Episode Transcript
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0:00
Ridiculous History is a production of iHeartRadio.
0:26
Welcome back to the show, Ridiculous Historians.
0:28
Thank you, as always so much for tuning in.
0:31
Let's have a shout out for super producer mister Max
0:33
Williams.
0:34
Why why
0:39
Sorry, a little pure moods for you there.
0:41
Did you guys enjoy this two game boys right
0:43
there?
0:43
Yes? Yes, especially the
0:46
Trust game Boys of agreeing
0:48
to that despite die hearing it.
0:50
I have big bullet. That's mister Noel Brown,
0:52
the one in online dole. How you feeling, were
0:54
you guys?
0:54
Og game boys as
0:57
owned original black and white uh
1:00
eight bit game boys.
1:02
I was a little too young to
1:04
get those weren't actually being sold by the time. But my
1:06
first game Boy was given to me by a friend
1:08
of my mother's, which was black and white.
1:10
Yes, yeah, I created and
1:13
won several game
1:15
Boy Tetris competitions I was.
1:17
Creating with it. Yes, how
1:20
many.
1:21
I don't know the formal title that
1:23
they have, but like people who've bet in Tetris because
1:25
it's like one of the highest.
1:26
Yeah, I've never actually beat it. Very few
1:29
people have.
1:29
I think the titles kind of dropped screen.
1:32
There is a beating of the
1:35
yeah you have to beat the last
1:38
level. The last real level is
1:40
incredibly hard. Were you so fast? Well,
1:43
no, you can't see what what titles are down.
1:45
You can't see what title is coming down. You can only
1:47
see the next tile.
1:48
Thirteen year old recently made
1:51
World News by hidiot Oh. Also, folks,
1:53
this part two of the Golden Ages. We love
1:56
this video game tie in. We're
1:58
so excited. We've had such a great time with
2:01
part one. We hope you enjoy it too. With
2:03
the game boy question, I
2:06
remember one game I got super into
2:09
was a Bugs Bunny video
2:11
game of puzzle solving and getting
2:14
carrots. Yes,
2:16
I assume Tetris never ended, but
2:18
I had no idea how deep the Bugs Bunny
2:21
game went.
2:21
It just went on.
2:23
I do remember that one. I had
2:26
an original game Boy. It was probably
2:28
late in that game. It was so such a popular
2:31
device that they sold it and without making
2:33
a new next gen version for many
2:35
years. I was born in nineteen eighty three, really
2:38
quickly, though. There are a couple of documentaries about Tetris.
2:40
One covering the stuff that you guys are probably talking about
2:43
is Ecstasy of Order The Tetris
2:45
Masters, which you can watch in its entirety
2:48
on YouTube. And then there actually recently
2:50
was a Tetris movie on Apple
2:52
TV that's just called Tetris that is
2:54
a like dramatized version of the Tetras
2:57
story. We're not really talking about Tetris
2:59
today, guys, but that is such a
3:01
perfect example of elegant
3:03
design meets.
3:05
Escalatingly difficult gameplay.
3:07
It can get crazy if you stay
3:09
the course, but for a casual
3:11
player, fun as hell's
3:14
a while away the.
3:15
Time, and the music is quite
3:17
sophisticated. I love the music. I still
3:19
play it when I'm writing stuff.
3:20
It gets stuck in my head out of the clear blue sky
3:22
sometimes, guys.
3:23
Yeah, the name of that game
3:26
I mentioned earlier, by the way, is Bugs Bunny
3:28
Crazy Castle. The Bugs Bunny Crazy
3:31
Castle. I definitely played that one. It
3:33
was so cool.
3:34
It's like a detective almost right, isn't
3:36
He has like a magnifying It's
3:38
all coming back.
3:39
It's a little flashes side
3:41
scroller. But weirdly enough, the thing
3:43
that bugged me about this and a lot of other players as
3:45
well, maybe ridiculous historians amongst
3:47
us, Bugs Bunny in that game
3:50
weirdly does not have the ability to jump
3:52
despite being a bunny, so
3:55
you can just walk around
3:57
and you have to find boxing club. Anyway,
4:00
as matter, we're talking about video game tie ins. Technically
4:02
that is a tie in because bugs Bunny
4:04
was a pre existing character right
4:07
from the world of animation.
4:08
That's right.
4:09
But we are going to we mentioned
4:11
a very sad story from Georgia.
4:14
We are also going to maybe begin today's
4:16
episode with another strange
4:19
story from Georgia. Nineteen
4:22
ninety six. Atlanta, Georgia
4:24
plays host to the Olympics.
4:26
The as our power, Lauren would say, the
4:29
actual facts Olympics and
4:31
every town that has the Olympics
4:33
come through, they spend billions of dollars
4:35
on all sorts of things. And
4:38
Atlanta tried to make a mascot, I'll
4:47
say, tried.
4:48
Do you remember the mascot.
4:50
I've never been a mascot. I've never
4:52
tried to create a mascot. You
4:55
know, people give designers
4:57
sometimes like oh, it's so easy, said.
5:01
Enough boy, howdy is it not?
5:04
It requires once again, a level of precision,
5:06
elegance and simplicity that
5:09
requires a lot of thinking, a lot
5:11
of very careful planning. And
5:14
uh boy, did they bork this one. And
5:17
you know whoever designed that monstrosity
5:19
is he got paid a mint.
5:22
Yeah, and it may have even been a thing. That
5:24
creator is John Ryan, and it may
5:26
have been a thing where it
5:28
may have been a thing where uh, the
5:30
producers or the other I
5:32
guess we call them stakeholders just
5:34
kept making requests.
5:36
So it may not.
5:37
Have been his visual vision by committee.
5:39
Another ship of thesis kind of situation.
5:42
Right, but how how
5:44
should we?
5:45
Uh?
5:45
And this is this is going to get to a video game because
5:47
this you know, the Olympics are huge, it's
5:50
a big deal.
5:50
What country hosts them?
5:52
I believe we're looking at Paris
5:54
this year, right, isn't that what's happening? I think
5:56
we're in Paris. They
5:59
have some very unique mascots
6:01
them. Well, we're gonna get to that because this is a
6:03
difficult job. It's sort of a fool's
6:06
errand in many ways because you're you're opening yourself
6:08
up to criticism no matter what the
6:10
end result.
