Episode Transcript
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Dice. A horror podcast that blurs
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the line between actual play and audio drama,
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where the story is determined by the roll
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of the dice. Six
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adventurers embark on a journey into the ruinous domain
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never be the same again. One of
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the players is not what they seem after a
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it eagerly tried to bite and swipe at
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Soren, landing near his feet. As
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Jeff Goldblum has now joined our cast, Dark
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Dice is available however you listen to podcasts.
1:49
Hey everybody, welcome to the Dungeon Cast. I'm Brian.
1:51
And I'm William. This is the podcast where we
1:54
talk about everything tabletop role-playing games. And today we
1:56
are venturing forward into the plane of smoke. Let's
2:08
get the weed jokes out of the way now. Hey,
2:11
Brian. Will, this episode is late. Is
2:14
it late? Yeah. Why
2:16
is it late? Oh! What is this,
2:19
airing in May? God. We're like
2:21
a month off. My apologies. I
2:23
don't know why we did the plane of ooze before we
2:26
did the plane of smoke. We could have also waited for
2:28
episode 420. We
2:30
could have. But that's far away. Yeah.
2:34
That's like months and months off. Will that be this
2:36
year? That won't be this year. Will it? I
2:39
think it might. It might be. Yeah,
2:41
we have 30 episodes to go. Oh, it'll be close. It'll
2:43
be close. I know. It'll be
2:45
next year. I think it'll be next year. It wouldn't
2:47
have worked out. It wouldn't have worked out. It's okay.
2:50
We're here now. Yeah, we are. Let's
2:52
enjoy it. Yeah, we can do weed on
2:54
Not That Day. So we have ventured through
2:56
the pretrescence of the swamp of oblivion and
2:58
braved the depths of the frost fell. But
3:01
today we endeavor to endure the blistering
3:03
heat and choking fumes of the great
3:06
conflagrate conflagration otherwise known as the para
3:08
elemental plane of smoke. Yeah. It's
3:11
hard to breathe here. It's almost impossible to
3:13
see and there isn't much worth seeing here even
3:15
if we could. That being said,
3:17
we are here so you don't have to be.
3:19
Let us be your canaries in the mine shaft
3:21
so you can decide if you want to subject
3:24
your players to such hazardous habitats. Yeah, our lungs
3:26
are primed for this. Let us get
3:28
the lung cancer study. You don't have to. It's
3:30
true. It doesn't matter. Smoke
3:32
is bad for your lungs, kids. Period. It doesn't
3:34
matter what you're smoking. Smoke is bad for you. Indeed. So
3:37
let's get into it. Okay. I
3:39
think that's it for weed jokes. You think
3:41
that's it for weed jokes? I wish it
3:43
was, Brian. But I have written the notes
3:45
for this and I just know they're semi-built
3:48
in. Okay. All done avoidable. I'll
3:50
try to not lean on them so much.
3:53
We're going to walk right into them. You're going to see. All right.
3:56
So the great conflagration, also known as
3:58
parallel... The Para-Elemental Plane
4:00
of Smoke is the inner plane
4:02
at the intersection of the planes of air and
4:04
fire. It is the place of
4:06
hot and noxious vapors and gases. It
4:09
is also said by some to be the
4:11
most mysterious of the Para-Elemental Planes. This is
4:13
likely because few ever come here, so little
4:15
is known of the plane outside of its
4:18
bounds. But it is
4:20
also likely made more mysterious due to its
4:22
opaqueness in comparison to some other planes. What
4:25
resides in the dark ominous clouds so
4:27
detrimental to life? The foul creatures lurk
4:30
therein. The
4:32
Planky. The plane of smoke is
4:34
an endless firestorm of hot smoke and ash, fueled by
4:36
the winds of the plane of air mixed with the
4:39
fires and magma of the plane of fire. In
4:41
some locations, the ashes coalesce into
4:43
floating solid regions that can be
4:46
used as shelters for fugitives and
4:48
outlaws. There is no gravity here
4:50
and any and all creatures can will themselves in
4:52
any given direction. But the atmosphere
4:54
is notably foul spelling and quite toxic to
4:56
most living creatures. I see. This
4:58
is terrible already. Most of these
5:00
places are. Most of these elemental planes are very bad. You
5:03
don't want to be there. Like
5:06
the Para-Elemental Plane of Ooz, the plane of
5:09
smoke can roughly be divided into seven regions
5:11
in the Great Wheel Cosmology. The
5:13
heart or center of the plane and its
5:15
six border regions. The plane of smoke, of
5:18
course, borders the planes of fire and air,
5:20
but also touches the planes of ash, vacuum,
5:22
radiance and lightning. There's a plane of vacuum?
