Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Wondery Plus subscribers can listen to
0:02
how I built this early and
0:04
ad-free right now. Join Wondery Plus
0:06
in the Wondery app or on
0:08
Apple Podcasts. There's no distance
0:10
too far for the perfect trip. Hi,
0:14
checking in for... Or the perfect
0:17
table. Hey, where are
0:19
you? Coming! And
0:21
when you get access to Resi Priority Notify
0:23
with your Amex Platinum card... Hey,
0:25
this looks amazing! I'm so glad you made
0:28
it. And travel benefits at
0:30
fine hotels and resorts booked through Amex Travel?
0:32
It's worth the trip. That's the
0:35
powerful backing of American Express. Terms
0:37
apply. Learn more at americanexpress.com/with Amex.
0:41
You know that's the sound of
0:43
another sale on your online Shopify
0:45
store. But did you know Shopify
0:48
powers selling in person too? That's
0:51
right. Shopify is the sound of
0:53
selling everywhere. Online, in
0:55
store, on social media, and
0:57
beyond. Connect with customers
1:00
in line and online. Shopify
1:02
helps you drive store traffic with
1:04
plug and play tools built for
1:07
marketing campaigns from TikTok to Instagram
1:09
and beyond. Sign up for a $1 per
1:12
month trial period at
1:15
shopify.com/built. Go to
1:17
shopify.com/built to take your retail
1:19
business to the next level
1:22
today. shopify.com/built.
1:26
JustWorks is the all-in-one platform
1:28
that supports small business growth.
1:31
Access seamless tools that help
1:33
with benefits, payroll, HR, and
1:36
compliance with transparent pricing. It's
1:38
time to make payroll painless.
1:41
Run payroll in 90 seconds
1:43
or less. And automate payments so you
1:45
can set it and forget it. Don't
1:48
worry about paperwork piling up either.
1:50
They take care of payroll tax
1:52
documents and reporting to help you
1:54
stay compliant. Let's talk about taking
1:56
care of your team. JustWorks gets
1:58
you to work. you access
2:00
to big benefits for small businesses,
2:02
attract and keep top talent with
2:05
premium healthcare plans that cover more
2:07
than just the basics. And
2:09
for every how do I question, reach
2:11
out to their expert staff. From a sole
2:14
proprietor to a team of 20 plus,
2:17
JustWorks empowers all kinds of
2:19
small businesses with real human
2:21
support. Visit justworks.com/podcast
2:23
to join the thousands
2:25
of small businesses that
2:27
trust JustWorks to take
2:29
care of payroll, benefits,
2:31
compliance, and more. That's
2:34
justworks.com slash podcast.
2:39
summer vacation this week. So we're bringing you
2:41
an episode from how I built this archive.
2:44
It's an incredible story of
2:46
how Ronan Harari built a
2:48
toy company called Spin Master.
2:50
And even if you're not familiar
2:52
with the name Spin Master, if you've
2:54
been around kids at all in
2:57
the last decade, you have definitely
2:59
heard about Spin Master's most successful
3:01
toy franchise called Paw Patrol. And
3:03
it's amazing how they created it.
3:05
This episode first aired back at
3:07
the end of 2021. And
3:10
I hope you enjoy it as much as I enjoy
3:12
doing the interview. You've
3:16
basically been profitable every single year,
3:18
and you've been growing every single year. And
3:20
then all of a sudden, you're not only unprofitable, you're
3:22
losing a lot of money. Were you
3:25
worried about whether you guys would make it? I
3:27
actually, personally myself, I rise in a
3:29
crisis. That being said, I
3:32
mean, the relationship's definitely frayed. Ethan
3:34
among the founders? Oh yeah, yeah. Amongst the founders
3:36
came out, inefficiencies in
3:38
business, the way we're organized. This is
3:40
why older people have gray hair. You
3:42
know, when people say they have gray
3:44
hair from something, like this was our
3:46
seminal gray hair event. Yeah, and
3:49
you have some gray hair. I have a lot of gray hair. Welcome
3:57
to How I Built This, a show
3:59
about innovators. entrepreneurs, idealists, and
4:01
the stories behind the movements
4:03
they built. I'm
4:10
Guy Roz, and on the show
4:12
today, Harounen Harari started out making
4:14
novelty gifts from pantyhose and sawdust,
4:17
and spent 25 years building
4:19
a toy company that launched
4:21
the multi-billion dollar children's franchise,
4:23
Paw Patrol. Let
4:29
me start out by saying I love this
4:31
episode, and I love it
4:33
not only because the toy category
4:35
is a joyful one, but because
4:37
this story hits just about every
4:39
single lesson you could possibly think
4:41
of when it comes to building
4:43
a business. Product market
4:45
fit and failure, intuition
4:48
versus research, pattern spotting, solving
4:51
a problem you have that
4:53
others have, smart bets,
4:56
and spectacular crashes. I could
4:58
go on and on, but I don't need
5:01
to because you'll hear it for yourself. So
5:03
let me just mention how hard it is
5:05
to build an enduring generational brand. It's
5:08
really hard, especially when
5:10
it comes to toys. There
5:12
are just a handful, and you
5:14
probably know them. Lego,
5:17
Barbie, Hot Wheels, Monopoly,
5:19
Mr. Potato Head, Etch-a-Sketch,
5:21
Super Soakers, and not
5:23
many others. Kids are
5:26
among the most fickle customers on
5:28
Earth. A hot toy is
5:30
likely to be hot for a very short
5:32
period of time. Remember pogs
5:34
or kushballs with the Steve Urkel
5:37
doll? Enough said. But
5:40
here's the great insight that Ronen Harari
5:42
and his co-founders at Spin Master had
5:44
back in the late 1990s when they
5:46
were just starting out. The
5:49
specific toys kids like may
5:51
change, but their patterns of
5:53
play don't. Since
5:55
the beginning of recorded history, kids around
5:57
the world have played with balls. dolls,
6:00
puzzles, and their imaginations.
6:03
The key to figuring out what works
6:06
is to find something that fits into
6:08
those play patterns. Since
6:10
founding their upstart company in the mid-1990s,
6:13
Renin and his co-founders Anton Rabi
6:15
and Ben Verity were relying on
6:17
their own intuition to figure out
6:19
what makes a toy great. So
6:22
they tried stuff, stuff they thought
6:24
they'd want to play with as kids. And
6:27
it meant that it would take them
6:30
many, many years of trial and error
6:32
before they built a company that
6:34
produced a truly intergenerational brand. If
6:37
you were a kid or have known a
6:40
kid over the past 20 years, then you
6:42
know some of the iconic toys that these
6:44
guys put out into the world. Bakugan,
6:47
Airhogs, Flixtrix, and most
6:49
iconic of all? Paw
6:52
Patrol. It's not an
6:54
understatement to call Paw Patrol one of
6:56
the most successful kids' brands in the
6:58
past 20 years. And
7:00
the remarkable thing about Paw Patrol is
7:03
that Spin Master built it very
7:05
intentionally as a 360-degree brand from
7:07
the beginning. First
7:10
as an animated cartoon, then as
7:13
action figures, and now as a
7:15
brand that is on everything from
7:18
pajamas to lunchboxes to stuffed animals.
7:21
Ronan Harari was born in South Africa,
7:23
but his parents moved the family to
7:25
Toronto when he was around five years
7:27
old. His dad ran a
7:29
carpet business in the city, and Ronan grew
7:31
up working at the shop. He
7:34
remembers being an average student, in
7:36
part because of a learning disability.
7:39
It's a learning disability called dysgraphia, so
7:42
it's the inability for your hand to
7:44
keep up with your writing. And
7:47
then my handwriting is not very legible, and then I've got
7:49
to go back and I've got to correct what I wrote,
7:51
and then when you go back and you correct what you
7:53
wrote, you know, you lose your stream of consciousness
7:55
of what you were thinking, and then you've got to stop
7:57
and then it's like rebooting. You have to reboot a ton.
8:00
a bunch of times. So
8:05
for me to write an essay, it would take me twice
8:07
as long. But
8:10
the nice thing was, I actually call it
8:12
learning gifts. And
8:15
the reason why I call it learning gift is because
8:17
your brain is wired slightly differently. And
8:20
as a result of that, you get some extra benefits. When
8:25
we were debugging the toys, people would
8:27
use rulers and I could just see it with my eyes. So I
8:30
think that's the wonderful thing about having
8:32
a learning gift. It's just the challenge is that
8:34
the school system is set up for the majority
8:36
of people. It's not set
8:38
up for individuals and that's what makes
8:40
it difficult. You know, it's interesting
8:42
because you say you're an average student, but you
8:44
went to the University of Western Ontario. And from
8:46
what I gathered, it's a pretty good university, right?
8:49
It's not super easy to get into. Am I
8:51
right about that? I think it's in the middle.
8:53
It's in the middle. No, it's
8:55
definitely a good school. Listen, don't get me wrong.
8:57
I worked hard and my grades were decent,
8:59
but I didn't get many A's. I can't
9:01
remember any A's in my days. It was
9:03
mostly B's and some C's. But
9:06
I actually knew from a very young age that I wanted
9:08
to go into business. Why did
9:10
you know that? Well, I was average
9:12
at sports and academically I
9:14
was average. So I figured that
9:16
business was the right path for me. I
9:19
saw it as something that had endless potential
9:22
and not a lot of constraints. And
9:25
I guess while you were in college,
9:28
you actually launched a business, right? It
9:30
was with a friend of yours from childhood, a
9:32
guy named Anton Robbie. And I
9:34
think it was like a poster company. Tell me about it.
9:38
Yeah, well, first after our first year of
9:40
university, Anton and I actually
9:42
sold fertilizer door to door. Because
9:45
both of us had to pay for part
9:47
of our education. You
9:49
worked for like a fertilizer company? Exactly. We worked
9:51
for a fertilizer company. And then
9:53
we started this poster business. So
9:55
the business was actually taking pictures of kids
9:58
during Frosh Week. then creating
10:00
a collage of all the
10:02
pictures. Frosh week is the first week
10:04
for freshmen, presumably, right? Exactly, exactly. Okay.
