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Retro Game Lyrics

Retro Game Lyrics

Released Monday, 4th March 2024
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Retro Game Lyrics

Retro Game Lyrics

Retro Game Lyrics

Retro Game Lyrics

Monday, 4th March 2024
Good episode? Give it some love!
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Episode Transcript

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0:00

This week on Arternauts, I am

0:02

the wind, I am the sun, and

0:04

one day will all be won, or not because

0:06

the future is a tangled, spaghetti mess of music

0:08

rights. Welcome

0:31

to this very lyrical episode of Arternauts. I

0:34

am your host for this week, Nadia Oxford,

0:36

and I have two very special guests with

0:38

me here today. You probably

0:40

know them, maybe. You might know

0:43

Diamond Fight. What do you say, Diamond? Are you

0:46

just like a cool friend

0:48

of mine? That's so loaded. I know

0:50

I'm here to hit the high notes today. That's what

0:52

I'm here for. Am I cool? I don't

0:54

know. I've taken Morgan on all these questions. I'm just

0:56

here to talk about music. Sounds

0:59

great. Yeah, no. You're awesome. You're

1:01

awesome no matter what. Thank you. Bob

1:03

Mackie, you are also awesome. Say hello. Hello,

1:05

everybody. It's me, Baba Yetu Mackie, and I

1:07

can't carry a tune in a bucket. And

1:11

I can't actually pronounce any of those lyrics in that

1:13

song, but I do love it. And I love video

1:15

game music with lyrics dating back to, I don't know,

1:18

the early 90s. Yeah,

1:20

this is a topic I just kind of like,

1:22

that just got sprung off the top of my

1:24

head, thinking about it. Okay. We've

1:27

kind of watched the evolution of game music,

1:29

all three of us. And at some point,

1:31

someone decided, yeah, we are going to put

1:33

lyrics in with our chiptunes. And by

1:36

God, it has been a longer journey than I

1:38

thought it was like going back to the history

1:40

of game music and lyrics.

1:43

First of all, what you have to start

1:45

with in many instances is I suppose what

1:47

you would call the karaoke version of a

1:49

lot of songs like a great example of

1:51

being the opera from Final Fantasy VI, where

1:53

you could technically sing along if you wanted

1:55

to like, if you didn't feel embarrassed about

1:58

that, although I have seen like some live-action

2:02

performances of the opera from Final Fantasy 6 and it

2:04

was done really, really well.

2:07

How about you guys? What is the first

2:09

instance you can remember of hearing even just a voice in

2:11

a video game being like, whoa, this is so cool, going

2:13

along to the music. This is so awesome. Well,

2:17

I was there for the early arcade

2:19

games and I was always excited when

2:21

anyone spoke in any early arcade game,

2:23

even if it was just those mangled,

2:26

generated voices in Berserk or

2:29

the recorded voices in Sinistar, those

2:31

were most chilling to me. I

2:35

know Journey had an arcade game but I

2:37

never saw that in real life so I don't know what that's about. I

2:40

forgot that existed. Bob, have

2:43

you ever seen Journey's arcade game

2:45

anywhere? I've only reported on it because

2:47

it's so hilarious with the digitized faces

2:49

and everything but I think for me,

2:51

I've been playing arcade games since some

2:54

of my earliest memories but they were

2:56

all kind of primitive in terms of

2:58

incorporating voices. I never played Sinistar or

3:00

anything like that when it was a newer game but

3:03

I think the most memorable one was

3:05

probably the Ninja Turtles arcade game because

3:07

I didn't know video games

3:09

were capable of that and if you go back

3:12

and check out what they were actually doing, it's

3:14

just like a tiny snippet and I think they

3:16

reused the samples a few times but still, it's

3:18

just like, oh, it's like the TV show is

3:21

a video game. How can this happen? The

3:23

first major memory of video

3:26

game music with lyrics in an

3:28

arcade game is that one? Yeah,

3:31

that was like the first salvo I feel like. I think from

3:33

that point on, the next couple of years was like an arms

3:35

race of who can get more voice

3:37

in the arcade game, who can get

3:39

the longer samples, who can make more elaborate

3:41

openings but yeah, because when that

3:43

happened, it came at just the right time and

3:46

I was just the right age and you're in somewhere

3:48

out in public and you hear the song I

3:51

hear the song, it's coming from

3:53

that machine over there. That's not a television,

3:55

that's a video game and it was just

3:58

mind blowing. And

4:00

the game itself when you put the coins in is actually fun So

4:02

it's like, you know, and then I'd age what

4:04

I mean two years later is the Simpsons. I think Simpsons is

4:06

91 I believe yeah. Yeah, that's

4:09

89. It's pretty quick. It's

4:11

a pretty quick rise from snippet of theme

4:13

song to oh my god Each and each

4:15

game is now adding more and more and

4:17

more stuff and then you know All

4:19

of a sudden we've got Aerosmith singing at us,

4:21

you know, it's magic wild. It was a real

4:23

attract mode arms race To

4:25

get kids running. Yeah, the thing that emulated

4:28

their favorite TV show the most That's

4:30

a good point Yeah I it has been

4:32

ages that even touched the arcade game for change

4:34

mutant inter turtles like the Konami one How how much

4:36

how much of a voice samples are in there? Like

4:39

I remember like them saying like who turned off the lights

4:41

and like turtle power and stuff like that But is

4:43

there anything where they today were there any singing like

4:45

any parts of singing? They only

4:47

sample Yeah, briefest sample of the

4:50

theme song right? Yeah, not the

4:52

whole song just I guess just the most important part

4:54

of the theme Song, you know, he needs one that

4:56

you know You know you

4:58

get that generator online where you can basically anything that has the

5:00

right cadence you can just generate like a Turtles

5:03

logo and I am actually in my 30s.

5:05

Yeah Yeah,

5:08

there were character voices in I really need to

5:10

revisit voice acting video games I did an episode

5:12

about that maybe 10 years ago And I think

5:14

there's a lot more to say but it

5:17

was typical of the area in which no one was

5:19

cooperating with anyone So it was just who did the

5:21

voices? I don't know There don't

5:23

sound like anything like the actual cartoon characters, but

5:25

it was I guess it was passable in a

5:27

noisy arcade It would be

5:30

passable. Yeah, as he said the diamond is just

5:32

like I hear something. I know that song I

5:34

know that game and yeah, that's it would absolutely

5:36

just be like catnip to a

5:38

kid in the arcade at that time Like I

5:40

can only just imagine because I was really in

5:43

arcades very much around that time. But yeah, I

5:45

do remember the Simpsons Even

5:47

that like having the the voice samples and you

5:50

say to yourself like this doesn't sound quite right

5:52

But it's so cool that it exists that

5:54

I can't really be you know Angry

5:57

about how different everything sounds.

5:59

It's You know, the answer is it's close enough.

6:02

And the fact that, you know, even like

6:04

two years earlier, you never could have imagined

6:06

seeing it ever makes it all work.

6:09

And here's the really weird thing bringing us to

6:11

today is that there, there

6:13

are some like weird sticky rights issues

6:15

with the original recording of that theme

6:17

song. So it's different on the Kalabunga

6:20

collection. It's slightly different. And

6:22

then if you try to watch, uh, the people who own

6:24

the episodes, put them all up on YouTube, if you try

6:26

to watch those, they have some

6:28

weird like video problems, but also there's a different recording

6:30

of the theme song. So I don't know what Chuck

6:33

Laurie is asking for, but it must be a mint.

6:37

Come on guys. This is my retirement. I do like play

6:39

ball. Our first thought is, our first thought is

6:42

that the reasons is all gone. Tits up is

6:44

that it must be Chuck Laurie. Yeah. Hey, he's

6:46

got two and a half men money. He's got

6:48

anger management money. That guy, uh, he doesn't need

6:51

a retirement fund. I didn't know he had

6:53

all that money. I didn't know he had that anger management behind

6:55

him. And it all started with writing a

6:57

TV show theme songs. I think writing for inspector

6:59

gadget, he's had a weird history. Pre, pre, pre-sick.

7:01

So awesome. Yeah. I'd want to interview him if

7:03

I didn't want to talk to him at all.

7:05

So yeah. Yeah.

7:08

In spite, we'll see Canadian by any chance. Just if

7:10

he's associated with inspector gadget, I don't think so. I

7:13

think that was a based on the writing at least was based out

7:15

of LA. Oh, okay. Yeah.

7:17

Uh, have you guys ever done an episode on,

7:20

uh, your podcast about inspector gadget? No, Vonica. Tune.

7:22

I haven't. Uh, and I don't want to, I

7:24

don't want to, you know, make any waves here,

7:26

but I despise that show and I never, I

7:29

never liked it as a kid. We have not

7:31

covered it on my animation podcast. What a cartoon

7:33

because watching it as a kid was an exercise

7:35

in frustration because it really was the formula was

7:38

so irritating because he was an asshole and the

7:40

kid did all the work and he was oblivious

7:42

to all of the work penny and brain were

7:44

putting in and it was never acknowledged. So I

7:47

found it distressing as a kid. I found it. It's

7:50

his dog. It's his dog. How

7:52

does he not recognize his own dog? You know, Oh,

7:55

right. Cause he, cause he has a mustache

7:57

on diamond. I mean, come on. He has

7:59

a mustache on. He's a walking dog with a mustache.

8:02

I'm just saying there can't be that

8:04

many dogs in the world They can do the

8:06

stuff the brain does and if it's my goddamn

8:08

dog I don't care how good his disguise is

8:10

I'm gonna recognize. Hey, it's that dog that I live

8:12

with Hey, it's that dog that I bought when

8:14

he was a bumpy This

8:16

is what happens when you come on a podcast Anyway,

8:19

I watch the show anyway, I was I was I was

8:21

young enough to be to be fooled I guess then again,

8:23

I was probably just a big Don Adams head and

8:25

now now I'm quietly googling while you you were

8:27

talking and I Don't think Chuck Laurie had anything

8:29

to do with it, but he was a writer

8:31

for Saturday morning cartoons of that

8:33

era some notable writer was an expector gadget guy Maybe

8:35

a listener will let me know I remember hearing that

8:37

at some point in my life We've

9:06

already learned a lot in the first 10 minutes of this

9:08

podcast I think But

9:10

getting back to just a moment for

9:12

to video game music god forbid One

9:15

sample that because we have a bunch of

9:18

samples you you lucky lucky people and one

9:20

of the ones I had to clip was

9:22

because it's just so amazing is it was

9:24

the skate

9:26

or die to theme which

9:28

takes the original beautiful gorgeous theme

9:30

for skate or die and

9:32

Adds this terrible voice sample on

9:35

top of it and completely

9:37

destroys this song that I

9:39

adore But it's so amazing at

9:41

the same time because well

9:43

just listen to it Bob if you if you're

9:45

able to Oh sure, that'd be great Oh

10:00

It's so violent. It's

10:05

so much noise. You know, it's a skater

10:07

culture and it's so subversive for an NES

10:10

game to keep saying, Die, die, die. Die,

10:12

die. It really was. Like, you look

10:14

back at the day and say, how did they

10:16

even let a game called Skate or Die onto

10:18

the NES? Like, they didn't have a very good

10:20

sense of humor when it came to that. And

10:22

that game begins with you killing a dog. Oh, I

10:25

forgot about that. That stuck off the entire

10:27

storyline, yeah. On purpose? Yeah. I

10:29

never really played much of the second game. It

10:31

was an accident. It's like the mayor's wife's dog and

10:33

that's why they're going to close down the community center.

10:36

Some storyline like that. But it was a shocking amount of...

10:38

Doesn't have politics work. Yeah. It

10:40

was a shocking amount of violence for me when I

10:42

rented this game, which I wanted to be really fun,

10:44

but it really never was. No,

10:47

unfortunately. Even the original Skate or

10:49

Die, fantastic soundtrack, lacks the

10:51

die, die, die, but it's pretty great. There

10:55

wasn't a lot to it. I liked it. I loved it a

10:57

lot as a kid, but it wasn't the kind of game where

10:59

you had an ending. It was just a bunch of mini games

11:01

strung together. And some

11:03

guy who looks like Roddy Dangerfield with a

11:05

mohawk is telling you what to do and

11:07

his son is crazy. It's something else. I

11:10

miss Skate or Die. Let's bring

11:12

back that with a cross-eyed word with Tony Hawk. Yeah,

11:15

we don't have enough skateboarding games now. They're just

11:17

remaking the ones that were the popular ones. Were

11:20

you... Okay, here's a question for you. And you're

11:22

not going to admit it, but I'm going to ask it anyway. Were

11:24

you one of those dumb nerds who made up your

11:27

own lyrics to video game songs, like in

11:29

your head or on paper, either or? Yeah,

11:33

I think... But only if they sounded like

11:35

existing songs. And that

11:37

would happen a lot with video game songs.

11:40

But I'm sure when I was much smaller,

11:42

they would be going on in my head

11:44

as I'd be playing Mario or whatever, but

11:47

I never thought to remember them because it

11:49

was embarrassing. Well,

11:51

now that you mentioned Mario, I can't

11:53

hear Mario anymore without saying, swing your

11:55

arms as I decide, come on, it's time

11:57

to go do the Mario, because it's done. My head

11:59

is done. That's it. I

12:02

mean, the lyrics are so smart and catchy.

