Episode Transcript
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0:01
Francis, welcome to the show again.
0:03
Great to have you. Great to be back.
0:06
It's been a while. Yeah, a little bit.
0:08
I still think you're one of the most frequent guests here.
0:13
So it's nice to have you back and catch up with you.
0:16
You're doing awesome stuff as always.
0:19
Congrats on the new Serum models.
0:22
That's the newest release. And I got to tell you, like listening to your video, demonstrating it, I would have
0:30
thought these are samples. These were realistic instruments there.
0:33
And it's, it's just another testament to your
0:37
your prowess as a synthesis, a sound designer and really cool stuff.
0:43
Can I ask you to share a bit about that?
0:46
Yeah. The concept for the pack came out of a conversation.
0:56
I was at a conference. There were quite a few engineers there.
1:00
Some of them were physical modeling engineers and I had already been doing a
1:05
lot of pretty significant physical modeling recreations.
1:10
Like I had a Tabla. coming out of Ableton just using a noise burst and the Ableton Echo device.
1:18
Because the filters on the Echo device, if you play with them while you've got the
1:25
feedback really high in a very short delay, I was able to get this sort of
1:30
tabless sound out of it. And I've always like, to give some props to where a lot of physical modeling comes
1:37
from, back in the late 70s,
1:41
really early 80s, Kevin Carplus and Alex Strong were doing experiments with delays
1:48
and they stumbled across, in the same way that John Chowning stumbled across FM
1:54
while he was playing with a modular, they stumbled across the fact that a quick
2:00
impulse, noise burst hi -hat, that sort of thing, is going to give you the sound of a
2:06
plucked guitar. And...
2:10
the sound of a comb filter is almost identical to a delay.
2:15
So I was at this conference and I was showing some of the stuff and an engineer
2:21
at the conference and I were talking and I made the mistake of saying a lot of
2:27
physical modeling is just smoking. Hehehe.
2:31
And I got in a lot of trouble for saying that.
2:35
So he got very angry at me and I had to sort of show him the tabla and show him
2:42
some of the plucked string sounds.
2:45
So a few, you know, fast forward a few years, in January 2022, I guess it was, I
2:54
was visiting a friend.
2:58
in Mexico and that friend happened to be Steve Duda and we were talking about all
3:02
the different ways you can make serum sound not like serum because everybody
3:07
associates serum with these EDM sounds, these dubstep sounds, rhythm, a lot of
3:15
different, so many genres have come out of serum and I showed him a couple of things
3:21
I was playing with and he was like, that's really pretty freaking cool.
3:26
So, Two years ago, I started the project.
3:31
And between the inevitable imposter syndrome that no one will ever be able to
3:38
escape, between that, I just kept fiddling with it.
3:41
I know that the internet is a cruel, mean place.
3:45
So I had to make sure it was perfect and bulletproof and bulletproof to my artist
3:51
friends and bulletproof, not just to me.
3:53
Like I had to ask my... myself and my friends, am I losing my mind here or is this working the way I think it
4:01
is? A lot of the things with regard to the sound creation itself is it's not relying
4:08
on any oscillators.
4:10
It's relying just like most physical modeling synths on a noise generator and a
4:19
comb filter with some heavy processing.
4:23
There's a lot of flexibility in the comb filters inside Serum.
4:28
It's sort of absurd how much flexibility there is.
4:31
And then it's got all the effects at the end, and three envelopes.
4:35
So I really started tinkering with it for the first six months of 2022.
4:39
And I realized I had, basically I'd created my own initialized presets that I
4:46
could then modify further in either like the strings really came out of, out of...
4:52
me attempting to just get the sound of a violin or a viola.
4:56
And then I was able to create many more types of string sounds from that.
5:00
The plucks and guitars, through experimentation, I was able to create
5:06
different kinds of plucked instruments. There's a wonderful, I'm very proud of it, Coto in there, which has a little bit of
5:13
that pitch bend that we associate with the instrument.
5:17
And then again, percussion.
5:21
these sounds just started coming out of it.
5:23
So once I had about 50, 40 or 50 initialized starting points for myself, I
5:28
just took it further until I got to 100 and made sure that each one was
5:33
sufficiently different. I'm going to be a little long -winded here, but I guess we're here to promote in
5:39
some sense. So the macros, the thing about physical modeling is it's very, very, very
5:44
difficult. Even if you have a synth that's dedicated to physical modeling.
5:50
And since the filter is occupied doing the actual, creating the actual sound, I use
5:57
the macros for things like increasing the decay time or modifying the sound by
6:05
modifying the noise sources.
6:07
And then of course, like one for effects at the end.
6:10
So I made the macros actually all do something.
6:13
A lot of times I'll see serum presets from Nameless that have...
6:19
the macro is just not set to do anything.
6:22
And having worked for so many companies and they're always, make sure you got the
6:26
macros in there. I did the macros like I would if I was working for a client, which I've done with
6:33
all my, I've done four packs for XFIRS.
6:36
So, you know, I'm always making sure that the macros are really on point.
6:40
And that is the whole story.
6:44
So it's interesting that it's such a long process too, you know.
6:49
And I love that it starts out with a sort of foot in your mouth moment, you know,
6:55
kind of making a comment then it's like now you have to back it up.
7:00
Right. But it turns into a cool project like this.
7:05
was so happy with the way it started turning out, but the other thing when
7:09
you're making a pack, as you well know, is it's one thing to make the pack, but then
7:15
you have to spend another three to four months on your marketing.
7:19
And I'm just one guy.
7:22
So three to four, you know, so.
7:25
writing the press releases, working with a PR person to clean them up, having to do
7:30
the video that you see on YouTube.
7:32
That was, I originally started that in ScreenFlow, and then the PR guy jumped in
7:39
and made some really, really valuable recommendations.
7:43
But then you also have to create the demo music.
7:45
So I had my buddy Shadowstar, who's, I'd like to talk about him a little bit later.
7:52
really, really gifted techno producer and he's definitely going places.
7:57
So I asked him to do the techno stuff because he's better at it than I am.
8:01
So, but that whole process of the demo music, a lot of, I don't think people
8:05
really consider what goes into making a pack.
8:08
It's not just the sounds. You have to do the artwork, you have to do the video, you have to make the music, you
8:12
have to do any, you know, the description, you have to review that for a few weeks to
8:20
make sure that... that not just the description is accurate, but that it doesn't sound like hyperbola.
8:30
A lot of times I'll look at product announcements and you'd think there was
8:34
also like a cheese grater and a motorcycle in it.
8:38
And I really would rather, I really wanna stay true to the identity of the.
8:48
Yeah, I agree. I mean, that's a hard part.
8:51
Sometimes I don't even know how to present it.
8:55
You know, I, okay, I know I made this thing that in a certain way with certain
9:00
sounds, but what do you call it? What do you name it?
9:03
What do you, what kind of art goes with this?
9:07
And it's my least favorite part of the whole process too.
9:11
It's just all that stuff. And like you, I'm just one person trying to figure it out.
9:17
And. Just kind of pick something and hope it works.
9:22
And sometimes I think things I've done probably would have caught on better if I
9:29
had a different approach to that stuff.
9:32
I love this pack, but people don't understand it.
9:39
It's hard to convey why this is interesting.
9:42
Because you sort of need to hear it and play with it.
9:48
completely feel you on that and you've done some amazing packs the VHS stuff was
9:53
really really cool and in this particular case with this pack people don't think of
9:59
serum as a physical modeling synth and if I had released it last year I don't know
10:03
if it would have gotten any traction because there's this sort of wave
10:08
on physical modeling and everybody's releasing their own physical modeling
10:11
synth to something more modern because there have been several out there.
10:16
But the idea of just $29 serums of physical modeling synth have fun.
10:21
That was the goal there.
10:24
Well, I think even the concept, physical modeling, like what even is that?
10:31
What does that mean for so many people?
10:34
Yeah, you kind of said it a little bit, but maybe I can get you to just explain
10:44
that a little more. Because, you know, like a normal synthesizer, the sound generator is
10:48
usually some kind of oscillator that's repeating.
10:51
But... The physical modeling stuff is meant to like the most experience I have with
10:58
something like that is like Corpus inside of Ableton.
11:03
and you can pick like how you're going to strike the whatever medium it is.
11:09
You pick the medium. Is it a string? Is it a membrane?
11:11
And it's, I really don't understand what's doing any of that stuff.
11:18
I just, I'm just listening and using these weird metaphors that they have for these.
11:23
different parts of the sound.
11:26
In my current courses, I have an entire module for my Sound of the Line course
11:33
that covers what physical modeling is, and I use collision for that.
11:39
If you go into the mallet and it says noise generator, these impulses are
11:45
generally mallets and noise generators.
11:48
So what it does, let's just go back to Kevin Carr Plus and Alex Strong.
11:53
So Carr Plus Strong synthesis is what it's called.
11:56
If you take a hi -hat or kick drum or a snare drum and you put it into a delay,
12:05
now what a delay is, is something that obviously repeats something.
12:09
And if you have a 500 millisecond delay, it's gonna sound like an echo in a canyon.
12:14
And the amount of times it repeats as it gets quieter and quieter and quieter is
12:19
determined by the feedback.
12:21
Now, if you're using that same delay as a flanger,
12:25
you're gonna wanna use very, very short delay times.
12:28
And that's where Karpla Strong kind of came out of it.
12:32
Because when it's a flanger dialing up the feedback, you're gonna start to hear a
12:37
pitch. That's the sort of whooshy ripping sound of a flanger is the fact that it's a very
12:44
short delay. So if you start spending some time on the math in it, a short delay,
12:53
is like if you set it to one millisecond, that's a question I always ask my class,
12:57
if you set a short delay with high feedback to one millisecond, what's the
13:01
frequency you're going to hear?
13:04
And it's a thousand hertz.
13:08
And the reason being is that that delay is constantly cycling your hi -hat or
13:16
whatever your impulse was.
13:18
So you send the. a second.
13:21
Yeah, there are a thousand milliseconds in a second. And if you change it to two milliseconds, it goes down to 500 because there are 500,
13:29
like two millisecond intervals in a second.
13:35
So I really don't, I'm terrible at math, but I didn't know, so making this, I had
13:39
my calculator out the entire time I was doing this.
13:43
So I may have a culpa. But the, so as you, when you go to two milliseconds, it's 500.
13:48
When you go to four milliseconds, it's 250.
13:52
And it goes lower and lower and lower in pitch until it sounds like a rattle and
13:56
then it eventually becomes an echo. But when you can go shorter than that, it's really compelling because if you can
14:05
get it down to half a millisecond, now you're up to 2K.
14:11
So. What's happening there is if you take that flanger concept and apply it to a comb
14:18
filter, which is essentially a flanger, so you apply that to a comb filter and in a
14:25
comb filter you can increase the resonance.
14:28
When you increase the resonance on a comb filter, that's the feedback on a flanger.
14:34
So when you're playing with comb filters, and every company has comb filters, so
14:38
if... looking at the structure of the comb filter, whether it's, and in the case of
14:45
serum, it's called flanger, it's called comb filter, it's got negative feedback,
14:50
it's got positive feedback, there are some phasers in there, and they all do
14:54
something really interesting if you set the resonance to maximum.
15:00
So having worked with it for as long as I had, because it's like a little two -year
15:05
project, you find these sort of little,
15:09
shortcuts and back alleys where you can heavily modify the behavior of the comb
15:17
filter. So there was a lot of experimentation with that.
15:21
That took the bulk of a year up.
15:24
And really exploring what serums implementation of these flangers and comb
15:29
filters, et cetera. And every time I found something, save the preset.
15:33
Every time, this sounds like a horn, save the preset.
15:37
this sounds like a drum, save the preset.
15:39
Once you find enough of these starting points, as I was saying, then you start
15:44
working with things like the envelopes, because the envelope of, you can do this
15:49
in collision. If you're working in collision, you take the envelope, you envelope the noise.
15:55
I'm gonna take a minute to pontificate about the fact that it used to be a visual
16:00
envelope, just like all the other envelopes in Ableton, and now it just says
16:03
ADSR with some numbers. Makes it harder for me to teach.
16:07
I'm not complaining about Ableton.
16:09
but that user interface changed between 10 and 11.
16:12
And as a professor, it just makes it a little harder for me to teach because
16:15
you're looking for the shape of an envelope in the user interface.