10:07
So we would take pictures of the kids during frosh week.
10:09
Okay. And then we'd cut all the
10:11
pictures out, we'd create a collage, and then around
10:13
the perimeter of the collage, we would sell advertising,
10:15
and then we printed up 9,000 posters, and
10:18
then gave it to the students for free. Wow, that
10:20
was a business. That was a business. That was a
10:22
business, yeah. And then we ended up doing it in five
10:25
universities across Ontario by the time
10:27
we graduated. I think we grossed about
10:29
$100,000. And then what
10:31
happened when you graduated? Yeah, what
10:34
actually happened was, so I
10:36
graduated after three years, Anton was in
10:38
a four-year program, and then
10:40
just before Anton graduated,
10:43
my mom was reading the Yiddiyat Akranat,
10:45
which is the largest Israeli newspaper, and
10:48
in there, there was an article about all
10:50
these six different Israelis that were manufacturing this
10:52
product called the grass head. It
10:55
was a small little potato head made out of
10:57
grass seeds, nylon sawdust, and it had a
10:59
little happy face on it, and you'd put it in water
11:01
and grow grass for hair. So
11:03
similar to a Chia Pet. It's, I
11:05
guess, like a little ball. Imagine a
11:08
little nylon, like pantyhose, nylon ball, stuffed
11:10
with sawdust or whatever, and seeds,
11:14
grass seeds, and you would drop water on it
11:16
with a dropper, and it would eventually grow hair.
11:18
No, you would fully immerse it in water. Oh,
11:20
you'd immerse it. You'd immerse the whole thing, and
11:22
then just let it sit. Because the
11:24
sawdust held the water, and
11:26
the seeds were able to germinate. So she
11:29
read about it. She translated the article for me, and
11:31
in the article, it said that there was all these
11:34
six different people in Israel that were selling them, and
11:36
that literally every person in Israel bought one, and
11:38
it was just like the biggest craze in the country.
11:41
And two weeks later, my late grandmother
11:44
came to Canada for a visit, and she brought
11:46
me and my sisters one as a gift. And
11:50
so I looked at it, and I was like, no
11:53
one's manufacturing and selling them here in Canada. Why don't
11:55
we do it? And so I
11:57
spoke to Anton, I was like, why don't we sell
12:00
these? these earth buddies, we called it earth buddies. And
12:03
he looked at me, he thought that I was literally crazy. Yeah,
12:06
I mean, it does sound crazy because why would
12:08
you think that... I mean, the
12:10
first thing is, why would your mom read that article and go,
12:12
hey, I need to translate this article like out
12:14
of all the articles, like not the one on
12:17
the peace process or I don't know, some like
12:19
you, I want to tell you guys about these
12:21
grass head things, something about
12:23
that she thought was interesting. And I'm just
12:25
trying to figure out why, like how did
12:27
you read that and say, hey,
12:30
this could be something. To my mom's credit,
12:32
she's very entrepreneurial and she's very much a
12:34
doer. Yeah. She's like,
12:36
well, something's happening. So I said to
12:38
Anton, I was like, why don't we do it? And we
12:40
literally went to Kmart and
12:43
we bought pantyhose and we bought sawdust
12:46
and grass seeds and
12:48
everything. We started prototyping the products and
12:51
we had a solarium in my house and we
12:53
were growing everything in the solarium. And
12:55
it kind of looked like nature's troll dolls
12:57
a little bit. Yeah, it's a pretty good
13:00
guy. It's a fair description, right? Yes, great
13:02
description. All right, so you convinced Anton to
13:04
join you on this journey
13:06
to make the Earth Buddy. And
13:09
presumably you didn't need to license it,
13:11
right? This was not like a patented
13:13
technology. You were just making
13:15
what was out there. Am I right?
13:17
Yeah, that's correct. In the article, it
13:19
said the original inventor or the product
13:21
came from somewhere in Turkey and no
13:23
one really knew who it was.
13:26
So you and Anton start to
13:29
just stuff these little
13:31
buddies and this is 1994. And what was
13:34
the plan? The plan was to make
13:37
tons of them and then just sell them, I
13:39
don't know, at a craft fair? Like what was the next
13:42
step? Yeah,
13:44
basically we said, let's make 5,000 pieces
13:46
for Mother's Day and go
13:48
from there. And that was the
13:50
plan. And so we got my sister and
13:53
my brother-in-law involved. My sister designed
13:55
the packaging. My brother-in-law,
13:57
ex-brother-in-law, who's an incredible engineer. He
14:00
designed the contraptions so we can manufacture
14:03
these things at some sort of scale. What
14:06
was a contraption, like a feed tube? Yeah,
14:08
it was like a plumbing tube. You could take the nylons
14:10
and wrap it around the tube. And then on the side,
14:13
there was a feeder where you can dump the seeds
14:15
and the sawdust and there was a way for you
14:17
to tie it off. It was actually really clever. We
14:21
found a small factory space,
14:23
warehouse space. And did you
14:25
finance this with the money that you had
14:27
from your poster company? Pretty much. We started
14:30
with $10,000. But
14:32
before you started to, when you guys said, let's make 5,000
14:35
of these for Mother's Day, presumably
14:37
you're thinking, we're gonna sell these.
14:39
So where were you gonna sell them? Well, we
14:41
sold them on the street. We
14:43
set up tables at eight different corners all around Toronto.
14:46
And we sold basically 800 out of the 5,000. And
14:51
we came into the office Monday morning and we're
14:53
like, okay, well, we gotta figure out some other
14:55
distribution. And then we
14:57
found a gift distributor who
15:00
took on the product and started selling it to the gift
15:02
channels. And then again,
15:04
through my mom, she had a contact
15:06
of a company that sold toys called
15:09
Samco Sales and
15:11
showed them the product. And I said to them, would
15:14
you guys be interested in distributing the product for us?
15:17
And they said, sure, no problem. And
15:20
two weeks later, they called us with an order for 26,000 pieces. From
15:23
where? From Walmart, Canada. Amazing.
15:26
But now you guys are
15:29
renting a warehouse space to
15:31
make these. And
15:33
I guess at this point,
15:35
you bring in your third founder,
15:38
this guy, Ben Verrati. Yep. And
15:41
what did he know about manufacturing? And was
15:43
he an expert in like a pattern-run factory?
15:46
He actually had no manufacturing experience. He
15:49
came to our office and we literally
15:51
made a deal within 45 minutes. And
15:54
then he went down and started running the factory. He's
15:57
a smart guy. He went to business school. He
16:00
just figured it out. But
16:02
Ben would tell you that he wouldn't
16:04
have gotten through the manufacturing if
16:06
it wasn't for this gentleman by the name of Bob Wakelam.
16:09
So Bob actually, when we started,
16:12
the first place we actually went to look
16:14
for people to work in the factory was
16:16
we went to a homeless shelter. It was
16:18
just people that needed work, so that's where
16:20
we went. But there was two individuals. There
16:22
was Bob and this other gentleman, Grenville, who
16:24
ran shipping. Both of them were homeless. They
16:27
were living in a homeless shelter. Correct. And
16:29
so Bob walked into Ben's office one
16:31
day and said, you know, Ben,
16:34
like, I used to run a factory. Will
16:36
you let me help you? And Ben said yes. And
16:39
literally within two days he had all these like
16:41
Gantt charts up and this. And he started like
16:43
balancing out the lines between the workers and the
16:45
raw materials and all this type of stuff. So
16:48
you get this order, this order
16:50
for 26000 Earth buddies from Walmart,
16:52
Canada, which is pretty great. And
16:54
how did they do? They did
16:56
great. They started selling like crazy.
16:59
All right. So you would eventually
17:01
get a massive order from Kmart,
17:04
which would prove to be transformational. How
17:07
did you even get on their radar? You know,
17:09
the universe works in funny ways. Anton
17:12
was backpacking in
17:14
Europe a couple of summers before.
17:17
And he met this guy who
17:19
came from a very well-connected
17:22
family. And when we wanted
17:24
to break into the United States, Anton called him
17:26
and he said, do you have any- He kept
17:28
in touch with this guy. He kept in touch
17:30
with him. Well, that's one of the things Anton
17:32
does extremely well. He keeps in touch with everybody.
17:35
And so he called me and said, do you have any relationships at
17:37
Kmart? And they said they did. So
17:39
I don't know why, but I was the one that
17:41
actually took the meeting. And so I drove down, I
17:43
was in Troy, Michigan. I pitched
17:45
the buyer, do like a 30 minute pitch. I had
17:48
a full box of Earth buddies, looks
17:50
fun. And after 30 minutes, the buyer
17:52
said to me, he goes, thank you
17:54
very much for coming, but I'm not the buyer. And
17:57
I'm like, this can't be true. Who
18:00
are you? Why am I talking to you? Yeah.
18:02
And then I'm like, okay, well, do you mind doing
18:04
me a favor? Can you find out who the buyer
18:07
is? Because I drove all the way from Toronto.
18:09
So he comes back with this name written on
18:12
a piece of paper and
18:14
said, Adrian Zaks. So I said,
18:16
thank you very much. And I took my
18:18
box of Earth Buddies and I started walking around
18:21
the office of Kmart looking for this
18:23
buyer. She was sitting at her
18:25
desk when I found her and she
18:27
said, okay, I'll see you at 3.30. And
18:30
then the guys that we came with, they're like, let's go
18:32
for lunch, da, da, da. And I said, I'm not going
18:34
to go anywhere. Because like, maybe she'll call me early or
18:36
something like that. Or maybe they
18:38
won't let you back in the building. Or maybe they
18:40
won't. Like I just, yeah, that's true. So
18:43
I waited there till 3.30. And
18:46
the craziest thing is as I walked
18:48
into her office on the
18:50
left-hand side of this counter, she
18:53
had about eight other Earth
18:56
Buddies there. Eight
18:58
other products that were pretty similar? Exactly
19:00
the same under different names. Were they
19:03
these products from Israel? No, no,
19:05
no, they were other manufacturers. So you're
19:07
thinking, I'm never going to make
19:09
this. This is crazy. No, what went through my mind
19:11
was we were going to charge her $2.65 US and
19:16
I dropped the price to $1.65 in my mind right
19:19
then and there. Because you knew that if you
19:21
could get it, if you could offer the most
19:23
competitive price, then she wouldn't go with the others.