6:11
Is and no matter what you
6:13
come up with. It's kind of a it's
6:17
a kobyashi maru. Right, it's
6:19
an unwinnable situation. You're welcome,
6:21
thank.
6:22
You, God jump and God jump in.
6:24
Uh.
6:24
I was they had I guess HBO
6:27
East too, which is a channel I get
6:29
now they play commercial free Star
6:31
Trek movie.
6:32
You get like cable type TV Max.
6:34
Yeah.
6:35
I for sports, you still have to do well,
6:38
objected.
6:39
Stream Okay, I always forget about the need for
6:41
sports.
6:42
They were playing all last Friday
6:45
the original series Star Trek movies. So I watched
6:47
Wrath of Khan in the Morning, which starts off with Kobyashi
6:50
Maru. Ki's
6:52
the alley in the Kobyashi Maru. I've got
6:54
how amazing she is in that movie,
6:56
and how which is shame that they screw
7:00
that one up. And I've got how dark that movie is.
7:02
It is very incredibly dark. But
7:04
you said, Kobe Asha Maru, you can't say a Star Trek
7:07
with me around, and Knox.
7:09
You're like Beetlejuice bro we gotta really
7:11
stop staying Star Trek.
7:13
Starrim Or Jonathan Strickland.
7:15
That's our one of three mentions before he shows up,
7:17
just to reeling back.
7:18
In really quickly, to double back a wepins
7:20
that originally Kobe Ashamru referring
7:23
to an unwinnable situation, right.
7:24
Like, and we see this in the culmination
7:27
of a lot of big things. You could argue
7:29
that the very last Star Wars
7:31
film was kind of doomed
7:33
from the start because how could you conclude
7:35
a story in a way that would satisfy everybody.
7:38
That's kind of, you know.
7:39
That's similar to what people were running into with
7:42
these Olympic mascots Atlanta
7:44
magazines. Max Blow has
7:46
a great explanation of
7:49
this and a great name, Max Blough.
7:51
Give me a break.
7:52
What sorry, Max Williams, But Max
7:55
Blow, it's got you beat. By the way, Ben,
7:57
there were four bugs Bunny Crazy Castle
7:59
games.
8:00
Right.
8:00
Didn't they have different cartoon characters
8:03
as well?
8:03
Yeah, yeah, yeah, I love that. But Max
8:06
Blow does indeed have
8:08
this to say. It would be hard to overstate
8:10
how shocking it was when Atlanta was awarded
8:13
the nineteen ninety six Summer Olympic Games Atlanta
8:16
over Toronto, Athens Melbourne.
8:18
The news, which came on a Tuesday in September
8:21
nineteen ninety, sent the city into
8:23
a frenzy dare we say, a tizzy
8:26
of celebration. But for Billy
8:28
Payne, who'd run the three year campaign
8:30
that led to the announcement, it was
8:33
just the beginning. Now came the
8:35
hard part, finding corporate sponsors,
8:38
building an eighty five thousand seeds stadium,
8:40
delegating the one thousand and one tasks
8:42
to ready the city for the world stage. Far
8:45
down on his list, designing a mascot
8:47
in time for the closing ceremonies
8:50
of the Barcelona Games in nineteen
8:52
ninety two, when the Olympic torch would be
8:54
passed to Atlanta, Paying quickly
8:56
appointed Hey Mascot Committee,
8:58
which created design guidelines and
9:01
canvassed for submissions. Ten
9:03
companies proposed to mascot. One
9:06
was chosen. The winner would
9:08
live an Olympic infamy.
9:11
And objectively we can say
9:14
we're kind of generous with the title winner
9:16
there, at least that's what the public thought.
9:19
Similar to Grimace is
9:21
he is somewhat a character that defies
9:23
explanation. He's got running shoes,
9:25
he's got Olympic rings that
9:28
incorporate into his appearance,
9:31
and he has a torch that emanates
9:35
stars.
9:37
I'm looking at him now.
9:38
He looks like the kind of mascot that you'd see
9:40
for like a public utility or
9:42
something you know, like like
9:45
the water department. He's
9:47
like an anthropomorphic water droplet
9:49
perhaps or a unit
9:51
of natural gas. He
9:54
does have these big, oversized shoes
9:56
he's got it's a very of
9:58
its era nineties
10:00
cartoon style. You know, it's
10:02
something I can imagine seeing on Fox Kids,
10:05
you know.
10:05
On Saturday morning.
10:07
I don't know, I can't help but also think that he kind
10:09
of looks like an anthropomorphized sperm,
10:12
that is something that always.
10:15
Shaped kind of blob character,
10:17
you know. And we know that his
10:20
original name is what is it with
10:23
a Z? And no
10:25
one knows, sir, No one knows. No
10:27
one knows.
10:28
They if you see the original
10:31
design, it's even stranger
10:34
for a couple of different aesthetic reasons.
10:36
But in defense of
10:39
the creators, they had to make something
10:41
that conformed to the request
10:43
of the Atlanta committee for the Olympic
10:45
Games. So what we see here is
10:48
the result of someone trying
10:50
to satisfy a committee's,
10:52
perhaps the times contradictory request.
10:54
For a long long time, up
10:57
until twenty twenty four, is
10:59
he was considered the worst mascot
11:02
of his type or of its type.
11:04
And now to your earlier point about the
11:06
Paris Olympics, they have had
11:09
the ignomonious
11:11
torch of worst mascot passed
11:14
to them. Let's get a look at
11:16
the Paris twenty twenty four mascots.
11:19
Lest we be seen as just dunking on
11:21
our own hometown guy.
11:23
Is He?
11:23
Yeah, I want to see it too, because I'm looking at
11:25
an article on Nbcolympics dot
11:27
com that's just a look through his
11:30
Olympic mascots over the years, and
11:33
a lot of them aren't great.
11:34
I'm not gonna lie. It's committee. Yeah,
11:37
it is. It is committee.
11:38
But I'm also like kind of like, what's
11:40
the big deal, Like sort of like who cares?
11:43
You know. It's not like something that people
11:45
are gonna remember. And honestly, the ones
11:47
they remember are the bad ones.
11:49
Is he.
11:49
Merch is kind of sought after. They're
11:51
sort of hard to find. So I'm
11:54
looking at do you tell about the Paris one? Though I'm
11:56
looking at them, I'm looking at it cold.
11:58
I'm looking at the twenty twenty four or
12:00
Olympic.
