Episode Transcript
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0:00
This week on Arternauts, I am
0:02
the wind, I am the sun, and
0:04
one day will all be won, or not because
0:06
the future is a tangled, spaghetti mess of music
0:08
rights. Welcome
0:31
to this very lyrical episode of Arternauts. I
0:34
am your host for this week, Nadia Oxford,
0:36
and I have two very special guests with
0:38
me here today. You probably
0:40
know them, maybe. You might know
0:43
Diamond Fight. What do you say, Diamond? Are you
0:46
just like a cool friend
0:48
of mine? That's so loaded. I know
0:50
I'm here to hit the high notes today. That's what
0:52
I'm here for. Am I cool? I don't
0:54
know. I've taken Morgan on all these questions. I'm just
0:56
here to talk about music. Sounds
0:59
great. Yeah, no. You're awesome. You're
1:01
awesome no matter what. Thank you. Bob
1:03
Mackie, you are also awesome. Say hello. Hello,
1:05
everybody. It's me, Baba Yetu Mackie, and I
1:07
can't carry a tune in a bucket. And
1:11
I can't actually pronounce any of those lyrics in that
1:13
song, but I do love it. And I love video
1:15
game music with lyrics dating back to, I don't know,
1:18
the early 90s. Yeah,
1:20
this is a topic I just kind of like,
1:22
that just got sprung off the top of my
1:24
head, thinking about it. Okay. We've
1:27
kind of watched the evolution of game music,
1:29
all three of us. And at some point,
1:31
someone decided, yeah, we are going to put
1:33
lyrics in with our chiptunes. And by
1:36
God, it has been a longer journey than I
1:38
thought it was like going back to the history
1:40
of game music and lyrics.
1:43
First of all, what you have to start
1:45
with in many instances is I suppose what
1:47
you would call the karaoke version of a
1:49
lot of songs like a great example of
1:51
being the opera from Final Fantasy VI, where
1:53
you could technically sing along if you wanted
1:55
to like, if you didn't feel embarrassed about
1:58
that, although I have seen like some live-action
2:02
performances of the opera from Final Fantasy 6 and it
2:04
was done really, really well.
2:07
How about you guys? What is the first
2:09
instance you can remember of hearing even just a voice in
2:11
a video game being like, whoa, this is so cool, going
2:13
along to the music. This is so awesome. Well,
2:17
I was there for the early arcade
2:19
games and I was always excited when
2:21
anyone spoke in any early arcade game,
2:23
even if it was just those mangled,
2:26
generated voices in Berserk or
2:29
the recorded voices in Sinistar, those
2:31
were most chilling to me. I
2:35
know Journey had an arcade game but I
2:37
never saw that in real life so I don't know what that's about. I
2:40
forgot that existed. Bob, have
2:43
you ever seen Journey's arcade game
2:45
anywhere? I've only reported on it because
2:47
it's so hilarious with the digitized faces
2:49
and everything but I think for me,
2:51
I've been playing arcade games since some
2:54
of my earliest memories but they were
2:56
all kind of primitive in terms of
2:58
incorporating voices. I never played Sinistar or
3:00
anything like that when it was a newer game but
3:03
I think the most memorable one was
3:05
probably the Ninja Turtles arcade game because
3:07
I didn't know video games
3:09
were capable of that and if you go back
3:12
and check out what they were actually doing, it's
3:14
just like a tiny snippet and I think they
3:16
reused the samples a few times but still, it's
3:18
just like, oh, it's like the TV show is
3:21
a video game. How can this happen? The
3:23
first major memory of video
3:26
game music with lyrics in an
3:28
arcade game is that one? Yeah,
3:31
that was like the first salvo I feel like. I think from
3:33
that point on, the next couple of years was like an arms
3:35
race of who can get more voice
3:37
in the arcade game, who can get
3:39
the longer samples, who can make more elaborate
3:41
openings but yeah, because when that
3:43
happened, it came at just the right time and
3:46
I was just the right age and you're in somewhere
3:48
out in public and you hear the song I
3:51
hear the song, it's coming from
3:53
that machine over there. That's not a television,
3:55
that's a video game and it was just
3:58
mind blowing. And
4:00
the game itself when you put the coins in is actually fun So
4:02
it's like, you know, and then I'd age what
4:04
I mean two years later is the Simpsons. I think Simpsons is
4:06
91 I believe yeah. Yeah, that's
4:09
89. It's pretty quick. It's
4:11
a pretty quick rise from snippet of theme
4:13
song to oh my god Each and each
4:15
game is now adding more and more and
4:17
more stuff and then you know All
4:19
of a sudden we've got Aerosmith singing at us,
4:21
you know, it's magic wild. It was a real
4:23
attract mode arms race To
4:25
get kids running. Yeah, the thing that emulated
4:28
their favorite TV show the most That's
4:30
a good point Yeah I it has been
4:32
ages that even touched the arcade game for change
4:34
mutant inter turtles like the Konami one How how much
4:36
how much of a voice samples are in there? Like
4:39
I remember like them saying like who turned off the lights
4:41
and like turtle power and stuff like that But is
4:43
there anything where they today were there any singing like
4:45
any parts of singing? They only
4:47
sample Yeah, briefest sample of the
4:50
theme song right? Yeah, not the
4:52
whole song just I guess just the most important part
4:54
of the theme Song, you know, he needs one that
4:56
you know You know you
4:58
get that generator online where you can basically anything that has the
5:00
right cadence you can just generate like a Turtles
5:03
logo and I am actually in my 30s.
5:05
Yeah Yeah,
5:08
there were character voices in I really need to
5:10
revisit voice acting video games I did an episode
5:12
about that maybe 10 years ago And I think
5:14
there's a lot more to say but it
5:17
was typical of the area in which no one was
5:19
cooperating with anyone So it was just who did the
5:21
voices? I don't know There don't
5:23
sound like anything like the actual cartoon characters, but
5:25
it was I guess it was passable in a
5:27
noisy arcade It would be
5:30
passable. Yeah, as he said the diamond is just
5:32
like I hear something. I know that song I
5:34
know that game and yeah, that's it would absolutely
5:36
just be like catnip to a
5:38
kid in the arcade at that time Like I
5:40
can only just imagine because I was really in
5:43
arcades very much around that time. But yeah, I
5:45
do remember the Simpsons Even
5:47
that like having the the voice samples and you
5:50
say to yourself like this doesn't sound quite right
5:52
But it's so cool that it exists that
5:54
I can't really be you know Angry
5:57
about how different everything sounds.
5:59
It's You know, the answer is it's close enough.
6:02
And the fact that, you know, even like
6:04
two years earlier, you never could have imagined
6:06
seeing it ever makes it all work.
6:09
And here's the really weird thing bringing us to
6:11
today is that there, there
6:13
are some like weird sticky rights issues
6:15
with the original recording of that theme
6:17
song. So it's different on the Kalabunga
6:20
collection. It's slightly different. And
6:22
then if you try to watch, uh, the people who own
6:24
the episodes, put them all up on YouTube, if you try
6:26
to watch those, they have some
6:28
weird like video problems, but also there's a different recording
6:30
of the theme song. So I don't know what Chuck
6:33
Laurie is asking for, but it must be a mint.
6:37
Come on guys. This is my retirement. I do like play
6:39
ball. Our first thought is, our first thought is
6:42
that the reasons is all gone. Tits up is
6:44
that it must be Chuck Laurie. Yeah. Hey, he's
6:46
got two and a half men money. He's got
6:48
anger management money. That guy, uh, he doesn't need
6:51
a retirement fund. I didn't know he had
6:53
all that money. I didn't know he had that anger management behind
6:55
him. And it all started with writing a
6:57
TV show theme songs. I think writing for inspector
6:59
gadget, he's had a weird history. Pre, pre, pre-sick.
7:01
So awesome. Yeah. I'd want to interview him if
7:03
I didn't want to talk to him at all.
7:05
So yeah. Yeah.
7:08
In spite, we'll see Canadian by any chance. Just if
7:10
he's associated with inspector gadget, I don't think so. I
7:13
think that was a based on the writing at least was based out
7:15
of LA. Oh, okay. Yeah.
7:17
Uh, have you guys ever done an episode on,
7:20
uh, your podcast about inspector gadget? No, Vonica. Tune.
7:22
I haven't. Uh, and I don't want to, I
7:24
don't want to, you know, make any waves here,
7:26
but I despise that show and I never, I
7:29
never liked it as a kid. We have not
7:31
covered it on my animation podcast. What a cartoon
7:33
because watching it as a kid was an exercise
7:35
in frustration because it really was the formula was
7:38
so irritating because he was an asshole and the
7:40
kid did all the work and he was oblivious
7:42
to all of the work penny and brain were
7:44
putting in and it was never acknowledged. So I
7:47
found it distressing as a kid. I found it. It's
7:50
his dog. It's his dog. How
7:52
does he not recognize his own dog? You know, Oh,
7:55
right. Cause he, cause he has a mustache
7:57
on diamond. I mean, come on. He has
7:59
a mustache on. He's a walking dog with a mustache.
8:02
I'm just saying there can't be that
8:04
many dogs in the world They can do the
8:06
stuff the brain does and if it's my goddamn
8:08
dog I don't care how good his disguise is
8:10
I'm gonna recognize. Hey, it's that dog that I live
8:12
with Hey, it's that dog that I bought when
8:14
he was a bumpy This
8:16
is what happens when you come on a podcast Anyway,
8:19
I watch the show anyway, I was I was I was
8:21
young enough to be to be fooled I guess then again,
8:23
I was probably just a big Don Adams head and
8:25
now now I'm quietly googling while you you were
8:27
talking and I Don't think Chuck Laurie had anything
8:29
to do with it, but he was a writer
8:31
for Saturday morning cartoons of that
8:33
era some notable writer was an expector gadget guy Maybe
8:35
a listener will let me know I remember hearing that
8:37
at some point in my life We've
9:06
already learned a lot in the first 10 minutes of this
9:08
podcast I think But
9:10
getting back to just a moment for
9:12
to video game music god forbid One
9:15
sample that because we have a bunch of
9:18
samples you you lucky lucky people and one
9:20
of the ones I had to clip was
9:22
because it's just so amazing is it was
9:24
the skate
9:26
or die to theme which
9:28
takes the original beautiful gorgeous theme
9:30
for skate or die and
9:32
Adds this terrible voice sample on
9:35
top of it and completely
9:37
destroys this song that I
9:39
adore But it's so amazing at
9:41
the same time because well
9:43
just listen to it Bob if you if you're
9:45
able to Oh sure, that'd be great Oh
10:00
It's so violent. It's
10:05
so much noise. You know, it's a skater
10:07
culture and it's so subversive for an NES
10:10
game to keep saying, Die, die, die. Die,
10:12
die. It really was. Like, you look
10:14
back at the day and say, how did they
10:16
even let a game called Skate or Die onto
10:18
the NES? Like, they didn't have a very good
10:20
sense of humor when it came to that. And
10:22
that game begins with you killing a dog. Oh, I
10:25
forgot about that. That stuck off the entire
10:27
storyline, yeah. On purpose? Yeah. I
10:29
never really played much of the second game. It
10:31
was an accident. It's like the mayor's wife's dog and
10:33
that's why they're going to close down the community center.
10:36
Some storyline like that. But it was a shocking amount of...
10:38
Doesn't have politics work. Yeah. It
10:40
was a shocking amount of violence for me when I
10:42
rented this game, which I wanted to be really fun,
10:44
but it really never was. No,
10:47
unfortunately. Even the original Skate or
10:49
Die, fantastic soundtrack, lacks the
10:51
die, die, die, but it's pretty great. There
10:55
wasn't a lot to it. I liked it. I loved it a
10:57
lot as a kid, but it wasn't the kind of game where
10:59
you had an ending. It was just a bunch of mini games
11:01
strung together. And some
11:03
guy who looks like Roddy Dangerfield with a
11:05
mohawk is telling you what to do and
11:07
his son is crazy. It's something else. I
11:10
miss Skate or Die. Let's bring
11:12
back that with a cross-eyed word with Tony Hawk. Yeah,
11:15
we don't have enough skateboarding games now. They're just
11:17
remaking the ones that were the popular ones. Were
11:20
you... Okay, here's a question for you. And you're
11:22
not going to admit it, but I'm going to ask it anyway. Were
11:24
you one of those dumb nerds who made up your
11:27
own lyrics to video game songs, like in
11:29
your head or on paper, either or? Yeah,
11:33
I think... But only if they sounded like
11:35
existing songs. And that
11:37
would happen a lot with video game songs.
11:40
But I'm sure when I was much smaller,
11:42
they would be going on in my head
11:44
as I'd be playing Mario or whatever, but
11:47
I never thought to remember them because it
11:49
was embarrassing. Well,
11:51
now that you mentioned Mario, I can't
11:53
hear Mario anymore without saying, swing your
11:55
arms as I decide, come on, it's time
11:57
to go do the Mario, because it's done. My head
11:59
is done. That's it. I
12:02
mean, the lyrics are so smart and catchy.