12:05

Really are. In

12:09

grade seven, no, sorry, grade

12:11

eight, two kids in my class, it

12:13

was Friday, I guess we were all just getting peeled

12:16

off the walls by that point in time. They

12:19

just stood up in the middle of class and

12:21

said, in tandem, do the Mario, swing your

12:23

arms from side to side. And that's how far they

12:25

got until the teacher kicked them out of the room.

12:29

But it was a pretty funny, spontaneous moment for a

12:31

time when kids were just spontaneous for the hell of

12:33

it and there was no TikTok around. I knew

12:35

that Lou Albano was a bad influence. He

12:37

totally is. If you do drugs in real life, you go

12:39

to hell, wherever that PSA, he did this. Before you

12:41

die. Before you die. Before you die. That's

12:44

right. You do. Poor Diamond is just

12:46

like, what the fuck? You all left me behind. What's going on?

12:48

I didn't expect our show to open on this.

12:50

This many dark notes. We got dead dogs, we got

12:53

drugs in hell, and I'm frightened

12:55

now. Poor Lou Albano's been dead. Daniel

12:58

Luigi is dead. Oh my God, you're right. Yeah,

13:00

and now they were Canadian. Not

13:02

Lou, but Luigi was Canadian. And

13:04

King Koopa is the voice of the Leon's Furniture

13:06

Guy. And they're all in heaven together. Harvey Atkin.

13:09

Harvey Atkin, yeah. And Danny Wells as

13:11

Luigi. You're right. They're

13:14

two in the Mario and Heaven. He went to

13:17

Mario Heaven, which is Catholic heaven. Yes,

13:19

Mario is Catholic. I think in that drug PSA,

13:22

Nadia, I think he is wearing a cross. Oh,

13:24

that makes it even better. Why wasn't he not wearing

13:27

a cross in the Illumination cartoon? You

13:29

cowards, put a big world of cross on Mario. Well,

13:31

the sequel is going to explore his Catholic roots. They

13:34

need to make eight more of these movies because it

13:36

was so popular. That's

13:39

going to be pretty good, actually. In

13:41

The Odyssey Wedding, that's definitely a chapel. That's certainly

13:43

a Christian house of worship. You know what I

13:46

mean? They're in the synagogue. So

13:48

he's got some denomination of something over there.

13:50

Imagine if Mario, if that ended, the game

13:52

ended with Mario going to a synagogue. That

13:54

would just screw everyone up so badly. It

13:58

would destroy everything I thought about. Mario

14:00

and just like that would necessarily

14:02

invite a conversation about Mario circumcision, which I don't

14:04

want to have that Mario's

14:06

bris There

14:09

you go, we have an episode about game music we've gone

14:11

to Mario's bris. Yeah. All right,

14:13

um Going

14:16

on to a video game music that they tried

14:18

really hard to fit in places where it didn't

14:20

belong I was

14:23

actually super fascinated with You're

14:25

the one who put this game on the list actually both

14:27

of you did which was Psycho

14:31

soldier 1987 the arcades Okay,

14:33

not only are we talking about a

14:36

pop song on top of a chiptune

14:38

just muffled to hell and back

14:41

They did an English version as well.

14:44

Yeah, and I have And

14:47

it sounds amazing and terrible

14:49

at the same time Bobby

14:51

you go ahead and play the song. Oh sure Yeah,

15:05

no idea who's saying the English version I probably

15:07

the Japanese singer is on record because they would

15:09

usually make a bigger deal A lot of those

15:11

things but Japanese version as muffled as

15:13

it is It sounds a lot more professional the person

15:15

singing the English version does sound a little embarrassed to

15:18

be singing it That's why it's like kind of

15:20

weak and in wavery Yeah,

15:22

yeah, like looking at the lyrics saying yeah,

15:24

what am I singing? I

15:27

have not played psycho soldier It is what it's a

15:29

2d beat him up, right? No,

15:32

it's a weird. It's a weird story Athena

15:34

came first and Athena is like a single-player

15:37

side scroller With like you pick

15:39

up weapons and you got hammers and helmets and things

15:41

so psycho soldier is is you can have two players

15:44

and it's like a Side scrolling

15:46

you're basically shooting because you get Athena and you

15:48

got see Ken so and it was like aliens

15:50

appearing It's a very strange game to explain but

15:53

I you see it if you see it in action, it's a lot

15:55

more easy to understand and The

15:57

song just makes the whole experience more pleasant. I have a

15:59

written down Uh, Kaurishimizu is

16:01

the credited singer of the Japanese

16:03

version and she was a pop star

16:06

so like this was like one of like a couple songs

16:08

they had for her but it is a wild story because

16:10

apparently the Music and

16:12

lyrics are credited to the

16:15

head of SNK Eichi Kawasaki Oh,

16:17

like he's the credited like writer of

16:19

the song. Yeah, I love that But

16:22

we don't know really who made the English version or who

16:25

sang it So yeah, I guess people would wear

16:27

a lot of hats back then so I'm that's not

16:29

really like but it is cool to hear And

16:31

it's important to know that whenever you see

16:33

psycho in a Japanese game They usually are

16:35

talking about psychics and psychic abilities with psycho

16:38

sounds way cooler. Oh, yeah Yeah,

16:40

because I I read psycho soldier. I'm thinking

16:42

oh something aggressive and rr but And

16:46

like no, no, that's not that's not oh, no It's

16:48

yeah It's a fun poppy song and they've used

16:50

it many many times over in count because you

16:52

know a scene has become a regular character Yeah,

16:55

and once once K left started and you got

16:57

Athena and you got see Ken so as regular

16:59

characters So that song has

17:01

been remade and covered and reposted in in

17:03

like so many versions over the years They

17:06

probably I don't know they got the original

17:08

singers back, but they've they've done that song

17:11

many times over Although I don't know if they've ever

17:13

heard on the English version again They usually stick with

17:15

Japanese at this point, but I'm pretty sure it's out

17:17

there. I'm sure it's probably it's probably in k-15 in

17:19

there somewhere I haven't gotten that far into it when

17:21

I was looking up online I saw

17:24

that I'm pretty sure that it's in Super Smash

17:26

Brothers ultimate I mean, there's a thousand video game

17:28

songs in that yeah in that game, but it's

17:30

incorporated in there in some way Why not?

17:33

I'm sure sucker. I love this. Oh,

17:35

he must he's gotta yeah another

17:38

one that you contributed diamond

17:41

that I am absolutely fascinated with is

17:43

the The the

17:45

x-men rap in the x-men arcade

17:47

game, which is in the junk level the

17:49

junk stage apparently and this is something Yeah,

17:51

this is the kind of thing you don't hear very

17:54

well in an arcade because it's busy. It's noisy You

17:56

can't hear much, but this is

17:58

actually beautiful and brilliant go ahead And

18:00

can you play that one for me, Bob? Okay.

18:03

Okay. That's so cool. That's

18:07

just a very clever

18:10

example of what you're going to do. Okay,

18:13

another. That's so cool. That's

18:15

just very clever usage of existing assets because they're just taking sound clips

18:20

that are in the game and playing with them because I believe when you, the attract screen

18:25

goes X-Men or Professor X is talking to

18:27

the X-Men in the intro, something like that. So, that's a

18:29

very clever example. Okay.

18:33

That's so cool. That's just very clever usage of

18:35

existing assets because they're just taking

18:37

sound clips or

18:39

Professor X is talking to the X-Men

18:41

in the intro, something like that. So,

18:43

they're not taking up more space. It's

18:45

just existing clips. I

18:48

think the entire game has a decent

18:50

chunk of lines written into

18:52

it. I know the very first song that

18:54

plays over the opening level has some narration

18:57

and the attract

18:59

mode has lots of voices and when you fight all the

19:01

bosses, all the bosses have at least one thing to say

19:03

and they'll say it over and over again very, very time,

19:05

very, very quickly. I think it's

19:07

so funny that we remember all that

19:09

stuff and colossus and all that stuff

19:12

but meanwhile, you have this really sort of

19:15

wild music on this level and

19:17

there's another level later on which is not a human voice,

19:19

it's all just animal noises. It's like animal noises layered on

19:21

top of each other like monkey shrieks and things. The

19:27

music in that game is really incredible and it's a lot

19:29

of bizarre use of

19:31

vocal tracks not for

19:34

singing but just for as audio

19:36

clips. I think it's a

19:38

really fascinating sort of soundscape for that game in

19:40

general. It's one more

19:42

reason I love that game because it's fun to play

19:44

and the characters are giant and if you see

19:47

the arcades and you've got these giant screens where you've

19:49

got six characters but even if you

19:51

can't play the game, if you just listen to the soundtrack on

19:53

YouTube or whatever, it's really good

19:55

and fun music. It's just great. It's really

19:57

good to listen to. Yeah,

20:13

a few

20:27

of these songs on our list today are

20:29

from Konami and I feel like they had

20:31

a very strong sound collective around this time,

20:34

much like Namco did when companies

20:37

valued having that. Now,

20:39

I really think a lot of my

20:41

favorite composers are just, they've left their

20:43

companies where they started and they're just contractors now.

20:45

They work for hire. Yeah. Are

20:48

either of you Tails fans? Tails

20:50

of? Up to a point. At

20:52

that point, it ended 20 years ago. Okay,

20:55

fair. No, the Rise is pretty good actually. I've heard

20:57

Tails of the Rise is very good from a Tails

20:59

fan who admits that it's had ups and downs. I

21:01

think that was an episode I did three or four

21:03

years ago actually. Didn't

21:06

that just come out on Game Pass and PS Plus,

21:08

the Tails of the Rise? Yeah, you're right. As of

21:10

this recording, it's either coming out or it is out.

21:12

So definitely worth it. Yeah, so if people can get

21:14

on that. But Tails of Fantasia, that

21:16

was a game that, that was one of those games that

21:18

you kind of heard about back in the day. This was

21:20

for the Super Famicom. As

21:23

a Westerner who was starving for RPGs,

21:25

it was something you longed for,

21:27

but you were never going to get in any

21:30

history of the world because I think

21:32

by that point, the RPGs that came out

21:34

were using like a very specialized kind of

21:36

compression. And it was just absolutely stuck

21:38

to the brim and to the point that you couldn't

21:40

even have enough room to localize this stuff. So

21:44

eventually, Tails of Fantasia

21:46

did of course make it onto the

21:48

emulation scene as a fan translation. I

21:51

don't know if either of you played that fan translation. It's infamous. Oh,

21:54

I did. Not to completion, but

21:56

yeah, actually it's funny. A couple of

21:58

years ago, some folks from. friends of mine

22:00

at work, we actually decided to like, start a

22:02

game club, like, oh, let's all play a game. And

22:05

that was one that one of my co workers suggested

22:07

to get this is this old like Super Nintendo game

22:09

that never came out in English. But like,

22:11

it has audio in it. And it's just this crazy game. It's

22:13

like, Oh, I need to see this. So that was

22:15

the first I ever heard of it, like not that long ago. And

22:17

we, we played it for a little bit. And I

22:20

was Yeah, I was really kind of blown away by the audio. And just,

22:23

you know, the general presentation, the

22:25

fact that you've got the sort of dynamic sort

22:27

of combat system where you're like, like 2d, like,

22:29

back forth fighting. Cool. But yeah,

22:31

I think another probably another reason they didn't make it English

22:34

versions because it came out like the

22:36

end of 1995. Right? Yeah, by the time they made

22:38

it in English, like Super Mario, like Super

22:40

Mario 64 would have been out and I think Nintendo was already

22:42

like, oh, no, no, oh, we Super Nintendo, we don't know her.

22:44

No, no, no, no. It's all 64 now. It's all 64 now.

22:46

3d 3d. Yeah, I mean, there were a few

22:51

inspired lines, but it's kind of what you expect

22:53

when the translation team's name has a slur in

22:56

it. Oh, right. Oh, God, I forgot about their

22:58

name. Don't remember that part about they remember the

23:00

line, but they forget like, oh, who translated this?

23:02

Oh, oh, dear. Oh, dear. We don't say that

23:04

anymore. Yeah, it's

23:09

just funny how time is a flat circle. The way

23:11

everyone is just kind of like slobbering at the shops

23:13

to kind of tear apart localizers all over again. And

23:15

this was, we have real

23:17

friend tangelations, we have like what the what

23:19

the authors really meant to say. And it's

23:21

just all like, okay, whatever. But yeah, the

23:24

really impressive thing about tales

23:27

of metasia back in the day is that

23:29

it had a lot of speech for one

23:31

thing. And it had a had a whole

23:33

ass pop j pop song as this introduction,

23:35

which is just crazy for a super Famicom

23:37

cartridge. It's called the dream

23:40

will not end the spilling drops of time.

23:42

It's performed by you car Yoshida. I

23:45

thought I saw something about how this

23:47

song is revised for different tales games.