5:24
There's a plane of vacuum. There's a big
5:27
fucking Dyson Sphere. I
5:29
mean, it's just a big empty void. It's
5:31
just like it's outer space enough stars. It's
5:34
the plane that do the suck. Yeah, it
5:36
does suck there. So
5:39
moving toward the elemental plane of fire,
5:41
the temperature grows greater and greater. In
5:43
time, it eventually becomes a region known
5:46
simply as the scald. This
5:48
region is as hot as the hellish plane of
5:50
fire itself, but without the actual flames and thus
5:52
no light. An explorer here
5:54
suffers 1d10 points of damage
5:56
per round with no chance of saving
5:59
grow per second. In addition role switch
6:01
like all of these barrel him onto
6:03
planes because neither will for he. They
6:05
didn't exist so it gets a pass
6:07
for that of Fyvie. I basically have
6:09
nothing written about any the stuff that
6:11
almost all this lore. All this information
6:13
is coming from. Mostly planes hit second
6:15
edition. Know. That. Not.
6:17
All but mostly okay. Ah,
6:19
other like explosions here. When.
6:21
In the skulls in the smoke Yeah yes
6:24
there are like we're going to get by
6:26
Unions combustion. Yes there's lots of that. There's
6:28
lots of them were to get to the
6:30
nearer to deplane of air the temperature drops
6:32
off just as markedly for traveler actually comes
6:34
into the clean obscure plane of air them
6:36
as path through a region of thick offensive
6:39
gloom known as the Eternal Hayes Holly out
6:41
I know that is. Wildly,
6:43
he presents no threat here. The vapors
6:45
are utterly poisonous and more than a
6:47
little caustic. the somewhat diffuse from earth
6:50
with apparently. Here one must
6:52
make us a movers the poison each round
6:54
with success indicating when the ten points of
6:56
damage of failure meaning that the target begins
6:58
to suffocate from the unhealthy vapors. Per second
7:00
edition rule of. That make
7:03
sense indeed. Ah, Heading in the direction
7:05
of the cause, a plane of ash,
7:07
one enters an area of swirling flakes
7:09
known as the embers. These flakes grow
7:11
hot, blow hotly just like the particles
7:13
carried into the nice guy from blaze
7:15
and campfire. Although it is possible to
7:18
survive here without being consumed by the
7:20
heat, flesh sears, and blisters if grazed
7:22
by one of the falling pinpoint. The
7:24
fire. This is a really fucking annoying
7:26
place to be. Yeah, there's like just
7:28
a bunch of little pinpoint. The pain
7:30
everywhere this collies have like us on
7:33
an airplane, like a. Like.
7:35
At all. What's the haidar of qualities hit?
7:37
Maybe maybe ask if you can. We get
7:39
that. you've got to flying Dragon. Remember he's
7:41
got the the dragon either Added he does.
7:44
Yes, Oh think so. Yeah yeah yeah. Brad's
7:46
Remember the Mr. Crabb Summer and yes that
7:48
that's the that means water. The first apparatus,
7:50
the second one where the flying dragon. Okay
7:53
with a nap though. thing you need
7:55
theft to bring here. And yes, I'm
7:57
ok. cool. Say hello at her crisis
8:00
attraction. I do think that the regular
8:02
operated color would work here since you
8:04
can will yourself in a given direction.
8:06
Okay, I'll yep to Angling toward the
8:09
Plaza Elemental Plane, a vacuum, an area
8:11
of thin tainted air known as the
8:13
Gray Way Press presents a similar faith
8:15
to that of the Eternal. He's However,
8:18
the air here is not actually toxic.
8:20
neither though, is it safe to breathe.