19:26
I knew we could still make money, especially because
19:28
the Canadian dollar was low at the time.
19:31
I didn't want price to be a factor and I
19:33
figured she's got so many options here. So we
19:35
better give her a compelling reason to go with us. And
19:38
so I pitched her, I showed her exactly what we
19:40
were doing. And she gave
19:42
me this big book, which was the vendor
19:45
agreement. She said, okay, well, I'll give you
19:47
an order for 48,000 pieces. And
19:50
if it goes well, I'll give you an order for half
19:52
a million pieces. Wow. Yeah. All
19:54
right, so she does 48,000 orders for
19:56
$1.65 a piece. That's almost $80,000. which
20:00
is pretty great. You
20:02
go back to Toronto. Were
20:04
you guys able to scale up to 48,000 pieces quickly
20:07
in your little facility in
20:10
Toronto? We had to
20:12
move again to another facility. Every time we
20:14
got more orders, we would move into
20:16
a bigger factory and build more machines, and
20:18
we just hired more workers. How did you
20:20
finance that? Do you remember? Yeah,
20:23
the product was selling very well. We had money
20:25
coming in from the other sales. And
20:28
I mean, in our peak, we were producing 17,500
20:30
pieces a day. And
20:33
by the end of that year, I think
20:36
EarthBuddy, your sales, from what
20:38
I understand, hit $1.8 million.
20:40
That's pretty great for a company
20:43
that you started earlier that year. But
20:45
at what point sort of did the
20:47
three of you say, you know, we should focus on toys?
20:49
Was it already in 1994 after
20:52
EarthBuddy took off or not? Not quite
20:54
yet. No, it was only in
20:56
95 when we started selling a
20:58
product called DevilStix. That product did
21:00
really well. And so it was after that, after
21:03
the DevilStix. Okay, so DevilStix is
21:05
your next product because, you
21:07
know, as we know, the lifecycle of novelty
21:09
items can be short, right? And you probably
21:11
saw that at that point. You probably knew
21:13
that you needed to go to the next
21:16
thing because EarthBuddy wasn't gonna... You
21:18
couldn't build a sustainable company based on that
21:20
product alone, I'm assuming. Yep, 100%. It was
21:22
novelty that's gonna run
21:24
its course and what else are we gonna
21:27
have? So the next thing that you come
21:29
across are these things you call DevilStix and
21:31
they're like these batons. It's like a baton
21:33
and you can juggle this other baton in
21:35
between them and do tricks.
21:37
And I remember this. This was like
21:39
the mid-90s. I'm in college and
21:42
you had those kids who played Hacky Sack and DevilStix.
21:44
That's right. Am I right? That's the demo, right? Correct.
21:48
Grateful Dead shows, exactly. So this was
21:50
a product that existed. Tell
21:53
me the story. You kind of renamed them
21:55
DevilStix. How did you come across them? with
22:00
them when I was in high school. For some
22:02
reason in 94, we started noticing that a lot
22:04
of kids in the schools were actually
22:06
playing with the devil sticks. So
22:09
maybe there's a little bit of a trend going
22:11
on. We had our factory, so we said, well,
22:13
why don't we figure out how to mass produce
22:15
the devil sticks and we'll sell them. So
22:18
it was just based on this trend that we saw.
22:20
And so we designed this packaging
22:22
and the same distributor that got us the
22:25
sale at Walmart Canada, they introduced
22:27
us to their partner in
22:29
the United States called UniWorld. And
22:32
so suddenly we found ourselves a toy fair
22:34
in 1995. And toy fair was in New
22:36
York? In New York, yes. And this is a
22:38
convention where you'd go and you'd show your products.
22:40
But so let me understand what the devil sticks
22:42
are, these batons, you know, that you juggle. And
22:45
this there was no patent on them. Anybody
22:48
can make them. You basically created a brand
22:50
called Devil Sticks. You gave it that name?
22:52
No, devil sticks is the generic term. And
22:54
so we called ours the Spin Master Devil
22:57
Sticks. So that's the origin
22:59
of the company name is from the devil sticks.
23:02
At that toy fair, did
23:04
you, who was
23:07
doing the demo? Were you doing the demo? I
23:09
did the demo myself. You did a demo.
23:11
You said you know how to juggle the devil sticks. Yeah, I told
23:13
you I played with them in high school. So I did the demo.
23:16
Okay, and as I understand it,
23:18
pretty soon after that toy fair, you
23:20
managed to get those devil sticks into
23:22
like, like two of the biggest toy
23:25
retailers in North America at the time. Toys
23:27
R Us and KB Toys, which is huge.
23:29
I mean, there was one thing that was
23:31
working in our favor, which was, there was
23:33
something in the zeitgeist at the time that
23:35
made devil sticks appealing to young kids.
23:37
It was like seven year olds, eight year olds, nine
23:39
year olds, 10 year olds. You know,
23:42
it was like analogous to like the yo-yo. So
23:44
we did the marketing, but I don't think I
23:46
think the marketing helped, but there was something in
23:48
the zeitgeist that actually made the product pull.
23:52
There's a documentary that spin master made,
23:54
I think on the anniversary of 20 years
23:56
and I watched it and at that time
23:58
you said, weren't sleeping a
24:00
lot. We were definitely stepping on
24:02
each other's toes. And there were a
24:04
lot of disagreements and fighting, which I think
24:06
is very normal when you've got three strong
24:09
partners in a company. Were
24:11
you stressed out about the disagreements between the three of
24:13
you at the time? I don't
24:15
know if it was stressed out, but I think that we
24:17
would just fight. And so... About
24:20
like strategy, about product, about who
24:22
to work with, about where to
24:24
spend money, all those things. I
24:26
think it was everything. But the one nice
24:28
thing is that through the fighting, and it
24:31
wasn't like when I say fighting, it wasn't like you're
24:33
angry at the person. It was just
24:36
advocating for your opinion. But
24:38
you know, we were young guys and
24:40
very excited. Everybody
24:42
really wanted to win and everybody wanted the
24:44
success. So maybe we were a little
24:47
eager. Was it, I mean,
24:50
and this is a question that's come up in a
24:52
lot of episodes of the show with co-founders, which is everybody
24:55
has a different perspective. How
24:57
did you resolve disputes?
25:01
We've always shot for unanimous
25:04
consent and we would keep
25:06
on debating until we actually got the consent. And
25:09
then there was one other thing, which was if we
25:11
stepped over the line, everybody was
25:14
able to say sorry, which I think is
25:16
a huge, which is a huge thing. Sometimes if you
25:18
weren't, if you didn't say sorry, you asked
25:21
for the sorry and you always got the sorry. It's
25:24
actually my favorite word in
25:26
Canadian. Yeah, that's a great
25:28
Canadian word. At
25:30
that time, right? Okay. So you've got two
25:32
hits now under your belt. You've got Earth
25:34
Buddy, Devil Sticks, you know,
25:36
you're probably doing four or five million dollars
25:38
in revenue by year two. How
25:41
big were your ambitions? Were the three of you already
25:43
in year two of your business saying,
25:46
we're going to be a huge toy company? Was
25:48
that the ambition or was it just like, let's
25:50
just get this thing, sell this and we'll
25:52
figure out the next thing? It was
25:54
let's just keep on going. Let's find some
25:56
other products to sell. We did make a
25:58
couple of strategic like. which
26:01
were, we didn't want to, after Earth Buddies and
26:03
Devil Sticks, which were both, you know, call
26:06
it public domain products. We said
26:08
we want to design and develop our own products and
26:10
we want to sell them globally around the world. And
26:13
we don't want to just be a Canadian
26:15
distributor. And then we said,
26:17
we're open to ideas wherever they come from and
26:19
let's go search for these ideas. So
26:23
in 96, we started meeting with toy
26:25
inventors. And so Ben was
26:27
living with this girl by the name of Jen Irwin
26:29
from the Irwin Toys Family, which
26:32
is a famous Canadian toy company. And
26:34
that's great. Wow. That was that was who
26:36
you were living with. Yeah, very coincidental. Yeah.
26:39
So between her and Austin's company called
26:41
Canada Games, which was run by the Albert
26:43
family, they told us that this whole network
26:46
of toy inventors globally around the
26:48
world that come up with ideas, but
26:50
they don't commercialize them. And
26:52
so Ben started going around with our wares and
26:55
meeting all these toy inventors and
26:57
trying to solicit ideas from them. And
26:59
by the way, was that hard to do because
27:02
you were so small at that
27:04
time? You know, they weren't,
27:06
put it to you this way, they were not showing us
27:08
their best products. They
27:10
were basically dusting off the stuff in the back
27:12
of the closet. That like Hasbro and Mattel wouldn't
27:14
even wouldn't even look at. Correct. But
27:17
they were showing us stuff and we
27:19
were getting to look at stuff and we were developing relationships
27:21
and contacts. And so in
27:23
96, we actually came across this
27:26
invention, which was an airplane that
27:28
you pumped up and would fly for about
27:30
45 seconds. And it
27:32
came from these two British inventors, John Dixon
27:34
and Peter Manning. They actually
27:37
came to Toronto, came to
27:39
visit us and we flew this airplane. And it
27:41
was probably one of the most magical experiences seeing
27:43
this was plane fly. Describe what it was. It
27:45
was like a airplane with
27:47
what, a styrofoam airplane that you pumped
27:49
air into it? Yeah, so it's basically
27:52
it's a plastic bottle, foam wings on
27:54
top, foam fuselage. And they
27:56
had developed this pneumatic engine
27:59
that... Literally, the air
28:01
would actually drive the piston up and down,
28:04
spin the propeller, and fly the plane.
28:07
A hundred yards, right? Yeah, it was a hundred. It would fly 45,
28:09
50 seconds and fly in a circle. Had
28:13
they demoed this for other toy companies? Yes.