12:01
Mascots for the
12:03
Olympic Paralympic Games. They're two anthropomorphic
12:08
hats, the Napoleon
12:10
hats the Phrygian hats,
12:13
like the triangular
12:16
thing that Napoleon would
12:18
wear. That's how most Americans will remember it. And
12:21
they've got the the
12:23
the horizontal points of the hats
12:25
are these little fingerless arms,
12:28
and then they have really skinny legs.
12:30
That go up into the
12:33
aperture of the hat.
12:34
Interestingly, though, I'm looking at this
12:37
one image of them, and maybe this is
12:39
a special version or something, but I think
12:41
it's not, you know how, you know, and there
12:43
are prosthetics that
12:46
can be attached to people who are missing legs
12:48
to allow them to run in high
12:50
impact situations. It's like they've
12:52
got they've got some give to them. They almost look
12:54
like a ski in a way, like a
12:56
bent kind of like the sum of spring
12:59
loaded or bring me kind of the
13:01
version of his mascot that I'm seeing as as
13:03
that for on one leg. So that's
13:05
kind of cool in a way, sort of an effort
13:07
towards inclusivity. I think
13:10
this French mascot is dope. I'm not gonna
13:12
lie. I think it's cool.
13:13
That's the Paralympic win. Oh and let me
13:15
correct correct this real quick.
13:17
Here the Phrygian cap where
13:19
the Liberty cap is not as fancy
13:21
as Napoleon's. It looks
13:24
it's definitely a cap. It looks almost like a
13:26
rap with some extra earflaps
13:28
hanging down.
13:29
I see, Ben, there is the Paralympics,
13:32
and there are different versions of this mascot.
13:35
So all this.
13:36
I think this is a very valid discussion and of
13:38
itself. But all this to get to is
13:40
he was kind of mocked
13:42
a little bit and panned at the time, but
13:45
he did somehow, you know, because he
13:47
was part of the conversation get the kind
13:50
of slapped together video game treatment.
13:52
I did not know this.
13:54
Yeah, they also, Oh nice,
13:56
we get to reference a guy, you know,
13:58
Thomas Wheatley, local reporter who was writing
14:01
for Axios Atlanta, and he
14:03
says, the
14:05
the Olympic Committee left no stone
14:07
unturned in licensing this
14:10
mascot Izzy in all kinds of
14:12
merch, refrigerator, magnets, t shirts,
14:14
hats, caps, you name it,
14:16
and of course video games. This
14:19
is where we introduce our first
14:21
game for this episode,
14:23
Isy's Quest for the Olympic Rings.
14:26
That sounds like it makes sense. You know, it's an Olympic
14:28
mascot. You gotta collect coins and try
14:30
to get the Olympic Rings.
14:32
I bet you. This is too obscurity even no
14:35
comes right up. Holy crap. It
14:37
was on Sega Genesis. It was this is a next
14:39
gen game. This is like, I mean, you know, relatively
14:42
speaking next gen to a lot of the ones that were talking
14:44
about in episode one, which were all kind
14:46
of early home console type games, which
14:48
honestly they were a next gen of their own in their
14:50
own right, because Atari was kind of the first. So
14:53
even regular nes had more
14:55
bit depth I believe than an Atari
14:57
system, Isn't that right, Max?
15:00
Yeah, so the Atari twenty six hundred
15:03
would have been the one on the same
15:05
tier as.
15:07
The regular nes.
15:09
Yeah, as regular nis actually correct, regular
15:12
nsa because the first, the most famous Atari
15:14
was like pre Nintendo.
15:16
Right right, and that was
15:19
you that that was
15:21
the thing that walked, so other gaming
15:24
could run well.
15:24
And that just goes to show too how the difference
15:27
between Atari and Nintendo
15:30
they were basically dealing with very similar hardware
15:32
in terms of power. It really showed how important
15:34
the game design was. And Nintendo
15:37
really has always made their bank
15:40
on the fact that they're the really good to designing
15:42
games. Because even today, the
15:45
the you know, the most powerful Nintendo system you
15:47
get pales in comparison to
15:49
you know what other companies like PlayStation and
15:52
Xbox.
15:52
Do, and that's literally by design.
15:56
And the backtrack, I mean, I met the Atari fifty six
16:00
twentyix hundreds are very famous one the nes
16:02
and the twenty are on
16:04
the same.
16:05
Right, So the twenty six hundred is the one people think of with
16:07
like the ET game, that's like the early really
16:09
craphole, the looking one. So even the regular NES
16:12
was a next gen from that. Sorry getting caught up in
16:14
this. So Izzy's a Quest for
16:16
the Olympic Rings would have been a next gen to
16:18
that because SNS was sixteen
16:20
bit if I'm not mistaken, So that was
16:22
a big old jump. And then you had your Sega
16:25
Genesis as well. I have zero
16:27
recollection of this.
16:29
Game, you guys,
16:36
Well, it was sort of a
16:39
it was sort of ticking a box for some people.
16:42
We do know.
16:43
It was not super in depth like Bug
16:45
but Bugs Buddy's Crazy Castle. You
16:48
can complete it in about an hour,
16:51
not even a crazy difficult speed run. And
16:53
then the lead animator
16:55
of the game, William Anderson, said,
16:57
yet, the Olympic officials had just
17:00
a couple of demands, can't change the character
17:02
design, makes sense. Have the Olympics
17:05
as a theme, of course, and they said
17:07
we'd prefer no violence. And
17:09
when these developers got to work, they
17:12
said it was one of their best experiences
17:14
to date. One William
17:17
Anderson, who is now the owner of
17:19
Awaken Games, was speaking to Thomas
17:21
Wheatley, and he said, look, we're a small
17:23
group of developers. We're really dedicated
17:26
to not only making the best games, but
17:28
having fun while doing it. So
17:31
you can get a copy of this game for Super
17:33
Nintendo for fifty to one
17:35
hundred and fifty dollars, or if for
17:37
some reason you need a price break, you can
17:39
get a box of six of them, six
17:41
copies of the game for six hundred bucks like
17:44
today. At the time
17:46
of the conversation with Axios, Yeah.
17:49
Okay, interesting.
17:50
I did find a page
17:52
on Internet archive from Game Pro
17:55
issues sixty nine April nineteen
17:57
ninety five. It had this to sid
17:59
this is back. You know, reviewers
18:01
were a lot less mean back in the day. I'm realizing,
18:03
at least for games and stuff, it was much
18:06
more felt like a promotional device than
18:08
it was a purely.