8:22
The vapors of the Great Way prey
8:24
upon the minds of those who draw
8:26
them in. Gradually, they consume the beings'
8:29
intelligence bringing about hallucinations. And finally
8:31
ushering in absolute violent madness home
8:33
gray mind. Is
8:36
a terrible condition as a victim no
8:38
longer recognizes the difference between living in
8:40
non living good and evil, kindness and
8:42
brutality or only restoration or somewhere spoken
8:44
relieve the ailment? What does that mean
8:46
How my supposed to act in a
8:48
role play scenario under these conditions? I
8:50
think I mean I did. It's up
8:52
to you as a player. I think
8:54
he can give you free rein. Oh
8:57
I think the idea here is
8:59
that like, no, no thing represents
9:01
itself in that type of madness
9:03
Rape. So like if something
9:06
is cold or something is solid or
9:08
something, it's like just trying go a
9:10
different direction if you're if you're really
9:12
general played out. Yeah okay
9:14
I can be very difficult I grab my my that
9:16
he adds a difficult one for sure. Are
9:19
closer to the choir The plane of
9:21
Radiance, a vast expanse of darkness in
9:23
which flakes of light in energy drift
9:25
about like firefly stretches out as far
9:27
as the ice can see. this place
9:29
where darkness and light mingle. so closely
9:31
called the Sea of Stairs pretty is
9:33
a pretty. An even more impressive region
9:35
V Aurora lies in the direction of
9:37
the Cause I elemental plane of Lightning.
9:39
Here the world darkens as it does
9:41
in the sea. Stars are before long,
9:43
however waves of brilliant colors break across
9:45
the sky. This site is one of
9:47
the most beautiful. And all the multiverse the
9:50
something know traveler of this realm should miss.
9:52
Okay so you're saying all the stuff as.
9:55
To. a bay dry of this this information
9:57
little lower so this is not can five
9:59
is stripped it A lot of the down, right? Yeah, in
10:01
a lot of ways. They just omit it
10:03
a lot. They just like don't
10:05
say anything at all. You know, like it's up
10:07
to you in that way. Yeah, yeah, yeah. I
10:09
just wanted to make that like crystal clear because
10:11
I was getting lost in the weeds a little
10:13
bit. Where is all the stuff in the 5E
10:15
lore? It just isn't. It just
10:17
not, yeah, it's not. So, okay, so now
10:19
that we have the regions mapped out, let's
10:21
get into the general characteristics of the plane
10:24
itself, starting with the physical conditions. On
10:26
the whole, the paraplane of smoke is not
10:28
the most dangerous in the interplanes, but it's
10:30
still not exactly non-hostile either. While
10:33
the atmosphere is not fit to breathe, most visitors
10:35
will not be burned to a cinder or entombed
10:37
alive the moment they arrive. Still,
10:39
the plane is full of hazards. Okay. First
10:42
hazard, breathing. The air
10:44
of the paraplane of smoke is uncomfortably hot
10:47
and thick, but the real hazard lies in
10:49
the fact that it's so highly toxic. An
10:51
unprotected visitor can die immediately should they inhale
10:53
the terrible fumes. Yeah, that sounds about right.
10:55
I don't know if people listening have ever
10:57
been like, you know, near a
10:59
fire or anything like that, or like gotten
11:01
a, if you take a lung full of
11:03
smoke in, like that, that's bad.
11:05
Yeah, it's not good. It's really bad. Very
11:07
unpleasant. Vision. The
11:10
thick, curly vapors of smoke are not only toxic,
11:12
but also difficult to see through. Most creatures cannot
11:14
see more than 30 feet, even
11:17
under the best conditions. This assumes,
11:19
of course, either darkvision or the possession of
11:21
a light source. Natives of
11:23
the plane, due to adaptation and training,
11:25
can see twice that distance, if
11:27
not three times in the case of parallel mentals
11:29
and method. Remove your goggles
11:31
for your training, boy. What
11:34
burns? My eyes. I can
11:36
see. Most
11:39
of the plane is as dark as
11:41
the abyss, making combat difficult and underscoring
11:44
the importance of surprise in battle. InfraVision,
11:46
which is not really a thing that exists in
11:48
5E, but it was
11:50
a thing that existed previous to 4E. Like
11:53
heat goggles? Just heat vision, basically. For
11:56
instance, if you play a lot of
11:58
The Old-school Renaissance, Games like Dungeon
12:00
Crawl classic for example, elves and dwarves and
12:03
have flings had. don't have door for your
12:05
name in for vision and that's a holdover
12:07
from first Edition Needy. That's a weird choice.
