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Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

A weekly Games and Hobbies podcast
 1 person rated this podcast
Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

Episodes
Level Up Your Gaming: Tabletop RPG Podcast

Aaron and Josh

Level Up Your Gaming: Tabletop RPG Podcast

A weekly Games and Hobbies podcast
 1 person rated this podcast
Rate Podcast

Episodes of Level Up Your Gaming

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In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Potion Commotion.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episode
In today's episode we discuss making better traps.  What makes a good trap?  How do I utilize traps effectively?  Do I have too many traps?  Are my traps appropriate?  Are my traps dangerous enough?  We give you our thoughts and answer all thes
In today's episode we discuss narrative combat.  What is narrative combat?  How can I achieve better combat through narration?  What does more description and narration add to combat?  We give you our thoughts and answer all these questions and
In today's episode we discuss degrees of success.  What is a success?  What is a failure?  Do they have greater or worse affect based on the roll?  How can you use higher or lower numbers to add something special to your game?  We give you our
In today's episode we discuss keeping your creativity flowing.  What do you do when you aren't feeling creative?  How do you overcome writers block?  What are some ways to stay focused on your game?  How can you bring back the spark of creativi
In today's episode we are joined by guest hosts from How To Be A Better DM Podcast Justin and Tanner.  We discuss the topic of adding rules from other TTRPGs into your current game.  Join us as we give you our thoughts and more in today's episo
In today's episode we discuss running corporate games.  What is a corporate game?  What do you need to avoid when running this type of game?  How should I structure the game?  How do I make the most of the time?  We give you our thoughts and an
In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Axe Marks The Spot.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episod
In today's episode we discuss making mooks more human.  What are mooks?  How can we improve them?  How does this make for memorable encounters?  How much should I add to my mooks to improve them?  We give you our thoughts and answer all these q
In today's episode we discuss playing the good guys.  What is a good guy?  How do we play this character?  Doesn't it limit my players?  How can adding constraints to character morality improve fun and engagement?  We give you our thoughts and
In today's episode we discuss making story fit your setting.  Does any story work for any setting?  How do you bend story to fit into different settings?  What are things that we need to consider when fitting story into settings?  We give you o
In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Carnival Of Mirrors.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episo
In today's episode we discuss adding minigames to your game.  What are some examples of minigames?  How do I make minigames feel good?  Does it take away from playing a Table Top RPG?  We give you our thoughts and answer all these questions and
In today's episode we discuss different tools for building a world.  What are some tools available online?  What are some techniques I can use to build a world?  What if I don't know where to begin?  We give you our thoughts and answer all thes
In today's episode we discuss nostalgia in games.  Why do we use nostalgia in games?  How can this be a helpful thing?  What makes it such a powerful tool?  What are the problems with using nostalgia in games?  We give you our thoughts and answ
In today's episode we discuss using cinematics and autopilot.  How do I use cinematics?  Is there a right time to use autopilot?  How much is too much?  What are the downsides to using these storytelling techniques?  We give you our thoughts an
In today's episode we discuss streamlining games.  How do different games streamline their systems?  What can be learned form looking at other games?  Do all streamlining ideas mesh?  We give you our thoughts and answer all these questions and
In today's episode we continue our series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Bard To The Bone.  We describe all the details you would need to consider to pull this one shot off.  Enjoy this episode
In today's episode Josh talks about taking notes as a GM.  Why should you take notes as a GM?  What are the benefits of note taking?  How does it help you tell better stories? Josh answers all these questions and more in today's episode.Leave u
In today's episode we discuss how real is too real in your game.  How much gritty realism should I add to my game?  When should I lean away from the realism?  When should I embrace it?  Do I need realism at all?  We give you our thoughts and an
In today's episode we do our first in a series of Let's Make A One Shot.  The game we make a one shot for comes from the prompt Assassination At The Opera.  We describe all the details you would need to consider to pull this one shot off.  Enjo
In today's episode we discuss running your first game.  How do I get started GMing my first game?  What do I need to know in order to run a game?  What resources are out there?  Do I have to do all this prep that you guys talk about?  We give y
In today's episode we discuss giving your players life.  How do I guide my players to make good backstories?  How much detail do they need?  How do I use these stories in my storytelling?  What should you avoid when adding details to a characte
The promo for the podcast for end of year 2023 - 2024
In today's episode we discuss inspriation vs insight for your players.  Should I give my players the answer when the character has the knowledge?  How long to I allow them to figure out a story or mystery?  What do I do when my players are stuc
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