16:19
So now that I've said that, in the case of Serum, you've got all these envelopes that
16:23
you can clearly see what's going on. And if you want to do an instrument like a codo, as I was saying earlier, you're
16:29
going to have to put a pitch envelope on it to get that effect.
16:31
And if you want to control it by velocity so that the harder you hit a key,
16:36
the more that you get that pitch effect, which is the way most fretted stringed
16:41
instruments work, is if you really, really hit a note hard, you're going to get a
16:48
little pitch blip at the beginning of it. So that's an envelope tied to pitch controlled by velocity.
16:54
And you get deeper and deeper into it.
16:56
But it's really, there's so much experimentation when you have all these
17:01
filters out that it's like,
17:05
It's like the thing that I dislike about certain modular approaches.
17:10
It's like the mini finds something cool, save it, because you can use that as a
17:14
launch point for something else. So that's a lot of times, especially when I get a new synth or I want to do a lot of
17:21
experimentation, I just kind of let my mind go and I get into that sort of flow
17:27
state and I just save everything that's good and then I have all the good things
17:31
and I go back to them. And those are the ones I finesse and figure out what's doing.
17:37
So it was a lot more intentional. you don't save anything.
17:40
You're just, yeah.
17:42
yeah, and in a very good way.
17:44
I think the thing about modulars is that they're really good psychologically.
17:48
It's like, and you can create stuff that you would never have created any other way
17:52
because a lot of times you're blindfolded.
17:58
You know, you're just kind of like, what does this do?
18:01
What does that do? But so the Zen state that a modular creates, which I think is fantastic.
18:08
I know several friends with. and I love playing with them.
18:12
It's kind of like, you know those sand mandalas that are just like the Tibetan
18:20
monks use? They create these sand mandalas and they're intricate and they're beautiful
18:26
and they're complex and they take forever to make.
18:29
And then at the end, you wipe the slate clean.
18:33
Yeah, and that's kind of how modulars seem to work to me.
18:38
Hmm. you can get great results, but unless you record it or find a use for it
18:43
immediately, you're always gonna go back to square one.
18:48
So. Yeah, so it's really, it's a lot of physics, I guess, as is a lot of
18:55
synthesis, but especially here now we're really, the mathematics of it come into
18:59
play and just.
19:02
engineers, when they're making a proper physical modeling synth, they're creating
19:08
these things called waveguides.
19:11
And these waveguides are exactly what they do is they guide this pulse, this carplus
19:18
strong pulse or whatever it happens to be through these very detailed recreations of
19:25
an acoustic body. When you're talking about say something like an acoustic guitar.
19:31
or a drum, like in the case of membrane and collision.
19:35
And I found other ways to do it besides using waveguides that got identical
19:42
results. And the cool thing is the techniques that I was using since they weren't waveguides
19:47
are far easier on CPU.
19:52
If you look at a lot of physical modeling synths, they hit the CPU really hard.
19:56
And because I'm using serum and it's just basically a...
20:00
a noise burst and a comb filter, that's super easy on CPU.
20:06
So you can get a lot of polyphony out of it too.
20:10
So is it a matter of using the comb filters resonance to recreate the kind of
20:16
natural harmonics that creates a timbre of our instruments?
20:24
different types of noise are gonna give you different results and different types
20:27
of, whether you're using a hi -hat or a snare drum or whatever, that's gonna get,
20:31
like, there's so many moving parts, but once you get the hang of it, it would
20:38
take, like, it took me two years to make the pack, so it's, like, there's a lot of
20:43
that heavy lifting, it was two years of my own experimentation.
20:47
But if you stay with it, I mean, I just have 100 presets so far.
20:52
If this sells, I'll probably make a models too and take it further and even more
20:57
twisted. Or try it with a different synth, but serum is just so flexible that I end up,
21:03
every time I think of like, I wonder if it can do this? It does that.
21:07
So there you have it. Yeah, it's wild.
21:11
And if it took you two years to do it, I know you're a guy, I've seen your videos
21:17
and demonstrations of you teaching where you you're developing fairly complex synth
21:23
sounds in like 60 seconds.
21:26
Just because you know what's what's going to happen.
21:30
Yeah. My students are often startled by the fact that I have the ability to work rather
21:37
quickly with sound. But every time I create a sound, I'm like, these are the ingredients.
21:43
It's like a recipe. So what sound did I just do for my students?
21:49
I also did a 303, which is very straightforward.
21:53
I mean, it's never going to sound exactly like Roland's circuitry, so there is a
21:56
need for the model. But... making a 303 sound, it's like every time I hear a 303 I'm like, okay, well that's
22:02
either a saw or a square, one oscillator, cutoff, resonance, decay, there you have
22:09
it. Boom, make a sort of random -ish sequence and add some glide.
22:15
So some people are gonna be mad that I simplified it that much, but essentially
22:19
that's what's happening. So.
22:24
Once you've been doing it for something known as all your life, it's like
22:33
breathing at some point.
22:35
It's like you as a writer, because you're a very capable writer.
22:42
You don't have to diagram your sentences anymore, do you?
22:47
Well, there you go.
22:50
So there you have it. was not in the curriculum growing up actually.
22:56
But I get what you're saying.
23:01
It ingrains in you.
23:04
Even just maybe if you're playing guitar and the scales, just the repetition of it,
23:11
I'm not thinking. How does a painter paint?
23:14
I mean, it's like there, you know, you'll find some, the more experience you have
23:20
and the more you learn the craft, the faster it's going to be to get the results
23:24
that you're looking for. I have a friend who has a really wonderful, expensive, proper camera.
23:35
And because he's so knowledgeable and has so much experience with,
23:40
photography and the sort of how to frame a shot and different types of lenses.
23:47
He does fantastic work that someone, you know, I have another friend who's kind of
23:52
just, it seems like they're just picking it up and their work set side by side is
24:00
like night and day. So, yeah.
24:04
But they'll get it, they'll get it. They just need to put more effort in.
24:08
Yeah, just keeps showing up. That's like even like microphone choice and placement if you're gonna record a
24:15
drum kit. You know, I'm sure you could hand me the finest gear ever and I'll come up with
24:23
something but then somebody else that's in the studio every single day doing this can
24:28
take like two 57s and just make it sound like gold.
24:33
Well, it's the discipline and it's just, do you want to be able to manipulate your
24:38
sounds? And I teach these classes. So when I'm working with my students, I always have several classes where they
24:45
just give me YouTube links to songs they like and they'll time stamp it and they'll
24:50
say, what's that sound? How do you make that sound?
24:53
Sometimes I'll have to simply say, that's a recording of a grand piano played
24:59
backwards and transposed down by two semitones.
25:02
and then I'll actually have to do that and demonstrate that.
25:05
And since I don't have their sample, I can't recreate it.
25:08
Other times, it'll be like a...
25:14
chiptune kind of thing. I was trying to figure out what analogy I wanted to use.
25:19
And that's like always a square. That's like when you're listening to chiptune stuff, you're like, that's a
25:23
square. So just use a square, open up your filter.
25:27
So there are just some things that it's like, it would be difficult to make
25:33
authentic cuisines from around the world if you didn't have garlic.
25:39
But there are other cuisines that don't use garlic at all, like dessert.
25:43
So it's learning what the garlic is.
25:47
I use a lot of cooking analogies. It makes a lot of sense though.
25:52
I'm curious if you could, it's probably hard for you to do this since it is so
25:58
natural, but if you could sort of slow down your thinking when somebody presents
26:05
you with a sound like that in a class, how are you breaking this down in your head?
26:13
Like are you listening to the sound in stages?
26:18
initial attack to decay and I mean is there a kind of process that's going on?
26:26
Maybe it's happening so fast now that you don't even notice it.
26:29
I do try to slow it down.
26:32
Because I am going too fast for my own head.
26:37
It's like literally just, and that's not like a humble brag.
26:41
It's like I'm a college professor who's been doing this professionally for 20
26:47
years, 25 years, 30 years.
26:50
So I should be good at it, I hope.
26:53
So when I do it, I do explain it.
26:55
I don't do that magic trick.
26:59
until midway through the semester so that when I say that's a sawtooth wave, they
27:05
already know what a sawtooth wave is because that was several modules ago.
27:10
Or I'm using a low -pass filter to make it more muted.
27:14
I'm using a long release to give it a longer decay, reverie kind of effect.
27:22
And I've already taught them all of the basics of that.
27:26
They know what envelopes are. They know what filters are.
27:28
They know what oscillators. So the reason I put those in is not to be flashy, but to show, give them concrete
27:37
examples as to why they, what these tools do and how they can use it in their own
27:45
way. I'm not trying to tell them how to make music.
27:48
In their own way to make the sounds that they're hearing in their heads.
27:53
There was one student who gave me several examples.
27:56
It was a longer class and for some reason there were.
27:59
students missing that day. So I was like, give me more of these YouTube links.
28:07
And I was like, you just really like low cutoff frequencies.
28:12
So that was a huge, to me, that was a huge eye opening moment into what that person's
28:20
voice is as an artist.
28:23
And that is they like softer sounds with low cutoff frequencies.
28:29
And and longer release times.
28:31
There were a lot of road sounds, like real road sounds, and very muted sort of trip
28:39
hop and down tempo kinds of massive attack and thievery corporation.
28:47
Yeah, so pointing that out, a lot of times when students give me that, if I can get a
28:52
couple of sounds from them and hear what sort of music they listen to and what sort
28:58
of sounds they gravitate towards, then I can be an even better professor for those
29:04
students. I always try to customize my classes for the 10 different people in the room and
29:09
sort of like dial it in so it's almost like a private lesson.
29:13
by finding out what they like, what tonalities they like.
29:16
Again, with the cutoff frequency, it was a major insight.
29:21
So I'm always trying to find out what art that student is trying to create and give
29:30
them a little head start on.
29:35
And how would you recommend somebody work on this?
29:41
Suppose we've got someone listening, wants to start figuring out how they can create
29:46
sounds they hear. It's a lot like almost trying to play songs by ear off the radio or whatever,
29:54
but in this case, yeah.
30:00
People ask me about how I got into preset making.
30:03
My first synth was a Moog without presets.
30:08
So I would put on new order records with my little Moog and make Blue Monday.
30:16
And with regards to designing sounds, just to touch back on that.
30:21
It was a while before I learned that they used the sample from Radium by Kraftwerk
30:25
for the choir sound. But once I heard it, I was like, yeah, that's Kraftwerk sample.
30:29
So there are certain things that happen. Like when you hear a guitar, most people are not confused about the fact that they
30:35
are hearing a guitar. So you get this skill of being able to quickly go, that's a guitar.
30:43
that's a bass. that's a vocalist, presumably.
30:47
So you have this.
30:50
you get this sort of framework.
30:52
I think I lost the question a little bit there, but...
30:57
Well, just how you would start learning how to do this stuff.
31:02
get a synth that didn't allow you to save presets.
31:08
That was a thing. I had an SH -101 and the Moog Radio Shack one, the MG -1, which I still love.
31:18
Cherry Audio does a really, really good software version of it.
31:22
you have one? God darn it, that's...
31:27
It's funny too.
31:29
I got it at a, it was the Brooklyn synth something or other, you know, at a music
31:34
store. And I put the headphones on and played it for five minutes and an hour went by, you
31:41
know, just got sucked into it.
31:44
That auto trigger thing on it where you can like set the LFO to keep re
31:47
-triggering notes is like you become your own sequencer.
31:50
So it's all, everything's quantized for you as you play it.
31:54
But that was, yeah. with mine where there's that foam underneath it.
32:01
That was what is a synth from, I don't know, the year of it's sometime mid 80s,
32:05
right? I can actually tell you that it's gonna be 82...ish?
32:13
81 -82. Between 81 and 83.
32:15
Cause that's tight. in there turns to goo after a while.
32:20
And a lot of my sliders have these weird crackles and sometimes they just cut out.
32:27
But I kind of enjoy that about it.
32:30
It's a little bit alive.
32:34
enoey kind of...
32:36
he always seems to like the...
32:40
like a more practical not having to spend some money on repairs, you know, attitude.
32:48
But it is kind of cool that you're like, what's going to happen when I play with
32:51
this thing? Because, you know, you know what it's supposed to do, but you're also
32:56
collaborating with it a little bit.
33:01
to manufacturers, you know who you are.
33:05
Those rubberized pitch bend wheels that were all the rage about eight years ago,
33:10
you know, the sort of feels great in Guitar Center.