28:16
We didn't realize, after we signed the product, we
28:19
didn't realize that every toy company had turned it
28:21
down. Wow. So you see it,
28:23
and you're like, this is amazing. Yeah, it's
28:25
incredible. They had not
28:27
had any success getting anybody to bite. Correct.
28:30
I think they were trying to sell it for five
28:32
years. All right, so you guys love it, and
28:35
what did you do? You basically bought the license from
28:37
them? Yeah, the way it works in the toy industry
28:39
is you license the product in perpetuity, and
28:42
you pay a 5% royalty on your sales.
28:44
Got it. So you get the
28:46
idea, but really what you're then doing is
28:48
building a brand around it, because I'm assuming
28:50
it was a kind of crude,
28:53
right? It wasn't like a fully developed
28:55
toy. It was a plastic bottle in
28:58
a body of an airplane with
29:01
styrofoam, right? There was no branding or logos or
29:03
shape to it. Yeah, exactly.
29:05
The difficult thing with the
29:07
AirHogs, which is what we called it, was
29:09
how do you mass produce it? We
29:12
ended up finding this company called K-Development,
29:14
and they did all the design
29:17
work in terms of how
29:19
the engine is going to actually function and work,
29:21
and we actually didn't have a lot of money
29:23
to pay them at the time, so they agreed
29:25
to do a back-end royalty deal. And
29:28
literally we spent probably a year
29:30
and a half, two years building the
29:32
prototype, rebuilding the prototype, test it and see if
29:34
it's flying and see if it was reliable and
29:36
durable and all that type of stuff. Got
29:39
all the engineering done, and
29:41
then we went to China, found a factory, which was
29:43
called Kin Sing, and so we
29:46
sent all the plans there, and they
29:48
started actually building out the product for
29:51
us. When you found that factory in
29:53
China to make them, you
29:55
were making a big commitment. You were putting a
29:57
lot of eggs in this basket. Did you have
29:59
orders? already for the air hug? You
30:02
know, we did everything in parallel. I
30:04
would say this, when we signed the product, we
30:06
basically put all the money we'd made to date
30:09
into the design and development. The
30:11
design and development was very, very expensive. A
30:13
million dollars, more or less? All I
30:16
remember was it was pretty much all the profits that
30:18
we had. Yeah, that you had. Yeah, everything was
30:20
going into this product. Everything's done in
30:22
parallel. So, you know, we had no orders at
30:25
the beginning, but as we started designing and developing it,
30:28
then you start the sales process. We were going to
30:30
the toy fair, and at the toy fair, we were
30:32
starting to sell it. So, before we actually got into
30:34
production, we did have orders. So,
30:37
here's a question. This is a
30:39
big commitment in money, and it was
30:41
a two-year process, right, from 1996, when
30:44
you got this license, to when it actually debuted,
30:47
I think two years later. How
30:49
did you know that it
30:52
was going to work? I mean,
30:54
did you do market research? Did
30:56
you test it on kids? What
30:59
kind of research did you do, if any? We
31:02
did no research. Nothing. You
31:07
did no market research. You went to no kids. You
31:10
went to no schools. Nothing. You were just
31:12
like, yeah, we love this. It's cool. Let's do it. So,
31:14
it could have been 100% wrong. Correct. And
31:17
that would have been a disaster. Correct. You
31:19
just thought it was super cool, which it was. Yep, loved
31:21
it. It was just so much fun
31:23
to fly. Why
31:25
don't we come back in just a moment, how
31:28
the team at Spin Master began to realize that
31:31
succeeding in the toy business means
31:33
never staying still. If you have
31:35
one hit idea, you'd better start
31:37
thinking about your next one and
31:39
the one after that. Stay with
31:41
us. I'm Guy Roz, and you're listening to How
31:43
I Built This. Picture
31:55
this. You've got an incredible idea. You've
31:57
rallied a team to bring that vision
32:00
to the world. to life, but how
32:02
do you streamline all of your big
32:04
plans into a workflow? Simple, you turn
32:06
to the team collaboration products that are
32:08
built to power your progress. That's
32:11
where our sponsor, Atlassian, comes in. Every
32:14
groundbreaking idea begins with a solid
32:16
foundation, and Atlassian products like Jira,
32:18
Confluence, and Loom are here to
32:20
help support your startup as you
32:23
scale. I've got a soft
32:25
spot for startups. I mean, they can
32:27
be really special, and they're just loaded
32:29
with potential and the passion to tackle
32:31
challenges head on. But sometimes
32:33
logistics, tracking, and planning can slow
32:35
you down, at least if you
32:38
don't have the right tools. World-class
32:40
companies like Snowflake, Cloudflare, and
32:42
Canva all grew from early days
32:44
to unicorn status with Atlassian
32:46
at the core. And
32:48
now, Atlassian's new Atlassian for startups
32:51
offering provides everything early-stage founders and
32:53
teams need to prioritize the best
32:55
ideas, build the right thing, and
32:58
keep everyone on the same page
33:00
as they scale the next big
33:02
thing. Atlassian for startups is here
33:04
to help you and your team
33:07
use built-in AI features to augment
33:09
workflows and accelerate productivity. Let
33:11
Atlassian be your co-pilot as your
33:14
ideas take flight, enabling you to
33:16
track work, manage releases, and evolve
33:18
from a concept to impact in
33:21
one central system. With
33:23
Atlassian for startups, you can
33:25
build a roadmap using their
33:27
startup templates for fundraising, business
33:29
plans, competitive analysis, and much
33:31
more. Plus, you can check
33:33
out other startup resources through
33:35
the Atlassian community, startup AMAs,
33:38
Atlassian University certifications, and more.
33:40
Don't wait for your ideas to fade into
33:43
the what-ifs. Learn how
33:45
to unleash the potential of
33:47
your team at atlassian.com/startups. Atlassian
33:50
is your money helping
33:53
you build a better
33:55
future? You
34:00
work hard and so should your money.
34:03
Robinhood pioneered commission-free stock trading
34:05
over a decade ago, and
34:07
they continue to offer innovative
34:09
products to help you maximize
34:12
your money's potential. With
34:14
over 23 million funded customers,
34:16
Robinhood is helping people unlock
34:18
a better financial future. With
34:21
Robinhood, it's easy to align your
34:23
investments with companies you care about
34:26
while working towards your future goals.
34:28
Investing a small amount now could make
34:31
a big difference 30 years down the road.
34:33
It's nice to be in the driver's
34:36
seat and have autonomy when making investments,
34:38
which is easy to do with Robinhood.
34:40
Be the protagonist in your
34:42
financial journey. Download the app
34:44
or visit robinhood.com to learn
34:46
more. Investing involves risk and
34:49
loss of principle as possible.
34:51
Returns are not guaranteed. Other
34:53
fees may apply. Robinhood Financial
34:55
LLC member SIPC is a
34:57
registered broker-dealer. Everything
35:00
seems to be more expensive these days,
35:02
and for me, it makes sense to
35:04
figure out the best way to cut
35:06
costs. So to reduce
35:08
costs and headaches, smart businesses
35:11
are using NetSuite by Oracle.
35:13
NetSuite is the number one
35:16
cloud financial system, bringing accounting,
35:18
financial management, inventory, and HR
35:21
into one platform and one
35:23
source of truth. With
35:26
NetSuite, you reduce IT costs and
35:28
cut the cost of maintaining
35:30
multiple systems. You improve efficiency
35:32
by bringing all your major
35:35
business processes into one platform,
35:37
slashing manual tasks and errors.
35:40
Over 37,000 companies
35:42
have already made the move. By
35:44
popular demand, NetSuite has
35:46
extended its one-of-a-kind flexible
35:48
financing program for a few more weeks.
35:51
Head to netsuite.com-built
35:54
today. Learn
35:56
more at netsuite.com-built. Again,
36:00
That's netsuite.com slash
36:02
built. Hey,
36:09
welcome back to How I Built This. I'm Guy
36:11
Roz. So it's 1998 and
36:14
Spin Master starts selling the Air Hog at
36:17
toy stores. And unlike the
36:19
Earth Buddies or the Devil Sticks, the
36:21
Air Hog is much more complex and
36:23
requires a lot of engineering. We took
36:25
so much care and that's why it
36:27
took so long. It was like how
36:30
to make the propeller safe, put a
36:32
foam nose coat on it, super light.
36:34
The wings would pop off so they
36:36
wouldn't break. And you
36:39
know, one of the biggest things was usually got stuck
36:41
in a tree. So people. Yeah. And
36:43
that's it. You're done. Well, or you climb the tree
36:45
or buy another one. Or you buy another one. So
36:49
here's the thing. So you make this product, right?
36:51
You get this Chinese company to make them. And
36:53
do you remember what, how many did
36:55
you initially intend to make? Like a million, half
36:58
a million? You know, I could
37:00
just tell you that by the end of 1998, so we started marketing
37:03
in that year, we had grossed
37:05
$35 million in sales. Wow.
37:08
I think we had sold over a million and a
37:10
half piece or something like that. And
37:12
I think our wholesale was about $20 at the
37:15
time. And it
37:17
cost you probably $10 to make them. Nope. It
37:19
costs about 550. How
37:21
did, I mean, aside from the fact that it's super cool,
37:24
I remember Air Hogs and they're still around, but how did
37:26
you, how did you market it? Did it,
37:28
did you have to do anything at all to market it
37:30
or was it just a product that sold itself? No,
37:33
we did a lot of, we did the
37:35
TV commercial. We bought media against it. We
37:37
found distributors around the world. We
37:39
came up with these really creative point of sale
37:42
displays where you could actually
37:44
pump up the Air Hogs and flick the
37:46
propeller and hear the magical sound that came
37:48
from the motor. And I think
37:50
we had them at like Walmart and Kmart and at
37:53
a lot of places. So that was definitely in the
37:55
marketing budget. All right. So this, this comes out and
37:57
by the way, is, had you guys raised any money?
38:00
for the company or are you entirely self-financed?
38:02
Entirely self-financed. Other
38:04
than the bank would actually let
38:07
us borrow against our inventory
38:09
and receivables, so we were able
38:11
to use those monies, which weren't our monies, but
38:13
at least they were up against the
38:16
orders that were going to come and again,
38:18
apply that to actually purchasing the goods and
38:20
doing marketing and all that other type of
38:22
stuff. So this product blows up.
