Episode Transcript
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0:00
This week in PlayStation we're talking
0:02
about our favorite handheld memory PlayStation
0:04
trophies on the PC and our
0:06
stellar blade review We'll have
0:08
all this and more because this
0:10
is PSI. Love you XOXO Welcome
0:34
to PSI. Love you XOXO your weekly
0:36
PlayStation conversation. That's blessing. That's Andy I'm
0:38
Greg and if you love what we
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do you should support us with the
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kind of funny membership You of course
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get each and every episode of this
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show and all our shows ad-free You
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could usually watch us record this show
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and all the afternoon podcasts live as
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we record them And of course you
0:55
get the daily multimedia experience known as
0:57
Greg way You're getting if
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you have got no bucks toss away. No
1:01
big deal PS I love you XOXO post
1:03
for free on YouTube on podcast
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services without the exclusive content like
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subscribe share Thank you to
1:09
our patreon producers Delaney Twining Karen Hova sapien
1:11
and Carl Jacobs Today we're brought to you
1:14
by the kind of funny membership, but we'll
1:16
tell you about that later for now Let's
1:18
start with a PSN message from yo Oh
1:22
Andy Okay, your
1:24
rare PS. I love you appearance. I like it smells
1:27
good in here With your patreon
1:29
dolls we can help Greg's throat.
1:31
I don't think you can really I know I mean, I
1:34
think you know, this is what it is. This is where
1:36
we got to ride this one out I saw the doctor
1:38
I gave him the copay. I
1:40
guess I'm better than I was then I mean you tell him
1:42
about the page Oh No, I
1:44
should try to get back. You know, I mean He's
1:48
he was on the same road as the
1:50
old studio. Oh So he's
1:52
like, oh, yeah, you do the podcast you the
1:54
thing. Yeah. Yeah. He's like, I'm like,
1:56
yeah Maybe I should come by like yeah, come by anytime you
1:58
want never did You know what I mean? How
2:01
random would that be? It's
2:03
my doctor. And like Greg's doctor walks in,
2:06
he's still in like his doctor gear. My general practitioner
2:08
for violation. Tell us
2:10
all about him. He's been with me ever since. The
2:13
scope's still around his neck. The
2:15
one with the mask and the gloves. Like, who are
2:18
you? I'm Greg's doctor. Can I toss
2:20
his gloves in here? It's not even because
2:22
we're not covered in clothes. It's not like we're that close
2:24
where he's like, oh, I've listened to the show or something
2:26
like that. Like he just knows that we
2:28
have a studio. Weird,
2:30
what are you going to do? Do you want
2:32
your doctor to listen to the show? I think
2:34
it would be too much of an invasion of privacy. I
2:36
mean at this point, the things I talk about on these
2:39
shows and the people who listen to these shows. It's going
2:41
to help him get a better diagnosis. Mental illness. Is
2:44
the law wrong? I
2:46
know that's against the law. You dig
2:48
your doctor's doctor's? I know it's against
2:50
the law, but I still... I'm
2:52
always reminded of the curbereenthusiasm episode where
2:55
Larry David's dentist tells
2:57
everybody that he has really bad cavities in
2:59
Larry David. And word gets around back to
3:01
Larry. He's like, what the fuck? Where
3:04
are you telling people about my teeth? Literally
3:07
last week, I made an appointment with a dentist
3:09
that's like somebody who I know. Like
3:11
somebody that's like in our circles. And I'm like, it
3:14
was my first time getting an appointment with them because
3:16
I've heard good things. And I'm like...
3:19
Oh, you haven't talked to Andy. Oh,
3:21
I have great things to say about our current dentist. I
3:24
don't know if you remember it was like you didn't get the
3:26
personal touch. I remember... Wait,
3:28
do you have the same dentist as Andy? No,
3:31
but I know Andy's dentist. The personal
3:33
touch? Unless I'm thinking of
3:35
maybe it was blessing. Somebody went to the
3:37
dentist that everybody goes to and was like, we
3:39
know each other, but they weren't getting like
3:41
that, you act like you know me. Oh,
3:44
right. Yeah. Okay, gotcha.
3:47
Yes. Oh, okay. That's where I'm
3:49
going. Well, apparently that dentist is going to act like they
3:51
don't know who you are. Well, the reason why
3:53
I'm going with them is because I want the personal
3:56
touch. So are you telling me that there's nothing to do with
3:58
the personal touch? See, I couldn't do it if I went to that dentist that... We
4:00
all know so well I'd be like jokes are about it. You
4:02
know what I mean like they come in I put a bunch
4:04
of pop rocks in my mouth like it. You know my fear
4:06
put a gremlin in there I'm not going to do the dentist
4:12
I've not been to a dentist in a little bit longer
4:14
than I should yeah I know me too and so I'm
4:16
like am I gonna go to them I think we're like
4:18
you'll what the fuck and then they go home They talk
4:20
to their family about it, and then it spreads throughout the
4:22
game that I have bad teeth you listen to this um
4:25
Jeff grub Podcast suddenly comes up. How's Jeff grub? No? Yeah?
4:27
I was like why does he know that I got a
4:29
crown spreads like ginger virus exactly gum disease
4:31
Let's spread the PSN message from yeah
4:33
Remember you can write in to be
4:35
part of the show the thought starter
4:37
over at kind of funny comm slash
4:39
PSI ly just like Tony Did Tony
4:41
Tony Tony wrote in and said what
4:43
is your best handheld gaming memory? Or
4:46
what is the strangest place you have ever played
4:48
a game well since we're on a PlayStation
4:50
podcast Thank you very much for reading between the lines
4:52
on that one my best handheld memory was
4:55
winning a PlayStation Vita from Gio
4:57
Corsi and Greg Miller at the
5:01
PSX on stage thing was mainly Gio
5:03
Corsi handing out little prizes to
5:05
people in the crowd And I want to
5:07
I won my blue PS Vita What's
5:10
that place for 2015 one in that here in SF
5:12
sure was sure was that was the first time you and
5:15
I met and I Still have the Vito. I still have
5:17
it still have the Vita. Well. I need to like get
5:19
cool roms on it Okay,
5:21
you know that's not allowed yeah, that's allegedly
5:23
you wouldn't Yeah, I wouldn't ever do that,
5:25
but also allegedly can you do that you
5:27
can give roms? Oh you can like yeah
5:31
Take a I forget the term they
5:33
use like homebrew or farm to table. Oh yeah,
5:36
I might have done that I'm gonna tend to
5:38
wee back in the day mmm playing everything. It's
5:40
a cool little freaking device I'll tell you what
5:42
I mean make the best looking hardware so I
5:44
make the bed looking hard way What
5:46
about you bless? I mean for me? It's I
5:48
mean it's also the Vita But specifically it was
5:51
playing the Vita Every day on
5:53
the bus on the way to and from work when
5:55
I just freshly moved to Seattle and like I got
5:57
a persona For gold and I think I've told the
5:59
story Like why I love persona four golden so much I
6:01
was new in a city I didn't know
6:03
anybody and I had this long commute and so I'm like
6:05
on the bus every day just playing hella persona four golden
6:08
and Persona four being this game about a
6:10
dude who's new to us new to a city and like
6:12
making friends and all this stuff I was like, oh cool
6:14
I get to like learn about Chie and Yuki co and
6:16
all these I need to make friends here rather than in
6:18
real life I didn't realize yeah, and then eventually make friends
6:20
in real life But yeah for me that was like such
6:22
a special experience. I look I still look back on it
6:24
like oh man That was really cool for
6:27
me. It'll always be peace Walker PSP
6:29
you know what I mean? Like there's so many different
6:31
parts of that of just like, you know Obviously at
6:33
the time I was in charge of the PlayStation the
6:35
PSP channel at IGN you
6:38
know, so I remember then when the
6:40
demo dropped at TGS and I was
6:42
at TGS and so like Not
6:44
only did we broker a deal where we were like
6:46
the American way to get it So I had like
6:48
a PSP page up on IGN that you could go
6:50
to to get the demo and download it It was
6:52
then also that I was playing it and recording footage
6:55
on the show floor of TGS Like
6:57
at the IGN booth so people would just come up and
6:59
watch me play this thing and then you jump to I
7:01
think It was one of my favorite review events of all
7:03
time where I who would watch you play like rent like
7:05
in consumers Oh just walking around the TGS
7:07
show forward come to the IGN booth and then see
7:09
some guy playing Pete Peacewalker Just not
7:11
gonna watch it up somewhere I was like
7:14
I was playing on the PSP and then it was ratted
7:16
out to the Giant double bottle you had to do it
7:18
and then it was routed up to the TV so they
7:20
can make sure it was coming Through fine on that person.
