Explore how to create magic systems, including a brief look at types of magic (brief), the principles of creating a good systems, creating limits, how to invent spells, and more.
Explore how to create magic systems, including whether we need to create them, sources of magic, whether spells are needed, a look at the life of wizards, and more.
Explore how to create cultures, including defining what culture is and is not, how to develop a cultural vision, and the types of cultural depictions we’ll likely need.
Explore how to create armed forces like the army, navy, and air force. This includes how to become a member of one, their ranks, and how they’re viewed by society.
Explore how to create places of interest, including catacombs, interstellar sites, ruins, monuments, and more. Learn how easy these are to create and how they can improve interest in your setting and story.
Explore how to create time and history, including why we should usually keep timekeeping like minutes, hours, weeks, and more similar to Earth, and how to create historical events.
Learn about travel in space. This includes the different types of engines, what to include inside a ship, and why we have a lot of freedom to decide how long it really takes to get anywhere.
Learn how to determine travel times over water when using oars or the wind. This includes ship types like the frigate, galley, ship-of-the-line, and more.
Learn how population, location, climate, symbols, and tensions between a sovereign power and others can all enrich your kingdom, republic, dictatorship, and more. Why have them all be the same when little details can bring out the vividness.