18:09
We're gonna shred your shitty game.
18:12
By the nineteen ninety six summer games seem
18:14
far off, but not for Izzy, as
18:16
this reads like a press release. As the Olympic
18:19
mascot, he must search the torch world
18:21
to collect five Olympic rings that
18:24
keep the torch lit. In this ten
18:26
level quest, Izzy morphs into eight
18:28
sporting characters collecting power
18:30
ups and loads of bonuses. Nice
18:33
backgrounds bring colorful detail to
18:35
Izzy's world, but it's Izzy himself who
18:37
stimulates the game visually. His
18:40
numerous and determined expressions
18:42
make him an easy to like character. The
18:45
sound effects are enjoyable too, with great
18:47
splats, smashes and
18:49
blasting trumpets, and
18:51
then it refers to a smurfy soundtrack.
18:54
And this brings up an interesting point
18:56
because my question is would
18:59
people have been so what
19:02
they have dunked on? Is he so hard
19:04
if he had just started as a video game character?
19:07
I think not.
19:08
I think saying here's a fun game
19:10
about the Olympics.
19:12
Well, but Ben I was. I've been meaning to bring this
19:14
up.
19:14
It's been kind of nagging at me, this whole
19:16
idea of First of all, I completely disagree
19:18
the French. I think the French hat guys
19:21
are cool. The idea that they're somehow
19:23
worse than is He, I think is absurd. But what
19:26
how does one rank a freaking
19:29
anthropomorphic cartoon mascot
19:31
in terms of better or worse? Is
19:33
it how well they represent the
19:36
country? Is it how like
19:38
cute they are? Like?
19:39
What are what are the metrics for this completely
19:43
subjective. It's water cooler opinion
19:45
thing, you know, like it's it's one of when I say water
19:47
cooler opinion, it's one of those things
19:50
like the BS fashion articles you read
19:52
where people just want to kind of
19:55
participate socially by either
19:57
having a hot take or agree with
20:00
a thing that other people are talking about.
20:02
Uh, and we see we
20:05
also see again the power of nostalgia.
20:07
I think it's quite possible that it
20:10
will become a cool thing to play
20:12
this game in the near future
20:15
because the Olympics are back on again
20:17
and people are older
20:20
now and they're having those fond memories.
20:22
It's, you know, another thing that reminds us of
20:24
of course, is our next creature on the list or
20:26
next game? I should say checks
20:28
quest Quest quest quest.
20:31
Literally the motivation for this entire
20:33
episode absolutely another
20:35
one that I absolutely unfamiliar
20:38
with.
20:39
So we all know what checks cereal
20:42
was. Is it's still a thing. It's check
20:44
No checks was a serial? Right or was checks?
20:46
What am I thinking of?
20:47
It's a serial?
20:48
But then there's uh checks mix well, of course
20:51
check trail mixed with check checks mixed.
20:53
Though, was one of these things that was just kind of created
20:55
organically by humans in the wild
20:57
and then repurposed and
21:00
and did by Checks you know what I mean, where it's like people
21:02
were making it themselves, mixing it with all kinds of
21:04
other little little bits and snacky bobs,
21:06
and putting some seasoning in there, a little what
21:08
is it like Old Bay seasoning or
21:10
some kind of you know, kind of umami
21:14
bit of seasoning.
21:15
And then Checks decide, hey.
21:16
Wait a minute, you guys do we're gonna We're gonna
21:18
do this ourselves and call it something and act like we
21:20
invented it.
21:22
So chex Mix was huge. Oh yeah,
21:24
chexs Mix is still a giant.
21:26
You know. It Also is a giant in the world
21:28
of gaming is the Doom franchise,
21:31
And in twenty twenty five they're going to have
21:33
a prequel to the original
21:35
Doom. The trailer released this
21:38
week yea or
21:40
this week had ed this game
21:43
first off is pretty good because
21:45
it is kind of like to our earlier
21:47
point about Skins, it is a modification
21:51
of a pre existing game that was just
21:53
built to be a game. Doom, one of
21:55
the most famous first person shooters
21:58
of all time. Go to Daniel
22:00
Horowitz and his article chexs Quest
22:02
a twenty years later, retrospective on a
22:05
cereal based game. We
22:07
see that they took
22:10
this idea and they ran with it, and they
22:12
did something that you see. To
22:16
me, it's part of what defines really good
22:18
comedy. They play it with a straight
22:20
face. Chex's quest
22:23
is the when you are the player,
22:25
the stakes are supposed to be on the level
22:28
of playing Doom.
22:29
You know what i mean.
22:30
You gotta hunt the Flemoids
22:33
I'm sorry, or the Chechs Warrior the guides.
22:37
Yeah, you know.
22:38
Isn't that funny though, because there's nothing that will
22:40
dry your mouth out and gets your real flemy,
22:42
like eating a big old mouthful of checks
22:45
mix.
22:45
It's like this gets a breakfast
22:48
cereal or racist.
22:49
Play the high,
22:51
high fiber version of them.
22:53
This was aimed at This was
22:55
nineteen ninety six, so the
22:57
same year as the Olympics in Atlanta. It was
23:00
aimed at children who were at
23:02
least six.
23:04
To nine years old.
23:05
And the kind of modification
23:08
this is is what we call a total conversion.
23:11
They took a lot of the violence out of Doom,
23:14
or a lot of the the egregious
23:16
blood right, and
23:18
they I
23:21
gotta tell you, the gameplay is
23:23
pretty much the same as do.
23:25
It's exactly the same. The only difference
23:27
is you're not killing the Flemoys. The Flemoids
23:30
are immune from any type
23:32
of damage. You're
23:34
teleporting them back to their dimension, so
23:36
when you shoot them, it's sort of like Splatoon.
23:38
If anyone's familiar with the
23:41
the Nintendo or I guess it's on Switch
23:44
game Splatoon, it is a first person
23:46
shooter where you don't kill anybody,
23:49
you just blast them with ink. It's like paintball.
23:51
So it's a way of having the mechanics of
23:53
a murder game. Sands the murder
23:56
is that kind of the idem x exactly.
23:58
That's one hundred because, as Ben said, it
24:00
is. My dad fought it hilarious the time, and I was too
24:03
young to understand what Doom was. He's like, this is literally
24:05
Doom for kids.