7:22
Yeah, and then the review that was always one
7:25
of my favorite ones because it was so Stupid and
7:27
simple where it was like rather than
7:29
give us the UMDs Konami had us all
7:31
go to they put people up
7:33
But we were local go to this hotel in San Francisco
7:35
for two days And it would be like we would come
7:37
and it was just they took over
7:40
a ballroom And there was all these tables in a
7:42
giant you with PSPs there We would sit
7:44
there and play piece of water for nine hours a
7:46
day, and then people would go home They're like alright
7:48
cool. Whatever. This is what it is. What a full
7:50
court heave by the way from Sony to
7:53
call Them universal
7:55
media discs Nobody
7:59
else ever adopted You know USB was like
8:01
a big one too, but everybody uses USB Yeah, I
8:03
became the standard you umd is not quite no They
8:05
never took off the way you think they expect you
8:07
can't jam of umd inside of microwave or something I'm
8:09
gonna be stand for a universal serial
8:12
bus. Oh, yeah You
8:14
thought he thought you had him. He got you dead. No,
8:16
I was here I didn't know that there was a universal
8:19
you know what USB-C stands for with the scene the universal
8:21
serial bus crab about cuz what
8:23
was the crab out of And
8:31
then yeah, I've smuggled my save out that was illegal
8:33
Oh, I was like I'm gonna I I I done those
8:36
memory card switch when I got there So I
8:38
put my own memory card in and they took it out of her
8:40
I was on top of that so cool. I was gonna give up,
8:42
you know, two days of work on this game That was a portable
8:44
operate there was And
8:47
then you know playing at the bar with people like being
8:49
a complete psychopath stuff I never really done as an adult with
8:52
a portable game Oh, yeah, I'm not to
8:54
go outside the the playstations for your sorry PlayStation
8:56
gears But like putting my gameboy in a ziplock
8:58
bag and playing in the shower because I was
9:00
just so addicted to Pokemon That's crazy. Yeah, that's
9:02
not so do that all the time play
9:04
at church Oh, yeah, you know you
9:07
have that shit in your pocket. Hopefully your parents don't
9:09
see you I'm gonna go to the restroom real quick
9:11
man. I'm just catching mom's man. Damn. That's cool. Did
9:13
yeah Jesus Christ watching over me being like nah, it's
9:16
a fucking raticate Let's
9:23
move on to topic of the show Ladies
9:26
and gentlemen, it's finally happening The
9:28
stellar blade review embargo is up.
9:31
Of course this game from shift
9:33
up published by Sony. Hey Station,
9:36
thanks for sending us review copies. Of course
9:39
FTC. We didn't steal it from a truck out
9:42
October 26th, it has turned quite a
9:44
few heads on the internet and 26
9:48
April when I say August October Way
9:51
out that's soon though thinking about it. I think
9:53
about PlayStation 2 release date. I mean October
9:55
Halloween. Ah April
9:58
26th and of course Yeah,
10:00
a lot of people have been looking forward to a
10:02
lot of people play that demo blessing Andy You
10:04
are both excited to some degree blessing
10:07
how much of it have you played? I have
10:09
finished it. Oh, yeah 27
10:12
hours, okay, okay, and I could have played more
10:14
Yeah, I there's like a lot of side content
10:16
in the game which we'll get to in a
10:18
second But yeah, it was 20 27 hours doing
10:20
a moderate amount of the side content. Okay, anyhow
10:22
much have you played? Zero you played
10:24
a lot of the beta though, right or the
10:26
demo. Oh, yeah, like I yeah played
10:28
I played the demo through where I was like,
10:30
all right, well if you Take
10:34
off her costume the costume
10:36
is the shield So
10:38
let me play through the demo, you know without the
10:41
shield and kind of challenge myself more I played like
10:43
a lot of the video game and really really enjoyed
10:45
myself and I'm looking forward to the final product. Excellent
10:48
Blessing if people don't know what is stellar blade?
10:51
Stellar blade is a new game from shift
10:53
up Which is a new Korean
10:55
studio the game is being published by
10:57
PlayStation as a PlayStation Studios game But
10:59
I guess most straightforward way to describe
11:01
it is it is your typical straightforward
11:04
action RPG that takes some influence
11:07
from like from software and solsy
11:09
solsy type game specifically something like
11:11
Sekiro But then also takes a
11:13
lot of influence from a near
11:16
automata specifically To kind of
11:18
make become its own thing. It's own new IP Now
11:21
that you've done finished it 28 hours in where
11:23
are you on the kind of funny scale on
11:25
the scale? I am at around a 4 out
11:27
of 5. That's what I'll give it. Um,
11:30
I think this game is really really good
11:32
and very fun there are so
11:34
many good things I can talk say about
11:37
it specifically it is very
11:39
refined and It
11:41
knows what it wants to be and nails exactly
11:43
what it wants to be So well, the combat
11:45
system is really fun. One of
11:47
the main things you'd already mentioned how you
11:50
know It is kind of like a near
11:52
meets some solsy elements, right? The parry is
11:54
straight out of a Sekiro, right where it
11:56
is you are pairing multiple
11:58
hits in a row from The more you
12:00
parry the more you might like build up that stagger
12:02
But then also you build up your own meter which
12:04
is called beta and you have these beta abilities that
12:07
you can activate by Pressing one
12:09
of the shoulder buttons and then pressing one of
12:11
the face buttons. Yeah four different beta abilities they can
12:13
use but yeah, like you're doing
12:15
that you have like like
12:17
you more special abilities on top of that that
12:20
you unlock as you go through you have a
12:23
presentation and like a graphic style that
12:25
is very good looking like
12:27
the Play the demo and I think if the game
12:30
is gorgeous. Yeah, like it's a very gorgeous game I
12:32
like a lot of the art direction a lot of
12:34
the art design Especially when you get to a camp
12:36
and the music changes and it is this serene music
12:38
and you have like yo, yeah It's very you know,
12:40
you'd have like the vending machine the selenium that's there
12:42
and like it's so near in those moments Yeah, very
12:44
near automaton. It's very near Tom. It is those moments
12:46
But then you get to the boss fights and it's
12:48
very like souls ish in its boss
12:51
fights Like it's a very different pace I wouldn't describe
12:53
it as a soul's like whatsoever But it has those
12:55
elements to it where the boss fights are difficult, especially
12:57
once you get later into the game They get they
12:59
get very difficult, but they're also like very well fleshed
13:02
out very well designed You have the boss and shows
13:04
that make me like oh man, this is fucking sick.
