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Increase Your Influence With the Science of Immersion

Increase Your Influence With the Science of Immersion

Released Monday, 4th December 2023
 1 person rated this episode
Increase Your Influence With the Science of Immersion

Increase Your Influence With the Science of Immersion

Increase Your Influence With the Science of Immersion

Increase Your Influence With the Science of Immersion

Monday, 4th December 2023
 1 person rated this episode
Rate Episode

Episode Transcript

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2:00

on the brain when it occurs, how long

2:02

it can last, and how to induce immersion.

2:04

Whether you want to teach a more engaging

2:06

class, wow your customers, or simply make everyday

2:08

interactions with friends and family more memorable. After

2:11

the show's over, check out our show

2:13

notes at aowim.is.emergence. Paul

2:29

Zach, welcome to the show. Thanks so much, Brett.

2:32

So you've spent your career studying

2:34

why people,

2:37

or why certain things engage

2:39

us more emotionally and

2:41

spurs to action while others don't. What

2:43

led you down this research path, and

2:45

how did your career end up having

2:48

you research, doing research for the

2:50

US military? So there's an honest

2:52

answer and a dishonest answer. Which one would you like?

2:55

I want the story, the dishonest one. That's

2:57

always the more fun one, right? The

2:59

dishonest one is the DMV. You've been

3:01

to the DMV. You've been to, I

3:04

don't know, Walmart. Why

3:06

do we have so many experiences in our life that

3:08

are sucky? Why isn't everything

3:11

fabulous? Why isn't everything like the first

3:13

date with the person you fall in

3:15

love with or an amazing meal? So

3:19

if you talk to businesses, they all

3:21

agree customer experience is really important. But

3:24

most of that is terrible. So

3:27

the first dishonest answer is I'm

3:29

just fascinated that we cannot figure

3:31

out how to wow people every

3:34

time we have an interaction. Whether that's social,

3:37

whether it's in person, why is so much

3:39

stuff mundane and dull? So that's the dishonest

3:41

answer. The honest answer is that

3:43

I'm a Martian. And I

3:45

find the human species to be

3:48

extraordinarily interesting. And

3:50

we began to study why people

3:52

are nice to each other, which

3:55

seems to be like a weird outstanding trait

3:57

of the humans, right? I

4:00

mean, you know, the bad behavior gets in the

4:02

news, but basically we're pretty nice to each other

4:04

almost all the time. Why?

4:07

Right? Isn't nature red and tooth and claw? Shouldn't

4:10

we be grabbing resources and anything we want

4:12

from each other and murdering each

4:14

other at a high rate? We

4:16

really don't. And so we

4:19

started doing this work, made some progress, and then the

4:21

US military and some other agencies of

4:24

the US government with letters that I

4:26

should mention started funding us to

4:29

ask us to identify signals

4:32

in the brain that in combination would

4:34

accurately and consistently predict what people would

4:36

do after a message or an experience.

4:39

That's a mouthful. What's that mean? They wanted

4:41

us to build a neurologic prediction engine in

4:44

order to train soldiers to have a new

4:46

superpower called persuasion. So if

4:48

I could understand from a brain perspective

4:51

what will motivate you to take an action, then

4:54

I can influence that action. And

4:56

that's what we all do all the time, right?

4:59

For social creatures, we're constantly influencing those around us,

5:01

whether we know it or not. So my view

5:03

is we might as well be as good as

5:05

possible at influence by understanding

5:07

the factors that promote or inhibit

5:10

people to cooperate with us. So

5:12

in your book, Immersion, you share

5:14

this research you've done in a

5:16

very easy to read, reader-friendly

5:18

way, and you explain

5:21

the neuroscience of what makes certain

5:24

activities, certain moments in life really engage

5:26

and we just light this up and

5:28

cause us to take action. And

5:31

you say one of the key features

5:33

is that these moments, they're extraordinary experiences

5:36

that put us into a state of

5:38

immersion. So let's talk about definitions first.

5:41

How do you define what's an extraordinary experience and

5:43

then what do you mean by this state of

5:45

immersion? Right. So there's a

5:47

real dilemma when we started doing this work, which is

5:50

if I ask you to rate an

5:53

experience like, I don't know, the cup of

5:55

coffee you had this morning, how good was

5:57

that on one to seven scale?

6:00

to what? You know, I always say like compared

6:02

to my kids, my kids talk back to

6:04

me, forget my kids. My dog's perfect. My dog's always

6:06

a seven, right? But I can't compare

6:08

my dog to coffee. And so if we

6:10

ask people to consciously report what

6:13

they think they like, it

6:15

predicts nothing. Doesn't predict movie ticket sales. Otherwise, every movie will

6:17

be a hit, right? Just ask people, do you like this

6:19

movie? Great. We'll edit it till you like it. Every

6:22

book would be a hit. So

6:24

we went with what we can

6:26

see. We gave people an

6:28

experience and then we allowed them to

6:30

do something that was difficult or costly.

6:33

So for example, we showed them a public

6:35

service announcement about some social ill

6:38

and we were taking blood before and after, look at

6:41

changes in neurochemicals. So we paid people like 40 bucks.

6:43

And at the end we said, by the way, do

6:45

you want to donate some money to American cancer

6:47

society or whatever? And

6:49

we just compared productivity for people who did

6:52

something after an experience versus those who

6:54

did not. So our assumption was if

6:57

this experience was so

7:00

exciting to your brain that it provokes you

7:02

to do something difficult, it must have been

7:04

really extraordinary. And we worked

7:06

back from there. And in doing that,

7:08

we discovered this neurologic state of called

7:10

immersion, which is a

7:12

set of neurologic signals from the brain.

7:15

So it's brain data that's

7:17

associated with being present, right?

7:19

The experience is not going to be great if I'm

7:21

distracted, if I'm not able to be fully present and

7:24

with the emotional value of that experience.

