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Giant Bomb @ Nite | Day 1 (2024)

Giant Bomb @ Nite | Day 1 (2024)

Released Thursday, 13th June 2024
Good episode? Give it some love!
Giant Bomb @ Nite | Day 1 (2024)

Giant Bomb @ Nite | Day 1 (2024)

Giant Bomb @ Nite | Day 1 (2024)

Giant Bomb @ Nite | Day 1 (2024)

Thursday, 13th June 2024
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Episode Transcript

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0:00

Professional wrestling, like real

0:02

life, is full of surprises. Hi

0:05

everyone, it's Freddie Prinze Jr. and

0:08

it's no surprise I can talk wrestling all

0:10

day any day. Kinda

0:12

like how State Farm Agents can talk

0:14

insurance and help you choose the right

0:16

coverage. When it

0:18

comes to important insurance decisions, let

0:21

State Farm support you with the coverage you need

0:23

backed with 24-7 support. Like

0:27

a good neighbor, State Farm is there.

0:57

A.I./contest. I'm

1:27

so glad you got a blankie. Probably

1:57

by Lucy James. Yeah,

2:00

I feel like because I'm a sweaty boy, which I'm

2:02

sure you know Oh yeah, you know

2:04

So like and I move very quickly Yep

2:06

So I feel like I get sweaty pretty quickly Exactly, yeah

2:09

So and I need like to cool down but

2:11

in this studio I did not realize how cold

2:13

it is I'm basically sitting

2:16

right in the path of the air conditioner

2:18

Which is industrial grade because this is a

2:20

studio Yeah, we're keeping it that way Absolutely

2:22

blasted by ice cold winds So

2:24

I don't think because I'm from Ohio but the

2:26

cold doesn't bother me anyway No one, oh jeez

2:29

Nikki Grayson has to save us This

2:31

guy the fuck out of here Hey

2:34

How do you like the set? It's great, right? I

2:36

think it's like these TVs are broken though Oh,

2:38

there's nothing on, it's just static Yeah It's

2:40

like 19 inch Trenatron Yeah I'm

2:43

stealing it when we get out of here, yeah Dan

2:45

Riker and also from Giant Bomb everybody Hello Remember

2:48

how I was feeling bad earlier because I ate too many

2:50

Skittles? Yeah, how are you feeling now? I just ate a

2:52

bunch of cookies with huge frosting things on it and I'm

2:54

feeling worse You're a taco I had

2:56

two tacos and then I had like six cookies You

3:00

had to make hay with the sunshines Yeah, I'm feeling

3:02

it but yeah, I'm here, I'm fine You know what,

3:04

I think you should be feeling pretty good because you

3:06

did get this man to watch Magroobra last night Which

3:08

was one of the missions we had when we came

3:10

to Los Angeles It didn't take much, like with the

3:12

face off thing last time, that took some real convincing

3:14

You did that at the end of the trip, right?

3:16

At the end of the trip, I had an early

3:18

flight the next day and you like started at 2am

3:22

While you were protesting and saying you weren't going to

3:24

watch the whole thing I just brute forced it Yeah,

3:26

sure you were just like yeah, let's watch it Why

3:28

don't you explain what happened when you watched Magroobra? Well,

3:32

okay We're in a robot hotel

3:34

Yes, that's important to understand Our

3:37

hotel is dystopian, it has no humans working

3:39

at it Walls have ears And the walls

3:41

have ears apparently That's not a joke You

3:43

know, everyone left last night, so it's probably

3:45

like what, 2, 2.30, 3 something Everyone's

3:48

leaving my room where we watched it, which even getting

3:50

it on the TV was a whole process But everyone

3:52

leaves and I look down at my phone to like

3:54

set my alarm And I have

3:56

four texts from the robot hotel saying

3:58

like we have detected unusual noise

4:00

activity in your room. Please keep this in

4:03

mind with fellow patrons or whatever. We were

4:05

laughing too hard at McGroober that I got

4:07

four texts from a hotel. Yep. And

4:10

it was all of us, but it was mostly Mike. It's

4:13

me, I get a little loud. I don't know if anybody

4:15

knows that about me. Oh. Yeah. That

4:18

was a funny movie, I enjoyed it, yeah. You enjoyed yourself?

4:21

Yeah, I was never like a guess, like I think this

4:23

is gonna be stupid. No. I figured I'd

4:25

like it. It is stupid. It's very stupid. It's

4:27

aggressively stupid, I'd say. It's supposed to be stupid. You

4:30

guys have to join LA so far, everyone having a good time?

4:33

Yeah. I was gonna say, how are

4:36

you enjoying it? Yes. No. Is

4:39

it better now that we're here, or is it just like now you gotta

4:41

go to parts with LA you normally wouldn't go? Now you have to babysit.

4:43

Yeah. Well, no, it's super sick

4:45

that like y'all came to me this time. Yes.

4:48

That's pretty good. Right, you

4:50

had to justify going to Providence and all this

4:52

stuff. Yeah, but like this time I got, yesterday

4:54

I saw y'all by getting on the train. Yeah.

4:57

All sick as hell. They have that here?

5:01

They show it in volcano. Okay, I should

5:03

have remembered my volcano. Yeah. Was

5:05

that like a few melts? Yeah, the fireman that melts. Yeah. Mikey,

5:07

no like greatest stuff. Mikey's against people

5:10

melting, it turns out. All right. I don't

5:12

wanna see anybody melt unless they're like in

5:14

Indiana too. You see Timonade too? Timonade too.

5:16

Well. That was a heroic melting. Yeah. It's

5:19

good melting parentheses positive. Yeah. Lord

5:22

of the Rings. He knew he was gonna be

5:24

a problem. Even then, I don't like seeing Gollum melt. It's kind

5:26

of upsetting. I think he has

5:28

it coming. What's your favorite melting? My

5:31

favorite melting. I mean, the

5:33

guy in Raiders of the Lost Ark, that's a pretty good

5:35

melt. And it's a Nazi. So I'm like, yeah, let's melt.

5:37

That's like a bunch of nuts. Melt them away. And then

5:39

the other guy's head just explodes. Like, yeah, it's a lot

5:41

pretty good. What did the last crusade? That's

5:44

more of a disintegrate. That's true. That's

5:46

right. Turning into dust. Yeah, he had it coming

5:49

too, and that's fine. But that's also actually pretty

5:51

creepy. What's creepy with that one is the hair

5:53

growing really fast. It's like, ew, that looks like

5:55

it hurts to have your hair grow that fast.

5:57

That's what it's like for me, yeah. Yeah. I

6:01

wouldn't know. Look

6:03

at Amir and I'm just like, ugh, gross.

6:05

That sounds like non-hair people propaganda. I think

6:07

it hurts. I

6:09

was like, I'm this one. I agree with my answer.

6:12

It's like the grow hair. I also tried

6:14

to not say the word bald, so I

6:16

said non-hair people. We appreciate

6:19

that. We know

6:21

we're bald. You can get cancelled for anything

6:23

on the internet. I went to him

6:25

actually. I'll go to Twitter and I'll be like, I'm cancelled because I

6:27

said the word bald on the internet. You shouldn't

6:29

be allowed to. I think it's mean. Use

6:32

the basey bee on bald. It

6:34

was one of the things Jordan Midler, Mike and Dan

6:36

talking to the bar last night. The council. And

6:39

they remember that Sean had made that Doug Trio

6:41

bald version. Oh yeah. And just the three

6:43

of you next to each other. It's like

6:45

it happened in real life. That

6:47

was pretty magical. Yeah, it's been great seeing people.

6:49

It's been one of the highlights so far. We

6:52

touched an Emmy. We did touch an Emmy. We

6:54

watched the movie with an Emmy statue. Yeah, I was like,

6:57

hold on, hold on. Cradling an Emmy for much of the

6:59

night. That was very good. He obviously

7:01

at Tam already got to hang out a couple weeks ago

7:03

at the Elgar League, which was fun. We went to

7:05

a wax museum. I mean, a terribly

7:07

good wax museum. There were some of those figures that we

7:09

were looking at and I was going, I don't know who

7:11

that is. No, some of them

7:14

were like surprisingly good, like almost upsettingly

7:16

so. Morgan Freeman. Morgan Freeman

7:18

was like, oh my god. Was there like a through line? Like

7:20

you were like, okay, this person's famous enough that they cared? No,

7:22

it was just random. Or was like some very famous people were

7:24

also bad. There were themed rooms sometimes. The

7:27

worst one was Jack Black as Nacho

7:29

Libre and they clearly just got some

7:31

other old wax figure and put like

7:33

the lucha mask on it or something.

7:36

That looked like a, you know, when you

7:38

see on Reddit, like a creepy pasta story

7:40

about someone being buried alive. Yeah. And

7:43

like it looked like a real person had been encased in

7:45

wax because those eyes followed you around the room. I looked

7:47

at it for long enough and I was like, if

7:49

I had to guess, it feels like they found a

7:51

Chris Farley like wax figure. And

7:54

pull that out. Oh, sure. That's

7:56

disrespectful. That is how Hollywood treats like they're fat

7:58

actors. They just like replace them. them one

8:00

after another. Like, there's a series of fat actors.

8:02

Which of us would make the best wax figure?

8:05

And how much do you think it costs? I don't mean to

8:07

throw too many questions at one. What do you mean

8:10

make? As in physically we craft it? Or would be the

8:12

best way? No, no, as a subject. I

8:14

had no the answer to this, and it's Lucy, because

8:16

one, Crystal

8:19

Claire Skeeter. Right, right. The smooth skin.

8:21

I feel like the beard rarely messes with

8:23

us. But also, Lucy, it's Nicky. Yeah.

8:26

And then it goes in. We already saw what they did to bigger people.

8:28

It's not when it worked out for me. And

8:30

then it goes in beard, water, lens. If

8:33

all of them do like the stature must just

8:35

get worse, because torso up a lot of them

8:37

look good. Then there's something really weird going on

8:39

with the hips, where they're kind of just slowly

8:41

leaning forward. Because they're melting. Well, because they

8:43

were size appropriate too, right? Yes, they were

8:46

all yes. Who was it who was

8:48

really tall? Morgan Freeman was there. Taylor Swift. Taylor

8:50

Swift. They're all the right height. They're not

8:52

like just a base model. Some

8:54

of them sat down, like Ariana Grande. Couldn't get

8:56

a gauge on how tall she was. Katy Perry

8:58

looked horrifying. Is

9:00

it a block of wax that they start

9:02

with? Chisel. Right, do they chisel?

9:05

Or do they chisel? Oh, yeah. Is

9:07

it chipping away, or is it building up? No, I

9:09

think it's building up. Okay. Yeah. It's

9:11

like it's building up. I mean, is it really, it can't

9:14

be completely waxed. There has to be some kind of metal

9:16

framework skeleton. Here's the question. Are wax

9:19

kind of replicas of people and wax

9:21

museums days numbered because of 3D printing

9:23

now? Because you can

9:25

print wax. I feel like you can create

9:28

a very, very high quality model

9:30

on a computer, like Unreal Engine or something, and then

9:32

you use that to 3D print it. But

9:35

if it's 3D printed, it's gonna be

9:37

like knobbly and you're gonna have to sand it down. But that

9:39

stuff is like, so I've seen the leaps in technology

9:41

in 3D printing, and it's like, that's minimal now. Like

9:43

you don't even have to do it. I went to

9:45

the Mattel factory of like, I was like, you know

9:47

what? I looked at you because I was like, of

9:49

all the people here who has been 3D printed, it's huge. Sure,

9:52

the laser thing, like the way you see it, it's

9:54

a mold and then just the lasers are and it

9:56

makes it down to like the little crevices, like seeing

9:58

them make, I think they were making. a Logan Paul

10:00

action figure when I went to tell him. I

10:02

got a TikTok where I was a guy basically

10:04

saying why 3D printers are a very good investment.

10:06

And by the time he was done, I was

10:08

like, I think I need a 3D printer. Because

10:11

he was like, instead of buying a stool, I

10:13

just found a blueprint for a stool. Like an

10:15

opinion. I just made it one. I just made

10:17

it. And it took maybe like six hours. You're

10:19

playing prey. But it was fine. I am at

10:21

the point where my kids are into something new

10:23

every four days. It's like, I'm now inside out

10:25

two in a week. It's going to be something

10:27

else. I'm like, what if I just 3D printed

10:29

their toys? Because they're just going to throw it

10:31

away. His whole thing was like the material, the spool

10:33

that you buy to make a whole stool is half

10:36

the price of the stool. Right. So

10:38

it's like he had a very compelling pitch. Yeah.

10:41

All right. Tam, are we just, let's be honest, are

10:44

we just trying to ignore the fact that we're not playing Shadow of

10:46

the Earth Tree? Yes. It's

10:48

like we have to wait and it hurts. It's

10:50

painful. Oh, I, what are you

10:52

talking about? The trailers or, oh,

10:54

I know. I'm preparing for Shadow of the

10:56

Earth Tree. Yes. I

10:59

have been working with multiple

11:01

characters. I have now

11:03

four characters that I'm ready for when I

11:05

get the game. What's that strategy? What do

11:08

you mean? So I, I, I

11:10

wanted multiple builds so that

11:12

I could try and experience the game in as

11:14

many different, because you know, there's that whole thing

11:16

about, oh, if you kill, if you

11:19

leave Millennial alive, is it different? Oh,

11:22

you got safe. That

11:24

makes sense because the, the TLC is about

11:26

her brother, right? I'm ready for when we

11:28

get that game. Sounds like cheating to me.

11:30

Hey, it's, it's being thorough. So

11:33

when we're, when we get it, I'm going to be all over it. Yeah.

11:37

I'm finding every little secret. Can't

11:39

wait. It's 21st is when it's out. 21st is

11:41

when it's out. What about me? I

11:43

could be playing Mega Man 5 for the Game Boy. I was going to

11:46

get that. Right. Yeah. I

11:48

understand. I want to thank you for your sacrifice. No.

11:52

I had to watch a Begrubur last night and I was very

11:54

clear. I'd rather be playing Mega Man 5. Thank

11:56

you for your free pizza. Yeah, but they get it. They

11:59

give you service. You're welcome. I agree,

12:01

let's roll back Memorial. Those Game Boy games are good? Most

12:08

of them are good or interesting, but five

12:10

is actually really good. It has unique bosses

12:12

and levels, it's all kind of plant-themed. You

12:14

have a robot cat instead of a dog,

12:17

huh? What's the name? What's the name? What

12:19

is that? I don't remember. It's not Rush.

12:22

Okay, I'm sorry. Sounds great. It's only

12:24

a big fan. Yeah, you

12:26

can't get enough of it. The

12:29

cat never came back, he's only in this

12:31

one game. Aren't they all Wily Wars? Why

12:34

is this the one called Wily Wars? Wily

12:36

Wars is a Genesis game that is a

12:38

remake collection of one, two, and three with

12:40

a exclusive new content based around the city

12:42

of the West. Was it about what a

12:44

Game Boy was announced? No, you're making things

12:46

up. The first one does have a subtitle,

12:49

you're right. It's

12:51

not Wily Wars, it's something you don't have to say. The Return of

12:53

Dr. Wily. Yeah,

12:55

you're fine. I just, yeah, if we get a

12:57

clock there, that'd be helpful. Okay,

13:00

I gotta watch, I'll tell you. Game time. You

13:02

know what? I think it might be game time.

13:04

What? Summer Game Fest? There

13:06

can't be any games here. Game?

13:09

Yeah, we did watch Summer Game Fest. We did

13:11

do that. I want to learn more about We

13:13

The Sims. We The Sims? Is that the name

13:15

of the game? I want to hear DJ college

13:17

scream that. I think so. Or are they just

13:19

saying that? We The Sims. We The Sims. That's

13:21

what it sounds like. We The Sims. Yeah,

13:27

hey, there were some okay games in that showcase. I

13:29

thought that the Bean thing looked fun. Killer Bean. Yeah,

13:32

we did it. That's my number one from the show.

13:34

Seriously. Are you being snobbish about Killer

13:36

Bean? Wait, what did you say about Killer Bean? Am

13:38

I the only one who rolled my eyes at Killer

13:40

Bean? The DZ Boy is upset at a grown Bean?

13:42

Oh my God, what did he mean? There were no

13:44

jokes. It was just at their beads and everything else

13:47

was played straight. But also, I think that's what's great

13:49

about it. I think it looks like a fun action

13:51

game. The animation was so bad. In a fun way.

13:53

Yeah. Thank you, Jan. Alright.

13:56

Jan is army crying. I see

13:58

you. I want

14:00

to ask him something. Tam and

14:02

Nicky, we were in the car coming over

14:04

here, and Rap came up, and

14:06

I asked Mike Minati, who his favorite

14:08

rapper is. Ken, can I take guesses

14:11

from both of you? Mike Minati's favorite

14:13

rapper. Oh, Mike Minati's favorite rapper? What?

14:16

Is there a? I'm Mike Minati, and

14:18

I'm here to say, is it that? I think Rap is

14:20

OK. You're on the

14:22

right track. I'll put it that way. Is it?

14:24

Miss Rachel. I

14:26

know there's like a family of goofy type

14:28

characters, like a rapper or something like

14:31

that. It was, well, I was going to say, it's not

14:33

a Disney rapper. Is it a human, or is it a

14:35

human? It's a real human being. It's

14:38

a shoot human being, but also not a

14:40

Disney rapper. OK, shoot human being, not a

14:42

Disney rapper. Perhaps it's a Disney affiliate. OK.

14:45

Vanilla Ice. Yeah, I was going to say that. Oh, that

14:47

would have been good. Or Mike Minati. He said he didn't

14:49

want to say Eminem, because that was too basic. I was

14:51

going to be my second guest. A Disney

14:53

rapper. It's going to make perfect sense when

14:55

you hear it. Is it Lin-Manuel Miranda? It's

14:57

Lin-Manuel Miranda. Oh,

15:00

Nikki's leaving. OK. Bye,

15:02

Nikki. Yeah. Can I just say,

15:04

we've been together. This is the second

15:06

day we've all been together. And I just feel

15:08

like Lin-Manuel Miranda has come up too many times

15:10

already. Is it always Minati? Is it always Mike?

15:13

Yeah, yes. No, I didn't know. You didn't remember

15:15

yesterday when we were talking about what would happen

15:17

if Lin-Manuel Miranda wrapped the Bible. Oh, it was

15:19

just coming up. Nikki brought it up. Yeah. Nikki

15:21

brought it up because of the Christmas Bible thing

15:23

they do at Disneyland. It's all it is. Yeah.

15:25

Honestly, I can go on and on. I can

15:27

explain every natural phenomenon. The tide, the grass, the

15:29

ground. Oh, he's Mike. Just messing around. Pies Mike

15:31

now. Get the fuck

15:33

out. No, Mom. I want to.

15:35

You've upset Bali. Do you have a favorite

15:38

rapper outside of Lin-Manuel Miranda? Who's

15:41

in the Wu-Tong group? Who's in the Wu-Tong group,

15:43

he asked me. Let's just

15:45

have him listen to a bunch of ODB and

15:48

see who he's in. Yeah, he said Wu-Tong seriously

15:50

before. I found out it was working. What was

15:52

that song at the end of Universal Soldier Somebody

15:55

was mad. His

15:58

favorite is the rap from the end of 8. The East

16:00

Ventura is probably his favorite. The Tone Loke

16:02

one. What's the end of a rogue soldier, whatever this is?

16:04

Oh, a rogue trooper, the Mickey Rourke guy. Yeah, yeah. Mickey

16:06

Rourke rap. Do you think that the song at the beginning

16:08

of The Pest is a rap? I

16:11

do. Budumamba. Budumamba,

16:13

yeah, yeah, of course, yeah. I was

16:15

walking around San Francisco. I found a

16:17

big sign that said Woo-Jan Clan. Yeah.

16:20

And I was like, oh, that's awesome. Did

16:23

I send it to you? I think I sent it

16:25

to you. Okay, the song Rapper's Delight. Did those people ever

16:28

do any other song? Sugar Hill Gang. Yeah,

16:30

they do any other ones. Did they do any other

16:32

songs? They were... I like that one, yeah. I Am

16:35

Wonder Mike and I'm here to say hello. Like,

16:37

we need someone to do this rap song I wrote. So, Scat

16:40

Man, he's not a rapper. He's a

16:42

scat-uh. But it's kind of close. Let's see if

16:44

we can unravel this this story. Yeah. Talk

16:46

more please. Do you remember how that song went? Yeah, scoot-a-do-do-bop

16:49

scoot-a-doo-doo. This is just like when you yodel. I'm

16:53

the scat man. Scoot-a-do-do-do-do-bop-bop. That's

16:56

pretty close. That's pretty close. Matter

16:59

of fact, don't let nothing hold you back. If

17:01

the scat man can do it first, so can

17:03

you. Now yodel. He added like six or seven

17:05

syllables. Yeah, I mean he's close though. It's pretty

17:07

close. It's fine. It's good. Maybe I'll go. Bop,

17:09

isn't that kind of a bop though? The

17:11

scat man song? Yeah, absolutely. Scat Man's great

17:13

because he has two songs. There are

17:15

one of them. There's a remix of the other songs. Yeah, there's two songs

17:18

about how he's the scat man. That's

17:20

it. Is the guy that's saying he's too sexy for his

17:22

shirt, is that a rap? No.

17:26

No. Okay, what is when

17:28

William Shatner talks? That's not a rap,

17:30

right? That's just spoken over. Yeah,

17:33

that's spoken over. That's different. Don't tell me

17:35

how to do my job. And I

17:37

think it's gonna be a long, long time.

17:39

There it is. Yeah, you nailed it. So

17:41

you didn't like Killer Bean? Oh right. No.

17:45

That's just every rapper. That's good. I

17:47

think we need to start referring to him as Killer

17:50

Bean. No, please. That's

17:52

his rap name. Killer Mike and Killer Bean.

17:54

Killer Mike, Killer Bean. I think he's about to talk

17:56

about beans. I'm pretty new to eating beans. Wait, it's

17:58

like him being a... This is going

18:00

to encapsulate everything. There's a Naruto character

18:03

who's a rapper based on

18:05

a character from, I believe,

18:07

no, actually, there's a Wu-Tang reference in

18:10

there, and the rapper in Naruto's name

18:12

is Killer B. So

18:14

pretty close. Yep. Pretty close. They

18:16

rapping Naruto? Yeah,

18:18

there's one character that is a rapper. There's

18:20

one Naruto rapper. Naruto's a ninja rapper?

18:22

In like hip hop culture, I think.

18:24

Go ninja, go ninja, go. No.

18:27

No. That's not what they sing. You should. Don't say

18:29

that. You don't like the Pokey rap? Yeah.

18:31

Pokey rap was fine. It's not that much of

18:33

a rap. You know you're looking at the rapper

18:36

of The Gamer Rap, by the way. Oh, yeah.

18:38

What's that? Don't look that up. Look at that.

18:40

It's called The Gamer Rap. No, the thing about

18:42

the Pokey Rap is that the Pokey Polka by

18:44

Weird Al Yankovic is way better that he did

18:47

for the first Pokemon soundtrack. That's true. Yeah. Much

18:49

better. Juicy, where he talks about Sega Genesis and

18:51

Super Nintendo. Have you heard that song? Wait,

18:53

who? Super Nintendo. Yeah, yeah, yeah. No, it's a

18:55

Meditorious B.A. I know that one. What did you

18:58

put him? The Tuoreus B.A.G.? OK. I know his

19:00

name. It's OK. I'm just going to hand it.

19:02

No, it's good. It's good. Station for Biggie and

19:04

Fortnite. I know about him in Tupac. It's OK.

19:07

And they got shot. That's

19:09

correct. Yeah. That was me. They should

19:11

have done that. Yeah. To death, famously.

19:13

He's right. Yeah, it makes me sad

19:16

about the shooting. What's your

19:18

favorite beans, then? I

19:23

don't know. Just black, like, A-E-pool. I'm going to

19:25

go get the leaf blower, guys. I'll be back.

19:27

Red beans. I don't

19:30

know about pinto's yet. Garbanzo. What about

19:32

black eyed peas? Just tread carefully. Is

19:34

that a P or a bean? Is this a trick question? It's a

19:36

real bean. Yeah, it's a bean. It's a shoot bean. Aren't

19:39

they usually, like, dried and salty? Is

19:41

edamame? Are those peas? Those are peas.

19:43

Edamame. Have you ever had baked beans? It's

19:47

too much for me. They're too sweet. It's too

19:49

goopy. What about the tamado-ey sauce, though? It's

19:51

too tamado-ey sauce. Wait. You like barbecue.