12:05
Really are. In
12:09
grade seven, no, sorry, grade
12:11
eight, two kids in my class, it
12:13
was Friday, I guess we were all just getting peeled
12:16
off the walls by that point in time. They
12:19
just stood up in the middle of class and
12:21
said, in tandem, do the Mario, swing your
12:23
arms from side to side. And that's how far they
12:25
got until the teacher kicked them out of the room.
12:29
But it was a pretty funny, spontaneous moment for a
12:31
time when kids were just spontaneous for the hell of
12:33
it and there was no TikTok around. I knew
12:35
that Lou Albano was a bad influence. He
12:37
totally is. If you do drugs in real life, you go
12:39
to hell, wherever that PSA, he did this. Before you
12:41
die. Before you die. Before you die. That's
12:44
right. You do. Poor Diamond is just
12:46
like, what the fuck? You all left me behind. What's going on?
12:48
I didn't expect our show to open on this.
12:50
This many dark notes. We got dead dogs, we got
12:53
drugs in hell, and I'm frightened
12:55
now. Poor Lou Albano's been dead. Daniel
12:58
Luigi is dead. Oh my God, you're right. Yeah,
13:00
and now they were Canadian. Not
13:02
Lou, but Luigi was Canadian. And
13:04
King Koopa is the voice of the Leon's Furniture
13:06
Guy. And they're all in heaven together. Harvey Atkin.
13:09
Harvey Atkin, yeah. And Danny Wells as
13:11
Luigi. You're right. They're
13:14
two in the Mario and Heaven. He went to
13:17
Mario Heaven, which is Catholic heaven. Yes,
13:19
Mario is Catholic. I think in that drug PSA,
13:22
Nadia, I think he is wearing a cross. Oh,
13:24
that makes it even better. Why wasn't he not wearing
13:27
a cross in the Illumination cartoon? You
13:29
cowards, put a big world of cross on Mario. Well,
13:31
the sequel is going to explore his Catholic roots. They
13:34
need to make eight more of these movies because it
13:36
was so popular. That's
13:39
going to be pretty good, actually. In
13:41
The Odyssey Wedding, that's definitely a chapel. That's certainly
13:43
a Christian house of worship. You know what I
13:46
mean? They're in the synagogue. So
13:48
he's got some denomination of something over there.
13:50
Imagine if Mario, if that ended, the game
13:52
ended with Mario going to a synagogue. That
13:54
would just screw everyone up so badly. It
13:58
would destroy everything I thought about. Mario
14:00
and just like that would necessarily
14:02
invite a conversation about Mario circumcision, which I don't
14:04
want to have that Mario's
14:06
bris There
14:09
you go, we have an episode about game music we've gone
14:11
to Mario's bris. Yeah. All right,
14:13
um Going
14:16
on to a video game music that they tried
14:18
really hard to fit in places where it didn't
14:20
belong I was
14:23
actually super fascinated with You're
14:25
the one who put this game on the list actually both
14:27
of you did which was Psycho
14:31
soldier 1987 the arcades Okay,
14:33
not only are we talking about a
14:36
pop song on top of a chiptune
14:38
just muffled to hell and back
14:41
They did an English version as well.
14:44
Yeah, and I have And
14:47
it sounds amazing and terrible
14:49
at the same time Bobby
14:51
you go ahead and play the song. Oh sure Yeah,
15:05
no idea who's saying the English version I probably
15:07
the Japanese singer is on record because they would
15:09
usually make a bigger deal A lot of those
15:11
things but Japanese version as muffled as
15:13
it is It sounds a lot more professional the person
15:15
singing the English version does sound a little embarrassed to
15:18
be singing it That's why it's like kind of
15:20
weak and in wavery Yeah,
15:22
yeah, like looking at the lyrics saying yeah,
15:24
what am I singing? I
15:27
have not played psycho soldier It is what it's a
15:29
2d beat him up, right? No,
15:32
it's a weird. It's a weird story Athena
15:34
came first and Athena is like a single-player
15:37
side scroller With like you pick
15:39
up weapons and you got hammers and helmets and things
15:41
so psycho soldier is is you can have two players
15:44
and it's like a Side scrolling
15:46
you're basically shooting because you get Athena and you
15:48
got see Ken so and it was like aliens
15:50
appearing It's a very strange game to explain but
15:53
I you see it if you see it in action, it's a lot
15:55
more easy to understand and The
15:57
song just makes the whole experience more pleasant. I have a
15:59
written down Uh, Kaurishimizu is
16:01
the credited singer of the Japanese
16:03
version and she was a pop star
16:06
so like this was like one of like a couple songs
16:08
they had for her but it is a wild story because
16:10
apparently the Music and
16:12
lyrics are credited to the
16:15
head of SNK Eichi Kawasaki Oh,
16:17
like he's the credited like writer of
16:19
the song. Yeah, I love that But
16:22
we don't know really who made the English version or who
16:25
sang it So yeah, I guess people would wear
16:27
a lot of hats back then so I'm that's not
16:29
really like but it is cool to hear And
16:31
it's important to know that whenever you see
16:33
psycho in a Japanese game They usually are
16:35
talking about psychics and psychic abilities with psycho
16:38
sounds way cooler. Oh, yeah Yeah,
16:40
because I I read psycho soldier. I'm thinking
16:42
oh something aggressive and rr but And
16:46
like no, no, that's not that's not oh, no It's
16:48
yeah It's a fun poppy song and they've used
16:50
it many many times over in count because you
16:52
know a scene has become a regular character Yeah,
16:55
and once once K left started and you got
16:57
Athena and you got see Ken so as regular
16:59
characters So that song has
17:01
been remade and covered and reposted in in
17:03
like so many versions over the years They
17:06
probably I don't know they got the original
17:08
singers back, but they've they've done that song
17:11
many times over Although I don't know if they've ever
17:13
heard on the English version again They usually stick with
17:15
Japanese at this point, but I'm pretty sure it's out
17:17
there. I'm sure it's probably it's probably in k-15 in
17:19
there somewhere I haven't gotten that far into it when
17:21
I was looking up online I saw
17:24
that I'm pretty sure that it's in Super Smash
17:26
Brothers ultimate I mean, there's a thousand video game
17:28
songs in that yeah in that game, but it's
17:30
incorporated in there in some way Why not?
17:33
I'm sure sucker. I love this. Oh,
17:35
he must he's gotta yeah another
17:38
one that you contributed diamond
17:41
that I am absolutely fascinated with is
17:43
the The the
17:45
x-men rap in the x-men arcade
17:47
game, which is in the junk level the
17:49
junk stage apparently and this is something Yeah,
17:51
this is the kind of thing you don't hear very
17:54
well in an arcade because it's busy. It's noisy You
17:56
can't hear much, but this is
17:58
actually beautiful and brilliant go ahead And
18:00
can you play that one for me, Bob? Okay.
18:03
Okay. That's so cool. That's
18:07
just a very clever
18:10
example of what you're going to do. Okay,
18:13
another. That's so cool. That's
18:15
just very clever usage of existing assets because they're just taking sound clips
18:20
that are in the game and playing with them because I believe when you, the attract screen
18:25
goes X-Men or Professor X is talking to
18:27
the X-Men in the intro, something like that. So, that's a
18:29
very clever example. Okay.
18:33
That's so cool. That's just very clever usage of
18:35
existing assets because they're just taking
18:37
sound clips or
18:39
Professor X is talking to the X-Men
18:41
in the intro, something like that. So,
18:43
they're not taking up more space. It's
18:45
just existing clips. I
18:48
think the entire game has a decent
18:50
chunk of lines written into
18:52
it. I know the very first song that
18:54
plays over the opening level has some narration
18:57
and the attract
18:59
mode has lots of voices and when you fight all the
19:01
bosses, all the bosses have at least one thing to say
19:03
and they'll say it over and over again very, very time,
19:05
very, very quickly. I think it's
19:07
so funny that we remember all that
19:09
stuff and colossus and all that stuff
19:12
but meanwhile, you have this really sort of
19:15
wild music on this level and
19:17
there's another level later on which is not a human voice,
19:19
it's all just animal noises. It's like animal noises layered on
19:21
top of each other like monkey shrieks and things. The
19:27
music in that game is really incredible and it's a lot
19:29
of bizarre use of
19:31
vocal tracks not for
19:34
singing but just for as audio
19:36
clips. I think it's a
19:38
really fascinating sort of soundscape for that game in
19:40
general. It's one more
19:42
reason I love that game because it's fun to play
19:44
and the characters are giant and if you see
19:47
the arcades and you've got these giant screens where you've
19:49
got six characters but even if you
19:51
can't play the game, if you just listen to the soundtrack on
19:53
YouTube or whatever, it's really good
19:55
and fun music. It's just great. It's really
19:57
good to listen to. Yeah,
20:13
a few
20:27
of these songs on our list today are
20:29
from Konami and I feel like they had
20:31
a very strong sound collective around this time,
20:34
much like Namco did when companies
20:37
valued having that. Now,
20:39
I really think a lot of my
20:41
favorite composers are just, they've left their
20:43
companies where they started and they're just contractors now.
20:45
They work for hire. Yeah. Are
20:48
either of you Tails fans? Tails
20:50
of? Up to a point. At
20:52
that point, it ended 20 years ago. Okay,
20:55
fair. No, the Rise is pretty good actually. I've heard
20:57
Tails of the Rise is very good from a Tails
20:59
fan who admits that it's had ups and downs. I
21:01
think that was an episode I did three or four
21:03
years ago actually. Didn't
21:06
that just come out on Game Pass and PS Plus,
21:08
the Tails of the Rise? Yeah, you're right. As of
21:10
this recording, it's either coming out or it is out.
21:12
So definitely worth it. Yeah, so if people can get
21:14
on that. But Tails of Fantasia, that
21:16
was a game that, that was one of those games that
21:18
you kind of heard about back in the day. This was
21:20
for the Super Famicom. As
21:23
a Westerner who was starving for RPGs,
21:25
it was something you longed for,
21:27
but you were never going to get in any
21:30
history of the world because I think
21:32
by that point, the RPGs that came out
21:34
were using like a very specialized kind of
21:36
compression. And it was just absolutely stuck
21:38
to the brim and to the point that you couldn't
21:40
even have enough room to localize this stuff. So
21:44
eventually, Tails of Fantasia
21:46
did of course make it onto the
21:48
emulation scene as a fan translation. I
21:51
don't know if either of you played that fan translation. It's infamous. Oh,
21:54
I did. Not to completion, but
21:56
yeah, actually it's funny. A couple of
21:58
years ago, some folks from. friends of mine
22:00
at work, we actually decided to like, start a
22:02
game club, like, oh, let's all play a game. And
22:05
that was one that one of my co workers suggested
22:07
to get this is this old like Super Nintendo game
22:09
that never came out in English. But like,
22:11
it has audio in it. And it's just this crazy game. It's
22:13
like, Oh, I need to see this. So that was
22:15
the first I ever heard of it, like not that long ago. And
22:17
we, we played it for a little bit. And I
22:20
was Yeah, I was really kind of blown away by the audio. And just,
22:23
you know, the general presentation, the
22:25
fact that you've got the sort of dynamic sort
22:27
of combat system where you're like, like 2d, like,
22:29
back forth fighting. Cool. But yeah,
22:31
I think another probably another reason they didn't make it English
22:34
versions because it came out like the
22:36
end of 1995. Right? Yeah, by the time they made
22:38
it in English, like Super Mario, like Super
22:40
Mario 64 would have been out and I think Nintendo was already
22:42
like, oh, no, no, oh, we Super Nintendo, we don't know her.
22:44
No, no, no, no. It's all 64 now. It's all 64 now.
22:46
3d 3d. Yeah, I mean, there were a few
22:51
inspired lines, but it's kind of what you expect
22:53
when the translation team's name has a slur in
22:56
it. Oh, right. Oh, God, I forgot about their
22:58
name. Don't remember that part about they remember the
23:00
line, but they forget like, oh, who translated this?
23:02
Oh, oh, dear. Oh, dear. We don't say that
23:04
anymore. Yeah, it's
23:09
just funny how time is a flat circle. The way
23:11
everyone is just kind of like slobbering at the shops
23:13
to kind of tear apart localizers all over again. And
23:15
this was, we have real
23:17
friend tangelations, we have like what the what
23:19
the authors really meant to say. And it's
23:21
just all like, okay, whatever. But yeah, the
23:24
really impressive thing about tales
23:27
of metasia back in the day is that
23:29
it had a lot of speech for one
23:31
thing. And it had a had a whole
23:33
ass pop j pop song as this introduction,
23:35
which is just crazy for a super Famicom
23:37
cartridge. It's called the dream
23:40
will not end the spilling drops of time.
23:42
It's performed by you car Yoshida. I
23:45
thought I saw something about how this
23:47
song is revised for different tales games.