7:27

So if I'm here, I'm present and

7:30

this experience is emotionally compelling to

7:32

me, those two things together tell

7:35

me that this experience is valuable and that

7:37

neurologic immersion is a continuous

7:39

variable. So it can be low as an okay

7:41

thing, or it can be really high. Oh, I

7:43

love this a lot. This is the best thing

7:46

ever. And so by being

7:48

able to quantify neurologically second

7:50

by second, the value that people's

7:53

brains assigned to an experience, we

7:55

can work backwards. And this is what the book immersion

7:57

does is it takes 50,000

8:00

plus brain observations and say, well, how do

8:02

I create a great message as

8:04

a marketer? How do I create a great movie?

8:06

How do I create a great hit song? So

8:09

we've learned so much from people

8:11

measuring those activities so that

8:13

we can create more of what people really love. Isn't

8:16

that what we want in the world? That's what I

8:18

want. So what are you looking

8:20

at in the brain to measure this

8:22

immersion state? Cause like you said, I want

8:24

to talk more about this. Self-reporting isn't useful.

8:26

So you say you like something, but it

8:28

actually didn't engage you. So what are you

8:31

looking at? What are you actually measuring to

8:33

figure out whether someone's in this immersive state

8:35

or not? Yeah, great question. And again,

8:37

we're doing this all the time, right? We're trying

8:39

to assess, should I go out

8:41

with that guy or girl? Should I buy

8:44

that sport coat? And we're really trying to

8:46

assess our own preferences, but those preferences, my

8:49

life and many others have shown are deep in

8:51

the unconscious areas of the brain. So they're not

8:53

really open to conscious awareness, at least not very

8:56

clearly. So we found this

8:58

immersive state is associated with the brain's

9:00

binding of a neurochemical called dopamine that

9:03

probably most listeners have heard of. That's associated

9:05

with things like risk taking and reward.

9:07

It's the same chemical that drugs

9:10

have abused like cocaine and methamphetamine increased, you

9:12

know, million fold in your brain. So first

9:15

of all, it's this arousal chemical. I got to be

9:17

turned on by this thing so that I'm present. And

9:20

the second neurochemical is called oxytocin, which

9:22

is that emotional resonance, like how valuable

9:24

is this to me emotionally? So if

9:27

I have this kind of arousal state dopamine,

9:29

and I'm getting emotional value from this, that

9:32

combination together that dance those

9:34

two neurochemicals induces electrical activity

9:36

that we can measure with

9:39

big hundred thousand dollar machines, or

9:41

now with things like smartwatches while

9:43

applying algorithms in the cloud. So

9:46

it allows us to actually quantify second

9:48

by second when something is good or

9:50

bad. So can I give a concrete example? Cause

9:52

it sounds like we're at 30,000 feet. Perfect.

9:55

We're useful. Yeah. So, um, we

9:57

built a platform so that anybody

9:59

can measure. what the brain loves. And

10:01

one of our longest term subscribers to the

10:03

platform is the professional services

10:05

company Accenture. And they have

10:08

found in the $1 billion

10:10

they spend a year on corporate training

10:13

that their employees cannot stay immersed in

10:15

training for more than 20 minutes. Right?

10:18

So if I want to get this information

10:20

in your brain, immersion says it's important, important

10:23

information to save in the brain in a way

10:25

that makes it easily accessible. Accenture

10:27

has now broken down their training into

10:29

20 minute segments so that

10:31

they get the most impact for the

10:34

money they spend on training. I don't

10:37

know why it's 20 minutes, why it's not 18

10:39

or 22, but they found around 20 minutes, your

10:41

brain is fatigued, you need a break. So

10:43

brain cells are just like muscle cells. They

10:46

fatigue with use and immersion is

10:48

really metabolically costly. So if I'm going to influence

10:50

you, if I want to get information in your

10:52

head, I've got to give you this

10:54

intensive and generally short experience so

10:57

that the information is categorized, put in

10:59

your brain and then potentially influences your

11:01

behavior. So this is really the science

11:03

of influence. Okay, so when

11:06

we are experiencing an immersive

11:08

moment, there's dopamine or dopamine levels

11:10

rise because this thing is grabbing

11:12

our attention. But then also combined

11:14

with that oxytocin levels rise as

11:16

well. And oxytocin, I think people have heard it as like

11:18

the nurturing molecule. It's like the thing that helps

11:21

us bond to people. But you're

11:23

saying it also helps us experience

11:25

that emotional, like it makes the

11:27

event we're experiencing emotionally

11:29

salient to us. Correct.

11:32

Right. And so it's both those kinds of

11:34

things. And again, those activate large networks in

11:36

the brain. What we found is

11:38

that if we grab data from the brain's output

11:40

file, which is these 12 cranial nerves that come

11:42

out of your head and send information to the

11:44

rest of your body, I can

11:46

grab a huge amount of information, networked

11:49

information from the brain. And that

11:51

was the real breakthrough that we made about 10

11:53

years ago is that as opposed

11:55

to putting an MRI scanner or putting a

11:57

big EEG cap on your head, that

12:00

we can actually grab these data from your

12:02

cranial nerves and get really good signal where

12:05

we're able to predict things like hit songs through

12:07

months in advance with 97% accuracy using

12:10

immersion or predict mood in

12:12

the elderly with 98% accuracy. So

12:15

we're really capturing, I'm going to

12:18

use one bad word, that's okay, I'm

12:20

really capturing what one of our subscribers to

12:22

the software platform called the give a measure.

12:25

So because the brain is so metabolically

12:27

costly, so energy hungry, it wants to

12:30

just cruise most of the time. So

12:32

when we see this neurologic state immersion,

12:35

it's really expanding a lot of metabolic

12:37

energy. So the brain is investing all

12:40

this energy to process this experience

12:42

and that's why it's valuable to us.

12:45

The brain goes, wow, this is the

12:47

best thing ever, give me more of

12:49

this. So again, think of that gorgeous

12:52

guy or girl you see walking down the street, you're

12:54

like, oh, this is, how

12:56

did nature create this amazing creature? Or

12:59

I don't know, the best meal, I

13:01

just came from South Africa. I had

13:03

one of the best meals of my

13:05

life, a two hour dinner course after

13:07

course, this chef's testing, tasting

13:09

menu. And it was amazing, right?