19:53

You don't have, like, baked beans with barbecue? No. I'm

19:57

more of a potato or maxides guy with my

19:59

barbecue. Go on toast baked

20:01

beans baked beans. Well, we know

20:03

his way basil. Oh, that's right

20:07

You guys know that people besides Italians cook

20:09

with baby cuz he discovered it last

20:11

year You also discovered

20:13

that you can fry basil. Yeah, it's very

20:15

good idea. It's very tasty when you do

20:18

that Yeah, he gave Asians a hall pass

20:20

to use basil as an Italian at least

20:22

at least Taiwan. I don't know about the

20:24

other It was hours to begin

20:27

with he said I See

20:32

Marco Polo took it over there Yeah,

20:36

big yeah video games Sucks

20:40

you guys are crazy. What about power Rangers?

20:45

Did you feel about the empty green seat That

20:48

means there's a possibility. Oh, we're gonna get her gonna be

20:50

there That's gonna be fun and then

20:52

had like super scaler looking levels. Yeah I'm

20:56

it didn't seem like it was exactly the same

20:58

developers as shredder's revenge, but it looked very similar

21:00

I mean, honestly, if there's other developers that could

21:02

take that stuff and run with it. That's awesome

21:04

Yeah, I think they're setting up to be like

21:07

a games as a service title, you know As

21:12

rewind which means she could potentially

21:14

keep rewinding Into different era Other

21:20

light speed Rangers Dino

21:22

Ranger Dino Thunder

21:24

just people turbo In

21:28

Janachoa much as my morphine Turbo

21:31

RPMs really RPM is really fucking

21:33

good rescue or something. There's a lot of

21:35

you It's good. What's the one with the

21:37

trucks? Is that like mud? What's the one

21:39

with the trucks? Turbo

21:41

had a movie there was a turbo movie.

21:43

I'm glad that no one said SPD the

21:46

cop season. No Yeah,

21:48

okay A

21:51

Pab the a Pab you're saying right a

21:54

prat a prat Yeah, are we hiring your

21:56

cop season is crazy because their boss is

21:58

a dog. Yeah is by beetle

22:00

in the first. Paul Patrol reverse. It's

22:02

kind of like reverse. But that's. It

22:06

is weird that the kid is in charge of the Paw

22:08

Patrol, I think that's crazy. Yeah,

22:11

the boss is the boss child. And

22:14

it's like his dog is the German Shepherd

22:16

cop, like number one cop. When the dog

22:18

cops go home, do they have like families

22:20

and houses and stuff or are they also

22:22

like their puppies? Oh, not your. Don't they live

22:24

with the way that pound puppies? You remember that?

22:27

I remember that. I remember the toys. Yeah,

22:29

I watch pound puppy. Sorry. Yeah. Yeah.

22:33

Hey, there was some video. OK, how

22:35

do we feel about Jeff Keeley summer game fest

22:37

after this many years? I think like listen, it's

22:40

good, right? I

22:43

think that there I

22:46

do wonder have a legitimate question about whether

22:48

or not he will feel the need to

22:50

tamper expectations going into it next.

22:52

It was the right call to take. It was

22:54

definitely the correct call to every show. Yeah, he

22:56

does. He does. He does. He sets expectations. This

22:58

one, I think it was the most tampered. Yeah,

23:00

I feel like he he of

23:02

all people knows that whether he likes it or not,

23:05

it's fun to theory craft about what will

23:07

be there. The issue we have now is

23:10

people forget that. Craft disease

23:13

and they start taking it very seriously.

23:16

Before like I think that people

23:18

like maybe like maybe this could be there overnight

23:20

will become this is there and I

23:22

feel like he's in a situation that way. He

23:24

has to do it as a like preemptive defense

23:27

mechanism. I think he's got

23:29

really good at like giving himself his

23:31

own shows a score. Yep. Yeah, it's

23:33

like Jeff come back to reviewing

23:35

games. Have you noticed that he's gone from

23:38

a letter to the game? Wow.

23:44

Yeah, I am. I show was

23:47

said that you know, lag there. The other ads

23:49

really do kind of great on me, but very

23:51

adi that last quarter. Yeah, I

23:54

goes. But the chicken ad

23:56

was nuts. Wow. Wow. How long so it

23:58

was a really six minutes. So it

24:00

felt like 75 years ago. Yeah.

24:04

Well, the thing that's crazy about that ad for that game that

24:06

I've immediately forgotten the name of is that

24:08

it's called Squad Up. Squad

24:10

Battle. Squad. The

24:12

game runs a movie. Yeah, I was joking. It's a

24:15

dreamcast game. It's just a lot. It's not a

24:17

joke. It's a dreamcast game. All my best jokes

24:19

are. What second run was the game? It was

24:21

a dreamcast game. It's also a game. Yes, thank

24:23

you. But that ad, I have seen it in

24:25

smaller chunks on TV for

24:28

the last half. Over the

24:30

course of the NHL playoffs. So this is like a bad campaign. I

24:32

was about to say, you watch TV. Over

24:35

the air, I watch a lot of Food

24:37

Network, NHTV. I'm watching commercials constantly. So

24:40

I've seen a lot of that ad, but I'd

24:42

never seen them put together. So I will admit.

24:44

How many have Hemsworth? All of

24:46

them. He has

24:48

to be expensive. Oh, yeah. He's at least

24:51

a mil. Who was that? They

24:53

have so much money. So like, if

24:57

someone was like, we can get Chris Hemsworth, whichever.

24:59

That was Chris. That was Chris. What

25:02

is the other one? Liam. No, no, no. And

25:05

there's another one. The one in Westworld. Don't threaten

25:07

me with a third Hemsworth. The main

25:09

thing to the other Hemsworth. The other Hemsworth. The

25:12

other Hemsworth. You take me

25:14

out of those two. Is Liam

25:16

who was married to Miley Cyrus? Yes. Chris

25:18

who was Thor? Yes. Isn't one of them

25:20

the Witcher now? That's Liam. What's

25:24

the name of the third Hemsworth? Ringo?

25:30

Luke. Luke. That

25:32

is such a third brother. What's Liam's main gimmick? What's

25:34

his thing? He's the Witcher now. After all, the other

25:36

guy left. Yeah, he's Geralt. What's Geralt today? And his

25:39

main gimmick is he was married to Miley Cyrus. I

25:41

see. OK, so he doesn't have a big Thor-type role

25:43

or anything? No. OK. It's now Geralt.

25:45

There's nothing like a Thor-type role. I see. No, nothing

25:47

like that. Yeah, Geralt is his big role now. Got

25:49

it. Why did that game go

25:51

last? Like, I think he even said there's

25:54

fucking a B at one thing. Because you paid for placement. Because they

25:56

paid the most money. You paid for placement. You paid the most money.

25:58

I didn't realize that. I keep remembering the name. I

26:00

see you, I see you can pay my money to get, I don't know. Super

26:02

Bowl, right? So here's how I would think it

26:04

works. It was that game called real quick. Super

26:06

Squad Attack. Last one. Oh, oh,

26:09

oh. Phantom Blade. Phantom Blade. Phantom Blade

26:11

Zero. Phantom Blade Zero. Phantom Blade Zero.

26:13

Thank you, yes. Yeah,

26:16

I think that one probably also paid. It's hard to

26:18

judge, because some of these things can get in, because

26:20

he thinks they look cool. Yeah. And

26:22

just like, yeah, come in here, I think you're going to make the show

26:24

better. You're in here for free. I think it's cool. That's

26:26

not cool. And that one does have some momenta

26:28

behind it. I know Baccalaar's been asking about it

26:31

when everyone of these shows happened. So

26:33

some people have been following it. Maybe people

26:35

are into it. But I definitely also think

26:38

being the last thing and paying for it, that probably

26:40

does have a price, and they probably did pay for

26:42

it. But if like the chicken game paid him on

26:44

it, he wouldn't put that last. Well, probably some reasonable,

26:46

yeah. Is there a line, what is the

26:49

money they would have to pay for the chicken game to

26:51

go on last? Right, yeah. Just to air the ad and

26:53

be like, good night everyone. You sickos would have liked it

26:55

if the bean game went last, apparently. I'd be OK with

26:57

that. I would be OK. The

27:00

bean game could have carried the opening. Yes,

27:02

that was my favorite thing other than, of course, Lego

27:04

Horizon. This feels like his thing where he's like, oh,

27:06

the pet the dog thing. It's the pet the dog

27:08

thing. Yeah, it's that. Yeah. He's a cool

27:11

monkey. He's too cool for school, this guy. He's too cool,

27:13

yeah. That's what we say. Mike Manotti, too cool. Honestly, I

27:15

don't think you watched the trailer. He was out back smoking

27:17

cigarettes. No, just flipping a nickel. Yeah.

27:19

Leaning against a post. I hope you all enjoy

27:21

your bean game. Where we had Among Us, how

27:23

many bean games do we have? Oh, we had

27:25

the trailer for the show. Among Us aren't beans.

27:28

Pick a cow. No, no, no. It's

27:30

fall guys are really the beaners. Fall guys are

27:32

the beaners. You're right. There's too many beans out

27:34

there. But yeah, they had the two commercial for

27:36

that show. And all they've been doing is talking

27:39

about the voice cast in it. And then we

27:41

had a completely silent trailer for that thing. Yeah,

27:43

you're right. That's right. It was silent. And

27:45

the names. That's odd. Well, they've

27:47

already announced all those names. Right, but I didn't

27:49

realize that. Yeah, like Elijah Wood and Yvette Nicole

27:51

Brown. Yes. Good cast, absolutely.

27:53

Great cast. We should have heard some of them. It

27:56

was CBS. Absolutely, it was CBS's

27:58

partner. Right. I'm like Paramount

28:00

plus yeah, does anyone here have

28:02

Paramount plus yes Paramount

28:09

They kicked us all out like about a month ago

28:14

I think we pay for it to watch start

28:17

watching Yellowstone, and then that shows really bad, so

28:19

I stopped Oh, yeah, I I pay for it

28:21

for soccer Okay

28:25

I Start

28:27

right on there that I stopped watching cuz it

28:30

was depressing and said yeah I mean we

28:32

were still part of CBS when they launched that yeah,

28:34

yeah Picard and everything and that's when we all got

28:37

Right in yeah, I was very excited for Picard

28:39

I was like I'm watching a guy get his

28:41

eyeball ripped out of his sock and like snip

28:44

the little eyeball tubes And I was like oh,

28:46

I did for these things Wow what a beautiful

28:48

future Um

28:52

Tam let's do we ever get

28:54

another thing with bloodborne ever again no For

28:58

real are you accepting that or is that like scope

29:00

or why I will never fully

29:02

accept it right? I will accept that

29:05

it's not worth my time to convince

29:08

myself otherwise I I

29:12

Have a PS or PC version yeah, so I never

29:14

have to use the dual sense ever again Because

29:17

it is the worst controller ever created

29:20

mainly because it has Legitimately

29:22

given me severe hand problems, or me

29:24

too. It's bad. It's bad but

29:27

I guess I could also play on another controller which is

29:29

usually what I do, but but I feel like that game

29:31

is I Think

29:33

it's the do not break

29:36

glass unless emergency game Right

29:38

like when Sony stocks are like plummeting PlayStation

29:40

wise they're like break out the bloodborne right

29:42

because it's like what situation are They're like

29:44

cuz from software can command pretty much any

29:46

fee they want Yeah, so they'd have to

29:48

pay a huge amount to get froms time.

29:51

I I also feel like from this is

29:53

like now a good man Right yeah, I

29:55

think that's exactly what's happening to pay even

29:57

more. Yeah, so could you just give it to like blue

29:59

point blue point? Yeah, right so that's probably the one

30:01

way this happened. Yeah, maybe, but. I would

30:03

happily give it to Blue are

30:06

you satisfied with a remaster or

30:08

do you want Bloodborne 2? If

30:11

it's gonna be, I'm fine with that Bloodborne

30:13

2. Okay. If it's PC I would

30:15

just like it to be like better frame rate. Yeah, I'm fine. I'm

30:17

sure. Is it Nixxis who's doing all the ports?

30:19

Yeah, Nixxis does a lot of the ports. Yeah,

30:21

yeah, yeah, yeah. That's right. Yeah, just make it

30:24

playable. It's one of those games where it's like,

30:26

it runs on PS5 but it's noticeable that it's

30:28

like. A PS4. It's

30:31

more so than any other PS4 game. You play

30:33

on PS5, it's noticeable as a PS4 game. He

30:35

outlines McDonald. Yeah, Lance has figured it out.

30:37

He's playing it in a way that no one else

30:40

kind of is right. But

30:42

I would love to see more Bloodborne but

30:45

if from software like now we're good, I'll

30:47

happily just be like, yeah, that's fine because they're probably

30:50

working on something else. That feels like that's where we're

30:52

at right now. Once they produce like a shy game,

30:54

that's when I'll be like Bloodborne time. Sure, that's a

30:56

retreat. It's like, yeah,

30:58

Disney making Inside Out 2 and a million

31:00

other sequels after like Lightyear and Strange World.

31:03

As the other Street Fighter 6 fan, were you excited

31:05

about the season two? Mohammed Bison? Aw,

31:08

dude. Yes. There's. Let's go. One

31:11

did like very little for me. All

31:13

four of these season two characters I think are fun.

31:15

I like Elena because I like Street Fighter 3. We

31:18

got the Fatal Fury characters. This is the first time

31:20

that street, like a numbered Street

31:22

Fighter game is getting guest characters from outside

31:24

of Capcom even. Or outside of like the

31:27

Street Fighter world. Like you had like rival schools

31:29

in Final Fight and that's like technically the same

31:31

universe. Now it's just people from Fatal Fury are

31:33

here and it's the two most popular ones. Do

31:36

you feel like that opens up the door to

31:38

more Fortnite-y? Like

31:41

not all the way, but like Spider-Man's

31:44

not gonna come to the game. There will

31:46

be other guest characters and like you might

31:48

get weird ones like when Tekken 7 had

31:50

that guy from The Walking Dead, right? Oh

31:52

yeah. And the Final Fantasy guy.

31:55

Yeah, I think it'll generally be more fitting

31:57

stuff like other fighting game characters.

31:59

You know, there's also a new Fatal Fury coming

32:01

out. This is unbelievable. She knows that I also have

32:04

a small dog. She can sense that. Bali

32:06

has been with me this whole segment and

32:08

then just gets off. In that crotch. So

32:11

I bet Fatal Fury is gonna kind of, they're gonna return

32:14

the favor and that's eventually gonna get Street Fighter. Yeah. Yeah.

32:16

Well, that's gonna be fun. I was excited to see that

32:18

new trailer too. Me too, I was happy to see that.

32:20

That's very exciting. Bye, bye-bye. Yeah, I feel like the Capcom

32:22

wall, unlike Fortnite, Capcom

32:25

has like some boundaries on

32:27

maintaining the integrity of its IP

32:31

where like Fatal Fury kind of

32:33

works because they've done Capcom versus SNK

32:35

crossover. Yes, we have. So Terry has

32:38

fought Ryu many times and that kind

32:40

of stuff. But I feel

32:43

like once they're like, oh, how about we put

32:46

the Terminator in here? It'll be like, no. Oh, that

32:48

would be sick. No, no, hold on. No, hold on.

32:50

No, hold on. Hold on. The

32:52

Terminator from Terminator 3, Terminator. A, no.

32:54

From Fortnite? Yeah, is the Terminator really

32:57

in Fortnite? The Terminator's in Fortnite. Yeah,

32:59

yeah. From the other TX, that was Terminator

33:01

3, Rise the Machine. Yes, yeah. Thank you for giving it

33:03

its full name. Yes. Yeah, yeah, yeah, yeah. She

33:06

was called Terminator among the fans because

33:08

of Dominatrix, right? Exactly, they never say

33:10

that in the mood. It's a TX. Okay, in

33:12

the mood. Excuse me. Was Lena Headey, I never

33:14

watched the Terminator. Sarah Connor. Sarah Connor. She was

33:16

Sarah Connor. Oh, she was Sarah Connor. Yeah, she rolled

33:18

in that. Which one is Genisys?

33:21

Emilia Clarke was, and Jason Clarke, or

33:23

whatever his name was. That's

33:26

one of the worst movies I've ever tried. I didn't see

33:28

that one. That was the first Arnold one back. That

33:30

was a DNF for me. Awful. Terrible.

33:33

Then I felt betrayed, because what, Dark Tomorrow after that,

33:35

I remember everyone's like, this one's good, actually. Then I

33:37

saw that, I'm like, I guess it's better. Which

33:39

one, Christian Bale was Salvation? Yeah,

33:42

Salvation. Salvation was okay. The

33:44

Salvation is the one that used to have a

33:46

roller coaster at Six Flags. Salvation is the

33:49

one where he got caught yelling. Yes, yeah.

33:51

Yeah. That was the mickey. The audio of

33:53

him yelling. Yeah, the mickey. That's the one.

33:55

Highline, mate. You're a nice guy with your

33:58

fucking armature. That's one of the end- where

34:00

they have Arnold's likeness, where it's just like,

34:02

it's like a wax thing of him just

34:04

like turning around, like blurry foreground.

34:06

Was he governor of California then?

34:10

I think he might've been done by that point, but he hadn't

34:12

gone back into movies. He was what, did he have like an

34:14

eight year term in California? He didn't do escape plan yet, or

34:16

whatever. We gave him all of it. He was like, oh, two

34:18

to 20. Maybe he was governor of the

34:20

time. Yeah. Do you think they overdo a Terminator

34:22

2 remake? They should not. I

34:25

hope not. They should not do. No, leave it alone.

34:27

Do you think they would ever do a reboot with

34:29

Terminator 1? Absolutely, at some

34:31

point, the well will run dry and

34:33

terminate a remake. It'll be like the point break remake, where

34:37

we still think about it. Yeah, yeah, I just watched

34:39

Point Break last week with a friend who had never

34:41

seen it. Oh, he didn't do like remakes? I literally

34:43

like, that's not even, doesn't occupy any space in my

34:45

brain. Never once thought about it, never saw it. It'll

34:47

be like the Robocop reboot, where it's like, oh, it's

34:49

fine, but like not gonna make more than one. And

34:51

ultimately, five years later, when you say Robocop, people still

34:54

think about the original Robocop. Now, if you think about

34:56

it, Terminator 2 is the Dark Souls of the, explain,

34:59

if you think about it, because

35:01

Terminator 1, think

35:03

about that, and then Demon's Souls, the

35:05

attempt to make it, establish

35:08

the framework and also like visually as

35:10

well. It's a little grungy, it doesn't

35:13

look as good. Terminator 2 is like

35:15

where they figured it out, perfected it

35:17

almost, has bits of it that

35:19

run a bit weird, same as Dark Souls.

35:21

Hey, what bits run weird? As in like

35:23

visually kind of stuff. How dare you? It

35:25

still looks great. The T-1000. Oh,

35:29

going into the factory. But

35:31

it's still, it looks great, but it has bits of

35:34

component, but mostly it's perfect, so people don't touch it.

35:36

Which one is Genesis? Just

35:38

like Genisys. Genesis. There's

35:41

Emilia Clarke and Jason. No, but which

35:43

one? The Adventure of the Cookies and Cream.

35:45

Yeah, probably, either that or like King's Field.

35:47

How dare you? I love Cookies

35:49

and Cream, for the record. It's King's Field, T-8,

35:51

six of them out there, for the show. Hi.

35:55

All right, we've been putting it off. Clearly

35:57

the most exciting thing was Lego Horizon Adventure.

36:00

Yeah, the first is this the first PlayStation

36:02

game gonna be published on a Nintendo console?

36:06

Yeah, that is weird. I mean you

36:08

see why it happens, but it's

36:10

still kind of weird. Yeah, weird Yeah, I can't

36:12

wait. Yeah when it got announced did you all

36:14

feel like you couldn't hear anything? Yeah,

36:19

so in here we were doing our pre-show you guys

36:21

were all in there and I didn't

36:24

realize it John Luke had said clear

36:26

but Zach hadn't said clear and I just went

36:28

I got a piss You're

36:31

watching the games once three when that one came through

36:33

and I saw there was like I was like I'm

36:35

just gonna pee Oh sure. Well, well you

36:37

go you missed out you got to go back and

36:39

oh, yeah Oh, come on Big

36:47

big tiny franchise merging with one of the biggest

36:49

toy brands in the world. Uh-huh a lot of

36:51

exciting Possibilities based there you feel

36:53

lucky to have horizon. I think I'm

36:55

just concerned for the exposure of that

36:58

franchise What do you mean as in

37:00

like? They they

37:02

showed up and they were like we're making eight games in this

37:05

Universe, and I'm just like are you sure maybe

37:08

you shouldn't make that many games at once. How do you think

37:10

that happens? The

37:13

former head of gorilla Always

37:18

head of the studio for a long time now, but I Mean

37:22

like I feel like there's a lot of buzz

37:24

around there was a lot of buzz around the

37:26

first horizon and the second horizon For

37:29

many people rightly so and

37:31

I think that's when they were like we got

37:33

a banger on our hands Let's all systems go

37:35

it isn't this what happened with kill zone though.

37:38

Yes But

37:43

this exact like this exact thing

37:46

happened with kills and resistance, yeah

37:50

weren't very good And

37:52

horizons fucking great. Did you did

37:54

you see my reaction? Yeah You

37:58

know what that's your leg. Okay, Nikki. Where's your You're

38:00

like a demon. You're so big. You're

38:02

gonna sit up there, high and mighty,

38:04

and judge Horizon. What's wrong with

38:06

you? Wait, are you the Horizon defender? Yeah, well

38:08

we all are. Yeah. No we're not.

38:10

Don't, the Horizon defender. Don't you like it a lot? You

38:12

like it a lot? Yeah, we all do. Yeah, I mean,

38:14

yeah. I

38:18

forgot that we love to get you. That did not last

38:20

very long. Oh boy, we were

38:22

talking about how that was gonna be. Our entire

38:24

year was pretending we were gonna like Horizon from

38:27

Lego. It's so nasty. It did not

38:29

last 10 minutes. Look, I don't get your whole

38:31

wrestling bits or whatever. I don't really know

38:33

how this works, sorry. You didn't say for

38:35

shoot. He was excited. When he had

38:37

a prop, he was excited. Yeah, go get the leaf

38:39

blower back so you can remember what his job was.

38:41

But it helped you if you were able to throw

38:43

sugar cubes at me, you're not allowed to by the

38:45

way. Nobody around to try to catch one? No, absolutely

38:47

not. I'll do it. I'll do it. I'm

38:50

choking on a sugar cube and dying alive on air. Can't

38:52

give you the, the, the. I don't know why, but I've

38:54

been holding it, but all right, we're gonna try this. What

38:56

do I took him away? How far can I go? You

38:58

can go far. You can go far. Oh yeah, you can go the whole

39:01

way. One shot. One opportunity. I'm gonna

39:03

lob. Ready? Mom's spaghetti.

39:05

Here we go. Oh, that was a

39:07

terrible throw, Dan. Wow, Dan says we have to

39:09

pick it up. Dan, I love you buddy, but

39:11

you blew it. Oh, that was a bad throw.

39:14

Yeah. That's what you get for it.

39:16

Folly's like, everyone's gonna sugar cube. Let's try this again here.

39:18

Here we go. Ready? Oh!

39:23

That went sweat. You

39:25

gonna leave that now. Your face. No,

39:27

it's wet. No, it's wet. Well,

39:30

we tried. Thank you for the

39:32

zoom. Couple of photos here. Good

39:34

job. All right, how about that slitter head though? I'm a

39:36

big slitter head guy. Everyone says that about me. And no

39:38

one in the room was happy. I'll help out how many

39:40

times I said slitter head. You said it a lot. It's

39:42

the name of the game. That

39:46

was slitter head. That was slitter head.

39:48

Slitter head. That's

39:50

Dragon Age, the slitter head. That's way better. That's

39:53

way better. That is obviously pretty. I'm gonna ask

39:55

if they can help me. What other games could

39:57

you put off the Dragon Age to make it

39:59

a... a better title than the Vale God.

40:01

Dragon Age, We The Sims. Yeah, Dragon Age,

40:05

We The Horizon of Edge. Dragon Age, We

40:07

The Horizon of Edge. All right, I've

40:09

been given the wrap up signal. We're gonna get out of

40:11

here, everybody. We got a

40:13

lot more happening tonight here for GB at Night. Stick

40:15

around, we got at least four or five more segments.