38:24
So you guys are growing really
38:27
fast. But do you remember
38:29
thinking to yourself, this
38:32
is different. This is next level. Oh yeah.
38:34
I mean, I mean the engineering development, it
38:36
was a priceless
38:38
education. Designing and developing
38:40
and marketing that product was
38:42
priceless. It was so difficult.
38:44
It was so, we taught ourselves everything. We
38:47
hadn't done anything close to that. It's
38:49
not really even a toy. It's a mechanical
38:52
flying object. So
38:54
we really stretched ourselves to actually get that
38:57
to market. But the nice part
38:59
was all the inventors that we were visiting,
39:01
they were like, wow, these guys can actually
39:03
design, develop and manufacture something. And so that
39:05
really opened up the doors to future products
39:07
for us. Here's what I wonder.
39:09
I mean, the Air Hogs take
39:11
off in 1998. At
39:14
that point, can you just
39:16
focus on that product and really build that
39:18
out for the next few years or already
39:20
do you have to start thinking about the
39:22
next thing that's going to come out after
39:24
that? You do both. And
39:27
is that because kids are fickle and they just, the
39:29
life cycle of a toy is short? The
39:32
toy business is all about fresh and new. Even if
39:34
you have a brand within the brand,
39:36
you still need to bring fresh and new. So
39:38
we knew straight away after
39:40
our first product, we were like, okay, what other innovation
39:42
can we do in flying toys? So we came up
39:45
with the V-wing, which was like a stealth flying plane.
39:47
And then we were thinking about other types of flying
39:50
toys. So yes, you
39:52
always have to be innovating within the brand. And
39:54
then we also wanted to diversify as
39:56
a company. So we were thinking about what other categories
39:58
can we get ourselves into? To me
40:00
it just seems like my god you
40:02
guys were just playing toys like how joyful
40:04
like how amazing how fun like
40:07
But this was real serious business you
40:10
guys were heads down
40:12
like really Focused or
40:14
was it throwing nerf balls around the office? I
40:17
don't know what what was it like? No,
40:19
it wasn't that much fun in games. It was
40:21
it was serious Okay,
40:23
first of all toy business is very
40:26
competitive hyper competitive business and it's a
40:28
very fast-paced and You
40:31
know the three of us wanted to win so we
40:33
were actually quite serious I think we were probably too serious.
40:35
We didn't have the foosball tables. We didn't know
40:37
the pool tables It
40:40
was more about when we're in the office Let's
40:42
do the work and then let's go
40:44
enjoy our time afterwards It's intense the
40:47
other thing about the toy industry is that you're dealing
40:49
with kids and you're dealing with safety and And and
40:51
you got to make sure that everything's you
40:53
got to manufacture something at a low
40:55
cost that's safe That has an innovation
40:57
attached to it So 1998 really
41:00
is a pivotal year for you guys because
41:02
that the air hogs just takes off you
41:04
you've successfully manufactured a product
41:06
now overseas and Now
41:09
you've got a strategy you are going
41:11
to really begin to assess a
41:13
bunch of inventions. I read You
41:16
grew to 28 employees you were
41:18
assessing about a thousand inventions a year at
41:20
that time so were people
41:22
just coming to Toronto and Showing
41:25
you stuff or were you was it all
41:27
happening at toy fairs or were you actively?
41:30
Tapping into this network of inventors are
41:32
all three of those things the majority
41:34
was actually Ben Verity
41:36
and Ben Dermer on
41:39
the road Ben Dermer was it was another person
41:41
you hired at that time to help out Yeah,
41:43
he helped right then with the inventor relationship And
41:45
so they would literally go from city
41:47
to city to city and visit the inventors and
41:50
go to their offices And I'd say
41:52
that was like 80% of the the
41:54
work was done that way on location So
41:56
you did zero research for the air hogs,
41:59
but it really took off. Yep.
42:01
Did that make you, and I'm not
42:03
trying to ask this in like a snarky way, but
42:06
I just, I think that if I was in your
42:08
shoes, I'd have been like, oh my God, look at
42:10
my judgments. Amazing. I can do no wrong. Like I
42:12
might have become a bit arrogant
42:14
at the time thinking we
42:16
know how to pick hits. Did you guys have
42:18
any of that at all? No, because
42:20
we had some other products that alongside of
42:22
AirHogs that failed. We had a product called
42:25
Don't Free Freddy and it did not do
42:27
well. What was that? It
42:29
was basically a little furry
42:31
monster and his hands were handcuffed
42:33
together and then you'd press a button and he,
42:35
the handcuffs would pop open and his arms would
42:38
flip up and he would roar at you. And
42:40
we just thought it was funny. But
42:43
the kids didn't think it was that funny. And how did you,
42:46
in those early days, how would you give something in the
42:48
green light? Did you have to have total consensus? No,
42:51
sometimes there's certain products that I
42:53
loved and I would win
42:55
Ben over, but he wouldn't come very easily.
42:58
But the one thing that we did find over
43:00
the years is that when we
43:02
did have universal consensus, the likelihood of
43:04
success was much higher. All right. So
43:06
you have AirHogs and you're assessing
43:09
like a thousand inventions a year at this
43:11
time. And the
43:14
next thing I think you come across
43:16
is these little like miniature BMX bikes,
43:19
which are called Flictrix. And I think the guy who
43:21
pitched them to you was this inventor named Jeff
43:24
Ray Kemper. Yeah. And then the
43:27
one thing you have to understand about inventors, and
43:29
the reason why you want to go visit the inventors rather than them
43:31
coming to you is like they're really the
43:33
kids in the equation. Okay. And when they invent
43:35
something, they want to be so excited about it.
43:38
So on one of my trips to
43:40
Chicago when we were developing the AirHogs,
43:43
Jeff actually showed me
43:45
the little Flictrix. And
43:48
straight away I was like, this is so much fun.
43:50
Again, any market research, taking them
43:53
to kids, sitting behind two way
43:55
glass, watching them play it, anything like that?
43:57
Nope. Nope. Nothing like that. Nothing. Other than the
43:59
fact. were really into BMX bikes at
44:01
the time. Yeah. Would you analyze
44:04
market data around that? Did you have
44:06
statistics? Zero. Nothing. Wouldn't even know where
44:08
to get them. So
44:11
you are literally just saying, yeah, I think this
44:13
is cool. I play with this. It was so
44:15
much fun. The key to being in the toy
44:17
business is you've got to always think and feel
44:19
like a seven-year-old. Is this common, by the way,
44:22
in the toy industry? Or am I just completely?
44:24
Because have I talked to too many McKinsey consultants?
44:26
You cannot consult yourself in the toy
44:28
industry. It is one of the most
44:30
intuitive creative industries out there. It's
44:33
a feel industry, but it's also a history
44:37
industry. You need to know what
44:39
happened in the past, what did well,
44:41
what didn't do well. And then it's very
44:43
iterative. Everybody's adding on an
44:45
innovation from the past, and everybody's looking for
44:48
play patterns. So it's all about the play
44:50
patterns and stuff like that. And so
44:52
kids played with die-cast cars. Sure, I did.
44:54
I loved them. Kids still play and collect
44:56
Hot Wheels today. And
44:58
so the association was, well, this is kind
45:00
of similar to Hot Wheels. It's die-cast. There's
45:02
a collectible aspect to it. We went out,
45:04
we licensed all the BMX bike
45:07
companies of time, like Hoffman and Redline and
45:09
all that type of stuff. So you
45:11
can collect them, you can play with them. So
45:13
there was an association and
45:15
a confidence in the play pattern. So this
45:17
is so different from some of the other
45:19
industries. Essentially, what you're saying is it's
45:22
very hard to create a toy for
45:24
kids in a boardroom with all the
45:26
market research and looking at kids with
45:28
2A glass. Actually, that doesn't work
45:31
that often? Not really. I mean,
45:33
you can get some false positives too. I mean, kids
45:35
get excited about a lot of stuff. You
45:37
can see if kids are really bored. You
45:40
can probably see if they really don't like something. But then
45:42
again, it's like what's valuable is more
45:44
like, is it too big for their hands? Is
45:46
it too small for their hands? Can they hold
45:48
it? That type of stuff. More functionality. But
45:52
testing the magic, very difficult. The
45:54
only way you're going to test is by putting it at
45:56
retail. But this play pattern idea is really interesting. I
45:58
mean, you know. Like when
46:00
I was a kid, I used to build Lincoln
46:03
these elaborate Lincoln log houses or you know Kids
46:05
have played with Lego for a long time had
46:07
Mecano. I Like loved
46:09
action figures. Mm-hmm. And so what
46:11
you're saying is elements of all those things They've
46:14
always existed through time and memorial when
46:16
humans were in neolithic villages They played
46:18
with they played in the same patterns
46:20
kids played in same patterns, but with
46:23
rocks or whatever Yeah, I mean
46:25
it's interesting for you to go that far back in time
46:27
But I guess I would say like in the last a
46:29
hundred years like the play patterns Started
46:32
to solidify like there's 11 categories
46:35
and toys So you got plush
46:37
which is stuffed animals like there's a way for
46:39
kids to interact with plush and then
46:41
like you say action figures How
46:44
do you play you know action figures is all about you know? Fantasy
46:46
and and trying to become that character
46:49
yourself. Yeah, so the toy
46:51
companies creatively were able to create
46:53
around The way
46:55
kids like to interact and
46:57
so now it's like can you
46:59
bring something new and different to the
47:01
play pattern? To spark joy and
47:04
the kids get them excited and that's
47:06
what that's what we look for all the time So
47:09
so I guess like around 2001
47:11
you guys had where I think was
47:13
your first like large-scale
47:15
failure Which was a product
47:18
called key charm cuties and I guess you
47:20
were Competing as a like a
47:22
Mattel product that something that the Mattel was
47:24
putting out. Yeah against Polly pocket, right? Right
47:26
Polly pocket. So what was the thing you
47:28
guys were making? it was a small fashion
47:30
dolls and and you can change their clothes
47:32
in a unique way and they came in
47:34
these purses that you can carry them around
47:36
with and When it came
47:38
to key charm cuties this
47:40
really we were up against Mattel
47:42
and their marketing and their design
47:44
and Our
47:47
design couldn't compete like our dolls
47:49
didn't look as nice as theirs Our
47:52
packaging wasn't as good our commercial wasn't
47:54
as good. We didn't have the brand We
47:57
didn't have enough money to develop a brand. So we that
47:59
was our first first lesson against the big
48:01
guys. Did you conclude that it wasn't worth
48:03
it to go up against a Mattel or
48:05
a Hasbro? No, because I mean,
48:07
the flick tricks were going right up against Mattel
48:09
was going up against Hot Wheels. We
48:12
have no problems competing with Hasbro, Mattel. We
48:14
always like respect to them and learn from
48:16
them. But we actually had no choice. If
48:18
you wanted to be in the toy industry, those were, those
48:20
were the players that you were competing against. All right. So
48:23
from what I understand, you started to
48:25
go to Japan in 2000. Yep.
