I know about him in Tupac. It's OK.
19:07
And they got shot. That's
19:09
correct. Yeah. That was me. They should
19:11
have done that. Yeah. To death, famously.
19:13
He's right. Yeah, it makes me sad
19:16
about the shooting. What's your
19:18
favorite beans, then? I
19:23
don't know. Just black, like, A-E-pool. I'm going to
19:25
go get the leaf blower, guys. I'll be back.
19:27
Red beans. I don't
19:30
know about pinto's yet. Garbanzo. What about
19:32
black eyed peas? Just tread carefully. Is
19:34
that a P or a bean? Is this a trick question? It's a
19:36
real bean. Yeah, it's a bean. It's a shoot bean. Aren't
19:39
they usually, like, dried and salty? Is
19:41
edamame? Are those peas? Those are peas.
19:43
Edamame. Have you ever had baked beans? It's
19:47
too much for me. They're too sweet. It's too
19:49
goopy. What about the tamado-ey sauce, though? It's
19:51
too tamado-ey sauce. Wait. You like barbecue.
19:53
You don't have, like, baked beans with barbecue? No. I'm
19:57
more of a potato or maxides guy with my
19:59
barbecue. Go on toast baked
20:01
beans baked beans. Well, we know
20:03
his way basil. Oh, that's right
20:07
You guys know that people besides Italians cook
20:09
with baby cuz he discovered it last
20:11
year You also discovered
20:13
that you can fry basil. Yeah, it's very
20:15
good idea. It's very tasty when you do
20:18
that Yeah, he gave Asians a hall pass
20:20
to use basil as an Italian at least
20:22
at least Taiwan. I don't know about the
20:24
other It was hours to begin
20:27
with he said I See
20:32
Marco Polo took it over there Yeah,
20:36
big yeah video games Sucks
20:40
you guys are crazy. What about power Rangers?
20:45
Did you feel about the empty green seat That
20:48
means there's a possibility. Oh, we're gonna get her gonna be
20:50
there That's gonna be fun and then
20:52
had like super scaler looking levels. Yeah I'm
20:56
it didn't seem like it was exactly the same
20:58
developers as shredder's revenge, but it looked very similar
21:00
I mean, honestly, if there's other developers that could
21:02
take that stuff and run with it. That's awesome
21:04
Yeah, I think they're setting up to be like
21:07
a games as a service title, you know As
21:12
rewind which means she could potentially
21:14
keep rewinding Into different era Other
21:20
light speed Rangers Dino
21:22
Ranger Dino Thunder
21:24
just people turbo In
21:28
Janachoa much as my morphine Turbo
21:31
RPMs really RPM is really fucking
21:33
good rescue or something. There's a lot of
21:35
you It's good. What's the one with the
21:37
trucks? Is that like mud? What's the one
21:39
with the trucks? Turbo
21:41
had a movie there was a turbo movie.
21:43
I'm glad that no one said SPD the
21:46
cop season. No Yeah,
21:48
okay A
21:51
Pab the a Pab you're saying right a
21:54
prat a prat Yeah, are we hiring your
21:56
cop season is crazy because their boss is
21:58
a dog. Yeah is by beetle
22:00
in the first. Paul Patrol reverse. It's
22:02
kind of like reverse. But that's. It
22:06
is weird that the kid is in charge of the Paw
22:08
Patrol, I think that's crazy. Yeah,
22:11
the boss is the boss child. And
22:14
it's like his dog is the German Shepherd
22:16
cop, like number one cop. When the dog
22:18
cops go home, do they have like families
22:20
and houses and stuff or are they also
22:22
like their puppies? Oh, not your. Don't they live
22:24
with the way that pound puppies? You remember that?
22:27
I remember that. I remember the toys. Yeah,
22:29
I watch pound puppy. Sorry. Yeah. Yeah.
22:33
Hey, there was some video. OK, how
22:35
do we feel about Jeff Keeley summer game fest
22:37
after this many years? I think like listen, it's
22:40
good, right? I
22:43
think that there I
22:46
do wonder have a legitimate question about whether
22:48
or not he will feel the need to
22:50
tamper expectations going into it next.
22:52
It was the right call to take. It was
22:54
definitely the correct call to every show. Yeah, he
22:56
does. He does. He does. He sets expectations. This
22:58
one, I think it was the most tampered. Yeah,
23:00
I feel like he he of
23:02
all people knows that whether he likes it or not,
23:05
it's fun to theory craft about what will
23:07
be there. The issue we have now is
23:10
people forget that. Craft disease
23:13
and they start taking it very seriously.
23:16
Before like I think that people
23:18
like maybe like maybe this could be there overnight
23:20
will become this is there and I
23:22
feel like he's in a situation that way. He
23:24
has to do it as a like preemptive defense
23:27
mechanism. I think he's got
23:29
really good at like giving himself his
23:31
own shows a score. Yep. Yeah, it's
23:33
like Jeff come back to reviewing
23:35
games. Have you noticed that he's gone from
23:38
a letter to the game? Wow.
23:44
Yeah, I am. I show was
23:47
said that you know, lag there. The other ads
23:49
really do kind of great on me, but very
23:51
adi that last quarter. Yeah, I
23:54
goes. But the chicken ad
23:56
was nuts. Wow. Wow. How long so it
23:58
was a really six minutes. So it
24:00
felt like 75 years ago. Yeah.
24:04
Well, the thing that's crazy about that ad for that game that
24:06
I've immediately forgotten the name of is that
24:08
it's called Squad Up. Squad
24:10
Battle. Squad. The
24:12
game runs a movie. Yeah, I was joking. It's a
24:15
dreamcast game. It's just a lot. It's not a
24:17
joke. It's a dreamcast game. All my best jokes
24:19
are. What second run was the game? It was
24:21
a dreamcast game. It's also a game. Yes, thank
24:23
you. But that ad, I have seen it in
24:25
smaller chunks on TV for
24:28
the last half. Over the
24:30
course of the NHL playoffs. So this is like a bad campaign. I
24:32
was about to say, you watch TV. Over
24:35
the air, I watch a lot of Food
24:37
Network, NHTV. I'm watching commercials constantly. So
24:40
I've seen a lot of that ad, but I'd
24:42
never seen them put together. So I will admit.
24:44
How many have Hemsworth? All of
24:46
them. He has
24:48
to be expensive. Oh, yeah. He's at least
24:51
a mil. Who was that? They
24:53
have so much money. So like, if
24:57
someone was like, we can get Chris Hemsworth, whichever.
24:59
That was Chris. That was Chris. What
25:02
is the other one? Liam. No, no, no. And
25:05
there's another one. The one in Westworld. Don't threaten
25:07
me with a third Hemsworth. The main
25:09
thing to the other Hemsworth. The other Hemsworth. The
25:12
other Hemsworth. You take me
25:14
out of those two. Is Liam
25:16
who was married to Miley Cyrus? Yes. Chris
25:18
who was Thor? Yes. Isn't one of them
25:20
the Witcher now? That's Liam. What's
25:24
the name of the third Hemsworth? Ringo?
25:30
Luke. Luke. That
25:32
is such a third brother. What's Liam's main gimmick? What's
25:34
his thing? He's the Witcher now. After all, the other
25:36
guy left. Yeah, he's Geralt. What's Geralt today? And his
25:39
main gimmick is he was married to Miley Cyrus. I
25:41
see. OK, so he doesn't have a big Thor-type role
25:43
or anything? No. OK. It's now Geralt.
25:45
There's nothing like a Thor-type role. I see. No, nothing
25:47
like that. Yeah, Geralt is his big role now. Got
25:49
it. Why did that game go
25:51
last? Like, I think he even said there's
25:54
fucking a B at one thing. Because you paid for placement. Because they
25:56
paid the most money. You paid for placement. You paid the most money.
25:58
I didn't realize that. I keep remembering the name. I
26:00
see you, I see you can pay my money to get, I don't know. Super
26:02
Bowl, right? So here's how I would think it
26:04
works. It was that game called real quick. Super
26:06
Squad Attack. Last one. Oh, oh,
26:09
oh. Phantom Blade. Phantom Blade. Phantom Blade
26:11
Zero. Phantom Blade Zero. Phantom Blade Zero.
26:13
Thank you, yes. Yeah,
26:16
I think that one probably also paid. It's hard to
26:18
judge, because some of these things can get in, because
26:20
he thinks they look cool. Yeah. And
26:22
just like, yeah, come in here, I think you're going to make the show
26:24
better. You're in here for free. I think it's cool. That's
26:26
not cool. And that one does have some momenta
26:28
behind it. I know Baccalaar's been asking about it
26:31
when everyone of these shows happened. So
26:33
some people have been following it. Maybe people
26:35
are into it. But I definitely also think
26:38
being the last thing and paying for it, that probably
26:40
does have a price, and they probably did pay for
26:42
it. But if like the chicken game paid him on
26:44
it, he wouldn't put that last. Well, probably some reasonable,
26:46
yeah. Is there a line, what is the
26:49
money they would have to pay for the chicken game to
26:51
go on last? Right, yeah. Just to air the ad and
26:53
be like, good night everyone. You sickos would have liked it
26:55
if the bean game went last, apparently. I'd be OK with
26:57
that. I would be OK. The
27:00
bean game could have carried the opening. Yes,
27:02
that was my favorite thing other than, of course, Lego
27:04
Horizon. This feels like his thing where he's like, oh,
27:06
the pet the dog thing. It's the pet the dog
27:08
thing. Yeah, it's that. Yeah. He's a cool
27:11
monkey. He's too cool for school, this guy. He's too cool,
27:13
yeah. That's what we say. Mike Manotti, too cool. Honestly, I
27:15
don't think you watched the trailer. He was out back smoking
27:17
cigarettes. No, just flipping a nickel. Yeah.
27:19
Leaning against a post. I hope you all enjoy
27:21
your bean game. Where we had Among Us, how
27:23
many bean games do we have? Oh, we had
27:25
the trailer for the show. Among Us aren't beans.
27:28
Pick a cow. No, no, no. It's
27:30
fall guys are really the beaners. Fall guys are
27:32
the beaners. You're right. There's too many beans out
27:34
there. But yeah, they had the two commercial for
27:36
that show. And all they've been doing is talking
27:39
about the voice cast in it. And then we
27:41
had a completely silent trailer for that thing. Yeah,
27:43
you're right. That's right. It was silent. And
27:45
the names. That's odd. Well, they've
27:47
already announced all those names. Right, but I didn't
27:49
realize that. Yeah, like Elijah Wood and Yvette Nicole
27:51
Brown. Yes. Good cast, absolutely.
27:53
Great cast. We should have heard some of them. It
27:56
was CBS. Absolutely, it was CBS's
27:58
partner. Right. I'm like Paramount
28:00
plus yeah, does anyone here have
28:02
Paramount plus yes Paramount
28:09
They kicked us all out like about a month ago
28:14
I think we pay for it to watch start
28:17
watching Yellowstone, and then that shows really bad, so
28:19
I stopped Oh, yeah, I I pay for it
28:21
for soccer Okay
28:25
I Start
28:27
right on there that I stopped watching cuz it
28:30
was depressing and said yeah I mean we
28:32
were still part of CBS when they launched that yeah,
28:34
yeah Picard and everything and that's when we all got
28:37
Right in yeah, I was very excited for Picard
28:39
I was like I'm watching a guy get his
28:41
eyeball ripped out of his sock and like snip
28:44
the little eyeball tubes And I was like oh,
28:46
I did for these things Wow what a beautiful
28:48
future Um
28:52
Tam let's do we ever get
28:54
another thing with bloodborne ever again no For
28:58
real are you accepting that or is that like scope
29:00
or why I will never fully
29:02
accept it right? I will accept that
29:05
it's not worth my time to convince
29:08
myself otherwise I I
29:12
Have a PS or PC version yeah, so I never
29:14
have to use the dual sense ever again Because
29:17
it is the worst controller ever created
29:20
mainly because it has Legitimately
29:22
given me severe hand problems, or me
29:24
too. It's bad. It's bad but
29:27
I guess I could also play on another controller which is
29:29
usually what I do, but but I feel like that game
29:31
is I Think
29:33
it's the do not break
29:36
glass unless emergency game Right
29:38
like when Sony stocks are like plummeting PlayStation
29:40
wise they're like break out the bloodborne right
29:42
because it's like what situation are They're like
29:44
cuz from software can command pretty much any
29:46
fee they want Yeah, so they'd have to
29:48
pay a huge amount to get froms time.
29:51
I I also feel like from this is
29:53
like now a good man Right yeah, I
29:55
think that's exactly what's happening to pay even
29:57
more. Yeah, so could you just give it to like blue
29:59
point blue point? Yeah, right so that's probably the one
30:01
way this happened. Yeah, maybe, but. I would
30:03
happily give it to Blue are
30:06
you satisfied with a remaster or
30:08
do you want Bloodborne 2? If
30:11
it's gonna be, I'm fine with that Bloodborne
30:13
2. Okay. If it's PC I would
30:15
just like it to be like better frame rate. Yeah, I'm fine. I'm
30:17
sure. Is it Nixxis who's doing all the ports?
30:19
Yeah, Nixxis does a lot of the ports. Yeah,
30:21
yeah, yeah, yeah. That's right. Yeah, just make it
30:24
playable. It's one of those games where it's like,
30:26
it runs on PS5 but it's noticeable that it's
30:28
like. A PS4. It's
30:31
more so than any other PS4 game. You play
30:33
on PS5, it's noticeable as a PS4 game. He
30:35
outlines McDonald. Yeah, Lance has figured it out.
30:37
He's playing it in a way that no one else
30:40
kind of is right. But
30:42
I would love to see more Bloodborne but
30:45
if from software like now we're good, I'll
30:47
happily just be like, yeah, that's fine because they're probably
30:50
working on something else. That feels like that's where we're
30:52
at right now. Once they produce like a shy game,
30:54
that's when I'll be like Bloodborne time. Sure, that's a
30:56
retreat. It's like, yeah,
30:58
Disney making Inside Out 2 and a million
31:00
other sequels after like Lightyear and Strange World.
31:03
As the other Street Fighter 6 fan, were you excited
31:05
about the season two? Mohammed Bison? Aw,
31:08
dude. Yes. There's. Let's go. One
31:11
did like very little for me. All
31:13
four of these season two characters I think are fun.
31:15
I like Elena because I like Street Fighter 3. We
31:18
got the Fatal Fury characters. This is the first time
31:20
that street, like a numbered Street
31:22
Fighter game is getting guest characters from outside
31:24
of Capcom even. Or outside of like the
31:27
Street Fighter world. Like you had like rival schools
31:29
in Final Fight and that's like technically the same
31:31
universe. Now it's just people from Fatal Fury are
31:33
here and it's the two most popular ones. Do
31:36
you feel like that opens up the door to
31:38
more Fortnite-y? Like
31:41
not all the way, but like Spider-Man's
31:44
not gonna come to the game. There will
31:46
be other guest characters and like you might
31:48
get weird ones like when Tekken 7 had
31:50
that guy from The Walking Dead, right? Oh
31:52
yeah. And the Final Fantasy guy.
31:55
Yeah, I think it'll generally be more fitting
31:57
stuff like other fighting game characters.
31:59
You know, there's also a new Fatal Fury coming
32:01
out. This is unbelievable. She knows that I also have
32:04
a small dog. She can sense that. Bali
32:06
has been with me this whole segment and
32:08
then just gets off. In that crotch. So
32:11
I bet Fatal Fury is gonna kind of, they're gonna return
32:14
the favor and that's eventually gonna get Street Fighter. Yeah. Yeah.
32:16
Well, that's gonna be fun. I was excited to see that
32:18
new trailer too. Me too, I was happy to see that.
32:20
That's very exciting. Bye, bye-bye. Yeah, I feel like the Capcom
32:22
wall, unlike Fortnite, Capcom
32:25
has like some boundaries on
32:27
maintaining the integrity of its IP
32:31
where like Fatal Fury kind of
32:33
works because they've done Capcom versus SNK
32:35
crossover. Yes, we have. So Terry has
32:38
fought Ryu many times and that kind
32:40
of stuff. But I feel
32:43
like once they're like, oh, how about we put
32:46
the Terminator in here? It'll be like, no. Oh, that
32:48
would be sick. No, no, hold on. No, hold on.
32:50
No, hold on. Hold on. The
32:52
Terminator from Terminator 3, Terminator. A, no.
32:54
From Fortnite? Yeah, is the Terminator really
32:57
in Fortnite? The Terminator's in Fortnite. Yeah,
32:59
yeah. From the other TX, that was Terminator
33:01
3, Rise the Machine. Yes, yeah. Thank you for giving it
33:03
its full name. Yes. Yeah, yeah, yeah, yeah. She
33:06
was called Terminator among the fans because
33:08
of Dominatrix, right? Exactly, they never say
33:10
that in the mood. It's a TX. Okay, in
33:12
the mood. Excuse me. Was Lena Headey, I never
33:14
watched the Terminator. Sarah Connor. Sarah Connor. She was
33:16
Sarah Connor. Oh, she was Sarah Connor. Yeah, she rolled
33:18
in that. Which one is Genisys?
33:21
Emilia Clarke was, and Jason Clarke, or
33:23
whatever his name was. That's
33:26
one of the worst movies I've ever tried. I didn't see
33:28
that one. That was the first Arnold one back. That
33:30
was a DNF for me. Awful. Terrible.
33:33
Then I felt betrayed, because what, Dark Tomorrow after that,
33:35
I remember everyone's like, this one's good, actually. Then I
33:37
saw that, I'm like, I guess it's better. Which
33:39
one, Christian Bale was Salvation? Yeah,
33:42
Salvation. Salvation was okay. The
33:44
Salvation is the one that used to have a
33:46
roller coaster at Six Flags. Salvation is the
33:49
one where he got caught yelling. Yes, yeah.
33:51
Yeah. That was the mickey. The audio of
33:53
him yelling. Yeah, the mickey. That's the one.
33:55
Highline, mate. You're a nice guy with your
33:58
fucking armature. That's one of the end- where
34:00
they have Arnold's likeness, where it's just like,
34:02
it's like a wax thing of him just
34:04
like turning around, like blurry foreground.
34:06
Was he governor of California then?
34:10
I think he might've been done by that point, but he hadn't
34:12
gone back into movies. He was what, did he have like an
34:14
eight year term in California? He didn't do escape plan yet, or
34:16
whatever. We gave him all of it. He was like, oh, two
34:18
to 20. Maybe he was governor of the
34:20
time. Yeah. Do you think they overdo a Terminator
34:22
2 remake? They should not. I
34:25
hope not. They should not do. No, leave it alone.
34:27
Do you think they would ever do a reboot with
34:29
Terminator 1? Absolutely, at some
34:31
point, the well will run dry and
34:33
terminate a remake. It'll be like the point break remake, where
34:37
we still think about it. Yeah, yeah, I just watched
34:39
Point Break last week with a friend who had never
34:41
seen it. Oh, he didn't do like remakes? I literally
34:43
like, that's not even, doesn't occupy any space in my
34:45
brain. Never once thought about it, never saw it. It'll
34:47
be like the Robocop reboot, where it's like, oh, it's
34:49
fine, but like not gonna make more than one. And
34:51
ultimately, five years later, when you say Robocop, people still
34:54
think about the original Robocop. Now, if you think about
34:56
it, Terminator 2 is the Dark Souls of the, explain,
34:59
if you think about it, because
35:01
Terminator 1, think
35:03
about that, and then Demon's Souls, the
35:05
attempt to make it, establish
35:08
the framework and also like visually as
35:10
well. It's a little grungy, it doesn't
35:13
look as good. Terminator 2 is like
35:15
where they figured it out, perfected it
35:17
almost, has bits of it that
35:19
run a bit weird, same as Dark Souls.
35:21
Hey, what bits run weird? As in like
35:23
visually kind of stuff. How dare you? It
35:25
still looks great. The T-1000. Oh,
35:29
going into the factory. But
35:31
it's still, it looks great, but it has bits of
35:34
component, but mostly it's perfect, so people don't touch it.
35:36
Which one is Genesis? Just
35:38
like Genisys. Genesis. There's
35:41
Emilia Clarke and Jason. No, but which
35:43
one? The Adventure of the Cookies and Cream.
35:45
Yeah, probably, either that or like King's Field.
35:47
How dare you? I love Cookies
35:49
and Cream, for the record. It's King's Field, T-8,
35:51
six of them out there, for the show. Hi.
35:55
All right, we've been putting it off. Clearly
35:57
the most exciting thing was Lego Horizon Adventure.
36:00
Yeah, the first is this the first PlayStation
36:02
game gonna be published on a Nintendo console?
36:06
Yeah, that is weird. I mean you
36:08
see why it happens, but it's
36:10
still kind of weird. Yeah, weird Yeah, I can't
36:12
wait. Yeah when it got announced did you all
36:14
feel like you couldn't hear anything? Yeah,
36:19
so in here we were doing our pre-show you guys
36:21
were all in there and I didn't
36:24
realize it John Luke had said clear
36:26
but Zach hadn't said clear and I just went
36:28
I got a piss You're
36:31
watching the games once three when that one came through
36:33
and I saw there was like I was like I'm
36:35
just gonna pee Oh sure. Well, well you
36:37
go you missed out you got to go back and
36:39
oh, yeah Oh, come on Big
36:47
big tiny franchise merging with one of the biggest
36:49
toy brands in the world. Uh-huh a lot of
36:51
exciting Possibilities based there you feel
36:53
lucky to have horizon. I think I'm
36:55
just concerned for the exposure of that
36:58
franchise What do you mean as in
37:00
like? They they
37:02
showed up and they were like we're making eight games in this
37:05
Universe, and I'm just like are you sure maybe
37:08
you shouldn't make that many games at once. How do you think
37:10
that happens? The
37:13
former head of gorilla Always
37:18
head of the studio for a long time now, but I Mean
37:22
like I feel like there's a lot of buzz
37:24
around there was a lot of buzz around the
37:26
first horizon and the second horizon For
37:29
many people rightly so and
37:31
I think that's when they were like we got
37:33
a banger on our hands Let's all systems go
37:35
it isn't this what happened with kill zone though.