23:49

And that's why I asked either

23:51

of you if you were fans because I can't I'm

23:54

I played a rise and I like this very a

23:56

lot but I don't remember anything of

23:58

the sort coming up on the game on on games

24:00

themselves. I'm sure it did. I don't know if

24:02

those references were

24:06

withheld from the West because I

24:08

know for the future a lot of the

24:10

reasons why they never localized these songs is because

24:12

they would have to pay extra money. These

24:15

songs were licensed songs. Namco

24:18

didn't, you know, I assume there was some

24:20

payment along the way but at a certain

24:22

point the writer gets royalties so that's why

24:24

usually we got generic instrumental tracks up to

24:26

a certain point when they realized oh there's

24:28

a market for these anime songs that people

24:30

actually want to hear them. You're like oh

24:32

man there's a whole bunch of weaves over there as it turns out. Go

24:34

ahead and let's get some money out of

24:37

them. Yeah we don't want to wander

24:39

too far off the path but I mean the

24:41

entire licensing and rights issue

24:44

of songs in Japan is a nightmare.

24:46

I think is the shortest the shortest

24:48

version say that. I'm sure if

24:50

we forget James Milkey back on the podcast he could

24:52

tell us all about that because he's worked with you

24:55

know recording artists and music rights

24:57

for you know a variety

24:59

of purposes over his long career and

25:02

yeah it's just a nightmare. If you play music

25:04

in Japan you're supposed to pay all sorts of

25:06

you know licensing fees even it's like not even

25:08

music it's like it's just like some sort of

25:10

recorded sound like if someone owns it you're supposed

25:12

to pay a charge and it's just it

25:15

is a huge mess and so like even

25:17

stuff like I didn't even know this but in

25:19

Street Fighter Alpha you know Street Fighter Alpha is

25:22

very much based on the Street Fighter you know

25:24

animated film which has in Japan

25:26

has a pretty cool pop song in it

25:28

which is still very well known

25:30

today and in Japan

25:32

the Street Fighter Alpha arcade cabinet included

25:35

an instrumental version of the pop song.

25:38

Oh cool. Which I didn't know because I didn't

25:40

live in Japan and I didn't play it and

25:42

I played in America where they ripped that thing

25:44

right out. You couldn't have it. You couldn't have

25:47

that you know in an

25:49

instrumental pop song in the American version because

25:51

they didn't want to pay whatever it cost

25:53

to pay. Yeah I also

25:55

think like maybe up until the

25:57

mid-aughts publishers did not want to

26:00

include any Japanese language in your video game. I

26:02

think they assumed that if a consumer heard that,

26:04

they would think something was wrong and they would

26:06

return the product. I

26:09

laugh, but you're probably correct on that one.

26:12

They really tried very hard, especially going as

26:14

the further back you go, the harder they

26:16

tried to cover up the fact that these

26:18

games came from Japan, God forbid. Yeah, to

26:20

the point where when you heard a song

26:22

in Japanese and something, you thought like, oh,

26:24

this feels naughty. People don't want me to

26:26

listen to this. Yeah, it was

26:29

just kind of like this is different. I

26:31

know I'm somewhat out of the loop, but

26:34

I know that for years, for years, for

26:36

me as an American watching like TV commercials

26:38

or movie trailers, whenever I saw

26:40

a commercial for a film, and I looked

26:42

at the actors like if the commercial didn't

26:44

have yet minimal or like no actors speaking

26:47

on camera, I was like,

26:49

Oh, these people aren't speaking English. That's why they don't they don't want

26:51

to tell us what they're they're not speaking English. They

26:53

want us they want us to go to the theaters and find out that

26:55

it's the English once we get there. No,

26:57

it's just, it was a it's been, you

27:00

know, that's just been a weird, a weird factor for so

27:02

long. I can only hope I only hope with the recent

27:04

success of Godzilla minus one. And

27:06

the fact that the American movie market has kind

27:08

of imploded, I can only hope that this point,

27:10

they're just they don't care anymore. It's like, all

27:12

right, just just come to theater, please. We're begging

27:14

you. Please, we need to get button

27:16

seats, whatever it takes. And like parasite winning best

27:18

picture in 2021. Yeah, I hope I can only

27:20

hope that the tides have changed. But

27:23

for a long time, it was like, Oh, here's

27:25

an exciting action movie from Thailand.

27:27

And here's the RZA to tell you all

27:29

about it. Go ahead, RZA. It's like, okay,

27:32

thanks. Like, no, here's

27:34

a wonderful animated movie from Japan. John

27:36

Lassiter is here to let you know it's going to be

27:38

okay. And he's the guy you can trust. His

27:41

soothing tones will put you at ease.

27:43

Don't get too close. Oh,

27:46

Bob, why don't you go ahead and play a

27:49

bit of that clip we have from the the

27:51

dream will not end. I love it's lossy snes.

27:53

I have the entire thing, but I can skip to the

27:55

middle of it, if that's okay. Sure. And

28:23

I really like how they're clearly hiding the

28:25

low quality of the sample by just cranking

28:27

up the reverb. Yes. It's

28:29

very clever. It

28:31

is actually because it does have a very distinctive sound.

28:33

I enjoy it very much. Yeah, Psycho Soldier was not

28:35

doing that. I don't think they could access reverb at

28:37

that point in history. No, the

28:40

reverb technology was not really as good, apparently.

28:44

Yeah, what I really like about that intro too,

28:46

you can't really see it obviously because we're talking

28:48

here, but it kind of presents itself as an

28:50

anime or a movie where you have like the

28:53

credits sliding in along to like, you know, footage

28:56

of the characters just kind of goofing off and

28:58

getting up to stuff within the game. So it's

29:00

a really nice blending of, well, basically everyone at

29:02

that point was obsessed with making games into movies

29:04

and it started before Final Fantasy VII. So

29:07

there's a great example right there. So

29:29

I think we're kind of bouncing everywhere because that's the

29:32

way I am. I think we're in the 90s, roughly.

29:34

Sure, yeah, mid 90s. Virtually, yes. Yeah.

29:37

I never left. Oh,

29:41

my dear sweet telephone, that was clear

29:43

plastic. Where have you gone? I

29:46

want to bring up and thank you,

29:48

Fight, for reminding me of this. Revolution

29:51

X, music is a weapon featuring

29:53

Aerosmith. Dear God Almighty, I actually

29:56

played this. When I played

29:58

this, I was in the middle of... of a

30:00

big Aerosmith thing, I don't know for some reason.

30:02

I think I really like to get a grip.

30:05

And I kind of fell out of love when my

30:07

mom told me, yeah, Aerosmith was popular when I was

30:09

your age. And I was just like, oh my God,

30:11

how are they still alive? And I just kind of

30:13

dropped it like it was a diseased cat or something.

30:16

Yeah, they had a real renaissance in the 90s,

30:18

like overall, I mean, I think at

30:20

least a good chunk of the

30:22

credit goes to that Walk This Way sort

30:24

of collab with Run DMC. That's

30:26

right. A lot of MTV plays. And

30:29

then I feel like each album in the

30:31

90s, they had more and more videos, more

30:33

and more elaborate videos, leading up

30:35

of course to the Armageddon, which was like, I think

30:37

their first actual number one hit single like ever, which

30:39

is just like kind of an amazing concern how

30:41

they were playing music. I think so. I think

30:43

that was their biggest hit ever, the Armageddon song. But

30:47

somewhere in there, they were popular enough to get the

30:49

folks at Midway, because I think, I

30:51

feel like Revolution X came hot on the heels

30:54

of T2, which T2 was another one that

30:56

was like, obviously not a lot of music in that game, but

30:58

a lot of voice samples and

31:01

video samples and here are the actors you

31:03

love from the movie, and they're on the

31:05

screen, they're shooting them. And somehow

31:07

that got people to think, okay, let's put a game

31:10

where we're shooting it like fascists, but

31:12

we're gonna do it to rescue Aerosmith because they've

31:14

been kidnapped by the fascists. And the head fascist,

31:16

by the way, is this busty playboy model, who's

31:18

gonna be Sonya Blay in a couple of years.