13:11

Just mind-blowingly good. And I

13:14

was just totally immersed the entire

13:16

time. So give me

13:18

more of that. Okay, so by

13:20

knowing this immersion idea and that there's

13:22

this dopamine in the oxytocin, I just

13:24

said you can reverse engineer this to

13:26

create more engaging experiences. Let's start

13:28

with this, like a lot of things in our

13:30

life, they grab our attention, right? We all have

13:32

smartphones and there's things that we, when we're scrolling

13:34

through, it grabs our attention, but

13:37

they don't, they're not emotionally resonant.

13:41

So what's going on there? Why, why are some

13:43

things, you know, they grab our attention, but they

13:45

don't emotionally resonate. So like what, what

13:47

makes an attention grabbing moment have

13:49

that oxytocin boost as well? Right.

13:52

So I, that's a good question. So let's, let's

13:54

go to two answers on that. So one is

13:56

if I grab your attention, but I don't get

13:58

any emotional value from it. I

14:01

call that safe frustration. Like I want

14:03

this YouTube ad to be

14:05

great, but after six seconds I hover over

14:07

the skip and I want to go away.

14:09

Or some, I don't know, new show, whatever

14:11

it is. It's just frustrating. Like I'm here,

14:14

I'm present. I got the dopamine effect, but

14:16

just not getting much value out of this. So

14:20

the second question is, like how do

14:22

I do that? What we found

14:24

now in measuring just tons and tons

14:26

of experiences is that if

14:28

I use a narrative arc, if I

14:31

create tension, I have a human scale

14:33

story, we are as

14:35

social creatures fascinated by the other

14:37

humans. And that's why movies

14:39

are not going away, novels are not going away.

14:42

We're really interested. Podcasts like this are not

14:44

going away. We're really interested in what the

14:46

other humans are doing. And we

14:48

can learn from them. But if I craft

14:51

that information as a story that

14:53

is introducing characters who have

14:55

a crisis or mystery, who have

14:57

to resolve that mystery, who have to

14:59

do something often extraordinary to do it,

15:02

that seems to be the most effective way

15:04

to sustain immersion. So again, we

15:06

all know this intuitively, right? If we're, Brett, you and

15:08

I are out at a bar at happy hour hanging

15:10

out, we're going to be telling stories to each other,

15:12

right? So, and that's essentially what we're

15:15

doing right now on your podcast. We're kind of

15:17

telling stories. I'm telling a little more technical story,

15:20

but I'm still trying to craft that around

15:22

a human scale story. So

15:24

when we measure stories, like when

15:26

we work with movie studios and

15:28

TV networks, you can

15:31

see second by second when that story, by

15:33

measuring immersion, when that story starts to lag.

15:35

Now you don't want to be at 100% immersion all the

15:38

time. It's too exhausting. You want to modulate immersion.

15:41

But even in our own daily lives for listeners,

15:43

right? Think about having crafting a

15:46

really effective story in

15:48

three minutes, in five minutes. It's got to be kind

15:51

of tight. It's got to open hot. And

15:53

you've got to get me in this store. Open

15:55

hot means, you know, grab that dopamine attentional response.

15:57

Like, oh, something new is happening here. now

16:00

add in that social component, right?

16:02

That here's the crisis, here's the

16:04

weird thing that happened to me, here's something that was

16:07

unexpected that we had to overcome,

16:09

that narrative arc is really the

16:11

most effective way to entertain,

16:13

but also to influence people. All

16:16

right, so to create immersive experiences, you have to

16:18

tell a story. Yeah, a good

16:20

story, not any story, but it's really gotta

16:22

be tight. So think of

16:24

comedians, they go to

16:27

these clubs, they practice these comedy routines

16:29

and small clubs over and over and over until

16:32

they've really tightened up the

16:34

language of storytelling. So we

16:36

as civilians, we just

16:38

tell stories all the time kind of randomly,

16:40

but I would say, if you wanna influence

16:42

others, and that's what human creatures do all

16:44

the time, so just embrace that. If you

16:46

wanna do it really well, craft

16:49

that story, practice that story, get

16:51

it really nailed down so that in

16:54

particular, if you wanna influence someone, you want that

16:57

call to action or that request to

17:00

happen at an immersion peak. So you

17:02

wanna craft your narrative so that there's

17:05

a peak immersion, high attention, high

17:07

emotional resonance at this point where

17:09

you've really captured this person emotionally,

17:11

and then you can move them

17:13

in a direction that

17:16

you'd like them to go in. That people can

17:18

always say no, there's no coercion here, there's no

17:20

brainwashing, there's no secret sauce here, I'm not working

17:23

for the North Koreans, but

17:25

if I'm gonna try to influence you to do something

17:27

that you can choose to say yes or no to,

17:29

I might as well do it as well as possible.

17:32

So when you're crafting a story, what

17:34

causes those peak immersion moments? Great

17:37

question, lots of things. One is

17:39

authentic emotions, so think of a

17:41

movie, right? Great acting, you really

17:43

extract the emotion. They're not overacting,

17:45

they're settled, they're sort

17:48

of Jack Nicholson, really great acting.

