Tools for gamers who want to live stream their gameplay to the world have never been more accessible and in many cases, those tools cost next to nothing. All of that live-streamed gameplay can actually lead to a healthy paycheck earned from patiently building an audience around their regularly streamed gaming sessions. Jason Howell and Sam Machkovech from Ars Technica pick apart the major streaming platforms, the hardware and software solutions for creating engaging live streams, and the ways that those streams can be monetized.
Hosts: Jason Howell and Sam Machkovech
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