31:21

That's a fun fact. The lady who plays- I

31:23

didn't know that. The lady who

31:25

plays Helga in Revolution X would be the

31:27

replacement Sonya Blay in Mobile Combat 3. Oh,

31:30

goddamn. Yeah, it was them basically turning Kipper

31:32

Gore into a dominatrix so you can fire

31:34

CDs at her, because it's like, basically the

31:36

game is like, the woke police are here,

31:39

and they're gonna take away your video games

31:41

and music. The woke police are

31:43

here for your Aerosmith? Yes, the most

31:45

offensive music ever, Aerosmith. Right,

31:47

and she has a gigantic wreck. She

31:50

sure does. I'm pretty sure she turns into

31:53

a monster at the end of the game, right? She

31:55

turns into some sort of like, techno creature, or

31:57

like a beast. Something happens. You

32:00

murder her. It's a good point because it's

32:02

a typical art How dare anyone suggest at that

32:04

time you think things are noisy and annoying now

32:07

you would you didn't live in the 90s? Or

32:09

it's just like how dare you suggest that even

32:11

not use slurs What is wrong with you and

32:13

now you're in a video game? We're getting shot

32:16

with CDs and Aerosmith has this really small loop

32:18

going on of eat the rich. Please play it

32:20

Bob I think I included. Oh sure And

32:34

that's playing behind

32:36

the sound of like you

32:39

know Automatic

32:49

gunfire that never stops everything explodes in

32:51

that game You know all the enemies

32:53

are attacking with weapons and bombs and

32:55

missiles But I

32:57

think part of the astonishment for me is that you know

33:00

I want to say revolution X is an arcade game with 94 So

33:04

yeah when the PlayStation arrived the following year

33:06

at least in America You know

33:09

it was an early PlayStation 1 home

33:11

game right that to me was a real astonishing

33:13

thing It's like oh wait we can play this

33:15

game at home and it's on a CD So we

33:17

can hear this music on our CD in

33:19

our living room like that was that was

33:21

kind of the more astonishing thing like You know at

33:24

that point we had a couple years of Real

33:27

human audio and arcade games But the fact that

33:29

CDs were now the standard for

33:31

most home systems Nintendo said you know

33:33

no you wait for it But yeah

33:35

with PlayStation and Saturn both being

33:37

CD technology Suddenly we're having these

33:39

you know human voices coming out of our home consoles,

33:41

and that's like a new front here

33:44

like oh my goodness you know and the case revolution

33:46

X I believe you've got a picture of Aerosmith

33:49

like on the title screen and it

33:51

looks like almost like a sticker like was a very

33:53

Clearly high-res image yeah, it was like for me for

33:55

me the teen I was like oh my god like

33:58

it's like they're staring at me No,

34:00

I recall playing the cows in my house

34:02

I recall playing the Super Nintendo version of

34:04

this and a lot of the samples made

34:06

it intact Which was really

34:09

doubly impressive on a cartridge. Yeah What

34:11

year was that? I didn't even know it came to SNES. Yes I

34:14

had I had a fun evening playing through that with my

34:16

stepdad him saying god. This is so stupid Well

34:21

to his credit I

34:24

mean we were mentioning earlier I

34:26

know we're in the mid 90s now, but we

34:28

mentioned earlier like karaoke games and it's

34:31

through yeah, Nintendo that I learned Well,

34:33

you know, I knew about the Famicom

34:35

second controller being used for karaoke or

34:37

being having a microphone in it But

34:39

there were karaoke games they sold a

34:41

microphone So people were doing that way

34:43

back with the Famicom Like the Famicom was

34:45

built from the ground up to be like possibly karaoke

34:47

can happen on this. We're not sure yet What

34:50

means something is required it? Yeah. Yeah,

34:53

I mean it was you know, certainly was

34:55

a big part of you know The original Zelda because

34:57

of the you know, the trick about the polls voice

34:59

You're supposed to be the noise Because

35:01

they had the big ears and that just that didn't

35:03

translate at all to the English version Then they just

35:05

took their hands like whatever arrows now who cares? Yeah

35:07

arrows go in the ear. Sure But

35:11

if you go back to the and

35:13

I mean this with no sarcasm the

35:16

classic Takeshi's challenge, you

35:19

know of all the million things you do in that

35:21

game One of the requirements to finish the game is

35:23

you have to go to the karaoke bar You have

35:25

to drink a certain number of drinks and you just

35:27

sing a certain number of songs and you have to

35:29

do it like Well enough for the game to be

35:31

impressed by your singing, you know, like that's just that's

35:33

how you beat the game You know and that's 86 I

35:36

believe so, you know That's that's

35:38

making the player put the put the lyrics in

35:40

there But still like it's forward thinking that guy

35:43

was ahead of his time. It's good. I know

35:45

no for sure That's pretty cool drunk. Maybe both

35:49

Possibly likely Fight

35:51

something else you mentioned here that I completely forgot about

35:54

Oh my god, it's Loaded

35:57

by answer play which is the most

36:01

95 PlayStation game ever checking

36:03

this out We

36:05

have a theme song here. Did it

36:07

start with pop will eat itself? I

36:11

Believe it's on pretty so I believe it's the

36:13

song pretties the game I think they licensed the

36:16

song for the game But

36:18

either case again much like revolution acts

36:20

like you know imagine us a bunch

36:22

of teenagers We've got our brand new

36:24

PlayStation, you know, we're either buying games or renting games

36:26

like this is an early title Maybe not launch title, but

36:28

like really early title loaded

36:30

and it's like oh my god It's a

36:32

game and it's singing to us what and it's

36:34

singing on a short loop So these lyrics are

36:36

in my head even you know, even 30 years

36:38

later, you know RSVP

36:42

RSV I think I have a clip

36:44

did I include a clip there? I

37:16

Am I reminded of green jelly is

37:19

that a food or a band both? Okay

37:22

My brother was a big fan I'd know I was never a

37:24

big fan But he listened to them all the time and it

37:26

sounded like that But it is just

37:29

one more one more shocker from the early

37:31

CD era before a couple years You

37:33

know before a couple years later when

37:35

composers and in video game studios were

37:37

actually making original works for their games

37:40

That we're gonna surprise us, you know in a whole different way

37:43

Although at the time I didn't know who the you know, I

37:45

didn't know who pop elita stuff was so like that was a brain

37:47

It's home to me. Yeah, I still don't

37:50

know who they are. I recall Racing

37:53

game that said on the cover proudly with

37:55

music by God lives underwater and I thought

37:57

well, you know, that's a pretty cool band

38:00

name but huh and I

38:02

think it would exposure

39:30

to like a game blaring

39:32

out lyrics at you from

39:35

like home consoles and

39:37

I feel like I might be the outlier here

39:39

because I think the first time I was like

39:41

whoa about lyrics in the

39:44

CD based songs was of course one

39:46

minute angel how could I

39:48

not be yeah alone in that

39:50

I mean console wise I'm

39:52

pretty sure that was the closest to a

39:54

full song with lyrics although those

39:57

were sampled voices I mean they were

39:59

real voices But they weren't like it wasn't like a

40:01

track running off the CD Which is

40:03

why when you bought the PC version of it the

40:06

old PC version. It was just a straight

40:09

MIDI track They did not incorporate the the

40:11

samples of the voices But I

40:13

think yeah that was the the main draw

40:15

console wise like I had heard sampled voices

40:17

before But I don't recall

40:19

ever hearing a full sampled song Clay

40:22

fighter attempted something similar to that but uh

40:24

I purposely didn't include it because it is

40:27

just I don't know Two

40:29

sets of lyrics really and this is much

40:31

more ambitious Yeah, why don't you

40:33

go ahead and I mean we all know the song

40:35

we can pee to it But Bob want to

40:38

go ahead and play clip of it That's

40:57

a that's one wicked angel right now promise you

40:59

this much if you go to see a Final Fantasy

41:01

concert you are going to hear it It doesn't matter

41:03

if they're playing acoustics. It doesn't matter playing the kazoo.

41:05

They're gonna play one wicked angel I mean, it's gonna

41:07

be great. Don't get me wrong. But yeah, that was

41:09

a it's a little bit familiar I suppose at

41:12

this point, but impressive I

41:14

feel like it's historians You know, it's okay to

41:16

acknowledge that something wasn't first so it's like yeah

41:19

This wasn't the first song I heard on my

41:21

PlayStation, but it was definitely the book It was

41:23

never the first one I heard in Latin, but

41:25

yeah It

41:27

certainly was one of the more

41:30

memorable choices, especially in that game

41:32

that long long long-ass game You

41:34

know that that only comes up during that ball

41:36

battle after you've played the game for probably, you

41:38

know At least 80 hours at that point So,

41:41

you know and by contrast you've got

41:43

like, you know simply the night if the night

41:45

which I think came out in America a little

41:47

Bit before Final Fantasy 7. I

41:49

know in Japan Final Fantasy 7 came at first, but

41:52

either way the vote 97 in both countries Simply

41:56

the night has a couple different lyrical

41:58

songs sprinkled to the rapids it. Some

42:01

of them dramatic, some of them lesser dramatic, but

42:03

in any case, if you, you know, when you first get that

42:05

thing home, the first thing you're gonna hear,

42:08

you know, on the screen where you're selecting the same

42:10

music is a woman singing, you know, I don't

42:12

know what language she's singing in, but she's singing

42:14

something. Yes,

42:16

that is Mitru Yamani, the composer

42:18

of Mitru Yamani. That's her sister,

42:20

Kaori. Oh, really? And

42:24

she appears on the soundtrack again later on,

42:26

I think it's during a boss battle, the

42:28

song's called demonic banquet. And that one really

42:30

goes off. Yeah, she really, that's what she

42:33

goes. She

42:37

goes for 11. She goes to 11 levels

42:39

there. Yeah, right. Which is just kind of

42:41

a wild thing to include in the game,

42:43

you know, and of course, if you beat

42:45

the entire game, you get the most left

42:47

field selection of all when the

42:49

game ends. And you just get this sort

42:52

of slow R&B, you know, like, soft

42:54

jazz music. It is. Sunlight, Scissor, Arrow,

42:56

Eye of the Wind. And it's just,

42:59

wait, what? I

43:01

mean, go back to FF7 real quick. I

43:03

know I had played games with songs in them before

43:06

that, but they just felt like, oh, they licensed the

43:08

song, it just happens to be playing while

43:10

I'm playing the level. And then when the song's over, you're

43:12

like, and then like

43:15

another song will load. Here, regardless of

43:17

how long you fought Zephyroth, the song

43:19

just kept looping seamlessly. That's true. And

43:21

that was like, well, how did they

43:23

do this? And then with the, it's

43:25

weird what I Am the Wind

43:27

from something that I was predicting, because we

43:29

had not had Titanic yet. We did not

43:31

have the true rise of Celine Dion, but

43:33

it is such a Celine Dion style song.

43:35

And whenever I hear it, I'm like, oh,

43:37

this sounds just like because you loved me.

43:39

It's one of the earlier the pre Titanic

43:43

Celine Dion songs. Yes, I know pre Titanic

43:45

Celine Dion songs. I have a mother. I

43:49

did not know they existed. I have a mother, but I still didn't

43:51

know. And you're living in Canada. Let

43:54

me tell you right now, when I was in grade

43:56

nine, I think it was we had what year did

43:58

Beauty and the Beast come out? You would know this Mac.

44:03

So yeah, it would have been a

44:05

grade nine French. We had our final exam and

44:07

there was a bonus question about Celine Dion in

44:09

French. And I'm like, I don't know. So I

44:11

never answered the question. It has something to do

44:13

with Beauty and the Beast. I think she composed

44:15

something for that as well. Oh, she sang the

44:17

titular song with I think people of

44:19

Brighton over the credits, like the pop

44:22

version. Oh, okay. Yeah,

44:24

I know what you mean. But yeah, I've

44:26

just never been a huge Celine Dion fan.

44:28

But she is certainly around in Canada, or

44:30

she was. I'm more – I have

44:33

more of a vendetta against Bryan Adams. I

44:35

think the funniest line in a movie is just

44:37

now the Canadian government has apologized for Bryan

44:40

Adams. I'm never looking. Because

44:42

I had to suffer, suffer through everything I

44:44

do for you. Number

44:48

one, it was Can Con. So it's all over the radio.

44:50

Can't escape it. Number two, my grade

44:52

six teacher was obsessed with that

44:54

song. And the film that went with it, Robin

44:56

Hood, Not Men in Tights, Yellow One,

44:58

The Serious One. And we

45:00

had to do these. We had to

45:02

do gymnastics routines with this stupid Bryan Adams song.

45:05

Again, like many people, I have a mother and

45:07

I was alive in 1991 and that song played

45:09

roughly a thousand times in her car. So I

45:12

understand your pain. My

45:16

condolences. But

45:18

you're absolutely right. I never made the connection. That

45:20

is so very much a Celine Dion song. And

45:23

I always liked it. Like I remember when I finished

45:26

Symphony Night, it came kind of laughing with a

45:28

very melancholy feeling, especially since the first time I

45:30

finished it, I didn't get the quote unquote true

45:32

ending where Maria follows Ella Cardley. She just leaves

45:34

him behind. And I was like, Oh, that's kind

45:36

of a sad song to cap everything off. We

45:39

have a few people to go ahead and run that. You

46:02

know, I'm sure I thought I was probably

46:04

too cool for this when it started playing when I

46:06

finished the game. I was like, what the hell? But

46:09

now I've realized I am not too

46:11

cool for anything and I enjoy musical theater

46:13

in my old age and cheesy pop ballads.

46:15

So I'm no longer a certainly 16 year

46:17

old. I think this rules. It's

46:19

a great song. That saxophone should be illegal. I

46:21

just Konami really

46:23

put everything into their their songs. Again, they

46:25

will show up a few times on this

46:27

list. And yeah, I

46:30

appreciate that about them. I

46:32

mean, we can I'm free to admit

46:34

that it's not my cup of tea, but also like

46:36

I think at the time I was probably more angry

46:38

about it because yeah, this was definitely the kind of

46:40

music I enjoyed. So when I

46:42

bought the Symphony Night Soundtrack

46:44

on CD, I want to say probably

46:47

probably 98, 99,

46:49

whenever I could find it. I listen to that CD

46:51

all the time. I would bring it with me

46:53

to work in the post office and I would

46:55

play it on a CD player that

46:57

people could hear in the background. And

46:59

I'm right. It was always funny to hear like reactions

47:02

to the music in general, because, you know,

47:04

the music's all over the place. You know, most of

47:06

it's instrumental. Some of it's, you know, high tempo,

47:08

some of it's low tempo. There is a

47:10

song completely in Japanese on the on the soundtrack.

47:12

The fairies things it to you, which

47:15

is it's weird. That song was cut from

47:17

the original version. If you buy the game today, like

47:19

the Requiem version, the song

47:21

has been replaced and it's localized so nice to hear

47:24

in English. But even

47:26

if you play if you play the classic soundtrack, it's

47:28

on there in Japanese. But

47:30

yeah, it always end with I'm the wind. And that

47:32

was the song like when that came on, I would

47:34

always run over the player to hit the skip. That's

47:36

not the one I wanted. That

47:40

does remind me of I will cover it

47:42

soon in the notes, but just covertly listening

47:45

to things you know you'd be murdered for

47:47

if anyone found out or you would be

47:49

forced to have to walk into the ocean,

47:51

never being able to live it down. But

47:53

I remember working at my college

47:55

newspaper and listen, I was listening to a lot

47:57

of Jay Rock at the time. And

47:59

people People were taken aback by it because they were like, you

48:01

don't even know what they're singing about. And I thought, what do

48:04

you think they're making fun of me? They're

48:06

personally saying, Bob Mackie sucks. I'd be able to make that

48:08

out at least. I knew at least that much Japanese. So

48:11

yeah, I had to grit my teeth when people

48:13

would say, what's a song even about? It's just

48:15

like, I don't know. Do you listen to the

48:17

lyrics in anything you listen to? Probably not.

48:20

Yeah, I must say that is

48:22

a really scary problem, I think, among a lot of,

48:24

I want to say a lot of Americans. I don't

48:26

know, maybe Canadians do the same thing. I

48:28

remember being in a lot of situations where either listening

48:31

to some music in another language or

48:34

being around people speaking other languages and someone else just shows up

48:36

like, hey, what are you talking about? What are you saying in

48:38

front of me? I was like, we're talking about

48:40

something else. Go away. That

48:43

doesn't happen that often. It didn't

48:45

happen. Nothing, it never happens, of course.

48:48

But Toronto, no one's speaking English here

48:50

anyway. Everyone's just speaking. You go on a bus, everyone's

48:52

speaking like 10 different languages. Pretty cool,

48:54

actually. I've had

48:56

some really weird moments in my life where people inject

48:58

themselves in conversations because they hear a language they don't

49:00

recognize. What are you saying? Not you?

49:02

I didn't meet an Asian person until I was

49:05

25 because I grew up in Northeast Ohio. Yeah,

49:10

it's just never really been an issue for me. But

49:13

yeah, that's actually kind of

49:15

tied into this point I have here. Cynthia Harrell

49:17

is also, she's also the one who voiced Snake

49:20

Eater. Snake Eater. You

49:22

know. That's her, yeah. Which

49:25

has never been, I'll be honest, not my favorite Metal Gear Solid

49:27

3 song. We'll get to

49:29

the one I actually do like in a

49:31

minute here. But okay,

49:34

so capping out the 90s until we

49:36

get to some of Bob's favorite

49:38

Pixar's because they're pretty great. I

49:41

think this is you as well. Fight Violent

49:43

Storm. Yes. 1993

49:45

is for the arcade. Holy shit.

49:48

Yeah, I never heard of the song or the game

49:50

before. So credit to Heidi

49:52

Kemps for highlighting this a couple years ago on her blog

49:54

Gaming Moi. But yeah, this

49:56

is a, it's just a random beat em up and the

49:58

music in general. The general is

50:01

not necessarily hip-hop themed, but

50:03

stage 3 is very hip-hop. Yeah,

50:06

do we have that, Bob? Oh yeah. Can you

50:08

play that? I'm

50:10

gonna kiss you with this one. Everybody

50:13

wanna know you know, I'm gonna speak to

50:15

Cena. And I'll be

50:17

very given my will. The world is very hip-hop,

50:19

but I've got nothing to lose now. There's

50:22

no need to be a citizen this time. Tell us the

50:24

beginning of the game. I'm

50:28

never gonna stop. Now

50:31

I spend my time fighting all around the

50:33

world. I'm not going to be

50:35

any any more. You can't just not speak

50:37

that. So I'm gonna go for a sweet

50:39

throw. Here we go!