40:18

A lot of friends coming by. It's gonna get rowdy,

40:20

I'm sure. For the first

40:22

event, that was Giant Bomb. That was the

40:24

crew. Everybody wave bye. I

40:27

love you. Love you, bye. Catch you

40:29

next time. Hi, mom. 15

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40:33

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41:34

I've not heard enough about video games, so we're

41:36

gonna fix that right now. I'm Jeff Grubb, Giant

41:38

Bomb. We're back for GB at Night Live in

41:41

Los Angeles. It's night one. We're

41:43

just getting started. So we got

41:45

a whole new round on the couch. Starting

41:47

here with my friend Tom Caswell. Tom,

41:50

how's it going? It's going great. I

41:52

am very excited. I'm my first SGF in

41:54

person. Oh, really? So just

41:57

great to be here on the ground. Jacob Decker. How's

42:00

it going from game spot? Do

42:02

you feel naked without the mic? I feel a

42:04

little. It feels weird. Oh, okay. Now

42:06

I got all the mics. That can't be good.

42:08

That must've sounded awful. Yeah. Well,

42:10

Lex, Luddy, how's it going? You can't say it's

42:13

night one. I've been in LA for a fucking

42:15

week. That is not my fault. Are

42:17

you one of these people that like 10 cent flew in? Yeah,

42:20

let's go. And

42:23

we've seen a game, we didn't see much of a game,

42:25

but like we've just sort of been left to our own

42:27

devices. So I've just been going around LA. They

42:30

just showed you a case. They just showed you like, here's

42:32

a game. They showed you a hard drive. Yeah.

42:35

There it is. There you go. There's only so

42:37

much I can say here without getting in trouble. Go right

42:39

ahead and preview of the hard drive.

42:41

But yeah, Super Nintendo World was great and was worth

42:43

flying all the way out here for us. That sounds

42:45

great to me. I'm from Play Magazine and I also

42:47

own Sart Menu. Check it out. It's cool. Awesome. Kurt

42:50

and Dovina. What if we didn't talk about games? I think it's

42:52

very unlikely we're actually gonna spend most of this time talking about

42:54

games. I mean, you started this off, you're like, oh, I haven't

42:56

got enough to talk about games. The

42:59

other night I was like, oh, I need a bunch of cold opens

43:01

for these segments. And they all just left my brain. How do you

43:03

like your eggs? Oh, I do over

43:05

easy. And then when I'm like gonna have them on

43:07

a sandwich, it's over medium. Never scrambled. I don't like

43:09

scrambled eggs. So a little, so you get a bit

43:11

of that gooey leak. Jill Grotz here.

43:14

Whew. Why did you have to introduce

43:16

me after gooey leak? You're right,

43:18

that was inappropriate. I apologize. I'm talking

43:20

about eggs. You can let

43:22

this is more about you than it does. Okay,

43:25

hi, I'm Jill Grot, the indie

43:27

informer. I write about indie games

43:29

and there were a lot of them today. Yeah, it was a

43:31

pretty good day for indie games. I was actually, that was some of

43:33

the stuff I was most excited for, for sure. Kealy, how do I

43:35

remind you every moment? This is an indie game.

43:37

This is made by one man in his basement and

43:41

he's only allowed ouch to see this trailer.

43:43

And then we'll laugh about that. If

43:46

you make an indie game with more than one person,

43:48

you're not allowed to do it. Yeah, exactly. You know

43:50

what though? See, on all seriousness, I've had

43:53

this argument with people. There are people who believe

43:55

that you cannot be an indie game if you're

43:57

not like one or two people

43:59

in a basement. That's just lunacy. I have so

44:01

little patience for that. Yeah. Right.

44:04

I would just, I would give those people a wedgie. Yeah. That's,

44:06

I think that's the best way to handle them. No. Yeah,

44:08

that audience. Yeah. We

44:11

were talking about eggs and every time I think about

44:13

eggs, I think about Dan Reichert and I don't love

44:15

that that's the connection I have. That's

44:17

unfortunate. No, it's because of the

44:19

egg white story. It's the egg white story. Oh yeah.

44:22

So I should, my parents are probably watching and it's like

44:24

2am in Ireland and I told them the egg white story

44:26

when I was trying to explain them like who the people

44:29

I go on like stream with sometimes so that like they

44:31

understood what I did for a job and I told them

44:33

the egg white story and they were like, are

44:35

you hanging out with like the right people? Yeah. Background.

44:39

Yeah. Are they aware of the tea story that

44:41

I just did today? No. I saw the

44:43

photo. It was, Grub, what the fuck is

44:45

wrong with you? It's literally the first time in my life

44:47

I've ever made tea like that. I made sherbet matte, like,

44:49

which I, has like a loose leaf you put in the

44:51

gourd and all that stuff. I can

44:53

handle a gourd. All right. When it

44:55

comes to like the tea bags. This not to handle a

44:57

gourd. We all know that. Look at me. I can handle

45:00

a gourd. Come on, make tea. But

45:02

I, Bailey's like, I got the

45:04

throat coat, which is the name of the tea and

45:06

I'm like, yeah, I need that. I'm going to

45:08

be talking all night tonight. That's going to be very handy. And

45:11

I read the instructions and it says, I saw the

45:13

perforated edge. That's the first thing I saw. And I realized

45:15

I'm probably supposed to open it, but then I read the instructions

45:17

and it's like, no, dog, just throw that shit in there. It

45:20

assumed that I would just know because I'm

45:22

a living, breathing human that I would experience

45:25

tea bags before. And instead

45:27

of just threw the packaging in there. You're a gamer.

45:29

You're definitely experienced tea bags before. And I was like,

45:31

why is the water not changing colors? My biggest question

45:33

with that is how long it took you to realize.

45:35

Well, yeah. So on the thing, it says like, let

45:37

it steep for a long time, like 10 to 15

45:40

minutes. So I walked away. So I was doing other

45:42

stuff and I just hear

45:44

Janelle and Lucy come around the

45:46

corner and it's Lucy, very British. See,

45:48

I thought you were just trying to roast them for being

45:50

British, you know, like, here's your tea. So

45:53

when I saw the photo, I was like, that's a good

45:55

bit. Jeff came up to me

45:57

right after he was like, I'm doing so good. I got my three. I

46:00

wrote Coach Steven, I'm right at the rock, and

46:02

I was like, Jeff, let's fucking go! And

46:04

then I find out, like 15 minutes later,

46:06

it's like, he's been sleeping a plastic fucking

46:09

bag. And it's like, eyeball. That's

46:11

how you get the plastics in the balls,

46:13

apparently. That's where the microplastics come from. Yeah,

46:15

yeah. That's what I'm saying, like, screw microplastics.

46:17

Yeah, I want that, bro. Give me the

46:19

macroplastics, yeah. That's what

46:21

I need for my gourd. Yeah,

46:24

I don't know, how's everyone doing? I'm actually

46:26

really offended right now. Yeah, why's that? Because

46:28

I'm the sort of person, and I'm about

46:30

to out myself, sorry, everybody, that

46:33

travels with tea. Oh, okay.

46:35

I do, too. I can't not have tea

46:37

in the appropriate form. I just went to

46:39

Ireland for my 10th year anniversary. And

46:43

you can order tea everywhere. Everywhere. It's

46:45

the best country you've ever been. Like

46:47

gas stations? We literally don't

46:49

drink anything else. It's so fantastic. Can you

46:51

get it at the bank? Yes.

46:54

I guess, actually, I mean, there's a big coffee. I went to the bank. So

46:56

at the bank, we'd be like, oh, do you want a cup of tea over

46:58

you? Can you get it at the DMV? Yeah.

47:04

I don't know if there's a TV. They have no DMV's. Yeah,

47:07

we have a different thing. Oh, thank God, Ireland must

47:09

be great. The first bar I went to, the

47:12

first bar I went to, I asked

47:14

kind of sheepishly, like, do you

47:16

happen to have any tea that I could

47:18

drink? And this

47:20

person looked at me like I had

47:23

grown a second head. I was like,

47:25

of course we have tea. So

47:28

the other side of that is I was at a

47:30

bar the other night and I asked for some coffee

47:32

and the coffee machines turned off and the person came

47:34

up to me and was like, do you want a

47:36

tea? And reactively I went, yeah, sure, whatever. And then

47:39

they arrived with a nice tea. And I was like,

47:41

oh no, this is fucking terrible. Did it have sugar

47:43

in it? Yeah. Yeah, yeah, yeah. See, I

47:45

don't have the sugary. I gotta go unsweetened. Yeah. But

47:48

that is what I drink now at Fast Food. Can

47:50

it pop anymore? Too old for that. I'm

47:52

sorry. You drink fast food? I'm from the

47:54

Midwest. You're from the Midwest. Michigan, Ohio, yeah.

47:56

My family's from that way. So I was

47:59

immediately just running. back for

48:01

I do try to say soda pop now because I'm not gonna

48:03

just say soda Well,

48:06

okay, I'm not saying soda pop in like I

48:10

think you should build up that persona. I'm

48:12

coming back to pop Isn't there a

48:15

secret third option? Yeah in Georgia. They

48:17

just say coke for everything. Yeah,

48:19

I'm gonna give me a coke sprite I think that's

48:21

how they say no Yeah, I

48:23

think so sprites. It's all coke. Give

48:25

me a bubbly Little

48:31

bottle bubble, but So,

48:34

yeah, you want to talk about games now Kurt is

48:36

that why I have no interest yeah Have

48:38

you talked about games at all today? I

48:41

talked about three out

48:43

of the 50 something slither head Slither

48:47

head yes Had

48:49

in his reality he lives in a different dimension

48:52

Honestly, they should have named it slither head cuz I

48:55

could say that like easier than instead of this dirty

48:57

weird That they

48:59

can copy have you played let it die Yes,

49:02

yeah, it gives off let it die vibes, and I

49:04

mean oh, I know it looks really For

49:06

how like terrible and safe yes, thank

49:09

you. Thank you Jake here Many

49:14

copies of Balan Wonder I'm a big fan

49:16

of games that aren't you and I yeah

49:19

Speaking of I have presents for you I

49:22

didn't bring them with you tonight. Why did why

49:24

did Balan Wonder world remind you of that because

49:26

I like to hand those out to my other

49:28

friends, huh and I'm

49:31

a shitty person I Have

49:33

several copies of that game already unfortunately yep Jake

49:37

when we set off the leaf blower earlier, did you

49:39

did I hear you did that bother you? Well,

49:41

I was actually at the fandom office. Oh, I missed it

49:43

all but I heard it was an issue There's

49:47

one person in this room who hasn't

49:50

shut up about He

49:53

could also actually hear it from the fandom office Like

49:59

I was like Bobby, oh Lucy, what about? And then

50:01

all of a sudden like. And

50:03

immediately. How loud was it? Fucking loud.

50:05

Like, could you imagine? It was right

50:08

there. We're sitting here and it's just

50:10

like, I'm concentrating being like, Lucy James,

50:12

would you like to talk about your

50:14

favorite game, Dragon 8? And I was

50:16

just like. It sounded

50:18

like a spaceship going off. Imagine having it blown right

50:20

in your face. Is this true? I heard today that

50:23

we, the police came in, or

50:25

the fandom police, us, us, the Cold

50:27

Warker police, came into your stream and

50:30

was like, shut up. Turn it off.

50:32

And then by an act of God,

50:34

it fell. An act of Dan.

50:36

So you're by an act of Dan, yeah. A dead

50:38

end of the story. We were in there messing around

50:40

with it, and then someone comes in, you gotta knock

50:42

it off with the leaf blower. Those are the exact

50:45

words. And then so Dan does put it off to

50:47

the side, and it's just sitting there, and then he

50:49

starts talking about the bit, like here's what we're gonna

50:51

do with the leaf blower. And this is when you

50:53

guys were going to be off. Like you would have

50:56

been done by this point. It would have been perfectly fine. But

50:58

he's talking about it while you were still on.

51:01

And as he's talking about it, it begins to

51:03

fall. And I see him like, Dan, Dan, Dan.

51:05

And then it just hits the ground and explodes

51:07

on. As last time, it's gonna be perfect. Let's go!

51:12

Yeah! So

51:16

I'm gonna come back. That is appropriate. Oh, okay.

51:19

What's inappropriate about that? I think

51:21

your hair's a little, uh, no, no. Perfect. Listen, boss,

51:23

I don't know what you're talking about. Quick question, how

51:25

do I explain this one to my parents? No. They're

51:28

watching, right? You don't have to explain it

51:30

to me. Yeah, I got the context for

51:32

it. So you are all excited for Lego

51:34

Horizons, too? Woo! Yeah! Let's

51:36

go! Let's go! Honestly, that

51:39

game looked really

51:41

cool. And we were talking about it.

51:44

And I'm still not clear on whether it is a

51:47

retail league of those games. I know, I don't know

51:49

either, yeah. But I thought- This is a hot dog

51:51

band, of course it is. All right. It is, please.

51:53

It's coming out on Switch as well, which is wild.

51:55

I thought it's a PlayStation game coming out on Switch.

51:58

The planets. There's no bounds. There's

52:00

no God. Yeah, we can tell because of

52:02

the hot dog man. Just the Lego Horizon.

52:06

Yeah, Lego Horizon Adventures. Yeah, I thought

52:08

it would look more in line with

52:11

previous like Lego games. Maybe

52:13

what they had done with Skywalker Saga, making it

52:16

this third person thing. But they made it more

52:18

like the diorama. It looked like the

52:21

diorama and it was way more creative,

52:23

I felt, than just

52:25

the simple idea of it being a Lego version

52:27

of Horizon. So, honestly,

52:30

I think that that was such a strong showing. I mean, like,

52:32

Traveler Stales has been like doing this for so long. At a

52:34

certain point, if they're going to do it, they're just like going

52:36

to put it all in there, right? If they're going to like

52:38

make it feel like a real big effort. That

52:40

came across, for sure. It still makes zero

52:43

sense to me. I don't,

52:45

I guess, like how does it happen? People are like, well, because Herman

52:47

Holst is in charge now. But it's like, you

52:49

have to go to a whole other company and ask them to

52:51

make this game. I just don't, I still don't fully understand how

52:53

it happens. I wonder if PlayStation

52:55

is just, I mean, you know, Astrobot is one

52:58

of their big games coming out. Everyone's excited for

53:00

that. I wonder if one

53:02

of their strategies is just more family

53:04

friendly games. They're known for God of

53:06

War. Last of us. PlayStation needs it.

53:09

Desperately. Their whole identity has just been

53:11

like Gruff Guy and then

53:14

Aloy. And like, I don't know.

53:16

Like, there's, it's a weird thing to see like this

53:18

transition of gaming and I'm sure it's, God damn it,

53:20

we're talking about games. This is not what I was

53:22

planning. All I'm trying to say is, all I'm trying

53:24

to say is like, there's a gap in which like,

53:26

games for younger audiences, you have kids. Like, I'm sure

53:29

you want your children to be able to play like

53:31

decent games. And not like grow up and like return

53:33

to a game they play and be like, this shit.

53:35

Because most cases like the kids games are licensed games

53:37

are bad. They're bad. I mean, the

53:39

games we played in childhood were bad. Some of

53:41

them. Some of them. Because she's Island will always

53:43

be the best. But I'm glad I played in childhood with

53:45

a game that you played. I know, I know. Who's

53:48

the best, right? Who's the best, absolute best. She

53:50

said the best. Best. Yes, me

53:52

too. Anyways, I'm glad to see PlayStation for as

53:54

little, I give them a lot of shit. But I'm glad to see

53:56

them at least like trying to be like, oh, we should make good

53:58

games for like, Barbie. Yes, and that's

54:00

definitely what it was for my kids. Also, when you

54:02

said that, I was like, I think Dan's gonna think

54:05

she said bad, and I checked on you, and looked

54:07

over, and you were upset. You were like visibly upset.

54:09

Should I tell people games that I played as a

54:11

kid to like upset them? Oh yeah.

54:13

Okay, you're ready. Let's see a very young person, you

54:15

have the floor. Yeah, like Fallout 3 and New Vegas,

54:17

I played when I was like 11, 12. Okay,

54:20

I'm fine with that. Yeah, Skye when I was

54:23

30. I'm heartlessly young, so. Oh yeah, yeah, we

54:25

get to be young together, that's good. It's great

54:27

being on content with these old fuckers. Yeah,

54:30

that's fair. No, that's not, it's not fair though,

54:32

because we're at the point where

54:35

we're getting a new generation. You're getting a

54:37

new generation? Oh yeah, you're a little old. So I've had people

54:40

who will remain nameless, you

54:42

know who you are, who have been

54:44

on as like, have you seen that

54:46

really old movie, The Matrix? And I'm

54:48

like, okay. I mean,

54:51

I. It is 25 years old. I

54:53

was gonna say, yeah, like 1999. No,

54:55

we don't believe that. That movie did come

54:57

out before I was born. Okay,

55:01

that's deeply upsetting. Yeah, that was a little upsetting.

55:04

That was, you guys went to Poland, right? Yes, I

55:06

did meet you in Poland. Oh, I did. Yeah,

55:09

we were both in Poland for that 11 bit

55:11

studios thing. Interesting event. It

55:14

was like, so 11 bit

55:16

flew us out to see the altars and.

55:19

Frostpunk too. Frostpunk too. I like

55:21

have never fucking played a

55:23

strategy city builder sort of thing. Oh,

55:25

neither had I. And one of the

55:28

demo people walked by and was like,

55:30

are you still on the tutorial? And I was like,

55:33

I don't know. Am I? And they're like, I can

55:35

help you get through it. And I was like, no,

55:37

I'm gonna figure it out. And then I spent the

55:39

entire time in the tutorial. So you could skip the

55:41

tutorial and just get onto the city building thing. And

55:43

like, it puts you a little bit into the future

55:46

and you're a bit like, you have like a

55:48

city running. And the whole demo was me basically

55:50

being like, oh, this city is falling apart. And

55:52

then we're like, it's time. I was like, good,

55:54

we're about to start eating each other. But

55:57

yeah, that game's fucking intense.

56:00

It seems like a lash. Yeah, the first one I

56:02

had a religious police order that would go to people's

56:04

houses and just make them work if I needed them

56:06

to work. We have done all of them. Convenient. Yeah,

56:09

exactly, it was very convenient. Yeah,

56:12

okay, I'm with the review. Last night we

56:14

watched McGroober. Oh. I don't fully know. Let

56:18

me set the stage. Please. Yeah, we

56:20

had gone out to hang out. Jake and I actually

56:22

got a car back earlier, so it was just the

56:24

two of us. And then I ran into

56:26

you in the hallway. We were

56:28

on the same floor, our rooms. You were just standing

56:30

in the hallway with an Emmy. And

56:34

I said, where did you get that? And

56:37

then you, a little intoxicated, were like, you

56:39

don't think I can win an Emmy? And

56:42

I was like, it's not what I said. I'm just

56:44

curious where you got it. And then you went up

56:46

to Dan, you're like, Dan, Tom doesn't think I can

56:48

win an Emmy. I was like, Jeff, I think I'm

56:50

very capable of winning an Emmy. Just curious where I

56:52

got it. No, I have my doubts now that it

56:54

was over. But anyway, so the Emmy was Mary, it

56:56

was Mary Kish from Twitch. She was there

56:58

and I was invited to get, we

57:01

all jumped in Dan's bed and watch Magrooba. That's

57:03

right. And why didn't Mary bring

57:05

the Emmy though? Like, did she just bring that with

57:07

her now? I think that's when you have one. Yeah,

57:09

she's trying to big time people. Yeah, that's mostly what

57:11

she's doing. Sorry, I can't talk to you. I think

57:13

it's in an office that might not be an office

57:15

for very long and she wanted to like rescue it

57:18

because it's Twitch's, but it's hers. You're looking on fire

57:20

escape any time. Have you ever had a, you know?

57:22

She's talked about it before. Yeah. I've talked about

57:24

her, I mean, I don't know. It's also much bigger than I thought

57:26

it would be. It's heavy, right? I didn't hold it. I

57:30

honestly thought it was fake for most of

57:32

the time until I realized, no, this is

57:34

a real Emmy, but it's big, it's big.

57:36

Okay, so Magrooba, aged like milk. And

57:39

I don't know if it's, but I'll tell you

57:41

what, there was one bit in it that had

57:44

us all rolling on the floor and that was when

57:47

he says to someone, you're Locoman and they

57:49

translate it to you crazy man at the

57:51

bottom. I think that was probably, you know,

57:53

Dan talked about it a little upstream, how the room

57:56

is listening and like sent him alerts

57:58

that like the decibel. meter was too

58:00

high and I'm pretty sure that that was one. Oh

58:03

yeah. There was some really funny jokes on there

58:05

about Kilmer crushing it. Oh yeah. Yeah,

58:08

there's some good bits. I also think it

58:10

is a movie that gets funnier the more times you watch it.

58:12

That's one of those. That's called Stockholm Syndrome. Yeah, I don't know

58:14

if I'm going to be doing that. What's the difference? That's

58:16

not as simple as it is. Also, for my little time

58:19

in LA, like, Magoobah kinda just seems like America. Yeah.

58:21

Yeah. That's fair. Okay,

58:23

for real, how do you find America? So I've

58:25

been here like twice before, or yeah, twice before,

58:27

Boston and New York. And this is my first

58:30

time in LA. So you think Boston, New York

58:32

and LA? Yeah. I'm going to have a tier

58:34

list here in a second, but go ahead. It's

58:36

New York, Boston, LA. Okay. Yeah.

58:39

Let's go. Let's be real. But it's

58:41

been weird being here for like a week and just being like, well, going

58:44

to try to like find out, like, I don't

58:46

drive. How do I get to anything? So like

58:48

gone to the cinema, because that's near me. I've

58:51

gone to Nintendo World because that was the

58:53

day out. And then I'm just fucking fucked

58:55

around. I went to a little Tokyo. That

58:57

was cool. A lot of this trip has

58:59

made me being like, Oh, I

59:02

should go to TGS. I should fucking go

59:04

to TGS and go to Nintendo World in Tokyo. I

59:06

should go to GDC. I really should.

59:08

Yes. It's better. I

59:11

was going to say another place. And

59:13

then I was like, actually, I'm not going to burn

59:15

that bitch. GDC

59:22

is fantastic, though. And I'm not saying that because

59:24

I'm in San Francisco. Sure.

59:28

Jill, how are things over at Indie Informer?

59:31

Doing very well. Both John

59:33

Carson, who is my news editor, and I are

59:36

here. Apparently, today

59:38

was just a day for Indies. So

59:41

I usually roll up to the

59:43

Summer Game Fest Showcase and

59:45

just like kind of laugh at everybody. I'm like, you

59:47

guys have to work. And I'm going to have like

59:49

one Indie that shows up and it's going to be

59:51

fine. And then the Indies

59:53

that I were expecting showed up. And

59:56

then the Indies definitely wasn't expecting to

59:58

show up. Oh, I

1:00:00

need to be working. So I'm like, busily

1:00:02

on my phone texting, and the woman behind

1:00:04

me with her like, young impressionable son was

1:00:07

like, this is how you don't want to

1:00:09

act, son. Like, you don't go to these

1:00:11

things and then pee on your phone. At

1:00:13

the event, so you were in the event, like. I was in

1:00:16

the audience, yes. I'm working. I mean, yeah. Little

1:00:18

kid. I wanted to turn around and be like,

1:00:20

I'm sorry, I'm working, I'm trying

1:00:22

to bring indies to the masses. It's

1:00:25

like, you know, they're just

1:00:27

commercials. Come on. What's

1:00:29

the guy afraid his kid's going to miss? Like,

1:00:32

that's pretty wild. What were the highlights

1:00:34

for you, though? I

1:00:36

knew that never was going to be there. So I know

1:00:38

everyone, I think, who was excited about never knew that never

1:00:40

was going to be there. So that was really fun to

1:00:42

see gameplay. For anybody who

1:00:44

doesn't know, that's the Nomada Studios. They

1:00:46

did, I say, gree, but I guess

1:00:48

it's canon now to say, Greece.

1:00:51

Greece, yeah. Because it's Spanish and not

1:00:53

French, but I've. Right,

1:00:55

sorry. Thank you. That's

1:00:58

a revelation. Wow. OK. There

1:01:03

were just so many that I

1:01:05

wasn't expecting. It was Cuff Breaker, Cuff Buster,

1:01:07

was the one that was the one that

1:01:10

was the little freaks. The little freaks. It

1:01:12

was a big fan of the Choo Choo Childs guy. Yeah,

1:01:14

that was a big fan of that. I'm ready to run

1:01:16

around and be a little freak. Yeah, me too. Also glad

1:01:18

you weren't watching it, but UFO 50

1:01:21

looks really fun. Yes. I'm excited. I'll check that

1:01:23

trailer out tonight. Yes. That game seems

1:01:25

to add. Derek Yu's game, it's like a 50

1:01:27

in one. Yeah, I'm very excited about that. The

1:01:30

funny thing is I had

1:01:32

seen the Day of the Devs already. So I

1:01:35

was set. I was ready to go in my hubris.