37:38
Yes But
37:43
this exact like this exact thing
37:46
happened with kills and resistance, yeah
37:50
weren't very good And
37:52
horizons fucking great. Did you did
37:54
you see my reaction? Yeah You
37:58
know what that's your leg. Okay, Nikki. Where's your You're
38:00
like a demon. You're so big. You're
38:02
gonna sit up there, high and mighty,
38:04
and judge Horizon. What's wrong with
38:06
you? Wait, are you the Horizon defender? Yeah, well
38:08
we all are. Yeah. No we're not.
38:10
Don't, the Horizon defender. Don't you like it a lot? You
38:12
like it a lot? Yeah, we all do. Yeah, I mean,
38:14
yeah. I
38:18
forgot that we love to get you. That did not last
38:20
very long. Oh boy, we were
38:22
talking about how that was gonna be. Our entire
38:24
year was pretending we were gonna like Horizon from
38:27
Lego. It's so nasty. It did not
38:29
last 10 minutes. Look, I don't get your whole
38:31
wrestling bits or whatever. I don't really know
38:33
how this works, sorry. You didn't say for
38:35
shoot. He was excited. When he had
38:37
a prop, he was excited. Yeah, go get the leaf
38:39
blower back so you can remember what his job was.
38:41
But it helped you if you were able to throw
38:43
sugar cubes at me, you're not allowed to by the
38:45
way. Nobody around to try to catch one? No, absolutely
38:47
not. I'll do it. I'll do it. I'm
38:50
choking on a sugar cube and dying alive on air. Can't
38:52
give you the, the, the. I don't know why, but I've
38:54
been holding it, but all right, we're gonna try this. What
38:56
do I took him away? How far can I go? You
38:58
can go far. You can go far. Oh yeah, you can go the whole
39:01
way. One shot. One opportunity. I'm gonna
39:03
lob. Ready? Mom's spaghetti.
39:05
Here we go. Oh, that was a
39:07
terrible throw, Dan. Wow, Dan says we have to
39:09
pick it up. Dan, I love you buddy, but
39:11
you blew it. Oh, that was a bad throw.
39:14
Yeah. That's what you get for it.
39:16
Folly's like, everyone's gonna sugar cube. Let's try this again here.
39:18
Here we go. Ready? Oh!
39:23
That went sweat. You
39:25
gonna leave that now. Your face. No,
39:27
it's wet. No, it's wet. Well,
39:30
we tried. Thank you for the
39:32
zoom. Couple of photos here. Good
39:34
job. All right, how about that slitter head though? I'm a
39:36
big slitter head guy. Everyone says that about me. And no
39:38
one in the room was happy. I'll help out how many
39:40
times I said slitter head. You said it a lot. It's
39:42
the name of the game. That
39:46
was slitter head. That was slitter head.
39:48
Slitter head. That's
39:50
Dragon Age, the slitter head. That's way better. That's
39:53
way better. That is obviously pretty. I'm gonna ask
39:55
if they can help me. What other games could
39:57
you put off the Dragon Age to make it
39:59
a... a better title than the Vale God.
40:01
Dragon Age, We The Sims. Yeah, Dragon Age,
40:05
We The Horizon of Edge. Dragon Age, We
40:07
The Horizon of Edge. All right, I've
40:09
been given the wrap up signal. We're gonna get out of
40:11
here, everybody. We got a
40:13
lot more happening tonight here for GB at Night. Stick
40:15
around, we got at least four or five more segments.
40:18
A lot of friends coming by. It's gonna get rowdy,
40:20
I'm sure. For the first
40:22
event, that was Giant Bomb. That was the
40:24
crew. Everybody wave bye. I
40:27
love you. Love you, bye. Catch you
40:29
next time. Hi, mom. 15
40:31
minutes. We
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are AudioStack.ai. Combining
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41:03
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41:34
I've not heard enough about video games, so we're
41:36
gonna fix that right now. I'm Jeff Grubb, Giant
41:38
Bomb. We're back for GB at Night Live in
41:41
Los Angeles. It's night one. We're
41:43
just getting started. So we got
41:45
a whole new round on the couch. Starting
41:47
here with my friend Tom Caswell. Tom,
41:50
how's it going? It's going great. I
41:52
am very excited. I'm my first SGF in
41:54
person. Oh, really? So just
41:57
great to be here on the ground. Jacob Decker. How's
42:00
it going from game spot? Do
42:02
you feel naked without the mic? I feel a
42:04
little. It feels weird. Oh, okay. Now
42:06
I got all the mics. That can't be good.
42:08
That must've sounded awful. Yeah. Well,
42:10
Lex, Luddy, how's it going? You can't say it's
42:13
night one. I've been in LA for a fucking
42:15
week. That is not my fault. Are
42:17
you one of these people that like 10 cent flew in? Yeah,
42:20
let's go. And
42:23
we've seen a game, we didn't see much of a game,
42:25
but like we've just sort of been left to our own
42:27
devices. So I've just been going around LA. They
42:30
just showed you a case. They just showed you like, here's
42:32
a game. They showed you a hard drive. Yeah.
42:35
There it is. There you go. There's only so
42:37
much I can say here without getting in trouble. Go right
42:39
ahead and preview of the hard drive.
42:41
But yeah, Super Nintendo World was great and was worth
42:43
flying all the way out here for us. That sounds
42:45
great to me. I'm from Play Magazine and I also
42:47
own Sart Menu. Check it out. It's cool. Awesome. Kurt
42:50
and Dovina. What if we didn't talk about games? I think it's
42:52
very unlikely we're actually gonna spend most of this time talking about
42:54
games. I mean, you started this off, you're like, oh, I haven't
42:56
got enough to talk about games. The
42:59
other night I was like, oh, I need a bunch of cold opens
43:01
for these segments. And they all just left my brain. How do you
43:03
like your eggs? Oh, I do over
43:05
easy. And then when I'm like gonna have them on
43:07
a sandwich, it's over medium. Never scrambled. I don't like
43:09
scrambled eggs. So a little, so you get a bit
43:11
of that gooey leak. Jill Grotz here.
43:14
Whew. Why did you have to introduce
43:16
me after gooey leak? You're right,
43:18
that was inappropriate. I apologize. I'm talking
43:20
about eggs. You can let
43:22
this is more about you than it does. Okay,
43:25
hi, I'm Jill Grot, the indie
43:27
informer. I write about indie games
43:29
and there were a lot of them today. Yeah, it was a
43:31
pretty good day for indie games. I was actually, that was some of
43:33
the stuff I was most excited for, for sure. Kealy, how do I
43:35
remind you every moment? This is an indie game.
43:37
This is made by one man in his basement and
43:41
he's only allowed ouch to see this trailer.
43:43
And then we'll laugh about that. If
43:46
you make an indie game with more than one person,
43:48
you're not allowed to do it. Yeah, exactly. You know
43:50
what though? See, on all seriousness, I've had
43:53
this argument with people. There are people who believe
43:55
that you cannot be an indie game if you're
43:57
not like one or two people
43:59
in a basement. That's just lunacy. I have so
44:01
little patience for that. Yeah. Right.
44:04
I would just, I would give those people a wedgie. Yeah. That's,
44:06
I think that's the best way to handle them. No. Yeah,
44:08
that audience. Yeah. We
44:11
were talking about eggs and every time I think about
44:13
eggs, I think about Dan Reichert and I don't love
44:15
that that's the connection I have. That's
44:17
unfortunate. No, it's because of the
44:19
egg white story. It's the egg white story. Oh yeah.
44:22
So I should, my parents are probably watching and it's like
44:24
2am in Ireland and I told them the egg white story
44:26
when I was trying to explain them like who the people
44:29
I go on like stream with sometimes so that like they
44:31
understood what I did for a job and I told them
44:33
the egg white story and they were like, are
44:35
you hanging out with like the right people? Yeah. Background.
44:39
Yeah. Are they aware of the tea story that
44:41
I just did today? No. I saw the
44:43
photo. It was, Grub, what the fuck is
44:45
wrong with you? It's literally the first time in my life
44:47
I've ever made tea like that. I made sherbet matte, like,
44:49
which I, has like a loose leaf you put in the
44:51
gourd and all that stuff. I can
44:53
handle a gourd. All right. When it
44:55
comes to like the tea bags. This not to handle a
44:57
gourd. We all know that. Look at me. I can handle
45:00
a gourd. Come on, make tea. But
45:02
I, Bailey's like, I got the
45:04
throat coat, which is the name of the tea and
45:06
I'm like, yeah, I need that. I'm going to
45:08
be talking all night tonight. That's going to be very handy. And
45:11
I read the instructions and it says, I saw the
45:13
perforated edge. That's the first thing I saw. And I realized
45:15
I'm probably supposed to open it, but then I read the instructions
45:17
and it's like, no, dog, just throw that shit in there. It
45:20
assumed that I would just know because I'm
45:22
a living, breathing human that I would experience
45:25
tea bags before. And instead
45:27
of just threw the packaging in there. You're a gamer.
45:29
You're definitely experienced tea bags before. And I was like,
45:31
why is the water not changing colors? My biggest question
45:33
with that is how long it took you to realize.
45:35
Well, yeah. So on the thing, it says like, let
45:37
it steep for a long time, like 10 to 15
45:40
minutes. So I walked away. So I was doing other
45:42
stuff and I just hear
45:44
Janelle and Lucy come around the
45:46
corner and it's Lucy, very British. See,
45:48
I thought you were just trying to roast them for being
45:50
British, you know, like, here's your tea. So
45:53
when I saw the photo, I was like, that's a good
45:55
bit. Jeff came up to me
45:57
right after he was like, I'm doing so good. I got my three. I
46:00
wrote Coach Steven, I'm right at the rock, and
46:02
I was like, Jeff, let's fucking go! And
46:04
then I find out, like 15 minutes later,
46:06
it's like, he's been sleeping a plastic fucking
46:09
bag. And it's like, eyeball. That's
46:11
how you get the plastics in the balls,
46:13
apparently. That's where the microplastics come from. Yeah,
46:15
yeah. That's what I'm saying, like, screw microplastics.
46:17
Yeah, I want that, bro. Give me the
46:19
macroplastics, yeah. That's what
46:21
I need for my gourd. Yeah,
46:24
I don't know, how's everyone doing? I'm actually
46:26
really offended right now. Yeah, why's that? Because
46:28
I'm the sort of person, and I'm about
46:30
to out myself, sorry, everybody, that
46:33
travels with tea. Oh, okay.
46:35
I do, too. I can't not have tea
46:37
in the appropriate form. I just went to
46:39
Ireland for my 10th year anniversary. And
46:43
you can order tea everywhere. Everywhere. It's
46:45
the best country you've ever been. Like
46:47
gas stations? We literally don't
46:49
drink anything else. It's so fantastic. Can you
46:51
get it at the bank? Yes.
46:54
I guess, actually, I mean, there's a big coffee. I went to the bank. So
46:56
at the bank, we'd be like, oh, do you want a cup of tea over
46:58
you? Can you get it at the DMV? Yeah.
47:04
I don't know if there's a TV. They have no DMV's. Yeah,
47:07
we have a different thing. Oh, thank God, Ireland must
47:09
be great. The first bar I went to, the
47:12
first bar I went to, I asked
47:14
kind of sheepishly, like, do you
47:16
happen to have any tea that I could
47:18
drink? And this
47:20
person looked at me like I had
47:23
grown a second head. I was like,
47:25
of course we have tea. So
47:28
the other side of that is I was at a
47:30
bar the other night and I asked for some coffee
47:32
and the coffee machines turned off and the person came
47:34
up to me and was like, do you want a
47:36
tea? And reactively I went, yeah, sure, whatever. And then
47:39
they arrived with a nice tea. And I was like,
47:41
oh no, this is fucking terrible. Did it have sugar
47:43
in it? Yeah. Yeah, yeah, yeah. See, I
47:45
don't have the sugary. I gotta go unsweetened. Yeah. But
47:48
that is what I drink now at Fast Food. Can
47:50
it pop anymore? Too old for that. I'm
47:52
sorry. You drink fast food? I'm from the
47:54
Midwest. You're from the Midwest. Michigan, Ohio, yeah.
47:56
My family's from that way. So I was
47:59
immediately just running. back for
48:01
I do try to say soda pop now because I'm not gonna
48:03
just say soda Well,
48:06
okay, I'm not saying soda pop in like I
48:10
think you should build up that persona. I'm
48:12
coming back to pop Isn't there a
48:15
secret third option? Yeah in Georgia. They
48:17
just say coke for everything. Yeah,
48:19
I'm gonna give me a coke sprite I think that's
48:21
how they say no Yeah, I
48:23
think so sprites. It's all coke. Give
48:25
me a bubbly Little
48:31
bottle bubble, but So,
48:34
yeah, you want to talk about games now Kurt is
48:36
that why I have no interest yeah Have
48:38
you talked about games at all today? I
48:41
talked about three out
48:43
of the 50 something slither head Slither
48:47
head yes Had
48:49
in his reality he lives in a different dimension
48:52
Honestly, they should have named it slither head cuz I
48:55
could say that like easier than instead of this dirty
48:57
weird That they
48:59
can copy have you played let it die Yes,
49:02
yeah, it gives off let it die vibes, and I
49:04
mean oh, I know it looks really For
49:06
how like terrible and safe yes, thank
49:09
you. Thank you Jake here Many
49:14
copies of Balan Wonder I'm a big fan
49:16
of games that aren't you and I yeah
49:19
Speaking of I have presents for you I
49:22
didn't bring them with you tonight. Why did why
49:24
did Balan Wonder world remind you of that because
49:26
I like to hand those out to my other
49:28
friends, huh and I'm
49:31
a shitty person I Have
49:33
several copies of that game already unfortunately yep Jake
49:37
when we set off the leaf blower earlier, did you
49:39
did I hear you did that bother you? Well,
49:41
I was actually at the fandom office. Oh, I missed it
49:43
all but I heard it was an issue There's
49:47
one person in this room who hasn't
49:50
shut up about He
49:53
could also actually hear it from the fandom office Like
49:59
I was like Bobby, oh Lucy, what about? And then
50:01
all of a sudden like. And
50:03
immediately. How loud was it? Fucking loud.
50:05
Like, could you imagine? It was right
50:08
there. We're sitting here and it's just
50:10
like, I'm concentrating being like, Lucy James,
50:12
would you like to talk about your
50:14
favorite game, Dragon 8? And I was
50:16
just like. It sounded
50:18
like a spaceship going off. Imagine having it blown right
50:20
in your face. Is this true? I heard today that
50:23
we, the police came in, or
50:25
the fandom police, us, us, the Cold
50:27
Warker police, came into your stream and
50:30
was like, shut up. Turn it off.
50:32
And then by an act of God,
50:34
it fell. An act of Dan.
50:36
So you're by an act of Dan, yeah. A dead
50:38
end of the story. We were in there messing around
50:40
with it, and then someone comes in, you gotta knock
50:42
it off with the leaf blower. Those are the exact
50:45
words. And then so Dan does put it off to
50:47
the side, and it's just sitting there, and then he
50:49
starts talking about the bit, like here's what we're gonna
50:51
do with the leaf blower. And this is when you
50:53
guys were going to be off. Like you would have
50:56
been done by this point. It would have been perfectly fine. But
50:58
he's talking about it while you were still on.
51:01
And as he's talking about it, it begins to
51:03
fall. And I see him like, Dan, Dan, Dan.
51:05
And then it just hits the ground and explodes
51:07
on. As last time, it's gonna be perfect. Let's go!
51:12
Yeah! So
51:16
I'm gonna come back. That is appropriate. Oh, okay.
51:19
What's inappropriate about that? I think
51:21
your hair's a little, uh, no, no. Perfect. Listen, boss,
51:23
I don't know what you're talking about. Quick question, how
51:25
do I explain this one to my parents? No. They're
51:28
watching, right? You don't have to explain it
51:30
to me. Yeah, I got the context for
51:32
it. So you are all excited for Lego
51:34
Horizons, too? Woo! Yeah! Let's
51:36
go! Let's go! Honestly, that
51:39
game looked really
51:41
cool. And we were talking about it.
51:44
And I'm still not clear on whether it is a
51:47
retail league of those games. I know, I don't know
51:49
either, yeah. But I thought- This is a hot dog
51:51
band, of course it is. All right. It is, please.
51:53
It's coming out on Switch as well, which is wild.
51:55
I thought it's a PlayStation game coming out on Switch.
51:58
The planets. There's no bounds. There's
52:00
no God. Yeah, we can tell because of
52:02
the hot dog man. Just the Lego Horizon.
52:06
Yeah, Lego Horizon Adventures. Yeah, I thought
52:08
it would look more in line with
52:11
previous like Lego games. Maybe
52:13
what they had done with Skywalker Saga, making it
52:16
this third person thing. But they made it more
52:18
like the diorama. It looked like the
52:21
diorama and it was way more creative,
52:23
I felt, than just
52:25
the simple idea of it being a Lego version
52:27
of Horizon. So, honestly,
52:30
I think that that was such a strong showing. I mean, like,
52:32
Traveler Stales has been like doing this for so long. At a
52:34
certain point, if they're going to do it, they're just like going
52:36
to put it all in there, right? If they're going to like
52:38
make it feel like a real big effort. That
52:40
came across, for sure. It still makes zero
52:43
sense to me. I don't,
52:45
I guess, like how does it happen? People are like, well, because Herman
52:47
Holst is in charge now. But it's like, you
52:49
have to go to a whole other company and ask them to
52:51
make this game. I just don't, I still don't fully understand how
52:53
it happens. I wonder if PlayStation
52:55
is just, I mean, you know, Astrobot is one
52:58
of their big games coming out. Everyone's excited for
53:00
that. I wonder if one
53:02
of their strategies is just more family
53:04
friendly games. They're known for God of
53:06
War. Last of us. PlayStation needs it.
53:09
Desperately. Their whole identity has just been
53:11
like Gruff Guy and then
53:14
Aloy. And like, I don't know.
53:16
Like, there's, it's a weird thing to see like this
53:18
transition of gaming and I'm sure it's, God damn it,
53:20
we're talking about games. This is not what I was
53:22
planning. All I'm trying to say is, all I'm trying
53:24
to say is like, there's a gap in which like,
53:26
games for younger audiences, you have kids. Like, I'm sure
53:29
you want your children to be able to play like
53:31
decent games. And not like grow up and like return
53:33
to a game they play and be like, this shit.
53:35
Because most cases like the kids games are licensed games
53:37
are bad. They're bad. I mean, the
53:39
games we played in childhood were bad. Some of
53:41
them. Some of them. Because she's Island will always
53:43
be the best. But I'm glad I played in childhood with
53:45
a game that you played. I know, I know. Who's
53:48
the best, right? Who's the best, absolute best. She
53:50
said the best. Best. Yes, me
53:52
too. Anyways, I'm glad to see PlayStation for as
53:54
little, I give them a lot of shit. But I'm glad to see
53:56
them at least like trying to be like, oh, we should make good
53:58
games for like, Barbie. Yes, and that's
54:00
definitely what it was for my kids. Also, when you
54:02
said that, I was like, I think Dan's gonna think
54:05
she said bad, and I checked on you, and looked
54:07
over, and you were upset. You were like visibly upset.
54:09
Should I tell people games that I played as a
54:11
kid to like upset them? Oh yeah.
54:13
Okay, you're ready. Let's see a very young person, you
54:15
have the floor. Yeah, like Fallout 3 and New Vegas,
54:17
I played when I was like 11, 12. Okay,
54:20
I'm fine with that. Yeah, Skye when I was
54:23
30. I'm heartlessly young, so. Oh yeah, yeah, we
54:25
get to be young together, that's good. It's great
54:27
being on content with these old fuckers. Yeah,
54:30
that's fair. No, that's not, it's not fair though,
54:32
because we're at the point where
54:35
we're getting a new generation. You're getting a
54:37
new generation? Oh yeah, you're a little old. So I've had people
54:40
who will remain nameless, you
54:42
know who you are, who have been
54:44
on as like, have you seen that
54:46
really old movie, The Matrix? And I'm
54:48
like, okay. I mean,
54:51
I. It is 25 years old. I
54:53
was gonna say, yeah, like 1999. No,
54:55
we don't believe that. That movie did come
54:57
out before I was born. Okay,
55:01
that's deeply upsetting. Yeah, that was a little upsetting.
55:04
That was, you guys went to Poland, right? Yes, I
55:06
did meet you in Poland. Oh, I did. Yeah,
55:09
we were both in Poland for that 11 bit
55:11
studios thing. Interesting event. It
55:14
was like, so 11 bit
55:16
flew us out to see the altars and.
55:19
Frostpunk too. Frostpunk too. I like
55:21
have never fucking played a
55:23
strategy city builder sort of thing. Oh,
55:25
neither had I. And one of the
55:28
demo people walked by and was like,
55:30
are you still on the tutorial? And I was like,
55:33
I don't know. Am I? And they're like, I can
55:35
help you get through it. And I was like, no,
55:37
I'm gonna figure it out. And then I spent the
55:39
entire time in the tutorial. So you could skip the
55:41
tutorial and just get onto the city building thing. And
55:43
like, it puts you a little bit into the future
55:46
and you're a bit like, you have like a
55:48
city running. And the whole demo was me basically
55:50
being like, oh, this city is falling apart. And
55:52
then we're like, it's time. I was like, good,
55:54
we're about to start eating each other. But
55:57
yeah, that game's fucking intense.