23:49
And that's why I asked either
23:51
of you if you were fans because I can't I'm
23:54
I played a rise and I like this very a
23:56
lot but I don't remember anything of
23:58
the sort coming up on the game on on games
24:00
themselves. I'm sure it did. I don't know if
24:02
those references were
24:06
withheld from the West because I
24:08
know for the future a lot of the
24:10
reasons why they never localized these songs is because
24:12
they would have to pay extra money. These
24:15
songs were licensed songs. Namco
24:18
didn't, you know, I assume there was some
24:20
payment along the way but at a certain
24:22
point the writer gets royalties so that's why
24:24
usually we got generic instrumental tracks up to
24:26
a certain point when they realized oh there's
24:28
a market for these anime songs that people
24:30
actually want to hear them. You're like oh
24:32
man there's a whole bunch of weaves over there as it turns out. Go
24:34
ahead and let's get some money out of
24:37
them. Yeah we don't want to wander
24:39
too far off the path but I mean the
24:41
entire licensing and rights issue
24:44
of songs in Japan is a nightmare.
24:46
I think is the shortest the shortest
24:48
version say that. I'm sure if
24:50
we forget James Milkey back on the podcast he could
24:52
tell us all about that because he's worked with you
24:55
know recording artists and music rights
24:57
for you know a variety
24:59
of purposes over his long career and
25:02
yeah it's just a nightmare. If you play music
25:04
in Japan you're supposed to pay all sorts of
25:06
you know licensing fees even it's like not even
25:08
music it's like it's just like some sort of
25:10
recorded sound like if someone owns it you're supposed
25:12
to pay a charge and it's just it
25:15
is a huge mess and so like even
25:17
stuff like I didn't even know this but in
25:19
Street Fighter Alpha you know Street Fighter Alpha is
25:22
very much based on the Street Fighter you know
25:24
animated film which has in Japan
25:26
has a pretty cool pop song in it
25:28
which is still very well known
25:30
today and in Japan
25:32
the Street Fighter Alpha arcade cabinet included
25:35
an instrumental version of the pop song.
25:38
Oh cool. Which I didn't know because I didn't
25:40
live in Japan and I didn't play it and
25:42
I played in America where they ripped that thing
25:44
right out. You couldn't have it. You couldn't have
25:47
that you know in an
25:49
instrumental pop song in the American version because
25:51
they didn't want to pay whatever it cost
25:53
to pay. Yeah I also
25:55
think like maybe up until the
25:57
mid-aughts publishers did not want to
26:00
include any Japanese language in your video game. I
26:02
think they assumed that if a consumer heard that,
26:04
they would think something was wrong and they would
26:06
return the product. I
26:09
laugh, but you're probably correct on that one.
26:12
They really tried very hard, especially going as
26:14
the further back you go, the harder they
26:16
tried to cover up the fact that these
26:18
games came from Japan, God forbid. Yeah, to
26:20
the point where when you heard a song
26:22
in Japanese and something, you thought like, oh,
26:24
this feels naughty. People don't want me to
26:26
listen to this. Yeah, it was
26:29
just kind of like this is different. I
26:31
know I'm somewhat out of the loop, but
26:34
I know that for years, for years, for
26:36
me as an American watching like TV commercials
26:38
or movie trailers, whenever I saw
26:40
a commercial for a film, and I looked
26:42
at the actors like if the commercial didn't
26:44
have yet minimal or like no actors speaking
26:47
on camera, I was like,
26:49
Oh, these people aren't speaking English. That's why they don't they don't want
26:51
to tell us what they're they're not speaking English. They
26:53
want us they want us to go to the theaters and find out that
26:55
it's the English once we get there. No,
26:57
it's just, it was a it's been, you
27:00
know, that's just been a weird, a weird factor for so
27:02
long. I can only hope I only hope with the recent
27:04
success of Godzilla minus one. And
27:06
the fact that the American movie market has kind
27:08
of imploded, I can only hope that this point,
27:10
they're just they don't care anymore. It's like, all
27:12
right, just just come to theater, please. We're begging
27:14
you. Please, we need to get button
27:16
seats, whatever it takes. And like parasite winning best
27:18
picture in 2021. Yeah, I hope I can only
27:20
hope that the tides have changed. But
27:23
for a long time, it was like, Oh, here's
27:25
an exciting action movie from Thailand.
27:27
And here's the RZA to tell you all
27:29
about it. Go ahead, RZA. It's like, okay,
27:32
thanks. Like, no, here's
27:34
a wonderful animated movie from Japan. John
27:36
Lassiter is here to let you know it's going to be
27:38
okay. And he's the guy you can trust. His
27:41
soothing tones will put you at ease.
27:43
Don't get too close. Oh,
27:46
Bob, why don't you go ahead and play a
27:49
bit of that clip we have from the the
27:51
dream will not end. I love it's lossy snes.
27:53
I have the entire thing, but I can skip to the
27:55
middle of it, if that's okay. Sure. And
28:23
I really like how they're clearly hiding the
28:25
low quality of the sample by just cranking
28:27
up the reverb. Yes. It's
28:29
very clever. It
28:31
is actually because it does have a very distinctive sound.
28:33
I enjoy it very much. Yeah, Psycho Soldier was not
28:35
doing that. I don't think they could access reverb at
28:37
that point in history. No, the
28:40
reverb technology was not really as good, apparently.
28:44
Yeah, what I really like about that intro too,
28:46
you can't really see it obviously because we're talking
28:48
here, but it kind of presents itself as an
28:50
anime or a movie where you have like the
28:53
credits sliding in along to like, you know, footage
28:56
of the characters just kind of goofing off and
28:58
getting up to stuff within the game. So it's
29:00
a really nice blending of, well, basically everyone at
29:02
that point was obsessed with making games into movies
29:04
and it started before Final Fantasy VII. So
29:07
there's a great example right there. So
29:29
I think we're kind of bouncing everywhere because that's the
29:32
way I am. I think we're in the 90s, roughly.
29:34
Sure, yeah, mid 90s. Virtually, yes. Yeah.
29:37
I never left. Oh,
29:41
my dear sweet telephone, that was clear
29:43
plastic. Where have you gone? I
29:46
want to bring up and thank you,
29:48
Fight, for reminding me of this. Revolution
29:51
X, music is a weapon featuring
29:53
Aerosmith. Dear God Almighty, I actually
29:56
played this. When I played
29:58
this, I was in the middle of... of a
30:00
big Aerosmith thing, I don't know for some reason.
30:02
I think I really like to get a grip.
30:05
And I kind of fell out of love when my
30:07
mom told me, yeah, Aerosmith was popular when I was
30:09
your age. And I was just like, oh my God,
30:11
how are they still alive? And I just kind of
30:13
dropped it like it was a diseased cat or something.
30:16
Yeah, they had a real renaissance in the 90s,
30:18
like overall, I mean, I think at
30:20
least a good chunk of the
30:22
credit goes to that Walk This Way sort
30:24
of collab with Run DMC. That's
30:26
right. A lot of MTV plays. And
30:29
then I feel like each album in the
30:31
90s, they had more and more videos, more
30:33
and more elaborate videos, leading up
30:35
of course to the Armageddon, which was like, I think
30:37
their first actual number one hit single like ever, which
30:39
is just like kind of an amazing concern how
30:41
they were playing music. I think so. I think
30:43
that was their biggest hit ever, the Armageddon song. But
30:47
somewhere in there, they were popular enough to get the
30:49
folks at Midway, because I think, I
30:51
feel like Revolution X came hot on the heels
30:54
of T2, which T2 was another one that
30:56
was like, obviously not a lot of music in that game, but
30:58
a lot of voice samples and
31:01
video samples and here are the actors you
31:03
love from the movie, and they're on the
31:05
screen, they're shooting them. And somehow
31:07
that got people to think, okay, let's put a game
31:10
where we're shooting it like fascists, but
31:12
we're gonna do it to rescue Aerosmith because they've
31:14
been kidnapped by the fascists. And the head fascist,
31:16
by the way, is this busty playboy model, who's
31:18
gonna be Sonya Blay in a couple of years.
31:21
That's a fun fact. The lady who plays- I
31:23
didn't know that. The lady who
31:25
plays Helga in Revolution X would be the
31:27
replacement Sonya Blay in Mobile Combat 3. Oh,
31:30
goddamn. Yeah, it was them basically turning Kipper
31:32
Gore into a dominatrix so you can fire
31:34
CDs at her, because it's like, basically the
31:36
game is like, the woke police are here,
31:39
and they're gonna take away your video games
31:41
and music. The woke police are
31:43
here for your Aerosmith? Yes, the most
31:45
offensive music ever, Aerosmith. Right,
31:47
and she has a gigantic wreck. She
31:50
sure does. I'm pretty sure she turns into
31:53
a monster at the end of the game, right? She
31:55
turns into some sort of like, techno creature, or
31:57
like a beast. Something happens. You
32:00
murder her. It's a good point because it's
32:02
a typical art How dare anyone suggest at that
32:04
time you think things are noisy and annoying now
32:07
you would you didn't live in the 90s? Or
32:09
it's just like how dare you suggest that even
32:11
not use slurs What is wrong with you and
32:13
now you're in a video game? We're getting shot
32:16
with CDs and Aerosmith has this really small loop
32:18
going on of eat the rich. Please play it
32:20
Bob I think I included. Oh sure And
32:34
that's playing behind
32:36
the sound of like you
32:39
know Automatic
32:49
gunfire that never stops everything explodes in
32:51
that game You know all the enemies
32:53
are attacking with weapons and bombs and
32:55
missiles But I
32:57
think part of the astonishment for me is that you know
33:00
I want to say revolution X is an arcade game with 94 So
33:04
yeah when the PlayStation arrived the following year
33:06
at least in America You know
33:09
it was an early PlayStation 1 home
33:11
game right that to me was a real astonishing
33:13
thing It's like oh wait we can play this
33:15
game at home and it's on a CD So we
33:17
can hear this music on our CD in
33:19
our living room like that was that was
33:21
kind of the more astonishing thing like You know at
33:24
that point we had a couple years of Real
33:27
human audio and arcade games But the fact that
33:29
CDs were now the standard for
33:31
most home systems Nintendo said you know
33:33
no you wait for it But yeah
33:35
with PlayStation and Saturn both being
33:37
CD technology Suddenly we're having these
33:39
you know human voices coming out of our home consoles,
33:41
and that's like a new front here
33:44
like oh my goodness you know and the case revolution
33:46
X I believe you've got a picture of Aerosmith
33:49
like on the title screen and it
33:51
looks like almost like a sticker like was a very
33:53
Clearly high-res image yeah, it was like for me for
33:55
me the teen I was like oh my god like
33:58
it's like they're staring at me No,
34:00
I recall playing the cows in my house
34:02
I recall playing the Super Nintendo version of
34:04
this and a lot of the samples made
34:06
it intact Which was really
34:09
doubly impressive on a cartridge. Yeah What
34:11
year was that? I didn't even know it came to SNES. Yes I
34:14
had I had a fun evening playing through that with my
34:16
stepdad him saying god. This is so stupid Well
34:21
to his credit I
34:24
mean we were mentioning earlier I
34:26
know we're in the mid 90s now, but we
34:28
mentioned earlier like karaoke games and it's
34:31
through yeah, Nintendo that I learned Well,
34:33
you know, I knew about the Famicom
34:35
second controller being used for karaoke or
34:37
being having a microphone in it But
34:39
there were karaoke games they sold a
34:41
microphone So people were doing that way
34:43
back with the Famicom Like the Famicom was
34:45
built from the ground up to be like possibly karaoke
34:47
can happen on this. We're not sure yet What
34:50
means something is required it? Yeah. Yeah,
34:53
I mean it was you know, certainly was
34:55
a big part of you know The original Zelda because
34:57
of the you know, the trick about the polls voice
34:59
You're supposed to be the noise Because
35:01
they had the big ears and that just that didn't
35:03
translate at all to the English version Then they just
35:05
took their hands like whatever arrows now who cares? Yeah
35:07
arrows go in the ear. Sure But
35:11
if you go back to the and
35:13
I mean this with no sarcasm the
35:16
classic Takeshi's challenge, you
35:19
know of all the million things you do in that
35:21
game One of the requirements to finish the game is
35:23
you have to go to the karaoke bar You have
35:25
to drink a certain number of drinks and you just
35:27
sing a certain number of songs and you have to
35:29
do it like Well enough for the game to be
35:31
impressed by your singing, you know, like that's just that's
35:33
how you beat the game You know and that's 86 I
35:36
believe so, you know That's that's
35:38
making the player put the put the lyrics in
35:40
there But still like it's forward thinking that guy
35:43
was ahead of his time. It's good. I know
35:45
no for sure That's pretty cool drunk. Maybe both
35:49
Possibly likely Fight
35:51
something else you mentioned here that I completely forgot about
35:54
Oh my god, it's Loaded
35:57
by answer play which is the most
36:01
95 PlayStation game ever checking
36:03
this out We
36:05
have a theme song here. Did it
36:07
start with pop will eat itself? I
36:11
Believe it's on pretty so I believe it's the
36:13
song pretties the game I think they licensed the
36:16
song for the game But
36:18
either case again much like revolution acts
36:20
like you know imagine us a bunch
36:22
of teenagers We've got our brand new
36:24
PlayStation, you know, we're either buying games or renting games
36:26
like this is an early title Maybe not launch title, but
36:28
like really early title loaded
36:30
and it's like oh my god It's a
36:32
game and it's singing to us what and it's
36:34
singing on a short loop So these lyrics are
36:36
in my head even you know, even 30 years
36:38
later, you know RSVP
36:42
RSV I think I have a clip
36:44
did I include a clip there? I
37:16
Am I reminded of green jelly is
37:19
that a food or a band both? Okay
37:22
My brother was a big fan I'd know I was never a
37:24
big fan But he listened to them all the time and it
37:26
sounded like that But it is just
37:29
one more one more shocker from the early
37:31
CD era before a couple years You
37:33
know before a couple years later when
37:35
composers and in video game studios were
37:37
actually making original works for their games
37:40
That we're gonna surprise us, you know in a whole different way
37:43
Although at the time I didn't know who the you know, I
37:45
didn't know who pop elita stuff was so like that was a brain
37:47
It's home to me. Yeah, I still don't
37:50
know who they are. I recall Racing
37:53
game that said on the cover proudly with
37:55
music by God lives underwater and I thought
37:57
well, you know, that's a pretty cool band
38:00
name but huh and I
38:02
think it would exposure
39:30
to like a game blaring
39:32
out lyrics at you from
39:35
like home consoles and
39:37
I feel like I might be the outlier here
39:39
because I think the first time I was like
39:41
whoa about lyrics in the
39:44
CD based songs was of course one
39:46
minute angel how could I
39:48
not be yeah alone in that
39:50
I mean console wise I'm
39:52
pretty sure that was the closest to a
39:54
full song with lyrics although those
39:57
were sampled voices I mean they were
39:59
real voices But they weren't like it wasn't like a
40:01
track running off the CD Which is
40:03
why when you bought the PC version of it the
40:06
old PC version. It was just a straight
40:09
MIDI track They did not incorporate the the
40:11
samples of the voices But I
40:13
think yeah that was the the main draw
40:15
console wise like I had heard sampled voices
40:17
before But I don't recall
40:19
ever hearing a full sampled song Clay
40:22
fighter attempted something similar to that but uh
40:24
I purposely didn't include it because it is
40:27
just I don't know Two
40:29
sets of lyrics really and this is much
40:31
more ambitious Yeah, why don't you
40:33
go ahead and I mean we all know the song
40:35
we can pee to it But Bob want to
40:38
go ahead and play clip of it That's
40:57
a that's one wicked angel right now promise you
40:59
this much if you go to see a Final Fantasy
41:01
concert you are going to hear it It doesn't matter
41:03
if they're playing acoustics. It doesn't matter playing the kazoo.