24:07
Yeah, you've got and the power ups change
24:09
the weapons and ammunition shape to all be
24:11
serial themed and just
24:13
like just like any other first person shooter,
24:16
you win the game by beating the final
24:18
boss at the last level.
24:21
And I think it's.
24:23
Also a little bit easier than Doom because
24:25
you want people to associate the cereal
24:28
with fun. Alex
24:30
Walker has a great short history.
24:33
Excuse me, short official history
24:35
of Chech's Quest, which
24:37
talks about how brilliant
24:40
it was for the
24:42
cereal manufacturers to put a video
24:44
game in your boxes cereal as
24:47
a prize. I think that's the really brilliant
24:49
thing, because one of the best parts of children's
24:52
cereal is, of course the prizes
24:54
you get. And I got to say furthermore, in
24:56
recent decades, they've really started skimping
24:58
on the prizes. You guys, notice that I'm
25:01
an adult, like I can vote.
25:02
That's scary skipping on the prizes
25:04
and the cereal.
25:05
And yeah, if I'm not mistaken,
25:08
I think it's become a little less
25:10
popular to put them in the cereal
25:13
at all because of like potential choking
25:15
hazards. And so you get
25:17
some kind of coupon that you mail in to
25:20
get the prize after the fact,
25:22
which just ain't cutting that.
25:24
Right exactly, because that's
25:26
not the kind of delayed gratification kids
25:29
are overall into. Originally,
25:32
the game was supposed to be in a cornfield and
25:34
you had a flashlight. The
25:37
idea was you would make an
25:39
educational tool in the form of a video
25:41
game, similar to like Math Blaster or
25:44
the Oregon Trail. But the
25:47
team behind checks Quest said
25:49
let's if we're doing a video game, let's
25:51
do an actual video game. Let's look around
25:54
at other video games and see
25:56
what's taking off, what's already popular,
25:59
and let's try to do that. And it looked around
26:01
and the most popular one they found
26:04
was Doom.
26:05
At least.
26:08
This wasn't on a console rigially either, I think
26:10
it was on It was on personal
26:12
computers. And then they said,
26:14
okay, we'll make a first
26:16
person shooter.
26:17
We'll make Doom.
26:18
But checks and then they said, oh,
26:20
hang on, it's kind of tough to make a video
26:22
game in six months.
26:24
Yeah, it's super hard. And that's the thing
26:26
with a lot of these product tie in games is
26:28
that they're sort of an afterthought and
26:31
that they're you know, absolutely rushed,
26:34
and that is evident in the final product
26:36
because sometimes, to your point, bent, either
26:38
they're egregiously difficult and
26:41
look like crap, or they
26:43
look good but are really really really
26:45
short. Games were expensive back then,
26:48
just like VHS tapes were
26:50
expensive, which is why there was such a robust
26:52
rental market. So you certainly
26:54
wouldn't be quite as letdown if you rented the game
26:56
and realized you could beat it in twenty minutes, but
26:59
if you shelled out the that could be cause
27:01
for a meltdown.
27:02
Absolutely, And this is we have to remember
27:05
before the rise of the
27:07
video game online review industry
27:10
on YouTube and stuff, so you couldn't act.
27:12
It was much more difficult to just hop
27:14
on a website and watch someone
27:17
play the game and decide whether or not it was a
27:19
buy or a rental. And also these
27:21
guys they had another problem.
27:23
They had to get a co sign from
27:25
the FDA, one of the most famous
27:27
bureaucracies in the country, and
27:30
the FDA needed to sign off on
27:32
checks shipping all these cd ROMs,
27:35
along with food people would
27:37
actually consume. To your earlier point, they
27:39
had to adhere to the demands
27:42
of the FDA, which meant they
27:44
had to redesign weapons so they
27:46
looked as non weapony as possible,
27:49
non descript, and then they
27:51
had to really dumb down the
27:53
sound. It was a huge gamble
27:55
for General Mills, but it was also
27:58
a massive success,
28:00
so much so that just one
28:03
year later they released the sequel,
28:05
checks Quest. Two Flemoids take Chextropolis.
28:08
Yeah, I gotta jump in the emergency
28:11
like you're out of AMMO weapon. You get
28:13
in the game.
28:14
Is a spoon.
28:15
Yeah, as your melee emergency
28:17
weapon is bro what better
28:19
way is there to defeat Cereal?
28:21
You know, well, you're you're helping
28:24
them. Sorry, you're helping the Cereal. I know, I get it, I
28:26
get it.
28:26
I get it.
28:26
You're you're you're shoveling snot
28:29
with a spoon.
28:30
Basically, it's weird though, the snot thing, because another
28:32
thing that makes you real snotty is milk. You
28:34
know, milk gets you real. The whole thing is very
28:36
strange. A couple opportunities that
28:39
they may have squandered. I haven't played the game, so
28:41
I can't say. And again, it
28:43
would have been cool if they had allowed violence. Then you
28:45
could have officially been a serial killer. But
28:48
instead you're not killing the Cereal, you're killing
28:50
the phlem And when I was in
28:53
middle school, I had a very brief attempt
28:56
at trying to write some sketch comedy with a
28:58
few friends, and I came up with a really great step
29:00
that had zero follow through. It was
29:02
a parody of Beverly Hills nine o two one
29:04
oh called General Mills nine oh two one
29:06
oh, and it would just be about
29:08
you know, cereal drama. I
29:12
don't know whatever issues that cereal
29:14
answer for morphive cereal? Would it be between
29:17
the different imprints of the different types of
29:19
cereal that were on General Mills tbd?
29:22
But you know you can't argue with the
29:24
alliterative connection between Beverly
29:26
Hills nine oh two one oh and General Mills nine
29:29
oh two.
29:30
I yield my time, well done, and
29:32
people, just like you're saying, people know
29:35
when there's a good idea, you remember, you want to run
29:37
with it. General Mills is
29:40
in this crazy serial video game
29:42
casino and they keep winning. So after
29:45
they released chex Quest two and ninety
29:47
seven, they released che Quest
29:49
three in two thousand and eight,
29:52
and get this, they re released
29:54
it in twenty twenty. Checks
29:57
Quest HD.
29:58
Oh my goodness. They needed they
30:00
needed more resolution for that checks
30:03
You know, they had.
30:04
To pretty several bust universe now.
30:06
There's multiple playable characters now,
30:08
and so a lot of lore. It's a legendary
30:10
game. Truthfully, it is a legendary. It is
30:12
very short. It is about thirty minutes to play the
30:15
entire thing.
