Episode Transcript
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1:01
I'm a member of DSC.
1:09
I think that a lot of times the sound design aspect
1:13
is just me in this chair and
1:15
the sun goes down and the
1:17
sun comes up and the sun goes
1:19
down and I'm still sitting in this chair and
1:22
then you send a mix. Yeah, and
1:24
then the notes come in a Google Doc so
1:26
it can feel very solitary.
1:30
Welcome back to working. I'm your host
1:32
Isaac Butler. And I'm your other host
1:34
Ronald Young Jr. Ronald Young
1:37
Jr. Tell us about whose voice we heard at
1:39
the top of the show. Isaac
1:41
Butler. That is the Reverend John
1:43
Delore. He is an accomplished producer
1:46
and sound designer of varied
1:49
audio projects as well as an
1:51
amazing story editor. That's awesome.
1:53
And if I remember correctly you've actually worked
1:55
with John before right? Yes. This is a
1:57
bit of home cooking. John Delore is the
2:00
designer for my other podcast, Wait For
2:02
It. But I met John Delore back
2:04
in 2018 at this audio conference
2:07
in Chicago called Third Coast.
2:10
Back then I was just a part-time audio
2:12
producer trying to make it and a big
2:14
fan of some of John's work that he
2:16
had done at this other company called Gimlet
2:18
on a show called Reply All, which I'm
2:20
sure people are familiar with. Have you heard
2:23
the show, Isaac? Yeah, of course. The other
2:25
thing is that I'm almost, I almost don't
2:27
want to forget this, John Delore composed
2:30
the theme song for Death, Sex, and
2:32
Money, our sister podcast here at Slate.
2:34
So you probably have heard his name
2:36
from the credits of that show as
2:38
well. You're welcome, Anisail. You
2:42
are welcome, Anisail. So beyond the fact
2:44
that he's a polymath and extraordinarily talented,
2:46
why did you want to have him
2:48
on the show today? So
2:50
recently, John Delore, in addition to the
2:52
audio projects he was working on, thought
2:55
that there was a bit of a
2:57
gap in kind of a creative outlet
3:00
for audio producers. So him and his
3:02
creative partner, Julie Shapiro, have created this
3:04
showcase of short audio pieces where creators
3:06
are given a prompt and have to
3:09
respond in audio form. And they called
3:11
it AudioFlex. And they just finished their third
3:13
cohort of pieces that are about to start
3:15
their fourth. It's been well received and they're
3:18
launching a podcast that will feature conversations with
3:20
those same creators and feature their work. And
3:22
the podcast was just named a 2024 Tribeca
3:26
Festival official selection. So John and
3:28
Julie are pretty excited about it.
3:31
That's incredible. And I'm just going to go
3:33
out on a limb here using my psychic powers that
3:36
I was born with, like Charles Xavier.
3:38
I'm going to say, maybe
3:41
there's something extra for our Slate Plus listeners
3:43
at the end of this program. I love
3:45
that you pointed out that you were born
3:47
with these psychic powers. Yeah. I mean, would
3:49
you think like a chemical spill happened? Exactly.
3:51
You could fall into a vat of something.
3:53
Like no, no gamma radiation here, my friend.
3:56
I was born with these powers. Yes.
3:58
There is something for us later. Slate Plus listeners.
4:00
In addition to being quite the accomplished
4:02
sound designer and editor, John also plays
4:04
guitar and is a true music lover.
4:06
So we talk a bit about his
4:08
music interests. And one of my favorite
4:10
things about John is that this conversation
4:12
touches on Bob Dylan, the
4:15
rock band Wilco, and of course, what's
4:17
a music conversation without Taylor Swift? Like
4:19
if we don't touch on Taylor, did
4:21
we actually discuss music at all? So
4:23
Slate Plus listeners can get ready for
4:25
a fun little music conversation. Are you
4:27
a Swifty, Isaac? I am
4:29
the father of a Swifty, and so I
4:31
am like a partial Swifty, I would say.
4:33
I like Taylor Swift. I listen to Taylor
4:36
Swift. I have not gotten through the latest
4:38
album, Awake, the entire time yet,
4:40
particularly in its double-wide anthology version. It's
4:42
a lot of album. It's
4:45
a lot of album. And if you are
4:47
a Slate Plus subscriber, you get a lot
4:49
of show. It's waiting for you, that bit,
4:51
right at the end of this week's episode.
4:54
If you are not a Slate Plus subscriber, I
4:56
mean, that sounds like a great conversation. We're always
4:58
having great conversations here in our Slate Plus
5:00
segments. We don't want you to miss
5:03
out. Go to slate.com/working plus. You will
5:05
get bonus segments like that one, full
5:07
access behind the paywall on the Slate
5:09
mothership, and you will get to sleep
5:11
well at night knowing you've done everything
5:13
you can to support what we do
5:15
right here on working. All
5:20
right. Now let's listen in on
5:22
Ronald's conversation with sound designer and
5:25
many other things extraordinaire, John Delore.
5:35
We've all been there. You have a question
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customer service you deserve with
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Discover. Limitations apply.
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See terms at discover.com
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slash credit card. So
6:11
who are you and what do you do? My
6:14
name is John DeLore, known
6:16
to some as the Reverend John DeLore.
6:20
And I am a producer, an
6:22
audio producer, editor,
6:24
sound designer, mixer, musician,
6:27
just all around audio lover. I
6:30
know you as sound designer extraordinaire
6:33
John DeLore. You know, you've had
6:35
a long history of
6:37
making music and making sounds
6:40
and mixing things, including
6:43
making the theme song for
6:45
our sister podcasts, death, sex
6:47
and money. With
6:54
all of that being said, I imagine that you were
6:56
a young person who also loved sound, but
6:59
I know logically there has to be a
7:01
journey into it. So could you tell me
7:03
your earliest memory of falling in love with
7:05
audio and sound? Does that exist? How did
7:08
this happen? Yeah, I mean, a
7:11
couple of sort
7:13
of formative memories come to mind. One
7:15
was my dad had a like
7:18
a stereo, you know, he had the tape
7:20
deck, the record player, all that. But he
7:22
used to plug in the
7:24
microphone and get all the kids once
7:26
a year, even when they were babies, he would record a little
7:28
bit of audio with us, but then he would ask us questions.