41:05
They're gonna play one wicked angel I mean, it's gonna
41:07
be great. Don't get me wrong. But yeah, that was
41:09
a it's a little bit familiar I suppose at
41:12
this point, but impressive I
41:14
feel like it's historians You know, it's okay to
41:16
acknowledge that something wasn't first so it's like yeah
41:19
This wasn't the first song I heard on my
41:21
PlayStation, but it was definitely the book It was
41:23
never the first one I heard in Latin, but
41:25
yeah It
41:27
certainly was one of the more
41:30
memorable choices, especially in that game
41:32
that long long long-ass game You
41:34
know that that only comes up during that ball
41:36
battle after you've played the game for probably, you
41:38
know At least 80 hours at that point So,
41:41
you know and by contrast you've got
41:43
like, you know simply the night if the night
41:45
which I think came out in America a little
41:47
Bit before Final Fantasy 7. I
41:49
know in Japan Final Fantasy 7 came at first, but
41:52
either way the vote 97 in both countries Simply
41:56
the night has a couple different lyrical
41:58
songs sprinkled to the rapids it. Some
42:01
of them dramatic, some of them lesser dramatic, but
42:03
in any case, if you, you know, when you first get that
42:05
thing home, the first thing you're gonna hear,
42:08
you know, on the screen where you're selecting the same
42:10
music is a woman singing, you know, I don't
42:12
know what language she's singing in, but she's singing
42:14
something. Yes,
42:16
that is Mitru Yamani, the composer
42:18
of Mitru Yamani. That's her sister,
42:20
Kaori. Oh, really? And
42:24
she appears on the soundtrack again later on,
42:26
I think it's during a boss battle, the
42:28
song's called demonic banquet. And that one really
42:30
goes off. Yeah, she really, that's what she
42:33
goes. She
42:37
goes for 11. She goes to 11 levels
42:39
there. Yeah, right. Which is just kind of
42:41
a wild thing to include in the game,
42:43
you know, and of course, if you beat
42:45
the entire game, you get the most left
42:47
field selection of all when the
42:49
game ends. And you just get this sort
42:52
of slow R&B, you know, like, soft
42:54
jazz music. It is. Sunlight, Scissor, Arrow,
42:56
Eye of the Wind. And it's just,
42:59
wait, what? I
43:01
mean, go back to FF7 real quick. I
43:03
know I had played games with songs in them before
43:06
that, but they just felt like, oh, they licensed the
43:08
song, it just happens to be playing while
43:10
I'm playing the level. And then when the song's over, you're
43:12
like, and then like
43:15
another song will load. Here, regardless of
43:17
how long you fought Zephyroth, the song
43:19
just kept looping seamlessly. That's true. And
43:21
that was like, well, how did they
43:23
do this? And then with the, it's
43:25
weird what I Am the Wind
43:27
from something that I was predicting, because we
43:29
had not had Titanic yet. We did not
43:31
have the true rise of Celine Dion, but
43:33
it is such a Celine Dion style song.
43:35
And whenever I hear it, I'm like, oh,
43:37
this sounds just like because you loved me.
43:39
It's one of the earlier the pre Titanic
43:43
Celine Dion songs. Yes, I know pre Titanic
43:45
Celine Dion songs. I have a mother. I
43:49
did not know they existed. I have a mother, but I still didn't
43:51
know. And you're living in Canada. Let
43:54
me tell you right now, when I was in grade
43:56
nine, I think it was we had what year did
43:58
Beauty and the Beast come out? You would know this Mac.
44:03
So yeah, it would have been a
44:05
grade nine French. We had our final exam and
44:07
there was a bonus question about Celine Dion in
44:09
French. And I'm like, I don't know. So I
44:11
never answered the question. It has something to do
44:13
with Beauty and the Beast. I think she composed
44:15
something for that as well. Oh, she sang the
44:17
titular song with I think people of
44:19
Brighton over the credits, like the pop
44:22
version. Oh, okay. Yeah,
44:24
I know what you mean. But yeah, I've
44:26
just never been a huge Celine Dion fan.
44:28
But she is certainly around in Canada, or
44:30
she was. I'm more – I have
44:33
more of a vendetta against Bryan Adams. I
44:35
think the funniest line in a movie is just
44:37
now the Canadian government has apologized for Bryan
44:40
Adams. I'm never looking. Because
44:42
I had to suffer, suffer through everything I
44:44
do for you. Number
44:48
one, it was Can Con. So it's all over the radio.
44:50
Can't escape it. Number two, my grade
44:52
six teacher was obsessed with that
44:54
song. And the film that went with it, Robin
44:56
Hood, Not Men in Tights, Yellow One,
44:58
The Serious One. And we
45:00
had to do these. We had to
45:02
do gymnastics routines with this stupid Bryan Adams song.
45:05
Again, like many people, I have a mother and
45:07
I was alive in 1991 and that song played
45:09
roughly a thousand times in her car. So I
45:12
understand your pain. My
45:16
condolences. But
45:18
you're absolutely right. I never made the connection. That
45:20
is so very much a Celine Dion song. And
45:23
I always liked it. Like I remember when I finished
45:26
Symphony Night, it came kind of laughing with a
45:28
very melancholy feeling, especially since the first time I
45:30
finished it, I didn't get the quote unquote true
45:32
ending where Maria follows Ella Cardley. She just leaves
45:34
him behind. And I was like, Oh, that's kind
45:36
of a sad song to cap everything off. We
45:39
have a few people to go ahead and run that. You
46:02
know, I'm sure I thought I was probably
46:04
too cool for this when it started playing when I
46:06
finished the game. I was like, what the hell? But
46:09
now I've realized I am not too
46:11
cool for anything and I enjoy musical theater
46:13
in my old age and cheesy pop ballads.
46:15
So I'm no longer a certainly 16 year
46:17
old. I think this rules. It's
46:19
a great song. That saxophone should be illegal. I
46:21
just Konami really
46:23
put everything into their their songs. Again, they
46:25
will show up a few times on this
46:27
list. And yeah, I
46:30
appreciate that about them. I
46:32
mean, we can I'm free to admit
46:34
that it's not my cup of tea, but also like
46:36
I think at the time I was probably more angry
46:38
about it because yeah, this was definitely the kind of
46:40
music I enjoyed. So when I
46:42
bought the Symphony Night Soundtrack
46:44
on CD, I want to say probably
46:47
probably 98, 99,
46:49
whenever I could find it. I listen to that CD
46:51
all the time. I would bring it with me
46:53
to work in the post office and I would
46:55
play it on a CD player that
46:57
people could hear in the background. And
46:59
I'm right. It was always funny to hear like reactions
47:02
to the music in general, because, you know,
47:04
the music's all over the place. You know, most of
47:06
it's instrumental. Some of it's, you know, high tempo,
47:08
some of it's low tempo. There is a
47:10
song completely in Japanese on the on the soundtrack.
47:12
The fairies things it to you, which
47:15
is it's weird. That song was cut from
47:17
the original version. If you buy the game today, like
47:19
the Requiem version, the song
47:21
has been replaced and it's localized so nice to hear
47:24
in English. But even
47:26
if you play if you play the classic soundtrack, it's
47:28
on there in Japanese. But
47:30
yeah, it always end with I'm the wind. And that
47:32
was the song like when that came on, I would
47:34
always run over the player to hit the skip. That's
47:36
not the one I wanted. That
47:40
does remind me of I will cover it
47:42
soon in the notes, but just covertly listening
47:45
to things you know you'd be murdered for
47:47
if anyone found out or you would be
47:49
forced to have to walk into the ocean,
47:51
never being able to live it down. But
47:53
I remember working at my college
47:55
newspaper and listen, I was listening to a lot
47:57
of Jay Rock at the time. And
47:59
people People were taken aback by it because they were like, you
48:01
don't even know what they're singing about. And I thought, what do
48:04
you think they're making fun of me? They're
48:06
personally saying, Bob Mackie sucks. I'd be able to make that
48:08
out at least. I knew at least that much Japanese. So
48:11
yeah, I had to grit my teeth when people
48:13
would say, what's a song even about? It's just
48:15
like, I don't know. Do you listen to the
48:17
lyrics in anything you listen to? Probably not.
48:20
Yeah, I must say that is
48:22
a really scary problem, I think, among a lot of,
48:24
I want to say a lot of Americans. I don't
48:26
know, maybe Canadians do the same thing. I
48:28
remember being in a lot of situations where either listening
48:31
to some music in another language or
48:34
being around people speaking other languages and someone else just shows up
48:36
like, hey, what are you talking about? What are you saying in
48:38
front of me? I was like, we're talking about
48:40
something else. Go away. That
48:43
doesn't happen that often. It didn't
48:45
happen. Nothing, it never happens, of course.
48:48
But Toronto, no one's speaking English here
48:50
anyway. Everyone's just speaking. You go on a bus, everyone's
48:52
speaking like 10 different languages. Pretty cool,
48:54
actually. I've had
48:56
some really weird moments in my life where people inject
48:58
themselves in conversations because they hear a language they don't
49:00
recognize. What are you saying? Not you?
49:02
I didn't meet an Asian person until I was
49:05
25 because I grew up in Northeast Ohio. Yeah,
49:10
it's just never really been an issue for me. But
49:13
yeah, that's actually kind of
49:15
tied into this point I have here. Cynthia Harrell
49:17
is also, she's also the one who voiced Snake
49:20
Eater. Snake Eater. You
49:22
know. That's her, yeah. Which
49:25
has never been, I'll be honest, not my favorite Metal Gear Solid
49:27
3 song. We'll get to
49:29
the one I actually do like in a
49:31
minute here. But okay,
49:34
so capping out the 90s until we
49:36
get to some of Bob's favorite
49:38
Pixar's because they're pretty great. I
49:41
think this is you as well. Fight Violent
49:43
Storm. Yes. 1993
49:45
is for the arcade. Holy shit.
49:48
Yeah, I never heard of the song or the game
49:50
before. So credit to Heidi
49:52
Kemps for highlighting this a couple years ago on her blog
49:54
Gaming Moi. But yeah, this
49:56
is a, it's just a random beat em up and the
49:58
music in general. The general is
50:01
not necessarily hip-hop themed, but
50:03
stage 3 is very hip-hop. Yeah,
50:06
do we have that, Bob? Oh yeah. Can you
50:08
play that? I'm
50:10
gonna kiss you with this one. Everybody
50:13
wanna know you know, I'm gonna speak to
50:15
Cena. And I'll be
50:17
very given my will. The world is very hip-hop,
50:19
but I've got nothing to lose now. There's
50:22
no need to be a citizen this time. Tell us the
50:24
beginning of the game. I'm
50:28
never gonna stop. Now
50:31
I spend my time fighting all around the
50:33
world. I'm not going to be
50:35
any any more. You can't just not speak
50:37
that. So I'm gonna go for a sweet
50:39
throw. Here we go!
