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Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Released Wednesday, 15th April 2020
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Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Advancing Learning for Millions of Kids Through Gamification | Lucrezia Bisignani

Wednesday, 15th April 2020
Good episode? Give it some love!
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Lucrezia wanted to be an actress and started her entrepreneurial journey when she was 8 years old, selling items to give to those most in need. This multi-award winning Italian entrepreneur, and Forbes 30 under 30, is now living in Kenya for her company Kukua, which has created an African child heroine called Sema who empowers girls and children with literacy and numeracy skills, and gives them the confidence to change the world! Lucrezia's parents and relatives approach to the failure taught her to face difficult situations like almost going bankrupt before pivoting and raising funds from prestigious Venture Capital investors. From the cover of international magazines to the small Kenyan villages, this talented entrepreneur has the ambition to impact millions of lives and create one of the most successful edtech companies on the African continent.

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