56:00
It seems like a lash. Yeah, the first one I
56:02
had a religious police order that would go to people's
56:04
houses and just make them work if I needed them
56:06
to work. We have done all of them. Convenient. Yeah,
56:09
exactly, it was very convenient. Yeah,
56:12
okay, I'm with the review. Last night we
56:14
watched McGroober. Oh. I don't fully know. Let
56:18
me set the stage. Please. Yeah, we
56:20
had gone out to hang out. Jake and I actually
56:22
got a car back earlier, so it was just the
56:24
two of us. And then I ran into
56:26
you in the hallway. We were
56:28
on the same floor, our rooms. You were just standing
56:30
in the hallway with an Emmy. And
56:34
I said, where did you get that? And
56:37
then you, a little intoxicated, were like, you
56:39
don't think I can win an Emmy? And
56:42
I was like, it's not what I said. I'm just
56:44
curious where you got it. And then you went up
56:46
to Dan, you're like, Dan, Tom doesn't think I can
56:48
win an Emmy. I was like, Jeff, I think I'm
56:50
very capable of winning an Emmy. Just curious where I
56:52
got it. No, I have my doubts now that it
56:54
was over. But anyway, so the Emmy was Mary, it
56:56
was Mary Kish from Twitch. She was there
56:58
and I was invited to get, we
57:01
all jumped in Dan's bed and watch Magrooba. That's
57:03
right. And why didn't Mary bring
57:05
the Emmy though? Like, did she just bring that with
57:07
her now? I think that's when you have one. Yeah,
57:09
she's trying to big time people. Yeah, that's mostly what
57:11
she's doing. Sorry, I can't talk to you. I think
57:13
it's in an office that might not be an office
57:15
for very long and she wanted to like rescue it
57:18
because it's Twitch's, but it's hers. You're looking on fire
57:20
escape any time. Have you ever had a, you know?
57:22
She's talked about it before. Yeah. I've talked about
57:24
her, I mean, I don't know. It's also much bigger than I thought
57:26
it would be. It's heavy, right? I didn't hold it. I
57:30
honestly thought it was fake for most of
57:32
the time until I realized, no, this is
57:34
a real Emmy, but it's big, it's big.
57:36
Okay, so Magrooba, aged like milk. And
57:39
I don't know if it's, but I'll tell you
57:41
what, there was one bit in it that had
57:44
us all rolling on the floor and that was when
57:47
he says to someone, you're Locoman and they
57:49
translate it to you crazy man at the
57:51
bottom. I think that was probably, you know,
57:53
Dan talked about it a little upstream, how the room
57:56
is listening and like sent him alerts
57:58
that like the decibel. meter was too
58:00
high and I'm pretty sure that that was one. Oh
58:03
yeah. There was some really funny jokes on there
58:05
about Kilmer crushing it. Oh yeah. Yeah,
58:08
there's some good bits. I also think it
58:10
is a movie that gets funnier the more times you watch it.
58:12
That's one of those. That's called Stockholm Syndrome. Yeah, I don't know
58:14
if I'm going to be doing that. What's the difference? That's
58:16
not as simple as it is. Also, for my little time
58:19
in LA, like, Magoobah kinda just seems like America. Yeah.
58:21
Yeah. That's fair. Okay,
58:23
for real, how do you find America? So I've
58:25
been here like twice before, or yeah, twice before,
58:27
Boston and New York. And this is my first
58:30
time in LA. So you think Boston, New York
58:32
and LA? Yeah. I'm going to have a tier
58:34
list here in a second, but go ahead. It's
58:36
New York, Boston, LA. Okay. Yeah.
58:39
Let's go. Let's be real. But it's
58:41
been weird being here for like a week and just being like, well, going
58:44
to try to like find out, like, I don't
58:46
drive. How do I get to anything? So like
58:48
gone to the cinema, because that's near me. I've
58:51
gone to Nintendo World because that was the
58:53
day out. And then I'm just fucking fucked
58:55
around. I went to a little Tokyo. That
58:57
was cool. A lot of this trip has
58:59
made me being like, Oh, I
59:02
should go to TGS. I should fucking go
59:04
to TGS and go to Nintendo World in Tokyo. I
59:06
should go to GDC. I really should.
59:08
Yes. It's better. I
59:11
was going to say another place. And
59:13
then I was like, actually, I'm not going to burn
59:15
that bitch. GDC
59:22
is fantastic, though. And I'm not saying that because
59:24
I'm in San Francisco. Sure.
59:28
Jill, how are things over at Indie Informer?
59:31
Doing very well. Both John
59:33
Carson, who is my news editor, and I are
59:36
here. Apparently, today
59:38
was just a day for Indies. So
59:41
I usually roll up to the
59:43
Summer Game Fest Showcase and
59:45
just like kind of laugh at everybody. I'm like, you
59:47
guys have to work. And I'm going to have like
59:49
one Indie that shows up and it's going to be
59:51
fine. And then the Indies
59:53
that I were expecting showed up. And
59:56
then the Indies definitely wasn't expecting to
59:58
show up. Oh, I
1:00:00
need to be working. So I'm like, busily
1:00:02
on my phone texting, and the woman behind
1:00:04
me with her like, young impressionable son was
1:00:07
like, this is how you don't want to
1:00:09
act, son. Like, you don't go to these
1:00:11
things and then pee on your phone. At
1:00:13
the event, so you were in the event, like. I was in
1:00:16
the audience, yes. I'm working. I mean, yeah. Little
1:00:18
kid. I wanted to turn around and be like,
1:00:20
I'm sorry, I'm working, I'm trying
1:00:22
to bring indies to the masses. It's
1:00:25
like, you know, they're just
1:00:27
commercials. Come on. What's
1:00:29
the guy afraid his kid's going to miss? Like,
1:00:32
that's pretty wild. What were the highlights
1:00:34
for you, though? I
1:00:36
knew that never was going to be there. So I know
1:00:38
everyone, I think, who was excited about never knew that never
1:00:40
was going to be there. So that was really fun to
1:00:42
see gameplay. For anybody who
1:00:44
doesn't know, that's the Nomada Studios. They
1:00:46
did, I say, gree, but I guess
1:00:48
it's canon now to say, Greece.
1:00:51
Greece, yeah. Because it's Spanish and not
1:00:53
French, but I've. Right,
1:00:55
sorry. Thank you. That's
1:00:58
a revelation. Wow. OK. There
1:01:03
were just so many that I
1:01:05
wasn't expecting. It was Cuff Breaker, Cuff Buster,
1:01:07
was the one that was the one that
1:01:10
was the little freaks. The little freaks. It
1:01:12
was a big fan of the Choo Choo Childs guy. Yeah,
1:01:14
that was a big fan of that. I'm ready to run
1:01:16
around and be a little freak. Yeah, me too. Also glad
1:01:18
you weren't watching it, but UFO 50
1:01:21
looks really fun. Yes. I'm excited. I'll check that
1:01:23
trailer out tonight. Yes. That game seems
1:01:25
to add. Derek Yu's game, it's like a 50
1:01:27
in one. Yeah, I'm very excited about that. The
1:01:30
funny thing is I had
1:01:32
seen the Day of the Devs already. So I
1:01:35
was set. I was ready to go in my hubris.
1:01:38
And then the way things work out for these
1:01:41
kinds of shows, a lot of the time you
1:01:43
don't get to actually sit down and digest a
1:01:45
lot. So I'm in
1:01:47
and out of Devolver. I really know. I saw
1:01:50
Anger Foot there. I'm like, good for you guys.
1:01:52
I saw the much
1:01:54
rumored expansion for
1:01:56
Cult of the Lamb, which I'm very excited about.
1:01:58
And I can make my partner play. with me. I think
1:02:03
overall instead of just one particular
1:02:05
game that I'm really excited about
1:02:08
I am very excited that a
1:02:10
large show like that focused on
1:02:12
indies and the very beginning was
1:02:14
like hey indies are big indies
1:02:16
are happening I think you kind of had to this
1:02:18
yeah I do I get the sense that he's like
1:02:20
how do I present this show with the best foot
1:02:23
forward how do I make this feel important I'm like
1:02:25
well I'll just tell people it's important so I just
1:02:27
wanted to be out there and then they're doing good
1:02:29
game I wanted to be optimistic and you were
1:02:31
just like let me just stomp okay
1:02:34
you know he's governed by what he needs to
1:02:36
do and so what at the end of the
1:02:38
day we're still getting great indies I was honestly
1:02:40
was very you know because I think the argument
1:02:42
so much has been the showcases
1:02:44
are about you know or at least meant
1:02:46
to be presenting like you know
1:02:49
the developers and the positivity of the
1:02:51
industry and yet they've in the past
1:02:54
glossed over the the dark times that
1:02:56
we've been going through and
1:02:58
I was very impressed with how
1:03:02
his initial kind of opening and then obviously
1:03:04
the showcase itself but like it felt very
1:03:06
within like not only speaking and addressing that
1:03:08
but also within the confines as much as
1:03:10
he can do in the position that he's
1:03:12
in which is he has advertisers and sponsors
1:03:14
and all of this like I wish he
1:03:16
could not that he necessarily would but
1:03:19
I wish he could kind of rip the cord and
1:03:21
just like lay into people but obviously he can't do
1:03:23
that yeah I think a lot of the bigger devs
1:03:25
went to Xbox this year there's
1:03:27
definitely bigger devs in Xbox yeah I was surprised how many
1:03:30
Capcom games were in the show though so there was a
1:03:32
couple right two games I think the other
1:03:34
one is is that Activision is now a part
1:03:36
of Xbox I think about in the past I'm
1:03:38
like he usually has it's a call of duty
1:03:40
every year and like that's that I feel like
1:03:43
happens in the middle it's the kind of like
1:03:45
tentpole linchpin in the middle that kind of keeps
1:03:47
the energy going but he can't have that and
1:03:49
so yeah it was
1:03:51
an interesting show
1:03:53
to watch yeah it was also the least
1:03:55
celebrity filled which was nice it was the
1:03:57
most like you just do that more with
1:04:00
the game awards, right? Yeah. But
1:04:02
even for like this one, it felt a bit more like, no,
1:04:04
we're going to get some people that like you actually know make
1:04:06
the video games come up here. Victoria Tran
1:04:08
was on that. A hundred percent. Although
1:04:11
it was like, I know there's still
1:04:13
those weird moments where you're just like, oh
1:04:15
man, this really is six minutes of a
1:04:17
fucking chicken played by the guy
1:04:19
from community on screen and I want to die.
1:04:21
What are we doing here? Which is an ad
1:04:23
I've seen on like Twitter. You know, like it
1:04:25
was, it was a part of the
1:04:27
conversation. That's falling apart. I'm
1:04:30
used to it. It's only going to get
1:04:32
worse. Yeah. Nature has come for us all.
1:04:35
Yeah. But yeah, the the and
1:04:37
I thought that like Blumhouse
1:04:39
coming out, I did not expect them to
1:04:41
be like, hey, we're not showing one big
1:04:43
game based on a property that we it's
1:04:45
not Megan the game. It is a bunch
1:04:48
of things at Sam Balo and Cronenberg
1:04:50
making something weird. And
1:04:53
you know, we had that sentiment also from
1:04:55
inner inner sloth without a sloth. Yeah.
1:04:59
And just like, you know, I think that so
1:05:01
much of the shift going
1:05:03
forward with, you know, triple
1:05:06
A and everything is that you're just going to have
1:05:08
you have to find the weird stuff because this
1:05:10
well is kind of running dry with with
1:05:13
what has been happening in the industry. And
1:05:15
so it seems like a lot of those
1:05:17
companies are doing the Blumhouse style thing of
1:05:19
making a load of small bets for your
1:05:21
Blumhouse to ten million per movie or whatever.
1:05:23
And a lot of these indie devs that
1:05:25
made a big game are now using
1:05:28
that funding that they or that money that
1:05:30
they got to make a bunch more small
1:05:32
bets. This is also like the Blumhouse formula.
1:05:35
This is a horror movie production where it's
1:05:37
like movies make stupid amount. Yeah. Stupid
1:05:39
amount of money for how cheaply they're made. And it's like it's
1:05:41
it's only like about time that Blumhouse took the same
1:05:44
model because let's face it like they
1:05:46
made a lot of movies. Yeah. So
1:05:49
a lot of games can definitely replicate. And
1:05:51
there's there's there's this whole there's this whole
1:05:53
fucking corner of horror game horror indie
1:05:55
games that are made in a very similar way in which
1:05:57
horror films are made where it's just like it's low budget.
1:06:00
It's one guy. One guy. One
1:06:02
guy. This is one guy. Dude,
1:06:05
people get the fuck out of here. And
1:06:08
no, I think it's really, really smart for Blumhouse to
1:06:10
be like, yo, this has been working for horror films
1:06:12
for as long as horror films have existed.
1:06:15
It's also just nice to see a show with people
1:06:17
like, hey, here's new people coming into the space or
1:06:19
here's people taking their money with the outer sloth and
1:06:21
be like, we're going to spread it around and invest
1:06:23
in gaming again after we're hearing so many people saying
1:06:25
they're afraid to invest in gaming in the moment. Who
1:06:27
wasn't that put the billboard up? That's
1:06:29
Dave Oshree. Yeah. Yeah. Yeah.
1:06:33
Yeah. Yeah,
1:06:36
that was Dave. Something that
1:06:38
I had an interesting discussion with yesterday
1:06:40
about these, like investing in these small
1:06:42
teams is also something you don't
1:06:44
necessarily think about is like, you're not necessarily
1:06:47
just investing in the game. They are immediately
1:06:49
making your investing in that team for the
1:06:51
third or fourth game. You are making sure
1:06:53
that when they do, you know, maybe that
1:06:55
first game isn't the hit. That's
1:06:57
okay. You put a little money in there. There's
1:07:00
a bunch of other games you're releasing. Maybe there'll be the hit,
1:07:02
but that team might go on to make a hit eventually. And
1:07:04
when they do, they're going to come to you because you're
1:07:07
the person that showed them that that
1:07:09
kindness and showed allowed them to flourish.
1:07:11
And so that's something I think also
1:07:13
is like this industry
1:07:15
can be so short term and so immediately
1:07:18
focused. And I just think that that
1:07:20
shift is going to have to happen of like the long
1:07:23
game is going to have to be played for a lot
1:07:25
of these new developers. Yeah. And so I
1:07:27
think that's going to have a division not be able to
1:07:29
make sense of it. And of course, that's a big corporation
1:07:31
trying to like, okay, how can we replicate what we do
1:07:33
with, you know, Grand Theft Auto down
1:07:35
on these smaller teams? It's like, what are you talking
1:07:37
about, man? That's just not going to happen ever. And
1:07:41
Blumhouse is very much the opposite. Like they know
1:07:43
how to work with tiny budgets and no expectations.
1:07:45
And I think if they roll and they get
1:07:47
the big hit, then yeah, they can
1:07:49
make that happen. But it's not
1:07:51
not something that a lot of these other corporations are going
1:07:53
to come from the top down are going to be able
1:07:55
to make work. Yeah, Kurt, you were you guys did the
1:07:57
pre show and the post show. How are you feeling before?
1:08:00
And then that's what's happening. How are you feeling? I
1:08:02
have such complicated feelings about pre-shows. Yeah.
1:08:06
Because you basically have to go on like, yeah, yeah, turn
1:08:08
around, especially that guy. You
1:08:11
basically have to go on some sort
1:08:13
of assumption. It's
1:08:15
always a guess. And I find that it
1:08:18
can be so meandering to be like, what do you want to see? And
1:08:21
sometimes I'll get the leaks. And it's like, that's not
1:08:23
funny either. Oh, here's what's going to happen. No one
1:08:25
wants that. Sometimes you also know things that are going
1:08:27
to be at the show. But it's like just saying
1:08:29
that though isn't fun either. So
1:08:32
I never get very excited
1:08:34
about shows because I see them
1:08:36
as they are. I have to see it and witness it
1:08:38
and then feel it and know what I'm being shown. So
1:08:40
the pre-show is like, yeah, OK, it's the new E3, baby,
1:08:42
let's go. And I
1:08:45
really had no expectations other
1:08:47
than maybe seeing Ellen Wake DLC. And
1:08:50
of course, there was Slither Head. But
1:08:54
post-show, I had three games
1:08:56
I enjoyed that I was very excited
1:08:58
to see. I saw things
1:09:00
which is better than Zero because that was a state of play for
1:09:02
me. But I ultimately
1:09:06
was happy to see that Jeff gave
1:09:09
the show floor to somebody else for once. He took
1:09:11
a step back, had some women on
1:09:13
there. He heard the criticism
1:09:15
and responded to it. I mean, it was very,
1:09:18
again, it's like even you can
1:09:20
be like, oh, well, he's just doing it. You can
1:09:22
be sickle about it in a way. But it's also
1:09:24
still like, well, fuck it. He's showing indie games. He's
1:09:26
representing them. This year has also
1:09:28
been like fucking off the chain
1:09:30
on indie games, on a
1:09:33
week of terrible news with Microsoft closing
1:09:35
down studios. We had
1:09:37
like five incredible games that came out like within the
1:09:39
span of a few days. And then not even a span
1:09:41
of a few games, like May 9. Yes. It
1:09:43
was a day of death for all of us. I know.
1:09:46
Fantastic death. A great death, a wonderful death. So
1:09:49
I mean, for what it's worth, it's like
1:09:52
it was I didn't walk out of this being like fucking
1:09:54
exhausted and just be like, OK, here we go. It's
1:09:57
another thing. So it felt good. Also, like it was
1:09:59
already brought up. But like seeing Brandon
1:10:01
Cronenberg's name on a game
1:10:03
with Sam Barlow, we had dude a meal Tingly
1:10:06
all over so what do you hope from that like from
1:10:08
that game is I or you just like to show me
1:10:10
what you're gonna Show me oh that is that is it.
1:10:12
I don't give a shit just like I see two names
1:10:14
I see something I see artists that I respect and appreciate
1:10:16
in the work that they do is like Together
1:10:19
married is one maybe as a body horror creature
1:10:22
Smash it wait more than one person And
1:10:30
put it in my lap and I will consume it whether or
1:10:32
not I like it. We'll find out Do any
1:10:34
of you like did you do any of you go to the show? I
1:10:38
did that's right you did anyone else go dead like I
1:10:41
was meant to go but I was interviewing someone
1:10:43
you're interviewing tomorrow Yeah, so yeah, yeah Okay,
1:10:46
so other than that the rude gentleman
1:10:48
behind you using you as an excuse
1:10:50
to like parents kids Do
1:10:53
you enjoy going to the show? Do you think it's a good use of your time?
1:10:55
So I'm like I'm like in between I'm like I don't really know if I ever
1:10:58
want to do that again I mean it's it's funny
1:11:00
because I'm in a weird position to everybody else I
1:11:03
don't usually have things to cover
1:11:05
right like I'm usually pretty like
1:11:08
I don't often get to sit back
1:11:10
and be The person who's like
1:11:13
I don't know what's gonna happen, and I'm so excited to see
1:11:15
what it is So
1:11:17
this is really one of those occasions where I do
1:11:19
get to do that and kind of gauge where everyone
1:11:21
is so there are
1:11:23
things that You
1:11:25
sort of really feel like the
1:11:28
audience had a very visceral reaction
1:11:30
to Batman Big
1:11:33
enough positive visceral Visceral
1:11:37
is usually negative Viscerate
1:11:43
yes because it started off Absolutely
1:11:46
thrilled everyone the crowd was going
1:11:48
wild the peak was hidden and
1:11:51
everyone heard Only
1:11:53
in meta and meta quest
1:11:56
3 and then they it not only
1:11:58
dipped but have awesome like, mmm.
1:12:02
It was weird that someone on stage was like,
1:12:04
the chance to return to the Arkham universe this
1:12:06
year. And it's like, no, we already, we did
1:12:09
that like early in the year, just we've
1:12:11
all erased it from our brains. Yeah.
1:12:13
I think that was so such
1:12:15
an interesting choice to just show
1:12:17
another CG trailer for that game.
1:12:20
And we had it a couple of times,
1:12:22
this showcase where it was
1:12:24
like, hey, we're going to tease that
1:12:27
we're going to be at Gamescom, or we're going to
1:12:29
be at TGS or whatever it may be. And
1:12:32
so there was a lot of that this year. And that
1:12:34
was, again, I think from
1:12:37
someone who produces stuff, I was watching it and
1:12:39
I was like, I think there was meant to
1:12:41
be some things that were meant to be here
1:12:43
and they're just not, they're not ready. And
1:12:46
hopefully that means, you know, because you
1:12:49
were bringing it up, how long it takes to
1:12:51
make these vertical slices sometimes. Like, it
1:12:53
eats into the development time of the game, and
1:12:55
we're so trying to push for a healthier industry. It's
1:12:58
just like, hey, we were
1:13:00
going to show something and it didn't happen, and we're
1:13:02
going to have to get used to that kind of
1:13:04
thing going forward. Yeah. All right. Forget
1:13:07
about Summer Game Fest. How about the rest of the
1:13:09
year? Finally. Yeah. Well, Kurt, what do
1:13:11
you want to talk about? Breakfast. What do you
1:13:13
think? What did you think? Yeah, well, that got
1:13:15
curbed real quickly when we started getting to the
1:13:18
Goobies. You're right. And I apologize. You can talk.
1:13:21
I mean, I want to hear what Jake was
1:13:23
looking forward to this year. Jake, about... This year?
1:13:26
Well, okay, I got a bunch of mics in my
1:13:28
face. Well, one thing I did want to bring up,
1:13:30
because no one's talked about it yet, but my
1:13:33
boy Tim Robinson showed up, and that was
1:13:35
the highlight for me. That was great. He
1:13:38
just did his bit, and it was still fantastic. He's a
1:13:40
skater himself, so it makes sense. Like, he would actually like
1:13:42
this thing. Do you think he's going to be in the
1:13:44
game? Yes. I
1:13:47
hope so. I mean, at this point, like, if he's a skater
1:13:49
himself, he's doing all this work, they're paying him. Why
1:13:51
not put him in the game? But I wish they would have just said a bit
1:13:53
if that was going to be the case. They could
1:13:56
have these live-action bits in the game, rather than
1:13:58
cut streams or something. That would be brilliant. Tim
1:14:00
Robbins is yelling at people. If the story was
1:14:02
just him yelling at people, then that'd be great.