50:48
Oh, his science is tight. Wow,
50:51
that's um... Bold move
50:53
in rap to not rhyme, and it felt
50:55
like the low
50:58
self-esteem rapper was like, I'm gonna get
51:00
you eventually. I
51:02
think don't worry, I've gotta go to the bank. Yeah,
51:04
as I wrote in the notes, these
51:07
are English lyrics that sound like they are being
51:09
rapped by the cop who comes into your grade
51:11
3 class to explain why it's a bad idea
51:13
to run out into the four-lane road just outside
51:15
the school building. Yeah, that's based on a real
51:18
story. I went
51:20
to school beside a very busy road, and
51:22
the cops would come in and say, please
51:24
don't get hit by a car. If
51:26
you don't get hit by a car, if you promise
51:29
not to get hit by cars, we'll give you this
51:31
cool flag with an elephant on it. He's a safety
51:33
elephant or whatever. So yeah, that's what violence storm reminds
51:35
me of. I was thinking,
51:37
we had the DARE program in America, and this
51:39
feels like a dog in a costume, or sorry,
51:41
a man in a dog costume rather, would come
51:44
in and rap about a weed or something. I
51:47
prefer if it was a dog in a
51:49
costume rapping, but science has not
51:51
reached that level yet. Okay,
51:55
kids, we don't want you to have any
51:57
crazy illusions or episodes, so let's go. to
52:00
the talking dog. He'll steer you right. Oh
52:24
goodness gracious, yeah that was a very
52:26
quick kind of tour of
52:29
the early part of
52:31
video games with Muse, like the early history. It's
52:33
kind of all over the place. It
52:35
clearly started earlier than I ever gave it
52:37
credit for. While we're just kind of
52:39
like rapping as it were, I thought we would talk a
52:42
little bit about just some of the more popular
52:44
songs, maybe the ones that you liked. Bobby put down
52:46
a lot of suggestions that I love here. I wanted
52:49
to first shout out one
52:52
of the songs, the first like J-pop
52:54
song that really made an impression on
52:56
me and that was Electro Communication from
52:59
Rockman 8. The reason that made an
53:01
impression on me is because I
53:03
had not by that point heard a whole lot of
53:05
music coming out of a home console and
53:08
that's when I realized, one of the points
53:10
I realized, oh god I screwed myself over
53:12
by getting an N64 because this ain't coming
53:14
out of N64. But that's
53:16
a great song. It's like the
53:18
epitome of J-pop songs to
53:21
me. I think it was also, yeah it was
53:23
the intro song for Super
53:25
Adventure Rockman as well as Rockman
53:27
8 and there's actually still quite
53:30
a few like rights surrounding that one
53:32
as we were talking earlier about the
53:34
copyright hell that Japanese music ends up
53:36
mired in. I think
53:38
I have a clip if you want to go on and play that part. That's
54:03
real. That's real so hard. And
54:05
that's one of the songs that like I
54:08
should go back for just a second and talk very
54:10
briefly about whether or not we were all the kinds
54:12
of nerds who did play that
54:15
music, that game music with lyrics
54:17
in lieu of like having to learn about
54:19
actual music and getting scared off like I
54:21
did to a certain extent. Yeah,
54:24
I will talk about it when we cover some
54:26
of the my suggestions here but certain
54:28
things like I said I was thinking of having a
54:30
cyanide capsule installed in my tooth just
54:32
in case anyone caught me listening to any
54:35
of this. I already been an outcast to
54:37
my peers. This would have landed me in
54:39
another dimension I think. They
54:43
would have punched you into another dimension in other words. We
54:45
didn't even know you could be this weird. How
54:48
can we up the bully? Yeah, fair. So
54:50
I'm assuming that track did not make it to
54:52
the Mega Man 8 English version? Oh
54:54
god no. We had some generic ass guitars
54:57
and same with the Mega
54:59
Man X4. So I rocked my X4.
55:01
I forgot to download some of that
55:03
as well but Unbeatable Love I surely
55:05
have in my heart. I think the
55:07
song is translated too. It's another pretty
55:10
cool J-pop song and that
55:12
didn't make it either. We have like a very
55:14
generic guitar boring. Yeah. That
55:16
is such a bummer because I'm on record as a Mega Man
55:18
8 fan and I feel like listening to the music like that
55:21
would really get my, you know, get my gobshif to go out
55:23
in there and fight Dr. Wawe. Yeah, Dr.
55:25
Wawe. Dr. Wawe. I mean
55:27
Mega Man. We need the...
55:29
That was also... I was going to say we need the oral
55:32
history of that line reading. We really do.
55:34
Find out who it was... As a Mega Man fan.
55:36
What was happening? Why was there never a second take?
55:39
Should I do that again? Nah, we're
55:41
good. Do what again? Exactly.
55:44
Break for lunch. Yeah,
55:46
that also paired with a really great attract
55:49
mode, you know, back in the day when
55:51
people used to put their CRTs in front
55:53
of the stores and say, hey, here's what
55:56
you can buy instead of running the same
55:58
B-roll for infinity. Just
56:00
seeing that anime or that rockman eight
56:02
goodness and Mega Man eight goodness like
56:04
oh man again I was like oh
56:07
shit. I bought an N64 didn't I yeah, I
56:09
sure did I
56:11
should probably give a shout out to the boat song
56:13
from lunar I totally forgot to do that are
56:16
either of you longer fans to a certain
56:18
extent I'm big fan
56:20
of the moon in general. I like like the moon. I
56:22
know it's pretty cool. I did like this game Silver
56:25
Star Story complete with the
56:27
famous moon song of course when it came time
56:29
to play the next game I didn't make it
56:32
through the back half There's like
56:34
a super long epilogue, and I
56:36
just didn't have the standard for that at that point
56:38
in my life, but yeah like I Think
56:40
a lot of people heard this because of the
56:42
playable demo this this part was
56:45
all the play yeah, oh man
56:47
playable demos I mean they still exist of
56:49
course, but like back then you get them on pizza boxes and
56:51
shit and Lunar had
56:53
the the opening song as well the Their
56:57
own you know anime OP basically yeah, which
56:59
yeah I think I might like that song
57:01
more because of this charmingly bad lyrics That's
57:05
another instance of English kind of trying to
57:07
fit very hard into the rhythm of a
57:09
Japanese song and Kind
57:11
of succeeding in a way, but yeah, I mean
57:13
I still think of all dreams are real unless you
57:15
dream They're not you know it
57:17
isn't it a classic yeah if I
57:20
hand that into my writing craft teacher He would
57:22
have pitched me out the window. It's not like
57:24
something John Lennon would say Not
57:26
one of the good things he would say hey guys
57:29
you ever think about yeah dreams are
57:31
real oh That's
57:34
their nose. That's more of a Ringo. Yeah, I
57:36
didn't do any rehearsing. Yeah, I need a little
57:38
so that that's my show get That
57:42
was lunar for the Sega
57:44
CD that's an instance where you If
57:47
you're an RPG fan you look at that and you
57:49
look at that sequence You look at that anime combined
57:51
with that music and you say wow that's really cool
57:53
I want that and then you don't get
57:55
it because well you got an SNS. What
57:57
else do you need, but yeah? So
58:00
I want to go back for a second
58:02
to Konami because I promised I'd talk a
58:04
little bit about Metal Gear Solid 3 music.
58:07
And here's what I'm going to say about it. I
58:10
love Way to Fall by
58:12
Star Sailor. I think it
58:15
is a heart-wrenchingly great song that is
58:17
perfect for the ending of Metal
58:19
Gear Solid 3. And supposedly it
58:22
was not supposed to happen, but I can't find
58:24
confirmation on this. I've heard that Kojima,
58:27
being Kojima, got mixed up and he wanted,
58:29
I don't know, like another
58:31
song. I think it was a Bowie song. And
58:34
he ended up with this. But then,
58:36
like in 2021, he comes back and says,
58:38
oh yeah, the song is all about the
58:40
relationship between Boss and Young Snake. And it's
58:42
like, okay, well Kojima's going to Kojima. Have
58:46
either of you heard anything to that effect about
58:48
this song? I've heard the
58:50
rumor, but I've never heard it substantiated.
58:52
But Kojima is way into media of
58:54
all types. So I would be surprised
58:56
if he had heard this band, which
58:58
I still think is fairly obscure, Star
59:00
Sailor, and thought, oh, this would be
59:02
great for the game I'm working on because the CD came
59:05
out in 2001. And he
59:07
would be at least starting development of Metal Gear
59:09
Solid 3 at that point. Right.
59:11
Right. I think I have
59:13
a clip of that. Can you play it? I'm
59:17
getting so old.
59:21
I'm so old.
59:25
I'm getting so
59:29
old. I've
59:31
got something in my room. I
59:37
need to be a little old.
59:41
You look like
59:43
you're about to
59:47
cry, Diamond. That's
59:49
rough. I haven't
59:52
– as
59:54
of this recording, I'm still making my way
59:56
through Metal Gear Solid 1, and I'm still
59:58
getting used to it. the to the vibe
1:00:01
of this whole series but yeah that's
1:00:03
some deep stuff there three is a
1:00:05
pretty intense game I'm gonna get there
1:00:07
I promise I promise many times on the show that
1:00:09
I'm gonna get there I will get there I wonder
1:00:11
right now I'm still in one I
1:00:14
wonder if they will retain way to
1:00:16
fall for the upcoming mega remake of
1:00:18
Metal Gear Solid 3 oh
1:00:20
shit good point yeah yeah hey
1:00:23
you want to hear something weird weird trivia my
1:00:26
cousin is the producer of the Metal
1:00:28
Gear movie oh
1:00:32
like in progress in progress the
1:00:34
one in progress I'm like damn I wish I was closer
1:00:36
to him cuz I totally weasel my way in there and
1:00:38
talk to Kojima I'd be like hey Kojima you want to
1:00:40
smoke some weed and that would just be like my life
1:00:42
accomplishment right there I don't know what would
1:00:44
happen if he was introduced to drugs I
1:00:46
thought he was already interested he yelled
1:00:49
about how much he loves weed on Twitter one day I've
1:00:51
been like a 14 year old declaring yeah
1:00:54
I love weed but he strikes me as someone
1:00:56
who could absolutely took yeah you know with all
1:00:58
of the the stars he's hanging out with the
1:01:02
sicko stars I'm sure they're passing the blunts
1:01:04
left and right oh they got
1:01:06
I think even said del Toro or someone introduced
1:01:08
him to weed but he's smoking I
1:01:10
don't blame him do you want to tell today oh Kojima
1:01:12
hey man hit this is that your goal in
1:01:14
life that is absolutely my goal
1:01:16
in life what else is there yeah
1:01:19
yeah you tell me if there's another goal worth achieving
1:01:21
and I'll go for it but I think that's it
1:01:24
um well we're again while we're still
1:01:26
on Konami I kind of wanted to highlight you're
1:01:29
not here from Silent Hill 3 the opening
1:01:31
song now I actually have not played Silent
1:01:33
Hill 3 so sorry about that but
1:01:36
I just love the song and one
1:01:39
of the reasons I bring it up is because
1:01:41
there's actually a cover by a Russian metal band
1:01:44
now Bob go ahead and play the the first
1:01:46
like I think I have a one there that's
1:01:48
like labeled like regular and the other
1:01:50
ones labeled Russian play the one that's not Russian
1:01:52
this should be the correct one I
1:02:08
just freaking love that song. It's such a driving song. In
1:02:11
the case of Silent Hill Games, I believe a
1:02:13
lot of them have ending
1:02:15
songs with lyrics, and some of them even
1:02:17
change depending on what ending you've gotten. And
1:02:21
some of those actually, I don't want to mean, I mean
1:02:23
no disrespect to the people who put their heart and soul
1:02:25
in these songs. But some of them
1:02:27
are sung by a man, some of them are
1:02:30
sung by a man with a very dramatic voice.
1:02:32
It's kind of weird. I
1:02:36
kind of wish Voidburger could jump in and
1:02:38
voice her concerns about these songs, because as
1:02:41
the Silent Hill series went on, I think
1:02:43
Akira Yamahoka needed to know that lyrics were
1:02:46
a privilege, not a right. He
1:02:50
really abused them. I think it's why Silent
1:02:52
Hill 2 had my favorite themes, because they
1:02:54
were, I think for the most part, lyric-free.
1:02:57
And then Silent Hill 3, the lyrics
1:02:59
started, and there's a few cringy things, but I
1:03:01
think 4 and beyond is
1:03:03
when it gets a little like, ugh, just maybe
1:03:06
a little too maudlin or melodramatic. I
1:03:08
don't know what you want to call it. I
1:03:12
know the recent We Wanna Be Silent Hill, Soul
1:03:14
Hard It Hurts, Stray
1:03:17
Souls, it's made
1:03:19
by an ex-Blueberg guy, and that game
1:03:21
has three different ending songs, all
1:03:23
with different lyrics, and it's very much
1:03:25
a Silent Hill-like ending. And there's like,
1:03:27
that game is awful and trash, and
1:03:30
do not buy it. But if you
1:03:32
watch someone play it, like SGF, you will
1:03:34
enjoy those ending songs. How
1:03:36
about the, go ahead and play
1:03:38
the Russian market one. I'm getting the
1:03:40
Russian file right now. I
1:04:01
never felt so lonely, you
1:04:03
care alone. So
1:04:08
now what should I do? I'm
1:04:12
throwing out back
1:04:15
to you my money, I'm out
1:04:17
to you. My soul might fail too. My
1:04:24
own life will fail too.