33:13
got this sub fatty.
33:17
You can't even touch that thing.
33:21
names because many of these companies are my clients.
33:24
I can, I love them still, but my subphotony is sticky.
33:29
And you'll find it on knobs as well.
33:32
You'll find that some of the knobs are super rubbery.
33:35
And there's one synth that is literally in my garage right now, and I wish I could
33:41
use it, but I can't because of all the degraded plastics and rubber, because they
33:46
sweat. And even if it's not in my garage, I have just sitting in the room over time, this
33:55
plastic rubber sweats. So don't call anybody out, but everybody when you see one of those be aware.
34:02
Yeah, it's a shame. I've been looking for maybe like some wood sides or something for this particular
34:11
one, but who knows?
34:14
It's hard to predict that stuff, I guess.
34:20
But you reminded me of when I first started playing guitar and how different
34:26
music sounded to me.
34:29
As soon as I started playing guitar and then I'd be like, that's the acoustic
34:33
guitar. That's electric with distortion or that's the bass.
34:38
It used to just be music, maybe drums I could differentiate, but music, drums and
34:46
voice. That was the three things that were in every song.
34:49
as far as I could tell. And then the dimensions just open as you start learning an instrument and what they
34:56
sound like. and close, because I really envy people who can just listen to music.
35:06
I really, really envy that state of mind where you're not, for me it's subtitles, I
35:15
always refer to it as subtitles, I can't turn it off, I listen to every track I
35:19
listen to, it's... This synth with this, like the preset just appears in my head.
35:26
Like, and I'm not saying that to brag. I'm just saying I have lost some magic.
35:31
I suspect a fairly large amount of magic in learning how the soup is made.
35:39
And I miss just being able to go in there with that level of innocence that you can
35:46
just enjoy music without.
35:49
unintentionally and automatically constantly picking it apart.
35:54
Yeah, I get that too.
35:56
Sometimes I hear songs and I'm like, that's the one five, six, four.
36:00
There it is again. And, but then I'll listen to songs that I loved and realize, my God, that's the one
36:07
five, six, four progression. It does, it, it distance you from just the straight feeling of the music.
36:18
that's why, there's a certain logic to the fact that I never learned music theory
36:26
properly. And I spoke to one of my colleagues many years ago and I was like, I feel like I
36:35
should take some of our school's music theory classes.
36:37
How do you feel about it? And this is a music theory teacher.
36:40
And he said,
36:44
that your specialty is technology.
36:47
My department is called Audio Technology and Industry.
36:49
That's my department. There's a music department that's the department he was in.
36:55
And he said, it's like the difference between speaking a language and writing a
37:00
language. And if you're capable of speaking, which you obviously are capable of because
37:04
you've had so many releases and you're able to teach at a high level the
37:09
synthesis stuff, If the music you make is the music you like and you intend to make that music,
37:17
then you should relax because if you look at how many major artists are not trained
37:26
in music theory, they picked it up through being around other musicians.
37:31
A really good example of that would be Prince.
37:36
There are countless musicians who...
37:40
picked it up because they picked up their instrument and just wrestled with it until
37:46
it started doing what it wanted to do.
37:49
I had a really interesting experience with Robert Plant on this topic, this very
37:53
topic. I was at South by Southwest and a colleague of mine was like, look, it's
38:00
Robert Plant. I know him. Would you like to meet him?
38:02
I was like, hell yeah.
38:04
So we went over and...
38:07
and she introduced me as this is Francis, he's an editor at Keyboard Magazine.
38:12
And he's like, you write for one of those magazines that teaches you how to play
38:18
your instrument. And it was like, it was such a, you know, I wasn't angry.
38:26
It was Robert Plant. I got to talk to him, you know.
38:28
So for me, it wasn't, I didn't feel like I was dismissed.
38:32
But there's, you know, there you have it, that a lot of, so many musicians are self
38:39
-taught. And that's what our music theory professor said.
38:42
If the music you're making is the music you want to make, and it's credible, and
38:44
it's good, and it sounds like what you want it to, you know, you should learn the
38:48
basics of music theory. And that's what I did. So I got the basics in so I can tell you what chord and what key I'm playing and
38:54
what key I'm in. So I think that's really important.
38:57
I also think that so many musicians learn by playing by ear.
39:01
So many musicians. So anyway, my specialty is technology.
39:06
Paul McCartney said something along the lines of not wanting to learn that stuff
39:11
to not lose the magic of it a little bit.
39:15
He clearly understands it.
39:18
Just listen to what he does. It's a weird feeling because it's kind of exciting to identify it when you hear
39:28
something interesting and learn what's happening to make that interesting thing
39:33
happen. But then it...
39:35
does run the risk of just becoming this technique instead of this.
39:40
Even like synthesis as I started learning synthesizers, to me synthesizers were more
39:45
like spaceships and you know, like star sparkling in the sky.
39:50
And then they become like arpeggiators and they become, you know, like you said, like
39:55
just that's a sawtooth wave with the resonance.
40:00
There's a temptation to want to learn how it's done.
40:04
And I think I'm trying to more and more like when I make sounds, I think in these
40:11
abstract terms first.
40:14
And then what do I need to do to get there?
40:18
It's, that gives you a lot of trial and error.
40:22
I didn't have, you know, when I was a teenager listening to New Order, I didn't,
40:27
Keyboard Magazine of all things was how I learned.
40:30
I would read articles in Keyboard Magazine and I ended up writing for them for 20
40:34
years. And that was like a real honor because I was meeting all of these cult heroes that
40:41
no one knows unless they read bylines.
40:44
And I read bylines as a teenager.
40:46
So when I started, When I started working for the magazine, I was like, my gosh, I can't believe I'm
40:52
meeting you. And they're like, what are you talking about?
40:56
So yeah, it went full circle.
40:59
And then I started getting a little bit more of an education on it.
41:01
But there was really no place you could go to learn synthesis in this era.
41:08
And I'm really glad that I'm able to impart the knowledge that I've gained from
41:11
that. So. Yeah, it's great.
41:15
I mean, so much cool stuff.
41:18
Let me ask you, you mentioned the circuitry, like of the 303, for instance,
41:21
but what kind of role is that playing in a lot of this stuff?
41:28
Like, cause you've got now digital recreations and the computer and it's all
41:34
that stuff minus the circuitry.
41:38
What do you think's going on there sometimes that's giving these synths their
41:43
sound? have two totally different opinions that conflict with each other.
41:51
And that's every software piece of software, piece of hardware has a
42:00
different... Hang on a second.
42:04
Someone's contributing to the conversation.
42:07
take your major third someplace else.
42:12
So, yeah, we're hearing, yeah, we're hearing, yeah, it sounds like a major
42:19
third. A lot of car horns are major thirds, so you need to take that.
42:23
Usually a sawtooth and whatever.
42:27
Anyways, so getting back to the topic, there's...
42:35
Each soft synth has a completely different sound from every other.
42:42
So if you go get a ton of different soft synths, even if they're analog
42:46
recreations, they're all going to sound different and they're all going to have a
42:50
vibe. One of the reasons that Serum had such traction for so many years, it's been a
42:56
decade. So the reason Serum has so much traction is because...
43:02
the aliasing is so low and everyone's like, it sounds too clean and clean is a
43:08
good thing because you can always add dirt later.
43:11
So, but that was one of the reasons it became such a staple in certain kinds of
43:14
dance music. So, serum has very, very, very little.
43:20
to give us a aliasing proper definition?
43:27
Aliasing is when the, like, I'm gonna, this is just, I'm gonna give a very basic
43:34
definition of it, because honestly, I don't know that I can get into all the
43:38
mathiness of it. But aliasing, you can hear in a DAW, if you have Ableton, just go look for the
43:47
Bitcrusher, and you will find, you'll be able to add aliasing to your track, or a
43:53
form of aliasing, one of the many flavors of aliasing.
43:57
If you're using phase plant, there's a filter in there called quantize, which
44:00
doesn't sound like a bit crusher, but it is also quantizing the signal.
44:03
So whenever the signal gets quantized, that's not the only way.
44:08
It usually has to do with the combination of bit depth and more importantly, the
44:14
sampling rate. If we talk about the Nyquist theorem, gosh, you pushed me down this hill.
44:20
So if you talk about the Nyquist theorem, then the...
44:27
The highest frequency in your sample has to be, it has to be, I wasn't thinking
44:37
about this right now. The highest frequency in your sample has to be half of the sampling rate.
44:42
So if you're recording at 40 kilohertz or 44 .1, which is what a CD is, the highest
44:50
frequency is gonna be 22 .05.
44:53
If you go higher, then you're really not gonna hear, but then aliasing kind of
44:58
transfers back down, which isn't good either.
45:00
But the sampling rate has to be twice the highest frequency in the synth.
45:05
That's aliasing. But in a synth, it means that there are aspects of the internal clock that have to
45:13
be running even faster so that the frequencies that are generated within the
45:21
synth, are also adhering to this Nyquist theorem.
45:27
So that's the short and wonky version of it that doesn't have a slide deck.
45:34
And I'm sure people are gonna complain that I didn't get it right, but that you.
45:38
But that sparkly sound you get when you turn the bit crusher, that kind of twinkly
45:45
thing. Yeah. that's like, the sample, there's a knob called sample rate.
45:49
And what you're doing is the DAW is operating at the correct sample rate, but
45:53
then you're taking that specific track and you're making it operate at a sample rate
45:58
that is lower than the highest frequency.
46:03
Twice the high, it's because it's gotta be twice the highest frequency.
46:07
I'm not sure if this is the same, but I've always equated it to really low bit rate
46:12
MP3s, how they have that kind of funny sparkly thing going on in the high end.
46:20
Is that a form of aliasing, due to that?
46:23
believe so. It's also a form of the way MP3s compress.
46:26
And don't ask me that question.
46:29
But the interesting thing is that what we're talking about with low bit rate
46:34
MP3s, whenever I listen to these stem separators, I don't know if you've
46:40
listened to them. The best one for me is like the Apple one is the one that the best one that I've
46:44
heard so far. I haven't heard them all.
46:46
I haven't done a shoot. what they used to call a shootout where you have 10 and you're comparing them.
46:54
But the ones I have heard, once you've separated out the vocals from the drums,
47:00
from the bass, from the music, et cetera, everything sounds like a really, really
47:07
low, low, low bit rate MP3, which tells me a little bit about how they're doing it.
47:13
It's all Fourier transform stuff, which is probably happening in a very high sample.
47:17
So, there you have it. all what transformed now?
47:22
Fourier transforms. If you're familiar with Apex Twin.
47:29
I'll give you an example. It's like a weird left turn that I just made.
47:32
So what a Fourier transform is, is ultimately every sound is made up entirely
47:37
of sine waves. White noise, as they call it, is all sine waves at equal volume.
47:44
That's one of the ways it is described.
47:47
It can be made many, many other ways.
47:49
I'm not saying that that's the final word on noise.
47:54
but it's all frequencies at equal amplitude is a very common definition for
47:59
noise. All frequencies, an infinite number of frequencies at equal amplitude.
48:06
So every sound, the sound of my voice, the sound of your voice, the sound of a guitar
48:11
is going to consist of harmonics, but also in harmonics.
48:16
If you wanna make bell sounds, because bells are not mathematically perfect
48:19
objects, you're going to get frequencies that are not mathematical.
48:23
relation don't have mathematical relationship to the fundamental the fun
48:27
now I'm talking too fast the fundamental yeah well there's the harmonic series but
48:33
then there are things called in harmonics which are not related to the harmonic
48:39
series and when you combine like but by combining them you get the the actual
48:46
fingerprint of all the sine waves that are used to make up that sound
48:50
But then you also have the phases of the sine waves.
48:53
And then you also have the envelopes for each individual sine wave.
48:57
Anybody's ever used the envelopes in operator for the harmonic series, you can
49:03
combine them in different ways. Serum has a beautiful harmonic editor.
49:07
Beautiful. So what an FFT is, the more complex the FFT is, as I understand it, because I'm
49:16
winging it when it comes to physical modeling, you gotta remember that.
49:19
So. as you make a sound, it's going to have frequencies that are both harmonic and
49:26
inharmonic. And they are going to change in phase and amplitude over time.