1:01:38

And then the way things work out for these

1:01:41

kinds of shows, a lot of the time you

1:01:43

don't get to actually sit down and digest a

1:01:45

lot. So I'm in

1:01:47

and out of Devolver. I really know. I saw

1:01:50

Anger Foot there. I'm like, good for you guys.

1:01:52

I saw the much

1:01:54

rumored expansion for

1:01:56

Cult of the Lamb, which I'm very excited about.

1:01:58

And I can make my partner play. with me. I think

1:02:03

overall instead of just one particular

1:02:05

game that I'm really excited about

1:02:08

I am very excited that a

1:02:10

large show like that focused on

1:02:12

indies and the very beginning was

1:02:14

like hey indies are big indies

1:02:16

are happening I think you kind of had to this

1:02:18

yeah I do I get the sense that he's like

1:02:20

how do I present this show with the best foot

1:02:23

forward how do I make this feel important I'm like

1:02:25

well I'll just tell people it's important so I just

1:02:27

wanted to be out there and then they're doing good

1:02:29

game I wanted to be optimistic and you were

1:02:31

just like let me just stomp okay

1:02:34

you know he's governed by what he needs to

1:02:36

do and so what at the end of the

1:02:38

day we're still getting great indies I was honestly

1:02:40

was very you know because I think the argument

1:02:42

so much has been the showcases

1:02:44

are about you know or at least meant

1:02:46

to be presenting like you know

1:02:49

the developers and the positivity of the

1:02:51

industry and yet they've in the past

1:02:54

glossed over the the dark times that

1:02:56

we've been going through and

1:02:58

I was very impressed with how

1:03:02

his initial kind of opening and then obviously

1:03:04

the showcase itself but like it felt very

1:03:06

within like not only speaking and addressing that

1:03:08

but also within the confines as much as

1:03:10

he can do in the position that he's

1:03:12

in which is he has advertisers and sponsors

1:03:14

and all of this like I wish he

1:03:16

could not that he necessarily would but

1:03:19

I wish he could kind of rip the cord and

1:03:21

just like lay into people but obviously he can't do

1:03:23

that yeah I think a lot of the bigger devs

1:03:25

went to Xbox this year there's

1:03:27

definitely bigger devs in Xbox yeah I was surprised how many

1:03:30

Capcom games were in the show though so there was a

1:03:32

couple right two games I think the other

1:03:34

one is is that Activision is now a part

1:03:36

of Xbox I think about in the past I'm

1:03:38

like he usually has it's a call of duty

1:03:40

every year and like that's that I feel like

1:03:43

happens in the middle it's the kind of like

1:03:45

tentpole linchpin in the middle that kind of keeps

1:03:47

the energy going but he can't have that and

1:03:49

so yeah it was

1:03:51

an interesting show

1:03:53

to watch yeah it was also the least

1:03:55

celebrity filled which was nice it was the

1:03:57

most like you just do that more with

1:04:00

the game awards, right? Yeah. But

1:04:02

even for like this one, it felt a bit more like, no,

1:04:04

we're going to get some people that like you actually know make

1:04:06

the video games come up here. Victoria Tran

1:04:08

was on that. A hundred percent. Although

1:04:11

it was like, I know there's still

1:04:13

those weird moments where you're just like, oh

1:04:15

man, this really is six minutes of a

1:04:17

fucking chicken played by the guy

1:04:19

from community on screen and I want to die.

1:04:21

What are we doing here? Which is an ad

1:04:23

I've seen on like Twitter. You know, like it

1:04:25

was, it was a part of the

1:04:27

conversation. That's falling apart. I'm

1:04:30

used to it. It's only going to get

1:04:32

worse. Yeah. Nature has come for us all.

1:04:35

Yeah. But yeah, the the and

1:04:37

I thought that like Blumhouse

1:04:39

coming out, I did not expect them to

1:04:41

be like, hey, we're not showing one big

1:04:43

game based on a property that we it's

1:04:45

not Megan the game. It is a bunch

1:04:48

of things at Sam Balo and Cronenberg

1:04:50

making something weird. And

1:04:53

you know, we had that sentiment also from

1:04:55

inner inner sloth without a sloth. Yeah.

1:04:59

And just like, you know, I think that so

1:05:01

much of the shift going

1:05:03

forward with, you know, triple

1:05:06

A and everything is that you're just going to have

1:05:08

you have to find the weird stuff because this

1:05:10

well is kind of running dry with with

1:05:13

what has been happening in the industry. And

1:05:15

so it seems like a lot of those

1:05:17

companies are doing the Blumhouse style thing of

1:05:19

making a load of small bets for your

1:05:21

Blumhouse to ten million per movie or whatever.

1:05:23

And a lot of these indie devs that

1:05:25

made a big game are now using

1:05:28

that funding that they or that money that

1:05:30

they got to make a bunch more small

1:05:32

bets. This is also like the Blumhouse formula.

1:05:35

This is a horror movie production where it's

1:05:37

like movies make stupid amount. Yeah. Stupid

1:05:39

amount of money for how cheaply they're made. And it's like it's

1:05:41

it's only like about time that Blumhouse took the same

1:05:44

model because let's face it like they

1:05:46

made a lot of movies. Yeah. So

1:05:49

a lot of games can definitely replicate. And

1:05:51

there's there's there's this whole there's this whole

1:05:53

fucking corner of horror game horror indie

1:05:55

games that are made in a very similar way in which

1:05:57

horror films are made where it's just like it's low budget.

1:06:00

It's one guy. One guy. One

1:06:02

guy. This is one guy. Dude,

1:06:05

people get the fuck out of here. And

1:06:08

no, I think it's really, really smart for Blumhouse to

1:06:10

be like, yo, this has been working for horror films

1:06:12

for as long as horror films have existed.

1:06:15

It's also just nice to see a show with people

1:06:17

like, hey, here's new people coming into the space or

1:06:19

here's people taking their money with the outer sloth and

1:06:21

be like, we're going to spread it around and invest

1:06:23

in gaming again after we're hearing so many people saying

1:06:25

they're afraid to invest in gaming in the moment. Who

1:06:27

wasn't that put the billboard up? That's

1:06:29

Dave Oshree. Yeah. Yeah. Yeah.

1:06:33

Yeah. Yeah,

1:06:36

that was Dave. Something that

1:06:38

I had an interesting discussion with yesterday

1:06:40

about these, like investing in these small

1:06:42

teams is also something you don't

1:06:44

necessarily think about is like, you're not necessarily

1:06:47

just investing in the game. They are immediately

1:06:49

making your investing in that team for the

1:06:51

third or fourth game. You are making sure

1:06:53

that when they do, you know, maybe that

1:06:55

first game isn't the hit. That's

1:06:57

okay. You put a little money in there. There's

1:07:00

a bunch of other games you're releasing. Maybe there'll be the hit,

1:07:02

but that team might go on to make a hit eventually. And

1:07:04

when they do, they're going to come to you because you're

1:07:07

the person that showed them that that

1:07:09

kindness and showed allowed them to flourish.

1:07:11

And so that's something I think also

1:07:13

is like this industry

1:07:15

can be so short term and so immediately

1:07:18

focused. And I just think that that

1:07:20

shift is going to have to happen of like the long

1:07:23

game is going to have to be played for a lot

1:07:25

of these new developers. Yeah. And so I

1:07:27

think that's going to have a division not be able to

1:07:29

make sense of it. And of course, that's a big corporation

1:07:31

trying to like, okay, how can we replicate what we do

1:07:33

with, you know, Grand Theft Auto down

1:07:35

on these smaller teams? It's like, what are you talking

1:07:37

about, man? That's just not going to happen ever. And

1:07:41

Blumhouse is very much the opposite. Like they know

1:07:43

how to work with tiny budgets and no expectations.

1:07:45

And I think if they roll and they get

1:07:47

the big hit, then yeah, they can

1:07:49

make that happen. But it's not

1:07:51

not something that a lot of these other corporations are going

1:07:53

to come from the top down are going to be able

1:07:55

to make work. Yeah, Kurt, you were you guys did the

1:07:57

pre show and the post show. How are you feeling before?

1:08:00

And then that's what's happening. How are you feeling? I

1:08:02

have such complicated feelings about pre-shows. Yeah.

1:08:06

Because you basically have to go on like, yeah, yeah, turn

1:08:08

around, especially that guy. You

1:08:11

basically have to go on some sort

1:08:13

of assumption. It's

1:08:15

always a guess. And I find that it

1:08:18

can be so meandering to be like, what do you want to see? And

1:08:21

sometimes I'll get the leaks. And it's like, that's not

1:08:23

funny either. Oh, here's what's going to happen. No one

1:08:25

wants that. Sometimes you also know things that are going

1:08:27

to be at the show. But it's like just saying

1:08:29

that though isn't fun either. So

1:08:32

I never get very excited

1:08:34

about shows because I see them

1:08:36

as they are. I have to see it and witness it

1:08:38

and then feel it and know what I'm being shown. So

1:08:40

the pre-show is like, yeah, OK, it's the new E3, baby,

1:08:42

let's go. And I

1:08:45

really had no expectations other

1:08:47

than maybe seeing Ellen Wake DLC. And

1:08:50

of course, there was Slither Head. But

1:08:54

post-show, I had three games

1:08:56

I enjoyed that I was very excited

1:08:58

to see. I saw things

1:09:00

which is better than Zero because that was a state of play for

1:09:02

me. But I ultimately

1:09:06

was happy to see that Jeff gave

1:09:09

the show floor to somebody else for once. He took

1:09:11

a step back, had some women on

1:09:13

there. He heard the criticism

1:09:15

and responded to it. I mean, it was very,

1:09:18

again, it's like even you can

1:09:20

be like, oh, well, he's just doing it. You can

1:09:22

be sickle about it in a way. But it's also

1:09:24

still like, well, fuck it. He's showing indie games. He's

1:09:26

representing them. This year has also

1:09:28

been like fucking off the chain

1:09:30

on indie games, on a

1:09:33

week of terrible news with Microsoft closing

1:09:35

down studios. We had

1:09:37

like five incredible games that came out like within the

1:09:39

span of a few days. And then not even a span

1:09:41

of a few games, like May 9. Yes. It

1:09:43

was a day of death for all of us. I know.

1:09:46

Fantastic death. A great death, a wonderful death. So

1:09:49

I mean, for what it's worth, it's like

1:09:52

it was I didn't walk out of this being like fucking

1:09:54

exhausted and just be like, OK, here we go. It's

1:09:57

another thing. So it felt good. Also, like it was

1:09:59

already brought up. But like seeing Brandon

1:10:01

Cronenberg's name on a game

1:10:03

with Sam Barlow, we had dude a meal Tingly

1:10:06

all over so what do you hope from that like from

1:10:08

that game is I or you just like to show me

1:10:10

what you're gonna Show me oh that is that is it.

1:10:12

I don't give a shit just like I see two names

1:10:14

I see something I see artists that I respect and appreciate

1:10:16

in the work that they do is like Together

1:10:19

married is one maybe as a body horror creature

1:10:22

Smash it wait more than one person And

1:10:30

put it in my lap and I will consume it whether or

1:10:32

not I like it. We'll find out Do any

1:10:34

of you like did you do any of you go to the show? I

1:10:38

did that's right you did anyone else go dead like I

1:10:41

was meant to go but I was interviewing someone

1:10:43

you're interviewing tomorrow Yeah, so yeah, yeah Okay,

1:10:46

so other than that the rude gentleman

1:10:48

behind you using you as an excuse

1:10:50

to like parents kids Do

1:10:53

you enjoy going to the show? Do you think it's a good use of your time?

1:10:55

So I'm like I'm like in between I'm like I don't really know if I ever

1:10:58

want to do that again I mean it's it's funny

1:11:00

because I'm in a weird position to everybody else I

1:11:03

don't usually have things to cover

1:11:05

right like I'm usually pretty like

1:11:08

I don't often get to sit back

1:11:10

and be The person who's like

1:11:13

I don't know what's gonna happen, and I'm so excited to see

1:11:15

what it is So

1:11:17

this is really one of those occasions where I do

1:11:19

get to do that and kind of gauge where everyone

1:11:21

is so there are

1:11:23

things that You

1:11:25

sort of really feel like the

1:11:28

audience had a very visceral reaction

1:11:30

to Batman Big

1:11:33

enough positive visceral Visceral

1:11:37

is usually negative Viscerate

1:11:43

yes because it started off Absolutely

1:11:46

thrilled everyone the crowd was going

1:11:48

wild the peak was hidden and

1:11:51

everyone heard Only

1:11:53

in meta and meta quest

1:11:56

3 and then they it not only

1:11:58

dipped but have awesome like, mmm.

1:12:02

It was weird that someone on stage was like,

1:12:04

the chance to return to the Arkham universe this

1:12:06

year. And it's like, no, we already, we did

1:12:09

that like early in the year, just we've

1:12:11

all erased it from our brains. Yeah.

1:12:13

I think that was so such

1:12:15

an interesting choice to just show

1:12:17

another CG trailer for that game.

1:12:20

And we had it a couple of times,

1:12:22

this showcase where it was

1:12:24

like, hey, we're going to tease that

1:12:27

we're going to be at Gamescom, or we're going to

1:12:29

be at TGS or whatever it may be. And

1:12:32

so there was a lot of that this year. And that

1:12:34

was, again, I think from

1:12:37

someone who produces stuff, I was watching it and

1:12:39

I was like, I think there was meant to

1:12:41

be some things that were meant to be here

1:12:43

and they're just not, they're not ready. And

1:12:46

hopefully that means, you know, because you

1:12:49

were bringing it up, how long it takes to

1:12:51

make these vertical slices sometimes. Like, it

1:12:53

eats into the development time of the game, and

1:12:55

we're so trying to push for a healthier industry. It's

1:12:58

just like, hey, we were

1:13:00

going to show something and it didn't happen, and we're

1:13:02

going to have to get used to that kind of

1:13:04

thing going forward. Yeah. All right. Forget

1:13:07

about Summer Game Fest. How about the rest of the

1:13:09

year? Finally. Yeah. Well, Kurt, what do

1:13:11

you want to talk about? Breakfast. What do you

1:13:13

think? What did you think? Yeah, well, that got

1:13:15

curbed real quickly when we started getting to the

1:13:18

Goobies. You're right. And I apologize. You can talk.

1:13:21

I mean, I want to hear what Jake was

1:13:23

looking forward to this year. Jake, about... This year?

1:13:26

Well, okay, I got a bunch of mics in my

1:13:28

face. Well, one thing I did want to bring up,

1:13:30

because no one's talked about it yet, but my

1:13:33

boy Tim Robinson showed up, and that was

1:13:35

the highlight for me. That was great. He

1:13:38

just did his bit, and it was still fantastic. He's a

1:13:40

skater himself, so it makes sense. Like, he would actually like

1:13:42

this thing. Do you think he's going to be in the

1:13:44

game? Yes. I

1:13:47

hope so. I mean, at this point, like, if he's a skater

1:13:49

himself, he's doing all this work, they're paying him. Why

1:13:51

not put him in the game? But I wish they would have just said a bit

1:13:53

if that was going to be the case. They could

1:13:56

have these live-action bits in the game, rather than

1:13:58

cut streams or something. That would be brilliant. Tim

1:14:00

Robbins is yelling at people. If the story was

1:14:02

just him yelling at people, then that'd be great.

1:14:04

He seems to know I think you should leave

1:14:06

in space. Right, exactly. That sounds fantastic. I mean,

1:14:08

that skate game does look really promising. But yeah,

1:14:10

I don't know. Yeah, I mean, I don't know. No,

1:14:13

no, no. I mean, I'm excited for it.

1:14:15

It just, the game itself, it was just, it

1:14:18

felt even more pre-pre-alpha

1:14:21

to the pre-pre-alpha trailer that we've already seen.

1:14:23

I think they are trying to hone in

1:14:25

on exactly how to express the fun. The

1:14:27

idea is a bunch of people in an

1:14:30

area skating, and then someone could

1:14:32

be messing around and building a track while they're

1:14:34

just hanging out. Tim Robbins is yelling at you.

1:14:36

Tim Robbins is yelling at you. That's all I

1:14:38

need. Has me a little concerned, like, seeing that,

1:14:40

just because, at least for me, the original skate

1:14:42

games felt meditative. You play for 20 minutes, you

1:14:46

find a line in the environment, you skate

1:14:48

it, you find fun ways to skate it.

1:14:50

And seeing a bunch of people skating around

1:14:52

you, and someone's building a track in front

1:14:55

of you, I'm like, that's not what I

1:14:57

want it for, but still, pre-pre-alpha, it looks

1:14:59

super early. Right, I

1:15:01

assume you could probably play by yourself.

1:15:03

I hope so. And then I

1:15:05

think they're trying to replicate the feeling of people hanging

1:15:07

out and just doing weird stuff with skating. I think

1:15:09

it's also maybe even just like the marketing is like

1:15:11

they are building it, right? Like, that's what they keep

1:15:14

saying. So I think, I don't even know how much

1:15:16

that is an actual representation of what the game experience

1:15:18

is going to necessarily be. And it feels like one

1:15:21

of these ones that, if they can take the time,

1:15:23

they should just keep taking as much time as they

1:15:25

can get from EA. Figure

1:15:27

it out from there. Yeah, I don't know. All right,

1:15:29

then let's do it, Kurt. What do

1:15:31

you get for breakfast? Today,

1:15:34

like in general. What's your go-to

1:15:36

breakfast for? I've been having eggs over medium

1:15:39

and a half avocado, fairly

1:15:41

consistently for several years. Really?

1:15:44

Yeah, yeah, yeah, probably, I mean, dating back probably

1:15:47

six, seven years. I know, this is so

1:15:49

fucking thrilling. What? Sorry, we're

1:15:52

not. We were getting the original Fire

1:15:54

Emblem. Pre-Maga. Was that one by Jesse

1:15:56

Betallos? All right, come on. That's way

1:15:58

more fascinating than that. No,

1:16:00

I honestly I mean we could always talk about

1:16:02

breakfast. I got a great breakfast burrito this morning.

1:16:04

It ruled Where'd you go? We got it from

1:16:06

a it was a badass breakfast burritos. Okay, brilliant.

1:16:08

We're in LA. We're gonna make it happen Yes,

1:16:10

I've already in it was a Worst

1:16:13

burrito had a bunch of sausage in it was that

1:16:15

the was the place called worst burrito It was one

1:16:17

of the options it is literally called badass breakfast burritos,

1:16:19

but the burrito itself was called the worst Oh, so

1:16:21

I thought you like got your first burrito from like

1:16:24

the best bad And then you went

1:16:26

down the street Well, look I

1:16:29

I had tacos yesterday and then I

1:16:31

had a burrito at night and then I was like

1:16:33

I really can't do tacos again because my my body

1:16:35

was exploding and You

1:16:38

want to get used to it anyways and then today

1:16:40

while we're doing the show and they're like lunch is

1:16:42

being catered I was like, let's go fucking tacos. I

1:16:44

don't know if I could do this So I just

1:16:46

had a big old plate of rice. Yeah became by

1:16:48

and I hey what do you want for your taco?

1:16:50

Mike, I don't know just throw everything in there and

1:16:52

they really did they gave me the biggest taco I've

1:16:54

ever seen they were mushrooms Yeah, they're much. I said

1:16:56

the works and there was mushrooms. Is that a West

1:16:58

Coast thing? No, no, yeah, it's not Tasted

1:17:01

good, but yeah, I know complaints I hear

1:17:04

substitution. Yeah, you can you can you can

1:17:06

season up pretty pretty closely to be Like

1:17:11

I have like What do

1:17:13

you call him Rubens Ruben sandwiches? Yeah, but mushroom

1:17:15

replacement. Oh, that makes sense. That sounds tasty. It's

1:17:17

very good How about you Lexi? What's the breakfast

1:17:19

order? I? Like never

1:17:21

eat breakfast. I'm terrible. I wind up eating lunch

1:17:23

and dinner and Though if

1:17:26

you liked your worst burrito, you should come to

1:17:28

games calm last summer's at games calm I

1:17:31

got taken for dinner with some people and four

1:17:33

out of the nine people there were all like

1:17:35

vegan or vegetarian And because

1:17:37

it's Germany the only place that we could get

1:17:39

into was a meat house Yeah, I'm going to

1:17:41

games calm as a pescatarian and I'm still extreme

1:17:43

Yeah And we arrive at the

1:17:46

place and they're like so our specialty item

1:17:48

on the menu today is the slaughter place

1:17:52

Awesome great I do

1:17:54

like German food a lot. I would like to get out get out

1:17:56

the game There's another reason you should come to games.

1:17:58

I know it's terrible and you'd hate it, but

1:18:01

it's great. That sounds wonderful. Yeah. I'll

1:18:03

take you to the Port Konian and I'll tell you all the

1:18:05

people who I technically live 10 minutes away

1:18:07

from. Fantastic. Yeah. All right, so what's it for

1:18:09

the rest of the year? You guys looking forward

1:18:11

to anything? Any big games standing out to you?

1:18:13

Is everyone just waiting for Shadow of the Earth

1:18:15

Tree? What's up? Metaphor looks cool.

1:18:17

Metaphor. Yeah, you're excited about Metaphor? Is it

1:18:20

your Persona fan? You're like, fantasy Persona, that's all

1:18:22

I need to hear? Or is there something specific?

1:18:24

I think it's because SMT has never really clicked

1:18:26

for me. It's always been, whether it's because it's

1:18:28

too brutal or because it's just a bit too

1:18:31

heavy metal for me or whatever, but

1:18:34

this seems like, I'm curious to see

1:18:36

what Atlas does with a traditional RPG

1:18:38

that's kinda in a Persona vein, but

1:18:40

also kind of not. There's

1:18:43

not as much time management

1:18:45

and social sim management, so I'm curious to see what

1:18:47

they do with it. Cool. How about

1:18:49

you? I'm looking forward to Stalker too, which

1:18:51

is supposed to be like September 5th, I think. Have

1:18:53

we seen that this weekend? Was it like a gorilla

1:18:56

or anything like that? I didn't.

1:18:59

I'll be actually. Yeah. Yeah, but

1:19:01

no, I mean, that game looks promising. Are

1:19:03

you a Stalker 1 fan? I've

1:19:06

tried to a Stalker. I've read the book,

1:19:08

seen the movie, of course, you know? So

1:19:10

I'm interested in everything around it. But

1:19:13

yeah, I'm excited to see how that

1:19:15

pans out. Yeah, me too. How about

1:19:17

you, Tom? I'm honestly most excited,

1:19:19

I think, for Ubisoft's two big

1:19:22

RPG games. I think Star

1:19:24

Wars Outlaws has the opportunity

1:19:26

to bring a kind

1:19:29

of fun space RPG in the way that

1:19:31

Starfield, I think, kind of missed the mark.

1:19:34

And so I'm really excited for that. And

1:19:36

I think AC Shadows is going to be

1:19:40

a really great Assassin's Creed

1:19:42

and everything that they've talked about

1:19:45

with the weather system and a

1:19:47

return to, as much as

1:19:49

I enjoyed Valhalla for its Viking-ness, it was kind

1:19:51

of ridiculous that stealth was

1:19:53

even an option in that game. And obviously this one

1:19:55

has a lot more room for that. And

1:19:58

as someone who spent... hours

1:20:00

just running around, hidden-blading people in

1:20:02

like the original Assassin's Creed. I

1:20:06

actually think we have an opportunity here

1:20:08

for some really great Ubisoft

1:20:10

games. So yeah, I'm

1:20:12

actually, I'm gonna be a bit boring and

1:20:14

pick two of the biggest franchise games. Yeah,

1:20:18

there's like a visceral like knee-jerk reaction that

1:20:20

people have for Ubisoft and I just don't

1:20:22

feel that. I never had that much

1:20:24

of an affinity for them, so I never think about it. I'm like, they

1:20:26

put out games, I'll play them or I won't, whatever. How

1:20:29

about you, Kurt? Riven remake.

1:20:32

Really? Okay, are you one of those sickos that like

1:20:34

knows all the lore? So

1:20:36

I'm not a big lore person. I take it as

1:20:38

is. Okay. I just want to live it in those

1:20:40

moments, but I love

1:20:43

Myst so much. I've played and I've

1:20:45

played many of the mists, but it was Riven I've never actually

1:20:48

been able to. Oh wow, okay. So this will be my first

1:20:50

time playing it. You know, it's the sequel to Myst. I'm aware.

1:20:52

Yeah, yeah. That one I just... He knows that lore. Yeah, that's

1:20:54

the one with lore I know and I hope to get trapped

1:20:56

in a book someday. And sent

1:20:58

to another world. But I mean, Lorelai and the Laser

1:21:00

Eyes ruined me for the next six months. So we'll

1:21:02

see how... I

1:21:05

mean, I can't even look at a game and be

1:21:07

interested, but then I'm like, yeah, but I played this

1:21:09

game Lorelai and the Laser Eyes

1:21:12

and it's just ruined games for me.