1:04:54
Let me see me up and thank you, I know. Crave
1:05:15
my heart now, I need
1:05:18
you to love me
1:05:20
more, I know. I
1:05:22
feel lost and lost, I
1:05:24
never felt so lonely, I
1:05:28
know. And who has
1:05:30
time for you? I've been walking
1:05:32
around and loving you, oh.
1:05:46
So Bob,
1:05:49
you have
1:05:51
a whole bunch of great songs here that we should go over. Sam and Max for a start.
1:05:56
Yes, I thought I was like, oh, I'm sorry. I
1:06:00
had five of these to the dock and then I was
1:06:02
working in a coffee shop this morning I think caffeine
1:06:04
was helping me, but I immediately thought of a bunch more
1:06:06
but Sam and Max is the first one on my
1:06:08
list Sam and Max hit the road and This
1:06:11
I want to say is probably the
1:06:13
first full comedic song with
1:06:17
lyrics in a video game prove me
1:06:19
wrong children prove me wrong and It's
1:06:22
actually sung by the villain of the of the
1:06:24
game Conroy bump is I believe his name is
1:06:27
easy Australian game hunter was
1:06:29
also like a rockabilly guy so
1:06:32
that that's his weird combo mixed up
1:06:34
character and In
1:06:36
the game he captures a Bigfoot and a draft
1:06:39
net grow and you're trying to find them and
1:06:41
track them down But yeah, here's a little bit
1:06:43
of king of the creatures And
1:07:04
I do want to say speaking of technology at the
1:07:06
time if you got the CD-ROM
1:07:08
version of the game There was a diskette
1:07:10
version Sometimes it would only include the spoken
1:07:12
dialogue from the intro just to let you
1:07:14
know what you could get if you had
1:07:16
the CD-ROM But because a CD-ROM drive, I'm
1:07:19
guessing was probably like a thousand dollars in
1:07:21
today's money or more They wanted to make
1:07:23
sure like here is your added value for
1:07:25
the boutique CD-ROM experience You get all the
1:07:27
voice acting and here's a little bonus in
1:07:29
with Sam and Max You can actually listen
1:07:31
to the soundtrack or like CD
1:07:34
quality versions of some songs including this one if you
1:07:37
just pop it in a CD player. Oh
1:07:39
perfect I probably don't get tell
1:07:41
it probably get told off by ala card for doing that.
1:07:43
No. No, there's no ala card warning That's
1:07:46
wacko, isn't it? That's wackos voice. Yes. Yes, just
1:07:48
our Nell is a Billion
1:07:50
voices he's wacko. He is now the new
1:07:52
LeChuck in the Monkey Island series, but he's
1:07:55
got like 700 rolls on IMDb Alright,
1:07:59
cuz I it went I've played the game a
1:08:01
long time ago. I did not remember that song in particular, but
1:08:03
so listen to it It's like okay, that is
1:08:05
not an Australian man, but he's doing his best It's
1:08:07
like oh wait, he kind of sounds familiar and I
1:08:09
quick googled him. It's like oh, it's wacko of course
1:08:12
A guy with a good Beatles impression. Yes
1:08:14
when I think of funny video game songs
1:08:16
with lyrics I think of I can't
1:08:19
remember which Monkey Island it was but it was
1:08:21
along with the the Pirates. They're singing and Guy
1:08:25
brush finally stops them by getting them
1:08:27
to try to rhyme orange Yes, and
1:08:29
it's coming up with orange a
1:08:32
door hinge That
1:08:35
one is also good, but I just included this
1:08:37
one for it being first It
1:08:40
was it's a really good bop for like
1:08:42
early video games. Yeah, I like that very
1:08:44
much and sounds funny as hell You
1:08:48
also put a psychosolter which we have covered
1:08:51
How could we not is a just a beautiful piece of
1:08:53
work? Wisdom of the world from
1:08:55
the mother album like from mother like the
1:08:57
mother from the Famicom game mother This
1:09:00
has been one of my favorite albums for over 25
1:09:02
years when I discovered it It is
1:09:04
a full rearrangement of most
1:09:06
of the songs on the mother soundtrack
1:09:08
done by Keiichi Suzuki and Hip
1:09:11
Tanaka was also a musician on it So there's
1:09:13
a rock musician and a video game musician who
1:09:15
would go on to be a rock musician doing
1:09:17
the soundtrack for this game It's
1:09:20
insanely good. It's insanely cheesy and
1:09:23
it adds lyrics mostly some British
1:09:26
young girl named Catherine Warwick and
1:09:29
I always love to bring this up any discussion
1:09:31
of music because it's just so weird and unique
1:09:33
and you would not think a Famicom game could
1:09:35
generate this There
1:09:58
you go and it is a remix
1:10:01
of this game on the NES version.
1:10:19
And the the entire remix song is
1:10:21
like four minutes so there's all these
1:10:23
different verses and
1:10:26
there's all these different like movements it's just it's
1:10:28
very wonderful and I think more people should know
1:10:30
about it and by the way it's all on
1:10:32
YouTube just follow on YouTube. There's
1:10:34
something similar with Mother 3 Pollyanna the
1:10:36
Pollyanna sound the Mother 3 soundtrack had
1:10:38
a version of Pollyanna which is a
1:10:40
very it's in several earthbound sorry
1:10:43
mother games yeah and that had lyrics to
1:10:45
it and I always loved that song as
1:10:47
well. They might even be the same lyrics
1:10:49
on this record because they do a re-emasure
1:10:51
of Pollyanna as well. Yeah which
1:10:53
I think Pollyanna isn't earthbound sorry Mother
1:10:55
if I'm not mistaken. Yeah yeah it's
1:10:58
from Mother and then they reuse it
1:11:00
in Mother 2 like most of the
1:11:02
Mother songs. And there's also I applaud
1:11:05
you for including this one Bob. Melodies
1:11:07
of Life I think the
1:11:09
only reason I didn't include it is because I couldn't remember if
1:11:12
they sang it in the game or not and I looked it
1:11:14
up and I couldn't really find a definitive answer. It's been a
1:11:16
long time since I played 9. It
1:11:18
is over the credits but I
1:11:21
would say well so Uematsu I
1:11:24
think this is the longest soundtrack in terms of
1:11:26
sheer amount of songs generated. I covered this game
1:11:28
for Eternauts like three or four years
1:11:30
ago there's over a hundred songs I
1:11:33
think it's like 160 and I think
1:11:35
eight of those songs are just different
1:11:37
variations of Melodies of Life but then
1:11:39
once you get the entire full vocal
1:11:42
version and I mean I
1:11:44
feel like I'm in the minority here I don't know about
1:11:46
you two but I prefer this to Eyes
1:11:48
on Me I know you have to choose one
1:11:50
you can't like either one you
1:11:52
absolutely have to yeah or they thought they
1:11:54
cut off your oxygen if you don't and I say
1:11:57
they know I I actually agree with you I to
1:11:59
be honest I'm off I think it's Final Fantasy 8
1:12:01
fan, but that hasn't to do with the fact that I
1:12:03
think that the ending is very, very sweet. But I don't
1:12:05
think that Eyes on Me is a great song. I think
1:12:07
you're right about that. And
1:12:09
Melodies of Life, there's something –
1:12:12
it's meant to be simple. It's actually
1:12:14
very much like the eight melodies from Earthbound
1:12:16
and Mother. Just that very simple
1:12:18
kind of refrain. And
1:12:22
I love it. I think you
1:12:24
mentioned here that you played or replayed
1:12:26
FF9 during the pandemic. It's long, it's
1:12:28
sad, it's uplifting, it's got all the emotions.
1:12:35
And I know it had
1:12:37
a weird reputation at the time, but I think there are now
1:12:39
a ton of fans of this game. Oh,
1:12:41
talk to Kat. She'll stand this
1:12:44
game till she dies. And she should.
1:12:46
And there's
1:12:48
also – you put down – this is interesting because
1:12:50
you put down Reach Out for the Truth from –
1:12:53
sorry, Reach Out to the Truth from Persona 4. And
1:12:56
of course, Persona 4 music is fantastic, but
1:12:58
I am a Golden Gal. I only play
1:13:01
Persona 4 Golden. I don't
1:13:03
know how the songs are different. I'll play
1:13:05
it because I have like 10 seconds of
1:13:07
Reach Out to the Truth. I
1:13:09
think I'm going to play
1:13:11
it because I feel too
1:13:13
happy. I think I'm going
1:13:16
to play it because I
1:13:18
feel too happy. Yeah,
1:13:22
I forget how the – how is the Golden
1:13:24
version different? Does it not include that little segment
1:13:26
or is this the new song altogether? Actually,
1:13:28
I think they did what they did with the Persona 5,
1:13:30
where that is one of the songs in battle now. And
1:13:34
there's – I think it might be the – what do you call it?
1:13:36
The early attack song. And there's something else
1:13:39
for the regular music. But
1:13:42
I included a – I don't know if
1:13:44
this is a song that I included in the
1:13:46
original Persona 4, but it's
1:13:48
called Your Affection. It's one of my favorite daytime
1:13:50
songs that you play – that you hear when
1:13:53
you're kind of just doing your chores and stuff.
1:13:55
Do I – did I have a
1:13:57
sample in there? No, but I could just play
1:13:59
the YouTube version. for which it might not work. Yes,
1:14:27
I do like that one a lot too. But I remember
1:14:29
we both have similar Persona 4 memories. I
1:14:32
was not recovering from surgery, but I did
1:14:34
play Persona 4 when I was unemployed for
1:14:36
a year. So I basically woke
1:14:38
up and played that game like it was my job, because I had
1:14:40
no job. And so just
1:14:42
like... You're living another life. It is practically a job.
1:14:44
Yeah, but I just like in my head, just etched
1:14:46
in some memory of my brain. It
1:14:48
is lyrics, I face out, I hold
1:14:51
out. Yeah, yeah. Sorry, my voice
1:14:53
squeaked. See, I should not have attempted it.
1:14:55
Oh, you sounded great. You sounded perfect.
1:14:58
Yeah, I was going through surgery when I was playing Persona
1:15:00
4 Gold, and at least part of it. And
1:15:02
I just vividly remember that song for some reason over
1:15:04
all the others while recovering. I also played a lot
1:15:07
of Final Fantasy 16. Sorry, 14.
1:15:09
Sorry, 15. It was 2016. I
1:15:14
was pretty drugged up and playing some pretty good video
1:15:16
games. It wasn't a bad time to be alive. If
1:15:19
you were hopped up on goofballs, we can forgive you for not
1:15:21
knowing what number it was. Oh, absolutely.
1:15:24
The years were blending. It did not matter. They
1:15:26
give you with abdominal surgery. They
1:15:29
say, you know what? It's going to hurt real bad.
1:15:31
They're going to give you the good shit. I'll have
1:15:33
more time travel drugs, please. They
1:15:35
absolutely were. Thank
1:15:56
you. Rhapsody,
1:16:00
Rhapsody, Musical Adventure. This is something else you
1:16:02
included Bob and I'm trying to remember what
1:16:04
that was. This was released
1:16:07
by Atlas. It's a Nipponnichi
1:16:09
game and it's a
1:16:11
fairly okay JRPG where the
1:16:13
main gimmick was the
1:16:16
characters six or six
1:16:18
to eight times to the game will break out
1:16:20
in the song like it's a Disney movie. These
1:16:22
are very like D.E. style songs and this was
1:16:24
released by Atlas in 2000 and
1:16:26
there's been several re-releases since then. It
1:16:28
recently came out for Switch and PC
1:16:30
in 2022 and I think very little
1:16:33
has changed since then. But I
1:16:35
have a tiny bit. I've never actually played it but I do
1:16:37
have a tiny bit just so you can hear like what one
1:16:40
of the songs sounds like. So
1:17:06
you get it. It's like Jodie Benson or
1:17:09
something and I have a
1:17:11
little story to go with this where I went. Somebody
1:17:14
spent money for me to fly to
1:17:16
Austin to see Epic Mickey 2, The
1:17:18
Power of 2. Sorry, Disney Epic Mickey
1:17:20
2, The Power of 2. Warren Spector
1:17:23
was the guy behind that game, legendary
1:17:25
game developer and he had the gall
1:17:27
to say well you know this is the first musical
1:17:30
video game ever. And immediately in my
1:17:32
brain I was like what about that, what about that,
1:17:34
what about that, what about that. So I just brought
1:17:36
up at the round table, I was like well Rhapsody,
1:17:38
Musical Adventure had a bunch of songs in it and
1:17:40
that was like I don't know, 16
1:17:43
years ago. He's like okay, okay, yeah
1:17:45
I know that exists. And then somebody else said what
1:17:47
about this and he was like alright listen it's just
1:17:49
a PR point. I
1:17:51
know it's not the first, let's just move
1:17:53
on. He seemed very mad, his sweater vest
1:17:55
was getting rumpled. Can
1:17:58
Superman not run the flash? Yeah, sure. Why not? And
1:18:01
what has he done since then? I think we defeated him.