7:31
And so it was always fun to sit down.
7:33
And the thing that I remember was
7:36
the the VU meters, you know,
7:38
like they were like the real physical VU meters
7:40
with needles that would sort of and he would
7:42
check the levels and then he said it. But
7:44
to watch how my voice as
7:46
a kid would make that VU needle sort
7:49
of jump, I thought was
7:51
just absolutely fascinating. Do
7:54
you feel like you're growing
7:56
up with this type of sound has impacted
7:58
your understanding? of
8:00
the fidelity of audio because I know,
8:02
I don't wanna call you a sound
8:04
snob, but I wanna say that you
8:07
are definitely aware. You can.
8:09
You can. Well,
8:12
I think snob is kind of meaner, so
8:14
maybe it works, but I'm saying you are
8:16
a person that's aware of the sounds that
8:18
are going on around you at any given
8:20
time. I mean, with great
8:22
skill in sound design comes great responsibility.
8:25
What's that like? Do you ever feel
8:27
like Superman, we were just listening to
8:29
everything at once? You're like, it's too much. No,
8:32
no. And in fact, like I
8:35
do really care about sound and fidelity and have
8:37
been in position as like a technical director with
8:41
Studio 360 back in the day, or
8:45
doing stuff with WNYC News. We're like, you're gonna
8:47
go out and collect it. And I'd be like,
8:49
we're gonna make sure we have the right wind
8:51
filter. We're gonna have the right mic for outdoors.
8:53
We're gonna have the overcoats. We're gonna have the
8:55
levels will be set. We'll get proximate audio. We'll
8:58
get stereo audio. I take care of gathering all
9:00
of those things. So
9:02
I think fidelity is important when you're gathering
9:04
things, but I also had the
9:06
experience that people are like, I'm sorry, all I
9:09
had was my iPhone. And I'm like, that sounds
9:11
great. And I'm like, I'm sorry, the microphone was
9:13
so far away. I'm like, yeah, but you took
9:15
us there. Or like,
9:17
oh, it's a little low res. That
9:20
tape wins if it's in the right place and
9:22
if it's getting the right people. I
9:25
just love audio textures. I was saying
9:27
to some of the other day, telephone
9:29
tape, old phone tape is
9:31
like hyper compressed and like,
9:35
it's really low res audio, but
9:37
it has got an
9:39
incredible amount of emotional content. Yes, it does.
9:43
So, I don't know, all
9:45
sounds welcome. I know something
9:47
that you care about a lot in our discussions with
9:49
mixing, even wait for it. There's
9:52
stuff that we've talked about in terms of audio
9:54
quality, in terms of recording, whether that's outside, inside.
9:56
I love that you think about all of those
9:59
things. When I get to
10:01
a session of Wait For It, I'm
10:04
always curious as to what a day
10:06
looks like mixing for you. Like
10:09
I know that I can hand you off
10:11
something on a Wednesday night and by Thursday
10:13
afternoon, you're like, here's a mix. You
10:16
know, it will vary.
10:18
So your show, we've done multiple
10:21
episodes. So it's sort of like second,
10:23
third, fourth, we're working on a template that's
10:25
being developed. And, you know, but
10:28
so let's just say it's a one off. You hand it to me.
10:31
The first thing is session organization. And
10:33
some producers hand me
10:35
sessions that are like so clearly
10:38
the host is at the top, everything's labeled,
10:40
all the audio regions are labeled, you know,
10:42
and it's clearly organized. And
10:44
if it says clips, there are only clips on that.
10:47
And then other people give me stuff where it's just like audio one, audio two,
10:49
audio three, and you're like, oh shit. And
10:52
then what happens is I have to, if that's the
10:55
case, it's session organization. So if
10:57
I have to spend the first three hours
11:01
let's get all of Ronald's field
11:03
tape under Ronald's field, let's get all of Ronald's
11:05
tracking, you know, oh, and there's six tracking, because
11:07
it's different days and it's like, okay, let me
11:09
listen. Is it the same mic? Yes. So
11:12
it's a lot of session organization to start, which
11:14
is just, again, for audio producers
11:16
who are handing your session to a sound designer. Um,
11:20
PSA, PSID. Well,
11:24
the more, you know, it's like if you're, if you're going
11:26
to ask somebody to sound design something, session
11:28
organization is just, you know, do
11:31
it. Because then we don't spend
11:33
the first three hours doing that. We can jump
11:35
into the creative stuff. Exactly. We
11:37
can jump in, you know, and that's what happens next is, you
11:41
know, once I start getting into it, I start with the host and
11:45
I'm trying to listen to the voice and
11:48
work on EQ and compression to get it where it's feeling
11:50
nice and steady. Yup. Cause
11:52
that's always the heart of things. And then from there, it's
11:54
really, if you
11:56
got two guests, if it's, you know, or three guests or
11:59
depends on how to what kind of show
12:01
you're making. It's looking at those voices and making sure
12:03
those are clean and level. But I pretty much work
12:05
from left to right. Yeah. And
12:07
then if there's a script and I'm working with
12:09
someone like you and you're like, hey, I want
12:12
scoring in here. It's scoring out there. I'm working
12:14
against your vision. Working with it is
12:16
a better way to say it. But my work is like,
12:20
I'm checking it against the script is what I mean. I
12:23
like the idea of you working in opposition to my vision. I
12:25
don't know why. Well,
12:29
you know, I always think that the
12:31
projects I like the best are the ones where there is
12:34
a little room and, you know, not fierce
12:36
opponent opposition, but, you know,
12:39
creative opposition to be like, hmm, what about
12:41
music in here? What about no music? Or
12:43
do you have feel tape for this? I
12:46
know you really want to hear it like this and I'll do it, but let me
12:48
try this idea. So
12:50
yeah, not opposition, but just like, you know, I
12:52
always call it, you know, I ask people,
12:54
I said, well, what is the permission structure
12:56
of this show? Well, what does that creativity
12:59
look like for you in terms of like
13:01
latitude? I know it's probably different from client
13:03
to client, but can you talk to me
13:05
about like the importance of being able to
13:07
have that latitude when you are
13:09
basically the expert in sound and someone's handing you
13:11
something and you're just like, I think this might
13:13
sound better if I do this. I
13:17
enjoy, like, look, I've worked on projects that are like,
13:20
this is where it is. We love the pacing, what
13:22
we wanted to do, we just want it to sound
13:24
clean and loud, de-noise, you
13:26
know, and I'm like, great, I can do that and I
13:28
love doing that. But if I'm working through
13:30
and I hear something like, hey, I added like two seconds
13:32
of pause here just to make sure whatever. You
13:36
know, so I'll go like sort of like
13:38
level one suggestions and then
13:40
there are other shows where they're like, look, you're an editor
13:42
too. So if you hear something in the writing that's not
13:44
clear, let us know. So
13:47
I don't know, for me, it's always like service
13:50
industry a little bit, meaning like it's
13:52
your project. I want it to
13:54
sound the best version of how it sounds in
13:56
your head. And sometimes that
13:59
just means like. executing
14:01
again against somebody's script.