1:21:14

So probably Riven, so Riven. Ooh. About

1:21:16

you, Joe. Okay, so I'm not

1:21:19

convinced that time exists outside of the

1:21:21

next hour. Sure. Everything I have

1:21:23

to do, that's all I can focus on right now.

1:21:26

The only thing that I can really think of right

1:21:28

now is that I need to my

1:21:30

shame to still finish nine souls. Yeah,

1:21:32

I wouldn't even touch that yet, but I heard nothing

1:21:34

but good things. It's... Is that the cat Metroidvania? The

1:21:38

Red Candle game, right? Yes, Red Candle. Okay. Yeah,

1:21:41

that's... Sure, we could say.

1:21:44

Sure. It's the cat... Like I said, I haven't played it, so I don't

1:21:46

know. It is so fantastic. It is very

1:21:48

lovely. It is a sort of Sekiro in

1:21:50

the way that it handles combat. Okay, that's

1:21:52

promising. I've only

1:21:55

gotten through the first soul, and

1:21:57

I'm so upset because I want to finish

1:21:59

this game, I just do not have time. And

1:22:01

I didn't get it like in enough

1:22:04

time before I had to come out through here. So I

1:22:06

need to finish Nine Souls, and everybody out there should start

1:22:08

playing it right now. All right, I'm going

1:22:10

to go do that right now. We're going to wrap

1:22:12

up this segment. Thank you all for hanging out with me.

1:22:14

Thank you. Go out and have some fun. Enjoy the rest

1:22:16

of your Summer Game Fest weekend. We got

1:22:19

a lot more happening here on Giant Bomb at

1:22:21

night. Several segments yet to come. We'll be back

1:22:23

in about 15 minutes. We

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1:22:58

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1:23:27

H-E-L-P. I'm

1:23:30

just gonna play video games instead. We talked about them

1:23:32

too much. I'll just start playing them. All right, this

1:23:34

is my SP. I've been pulling it out everywhere. I

1:23:36

did put my own aftermarket Nintendo sticker on here. Get

1:23:39

them on eBay for like a dollar. It's a good

1:23:41

deal. All right, let's do another

1:23:43

segment here for Giant Bomb at Night Live

1:23:45

from Los Angeles. It's been a good time

1:23:47

so far. Got plenty more happening all night.

1:23:49

I'm Jeff Grubb, joined by Emma Fife. Hi,

1:23:52

it's great to be back here with

1:23:54

you several hours later. Absolutely, we did

1:23:56

the talk over. Now we're gonna hang

1:23:58

out. I get to be on

1:24:00

this set now, which is nice. I honestly, but yes, I'm

1:24:03

like, was looking forward to it. I'm glad we have them.

1:24:05

Yeah, I'm very happy to be here. And also want to

1:24:07

shout out New Belgium, specifically the Voodoo Ranger

1:24:09

brand, who weren't kind enough to provide us

1:24:11

with a bunch of beer. Really? I

1:24:14

had no idea. That's awesome. Yeah, they gave us

1:24:16

a whole bunch of beer for us

1:24:18

to enjoy here during Jai Bhaman. You just asked? I could

1:24:20

just ask for beer and they'll just give it to me? I mean, that's

1:24:22

what I did. I did. I just asked them. I

1:24:24

was like, hey, could we have some beer? And I

1:24:26

had a meeting with them. And they're like, oh yeah,

1:24:28

of course. Trying out more often, yeah. No, truly, truly,

1:24:30

there was no back and forth about it. Basically, when

1:24:32

I met with the rep, he was like, no, we're

1:24:34

totally sold on this. This is the exact kind of

1:24:36

stuff that we like. They just, you know, they want

1:24:38

to be in nerd spaces. And here we are. They're

1:24:40

welcome. Yeah, exactly. We will take it. So

1:24:43

huge, huge thank you to them. Wout van

1:24:45

Helderan? Yeah, that's me. I'm Wout. I'm the

1:24:47

PR manager of PlaySec, recently most known for

1:24:49

Balatro and Abeotic Factor. We still

1:24:51

got a couple of cool secrets this weekend. So don't

1:24:53

ask me any trick questions that I want you to

1:24:56

leaking my shit again. That's what I do. I got

1:24:58

to do my job, man. Got the leaker master. Yeah.

1:25:00

I know. So excited to be here, man. Awesome. Cool.

1:25:02

Yeah, Tom Oley. How's it going? Doing well. Yeah, thanks

1:25:04

for having me. Yeah. Thanks for coming on. Yeah. Never

1:25:06

been on this couch. I know. And

1:25:08

I've talked to you for so many years. I

1:25:11

don't know if we actually ever met in person. If we have, I

1:25:13

don't remember. I think probably at a demo booth. Probably at a

1:25:15

demo booth. So we do PR for all sorts of

1:25:17

things. All sorts of stuff. Yeah, we've been around for

1:25:19

a while. Awesome. Del Walker, how's it going? Hello.

1:25:22

Yeah, so I'm Del Walker,

1:25:25

as you stated. I'm a principal

1:25:27

character. I set a new studio called Wild Light.

1:25:30

It's a lot of the X Titanfall team. Awesome.

1:25:32

And so, yeah, we're going to make cool

1:25:34

stuff. Yeah, a lot of folks from that

1:25:36

Titanfall team have gone out and started some

1:25:38

stuff up. That's got to be exciting. Yeah,

1:25:40

exactly. Most of the

1:25:42

Apex core team and Titanfall team. And

1:25:46

there's a few of us that came over from like Naughty Dog and

1:25:48

stuff. But, yeah. Awesome. Rono Kofford

1:25:50

back once again. I'm glad you could make it back,

1:25:52

man. Thank you for having me again. Absolutely. I'll

1:25:55

start with you. There

1:25:57

was some stuff going down earlier this year. I saw you

1:25:59

on TikTok handling. Very well, and I just want to

1:26:01

say thank you. Thank you for saying very

1:26:03

well I

1:26:06

was very impressed. It's only real when someone else says

1:26:08

it, right? No,

1:26:12

I appreciate it, but now it's like okay now we get the

1:26:14

like just get back to the business of I

1:26:17

guess games or whatever You

1:26:20

know, we don't have to get in all that stuff too much I don't really

1:26:22

care about it so we could put off to the side, but it's not real

1:26:24

right? That's the thing about it I think

1:26:26

that's why things like summer game fest

1:26:28

and like live events help Yeah, because

1:26:30

everyone was happy and clapped for every

1:26:32

game and they were just enjoying right

1:26:34

at least the people actually paying to be there

1:26:37

Right exactly. Yeah, that's the what the real they're

1:26:39

not getting paid to to bash it or say

1:26:41

something outlandish with a checkmark That's very bad. Yeah,

1:26:43

absolutely. So did you actually go to the show

1:26:45

itself? I did I did I did you have

1:26:47

a good time Yeah

1:26:52

Yeah, I'd say yes because I it's hard

1:26:55

for me to not have a good time

1:26:57

in a nice air-conditioned theater It's talking about

1:26:59

video games, huh? Right So yes

1:27:04

Yeah, what's the what's the plan do you like

1:27:07

go there in person then you talk about it like I use

1:27:09

is it all about like tech talk right now or you just

1:27:11

make a podcast. What are you doing? Uh,

1:27:13

it's definitely take talk up a storm until they ban

1:27:15

it at the end of the year Yeah,

1:27:18

then I got a pivot I'm pivoting

1:27:20

right now into YouTube I'm kind of creating

1:27:22

a show I want it to be like

1:27:24

G4 We

1:27:26

shot our first episode G4, but

1:27:29

like cooler shout out to G4,

1:27:31

but you know, like cooler and

1:27:33

legit I'm just a gamer. It's

1:27:35

all funded by me. You know

1:27:37

saying no corporate anything Yeah, yeah

1:27:42

New Belgium Get

1:27:45

yourself some sponsor everyone's got a

1:27:47

price How

1:27:55

is tick-tock right now let's let's assume tick-tock keeps

1:27:57

going how would you like approach continuing that space?

1:28:00

Um, TikTok for me is fun.

1:28:03

Um, I can talk about random

1:28:05

stuff. I think my last random

1:28:07

video was just like, I wanted people to play this

1:28:09

game called V-Rising. This is not an ad. Just

1:28:12

because I wanted more people in my clan. So I

1:28:15

was able to, like, go on the Internet and talk

1:28:17

about that and get people to join. You know what

1:28:19

I'm saying? And play with later on. That's a W

1:28:21

for me. I like TikTok. Mm-hmm. Cool. Um,

1:28:24

listen, Val, I'm gonna... I have to keep leaking stuff,

1:28:26

all right? You just have to deal with it, all

1:28:28

right? I mean, look... Yeah?

1:28:33

Yeah, I mean, okay, listen... Fair. You

1:28:35

can't tell me not to do it. That just makes you want... That's my job. It

1:28:37

makes me want to do it more, though. That's the thing. I

1:28:40

set this up for myself. Yeah, for a little bit. I mean, listen.

1:28:43

What about the... What if I just leaked

1:28:45

the Bellatros coming out physical right now? Come on! I

1:28:47

was like, where did you get this physical edition? I

1:28:50

broke into his car. He

1:28:52

doesn't even know. I shouldn't have brought them up at

1:28:54

all. Yeah. I guess I have to go right after

1:28:56

this. Now you have to tell us what's going on. That's

1:28:59

awesome. Yeah, so it's Bellatro coming

1:29:01

physical. Oh, cool. Wow. It's

1:29:03

soon, pre-order starting soon. It's a special edition.

1:29:05

It comes with a pack of... booster pack

1:29:08

of Joker cards and playing cards, because

1:29:10

it's been doing all right. You're doing okay? I get

1:29:12

like 500 messages a week about

1:29:14

like, can I get this on physical? What's

1:29:17

it like making a physical game these days for

1:29:19

something that probably, when it was first realized, that

1:29:21

wasn't necessarily the thinking process, right? Yeah, you kind

1:29:23

of have to chase the success on

1:29:25

a game like this, because you put it out there

1:29:27

and it goes very well. Like, oh, what are the

1:29:30

options now? Okay, physical. I

1:29:32

get like another thousand about when it's coming to mobile,

1:29:34

all that kind of stuff. So chase the bad. That's

1:29:36

already announced though, right? Yeah, yeah, yeah. We're

1:29:38

working on it. But it's like, one guy has to do

1:29:40

everything themselves. It takes a while. It has to be done when

1:29:42

it's done. So everything you see now is not us. It's just

1:29:45

ripoffs and fakes them by that.

1:29:47

Don't listen to them. So physical was

1:29:50

a fun, good partner for it.

1:29:52

And then it's coming out soon. And it's super

1:29:54

cool. Like, I love just what it looks like.

1:29:56

And I can't wait to go to like, GameStop and just see it.

1:29:58

And then it's like, oh yeah, I worked on it. those

1:30:00

guys. Is it Switch

1:30:02

or like everything else? Switch, PlayStation, Xbox.

1:30:05

Yeah, everything. And like, I guess, well,

1:30:07

what is the process? Do you like go to a company

1:30:09

that is, that prints these things? I

1:30:11

know there's several out there like these boutique houses. We've found

1:30:13

a good partner in this. Sorry. First

1:30:16

time on the show. And then you decide like

1:30:18

the design has to be worried. How can you

1:30:20

make it special? Okay, special edition. What do we

1:30:22

put in the card box? So we decided to

1:30:25

go with a booster pack because, you know, there's

1:30:27

a lot of booster packs in the game. That's

1:30:29

what people want to see. People are still waiting

1:30:31

for the decks. I know it's coming. We're working on

1:30:33

it. Do you have to go to each platform? Like

1:30:35

be like, Oh, hey, Sony, we're ready. Take most, take

1:30:37

care of most of that. Okay. It's just that you

1:30:39

have to make sure that every box has to be

1:30:41

thing. You have to do the PG thing on it.

1:30:44

Like there's a whole list of rules and then our

1:30:46

art people just put it together. Local Thong looks at

1:30:48

it like, yeah, I love this. And this is what

1:30:50

we're going to do. So for us, it's just a

1:30:52

lot of management, but like always go with the partner

1:30:54

because you don't want to do it yourself. Exactly. All

1:30:57

they do is. Yeah, but

1:31:00

it's been very exciting. Like it's such an exciting game

1:31:02

for PlaySec and to work on it. When you say

1:31:04

booster pack, it's like going to be like a physical

1:31:06

little pack and then there's like 10 cards in there.

1:31:09

That's why it's going to be like random cards or

1:31:11

like now it's, it's pre-determined. We don't want the RNG

1:31:13

and people trading that kind of like calling

1:31:15

us like, so it's going to be like

1:31:17

physical, but like in the game, like on

1:31:19

the inside of the box, there will be a booster

1:31:22

pack that comes with it. You can open it. And

1:31:25

then can you amiibo it into your game? I'll

1:31:28

have to call Nintendo over there. You

1:31:31

talk to Nintendo. Amiibo, like let's do it. The

1:31:35

market manager is going like this. That's

1:31:39

what I did. How do you guys like pick the cards?

1:31:41

Like which one are going to be in the pack? Was

1:31:43

that like a process? Color based. Like, okay, what's going to

1:31:45

be good? We wanted to have like one of the gold

1:31:47

cards like Polygrom because that's cool. I went back and it's

1:31:49

like a shiny and that's what you kind of want to

1:31:52

have to do. And the banana

1:31:54

is probably going to be there. So does

1:31:56

that mean like the way you present this, is

1:31:58

it like, oh, this is a. Deluxe

1:32:00

Edition that's special. Yeah, Special Edition. Yes,

1:32:02

OK. So people can get this or

1:32:04

order online, and then you

1:32:06

can put it on your shelf. I think Alan

1:32:08

Wake had a slightly better announcement about this today

1:32:10

when they went physical. Maybe I should have put

1:32:12

a bid on, but I didn't have an expansion

1:32:15

to announce. Sam Wake's busy, right? Yeah, kind of.

1:32:17

Yeah. Do you think that is sort of where

1:32:19

physical gaming is going to end up here in

1:32:21

a couple of years? Because Alan Wake and Bellatro

1:32:23

going through the same process, right? It's the same,

1:32:26

probably the same. It probably looks very similar, right?

1:32:28

And I think it's just a nice to have, right?

1:32:30

It's not a thing that you make a million

1:32:33

of. It's like we kind of know how many

1:32:35

people want to have it, do a run, and

1:32:37

if it sells out, no, they're not a run.

1:32:40

But it's a whole

1:32:42

new skill because we've never done a physical

1:32:44

release that fast. Like, usually it comes a

1:32:46

little later, but Bellatro blew up like that.

1:32:49

And then you have to be quick. Yeah,

1:32:51

exactly. Yeah, go ahead. I was going

1:32:53

to say, I suspect that, given that there

1:32:55

is the physical edition of actually getting a

1:32:57

booster pack with the game, I've got a

1:32:59

feeling you're going to sell those. Yeah,

1:33:02

they'll probably do all right. I hope

1:33:04

so, yeah. I thought you'd lean all in

1:33:06

on a gambling man. No, no, no, no.

1:33:10

Kids love that. No, I was

1:33:12

like, we don't want them to get

1:33:14

delisted from Steve again.

1:33:17

Kids like to gamble. What

1:33:19

was that headache like? Oh, my god. I mean,

1:33:22

it was a

1:33:24

surprise, first of all. Right. Because it

1:33:26

was like you had already submitted it. It was already

1:33:28

out. Like, the game was out for a week. And

1:33:30

like we talked about this a lot. We had a

1:33:32

whole official statement on it. But the surprise is like,

1:33:34

what actually happens? Yeah, yeah. OK.

1:33:37

I'll recap it. So it was rated 3 plus. And then

1:33:39

they did a reassessment of the game, and then went

1:33:41

to 18 plus. After it was out. After it was out.

1:33:44

If that happens, all plus from holders automatically put a

1:33:46

stop. Because it kind of makes sense. If you

1:33:48

catch something horrible in your game, and the rating

1:33:50

goes off, they have to take it off. But

1:33:53

I found out about it on Twitter in the morning. I

1:33:56

was like, hey, I can't buy a game. I was like, how did

1:33:58

that happen? So I go to my brother. producer and like what's

1:34:01

going on and we check and then you

1:34:03

start getting emails all of a sudden but

1:34:06

we are a publisher we have a lot of people we

1:34:08

have a lawyer and all that kind of stuff we can

1:34:10

deal with it but local thong is one dude who makes

1:34:12

his first game if you do not have like someone who

1:34:15

knows how to deal with it it's the first week it's

1:34:17

the most important week of your launch because all your momentum

1:34:19

is there and

1:34:22

that's a headache yeah

1:34:24

I can imagine yeah I guess last thing

1:34:26

on Bellatre it really has kind of broken

1:34:28

through right I mean your estimation like people

1:34:30

that I've had people in my

1:34:32

life come up and talk to me about it I was

1:34:34

talking to the guys they were saying the same thing how

1:34:37

do you sort of measure that it was that like yeah

1:34:39

it was very weird to

1:34:41

see how fast ago because it it's

1:34:43

a hard game like I'm the PR manager for this

1:34:46

game it was very hard to get people to pay

1:34:48

attention to it's like because I would send you a

1:34:50

screenshot like hey here's a screenshot of a queen of

1:34:52

hearts on the poker table like is that gonna like

1:34:54

make things turn so that was

1:34:56

in the beginning was a little slow uptake but then the

1:34:58

demo came out and like a hundred thousand people downloaded a

1:35:00

demo so that goes into pitch my hundred hours people put

1:35:02

it and at the end it was like dude here's a

1:35:04

code played for five minutes and come back to me in

1:35:06

two hours because that's how long you're actually gonna play yep

1:35:08

and that's when it started taking off and then the reviews

1:35:11

came in nine out of ten ten out of ten and

1:35:13

then we were like this is gonna be a big

1:35:15

deal like two hours that's some restraint actually

1:35:17

yeah can't

1:35:19

play the demo like 15 average game time is 32 hours yeah

1:35:22

yeah that's how

1:35:24

and there's a like over a million copies that's not say has

1:35:26

way more than throwing

1:35:30

off the numbers yeah yeah my

1:35:32

fiance game is driving that average

1:35:34

up alone yeah my brother

1:35:36

too yeah Tom how has the PR

1:35:38

game changed for you since you've been in

1:35:40

it oh not at all 20 years

1:35:42

it's the same nothing's changed gone

1:35:47

call people up yeah yeah just

1:35:49

call people facts yeah you just

1:35:51

put it put a piece

1:35:55

of paper in it's in and out they get a piece of paper

1:35:58

out that's how we trained those when I I

1:36:00

used to work with those today, so yeah,

1:36:02

so the first day is the facts, the

1:36:04

whole thing. Yeah, it's the facts day. Yeah,

1:36:07

no, it's changed a lot. I mean, because I started like, what, like

1:36:09

2001 or something like

1:36:11

that, and like, at that time print still

1:36:13

existed. I mean, it still exists, but you

1:36:15

know what I mean. With the

1:36:17

primary mode, right? Yeah, it was

1:36:19

pretty much the main communication tool, and like,

1:36:21

we would just basically, and I don't know

1:36:24

if this is bad, but we'd like send

1:36:26

news out, expecting that everyone wrote about it

1:36:28

every time. Like, basically it was like, if

1:36:30

you went through the work of telling

1:36:33

someone about something, they're like, holy shit, a game?

1:36:36

I'll tell somebody about this, right? No matter how

1:36:38

good that game, it was great. It was great.

1:36:41

Yeah, no matter how good the game was, people were like, well,

1:36:43

you're making it, so it must be something

1:36:47

like that. But now we're,

1:36:49

you know, now it's whatever

1:36:51

it is, 10,000 plus games released every

1:36:54

year on Steam. So we're dealing with 300

1:36:56

games a year or a day or whatever,

1:36:58

whatever that math works out to. I don't

1:37:01

like doing that right now. And

1:37:03

it's just trying to break through the noise

1:37:05

and, you know, between content creators, TikTok, media

1:37:08

decline, adjustments, all

1:37:10

this kind of stuff, trying to navigate like

1:37:14

what a little bit what our role is.

1:37:16

I mean, typically it's kind of trying to

1:37:18

connect people with the right games and go,

1:37:20

okay, you as a journalist or you, you

1:37:22

know, as a content creator, your stuff, I

1:37:24

think you like, but you have 100 people

1:37:27

doing the same thing every day and

1:37:29

trying to be like, you

1:37:31

know, get somebody to actually care about something. And

1:37:33

then, you know, also,

1:37:35

I think a big part of it is trying

1:37:38

to not just tell people what to

1:37:40

like, but like have something of value that you're

1:37:42

trying to show to someone, right? They care. And

1:37:44

it's just it's gotten a

1:37:46

lot noisier. And yeah, it's changed a tremendous

1:37:49

amount. I don't envy you. Yeah, I know

1:37:51

for a fact, I don't envy you. I'm

1:37:53

the one that's like not answering these emails.

1:37:59

It's too much. I don't know what to

1:38:01

do here. And we have to look at it holistically

1:38:03

too. Like, be like, can

1:38:05

I expect you to look at all these things and

1:38:07

to play them all? It's like, here's a 200 hour

1:38:09

RPG. I need

1:38:11

it reviewed by next week. And you've never heard

1:38:13

of it. So it's like, okay, great. Yeah, let

1:38:15

me drop everything I'm doing. Yeah. So

1:38:18

it's a challenge. And yeah, it's like, why

1:38:20

do we do this? I don't fuck, no.

1:38:23

I guess we talk to both people, I guess.

1:38:26

I guess we have a job for now, yeah.

1:38:28

Has it become more of like, okay, we were

1:38:30

managing games and now we're sort of managing people's

1:38:32

relationship to these games, like trying to understand. Okay,

1:38:34

so I mean, I think a little bit, but

1:38:36

like, I would say it

1:38:38

used to feel much more relationship

1:38:40

based. Okay. Where, or there

1:38:42

was like a window where it went from, okay,

1:38:44

you'll cover everything, to, okay, now

1:38:46

relationships matter. And now we're in like this

1:38:48

kind of like post relationship sort of economy

1:38:51

where press and content creators

1:38:53

are like, I'm waiting for something

1:38:55

to become popular because in

1:38:57

order to justify spending the time to talk

1:38:59

about it, but at the same time, I

1:39:02

need to talk about it to make it popular. Sure.

1:39:05

And so, and we're dealing like our platform

1:39:07

terminals. We have like 30,000 content

1:39:09

creators and media in that system. So how do

1:39:11

you build relationships? Right. And there's some

1:39:13

people that you need to find games. Yeah. That's

1:39:16

why something becomes like ultra,

1:39:18

ultra viral, right? It's like, everyone's

1:39:21

kind of waiting for one to lead and

1:39:23

then they all jump on it and they're like, oh,

1:39:25

it's actually really beneficial for me to talk about. And

1:39:27

then there's this one hell

1:39:29

divers situation where it's like the game's good,

1:39:32

but also we benefit from all talking about

1:39:34

this every day. Now. Yeah.

1:39:36

I will say that I do think

1:39:39

that, yeah, as you say, it's, we get

1:39:41

so, so, so, so many PR emails every

1:39:43

single day, but at the same time, there

1:39:45

is a level of, oh,

1:39:48

if I do have something come in from

1:39:50

somebody who I have an existing relationship with,

1:39:52

then I will always at least reply and

1:39:54

say, thank you so much for sending me

1:39:56

this code. I don't know if I'm going to have time to

1:39:59

play it. But I always feel good. Yeah. I

1:40:01

mean, I think there's value in that and like

1:40:03

relationships do help, but like we also can't, I

1:40:05

mean, we're an agency and we have like 35

1:40:08

employees. We work on a

1:40:10

hundred games a year or something like that. If

1:40:13

the game's not great, I can't be like, no, seriously,

1:40:15

check it out. As soon as I say, take a

1:40:17

look at it, I promise it'll be good and it

1:40:19

sucks. You're like, I'm never gonna listen to you again.

1:40:21

Right. So it's a weird thing

1:40:23

too with gamers and like being advertised

1:40:26

games, like, I don't know. But

1:40:29

obviously we didn't know every

1:40:31

game that was coming out, right? We would sometimes have

1:40:33

to walk into a game shop and just browse and

1:40:35

whatever looked cool was cool. For sure.