50:48

Oh, his science is tight. Wow,

50:51

that's um... Bold move

50:53

in rap to not rhyme, and it felt

50:55

like the low

50:58

self-esteem rapper was like, I'm gonna get

51:00

you eventually. I

51:02

think don't worry, I've gotta go to the bank. Yeah,

51:04

as I wrote in the notes, these

51:07

are English lyrics that sound like they are being

51:09

rapped by the cop who comes into your grade

51:11

3 class to explain why it's a bad idea

51:13

to run out into the four-lane road just outside

51:15

the school building. Yeah, that's based on a real

51:18

story. I went

51:20

to school beside a very busy road, and

51:22

the cops would come in and say, please

51:24

don't get hit by a car. If

51:26

you don't get hit by a car, if you promise

51:29

not to get hit by cars, we'll give you this

51:31

cool flag with an elephant on it. He's a safety

51:33

elephant or whatever. So yeah, that's what violence storm reminds

51:35

me of. I was thinking,

51:37

we had the DARE program in America, and this

51:39

feels like a dog in a costume, or sorry,

51:41

a man in a dog costume rather, would come

51:44

in and rap about a weed or something. I

51:47

prefer if it was a dog in a

51:49

costume rapping, but science has not

51:51

reached that level yet. Okay,

51:55

kids, we don't want you to have any

51:57

crazy illusions or episodes, so let's go. to

52:00

the talking dog. He'll steer you right. Oh

52:24

goodness gracious, yeah that was a very

52:26

quick kind of tour of

52:29

the early part of

52:31

video games with Muse, like the early history. It's

52:33

kind of all over the place. It

52:35

clearly started earlier than I ever gave it

52:37

credit for. While we're just kind of

52:39

like rapping as it were, I thought we would talk a

52:42

little bit about just some of the more popular

52:44

songs, maybe the ones that you liked. Bobby put down

52:46

a lot of suggestions that I love here. I wanted

52:49

to first shout out one

52:52

of the songs, the first like J-pop

52:54

song that really made an impression on

52:56

me and that was Electro Communication from

52:59

Rockman 8. The reason that made an

53:01

impression on me is because I

53:03

had not by that point heard a whole lot of

53:05

music coming out of a home console and

53:08

that's when I realized, one of the points

53:10

I realized, oh god I screwed myself over

53:12

by getting an N64 because this ain't coming

53:14

out of N64. But that's

53:16

a great song. It's like the

53:18

epitome of J-pop songs to

53:21

me. I think it was also, yeah it was

53:23

the intro song for Super

53:25

Adventure Rockman as well as Rockman

53:27

8 and there's actually still quite

53:30

a few like rights surrounding that one

53:32

as we were talking earlier about the

53:34

copyright hell that Japanese music ends up

53:36

mired in. I think

53:38

I have a clip if you want to go on and play that part. That's

54:03

real. That's real so hard. And

54:05

that's one of the songs that like I

54:08

should go back for just a second and talk very

54:10

briefly about whether or not we were all the kinds

54:12

of nerds who did play that

54:15

music, that game music with lyrics

54:17

in lieu of like having to learn about

54:19

actual music and getting scared off like I

54:21

did to a certain extent. Yeah,

54:24

I will talk about it when we cover some

54:26

of the my suggestions here but certain

54:28

things like I said I was thinking of having a

54:30

cyanide capsule installed in my tooth just

54:32

in case anyone caught me listening to any

54:35

of this. I already been an outcast to

54:37

my peers. This would have landed me in

54:39

another dimension I think. They

54:43

would have punched you into another dimension in other words. We

54:45

didn't even know you could be this weird. How

54:48

can we up the bully? Yeah, fair. So

54:50

I'm assuming that track did not make it to

54:52

the Mega Man 8 English version? Oh

54:54

god no. We had some generic ass guitars

54:57

and same with the Mega

54:59

Man X4. So I rocked my X4.

55:01

I forgot to download some of that

55:03

as well but Unbeatable Love I surely

55:05

have in my heart. I think the

55:07

song is translated too. It's another pretty

55:10

cool J-pop song and that

55:12

didn't make it either. We have like a very

55:14

generic guitar boring. Yeah. That

55:16

is such a bummer because I'm on record as a Mega Man

55:18

8 fan and I feel like listening to the music like that

55:21

would really get my, you know, get my gobshif to go out

55:23

in there and fight Dr. Wawe. Yeah, Dr.

55:25

Wawe. Dr. Wawe. I mean

55:27

Mega Man. We need the...

55:29

That was also... I was going to say we need the oral

55:32

history of that line reading. We really do.

55:34

Find out who it was... As a Mega Man fan.

55:36

What was happening? Why was there never a second take?

55:39

Should I do that again? Nah, we're

55:41

good. Do what again? Exactly.

55:44

Break for lunch. Yeah,

55:46

that also paired with a really great attract

55:49

mode, you know, back in the day when

55:51

people used to put their CRTs in front

55:53

of the stores and say, hey, here's what

55:56

you can buy instead of running the same

55:58

B-roll for infinity. Just

56:00

seeing that anime or that rockman eight

56:02

goodness and Mega Man eight goodness like

56:04

oh man again I was like oh

56:07

shit. I bought an N64 didn't I yeah, I

56:09

sure did I

56:11

should probably give a shout out to the boat song

56:13

from lunar I totally forgot to do that are

56:16

either of you longer fans to a certain

56:18

extent I'm big fan

56:20

of the moon in general. I like like the moon. I

56:22

know it's pretty cool. I did like this game Silver

56:25

Star Story complete with the

56:27

famous moon song of course when it came time

56:29

to play the next game I didn't make it

56:32

through the back half There's like

56:34

a super long epilogue, and I

56:36

just didn't have the standard for that at that point

56:38

in my life, but yeah like I Think

56:40

a lot of people heard this because of the

56:42

playable demo this this part was

56:45

all the play yeah, oh man

56:47

playable demos I mean they still exist of

56:49

course, but like back then you get them on pizza boxes and

56:51

shit and Lunar had

56:53

the the opening song as well the Their

56:57

own you know anime OP basically yeah, which

56:59

yeah I think I might like that song

57:01

more because of this charmingly bad lyrics That's

57:05

another instance of English kind of trying to

57:07

fit very hard into the rhythm of a

57:09

Japanese song and Kind

57:11

of succeeding in a way, but yeah, I mean

57:13

I still think of all dreams are real unless you

57:15

dream They're not you know it

57:17

isn't it a classic yeah if I

57:20

hand that into my writing craft teacher He would

57:22

have pitched me out the window. It's not like

57:24

something John Lennon would say Not

57:26

one of the good things he would say hey guys

57:29

you ever think about yeah dreams are

57:31

real oh That's

57:34

their nose. That's more of a Ringo. Yeah, I

57:36

didn't do any rehearsing. Yeah, I need a little

57:38

so that that's my show get That

57:42

was lunar for the Sega

57:44

CD that's an instance where you If

57:47

you're an RPG fan you look at that and you

57:49

look at that sequence You look at that anime combined

57:51

with that music and you say wow that's really cool

57:53

I want that and then you don't get

57:55

it because well you got an SNS. What

57:57

else do you need, but yeah? So

58:00

I want to go back for a second

58:02

to Konami because I promised I'd talk a

58:04

little bit about Metal Gear Solid 3 music.

58:07

And here's what I'm going to say about it. I

58:10

love Way to Fall by

58:12

Star Sailor. I think it

58:15

is a heart-wrenchingly great song that is

58:17

perfect for the ending of Metal

58:19

Gear Solid 3. And supposedly it

58:22

was not supposed to happen, but I can't find

58:24

confirmation on this. I've heard that Kojima,

58:27

being Kojima, got mixed up and he wanted,

58:29

I don't know, like another

58:31

song. I think it was a Bowie song. And

58:34

he ended up with this. But then,

58:36

like in 2021, he comes back and says,

58:38

oh yeah, the song is all about the

58:40

relationship between Boss and Young Snake. And it's

58:42

like, okay, well Kojima's going to Kojima. Have

58:46

either of you heard anything to that effect about

58:48

this song? I've heard the

58:50

rumor, but I've never heard it substantiated.

58:52

But Kojima is way into media of

58:54

all types. So I would be surprised

58:56

if he had heard this band, which

58:58

I still think is fairly obscure, Star

59:00

Sailor, and thought, oh, this would be

59:02

great for the game I'm working on because the CD came

59:05

out in 2001. And he

59:07

would be at least starting development of Metal Gear

59:09

Solid 3 at that point. Right.

59:11

Right. I think I have

59:13

a clip of that. Can you play it? I'm

59:17

getting so old.

59:21

I'm so old.

59:25

I'm getting so

59:29

old. I've

59:31

got something in my room. I

59:37

need to be a little old.

59:41

You look like

59:43

you're about to

59:47

cry, Diamond. That's

59:49

rough. I haven't

59:52

– as

59:54

of this recording, I'm still making my way

59:56

through Metal Gear Solid 1, and I'm still

59:58

getting used to it. the to the vibe

1:00:01

of this whole series but yeah that's

1:00:03

some deep stuff there three is a

1:00:05

pretty intense game I'm gonna get there

1:00:07

I promise I promise many times on the show that

1:00:09

I'm gonna get there I will get there I wonder

1:00:11

right now I'm still in one I

1:00:14

wonder if they will retain way to

1:00:16

fall for the upcoming mega remake of

1:00:18

Metal Gear Solid 3 oh

1:00:20

shit good point yeah yeah hey

1:00:23

you want to hear something weird weird trivia my

1:00:26

cousin is the producer of the Metal

1:00:28

Gear movie oh

1:00:32

like in progress in progress the

1:00:34

one in progress I'm like damn I wish I was closer

1:00:36

to him cuz I totally weasel my way in there and

1:00:38

talk to Kojima I'd be like hey Kojima you want to

1:00:40

smoke some weed and that would just be like my life

1:00:42

accomplishment right there I don't know what would

1:00:44

happen if he was introduced to drugs I

1:00:46

thought he was already interested he yelled

1:00:49

about how much he loves weed on Twitter one day I've

1:00:51

been like a 14 year old declaring yeah

1:00:54

I love weed but he strikes me as someone

1:00:56

who could absolutely took yeah you know with all

1:00:58

of the the stars he's hanging out with the

1:01:02

sicko stars I'm sure they're passing the blunts

1:01:04

left and right oh they got

1:01:06

I think even said del Toro or someone introduced

1:01:08

him to weed but he's smoking I

1:01:10

don't blame him do you want to tell today oh Kojima

1:01:12

hey man hit this is that your goal in

1:01:14

life that is absolutely my goal

1:01:16

in life what else is there yeah

1:01:19

yeah you tell me if there's another goal worth achieving

1:01:21

and I'll go for it but I think that's it

1:01:24

um well we're again while we're still

1:01:26

on Konami I kind of wanted to highlight you're

1:01:29

not here from Silent Hill 3 the opening

1:01:31

song now I actually have not played Silent

1:01:33

Hill 3 so sorry about that but

1:01:36

I just love the song and one

1:01:39

of the reasons I bring it up is because

1:01:41

there's actually a cover by a Russian metal band

1:01:44

now Bob go ahead and play the the first

1:01:46

like I think I have a one there that's

1:01:48

like labeled like regular and the other

1:01:50

ones labeled Russian play the one that's not Russian

1:01:52

this should be the correct one I

1:02:08

just freaking love that song. It's such a driving song. In

1:02:11

the case of Silent Hill Games, I believe a

1:02:13

lot of them have ending

1:02:15

songs with lyrics, and some of them even

1:02:17

change depending on what ending you've gotten. And

1:02:21

some of those actually, I don't want to mean, I mean

1:02:23

no disrespect to the people who put their heart and soul

1:02:25

in these songs. But some of them

1:02:27

are sung by a man, some of them are

1:02:30

sung by a man with a very dramatic voice.

1:02:32

It's kind of weird. I

1:02:36

kind of wish Voidburger could jump in and

1:02:38

voice her concerns about these songs, because as

1:02:41

the Silent Hill series went on, I think

1:02:43

Akira Yamahoka needed to know that lyrics were

1:02:46

a privilege, not a right. He

1:02:50

really abused them. I think it's why Silent

1:02:52

Hill 2 had my favorite themes, because they

1:02:54

were, I think for the most part, lyric-free.

1:02:57

And then Silent Hill 3, the lyrics

1:02:59

started, and there's a few cringy things, but I

1:03:01

think 4 and beyond is

1:03:03

when it gets a little like, ugh, just maybe

1:03:06

a little too maudlin or melodramatic. I

1:03:08

don't know what you want to call it. I

1:03:12

know the recent We Wanna Be Silent Hill, Soul

1:03:14

Hard It Hurts, Stray

1:03:17

Souls, it's made

1:03:19

by an ex-Blueberg guy, and that game

1:03:21

has three different ending songs, all

1:03:23

with different lyrics, and it's very much

1:03:25

a Silent Hill-like ending. And there's like,

1:03:27

that game is awful and trash, and

1:03:30

do not buy it. But if you

1:03:32

watch someone play it, like SGF, you will

1:03:34

enjoy those ending songs. How

1:03:36

about the, go ahead and play

1:03:38

the Russian market one. I'm getting the

1:03:40

Russian file right now. I

1:04:01

never felt so lonely, you

1:04:03

care alone. So

1:04:08

now what should I do? I'm

1:04:12

throwing out back

1:04:15

to you my money, I'm out

1:04:17

to you. My soul might fail too. My

1:04:24

own life will fail too.