13:06
Like this is really cool I
13:08
think for me the place where the game
13:10
falters is it is more refined
13:13
than it is Interesting and when
13:15
I say interesting I'm referring more so of like
13:17
what's going on in the story What's going on
13:19
in the world? What's going on that makes this
13:21
game unique? I wouldn't describe this game as
13:24
unique really right like it it is
13:27
so near all the way to a fault
13:29
where The music feels
13:31
so ripped out of near in a way that
13:33
for me I love near automata near Tom It
13:35
is one of my favorite action or
13:38
PGs It is so
13:40
near in those ways a lot of the story
13:42
and the setup and what's going on Like I
13:44
don't want to talk about spoilers I won't get
13:46
too deep into it But a lot of it
13:48
feels very near in those ways again like the
13:50
combat system feels
13:53
like so many other ash games that
13:55
I played and I think
13:57
a lot of it could fall apart
13:59
if it Wasn't so good at emulating
14:02
like that's it's this weird conflicting place that I'm at
14:04
with the game I was gonna say a four out
14:06
of five, you know what I mean? That's great on
14:08
our scale Yeah, and I think for me it's the
14:11
thing of it really it really is refined Like it
14:13
really nails what it's going for But there are just
14:15
those things where I'm like I think if it if
14:18
it felt like more of its own thing It would be such
14:20
an easy five out of five Wow, right? Like if I went
14:22
into this if I came out of this being like all damn
14:24
this is a story I've never experienced before this is a like
14:27
the character design and like the World
14:30
design and all this thing feels like it stands on its own.
14:32
It really brought something new and novel I think it would be
14:34
above and beyond like a five out of five But
14:36
there's so much of it where it feels
14:39
derived from other things that it kind of pears down
14:41
on the identity a bit And I think the
14:44
biggest thing that hampers it in that way is
14:46
the story honestly like I really I didn't really
14:48
get warmed Up to the story until I was very
14:50
late into the game by that time It felt too late
14:52
by that time I'm even calling things that are happening because
14:55
I'm like, okay Well, this person is gonna be this person
14:57
right and they're like there I
14:59
don't have any specific call-offs because again, I want to
15:02
Play there are so many things once you get
15:04
to the end of the game where it's so easy to call everything
15:06
It's about to happen because I've been here before I've played near
15:09
I played Souls or I played devil may cry I know
15:11
what this is driving it story wise It seems like it's
15:13
kind of one of those
15:15
straight to to Netflix movies Like
15:18
a sci-fi Netflix movie that is
15:20
maybe starring like a big star and you're like, I
15:22
don't need to watch this anytime soon but
15:24
if On a random
15:26
day, I'm free. I might cut go ahead and play
15:29
on this movie And that's kind of the vibe that
15:31
I got from it story wise as well. I do
15:33
think it's like super fascinating how we're
15:36
talking about shipped up studios,
15:39
which is a Korean
15:41
developer that's never made anything in this
15:43
space before this is like their first
15:45
I believe they made like a mobile.
15:47
It was yeah super horny mobile game
15:49
a lot of jiggles It's like a
15:51
third-person shooter, but this is likely none
15:53
of that's here. No Moving
15:56
here. No super in their enemy stuff here.
15:58
Um, but I just thought it really fascinating
16:00
because it reminds me a lot of last year's Lies
16:02
of P where Round 8 Studios,
16:04
another Korean developer, their
16:06
first time kind of trying to make a
16:09
really big leap in like, hey,
16:11
here's the other stuff we've worked
16:13
on before. This is like our
16:15
big souls-like or just
16:18
action ARPG attempt
16:20
in this sort of genre. And
16:22
to have two Korean developers both
16:24
dropping in and making a brand
16:26
new- I just thought it was very, very fascinating that
16:29
they not only feel kind of similar to
16:31
me, like I know Sekiro gets thrown around
16:33
a lot, to me this feels like a
16:35
future post-apocalyptic Lies of P. I
16:37
think that's good, yeah. Because of like so
16:39
much of the peri patterns, the way they
16:42
feel, along with the like
16:44
the weapon arts in Lies of P,
16:46
whatever those were called, when you use
16:48
like your cool hand ability, that
16:50
paired along with some of the moves in here
16:53
that get really flashy and cool and you
16:55
know there's really cool action moves
16:57
that can help make the
17:00
combat feel a little bit more exciting. I'm
17:03
excited for it because I don't-
17:05
I wasn't necessarily expecting this mind-blowing
17:08
story, but what I did play
17:10
after playing that first boss in the demo
17:12
and then playing the second boss that was
17:14
made available to you, I was like, dude,
17:16
if all the boss fights can kind of
17:18
keep up the hype here, this
17:20
game's going to be something that I'm not going
17:22
to want to put down because it brought the
17:24
music and the hype in those moments. Do you feel
17:26
like the early boss fights
17:30
and the sort of excitement that those brought, do
17:32
you feel like that kind of you know extend-
17:34
like that experience was mirrored in a lot of
17:36
the other moments that you had with the game?
17:39
Oh for sure, yeah I think for me the
17:41
boss fights were my favorite part of this game,
17:43
where early on you have the boss fights that
17:45
you've experienced in the demo, which are these kind
17:47
of like, it's fucked up beasts that you're fighting.