12:09
I think it would be like the lizard
12:12
evokes yeah you daily. Oh yeah I mean
12:14
obviously changed over time buyer but that was
12:16
that was how they they went about. It's
12:18
else can do everything losing track your heat
12:21
signature. That's efforts to do sonos. Oh yeah
12:23
yeah. pacific ah were was either i'm still
12:25
alive and five he today. I'm sure they
12:27
are a hundred years old. Information
12:30
does not function well here though For
12:32
the background he watches are all lesser
12:34
sources, only the hottest objects are visible
12:36
to those. depending on information on explosive
12:38
pocket snare out about this earlier. Yes,
12:41
I want the air of the bearably
12:43
may not be breathe of all but
12:45
a can support fire. Thus it is
12:47
possible to illuminate your way through the
12:49
smoke with torch and lantern. that this
12:51
is often a necessity is also quite
12:53
dangerous is some places the nature of
12:55
the plane of smoke causes the accumulation
12:58
of gases that are not only toxic.
13:00
But also highly explosive. When an open flame
13:02
enter such a reason it triggers an explosion
13:04
the generally consumes the gases and everything within
13:06
that everyone concert last month. make a saving
13:08
over says breath weapon or suffered to to
13:11
points of damage second edition rules of course
13:13
I'd think what would you would probably make
13:15
everyone needs to either a corner decks saved
13:17
money and how you interpret it and then
13:19
I don't know if I were dude to
13:22
need twenty so much as I would probably
13:24
do forty ten. Then. A yeah
13:26
a growing D twenties verb, H P
13:28
or damages weird is weird by or
13:30
something I had to integrate into the
13:33
store seekers guide rejects there with starches.
13:35
oh cool I have an Nd one
13:37
hundred for them. Super size Dreadnought that's
13:39
wills custom home setting that bookies tix
13:41
started and yes indeed kicking ass it's
13:44
a yeah it's it's get their ah
13:46
but yeah same it isn't rules. a
13:48
successful save throw cuts the savage and
13:50
Half which you know that tracks ah
13:53
I'm hot spots here in their one
13:55
may. Come upon an area smoke that
13:57
has only just manifested. These areas are
13:59
marked by their extreme heat. Anyone who
14:01
enters one of these infernal clouds as
14:03
instantly subjected to the searing heat of
14:05
the element of fire. Ah, travel in
14:08
the barrel. Multiple bogeys virtually identical to
14:10
that, the elemental plein air. there's no
14:12
gravity and a traveler who decides of
14:14
Sanders and his down follows that way
14:16
endlessly so it's a little bit different
14:18
from I know we've talked about other
14:20
planes of existence where I think of
14:23
specifically limbo. throw the one where he
14:25
just as users will your waiter direction
14:27
you will move that way. This is
14:29
different. Him. Like you just have to decide which
14:31
way down and then you start falling that way.
14:34
Which. Is a lot different way. It's a
14:36
lot of ride gravity. Yeah, you decide Gabi.
14:38
but then you have to like you and
14:40
you can change your mind any time you
14:43
can master this. but it's very dangerous. Yeah,
14:45
M and M's mastered it. But.
14:48
Absolutely. Cyclops. there goes, and is
14:50
that falling? Absolute.
14:52
A citizen can adeptly use a stricter
14:54
travel around the pair plane just as
14:57
a my in the plane of air.
14:59
This comes with his dangers those most
15:01
cannot see very well. Here it is
15:03
frighteningly easy to begin moving up a
15:05
good speed only have something materialize out
15:07
of the smoke free cross directly into
15:09
said object. Like.
15:12
It's. A great way to move around
15:14
if you can see which you probably
15:16
guessed don't do it Yeah that some
15:19
he suffered. Lose yourself in the music
15:21
and the moment. Arcade
15:24
sure as time accept. That
15:28
shouldn't be. Okay,
15:30
about. Secret. process look
15:32
i'll push the stone and
15:34
the wall opened up our
15:36
local forces oh god oh
15:38
wow as a lot of
15:40
smoke pot smells awful oh
15:42
yeah greats drinking cloud us
15:44
discussing oh well off enough
15:47
this normal dungeon stuff i
15:49
guess he or she has
15:51
a right to their go
15:53
in there like traps are
15:55
just gonna run into one
15:57
era wave i have this
15:59
town I'll wave it around.