1:04:54

Let me see me up and thank you, I know. Crave

1:05:15

my heart now, I need

1:05:18

you to love me

1:05:20

more, I know. I

1:05:22

feel lost and lost, I

1:05:24

never felt so lonely, I

1:05:28

know. And who has

1:05:30

time for you? I've been walking

1:05:32

around and loving you, oh.

1:05:46

So Bob,

1:05:49

you have

1:05:51

a whole bunch of great songs here that we should go over. Sam and Max for a start.

1:05:56

Yes, I thought I was like, oh, I'm sorry. I

1:06:00

had five of these to the dock and then I was

1:06:02

working in a coffee shop this morning I think caffeine

1:06:04

was helping me, but I immediately thought of a bunch more

1:06:06

but Sam and Max is the first one on my

1:06:08

list Sam and Max hit the road and This

1:06:11

I want to say is probably the

1:06:13

first full comedic song with

1:06:17

lyrics in a video game prove me

1:06:19

wrong children prove me wrong and It's

1:06:22

actually sung by the villain of the of the

1:06:24

game Conroy bump is I believe his name is

1:06:27

easy Australian game hunter was

1:06:29

also like a rockabilly guy so

1:06:32

that that's his weird combo mixed up

1:06:34

character and In

1:06:36

the game he captures a Bigfoot and a draft

1:06:39

net grow and you're trying to find them and

1:06:41

track them down But yeah, here's a little bit

1:06:43

of king of the creatures And

1:07:04

I do want to say speaking of technology at the

1:07:06

time if you got the CD-ROM

1:07:08

version of the game There was a diskette

1:07:10

version Sometimes it would only include the spoken

1:07:12

dialogue from the intro just to let you

1:07:14

know what you could get if you had

1:07:16

the CD-ROM But because a CD-ROM drive, I'm

1:07:19

guessing was probably like a thousand dollars in

1:07:21

today's money or more They wanted to make

1:07:23

sure like here is your added value for

1:07:25

the boutique CD-ROM experience You get all the

1:07:27

voice acting and here's a little bonus in

1:07:29

with Sam and Max You can actually listen

1:07:31

to the soundtrack or like CD

1:07:34

quality versions of some songs including this one if you

1:07:37

just pop it in a CD player. Oh

1:07:39

perfect I probably don't get tell

1:07:41

it probably get told off by ala card for doing that.

1:07:43

No. No, there's no ala card warning That's

1:07:46

wacko, isn't it? That's wackos voice. Yes. Yes, just

1:07:48

our Nell is a Billion

1:07:50

voices he's wacko. He is now the new

1:07:52

LeChuck in the Monkey Island series, but he's

1:07:55

got like 700 rolls on IMDb Alright,

1:07:59

cuz I it went I've played the game a

1:08:01

long time ago. I did not remember that song in particular, but

1:08:03

so listen to it It's like okay, that is

1:08:05

not an Australian man, but he's doing his best It's

1:08:07

like oh wait, he kind of sounds familiar and I

1:08:09

quick googled him. It's like oh, it's wacko of course

1:08:12

A guy with a good Beatles impression. Yes

1:08:14

when I think of funny video game songs

1:08:16

with lyrics I think of I can't

1:08:19

remember which Monkey Island it was but it was

1:08:21

along with the the Pirates. They're singing and Guy

1:08:25

brush finally stops them by getting them

1:08:27

to try to rhyme orange Yes, and

1:08:29

it's coming up with orange a

1:08:32

door hinge That

1:08:35

one is also good, but I just included this

1:08:37

one for it being first It

1:08:40

was it's a really good bop for like

1:08:42

early video games. Yeah, I like that very

1:08:44

much and sounds funny as hell You

1:08:48

also put a psychosolter which we have covered

1:08:51

How could we not is a just a beautiful piece of

1:08:53

work? Wisdom of the world from

1:08:55

the mother album like from mother like the

1:08:57

mother from the Famicom game mother This

1:09:00

has been one of my favorite albums for over 25

1:09:02

years when I discovered it It is

1:09:04

a full rearrangement of most

1:09:06

of the songs on the mother soundtrack

1:09:08

done by Keiichi Suzuki and Hip

1:09:11

Tanaka was also a musician on it So there's

1:09:13

a rock musician and a video game musician who

1:09:15

would go on to be a rock musician doing

1:09:17

the soundtrack for this game It's

1:09:20

insanely good. It's insanely cheesy and

1:09:23

it adds lyrics mostly some British

1:09:26

young girl named Catherine Warwick and

1:09:29

I always love to bring this up any discussion

1:09:31

of music because it's just so weird and unique

1:09:33

and you would not think a Famicom game could

1:09:35

generate this There

1:09:58

you go and it is a remix

1:10:01

of this game on the NES version.

1:10:19

And the the entire remix song is

1:10:21

like four minutes so there's all these

1:10:23

different verses and

1:10:26

there's all these different like movements it's just it's

1:10:28

very wonderful and I think more people should know

1:10:30

about it and by the way it's all on

1:10:32

YouTube just follow on YouTube. There's

1:10:34

something similar with Mother 3 Pollyanna the

1:10:36

Pollyanna sound the Mother 3 soundtrack had

1:10:38

a version of Pollyanna which is a

1:10:40

very it's in several earthbound sorry

1:10:43

mother games yeah and that had lyrics to

1:10:45

it and I always loved that song as

1:10:47

well. They might even be the same lyrics

1:10:49

on this record because they do a re-emasure

1:10:51

of Pollyanna as well. Yeah which

1:10:53

I think Pollyanna isn't earthbound sorry Mother

1:10:55

if I'm not mistaken. Yeah yeah it's

1:10:58

from Mother and then they reuse it

1:11:00

in Mother 2 like most of the

1:11:02

Mother songs. And there's also I applaud

1:11:05

you for including this one Bob. Melodies

1:11:07

of Life I think the

1:11:09

only reason I didn't include it is because I couldn't remember if

1:11:12

they sang it in the game or not and I looked it

1:11:14

up and I couldn't really find a definitive answer. It's been a

1:11:16

long time since I played 9. It

1:11:18

is over the credits but I

1:11:21

would say well so Uematsu I

1:11:24

think this is the longest soundtrack in terms of

1:11:26

sheer amount of songs generated. I covered this game

1:11:28

for Eternauts like three or four years

1:11:30

ago there's over a hundred songs I

1:11:33

think it's like 160 and I think

1:11:35

eight of those songs are just different

1:11:37

variations of Melodies of Life but then

1:11:39

once you get the entire full vocal

1:11:42

version and I mean I

1:11:44

feel like I'm in the minority here I don't know about

1:11:46

you two but I prefer this to Eyes

1:11:48

on Me I know you have to choose one

1:11:50

you can't like either one you

1:11:52

absolutely have to yeah or they thought they

1:11:54

cut off your oxygen if you don't and I say

1:11:57

they know I I actually agree with you I to

1:11:59

be honest I'm off I think it's Final Fantasy 8

1:12:01

fan, but that hasn't to do with the fact that I

1:12:03

think that the ending is very, very sweet. But I don't

1:12:05

think that Eyes on Me is a great song. I think

1:12:07

you're right about that. And

1:12:09

Melodies of Life, there's something –

1:12:12

it's meant to be simple. It's actually

1:12:14

very much like the eight melodies from Earthbound

1:12:16

and Mother. Just that very simple

1:12:18

kind of refrain. And

1:12:22

I love it. I think you

1:12:24

mentioned here that you played or replayed

1:12:26

FF9 during the pandemic. It's long, it's

1:12:28

sad, it's uplifting, it's got all the emotions.

1:12:35

And I know it had

1:12:37

a weird reputation at the time, but I think there are now

1:12:39

a ton of fans of this game. Oh,

1:12:41

talk to Kat. She'll stand this

1:12:44

game till she dies. And she should.

1:12:46

And there's

1:12:48

also – you put down – this is interesting because

1:12:50

you put down Reach Out for the Truth from –

1:12:53

sorry, Reach Out to the Truth from Persona 4. And

1:12:56

of course, Persona 4 music is fantastic, but

1:12:58

I am a Golden Gal. I only play

1:13:01

Persona 4 Golden. I don't

1:13:03

know how the songs are different. I'll play

1:13:05

it because I have like 10 seconds of

1:13:07

Reach Out to the Truth. I

1:13:09

think I'm going to play

1:13:11

it because I feel too

1:13:13

happy. I think I'm going

1:13:16

to play it because I

1:13:18

feel too happy. Yeah,

1:13:22

I forget how the – how is the Golden

1:13:24

version different? Does it not include that little segment

1:13:26

or is this the new song altogether? Actually,

1:13:28

I think they did what they did with the Persona 5,

1:13:30

where that is one of the songs in battle now. And

1:13:34

there's – I think it might be the – what do you call it?

1:13:36

The early attack song. And there's something else

1:13:39

for the regular music. But

1:13:42

I included a – I don't know if

1:13:44

this is a song that I included in the

1:13:46

original Persona 4, but it's

1:13:48

called Your Affection. It's one of my favorite daytime

1:13:50

songs that you play – that you hear when

1:13:53

you're kind of just doing your chores and stuff.

1:13:55

Do I – did I have a

1:13:57

sample in there? No, but I could just play

1:13:59

the YouTube version. for which it might not work. Yes,

1:14:27

I do like that one a lot too. But I remember

1:14:29

we both have similar Persona 4 memories. I

1:14:32

was not recovering from surgery, but I did

1:14:34

play Persona 4 when I was unemployed for

1:14:36

a year. So I basically woke

1:14:38

up and played that game like it was my job, because I had

1:14:40

no job. And so just

1:14:42

like... You're living another life. It is practically a job.

1:14:44

Yeah, but I just like in my head, just etched

1:14:46

in some memory of my brain. It

1:14:48

is lyrics, I face out, I hold

1:14:51

out. Yeah, yeah. Sorry, my voice

1:14:53

squeaked. See, I should not have attempted it.

1:14:55

Oh, you sounded great. You sounded perfect.

1:14:58

Yeah, I was going through surgery when I was playing Persona

1:15:00

4 Gold, and at least part of it. And

1:15:02

I just vividly remember that song for some reason over

1:15:04

all the others while recovering. I also played a lot

1:15:07

of Final Fantasy 16. Sorry, 14.

1:15:09

Sorry, 15. It was 2016. I

1:15:14

was pretty drugged up and playing some pretty good video

1:15:16

games. It wasn't a bad time to be alive. If

1:15:19

you were hopped up on goofballs, we can forgive you for not

1:15:21

knowing what number it was. Oh, absolutely.

1:15:24

The years were blending. It did not matter. They

1:15:26

give you with abdominal surgery. They

1:15:29

say, you know what? It's going to hurt real bad.

1:15:31

They're going to give you the good shit. I'll have

1:15:33

more time travel drugs, please. They

1:15:35

absolutely were. Thank

1:15:56

you. Rhapsody,

1:16:00

Rhapsody, Musical Adventure. This is something else you

1:16:02

included Bob and I'm trying to remember what

1:16:04

that was. This was released

1:16:07

by Atlas. It's a Nipponnichi

1:16:09

game and it's a

1:16:11

fairly okay JRPG where the

1:16:13

main gimmick was the

1:16:16

characters six or six

1:16:18

to eight times to the game will break out

1:16:20

in the song like it's a Disney movie. These

1:16:22

are very like D.E. style songs and this was

1:16:24

released by Atlas in 2000 and

1:16:26

there's been several re-releases since then. It

1:16:28

recently came out for Switch and PC

1:16:30

in 2022 and I think very little

1:16:33

has changed since then. But I

1:16:35

have a tiny bit. I've never actually played it but I do

1:16:37

have a tiny bit just so you can hear like what one

1:16:40

of the songs sounds like. So

1:17:06

you get it. It's like Jodie Benson or

1:17:09

something and I have a

1:17:11

little story to go with this where I went. Somebody

1:17:14

spent money for me to fly to

1:17:16

Austin to see Epic Mickey 2, The

1:17:18

Power of 2. Sorry, Disney Epic Mickey

1:17:20

2, The Power of 2. Warren Spector

1:17:23

was the guy behind that game, legendary

1:17:25

game developer and he had the gall

1:17:27

to say well you know this is the first musical

1:17:30

video game ever. And immediately in my

1:17:32

brain I was like what about that, what about that,

1:17:34

what about that, what about that. So I just brought

1:17:36

up at the round table, I was like well Rhapsody,

1:17:38

Musical Adventure had a bunch of songs in it and

1:17:40

that was like I don't know, 16

1:17:43

years ago. He's like okay, okay, yeah

1:17:45

I know that exists. And then somebody else said what

1:17:47

about this and he was like alright listen it's just

1:17:49

a PR point. I

1:17:51

know it's not the first, let's just move

1:17:53

on. He seemed very mad, his sweater vest

1:17:55

was getting rumpled. Can

1:17:58

Superman not run the flash? Yeah, sure. Why not? And

1:18:01

what has he done since then? I think we defeated him.