1:18:04
I'm confused. Is this song kind of like
1:18:06
a... A Tenacious B
1:18:09
tribute song? Like is he singing a song
1:18:11
about the song that is good? I don't
1:18:13
understand. I need to
1:18:15
play more Rhapsody to discover that. Hey, it's on Steam.
1:18:17
I can boot it up right now. We can find
1:18:19
out. It's funny you mentioned
1:18:21
Epic Mickey 2, because for some reason I got
1:18:23
flown out to Mother F'ing Disney
1:18:26
World to preview that game. And I had
1:18:28
never been to Disney World until that point.
1:18:30
Without getting a free trip to
1:18:32
Disney World, how could you have an unbiased opinion
1:18:34
on that game? I ask you. Oh, I didn't
1:18:36
review it. I was just previewing it. Still, the
1:18:38
preview. You need to have the experience of having
1:18:40
ridden Space Mountain to understand the game. Oh,
1:18:43
absolutely. And that was my first time
1:18:45
actually. I was like, wow, cool. Roller
1:18:47
coaster. But there is footage of
1:18:49
me somewhere deep on the internet walking through the
1:18:51
park with a bunch... There's a bunch of us
1:18:53
and more inspectors there like leading Jesus and the
1:18:55
disciples. And he stops
1:18:58
and talks about whatever, some Disney ride.
1:19:00
And he can see me. And I'm very Canadian
1:19:02
and very hot and very... Just
1:19:05
like slowly fading as he's talking
1:19:07
because it's like 30
1:19:10
degrees Celsius out there. And I'm just
1:19:12
like, Jesus Christ, someone save me from
1:19:14
Florida. For you Americans, that's 100 degrees Fahrenheit.
1:19:17
Something like that. I sure felt like
1:19:19
it to my delicate sensibilities. But
1:19:23
there was an odd moment in that trip where I
1:19:25
got stuck with him on a rooftop when we were
1:19:27
watching fireworks in the rain. Yeah,
1:19:30
I don't think it was an acid trip. In
1:19:33
a different context that could be romantic. He's
1:19:36
a strange... He's an interesting guy. Interesting
1:19:39
guy. Don't know if I'm ready
1:19:41
for a relationship with Orange Spectre, but he's certainly interesting.
1:19:44
Don't bring up 15 year old J.F.P.D.s around
1:19:46
him. It makes him upset. No, definitely not.
1:19:48
Now I know. Now I know his weakness. I'm
1:19:51
not really a Pokemon. Dr.
1:19:53
Finkelstein's song, Nightmare Before Christmas,
1:19:55
Oogie Boogie's Revenge. So
1:19:57
again, I think... Oh, go ahead, Nadia. Sorry. I
1:20:00
did not play this I was gonna say I know this very
1:20:02
few people did it. It's so funny how So
1:20:06
many things are getting sequels now that
1:20:08
have been a long time coming It's weird that the
1:20:11
only sequel to the nightmare before Christmas
1:20:13
is a ps2 game made by Capcom
1:20:15
of Japan That is basically like
1:20:17
devil may cry starring Jack
1:20:19
Skellington and That's amazing
1:20:21
Here's the thing they recycle a lot of
1:20:23
the sound a lot of the songs from
1:20:25
the original game from the original movie rather
1:20:27
and add new lyrics and I
1:20:30
mean those are fine and actually a lot of the voice actors
1:20:32
who are not too famous or dead come back To
1:20:35
do their the voices of the characters like Chris Sarandon
1:20:37
is Jack Skellington He's even doing the singing voice this time and
1:20:39
he's doing a great job But
1:20:42
when they have to make their own songs
1:20:44
you can really tell while like
1:20:46
what Danny Elfman adds to a project
1:20:50
When when he's not available it's
1:20:52
really rough and I'll play a little bit of that
1:20:54
right now I
1:21:16
Think Boyd burger might have played through all of this but
1:21:19
We have like there's a slight inside joke between my wife
1:21:22
and I aware The song making Christmas
1:21:24
from the original movie or either of you aware
1:21:26
of that song. Yeah Where
1:21:28
you can basically take any four syllable
1:21:31
phrase and just start singing it like
1:21:33
making breakfast or
1:21:35
like Sweeping the floor you
1:21:38
could just narrate your day with
1:21:40
any four syllable phrase Well, they do that in
1:21:43
this and they change the maker
1:21:45
system to get the town back So
1:21:47
I was like I'm not a hack they're doing
1:21:49
this in me in the sequel the video game
1:21:52
sequel to NBC
1:21:54
you know, I don't want to make any
1:21:57
conspiracy theories here, but if you've got a sequel
1:21:59
to that movie and you don't have
1:22:01
any helpman it feels like you
1:22:03
shouldn't be allowed to have anyone named Oogie Boogie
1:22:05
because that sounds too much like Oogie Bongo. I
1:22:09
think they got the Oogie Boogie voice actor
1:22:11
though so there's some bit of authenticity there.
1:22:16
The best is yet to come Metal Gear Solid 1998
1:22:18
this is another
1:22:20
Konami. Yes and
1:22:22
just a very strange and compelling choice for especially
1:22:24
for 1998 I don't want to spoil Diamond but
1:22:27
this is the song you hear at the end
1:22:29
of the game and it
1:22:32
basically was the perfect way to set the tone
1:22:34
of that game after the conversation about
1:22:36
nuclear arms proliferation that's very depressing and
1:22:38
I was like oh that was 25
1:22:40
years ago and things are much worse
1:22:42
now but here is a little bit
1:22:44
of the best is yet to come
1:22:46
it's very very good so
1:23:18
you just played through a game that's trying
1:23:20
to be a John Carpenter movie here is
1:23:22
the saddest song written in the saddest language
1:23:24
Irish have fun okay
1:23:27
thank you thank you for saying that loud
1:23:29
because I was like okay it's a Konami
1:23:31
song it's Japanese no it's not Japanese is
1:23:33
it English no it's not English what is
1:23:35
she singing it yeah make
1:23:37
serious Irish dialect you're
1:23:40
right absolutely right about being the
1:23:42
saddest the saddest language for
1:23:45
a song Bob how far like
1:23:47
have you done the near raids
1:23:49
in FF 14 yes I
1:23:52
have because that final battle is
1:23:54
I think is Irish as well because
1:23:56
of course it is and God is
1:23:58
a gorgeous song That whole
1:24:01
quest just broke my heart. That was my first like,
1:24:04
that was me thinking, oh, it's Yoko Taro.
1:24:06
How can he make Final Fantasy XIV sad?
1:24:08
Well, guess what? Irish. So,
1:24:11
I just went to the Nier concert with
1:24:13
my wife and we were looking up like,
1:24:15
what language were they singing in because it
1:24:17
wasn't Japanese? And apparently, the
1:24:20
composer calls it a chaos language where
1:24:22
it's a mix of, it's a made-up
1:24:24
language. The songs are in a made-up
1:24:26
language, but it's a mix of different languages. Oh.
1:24:29
But it does though. I assumed, yes, I
1:24:31
assumed it was Irish when I was there. I was like,
1:24:33
I thought it was. Yeah, yeah. Very close to it, but
1:24:35
yeah, it's chaos. That
1:24:37
suits, that suits with Yoko Taro. I mean, what else would
1:24:39
it be? Why would it be normal language? Come on, Nadia.
1:24:42
Get with it. Get with it.
1:24:44
It says here Donna Burke recorded an English version. Yeah,
1:24:46
you can look that up on YouTube, but it's
1:24:48
one of those things where when you're
1:24:50
just telling me in English what the song is saying, it's
1:24:52
not as beautiful. And especially when
1:24:55
you have to jam a bunch more
1:24:57
syllables in to fit the words into
1:24:59
the existing melody. It just sounds really
1:25:01
awkward. And she's a great singer, and
1:25:03
I trust her, but I prefer the
1:25:06
original performance. That's fair, yeah.
1:25:39
Um, here's one I've actually been
1:25:41
looking forward to. Baba Yetu, Civilization
1:25:43
5. Sorry, Civilization 4, 2005. That's
1:25:47
why I got mixed that up. And that's a great song. This is
1:25:49
one Nadia and Diamond that I remember, oh, like that's a
1:25:51
good song. And then I looked it up, it's like, oh,
1:25:54
it's not just a good song. It's the first video game song
1:25:56
to win a Grammy. Like
1:25:58
six years after it. And
1:26:00
actually the newest Grammy winner is
1:26:02
a Kirby remix of Meta Knight's
1:26:04
theme. So that's what we are now and I
1:26:09
don't know who added this. I think it was you Nadia. This is
1:26:11
performed on American Idol the song it was Yeah,
1:26:13
I got a golden buzzer. I don't know that is cuz I
1:26:15
don't watch American Idol, but there you can look up a performance
1:26:18
It's really great. It's a great song I
1:26:20
love how the I love the opening for Civ 4 especially
1:26:22
since it kind of comes around in a circle and you
1:26:24
have the guy the caveman drawing
1:26:27
the kind of space station on
1:26:29
the the
1:26:31
wall of the cave wall is like art Caveman
1:26:34
art and you just think yourself my god
1:26:36
what paleontologists would come upon that and
1:26:38
just shit their pants like I
1:26:41
want to have a clip. Oh, yeah, let's hear Baba
1:26:44
get to Yeah
1:27:10
Wonderful song I looked this up
1:27:12
and I was like after listening to it in the
1:27:14
coffee shop I thought I'm at one with the universe
1:27:16
and all thing and also I think I
1:27:18
could fight God and win now I'm gonna try
1:27:20
to do that But really I just went on a very long
1:27:22
walk and listen to Baba yet to like ten times in a
1:27:24
row before I walked If I'm
1:27:27
not mistaken, I think it's the Lord's Prayer.
1:27:29
Yeah, so he Lee so he Lee.
1:27:31
Oh, thank you I was gonna ask I don't know and
1:27:33
I Love that we're ending
1:27:35
on this one Yeah,
1:27:37
okay. We have at the assistance
1:27:39
at the insistence rather of stewardship
1:27:43
He threw this one out and of course I think
1:27:45
we should just include it because it was a feat
1:27:47
for an N64 cartridge and nobody had
1:27:49
done anything like this At
1:27:51
least this vulgar when it comes to video game
1:27:53
music with lyrics. Oh I
1:27:56
am the great mighty fool
1:28:00
I'm going to throw my
1:28:02
shit at you A
1:28:05
huge supply of fish comes
1:28:07
from my chocolate starfish How
1:28:10
about some scat you little twat?