30:15
I don't have a problem with short games, no,
30:17
no, no, no, I don't have a problem with them unless
30:20
I'm paying the same price for them that I'm
30:22
paying for you know, forty hour
30:24
RPG, you know.
30:25
And that's the best thing about chex Quest as
30:27
it never costs money.
30:29
Well, so it was always a serial tie in. It
30:31
was it was the prize. Yeah, you got it in
30:33
the box.
30:34
That's sorry you said that. I'm sorry.
30:36
I didn't fully understand the ramifications of
30:38
that is very forward thinking, you
30:40
know, a digital prize, uh in
30:42
the nineties, how about that.
30:45
Yeah, I'm just looking to confirm something.
30:48
Yep, chex Quest HD on
30:50
Steam. It is a robust game with multiplayer
30:53
features, and everything is also free.
30:55
Ah, it's always free.
30:56
Which makes it the best, the best deal
30:58
out of the four because the
31:00
other ones are free if you purchase
31:03
a box of cereal. So there
31:05
is still technically prizing. We
31:13
can't even get to stuff like, Oh,
31:16
Ronald McDonald McDonald's treasure
31:18
Land Adventure. That's a weird tie
31:21
in. There's a ton
31:23
of Ronald McDonald's games.
31:26
There's Donald Land in
31:29
nineteen eighty eight. It's a platformer that
31:31
just came out in Japan, where, weirdly enough,
31:33
they call him Donald McDonald.
31:35
I was about to say Donald Land. I don't understand.
31:37
Okay, that makes sense. He's Donald
31:40
McDonald.
31:41
I kind of like it. I like the
31:44
internal. I like how they added
31:46
an extra d.
31:47
It does add an extra layer of absurdity
31:50
to it, doesn't it. You know, it's sort of like having
31:52
two first names, right, you
31:54
know, you're like the first name and then a last name
31:57
that's also a first name, you know.
31:58
Yeah.
31:59
Yeah, and Gin published a nineteen
32:01
ninety two game called MC Kids,
32:04
which is sort of an also ran.
32:07
That looks one that one looks like incredibly
32:09
lying by the way, that looks like the worst one.
32:12
And then well we've got McDonald lang Global
32:14
Gladiators another spin
32:17
off.
32:17
To backtrack, though, ben, I would assume that would
32:20
be pronounced mckids.
32:22
Yeah, but they've got the dots. They've
32:24
got the initials M dot C dot
32:26
kids.
32:27
So there's MC kids, but it's definitely
32:29
MC kids.
32:30
But what is so what if it's dots, they're supposed
32:32
to stand for something? What what do they stand for?
32:34
Massively cool? Yeah?
32:35
I think it actually somewhere I read it
32:37
stood for Mick and mac and
32:40
the thing afterwards said this obviously makes no
32:42
sense because the acronym is uh EMC,
32:44
but they didn't think it out too far.
32:46
Basically is what a lot of people said.
32:48
It seems so, yeah, what
32:50
are we gonna play Grimace's Birthday?
32:52
Oh boy?
32:53
I love all the freaky, creepy pasta
32:55
memes that were spawned from
32:57
the whole Grimace Shake thing with
33:00
people like just consuming the Grimace Shake
33:02
and then immediately descending into some sort
33:04
of murderous David Lynch nightmare
33:07
hellscape.
33:08
Yeah.
33:08
I thought that was just absolutely peak
33:10
Internet of Today, really really good
33:13
stuff.
33:13
And then there is, of course McDonald's
33:16
treasure Land Adventure. There's so
33:18
many that there's so many
33:20
different McDonald's tie
33:23
in games that we could even
33:25
do another episode on those,
33:27
But for now, all you need to
33:29
know is that Treasure Land Adventure
33:32
has its own kind of fantasy lore.
33:35
Ronald McDonald is in a magic forest
33:37
one day, or the Magical Forest, and
33:39
he sees a piece of paper under a tree.
33:42
He finds it's part of a treasure map,
33:44
and he doesn't know where the rest of the pieces
33:46
of the treasure map are. But the other
33:48
pieces of the map, it turns out, are in the hands
33:50
of some dangerous bad guys. So
33:53
you play as Ronald McDonald on a
33:55
treasure hunt to find the pieces of
33:57
the map that will lead you to the treasure
34:00
fun.
34:00
Okay, so sort of an RPG, a
34:02
very light RPG kind of yeah,
34:05
yeah, yeah, Okay. Do you guys
34:07
remember Chester Cheetah Too
34:10
Cool to Fool?
34:11
Yes?
34:12
Yeah, did we reference in
34:14
episode one? Don't think we.
34:15
Got to let's spot
34:18
in Chester Cheatah of
34:20
the same air Chester Cheetah
34:22
you got his own video game two that
34:25
apparently had a really interesting
34:28
glitch in the gravity
34:30
of it that would cause him
34:32
to like be propelled into the air like
34:35
massively accelerating rates.
34:37
I found a cool Reddit fred with
34:39
a discussion on the Chester Cheetah
34:41
game. Then they described the glitch as
34:43
such, by some glitch of the game physics, Chester
34:46
was propelled very high into the air. Of
34:48
course, once you launch anything into the air, it eventually
34:50
slows down and then starts falling, another
34:52
side effect of gravity. The farther you fall, the
34:54
faster you fall. The game is probably doing something
34:56
like this. Trouble is, Chester might be
34:58
falling so fast always passes
35:01
right through the area where the game checks
35:03
whether he's on the ground. So one frame
35:05
he's too far above the ground, I eat out on
35:07
the ground. Next frame he's too far below
35:10
the ground. I eat out on the ground, so
35:12
the game just lets him fall forever.
35:15
So yeah, that's a
35:17
fun one.
35:18
Yeah, and there's so many others that were
35:21
like barely we
35:23
could maybe just laundry list some of
35:25
these. Pepsi Man Japan loves
35:28
a lot of these tie in games. Pepsi Man is game
35:30
where you play a pepsi themed superhero.
35:33
You're delivering pepsi to people. And
35:35
then on the Chester Cheetah stuff.
35:38
Yeah.
35:38
Two, we's got two
35:40
games. There's Wild Wild Pest, There's Too
35:42
Cool to Fool and Too Cool to Fool.