1:14:04
He seems to know I think you should leave
1:14:06
in space. Right, exactly. That sounds fantastic. I mean,
1:14:08
that skate game does look really promising. But yeah,
1:14:10
I don't know. Yeah, I mean, I don't know. No,
1:14:13
no, no. I mean, I'm excited for it.
1:14:15
It just, the game itself, it was just, it
1:14:18
felt even more pre-pre-alpha
1:14:21
to the pre-pre-alpha trailer that we've already seen.
1:14:23
I think they are trying to hone in
1:14:25
on exactly how to express the fun. The
1:14:27
idea is a bunch of people in an
1:14:30
area skating, and then someone could
1:14:32
be messing around and building a track while they're
1:14:34
just hanging out. Tim Robbins is yelling at you.
1:14:36
Tim Robbins is yelling at you. That's all I
1:14:38
need. Has me a little concerned, like, seeing that,
1:14:40
just because, at least for me, the original skate
1:14:42
games felt meditative. You play for 20 minutes, you
1:14:46
find a line in the environment, you skate
1:14:48
it, you find fun ways to skate it.
1:14:50
And seeing a bunch of people skating around
1:14:52
you, and someone's building a track in front
1:14:55
of you, I'm like, that's not what I
1:14:57
want it for, but still, pre-pre-alpha, it looks
1:14:59
super early. Right, I
1:15:01
assume you could probably play by yourself.
1:15:03
I hope so. And then I
1:15:05
think they're trying to replicate the feeling of people hanging
1:15:07
out and just doing weird stuff with skating. I think
1:15:09
it's also maybe even just like the marketing is like
1:15:11
they are building it, right? Like, that's what they keep
1:15:14
saying. So I think, I don't even know how much
1:15:16
that is an actual representation of what the game experience
1:15:18
is going to necessarily be. And it feels like one
1:15:21
of these ones that, if they can take the time,
1:15:23
they should just keep taking as much time as they
1:15:25
can get from EA. Figure
1:15:27
it out from there. Yeah, I don't know. All right,
1:15:29
then let's do it, Kurt. What do
1:15:31
you get for breakfast? Today,
1:15:34
like in general. What's your go-to
1:15:36
breakfast for? I've been having eggs over medium
1:15:39
and a half avocado, fairly
1:15:41
consistently for several years. Really?
1:15:44
Yeah, yeah, yeah, probably, I mean, dating back probably
1:15:47
six, seven years. I know, this is so
1:15:49
fucking thrilling. What? Sorry, we're
1:15:52
not. We were getting the original Fire
1:15:54
Emblem. Pre-Maga. Was that one by Jesse
1:15:56
Betallos? All right, come on. That's way
1:15:58
more fascinating than that. No,
1:16:00
I honestly I mean we could always talk about
1:16:02
breakfast. I got a great breakfast burrito this morning.
1:16:04
It ruled Where'd you go? We got it from
1:16:06
a it was a badass breakfast burritos. Okay, brilliant.
1:16:08
We're in LA. We're gonna make it happen Yes,
1:16:10
I've already in it was a Worst
1:16:13
burrito had a bunch of sausage in it was that
1:16:15
the was the place called worst burrito It was one
1:16:17
of the options it is literally called badass breakfast burritos,
1:16:19
but the burrito itself was called the worst Oh, so
1:16:21
I thought you like got your first burrito from like
1:16:24
the best bad And then you went
1:16:26
down the street Well, look I
1:16:29
I had tacos yesterday and then I
1:16:31
had a burrito at night and then I was like
1:16:33
I really can't do tacos again because my my body
1:16:35
was exploding and You
1:16:38
want to get used to it anyways and then today
1:16:40
while we're doing the show and they're like lunch is
1:16:42
being catered I was like, let's go fucking tacos. I
1:16:44
don't know if I could do this So I just
1:16:46
had a big old plate of rice. Yeah became by
1:16:48
and I hey what do you want for your taco?
1:16:50
Mike, I don't know just throw everything in there and
1:16:52
they really did they gave me the biggest taco I've
1:16:54
ever seen they were mushrooms Yeah, they're much. I said
1:16:56
the works and there was mushrooms. Is that a West
1:16:58
Coast thing? No, no, yeah, it's not Tasted
1:17:01
good, but yeah, I know complaints I hear
1:17:04
substitution. Yeah, you can you can you can
1:17:06
season up pretty pretty closely to be Like
1:17:11
I have like What do
1:17:13
you call him Rubens Ruben sandwiches? Yeah, but mushroom
1:17:15
replacement. Oh, that makes sense. That sounds tasty. It's
1:17:17
very good How about you Lexi? What's the breakfast
1:17:19
order? I? Like never
1:17:21
eat breakfast. I'm terrible. I wind up eating lunch
1:17:23
and dinner and Though if
1:17:26
you liked your worst burrito, you should come to
1:17:28
games calm last summer's at games calm I
1:17:31
got taken for dinner with some people and four
1:17:33
out of the nine people there were all like
1:17:35
vegan or vegetarian And because
1:17:37
it's Germany the only place that we could get
1:17:39
into was a meat house Yeah, I'm going to
1:17:41
games calm as a pescatarian and I'm still extreme
1:17:43
Yeah And we arrive at the
1:17:46
place and they're like so our specialty item
1:17:48
on the menu today is the slaughter place
1:17:52
Awesome great I do
1:17:54
like German food a lot. I would like to get out get out
1:17:56
the game There's another reason you should come to games.
1:17:58
I know it's terrible and you'd hate it, but
1:18:01
it's great. That sounds wonderful. Yeah. I'll
1:18:03
take you to the Port Konian and I'll tell you all the
1:18:05
people who I technically live 10 minutes away
1:18:07
from. Fantastic. Yeah. All right, so what's it for
1:18:09
the rest of the year? You guys looking forward
1:18:11
to anything? Any big games standing out to you?
1:18:13
Is everyone just waiting for Shadow of the Earth
1:18:15
Tree? What's up? Metaphor looks cool.
1:18:17
Metaphor. Yeah, you're excited about Metaphor? Is it
1:18:20
your Persona fan? You're like, fantasy Persona, that's all
1:18:22
I need to hear? Or is there something specific?
1:18:24
I think it's because SMT has never really clicked
1:18:26
for me. It's always been, whether it's because it's
1:18:28
too brutal or because it's just a bit too
1:18:31
heavy metal for me or whatever, but
1:18:34
this seems like, I'm curious to see
1:18:36
what Atlas does with a traditional RPG
1:18:38
that's kinda in a Persona vein, but
1:18:40
also kind of not. There's
1:18:43
not as much time management
1:18:45
and social sim management, so I'm curious to see what
1:18:47
they do with it. Cool. How about
1:18:49
you? I'm looking forward to Stalker too, which
1:18:51
is supposed to be like September 5th, I think. Have
1:18:53
we seen that this weekend? Was it like a gorilla
1:18:56
or anything like that? I didn't.
1:18:59
I'll be actually. Yeah. Yeah, but
1:19:01
no, I mean, that game looks promising. Are
1:19:03
you a Stalker 1 fan? I've
1:19:06
tried to a Stalker. I've read the book,
1:19:08
seen the movie, of course, you know? So
1:19:10
I'm interested in everything around it. But
1:19:13
yeah, I'm excited to see how that
1:19:15
pans out. Yeah, me too. How about
1:19:17
you, Tom? I'm honestly most excited,
1:19:19
I think, for Ubisoft's two big
1:19:22
RPG games. I think Star
1:19:24
Wars Outlaws has the opportunity
1:19:26
to bring a kind
1:19:29
of fun space RPG in the way that
1:19:31
Starfield, I think, kind of missed the mark.
1:19:34
And so I'm really excited for that. And
1:19:36
I think AC Shadows is going to be
1:19:40
a really great Assassin's Creed
1:19:42
and everything that they've talked about
1:19:45
with the weather system and a
1:19:47
return to, as much as
1:19:49
I enjoyed Valhalla for its Viking-ness, it was kind
1:19:51
of ridiculous that stealth was
1:19:53
even an option in that game. And obviously this one
1:19:55
has a lot more room for that. And
1:19:58
as someone who spent... hours
1:20:00
just running around, hidden-blading people in
1:20:02
like the original Assassin's Creed. I
1:20:06
actually think we have an opportunity here
1:20:08
for some really great Ubisoft
1:20:10
games. So yeah, I'm
1:20:12
actually, I'm gonna be a bit boring and
1:20:14
pick two of the biggest franchise games. Yeah,
1:20:18
there's like a visceral like knee-jerk reaction that
1:20:20
people have for Ubisoft and I just don't
1:20:22
feel that. I never had that much
1:20:24
of an affinity for them, so I never think about it. I'm like, they
1:20:26
put out games, I'll play them or I won't, whatever. How
1:20:29
about you, Kurt? Riven remake.
1:20:32
Really? Okay, are you one of those sickos that like
1:20:34
knows all the lore? So
1:20:36
I'm not a big lore person. I take it as
1:20:38
is. Okay. I just want to live it in those
1:20:40
moments, but I love
1:20:43
Myst so much. I've played and I've
1:20:45
played many of the mists, but it was Riven I've never actually
1:20:48
been able to. Oh wow, okay. So this will be my first
1:20:50
time playing it. You know, it's the sequel to Myst. I'm aware.
1:20:52
Yeah, yeah. That one I just... He knows that lore. Yeah, that's
1:20:54
the one with lore I know and I hope to get trapped
1:20:56
in a book someday. And sent
1:20:58
to another world. But I mean, Lorelai and the Laser
1:21:00
Eyes ruined me for the next six months. So we'll
1:21:02
see how... I
1:21:05
mean, I can't even look at a game and be
1:21:07
interested, but then I'm like, yeah, but I played this
1:21:09
game Lorelai and the Laser Eyes
1:21:12
and it's just ruined games for me.
1:21:14
So probably Riven, so Riven. Ooh. About
1:21:16
you, Joe. Okay, so I'm not
1:21:19
convinced that time exists outside of the
1:21:21
next hour. Sure. Everything I have
1:21:23
to do, that's all I can focus on right now.
1:21:26
The only thing that I can really think of right
1:21:28
now is that I need to my
1:21:30
shame to still finish nine souls. Yeah,
1:21:32
I wouldn't even touch that yet, but I heard nothing
1:21:34
but good things. It's... Is that the cat Metroidvania? The
1:21:38
Red Candle game, right? Yes, Red Candle. Okay. Yeah,
1:21:41
that's... Sure, we could say.
1:21:44
Sure. It's the cat... Like I said, I haven't played it, so I don't
1:21:46
know. It is so fantastic. It is very
1:21:48
lovely. It is a sort of Sekiro in
1:21:50
the way that it handles combat. Okay, that's
1:21:52
promising. I've only
1:21:55
gotten through the first soul, and
1:21:57
I'm so upset because I want to finish
1:21:59
this game, I just do not have time. And
1:22:01
I didn't get it like in enough
1:22:04
time before I had to come out through here. So I
1:22:06
need to finish Nine Souls, and everybody out there should start
1:22:08
playing it right now. All right, I'm going
1:22:10
to go do that right now. We're going to wrap
1:22:12
up this segment. Thank you all for hanging out with me.
1:22:14
Thank you. Go out and have some fun. Enjoy the rest
1:22:16
of your Summer Game Fest weekend. We got
1:22:19
a lot more happening here on Giant Bomb at
1:22:21
night. Several segments yet to come. We'll be back
1:22:23
in about 15 minutes. We
1:22:29
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1:22:58
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1:23:27
H-E-L-P. I'm
1:23:30
just gonna play video games instead. We talked about them
1:23:32
too much. I'll just start playing them. All right, this
1:23:34
is my SP. I've been pulling it out everywhere. I
1:23:36
did put my own aftermarket Nintendo sticker on here. Get
1:23:39
them on eBay for like a dollar. It's a good
1:23:41
deal. All right, let's do another
1:23:43
segment here for Giant Bomb at Night Live
1:23:45
from Los Angeles. It's been a good time
1:23:47
so far. Got plenty more happening all night.
1:23:49
I'm Jeff Grubb, joined by Emma Fife. Hi,
1:23:52
it's great to be back here with
1:23:54
you several hours later. Absolutely, we did
1:23:56
the talk over. Now we're gonna hang
1:23:58
out. I get to be on
1:24:00
this set now, which is nice. I honestly, but yes, I'm
1:24:03
like, was looking forward to it. I'm glad we have them.
1:24:05
Yeah, I'm very happy to be here. And also want to
1:24:07
shout out New Belgium, specifically the Voodoo Ranger
1:24:09
brand, who weren't kind enough to provide us
1:24:11
with a bunch of beer. Really? I
1:24:14
had no idea. That's awesome. Yeah, they gave us
1:24:16
a whole bunch of beer for us
1:24:18
to enjoy here during Jai Bhaman. You just asked? I could
1:24:20
just ask for beer and they'll just give it to me? I mean, that's
1:24:22
what I did. I did. I just asked them. I
1:24:24
was like, hey, could we have some beer? And I
1:24:26
had a meeting with them. And they're like, oh yeah,
1:24:28
of course. Trying out more often, yeah. No, truly, truly,
1:24:30
there was no back and forth about it. Basically, when
1:24:32
I met with the rep, he was like, no, we're
1:24:34
totally sold on this. This is the exact kind of
1:24:36
stuff that we like. They just, you know, they want
1:24:38
to be in nerd spaces. And here we are. They're
1:24:40
welcome. Yeah, exactly. We will take it. So
1:24:43
huge, huge thank you to them. Wout van
1:24:45
Helderan? Yeah, that's me. I'm Wout. I'm the
1:24:47
PR manager of PlaySec, recently most known for
1:24:49
Balatro and Abeotic Factor. We still
1:24:51
got a couple of cool secrets this weekend. So don't
1:24:53
ask me any trick questions that I want you to
1:24:56
leaking my shit again. That's what I do. I got
1:24:58
to do my job, man. Got the leaker master. Yeah.
1:25:00
I know. So excited to be here, man. Awesome. Cool.
1:25:02
Yeah, Tom Oley. How's it going? Doing well. Yeah, thanks
1:25:04
for having me. Yeah. Thanks for coming on. Yeah. Never
1:25:06
been on this couch. I know. And
1:25:08
I've talked to you for so many years. I
1:25:11
don't know if we actually ever met in person. If we have, I
1:25:13
don't remember. I think probably at a demo booth. Probably at a
1:25:15
demo booth. So we do PR for all sorts of
1:25:17
things. All sorts of stuff. Yeah, we've been around for
1:25:19
a while. Awesome. Del Walker, how's it going? Hello.
1:25:22
Yeah, so I'm Del Walker,
1:25:25
as you stated. I'm a principal
1:25:27
character. I set a new studio called Wild Light.
1:25:30
It's a lot of the X Titanfall team. Awesome.
1:25:32
And so, yeah, we're going to make cool
1:25:34
stuff. Yeah, a lot of folks from that
1:25:36
Titanfall team have gone out and started some
1:25:38
stuff up. That's got to be exciting. Yeah,
1:25:40
exactly. Most of the
1:25:42
Apex core team and Titanfall team. And
1:25:46
there's a few of us that came over from like Naughty Dog and
1:25:48
stuff. But, yeah. Awesome. Rono Kofford
1:25:50
back once again. I'm glad you could make it back,
1:25:52
man. Thank you for having me again. Absolutely. I'll
1:25:55
start with you. There
1:25:57
was some stuff going down earlier this year. I saw you
1:25:59
on TikTok handling. Very well, and I just want to
1:26:01
say thank you. Thank you for saying very
1:26:03
well I
1:26:06
was very impressed. It's only real when someone else says
1:26:08
it, right? No,
1:26:12
I appreciate it, but now it's like okay now we get the
1:26:14
like just get back to the business of I
1:26:17
guess games or whatever You
1:26:20
know, we don't have to get in all that stuff too much I don't really
1:26:22
care about it so we could put off to the side, but it's not real
1:26:24
right? That's the thing about it I think
1:26:26
that's why things like summer game fest
1:26:28
and like live events help Yeah, because
1:26:30
everyone was happy and clapped for every
1:26:32
game and they were just enjoying right
1:26:34
at least the people actually paying to be there
1:26:37
Right exactly. Yeah, that's the what the real they're
1:26:39
not getting paid to to bash it or say
1:26:41
something outlandish with a checkmark That's very bad. Yeah,
1:26:43
absolutely. So did you actually go to the show
1:26:45
itself? I did I did I did you have
1:26:47
a good time Yeah
1:26:52
Yeah, I'd say yes because I it's hard
1:26:55
for me to not have a good time
1:26:57
in a nice air-conditioned theater It's talking about
1:26:59
video games, huh? Right So yes
1:27:04
Yeah, what's the what's the plan do you like
1:27:07
go there in person then you talk about it like I use
1:27:09
is it all about like tech talk right now or you just
1:27:11
make a podcast. What are you doing? Uh,
1:27:13
it's definitely take talk up a storm until they ban
1:27:15
it at the end of the year Yeah,
1:27:18
then I got a pivot I'm pivoting
1:27:20
right now into YouTube I'm kind of creating
1:27:22
a show I want it to be like
1:27:24
G4 We
1:27:26
shot our first episode G4, but
1:27:29
like cooler shout out to G4,
1:27:31
but you know, like cooler and
1:27:33
legit I'm just a gamer. It's
1:27:35
all funded by me. You know
1:27:37
saying no corporate anything Yeah, yeah
1:27:42
New Belgium Get
1:27:45
yourself some sponsor everyone's got a
1:27:47
price How
1:27:55
is tick-tock right now let's let's assume tick-tock keeps
1:27:57
going how would you like approach continuing that space?
1:28:00
Um, TikTok for me is fun.
1:28:03
Um, I can talk about random
1:28:05
stuff. I think my last random
1:28:07
video was just like, I wanted people to play this
1:28:09
game called V-Rising. This is not an ad. Just
1:28:12
because I wanted more people in my clan. So I
1:28:15
was able to, like, go on the Internet and talk
1:28:17
about that and get people to join. You know what
1:28:19
I'm saying? And play with later on. That's a W
1:28:21
for me. I like TikTok. Mm-hmm. Cool. Um,
1:28:24
listen, Val, I'm gonna... I have to keep leaking stuff,
1:28:26
all right? You just have to deal with it, all
1:28:28
right? I mean, look... Yeah?
1:28:33
Yeah, I mean, okay, listen... Fair. You
1:28:35
can't tell me not to do it. That just makes you want... That's my job. It
1:28:37
makes me want to do it more, though. That's the thing. I
1:28:40
set this up for myself. Yeah, for a little bit. I mean, listen.
1:28:43
What about the... What if I just leaked
1:28:45
the Bellatros coming out physical right now? Come on! I
1:28:47
was like, where did you get this physical edition? I
1:28:50
broke into his car. He
1:28:52
doesn't even know. I shouldn't have brought them up at
1:28:54
all. Yeah. I guess I have to go right after
1:28:56
this. Now you have to tell us what's going on. That's
1:28:59
awesome. Yeah, so it's Bellatro coming
1:29:01
physical. Oh, cool. Wow. It's
1:29:03
soon, pre-order starting soon. It's a special edition.
1:29:05
It comes with a pack of... booster pack
1:29:08
of Joker cards and playing cards, because
1:29:10
it's been doing all right. You're doing okay? I get
1:29:12
like 500 messages a week about
1:29:14
like, can I get this on physical? What's
1:29:17
it like making a physical game these days for
1:29:19
something that probably, when it was first realized, that
1:29:21
wasn't necessarily the thinking process, right? Yeah, you kind
1:29:23
of have to chase the success on
1:29:25
a game like this, because you put it out there
1:29:27
and it goes very well. Like, oh, what are the
1:29:30
options now? Okay, physical. I
1:29:32
get like another thousand about when it's coming to mobile,
1:29:34
all that kind of stuff. So chase the bad. That's
1:29:36
already announced though, right? Yeah, yeah, yeah. We're
1:29:38
working on it. But it's like, one guy has to do
1:29:40
everything themselves. It takes a while. It has to be done when
1:29:42
it's done. So everything you see now is not us. It's just
1:29:45
ripoffs and fakes them by that.
1:29:47
Don't listen to them. So physical was
1:29:50
a fun, good partner for it.
1:29:52
And then it's coming out soon. And it's super
1:29:54
cool. Like, I love just what it looks like.
1:29:56
And I can't wait to go to like, GameStop and just see it.
1:29:58
And then it's like, oh yeah, I worked on it. those
1:30:00
guys. Is it Switch
1:30:02
or like everything else? Switch, PlayStation, Xbox.
1:30:05
Yeah, everything. And like, I guess, well,
1:30:07
what is the process? Do you like go to a company
1:30:09
that is, that prints these things? I
1:30:11
know there's several out there like these boutique houses. We've found
1:30:13
a good partner in this. Sorry. First
1:30:16
time on the show. And then you decide like
1:30:18
the design has to be worried. How can you
1:30:20
make it special? Okay, special edition. What do we
1:30:22
put in the card box? So we decided to
1:30:25
go with a booster pack because, you know, there's
1:30:27
a lot of booster packs in the game. That's
1:30:29
what people want to see. People are still waiting
1:30:31
for the decks. I know it's coming. We're working on
1:30:33
it. Do you have to go to each platform? Like
1:30:35
be like, Oh, hey, Sony, we're ready. Take most, take
1:30:37
care of most of that. Okay. It's just that you
1:30:39
have to make sure that every box has to be
1:30:41
thing. You have to do the PG thing on it.