48:29
Um, and I lived in Japan when I was
48:31
a little kid, from age four to six. My
48:33
dad was there and I still remember the
48:36
toys were unbelievable. Like years
48:38
ahead, you start to go
48:40
to Japan in 2000, presumably because
48:42
Japan, I think is still like when it
48:44
comes to toy innovation, probably the center of
48:47
the world, right? It's, it's one
48:49
of the most creative places you can go, but it
48:51
is probably, it's very
48:53
seminal to the
48:55
journey the company has taken. We actually
48:57
went there with a, with a mission in
48:59
hand, which was to try to find
49:02
products in Japan that we could bring to North America.
49:04
And what is it about, in your view, what, what
49:06
is it about Japan? Why is
49:09
Japan the sort of the, the Silicon
49:11
Valley, let's say of toys? I just think
49:13
that their minds are very
49:15
open and they, I think they just look
49:17
at the world very differently and they look
49:19
at things differently. And what would
49:22
be strange to us is
49:24
normal to them. Now, like when you
49:26
think about like the Tamagotchi, like what a unique
49:29
toy to come up with, or you look at something
49:31
like Ampeban, I don't know if you've ever seen the
49:33
preschool show Ampeban. It's
49:35
the, one of the strangest characters you've
49:38
ever seen in your life. You know, so
49:40
it's like, or like Japanese candy. It's just
49:42
amazing. Yeah. I haven't eaten a
49:44
lot of candy, but I think they like, they just, they're
49:46
just into doing different, they're good with
49:48
different. One of the decisions
49:50
you made in 2005, which I think is a
49:52
pivotal decision. Maybe I'm wrong, but I think it
49:54
was, is you moved your
49:57
director of global licensing to Japan
49:59
and you. really kind of wanted
50:01
to figure out
50:03
how to bring something from Japan.
50:05
Because I think 2005 would eventually,
50:08
a few years later, lead to
50:10
your biggest toy of all time up to
50:13
that point, which was Bakugan. Am
50:15
I right? That story begins in 2005? Yeah,
50:18
Bakugan 2006. And
50:22
can you explain what Bakugan was? It was
50:24
like marbles meets transformers. So
50:26
there were these marbles and you roll
50:28
them on the table and you're aiming
50:30
towards the card. The card, okay. And
50:33
embedded in the card is a sheet of metal, but
50:36
as soon as the ball hits the
50:38
card, the magnet inside of the ball
50:40
activates a spring and then it pops
50:42
open and transforms the character,
50:46
the ball into a character. This idea
50:48
came from some, like a kid, a 23-year-old
50:51
named Aldrich or Aldrich Saussier,
50:54
who submitted this idea to
50:57
Spin Master. Did you have like an
51:00
open submissions, like a
51:02
way to submit ideas? He, no, it
51:04
actually came, Aldrich invented the
51:06
item. So his genius was
51:08
the idea to put an action figure into a
51:10
marble. And
51:13
we took it in, we did a whole bunch
51:15
of development. And then what happened was we said,
51:17
well, in Japan, they're
51:20
so good with these like micro
51:22
mechanisms, maybe we can partner with
51:24
someone in Japan. So we did a trip over
51:26
there and we took it to Sega Toys and
51:29
we presented it to Mr. Kokoban, who doesn't
51:31
speak a stitch of English. He's
51:33
the founder or the CEO of Sega
51:36
at the time? He's the president of Sega Toys.
51:39
Sega like the video game company too.
51:41
Yeah, exactly. But his history was
51:43
he was an incredible toy inventor and
51:46
a real true blue toy guy. So
51:49
he saw the magic and he saw the potential and he said,
51:51
sure, we'll partner with you guys. And you
51:53
knew because of play patterns, you knew that kids
51:56
like marbles because of like marbles for a long
51:59
time. to roll things
52:01
on the ground and they like
52:03
transformer things and you knew all
52:05
those elements suggested that this would
52:07
take off. Yes. I
52:09
mean, when we licensed the product, it had two elements. It had the
52:12
marble and it had an action figure and a marble. So those were
52:14
the two play patterns with
52:16
a really, really cool magical
52:19
sensation. Like when it popped open, like you
52:21
got excited and then your ability
52:23
to close it was automatic. Like you just took
52:25
your two fingers and it closed. So
52:28
it was very fidgety in terms of opening
52:30
and closing and opening and closing. All
52:33
right. So you're developing this toy, this
52:35
new toy Bakugan. And I guess you
52:37
decided to do something that you'd sort
52:39
of learned about in Japan, which is
52:42
when you launch it, you also launch
52:44
a cartoon about the
52:47
characters. Yeah. And I
52:49
don't, hopefully this doesn't sound crass because
52:51
it's not like, I mean, this is
52:53
a business show and I think that
52:55
from a business perspective, this is absolutely
52:57
brilliant strategy. But I mean, a cartoon
52:59
is essentially a 22 minute advertisement for
53:01
the product, right? I would
53:03
say it's a way to actually accentuate
53:06
the magic of the toy and
53:09
it enhances the toy because how are you
53:11
going to know the characters of the Bakugan
53:13
unless you can see them on the
53:15
screen and hear them talk and see
53:17
how they battle and how they work
53:19
and all that type of stuff. So
53:22
what happened when Bakugan was released? Do
53:25
kids? I remember through the
53:27
2010s seeing that toy in the
53:30
hands of every kid between the age of
53:32
five and 10 or 12. It
53:34
became a billion dollar franchise. Billion
53:37
dollar franchise. Yes,
53:40
it became a billion dollar franchise. It aired in literally
53:42
150 countries around the world. We
53:45
did four seasons over 200 episodes. It
53:48
just captured the hearts and minds of kids. And
53:51
I think around 2008, you transitioned
53:53
from being a toy company to
53:55
a 360 media company, which
53:57
I think is fair to describe you that
53:59
that was... Yeah, that was one
54:02
of our goals was to have an
54:04
entertainment division and Bakugan
54:06
was Genesis for it. And
54:08
then after Bakugan we launched a
54:10
show called Redekai which was based
54:13
on this really innovative card
54:16
system that we created. Everybody was excited
54:18
about it. All the retailers bought into
54:20
it and it was a huge
54:22
disaster. Like you
54:24
could not give the product away. It
54:27
probably took the retailers like two, three years to actually
54:30
clear out the products. What
54:32
happened with the recession of 2008, 2009
54:35
and beyond? I mean, does
54:37
that affect toys
54:39
or toys relatively
54:41
inelastic? We actually had our best years in 2008,
54:43
2009 during the recession. So we didn't
54:47
really feel anything. Parents are not going to cut on
54:49
their kids last in terms of consumer
54:52
expenses and stuff like that. It's
54:54
quite recession proof. The flip side of
54:56
the toy industry is not a high growth industry, but
54:59
it's just very stable. All right,
55:01
so you've got the Bakugan.
55:03
I think by 2010 it was
55:05
driving almost half of your
55:08
sales. It was over 45% of
55:10
your income came from Bakugan, which is
55:13
great, but also kind of scary,
55:15
right? That one product is so
55:18
dominant because if that revenue
55:20
stream dries up, you're in trouble,
55:22
which I think kind of started to happen around
55:24
that time, right? That's exactly what happened. So basically
55:26
in 2011, the sales started to go down. So
55:28
basically, our
55:33
sales went from 2010, I think we peaked at about
55:35
950 million. And then by 2013, the
55:43
sales were down to 500 million.
55:46
Wow, that's a huge decrease.