17:49
I think that stuff evolves in a way as
17:52
you make your way through the game and ways
17:54
are really exciting, really interesting. I will say like
17:56
the the barret right now has the Abaddon, Abaddon,
17:58
I don't know Not this one, but
18:01
the body a bat a batty Boss
18:03
fight from was this the one in the
18:05
demo. This is yeah, this is the first
18:07
one you experience Yeah, aside from the one
18:09
in that didn't really count because you're also
18:11
died of that one anyway. Oh, yeah But
18:15
yeah this one like there are quite a
18:17
few boss fights I emulate sort of like
18:19
this style where it is again like they're
18:21
called a Natee was these like fuck I
18:23
hate that you're fighting. Yeah Yeah,
18:26
like they're gonna say Natee but a billion
18:28
times It's
18:30
an alpha Natee. Yeah, but
18:32
like you're fighting these alpha Natee buzz and they
18:34
are again these fucked up beasts that like
18:36
for me I think those those
18:39
a midway point through the game where I'm like, all
18:41
right I don't know if he's a doing it anymore because
18:43
it is basically variations of what this guy looks like but
18:45
just in different forms There's a turn
18:48
that the game takes with his boss fights where
18:50
it is. Okay now you guys are you guys
18:52
have the stuff here Okay, probably about 60 70
18:54
percent way through the game you start to meet some
18:56
bosses where it's oh, man Okay, y'all designed the fuck
18:58
out of this boss in ways that felt exciting There
19:00
are a few bosses in there too that I was
19:03
even say that like for me struck me as on
19:05
the level of like a YSP Type
19:07
boss, especially when you get to like the end game another
19:10
similarity with Liza P and round 8
19:12
studios like this game looking as gorgeous
19:14
and running as good as it does on Unreal
19:17
Engine 4 being kind of like the
19:20
last hurrah for Unreal Engine 4 Because
19:23
I said that about my to be last year in the in
19:26
UE4 and it looks great and it
19:28
runs really well and It's
19:30
got does it still have those three sort of
19:33
visual modes or it's like frame rate. Yeah,
19:35
they balanced and then Visual
19:38
yeah, they have those I mean I was frame rate
19:40
the entire time I tried to go the opposite
19:43
route of like pure fidelity and I just in this
19:45
because it's not just for this game It's for any
19:47
game right. I hate how choppy it looks when I
19:50
am going like full ray traced fidelity mode The
19:52
bounce one was fine the bounce one was good, but then yeah like
19:54
the whole time I was playing is Playing
19:57
doing frame rate one thing I want
19:59
to talk about from One of the things that you mentioned it
20:02
come they're coming from shift up Which is studio
20:04
coming out of Korea, which the last game they
20:06
made was goddess of victory Nikkei And I know
20:08
Nikkei is like a pretty popular IP
20:10
on mobile But yeah between
20:12
this and lies a pee. I think there are more
20:14
games to come. I think
20:16
that is sort of a growing
20:19
market of Video game development that we're seeing
20:21
more games come out come out of a
20:23
similar thing with China We're saying believe blacksmith
20:26
Wukong come out later this year
20:28
and be another sort of action game That is
20:30
taking inspiration from souls and other just popular action
20:32
games I think that's the thing
20:34
we might start seeing more and more and I think it's
20:36
fascinating because I think you're seeing between this and lies
20:40
a pee sort of a oh, this
20:42
is what like Culturally
20:44
like a lot of people are into right now, right?
20:46
Like not just in the West but in Japan in
20:48
Korea like what you're playing games are seeing a lot
20:51
of these types of games Take over it's I think
20:53
that's maybe where we're seeing like some of the areas
20:55
between lies a pee it is Oh,
20:57
yeah, no, like this is what's hot right now, especially especially
20:59
in this area. I'll talk to a friend about stellar
21:02
blade and he was talking about
21:04
how in seeing in seeing a
21:06
lot of the aspects going on in the game
21:09
like whether it be the character
21:11
design or whether it be like Certain pieces
21:13
of writing or whatever a lot of it
21:15
feels like it can be traced back to
21:17
like just cultural differences Right, like there's been
21:19
this whole culture war going on online about
21:22
Cellar blade in particular and like the character design
21:25
and the characters being high and jiggle physics and
21:27
all this stuff and playing through the game For
21:30
the most part like none of it was as over-the-top as
21:32
I was expecting. I think I mentioned this during like the
21:34
demo Preview that we did where I like
21:37
based on the way the internet talks off solar blade
21:39
I would have thought that I was gonna be just
21:41
so over-the-top Well, it's always the way it was presented,
21:43
right? Sure Yeah, which PlayStation show guys
21:45
or whatever it was really dropped a new thing and
21:47
you made a comment that was like I don't make
21:49
it like one of these games. I gotta try to
21:51
defend. Yeah, I want to play this game This game
21:53
looks great. But now you're starting to show this and
21:55
you're honing in on the wrong things right now Yeah,
21:57
and like it never gets to a point where I'm
21:59
like, oh, this is So crazy egregious. I think the
22:01
biggest thing for me is that I'll say oh, I don't
22:03
know about this Is that there are some outfits where
22:05
you can kind of see the butt cheeks hooking out and
22:08
I was like, oh well I don't necessarily want this on
22:10
my screen the entire time while playing Well, like there's so
22:12
many outfits to where I'm like, oh I like these outfits
22:14
I like a lot of the customization options here and
22:17
it doesn't feel over the top. I do wish that it was a bit
22:19
more Again, like thoughtfully
22:21
designed in terms of character design sometimes where
22:23
sometimes they look cool But then sometimes I'm
22:25
like I don't feel like the personality radiating
22:27
from this character specifically the main character, especially
22:30
I'm like, I'm not really getting much from
22:32
this character in terms of Personality
22:34
character all this stuff. Is it one of those situations? You
22:36
think where it's like an a-loy thing where they want
22:38
you to project on to that character I could see that
22:40
and I could also see other explanations for it But I'm
22:42
like, oh man, I'm playing at this character the whole time
22:45
There's there are times there are scenes where this character
22:47
is meant to emote there are scenes where this character is
22:49
meant to You know feel
22:51
something and you're supposed to feel what's going down I'm
22:53
like I I'm not really getting that
22:55
from the performance like I would those more there
22:58
not the biggest hamper because again, I'm spending most of the time
23:00
in this game focusing on the action and focus in on like
23:03
Exploration and stuff like that and that
23:05
stuff really hits like when it hits right? That's the stuff
23:07
that I'm really into and it works
23:09
for me, um, one of the things
23:11
I want to shout out to is like the How
23:14
the structure of the game is kind of broken up a
23:16
bit where it starts off very linear and like when you
23:18
play the demo You're like, oh, yeah, this is gonna be
23:21
I'm it's gonna be like life's piece and be
23:23
like souls Right. I'm going down these linear paths
23:25
and I'm fighting through shit There come these moments
23:27
where the game Opens up in ways that I
23:29
just wouldn't wouldn't have expected where I am like
23:31
in an open zone I'm doing side quests. There's
23:34
like a point where they're
23:36
just throwing lots of side quests inside Activities at
23:38
you and I was very surprised by that and
23:40
I was also like, oh, this is fucking awesome
23:42
Like this the way that broke up the pace
23:44
and made it feel like okay, cool
23:46
Let me hang back maybe put on a podcast
23:48
or a song and knock this shit out I'll
23:50
surprise by how fun a lot of stuff a
23:52
lot of that stuff was and how well a
23:54
lot of its design like it In
23:57
the way that talking about rise of the Ronin
24:00
when we do that one of the things I mentioned is
24:02
that like you know it coming from
24:04
PlayStation Studios it doesn't feel like a PlayStation
24:06
Studios level game like it never felt like that level
24:08
of polish and that level of prestige and budget and
24:11
all that stuff which is fine but I
24:13
felt that coming from PlayStation Studios. Solid Blade
24:15
I think is closer to the