1:30:44
Like there's a whole list of rules and then our
1:30:46
art people just put it together. Local Thong looks at
1:30:48
it like, yeah, I love this. And this is what
1:30:50
we're going to do. So for us, it's just a
1:30:52
lot of management, but like always go with the partner
1:30:54
because you don't want to do it yourself. Exactly. All
1:30:57
they do is. Yeah, but
1:31:00
it's been very exciting. Like it's such an exciting game
1:31:02
for PlaySec and to work on it. When you say
1:31:04
booster pack, it's like going to be like a physical
1:31:06
little pack and then there's like 10 cards in there.
1:31:09
That's why it's going to be like random cards or
1:31:11
like now it's, it's pre-determined. We don't want the RNG
1:31:13
and people trading that kind of like calling
1:31:15
us like, so it's going to be like
1:31:17
physical, but like in the game, like on
1:31:19
the inside of the box, there will be a booster
1:31:22
pack that comes with it. You can open it. And
1:31:25
then can you amiibo it into your game? I'll
1:31:28
have to call Nintendo over there. You
1:31:31
talk to Nintendo. Amiibo, like let's do it. The
1:31:35
market manager is going like this. That's
1:31:39
what I did. How do you guys like pick the cards?
1:31:41
Like which one are going to be in the pack? Was
1:31:43
that like a process? Color based. Like, okay, what's going to
1:31:45
be good? We wanted to have like one of the gold
1:31:47
cards like Polygrom because that's cool. I went back and it's
1:31:49
like a shiny and that's what you kind of want to
1:31:52
have to do. And the banana
1:31:54
is probably going to be there. So does
1:31:56
that mean like the way you present this, is
1:31:58
it like, oh, this is a. Deluxe
1:32:00
Edition that's special. Yeah, Special Edition. Yes,
1:32:02
OK. So people can get this or
1:32:04
order online, and then you
1:32:06
can put it on your shelf. I think Alan
1:32:08
Wake had a slightly better announcement about this today
1:32:10
when they went physical. Maybe I should have put
1:32:12
a bid on, but I didn't have an expansion
1:32:15
to announce. Sam Wake's busy, right? Yeah, kind of.
1:32:17
Yeah. Do you think that is sort of where
1:32:19
physical gaming is going to end up here in
1:32:21
a couple of years? Because Alan Wake and Bellatro
1:32:23
going through the same process, right? It's the same,
1:32:26
probably the same. It probably looks very similar, right?
1:32:28
And I think it's just a nice to have, right?
1:32:30
It's not a thing that you make a million
1:32:33
of. It's like we kind of know how many
1:32:35
people want to have it, do a run, and
1:32:37
if it sells out, no, they're not a run.
1:32:40
But it's a whole
1:32:42
new skill because we've never done a physical
1:32:44
release that fast. Like, usually it comes a
1:32:46
little later, but Bellatro blew up like that.
1:32:49
And then you have to be quick. Yeah,
1:32:51
exactly. Yeah, go ahead. I was going
1:32:53
to say, I suspect that, given that there
1:32:55
is the physical edition of actually getting a
1:32:57
booster pack with the game, I've got a
1:32:59
feeling you're going to sell those. Yeah,
1:33:02
they'll probably do all right. I hope
1:33:04
so, yeah. I thought you'd lean all in
1:33:06
on a gambling man. No, no, no, no.
1:33:10
Kids love that. No, I was
1:33:12
like, we don't want them to get
1:33:14
delisted from Steve again.
1:33:17
Kids like to gamble. What
1:33:19
was that headache like? Oh, my god. I mean,
1:33:22
it was a
1:33:24
surprise, first of all. Right. Because it
1:33:26
was like you had already submitted it. It was already
1:33:28
out. Like, the game was out for a week. And
1:33:30
like we talked about this a lot. We had a
1:33:32
whole official statement on it. But the surprise is like,
1:33:34
what actually happens? Yeah, yeah. OK.
1:33:37
I'll recap it. So it was rated 3 plus. And then
1:33:39
they did a reassessment of the game, and then went
1:33:41
to 18 plus. After it was out. After it was out.
1:33:44
If that happens, all plus from holders automatically put a
1:33:46
stop. Because it kind of makes sense. If you
1:33:48
catch something horrible in your game, and the rating
1:33:50
goes off, they have to take it off. But
1:33:53
I found out about it on Twitter in the morning. I
1:33:56
was like, hey, I can't buy a game. I was like, how did
1:33:58
that happen? So I go to my brother. producer and like what's
1:34:01
going on and we check and then you
1:34:03
start getting emails all of a sudden but
1:34:06
we are a publisher we have a lot of people we
1:34:08
have a lawyer and all that kind of stuff we can
1:34:10
deal with it but local thong is one dude who makes
1:34:12
his first game if you do not have like someone who
1:34:15
knows how to deal with it it's the first week it's
1:34:17
the most important week of your launch because all your momentum
1:34:19
is there and
1:34:22
that's a headache yeah
1:34:24
I can imagine yeah I guess last thing
1:34:26
on Bellatre it really has kind of broken
1:34:28
through right I mean your estimation like people
1:34:30
that I've had people in my
1:34:32
life come up and talk to me about it I was
1:34:34
talking to the guys they were saying the same thing how
1:34:37
do you sort of measure that it was that like yeah
1:34:39
it was very weird to
1:34:41
see how fast ago because it it's
1:34:43
a hard game like I'm the PR manager for this
1:34:46
game it was very hard to get people to pay
1:34:48
attention to it's like because I would send you a
1:34:50
screenshot like hey here's a screenshot of a queen of
1:34:52
hearts on the poker table like is that gonna like
1:34:54
make things turn so that was
1:34:56
in the beginning was a little slow uptake but then the
1:34:58
demo came out and like a hundred thousand people downloaded a
1:35:00
demo so that goes into pitch my hundred hours people put
1:35:02
it and at the end it was like dude here's a
1:35:04
code played for five minutes and come back to me in
1:35:06
two hours because that's how long you're actually gonna play yep
1:35:08
and that's when it started taking off and then the reviews
1:35:11
came in nine out of ten ten out of ten and
1:35:13
then we were like this is gonna be a big
1:35:15
deal like two hours that's some restraint actually
1:35:17
yeah can't
1:35:19
play the demo like 15 average game time is 32 hours yeah
1:35:22
yeah that's how
1:35:24
and there's a like over a million copies that's not say has
1:35:26
way more than throwing
1:35:30
off the numbers yeah yeah my
1:35:32
fiance game is driving that average
1:35:34
up alone yeah my brother
1:35:36
too yeah Tom how has the PR
1:35:38
game changed for you since you've been in
1:35:40
it oh not at all 20 years
1:35:42
it's the same nothing's changed gone
1:35:47
call people up yeah yeah just
1:35:49
call people facts yeah you just
1:35:51
put it put a piece
1:35:55
of paper in it's in and out they get a piece of paper
1:35:58
out that's how we trained those when I I
1:36:00
used to work with those today, so yeah,
1:36:02
so the first day is the facts, the
1:36:04
whole thing. Yeah, it's the facts day. Yeah,
1:36:07
no, it's changed a lot. I mean, because I started like, what, like
1:36:09
2001 or something like
1:36:11
that, and like, at that time print still
1:36:13
existed. I mean, it still exists, but you
1:36:15
know what I mean. With the
1:36:17
primary mode, right? Yeah, it was
1:36:19
pretty much the main communication tool, and like,
1:36:21
we would just basically, and I don't know
1:36:24
if this is bad, but we'd like send
1:36:26
news out, expecting that everyone wrote about it
1:36:28
every time. Like, basically it was like, if
1:36:30
you went through the work of telling
1:36:33
someone about something, they're like, holy shit, a game?
1:36:36
I'll tell somebody about this, right? No matter how
1:36:38
good that game, it was great. It was great.
1:36:41
Yeah, no matter how good the game was, people were like, well,
1:36:43
you're making it, so it must be something
1:36:47
like that. But now we're,
1:36:49
you know, now it's whatever
1:36:51
it is, 10,000 plus games released every
1:36:54
year on Steam. So we're dealing with 300
1:36:56
games a year or a day or whatever,
1:36:58
whatever that math works out to. I don't
1:37:01
like doing that right now. And
1:37:03
it's just trying to break through the noise
1:37:05
and, you know, between content creators, TikTok, media
1:37:08
decline, adjustments, all
1:37:10
this kind of stuff, trying to navigate like
1:37:14
what a little bit what our role is.
1:37:16
I mean, typically it's kind of trying to
1:37:18
connect people with the right games and go,
1:37:20
okay, you as a journalist or you, you
1:37:22
know, as a content creator, your stuff, I
1:37:24
think you like, but you have 100 people
1:37:27
doing the same thing every day and
1:37:29
trying to be like, you
1:37:31
know, get somebody to actually care about something. And
1:37:33
then, you know, also,
1:37:35
I think a big part of it is trying
1:37:38
to not just tell people what to
1:37:40
like, but like have something of value that you're
1:37:42
trying to show to someone, right? They care. And
1:37:44
it's just it's gotten a
1:37:46
lot noisier. And yeah, it's changed a tremendous
1:37:49
amount. I don't envy you. Yeah, I know
1:37:51
for a fact, I don't envy you. I'm
1:37:53
the one that's like not answering these emails.
1:37:59
It's too much. I don't know what to
1:38:01
do here. And we have to look at it holistically
1:38:03
too. Like, be like, can
1:38:05
I expect you to look at all these things and
1:38:07
to play them all? It's like, here's a 200 hour
1:38:09
RPG. I need
1:38:11
it reviewed by next week. And you've never heard
1:38:13
of it. So it's like, okay, great. Yeah, let
1:38:15
me drop everything I'm doing. Yeah. So
1:38:18
it's a challenge. And yeah, it's like, why
1:38:20
do we do this? I don't fuck, no.
1:38:23
I guess we talk to both people, I guess.
1:38:26
I guess we have a job for now, yeah.
1:38:28
Has it become more of like, okay, we were
1:38:30
managing games and now we're sort of managing people's
1:38:32
relationship to these games, like trying to understand. Okay,
1:38:34
so I mean, I think a little bit, but
1:38:36
like, I would say it
1:38:38
used to feel much more relationship
1:38:40
based. Okay. Where, or there
1:38:42
was like a window where it went from, okay,
1:38:44
you'll cover everything, to, okay, now
1:38:46
relationships matter. And now we're in like this
1:38:48
kind of like post relationship sort of economy
1:38:51
where press and content creators
1:38:53
are like, I'm waiting for something
1:38:55
to become popular because in
1:38:57
order to justify spending the time to talk
1:38:59
about it, but at the same time, I
1:39:02
need to talk about it to make it popular. Sure.
1:39:05
And so, and we're dealing like our platform
1:39:07
terminals. We have like 30,000 content
1:39:09
creators and media in that system. So how do
1:39:11
you build relationships? Right. And there's some
1:39:13
people that you need to find games. Yeah. That's
1:39:16
why something becomes like ultra,
1:39:18
ultra viral, right? It's like, everyone's
1:39:21
kind of waiting for one to lead and
1:39:23
then they all jump on it and they're like, oh,
1:39:25
it's actually really beneficial for me to talk about. And
1:39:27
then there's this one hell
1:39:29
divers situation where it's like the game's good,
1:39:32
but also we benefit from all talking about
1:39:34
this every day. Now. Yeah.
1:39:36
I will say that I do think
1:39:39
that, yeah, as you say, it's, we get
1:39:41
so, so, so, so many PR emails every
1:39:43
single day, but at the same time, there
1:39:45
is a level of, oh,
1:39:48
if I do have something come in from
1:39:50
somebody who I have an existing relationship with,
1:39:52
then I will always at least reply and
1:39:54
say, thank you so much for sending me
1:39:56
this code. I don't know if I'm going to have time to
1:39:59
play it. But I always feel good. Yeah. I
1:40:01
mean, I think there's value in that and like
1:40:03
relationships do help, but like we also can't, I
1:40:05
mean, we're an agency and we have like 35
1:40:08
employees. We work on a
1:40:10
hundred games a year or something like that. If
1:40:13
the game's not great, I can't be like, no, seriously,
1:40:15
check it out. As soon as I say, take a
1:40:17
look at it, I promise it'll be good and it
1:40:19
sucks. You're like, I'm never gonna listen to you again.
1:40:21
Right. So it's a weird thing
1:40:23
too with gamers and like being advertised
1:40:26
games, like, I don't know. But
1:40:29
obviously we didn't know every
1:40:31
game that was coming out, right? We would sometimes have
1:40:33
to walk into a game shop and just browse and
1:40:35
whatever looked cool was cool. For sure.
1:40:38
Right. Or we would see
1:40:40
like the big commercials from the Call
1:40:42
of Duty, the driving game,
1:40:44
you know, the one other, you know, platformer
1:40:46
maybe. Now it's like
1:40:49
you said, the reverse kind of, because
1:40:51
it's like we have to wait for
1:40:53
the big thing to hit, but the
1:40:55
big thing won't hit unless we
1:40:57
make it hit. Gamers
1:41:00
don't know what they're being advertised to. So they
1:41:02
think the only games coming out are like the
1:41:04
five ones with the biggest budgets and they hate
1:41:07
them when they hate them. Yeah. Because
1:41:09
they think that's it. Right. They
1:41:11
get the sense that they're like, these are all the
1:41:14
same games. It's like, oh, just the ones you're paying
1:41:16
attention to. Three hundred games came out today. I promise
1:41:18
you. You're not seeing nothing but live service shooter games.
1:41:20
Well, and I was going to say, too, that I
1:41:22
feel like, again, since we were talking about Bellatro,
1:41:26
like this is one of those
1:41:28
things where it just I'm just
1:41:30
advertising. Right now, for sure. It
1:41:33
was one of the things where it just like it popped off and
1:41:35
it was and it started word of mouth. You
1:41:37
know, literally like I remember my brother
1:41:40
telling me like, oh, you got to check out
1:41:42
Bellatro Rocks. And
1:41:44
then it's like constantly on in our household.
1:41:46
So you know what it is. It's like I was going to
1:41:48
ask you guys if you had any tricks to sort of get
1:41:50
our attentions. And it's like I think the one thing that always
1:41:52
works on me is make it feel like it was our idea.
1:41:56
We want to feel ownership, which is why
1:41:58
when we did this bit. When he dances,
1:42:00
are you OK with that? I'm like, yeah, I do feel so
1:42:02
much. It was a bit. It was a bit. Yeah, it was
1:42:04
a bit. I feel some ownership over Bellatro, because we talked about
1:42:06
it early on the bombcast. And a lot of people have told
1:42:08
us we discovered it by listening to you. And so it's like,
1:42:11
I feel attached to it. And how
1:42:14
do you manufacture that? That's not easy, right? That's
1:42:16
also impossible to call off. I think it's also
1:42:18
important for us to find a win-win. Because nobody's
1:42:20
there to do you a favor. There are so
1:42:22
many games you do. What do you get out
1:42:24
of covering my game, especially for streamers? And
1:42:27
if I just send this to anyone, and
1:42:29
you only stream through the games, you're not getting a win
1:42:31
out of covering my game. But if I send it to
1:42:34
a Northern Lion who gets hundreds of hours
1:42:36
of content out of the game, that's my win.
1:42:38
That's my guy. That's what I talk. And the
1:42:40
second thing I learned is everyone's an influencer. Everyone
1:42:42
is an influencer. Like, even like Jason Schreier, he's
1:42:46
a big fan of the case of Gold Idol. And
1:42:49
he became an influencer, because when he talked
1:42:51
about it, other journalists started paying attention. And
1:42:53
then they started covering the game, because they
1:42:55
heard someone who they know unofficially without a
1:42:57
business relationship talk about the game. Ah, I
1:42:59
should check this game out. And then I
1:43:01
don't want to, oh, you're an influencer for me
1:43:04
now. But it's like, you still have influence. So
1:43:06
I have to make sure. You're Pokemon that you've
1:43:08
collected. Exactly. But I need to know what you
1:43:10
like, generally. Because you will talk about that, because
1:43:13
you are still enthusiastic about the industry and the
1:43:15
game. Sure. Yeah, yeah. It's like targeting
1:43:18
the people that like that
1:43:21
particular style of game, as you
1:43:23
say. If you can, right? Yeah. 30,000
1:43:26
people. I know. Yeah. You
1:43:29
can try your best. We have a whole
1:43:31
tagging system. We're like, OK, let's hope for
1:43:33
the best and see if this person likes
1:43:35
it. But again, for you guys on the
1:43:37
media side, there's traffic to
1:43:39
consider. And if you post videos or
1:43:41
post articles about games that nobody's heard
1:43:43
of, unless that's your
1:43:46
shtick, people are just like, you're
1:43:48
not getting clicks. You're not getting views. You're not
1:43:50
getting ad revenue. And then it doesn't work. So
1:43:52
it has to be this kind of weird circle.
1:43:54
And Jeff showed off all those kind
1:43:57
of games that got big this
1:43:59
year. We've worked on like Enshrouded
1:44:01
and Power World and Bellatro and all
1:44:03
this kind of stuff. Those are
1:44:05
games that, I mean, we take the same approach with
1:44:07
most titles. It's like, hey, all right, let's go show
1:44:10
you this game and hope for the best. But
1:44:12
then some of them pop off and some don't. And you're
1:44:14
just kind of like, why? I don't
1:44:16
know. Right. It's not even easy
1:44:18
to diagnose after the fact, let alone be able
1:44:20
to plan for it. And it's the same thing
1:44:22
like going, not even just like cell
1:44:25
game. Getting your friends to just play a game, right?
1:44:27
You almost have to still make it seem like it's
1:44:29
their idea. Especially if the game costs money, yeah. You
1:44:31
know how many people I introduced to Hill Diaries 2
1:44:33
and they said, absolutely not. $40, don't we? Yep.
1:44:36
He said, absolutely not. Months later,
1:44:38
they're posting about it. Deep in it. Yeah. Once they
1:44:40
saw it on TikTok. No one ever remembers you told
1:44:43
them the first time you've heard. I
1:44:45
thought this was my own. Yeah. That's what it is. That's what
1:44:47
I see in this streamer. But again, that's what I see in
1:44:49
this streamer. No one ever remembers the price. Free shot of the
1:44:51
text message, I see. But that also circles back to exactly
1:44:53
what you were saying, Grub, of it's like you have to
1:44:55
sort of like make people think it was their idea. What
1:44:59
we always talk about on the podcast is like people
1:45:02
tell themselves a story to get over that hump of
1:45:04
why I'm spending this money. Yeah. And that's a real
1:45:06
challenge for like Xbox right now. Like what's the story
1:45:08
you're telling yourself to like buy the console. Sure. And
1:45:10
it happens for every single game. Every single purchase we
1:45:12
make is a narrative we have to tell ourselves. And
1:45:14
so it really helps if you feel like it's special
1:45:17
and it means something. It is. It's very true
1:45:19
though that there is a level of if you
1:45:21
are somebody that has a relationship with other people
1:45:23
and you are talking about a specific game and
1:45:25
you are somebody whose opinion they trust that like
1:45:28
they will play the game. I had so many
1:45:30
people messaging me. Well
1:45:33
this year saying that they had started playing
1:45:35
the Final Fantasy 7 remake series at all.
1:45:37
Like they just like Rebirth came out. They
1:45:39
hadn't played remake and they're like oh they're
1:45:42
like oh my God. I think I love Final
1:45:44
Fantasy. And I'm like yeah. You know I've been
1:45:46
like telling you that for a little while. So
1:45:49
I guess you're welcome. I'm
1:45:53
infuriating. But the other really the
1:45:55
other you know big one for
1:45:57
me was Hades. I
1:46:00
you know I that was my
1:46:02
depression game. So you know I was
1:46:04
playing for like 8 hours at a time and I
1:46:06
think I might about shower now
1:46:08
I might chat I need to talk to a
1:46:10
doctor. But
1:46:13
I truly had so many friends being like oh my God,
1:46:15
I started playing that game because you were posting about it
1:46:17
and and again it's like that
1:46:20
is the ecosystem. Yeah, we
1:46:22
exist within it's like what was said about like
1:46:24
everyone's an influencer people. Yeah, their friends.
1:46:26
Yeah, yeah secret. You
1:46:29
have to sprinkle in a little I hate this
1:46:31
game in there, but yes, we're going to like
1:46:33
this like yeah can't you can't be all good
1:46:35
games. Someone you can trust. Yeah, 100% even if
1:46:37
it's genuine yeah, throw in a little mobile ads
1:46:39
for the people playing the games bad. Yeah, if
1:46:42
you like this game so much why you so
1:46:44
bad I should go play it and show you
1:46:46
how to do it. Yeah, similar idea. Del
1:46:50
okay see working at a new studio
1:46:52
you have worked at several other students before what's
1:46:54
it like kind of starting something from scratch or
1:46:56
just what's the process been like. I mean I'm
1:47:00
not the one starting okay, you're you're you're
1:47:02
topping on the train it's already moving the
1:47:04
size cool love cool people who are ready
1:47:06
pushing the train before I guess there's there's
1:47:09
a lot of huge differences that maybe people outside
1:47:11
might not consider right like for
1:47:14
example, I was fortunate enough to work on
1:47:16
the main characters suicide squad. And
1:47:18
that comes with inheriting
1:47:22
expectations of that that's all
1:47:25
like the regardless of
1:47:27
how the game turned out. There's
1:47:29
already a preconception of what we deserve right
1:47:31
and going into a new place that doesn't
1:47:33
have any of that like there's
1:47:36
a and
1:47:38
an easy this this removed immediately, I mean
1:47:40
I've I've also worked on July's of either
1:47:42
where the first one was quite successful and
1:47:44
people want more of this. But
1:47:47
there is definitely something where we're like a
1:47:50
studio be like it's happened to know you
1:47:52
don't like people working on we're working on
1:47:54
last of us online and people immediately have
1:47:56
an expectation of what it needs to be
1:47:58
yeah. And going
1:48:01
to a new place where that's not there is like
1:48:03
so nice. Are there any other
1:48:05
news? Is there like new uneasiness though of
1:48:08
like, well now I don't have the crutches
1:48:10
to rely on or I gotta make something
1:48:12
that is appealing all on its own or
1:48:14
is that? Nah. Yeah,
1:48:16
it's easy. We're good at what we do.