55:49
Yeah. And that's because
55:51
you relied too heavily on
55:53
Bakugan? It was a combination
55:55
of that and all the products that we had
55:58
coming up behind Bakugan. Those
56:00
products didn't they just didn't work. They didn't connect
56:02
with the consumer. Basically the product line just wasn't
56:05
robust That was following up Bakugan. We
56:07
didn't think Bakugan would would drop in sales as quickly
56:09
as it did Why did it happen now, by the
56:12
way? What do you think happened? You know, I think
56:14
it's just I think it's actually natural is is that
56:17
those types of toys have a certain life
56:19
cycle to them And they're usually
56:21
it's a three or four year life cycle and
56:23
then they actually go down So
56:25
by 2013 we weren't we actually
56:27
retired Bakugan So it went
56:30
from like hundreds of hundreds of millions of dollars
56:32
a year in sales to zero
56:36
When we come back after the break How
56:38
Spin Master is airlifted out of
56:40
its slump by a 10 year
56:43
old boy named Ryder and
56:45
six search and rescue dogs Otherwise
56:48
known as Paw Patrol Stay
56:50
with us. I'm Guy Roz and you're listening to
56:52
how I built this You
57:01
know when you find one piece of furniture,
57:03
that's just perfect It's comfortable
57:05
and sleek and every time you look
57:07
at it you like it even more
57:10
Well, that's how I feel about the
57:12
furniture I found an article the sofa
57:14
the dining room table even some outdoor
57:16
furniture Article is an
57:19
online furniture manufacturer that believes
57:21
in delightful design for every
57:23
home and thanks to their online Only
57:26
model they have some really
57:28
delightful prices to article
57:30
offers fast Affordable shipping
57:32
across the US and Canada
57:34
plus they won't leave you waiting around You
57:37
pick the delivery time and they'll send you
57:40
updates every step of the way Article
57:42
is offering our listeners $50 off
57:45
your first purchase of $100 or more to claim visit Article
57:49
dot-com slash built and the discount
57:52
will be automatically applied at checkout
57:54
That's article dot-com slash built for
57:57
$50 off your first purchase purchase
58:00
of $100 or more. On
58:02
our podcast, we love to highlight businesses that
58:04
are doing things a better way so that
58:07
you can live a better life. That's
58:09
why when I found Mint Mobile, I
58:11
had to share Mint Mobile ditched retail
58:13
stores and all those overhead costs and
58:16
instead sells their phone plans
58:18
online and passes those savings on
58:20
to you. For a
58:22
limited time, they're passing on even more
58:25
savings with a new customer offer that
58:27
cuts all Mint Mobile plans to
58:29
$15 a month when you
58:31
purchase a three-month plan. That's
58:33
unlimited talk, text, and data
58:36
for $15 a month. Before
58:38
I switched to Mint Mobile, I was paying a lot
58:41
more money every month for my old
58:43
wireless plan and the service was...wasn't
58:45
that great? But with Mint
58:47
Mobile, every plan comes with unlimited
58:50
talk and text plus high-speed data
58:52
delivered on the nation's largest 5G
58:55
network. To get this new
58:57
customer offer and your new three-month unlimited
58:59
wireless plan for just $15
59:02
a month, go to
59:04
mintmobile.com/built. That's
59:07
mintmobile.com/built. Cut
59:10
your wireless bill to $15
59:12
a month at mintmobile.com/built. Additional
59:16
taxes, fees, and restrictions apply. See
59:18
Mint Mobile for details. Hey,
59:27
welcome back to How I Built This. I'm Guy
59:29
Roz. So it's 2012
59:32
and for the first time since the company's
59:34
launch, Spin Master is not
59:36
turning a profit. In fact, it's
59:39
losing millions of dollars. And
59:41
Ronan understands that in order to
59:44
keep going, the company needs to
59:46
come up with another hit. But
59:49
until that happens, he has to
59:51
make some hard decisions. We
59:53
had to do two things. We had to lean
59:56
into developing and really
59:58
keying in. on what
1:00:01
are the right categories, what are the right products that we
1:00:03
should be launching. I think we got
1:00:05
to the point where we had a lot of hubris and we were like,
1:00:07
whatever we're going to put out there, it's going to go. Because
1:00:10
you had so many hits. We
1:00:13
had so many hits and we had so much success and everybody
1:00:15
gets excited. So we
1:00:17
had to become much more judicious in the product selection and
1:00:20
then on the flip side, we had to restructure the company.
1:00:23
At that point in time, I think we had about 900 employees and we had
1:00:25
to let go 350 people in a matter of 24
1:00:27
months. A
1:00:31
third. A third of the people. Wow. And
1:00:34
we had never done it before. It was
1:00:36
an excruciating process and we did it four
1:00:38
times, four restructurings. Just because no one
1:00:40
really wants to believe that the sales are going to go down.
1:00:43
And so when we did the restructuring, everybody was
1:00:45
like, we don't need to let go of that
1:00:47
many people. The sales are going to pick up,
1:00:49
et cetera, et cetera. And it just never happened.
1:00:52
It kept on jerking the whole company. Every
1:00:55
single time you had to go out and make an
1:00:57
announcement and make people feel comfortable and the company is
1:00:59
okay. So when you do it
1:01:01
four times, you lose a lot of credibility and
1:01:03
it's hard to keep the morale high. I'm
1:01:06
sure. I mean, four rounds of
1:01:08
layoffs, people must have been really
1:01:10
worried and nervous about their jobs and it
1:01:13
has to affect the atmosphere. That
1:01:16
was stressful. The
1:01:18
other stuff wasn't stressful. This was stressful. Yeah. But
1:01:21
I will say that we really, it was
1:01:23
the time where we actually dug
1:01:25
in and we're like, we
1:01:28
need to tighten our marketing. We need to reduce
1:01:30
our SKU counts. We don't need
1:01:32
to do as many things financially. We actually
1:01:34
had no choice because in those two years,
1:01:36
the company lost money and
1:01:39
substantial amounts of money. So
1:01:41
there really wasn't any options
1:01:43
but to right the ship. And
1:01:46
then in addition, you had to come up with
1:01:48
a new magical product, the next Bakugan, the next
1:01:50
Air Hogs. What did you
1:01:52
do? We just got really focused. The
1:01:55
one thing we didn't do is we didn't cut
1:01:57
our R&D budget. We kept that and we kept
1:01:59
on spending. and we kept on investing. And
1:02:01
we were like, let's keep on trying. Let's keep on
1:02:03
trying with new television shows. Let's keep on trying with
1:02:05
new toys. And we'll just be a smaller
1:02:07
company, but let's just be a profitable company.
1:02:10
Ronan, you'd basically
1:02:12
been profitable every single year and you'd
1:02:14
been growing every single year. And
1:02:16
then all of a sudden, you're not only unprofitable, you're
1:02:19
losing a lot of money. Were you
1:02:21
worried about whether you guys would make it? No,
1:02:23
I don't think, I wasn't nervous. I
1:02:26
actually, personally myself, I rise in a
1:02:29
crisis. And I'm actually better in a
1:02:31
crisis. That being said, I mean, the
1:02:33
relationship's definitely frayed. We have a saying, you know,
1:02:35
I'm sure you know, it's like growth hides a
1:02:37
multitude of sins. Yes. And when
1:02:39
you're not growing, all the sins come out. So
1:02:41
everything came out. Our relationships
1:02:43
got challenged and
1:02:46
tested. He's been among
1:02:48
the founders. Oh, yeah, yeah, amongst the founders came
1:02:50
out, inefficiencies in the business,
1:02:52
the way we were organized. Everything
1:02:55
came out, but I don't think that anybody
1:02:57
was in a panic. It was
1:03:00
more of like, this is not easy. And
1:03:03
this is why older people have gray hair. You
1:03:05
know, when people say they have gray hair from
1:03:07
something, like this was our seminal gray hair event.
1:03:11
Yeah, and you have some gray hair. I have a lot of
1:03:13
gray hair. All right, so
1:03:16
you restructure the company, but you're also
1:03:18
trying to find the next thing. And
1:03:22
from what I understand, this concept,
1:03:24
you knew that the
1:03:26
concept of an animated show
1:03:28
and products was successful. And
1:03:30
what? You
1:03:32
put out a request for proposal from
1:03:35
different creators you knew for a
1:03:37
new kind of animated show. Tell
1:03:40
me the genesis of Paw Patrol.
1:03:42
How did it start? So
1:03:45
I think one of the things that dawned on us is it's
1:03:48
very hard to get success in
1:03:50
the same genre more
1:03:52
than once. So why
1:03:54
don't we take focus on the preschool
1:03:57
category? And we were like, well, why don't we
1:03:59
do a show for? preschoolers. And
1:04:01
we said, what if we took the magical
1:04:04
aspects of transformation the kids loved in
1:04:06
Bakugan and they love in Transformers and
1:04:09
why don't we bring it to a preschool
1:04:11
audience? And by the way, a preschool audience
1:04:13
because that is, you know,
1:04:15
is it a good demo for, I don't know,
1:04:18
for toys? It's an incredible demo
1:04:20
for toys, very steady demo for toys. And
1:04:24
no one had ever done anything with that
1:04:26
play pattern for that demographic. So
1:04:28
we put out this brief, can you come up
1:04:30
with a conceit or a story around
1:04:33
transformation for preschoolers? We
1:04:35
sent to the five different creatives around the world
1:04:37
and we got
1:04:39
back a whole bunch of interesting proposals and
1:04:42
the one that we liked best came from the creator
1:04:45
of Bob the Builder, his name is
1:04:47
Keith Chapman, an incredible human being and
1:04:50
he came up with this great idea. What was the
1:04:52
idea? What was his So his
1:04:54
idea was it was called Robby
1:04:57
and the Rescue Pups and
1:04:59
it was this idea of these five
1:05:01
dogs that each had
1:05:03
their own personality. One was a
1:05:05
fire dog, one was another construction dog, another one
1:05:07
was a police dog and
1:05:10
they go out and they solve difficult
1:05:12
situations that happened in the town. So
1:05:15
he sends you this concept and
1:05:18
it's not gonna be called Robby and the
1:05:20
rescue dogs? Correct. Because Robby becomes writer later
1:05:22
on I think, right? Correct. When you saw
1:05:25
this concept did you all
1:05:27
say this is it, this is the one? Yeah
1:05:29
that's what we landed on. We were like, saw
1:05:32
it as having incredible
1:05:34
story potential, incredible
1:05:37
character potential and
1:05:39
then we said well how do we figure out the transformation and
1:05:41
we said well it'd be magical
1:05:43
if we put backpacks on the pups and
1:05:46
the backpacks transformed and
1:05:49
what if their dog houses transformed
1:05:51
into vehicles and that's how
1:05:53
we marry it up. So we had the transformation
1:05:55
plus great story, good character,
1:05:58
all that stuff next together. And we were like,
1:06:00
let's move, let's try. And I think
1:06:03
the show, Paw Patrol debuted
1:06:05
in 2013, is that right? And
1:06:08
it took off right away? It took off pretty
1:06:10
quickly, but I will say this much,
1:06:12
is that the show got developed
1:06:15
and refined over time
1:06:17
also. And through that
1:06:19
concept, right? I mean, you can do, I remember
1:06:21
that, I mean, I know the action figures, it's
1:06:25
everything, it's toys, it's stuffed animals,
1:06:27
it's pajamas, it's lunch boxes, it's,
1:06:31
I mean, I'm just scratching the surface, right?
1:06:33
It's endless, what you can do with a
1:06:35
character that sticks. Yep, yep, you're exactly right.