1:40:38

Right. Or we would see

1:40:40

like the big commercials from the Call

1:40:42

of Duty, the driving game,

1:40:44

you know, the one other, you know, platformer

1:40:46

maybe. Now it's like

1:40:49

you said, the reverse kind of, because

1:40:51

it's like we have to wait for

1:40:53

the big thing to hit, but the

1:40:55

big thing won't hit unless we

1:40:57

make it hit. Gamers

1:41:00

don't know what they're being advertised to. So they

1:41:02

think the only games coming out are like the

1:41:04

five ones with the biggest budgets and they hate

1:41:07

them when they hate them. Yeah. Because

1:41:09

they think that's it. Right. They

1:41:11

get the sense that they're like, these are all the

1:41:14

same games. It's like, oh, just the ones you're paying

1:41:16

attention to. Three hundred games came out today. I promise

1:41:18

you. You're not seeing nothing but live service shooter games.

1:41:20

Well, and I was going to say, too, that I

1:41:22

feel like, again, since we were talking about Bellatro,

1:41:26

like this is one of those

1:41:28

things where it just I'm just

1:41:30

advertising. Right now, for sure. It

1:41:33

was one of the things where it just like it popped off and

1:41:35

it was and it started word of mouth. You

1:41:37

know, literally like I remember my brother

1:41:40

telling me like, oh, you got to check out

1:41:42

Bellatro Rocks. And

1:41:44

then it's like constantly on in our household.

1:41:46

So you know what it is. It's like I was going to

1:41:48

ask you guys if you had any tricks to sort of get

1:41:50

our attentions. And it's like I think the one thing that always

1:41:52

works on me is make it feel like it was our idea.

1:41:56

We want to feel ownership, which is why

1:41:58

when we did this bit. When he dances,

1:42:00

are you OK with that? I'm like, yeah, I do feel so

1:42:02

much. It was a bit. It was a bit. Yeah, it was

1:42:04

a bit. I feel some ownership over Bellatro, because we talked about

1:42:06

it early on the bombcast. And a lot of people have told

1:42:08

us we discovered it by listening to you. And so it's like,

1:42:11

I feel attached to it. And how

1:42:14

do you manufacture that? That's not easy, right? That's

1:42:16

also impossible to call off. I think it's also

1:42:18

important for us to find a win-win. Because nobody's

1:42:20

there to do you a favor. There are so

1:42:22

many games you do. What do you get out

1:42:24

of covering my game, especially for streamers? And

1:42:27

if I just send this to anyone, and

1:42:29

you only stream through the games, you're not getting a win

1:42:31

out of covering my game. But if I send it to

1:42:34

a Northern Lion who gets hundreds of hours

1:42:36

of content out of the game, that's my win.

1:42:38

That's my guy. That's what I talk. And the

1:42:40

second thing I learned is everyone's an influencer. Everyone

1:42:42

is an influencer. Like, even like Jason Schreier, he's

1:42:46

a big fan of the case of Gold Idol. And

1:42:49

he became an influencer, because when he talked

1:42:51

about it, other journalists started paying attention. And

1:42:53

then they started covering the game, because they

1:42:55

heard someone who they know unofficially without a

1:42:57

business relationship talk about the game. Ah, I

1:42:59

should check this game out. And then I

1:43:01

don't want to, oh, you're an influencer for me

1:43:04

now. But it's like, you still have influence. So

1:43:06

I have to make sure. You're Pokemon that you've

1:43:08

collected. Exactly. But I need to know what you

1:43:10

like, generally. Because you will talk about that, because

1:43:13

you are still enthusiastic about the industry and the

1:43:15

game. Sure. Yeah, yeah. It's like targeting

1:43:18

the people that like that

1:43:21

particular style of game, as you

1:43:23

say. If you can, right? Yeah. 30,000

1:43:26

people. I know. Yeah. You

1:43:29

can try your best. We have a whole

1:43:31

tagging system. We're like, OK, let's hope for

1:43:33

the best and see if this person likes

1:43:35

it. But again, for you guys on the

1:43:37

media side, there's traffic to

1:43:39

consider. And if you post videos or

1:43:41

post articles about games that nobody's heard

1:43:43

of, unless that's your

1:43:46

shtick, people are just like, you're

1:43:48

not getting clicks. You're not getting views. You're not

1:43:50

getting ad revenue. And then it doesn't work. So

1:43:52

it has to be this kind of weird circle.

1:43:54

And Jeff showed off all those kind

1:43:57

of games that got big this

1:43:59

year. We've worked on like Enshrouded

1:44:01

and Power World and Bellatro and all

1:44:03

this kind of stuff. Those are

1:44:05

games that, I mean, we take the same approach with

1:44:07

most titles. It's like, hey, all right, let's go show

1:44:10

you this game and hope for the best. But

1:44:12

then some of them pop off and some don't. And you're

1:44:14

just kind of like, why? I don't

1:44:16

know. Right. It's not even easy

1:44:18

to diagnose after the fact, let alone be able

1:44:20

to plan for it. And it's the same thing

1:44:22

like going, not even just like cell

1:44:25

game. Getting your friends to just play a game, right?

1:44:27

You almost have to still make it seem like it's

1:44:29

their idea. Especially if the game costs money, yeah. You

1:44:31

know how many people I introduced to Hill Diaries 2

1:44:33

and they said, absolutely not. $40, don't we? Yep.

1:44:36

He said, absolutely not. Months later,

1:44:38

they're posting about it. Deep in it. Yeah. Once they

1:44:40

saw it on TikTok. No one ever remembers you told

1:44:43

them the first time you've heard. I

1:44:45

thought this was my own. Yeah. That's what it is. That's what

1:44:47

I see in this streamer. But again, that's what I see in

1:44:49

this streamer. No one ever remembers the price. Free shot of the

1:44:51

text message, I see. But that also circles back to exactly

1:44:53

what you were saying, Grub, of it's like you have to

1:44:55

sort of like make people think it was their idea. What

1:44:59

we always talk about on the podcast is like people

1:45:02

tell themselves a story to get over that hump of

1:45:04

why I'm spending this money. Yeah. And that's a real

1:45:06

challenge for like Xbox right now. Like what's the story

1:45:08

you're telling yourself to like buy the console. Sure. And

1:45:10

it happens for every single game. Every single purchase we

1:45:12

make is a narrative we have to tell ourselves. And

1:45:14

so it really helps if you feel like it's special

1:45:17

and it means something. It is. It's very true

1:45:19

though that there is a level of if you

1:45:21

are somebody that has a relationship with other people

1:45:23

and you are talking about a specific game and

1:45:25

you are somebody whose opinion they trust that like

1:45:28

they will play the game. I had so many

1:45:30

people messaging me. Well

1:45:33

this year saying that they had started playing

1:45:35

the Final Fantasy 7 remake series at all.

1:45:37

Like they just like Rebirth came out. They

1:45:39

hadn't played remake and they're like oh they're

1:45:42

like oh my God. I think I love Final

1:45:44

Fantasy. And I'm like yeah. You know I've been

1:45:46

like telling you that for a little while. So

1:45:49

I guess you're welcome. I'm

1:45:53

infuriating. But the other really the

1:45:55

other you know big one for

1:45:57

me was Hades. I

1:46:00

you know I that was my

1:46:02

depression game. So you know I was

1:46:04

playing for like 8 hours at a time and I

1:46:06

think I might about shower now

1:46:08

I might chat I need to talk to a

1:46:10

doctor. But

1:46:13

I truly had so many friends being like oh my God,

1:46:15

I started playing that game because you were posting about it

1:46:17

and and again it's like that

1:46:20

is the ecosystem. Yeah, we

1:46:22

exist within it's like what was said about like

1:46:24

everyone's an influencer people. Yeah, their friends.

1:46:26

Yeah, yeah secret. You

1:46:29

have to sprinkle in a little I hate this

1:46:31

game in there, but yes, we're going to like

1:46:33

this like yeah can't you can't be all good

1:46:35

games. Someone you can trust. Yeah, 100% even if

1:46:37

it's genuine yeah, throw in a little mobile ads

1:46:39

for the people playing the games bad. Yeah, if

1:46:42

you like this game so much why you so

1:46:44

bad I should go play it and show you

1:46:46

how to do it. Yeah, similar idea. Del

1:46:50

okay see working at a new studio

1:46:52

you have worked at several other students before what's

1:46:54

it like kind of starting something from scratch or

1:46:56

just what's the process been like. I mean I'm

1:47:00

not the one starting okay, you're you're you're

1:47:02

topping on the train it's already moving the

1:47:04

size cool love cool people who are ready

1:47:06

pushing the train before I guess there's there's

1:47:09

a lot of huge differences that maybe people outside

1:47:11

might not consider right like for

1:47:14

example, I was fortunate enough to work on

1:47:16

the main characters suicide squad. And

1:47:18

that comes with inheriting

1:47:22

expectations of that that's all

1:47:25

like the regardless of

1:47:27

how the game turned out. There's

1:47:29

already a preconception of what we deserve right

1:47:31

and going into a new place that doesn't

1:47:33

have any of that like there's

1:47:36

a and

1:47:38

an easy this this removed immediately, I mean

1:47:40

I've I've also worked on July's of either

1:47:42

where the first one was quite successful and

1:47:44

people want more of this. But

1:47:47

there is definitely something where we're like a

1:47:50

studio be like it's happened to know you

1:47:52

don't like people working on we're working on

1:47:54

last of us online and people immediately have

1:47:56

an expectation of what it needs to be

1:47:58

yeah. And going

1:48:01

to a new place where that's not there is like

1:48:03

so nice. Are there any other

1:48:05

news? Is there like new uneasiness though of

1:48:08

like, well now I don't have the crutches

1:48:10

to rely on or I gotta make something

1:48:12

that is appealing all on its own or

1:48:14

is that? Nah. Yeah,

1:48:16

it's easy. We're good at what we do.

1:48:19

Yeah, like. Hell yes. So there

1:48:22

is a lot of, I've

1:48:24

been in industry almost 15 years now.

1:48:26

So I've been broken enough times.

1:48:30

Where like I'm not gonna come in with

1:48:32

the element of like, yeah, no, everything can

1:48:34

be fine. But there is a level of

1:48:36

like, I guess

1:48:39

the realism of the situation. Yeah, you've weathered

1:48:41

the storm before. Right. And seeing what's

1:48:43

in front of you is a bit more like, okay,

1:48:46

cool. I know where I'm at. I

1:48:48

know the situation. I've been on this rodeo before. There

1:48:51

are a lot of advantage here. There are disadvantages too,

1:48:54

but I think I can navigate

1:48:56

these disadvantages as well. But it's

1:48:58

also a different world because

1:49:02

it's really interesting hearing your side of

1:49:04

the spectrum as well, talking about like

1:49:06

just getting heard, which is

1:49:08

because one of the aspects is like, funding

1:49:11

has now become this massive discussion. We're gonna

1:49:13

talk about it. And like, you know, out

1:49:15

of money that it takes to even just

1:49:17

get a game started. But

1:49:19

then there's this thing about

1:49:22

like, oh, I'm not gonna spend what $70 on

1:49:24

this new game, blah, blah, blah. Whereas like in

1:49:26

995, if you wanted to play the

1:49:28

newest Super Nintendo game, it costs $55 back then.

1:49:32

Back in 50, I was gonna say in $55 in like 1990. It's

1:49:37

like $8,000. It's so much. Yeah.

1:49:39

I think about that. Yeah.

1:49:42

I really think about that a lot actually, because it's only

1:49:44

been recently, the games have even been sold for $70. And

1:49:48

in my experience from my

1:49:51

childhood in the 90s, games

1:49:53

cost $50. That's how much they cost.

1:49:55

But again, $50 in 1992 is very different than $50 in. I'm

1:50:02

sure the inflation is probably like $110, $115 if you inflate adjustment.

1:50:07

But it's not just the

1:50:09

price too. It's Dongi-hung country.

1:50:12

Fantastic game. Took 18 months to make. There's

1:50:15

no game that you're going to sell Dongi-hung

1:50:18

country numbers now in an

1:50:20

18 month game without some real

1:50:22

luck. Like Super Mario 64, also about

1:50:24

18 months. Which is crazy. And

1:50:27

that was a huge leap from what they had done.

1:50:29

They were figuring all this stuff out and basically did

1:50:31

it in about a year and a half. So right.

1:50:33

So now you're making you're taking a game. You're using

1:50:35

you're making the game in six

1:50:38

like double the amount of time. Let's

1:50:40

say at least double in a bit.

1:50:42

Double. Yeah. Like amount

1:50:44

of time to make the to make a game. You're pricing it

1:50:46

half when you adjust for inflation and

1:50:48

you have to compete. You're competing with. Sure.

1:50:52

Like I think it's tough. So it's end gamers

1:50:54

who don't like games. Yeah. It's

1:50:58

like I couldn't imagine like I used to be like

1:51:01

I'm going to start a game studio someday it's going

1:51:03

to be fucking great. I couldn't

1:51:05

imagine anything more terrifying than starting a

1:51:07

game studio nowadays just because of all

1:51:10

of this. And like I think it's

1:51:12

also a little bit like there's there's

1:51:14

no big events because there's no like

1:51:16

nothing special that happens. Everything's just like

1:51:19

content content. Yeah. You're

1:51:21

like hey we're the big game today. If

1:51:23

I wasn't on the Internet today I never heard

1:51:26

of your thing. Yeah. I know

1:51:28

maybe I'll see it tomorrow but probably not. You know

1:51:30

so at the same time. Scary. To

1:51:33

though just you know talking about how there

1:51:35

you know there's being involved in a new

1:51:37

studio and not being beholden to IP and

1:51:39

existing expectations. I do think that there is.

1:51:43

God I think there's a market for people that want

1:51:46

new stuff. Yeah. I

1:51:48

mean you know like right now I think a lot of

1:51:50

the concern is there's been a lot of stagnation. Yeah. And

1:51:53

there was a long time where the one constant in

1:51:55

gaming was everything always changes. Yeah. It's

1:51:57

going to be very different the next year. What people want is very different.

1:51:59

Yeah. is going to replace the next shooter, and then

1:52:01

that's going to get it replaced five to 10 years

1:52:04

later. And now here we are, and that doesn't feel

1:52:06

like it's happening. But that just means we're going to

1:52:08

be blind to it when it comes, right? It is

1:52:10

going to change again. I mean, there will be some

1:52:12

change, right? Change is constant across the industry. So

1:52:15

is pain. Yeah. Definitely.

1:52:18

And I think the big thing, too, like we said,

1:52:20

it's not just the money, but the games now are

1:52:22

lasting forever. Almost literally. I mean, that's one of the

1:52:24

bigger changes, too. I remember talking to one of the

1:52:27

guys from Netflix early on. I'm like, are you guys

1:52:29

going to rent games? He's like, an old

1:52:31

game isn't like an old movie. It

1:52:33

feels way older. And that changes. Now,

1:52:35

like, Witcher doesn't feel old. Even Skyrim

1:52:37

doesn't feel that old, and they sell

1:52:39

forever. So it's like just basically competition

1:52:41

from every angle, from every game. And

1:52:43

I think gamers feel a

1:52:45

little bit spoiled by this, and this makes it where

1:52:47

the standards get set that much higher, and it's that

1:52:49

much more difficult to overcome. There's

1:52:52

a cannibalization happening, too. So I'm

1:52:54

thinking I'm now an outsider looking

1:52:57

over at different publishers. Oh,

1:52:59

it's great. This game, Concord's coming out. I'm

1:53:01

like, that's cool. I'm going to check it out.

1:53:04

I expect many Helldivers players

1:53:06

might move over and

1:53:08

play that. So then there's a

1:53:11

level, I'm assuming, of

1:53:13

PlayStation just accepting some level

1:53:15

of cannibalization where your market is

1:53:17

to hold players for as long as possible. But then you

1:53:19

put something else in front of them. Right. And

1:53:22

you can see how that might benefit them, because it's like

1:53:24

you're still within the ecosystem. Correct. We're keeping you entertained. So

1:53:26

you have to control it. You'll go back and forth, and

1:53:28

then we go ping pong, and I get it.

1:53:30

But it's still like we're not really talking about real growth.

1:53:33

We're talking about making sure we're getting the same money from

1:53:35

the same people, knocking over. We're not getting more and more

1:53:37

people. Yeah, I was talking with some other people about this.

1:53:40

Market in the audience hasn't grown exponentially. We're

1:53:42

just all fighting for the same. Well, it's

1:53:44

getting smaller in some aspects. Yeah, I

1:53:46

know. Exactly. It's getting smaller. Like, if you're under the

1:53:48

age of, I think if you're under the age of

1:53:50

18, you may

1:53:53

have never used a control pad. Yeah, the consoles

1:53:55

are just not popular. Because you're like an iPad

1:53:57

kid. Who's played Fortnite? Bold gamers. Like, and. there's

1:54:00

just an entire spectrum of kids that are

1:54:02

like, yeah, I play video games. You're like,

1:54:04

no, you only play that game on your

1:54:06

tablet, because everyone in your class plays that.

1:54:08

Right. Yeah. It's like that's just normal to

1:54:10

them. Of course, it is. Yeah. I went

1:54:12

to visit my cousins in the Netherlands at

1:54:14

like 9-15. They'd

1:54:17

say, oh, yeah, we play games. All they did was YouTube

1:54:19

shorts and Brawl Stars on their phone. The four of them

1:54:21

were on the couch. They're like, oh, here are all these

1:54:23

amazing games. Brawl Stars. Have you heard of this game? Oh,

1:54:25

yeah. Yeah. I mean, we even see that

1:54:27

within the ecosystem of, because,

1:54:31

you know, fandom owns a

1:54:33

lot of the wikis that are not Wikipedia

1:54:35

or fandom.com domain. So it's like Wikipedia, the

1:54:38

Star Wars wiki. And a lot of our

1:54:40

biggest wikis are experiences

1:54:43

within Roblox. And

1:54:45

again, it's because you do. You have this whole

1:54:47

generation who that is what they have grown up

1:54:49

playing. All of all of my friends who are

1:54:52

like middle school teachers, all their students

1:54:54

play Roblox. And it is like fundamentally different because Roblox

1:54:56

is this massive thing that can be anything. Absolutely. And

1:54:58

they can they can keep you in that. Yes. That

1:55:00

ecosystem much longer than a lot of other games. Much

1:55:02

longer because there's a bunch of different experiences

1:55:04

within it. It's you know, there there is

1:55:07

the just like hanging out in Roblox and

1:55:09

going to the Lil Nas X concert in

1:55:11

Roblox, which is a real thing. Yeah. But

1:55:13

then also it's you know, you have all

1:55:15

of these different games like Bloxfruits is our

1:55:17

number one game a lot of the time

1:55:19

in the trending gaming wikis, and that's like

1:55:21

a One Piece inspired game. I

1:55:24

feel so old right now. I know. That's how I feel,

1:55:26

too. I had like I kept coming up on the

1:55:28

trending wikis and I was like, what

1:55:30

on earth is this? I had to

1:55:33

do research on it. On like a slight, slight

1:55:35

positive note, though, I think a

1:55:37

lot of the younger kids

1:55:40

like the kids, they really do still

1:55:42

understand and have a solid respect for

1:55:44

like the older games. Like you would

1:55:46

be surprised how much how many of

1:55:49

them like know Sonic. Right. Right. You

1:55:51

know, like it's no Sonic. Right. And

1:55:53

it's also because maybe I don't know,

1:55:55

unfortunately, but like memes, honestly.

1:55:57

Oh, yeah. Right. Creators reference. them

1:56:00

and that's like yeah. And whatever you could play

1:56:02

on a Chromebook. So like if they have a

1:56:04

random emulator or knockoff game

1:56:06

that made its way over to Chromebook

1:56:09

website that they can access on a school

1:56:11

internet, it's popping. Yeah, that's what you're

1:56:13

saying. The barriers of 10-3-0, right? Yeah.

1:56:16

Like if I was in high school and I

1:56:19

didn't have a Nintendo 64, I

1:56:22

had to ask others what that game

1:56:24

was like. You had to make friends with that kid to

1:56:26

have one. Yeah, right. And then for me, he might lend

1:56:28

me his 64 and I'd go over

1:56:30

his house. Now I can just type it in

1:56:32

YouTube and watch the whole game from beginning

1:56:34

to end and catch up. So

1:56:37

the barrier of entry is really low. You mentioned

1:56:39

investment. It feels like people got a

1:56:41

little bit misled I think over that

1:56:43

couple of years where borrowing money

1:56:48

was very cheap. It was very, very inexpensive.

1:56:50

So everyone was able to get a ton

1:56:52

of funding out of nowhere. And I think people

1:56:54

thought that was normal. And now we've kind of returned

1:56:56

like, OK, there's some higher interest rates. And

1:56:59

now we're hearing it's a hit driven business. And we're

1:57:01

looking for hits and it's very hard to find the

1:57:03

hits. It's like that's actually how it always was for

1:57:05

a very long time. While these investors were gun shy,

1:57:07

do you think that there is an equilibrium

1:57:09

between these two states or is it like actually

1:57:12

back towards the natural state of like, it's

1:57:14

hard to get this investment money and it's going to

1:57:16

remain hard for a very long time? I'm going to

1:57:18

do something really British here and say, I don't

1:57:21

know. And I can't. I

1:57:24

understand. Yeah, because I

1:57:26

think much of the issues that

1:57:28

have happened here is people were sure what was

1:57:30

going to happen. Right. Of course.

1:57:33

And rather than and I think there are a lot of

1:57:35

people who are perpetuating this problem

1:57:38

because they don't know. They're

1:57:40

not willing to. Don't get me

1:57:42

wrong. There's investors with money. Oh, yes.

1:57:45

And they're just like, I don't really know. Let's wait

1:57:47

until this fixes itself. And then by them waiting, it's

1:57:49

exacerbating. Exacerbating. I

1:57:53

wrote a tweet the other day and I was like, hey, here's all

1:57:55

the 2024 studios that have had

1:57:57

layoffs. And it was like 125. It was

1:57:59

a hundred. It was just from January

1:58:02

of this year, and I loaded them with

1:58:04

closures. And yeah,

1:58:08

I don't know if they were all supposed to

1:58:11

have funding. I don't know. I don't know. Yeah.

1:58:14

It's, I think, well, you know,

1:58:17

what is it like for you guys? Like, you're

1:58:19

a publisher, but what does it look like for

1:58:21

you when you approach a game or try to

1:58:23

find the hits? You said like the hit-driven media.

1:58:25

I think it's right. Like, I think finding the

1:58:28

next hit is one of those little problems that

1:58:30

every player tries to solve. And for us, like

1:58:32

our Discover team is just unbeatable. Like, they have

1:58:34

picked up winner after winner after winner. And they're

1:58:36

just very good at that. And that helps

1:58:38

us see our titles like rise to the

1:58:41

ranks and go through the algorithm of Steam.

1:58:43

And that's how you see your success pay

1:58:45

off. And that led us.

1:58:47

And we're still pretty new-ish. Like our

1:58:49

first PC console game was four years

1:58:51

ago. And now we have a game

1:58:53

for everyone. Like, if you like the cozy games, we have something.

1:58:55

If you want a more gritty game, we have something. And that's just

1:58:57

like, I know if it's a luck,

1:58:59

but I know these guys are very, very good

1:59:01

at what they do. And they found this when

1:59:04

it had like 50 followers on Steam. And

1:59:06

it's like just being the first in line. But then

1:59:09

you still have to prove that you're worth the

1:59:11

cut, right? Like, why pick Playstack?

1:59:13

Well, we've done this. We've done this. And

1:59:15

we understand we work very close with the

1:59:17

people. But like for other people, if you're

1:59:19

a studio, one hit missed. And

1:59:22

you don't have the benefit of like, oh, we have four

1:59:24

more titles companies here. But

1:59:26

it's rough. What

1:59:29

are some of those promises you are able to make to

1:59:31

developers? Is it like solving problems? Is it like we already

1:59:33

have existing relationships with all the things you need to have?

1:59:35

Yeah, I guess because we have the whole suite. I don't

1:59:37

want to get too like, silcy on this. But like, we

1:59:39

have marketing. We have PR. We have Q&A. We

1:59:42

have the whole thing. And we can allow

1:59:44

people to just make games. Like, if you like to make

1:59:46

game, and if you're a solo developer or

1:59:48

like a small studio, we can take care of all that.

1:59:50

And you can just focus on what you really want to

1:59:53

do. And then there's still the publish. So like, maybe this

1:59:55

marketing thing is maybe a little bit higher. But

1:59:57

it helps. I think you brought up the

1:59:59

perfect. example of when

2:00:02

Bellatro got delisted on

2:00:04

Steam in a bunch of places, you have a legal department to take

2:00:06

care of. Yeah. You know,

2:00:08

it's not on the developer to then try and handle that all on their own. That's

2:00:12

maybe how a whole bunch of people found

2:00:14

out about it too. Yeah. Truly. Yeah.

2:00:18

They're like, no, it was sweating all day.