17:51

If you're telling your own story, it's really showing

17:53

your emotions. I, and I

17:56

think a lot of guys, tend to be not that

17:58

emotional, but if I want to actually... Influence

18:01

you or entertain you I actually need

18:03

to express my emotions right and so

18:05

it doesn't mean I'm crying about something

18:07

but it means I'm you know really

18:10

authentically. Expressing how I feel

18:12

so the cool thing about immersion is

18:14

it's contagious right if I'm excited about

18:16

this experience you tend to get excited

18:18

about it too and so. I'm

18:21

that social creatures influence each other so

18:23

it's really believing in the story so

18:26

the copy to that is if you're making this

18:28

up if it's fictional it's really

18:30

hard to tell a good lie. Because

18:33

as social creatures were really good at picking

18:35

up the unconscious signals of people who are

18:37

lying to us right that happens

18:40

all the time people lie so we've

18:42

shown a lot of published scientific research that

18:44

you know basically the signals for uncertainty

18:47

or weirdness. We see those in the brain

18:49

we don't always consciously know it but our

18:51

brain knows it and we have that kind

18:54

of in a sense like i don't

18:56

know this dude something's wrong with him right on

18:58

i don't get it i can't i can't put

19:00

my finger on it but something feels off. I'm

19:02

not so very important signals well so

19:04

again if you're. Want influence

19:06

someone or wanna get that cute girl to go

19:08

out with you you gotta be yourself

19:11

right and again we sort of know that

19:13

but be yourself but. Craft

19:15

that story craft rehearse that thing

19:17

you want to say so that

19:19

it's very natural so abre

19:22

you know i give a talk at tech

19:24

talk about 10 years ago. Got

19:26

a couple million views now and i

19:28

had 10 months to craft that talk right

19:31

it's 18 minutes i did over

19:33

and over and over i workshop that

19:35

i got feedback and people critique how

19:37

is standing how is moving i brought

19:39

in props right all that was. You

19:42

know ten months of writing and practicing

19:44

and rehearsing and you know i got

19:46

a standing ovation it went really really

19:48

well but that's how much prep. Maybe

19:51

not that much but you know a

19:53

lot of preface necessary to really craft

19:55

a great narrative okay so to tell

19:57

a good story you wanna show. authentic

20:00

emotion. You want to be

20:02

sincere. But paradoxically, I think a

20:04

lot of people think that in order to be

20:06

authentic or sincere, it requires spontaneity.

20:09

You have to say things off the cuff.

20:11

But in order to say what you really feel,

20:14

you often have to intentionally practice it

20:16

to express what you want to express

20:18

instead of offering jumbles of incoherent, spontaneous

20:23

thoughts. So what

20:25

else goes into an effective,

20:27

emerging, producing story? So

20:29

it really is structure. So kind of think

20:31

of three things for listeners. There's three things

20:33

you can control that influence how much impact

20:35

you will have on somebody. That impact, again,

20:37

could be just entertainment. It could be influence.

20:40

It could be buying a product if you're

20:42

a salesperson. The

20:44

first thing is setting the stage. So

20:46

you want to establish psychological safety. I want

20:48

this person to be relaxed, the person I

20:50

want to interact with. And so

20:52

that means you've got to be relaxed, make sure they're comfortable.

20:55

If you have a full bladder, that takes away

20:57

neural bandwidth. And then you can't listen to my

20:59

story or my pitch, whatever it is. So first,

21:01

establish psychological safety. Hey, how are you doing, Brett?

21:03

Great to see you. Would you like a cup

21:05

of coffee? Yeah, have a seat. Always going to

21:07

be a fun conversation. So establish psychological

21:09

safety, number one. Number two

21:11

is think of structuring that content. So use a

21:14

narrative structure. Have this tight structure

21:16

with a hot open and have, if you want

21:18

to influence someone, a call to action at an

21:20

immersion peak. And the third

21:22

is how you deliver that content,

21:24

right? So deliver it, as I

21:26

said earlier, with energy, with your

21:28

own excitement about it so that

21:30

you infect other people with your

21:32

own immersion. So establish psychological safety,

21:35

structure the content, and then deliver

21:37

the content with immersion. And

21:39

that structure, I think is important that you talked about.

21:41

There has to be that sort of tension where you

21:43

think it's not going to be resolved, but then you

21:46

do resolve it. Exactly. So

21:48

again, for listeners, look

21:50

at a just go online and pull up any old

21:52

movie trailer theatrical movie trailer.

21:54

These are roughly around three minutes and

21:56

you'll see that those movie trailer trailers

21:59

introduce characters. They put them in a weird

22:01

situation where those characters don't know what to do, and

22:03

then there's a crisis, that's

22:05

the peak immersion moment, and then they don't tell

22:08

you what happens after the crisis. You have to

22:10

buy a ticket to go and watch

22:12

that movie or stream that movie to find out

22:14

what the heck happens. That's a perfect structure for

22:16

a call to action. I don't wanna resolve the

22:19

conflict because now you have to pay to figure

22:21

out what happens, but there's always gonna be

22:23

a conflict. If it's just flat, Bob

22:26

and Sue showed up, they went to their

22:28

classes in college, and then they

22:31

went home. I don't care about that.

22:33

I'm not learning anything from that. That's not new, but

22:35

they go to their classes, and then a bomb went

22:37

off, and then Bob couldn't

22:39

find Sue, and then all of a

22:41

sudden, here's a sound. Okay, now, holy

22:43

crap, maybe once in my life,

22:45

a bomb will go off, and I'll use

22:47

this information, this story, so I can learn

22:50

what to do in that situation. So I'm

22:52

putting tension into it. In our normal lives,

22:55

we avoid tension, but in this storytelling space,

22:57

we want to actually create tension in

23:00

other people, and we like that,

23:02

that from the listener's perspective, we want tension.

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caramel. And

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now back to the show. And

26:48

what's interesting, this story arc that

26:50

you can use to create tension and create those

26:53

peak immersive moments, you

26:55

can do this when you're doing a sales

26:58

pitch, and we can talk about some of

27:00

the things you do when you're teaching, and

27:02

you have a chapter on that, but you

27:04

can do this with events, with physical things

27:06

you're actually doing. I think of Disney World

27:08

or Disneyland. They do a great job of

27:10

telling a story when you're going through an

27:12

attraction. Like even when you're waiting in line,

27:15

like they're telling a story. They're creating

27:17

those narrative, those immersive moments, then it'll go

27:19

down, because you need a break, and then it'll go

27:21

back up, and then you go through the ride, and

27:24

you have a completely immersive experience. Exactly

27:27

right. So if you think of the most

27:29

famous rides at Disneyland or Disney World, like

27:31

Space Mountain, Space Mountain is just

27:33

a roller coaster in the dark, but it's

27:35

wrapped around this amazing story of going

27:37

to a space flight, and you're entering

27:39

into the space center, and you have

27:41

to get on this ship. And

27:44

so yeah, Disney was brilliant

27:46

in wrapping the attraction around

27:48

a story. So I took

27:50

a crew to Disneyland, this is in the book, and

27:53

we found that on average, for

27:55

the eight or nine rides we went on at Disneyland,

27:57

that they were the 98th percentile. I'm

28:00

averaging 98th percentile compared to

28:02

all other live experiences we've

28:04

measured. Disney is just

28:06

nailing it, and part of

28:08

that was the queuing up. As you're queuing up,

28:10

you have so many things to look at and

28:12

listen to and hear and smell. They

28:15

really create this experience where, again,

28:17

they're warming you up for

28:19

the big take-off of that attraction.