14:03
And that's how they want it, I'm gonna make it sound
14:05
great. And sometimes in doing that, they'll
14:08
go, hey, now that I hear the music this, it's
14:10
not quite working, you know, it might open up discussions,
14:12
but I don't know, I can go both ways.
14:16
I do like projects where there's
14:18
room to play. And
14:20
so I think I more often
14:23
than not end up with projects
14:25
where there is that amount of permission. So
14:28
John, I remember back in 2018 at Third
14:30
Coast, you
14:32
gave us a couple of mixes that
14:34
you did. And I remember you called
14:36
the second one the Michael Bay version
14:40
of the mix. Can
14:42
you tell me some common mistakes that
14:44
sound designers make when they're sound designing
14:47
audio? Yeah, okay, so the
14:50
example that you're referring to is a scene from
14:52
the first episode of the Paris Review podcast. It
14:54
was a Dennis Johnson story being read by Wallace
14:56
Shawn. Right, incredible actor,
14:58
incredible writer. First episode, they're like, go,
15:00
sound design. This is, let's see what
15:02
this podcast will be. And
15:05
the actual car crash scene, I just,
15:07
it was just like, I, whoo, tires
15:09
skidding and glass breaking
15:12
and reverb music. You
15:14
know, I mean, it was like really, and that's what I was
15:16
calling, this is like the Michael Bay version. And
15:20
when I played that for the team, they
15:22
were all like, I mean, it's cool,
15:24
man, very cool. Very
15:27
impressive, but you've got Wallace Shawn
15:30
reading a Dennis Johnson story. You
15:32
don't need any of that. And
15:34
I was like, oh, you know, hours of
15:37
work, just like gone, but like they
15:39
were right. Like I knew
15:41
right away that they were correct. And I was like, okay.
15:45
And then I reduced it. I think I kept one
15:47
or two of the sound effects. It
15:50
was raining. Gigantic
15:53
ferns leaned over us.
15:57
The forest drifted.
16:00
down a hill. I
16:03
could hear a creek rushing down
16:05
among rocks. And
16:10
you, you ridiculous
16:12
people, you
16:15
expect me to help you. That
16:27
was like one of those moments where it was like, you
16:30
keep learning that like just
16:32
because you can in sound doesn't mean you should.
16:35
If you've got good tape, let the tape breathe,
16:37
you know. I learned
16:39
so much just in that one, that that
16:42
one instance. But it was also, I
16:44
think like when you stripped all that sound back, the other
16:46
thing that I remember in that story is Wallace Shawn has
16:49
like the pace. He's a legendary
16:51
actor, you know, he, his
16:53
sense of pacing and his read was so
16:55
good. And so I think that's the
16:58
other thing that, you know, my takeaway from
17:00
making that season. And I think my takeaway
17:02
just in general for sound design is that
17:05
like pacing is kind
17:07
of everything. I mean, yes, there's scoring
17:09
and then there's like making sure the other points are clean
17:11
and all of that. But like if you have, let's say
17:13
you pick a perfect piece of scoring and you
17:16
have it come in three seconds
17:18
too early, that's a pacing choice, not a
17:20
scoring choice. I mean, it's a scoring choice, but it's
17:22
more so a pacing choice. When
17:25
does the host come back in? You know, do
17:27
you have music before the ad
17:29
break? Do you have music after the
17:31
ad break before it starts again? Because if you don't,
17:34
then now you have a pacing issue where like a
17:36
commercial is going straight into your, into your story. And
17:39
so it's like you're trying to just pay attention
17:41
to the pacing. To me, like
17:43
that's most of sound design. So
17:46
you talked about also being an editor,
17:49
which in a lot of cases means a story editor,
17:51
not a person necessarily cutting the tape. And
17:54
I know you've had a lot of roles where you
17:56
were doing that, doing a lot of story editing. Can
17:58
you talk to me about the differences? especially
18:00
when it comes to you feeling like a
18:03
creative in doing one of those
18:05
jobs where you're more collaboratively
18:07
building something and the other one you're doing
18:09
more shaping and molding of someone else's work.
18:11
Can you talk to me about the differences
18:14
of those two roles? Yeah,
18:17
I mean, yeah, story editing, you're in the paragraphs, you're
18:19
in the sentences, you're in the words, and
18:23
you're in the story structure. And
18:25
so I think what I like is coming
18:28
from a background of sound design, and
18:30
I'm an English major as well, so I came into sound design.
18:32
I did not know that. Yeah. A
18:36
degree in creative writing from the University of Wisconsin,
18:38
Minnesota. Oh, wow, okay, I did not know that.