1:18:04

I'm confused. Is this song kind of like

1:18:06

a... A Tenacious B

1:18:09

tribute song? Like is he singing a song

1:18:11

about the song that is good? I don't

1:18:13

understand. I need to

1:18:15

play more Rhapsody to discover that. Hey, it's on Steam.

1:18:17

I can boot it up right now. We can find

1:18:19

out. It's funny you mentioned

1:18:21

Epic Mickey 2, because for some reason I got

1:18:23

flown out to Mother F'ing Disney

1:18:26

World to preview that game. And I had

1:18:28

never been to Disney World until that point.

1:18:30

Without getting a free trip to

1:18:32

Disney World, how could you have an unbiased opinion

1:18:34

on that game? I ask you. Oh, I didn't

1:18:36

review it. I was just previewing it. Still, the

1:18:38

preview. You need to have the experience of having

1:18:40

ridden Space Mountain to understand the game. Oh,

1:18:43

absolutely. And that was my first time

1:18:45

actually. I was like, wow, cool. Roller

1:18:47

coaster. But there is footage of

1:18:49

me somewhere deep on the internet walking through the

1:18:51

park with a bunch... There's a bunch of us

1:18:53

and more inspectors there like leading Jesus and the

1:18:55

disciples. And he stops

1:18:58

and talks about whatever, some Disney ride.

1:19:00

And he can see me. And I'm very Canadian

1:19:02

and very hot and very... Just

1:19:05

like slowly fading as he's talking

1:19:07

because it's like 30

1:19:10

degrees Celsius out there. And I'm just

1:19:12

like, Jesus Christ, someone save me from

1:19:14

Florida. For you Americans, that's 100 degrees Fahrenheit.

1:19:17

Something like that. I sure felt like

1:19:19

it to my delicate sensibilities. But

1:19:23

there was an odd moment in that trip where I

1:19:25

got stuck with him on a rooftop when we were

1:19:27

watching fireworks in the rain. Yeah,

1:19:30

I don't think it was an acid trip. In

1:19:33

a different context that could be romantic. He's

1:19:36

a strange... He's an interesting guy. Interesting

1:19:39

guy. Don't know if I'm ready

1:19:41

for a relationship with Orange Spectre, but he's certainly interesting.

1:19:44

Don't bring up 15 year old J.F.P.D.s around

1:19:46

him. It makes him upset. No, definitely not.

1:19:48

Now I know. Now I know his weakness. I'm

1:19:51

not really a Pokemon. Dr.

1:19:53

Finkelstein's song, Nightmare Before Christmas,

1:19:55

Oogie Boogie's Revenge. So

1:19:57

again, I think... Oh, go ahead, Nadia. Sorry. I

1:20:00

did not play this I was gonna say I know this very

1:20:02

few people did it. It's so funny how So

1:20:06

many things are getting sequels now that

1:20:08

have been a long time coming It's weird that the

1:20:11

only sequel to the nightmare before Christmas

1:20:13

is a ps2 game made by Capcom

1:20:15

of Japan That is basically like

1:20:17

devil may cry starring Jack

1:20:19

Skellington and That's amazing

1:20:21

Here's the thing they recycle a lot of

1:20:23

the sound a lot of the songs from

1:20:25

the original game from the original movie rather

1:20:27

and add new lyrics and I

1:20:30

mean those are fine and actually a lot of the voice actors

1:20:32

who are not too famous or dead come back To

1:20:35

do their the voices of the characters like Chris Sarandon

1:20:37

is Jack Skellington He's even doing the singing voice this time and

1:20:39

he's doing a great job But

1:20:42

when they have to make their own songs

1:20:44

you can really tell while like

1:20:46

what Danny Elfman adds to a project

1:20:50

When when he's not available it's

1:20:52

really rough and I'll play a little bit of that

1:20:54

right now I

1:21:16

Think Boyd burger might have played through all of this but

1:21:19

We have like there's a slight inside joke between my wife

1:21:22

and I aware The song making Christmas

1:21:24

from the original movie or either of you aware

1:21:26

of that song. Yeah Where

1:21:28

you can basically take any four syllable

1:21:31

phrase and just start singing it like

1:21:33

making breakfast or

1:21:35

like Sweeping the floor you

1:21:38

could just narrate your day with

1:21:40

any four syllable phrase Well, they do that in

1:21:43

this and they change the maker

1:21:45

system to get the town back So

1:21:47

I was like I'm not a hack they're doing

1:21:49

this in me in the sequel the video game

1:21:52

sequel to NBC

1:21:54

you know, I don't want to make any

1:21:57

conspiracy theories here, but if you've got a sequel

1:21:59

to that movie and you don't have

1:22:01

any helpman it feels like you

1:22:03

shouldn't be allowed to have anyone named Oogie Boogie

1:22:05

because that sounds too much like Oogie Bongo. I

1:22:09

think they got the Oogie Boogie voice actor

1:22:11

though so there's some bit of authenticity there.

1:22:16

The best is yet to come Metal Gear Solid 1998

1:22:18

this is another

1:22:20

Konami. Yes and

1:22:22

just a very strange and compelling choice for especially

1:22:24

for 1998 I don't want to spoil Diamond but

1:22:27

this is the song you hear at the end

1:22:29

of the game and it

1:22:32

basically was the perfect way to set the tone

1:22:34

of that game after the conversation about

1:22:36

nuclear arms proliferation that's very depressing and

1:22:38

I was like oh that was 25

1:22:40

years ago and things are much worse

1:22:42

now but here is a little bit

1:22:44

of the best is yet to come

1:22:46

it's very very good so

1:23:18

you just played through a game that's trying

1:23:20

to be a John Carpenter movie here is

1:23:22

the saddest song written in the saddest language

1:23:24

Irish have fun okay

1:23:27

thank you thank you for saying that loud

1:23:29

because I was like okay it's a Konami

1:23:31

song it's Japanese no it's not Japanese is

1:23:33

it English no it's not English what is

1:23:35

she singing it yeah make

1:23:37

serious Irish dialect you're

1:23:40

right absolutely right about being the

1:23:42

saddest the saddest language for

1:23:45

a song Bob how far like

1:23:47

have you done the near raids

1:23:49

in FF 14 yes I

1:23:52

have because that final battle is

1:23:54

I think is Irish as well because

1:23:56

of course it is and God is

1:23:58

a gorgeous song That whole

1:24:01

quest just broke my heart. That was my first like,

1:24:04

that was me thinking, oh, it's Yoko Taro.

1:24:06

How can he make Final Fantasy XIV sad?

1:24:08

Well, guess what? Irish. So,

1:24:11

I just went to the Nier concert with

1:24:13

my wife and we were looking up like,

1:24:15

what language were they singing in because it

1:24:17

wasn't Japanese? And apparently, the

1:24:20

composer calls it a chaos language where

1:24:22

it's a mix of, it's a made-up

1:24:24

language. The songs are in a made-up

1:24:26

language, but it's a mix of different languages. Oh.

1:24:29

But it does though. I assumed, yes, I

1:24:31

assumed it was Irish when I was there. I was like,

1:24:33

I thought it was. Yeah, yeah. Very close to it, but

1:24:35

yeah, it's chaos. That

1:24:37

suits, that suits with Yoko Taro. I mean, what else would

1:24:39

it be? Why would it be normal language? Come on, Nadia.

1:24:42

Get with it. Get with it.

1:24:44

It says here Donna Burke recorded an English version. Yeah,

1:24:46

you can look that up on YouTube, but it's

1:24:48

one of those things where when you're

1:24:50

just telling me in English what the song is saying, it's

1:24:52

not as beautiful. And especially when

1:24:55

you have to jam a bunch more

1:24:57

syllables in to fit the words into

1:24:59

the existing melody. It just sounds really

1:25:01

awkward. And she's a great singer, and

1:25:03

I trust her, but I prefer the

1:25:06

original performance. That's fair, yeah.

1:25:39

Um, here's one I've actually been

1:25:41

looking forward to. Baba Yetu, Civilization

1:25:43

5. Sorry, Civilization 4, 2005. That's

1:25:47

why I got mixed that up. And that's a great song. This is

1:25:49

one Nadia and Diamond that I remember, oh, like that's a

1:25:51

good song. And then I looked it up, it's like, oh,

1:25:54

it's not just a good song. It's the first video game song

1:25:56

to win a Grammy. Like

1:25:58

six years after it. And

1:26:00

actually the newest Grammy winner is

1:26:02

a Kirby remix of Meta Knight's

1:26:04

theme. So that's what we are now and I

1:26:09

don't know who added this. I think it was you Nadia. This is

1:26:11

performed on American Idol the song it was Yeah,

1:26:13

I got a golden buzzer. I don't know that is cuz I

1:26:15

don't watch American Idol, but there you can look up a performance

1:26:18

It's really great. It's a great song I

1:26:20

love how the I love the opening for Civ 4 especially

1:26:22

since it kind of comes around in a circle and you

1:26:24

have the guy the caveman drawing

1:26:27

the kind of space station on

1:26:29

the the

1:26:31

wall of the cave wall is like art Caveman

1:26:34

art and you just think yourself my god

1:26:36

what paleontologists would come upon that and

1:26:38

just shit their pants like I

1:26:41

want to have a clip. Oh, yeah, let's hear Baba

1:26:44

get to Yeah

1:27:10

Wonderful song I looked this up

1:27:12

and I was like after listening to it in the

1:27:14

coffee shop I thought I'm at one with the universe

1:27:16

and all thing and also I think I

1:27:18

could fight God and win now I'm gonna try

1:27:20

to do that But really I just went on a very long

1:27:22

walk and listen to Baba yet to like ten times in a

1:27:24

row before I walked If I'm

1:27:27

not mistaken, I think it's the Lord's Prayer.

1:27:29

Yeah, so he Lee so he Lee.

1:27:31

Oh, thank you I was gonna ask I don't know and

1:27:33

I Love that we're ending

1:27:35

on this one Yeah,

1:27:37

okay. We have at the assistance

1:27:39

at the insistence rather of stewardship

1:27:43

He threw this one out and of course I think

1:27:45

we should just include it because it was a feat

1:27:47

for an N64 cartridge and nobody had

1:27:49

done anything like this At

1:27:51

least this vulgar when it comes to video game

1:27:53

music with lyrics. Oh I

1:27:56

am the great mighty fool

1:28:00

I'm going to throw my

1:28:02

shit at you A

1:28:05

huge supply of fish comes

1:28:07

from my chocolate starfish How

1:28:10

about some scat you little twat?