28:22

They're against establishing that psychological safety.

28:24

They're intriguing you. They're keeping you

28:27

immersed. Let's do

28:29

this in our daily lives as much as possible. Again,

28:31

you don't want to just tell your family

28:33

member, loved one, how's work today?

28:36

Great, nothing happened. Well, that doesn't really

28:39

tell your family member much. They say, you know,

28:41

pretty good day and the most weirdest

28:43

thing happened ever. A

28:46

coyote walked into my office. Okay,

28:48

I'm interested. Holy crap. A

28:50

coyote walked in your office? I want to hear

28:53

this story, right? So, you know, think about giving

28:56

people the information that is going to be most

28:59

interesting to them, right? When we're talking, when

29:01

we have conversations just like this, you know,

29:03

we want those conversations to be interesting, engaging,

29:05

immersive. We want all those things to happen

29:08

so that we learn something new. It's

29:10

the new information that creates tension in

29:12

a story. As you were talking,

29:15

it made me think about why Christmas is

29:17

such an immersive holiday. Because it's got a

29:19

story. It's got all these stories involved in

29:21

it. Of course, you got

29:23

the Nativity story. But then there's like Santa Claus

29:25

and you have all these things that, you know,

29:27

peak your immersion and then you get to Christmas

29:29

Eve, you're counting down. There's like this tension and

29:31

you don't know like when your kid's like, well,

29:34

is Santa going to come or not? And you wake up and it's just our

29:37

brains getting hammered with oxytocin during Christmas

29:39

time. For sure. And you have all

29:41

those memories of the previous Christmases and

29:43

all the amazing things that happen and family

29:46

and friends you saw and great gifts. Because

29:49

the brain is so energy

29:52

hungry, those memories actually influence

29:54

our immersion in current events. In other

29:57

words, I'm actually kind of... taking

30:00

that immersion and putting it on steroids

30:02

because I have all these good experiences

30:04

from the past that build up my

30:07

immersion in the current experience. And

30:09

that's why we want to repeat

30:11

highly immersive experiences, whether it's dating

30:15

that person that you're crazy about, you wanna

30:17

see them over and over, whether it's going

30:19

to Disneyland again, shopping at a

30:22

store. I just mentioned I came

30:24

back from South Africa, so 30 hours to get home for

30:26

me. The most amazing flight

30:28

attendants who smiled, just made

30:30

my flight so interesting and nice and

30:32

couldn't been better. And you know, you're

30:34

just kind of beat up after all

30:36

that time on airplanes and airports. And

30:39

yet the people there made the experience so

30:41

valuable for me. So shout out to United

30:43

Airlines. How would you make

30:45

the DMV experience more immersive with this

30:48

information that you've garnered from your research?

30:51

That's a great question. I think the first thing is greeting.

30:53

So again, I wanna establish psychological safety.

30:56

We're taking time off work, we gotta go there. So

30:59

I have agreed around front, just like Walmart does. Like,

31:02

oh, hello, sir. Can I get

31:04

your name? We'll get you checked in. Oh, Mr.

31:06

Zach, welcome to the DMV. Oh, holy crap, I

31:08

would love that. First of all, that's just, just

31:11

that alone will make my experience better. Then

31:13

second, tell me what's gonna happen, right? Give me that

31:16

kind of journey, that narrative about the journey.

31:19

So we're gonna have you checking at Windows 7. Expect

31:21

a wait, you know, between six and 10 minutes.

31:23

Thank you for making an appointment. And

31:25

then they're gonna get you checked out. So you're getting

31:28

your license renewed today. So you should be out

31:30

of here in about 20, 25 minutes. And

31:32

my name is Bob. If you have any questions, come talk to

31:34

me anytime. Wow, that

31:36

would be great. Now the problem

31:38

with the DMV, of course, is it's a government office,

31:41

and so they don't have a profit incentive to keep

31:43

me coming. I have to come into Monopoly, basically. But

31:46

you know, think of how many stores you go in. I was

31:48

at a store on Fifth Avenue in New York, Brett, I don't

31:50

know, a couple years ago, with my

31:53

daughter shopping, some fancy, fancy store. My

31:55

daughter goes to the, my daughter's 20. She

31:57

goes to the women's section. I looked at the men's

31:59

section. And literally there were three salesmen saying they're,

32:02

you know, grab-assing with each other, said, saying hi to

32:04

me. I'm looking around, you

32:06

know, I'm dressed nice, I have money. I

32:09

live in one of the salespeople like, you guys don't want

32:11

to talk to me, you don't want to try to sell me stuff? Like, what's

32:13

happening? They all just looked at me

32:15

like, blankly, and one guy finally said, what are you

32:17

looking for? I'm like, how about a sport coat? What's

32:19

new? What's the like? I mean, I had to beg

32:21

them as opposed to, hey, welcome to our store.

32:23

Yeah, my name's Paul. You

32:26

know, we have some amazing new sport coats in.

32:28

Just came in yesterday from Milan. All right, you're

32:30

telling me a story now, right? I'm

32:32

engaged in that. So, you really think

32:35

about the best way to communicate as

32:37

storytelling. Okay, so with an event

32:39

like the DMV, you don't necessarily have

32:41

to create like a fantastical story

32:44

like at Disneyland where you have a queue and you're

32:46

going through some kind of cool Star Wars expedition. Because

32:48

people will just be turned out, oh my gosh, it's

32:50

the DMV, what are you guys doing? But

32:52

it's just the story could be like, here's what's going

32:54

to happen on your journey during the DMV. You're going

32:56

to wait in line here and you're going to go

32:59

there. Like, that's the story right there. That's

33:01

the story. But how about every 50th

33:03

customer, you're in a lottery for, I

33:06

don't know, something awesome. A

33:09

free year of registration for your

33:11

car, whatever. Like, we want to actually make

33:13

this, you know, we're going to gamify it.