18:40
We're gonna talk more about that offline. And
18:44
so I think that as an editor, what
18:47
I like is working with people or
18:49
encouraging people to think about the sound
18:51
upstream in combination with
18:53
the writing, because if you know
18:55
scoring is gonna come in here, you know this piece of
18:57
tape or this piece of writing is just gonna get people.
19:00
And if you're like music in, when
19:02
you track that in the studio, you will read that
19:04
line differently because you know in post
19:06
music will be there to grab that moment. Yeah.
19:10
And so I like thinking
19:12
of that and bringing that into the
19:14
editorial process. But yeah, when
19:17
you're working in language, the
19:19
paragraphs, the beat, the scenes, the
19:21
story structure, like before
19:23
you even get to the fine tooth comb of like, find
19:27
a synonym for that word or like the little
19:29
things. I
19:32
love like listening to somebody be like, here is
19:34
my outline, here's where I'm going scene to scene.
19:37
And the most fun part about that early stage
19:39
is just being like, oh, well, what do you
19:41
want that character to do? What are
19:43
you trying to set? But like, what are the big questions? All right, this
19:45
is, we hear this, what are the big questions you're trying to set up?
19:48
And really just interrogating the person whose
19:50
piece it is to
19:53
get them to talk about it. And then sometimes they
19:55
say things in the, it happens so many times,
19:57
they say something in the conversation and you're like, oh.
20:00
What you just said is way better writing than you,
20:02
but that's it, that was very clear. You
20:04
delivered in a very conversational
20:06
way. And
20:09
so I like that early stuff and really thinking about
20:11
the structure and I find it very challenging. I
20:14
find it more challenging than sound design,
20:17
actually. Do you feel more excited? Because you
20:19
kind of lit up a little bit when
20:22
you started talking about editing. And
20:24
I feel like because you've had
20:26
this very extensive dive into working
20:28
in sound design, it has
20:30
made you a very particular type of
20:32
editor, which I think is probably
20:35
good for all of the projects that you work
20:37
on. But you sound a little more excited about
20:39
editing. I think I get more excited
20:41
about editing because I still feel like I'm not great at it yet.
20:45
Got you. Because there's a difference between giving
20:47
little editorial notes as the mixer on something
20:49
or your set of goalie ears. Yeah.
20:53
And so things by the time... Yeah, your backstop. Things
20:55
are getting to you and you're going, you know what,
20:58
actually, if you just cut the last... Oh, thanks, man.
21:00
And that's just like, okay, good. There's
21:03
a big difference between that and looking at like a
21:05
V1 script that
21:08
is just like long in the tooth. Is
21:11
that the same? Yeah, for like... Maybe, who
21:13
knows? But
21:16
it's very... It's
21:18
long and it's not quite refined. And
21:20
yeah, and to sit there and be
21:23
like, we're going to make decisions that
21:25
will trickle down to sound. Yeah,
21:29
it's more intimidating. But
21:31
I also really enjoyed
21:34
editing because I think
21:36
that a lot of times the sound design aspect
21:39
is you get the script, it's
21:41
to a point and you start again, you're working
21:44
with a script. You're working with what tape that's in
21:46
there. But it's just me in this
21:48
chair and the sun
21:50
goes down and the sun comes up
21:53
and the sun goes down and I'm still sitting
21:55
in this chair. And then you send a
21:57
mix. And then the notes come in a Google Doc.
22:00
and then you respond to the Google Doc, and then
22:02
every now and then you do an hour call to
22:04
catch up. So it can feel very solitary,
22:07
which is great, but
22:09
the editing thing, it's like you are having
22:11
conversations from the top, so it's also very
22:13
collaborative, and so I think maybe that's part
22:15
of my excitement, just having been
22:17
locked in a mixed booth for so many years. I'm
22:19
like, it's a job where you
22:21
talk to people every day. John, if you want me
22:23
to move in, just I'll move in. Like,
22:27
I'll come live in for a while. This is the podcast
22:29
the world needs. It's like two's company
22:31
or something. Exactly. Not to
22:33
mention your kids and your wife, which we... Oh,
22:35
right, right, right. That's right, they stay.
22:42
We'll be back with more of Ronald's conversation
22:44
with John DeLore after this. This
22:57
podcast is brought to you by Slate Studios and
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We're 304-933-W-O-R-K. And
26:22
now back to the show. We've
26:25
talked a bit about editing and sound design
26:28
but you've worked and you've done all of
26:30
these jobs for several companies in established positions.
26:32
Like you've worked for a heavy hitter. You
26:34
mentioned a few WNYC. You worked for Gimli.
26:37
You worked for Stitcher. You worked
26:39
for quite a few name brand places.
26:41
But in the last few years a lot has
26:43
changed in the audio landscape. What
26:48
do you mean? Which
26:53
means that means now you're a
26:55
freelancer. So talk to
26:57
me about what that transition has been like
26:59
for you. It was strange actually because I
27:02
remember when you made that transition and we
27:04
were talking and I was in a position
27:06
to give you advice which felt wrong because
27:08
like for much of my career you've been
27:11
very much a mentor to me. And I was just like
27:14
well John if you're going to name your company blah blah
27:16
blah. You know there was just like a couple times we
27:18
had where I'm like oh I actually know a little bit
27:20
more of this one just because I've been freelancing a little
27:22
bit longer. So talk to me about what
27:24
that it's been over a year now. So what
27:26
has that transition been like for you? I
27:29
mean look I will say this off the top. I
27:33
have worked on more
27:36
great projects and I've been freelance and running
27:38
my own company which is Starlight Diner Studio.
27:41
StarlightDiner.studio it's a terrible website but it's got
27:43
my email on it. I've
27:46
been doing this for just over a year and
27:49
in the last year I have worked
27:51
on more incredible
27:54
projects just
27:56
on a pure number count than I had in my
27:58
last two years. years at
28:01
Stitcher. And a lot of
28:03
that is just because they stopped green
28:05
lighting the kind of shows that
28:08
I'm good at making, that
28:11
I like ideating and working with people on. They
28:14
decided to get rid of all three story editors
28:17
and they decided to fold the
28:19
Witness Docs documentary unit that
28:21
we'd been building. When
28:24
I was there and it was starting to feel like the
28:26
stuff that we were working on wasn't happening, there was
28:28
a lot of anxiety. Of being like, am I
28:31
at the place where I'm going to get to
28:33
make the things I want to make with the people
28:35
that I want to make it with? And
28:37
as it became increasingly here,
28:39
that wasn't happening. It was like, well, shit,
28:41
this is not good. But that started to weigh
28:43
on me, which I then take home. So
28:45
there was a lot of anxiety around that sort of
28:47
mid-life, mid-career
28:51
like, am I at the place? Am I going to have to jump?