35:44
I didn't know this doesn't have any
35:46
actual Cheetos products
35:49
appearing in there.
35:51
Frankly, that's smart because Chester is
35:53
synonymous with Cheetos.
35:55
You don't even need them. All you gotta do is remind
35:57
people of Chester. Cheetos is in his name.
36:00
You know, guys, remember the golden era of
36:04
cartoon advertisements for cigarettes.
36:06
How come they never got a game? How come Joe Camill
36:08
never got a game? I guess that kind of ended
36:10
before these video game tie in
36:13
things really became a thing.
36:15
Yeah, I think because there was a video game crash
36:17
in nineteen eighty three for the industry.
36:19
So if they were making
36:22
moves to do something like that, you know, would
36:24
work a boozer beer based game, Yeah,
36:26
defleeing work. We talked about some of
36:28
those, we didn't get to
36:31
some of the most terrible, Like movie
36:34
tie ins often have a bad reputation. We
36:36
mentioned nineteen eighty two et. But the
36:38
New Suicide Squad was apparently
36:41
awful, as was a Ghostbusters
36:43
fight Club.
36:45
There's a fight Club video game? No, see,
36:47
that's how bad it was, was there really? Yeah?
36:50
Yeah?
36:51
It was released five years after the
36:53
movie. Critics and fans like
36:55
didn't dig it whatsoever.
36:59
It's weirdly
37:02
fred Durst shows up in it.
37:04
Oh Man speaking of viby,
37:07
nostalgia based and also potentially
37:09
creepy things, and that Fred Durst shows
37:12
up in I made a video of
37:14
this for our other show stuff they don't want you to know, but
37:16
highly recommend a film that I've already seen
37:19
three times in theaters called I Saw
37:21
the TV Glow.
37:22
That is the.
37:23
Most wonderful, affecting,
37:27
immersive kind of send
37:29
up of nostalgia pop culture stuff.
37:31
And one thing we mentioned on these episodes is
37:34
the way you remember things
37:37
looking a certain way that you were important
37:39
to you as a child, because you're remembering
37:41
them through the lens of the way it affected you
37:43
emotionally as a child. But then you look at
37:45
them again as an adult and you're like, wow,
37:47
this looks like trash. And that's true
37:49
of TV shows, that's true of movies, that's
37:52
definitely true of video games, probably more specifically,
37:54
because they just looked
37:56
like crap and you had to kind of fill in the blanks,
37:59
you know. And I remember seeing
38:01
turbographics sixteen Bonx Adventures
38:04
for the first time when I was like, you know, maybe
38:07
twelve something like that, and I thought it was
38:09
the most magical, wonderful thing I've ever seen.
38:11
Looked like playing a cartoon.
38:12
Go back to it now, glitchy and
38:15
blocky and not smooth or
38:17
cool looking at all. But anyway, sorry,
38:19
that's my rants about nostalgia, but check out, I saw
38:21
the TV glow. As far as other movie tie
38:24
ins, Disney was very infamous
38:26
for putting them out and having them be egregiously
38:28
difficult. There was The Lion King
38:31
and Aladdin, both of which I actually
38:33
owned on Sega Genesis, but the
38:36
Lion King notoriously incredibly
38:39
hard.
38:40
And Aladdin was the thing that answered
38:42
the question what if we could make Prince of Persia,
38:44
but bad, ye know what I mean. And
38:47
then we also see a problem
38:49
is with a lot of the film tie in.
38:51
Specifically, they're working with the hectic
38:53
production of a film schedule right
38:56
where they want it to be, ideally around
38:58
the debut. Terrible
39:00
Catwoman movie has its own video
39:02
game. The I
39:05
would also notice there is
39:07
a bad street Fighter game. It is
39:09
street Fighter the movie the game,
39:12
and it is so much
39:14
worse. Yeah yeah, Max. They have motions
39:16
are cracked. It's so much worse than the
39:20
other iterations
39:23
of street Fighter. Because the
39:26
film itself, you know, had a really troubled
39:28
production, and then the
39:30
actors, after a lot of them
39:32
ended up hating each other. They had to get back
39:34
and do motion capture for this game
39:36
that looks like it wants to be Mortal
39:39
Kombat dressed as Street Fighter. It's
39:43
just I don't know, man, this You read
39:45
the game reviews of this kind of
39:47
stuff, and I'll
39:49
tell you, actually, you know what now that
39:51
I'm thinking about it, I don't want to
39:53
get us on a tangent here. But Aladdin
39:57
was tough, but I did like it.
39:59
No, I realized
40:01
I owned Aladdin. I didn't own Lion
40:03
King.
40:03
But Aladdin, I remember distinctly the
40:06
level where you're in the Cave of Wonders and
40:08
you're on the flying Carpet and it's a side
40:10
scroller platform me one, and you have
40:12
to jump over and avoid all of
40:14
these lava flows and like
40:16
geysers of lava, and you have to jump
40:19
over it and then jump back onto your
40:21
magic carpet. And I remember, again,
40:23
if I looked at it now, probably wouldn't hold
40:25
up esthetically the way I'm picturing
40:27
it in my mind. But I very much owned
40:30
the Aladdin Sega Genesis game. But
40:33
there were tons of other ones as well, in
40:36
terms of movie animated
40:38
movies and specifically, But nowadays it
40:40
seemed we were talking about this at the beginning of episode one.
40:44
It seems like kids
40:46
are wise to this stuff now, and
40:49
kids aren't gonna just play a game
40:52
because it's based
40:54
on their favorite snack unless there's
40:56
something absurd or ironic about it.
40:58
So when you see these product tians, it's
41:00
now a lot more of this, like extra add on content,
41:03
like with the different skins that you can get
41:05
for a Fortnite et cetera.
41:07
Or the different fighting characters you can get
41:09
as DLC downloadable content.
41:13
In Mortal Kombat, you know, that's when
41:15
you can get Dark Predator.
41:17
And Yoda and Soul Caliber series.
41:19
Those were great because they have force powers.
41:23
I think what we're saying is, yeah, the trends
41:25
will evolve and the methods
41:27
will change. But even
41:30
though you know it's easy to dismiss some
41:32
of these things as perhaps cynical advertisements
41:35
or grabs for attention, this
41:38
we these strange bedfellows
41:41
of products and video games actually
41:44
resulted in some really cool experiences,
41:46
and the nostalgia is so real.
41:48
Oh man, just a.