2:00:22

We did it right. But I

2:00:24

know if it helped in the end, because a lot of

2:00:26

people are talking about it, sure, but it was still a

2:00:28

shitty situation. Yeah. It took about

2:00:30

a week, and you're a week off the market in

2:00:32

some areas. Like in Europe, a week, no sales. Like

2:00:34

that is scary as shit, even

2:00:37

as a publisher. But

2:00:39

you manage, and now we know how

2:00:41

that works. We are still discovering things.

2:00:43

Yeah. We have to learn from

2:00:46

our mistakes. You know what I mean? I

2:00:48

don't know. Other people's mistakes. Other people's

2:00:50

mistakes. That's true. That's true.

2:00:52

Yeah, that's true. No, but it's, you

2:00:54

know, I'm a firm believer in learn

2:00:56

by doing. Oh, yeah. So

2:01:00

when you're an artist, you design

2:01:02

things, it then takes years for

2:01:04

people to see that stuff. Is

2:01:07

that something that bothers you? Because I'm someone who like, I

2:01:09

do this, it's live, it goes right out, I see the

2:01:11

reaction, I get the dopamine, I'm good. Is

2:01:14

that something that gets to you, or are you able to deal with that?

2:01:16

You've been doing it for 15 years, I imagine you found some ways to

2:01:18

deal with it. Yeah, sure. So

2:01:20

you're not going to get good at any craft if

2:01:23

you don't get okay with the idea

2:01:25

that there's not instantaneous gratification. Like whether

2:01:27

you're like a woodworker or you're a

2:01:29

makeup artist who wants to become professional,

2:01:31

it's going to take a long time.

2:01:34

And so just getting good at the craft is

2:01:36

a lot of like, I suck, but one day

2:01:39

I might not. And

2:01:41

so that extends itself to I'm working

2:01:43

on something that might take a long

2:01:45

time for someone to see. But

2:01:47

it's also caveatted by there's a 50% chance

2:01:50

no one's going to see this. We

2:01:52

don't know if this game is going to get canceled or

2:01:54

this character I'm working on is going to get changed or

2:01:56

pivoted. They're going to change

2:01:59

this individual to a different. individual.

2:02:01

There's so many things that so the

2:02:03

promise of it coming out is usually

2:02:07

enough to keep you going but then

2:02:09

you also shouldn't be in it in

2:02:11

the industry if your whole goal is

2:02:13

someone please care about what I do.

2:02:16

Right exactly. That's the poison. Yeah you

2:02:18

should be at least somewhat

2:02:21

making games because you like games or

2:02:23

you like working on games or whatever

2:02:25

you do Even YouTube

2:02:27

like if you're a content creator you

2:02:30

kind of like some aspect You can

2:02:32

tell right you can tell when they're

2:02:34

like doing it because they really like

2:02:36

it right. People know. People know like

2:02:38

so yeah the only downside

2:02:40

is it's taken longer and longer and longer

2:02:42

right it's it's um

2:02:45

yeah like so I joined

2:02:48

Rock Stadium 2017 and

2:02:51

then the game didn't come out until 2024. Yeah. A

2:02:55

very long time. Right. Okay so the question

2:02:57

I think what they would be like do

2:03:00

you feel sort of a resentment towards people that caused

2:03:02

it to take longer or you fully understand like how

2:03:04

that happens is it like something you feel any control

2:03:06

or it's you have to wash your hands because you

2:03:09

can't control how long a game is going to take

2:03:11

even when you're working on it. Yeah that's not good

2:03:13

for your mental health. Yeah. You're like like

2:03:17

it's best to focus on the things you

2:03:19

have control over and that goes for like

2:03:21

every aspect of life. Right. The moment you

2:03:23

start getting resentful about like oh this isn't

2:03:25

how I wanted it to be or this

2:03:27

wasn't my vision like screw that guy

2:03:29

who wants to work with that guy. Yeah. Like so

2:03:32

no for me there's no reason if anything I'm

2:03:34

just grateful that people got to see the art

2:03:36

I created. That's like screw when

2:03:38

it came out like I'm just really happy that like

2:03:40

the pieces I worked on I'm pretty proud of like

2:03:42

there are tons of things I worked on on

2:03:45

games that are now

2:03:47

cancelled I would have loved for Last of Us

2:03:49

Online to have come out. Yeah. But it

2:03:52

didn't turn out that way. Right. So there's like tons of

2:03:54

work in there that I would have done that didn't come

2:03:56

to fruition but that's okay.

2:03:58

That's more cool. Cool games are

2:04:00

gonna come. That's you just gonna go on to

2:04:02

make cool games that are, use

2:04:05

those resources on something else. So yeah, you

2:04:08

can't think, I don't think it makes sense to

2:04:10

think that way. That's, yeah,

2:04:12

that's a very strange way to live your life. That's

2:04:15

a very strange way to build it. And

2:04:17

then, you know, between you and Rene, like, how do you

2:04:20

guys feel about the way gamers are acting online right now?

2:04:22

Like, over this past couple of years? Are they gamers though?

2:04:25

I think maybe they're not. Yeah. I get the

2:04:27

real sense that they- Are they gamers? The games, they always say

2:04:29

that they want to be playing, just came out and they're never

2:04:31

playing it. They're still online, right? Yeah.

2:04:34

Yeah. I think it's

2:04:37

cool knowing that they

2:04:39

are a minority. Right. It

2:04:41

really got hit home recently with that, how small

2:04:43

they really are. Yeah. Like it's,

2:04:46

most gamers really don't care, even from platform

2:04:48

to platform. There will be some like on

2:04:50

TikTok, or maybe of course a lot on

2:04:52

Twitter. I can post

2:04:54

the same video across all three platforms.

2:04:56

They get completely different. Really? Give us

2:04:59

an example. Latest one,

2:05:01

latest crazy one. Let's see, let's see, let's see.

2:05:05

Well, I did a full video about,

2:05:09

like, what was the latest thing that happened?

2:05:13

It was like Asman Gold, like always has

2:05:15

says. I like don't want to say more.

2:05:17

It's always so bad. I'm not worried that the internet's gonna like destroy

2:05:19

it. Oh, no, I'm gonna say a lot of words. So there was,

2:05:22

of course, a lot of the DI stuff, a

2:05:24

lot of the new characters that are

2:05:26

coming out, they're trying

2:05:29

to do the revisionist history with like the Alan

2:05:31

Wake 2, God of War, et cetera, et cetera,

2:05:33

et cetera. I can

2:05:35

post a video saying people, that's

2:05:38

the latest thing, Assassin's Creed. Yes, yes.

2:05:40

Assassin's Creed. Right, God. So I posted. A

2:05:42

real character based on real estate. Right. So

2:05:44

I posted that video, Twitter, TikTok, Instagram,

2:05:47

saying, because the video is doing

2:05:49

pretty good, like with pre-orders. It's getting numbers. You know

2:05:51

what I'm saying? It's doing pretty solid. So I really

2:05:53

just posted a fax. I

2:05:56

just posted like the fax of the situation. A

2:05:58

lot of people clearly don't care. Twitter,

2:06:01

anime profiles going crazy.

2:06:05

Oh, God, I love anime.

2:06:07

DMs going insane. Unmentionables are

2:06:09

happening over there. I

2:06:12

like how Jeff's like, what is this? It's going crazy.

2:06:14

Yeah, it's going crazy. Uh-huh, yeah. They're trying to

2:06:17

post. Nom, nom, nom, nom, nom, nom. Yeah, it's

2:06:19

insane. They're posting a lot of types of stuff.

2:06:22

TikTok, solid medium, only

2:06:24

because I think my actual followers

2:06:26

are like, they're kind of fighting

2:06:28

back a little bit. Yeah. I think these

2:06:30

videos get posted on some Discord or something.

2:06:33

Yeah, credit. See, you can tell. You

2:06:35

can tell. They flock. They flock. 25

2:06:38

people appear in the same minute. Yeah. They

2:06:41

probably suck accounts. They're probably just one guy. So

2:06:44

that, on TikTok right now, it

2:06:46

was like half of that and then half like,

2:06:49

I just feel like it's because they have

2:06:51

to be a little bit more logical because, again,

2:06:53

they have some pushback. Twitter, no pushback

2:06:56

really, right? They're running them up. Yeah.

2:06:59

So on TikTok, they're coming up with these ideas of

2:07:01

like, whoa, I just feel like it's a little weird

2:07:03

that they are adding this at this moment. Because their

2:07:05

moderation is still on that platform. You know what I'm

2:07:07

saying? So they kind of are in the middle. On

2:07:09

Instagram, Evergreen. Maybe one or two,

2:07:11

you know, other than that, they're

2:07:13

just like, oh, yeah, that makes sense, man. Sounds fun.

2:07:15

I haven't done much of it on Instagram recently. All

2:07:18

right, we got to wrap up this segment. I got to wrap up

2:07:20

the segment. I'm not cutting you off. I get you. I

2:07:23

get you. You get me the signal. All right, that was a

2:07:25

great subject. I had a good time talking with these folks. We're

2:07:27

going to be back about 10, 15 minutes with a new crop

2:07:29

on the couch right after this. Give

2:07:57

us just a few details. And

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H-E-L-P. Welcome

2:08:43

back to the only Summer Game Fest show

2:08:45

that's brought to you exclusively by Microsoft HoloLens.

2:08:48

We're at VR now. Enjoy yourselves.

2:08:51

I'm Jeff Grubb, Giant Bomb, Night One, hanging

2:08:53

out with some friends once again. Got another

2:08:56

excellent couch segment for you, including my friend,

2:08:58

Ash Parrish. Ash, how's it going? Okay, just

2:09:00

say it. It's going great. Is it cold or not?

2:09:02

I'm beating your ass for this. Yeah, I'm getting

2:09:04

it. It's really cold. I understand. Like

2:09:07

the air is like coming. I did earlier

2:09:09

maybe say I wanted to be colder than Dave Letterman's

2:09:11

theater, who had it like famously like refrigerated in his

2:09:13

office. So it's my fault. You're right. I'm

2:09:16

sorry. Yeah, like I said, I'm beating your ass

2:09:18

for this. I'm a sweaty man. I need this. I

2:09:20

need this real bad. This is ridiculous. It's

2:09:22

very cold. You're right. I'm sorry.

2:09:24

I'm not made for this. Like I'm a tropical people.

2:09:27

Tropical people, right? You're going to survive. I promise.

2:09:31

I offered you a blanket. You said that would be weird. And

2:09:33

I disagree. No, like you have to be cute. I know.

2:09:36

I know. I know. Well, listen, Blake,

2:09:38

I don't think anyone's going to think you're not cute

2:09:40

if you're in the blanket. It's going to be fine.

2:09:42

All right. Alex Jordan, how are you doing? I'm very

2:09:44

well. Thank you. How are you doing? I'm doing good.

2:09:46

You're a voice actor, right? Yes. Yeah. Voice actor. You've

2:09:48

been like cyberpunk, things like that. Yeah. I played Mr.

2:09:50

Hands in cyberpunk. Yeah.

2:09:54

First one was Asher Forrester in Telltale's Game

2:09:56

of Thrones in 2014 and been

2:09:58

doing it ever since then. when you said

2:10:00

Mr. Hands, every single one on the couch just kind of perked

2:10:02

up a little bit. Yeah, I have no

2:10:04

idea. I don't remember Mr. Hands. Joey

2:10:08

Ferris, how you doing? Doing great, man. It's great to

2:10:10

be here. I'm a little chilly too, but not that

2:10:12

chilly. Yeah, we are. Big boys, right? We're gonna be

2:10:14

all right. There are dozens of us. Dozens.

2:10:18

Peter Spittek, how's it going, dude? I'm doing good, how you

2:10:20

doing, man? I'm doing okay. I'm hanging out. I feel like

2:10:22

everyone's asked you that, but I just wanted to make sure.

2:10:25

I'm actually, you have to hear between segments, a million people

2:10:27

ask me that. They're all like,

2:10:29

you okay? Do I look bad? I must just

2:10:31

be falling apart over here. You're doing great. Thank you,

2:10:33

appreciate that. And Diego, on a great show, right? On

2:10:35

a great show, thank you. Yes, I have an Argentinian

2:10:38

friend who wanted to make sure I got that right.

2:10:40

So I did a little practice beforehand. It

2:10:42

was fun. Last year we had someone on from,

2:10:44

who was from Poland, and they wouldn't tell me who

2:10:46

it was gonna be up until

2:10:48

the segment was gonna start. And I was like,

2:10:50

uh-oh. Me too. That's what I was

2:10:52

gonna be able to say. And I did not say it

2:10:55

appropriate at all. So I'm glad I was able to practice.

2:10:57

How are you all hanging in there? Is it like, we're out in

2:10:59

LA, we're seeing games? Alex,

2:11:01

maybe you're out here based in LA, or?

2:11:04

No, I'm jet lagged as hell. You

2:11:06

come out here for this as well? Yeah, I literally,

2:11:08

I came out for this. I landed yesterday. I had

2:11:11

a nightmare flight where I had a baby.

2:11:14

I was in the middle. Oh, you had the baby. No,

2:11:16

wait, no, I didn't have a baby. Yeah, so while I

2:11:18

was on the flight, I had the baby. I delivered the

2:11:20

baby on the flight. No, so

2:11:22

I ended up in the middle of what

2:11:24

I realized about an hour into the flight

2:11:27

was a family unit. They had

2:11:29

five rows. I was in the third row in

2:11:31

the middle, on the window aisle. The

2:11:33

windows here? It's a family platoon. Yeah, so

2:11:35

it was them. And they all knew each other, and there was just

2:11:37

me in the middle of it. And they

2:11:39

had a baby that they kept passing around. And

2:11:42

then at one point, the lady next to me

2:11:44

reached her arms behind to stretch. And

2:11:46

she put her hand over and just poked the baby in the eye.

2:11:49

So then we had a crying baby for

2:11:51

an hour. Yeah, I'm so jet lagged right

2:11:53

now. I lay down before

2:11:55

coming here to get some sleep and

2:11:58

just stared at the ceiling. Hey,

2:12:00

that's rest is rest. And you know what?

2:12:02

If you need to fall asleep on this

2:12:04

couch, that's where, hey, that's what's there for

2:12:06

her. We got blankets somewhere. Yeah, we got

2:12:08

blankets? Yeah, we got blankets. It's quietly. Exactly.

2:12:10

People whisper, absolutely. Joey, how are

2:12:12

you doing? You come out, are you getting your money's

2:12:14

worth out of Summer Games Fest? I'm getting my money's

2:12:17

worth, totally. I thought the show itself was fine, but

2:12:19

there's something different about watching that show and being in

2:12:21

the audience. Like, even if the show was OK, it

2:12:24

feels better just being in the audience surrounded

2:12:26

by everyone just cheering at all the Fatal

2:12:28

Fury stuff that was shown. When

2:12:30

you're watching, are you sitting there like, I mean, you come

2:12:32

up with YouTube video ideas, that's your job, right? Are you

2:12:35

thinking, oh, I'm going to do this when I get back

2:12:37

home? Kind of. I did

2:12:39

a Sonic X Shadow Generations video

2:12:41

for GameXplain, just a little one,

2:12:43

but it was a pain because none of my equipment was

2:12:45

working. So I was just like, I told Andre, OK, here's

2:12:47

the video. If it's bad, don't use it. I got to

2:12:49

be on Grub's show right now. Perfect,

2:12:52

yes, absolutely. Diego, did

2:12:54

you fly in for my Argentina? Yeah,

2:12:56

I also had a weird experience during

2:12:59

my flight because my entire flight got

2:13:01

delayed for an entire day. I

2:13:03

was just about to leave to the airport, and

2:13:05

all of a sudden, it was just like, hey,

2:13:07

your flight was moving from 9.44 or something like

2:13:09

that to 8 PM. I was

2:13:11

like, that doesn't happen. Flights

2:13:13

don't get earlier than they're supposed to be.

2:13:16

I know when I saw it, it was like, no,

2:13:18

it's not Monday, it's Tuesday now. Oh, no. So I

2:13:20

had everything back, everything was just about to leave, and

2:13:22

I was like, well, I'm just going to chill and

2:13:25

wait until the next day, which

2:13:27

is a shame because I lost an entire day in New

2:13:29

York. I was going to just chill for a bit with

2:13:31

a few friends before coming here to LA. So

2:13:34

yeah. Is that like you kind of have to make

2:13:36

a meal of it when you fly that far? You've

2:13:38

got to like, oh, I'm going to see friends, and

2:13:40

then I'll do this stuff for video games and all

2:13:43

this other stuff? Yeah, because I only fly once or

2:13:45

twice per year. So it's like, OK, since I'm going

2:13:47

to be here, I'm going to try

2:13:49

and make the most of it, just for like time. But

2:13:52

yeah, my weekend at CFS

2:13:54

has been a bit rocky

2:13:57

at best. How long is that flight? 11

2:13:59

hours. So I basically spent like

2:14:02

in total because like from the airport I just

2:14:04

like went to the Airbnb, took a shower and

2:14:06

I was like I had plans like a schedule

2:14:08

already. So I spent like in total

2:14:10

like over 40 hours without sleep and

2:14:12

I was like karaoke last night. I was just like I

2:14:15

was a zombie basically. I

2:14:17

sang my songs and then went the fuck to sleep.

2:14:19

I did what I had to do and then I

2:14:21

just went to sleep. What did you sing? Spaceman

2:14:27

by The Killers. It's known by

2:14:29

Record Studio Papers. And

2:14:31

then we sung the Edge Runner

2:14:33

song. You know like I really want to stay at

2:14:35

your house. Love that song. Yeah.

2:14:39

Thankfully the karaoke machine had like you know if they

2:14:41

didn't have your song you could just like look it

2:14:43

up on YouTube and play whatever. Oh that's best. You

2:14:46

didn't have the lyrics like we did Freaky Friday

2:14:48

and it's like we didn't have

2:14:50

the lyrics for it so we were just like okay we're just

2:14:52

going to wait for the chorus to like sing that and then

2:14:54

just like dance. It's good when everyone understands we're just waiting for

2:14:57

the chorus. Yeah. It was already at

2:14:59

that point in the night where it was just like

2:15:01

folks were already kind of drunk so it's like folks

2:15:03

were not paying that much attention you know. So yeah.

2:15:07

Peter how about you? You out here? Are you

2:15:09

normally out in L.A. or what? I'm from Illinois.

2:15:11

This is my first summer game fest. Okay. It

2:15:13

does feel like this is for a lot of

2:15:15

people is their first one. It actually is worth

2:15:17

it. Yeah. Yeah. It's great. I'm having

2:15:19

a great time just soaking it all in. Yeah.

2:15:21

It's been. Did you go to the show itself.

2:15:23

Yeah. Yeah. It's fun. You know watching stuff like

2:15:26

this is like here's what I get

2:15:28

to make videos about for the rest of the year.

2:15:30

Sure. You know what I mean. Yeah totally. But now

2:15:32

it's great just soaking it all in. Me and everyone's

2:15:34

great. Yeah. Is it like it like at the event

2:15:36

itself was it easy to like go up and say

2:15:38

hi to people or are we kind of rushing in

2:15:40

rushing out. Yeah. I mean I think most people that

2:15:42

I've met are pretty open to

2:15:44

just say hey I'm Peter I know

2:15:46

you want Twitter or whatever you know. I

2:15:49

mean I met Ash as we were walking out like hey I'm a

2:15:51

big fan. Yeah.

2:15:54

So so I mean I think most people are pretty approachable and

2:15:56

it's not so bad. I think it's

2:15:58

very interesting because I will never get to see you. get used

2:16:00

to this it also because it really happened. I was

2:16:02

walking with my pals like in the parking lot and

2:16:05

then this guy in the cars like the are you

2:16:07

John from game explain. Never

2:16:09

happens. You know who I am it's

2:16:12

so 3. Yeah, where you from like a building

2:16:14

your home and so it's it's I'm in the

2:16:16

state, but it's still like a 6 hour drive

2:16:18

but like back home in Sacramento that's like people

2:16:20

are recognizing ever happened. Yeah, it's actually happened before

2:16:22

I was on game explain because I was on

2:16:25

other stuff before game explain so yeah, it's happened

2:16:27

last it's weird. Yeah.

2:16:30

How many people walk up to you and

2:16:32

recognize you in Ohio. Jeff. I think

2:16:34

it's happened like twice and one time was that

2:16:36

like a video game bar 16 bit bar so

2:16:39

is it 16 bit. In the

2:16:42

Valley. I'm by Akron in that

2:16:44

16. Oh no is it like

2:16:47

Cleveland. Yes, yeah, so

2:16:49

this is the Ohio portion of the show. Yeah, Jeff

2:16:51

and I talk about the fact that we live

2:16:53

in Northeast Ohio. Yeah, pretty much. Yeah, so yeah,

2:16:55

I've been to

2:16:57

the 16 bit bar. It's actually it's it was good time of

2:16:59

the first place I went when I moved here and then

2:17:01

back a couple times I like a lot of surprises. Yeah,

2:17:03

me too. I'm always surprised I see an arcade it's like

2:17:05

that you know you pay you pay to get in right

2:17:07

now. Yeah, you pay for the drinks

2:17:10

are a lot of other board game bars or arcades or

2:17:12

whatever you have to pay for like the actual games, but

2:17:14

16 bit is one of those places where you do not

2:17:16

have to pay for that all you just pay for. I

2:17:18

mean that means the X machine machine is going to

2:17:20

have like a terrible CRT monitor and it that's broken

2:17:22

to hell, but you know the last time I was

2:17:25

there like all the games worked really well. I think

2:17:27

that obsessed me the most is that we have a

2:17:29

board game bar close to where I live in Akron

2:17:31

and they have a burger time machine and it was

2:17:33

me and my husband's it was like our favorite game

2:17:35

like we love burger time and then the the

2:17:38

cabinet doesn't work anymore. So it's like devastating.

2:17:40

Yeah, now we go out because we don't have like

2:17:42

we don't have a good way to play burger time. It's

2:17:45

like the bus just have like a guy that comes

2:17:47

and fixes it and if they don't that they don't

2:17:49

write I don't think they they don't care about it.

2:17:51

They just don't care. I'm sorry. Yeah, I don't

2:17:54

know. And that concludes the Ohio portion. A

2:17:56

lot more accurate. Love accurate.

2:17:58

I like it a lot more than. which is

2:18:00

crazy to say because, you know, it's LA, but

2:18:03

I don't know. I don't think a lot of people

2:18:05

are gonna be like, well, LA is great. Everyone

2:18:07

understands. LA is great! Nikki literally walked

2:18:09

fast when I said that. The worst person. Yeah,

2:18:11

the worst person to walk fast. I like LA.

2:18:14

I do. I'm from the Midwest, so,

2:18:16

like, when it takes me 20 minutes to

2:18:18

get anywhere, I'm going, like, 30 miles. Yeah.

2:18:20

But going, you know, 20

2:18:23

minutes in LA, it's, like, maybe two miles. Yeah,

2:18:25

two miles. Yeah. And it's terrible. I'm not used to

2:18:27

that at all. I guess that is the key, like,

2:18:29

to enjoying LA. It's like, make sure you're not going

2:18:31

very far. Yeah, pretty much. Yeah. Do all the stuff

2:18:33

in the same area. It's a pain. Yes, it's a

2:18:35

pain, for sure. I hate it. I don't know. How's

2:18:37

Summer Game Fest been going for you? It

2:18:40

just started. So, going, I've

2:18:43

never been to the actual, like, key

2:18:45

note. Yeah. Right. No, no, no. I've been to

2:18:47

play days, but I'm not, like, the actual, like,

2:18:49

presentation itself. That

2:18:51

was interesting. That

2:18:54

was interesting. We'll say that. But I'm more looking forward

2:18:56

to play days and getting my hands on, like, the

2:18:58

Day of the Dev games and things like that, because

2:19:00

that was, like, the most exciting part of, like, the

2:19:03

keynote today, is, like, seeing all the indie games from

2:19:05

Day of the Devs. And I'm really excited to actually

2:19:07

play them when we get to play days tomorrow. So,

2:19:10

you write for the Verge. Dual

2:19:12

Shockers write? Yep. So, you

2:19:14

go your freelance? Freelance, oh, yeah. And

2:19:17

GameXplain. Okay, so we got, and then... And then

2:19:19

you. And then I just say other people's words.

2:19:21

You just say other people's words. That sounds nice.

2:19:23

We're from Night City. Are you kidding me? Yeah.

2:19:26

How are y'all feeling about covering games right now? We'll

2:19:30

see. It's been a while since I've done this. Like,

2:19:33

the last E3 I went to was 2018. So,

2:19:36

it's been quite a few years. So, I don't know what

2:19:38

to expect, to be honest. And, you know, the

2:19:41

venue is a lot different than the LA conventions. But even

2:19:43

just, like, generally, like, just

2:19:45

covering games as a job. In general? Yeah.