28:53
Where else can I can jump? And
28:55
then when you're freelance, that goes away and
28:57
you're getting to work on, like in the
28:59
first month after I was out, I was talking
29:02
to you about working on Wait for It. I
29:04
was talking to Bianca Gavord and Sound
29:06
Design and mixed the second season of
29:09
Constellation Prize. So suddenly it was
29:11
like the anxiety over not
29:13
feeling fulfilled creatively, that was gone.
29:17
Which made me a little bit happier around the home, but
29:20
it's replaced with the anxiety of, oh, I've got to
29:23
make money to pay for insurance and the
29:25
mortgage and the groceries. And
29:27
yeah, like I got to go
29:29
out and like, hi,
29:32
I'm freelance. Do you have work? I would love
29:34
to make something for you. I would love to
29:36
edit. And so suddenly it's like
29:38
you're out there and you have to sort of market
29:41
yourself, which is like, oh
29:43
God, you're very good at
29:45
it. And like, it just, it,
29:48
yeah, it makes me want to like bathe.
29:51
Um, like just having to like go out
29:53
and be self-promotional is very difficult. Yeah. I
29:56
think for a lot of people, it's like,
29:59
so I remember talking to you. about that, it's like how do you, like
30:02
the things I talked to you earlier on were like, how
30:05
do you make it work? You do,
30:07
I mean, you're doing it, but like
30:09
also like, yeah, company name, presence, how
30:13
do you reach out for work? How do you, you know, like how do
30:15
you bid for work?
30:17
Yeah. And not feel like you're
30:19
selling, underselling yourself? Because
30:21
then you're nervous, you're like, if I go too high, I'm not
30:23
gonna get the job. Yeah. So yeah, there
30:26
was a big shift and I, you know, I'm
30:28
a year in and I'm still learning how to,
30:32
how to make it all work. I
30:34
think the one thing that I always admired and
30:36
was a little bit envious of you is that
30:38
you have a very particular set of skills that
30:42
I think put you in demand
30:44
in a very specific way that I think is
30:46
helpful for you, which is sound design, which is
30:48
like, even if there's ever a chance that you
30:50
don't get to do the thing that you are
30:52
excited about doing, like let's say editing, there's a
30:55
way in which you can fall back on some
30:57
of the skills that people neglect, but when they
30:59
hear you do it, they're like, oh no, this
31:01
is valuable. We definitely have to pay for this,
31:04
if we don't pay for anything else. And I just
31:06
was wondering if you had seen that in your travels
31:08
of freelancing. Oh yeah. Yeah,
31:11
absolutely. And I think that
31:13
again, like we were saying before, that's why I ended up
31:15
in projects where there is a little bit of latitude and
31:17
room for collaboration. You know,
31:19
people are like, here's the tape. Do you wanna have fun? Like build
31:21
the first scene? I just want this in here and maybe the music
31:23
out here. And I'm like, great. Yeah. I
31:26
love that. I absolutely love that. And I think
31:28
that, you know, I don't know,
31:30
like you cannot under, we cannot like
31:33
understate how valuable
31:35
it is to feel creatively fulfilled. Yes.
31:38
And also I will say the other thing that
31:41
I've realized is that, well, I
31:43
was like, I'm freelance. I don't
31:45
have any colleagues. Now it really is
31:47
just me in this room. You know, and now like
31:49
a year later, I'm like, I have so many colleagues.
31:51
You have so many colleagues, yeah. Yeah. So
31:53
it's like, it's sort of realizing that. And I don't
31:56
think I didn't really understand that.
31:58
And I like a year later, I'm like. I
32:00
have colleagues, I have people that I call with
32:02
questions about contracts, about, you know, I have friends
32:04
that I call and I'm like, hey, will you
32:07
listen to this thing I tried? You know what
32:09
I mean? It's
32:11
great. And so I really,
32:13
I've really come to love like
32:15
the freelance, you know, the independent audio
32:18
community. And not to say that
32:20
there aren't great people who aren't independent. And I still think
32:22
there are people who are in the big shops who I
32:24
consider colleagues and still talk to. So I
32:26
don't know. In a way I feel
32:28
like getting laid off, like I have more colleagues than
32:30
I did before. I think that's 100% true.
32:34
You realize that like all of a sudden your
32:36
colleague and the title and the definition of colleague
32:38
expands a lot more. I
32:41
want to go back to what you're saying about
32:43
feeling creatively fulfilled because you have,
32:45
you've checked a couple of boxes, you're doing
32:47
the projects you like, even though it's probably
32:49
a little bit, there's more strategy going into
32:51
planning and making sure that you're paying the
32:54
bills and all that. But you also in
32:56
this year or so that you're being on,
32:58
you've spun up a pretty big independent
33:01
focused project. Talk
33:03
to me about AudioFlux, what that is and
33:05
what your intent was behind it. So
33:08
I don't know, I think
33:10
it was March 8th. It
33:13
was not long after that I got a
33:15
text message from Julie Shapiro. And
33:18
she was just finishing a short stint at a
33:20
place. And so we were both sort
33:22
of coming into this moment like unattached
33:25
to companies. And then
33:27
Julie had this idea that she and I
33:29
kept talking about, which was sort of bringing
33:31
back the Third
33:34
Coast, their short audio competition,
33:36
bringing it back, but like in
33:39
a different form and sort of an
33:41
homage to that. But we
33:44
just sort of kept
33:46
brainstorming about the idea and really enjoying
33:49
it. And again, it was all
33:51
built around short audio pieces, giving people prompts, having
33:53
them respond. And we're like,
33:55
well, we should try this. So let's get a
33:57
timetable. And we were thinking we would launch it.