49:36
So when I say, just thinking about the sibilance in the letter S, and that's
49:44
going to be, that's really white noise through a high -pass filter coming out of
49:47
your mouth. So you've got,
49:49
all of these frequencies, if you, so a proper fast Fourier transform is really,
49:57
when you want it to sound amazing, it's gotta have so much detail in terms of all
50:05
the frequencies that are available.
50:07
And then what MP3s do is something very similar to that, but then they rely on a
50:13
technique called masking to get rid of all the frequencies that you're not actually
50:15
hearing. Because when two frequencies share overlapping, when two sounds share an
50:21
overlapping frequency range, the loud one, the louder one is going to obscure the
50:27
quieter one. Gosh, this is getting really sciency and I'm like super.
50:33
happens in mixing, where you have two sounds, say, in a certain frequency range,
50:40
and then they're fighting with each other.
50:42
can't wait to see these comments. I'm really looking forward to seeing the comments on this.
50:46
Well, actually, Francis, so you gotta remember I'm winging it.
50:52
I don't have my speaker's notes with me.
50:56
maybe because your understanding of this stuff is so up here, but someone like me
51:03
can talk about this stuff way down here and I don't get the same kind of blowback
51:09
as he doesn't know he's talking about.
51:12
it's like the thing is attached to the thing which is connected to the thing and
51:18
then it does the thing, you know, the Framestad is connected to the
51:22
Contrabulator. It's what a lot of this stuff ends up sounding like.
51:26
But with regards to the MP3 artifacts.
51:31
So when I was talking about, so people are gonna say, okay, get back to, I can follow
51:34
my own breadcrumbs, get back to Apex Twin.
51:38
Apex Twin has a track. It's often called equation that is off of the I think is one of the b -sides to the
51:46
to the window licker single and I was actually writing for quite a few magazines
51:53
I was writing for two magazines at that point in time so I didn't I had reviewed a
51:57
product Called medicine that you can still buy META sy nth which has a huge Fourier
52:07
transform inside it you can make a very very large
52:10
Now the interesting thing about that is you can visually represent a Fourier
52:15
transform. It's like that sort of spectrograms that you see in isotope, the different colors
52:20
when you see these things sort of blended and like brightness is loudness.
52:26
So amplitude is covered by how bright the pixel is.
52:31
So medicine had this ability to take.
52:38
A JPEG, I think it was actually, it had to be a different format, but you would have
52:45
to feed it a file and it would be able, it would take that visual, that image, it
52:52
could be a cottage in the woods, it could be an animal.
52:59
And in the case of this track by AFX Twin called Equation, it was his face.
53:04
It was the famous sort of...
53:06
Leering evil -looking a Richard James affix to an face And using medicine
53:14
Because really the only tool that could do it using medicine.
53:17
He put his face into the fan the the Fourier transform which was extraordinary
53:24
At the time if you had met if you if you didn't have medicine, but if you had
53:28
medicine, it was like three clicks So I got in trouble for pointing that out once
53:34
But he's still the innovator.
53:37
I'm not saying that he's not a genius.
53:39
I'm saying he's a genius. Please don't bury me in the comment section.
53:43
I'm just trying to explain how it was done.
53:45
So if you put it in medicine, you can take the image and transform it in just with
53:51
like, say take this graphic and turn it into a Fourier.
53:56
And that's what the sound you hear in the track called equation is actually.
54:02
the result of transforming his face into a Fourier.
54:05
The interesting thing about Serum, while we're gonna do this little graphic
54:09
tangent, Serum allows you to turn images into wavetables.
54:16
And the things that work particularly well are mountain ranges.
54:21
And I did, I don't know if it's still on my blog, it might be.
54:26
But years ago, like less than 10, because Serum's only been out for 10.
54:31
But... I used that tool to, I made every popular emoji black and white because it tosses
54:40
out the color. And I put it in the format for serum, I think it was PNG, but I did every emoji.
54:47
And I played with inverting the gray scale and so on and so forth until I made valid
54:54
wavetables out of every emoji.
54:57
It's on my LinkedIn page, it's the background on my LinkedIn page.
55:01
But Serum will allow you to take an image and convert it into a wavetable.
55:08
And that's a really fun trick, too.
55:10
It's all experimentation. It's like, does it sound good?
55:14
So. There was a Max for Live device that did that for Ableton's wavetable, too, I
55:20
believe, where you could drop a photo.
55:23
And, yeah. I wanted to make a pack of, I think, like my dog or something.
55:31
I'd never got around to that.
55:33
The dog would be a perfectly fine pack for wavetable or any number of others.
55:40
Yeah. But it's, you know, that's a way to bring in some of that fun, I guess, right?
55:47
That exploration where if you're afraid you're losing that by getting too
55:52
technical, now you're kind of letting some magic happen again.
56:00
I'm sitting here beating myself up for not getting bitcrushing right.
56:04
So I got it mostly right.
56:09
cool. I just wanted some clarification in case anyone was a little off on like, what?
56:19
Because sometimes some of these terms, like you said, it sounds like.
56:24
Yeah, it's really detailed, very specific mathy stuff.
56:29
And I didn't have my speaker's notes.
56:31
So, anyway, apologies to the comments section.
56:35
it's all good. It's all good. But I wanted to get you back to the circuitry thing with some of the analog
56:43
synths. every piece of software is gonna sound different.
56:47
And every piece of hardware is gonna sound different.
56:51
So I really like hardware for analog because...
56:59
Analog sounds like analog and I really like software for things that are going to
57:02
be digital. Like for instance, Korg has a wonderful recreation of the M1 and Roland has a
57:09
wonderful recreation of the D50.
57:11
So since those synths were truly digital to begin with, they sit really nicely on a
57:21
computer. That's not that I'm saying that virtual analog isn't cutting it because the
57:25
processor speeds are so fast, right?
57:29
that there are just wonderful, wonderful recreations of analog that aren't just
57:37
like playing with the pitch or something like that.
57:40
So. I think there's a certain amount of it that gets into like cooking competition
57:49
stuff. I'm always gonna use these cooking analogies.
57:53
And is this apple pie better than that apple pie?
57:58
And if so, why?
58:00
And I think a lot of it has to do with your ears and again, your personal tastes.
58:07
A really good example would be the role in system A, which is...
58:12
You know, it's been around for quite a while and it can load some of the synths
58:17
from Roland Cloud and its analog emulations are actually quite good.
58:22
The Roland boutiques are another example of digital synths that sound quite analog.
58:27
So those are great.
58:29
Korg has done some wonderful stuff in that territory as well.
58:33
We've reached the point where processor speeds and digital to analog converters.
58:41
which are the tools that go in your audio interface so that it can actually create
58:48
electricities for your speakers.
58:51
So the...
58:54
With regards to like the quality of it, you go back to the beginning of this.
59:01
I don't know if you remember, now we're gonna do a little history lesson.
59:04
Do you remember a synth called Neon?
59:09
You're having a different sound.
59:12
Is there like a tornado coming your way?
59:14
that's I got a window open. I forgot to shut.
59:17
That's the fire stations kind of siren.
59:22
That's the thing that my dog realizes it's dinner time at six o 'clock, but it's
59:28
going off for some reason now. But it sounds like some kind of sine wave of sorts going up in the pitch.
59:37
brain is trying to calculate the waveform, which feels very sawtoothy, but also
59:45
because of the distance, like the scapes project that I did, because of the
59:48
distance, there's some filtering on it.
59:50
And the weirdest thing is even though you're outside, you're still gonna get
59:53
some kind of reverb just from the fact that there are buildings and objects out
59:57
there. So you are gonna get this kind of reverb, and there's a pitch envelope.
1:00:00
do hear almost like a delay.
1:00:02
It almost sounds like two, you know, because of some sort of echoing going on.
1:00:07
There's gotta be, yeah, there's gotta be, there's gotta be like a real.
1:00:11
across the streets. There's a lot of space and I think it's bouncing off all of that, but it does
1:00:17
sound like this sort of like two things happening.
1:00:20
You hear it. very scary things that are happening.
1:00:24
So those always sound so, they just always sound like doom to me, but.
1:00:29
Yeah, it's dinnertime for my dog.
1:00:33
so what I'm thinking, like, just to wrap this up, because I think we should, like,
1:00:37
so back to the original, now that's going to be in there, back to the original point
1:00:44
is, there are some fantastic recreations of analog synths out there.
1:00:50
So I'm never, ever, ever going to say that software can't do it.
1:00:53
Software can do it.
1:00:56
It's a bit like being...
1:01:00
you know, like, kind of like you're being a little bit of a snob about it.
1:01:06
Because you, especially when things like Rolling Cloud and the Korg Legacy stuff,
1:01:11
which I've worked on all of it, I used to own a Polysix, I had the MS -20, I've used
1:01:16
all these synths, and when I go back and forth and back and forth, it's really,
1:01:19
what's it gonna sound like in a mix? That's the thing that everybody forgets when they do the side -by -side comparison
1:01:25
and they've got the tweezers out.
1:01:28
and they're looking at Ableton Spectrum and they're like, I hear a little thing.
1:01:34
Are you going to hear it in a mix?
1:01:36
Are you going to hear it in a mix?
1:01:38
And the answer to that... is that subjective.
1:01:48
But my personal opinion is no, you are not going to hear it in a mix.
1:01:53
But I also understand that that is subjective.
1:01:56
So I'm going to say that.
1:01:58
So with regards to soft synths versus analog.
1:02:01
But I do like my analog synths.
1:02:04
I have a couple of, I've got a couple of sequential.
1:02:08
I've got the OB6.
1:02:11
I just worked on a bunch of really cool.
1:02:15
since this year, I, let's take a break and come back.
1:02:22
Cool? All right. All right.
1:02:25
So we're hitting pause.
1:02:29
Well, this is, you've got a lot, are you gonna do cuts?
1:02:31
Cause this is a really long podcast so far and I don't want people to get bored.
1:02:35
And I really, honestly, that whole bit crushing thing, you really threw me a
1:02:39
curve ball when I was not thinking about bit crushing.
1:02:41
So no, it's okay. good explanation though.
1:02:45
It was helpful. It has to be perfect.
1:02:47
It's like, that's why it took two years to make the serum pack, so.
1:02:50
Well, that's why I'm kind of laughing at you a little bit that because you're up
1:02:55
here with it, you know, like you, you just.
1:02:59
Yeah, but so are all of your other guests.
1:03:03
All of your other guests are really, really top notch too.
1:03:05
So I don't want one of your other guests who may or may not be a client.
1:03:09
I'm being really, really protective of my clients, am I not?
1:03:14
I just wanna make sure I'm not pissing anybody off, okay.
1:03:18
Except for the rubber modulation wheels.
1:03:21
Yeah, well, that's, I think that was more of, like, just a trend in a lot...
1:03:27
I have a lot of things that do that.
1:03:29
Not just synths. There's things around the house.
1:03:33
Tools and handles on things that are just...
1:03:37
It's worth mentioning that no Dave Smith since has.
1:03:47
My Korg Prologue doesn't have it.
1:03:49
It's really just a mo -
1:03:54
I tell you, like, I don't even like touching it.
1:03:57
Arturia has some of that, that sexy rubber vibe.
1:04:03
I wonder what my Roli controller is gonna be like in another.
1:04:08
Yeah, interesting. They probably don't know, right?
1:04:12
Like, you kind of just... Yeah.
1:04:15
Just sit still for a bit. All right, so I'm gonna recharge my AirPods.
1:04:18
I'm gonna go get myself another cup of tea.
1:04:20
I'm gonna use the restroom and we will come back.
1:04:24
All right, all right. Rogan can do it so we can too.
1:04:27
All right, bye. I'm still here.
1:07:01
I can't have a costume change mid -season.
1:07:04
Let me look at...
1:07:11
Okay, yeah, I want to check my percentages on my AirPods.
1:07:19
Can you hear me still? Where do we go?
1:07:26
I cannot hear you.
1:07:29
What did I, is this still connected to?
1:07:32
I think that might've been it.
1:07:34
Yeah, no, I'm on Hurrah. That's what I call my AirPods because of Star Trek.
1:07:39
I can't hear you.
1:07:42
Yep, I see everything. Why isn't, it's probably.
1:07:56
Huh. same thing.
1:08:04
Weird. What about the phone?
1:09:34
Let's see, did that work?
1:09:38
Yep. Okay.
1:09:41
All right. to... I'm just quickly see if anything urgent came in.
1:09:45
Nothing urgent came in. All right.
1:09:49
So back to do not disturb.
1:09:51
Do not disturb.