2:19:47

Okay. It's fine. I don't have many strokes.

2:19:50

Because GameXplain, we're just restricted mainly to, like,

2:19:52

Nintendo, which is just kind of, like... It's

2:19:54

about to pick up, because we know this

2:19:57

is... And it's like its own ecosystem, right?

2:19:59

Its own ecosystem. Also Sonic Nintendo

2:20:01

and Sonic is basically what our audience likes the

2:20:04

two food groups. Yeah. Yes, exactly So it's been

2:20:06

a lot of like coming up with original ideas

2:20:08

like not really covering news but like I just

2:20:10

came out a few features talking about how like

2:20:14

Realistic graphics are killing gaming or whatnot. It's

2:20:16

a little bit of a generalization But basically

2:20:18

stuff like that essentially coming up with easy

2:20:20

like is that what works on YouTube? Like

2:20:22

I'm making sure that you have a strong

2:20:24

like thesis and then kind of get people

2:20:26

in and then having a conversation about it

2:20:28

It's been working for us lately, especially because

2:20:30

the news on the Nintendo side of things is

2:20:32

really slow, right? So we kind of make some

2:20:35

I mean I've been making a little bit of

2:20:37

retrospective features on especially that Iwata interview that was

2:20:39

recently uncovered like from 20 years ago So

2:20:42

yeah, yeah, how about you Diego for

2:20:44

freelance? What's it what what's it been like you've been doing

2:20:46

it for a while, right? Yeah, it's been like Almost

2:20:49

a decade since I like writing on together and

2:20:52

over seven years is like doing it

2:20:54

for like international sites. Basically It's

2:20:57

been an experience, you know, like This

2:21:00

is like a rocky year I'll say really

2:21:03

like, you know likely and this comes from

2:21:05

someone that has the experience and like the

2:21:08

contacts to be like, okay, I know

2:21:10

who to reach out to even if like Butches

2:21:13

are like getting thinner and stuff like that or like,

2:21:16

you know people are getting laid off It's like oh,

2:21:18

yeah, I had like this. I've been working with the

2:21:20

saver for like a couple years now and

2:21:22

all the sudden It's like yeah, I lost my

2:21:24

job today. It's like, okay. Yeah, we gotta like

2:21:26

figure it out like for you and for everybody

2:21:28

else Yeah Losing people

2:21:30

losing like diverse voices is something I've been

2:21:33

I keep seeing like over and over again But

2:21:36

yeah, I mean it's just think

2:21:39

it's the kind of thing of like I Mean

2:21:42

touch with like a lot of like new writers and

2:21:44

I always say like hey If you have like

2:21:47

something to share like a story to tell like there

2:21:49

are places to do that thankfully still But

2:21:52

I wouldn't recommend anybody to like drop the update show

2:21:55

at this time You know at this moment in time and

2:21:57

like pursue a freelancing full-time if you're only

2:22:00

starting out and only trying

2:22:02

to reach out to people for the first time.

2:22:05

What kind of like pictures work for

2:22:07

you? Are you pitching like English sites

2:22:09

and things like that

2:22:11

and you're like from a perspective of I am

2:22:13

from a different country or do they just want

2:22:16

like generalized writing from you? I think

2:22:18

like that was like a worry I had. I had

2:22:20

a couple of experiences of like A, it was being

2:22:22

like no one should be named but

2:22:25

they were like A, we're only interested in

2:22:27

like pictures from you that are about Argentina.

2:22:30

Right. And I'm like yeah okay that's

2:22:32

fine like I like trying to like find

2:22:35

these stuff like for example the Mendoza level

2:22:37

in human 3 that was like something that

2:22:39

I was going to talk to Ayo and

2:22:42

I did like this essay for Poly and I

2:22:44

really enjoy and I look back to

2:22:46

like after all these years. But at

2:22:48

the same time it's like I want to like tell

2:22:50

bigger stories or like tell different stories for like other

2:22:52

cultures or like other places or like industry

2:22:55

things just like general stuff. I

2:22:58

think that reporting is something that's been

2:23:01

hard to learn lately so it's

2:23:03

been like mostly like just like guides and

2:23:05

reviews and like open stuff like that. Yeah

2:23:08

I think like I really enjoy doing like

2:23:10

long form reporting for example but it's something

2:23:12

I can only do like a couple times

2:23:14

a year now especially because like it takes

2:23:16

time like it takes like three or four

2:23:18

months. Yeah it's

2:23:20

like more elaborate than your that

2:23:23

I review for example. Yep totally. How

2:23:25

about you Peter? I'm

2:23:27

pretty green to like writing

2:23:30

like to working in games in general. This is like

2:23:32

my first year of having like a not being a

2:23:34

freelancer as a freelancer for a long time. You

2:23:38

know it is interesting you mentioned about like would

2:23:41

you recommend it like like writing about games to

2:23:43

other people and like it is challenging right because

2:23:48

it's it's tricky you know with the industry being

2:23:50

how it is and like not only just like

2:23:53

the games industry being how it is but like

2:23:55

the games media industry

2:23:57

specifically it's challenging. But

2:23:59

I think that like

2:24:02

what I have worked really hard at is like convincing

2:24:04

our parent company like okay We are going to have

2:24:07

voices and we're gonna make these videos that have

2:24:10

Like points to them I'm not saying that like there's no

2:24:13

value in top 10 lists and stuff like that because that's

2:24:15

what we were doing before But like it

2:24:17

basically starting in January. I said like I think here's

2:24:20

the plan Let's let's have voices for this YouTube channel

2:24:22

and for like the video section of this site and

2:24:26

and getting them on board with that took a minute and

2:24:28

then Figuring out how to get people

2:24:30

on YouTube to watch that also takes a minute. Oh, yeah

2:24:34

But like it is interesting and

2:24:36

even it's stressful because having to say like here's

2:24:38

the plan is always kind of tricky Of

2:24:41

course, especially when there's like people like riding on it, you know to

2:24:43

me and it's sort of like depending on it It's

2:24:47

going well, we're working on figuring all that sort of

2:24:49

stuff out though. So it's not so bad. How

2:24:52

about you Ash? Just

2:24:54

basically to everyone's point about it being tricky

2:24:56

I will say If

2:24:59

you're thinking about getting into this business and you

2:25:01

look at everything and it looks a bit dire

2:25:03

it is but I

2:25:05

will say that if you

2:25:08

have a good voice if you're very in tune

2:25:10

with your voice if you Know

2:25:13

if you're about what you're writing if you're very good

2:25:15

at what you do at writing It

2:25:17

doesn't matter like if you haven't pitched the big

2:25:19

places or anything like that It doesn't matter if

2:25:22

nobody's like paying for your stories or anything like that as

2:25:24

long as you can get your words on

2:25:26

paper in a voice that you are satisfied

2:25:28

and happy with that makes you feel good

2:25:31

as A person as a as a content creator

2:25:33

or whatever That's all that matters because

2:25:35

at the end of the day, that's what people

2:25:37

look for it They want those unique diverse voices

2:25:39

that shine out beyond like oh, here's your top

2:25:41

ten or whatever And those things are important to

2:25:43

you have to be able to write that but

2:25:45

if you can do that with a specific Voice

2:25:48

that is unique Versus

2:25:51

you know, the kind of stuff that you see

2:25:53

out there that means more than anything So don't

2:25:55

worry about it if it's hard right there out

2:25:57

there because I know like our baby writers are

2:25:59

struggling right now, but as long as you

2:26:02

have that clear, distinct voice, you'll be okay.

2:26:04

Right, it's also like who knows how you get this

2:26:06

job anymore. It's different from when I got it. It's

2:26:08

all luck. Yeah, it's all luck. Yeah, it really is.

2:26:10

That's all there is to it. It is 80%, you

2:26:14

know, being able to do, yeah, yeah,

2:26:16

right place, right time, and like 10% actual

2:26:19

talent. Yeah, yeah, and a lot of people have that

2:26:21

talent, so I always feel bad. It's like everyone works

2:26:23

hard, everyone does the work, and yeah,

2:26:25

and then it breaks down to like where you are at the right

2:26:28

time. Alex, how do you feel like about

2:26:30

working in voice acting? What's that space right

2:26:33

now? It feels like everyone wants to get

2:26:35

into this. Does it feel competitive? I

2:26:38

mean, it's unbelievably competitive. It really, really

2:26:40

is unbelievably competitive. It's become

2:26:42

even more so since the pandemic because so

2:26:44

many people... What, microphones? Yeah,

2:26:46

they're both microphones. Genuinely, yeah. So many

2:26:48

people brought microphones. It's incredible

2:26:51

what a small circle

2:26:53

it is. Like

2:26:56

really, like as I've got more and

2:26:58

more heavily into, you know,

2:27:01

the circuit as it were, just

2:27:03

the same faces everywhere, and it's really hard

2:27:06

to crack, but also

2:27:08

it's a super interesting time because, you know, everything you

2:27:10

guys are saying right now, as

2:27:13

an outsource, a job that is usually

2:27:15

outsource, historically as

2:27:18

a voice actor you've been stood from the

2:27:20

outside looking in going, God, I wish I had

2:27:22

some job security, but right

2:27:24

now as a voice actor, it's a

2:27:27

weird feeling to go, God, I'm

2:27:29

glad I'm outsource because the industry,

2:27:31

the traditionally safe jobs,

2:27:33

you know, are going through such a

2:27:35

tough time that actually it's mad. It's

2:27:37

kind of being flipped on its head.

2:27:40

You already have the skills set required

2:27:42

to like jump from job to job, right? Yeah,

2:27:44

and it's just this feeling of

2:27:46

what was once upon a time, yeah, looking

2:27:48

from the outside and just kind of going, yeah,

2:27:51

I wish I could do this every day. Now

2:27:54

I'm going, I'm kind of in a

2:27:56

strong position with how up

2:27:58

in the air everything is in the industry. to be kind of going

2:28:01

from one job to the next and to the next. And

2:28:03

I'm kind of just very grateful for that right now, because

2:28:05

it's a rare thing right now in the industry to have

2:28:07

that feeling of almost security being

2:28:09

a freelancer, which is mad. That's normally

2:28:11

the opposite. And

2:28:13

there are plenty of jobs out there waiting

2:28:15

for voice talent. Yeah, I mean, right now,

2:28:18

London is going through a really strong time.

2:28:20

There's so many great games that have been

2:28:22

made in London. I

2:28:24

mean, there's so many great studios,

2:28:27

outsource studios where we're recording. But

2:28:32

it is, I mean, the writers strike is I

2:28:34

feel like there's maybe going to be a slight knock on

2:28:36

because it had a knock on effect with, you know, TV

2:28:38

and film and everything.

2:28:40

And maybe there'll be something further down the pipeline

2:28:43

that's going to come in for the voice. But honestly,

2:28:45

right now, I'm very lucky. I'm very lucky

2:28:47

right now. Since December, I've been working on

2:28:49

a few different games. And I've basically been

2:28:51

eight, nine hours a day in a booth

2:28:53

since December, every day of the week. What's

2:28:56

that feel like? It's

2:28:59

brilliant. And it's amazing as a freelancer.

2:29:01

It's like, this is like, oh, my God,

2:29:03

I might never have a moment like this

2:29:05

in my career ever again. Yeah,

2:29:07

genuinely. Yeah, it is. I've

2:29:10

had this conversation with the directors on some of the games.

2:29:12

I've been on this thing. This is unheard

2:29:14

of. But also at the same time,

2:29:16

I'm having moments where I've been saying, I

2:29:19

kind of need to take a break because

2:29:21

my voice is just going. Right. And

2:29:23

for each of them individually, they're like, well,

2:29:26

no, because for us,

2:29:28

you're here for these amount of hours. And it

2:29:30

doesn't matter what you're doing with those guys over

2:29:32

there. We need you to do these

2:29:34

hours. It's been amazing.

2:29:37

And it's been wonderful. And I'm extremely

2:29:39

lucky. I'm extremely grateful.

2:29:42

But also at the same time, there's only so

2:29:44

many words you can say a day, a week,

2:29:46

a month before words stop losing their meaning. Yes,

2:29:48

I believe it. You mentioned like in London, is

2:29:51

that like, is that how this works? Like there's

2:29:53

like scenes like and you have the connection in

2:29:55

London. So when a game is being made there,

2:29:57

you have the advantage to maybe get that job.

2:30:00

Yeah, I mean it really

2:30:02

depends. We've got some we've just got

2:30:04

some fantastic outsource studios. We've got side

2:30:07

Molinaire PRL only kid like some

2:30:09

really great studios and and Studios,

2:30:12

you know approach them and games developers

2:30:14

who doesn't approach them basically say, you know, we've

2:30:16

got these these characters in these roles We

2:30:19

audition Through this outsource

2:30:21

company and then they outsource. It's multiple stages

2:30:24

of sort of, you know outsourcing And

2:30:28

Yeah, right. Honestly right now it feels like

2:30:30

London is going through a boom like

2:30:32

right real boom like there's a hub and There's

2:30:36

a group of like I as a as

2:30:38

a voice actor have always felt like

2:30:41

I'm constantly on the Periphery

2:30:43

of everyone else's work environment I'm sort of orbiting and

2:30:45

I'm kind of dropping into people's orbit and then I

2:30:47

exit and you kind of move from one to the

2:30:49

other Right now there's like a there's

2:30:51

a boom Where we

2:30:53

have at BAFTA every first Friday of

2:30:55

every month We have a video game

2:30:57

social and anyone who works in video

2:30:59

games in London is

2:31:01

welcome and you kind of rock up And

2:31:05

there's a real community that's coming together And

2:31:07

it feels so crazy to say this at a

2:31:10

time when video games are going through so much

2:31:12

right uncertainty But I've

2:31:14

never felt like it's almost like it's been

2:31:16

made stronger by it because everyone is seeking

2:31:18

community Right and everyone's seeking each other's company

2:31:20

and each other's conversation and it's brilliant. I'm

2:31:22

loving that side of it. I'm absolutely loving

2:31:25

it Yeah, and is it like um Do

2:31:28

you think a lot more studios from outside of that space

2:31:30

or like hey, they're doing good work

2:31:32

in London and they're like noticing Yeah, a

2:31:34

hundred percent like yeah, I really do

2:31:36

think I mean, it's it's one of Britain's

2:31:38

main exports, right? Is actors right? It's TV

2:31:41

and film. It's not just I suppose. Yeah,

2:31:43

it's entertainment in general I mean goes

2:31:45

as far back as Shakespeare. It's one of our things

2:31:47

that we kind of pride ourselves in going Yeah,

2:31:51

this is part of the the lifeblood of

2:31:53

the country is is arts and entertainment So

2:31:57

yeah, I honestly I just think right now there's some

2:31:59

really great work and I know so many great actors

2:32:01

who are really getting their time. I'm

2:32:03

dear friends with Ben Starr. My God,

2:32:06

that man. That piece of shit. Yeah,

2:32:10

you said it. I wanted to say it. Of course, yeah. I

2:32:12

mean, if I can say it, Ben Starr, you piece of shit.

2:32:15

There it is, absolutely. Dear friends with Ben Starr, and I'm just

2:32:17

like, you know, this is a

2:32:19

guy who I'm so happy

2:32:21

for and proud of. This dude loves video games

2:32:23

to his core. And it couldn't

2:32:25

happen to a better person. Right. Who

2:32:27

just adores this medium and adores specifically

2:32:29

the video game that he's really been spearheading

2:32:31

like the Final Fantasy. Yeah,

2:32:34

there's a really great group of people working right

2:32:36

now in London. Isn't that what it seems like,

2:32:38

though? It's like video games is a small enough

2:32:40

industry, small enough business that if someone does come

2:32:42

up and genuinely loves it and

2:32:46

is the star of a game, they can turn something. That

2:32:48

can turn into something. There is like a community waiting to

2:32:50

embrace them. Yeah, 100%. And also what

2:32:52

I think is really, really important that

2:32:54

is happening right now is a lot of studios are

2:32:57

starting to understand the value of their actors. Yeah. Historically,

2:33:00

a lot of the time you'd work on a video

2:33:02

game and there have been video games where I'm

2:33:07

working on it at the time and I'm not allowed to still know what it

2:33:09

is. Right. You kind of

2:33:11

kept it a bit of an arm's reach. There's a bit of

2:33:13

a fear of what might the actors

2:33:15

say. Right. And now studios are starting to see

2:33:17

with Baldur's Gate, Final Fantasy and things like that,

2:33:19

they're going, there's a value to bringing your actors

2:33:21

in. Bringing them in altars, which is this game

2:33:24

I'm doing at the moment where I play basically

2:33:26

every character in the game. That's right. Yeah. Which

2:33:29

is this track suit because they made it for me and

2:33:31

I was like, I'm going to wear this track suit every

2:33:33

day. They made me this. It's a good look. And

2:33:36

they hit, they right from the off. They were

2:33:38

like, okay, here's all the information you could possibly

2:33:40

need to know about the game. Here's everything. And

2:33:42

I basically said, can I talk about

2:33:45

this? And they've gone, yes, please do.

2:33:47

And they just get it. And they

2:33:49

really, really understand the power of bringing

2:33:51

your actors in and the way that

2:33:53

historically traditional media has utilised actors. And

2:33:56

video games have kind of not necessarily done so much.

2:33:58

So right now, as I say... In London, there's

2:34:00

a group of actors who have done

2:34:02

Final Fantasy and done Baldur's Game.

2:34:06

And they've been allowed to go forward and really spread the word

2:34:08

of the game and show their love of the game. And

2:34:10

I think it only benefits the studios, it

2:34:13

benefits the actors, it benefits the industry as

2:34:15

a whole. When people

2:34:17

who love the thing they're working on are allowed

2:34:19

to talk about how much they love the thing

2:34:21

they're working on. Right. That does make me think

2:34:23

though, for the rest of us covering games, how

2:34:26

do you feel companies feel about us right now? Like,

2:34:29

yeah, you just kind of, yeah, it

2:34:31

feels like it's maybe as closed

2:34:33

off as it's ever been. Is that what you

2:34:35

think? Yes.

2:34:39

They're gonna miss us when we're gone. Yeah. I know that's

2:34:41

for sure. It does feel like that too. You saw

2:34:44

everything that happened with Neil

2:34:46

Druckmann and his Last of Us interview.

2:34:48

Yes, that was definitely together. And how that went down and,

2:34:51

you know, that was all through a PR arm and

2:34:53

you've got this big kerfuffle about it.

2:34:56

And I wonder what that

2:34:58

looks like if Neil Druckmann isn't Neil Druckmann.

2:35:00

Because these are the people who pay him,

2:35:02

they sign his checks and he's like, I

2:35:05

didn't really say that. So you

2:35:07

imagine someone who isn't of that

2:35:09

big stature can go to their

2:35:12

employer and say, you're kind of

2:35:14

messing up what I said there.

2:35:17

Right. You had this big marketing beat that you

2:35:19

used before that. And I am going to completely

2:35:21

derail that because I have the power to do

2:35:23

that. How many times has that happened before with

2:35:25

someone that wasn't able to make that plan? Exactly.

2:35:27

And it's like, that can't happen when we're making

2:35:29

doing these interviews because we have to represent what

2:35:31

these people are saying accurately, right? Yeah, it's difficult.

2:35:35

You know, I wish that, you know,

2:35:37

the bigger studios were more open about giving

2:35:39

access to people to like, you know, tell the kind

2:35:41

of stories that they want to tell. You

2:35:44

always have to contend with the fact that, you know,

2:35:46

we can't be told what it is that, you know,

2:35:48

you want to say, but you just kind of hope

2:35:50

it kind of gets out there. But for

2:35:53

the most part, I would say the relationship is still

2:35:55

good. There are people who are still reaching out and,

2:35:58

you know, want to get those stories out. out

2:36:00

there and granting us access to those kinds

2:36:03

of like big opportunities and things like that. So

2:36:05

it's not all bad, but you know, just

2:36:07

remember that we're here and that we serve

2:36:09

a purpose and you know, we're not we're

2:36:12

not at odds with you. Yeah, we all serve the same

2:36:14

goal. Yeah, we're not like, you know, we're also

2:36:16

not necessarily all like, hand in

2:36:18

hand doing your job for you as marketing, but it's

2:36:20

like we're not standing in your way either. It's not

2:36:23

exactly as your serials it could be. And it's like,

2:36:25

sometimes there is. Like, that's

2:36:28

to the benefit of everyone in the long run,

2:36:30

I believe is definitely not as adversarial as people

2:36:32

like to think it is. It's definitely not.

2:36:34

No, again, it's small industry. It's very much

2:36:36

know all those people that used to do

2:36:38

my job and now they're doing that job. So

2:36:40

I know you. Yeah, exactly. How

2:36:42

about you guys, you guys feel on an island

2:36:44

away from these companies disassociated? What you know, it's

2:36:46

kind of interesting. Like, I don't have

2:36:48

much to compare it to. But I

2:36:51

don't do much like hard hitting journalism.

2:36:53

Right. Yeah, I make stupid

2:36:55

videos. Sure. You know what

2:36:58

I mean? So I reached out to like, I

2:37:00

made a video about the underwear in

2:37:02

Baldur's Gate three. Right. So I reached

2:37:04

out to Larry in and I was like,

2:37:06

I got some questions. They

2:37:09

said, Sure, send them over. And I said, Here they are.

2:37:12

And they said, We will not be answering this question. Which

2:37:14

like, I can kind

2:37:16

of understand anything. Sure. Of course. But

2:37:18

it is like, it, I'm

2:37:21

not saying I was surprised because I understand like, you know,

2:37:24

it's they're not, you know, a studio isn't always gonna be

2:37:26

an open book for everything. But it was like, I don't

2:37:29

know what this if I got a response

2:37:31

from you about was going to

2:37:33

really change in the public eye for you guys. You

2:37:35

know what I mean? Especially because they have talked openly

2:37:38

about similar topics with their

2:37:40

games like that. But yeah,

2:37:43

so like, it's interesting, like hearing like, that people say,

2:37:45

you know, studios are

2:37:47

so closed off for the more like hard hitting

2:37:49

stuff. Because then for me, I'm like, and they

2:37:51

don't even talk to me about like, they're just

2:37:53

closed off in general. I

2:37:59

mean, I've been Joe, you Cover Nintendo. Do

2:38:02

we ever get anything out of them really? No.

2:38:05

We wait for them to republish an

2:38:07

old Iwata interview, right? Yes. Even

2:38:09

them republishing it. It

2:38:12

was kikizo.net, I believe, or.com. I forgot

2:38:14

that website. But yeah, very closed

2:38:16

book that company. They barely

2:38:18

even contact us nowadays. It's ridiculous. Yeah,

2:38:20

so it's like you kind of

2:38:22

have to operate on your own, right? We're covering Nintendo. We

2:38:24

still got to do our job. Exactly. Nintendo's

2:38:27

not going to be helping. So how does

2:38:29

that frame how you approach your coverage? Well,

2:38:32

coming up with a lot of original content, like I was

2:38:34

saying, talking about that old Iwata

2:38:36

interview, talking about Nintendo's, basically how Nintendo

2:38:39

predicted that, hey, the struggles that PlayStation

2:38:41

and Xbox are facing, they saw that

2:38:43

coming 20 years ago. Yeah, that's a

2:38:45

good video. Thank you. Yeah,

2:38:48

it's basically just coming up with your own

2:38:51

ideas when you're basically not getting anything from

2:38:53

the companies themselves. Right. What

2:38:55

about you, Diego? Do you feel like you have a connection

2:38:57

with any of these companies that you're able to get anything

2:38:59

from them? I

2:39:01

think it's harder for stuff, as you

2:39:03

folks were saying, stuff like reporting, for

2:39:06

example. Like I'm

2:39:08

friends with a lot of longtime reporters that have

2:39:11

been doing this for longer than I have. And

2:39:14

it's like, yeah, this kind of story of, I

2:39:16

don't know, there's a lot of publishers

2:39:18

now, companies that are doing, okay, we

2:39:20

have our own blog, we have our

2:39:22

own teams, that's all fair

2:39:25

game. But it's also

2:39:27

like, yeah, it feels like a lot of opportunities are

2:39:30

going all insider type thing. It's

2:39:33

handy internally, it

2:39:35

has a specific vision, a specific voice. I

2:39:39

feel like there's opportunities that are really lost in

2:39:41

terms of doing, I want to

2:39:44

say actual reporting, because those folks are sitting

2:39:46

down, doing interviews, doing their work. But

2:39:49

there's a difference between like, oh yeah, we're

2:39:51

presenting this amazing game, it's going to come out in November

2:39:54

or something like that. And you see

2:39:56

that lead, and you're like, okay, I know how

2:39:58

this piece is going to like...

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