1:06:37
I mean, that's the magic is when you
1:06:39
have a character that kids love
1:06:41
and trust and can relate to, then
1:06:44
they'll want to spend time with them in different
1:06:46
form factors. So it definitely
1:06:48
helped turn around the business. It's hard to overstate
1:06:52
how all those elements came
1:06:54
together into this perfect
1:06:56
match, because I believe that
1:06:58
PAW Patrol as a franchise is
1:07:02
one of the biggest toy
1:07:04
franchises since Mighty Morphin'
1:07:06
Power Rangers. Yes, it is
1:07:08
a once in
1:07:10
a lifetime, once in a generation franchise
1:07:14
that has exceeded all
1:07:17
expectations. And it's
1:07:20
something that we've worked towards. Originally
1:07:22
we had PAW for five, then we had PAW for
1:07:24
10, we're coming on the 10th anniversary. And
1:07:27
now we have a motto, which is PAW forever. Our job
1:07:29
is to just keep it fresh,
1:07:31
exciting. We just came up with the movie,
1:07:33
came out this past August, the
1:07:35
first time we did a feature length film,
1:07:38
animated film. And so that was
1:07:40
a milestone for PAW Patrol. We're gonna do another film in 2023. We
1:07:45
want PAW Patrol to be around for 100 years. It's
1:07:48
our Mickey Mouse. What is
1:07:50
it about a character that makes it enduring?
1:07:52
Why does Mickey Mouse endure?
1:07:56
But not, I don't know, Garfield,
1:07:59
who I watch. watched when I was a kid or the Smurfs even.
1:08:01
I mean, yeah, but the Smurfs aren't as big as they, I don't
1:08:03
think they're as big as they were when I was a kid. I
1:08:06
think a lot of it has to do with keeping
1:08:08
them relevant. You know, if you look at, let's say,
1:08:10
like franchises like Spider-Man, they're always
1:08:12
doing movies and they're taking risks with their
1:08:15
movies. You look at Transformers, they did films
1:08:17
and they were really innovative with their films.
1:08:20
They're so different from the cartoon that I watched
1:08:22
as a kid. Yeah, so
1:08:24
they're relevant and they're timely. And I
1:08:27
think that, you know, stuff, other franchises,
1:08:30
they just didn't keep things fresh.
1:08:33
And kids, they can sense it. So
1:08:35
it's, I think that we're following
1:08:38
that model. What do you think the
1:08:40
value of that franchise is today if you could put a
1:08:42
price on it? Priceless. It's
1:08:46
a multi-billion dollar franchise. Wow. You
1:08:51
decided to go public in 2015. So
1:08:54
20 years after you launch, imagine
1:08:56
for a variety of reasons. One is to raise
1:08:58
money, but two, you know, to reap some of
1:09:01
the rewards of what you had built. Is
1:09:03
that the decision behind why you went public? No,
1:09:06
it really wasn't. The real
1:09:08
decision why I went public was to actually set
1:09:11
the company up for success
1:09:13
in the future. We felt that
1:09:15
for the company to outlive the founders, it's
1:09:18
best for the company to be in a
1:09:21
public construct rather than a private company.
1:09:23
It was like, we knew we were getting a little bit older.
1:09:25
Who knows what's happening in the future. And
1:09:28
as an entity, it's not reliant
1:09:30
on three shareholders at the end of
1:09:32
the day. You had this
1:09:35
challenge with Bakugan where it was accounting for 44% of your
1:09:37
revenue. And then when
1:09:39
the sales went down, you took a hit. And
1:09:41
presumably you learned a lesson from that. But
1:09:44
I have to assume that the PAW Patrol
1:09:46
is still the biggest driver of revenue for
1:09:48
the company. Is that fair to say? You
1:09:51
know what's significant? That being said,
1:09:53
after what happened in the downturn years,
1:09:56
we became very conscious on
1:09:58
diversifying our revenue. And
1:10:01
so we went out and we bought
1:10:03
a company called Swimways, which specializes in
1:10:05
the pool. Swimtoys, or floaties. They're all
1:10:07
floaties and it's counter seasonal. It's great
1:10:09
in spring and summer. You've
1:10:11
got Etch-a-Sketch. Etch-a-Sketch. We have a whole
1:10:14
activity part of our business, which is
1:10:16
Etch-a-Sketch. We also diversified into the games
1:10:18
business. So that's very stable, reoccurring revenue.
1:10:20
We bought a company called Cardinal in
1:10:22
2015. So we're the largest manufacturer
1:10:25
of puzzles and chess sets and
1:10:30
poker chips and all that type of stuff. It
1:10:32
is, and I don't mean as upon head spinning.
1:10:35
Spinmaster's head spinning to me. The industry's head
1:10:37
spinning to me. I have Vertigo just thinking
1:10:39
about all of the things that you're part
1:10:41
of. 20,000 products,
1:10:43
a media arm, games,
1:10:46
digital products. It
1:10:48
seems like in this industry you just can't,
1:10:50
you have to continue to move. You cannot
1:10:53
stop or else you die. I
1:10:56
think that's entertainment. That's the essence of the
1:10:58
entertainment business. I mean, the way you describe
1:11:00
it, it sounds like exhausting. Yeah,
1:11:02
it does. But
1:11:04
I think at the same time, the flip side
1:11:07
is that it's exciting. It's exciting to
1:11:09
work on you and fresh and to
1:11:11
design stuff and to create stuff. I
1:11:13
think the creation process is where the
1:11:15
magic is. Sometimes I wish
1:11:17
we were just like a one product company
1:11:19
or one idea, but I
1:11:22
think it would actually be boring if it
1:11:24
was just one product and that
1:11:26
was it. Now that you decided
1:11:28
to step down, I can't believe you- I
1:11:30
like to use the word
1:11:33
step up, actually. Step up. Okay, yeah. I
1:11:35
can't believe you were in the leadership
1:11:37
position of the company for 25
1:11:39
years, a long time. You're
1:11:41
still young. I mean, I think you're maybe close to
1:11:43
50 or just 50. That's
1:11:45
great. You can still spend a lot of time
1:11:47
to enjoy your life, but I mean, man, I
1:11:50
imagine that that was your thinking. You're like,
1:11:52
I'm done. I did it. I can play
1:11:55
a different role in the company. No,
1:11:59
that actually wasn't- That wasn't 100% the thing.
1:12:02
It was the co-CEO model
1:12:04
that Anton and I had and
1:12:06
Ben. It traditionally is not a good
1:12:09
model. So it's incredible that it lasted this
1:12:11
long. And one
1:12:13
of our biggest goals is for this
1:12:15
business to live beyond the founders. And
1:12:18
so this was part of the transition
1:12:20
plan to enable that to happen.
1:12:23
So we're very much connected
1:12:25
to the business and engaged and
1:12:28
want to guide and shepherd it into the
1:12:30
future. We'll just guide and shepherd it differently.
1:12:33
Ronan, when you think about this
1:12:35
trajectory, you started this
1:12:37
business with a pantyhose stuffed with
1:12:39
sawdust and grass seed and
1:12:42
turned it into a $4 billion
1:12:44
company. How much
1:12:46
of that do you attribute to how hard the three
1:12:48
of you worked and your intelligence and how much do
1:12:51
you think has to do with
1:12:53
getting lucky with toys and products and ideas?
1:12:56
I think we're lucky that we found each other.
1:12:58
I think we're lucky the people that decided to
1:13:00
join our company, the people that we've
1:13:02
been able to attract and partner with and people that wanted
1:13:04
to take the journey with us,
1:13:06
whether it was Bakugan or Paw Patrol and these
1:13:08
partnerships, I think that's where the luck came in.
1:13:11
And then we put in the time. I
1:13:14
have a saying, you don't go, you don't get. And
1:13:17
we went out a lot. Anton, he
1:13:20
opened up all the offices in Europe. He
1:13:23
did all the sales with all the retailers,
1:13:25
manors all those relationships. Ben was
1:13:27
constantly going out, meeting with the inventors, going to
1:13:30
their offices, doing inventor trips. We
1:13:32
did all that stuff. And
1:13:34
the last thing I'd say is that we never
1:13:36
blamed anybody for failure because it's
1:13:38
too complex in our business. There's too many stakeholders
1:13:41
when you're doing creative things that
1:13:43
you can blame one single person. So
1:13:45
for sure, listen, the universe works in strange ways and
1:13:48
a lot of it is out of our control, but
1:13:51
we need to show up too at the same time.
1:13:53
So it's a combination of both. That's
1:13:56
Ronan Harari, co-founder of Spin
1:13:58
Master and... Since this episode first
1:14:00
aired back in 2021, Spin Master announced a $950
1:14:03
million deal to
1:14:07
buy another large toy company, Melissa
1:14:10
& Doug. The acquisition was
1:14:12
completed earlier this year and by the way,
1:14:14
Melissa & Doug have also been on How
1:14:16
I Built This. It was one of our
1:14:18
very first episodes way back in 2016 and
1:14:21
if you haven't heard it, scroll back and give it a
1:14:23
listen. And thanks so
1:14:25
much for listening to the show this week. Please
1:14:27
make sure to click the follow button on your
1:14:29
podcast app so you never miss a new episode
1:14:31
of the show and as always, it's free. And
1:14:34
don't forget to sign up for my
1:14:36
free newsletter at guyraus.com. This
1:14:38
episode was produced by Casey Herman with
1:14:41
music composed by Ramtin Arabluhi. It
1:14:43
was edited by Niva Grant with research help
1:14:45
from Claire Murashima. Our production
1:14:48
staff also includes Chris Messini,
1:14:50
JC Howard, Alex Chung, Katherine
1:14:52
Seifer, Sam Halson, Kerry Thompson,
1:14:54
John Isabella, Carla Estesves, and
1:14:56
Elaine Coates. I'm Guy Raus
1:14:58
and you've been listening to How I Built This. If
1:15:08
you like How I Built This,
1:15:10
you can listen early and ad-free
1:15:12
right now by joining Wondery Plus
1:15:14
in the Wondery app or on
1:15:16
Apple Podcasts. Prime members can listen
1:15:19
ad-free on Amazon Music. Before you
1:15:21
go, tell us about yourself by
1:15:23
filling out a short survey at
1:15:25
wondery.com/survey. Thank
1:15:49
you.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More