34:00
you know, six months later or
34:02
something like that. And then we got
34:05
some funding from the independent media initiative. And they were
34:07
like, well, do you think you could generate
34:10
this by this fall for our
34:12
IMI Fest? And so we
34:14
sort of accelerated and did that and
34:18
invited six makers. We
34:21
partnered with Wendy McNaughton. It's always so,
34:23
it's strangely hard to describe what AudioFlux
34:25
is. Who was also a guest on
34:27
working Wendy McNaughton. She was my first
34:29
interview on working. She
34:32
is a genius. She is. And
34:35
so Julie had a relationship with Wendy
34:37
and we said, hey, we're gonna do this thing for this
34:40
fall. So what we do is
34:42
we partner with the creative partner. Wendy
34:44
McNaughton was our first. She's an
34:46
incredible artist, illustrator. But
34:48
so with Wendy, we developed
34:51
four prompts. Well, one prompt is the
34:53
piece can only be three minutes. And then there
34:55
were three other prompts where, you know, it has to
34:57
reference the theme of letting go and then a couple
34:59
other prompts that sort of were, you
35:01
know, directed by her work or
35:03
inspired by her work. We gave
35:05
those four prompts to six makers. We
35:09
had Aaron Edwards, Gregory
35:11
Warner, Chloe Proscinos,
35:14
Megan Tan, Yo-Wei Shaw
35:16
and Matilda Erfolino. And
35:18
we said, all right, you guys have six weeks
35:20
to make a three minute piece in response to this.
35:22
And then we're all gonna go together to Austin,
35:24
Texas and present them. And that
35:27
was part of our idea was like, if we're gonna make
35:29
these, we wanna have a room full of people, listen to
35:31
them together with the makers in the room. Yes. And
35:34
I was in there. It was incredible. Yes. Yeah.
35:37
It was great, you know, and it was like our first iteration
35:39
of it. And friendships happened,
35:42
great audio happened. But,
35:44
you know, in a nutshell,
35:46
like what we wanted was to create a
35:48
space where makers could experiment,
35:51
could play, could, you
35:53
know, a couple people in the first cycle said,
35:55
I've never had the chance to do something personal.
35:58
And they got to do it in three minutes. Yeah. And
36:00
people have had people say, yeah, I want to try a scripted
36:02
thing. I haven't done a scripted thing. They
36:04
did a scripted thing. So like, you
36:06
know, we want it to be that
36:08
space where makers again can feel creatively
36:10
fulfilled and also where
36:12
they can be creatively fulfilled by each other's
36:15
company and each other's feedback and by being
36:17
in a room together. And
36:19
so yeah, we launched, we started talking about
36:21
that like in March, April
36:23
of last year, 2023. And
36:26
now a year and a few months later, we
36:29
have, we just presented our third circuit
36:31
at Tribeca. We did our second circuit at
36:33
On Air and our
36:36
fourth circuit will debut. It resonates this
36:38
fall. So we're, it's been great, busy,
36:41
but great. John
36:46
Delore, thank you so much for being on
36:48
Working. Thank you, Ronald Young Jr. When
36:55
we come back, Ronald and I will talk about the
36:57
different meanings of good, how
37:00
to set yourself up for a positive collaboration
37:02
and creating a space where people can try
37:04
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38:51
Ronald, I just loved this conversation. You
38:53
and John clearly have a deep collaborative
38:55
connection built over your projects together and
38:58
it has led to a really illuminating
39:00
interview. I wanted to start
39:02
with this thing that John said about
39:04
audio quality, right? That he's an audio
39:06
quality snob but also that there's all
39:08
different kinds of good audio, quote unquote,
39:10
right? There's the good audio of like
39:12
you have the perfect windscreen and the
39:14
pop filters in place and you've got
39:16
to pick the right microphone for outdoors.
39:19
But there's also the good quality of
39:21
it sounds, you know, there's a lot of noise on
39:23
it but it sounds really immediate and it gives you
39:25
a sense of what the world is like, right? And
39:28
it gets us to the emotional truth of
39:30
that moment. It's a really good reminder for
39:32
all of us who make things that good
39:35
is contextual and that's not just true of
39:37
audio, sentences, brushstrokes on a canvas,
39:39
camera angles, they all exist in sequence. And
39:41
so there's no such thing as just good.
39:44
You know what I mean? I'm
39:46
wondering how you think about good
39:48
and about finding the right aesthetic
39:50
gesture for the moment when you're
39:53
making your own work. So
39:55
for me, it's always about a feeling. It's
39:57
always about not just the
40:00
idea of seeing something and judging
40:02
it as good or not, it's
40:04
about the feeling that whatever I'm
40:07
creating evokes in me and in
40:09
people who listen or watch
40:11
whatever that I'm making. So if I
40:13
can evoke good feelings in myself, I
40:16
think oftentimes that I can expect that
40:18
other people will also share
40:20
in those feelings when they share in the
40:22
work that I've created. So when I think
40:25
about what's good audio, for
40:27
instance, there was an episode I did
40:29
in season one of Wait For It,
40:31
where I heard something on tape, I heard
40:33
it being recorded and I immediately knew it
40:35
was good tape because of the way that
40:37
I felt. And that same piece of tape
40:39
made it through editing, it made it through
40:41
production, made it into the episode and that
40:43
piece of tape is what people have been
40:45
coming back and being like, hey, this one
40:47
part of the show where this thing happened,
40:49
oh my God, that really did something to
40:51
me. So I think it's, for me, I
40:53
lead on how I feel when I'm making
40:55
it and hope to share that feeling with
40:57
listeners. Totally, totally. And
41:00
sometimes that might not be the most pristine
41:02
piece of audio, right? Correct. Sometimes
41:04
it's something, but there's something about that muddiness that
41:06
grabs you, right? Exactly, exactly. And you have to
41:08
just know it and, like I said, feel it.