16:01
Oh, yes. Okay, let's...
16:03
Okay. I guess venture forth
16:05
down this hallway to whatever this dungeon holds.
16:07
It stings my eyes, but I can't... I
16:09
think I see... Ah. It
16:12
looks like the plane of... the power elemental
16:14
plane of smoke in here. Yeah, I don't
16:16
know what that is, but there's a little
16:19
dude floating around in there. Where? Little
16:21
winged thing. I don't know how you can see it all
16:23
in here, man. I can hear it mostly, but I think
16:25
it's flapping around. Who goes there? It's
16:28
I. I'm just... don't
16:31
worry about it all.
16:33
What are you? I'm a method. Ah,
16:36
a smoke method, Ben. Yeah. Be
16:38
careful, these are cunning creatures. These are methods.
16:41
I don't think I've ever seen a method before. I
16:43
still haven't. Ah, I guess that's fair. Let
16:46
me wave the towel in front of you. Oh, oh, there
16:48
it is. I see a little... Oh, God, he's like... He
16:50
got his balls out. He's got his
16:52
smokey balls out. Heh
16:55
heh. Don't
16:57
shame the thing. It doesn't know any better.
16:59
Ah, I gotta do. Dammit. Don't
17:02
kill yourself. You saw my balls, right? Ha ha. Anyway,
17:06
I'm not gonna let you guys pass, but
17:08
you gotta go down this hallway over here.
17:10
Oh, it seems the hallway takes a turn.
17:12
Oh, God, there's just more smoke. How can
17:14
we venture down this? That smoke looks like
17:17
it's got tiny explosions going off inside of
17:19
it. Yes, I did. I
17:21
had some hot pockets in there. Yes. Yeah,
17:24
well, the only way through is... This
17:27
is the smoke of a cack. You gotta
17:29
suck down the smoke of a cack and then
17:31
it'll clear out and you can get through. Excuse
17:33
me? That sounds incredibly
17:35
dangerous. It also sounds semi-sexual.
17:38
Heh heh. No. Don't
17:40
be weird. I'm not the one
17:42
being weird here. Oh, yeah. You just asked me to
17:45
do something I'm not comfortable with. You know, that's the
17:47
only way through. It's not what I can do about
17:49
it. You gotta suck the smoke. I'm a cack. Ben,
17:52
I'm gonna need you to take water from the team. I will let
17:55
me... What's a cack? It almost
17:57
sounds like... You know... Is he talking about... You
18:00
talking about a penis? No,
18:02
I believe he's talking about the smoldering Duke
18:04
of the plane of smoke. The
18:06
Mephist, uh... Mephist, smoke Mephist
18:08
in particular, kind of wish of him like a
18:10
deity. He gave me a cool bottle of his
18:12
best stuff and I dropped it down the hallway.
18:15
Sir, that bottle is in fact penis shaped. What
18:17
the fuck? Ugh, come on.
18:19
Don't be like that. Just give me a
18:21
little... ...baaahh. I
18:24
hate this. Ugh... Ugh... Ha
18:27
ha ha. Finn?
18:29
I don't have time for this at all. I don't have time for
18:31
this. Shwee shwee shwee
18:34
shwee shwee. The smoke's
18:36
evaporating. Ah, he kept it from the
18:38
balls up. Well
18:40
done, Finn. Let's go down this
18:42
hall. Yeah, I've kind of found out that if
18:44
you just sort of kill these riddlers... Hey,
18:47
you had that password so we didn't
18:49
have to kill a manitar, but I'm
18:51
not sucking no cack smoke or whatever
18:54
you're saying. Ha ha. Yeah. That's cool.
18:56
It's weird. It's like all the smoke
18:58
was tied to this little method or something because it's really
19:00
all dissipated. I'm gonna put away my towel. Indeed.
19:04
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on patriotic please and the grand Adventure.
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Civilian and beard that to. That
22:54
I sound like that little recording Stinger,
22:56
The Grand Adventures of Alien and beer.
22:58
Now you did get about it now
23:00
I will hire a I did that
23:02
I did the i'm a voice their
23:04
assessing tv were wonder a case even
23:06
though we do hours sometimes people ask
23:08
us may grow as like work the
23:10
how can we not sourcing them the
23:12
link for the music baited am using
23:14
we have a say on i got
23:16
all the stuff we are the music
23:18
shows built from the ground up on
23:20
the on the backs of to do
23:22
so would be to. Scratch at a
23:25
cave with boxes? Grab. At
23:29
ah not to. I'm not to
23:31
take away anything from our wonderful.