33:15

So, gamification is really useful because it builds

33:17

that tension. We don't know who's going to

33:19

get it. We're all watching it. Wouldn't

33:22

that be great to have some kind of

33:24

gamification at the DMV or any place? I

33:26

want to go back to this idea that

33:28

this disconnect between us liking things and then

33:30

us actually being emotionally resonant to

33:33

it. And you did this, you found this

33:35

with some Super Bowl commercial experiments you did.

33:37

So, you showed people Super Bowl commercials and

33:40

asked them, what did you think about this commercial? And

33:42

what you guys found was people would say

33:45

they liked this one commercial. But if you

33:47

actually looked at their data from their brain,

33:49

they actually weren't responding to it. So,

33:51

what's going on when we say we like

33:53

something but our brain is

33:56

saying, is not really paying attention to it? Like,

33:58

why do we like things that we're not? Really

34:00

mostly resonate with the

34:03

short answer is that people lie. People

34:05

like not because they're malicious usually because

34:08

they're nice and we're

34:10

asking them this impossible question again

34:12

liking compared to what is untethered

34:15

to anything that's objective. I'm

34:17

sorry doing this work commercially you know

34:20

i started getting that weird feeling like okay i don't

34:22

i can do this in my lab i can publish

34:24

research but, if companies are paying us a

34:26

lot of money to help them

34:28

create immersive experiences and measuring the experiences

34:31

they've already created. I

34:33

wanna make sure i'm really doing it right yes

34:35

we started measuring super bowl commercials because we can

34:38

measure this live we would go to a bar

34:40

we would arrange with the bar to. You

34:42

know have fifty people come in and we buy them drinks

34:44

and snacks and then measure the

34:47

super bowl live while it's going. And

34:50

then also ask them which commercials we can

34:52

talk about the game we care about the

34:54

commercials right this is the commercials of the

34:56

apotheosis of advertising right super expensive they should

34:58

be the best. And those

35:00

commercials are rated by us today

35:02

newspaper every year so we actually have that

35:05

data and every year we have found a

35:07

zero correlation between what people say they like

35:09

in a commercial and what is immersive to

35:11

their brains. Why because

35:14

things we like are things that are easy

35:16

things are familiar and also you

35:19

know we try to be nice we don't say

35:21

stuff is awful generally if you

35:23

ask people like in a. Focus

35:25

group. But there

35:28

are a lot of commercials are not

35:30

really likable that really shake up the

35:32

brain so to me the return on

35:34

the investment of advertising is

35:36

I shook up your brain so much. Is

35:39

the nation stuck in there so now when

35:41

you go to the store or go to

35:43

the car dealer you remember that experience immersive

35:45

experiences are saved in the brain. In

35:48

a very special way because they have high emotion

35:50

that make them more easily recalled so

35:52

if I want to shake up your brain deep

35:55

in the unconscious parts you don't have conscious awareness

35:57

of that so we like things that are easy.

36:00

that are funny, that are whatever. And

36:02

by the way, it doesn't matter if they're funny, sad, you know,

36:05

weird. Some of the most immersive commercials are

36:07

super weird. They're just odd

36:09

and I don't know. They're just like surprising.

36:11

So generally people value

36:14

neurologically things that are similar to

36:16

what they know but

36:18

a little bit different. So like in music or

36:21

in movies, we have genres we like and I

36:23

want to have more of that genre but I

36:25

also want a little bit of new stuff added

36:27

to it but not too new. If it's completely

36:29

weird then it's too far outside my general

36:32

preferences. Yeah, you talked

36:34

about one commercial that people didn't

36:36

say they liked. That was the worst commercial but

36:39

if you actually look at the data, it's the

36:41

one they most responded to. It's this Diet Coke

36:43

commercial and it's like some

36:45

woman just kind of dancing like Elaine Bennis

36:48

like sort of off kilter but that was the

36:50

one that got the most response. Yeah,

36:53

it's unlikable. I've showed it many, many

36:55

times and people always agree that some

36:57

super tall skinny woman dancing in this

37:00

weird, awkward way is

37:03

shot with very asymmetrically against a yellow wall

37:05

and she's talking in a weird way. The

37:07

whole thing is just weird but

37:09

it has a narrative structure and it's

37:12

like a car accident. You just can't look away. You got to

37:14

see it. So it's not likable

37:17

but again I think that's the mistake that

37:19

we make when we create content is that

37:22

people should like it. Now we do find

37:24

that highly immersive experiences when we ask people

37:27

are rated as enjoyable so that's

37:29

a good thing but enjoyable doesn't

37:31

mean it's immersive. If I like it, it doesn't

37:33

mean that it shook up my brain. So that's

37:36

what I want to do. I want to shake up your brain so you go,

37:38

holy moly I got to do this thing.

37:41

This is happening. Well, and you also talk

37:43

about this disconnect between liking and it resonating.

37:46

This can explain box office bombs.

37:48

Like you talk about Pluto Nash, that Eddie

37:50

Murphy movie in

37:52

the 90s. And what happens is these movies

37:54

get made because they do

37:56

focus groups and the focus groups say, yeah

37:58

I like that. And then the director

38:01

and the producer start making changes based on what

38:03

the focus group says but the

38:06

focus group is probably wrong but they

38:08

might like it but they're not actually

38:10

emotionally resonating with it. Yeah this

38:12

is a better station of

38:14

data so all data is not good

38:16

data right so i think i put

38:19

the book i think i really got

38:21

some other directors who just ignore. Whatever

38:24

those focus groups say you know

38:26

the classic example remember the movie marley

38:28

and me from early two thousand. And

38:31

you know they in the focus group that they

38:34

ask people about the movie with a like what they

38:36

dislike and like i don't let the dog die like

38:38

the whole point of that movie is a dog of

38:40

the end has to die sorry spoiler alert for people

38:42

haven't seen this fifteen year old movie. So

38:45

the dog has to die so the humans can take

38:47

the lessons they learn from the dog and go on

38:49

and live a good life. But

38:51

if you're not a storyteller if you don't

38:53

understand structure if you don't understand why

38:57

you know a movie has resonance emotionally then

38:59

of course you don't want the dog to

39:01

die. But that's the

39:03

point of the movie right so again

39:05

i think asking nine people who are not

39:08

experts even experts don't know right because.