1:09:53
This one gives me the better one.
1:09:56
All right. So how we...
1:09:59
And we're back. that we're back.
1:10:03
We are recording still, okay, cool.
1:10:06
All right. So segue.
1:10:09
How do we segue? Where do we segue? What do we segue?
1:10:12
Well, I guess we could talk about some of the, you mentioned some of the stuff
1:10:17
you've been working on since.
1:10:19
this is actually a really good pivot because I did a bunch of stuff for Roland
1:10:24
and some stuff for Korg and they're across the board, analog and digital.
1:10:29
So, happy to talk about my lovely and wonderful clients who make great products
1:10:35
because they are great. So, all right, let's do it.
1:10:39
All right, cool. So we'll be back.
1:10:43
So you've done a lot of nice work with, I feel like I actually want to call this
1:10:49
podcast maybe. You know, like you talking about coming up with titles for things and things, but I
1:10:55
was thinking about it today. I was like, maybe this should be called like the man and your synth.
1:10:59
Because you're pretty much have your hands on like the sounds of all, like almost
1:11:05
everything that comes out.
1:11:08
was once referred to as the ghost in the shell of synthesis.
1:11:15
Which is one of my favorite compliments.
1:11:18
That's cool. That's how it feels.
1:11:20
And you know, you sent me over a list of some of the things you've done just this
1:11:23
year. And it's like all the cool stuff that just came out.
1:11:27
It's why I love it.
1:11:30
I get to go, I get to do the stuff and then go to school and teach the stuff that
1:11:35
I just did. So it's always keeping my content as a professor really fresh.
1:11:41
But when you're working freelance in this world, just life in general can be really
1:11:49
hit or miss. Like you can have, you've got to be really good with money if you're gonna work
1:11:53
freelance. And you know, some years are better than others.
1:11:57
And this year was just off to a roaring start in December.
1:12:00
And I just couldn't believe how many things came in.
1:12:05
I do a ton of work for Roland Cloud.
1:12:07
I just did a new pack for the Zonology Pro.
1:12:12
And that Zonology Pro is a really, really cool synth that I think some of the more
1:12:20
EDM crowd kind of missed out on, but it's a very, very...
1:12:24
complex synth, because it's basically four synthesizers layered.
1:12:28
So it kind of takes the concept of the JD -800.
1:12:32
So I did a bunch of packs for, I did a Zonology Pro Pack for Roland.
1:12:36
I did the Jupiter Pack, like Tail -End of last year, I did a bunch of stuff.
1:12:42
So Roland Cloud is, and that's a really good example of virtual analog, that
1:12:49
sounds incredibly realistic.
1:12:52
So it's... the six of one half dozen of the other.
1:12:57
Korg, I got a call in December saying, hey, are you free in January?
1:13:02
And I was like, yes, of course I am.
1:13:05
So I was like, what's the project?
1:13:09
And it was the MicroKorg 2.
1:13:13
And that synth hasn't been updated in like 20 years.
1:13:17
It's such a mainstay.
1:13:20
And I looked at the new architecture.
1:13:23
And the new architecture, you know, was so much deeper and had a lot more complexity
1:13:28
to it. So I worked with Korg very closely on that and several iterations of the, the
1:13:36
firmware. So that was a thing about the MicroKorg.
1:13:39
I especially love hardware projects that I know are going to be around for a chunk of
1:13:45
time because hardware is kind of forever.
1:13:49
And a lot of people never change the factory presets or only edit them a little
1:13:52
bit so that they customize them for their music, which is totally fine.
1:13:56
And working on the Korg MicroKorg 2 was still like it's right in the other room.
1:14:05
It was just an honor. It's always an honor to do a project of that magnitude.
1:14:11
I also worked on another project for Korg that I cannot talk about, which was a lot
1:14:16
of fun too. So...
1:14:19
And then Oberheim. So the new Oberheim TE -05, I have the OB -6, I did the OB, the OBX8.
1:14:31
So the, and I did the take five.
1:14:34
So the TE -05, and I'm not the only person doing these sounds, just to be clear, I'm
1:14:39
on a team. So, but doing the TE -05, or TE -05 as it's often called, because T -O, Tom
1:14:47
Oberheim. So the TO5 has, is actually almost in a weird sort of way better than my OB6 and a
1:14:59
little bit less. Sorry for saying that, but I hope they sell a ton of these.
1:15:04
And working on that, what I do when I'm designing is I always try to make useful
1:15:11
and timeless sounds, but this won't surprise you when I say I always try to
1:15:17
find the edges of what that synth can do. do because most people are going to make, you know, their saw plucks.
1:15:22
It doesn't take long to make a saw plug.
1:15:24
So for the sounds that are, that are, are really detailed, what I'm going to do is
1:15:31
I'm going to try to make the synth not sound like the synth and play to its
1:15:38
strengths and find these, these, like I said, these strange sort of edges where
1:15:43
I'm making it do things that wasn't designed to do.
1:15:45
I love doing that.
1:15:47
And, There's a sound that I always test.
1:15:51
So many synths have a sound, like one of my tests as I'm designing for it is the
1:16:01
D50 had a sound called Fantasia, which I've always loved.
1:16:05
So whenever I work on a synth, I make a patch called Fantasia, which is me trying
1:16:10
to make that synth sound like a D50.
1:16:12
And just the process of doing that teaches me where things are on that synth and what
1:16:18
it sounds like. this is what it's gonna sound like when it's doing that patch.
1:16:22
And a lot of times when I'm making patches, I'll give patches the same name
1:16:27
across synths.
1:16:31
So that came up in a very interesting way with a client that won't be named today.
1:16:37
There's a sound that I've made, I'm not gonna name the sound either, that the
1:16:44
client was like, we see this sound in a bunch of other synths.
1:16:49
What is this name trademarked? And I'm like, no, I just did that sound for a bunch of other synths as well.
1:16:55
So there's a certain kind of sound that is reminiscent of the old Oberheim Expander,
1:17:01
which is one of my favorite synths of all time.
1:17:03
And the Oberheim Expander had this sound, it was called S .GENVIV.
1:17:16
And if we're gonna do,
1:17:18
deep cuts in 80s music, it's the sound that made the primary lead in a Jody
1:17:26
Watley track, if you remember Jody Watley from the 80s.
1:17:31
So I always loved that sound, and I used it actually in several tracks for my new
1:17:37
wave band at the time. But having listened to that sound so many times, I know how it's made.
1:17:43
So that's another sound that I sort of...
1:17:47
I add to different synths.
1:17:49
Of course I'm going to make sounds that are like, like I said, I'm already doing
1:17:52
all the edge work. So making really distinctive sounds, but then there are just these sounds that
1:17:57
everybody needs. It's like every synth needs a saw pad.
1:18:03
That's not in question. Every synth needs like a resonant, funky bass.
1:18:09
That's not in question. So all of these sounds that are sort of classic and everyone needs,
1:18:15
Alrighty, in the synth. So I'm looking at the edges and then I'm sort of doing these deep cuts into the
1:18:21
history of synthesis and really famous synthesizers.
1:18:24
Synthesizers I have known and loved.
1:18:26
So that's one of the things that I tend to do and it's how I test a synthesizer.
1:18:34
So I've done Oberheim this year, a bunch of stuff for Roland Cloud.
1:18:38
I've also done some tutorials. That's another thing that's always kind of...
1:18:42
Roland has had me do quite a few tutorials and that's obviously my preferred media
1:18:46
format because I'm a writer. So I've done quite a few tutorials for Roland's articles.
1:18:55
If you're going to add links to this podcast, there's one in there for you.
1:18:59
all of that stuff will go in.
1:19:01
I do about between like two to four a year.
1:19:09
And it's really enjoyable because it allows me to take my teaching skills and
1:19:15
apply them in a different way for a company whose products I love.
1:19:19
I'm not saying this because I have to say this.
1:19:24
I'm saying it is an honor to have the collection of companies that I'm currently
1:19:29
working with. because they're like Roland corks, Quenchell, Oberheim.
1:19:35
It's like, this is to me, you know, Xfer.
1:19:40
It's just to me, it's just so meaningful and I'm so grateful.
1:19:46
I never ever take it for granted because this is what I wanted to do when I was 14
1:19:53
with my Moog MG1 copying new order.
1:19:58
You know, only I get to do it.
1:20:00
you know, as part of my living.
1:20:04
Yay. Do you ever think about how much music your sounds are making it to?
1:20:10
It gets released every day.
1:20:13
Do you ever listen to stuff and be like, I know where that sound came from.
1:20:18
Every once in a while I'll hear a sound that sounds like something I would do.
1:20:20
I'm definitely gonna say that. I'll hear a track and I'll be like, mmm, that sounds like me.
1:20:26
But more often than not, I sort of turned that part of my analysis off because I
1:20:36
wouldn't want it to go to my head. It would be very, very bizarre for me to say, all of these songs were made possible
1:20:42
by Francis Pro. That's not.
1:20:45
you in the liner notes. not the way my brain works.
1:20:48
So I don't really do that, but every once in a while I'll hear a sound and I'll be
1:20:52
like, hmm, that sounds like me.
1:20:54
So it's strange.
1:20:59
A lot of times, even for me, songs start from the sound sometimes.
1:21:05
You get inspired. It makes you play something.
1:21:09
And it wouldn't happen on a different sound.
1:21:12
It's because that's got that whatever it is, the personality, something that
1:21:16
communicates an emotion. a goal.
1:21:19
That's always a goal with my sounds. I try to make sounds that are really, really timeless so that that synth will
1:21:24
still make sense 10 years from now rather than you sometimes you'll get a synth and
1:21:29
it's just a little too...
1:21:33
And when you listen to that, I mean, it'd be great if you want that vintage sound 20
1:21:39
years from now, but more often than not, people want things that are going to make
1:21:44
sense all the time, because it's a big investment to buy a piece of hardware.
1:21:48
It's a big investment to buy a piece of software sometimes.
1:21:52
So I wanna make sure that my company's clients are getting their money's worth.
1:21:56
That's obviously the case. Another thing, with regards to do my sounds appear in other people's songs,
1:22:02
I was once referred to as the Tom Ford of presets because my stuff is so timeless
1:22:10
and I guess that person thought it was elegant.
1:22:14
I'm not that into fashion, but I know who Tom Ford is.
1:22:20
So I thought that was a really interesting compliment.
1:22:23
So I've always sort of held that close to my heart.
1:22:28
Are there certain, like, there's so many synths that come out and a lot of it's, I
1:22:39
guess like, is a lot of your job finding the personality of the synth?
1:22:44
Because if we were given some of these synths with no presets, that, you know,
1:22:52
what is the character of this thing?
1:22:54
What is it going to be used for? I guess like, like that's how you're getting them, right?
1:23:01
There's, there's nothing on it yet.
1:23:03
So you're, you're, you're playing a big role in figuring out what it can do.
1:23:09
Well, that's what these patches like, you know, the S -GenViv and Frantasia, and I
1:23:17
have a couple of others that I use when I'm just testing the synth out.
1:23:21
But these are sounds, like again, these are sounds everybody needs.
1:23:25
So, and every synth is going to do that sound differently.
1:23:28
It's really important to emphasize that.
1:23:32
Each of these sounds are not, it's gonna sound different on an Oberheim than it
1:23:37
does on a Roland than it does on a Korg, but they're all like sort of necessary
1:23:42
sounds. So just because I designed sounds that were inspired by other sounds that I
1:23:46
designed doesn't mean that I'm just phoning it in and making the same sound.
1:23:51
I really wanna be clear about that. But what I do when I do that is I'm finding out what the personality of the
1:23:58
synth is. And sometimes I'll find a synth that just can't do that sound.
1:24:02
I'll be like, okay, what can it do? What other experiments can I do to find out what the personality of the synth is?
1:24:10
Generally, I get that one right.
1:24:14
So I have enough repeat clients that I would think so.
1:24:17
But the point is, yeah, every synth has a personality and part of that personality
1:24:22
is the presets. There's a really interesting story about the Prophet 5, the original Prophet 5 from
1:24:28
1978. And that is the Prophet 5 was...
1:24:31
the first synth, we could say the CS80, don't say CS80, the Proficy was the first
1:24:39
synth with digital memory for presets, polyphonic synth, let's get that one
1:24:43
right. So it's the first polyphonic synth with digital memory for presets, to my
1:24:47
knowledge, and I'm pretty sure I'm right.