1:28:12
There you go It
1:28:15
is my note, this is a challenge to the listeners
1:28:17
out there Is there another Nintendo
1:28:19
published game with the word Twat in
1:28:21
it? Not the- I think
1:28:23
we disturbed Diamond Yes You're
1:28:26
right, I don't think there is probably the
1:28:28
only N64 game with Twat in it
1:28:30
So congratulations Rare This
1:28:34
game needs a reevaluation in a podcast because
1:28:36
I love how it released
1:28:38
and people thought they were getting South Park
1:28:40
Really they were getting the most northern UK
1:28:42
humor ever heard Yeah
1:28:45
absolutely You okay, Diamond? I
1:28:48
just- look, I'm the kind of person who- Unless
1:28:51
you're a medical professional, I don't really like talking
1:28:53
about my bowel movements So to
1:28:56
have a sentient excrement sing
1:28:59
a song about itself, I'm
1:29:01
a little shook, I'm sorry When
1:29:03
I took Karate back in
1:29:05
the 10s, I can't remember what it was, the
1:29:08
place the Dojo had like an arrangement
1:29:11
for birthday parties and they had an N64 that
1:29:13
they just kind of broke out for the parties
1:29:15
and they had Mario Party,
1:29:17
they had Mario Kart and they had Conker's
1:29:19
fucking bad fur day as an option, this
1:29:21
is for 10 year olds and I see
1:29:24
them playing this game, I'm like do
1:29:26
you guys know what game that is? Whatever, it's not my
1:29:28
business I really hope they turn the
1:29:30
volume up for that one Nadia, I know you're trying
1:29:32
to be colorful but they should have called the game
1:29:34
Conker's fucking bad fur day to let people know what
1:29:36
they were in for Okay,
1:29:39
there's no disguising it if you just call it
1:29:41
that, like I mean as Diamond said you have
1:29:43
the singing shit, where else do you go? I
1:29:47
wrote this game off and now I don't know if I
1:29:49
have to play it or if I have to never play
1:29:51
it I, gee my goodness, oh my goodness You
1:29:54
know I attempted to play it when it was new and marked
1:29:57
down to like $20 and this really is the of
1:30:00
the game and it's kind of I shortly stopped playing after
1:30:02
that because nothing the game has to show
1:30:04
you can top this It's like I had a boss fight
1:30:06
with a singing pile of shit. I
1:30:08
don't I don't care what you're doing with your matrix references
1:30:10
You're not gonna top this Is
1:30:13
that a rare replay? I'm sure yeah the
1:30:15
Xbox Original remake
1:30:19
I think is on that or just the n64 I
1:30:21
forget All right, maybe
1:30:23
I'll put that up and just experience it for myself
1:30:25
at least at least until I experience this It's
1:30:27
something else who do you know off
1:30:29
the top of your head Bob who sang it like I think
1:30:32
it was something for rare Yeah, actually when we
1:30:34
looked into Star Fox games. I noticed
1:30:36
that all the voice actors in
1:30:38
rare games were rare employees That's why conquer
1:30:41
his voice is so charmingly amateurish because
1:30:43
it's basically the director of the game
1:30:45
doing the voice Yeah, I think Chris
1:30:47
Chris heaver. I think is the guy's name He
1:30:50
would not be the one to write the
1:30:52
Dunkin Kong rap that would curse his bloodline
1:30:54
for a million years afterwards until finally He
1:30:56
received he received redemption from
1:30:58
the gamers and we forgave him But
1:31:01
yeah, I think that was that thing those grand perks
1:31:03
Kirk soap. I can't pronounce his name Yeah, I think
1:31:05
it I think that is who it was one of
1:31:07
the two like most notable rare guys one of them
1:31:09
is The culprit I'll call him
1:31:12
the culprit the guy who did
1:31:14
the thing I have a
1:31:16
soft spot for that song to the point where with
1:31:18
when smash brothers melee came out I
1:31:20
would troll my friends by making that the background song
1:31:22
in the Donkey Kong level. Oh, yeah,
1:31:24
you always had to do that I Give
1:31:46
a shout out to some fighting games because otherwise I'll feel
1:31:48
like I left left some car. Oh, absolutely Because
1:31:51
even though you know, we talked a lot about
1:31:54
90 stuff I feel like as the 90s wore
1:31:56
on and we got used to having more and
1:31:58
more vocals in the game singing
1:32:01
vocals I should say. I have to shout out
1:32:03
a couple examples. First of all, we
1:32:05
have to acknowledge the fact that Mortal Kombat, Mortal
1:32:08
Kombat the original game doesn't have that much music and
1:32:10
there's certainly no singing in it. But the
1:32:12
fact that they would have, you know, a
1:32:14
bunch of Belgians I think get together and make
1:32:16
a techno song. And that
1:32:18
techno song would become so popular from a commercial
1:32:21
that it would get into the movie and now like
1:32:23
20 years later like that that techno song is Mortal
1:32:25
Kombat to so many people. Like I feel like that
1:32:27
should be acknowledged even though I don't know how many
1:32:29
games even have the song in it. Like it still
1:32:32
didn't come from the games itself but eventually
1:32:34
it became bigger than the games at all.
1:32:36
So that's worth mentioning. I agree.
1:32:39
Yeah and hey, the Immortals Mortal Kombat
1:32:41
the Immortals of Belgian techno band their
1:32:44
entire Mortal Kombat the album is a
1:32:46
hoots which that song comes from. Right
1:32:49
the single comes the album comes and I'm
1:32:51
sure because that album made money that definitely
1:32:53
gave us you know Killer Cuts the Killer
1:32:56
Instinct soundtrack which is oh yeah that's a
1:32:58
great soundtrack. Oh yeah. Again not in the
1:33:00
game itself but very worthy. And
1:33:02
somehow Shaq Fu fits in there. We're not
1:33:04
we're not sure how. But
1:33:07
you know as an SDK fan you know when
1:33:09
I finally got my hands on KOF 1998 and
1:33:11
I put that cartridge
1:33:14
in that big ass cartridge in my Neo Geo and
1:33:16
I put play and that is a song that is
1:33:18
a game that raps to you at the start to
1:33:20
tell you how good it is. You know that is
1:33:22
that's worth saying you know it all
1:33:24
began in 94 kept the role in 95 peace
1:33:27
fell into place in 96 and game done in
1:33:29
97 and now it comes and here we go
1:33:31
KOF is here again nothing's gonna stop this 1998
1:33:33
done done and it just goes and that
1:33:36
is you know that is an epic
1:33:38
opening for a game that I still consider you know
1:33:40
one of the greatest ever made. And
1:33:43
also of that era we have to mention the fact that
1:33:46
after Street Fighter 3 launched and Street Fighter 3
1:33:48
had its problems they made a second
1:33:50
Street Fighter 3 and then they made a third
1:33:52
Street Fighter 3 and yeah when they get to third Street Fighter
1:33:54
3 it's like okay you know what we want we need more
1:33:57
hip-hop in this game and they
1:33:59
reached out to Toronto's own
1:34:01
infinite naughty from rec from Rexdale
1:34:03
infinite. Oh shit fucking Rexdale beauty
1:34:05
Rexdale. Let's it up Love
1:34:08
it, and he's you know the actual like combat
1:34:10
portions of the game don't have that many lyrics
1:34:12
to it But he's all over the select screen
1:34:14
is all over. You know the menu screens He's
1:34:17
rapid on Street Fighter 3 how good Street Fighter 3
1:34:19
is and he sells it to you
1:34:21
He sells you this this is no we got it right.
1:34:24
This is a good one, please Please
1:34:26
don't go come that it's on topic. It's on topic
1:34:28
because here we are in 2024 and Street
1:34:31
Fighter 3 third strike is gonna be at Evo this
1:34:33
year So he's coming back stuff on back around and
1:34:36
I have to mention this also last but not least Maybe
1:34:39
at least in my heart, but not least in my my
1:34:41
brain More versus Capcom
1:34:43
2 they decided you know what we
1:34:46
had our we had our chiptunes We
1:34:48
had our synth songs what we need now is
1:34:50
smooth jazz and the people need to be taken
1:34:53
for a ride and they Thank
1:34:55
you for a rock. Yes, and
1:34:57
you know for me as a kid playing You know
1:34:59
maybe not a kid but for me as the young
1:35:01
adult playing Dreamcast games I absolutely did not want this
1:35:03
music in my in my head But
1:35:06
now it's like it's the second most famous thing
1:35:08
about that game So you know Capcom
1:35:10
was right they were ready we weren't ready for it, but
1:35:12
Capcom was right That's the music we should have had for
1:35:14
that game. What's the first most famous thing about the game?
1:35:18
The fact that has like 58 characters in
1:35:20
it and you know some of their pallets
1:35:23
whoops, but it's fine I'm gonna pass all over
1:35:25
there They've thrown everybody in there Simon had
1:35:27
the had the Marty McFly comment of it You may not
1:35:29
get this but your kids are gonna love it the
1:35:31
kids going. Yeah Yeah, all
1:35:34
of the other alpha is doing some
1:35:36
some awesome dancing to like take you for a
1:35:38
ride on tech talk I'm guessing right they
1:35:40
gotta be look go on YouTube look
1:35:43
up like jazz Remixes and you'll find like
1:35:45
live live performances of this music from Marvel
1:35:48
Capcom to it. It's beautiful. It's awesome Man,
1:36:07
this has been
1:36:09
one hell of an
1:36:13
episode.
1:36:27
Thank you both so much for helping with it. Do you have any
1:36:30
concluding thoughts about, I don't know, lyrics in video games
1:36:32
and how cool or stupid they are or
1:36:34
both? I mean, I'm
1:36:36
still stubborn in a way. I'm more of
1:36:38
an instrumental person. I'd rather have the game
1:36:40
speak to me in some aspect on its
1:36:42
own terms. But I'm also
1:36:44
a grown adult and, you know, I'm not
1:36:46
immune to the power of beauty. So if you
1:36:48
want to have a song in there and you're singing
1:36:51
to me about, you know, the wonders of the universe
1:36:53
or how sad things are or literal
1:36:55
excrement, I feel like there's room for that too. That's
1:36:59
for me. I think now songs
1:37:01
with lyrics are so common, we kind of take them for
1:37:03
granted. I just had finished a
1:37:05
few like pretty big budget Japanese games, Resident
1:37:08
Evil 4 Remake and Monster Hunter Rise, the
1:37:10
DLC for that. And both games end
1:37:13
with the vocal theme. But now
1:37:15
I'm just like, I'm going to leave the room. This is
1:37:17
taking a while. And I'll let it play out until I
1:37:19
get my end of game score. So yeah, I feel like,
1:37:22
especially in Japan, they're still doing this. They're
1:37:24
still writing original music for credits. But I
1:37:26
guess, again, it's not as special
1:37:28
anymore. I say pay attention. Don't leave the
1:37:31
room. Watch all the credits
1:37:33
go by. I'm yelling at myself for doing that too.
1:37:36
Hold your bladder. Hold your bladder. It'll survive.
1:37:38
Yeah. So it's certainly been kind of, I don't
1:37:40
know if I call it an honor, but an
1:37:42
experience to watch it all evolve from the very start.
1:37:45
It's all the way back to that skate or
1:37:47
die, die, die, die, die, very aggressive. How
1:37:50
dare you buy this game. I'm going to kill you now. Good
1:37:52
times. So that is it
1:37:55
for this week's episode of Retronauts. This counts
1:37:57
as your parent mandated music lesson for the
1:37:59
So tell your mom you're free As
1:38:02
for the two of you, where can we find you?
1:38:04
First of all you diamond. I feel
1:38:06
like you're on the show I don't know maybe I
1:38:09
am I'm quite frequently on the show especially
1:38:11
because for our patrons I make weekly columns
1:38:13
and I read those columns you and One
1:38:17
of the reasons I'm very fond of those comes the
1:38:19
fact that I always put music in there So by
1:38:21
all means hey, you're a music if you're a music
1:38:23
like here in this episode tickles your fancy Hey, I
1:38:26
would like more retronauts with more music by all means
1:38:29
Get in our patreon and listen to my weekly columns because
1:38:31
I've they're full of music Some of
1:38:33
them have lyrics indeed if you want to go back
1:38:35
if you want to go way back Excuse
1:38:37
me to my Batman Arkham City column. I Sing
1:38:41
an original parody at
1:38:43
the end of that call. Hmm. Go listen to that beautiful.
1:38:46
How can you resist? But around the
1:38:48
internet. I actually have a brand new website. You can look
1:38:50
go to fight club.me That's
1:38:52
f e I T my last name CL
1:38:55
u B a place where music is
1:38:57
played and me the pronoun. It's music
1:39:00
It's a website for me I club me that's
1:39:03
nice How about you Bob? Well, I'm
1:39:05
not trying to become the next weirdo Yankovic like
1:39:07
diamond, but I am doing other things I
1:39:09
have other podcasts by the way It's all part
1:39:12
of the Talking Simpsons Network you can find them
1:39:14
wherever you find podcasts go to talkingsimpsons.com There's Talking
1:39:16
Simpsons a chronological exploration of the Simpsons
1:39:18
and there's what a cartoon we look into a
1:39:20
different episode of a different cartoon every month
1:39:22
and That's all happening
1:39:24
again where you find podcasts, but if you
1:39:26
go to patreon.com/Talking Simpsons We have a
1:39:28
ton of miniseries episodes behind the paywall almost seven
1:39:30
years worth of stuff shows about Futurama and King
1:39:33
of the Hill Batman the A-Made series
1:39:35
and so on so please check those podcasts out and
1:39:37
it's been a while since I promoted my book I
1:39:39
have a book out it came out late last year
1:39:42
It is the boss light books volume all
1:39:44
about day the tentacle if you enjoy classic
1:39:46
point adventure games I did what I would
1:39:48
call the definitive oral history on day the
1:39:50
tentacle and it's available through the boss fight
1:39:52
books website or through Amazon Or wherever you
1:39:54
find find books and of course I'm on
1:39:56
Twitter and other things as Bob servo. You know
1:39:58
where to find me Indeed we
1:40:01
do. Thank you so much
1:40:03
actually everyone listening to this for supporting retronauts and
1:40:05
please continue to do so over at retronauts.com or
1:40:07
patreon.com forward
1:40:09
slash retronauts. We have
1:40:11
a dandy and affordable pledge tiers that
1:40:13
guarantee you access to ad-free episodes that
1:40:15
arrive a week early. We
1:40:18
already had a mention of Diamond saying that
1:40:20
they do their column with the music and
1:40:22
cool stuff so and they narrate it to
1:40:24
you so that's up for that's up
1:40:26
for the grabs and I believe
1:40:29
also if you pledge at
1:40:31
the magical Nintendo 64 tier
1:40:33
you might be able to pick an episode every
1:40:35
six weeks I believe it is but yeah okay
1:40:38
oh god no Paris
1:40:43
would kill me. Too many requests.
1:40:49
As for myself I am on Twitter and
1:40:51
Blue Sky at Nadia Oxford. I
1:40:53
also am part of the acts of the blood god
1:40:56
podcast yeah it's a podcast that's right and
1:40:59
we talk about RPGs all the
1:41:01
new Eastern and Western you can
1:41:04
find and support us at patreon.com/blood
1:41:06
god pod but until next
1:41:08
time keep making up those lyrics to magnet
1:41:10
man stage music and mega man 3 exactly
1:41:13
as I never ever did as a
1:41:16
child Thank
1:42:00
you.
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