1:48:19
Yeah, like. Hell yes. So there
1:48:22
is a lot of, I've
1:48:24
been in industry almost 15 years now.
1:48:26
So I've been broken enough times.
1:48:30
Where like I'm not gonna come in with
1:48:32
the element of like, yeah, no, everything can
1:48:34
be fine. But there is a level of
1:48:36
like, I guess
1:48:39
the realism of the situation. Yeah, you've weathered
1:48:41
the storm before. Right. And seeing what's
1:48:43
in front of you is a bit more like, okay,
1:48:46
cool. I know where I'm at. I
1:48:48
know the situation. I've been on this rodeo before. There
1:48:51
are a lot of advantage here. There are disadvantages too,
1:48:54
but I think I can navigate
1:48:56
these disadvantages as well. But it's
1:48:58
also a different world because
1:49:02
it's really interesting hearing your side of
1:49:04
the spectrum as well, talking about like
1:49:06
just getting heard, which is
1:49:08
because one of the aspects is like, funding
1:49:11
has now become this massive discussion. We're gonna
1:49:13
talk about it. And like, you know, out
1:49:15
of money that it takes to even just
1:49:17
get a game started. But
1:49:19
then there's this thing about
1:49:22
like, oh, I'm not gonna spend what $70 on
1:49:24
this new game, blah, blah, blah. Whereas like in
1:49:26
995, if you wanted to play the
1:49:28
newest Super Nintendo game, it costs $55 back then.
1:49:32
Back in 50, I was gonna say in $55 in like 1990. It's
1:49:37
like $8,000. It's so much. Yeah.
1:49:39
I think about that. Yeah.
1:49:42
I really think about that a lot actually, because it's only
1:49:44
been recently, the games have even been sold for $70. And
1:49:48
in my experience from my
1:49:51
childhood in the 90s, games
1:49:53
cost $50. That's how much they cost.
1:49:55
But again, $50 in 1992 is very different than $50 in. I'm
1:50:02
sure the inflation is probably like $110, $115 if you inflate adjustment.
1:50:07
But it's not just the
1:50:09
price too. It's Dongi-hung country.
1:50:12
Fantastic game. Took 18 months to make. There's
1:50:15
no game that you're going to sell Dongi-hung
1:50:18
country numbers now in an
1:50:20
18 month game without some real
1:50:22
luck. Like Super Mario 64, also about
1:50:24
18 months. Which is crazy. And
1:50:27
that was a huge leap from what they had done.
1:50:29
They were figuring all this stuff out and basically did
1:50:31
it in about a year and a half. So right.
1:50:33
So now you're making you're taking a game. You're using
1:50:35
you're making the game in six
1:50:38
like double the amount of time. Let's
1:50:40
say at least double in a bit.
1:50:42
Double. Yeah. Like amount
1:50:44
of time to make the to make a game. You're pricing it
1:50:46
half when you adjust for inflation and
1:50:48
you have to compete. You're competing with. Sure.
1:50:52
Like I think it's tough. So it's end gamers
1:50:54
who don't like games. Yeah. It's
1:50:58
like I couldn't imagine like I used to be like
1:51:01
I'm going to start a game studio someday it's going
1:51:03
to be fucking great. I couldn't
1:51:05
imagine anything more terrifying than starting a
1:51:07
game studio nowadays just because of all
1:51:10
of this. And like I think it's
1:51:12
also a little bit like there's there's
1:51:14
no big events because there's no like
1:51:16
nothing special that happens. Everything's just like
1:51:19
content content. Yeah. You're
1:51:21
like hey we're the big game today. If
1:51:23
I wasn't on the Internet today I never heard
1:51:26
of your thing. Yeah. I know
1:51:28
maybe I'll see it tomorrow but probably not. You know
1:51:30
so at the same time. Scary. To
1:51:33
though just you know talking about how there
1:51:35
you know there's being involved in a new
1:51:37
studio and not being beholden to IP and
1:51:39
existing expectations. I do think that there is.
1:51:43
God I think there's a market for people that want
1:51:46
new stuff. Yeah. I
1:51:48
mean you know like right now I think a lot of
1:51:50
the concern is there's been a lot of stagnation. Yeah. And
1:51:53
there was a long time where the one constant in
1:51:55
gaming was everything always changes. Yeah. It's
1:51:57
going to be very different the next year. What people want is very different.
1:51:59
Yeah. is going to replace the next shooter, and then
1:52:01
that's going to get it replaced five to 10 years
1:52:04
later. And now here we are, and that doesn't feel
1:52:06
like it's happening. But that just means we're going to
1:52:08
be blind to it when it comes, right? It is
1:52:10
going to change again. I mean, there will be some
1:52:12
change, right? Change is constant across the industry. So
1:52:15
is pain. Yeah. Definitely.
1:52:18
And I think the big thing, too, like we said,
1:52:20
it's not just the money, but the games now are
1:52:22
lasting forever. Almost literally. I mean, that's one of the
1:52:24
bigger changes, too. I remember talking to one of the
1:52:27
guys from Netflix early on. I'm like, are you guys
1:52:29
going to rent games? He's like, an old
1:52:31
game isn't like an old movie. It
1:52:33
feels way older. And that changes. Now,
1:52:35
like, Witcher doesn't feel old. Even Skyrim
1:52:37
doesn't feel that old, and they sell
1:52:39
forever. So it's like just basically competition
1:52:41
from every angle, from every game. And
1:52:43
I think gamers feel a
1:52:45
little bit spoiled by this, and this makes it where
1:52:47
the standards get set that much higher, and it's that
1:52:49
much more difficult to overcome. There's
1:52:52
a cannibalization happening, too. So I'm
1:52:54
thinking I'm now an outsider looking
1:52:57
over at different publishers. Oh,
1:52:59
it's great. This game, Concord's coming out. I'm
1:53:01
like, that's cool. I'm going to check it out.
1:53:04
I expect many Helldivers players
1:53:06
might move over and
1:53:08
play that. So then there's a
1:53:11
level, I'm assuming, of
1:53:13
PlayStation just accepting some level
1:53:15
of cannibalization where your market is
1:53:17
to hold players for as long as possible. But then you
1:53:19
put something else in front of them. Right. And
1:53:22
you can see how that might benefit them, because it's like
1:53:24
you're still within the ecosystem. Correct. We're keeping you entertained. So
1:53:26
you have to control it. You'll go back and forth, and
1:53:28
then we go ping pong, and I get it.
1:53:30
But it's still like we're not really talking about real growth.
1:53:33
We're talking about making sure we're getting the same money from
1:53:35
the same people, knocking over. We're not getting more and more
1:53:37
people. Yeah, I was talking with some other people about this.
1:53:40
Market in the audience hasn't grown exponentially. We're
1:53:42
just all fighting for the same. Well, it's
1:53:44
getting smaller in some aspects. Yeah, I
1:53:46
know. Exactly. It's getting smaller. Like, if you're under the
1:53:48
age of, I think if you're under the age of
1:53:50
18, you may
1:53:53
have never used a control pad. Yeah, the consoles
1:53:55
are just not popular. Because you're like an iPad
1:53:57
kid. Who's played Fortnite? Bold gamers. Like, and. there's
1:54:00
just an entire spectrum of kids that are
1:54:02
like, yeah, I play video games. You're like,
1:54:04
no, you only play that game on your
1:54:06
tablet, because everyone in your class plays that.
1:54:08
Right. Yeah. It's like that's just normal to
1:54:10
them. Of course, it is. Yeah. I went
1:54:12
to visit my cousins in the Netherlands at
1:54:14
like 9-15. They'd
1:54:17
say, oh, yeah, we play games. All they did was YouTube
1:54:19
shorts and Brawl Stars on their phone. The four of them
1:54:21
were on the couch. They're like, oh, here are all these
1:54:23
amazing games. Brawl Stars. Have you heard of this game? Oh,
1:54:25
yeah. Yeah. I mean, we even see that
1:54:27
within the ecosystem of, because,
1:54:31
you know, fandom owns a
1:54:33
lot of the wikis that are not Wikipedia
1:54:35
or fandom.com domain. So it's like Wikipedia, the
1:54:38
Star Wars wiki. And a lot of our
1:54:40
biggest wikis are experiences
1:54:43
within Roblox. And
1:54:45
again, it's because you do. You have this whole
1:54:47
generation who that is what they have grown up
1:54:49
playing. All of all of my friends who are
1:54:52
like middle school teachers, all their students
1:54:54
play Roblox. And it is like fundamentally different because Roblox
1:54:56
is this massive thing that can be anything. Absolutely. And
1:54:58
they can they can keep you in that. Yes. That
1:55:00
ecosystem much longer than a lot of other games. Much
1:55:02
longer because there's a bunch of different experiences
1:55:04
within it. It's you know, there there is
1:55:07
the just like hanging out in Roblox and
1:55:09
going to the Lil Nas X concert in
1:55:11
Roblox, which is a real thing. Yeah. But
1:55:13
then also it's you know, you have all
1:55:15
of these different games like Bloxfruits is our
1:55:17
number one game a lot of the time
1:55:19
in the trending gaming wikis, and that's like
1:55:21
a One Piece inspired game. I
1:55:24
feel so old right now. I know. That's how I feel,
1:55:26
too. I had like I kept coming up on the
1:55:28
trending wikis and I was like, what
1:55:30
on earth is this? I had to
1:55:33
do research on it. On like a slight, slight
1:55:35
positive note, though, I think a
1:55:37
lot of the younger kids
1:55:40
like the kids, they really do still
1:55:42
understand and have a solid respect for
1:55:44
like the older games. Like you would
1:55:46
be surprised how much how many of
1:55:49
them like know Sonic. Right. Right. You
1:55:51
know, like it's no Sonic. Right. And
1:55:53
it's also because maybe I don't know,
1:55:55
unfortunately, but like memes, honestly.
1:55:57
Oh, yeah. Right. Creators reference. them
1:56:00
and that's like yeah. And whatever you could play
1:56:02
on a Chromebook. So like if they have a
1:56:04
random emulator or knockoff game
1:56:06
that made its way over to Chromebook
1:56:09
website that they can access on a school
1:56:11
internet, it's popping. Yeah, that's what you're
1:56:13
saying. The barriers of 10-3-0, right? Yeah.
1:56:16
Like if I was in high school and I
1:56:19
didn't have a Nintendo 64, I
1:56:22
had to ask others what that game
1:56:24
was like. You had to make friends with that kid to
1:56:26
have one. Yeah, right. And then for me, he might lend
1:56:28
me his 64 and I'd go over
1:56:30
his house. Now I can just type it in
1:56:32
YouTube and watch the whole game from beginning
1:56:34
to end and catch up. So
1:56:37
the barrier of entry is really low. You mentioned
1:56:39
investment. It feels like people got a
1:56:41
little bit misled I think over that
1:56:43
couple of years where borrowing money
1:56:48
was very cheap. It was very, very inexpensive.
1:56:50
So everyone was able to get a ton
1:56:52
of funding out of nowhere. And I think people
1:56:54
thought that was normal. And now we've kind of returned
1:56:56
like, OK, there's some higher interest rates. And
1:56:59
now we're hearing it's a hit driven business. And we're
1:57:01
looking for hits and it's very hard to find the
1:57:03
hits. It's like that's actually how it always was for
1:57:05
a very long time. While these investors were gun shy,
1:57:07
do you think that there is an equilibrium
1:57:09
between these two states or is it like actually
1:57:12
back towards the natural state of like, it's
1:57:14
hard to get this investment money and it's going to
1:57:16
remain hard for a very long time? I'm going to
1:57:18
do something really British here and say, I don't
1:57:21
know. And I can't. I
1:57:24
understand. Yeah, because I
1:57:26
think much of the issues that
1:57:28
have happened here is people were sure what was
1:57:30
going to happen. Right. Of course.
1:57:33
And rather than and I think there are a lot of
1:57:35
people who are perpetuating this problem
1:57:38
because they don't know. They're
1:57:40
not willing to. Don't get me
1:57:42
wrong. There's investors with money. Oh, yes.
1:57:45
And they're just like, I don't really know. Let's wait
1:57:47
until this fixes itself. And then by them waiting, it's
1:57:49
exacerbating. Exacerbating. I
1:57:53
wrote a tweet the other day and I was like, hey, here's all
1:57:55
the 2024 studios that have had
1:57:57
layoffs. And it was like 125. It was
1:57:59
a hundred. It was just from January
1:58:02
of this year, and I loaded them with
1:58:04
closures. And yeah,
1:58:08
I don't know if they were all supposed to
1:58:11
have funding. I don't know. I don't know. Yeah.
1:58:14
It's, I think, well, you know,
1:58:17
what is it like for you guys? Like, you're
1:58:19
a publisher, but what does it look like for
1:58:21
you when you approach a game or try to
1:58:23
find the hits? You said like the hit-driven media.
1:58:25
I think it's right. Like, I think finding the
1:58:28
next hit is one of those little problems that
1:58:30
every player tries to solve. And for us, like
1:58:32
our Discover team is just unbeatable. Like, they have
1:58:34
picked up winner after winner after winner. And they're
1:58:36
just very good at that. And that helps
1:58:38
us see our titles like rise to the
1:58:41
ranks and go through the algorithm of Steam.
1:58:43
And that's how you see your success pay
1:58:45
off. And that led us.
1:58:47
And we're still pretty new-ish. Like our
1:58:49
first PC console game was four years
1:58:51
ago. And now we have a game
1:58:53
for everyone. Like, if you like the cozy games, we have something.
1:58:55
If you want a more gritty game, we have something. And that's just
1:58:57
like, I know if it's a luck,
1:58:59
but I know these guys are very, very good
1:59:01
at what they do. And they found this when
1:59:04
it had like 50 followers on Steam. And
1:59:06
it's like just being the first in line. But then
1:59:09
you still have to prove that you're worth the
1:59:11
cut, right? Like, why pick Playstack?
1:59:13
Well, we've done this. We've done this. And
1:59:15
we understand we work very close with the
1:59:17
people. But like for other people, if you're
1:59:19
a studio, one hit missed. And
1:59:22
you don't have the benefit of like, oh, we have four
1:59:24
more titles companies here. But
1:59:26
it's rough. What
1:59:29
are some of those promises you are able to make to
1:59:31
developers? Is it like solving problems? Is it like we already
1:59:33
have existing relationships with all the things you need to have?
1:59:35
Yeah, I guess because we have the whole suite. I don't
1:59:37
want to get too like, silcy on this. But like, we
1:59:39
have marketing. We have PR. We have Q&A. We
1:59:42
have the whole thing. And we can allow
1:59:44
people to just make games. Like, if you like to make
1:59:46
game, and if you're a solo developer or
1:59:48
like a small studio, we can take care of all that.
1:59:50
And you can just focus on what you really want to
1:59:53
do. And then there's still the publish. So like, maybe this
1:59:55
marketing thing is maybe a little bit higher. But
1:59:57
it helps. I think you brought up the
1:59:59
perfect. example of when
2:00:02
Bellatro got delisted on
2:00:04
Steam in a bunch of places, you have a legal department to take
2:00:06
care of. Yeah. You know,
2:00:08
it's not on the developer to then try and handle that all on their own. That's
2:00:12
maybe how a whole bunch of people found
2:00:14
out about it too. Yeah. Truly. Yeah.
2:00:18
They're like, no, it was sweating all day.
2:00:22
We did it right. But I
2:00:24
know if it helped in the end, because a lot of
2:00:26
people are talking about it, sure, but it was still a
2:00:28
shitty situation. Yeah. It took about
2:00:30
a week, and you're a week off the market in
2:00:32
some areas. Like in Europe, a week, no sales. Like
2:00:34
that is scary as shit, even
2:00:37
as a publisher. But
2:00:39
you manage, and now we know how
2:00:41
that works. We are still discovering things.
2:00:43
Yeah. We have to learn from
2:00:46
our mistakes. You know what I mean? I
2:00:48
don't know. Other people's mistakes. Other people's
2:00:50
mistakes. That's true. That's true.
2:00:52
Yeah, that's true. No, but it's, you
2:00:54
know, I'm a firm believer in learn
2:00:56
by doing. Oh, yeah. So
2:01:00
when you're an artist, you design
2:01:02
things, it then takes years for
2:01:04
people to see that stuff. Is
2:01:07
that something that bothers you? Because I'm someone who like, I
2:01:09
do this, it's live, it goes right out, I see the
2:01:11
reaction, I get the dopamine, I'm good. Is
2:01:14
that something that gets to you, or are you able to deal with that?
2:01:16
You've been doing it for 15 years, I imagine you found some ways to
2:01:18
deal with it. Yeah, sure. So
2:01:20
you're not going to get good at any craft if
2:01:23
you don't get okay with the idea
2:01:25
that there's not instantaneous gratification. Like whether
2:01:27
you're like a woodworker or you're a
2:01:29
makeup artist who wants to become professional,
2:01:31
it's going to take a long time.
2:01:34
And so just getting good at the craft is
2:01:36
a lot of like, I suck, but one day
2:01:39
I might not. And
2:01:41
so that extends itself to I'm working
2:01:43
on something that might take a long
2:01:45
time for someone to see. But
2:01:47
it's also caveatted by there's a 50% chance
2:01:50
no one's going to see this. We
2:01:52
don't know if this game is going to get canceled or
2:01:54
this character I'm working on is going to get changed or
2:01:56
pivoted. They're going to change
2:01:59
this individual to a different. individual.
2:02:01
There's so many things that so the
2:02:03
promise of it coming out is usually
2:02:07
enough to keep you going but then
2:02:09
you also shouldn't be in it in
2:02:11
the industry if your whole goal is
2:02:13
someone please care about what I do.
2:02:16
Right exactly. That's the poison. Yeah you
2:02:18
should be at least somewhat
2:02:21
making games because you like games or
2:02:23
you like working on games or whatever
2:02:25
you do Even YouTube
2:02:27
like if you're a content creator you
2:02:30
kind of like some aspect You can
2:02:32
tell right you can tell when they're
2:02:34
like doing it because they really like
2:02:36
it right. People know. People know like
2:02:38
so yeah the only downside
2:02:40
is it's taken longer and longer and longer
2:02:42
right it's it's um
2:02:45
yeah like so I joined
2:02:48
Rock Stadium 2017 and
2:02:51
then the game didn't come out until 2024. Yeah. A
2:02:55
very long time. Right. Okay so the question
2:02:57
I think what they would be like do
2:03:00
you feel sort of a resentment towards people that caused
2:03:02
it to take longer or you fully understand like how
2:03:04
that happens is it like something you feel any control
2:03:06
or it's you have to wash your hands because you
2:03:09
can't control how long a game is going to take
2:03:11
even when you're working on it. Yeah that's not good
2:03:13
for your mental health. Yeah. You're like like
2:03:17
it's best to focus on the things you
2:03:19
have control over and that goes for like
2:03:21
every aspect of life. Right. The moment you
2:03:23
start getting resentful about like oh this isn't
2:03:25
how I wanted it to be or this
2:03:27
wasn't my vision like screw that guy
2:03:29
who wants to work with that guy. Yeah. Like so
2:03:32
no for me there's no reason if anything I'm
2:03:34
just grateful that people got to see the art
2:03:36
I created. That's like screw when
2:03:38
it came out like I'm just really happy that like
2:03:40
the pieces I worked on I'm pretty proud of like
2:03:42
there are tons of things I worked on on
2:03:45
games that are now
2:03:47
cancelled I would have loved for Last of Us
2:03:49
Online to have come out. Yeah. But it
2:03:52
didn't turn out that way. Right. So there's like tons of
2:03:54
work in there that I would have done that didn't come
2:03:56
to fruition but that's okay.
2:03:58
That's more cool. Cool games are
2:04:00
gonna come. That's you just gonna go on to
2:04:02
make cool games that are, use
2:04:05
those resources on something else. So yeah, you
2:04:08
can't think, I don't think it makes sense to
2:04:10
think that way. That's, yeah,
2:04:12
that's a very strange way to live your life. That's
2:04:15
a very strange way to build it. And
2:04:17
then, you know, between you and Rene, like, how do you
2:04:20
guys feel about the way gamers are acting online right now?
2:04:22
Like, over this past couple of years? Are they gamers though?
2:04:25
I think maybe they're not. Yeah. I get the
2:04:27
real sense that they- Are they gamers? The games, they always say
2:04:29
that they want to be playing, just came out and they're never
2:04:31
playing it. They're still online, right? Yeah.
2:04:34
Yeah. I think it's
2:04:37
cool knowing that they
2:04:39
are a minority. Right. It
2:04:41
really got hit home recently with that, how small
2:04:43
they really are. Yeah. Like it's,
2:04:46
most gamers really don't care, even from platform
2:04:48
to platform. There will be some like on
2:04:50
TikTok, or maybe of course a lot on
2:04:52
Twitter. I can post
2:04:54
the same video across all three platforms.
2:04:56
They get completely different. Really? Give us
2:04:59
an example. Latest one,
2:05:01
latest crazy one. Let's see, let's see, let's see.
2:05:05
Well, I did a full video about,
2:05:09
like, what was the latest thing that happened?
2:05:13
It was like Asman Gold, like always has
2:05:15
says. I like don't want to say more.