1:24:50
And there were 32 patches in it, or was it 40?
1:24:55
I can't swear by that number.
1:24:58
But I will say, that it's a famous story that the Prophet 5s, if they needed maintenance or repairs
1:25:05
when they were sent back to sequential, had the factory presets in them unedited.
1:25:14
And I thought that was fascinating because that made me wonder one of two things.
1:25:18
Did people erase their own original presets so that, you know, as sort of like
1:25:24
trade secrets or were people only using presets and maybe modifying them by
1:25:30
changing the cutoff or the release time?
1:25:32
No way to know, but it was, it was a, it was known at the time that a significant
1:25:39
number of profit fives came back.
1:25:42
And we're talking, this is like 1981.
1:25:44
So there really weren't synthesis experts the way there are today.
1:25:50
There weren't synthesis experts. So it would make a lot of sense if like a rock keyboardist is going to pick up a
1:25:57
synth, they're gonna, you know, I need a saw pad.
1:25:59
There you have it. So you need the saw pad and that's the Prophet 5 saw pad.
1:26:04
So, or the hard sync sound that was like now just more old guy deep cuts about new
1:26:11
wave, but the cars. One of the big hits was a track called Let's Go, and that was made with a Prophet
1:26:17
5 preset that uses hard sync.
1:26:20
So that iconic sound from that track was a Prophet 5 preset.
1:26:25
So that's the weird thing is when I hear presets from bands, synth pop bands that I
1:26:30
really admired, and I find them now because you could never afford a Fairlight
1:26:35
before. You know, they were $30 ,000 back in the day.
1:26:40
But you can get an iPad version. So when I got the iPad version of the Fairlight, I kept stumbling across these
1:26:49
sounds that I thought my heroes were making from scratch.
1:26:55
And I'm like, no, that's a preset.
1:26:59
Yup. And same thing with that. There are sounds in the PPG that are so a lot of these synths were so expensive back
1:27:07
in the day that they were made out of a kind of unobtainium.
1:27:11
sort of thing. So, sure you're not going to get busted for that preset you used on the $50 ,000
1:27:18
synth. Of course not. Who's going to ever discover that?
1:27:21
Well, fast forward 40 years, and it's the iPad version.
1:27:24
You're hearing all of these iconic sounds, and like soft synth, and soft, like
1:27:31
whether it's a VST or...
1:27:35
Hmm. Well, I mean, that makes a lot of sense to me that, I mean, people do that with other
1:27:43
instruments and, you know, I, like a piano you could look at as a preset if you want,
1:27:49
you could look at an acoustic guitar.
1:27:53
Yeah. like, you'll see on reverb that some synths will go really, really, they'll
1:27:58
skyrocket in price because some artist mentioned that that's the synth they use
1:28:04
and now everybody wants that synth because they want that sound.
1:28:07
So that's another weird trend that sort of dominates the used gear industry.
1:28:16
I think there are so many sleepers out there.
1:28:18
I think there are... so many great vintage synths that people haven't really noticed that are really,
1:28:27
really cool sounding. Yeah, I'll say some of them.
1:28:31
I used to own most of them, so I know.
1:28:34
And you can always get the Arturia version, which is actually quite good.
1:28:41
The Ensoniq, it was pronounced a million different ways.
1:28:46
That synth... was the SQ80.
1:28:50
And it's really, really cool because it's oscillators that have aliasing, three of
1:28:57
them, but they could be synced and do all these other tricks, but followed by a
1:29:01
Curtis filter. And the Curtis filter, what was in the Prophet.
1:29:06
So you've got these three oscillators that are kind of wonky going into a really
1:29:14
creamy, actually analog filter.
1:29:18
and you can still find them for like 600 and they are so...
1:29:25
But there's also the Arturia version, which is also excellent.
1:29:28
So those are the kinds, like what other sleepers are there?
1:29:33
A lot of Korg stuff, like the DW8000, DW6000.
1:29:37
I'm waiting for somebody to make the Poly 800 popular again, simply because that's
1:29:45
another one of those synths that has really unique tone generation, because I
1:29:50
believe it's all kind of based on square waves and pulse waves.
1:29:55
So I haven't, I was in a band with a guy who had one, but I don't have one in my
1:30:02
home right now, so I don't want to be too concrete about that.
1:30:06
But there are these synths.
1:30:08
I was super excited when Korg released their virtual version of the Prophecy and
1:30:15
the Z1, because they had things like physical modeling.
1:30:19
And this is all the early 90s, and it was just like, it was too much synth.
1:30:24
for that you couldn't quite get into it with the fact that there weren't that many
1:30:30
knobs on keyboards anymore. But the software version, you can get at all of these parameters that you never
1:30:36
used to be able to get to without using the LCD.
1:30:39
So there are a lot of sleepers in that sense, because the software version is
1:30:44
actually better. It's a digital synth. There's a software version.
1:30:47
Both the Z1 and the Prophecy are real sleepers up from the cord line.
1:30:53
and you can get the VSTs. I'm not trying to sound like an ad for Korg, but I am saying that there are these
1:31:00
undiscovered vintage synths.
1:31:02
Yeah. But that's a good point, like, because some of it's really hard, especially like
1:31:07
those membrane button things that they were doing for a while that were felt
1:31:12
futuristic in the 80s, but are really annoying looking back.
1:31:17
That... Bob Moog Foundation, to their full name, the Bob Moog Foundation actually did a
1:31:24
raffle for the source, the Moog source, and that's sort of like membrane buttons.
1:31:30
But by many people's estimation, the Moog source, which a lot of people didn't want
1:31:37
because it looked like it was kind of digital when it was, people don't
1:31:41
understand the Moog source, but it's still all analog just with a cool membrane.
1:31:46
interface that just happens to be the Moog that sounds the closest to the Mini Moog
1:31:52
that isn't a Mini Moog. So if you want a Mi - you know, something that's very close to an actual Mini Moog,
1:31:58
the Vintage Moog Source, it was like when I saw that raffle, I, you know, I entered
1:32:02
it myself, although I'm technically not allowed to win because I'm on the board of
1:32:06
advisors, but I would have given it to my school.
1:32:11
Yeah, there are these sleeper synths and the membrane switches,
1:32:16
Yeah, on the Moog source, it was just an amazing synth.
1:32:19
I used to love going to the music. Yeah, that's cool.
1:32:25
It's nice that we've got access to that stuff in, you know, more, you know, easier
1:32:33
to use ways, even things like a DX7, like FM synthesis that you can not have to deal
1:32:41
with that. I have one and I think now the battery is dead and I almost don't even care.
1:32:46
It's like, it's so hard to get into it.
1:32:50
That came up in class, the DX7 presets came up in class, an operator this week
1:32:57
because a student was talking, I was talking about the DX7 and I was talking
1:33:05
about how one of the sounds that the DX7 is most famous for is the Taco Bell sound.
1:33:12
Yeah. The bell, yeah.
1:33:16
preset in the DX7 tubular bells.
1:33:19
And I was, my students were like, can you make that sound?
1:33:24
And I went over to operator and I was like, there you go.
1:33:28
I couldn't believe that my muscle memory allowed me to get operator to cough up the
1:33:34
exact DX7 tubular bell sound.
1:33:36
It's like a two to one ratio, but you set the fine tuning to like 700 or something
1:33:40
like that. And then next thing you know, it -
1:33:42
sounds like the DX7. I'm surprised there's not a, maybe there is, I'm not aware of it, but like a DX7
1:33:54
pack four operator.
1:33:56
So you can just kind of call up some of those really classic, you know, like those
1:34:03
electric pianos and...
1:34:05
I did, I did, like, SampleSound has my, like, FM collection, which are some
1:34:10
samples from the DX7 and the TX810Z, which I owned, and then I threw in an operator
1:34:18
pack in there. I'm not exactly sure.
1:34:21
It's been, like, seven years since I've done it.
1:34:24
But so whatever's in that pack, there's like, there are audio demos on the
1:34:28
website. But yeah, DX7 pack for Operator, I'm sure after all this time, you know, I was using
1:34:35
Operator in 2004 when I was, you know, so I'm sure there's got to be an Operator
1:34:42
pack that's all. Yeah, but if not, you make one in an afternoon.
1:34:50
not, take a little bit more than an afternoon, but yeah.
1:34:53
Well, because I'm just so, I have to do marketing, so.
1:34:57
Exactly. The fun stuff, the stuff that, we've all had to learn getting into all the funny
1:35:06
things you get into music.
1:35:08
Music gets you into that.
1:35:14
You've, you talk a lot about the teaching, but you've got some, you mentioned in your
1:35:19
email, some success stories from your students.
1:35:21
That's gotta be, I always joke about teaching because.
1:35:26
It's one of those jobs you do and at the end of the day, you're just kind of like,
1:35:30
I hope I did my job. I hope they learned something.
1:35:33
Like my classes leave and no one looks any smarter today.
1:35:37
Whereas if I cut the grass, the grass is cut.
1:35:40
I did that. I can tell I did that.
1:35:44
It's it. that teaching is cumulative.
1:35:47
So... day to day, you know, at the end of the day, you can quantify it with so many
1:35:55
other things. Correct.
1:35:58
I've had...
1:36:01
I've... and I want to be very clear about...
1:36:06
Because when I gave my talk at Ableton Loop, I said this very thing.
1:36:11
It's like, I feel like teaching is like gardening.
1:36:14
I'm not the DNA, I'm not the seed, I'm the water and the sunshine, and that is it.
1:36:23
They are the ones with the perseverance.
1:36:25
They are the ones who are cultivating their skills long after they've left my
1:36:30
classes. It's like, I'm in charge of lighting the fuse.
1:36:36
And that's what, that's my, I will take credit for that.
1:36:41
But they, I do not want to take anything away from any of my students.
1:36:47
They are doing the work.
1:36:51
But I've got some, there's an incredible number of students who have come just from
1:36:59
the program. So it's like, there are multiple classes.
1:37:01
I'm not the only teacher. This isn't like School of Francis.
1:37:05
So there are a lot of teachers contributing to these students' success
1:37:10
and knowledge and experience. So I just want to be very clear about that as we go into this topic.
1:37:19
I have... that one of a student I had.
1:37:27
Pre -pandemic, so we're talking like 2017, 2018, is now one, she is now one of the
1:37:35
biggest techno DJs in the world.
1:37:39
She was just on the cover of DJ Magazine, DJ Mag.
1:37:45
Full cover story, full interview.
1:37:47
She actually gave me a shout out in the interview, which made me feel.
1:37:56
And her name is Sierra Landry and she has, she's there.
1:38:01
She did the things she wanted to do.
1:38:03
And, you know, we were just texting on Instagram and I'm actually gonna send her
1:38:08
the serum pack. She wants to hear it.
1:38:10
So, just an amazingly gifted woman.
1:38:14
So cool and just happy to see her success.
1:38:19
Also in the DJ world, there's an...
1:38:23
an artist who is on his way up and he's going to go there named Shadowstar.
1:38:29
And he just opened for Deadmau5 at one of our major venues, which is a really prized
1:38:37
gig. And he's had tracks on Mousetrap, Deadmau5's label, and he's had a bunch of
1:38:42
releases. His name is Shadowstar, S -H -A -D -O -W -S -T -A -R.
1:38:47
And he is definitely on the way up.
1:38:53
And he's driven. He's really committed to the process, which is why I think he's going to get
1:38:58
there because he doesn't give up. His perseverance skills are amazing.
1:39:03
And he's arguably one of the best engineers in Austin.
1:39:07
Another really great engineer in Austin, who's more of a friend of mine.
1:39:13
I sort of may have mentored him like 15 years ago.
1:39:17
His stage name or his artist name is Shredward, but his actual name is Edward,
1:39:23
and it's because he played guitar, and it's like, you know, it'd be like me being
1:39:27
called Keys. But his name is Shredward, it's a cool name, he's been around.
1:39:33
He's a Swiss Army Knife.
1:39:38
He's on tour with the B -52s a lot, both as their keyboardist.
1:39:44
Nice. as their keyboard tech.
1:39:46
It depends on what's needed on the tour.
1:39:49
He's worked in all of these different areas of touring, but he's also a really
1:39:55
in -demand engineer in Austin, and he's won like BMI awards, and he's working for
1:40:04
a company called Liquid Cinema Inside Tracks doing like sync libraries for them.