41:11
Yeah, totally. I've collaborated
41:13
on a lot of things over my career, including
41:15
this podcast, you know, Yumi and Cameron are collaborating
41:18
on this episode, et cetera, and so forth. I
41:21
really loved this thing where John
41:23
asks what the permission structure
41:25
is for his work on a project to
41:27
basically know how much creative freedom he has
41:29
and how much creative input he's going to
41:31
have. That is such an
41:33
important question to ask, particularly when you are
41:35
not the person in charge, when it's not
41:37
your name on the thing, right? But it's
41:39
also a good reminder that when you're collaborating
41:42
on something, it's really helpful to lay
41:44
out in advance everyone's expectations for that
41:46
collaboration and how it is supposed to
41:49
work. At the same time,
41:51
though, that conversation is often happening at the very
41:53
beginning of the process. And if it's with someone
41:55
you haven't worked with before, everyone's going
41:57
to sort of be nice about it, right? And actually, that's
41:59
the moment. when you really need to not be
42:01
quote unquote nice, you need to be kind, but you
42:03
need to be honest. How do
42:06
you get over that and have that
42:08
conversation with your collaborators if you haven't
42:10
worked with them before? I
42:12
think when you get too deep
42:14
in the weeds of work, that's when real
42:16
emotions start coming through, when the deadlines are
42:18
there, when you have to get this thing
42:21
cut, you have to get this thing produced,
42:23
when you have to get whatever this piece
42:25
of work is out the door, that's when
42:27
emotions start being high. You really wanna have
42:29
conversations long before those emotions come
42:31
in. At the very
42:33
beginning, when everyone's being super nice to each
42:35
other, you have to set the structures of
42:38
saying who the stakeholders are, who's the shot
42:40
caller, who's the final edit or the final
42:42
say go to, and you have to really
42:44
recognize at that point who is going to
42:47
be the one responsible for the best path
42:49
forward for whatever the project is. If you
42:51
do those conversations in the beginning, then later
42:53
on, you won't have to worry so much
42:56
about what happens when we
42:58
come to a place where we're in opposition and we
43:00
don't know how to move forward, we don't know whose
43:02
decision this is to make. Now when that
43:04
does happen, even when you've had those conversations,
43:06
it can still happen. You can't be afraid
43:09
of having whatever the next difficult conversation is,
43:11
which may be I need you to do
43:13
exactly what I need you to do, period.
43:15
That's where we are, unfortunately. We're still collaboration,
43:17
I appreciate your input, but at some point,
43:20
someone has to make a decision and we
43:22
can't be stuck in the struggle so long
43:25
that now we've missed whatever the deadline is. So
43:27
I think you can't be afraid of those difficult
43:30
conversations when they do come into play. Yeah,
43:32
totally. One of those that you mentioned very
43:34
briefly that I think is really important, it's
43:37
actually like, who is the final decision maker?
43:39
Yes. Because you
43:41
can get really lost in like, well,
43:44
what if it was this? Yeah, and sometimes someone
43:46
just needs to actually pull that rank and
43:48
be like, we all agreed I would
43:50
make this decision and I am at the point where
43:52
I'm ready to make this decision. Hopefully
43:55
they feel respected and heard even if they disagree
43:57
and blah, blah, blah, blah, blah, but sometimes they
43:59
disagree. they don't, right? That's when the emails
44:01
start getting real terse and you just started
44:03
using more periods and less exclamation points. Oh,
44:06
boy. Oh, yeah, when the exclamation points disappear
44:08
from the emails, watch out. Your collaboration is
44:10
about to run aground. Exactly, exactly. At that
44:12
point, let me just do what you asked
44:14
me to do. Exactly.
44:16
I was really curious
44:19
about this podcast prompt
44:21
showcase in the playwriting world.
44:23
It's actually called a ClamBake, where
44:25
you give someone a prompt and some rules, a group
44:28
of people, the same prompt and rules, and
44:30
they go off and make something and come back with it.
44:32
I like that. The playwright Paula Vogel came up with that
44:34
term. It's called a ClamBake in theater. So
44:37
I'm gonna call it a podcast ClamBake, all right? I
44:39
like that. I like that. He and
44:41
Julie Shapiro, his collaborator, have come up with it.
44:43
It sounds really wonderful. You mentioned that you have
44:45
been at at least one of them, the one
44:47
that he did in Austin. Could you just talk
44:49
about it from your perspective and what it was
44:51
like? Oh, it was outstanding.
44:54
So we went to this
44:56
event called the Independent Media Initiative Festival.