39:11

We have this this is the thing of bread

39:13

i called the Freudian hangover which

39:16

is we think from this. Coke

39:18

attic Freud that if i just probe you

39:20

the right way i can make the unconscious

39:22

conscious but actually those are separate data

39:24

streams the unconscious part of your brain is probably 99%.

39:28

And it's largely not available to

39:30

our consciousness so i wanna

39:32

have you tell me about your unconscious

39:35

emotional response to an experience. You

39:38

just gotta fake it right so you just don't know

39:40

if i can ask you your liver how much you

39:42

enjoy your lunch today you were like that's a stupid

39:45

question. Same thing about asking

39:47

you know let's ask your brain stem

39:49

how much is enjoyed this conversation with

39:51

paul zack what your brain stand can

39:53

talk. Yeah i think this disconnect can

39:56

explain why some movies become cold classics

39:58

right they might have come out and they. bombed initially

40:01

for whatever reason. But because

40:03

they immerse people into something, it

40:06

has a long life. Like, I mean, thinking like

40:08

Christmas, yeah, a Christmas story, right? We're talking about

40:10

Christmas, a Christmas story. I think when it first

40:12

came out, it bombed. But now it's become this

40:15

cult classic that everyone watches every Christmas and

40:17

they have memories about this movie watching

40:20

it as a child. Right, so you

40:22

get that double whammy, you get the nostalgia, that

40:24

memory effect. And it's such a cute,

40:27

sweet movie and it's also time limited,

40:29

right? So again, one of the

40:31

factors that we found almost always is

40:33

that shorter is better. I'm not gonna watch

40:35

a Christmas story 40

40:38

times before Christmas. I'll watch it maybe once or maybe

40:40

twice. I really have to. So

40:42

that time limited. You know, this is the operators

40:45

are standing by now, right? We wanna make that

40:47

tension, we're gonna turn that tension into

40:50

a decision and that decision's

40:52

gotta happen faster. But yeah, with streaming, there's

40:54

so many movies that are out there that

40:57

didn't find an audience for whatever reason. They weren't

40:59

marketed well or people just didn't get it. And

41:02

then they're absolute classics and it's so great

41:04

to have them. But again,

41:06

for listeners, you know, if you rewatch a movie,

41:08

it gives you a great opportunity to see the

41:11

hooks they put in there to

41:13

modulate your immersion. And

41:15

for long form storytelling, again, I don't

41:17

want you to be at maximum immersion

41:19

because I just exhaust you and then

41:22

you just wanna quit. I wanna kind

41:24

of had this sine wave pattern up

41:26

and down, different storylines with different levels

41:28

of tension. And then generally those two

41:30

or three storylines merging in the end

41:32

into a big climax. So

41:35

again, you can learn from your favorite movies or

41:37

favorite TV shows, you know, how they

41:39

do that. You mentioned Elaine Bennett.

41:41

So Seinfeld, I think was extraordinarily well-written

41:43

where there are almost always three different

41:46

storylines that at the end of that

41:48

22 minute episode converged into kind of

41:50

a big takeaway. And so

41:53

yeah, just for people interested, you know,

41:55

watch a couple old Seinfeld and see

41:57

how they wrap these three stories together

41:59

that modulates. tension from high to

42:01

low and then bring it all together at

42:03

the end. We'll talk about some applications of

42:05

this immersion idea. So teaching, there's people who

42:08

might be teaching in schools, but if you

42:10

have a job, you might be doing trainings.

42:12

How can we use this immersion idea to

42:14

help students recall information better? All right,

42:17

so think of the Accenture 2020 rule. So

42:19

don't speak for more than 20 minutes. And

42:22

after 20 minutes, you'll switch tasks. So

42:24

20 minutes of maybe explaining

42:26

what you're going to do, and then 20 minutes

42:29

of something that's active, participatory, people

42:31

working at their desks or tables,

42:34

and then think about 20 minutes of a debrief. So

42:37

it's really the flipped classroom on

42:39

steroids. So shorter, more intensive. Accenture

42:41

has found that breaks should be

42:43

longer because I'm, again, exhausting those

42:45

neurons in the brain. So

42:47

put a break in there so people can kind

42:49

of refresh. You can use things

42:52

like movement together to get

42:54

a class or a training session.

42:57

So stand up and we're going to all clap

42:59

together. We're all going to move or do

43:01

jumping jacks and people naturally coordinate. So when you

43:04

coordinate, you actually increase immersion

43:06

because we're all moving the same

43:08

direction. So brains will actually, physical

43:10

movement will coordinate neurologic activity, which

43:12

is super weird. So that's one

43:14

way to do it. And

43:17

the next is really be responsive. So if

43:19

you're not measuring immersion

43:21

directly, look for those signs like shuffling

43:23

feet, movement in the seats, that tell

43:26

you that you're kind of losing people.

43:28

So when I give public lectures, I always listen

43:30

for those kind of movements or look for those

43:33

movements or listen for those sounds or

43:35

like, okay, I'm losing the audience. I've got to mix it

43:37

up here. So what I do when

43:39

I'm speaking for say an hour is I put in what

43:41

I call pivots. If the audience is

43:43

getting restless, I have a backup

43:45

plan. And I have actually every 20 minutes in

43:47

a talk, I have a pivot that it may

43:49

or may not use. If the talk's going great,

43:52

run with it. It's fine. If the people

43:54

are getting restless, then pivot into that. I'll change

43:56

the area of the stage I'm using. I'll go

43:59

into the audience. I'll have props

44:01

or I'll have things prepared so

44:03

that I'm ready to continue

44:05

to engage others. The shortest

44:07

answer actually is use

44:09

multimedia. So if I'm giving an hour

44:11

talk, I'll probably show three to four

44:14

videos to break it up. So

44:16

I'll show a short three or four minute video. So

44:18

now something's news happening. And

44:20

then I'll go back and talk about that video.