24:17
mark it still doesn't feel like it's made
24:19
by a Sony Santa Monica or Japan studio
24:21
or whatever it is but I think it
24:25
has a sense of again knowing
24:27
what it wants to be and doing those
24:29
things well it's the
24:31
weird thing when we talk about reviews of you know
24:33
like I can only review it for what it is I can't do
24:35
it for what it's not right and like it
24:37
knows what it is like it knows what it wants to be it
24:39
wants to be near mixed with from
24:42
software elements it wants to be a
24:44
traditional action game and it does so much of that stuff super
24:47
well in ways where I'm like listen I can't knock
24:49
it like I can't I can't I can't sure if
24:51
you're enjoying the experience if it's if it's meeting the
24:53
criteria it's that yeah sure like so my biggest critiques
24:55
are just that like man I could see it I
24:57
could see it being more original
24:59
I can see it maybe doing its
25:02
own thing but again it does so
25:04
much of it's it does so much of what it's
25:06
doing well that I'm like hey like
25:08
I had I had a great time with it
25:10
did you feel a lot of agency in the
25:12
way you were performing combat Liza P gave us
25:15
a lot of freedom in weapon
25:17
customization and I would want to toss in from what I
25:19
saw in the demo right that skill tree looks pretty progressed
25:21
like not progressive extent extensive thank you
25:23
where you could go a bunch of different ways with
25:25
this and stuff like did you feel like you had
25:28
it all unlocked by your credits or did you like
25:30
pick a path to go down it
25:32
definitely is one of those skill trees where
25:34
you're gonna have most of it unlocked especially
25:37
be doing side stuff I think if I did
25:39
all of the side stuff I probably had the
25:42
entire skill tree unlocked by time I
25:44
finished I definitely had most of the skill tree unlocked
25:46
and I think when you're in the combat you
25:48
do have a sense of you do
25:51
have that sense of agency you do have that sense of oh
25:53
this is the style I'm gonna play it's not to the extent
25:55
of a Liza P where you have stats that you're putting into
25:57
certain things and only certain kind of weapons that you want to
25:59
use It's never like that, but
26:01
it's more so in the gear system
26:03
that they have where you have like
26:06
the beta abilities, you have eventually you
26:08
get burst abilities. Those augment chipsets that
26:10
kind of give you more health or
26:12
faster, critical time or whatever the
26:15
hell. Yeah. They
26:17
have a bunch of little add-ons like that. And so based on that stuff, you can really
26:19
curate the way you want to play. For
26:21
a lot of my playthrough, I had on this
26:24
piece of gear that made it so that
26:26
when I would perform combos that were level
26:28
like three or level four combos, they
26:31
do a lot more damage. And so when
26:34
I would get into combat, I'm focusing and I'm trying to
26:36
hit those. Or I would further
26:38
into the game, I am finding all of the gear
26:41
slash like skill tree
26:43
abilities that are making it so that I
26:45
am obtaining beta way faster. And so I'm
26:47
using like the beta abilities. Using the super
26:49
moves faster. Yeah, the super moves. I am
26:51
basically just going for filling in
26:53
that meter and using those as much
26:56
as I can because I found that like those
26:58
beta abilities will stagger the enemies. It'll make you
27:00
feel it'll do a lot of damage. And I
27:02
felt like if I focus in on that, I
27:04
can get an advantage here. But yeah, from looking at
27:06
the skill tree and from just playing, right? Like looking
27:08
through all the gear that you have in the game,
27:11
there's quite a few different ways you can take it.
27:13
But yeah, like it's I think it's basically
27:15
about finding like what in the
27:17
combat system feels fun for you and kind of going
27:19
going down that route. Did you ever? Is
27:22
there another weapon or is that just
27:24
that's the main blade? That's just the main blade. Okay. Gotcha.
27:28
Yeah. That's one thing I was wondering
27:30
like, do you ever get a heavier type of,
27:33
you know, maybe just a small dagger at one point
27:35
or like a big heavy bludgeoning weapon. But
27:37
I kind of figured that was going to be the
27:40
main one based on all the visuals
27:42
in any of the trailers that we saw. When
27:45
you mentioned that the world opens up quite a bit near
27:47
like you said, like 60 to 70%
27:50
of the way through. I was thinking earlier than that. I was wondering
27:52
like, when was that? When am I going
27:54
to experience that? You know, because I know obviously the
27:56
demo is very limited, but in the trailers, we saw
27:58
a lot of moments of random NPC. He's being
28:00
like, hey, you know, I need
28:03
help with whatever the hell and I was wondering like
28:05
I don't Get away and help me stab this dude!
28:07
I was like, I don't know where I can help
28:09
this New York man stab
28:11
somebody like I don't I don't really see where that would
28:14
present itself in the game But you're saying that there are
28:16
some areas that kind of lend itself to those opportunities Yeah,
28:18
and it happens even earlier than that. I would say probably
28:20
about 30%
28:22
of the way through you had a moment in the
28:24
game where it is All right, like go
28:26
around talk to people go to this
28:28
open world area Take like
28:31
knock knock out just a bunch of side quests
28:34
Yeah, that happens around 30% of the way in and
28:36
then like the instruction a very interesting way because yeah
28:38
You start off very linear get to this open area
28:40
do as much of it as you want You don't
28:42
have to do any of it Like you can just
28:44
go on to the next story mission and once you
28:46
do you're kind of locked back into that linear path
28:49
For a while like and this is probably like another
28:51
30% of the way through the game and then it
28:53
puts you back into Alright shit is open up
28:55
again. Do what you want? and Like
28:58
the open areas like the the side stuff I
29:01
found to be like a nice change
29:03
of pace It's not the best side quest in
29:05
fact a lot of side quest remind me of New York Tom It as
29:07
well where it is like, all right You have
29:09
this open wasteland area where there's not much
29:11
going on Yeah, it's in the easy. It's
29:13
five of these. Yeah, like who collects a
29:15
bunch of shit or like find a little robot
29:17
guy That's like I love finding robot guys.
29:19
Yeah, like there's quite a few little robot
29:21
guys That's like similar to
29:24
Adam how Adams like voices in that Your
29:27
homie Adam is in the road. Yeah. Yeah, like similar
29:29
sort of similar to that Like not the exact same
29:31
kind of robot but similar sort of idea and
29:34
so yeah, like you're doing that and
29:37
then there's like a Board
29:39
like a request board that you can go down
29:42
that people are like, hey do this There's what
29:44
there's one request that is hey go to
29:46
this panel where like you input a password
29:48
and like figure out this equation And
29:51
I was like, oh snap. Okay, cool. And it is
29:53
like just always one of those pattern puzzles of we'll
29:55
give you Four different numbers
29:57
and you got to figure out like in the fourth
29:59
number What's the pattern so you can fill in the
30:01
blank? Okay. And I did the first one,
30:03
I'm like, okay cool, math puzzle, alright. And then I come
30:05
back around another time, like once I get further in the
30:08
game, and there's another request that is the
30:10
same guy that's like, alright, you figured out the first one, now
30:12
figure out this one. And I look at it, I was like,
30:14
this is fucking crazy. Like, this is a crazy
30:16
math problem. And I ended up just typing it
30:18
on Google and found somebody on Reddit asking the
30:20
exact same one, and I was like, bet. I
30:22
just took the answer and put it in. But
30:25
yeah, it's like a lot of just random shit
30:27
going on in like the side quests that I
30:29
found, again, enjoyable, not like the best writing
30:31
in it, but. Yeah, but better than rinse and repeat,
30:33
I would guess, right? Yeah, yeah. Yeah, if they're actually
30:35
giving you, alright, this isn't the coolest thing, but it's
30:37
better, it's different. Was there anything that
30:39
did surprise you that was unexpected? And I
30:41
keep using LizaPZ example, but there were a
30:44
lot of moments in there where I was
30:46
expecting it to be a super straightforward
30:48
experience. Walk through the
30:50
levels, fight the boss, walk through the levels, fight the boss.