23:34
Supporting. Team they do not as
23:36
I would. Very true height saved us from
23:38
ourselves so many times. A very monsieur ha
23:40
So thank you guys. Ah but that wasn't
23:42
always the case. Reason we were we were
23:44
we were in a bug. We.
23:46
Were getting younger my literally and a job as
23:48
I say and was Yahya has indeed. as
23:53
over overdosed and when the best
23:55
villains and then i actually love
23:57
him from their did a reboot
23:59
of Tony Stucks a teenager and it
24:01
was a 3d animated oh Series
24:03
and Obadai stained is so fucking good
24:06
in that series and they have Jeff ridges do
24:08
the voice I don't know. I bet they did
24:10
it's been a while that they did you remember
24:12
I was talking about Wolverine in the X-Men Yeah,
24:14
well, they were on at the same
24:17
time. I was like, these are great like quality
24:19
stuff Why didn't Nickelodeon let all that stuff go,
24:21
you know, they could have had it. I don't
24:23
know man, but let's get back to the plane
24:25
smoke, okay I'm
24:29
terrible. Don't don't inhale So we talked about
24:31
the hazards and we talked about the region
24:33
now It's time to talk about the things
24:35
that I should live here. Okay starting with
24:37
para elementals So para elementals
24:39
those smoke methods are probably the most
24:41
numerous features in the para plane The
24:44
para elementals come close to matching their
24:46
number the methods generally obey
24:48
a being called Oh Jack
24:53
Jack Jack who claims to be
24:55
an elemental prince even though he could not possibly
24:57
hold his own against a real archimental such as
24:59
the Ants he been or Chan Smoke
25:02
para elementals on the other hand ignore the
25:04
self-proclaimed Lord of the methods Instead they form
25:06
their own kingdoms and follow their own nobility
25:09
known as the smoke Dukes. That's kind of
25:11
cool It's a pretty cool name. They they
25:13
do they're like the cigar guys Absolutely
25:18
The answer you better not the swisher guys. That's
25:20
that gak. No. Yeah The
25:22
reason it's so terrible here is cuz there's like black
25:24
clothes people. Oh, no really lighten
25:26
it up Not the clothes
25:29
smokers and the camel crush menthol smokers there, you
25:31
know, they're banning menthol anyway It's been banned in
25:33
California. Yeah, but then I think it's a yeah
25:35
anyway I know that I have a here and
25:38
there are laws of menthol smoker and she was
25:40
upset about it. Oh dear In
25:42
many cases parallel mental rulers and
25:44
method leaders claim the same and
25:47
overlapping regions This does not cause
25:49
too much trouble. However for these
25:51
races seem to coexist with peace and respect Big
25:55
surprise of the smokers are coexisting They're
25:58
all way too chill here Jill
26:00
both carry great enmity for the free
26:03
engine forces that come to the paraplane
26:06
To claim it is around yeah, there's there's people they
26:08
kicked out of here for chewing tobacco They're like no
26:10
that's plain of earth shit get out of here
26:12
absolutely Animals
26:15
so a number of birds and other natural
26:17
flying creatures live on the paraplane of smoke
26:19
somehow either through magic or evolution The beasts
26:21
have adapted to the toxic fumes of the
26:23
paraplane These animals tend to be very large
26:25
or even giant examples of their species One
26:28
might also encounter a great many animals which we learned
26:30
about in the plane of
26:33
ooze episode and things
26:35
known as Fundamentals of smoke okay for
26:37
the most part these creatures are content
26:39
to be left by to themselves
26:41
as they drift through the royal blackness But
26:44
let's talk about fundamentals for a sec because
26:46
this is new to me when I read
26:48
it like capital F UN fundamentals Yep, oh
26:51
no no no well, maybe maybe I could kind of
26:53
see them I mean in the notes I see capital
26:55
S But yeah, but the but I could see them
26:57
being fun because they're kind of cute little critters so
27:00
Fundamentals are tiny creatures composed of
27:02
pure elemental energy. They are
27:05
almost two dimensional as their bodies are