44:59
It was an IMI Fest, and that's where
45:01
Audio Flux premiered. And there were these creators
45:04
that I had worked with or had heard
45:06
their work before, all audio creators, and they
45:08
each had a three-minute piece. And it was
45:10
so cool because we all sat in the
45:12
room together and listened to each three-minute piece,
45:14
because three minutes isn't very long. So
45:17
we listened to each three-minute piece, and then we
45:19
were able to sit in the room with the
45:21
creators and ask them questions, follow up with them,
45:24
and kind of interact with them after listening to
45:26
the pieces. And it was
45:28
incredible. The prompts were great, and I was
45:30
so blown away by how beautiful
45:34
folks can make three minutes
45:36
sound. They're just very efficient
45:38
with the use of time, and they're just beautifully
45:40
produced. I had a great time being in the
45:42
room, and a great time talking to the creators
45:44
afterwards and kind of asking them how they arrived
45:46
at whatever conclusions that they arrived at for each
45:49
one of the projects that they made. So it
45:51
was a lot of fun, and I think it's
45:53
effectively doing exactly what they want to do, which
45:55
is inspiring creators to make very innovative audio. That's
45:58
so awesome. it is
46:00
so true that artists need these spaces and
46:03
opportunities where they can just try things out,
46:05
often just for their peers, not for a general audience, but
46:07
even for a general audience. Without commercial
46:10
pressure, learning from the experience, being
46:12
inspired from it, just make some
46:14
shit, you know? Yes, exactly. But
46:16
it also is so hard, particularly
46:18
as an early career artist, to
46:20
find those kinds of opportunities. Like
46:22
for example, I'm not criticizing here,
46:25
how many pieces were done in that first
46:27
one in Austin that you went to? Remember
46:29
how many pieces there were? I wanna say
46:31
it was seven, it was either six or
46:33
seven creators, yeah. Right, it's six or seven
46:35
people. There's like a gajillion podcast creators in
46:37
this country, right? So it's just an example
46:39
of how difficult these things can be to
46:41
find, and then once you find them to
46:43
get into them. If you're hitting that wall,
46:45
particularly early in your career, although mid-career people
46:47
need this too, don't get me wrong, what
46:50
advice do you have for someone who's banging their head
46:52
against that wall? You
46:54
know, there's the space that you need
46:57
to actually be creative, and
46:59
I think a lot of creatives need
47:01
to have relationships with other creative people,
47:04
whether they are collaborative or otherwise. You need
47:06
to be in relationship and discussion with other creative
47:08
people to get the juices flowing. Sometimes it's
47:10
hard to find those places. People move to a
47:13
new area and they say, oh, I don't
47:15
know, where are the creative people? Where are
47:17
the storytellers? How do we find them? The
47:20
answer to that is to find them. You know,
47:22
they exist. Those spaces always exist, and I know
47:24
those people are gonna be like, but I can't
47:26
find them, it's like, keep looking. They're
47:29
out there, I promise you. If you can't find
47:31
them, you probably haven't been looking as hard as
47:33
you need to look to find them, because in
47:35
some places you go to New York, they're just
47:37
everywhere. You could just find, you could stumble into
47:39
creative communities in New York. But
47:41
if you're in, I don't know, Madison, Wisconsin,
47:43
you might have to do a little bit
47:45
more digging, but I guarantee you that even
47:48
in Madison, Wisconsin, there is a storytelling community.
47:50
There is a fine arts community or somewhere
47:52
where you can actually have those creative outlets.
47:54
But if you can't find them, if you
47:56
get to a place where I've looked everywhere,
47:58
oh no, I can't find them, Ronald, I
48:00
looked and I... I kept looking, you gotta
48:02
make it. You gotta make it yourself. You
48:04
have to start it yourself. Creative community starts
48:06
with you and the things that you are
48:08
creating and then it becomes collaboration when you
48:10
start accepting and sharing other people into the
48:12
fold who are also creating and making those
48:14
things as well. So those things always exist.
48:17
For me, learning how to make podcasts, I
48:19
had to create a podcast. I was listening
48:21
to great storytelling audio from folks and I
48:23
said, I wanna do that. And so the
48:25
way that I did that was just starting
48:27
my own, which started trash in
48:29
the very beginning and then you just keep iterating, keep
48:31
iterating and it gets better and better. So if you
48:33
can't find it, keep looking and if you get to
48:35
the place where I've looked to the ends of the
48:37
earth and I can't find it, then make one on
48:39
your own. Yeah, that's totally right. And
48:42
I think one of the easy things
48:44
that you can do to find those communities, which
48:46
you sort of hinted at is go to events.
48:48
Yes. You know, just go
48:50
to events that you think are
48:52
at least adjacent to the kind of thing you
48:54
wanna be doing. You'll meet people. It can be
48:57
hard if you're not good at like talking to
48:59
strangers, but you know, bring a friend, go
49:02
to them, meet people, see what they're doing,
49:04
see whose work you like, maybe approach them,
49:06
talk to them. You know, most
49:10
people I know who are
49:12
in the creative fields want
49:14
to be helpful if they can. They might have a
49:16
limit of how much help they're actually able to provide,
49:18
but they most of them wanna be helpful if they
49:20
can. So go, be part of, you
49:23
know, find a community, go to their events, become part
49:25
of it. And one quick story is
49:27
that like, Isaac, you stumbled on something that's
49:29
so true, because for me to find the
49:32
audio creatives, I had to go to the
49:34
storytelling community here in DC. So I found
49:36
the storytelling community where the people were telling
49:38
live stories on stage, and I started doing
49:40
that. And then through that found the audio
49:42
creators who were right there. They were just,
49:44
oh yeah, we actually hang out here all
49:46
the time. And I found like one, I
49:48
found two communities that are kind of like
49:51
interlocked, which is one thing. The other thing
49:53
is when you find that community, join the
49:55
mailing list, stay late, go early. That's where
49:57
you're finding like the nerd. to the people
49:59
that are really about this. You don't want
50:01
to just be in there with the spectators.
50:03
You really want to get all the extra
50:05
information because it was being on an email
50:08
list that led me to start working on
50:10
my first podcast officially, which ended up being
50:12
like an internship for me at the time.
50:14
And that gave me inroads into the community
50:16
here in Washington, DC. So I think it's
50:18
important to not just attend, but also find
50:20
ways to be like, I'm a nerd.
50:22
I'm in here. I want to be a wonk. Like get me
50:25
in here with y'all, you know? Yeah, unless
50:27
of course, and this is totally true, you're going to go to
50:29
some of those events and you're not going to like what you
50:31
see. Exactly. In which case that's just not the right group for
50:33
you. Don't try to be part
50:35
of a club that you don't actually respect, right?
50:37
Correct. Yes, yes. Valuable advice.
50:42
Well, that is all the time we have
50:44
for this week's show. Before we leave you,
50:47
I'm going to make one last Slate Plus
50:49
pitch. Slate Plus members get bonus segments on
50:51
shows like this one, bonus full episodes of
50:53
shows like Slow Burn and Dakota Ring. They
50:56
get full access behind the paywall at the
50:58
mothership site, slate.com. We would love to have
51:00
you be part of that community. Go to
51:02
slate.com/working plus to sign up today. Thank
51:05
you so much to the great and good
51:07
Reverend John Delore for being our guest. And
51:09
thanks as always to Cameron Drews, who makes
51:11
us sound so amazing. Thank you, Cameron.
51:13
Tune in next week for June's
51:15
conversation with photographer Jim Tsai. Until
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