2:05:17
It's always so bad. I'm not worried that the internet's gonna like destroy
2:05:19
it. Oh, no, I'm gonna say a lot of words. So there was,
2:05:22
of course, a lot of the DI stuff, a
2:05:24
lot of the new characters that are
2:05:26
coming out, they're trying
2:05:29
to do the revisionist history with like the Alan
2:05:31
Wake 2, God of War, et cetera, et cetera,
2:05:33
et cetera. I can
2:05:35
post a video saying people, that's
2:05:38
the latest thing, Assassin's Creed. Yes, yes.
2:05:40
Assassin's Creed. Right, God. So I posted. A
2:05:42
real character based on real estate. Right. So
2:05:44
I posted that video, Twitter, TikTok, Instagram,
2:05:47
saying, because the video is doing
2:05:49
pretty good, like with pre-orders. It's getting numbers. You know
2:05:51
what I'm saying? It's doing pretty solid. So I really
2:05:53
just posted a fax. I
2:05:56
just posted like the fax of the situation. A
2:05:58
lot of people clearly don't care. Twitter,
2:06:01
anime profiles going crazy.
2:06:05
Oh, God, I love anime.
2:06:07
DMs going insane. Unmentionables are
2:06:09
happening over there. I
2:06:12
like how Jeff's like, what is this? It's going crazy.
2:06:14
Yeah, it's going crazy. Uh-huh, yeah. They're trying to
2:06:17
post. Nom, nom, nom, nom, nom, nom. Yeah, it's
2:06:19
insane. They're posting a lot of types of stuff.
2:06:22
TikTok, solid medium, only
2:06:24
because I think my actual followers
2:06:26
are like, they're kind of fighting
2:06:28
back a little bit. Yeah. I think these
2:06:30
videos get posted on some Discord or something.
2:06:33
Yeah, credit. See, you can tell. You
2:06:35
can tell. They flock. They flock. 25
2:06:38
people appear in the same minute. Yeah. They
2:06:41
probably suck accounts. They're probably just one guy. So
2:06:44
that, on TikTok right now, it
2:06:46
was like half of that and then half like,
2:06:49
I just feel like it's because they have
2:06:51
to be a little bit more logical because, again,
2:06:53
they have some pushback. Twitter, no pushback
2:06:56
really, right? They're running them up. Yeah.
2:06:59
So on TikTok, they're coming up with these ideas of
2:07:01
like, whoa, I just feel like it's a little weird
2:07:03
that they are adding this at this moment. Because their
2:07:05
moderation is still on that platform. You know what I'm
2:07:07
saying? So they kind of are in the middle. On
2:07:09
Instagram, Evergreen. Maybe one or two,
2:07:11
you know, other than that, they're
2:07:13
just like, oh, yeah, that makes sense, man. Sounds fun.
2:07:15
I haven't done much of it on Instagram recently. All
2:07:18
right, we got to wrap up this segment. I got to wrap up
2:07:20
the segment. I'm not cutting you off. I get you. I
2:07:23
get you. You get me the signal. All right, that was a
2:07:25
great subject. I had a good time talking with these folks. We're
2:07:27
going to be back about 10, 15 minutes with a new crop
2:07:29
on the couch right after this. Give
2:07:57
us just a few details. And
2:08:00
you could replace this spot and be heard by
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2:08:04
C's. AudioStack.ai/contest.
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H-E-L-P. Welcome
2:08:43
back to the only Summer Game Fest show
2:08:45
that's brought to you exclusively by Microsoft HoloLens.
2:08:48
We're at VR now. Enjoy yourselves.
2:08:51
I'm Jeff Grubb, Giant Bomb, Night One, hanging
2:08:53
out with some friends once again. Got another
2:08:56
excellent couch segment for you, including my friend,
2:08:58
Ash Parrish. Ash, how's it going? Okay, just
2:09:00
say it. It's going great. Is it cold or not?
2:09:02
I'm beating your ass for this. Yeah, I'm getting
2:09:04
it. It's really cold. I understand. Like
2:09:07
the air is like coming. I did earlier
2:09:09
maybe say I wanted to be colder than Dave Letterman's
2:09:11
theater, who had it like famously like refrigerated in his
2:09:13
office. So it's my fault. You're right. I'm
2:09:16
sorry. Yeah, like I said, I'm beating your ass
2:09:18
for this. I'm a sweaty man. I need this. I
2:09:20
need this real bad. This is ridiculous. It's
2:09:22
very cold. You're right. I'm sorry.
2:09:24
I'm not made for this. Like I'm a tropical people.
2:09:27
Tropical people, right? You're going to survive. I promise.
2:09:31
I offered you a blanket. You said that would be weird. And
2:09:33
I disagree. No, like you have to be cute. I know.
2:09:36
I know. I know. Well, listen, Blake,
2:09:38
I don't think anyone's going to think you're not cute
2:09:40
if you're in the blanket. It's going to be fine.
2:09:42
All right. Alex Jordan, how are you doing? I'm very
2:09:44
well. Thank you. How are you doing? I'm doing good.
2:09:46
You're a voice actor, right? Yes. Yeah. Voice actor. You've
2:09:48
been like cyberpunk, things like that. Yeah. I played Mr.
2:09:50
Hands in cyberpunk. Yeah.
2:09:54
First one was Asher Forrester in Telltale's Game
2:09:56
of Thrones in 2014 and been
2:09:58
doing it ever since then. when you said
2:10:00
Mr. Hands, every single one on the couch just kind of perked
2:10:02
up a little bit. Yeah, I have no
2:10:04
idea. I don't remember Mr. Hands. Joey
2:10:08
Ferris, how you doing? Doing great, man. It's great to
2:10:10
be here. I'm a little chilly too, but not that
2:10:12
chilly. Yeah, we are. Big boys, right? We're gonna be
2:10:14
all right. There are dozens of us. Dozens.
2:10:18
Peter Spittek, how's it going, dude? I'm doing good, how you
2:10:20
doing, man? I'm doing okay. I'm hanging out. I feel like
2:10:22
everyone's asked you that, but I just wanted to make sure.
2:10:25
I'm actually, you have to hear between segments, a million people
2:10:27
ask me that. They're all like,
2:10:29
you okay? Do I look bad? I must just
2:10:31
be falling apart over here. You're doing great. Thank you,
2:10:33
appreciate that. And Diego, on a great show, right? On
2:10:35
a great show, thank you. Yes, I have an Argentinian
2:10:38
friend who wanted to make sure I got that right.
2:10:40
So I did a little practice beforehand. It
2:10:42
was fun. Last year we had someone on from,
2:10:44
who was from Poland, and they wouldn't tell me who
2:10:46
it was gonna be up until
2:10:48
the segment was gonna start. And I was like,
2:10:50
uh-oh. Me too. That's what I was
2:10:52
gonna be able to say. And I did not say it
2:10:55
appropriate at all. So I'm glad I was able to practice.
2:10:57
How are you all hanging in there? Is it like, we're out in
2:10:59
LA, we're seeing games? Alex,
2:11:01
maybe you're out here based in LA, or?
2:11:04
No, I'm jet lagged as hell. You
2:11:06
come out here for this as well? Yeah, I literally,
2:11:08
I came out for this. I landed yesterday. I had
2:11:11
a nightmare flight where I had a baby.
2:11:14
I was in the middle. Oh, you had the baby. No,
2:11:16
wait, no, I didn't have a baby. Yeah, so while I
2:11:18
was on the flight, I had the baby. I delivered the
2:11:20
baby on the flight. No, so
2:11:22
I ended up in the middle of what
2:11:24
I realized about an hour into the flight
2:11:27
was a family unit. They had
2:11:29
five rows. I was in the third row in
2:11:31
the middle, on the window aisle. The
2:11:33
windows here? It's a family platoon. Yeah, so
2:11:35
it was them. And they all knew each other, and there was just
2:11:37
me in the middle of it. And they
2:11:39
had a baby that they kept passing around. And
2:11:42
then at one point, the lady next to me
2:11:44
reached her arms behind to stretch. And
2:11:46
she put her hand over and just poked the baby in the eye.
2:11:49
So then we had a crying baby for
2:11:51
an hour. Yeah, I'm so jet lagged right
2:11:53
now. I lay down before
2:11:55
coming here to get some sleep and
2:11:58
just stared at the ceiling. Hey,
2:12:00
that's rest is rest. And you know what?
2:12:02
If you need to fall asleep on this
2:12:04
couch, that's where, hey, that's what's there for
2:12:06
her. We got blankets somewhere. Yeah, we got
2:12:08
blankets? Yeah, we got blankets. It's quietly. Exactly.
2:12:10
People whisper, absolutely. Joey, how are
2:12:12
you doing? You come out, are you getting your money's
2:12:14
worth out of Summer Games Fest? I'm getting my money's
2:12:17
worth, totally. I thought the show itself was fine, but
2:12:19
there's something different about watching that show and being in
2:12:21
the audience. Like, even if the show was OK, it
2:12:24
feels better just being in the audience surrounded
2:12:26
by everyone just cheering at all the Fatal
2:12:28
Fury stuff that was shown. When
2:12:30
you're watching, are you sitting there like, I mean, you come
2:12:32
up with YouTube video ideas, that's your job, right? Are you
2:12:35
thinking, oh, I'm going to do this when I get back
2:12:37
home? Kind of. I did
2:12:39
a Sonic X Shadow Generations video
2:12:41
for GameXplain, just a little one,
2:12:43
but it was a pain because none of my equipment was
2:12:45
working. So I was just like, I told Andre, OK, here's
2:12:47
the video. If it's bad, don't use it. I got to
2:12:49
be on Grub's show right now. Perfect,
2:12:52
yes, absolutely. Diego, did
2:12:54
you fly in for my Argentina? Yeah,
2:12:56
I also had a weird experience during
2:12:59
my flight because my entire flight got
2:13:01
delayed for an entire day. I
2:13:03
was just about to leave to the airport, and
2:13:05
all of a sudden, it was just like, hey,
2:13:07
your flight was moving from 9.44 or something like
2:13:09
that to 8 PM. I was
2:13:11
like, that doesn't happen. Flights
2:13:13
don't get earlier than they're supposed to be.
2:13:16
I know when I saw it, it was like, no,
2:13:18
it's not Monday, it's Tuesday now. Oh, no. So I
2:13:20
had everything back, everything was just about to leave, and
2:13:22
I was like, well, I'm just going to chill and
2:13:25
wait until the next day, which
2:13:27
is a shame because I lost an entire day in New
2:13:29
York. I was going to just chill for a bit with
2:13:31
a few friends before coming here to LA. So
2:13:34
yeah. Is that like you kind of have to make
2:13:36
a meal of it when you fly that far? You've
2:13:38
got to like, oh, I'm going to see friends, and
2:13:40
then I'll do this stuff for video games and all
2:13:43
this other stuff? Yeah, because I only fly once or
2:13:45
twice per year. So it's like, OK, since I'm going
2:13:47
to be here, I'm going to try
2:13:49
and make the most of it, just for like time. But
2:13:52
yeah, my weekend at CFS
2:13:54
has been a bit rocky
2:13:57
at best. How long is that flight? 11
2:13:59
hours. So I basically spent like
2:14:02
in total because like from the airport I just
2:14:04
like went to the Airbnb, took a shower and
2:14:06
I was like I had plans like a schedule
2:14:08
already. So I spent like in total
2:14:10
like over 40 hours without sleep and
2:14:12
I was like karaoke last night. I was just like I
2:14:15
was a zombie basically. I
2:14:17
sang my songs and then went the fuck to sleep.
2:14:19
I did what I had to do and then I
2:14:21
just went to sleep. What did you sing? Spaceman
2:14:27
by The Killers. It's known by
2:14:29
Record Studio Papers. And
2:14:31
then we sung the Edge Runner
2:14:33
song. You know like I really want to stay at
2:14:35
your house. Love that song. Yeah.
2:14:39
Thankfully the karaoke machine had like you know if they
2:14:41
didn't have your song you could just like look it
2:14:43
up on YouTube and play whatever. Oh that's best. You
2:14:46
didn't have the lyrics like we did Freaky Friday
2:14:48
and it's like we didn't have
2:14:50
the lyrics for it so we were just like okay we're just
2:14:52
going to wait for the chorus to like sing that and then
2:14:54
just like dance. It's good when everyone understands we're just waiting for
2:14:57
the chorus. Yeah. It was already at
2:14:59
that point in the night where it was just like
2:15:01
folks were already kind of drunk so it's like folks
2:15:03
were not paying that much attention you know. So yeah.
2:15:07
Peter how about you? You out here? Are you
2:15:09
normally out in L.A. or what? I'm from Illinois.
2:15:11
This is my first summer game fest. Okay. It
2:15:13
does feel like this is for a lot of
2:15:15
people is their first one. It actually is worth
2:15:17
it. Yeah. Yeah. It's great. I'm having
2:15:19
a great time just soaking it all in. Yeah.
2:15:21
It's been. Did you go to the show itself.
2:15:23
Yeah. Yeah. It's fun. You know watching stuff like
2:15:26
this is like here's what I get
2:15:28
to make videos about for the rest of the year.
2:15:30
Sure. You know what I mean. Yeah totally. But now
2:15:32
it's great just soaking it all in. Me and everyone's
2:15:34
great. Yeah. Is it like it like at the event
2:15:36
itself was it easy to like go up and say
2:15:38
hi to people or are we kind of rushing in
2:15:40
rushing out. Yeah. I mean I think most people that
2:15:42
I've met are pretty open to
2:15:44
just say hey I'm Peter I know
2:15:46
you want Twitter or whatever you know. I
2:15:49
mean I met Ash as we were walking out like hey I'm a
2:15:51
big fan. Yeah.
2:15:54
So so I mean I think most people are pretty approachable and
2:15:56
it's not so bad. I think it's
2:15:58
very interesting because I will never get to see you. get used
2:16:00
to this it also because it really happened. I was
2:16:02
walking with my pals like in the parking lot and
2:16:05
then this guy in the cars like the are you
2:16:07
John from game explain. Never
2:16:09
happens. You know who I am it's
2:16:12
so 3. Yeah, where you from like a building
2:16:14
your home and so it's it's I'm in the
2:16:16
state, but it's still like a 6 hour drive
2:16:18
but like back home in Sacramento that's like people
2:16:20
are recognizing ever happened. Yeah, it's actually happened before
2:16:22
I was on game explain because I was on
2:16:25
other stuff before game explain so yeah, it's happened
2:16:27
last it's weird. Yeah.
2:16:30
How many people walk up to you and
2:16:32
recognize you in Ohio. Jeff. I think
2:16:34
it's happened like twice and one time was that
2:16:36
like a video game bar 16 bit bar so
2:16:39
is it 16 bit. In the
2:16:42
Valley. I'm by Akron in that
2:16:44
16. Oh no is it like
2:16:47
Cleveland. Yes, yeah, so
2:16:49
this is the Ohio portion of the show. Yeah, Jeff
2:16:51
and I talk about the fact that we live
2:16:53
in Northeast Ohio. Yeah, pretty much. Yeah, so yeah,
2:16:55
I've been to
2:16:57
the 16 bit bar. It's actually it's it was good time of
2:16:59
the first place I went when I moved here and then
2:17:01
back a couple times I like a lot of surprises. Yeah,
2:17:03
me too. I'm always surprised I see an arcade it's like
2:17:05
that you know you pay you pay to get in right
2:17:07
now. Yeah, you pay for the drinks
2:17:10
are a lot of other board game bars or arcades or
2:17:12
whatever you have to pay for like the actual games, but
2:17:14
16 bit is one of those places where you do not
2:17:16
have to pay for that all you just pay for. I
2:17:18
mean that means the X machine machine is going to
2:17:20
have like a terrible CRT monitor and it that's broken
2:17:22
to hell, but you know the last time I was
2:17:25
there like all the games worked really well. I think
2:17:27
that obsessed me the most is that we have a
2:17:29
board game bar close to where I live in Akron
2:17:31
and they have a burger time machine and it was
2:17:33
me and my husband's it was like our favorite game
2:17:35
like we love burger time and then the the
2:17:38
cabinet doesn't work anymore. So it's like devastating.
2:17:40
Yeah, now we go out because we don't have like
2:17:42
we don't have a good way to play burger time. It's
2:17:45
like the bus just have like a guy that comes
2:17:47
and fixes it and if they don't that they don't
2:17:49
write I don't think they they don't care about it.
2:17:51
They just don't care. I'm sorry. Yeah, I don't
2:17:54
know. And that concludes the Ohio portion. A
2:17:56
lot more accurate. Love accurate.
2:17:58
I like it a lot more than. which is
2:18:00
crazy to say because, you know, it's LA, but
2:18:03
I don't know. I don't think a lot of people
2:18:05
are gonna be like, well, LA is great. Everyone
2:18:07
understands. LA is great! Nikki literally walked
2:18:09
fast when I said that. The worst person. Yeah,
2:18:11
the worst person to walk fast. I like LA.
2:18:14
I do. I'm from the Midwest, so,
2:18:16
like, when it takes me 20 minutes to
2:18:18
get anywhere, I'm going, like, 30 miles. Yeah.
2:18:20
But going, you know, 20
2:18:23
minutes in LA, it's, like, maybe two miles. Yeah,
2:18:25
two miles. Yeah. And it's terrible. I'm not used to
2:18:27
that at all. I guess that is the key, like,
2:18:29
to enjoying LA. It's like, make sure you're not going
2:18:31
very far. Yeah, pretty much. Yeah. Do all the stuff
2:18:33
in the same area. It's a pain. Yes, it's a
2:18:35
pain, for sure. I hate it. I don't know. How's
2:18:37
Summer Game Fest been going for you? It
2:18:40
just started. So, going, I've
2:18:43
never been to the actual, like, key
2:18:45
note. Yeah. Right. No, no, no. I've been to
2:18:47
play days, but I'm not, like, the actual, like,
2:18:49
presentation itself. That
2:18:51
was interesting. That
2:18:54
was interesting. We'll say that. But I'm more looking forward
2:18:56
to play days and getting my hands on, like, the
2:18:58
Day of the Dev games and things like that, because
2:19:00
that was, like, the most exciting part of, like, the
2:19:03
keynote today, is, like, seeing all the indie games from
2:19:05
Day of the Devs. And I'm really excited to actually
2:19:07
play them when we get to play days tomorrow. So,
2:19:10
you write for the Verge. Dual
2:19:12
Shockers write? Yep. So, you
2:19:14
go your freelance? Freelance, oh, yeah. And
2:19:17
GameXplain. Okay, so we got, and then... And then
2:19:19
you. And then I just say other people's words.
2:19:21
You just say other people's words. That sounds nice.
2:19:23
We're from Night City. Are you kidding me? Yeah.
2:19:26
How are y'all feeling about covering games right now? We'll
2:19:30
see. It's been a while since I've done this. Like,
2:19:33
the last E3 I went to was 2018. So,
2:19:36
it's been quite a few years. So, I don't know what
2:19:38
to expect, to be honest. And, you know, the
2:19:41
venue is a lot different than the LA conventions. But even
2:19:43
just, like, generally, like, just
2:19:45
covering games as a job. In general? Yeah.
2:19:47
Okay. It's fine. I don't have many strokes.
2:19:50
Because GameXplain, we're just restricted mainly to, like,
2:19:52
Nintendo, which is just kind of, like... It's
2:19:54
about to pick up, because we know this
2:19:57
is... And it's like its own ecosystem, right?
2:19:59
Its own ecosystem. Also Sonic Nintendo
2:20:01
and Sonic is basically what our audience likes the
2:20:04
two food groups. Yeah. Yes, exactly So it's been
2:20:06
a lot of like coming up with original ideas
2:20:08
like not really covering news but like I just
2:20:10
came out a few features talking about how like
2:20:14
Realistic graphics are killing gaming or whatnot. It's
2:20:16
a little bit of a generalization But basically
2:20:18
stuff like that essentially coming up with easy
2:20:20
like is that what works on YouTube? Like
2:20:22
I'm making sure that you have a strong
2:20:24
like thesis and then kind of get people
2:20:26
in and then having a conversation about it
2:20:28
It's been working for us lately, especially because
2:20:30
the news on the Nintendo side of things is
2:20:32
really slow, right? So we kind of make some
2:20:35
I mean I've been making a little bit of
2:20:37
retrospective features on especially that Iwata interview that was
2:20:39
recently uncovered like from 20 years ago So
2:20:42
yeah, yeah, how about you Diego for
2:20:44
freelance? What's it what what's it been like you've been doing
2:20:46
it for a while, right? Yeah, it's been like Almost
2:20:49
a decade since I like writing on together and
2:20:52
over seven years is like doing it
2:20:54
for like international sites. Basically It's
2:20:57
been an experience, you know, like This
2:21:00
is like a rocky year I'll say really
2:21:03
like, you know likely and this comes from
2:21:05
someone that has the experience and like the
2:21:08
contacts to be like, okay, I know
2:21:10
who to reach out to even if like Butches
2:21:13
are like getting thinner and stuff like that or like,
2:21:16
you know people are getting laid off It's like oh,
2:21:18
yeah, I had like this. I've been working with the
2:21:20
saver for like a couple years now and
2:21:22
all the sudden It's like yeah, I lost my
2:21:24
job today. It's like, okay. Yeah, we gotta like
2:21:26
figure it out like for you and for everybody
2:21:28
else Yeah Losing people
2:21:30
losing like diverse voices is something I've been
2:21:33
I keep seeing like over and over again But
2:21:36
yeah, I mean it's just think
2:21:39
it's the kind of thing of like I Mean
2:21:42
touch with like a lot of like new writers and
2:21:44
I always say like hey If you have like
2:21:47
something to share like a story to tell like there
2:21:49
are places to do that thankfully still But
2:21:52
I wouldn't recommend anybody to like drop the update show
2:21:55
at this time You know at this moment in time and
2:21:57
like pursue a freelancing full-time if you're only
2:22:00
starting out and only trying
2:22:02
to reach out to people for the first time.