1:28:12

There you go It

1:28:15

is my note, this is a challenge to the listeners

1:28:17

out there Is there another Nintendo

1:28:19

published game with the word Twat in

1:28:21

it? Not the- I think

1:28:23

we disturbed Diamond Yes You're

1:28:26

right, I don't think there is probably the

1:28:28

only N64 game with Twat in it

1:28:30

So congratulations Rare This

1:28:34

game needs a reevaluation in a podcast because

1:28:36

I love how it released

1:28:38

and people thought they were getting South Park

1:28:40

Really they were getting the most northern UK

1:28:42

humor ever heard Yeah

1:28:45

absolutely You okay, Diamond? I

1:28:48

just- look, I'm the kind of person who- Unless

1:28:51

you're a medical professional, I don't really like talking

1:28:53

about my bowel movements So to

1:28:56

have a sentient excrement sing

1:28:59

a song about itself, I'm

1:29:01

a little shook, I'm sorry When

1:29:03

I took Karate back in

1:29:05

the 10s, I can't remember what it was, the

1:29:08

place the Dojo had like an arrangement

1:29:11

for birthday parties and they had an N64 that

1:29:13

they just kind of broke out for the parties

1:29:15

and they had Mario Party,

1:29:17

they had Mario Kart and they had Conker's

1:29:19

fucking bad fur day as an option, this

1:29:21

is for 10 year olds and I see

1:29:24

them playing this game, I'm like do

1:29:26

you guys know what game that is? Whatever, it's not my

1:29:28

business I really hope they turn the

1:29:30

volume up for that one Nadia, I know you're trying

1:29:32

to be colorful but they should have called the game

1:29:34

Conker's fucking bad fur day to let people know what

1:29:36

they were in for Okay,

1:29:39

there's no disguising it if you just call it

1:29:41

that, like I mean as Diamond said you have

1:29:43

the singing shit, where else do you go? I

1:29:47

wrote this game off and now I don't know if I

1:29:49

have to play it or if I have to never play

1:29:51

it I, gee my goodness, oh my goodness You

1:29:54

know I attempted to play it when it was new and marked

1:29:57

down to like $20 and this really is the of

1:30:00

the game and it's kind of I shortly stopped playing after

1:30:02

that because nothing the game has to show

1:30:04

you can top this It's like I had a boss fight

1:30:06

with a singing pile of shit. I

1:30:08

don't I don't care what you're doing with your matrix references

1:30:10

You're not gonna top this Is

1:30:13

that a rare replay? I'm sure yeah the

1:30:15

Xbox Original remake

1:30:19

I think is on that or just the n64 I

1:30:21

forget All right, maybe

1:30:23

I'll put that up and just experience it for myself

1:30:25

at least at least until I experience this It's

1:30:27

something else who do you know off

1:30:29

the top of your head Bob who sang it like I think

1:30:32

it was something for rare Yeah, actually when we

1:30:34

looked into Star Fox games. I noticed

1:30:36

that all the voice actors in

1:30:38

rare games were rare employees That's why conquer

1:30:41

his voice is so charmingly amateurish because

1:30:43

it's basically the director of the game

1:30:45

doing the voice Yeah, I think Chris

1:30:47

Chris heaver. I think is the guy's name He

1:30:50

would not be the one to write the

1:30:52

Dunkin Kong rap that would curse his bloodline

1:30:54

for a million years afterwards until finally He

1:30:56

received he received redemption from

1:30:58

the gamers and we forgave him But

1:31:01

yeah, I think that was that thing those grand perks

1:31:03

Kirk soap. I can't pronounce his name Yeah, I think

1:31:05

it I think that is who it was one of

1:31:07

the two like most notable rare guys one of them

1:31:09

is The culprit I'll call him

1:31:12

the culprit the guy who did

1:31:14

the thing I have a

1:31:16

soft spot for that song to the point where with

1:31:18

when smash brothers melee came out I

1:31:20

would troll my friends by making that the background song

1:31:22

in the Donkey Kong level. Oh, yeah,

1:31:24

you always had to do that I Give

1:31:46

a shout out to some fighting games because otherwise I'll feel

1:31:48

like I left left some car. Oh, absolutely Because

1:31:51

even though you know, we talked a lot about

1:31:54

90 stuff I feel like as the 90s wore

1:31:56

on and we got used to having more and

1:31:58

more vocals in the game singing

1:32:01

vocals I should say. I have to shout out

1:32:03

a couple examples. First of all, we

1:32:05

have to acknowledge the fact that Mortal Kombat, Mortal

1:32:08

Kombat the original game doesn't have that much music and

1:32:10

there's certainly no singing in it. But the

1:32:12

fact that they would have, you know, a

1:32:14

bunch of Belgians I think get together and make

1:32:16

a techno song. And that

1:32:18

techno song would become so popular from a commercial

1:32:21

that it would get into the movie and now like

1:32:23

20 years later like that that techno song is Mortal

1:32:25

Kombat to so many people. Like I feel like that

1:32:27

should be acknowledged even though I don't know how many

1:32:29

games even have the song in it. Like it still

1:32:32

didn't come from the games itself but eventually

1:32:34

it became bigger than the games at all.

1:32:36

So that's worth mentioning. I agree.

1:32:39

Yeah and hey, the Immortals Mortal Kombat

1:32:41

the Immortals of Belgian techno band their

1:32:44

entire Mortal Kombat the album is a

1:32:46

hoots which that song comes from. Right

1:32:49

the single comes the album comes and I'm

1:32:51

sure because that album made money that definitely

1:32:53

gave us you know Killer Cuts the Killer

1:32:56

Instinct soundtrack which is oh yeah that's a

1:32:58

great soundtrack. Oh yeah. Again not in the

1:33:00

game itself but very worthy. And

1:33:02

somehow Shaq Fu fits in there. We're not

1:33:04

we're not sure how. But

1:33:07

you know as an SDK fan you know when

1:33:09

I finally got my hands on KOF 1998 and

1:33:11

I put that cartridge

1:33:14

in that big ass cartridge in my Neo Geo and

1:33:16

I put play and that is a song that is

1:33:18

a game that raps to you at the start to

1:33:20

tell you how good it is. You know that is

1:33:22

that's worth saying you know it all

1:33:24

began in 94 kept the role in 95 peace

1:33:27

fell into place in 96 and game done in

1:33:29

97 and now it comes and here we go

1:33:31

KOF is here again nothing's gonna stop this 1998

1:33:33

done done and it just goes and that

1:33:36

is you know that is an epic

1:33:38

opening for a game that I still consider you know

1:33:40

one of the greatest ever made. And

1:33:43

also of that era we have to mention the fact that

1:33:46

after Street Fighter 3 launched and Street Fighter 3

1:33:48

had its problems they made a second

1:33:50

Street Fighter 3 and then they made a third

1:33:52

Street Fighter 3 and yeah when they get to third Street Fighter

1:33:54

3 it's like okay you know what we want we need more

1:33:57

hip-hop in this game and they

1:33:59

reached out to Toronto's own

1:34:01

infinite naughty from rec from Rexdale

1:34:03

infinite. Oh shit fucking Rexdale beauty

1:34:05

Rexdale. Let's it up Love

1:34:08

it, and he's you know the actual like combat

1:34:10

portions of the game don't have that many lyrics

1:34:12

to it But he's all over the select screen

1:34:14

is all over. You know the menu screens He's

1:34:17

rapid on Street Fighter 3 how good Street Fighter 3

1:34:19

is and he sells it to you

1:34:21

He sells you this this is no we got it right.

1:34:24

This is a good one, please Please

1:34:26

don't go come that it's on topic. It's on topic

1:34:28

because here we are in 2024 and Street

1:34:31

Fighter 3 third strike is gonna be at Evo this

1:34:33

year So he's coming back stuff on back around and

1:34:36

I have to mention this also last but not least Maybe

1:34:39

at least in my heart, but not least in my my

1:34:41

brain More versus Capcom

1:34:43

2 they decided you know what we

1:34:46

had our we had our chiptunes We

1:34:48

had our synth songs what we need now is

1:34:50

smooth jazz and the people need to be taken

1:34:53

for a ride and they Thank

1:34:55

you for a rock. Yes, and

1:34:57

you know for me as a kid playing You know

1:34:59

maybe not a kid but for me as the young

1:35:01

adult playing Dreamcast games I absolutely did not want this

1:35:03

music in my in my head But

1:35:06

now it's like it's the second most famous thing

1:35:08

about that game So you know Capcom

1:35:10

was right they were ready we weren't ready for it, but

1:35:12

Capcom was right That's the music we should have had for

1:35:14

that game. What's the first most famous thing about the game?

1:35:18

The fact that has like 58 characters in

1:35:20

it and you know some of their pallets

1:35:23

whoops, but it's fine I'm gonna pass all over

1:35:25

there They've thrown everybody in there Simon had

1:35:27

the had the Marty McFly comment of it You may not

1:35:29

get this but your kids are gonna love it the

1:35:31

kids going. Yeah Yeah, all

1:35:34

of the other alpha is doing some

1:35:36

some awesome dancing to like take you for a

1:35:38

ride on tech talk I'm guessing right they

1:35:40

gotta be look go on YouTube look

1:35:43

up like jazz Remixes and you'll find like

1:35:45

live live performances of this music from Marvel

1:35:48

Capcom to it. It's beautiful. It's awesome Man,

1:36:07

this has been

1:36:09

one hell of an

1:36:13

episode.

1:36:27

Thank you both so much for helping with it. Do you have any

1:36:30

concluding thoughts about, I don't know, lyrics in video games

1:36:32

and how cool or stupid they are or

1:36:34

both? I mean, I'm

1:36:36

still stubborn in a way. I'm more of

1:36:38

an instrumental person. I'd rather have the game

1:36:40

speak to me in some aspect on its

1:36:42

own terms. But I'm also

1:36:44

a grown adult and, you know, I'm not

1:36:46

immune to the power of beauty. So if you

1:36:48

want to have a song in there and you're singing

1:36:51

to me about, you know, the wonders of the universe

1:36:53

or how sad things are or literal

1:36:55

excrement, I feel like there's room for that too. That's

1:36:59

for me. I think now songs

1:37:01

with lyrics are so common, we kind of take them for

1:37:03

granted. I just had finished a

1:37:05

few like pretty big budget Japanese games, Resident

1:37:08

Evil 4 Remake and Monster Hunter Rise, the

1:37:10

DLC for that. And both games end

1:37:13

with the vocal theme. But now

1:37:15

I'm just like, I'm going to leave the room. This is

1:37:17

taking a while. And I'll let it play out until I

1:37:19

get my end of game score. So yeah, I feel like,

1:37:22

especially in Japan, they're still doing this. They're

1:37:24

still writing original music for credits. But I

1:37:26

guess, again, it's not as special

1:37:28

anymore. I say pay attention. Don't leave the

1:37:31

room. Watch all the credits

1:37:33

go by. I'm yelling at myself for doing that too.

1:37:36

Hold your bladder. Hold your bladder. It'll survive.

1:37:38

Yeah. So it's certainly been kind of, I don't

1:37:40

know if I call it an honor, but an

1:37:42

experience to watch it all evolve from the very start.

1:37:45

It's all the way back to that skate or

1:37:47

die, die, die, die, die, very aggressive. How

1:37:50

dare you buy this game. I'm going to kill you now. Good

1:37:52

times. So that is it

1:37:55

for this week's episode of Retronauts. This counts

1:37:57

as your parent mandated music lesson for the

1:37:59

So tell your mom you're free As

1:38:02

for the two of you, where can we find you?

1:38:04

First of all you diamond. I feel

1:38:06

like you're on the show I don't know maybe I

1:38:09

am I'm quite frequently on the show especially

1:38:11

because for our patrons I make weekly columns

1:38:13

and I read those columns you and One

1:38:17

of the reasons I'm very fond of those comes the

1:38:19

fact that I always put music in there So by

1:38:21

all means hey, you're a music if you're a music

1:38:23

like here in this episode tickles your fancy Hey, I

1:38:26

would like more retronauts with more music by all means

1:38:29

Get in our patreon and listen to my weekly columns because

1:38:31

I've they're full of music Some of

1:38:33

them have lyrics indeed if you want to go back

1:38:35

if you want to go way back Excuse

1:38:37

me to my Batman Arkham City column. I Sing

1:38:41

an original parody at

1:38:43

the end of that call. Hmm. Go listen to that beautiful.

1:38:46

How can you resist? But around the

1:38:48

internet. I actually have a brand new website. You can look

1:38:50

go to fight club.me That's

1:38:52

f e I T my last name CL

1:38:55

u B a place where music is

1:38:57

played and me the pronoun. It's music

1:39:00

It's a website for me I club me that's

1:39:03

nice How about you Bob? Well, I'm

1:39:05

not trying to become the next weirdo Yankovic like

1:39:07

diamond, but I am doing other things I

1:39:09

have other podcasts by the way It's all part

1:39:12

of the Talking Simpsons Network you can find them

1:39:14

wherever you find podcasts go to talkingsimpsons.com There's Talking

1:39:16

Simpsons a chronological exploration of the Simpsons

1:39:18

and there's what a cartoon we look into a

1:39:20

different episode of a different cartoon every month

1:39:22

and That's all happening

1:39:24

again where you find podcasts, but if you

1:39:26

go to patreon.com/Talking Simpsons We have a

1:39:28

ton of miniseries episodes behind the paywall almost seven

1:39:30

years worth of stuff shows about Futurama and King

1:39:33

of the Hill Batman the A-Made series

1:39:35

and so on so please check those podcasts out and

1:39:37

it's been a while since I promoted my book I

1:39:39

have a book out it came out late last year

1:39:42

It is the boss light books volume all

1:39:44

about day the tentacle if you enjoy classic

1:39:46

point adventure games I did what I would

1:39:48

call the definitive oral history on day the

1:39:50

tentacle and it's available through the boss fight

1:39:52

books website or through Amazon Or wherever you

1:39:54

find find books and of course I'm on

1:39:56

Twitter and other things as Bob servo. You know

1:39:58

where to find me Indeed we

1:40:01

do. Thank you so much

1:40:03

actually everyone listening to this for supporting retronauts and

1:40:05

please continue to do so over at retronauts.com or

1:40:07

patreon.com forward

1:40:09

slash retronauts. We have

1:40:11

a dandy and affordable pledge tiers that

1:40:13

guarantee you access to ad-free episodes that

1:40:15

arrive a week early. We

1:40:18

already had a mention of Diamond saying that

1:40:20

they do their column with the music and

1:40:22

cool stuff so and they narrate it to

1:40:24

you so that's up for that's up

1:40:26

for the grabs and I believe

1:40:29

also if you pledge at

1:40:31

the magical Nintendo 64 tier

1:40:33

you might be able to pick an episode every

1:40:35

six weeks I believe it is but yeah okay

1:40:38

oh god no Paris

1:40:43

would kill me. Too many requests.

1:40:49

As for myself I am on Twitter and

1:40:51

Blue Sky at Nadia Oxford. I

1:40:53

also am part of the acts of the blood god

1:40:56

podcast yeah it's a podcast that's right and

1:40:59

we talk about RPGs all the

1:41:01

new Eastern and Western you can

1:41:04

find and support us at patreon.com/blood

1:41:06

god pod but until next

1:41:08

time keep making up those lyrics to magnet

1:41:10

man stage music and mega man 3 exactly

1:41:13

as I never ever did as a

1:41:16

child Thank

1:42:00

you.

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