1:40:14
He can do it all. He plays guitar, he plays keys, he's using Ableton, he's using Pro Tools.
1:40:20
He's also works for XFert, doing support.
1:40:25
It's just amazing the sheer range that he has.
1:40:32
I think that, yeah, he's like 10 people all in one.
1:40:39
And then I have, I wasn't a student.
1:40:42
actually one more student. His name is, it's pronounced Chocolaty, but his name is CHKLTE.
1:40:50
And he was many years ago, many, many years ago.
1:40:53
And he's getting residencies in Ibiza and really he does this sort of minimal stuff.
1:40:59
So these students, you know, it's like, I'm just lighting the fuse.
1:41:03
I'm not doing anything more than saying, this is what the knobs do.
1:41:07
And they're making their art with that.
1:41:10
So we created a discord group with...
1:41:14
Shadowstar, ShredWord, and a good friend of mine named Josh Davidson.
1:41:21
And he's one of the, he's the lead audio tech, he's really major in the audio.
1:41:30
I apologize for not getting exactly right off the top of my head.
1:41:35
He's for Gearbox, the video game company.
1:41:40
And he really knows his stuff.
1:41:43
And he's managing the team that's making all the sounds and sound effects for the
1:41:50
Gearbox games. So we have this little thing, it's called the professionals.
1:41:56
And it's like, it's Shredward and Shadowstar and Josh and myself.
1:42:04
And we're just, really, we're just like sharing each tracks that we're working on.
1:42:08
We're like, hey, what do you think of my mix? Does anything need to be changed?
1:42:12
I just started this track. What do you think?
1:42:14
Or asking technical questions like we're, because Josh obviously is building his own
1:42:18
PCs. So he was talking about the arduous process of making the best PC in the world
1:42:23
for him. So that's kind of, so that's sort of like the, you know, the network.
1:42:28
A lot of, a lot of times these students just go on to bigger and better things and
1:42:31
they just wave goodbye. And I'm like, I've got, I've got to make more.
1:42:36
I got to make more. So here I am teaching.
1:42:40
but it's always wonderful to see. There are no words for it.
1:42:44
Yeah, I could imagine. I mean, when you see that with a student, it's just, you don't usually get to find
1:42:51
out what happens when they leave for the most part.
1:42:55
So to see that is cool.
1:42:58
I like that you, yeah.
1:43:02
I like that you keep this, I can tell you are probably the type of teacher that
1:43:08
learns as much as if not more than your students learn.
1:43:11
every time. And it seems like you maintain that with them to keep learning.
1:43:17
What do they have to teach? What can you pick up from them?
1:43:20
There's so much to learn.
1:43:24
And I'll get random text messages, because students are allowed to be my friend after
1:43:30
they graduate. So sometimes we'll trade numbers.
1:43:33
So students who have already graduated, we can be social.
1:43:36
And I'll get random text messages from other students, like Edward Chapa, who's
1:43:41
on tour with the War on Drugs, which is a...
1:43:46
pretty major tour and Adrian Benavides who runs a he does backline Ableton for like
1:43:53
Smashing Pumpkins and and Dautry and Charlie XCX and he's running you know
1:43:59
Ableton behind the scenes he's also a great producer who happens to work with
1:44:02
his idols who are all like guys from King Crimson it's just like it's and and I like
1:44:09
if they want to stay in contact with me I am here I'm totally here if
1:44:15
if you want to reach out.
1:44:17
So a lot of my friends in Austin actually are former students.
1:44:21
They're all like in their 40s now. So I'll have students who are like in their, you know, their mid 30s, late 30s,
1:44:28
mid 40s, just because they've been teaching for so long.
1:44:31
And we can talk about adult topics.
1:44:35
So that's, you know, that's some just turned into friends.
1:44:40
as well as being successful. notice anything in them?
1:44:46
Can you see in your classroom before they start moving on into the world?
1:44:52
Do you pick up on certain traits about certain people that you can recognize,
1:44:57
like they have potential, they're going somewhere with this?
1:45:00
They all have my eyes. No, I can, there's a, everybody's got a vibe.
1:45:08
Everybody's got a vibe. That was a weird joke, but still.
1:45:11
They all have a vibe and they're like, I've got a pair of students who are
1:45:17
really, it's all, for me, it's about the passion.
1:45:21
Because the passion comes from the, like,
1:45:30
I forgot exactly who said...
1:45:35
But if you take a very intelligent student in a given art form, and you take a really
1:45:46
passionate student in that same art form, the passionate student is the one who's
1:45:53
gonna have the career. Because it's, I'm still here.
1:45:59
I mean, you know, I hate saying this, but you know, I'm in my 50s.
1:46:05
So I like, the only reason I'm still here and the reason I've had such a colorful
1:46:12
career is because I didn't give up and I was passionate.
1:46:16
You know, I had my new wave band in the eighties that was moderately successful,
1:46:20
but you know, I went on to become a producer.
1:46:24
And then I became a graphic designer for seven years.
1:46:28
And then I was, then I slipped.
1:46:30
It's all slipping on banana peels. I'm always telling students, go find a banana peel to slip on because that's
1:46:36
where the magic is.
1:46:39
Like writing for magazines was a banana peel I slipped on because I was at a
1:46:43
conference and I was talking to the editor, David Bettino, of a magazine
1:46:48
called Music and Computers. And he gave me my first gig.
1:46:51
And I said, I'm not a writer. And he's like, well, you know the topic and I'm an editor.
1:46:55
Give it a shot. And he was highly complimentary when I turned in the piece and he said, do you
1:46:59
want another? You know, 20 years later, I was still writing for the magazines back in the
1:47:05
print era. If you had told me that the most rewarding thing, like when I was 18 and just
1:47:14
determined to be in Depeche Mode, if you had told me that the most rewarding thing
1:47:19
in my life at this age would be a 28 -year -plus and going career as a college
1:47:28
professor, and a preset designer.
1:47:31
I would not have believed you, but somewhere in there I was a moderately
1:47:36
successful DJ. And it was, you just don't, you have to like let, you have to just be open to
1:47:44
everything and you've gotta just slip on a lot of banana peels.
1:47:47
And I think that that has a lot to do with the diversity of Shred's skill set, is
1:47:53
that he's really good at finding banana peels as well.
1:47:55
And then when you get the gig, you succeed. You make sure that...
1:47:58
that you make sure that there's no way to fail by doing the work and because you're
1:48:02
passionate. So it goes back to passion.
1:48:06
Yeah, I think especially in music, it's just, you have to be.
1:48:12
There's too many people, it's too many, it's too challenging to, yeah.
1:48:21
Right. lot of it's, it was fun being a writer.
1:48:25
I really enjoyed writing, but that's not the main medium right now.
1:48:28
Now the main medium is like TikTok and Instagram Reels.
1:48:33
And honestly, it's like, I'm going to, I'm going to, you know, at some point in time,
1:48:38
you've got to give it to the next generation.
1:48:40
So just going to college professor and preset designer.
1:48:43
That's, that's how I think I ride into the sunset.
1:48:46
Unless I... managed to make my dream synth that's been in my head for five years now.
1:48:53
So... I think you mentioned that the last time we spoke.
1:48:56
I don't remember if that was on air or not.
1:49:00
it's the windmill I've been tilting at for five years.
1:49:05
And by saying it, you know, if anybody wants to learn more about my synth, you
1:49:10
can hit the contact button on one of my pages and we'll talk.
1:49:15
But I'm not gonna tell you what it is, because it's pretty magical.
1:49:19
But that's, you know, but even if I was just a preset designer and...
1:49:23
college professor helping people get to their goals.
1:49:27
I'm totally happy. Yeah.
1:49:30
And that's something you need that passion for too.
1:49:33
You have to bring that.
1:49:35
You're not lighting a fuse without a flame or a spark, right?
1:49:39
So you need to really have that. I find teaching brings that out of me a lot too.
1:49:45
Whether it's, we might be talking about a topic in say my Berkeley class and
1:49:51
suddenly like, yeah, we could do that.
1:49:54
Check this out. And. -hmm. Next thing you know, I'm sitting there working on a song an hour later and just
1:50:01
excited. It's a great way to find that passion if you ever lose it, because when you turn
1:50:11
people on to something, it doesn't have to be in a classroom.
1:50:14
It could just be your friend that's curious about your Synth or whatever.
1:50:21
Sharing that experience reminds you, yeah, this is fun.
1:50:26
Check this out. Yeah, I feel you on that one.
1:50:34
I also teach a course in advanced digital audio composition.
1:50:37
We have one that's sort of getting the basics of Ableton down, and then we have
1:50:42
one that's more like how to apply it to making electronic music and warping vocals
1:50:48
and recontextualizing and kind of remixing in a way.
1:50:52
And it's weird because I designed that course for the three of the courses that I
1:50:57
teach out of the four courses I teach.
1:51:00
Three of them, like the school asked me to design courses for the Texas State School
1:51:06
System. That's another legacy on it.
1:51:09
But this one class, I do this one really simple game with groove because
1:51:18
understanding groove is like...
1:51:21
It's a feel thing. How do you teach feel?
1:51:24
How do you teach groove?
1:51:27
So I have a really simple experiment.
1:51:29
You just make a standard kick, snare, hat pattern, any BPM you want, but don't make
1:51:36
the beat too fancy. Make the beat very stripped down.
1:51:40
So it's kick, hat, snare, hat, kick, hat, snare, hat kind of thing, or just eighth
1:51:45
note hats, and then keep them low in the mix just so that they're kind of in there
1:51:49
as a reference point. So simplest beat possible, whatever drum kit you want.
1:51:54
And then you have one, two note events.
1:52:03
That if I did that's the that's the that's the Mac bullet like I think this does
1:52:10
something like fireworks or something. Yeah, anyway, so Macintosh Yeah, you have to make a certain hand gesture and it'll
1:52:18
happen. So the I have to rewind for a second groove so I so you make a bass sound and
1:52:30
you pick a note E or F is a good, like a low E or F that's in the cool bassy range.
1:52:38
And just make two 16th notes that are both playing the same note.
1:52:45
Got it? So you're looking at, you fold it, so there's one track, and you just put two
1:52:50
note events in there with your ultra simple drum pattern.
1:52:54
And I give them 10 minutes to just move those two of them.
1:52:57
They can't add any events, they can't change any notes.
1:53:01
It's gotta be one note, two events.
1:53:04
And I have them move it around. And they fall into a wormhole because it's so interesting to understand groove from
1:53:14
that perspective that you can have the absolute bare minimum kick, you know, kick
1:53:20
snare hat, playing the simplest groove possible, playing one note in the bass.
1:53:27
You just move them around and some of them feel great and some of them don't.
1:53:33
And just by moving those two note events around, they find their groove.
1:53:39
I'm not telling them what their groove is.
1:53:42
I'm just saying the things you like the most are going to be part of your voices.
1:53:50
So they're just deciding like where these bass notes are going.
1:53:55
And sometimes they feel good with the kick, sometimes on and off beat.
1:54:02
Sometimes that's cool.
1:54:04
And I love those kind of, those are academic exercises though, that you can
1:54:11
get really far with. Whereas sometimes when you're trying to compose, like you said, you want to make
1:54:16
this beat real fancy and I'm gonna just keep throwing things at it.
1:54:20
I need more notes. But when you give yourself some kind of limitation like that, then it's like,
1:54:26
okay, we got to really find it.
1:54:29
We got to solve this problem.
1:54:34
Yeah. like it's such a trope or a cliche that limitations are absolutely everything.
1:54:40
Especially now when you've got a piece of software like Ableton that just has a
1:54:44
million synths and a million effects and a million max for live devices.
1:54:47
It's like you've got to like where it's over.
1:54:50
If I were encountering it now for the first time, it would be overwhelming.
1:54:55
You know, I just got, I'm gonna be, we're gonna switch over to 12.
1:54:59
And I'm like, this is gonna be like, it's like, it's always overwhelming because
1:55:05
they add so many new features, you know?
1:55:09
And yeah, so I'm, there's some really great stuff in 12 though that's gonna help
1:55:14
my classes a lot. Like the ability to set, the ability to set keys and the generative stuff for
1:55:20
people who aren't like, are still getting the hang of making note, making music.
1:55:25
So being able to kind of collaborate with the computer without it just being AI and
1:55:30
writing your music for you. I think that's really a really healthy approach.
1:55:35
It's fun. I love it.
1:55:39
It's like collaborating is a good word for it.
