Barry Meade is a Co-founder & Director at Fireproof Games.
In an industry where we can sometimes fall into the trap of believing the more followers and likes you get are the key to your projects success, Barry simplifies it down to key perspective:
Great games are made my great teams. That's it.
From starting as an art outsourcing company for the first 4 years and almost going out of business in the first year, Barry alongside the rest of his founding team have built Fireproof games into a company of over 20 people.
In a market where they didn't have enough money to make a console game, they focused on the more risky approach in mobile gaming. What started as an experiment over a 6 month period, led to The Room; a BAFTA award-winning 3D puzzler released in 2012 that went on to sell more than 2 million copies by May of the following year.
Since then, Fireproof has released 6 titles from the Guildford based studio.
Our conversation focuses very much on the player's of the titles, and why the player's are ultimately what matter.
I had a great time speaking to Barry and his insight caused me to reflect on some incorrect beliefs I might have held so I hope you're able to take a lot of value away from this conversation.
Please do enjoy this episode with Barry Meade.
About Barry Meade
Website: https://www.fireproofgames.com/
Twitter: https://twitter.com/Fireproof_Barry
About Peter Bottomley
Website: https://whitepaperroots.com
Twitter: https://twitter.com/Pete_Bottomley
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