30:53
And I was always kind of impressed
30:55
by like, should
30:57
I tell the truth here in this moment? And
31:00
also finding an item that is like, oh, this is
31:02
a little treasure hunt. It's telling me to go back
31:05
to this level and walk through
31:07
this door. Oh shit, there's another
31:09
hunter there or whatever. And it, you know, they would want
31:11
to fight or they'd have a little line of dialogue there with
31:13
you. Was there anything kind of that you ran
31:15
into in this game being like, oh shit, it wasn't expecting that,
31:17
but that was really awesome. I think
31:20
like some of the later like story
31:22
reveals had, had some of that where
31:24
it is. Oh, optional type things. Not
31:26
really, like not optional. I think I could
31:29
see maybe some of the side quests
31:32
having that. If again, if I'm clearing out all the side
31:34
quests, which I didn't do again, I did probably like 30
31:36
to 40% of them. But
31:39
in the ones that I did, there wasn't anything that
31:41
was too out there, but I wouldn't be surprised if
31:43
there's like maybe a couple that are, oh yeah, there's
31:45
like this really secretive thing that's going on. There's some
31:48
boss fights that I got into during some side
31:50
quests or some like, I guess there
31:52
are some discoveries that the character makes of you do
31:54
a side quest and you find out that shit went wrong
31:56
and you have to report that back to the person.
31:58
But he usually ends with. Okay, well now
32:01
just go before this back to the person It doesn't
32:03
really give you an option of not chase down this
32:05
thing or like do another thing. It's usually Those
32:08
side quests don't usually have choices to them.
32:11
Mmm Indeed yeah,
32:13
that buzzed me up because I anything
32:16
that's optional that can blow my mind Your
32:19
game gets so many, you know
32:21
extra bonus points for me because I I
32:23
love you know hop Experiencing
32:26
something that not you may
32:28
have been able to walk by and not even
32:30
ever recognize And it's not just a fetch quest
32:32
come back at the exp. Yeah. Yeah, of course
32:35
I have a question about some of the stuff you
32:37
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say bad words afterwards. Fuck. Bless,
35:18
Craig. You talked about cultural
35:20
differences when you're talking about this game.
35:23
You talked about the jiggles and the
35:25
internet and the reactions to it and everything. I say
35:27
you said it wasn't anything outrageous or
35:29
whatever on that front or whatever, but there's things
35:31
both of you have found in this game that
35:34
during the review period, you were doing demo period,
35:36
I guess. Yeah, I was streaming this and
35:39
I just kind of noticed it and didn't
35:41
think anything of it. Haha, little funny,
35:44
silly jokes. Even intentional. But then I
35:46
guess what blessing saw made me think
35:48
like, oh, well maybe the thing blessing
35:50
saw was actually intentional. So start
35:52
with the less egregious. Andy, what did you find
35:54
in this game? Well, it's no secret that a
35:56
lot of game developers will put in little Easter
35:58
eggs and just a little funny goofs in
36:00
the world and when you're walking
36:03
around there's a sign in the distance
36:05
that spells it looks like a
36:07
sign that's kind of been broken down and
36:09
maybe missing a couple letters but it spells
36:11
out boob or booby which
36:14
whatever that's silly it
36:17
looks like there's a missing letter in the
36:19
middle but that seems kind of intentional and
36:22
I just thought that that was kind of funny. I mean they
36:24
know the game they're making they know the suit you're wearing right
36:26
now. And so I
36:28
didn't think much of it I just thought it was kind of silly
36:30
and then I saw the blessing post something
36:32
in our slack and I was like oh
36:35
maybe maybe I was kind of
36:37
onto something with just the little booby thing.
36:40
Yeah so the thing I came across this is
36:42
when you get to like more of the open
36:44
area but this is an area this is like
36:46
a segment of the game that mostly
36:49
everybody is going to discover
36:51
on the wall they have
36:53
like graffiti and then they
36:55
have a sign that's like pointing to
36:57
the request shop and the graffiti on
37:00
the wall says hard and the
37:02
sign right next to it says R and so
37:04
like we look at it very obviously it says
37:06
hard R and I saw that and I
37:08
screenshotted it I was like what the fuck is going on here
37:10
like why the fuck is this in
37:13
the in the game but yeah I sent it to
37:15
the flag and I was like this is it at
37:17
first I was like am I the crazy one and
37:19
then I saw the slack responses and I'm like okay
37:21
thank god I'm not the crazy one like everybody else
37:23
is saying this but it was one of those ones
37:25
where for me was two things right one I was
37:27
like okay well I'm gonna keep an eye on now
37:29
for like any other sort of thing like this in
37:31
the game and I couldn't find anything aside from what
37:33
Andy was talking about with the booby thing
37:36
but I also did see like a lot
37:38
of other hard graffiti
37:41
but like not no art next to it
37:43
right it's like it's like hard graffiti stone
37:45
all over the place and so you
37:47
mean like that same image that same image yeah okay
37:49
that's same like yeah asset and so it's one of
37:51
those things where I don't know what to make of
37:54
it because I think it could be a number of
37:56
things I think one it could
37:58
be one of the dabs in the
38:00
building is like having fun and they're
38:02
like, oh, let me put a, let me put a gag in
38:04
here. But it was like, not, it
38:06
was one of those ones where I think usually would be hidden
38:08
and just is not hidden whatsoever. And so you see it and
38:10
you're like, what the fuck is going on here? It could
38:13
be a, like, it's hard to
38:15
make an accusation based on, like
38:17
I don't have any concrete proof of this, but what
38:20
if it's AI, right? Like, is this a
38:22
thing where they're like, procedural sort of thing?
38:24
Yeah, like it's a procedural thing where nobody
38:26
noticed this or made it. This is the
38:28
thing that was created by itself. Three,
38:31
we have the new story a
38:33
few weeks ago about deck nine and how like there
38:35
was back and forth in the studio about like people
38:37
putting in racist dog whistles and shit like that. Like
38:39
is it one of those? But I also know like
38:42
this is a game developed at shift up, which is
38:44
a Korean studio. Like culturally, I don't
38:46
know if there are people that are like, oh yeah,
38:48
like that's funny. It's like, I don't think that matches
38:50
up. So it's that weird thing where you don't
38:52
know what to make of it. Do these
38:54
Korean game devs, are
38:57
they even aware of hard R being
38:59
a thing? Is this a localization thing?
39:01
If somebody has a localization team, that's
39:03
like, oh, this is funny. And not
39:05
to give anybody like, you know, too
39:08
much credit here, you know, room
39:10
for mistakes or whatever. But if it is just
39:12
that the hard graffiti is up all over the
39:14
place, at some point I'm sure as a dev,
39:16
it becomes white noise. Yeah. Like you're talking about
39:18
procedural, right? It's just like, okay, it's up, it's
39:20
up, it's up. And I'm assuming the
39:23
R shop, that logo is often
39:25
used in the game. No, that's the
39:27
only time that's the only spot that
39:29
you have that shop at. Yeah. For
39:32
Audible, the letter R in this case
39:34
is like the only letter
39:36
left up from a sign that probably
39:38
existed there where like the R is,
39:41
it's hardware. It's like a neon sort
39:43
of a little structure on the wall.