2:22:05
What kind of like pictures work for
2:22:07
you? Are you pitching like English sites
2:22:09
and things like that
2:22:11
and you're like from a perspective of I am
2:22:13
from a different country or do they just want
2:22:16
like generalized writing from you? I think
2:22:18
like that was like a worry I had. I had
2:22:20
a couple of experiences of like A, it was being
2:22:22
like no one should be named but
2:22:25
they were like A, we're only interested in
2:22:27
like pictures from you that are about Argentina.
2:22:30
Right. And I'm like yeah okay that's
2:22:32
fine like I like trying to like find
2:22:35
these stuff like for example the Mendoza level
2:22:37
in human 3 that was like something that
2:22:39
I was going to talk to Ayo and
2:22:42
I did like this essay for Poly and I
2:22:44
really enjoy and I look back to
2:22:46
like after all these years. But at
2:22:48
the same time it's like I want to like tell
2:22:50
bigger stories or like tell different stories for like other
2:22:52
cultures or like other places or like industry
2:22:55
things just like general stuff. I
2:22:58
think that reporting is something that's been
2:23:01
hard to learn lately so it's
2:23:03
been like mostly like just like guides and
2:23:05
reviews and like open stuff like that. Yeah
2:23:08
I think like I really enjoy doing like
2:23:10
long form reporting for example but it's something
2:23:12
I can only do like a couple times
2:23:14
a year now especially because like it takes
2:23:16
time like it takes like three or four
2:23:18
months. Yeah it's
2:23:20
like more elaborate than your that
2:23:23
I review for example. Yep totally. How
2:23:25
about you Peter? I'm
2:23:27
pretty green to like writing
2:23:30
like to working in games in general. This is like
2:23:32
my first year of having like a not being a
2:23:34
freelancer as a freelancer for a long time. You
2:23:38
know it is interesting you mentioned about like would
2:23:41
you recommend it like like writing about games to
2:23:43
other people and like it is challenging right because
2:23:48
it's it's tricky you know with the industry being
2:23:50
how it is and like not only just like
2:23:53
the games industry being how it is but like
2:23:55
the games media industry
2:23:57
specifically it's challenging. But
2:23:59
I think that like
2:24:02
what I have worked really hard at is like convincing
2:24:04
our parent company like okay We are going to have
2:24:07
voices and we're gonna make these videos that have
2:24:10
Like points to them I'm not saying that like there's no
2:24:13
value in top 10 lists and stuff like that because that's
2:24:15
what we were doing before But like it
2:24:17
basically starting in January. I said like I think here's
2:24:20
the plan Let's let's have voices for this YouTube channel
2:24:22
and for like the video section of this site and
2:24:26
and getting them on board with that took a minute and
2:24:28
then Figuring out how to get people
2:24:30
on YouTube to watch that also takes a minute. Oh, yeah
2:24:34
But like it is interesting and
2:24:36
even it's stressful because having to say like here's
2:24:38
the plan is always kind of tricky Of
2:24:41
course, especially when there's like people like riding on it, you know to
2:24:43
me and it's sort of like depending on it It's
2:24:47
going well, we're working on figuring all that sort of
2:24:49
stuff out though. So it's not so bad. How
2:24:52
about you Ash? Just
2:24:54
basically to everyone's point about it being tricky
2:24:56
I will say If
2:24:59
you're thinking about getting into this business and you
2:25:01
look at everything and it looks a bit dire
2:25:03
it is but I
2:25:05
will say that if you
2:25:08
have a good voice if you're very in tune
2:25:10
with your voice if you Know
2:25:13
if you're about what you're writing if you're very good
2:25:15
at what you do at writing It
2:25:17
doesn't matter like if you haven't pitched the big
2:25:19
places or anything like that It doesn't matter if
2:25:22
nobody's like paying for your stories or anything like that as
2:25:24
long as you can get your words on
2:25:26
paper in a voice that you are satisfied
2:25:28
and happy with that makes you feel good
2:25:31
as A person as a as a content creator
2:25:33
or whatever That's all that matters because
2:25:35
at the end of the day, that's what people
2:25:37
look for it They want those unique diverse voices
2:25:39
that shine out beyond like oh, here's your top
2:25:41
ten or whatever And those things are important to
2:25:43
you have to be able to write that but
2:25:45
if you can do that with a specific Voice
2:25:48
that is unique Versus
2:25:51
you know, the kind of stuff that you see
2:25:53
out there that means more than anything So don't
2:25:55
worry about it if it's hard right there out
2:25:57
there because I know like our baby writers are
2:25:59
struggling right now, but as long as you
2:26:02
have that clear, distinct voice, you'll be okay.
2:26:04
Right, it's also like who knows how you get this
2:26:06
job anymore. It's different from when I got it. It's
2:26:08
all luck. Yeah, it's all luck. Yeah, it really is.
2:26:10
That's all there is to it. It is 80%, you
2:26:14
know, being able to do, yeah, yeah,
2:26:16
right place, right time, and like 10% actual
2:26:19
talent. Yeah, yeah, and a lot of people have that
2:26:21
talent, so I always feel bad. It's like everyone works
2:26:23
hard, everyone does the work, and yeah,
2:26:25
and then it breaks down to like where you are at the right
2:26:28
time. Alex, how do you feel like about
2:26:30
working in voice acting? What's that space right
2:26:33
now? It feels like everyone wants to get
2:26:35
into this. Does it feel competitive? I
2:26:38
mean, it's unbelievably competitive. It really, really
2:26:40
is unbelievably competitive. It's become
2:26:42
even more so since the pandemic because so
2:26:44
many people... What, microphones? Yeah,
2:26:46
they're both microphones. Genuinely, yeah. So many
2:26:48
people brought microphones. It's incredible
2:26:51
what a small circle
2:26:53
it is. Like
2:26:56
really, like as I've got more and
2:26:58
more heavily into, you know,
2:27:01
the circuit as it were, just
2:27:03
the same faces everywhere, and it's really hard
2:27:06
to crack, but also
2:27:08
it's a super interesting time because, you know, everything you
2:27:10
guys are saying right now, as
2:27:13
an outsource, a job that is usually
2:27:15
outsource, historically as
2:27:18
a voice actor you've been stood from the
2:27:20
outside looking in going, God, I wish I had
2:27:22
some job security, but right
2:27:24
now as a voice actor, it's a
2:27:27
weird feeling to go, God, I'm
2:27:29
glad I'm outsource because the industry,
2:27:31
the traditionally safe jobs,
2:27:33
you know, are going through such a
2:27:35
tough time that actually it's mad. It's
2:27:37
kind of being flipped on its head.
2:27:40
You already have the skills set required
2:27:42
to like jump from job to job, right? Yeah,
2:27:44
and it's just this feeling of
2:27:46
what was once upon a time, yeah, looking
2:27:48
from the outside and just kind of going, yeah,
2:27:51
I wish I could do this every day. Now
2:27:54
I'm going, I'm kind of in a
2:27:56
strong position with how up
2:27:58
in the air everything is in the industry. to be kind of going
2:28:01
from one job to the next and to the next. And
2:28:03
I'm kind of just very grateful for that right now, because
2:28:05
it's a rare thing right now in the industry to have
2:28:07
that feeling of almost security being
2:28:09
a freelancer, which is mad. That's normally
2:28:11
the opposite. And
2:28:13
there are plenty of jobs out there waiting
2:28:15
for voice talent. Yeah, I mean, right now,
2:28:18
London is going through a really strong time.
2:28:20
There's so many great games that have been
2:28:22
made in London. I
2:28:24
mean, there's so many great studios,
2:28:27
outsource studios where we're recording. But
2:28:32
it is, I mean, the writers strike is I
2:28:34
feel like there's maybe going to be a slight knock on
2:28:36
because it had a knock on effect with, you know, TV
2:28:38
and film and everything.
2:28:40
And maybe there'll be something further down the pipeline
2:28:43
that's going to come in for the voice. But honestly,
2:28:45
right now, I'm very lucky. I'm very lucky
2:28:47
right now. Since December, I've been working on
2:28:49
a few different games. And I've basically been
2:28:51
eight, nine hours a day in a booth
2:28:53
since December, every day of the week. What's
2:28:56
that feel like? It's
2:28:59
brilliant. And it's amazing as a freelancer.
2:29:01
It's like, this is like, oh, my God,
2:29:03
I might never have a moment like this
2:29:05
in my career ever again. Yeah,
2:29:07
genuinely. Yeah, it is. I've
2:29:10
had this conversation with the directors on some of the games.
2:29:12
I've been on this thing. This is unheard
2:29:14
of. But also at the same time,
2:29:16
I'm having moments where I've been saying, I
2:29:19
kind of need to take a break because
2:29:21
my voice is just going. Right. And
2:29:23
for each of them individually, they're like, well,
2:29:26
no, because for us,
2:29:28
you're here for these amount of hours. And it
2:29:30
doesn't matter what you're doing with those guys over
2:29:32
there. We need you to do these
2:29:34
hours. It's been amazing.
2:29:37
And it's been wonderful. And I'm extremely
2:29:39
lucky. I'm extremely grateful.
2:29:42
But also at the same time, there's only so
2:29:44
many words you can say a day, a week,
2:29:46
a month before words stop losing their meaning. Yes,
2:29:48
I believe it. You mentioned like in London, is
2:29:51
that like, is that how this works? Like there's
2:29:53
like scenes like and you have the connection in
2:29:55
London. So when a game is being made there,
2:29:57
you have the advantage to maybe get that job.
2:30:00
Yeah, I mean it really
2:30:02
depends. We've got some we've just got
2:30:04
some fantastic outsource studios. We've got side
2:30:07
Molinaire PRL only kid like some
2:30:09
really great studios and and Studios,
2:30:12
you know approach them and games developers
2:30:14
who doesn't approach them basically say, you know, we've
2:30:16
got these these characters in these roles We
2:30:19
audition Through this outsource
2:30:21
company and then they outsource. It's multiple stages
2:30:24
of sort of, you know outsourcing And
2:30:28
Yeah, right. Honestly right now it feels like
2:30:30
London is going through a boom like
2:30:32
right real boom like there's a hub and There's
2:30:36
a group of like I as a as
2:30:38
a voice actor have always felt like
2:30:41
I'm constantly on the Periphery
2:30:43
of everyone else's work environment I'm sort of orbiting and
2:30:45
I'm kind of dropping into people's orbit and then I
2:30:47
exit and you kind of move from one to the
2:30:49
other Right now there's like a there's
2:30:51
a boom Where we
2:30:53
have at BAFTA every first Friday of
2:30:55
every month We have a video game
2:30:57
social and anyone who works in video
2:30:59
games in London is
2:31:01
welcome and you kind of rock up And
2:31:05
there's a real community that's coming together And
2:31:07
it feels so crazy to say this at a
2:31:10
time when video games are going through so much
2:31:12
right uncertainty But I've
2:31:14
never felt like it's almost like it's been
2:31:16
made stronger by it because everyone is seeking
2:31:18
community Right and everyone's seeking each other's company
2:31:20
and each other's conversation and it's brilliant. I'm
2:31:22
loving that side of it. I'm absolutely loving
2:31:25
it Yeah, and is it like um Do
2:31:28
you think a lot more studios from outside of that space
2:31:30
or like hey, they're doing good work
2:31:32
in London and they're like noticing Yeah, a
2:31:34
hundred percent like yeah, I really do
2:31:36
think I mean, it's it's one of Britain's
2:31:38
main exports, right? Is actors right? It's TV
2:31:41
and film. It's not just I suppose. Yeah,
2:31:43
it's entertainment in general I mean goes
2:31:45
as far back as Shakespeare. It's one of our things
2:31:47
that we kind of pride ourselves in going Yeah,
2:31:51
this is part of the the lifeblood of
2:31:53
the country is is arts and entertainment So
2:31:57
yeah, I honestly I just think right now there's some
2:31:59
really great work and I know so many great actors
2:32:01
who are really getting their time. I'm
2:32:03
dear friends with Ben Starr. My God,
2:32:06
that man. That piece of shit. Yeah,
2:32:10
you said it. I wanted to say it. Of course, yeah. I
2:32:12
mean, if I can say it, Ben Starr, you piece of shit.
2:32:15
There it is, absolutely. Dear friends with Ben Starr, and I'm just
2:32:17
like, you know, this is a
2:32:19
guy who I'm so happy
2:32:21
for and proud of. This dude loves video games
2:32:23
to his core. And it couldn't
2:32:25
happen to a better person. Right. Who
2:32:27
just adores this medium and adores specifically
2:32:29
the video game that he's really been spearheading
2:32:31
like the Final Fantasy. Yeah,
2:32:34
there's a really great group of people working right
2:32:36
now in London. Isn't that what it seems like,
2:32:38
though? It's like video games is a small enough
2:32:40
industry, small enough business that if someone does come
2:32:42
up and genuinely loves it and
2:32:46
is the star of a game, they can turn something. That
2:32:48
can turn into something. There is like a community waiting to
2:32:50
embrace them. Yeah, 100%. And also what
2:32:52
I think is really, really important that
2:32:54
is happening right now is a lot of studios are
2:32:57
starting to understand the value of their actors. Yeah. Historically,
2:33:00
a lot of the time you'd work on a video
2:33:02
game and there have been video games where I'm
2:33:07
working on it at the time and I'm not allowed to still know what it
2:33:09
is. Right. You kind of
2:33:11
kept it a bit of an arm's reach. There's a bit of
2:33:13
a fear of what might the actors
2:33:15
say. Right. And now studios are starting to see
2:33:17
with Baldur's Gate, Final Fantasy and things like that,
2:33:19
they're going, there's a value to bringing your actors
2:33:21
in. Bringing them in altars, which is this game
2:33:24
I'm doing at the moment where I play basically
2:33:26
every character in the game. That's right. Yeah. Which
2:33:29
is this track suit because they made it for me and
2:33:31
I was like, I'm going to wear this track suit every
2:33:33
day. They made me this. It's a good look. And
2:33:36
they hit, they right from the off. They were
2:33:38
like, okay, here's all the information you could possibly
2:33:40
need to know about the game. Here's everything. And
2:33:42
I basically said, can I talk about
2:33:45
this? And they've gone, yes, please do.
2:33:47
And they just get it. And they
2:33:49
really, really understand the power of bringing
2:33:51
your actors in and the way that
2:33:53
historically traditional media has utilised actors. And
2:33:56
video games have kind of not necessarily done so much.
2:33:58
So right now, as I say... In London, there's
2:34:00
a group of actors who have done
2:34:02
Final Fantasy and done Baldur's Game.
2:34:06
And they've been allowed to go forward and really spread the word
2:34:08
of the game and show their love of the game. And
2:34:10
I think it only benefits the studios, it
2:34:13
benefits the actors, it benefits the industry as
2:34:15
a whole. When people
2:34:17
who love the thing they're working on are allowed
2:34:19
to talk about how much they love the thing
2:34:21
they're working on. Right. That does make me think
2:34:23
though, for the rest of us covering games, how
2:34:26
do you feel companies feel about us right now? Like,
2:34:29
yeah, you just kind of, yeah, it
2:34:31
feels like it's maybe as closed
2:34:33
off as it's ever been. Is that what you
2:34:35
think? Yes.
2:34:39
They're gonna miss us when we're gone. Yeah. I know that's
2:34:41
for sure. It does feel like that too. You saw
2:34:44
everything that happened with Neil
2:34:46
Druckmann and his Last of Us interview.
2:34:48
Yes, that was definitely together. And how that went down and,
2:34:51
you know, that was all through a PR arm and
2:34:53
you've got this big kerfuffle about it.
2:34:56
And I wonder what that
2:34:58
looks like if Neil Druckmann isn't Neil Druckmann.
2:35:00
Because these are the people who pay him,
2:35:02
they sign his checks and he's like, I
2:35:05
didn't really say that. So you
2:35:07
imagine someone who isn't of that
2:35:09
big stature can go to their
2:35:12
employer and say, you're kind of
2:35:14
messing up what I said there.
2:35:17
Right. You had this big marketing beat that you
2:35:19
used before that. And I am going to completely
2:35:21
derail that because I have the power to do
2:35:23
that. How many times has that happened before with
2:35:25
someone that wasn't able to make that plan? Exactly.
2:35:27
And it's like, that can't happen when we're making
2:35:29
doing these interviews because we have to represent what
2:35:31
these people are saying accurately, right? Yeah, it's difficult.
2:35:35
You know, I wish that, you know,
2:35:37
the bigger studios were more open about giving
2:35:39
access to people to like, you know, tell the kind
2:35:41
of stories that they want to tell. You
2:35:44
always have to contend with the fact that, you know,
2:35:46
we can't be told what it is that, you know,
2:35:48
you want to say, but you just kind of hope
2:35:50
it kind of gets out there. But for
2:35:53
the most part, I would say the relationship is still
2:35:55
good. There are people who are still reaching out and,
2:35:58
you know, want to get those stories out. out
2:36:00
there and granting us access to those kinds
2:36:03
of like big opportunities and things like that. So
2:36:05
it's not all bad, but you know, just
2:36:07
remember that we're here and that we serve
2:36:09
a purpose and you know, we're not we're
2:36:12
not at odds with you. Yeah, we all serve the same
2:36:14
goal. Yeah, we're not like, you know, we're also
2:36:16
not necessarily all like, hand in
2:36:18
hand doing your job for you as marketing, but it's
2:36:20
like we're not standing in your way either. It's not
2:36:23
exactly as your serials it could be. And it's like,
2:36:25
sometimes there is. Like, that's
2:36:28
to the benefit of everyone in the long run,
2:36:30
I believe is definitely not as adversarial as people
2:36:32
like to think it is. It's definitely not.
2:36:34
No, again, it's small industry. It's very much
2:36:36
know all those people that used to do
2:36:38
my job and now they're doing that job. So
2:36:40
I know you. Yeah, exactly. How
2:36:42
about you guys, you guys feel on an island
2:36:44
away from these companies disassociated? What you know, it's
2:36:46
kind of interesting. Like, I don't have
2:36:48
much to compare it to. But I
2:36:51
don't do much like hard hitting journalism.
2:36:53
Right. Yeah, I make stupid
2:36:55
videos. Sure. You know what
2:36:58
I mean? So I reached out to like, I
2:37:00
made a video about the underwear in
2:37:02
Baldur's Gate three. Right. So I reached
2:37:04
out to Larry in and I was like,
2:37:06
I got some questions. They
2:37:09
said, Sure, send them over. And I said, Here they are.
2:37:12
And they said, We will not be answering this question. Which
2:37:14
like, I can kind
2:37:16
of understand anything. Sure. Of course. But
2:37:18
it is like, it, I'm
2:37:21
not saying I was surprised because I understand like, you know,
2:37:24
it's they're not, you know, a studio isn't always gonna be
2:37:26
an open book for everything. But it was like, I don't
2:37:29
know what this if I got a response
2:37:31
from you about was going to
2:37:33
really change in the public eye for you guys. You
2:37:35
know what I mean? Especially because they have talked openly
2:37:38
about similar topics with their
2:37:40
games like that. But yeah,
2:37:43
so like, it's interesting, like hearing like, that people say,
2:37:45
you know, studios are
2:37:47
so closed off for the more like hard hitting
2:37:49
stuff. Because then for me, I'm like, and they
2:37:51
don't even talk to me about like, they're just
2:37:53
closed off in general. I
2:37:59
mean, I've been Joe, you Cover Nintendo. Do
2:38:02
we ever get anything out of them really? No.
2:38:05
We wait for them to republish an
2:38:07
old Iwata interview, right? Yes. Even
2:38:09
them republishing it. It
2:38:12
was kikizo.net, I believe, or.com. I forgot
2:38:14
that website. But yeah, very closed
2:38:16
book that company. They barely
2:38:18
even contact us nowadays. It's ridiculous. Yeah,
2:38:20
so it's like you kind of
2:38:22
have to operate on your own, right? We're covering Nintendo. We
2:38:24
still got to do our job. Exactly. Nintendo's
2:38:27
not going to be helping. So how does
2:38:29
that frame how you approach your coverage? Well,
2:38:32
coming up with a lot of original content, like I was
2:38:34
saying, talking about that old Iwata
2:38:36
interview, talking about Nintendo's, basically how Nintendo
2:38:39
predicted that, hey, the struggles that PlayStation
2:38:41
and Xbox are facing, they saw that
2:38:43
coming 20 years ago. Yeah, that's a
2:38:45
good video. Thank you. Yeah,
2:38:48
it's basically just coming up with your own
2:38:51
ideas when you're basically not getting anything from
2:38:53
the companies themselves. Right. What
2:38:55
about you, Diego? Do you feel like you have a connection
2:38:57
with any of these companies that you're able to get anything
2:38:59
from them? I
2:39:01
think it's harder for stuff, as you
2:39:03
folks were saying, stuff like reporting, for
2:39:06
example. Like I'm
2:39:08
friends with a lot of longtime reporters that have
2:39:11
been doing this for longer than I have. And
2:39:14
it's like, yeah, this kind of story of, I
2:39:16
don't know, there's a lot of publishers
2:39:18
now, companies that are doing, okay, we
2:39:20
have our own blog, we have our
2:39:22
own teams, that's all fair
2:39:25
game. But it's also
2:39:27
like, yeah, it feels like a lot of opportunities are
2:39:30
going all insider type thing. It's
2:39:33
handy internally, it
2:39:35
has a specific vision, a specific voice. I
2:39:39
feel like there's opportunities that are really lost in
2:39:41
terms of doing, I want to
2:39:44
say actual reporting, because those folks are sitting
2:39:46
down, doing interviews, doing their work. But
2:39:49
there's a difference between like, oh yeah, we're
2:39:51
presenting this amazing game, it's going to come out in November
2:39:54
or something like that. And you see
2:39:56
that lead, and you're like, okay, I know how
2:39:58
this piece is going to like...
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