1:55:42
You're kind of, you have to still figure it out.
1:55:46
You have to still enjoy it. You have to still kind of cultivate it a bit.
1:55:53
You know, it's not just writing things for you, but it says like, Hey, what about
1:55:57
this? What about this? Try that.
1:56:00
There's a channel on YouTube called Weaver Beats.
1:56:08
These AI music generation tools, I like it because he's snarky and funny.
1:56:17
Yeah, he does like the news, yeah.
1:56:19
And there's a lot of personality to it, but I really like, I have subscribed and
1:56:25
liked. So... In one of the latest ones, if not the latest one at the time of this recording,
1:56:33
it's these AI music writing software companies.
1:56:37
This is one person sent in a letter or an email saying,
1:56:43
Every time I work, you know, I'm trying to work on this track, but it keeps eating my
1:56:47
credits because you have to buy a certain number of credits every month in order to
1:56:50
keep making your track. So what you're doing is you're constantly making these, you're making the AI make
1:56:56
the changes that you could know how to make, but you want the AI to do it for
1:57:02
you. But it's still taking the same amount of time as if you actually learned and made
1:57:09
the track yourself. So that's not what I'm saying.
1:57:11
I mean, everybody can be at their skill level that they want.
1:57:14
But what's happening is it's triggering the gambling addiction.
1:57:19
Yeah, right. you buy a ton of credits and then you start giving them your credits and just to
1:57:29
make changes to the thing, okay, I like it, but make it a little bit more this
1:57:32
way. And you're getting the dopamine hits just like you would for making any kind of
1:57:39
music. So that's how Facebook works, that's how social media works, that's how all of this
1:57:43
internet stuff works is by giving you little hits of dopamine.
1:57:46
And in this particular case, you have to pay for it.
1:57:49
So this AI songwriting tool is turning into a gambling addict.
1:57:55
Hmm. Yeah. Maybe the next one will be the one that'll be the jackpot.
1:58:00
That's funny.
1:58:04
I'll show you this thing I got recently.
1:58:07
Kind of the opposite direction.
1:58:10
It's a, it's the zoom R four.
1:58:14
It's a four track. It's, it's a digital four track, little bigger than your phone.
1:58:20
It's only thicker, you know, got built in mics, got.
1:58:25
mic inputs, and it even has effects, like amp modeling.
1:58:31
So you can just plug your guitar in. It's the fastest thing I've ever used as far as getting ideas down.
1:58:40
I don't know if you can tell, I got a drum set behind me and the guitar amps.
1:58:44
It's just pointed at the drums.
1:58:47
Move it over here, plug your guitar in.
1:58:50
Cause it's got the microphones, yeah. the simplicity of it though.
1:58:53
Like you're saying things get so complicated and it's making me, and I love
1:58:58
like the, I love all the new features in Live 12.
1:59:02
I'm enjoying the hell out of it, but there's this other side of me that's just
1:59:07
like, just record, just go as fast as I can do it.
1:59:11
And, I'm giving you a hard time.
1:59:15
It's probably really high, like 96k in Zoom, or 192.
1:59:21
I don't know if it is that high, but it does have the 32 bit float, which, and
1:59:28
they, the way they described is like, you can't overload it and you kind of can't,
1:59:32
it just sort of adjusts. You got all that head room.
1:59:36
So like, you're not going to really clip, you know, it's great.
1:59:41
It's fun. It.
1:59:43
really happy that you're...
1:59:46
You're a little too young to have had the four track experience, right?
1:59:51
You did? You had the cassette four track experience?
1:59:54
Porta Studio thing? Okay. Okay.
1:59:58
Yeah! Well, you're reliving it!
2:00:02
It's great! Yeah, it's a lot like that with just that having the microphone in there.
2:00:11
So I don't even have to plug in the mic and it's as fast as you can work.
2:00:19
And sometimes that's just, there's too much overthinking for me without a doubt.
2:00:26
Like just question everything. Maybe I should move that kick or maybe I should, no, I just played it that way.
2:00:31
That's what I got. Next.
2:00:33
Yep. There's...
2:00:38
There are all these delaying tactics is really what it comes down to is finding
2:00:44
excuses not to finish your track.
2:00:47
I mean, it's like, I know my computer has hundreds and hundreds and hundreds and
2:00:51
hundreds of tracks that never made it past 32 bars and I'll go back and I'll render
2:00:57
them out. Like when I finish it, when I put a track aside, I used to have this habit of just
2:01:02
rendering out like a 32 bar loop so that I had a thumbnail to look at.
2:01:07
rather than in like I had these little, yeah, these little dot wave thumbnails
2:01:14
rather than having to open up the, and then you have like, cause you've got
2:01:17
plugins that are no longer on your machine, et cetera.
2:01:20
And I go back and listen to these and going, I, why didn't I finish this track?
2:01:25
This track was so, had so much potential.
2:01:30
So one of the things I advise my students to do, and that's one of the things that
2:01:35
sort of has changed for me. is I do not render it until I'm about to cross the finish line.
2:01:44
Because I realized that what I did to suck the life out of all of my tracks was
2:01:49
render the two minute version that I did in the first week and a half and put it in
2:01:57
my car or put it on my iPod and listen to it over and over and over in this vaguely
2:02:05
egotistical way. And by doing that, I made myself sick of my own material.
2:02:13
So my new rule, which is kind of adjacent to what you're talking about with the four
2:02:19
track, is I don't, I like, if I'm not working on the track, I'm not listening to
2:02:30
the track. So eventually, you know, when we get to the mixing and mastering stage, it's like,
2:02:36
okay, well. have to listen.
2:02:39
Yeah, you've told me this before and I think about you a lot.
2:02:45
I don't remember if it was a podcast or just conversation, but I think about you
2:02:51
sometimes when I do this because, because, you have a point.
2:02:57
Sometimes you just get enough of a kick out of the track or dopamine, maybe we'll
2:03:03
say to not really need to cross the finish line.
2:03:08
And. The other issue is sometimes you just fall in love with the incomplete demo.
2:03:14
You get that demo -itis and you can never quite match it.
2:03:18
Even if it is better, you still kind of miss.
2:03:22
that's absolutely, because we have fantastic recording studios with like SSLs
2:03:27
and Neves and all that at school.
2:03:30
And one time I was like, I was determined to make this into a full blown track with
2:03:36
like a big recording studio. And it just like completely sucked the life out of the music I was trying to
2:03:43
make. So that was, yeah.
2:03:48
That's one of the things is don't...
2:03:51
Sometimes, you know, I love so much lo -fi that I should go a little bit easier on
2:03:56
myself, because I listen to so much of this sort of like, these basement
2:04:01
recordings that aren't particularly, that are like your four track recordings you
2:04:05
were talking about. I listen to so much of that music that I really shouldn't, I should just start, you
2:04:12
know, thinking about my own music that way.
2:04:14
I haven't made music in years unless a client asks me to.
2:04:18
I have a side project that I'm not talking about because something might lure me into
2:04:23
finishing tracks. But I don't want to say anything.
2:04:26
I don't want to say anything and then suck the life out of it or over promise and
2:04:31
under deliver or anything like that.
2:04:33
But there is a project that I'm working on that's that's kind of like making me feel
2:04:37
good about making music again. Most of the time it's just presets and teaching.
2:04:43
You're definitely a master of keeping your NDAs.
2:04:48
You never give away too much information.
2:04:53
Yeah. But sometimes too with that, you know, in this regard, if it's like a musical thing,
2:05:00
sometimes again, if you just talk about it, you sort of get the satisfaction and
2:05:07
the, yeah, you don't have to finish it.
2:05:12
Yeah. was, that with this, you know, with the serum pack, with serum pack that it was, I
2:05:22
couldn't tell it, you know, it's like, I'm like making serum do something completely
2:05:26
different and totally unique and very innovative.
2:05:29
And I'm the only person who can hear it because,
2:05:34
I don't, there's always, like whenever I put, there was one really crazy case where
2:05:41
a sound pack vendor, not maker, but vendor, accused, they said, you stole all
2:05:53
these presets and used them in this undisclosed, I won't tell you the name of
2:05:59
the company. You stole all these presets.
2:06:02
And I was like, These presets are from a pack that is time stamped on that company's website as being
2:06:10
at least a year before your pack.
2:06:13
So your person took my pack and made like maybe one or two changes and then told you
2:06:23
it was original. And that happens.
2:06:25
That happens a lot.
2:06:28
And yeah, presets are a dirty business.
2:06:32
There's something really weird about it.
2:06:34
But people will take your work. It's like that meme where it's like, I made this.
2:06:38
And then the next dig figure is like, I made this.
2:06:43
So that is, it's a real thing.
2:06:46
So I know, it makes me sad, but you know, it's like, I'm happy with my life.
2:06:52
I think that's probably like the only thing you can really use.
2:06:57
Yeah, even if that happens though, I guess in the long race, you know, you're just,
2:07:03
you'll outrun them, you know, you're just doing it and you're showing up all the
2:07:10
time coming back. That is a shame though.
2:07:16
Not right. It does happen.
2:07:18
So with this physical modeling thing, if you ever see another serum physical
2:07:22
modeling pack, it is absolutely going to be either inspired by or just mine with a
2:07:32
few minor changes. So, because the serum's been out for 10 years and it's taken me two years of that
2:07:40
10 years just to make this.
2:07:43
So, I'm not trying to... drag too much, but it's like no one else has done it in the past eight years.
2:07:49
So I'm excited about it. I'm excited for people to buy it, support it, experiment with it.
2:07:56
It's like, I really like doing, like we were talking about earlier, I really like
2:08:02
doing things for a large customer base and hopefully inspiring people.
2:08:09
Yeah. Well, you're doing plenty of that, man.
2:08:12
I mean, you're, like I said, the man in the synth.
2:08:16
It's really cool. It's fun to know that, you know, I'm hearing like your fingerprint and a lot of
2:08:23
these things when I play around with it.
2:08:27
And yeah, yeah, it's cool though.
2:08:30
I mean, you've accumulated the knowledge and the skill and...
2:08:36
You know, rightfully so. Who better to have behind these patches and behind the wheels here than you?
2:08:42
That's why, like you said, repeat customers, people calling you, because
2:08:46
they know how to get it done. Yeah, that's the other thing.
2:08:49
Be easy to work with, be really organized and hit the deadline.
2:08:52
That's really kind of what you have to do. Like if you do that and you're good, you're fine.
2:08:56
So it's like, there's that.
2:08:59
Anyway, the light is fading and Austin is starting.
2:09:04
Yeah, it's been this. Yeah, there's that.
2:09:06
Yeah, I could like turn on this anyway.
2:09:09
It's a little too intense.
2:09:11
So. I'm going to put links to everything.
2:09:16
So this will all be in the show notes. Check out the pack, your blog too, and you know, simple sound.
2:09:23
There's so much to investigate. So there'll be pretty robust show notes.
2:09:27
And thank you for also supplying me with a lot of that stuff.
2:09:30
Is there any place you want to tell people that might not go to these links?
2:09:36
You want to send them their way? place you wanna like.
2:09:39
the listeners that might not see him. go to the Serum Pack store.
2:09:44
That's like, just go to the xforecords .com Serum Pack store.
2:09:50
And that like, it's like right there, it should be prominently featured.
2:09:55
Like it's like, they rotate the featured packs, but like they're whatever the
2:09:59
newest ones are that they, you know, they rotate them around.
2:10:02
And like, it's like xforecords .com, which is the purveyor of Serum.
2:10:09
And then at the top of the menu bar, it says, preset packs.
2:10:13
And you just click on that. And it's only 29 bucks.
2:10:16
I didn't want to, like, I, you know, I see a lot of people do packs that are like 79
2:10:20
or 89 or this or that. And I'm like, I really, I'd much rather make more people happy and have them tell
2:10:27
their friends to go buy it. I want to make it, I want to keep the price low enough that people feel guilty
2:10:34
if they pirate it. So that's like, so you.
2:10:39
fair. And I mean, it expands the whole possibility of that instrument.
2:10:45
So it's a cool thing, man.
2:10:48
Very awesome. Thanks for sharing all that.
2:10:51
And thanks for all your hard work and inspiration.
2:10:54
I always love seeing what you do.
2:10:57
Catching up with you. Cool.
2:11:00
I'll see you in another three years. Hopefully not that long.
2:11:06
Take care. All right, we did another one here.
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