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Priorities and Goals
1. Not wanting it to be a job while simultaneously wanting success.
- Once it feels like a job you don't want to do it. (Do you not want to work for success).
- All jobs have aspects that are "boring" or things that people "dislike". Can you be a cake and eat it too streamer?
- Can you casually be successful or is this a misdirection from popular culture icons where success seems like luck and not work?
2. Trade offs for growth.
- Willing to eat the hot beans, but not willing to stand out in more meaningful ways?
- "I want my friends on stream with me" (your friends might be hurting your stream)
3. How much thought and strategy do you employ?
- Are you streaming fun games, or smart games and having fun with them?
- What is more important? Having a good stream or having a fun game?
- Are you growing because you are having fun with a game or because people see you having fun on your stream?
- Are you leaning into your other strengths to help you channel?
... Stream presentation, Personality, Aesthetics, community, identity ... etc..
4. Can streamers with no extra strengths, or streamers with unknown strengths just "stream" and make it work?
- Bland or basic streamers with a lack of clear identity
- Boring people make boring streamers.
- Become more interesting, leaner interpersonal skills, take responsibility, or expect failure.
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