44:23

Maybe I'll pull the audience. If

44:25

we have technology, talk,

44:27

talk, talk, and then ask them to think about

44:29

something or ask them to do something. So

44:32

shorter is better and storytelling always

44:34

wins the day. What about

44:36

having to use this emerging idea to be more persuasive? Right?

44:39

Let's say there's a guide in sales, making the sales pitch. How can

44:41

you use these ideas? Yeah. So

44:44

first establish psychological safety. Second,

44:46

really think about the outcome you want to

44:48

get, right? If it's sales, how

44:50

much? What exactly is this person

44:52

buying? Not like, would you like to buy one of our

44:55

products? But hey, you know what?

44:57

I looked at your company and I think

44:59

our Nespresso coffee maker is going to be

45:01

perfect for your office. So let

45:03

me tell you why. And then you can go through the

45:05

history of how it was made and the technology and you

45:07

have this. And then, you know, we

45:09

made version one of the Nespresso. I'm making this all up

45:11

now and completely failed. The

45:14

thing broke. People hated it. And, you

45:16

know, I wasn't even working for them. And I saw this product

45:19

come out. I'm like, this is a piece of crap. And

45:22

then they brought in this Italian engineer.

45:24

Amazing. His name was Guido. He

45:26

actually created the most beautiful machine you've ever

45:28

seen. And this thing will make 5,000 cups

45:32

of coffee in a row before you need to service

45:34

it better than any other copy maker. So I'm making

45:36

this all up now. It's fake. Nespresso

45:38

is not paying me. I'm just looking at my coffee maker

45:40

in my office. So you

45:42

know, it's really crafting that story and then getting

45:44

to a point where, hey, 5,000 cups

45:48

of coffee. This is going to be the best

45:50

thing for you. How many would you like? Take

45:52

that a high immersion moment and then close the

45:54

sale. So you've really got to close the sale.

45:57

What we often do with storytelling is we resolve

45:59

the tension. and then we wait from

46:01

a sales perspective. What you want to do is when

46:03

you've got high tension, that's when you want to make

46:05

the ask. You don't

46:07

want to wait till that tension's dissipated. It's

46:10

rare, it doesn't last that long. Peak immersion

46:12

moments last for maybe 20 or 30 seconds

46:14

at most. You've got that small window where

46:16

you've really captured that person emotionally, that's when

46:18

you want to ask them to do something.

46:21

What about, we've been talking about this throughout

46:23

our conversation, but just using these ideas to

46:26

create more extraordinary experience in our daily lives.

46:28

This could be at work, it

46:31

could be just a social interaction we have

46:33

with somebody. It could be a date. What

46:35

are some examples you've seen in your own life and in

46:38

your research? Yeah, it's really a cranking

46:40

it up. One of the motifs

46:43

of the book or key takeaways is

46:45

that once we train ourselves to be

46:47

deeply immersed in experiences, we

46:50

open up a wealth of

46:52

opportunities to have stronger social

46:54

connections, more influence in others,

46:57

happier and longer lives. There's actually data in the

46:59

book on that. I really

47:01

want to be connected to the humans around

47:03

me. I said I'm a Martian earlier. I'm

47:05

working very hard to be a human by

47:07

really investing in relationships. We

47:09

can do this by number one, the

47:11

first step, being present. Put

47:14

away your phone, make eye contact.

47:16

I call this listening with your eyes. I'm

47:18

going to give you the gift of my

47:20

full attention. Then I

47:22

want to be open in listening and

47:25

absorbing what you're telling me. I

47:27

want that oxytocin effect to be really immersed.

47:30

I want to share the emotions that you

47:33

are expressing as you're talking to me, telling

47:35

your story, doing something with me. It's

47:38

really training ourselves to be in the

47:40

here and now and to be open

47:42

to experiences. Once we do that,

47:45

gosh, at Starbucks or on the airplane,

47:47

as I said, with a nice flight

47:49

attendant, amazing 15-hour flight person who is

47:51

smiling the entire time, I don't know

47:53

how he did it. Then

47:55

I'm happier when I get off the plane and

47:57

I see my family, I'm happier. again,

48:00

this sort of contagion effect in

48:02

which it flows. So it's really

48:04

understanding that to flourish as human

48:06

beings, we've got to connect to

48:08

others at a fundamentally deep level,

48:10

at an immersion level. And when

48:13

we do that, we get better

48:15

and better at it, and even

48:17

Martians like me can actually simulate

48:19

being a human and actually having

48:21

those full emotional connections to the

48:23

people who care about us. Well,

48:26

Paul, this has been a great conversation. Where can people go to learn

48:28

more about the book and your work? You

48:30

can go to getimmersion.com, immersion with an

48:32

I, or pauljzak.com,

48:35

the book is Immersion, the Science

48:37

of the Extraordinary, and the Source

48:39

of Happiness. The two things

48:41

I really want in my life, I want extraordinary experiences and

48:43

I want to be happy. So if you want those things,

48:46

you'll get some lessons in the book. Brett, thank you so

48:48

much. Well, thank you, Paul. My guest

48:50

today was Dr. Paul Zak. He's the author of

48:52

the book Immersion. It's available on amazon.com and bookstores

48:55

everywhere. You can find more

48:57

information about his work at his

48:59

website pauljzak, that's zak.com. Also

49:01

check out our show notes at awm.is slash immersion.

49:03

Where you find links to resources where you can

49:05

delve deeper into this topic. Well,

49:14

that wraps up another edition of the AWM podcast. Make

49:16

sure to check out our website at artofmanliness.com where you

49:18

find our podcast archives, as well as thousands of articles

49:20

that we've written over the years about pretty much anything

49:22

you think of. And if you haven't done so already,

49:24

I'd appreciate it if you take one minute to give

49:26

us a view on the podcast or Spotify. Helps out

49:29

a lot. And if you've done that already, thank you.

49:31

Please consider sharing the show with a friend or family

49:33

member who you think will get something out of it.

49:35

As always, thank you for the continued support. Until next

49:38

time, it's Brett McKay. From my intel, listen to AO

49:40

podcast and put what you've heard into action.

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