39:45
And it looks like maybe
39:47
there was other letters there making a word that
39:49
ends with the word R. But yeah, I don't
39:51
know. So it's a really weird one. I was
39:53
talking to some other people that were reviewing the
39:56
game and like they had reached out to PlayStation
39:58
and the word is that it's being removed. by
40:00
the time the game comes out for everybody like they're
40:02
taking it out. Um, but
40:04
yeah, it's a very bizarre one where it's like, what
40:07
the fuck? I don't know what to do with this. Yeah, and it
40:09
like, it'd be, I mean, it wouldn't be one thing, right? But like,
40:11
it'd be one thing if it was a hidden
40:13
thing, right? I found it like under a table in
40:15
the game or some shit. It's like, it's like, oh,
40:17
this is very much not meant to be seen. And
40:19
you find it and you're like, all right, who the
40:21
fuck did this? But it is displayed like it is
40:23
a spot that you go to win the game that
40:25
99% of people playing this game
40:27
would have passed by that spot. And I'm surprised
40:30
that, yeah, nobody caught that on the team or
40:32
nobody had something to say on it. Again, like
40:34
maybe it's a localization thing. But
40:37
yeah, I thought that was good to know that there wasn't
40:39
more because again, just watching Slack and seeing Andy's thing and
40:41
this thing, it's like, oh, is this
40:43
going to be a game with has a bunch of weird
40:45
shit packed into the back walls or they're making some weird
40:47
statements? Yeah, it seems like that's not the case. Yeah. And
40:49
it's weird when it's on top of again, the already
40:52
weird place that this game is in when you
40:54
look at the Internet and people are fighting about,
40:56
oh, man, but like protagonist is hot
40:58
and jiggle physics and all this stuff. Right. Like it's
41:00
already finding itself in those conversations in ways that I
41:03
think in a lot of ways
41:05
are unfair. In some ways I can see how it
41:07
gets through to those conversations. But yeah, I think that's
41:09
going to be another one that's put
41:11
on the pile of like, oh, yeah, let's get
41:13
into the fights about like what this game
41:15
means for us. Or, you know, like what kind of game
41:18
wants to be in all this shit? But
41:20
yeah, like I didn't find anything else like that in the
41:22
game. I found a lot of the hard graffiti, which every
41:24
single time I saw the hard graffiti, I was like, dude,
41:27
if that was an accident, it's actually really funny seeing a
41:29
lot more hard graffiti because it feels like you are putting
41:31
this everywhere. And
41:33
graffiti artists is going everywhere. It's like,
41:35
it's my only trick. Die hard. I
41:38
do hard really well. Not
41:40
even different colors. Yeah. I mean, speaking of graffiti, though, there's
41:42
also a lot of yellow paint. I know people like the
41:44
yellow paint discourse. There's a lot of yellow paint. Yeah. But
41:46
it's not. It's like for where to grab. For like, yeah,
41:48
where to grab, where to go. All that shit. If you're
41:50
somebody that's annoyed by yellow paint, there's a lot of that
41:52
here. You shouldn't be annoyed by it. I feel like that's
41:54
a that's more of a drummed
41:57
up internet comment than anything else. And I don't know
41:59
many people. fucking god damn you
42:01
games and that is never new yeah
42:03
exactly exactly so Andy everything
42:05
what's saying works for you you're gonna invest
42:07
in so absolutely yeah I mean especially have
42:09
I think the demo was such a great
42:11
encapsulation of what the game can
42:14
be and I'm
42:16
super into that vibe and I
42:19
think mainly knowing that I wasn't expecting
42:21
to be blown away story wise anyway yeah
42:23
but I just really loved the
42:26
the hype and excitement that those boss fights brought
42:28
kind of reminded me of like why I loved
42:31
playing Final Fantasy 16 so much was like not only
42:33
was I super into those characters in the world but
42:36
the way that the music kind of swells in
42:38
certain moments when you hit the third phase of
42:40
the boss or whatever I'm just
42:42
super into that sort of
42:44
like feeling and feeling that adrenaline pumping
42:46
when you have one you
42:48
know a little tick of life left and so does
42:50
the boss I enjoyed those moments quite a bit I'm
42:53
super into it I'm soaked I'm ready for it bless
42:55
you've talked about the things it's trying to emulate
42:57
so much and so to wrap this conversation up
42:59
you know talking about a lies of P or
43:01
near do you think it's
43:03
going to find that kind of audience like both
43:06
of those games I mean I
43:08
always say cult classics right like near is
43:10
beloved by that audience and even lies of
43:12
P smaller I would say the near
43:14
right but also beloved yeah I mean I
43:16
don't know if it's going to hit on
43:18
the same levels like but lies of P I
43:21
gave a 5 out of 5 near automa if
43:23
it came out today I would give a 6
43:25
out of 5 I think near automa is such
43:27
an excellent game I think this is the one
43:29
that's going to hit with the people that liked
43:31
those but maybe not necessarily be on the same
43:33
pedestal as those okay like I think this is
43:35
the ultimate fans of the genre type game where
43:37
I don't know if I'd recommend this game to
43:39
I don't know like I don't know Greg if you're
43:41
gonna be somebody who's like fucking let me get in there
43:43
and play I played the demo I respected what it was
43:46
but I was like I don't want to play more of
43:48
this yeah but like for me again I play I really
43:51
enjoyed my time with this game being somebody who already
43:53
enjoys near being somebody who already enjoys lies of P
43:55
like if you're somebody in that camp and you're looking
43:57
for another one another one of those I think is
43:59
the perfect hand You know I think is
44:01
one that people are going to like a lot I think
44:03
this is one that people are going to talk about for
44:05
for a little bit for How fun
44:07
it is and how good the boss fights are and I think
44:09
it's gonna find communities within those communities I don't know if it's
44:11
gonna have Break out success,
44:14
you know, I'm curious to see if they make another one
44:16
It may be celebrate to is the one that does
44:18
that gotcha But I think yeah this one I would
44:20
describe as the ultimate if you're a
44:22
fan of action RPGs You're
44:24
gonna like this especially like the actiony side of action
44:27
RPGs. Yeah action game side of it. Yeah, okay great
44:29
Bless me. Thank you so much. Thanks for having me.
44:31
Good job. Pleasure having you. I'm always happy to have
44:33
you here It's time for this week
44:35
in PlayStation and usually I let you leave it off
44:37
blessed But you've been talking non-stop so I'll toss out
44:39
this one, especially because we have Andy here Someone
44:42
who's crossed party lines Andy,
44:44
of course a filthy PC gamer. He's tried
44:47
to steal blessing several times. I'm gonna talk
44:49
about how successful is that we're talking about
44:51
I'm successful. I want to know any rolling
44:53
down Yeah, this Sony's new PlayStation PC overlay
44:56
with shared trophies make you care anymore about
44:58
trophies. This is Tom Warren of the Verge
45:00
I'm just grabbing two paragraphs Sony is introducing
45:02
a new PlayStation PC overlay and shared trophies
45:05
with its upcoming release of ghost of Susie
45:07
mode directors cut on May 16th, it's the
45:09
first PlayStation game for PC that uses Sony's
45:12
new PlayStation overlay Which much like the seem
45:14
overlay will provide access to your friend list
45:16
trophy settings and in your PlayStation account To
45:19
get access to the trophies friend list and all
45:21
that stuff You have to sign in of course
45:23
with your PlayStation Network credentials It's optional which Tom
45:25
writes is good news if you're tired of too
45:28
many overlays Andy hey, are
45:30
you gonna log into your PSN at all? I think For
45:33
ghost? Yeah, okay. So maybe
45:36
I think one thing that I'm discovering about
45:38
myself in terms of the
45:41
trophy enjoyment and
45:43
engagement Yeah, you're speaking my language out is
45:45
that? Like I'm never gonna
45:47
be hunting these things down but
45:49
one of the main reasons why I
45:53
Enjoy popping a trophy or like a
45:55
steam achievement or an Xbox achievement is
45:58
feeling the authorship of
46:01
the developer behind it and feeling
46:03
like, oh, they see this as
46:05
something important. They saw
46:08
whatever I just did as a reason
46:11
to reward me. And
46:13
recently, I was playing a
46:15
game that I can't mention, but
46:18
I popped an achievement for like, I
46:20
think, listen. No, you know what it was?