41:49
Couple that I'm just remembering now. I'm like having
41:51
a core memory unlocked Home Alone.
41:54
There was a video game based on Home Alone
41:56
on Nintendo that was terrible. And
41:59
I just found a Reddit thread that was what happened
42:02
to video games based on every
42:04
single movie, and it
42:06
really was a thing like whether they were live action,
42:08
animated or whatnot. So if you want
42:10
to dig into more of that stuff
42:12
and find, you know, little bits
42:15
of Internet debris leftover of
42:17
gameplay that stuff, you certainly can.
42:20
It's a very deep rabbit hole hap
42:23
happy hunting.
42:24
Yeah, And to jump in real quick, I want to
42:26
just talk about et for a little bit. We go much more
42:28
detail in our femeral episode about
42:30
this with somebody who knows way more about Williams
42:33
than I will ever know. But I
42:35
want to state some love and support for Howard
42:38
Scott Warshaw, who was actually the programmer
42:40
made ET, because he's putting in an impossible
42:42
situation. Basically, they paid
42:45
the studio for the rights of Fortune and
42:47
they gave him like a few weeks basically built
42:50
the game back then they can only build it stuf. He also
42:52
has one of the funniest creative games ever. It's
42:54
called Yars Revenge is
42:57
a direct shot at
42:59
Ray Kazo, who was CEO of
43:02
Atari who had been hired there to replace
43:04
Nolan Bushnell. Literally got hired away from
43:06
Burlington Coat Factory. That's
43:08
who they put in charge of thing. He was this guy's
43:11
this is Ray Kazzar is the guy who agree
43:14
who worked the deal for you
43:16
know, the ET game and uh
43:19
also you know basically killed Atari.
43:21
Uh.
43:22
And this guy, Howard
43:24
Scott Warshaw's on a lot of great things, like you know, uh
43:28
said raiders have lost ark and stuff, video games and stuff
43:30
like He's done a lot, and so it's really crazy
43:33
to see how bad et was because
43:35
there was nothing he could have done.
43:36
With that one, right, And that's something we have
43:38
to remember, just like is he the mascot,
43:41
there are a lot of hard working people who
43:43
are laboring under at times and possible
43:45
situations. Also shout out to the Atari Jaguar
43:48
as one of those.
43:51
And I found a jaguar ad. It it
43:53
has oh god, it has been it.
43:55
Ripping through the page kind of is one
43:57
of those where it's like claw marks or something.
44:00
I'm just picturing magazine ads for that
44:02
kind of stuff.
44:02
It's a kid who's playing a tough, bad
44:05
kid and he goes to the bathroom and plays the jaguar
44:07
pulls out of his pocket, which is hilarioucause jaguars are
44:09
massive and huge. But it's an actual
44:11
guy who had an acting career
44:15
who was not considered as a bad kid.
44:16
Let's say to that can career. I'm looking it up.
44:18
Yeah, yeah, well yeah. Jack Black did some video
44:20
game ads. It was for a game called Pitfall that you can
44:22
actually find that ad online with a very
44:25
young, fresh faced Jack Black. But while
44:27
you're looking at that at Max's when I add my last thing. It's
44:29
kind of full circle for this this doesn't
44:32
happen anymore. You know, these product high
44:34
end video games, these movie kind of
44:36
tempole tie in video games, unless they're
44:38
something like a Spider Man, are something
44:40
that you know has been in development for a long time, that
44:42
they know will sell because now the expectations
44:45
for the quality of the game must reach
44:47
are just so much higher, and the typical
44:50
development cycle for a big game,
44:52
often referred to as like a triple A game, can
44:54
be up to six years. So now
44:57
what's replaced the cheap quick
44:59
dirt, the cash grab of the the
45:02
the rushed you know, video game tie
45:05
in of yesteryear are phone
45:07
games as sure?
45:10
So I would argue though that the while
45:12
it's again like I was saying earlier, while
45:14
it's evolved, we still see those same
45:16
core trends. Lord of the Rings
45:18
has some terrible video games. Shout out
45:20
to their their Golumn game,
45:23
and Suicide Squad, which I mentioned earlier,
45:25
also had a really difficult game
45:28
release. I think the money is just too
45:30
good. I think you do make an astute point
45:32
about the mobile gaming, which
45:35
again is the evolution that
45:37
we see the cyclical, uh, the
45:39
cyclical process of
45:42
nostalgia bringing people back to
45:44
the things we loved as kids. So I do want
45:46
to say again, if it sounds like we're dumping on
45:48
developers and publishers
45:51
and so on, we're not dumping on the creatives
45:53
at all. It's uh, it's again. I
45:55
think one of the most important points sometimes
45:58
these strange bedfellows eight
46:00
stuff that remains
46:02
an awesome part of people's lives, and
46:04
I think it's really cool to acknowledge
46:07
that. I'm looking at the positive side. You
46:09
know, for every et, there
46:11
is at least two there are at
46:13
least two to three other games that people
46:15
will always pick up, regardless of how old
46:18
they are. And with that, this concludes our
46:20
two part history on the Golden
46:22
Era the halcyon age of video
46:25
game product tie ins. Thanks to our
46:27
super producer mister Max Williams,
46:29
Thanks our research associate Max Williams
46:31
and our composer Alex Williams.
46:33
Christopher Rasiotis and Eaves, Jeff Coates
46:35
here in spirit, aj Bahamas
46:38
Jacobs the Puzzler. Actually
46:40
we've got a date with him on the books
46:43
coming up real soon, so for another
46:45
Puzzler tie in episode coming
46:47
your way.
46:48
And then of course Rachel Big Spinach Lance,
46:50
our pal Gabe Luzier all
46:53
of you ridiculous historians, gamers and non
46:56
gamers alike. We can't wait
46:58
to travel with you to some new place is
47:00
In future episodes. We're gonna learn about
47:03
Popeye harems,
47:05
We're gonna learn like real harems.
47:07
We're gonna learn about karaoke.
47:09
We're gonna learn about the Swiss Guard.
47:11
So many things ahead light spoilers,
47:13
but we can't wait for you
47:16
to be riding shotgun with us.
47:17
I guess that's kind of what we do, Ben, We're sort of spoilers
47:20
of history. We'll see you next
47:22
time. Books.
47:29
For more podcasts from iHeartRadio, visit the
47:31
iHeartRadio app, Apple Podcasts, or wherever
47:34
you listen to your favorite shows
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