46:23
Oh, I know what it was. It was Kill
46:25
It With Fire 2. Game and I have voice in
46:27
it. Two voices. Thank you,
46:29
everybody. There was a
46:32
little silly part of the game where
46:36
you're being explained sort of the rules and
46:38
you have to sign this really, really long
46:40
agreement. And you could just skip and
46:43
sign the contract, or
46:46
you can read the terms. And
46:48
I wanted to read all the terms because a
46:50
buddy of mine made the game Casey Denellen. And
46:52
I was like, oh, let me just read this.
46:55
Oh, Salivir Neset. Nelson was also one of the
46:57
writers and voices on it. And so
46:59
I'm reading through all the terms. And I get
47:01
to all of these eight pages of terms. And
47:03
it's all just very contractual malarkey. And
47:06
I get to the end of it. And I was like, good use of malarkey. Oh,
47:09
malarkey? I can't do a joke about it. Anyway,
47:11
I see a little achievement pop up. And it's
47:13
like, you read all the terms and
47:15
conditions. I was like, oh, that's kind of neat. I
47:18
like feeling the developer's intentions
47:20
behind whatever I achieve. I'm never
47:22
really hunting these things out. But
47:26
for Ghost, I feel like a lot of those I
47:29
experienced anyway on PlayStation. But
47:31
yeah, I'm going to want to try this out just to
47:33
see how it looks and how the UI operates. I
47:38
love whenever there's a new update to UI, whenever
47:40
there's a brand new sort of visual
47:42
thing that I can kind of enjoy
47:45
and see how the menus
47:47
look and stuff. Like, I'm such a nerd for that shit.
47:49
So yeah, I'm going to pop this up. Am I going
47:51
to care about the second
47:53
time when this is, you
47:56
know, whenever the next game comes out with
47:58
this PlayStation? Overlaying
48:00
probably not but I'm gonna be curious
48:02
enough to check it out the first
48:04
time That's where it gets interesting
48:06
where of course I have limited free time to begin
48:08
with these days, but When
48:11
they keep doing this with future PlayStation stuff when
48:13
they start putting out Spider-man
48:16
2 with this it's like well Why
48:19
wouldn't I want to play spider-man 2 again and give another platinum
48:21
trophy? You know what I mean? Like why wouldn't I wait another
48:23
one right? It would this be a new skew. Yeah, I think
48:26
you'd have to This is a conversation we're having on KFC when
48:28
this broke is I think you're
48:30
just gonna earn your PS5 trophies aren't
48:32
you like? Are they
48:34
gonna make PC specific trophies? I
48:36
think it would be a new trophy list I think that's how
48:38
it would be it's not that they're gonna make new trophy ring
48:40
up the word in new ski Yeah, cuz those wording in there
48:42
that was like Shared
48:44
PS or not shared. No, I think
48:46
what we discovered was that like well
48:49
what I learned. Yeah, it was Yeah,
48:52
I think we discovered that they were all different
48:55
Trophy lists were they not while playing
48:57
the game you can earn PlayStation trophies Just like
48:59
on PlayStation consoles period goes to sushi with a
49:01
director's cut on PC shares the same trophy set
49:04
as the game on PlayStation 5 console there's an
49:06
asterisk. What is the asterisk? Asterisk
49:10
asterisk Users who
49:12
connect their existing account for PlayStation Network and unlocked
49:14
trophies on goes to shoot seem a director's cut
49:16
using the same account on PS5 We'll have the
49:19
same trophies unlocked on the PC version So this
49:21
is totally fucking worthless and garbage to me fuck
49:23
off. Yeah, exactly we talked about I
49:32
Love that you immediately jumped out. Oh, yeah, I'm
49:34
gonna earn an entirely new set of trophies Well,
49:37
they put another one of course you like when I get a
49:39
PS5 version and a PS4 version Oh
49:41
man, that was a PC version suck cuz like
49:43
in an ideal world. We didn't read any of
49:45
that right there We didn't like clarify anything I
49:48
know blessing and I already clarified it but you
49:50
know that that information is from last week blessing
49:52
I've forgotten all of that In
49:54
an ideal world. I'm like, all right Tim
49:57
give Greg your ultra wide OLED. for
50:00
the weekend. Play
50:02
on Pc said Greg Borrow my
50:04
Pc Hour before you Ninety Four
50:06
I Nine Thirteen Series. Oh
50:08
man I would his love for you to like this
50:10
experience but I'm back. A cardboard box of the pussy
50:12
survive in. This
50:16
area where it's five. Lesson.
50:18
Taught me what come out this week competition
50:21
I have a job looks like this. he
50:23
had Ireland Chronicles hundred hero through Ps. Five
50:25
you got a hammer watch to come now
50:27
for be As for able twenty thirty have
50:29
Lunar lander beyond amount you have tails can
50:32
their as Alchemy ever? Ps Five ah you
50:34
got Teenage Mutant Ninja Turtles Arcade Wrath of
50:36
the Mutants for pure five vs. worth Yeah
50:38
fought for one of us five that you
50:41
know this replay of Extent of the Justice
50:43
with into a who Yep. That's
50:46
ah yeah. Library of Rowena for Ps
50:48
for Saga, Emerald Beyond for be a
50:50
five years fourth family and for Ps
50:52
Five. Ps Fourth Stellar Blade for Ps.
50:55
Five, and yet another crab. Another crabs
50:57
treasure coming out. On. April twenty fifth, Which.
51:01
Big someplace. A lot of those games ladies and
51:03
gentlemen and guess what a lot of them are
51:05
Embargo some art. So Mark, but where did you
51:07
Very special games cast are coming up or just
51:10
a few hours after this be as I love
51:12
you Xl accept our posts were going to run
51:14
through a whole bunch of reviews and thoughts. I'm
51:16
games that we've been playing so you need to
51:19
stay team for that. Of course the games cassidy
51:21
up on his podcast fees and of course you
51:23
tube.com bust kind of games. C.
51:25
B. S the you for joining us to
51:28
thank you for having me the pleasure anytime like
51:30
I u mass your sweats or to your computer.
51:34
Style look at a water bottle shit from wow
51:36
I'm as the out week is a book. I
51:38
had a funny you nailed it. Was.
51:41
It was. He blew context of. Oh.
51:43
man I gagged he can put those are
51:45
my both the archaeological us either jumping way
51:47
and i can lay the my my parents
51:49
a job with iron man electronic i just
51:51
didn't meet my that others may i would
51:53
link yeah of crimes as kick and i
51:55
did as an adult. woman
51:58
is another episode of years I
52:00
love you XOXO, your PlayStation Conversation. Thank you
52:02
so much. Remember each and every week you
52:04
can get a new one from us, youtube.com/kind
52:06
of funny games, podcast services around the globe.
52:08
If you liked this one, head over and
52:10
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52:15
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52:17
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52:19
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52:21
next time, it's been our pleasure to serve you.
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