27:07
so thin They also represent
27:09
their element fire fundamentals are covered in flames
27:12
What's what whilst water fundamentals have an
27:14
almost liquid form and glimmer like light
27:16
on water? They are semi
27:18
intelligent, but do not seem to do much else
27:21
than flutter and flap their wings like body Wing
27:24
like bodies someone like that so they
27:26
look like little fluttering like wing wing
27:28
creatures Yeah, a little sprite, but they're
27:30
but they're they're two-dimensional because they're so
27:32
thin okay. They want to be Like
27:36
a gin or something one day. They're
27:38
like the baby. Yeah, maybe one day This
27:40
is the evolutionary cycle like you start down
27:42
here I had a fundamental then you become
27:44
an animator then you become a parallel or
27:46
elemental and then you become Archimental,
27:49
I don't see that being too far
27:51
off especially since that's kind of how
27:53
it works in the tower for demons
27:55
and devil Yeah, exactly yeah, and there's
27:57
a lot of influence of the
28:00
elemental chaos in the abyss
28:02
right? Fourth edition rules yes, nowadays not
28:04
so much. Right, right, right. But I
28:06
still like to play with that so
28:08
yeah. Yeah if we're if we've stripped
28:10
off all of the you know extras
28:13
quote unquote for the elemental planes
28:16
then I don't see
28:18
why that couldn't apply. Yeah absolutely. So
28:21
the most dangerous monsters native to
28:23
this plane of smoke are the
28:25
Belkers, Vapor Rats and
28:27
Sootbeasts. Ooh, Sootbeasts sounds awesome. Vapor
28:29
Rats not awesome. You're gonna be
28:31
very disappointed when we get a
28:33
Sootbeast. So Belkers are creatures
28:35
primarily composed of smoke with large
28:37
black wings, claw tendrils and abiding
28:40
maw. They hate methods, parallel
28:42
mentals and just about everything else in existence.
28:44
They are dangerous predators and a wise traveler
28:46
keeps well away from them. The more
28:48
powerful and important denizens of the airplane
28:50
often keep Vapor Rats pets. Oh
28:53
you know I thought I wrote this down but I didn't. Belkers
28:56
basically look like smoke demons. If you want to
28:58
pull up an image they look like I
29:00
would describe oh that's a smoke demon. I'm
29:04
kind of working on Bob's Burgers joke but I don't think it's
29:06
gonna happen. I love
29:08
Bob's Burgers so I wish you would. While
29:11
you looked that up let's get the Vapor Rats. Okay I got it.
29:14
This doesn't look like Bob Belcher at all. Okay.
29:17
I wish you hadn't. You
29:20
forced my hand. I did. You know what?
29:22
I wasn't gonna do it. You wasn't good enough. This
29:25
one was on me. So
29:28
are you looking at the bokeh though? Yeah I am. How
29:31
would you describe it? It's a little chunky
29:33
thing with like raptor hands and
29:36
wings. Yeah okay yeah you got it.
29:39
It looks like something out of Pink Floyd the Wall.
29:41
Yeah and it looks like it's coming out of a
29:43
genie's lamp. You know how the tail kind of does
29:45
that weird wispy thing? Absolutely.
29:49
Oh it's got like
29:51
a very ghastly face and like
29:53
some lamprey style jaw. Smoke
29:55
demon. Yeah smoke demon. This
29:58
is what you see when you smoke that bad coke. Indeed
30:00
don't smoke the bad guys. No They
30:03
are dangerous predators Okay, the more powerful
30:05
and important denizens of the paraplane often
30:07
keep vapor rats as pets So vapor
30:09
rats are essentially giant rats composed of
30:11
toxic fumes That's really
30:13
all there is to them. They
30:15
just they're big poisonous fume rats.
30:17
It's it's rap. It's regular rats
30:19
But they have like a big
30:22
chunky vaporizer and they're just like
30:24
ripping clouds non-stop absolutely
30:28
Smoke methods in particular prize these creatures
30:30
the way that some other species treasure
30:33
cats. Okay, I see
30:35
and I found Absolutely
30:37
no further information on soot beasts
30:39
just their fucking name, bro. I
30:42
find them anywhere So if
30:44
anyone has anything on soot beasts, they
30:46
were like when I heard the names They were the ones
30:48
I want to know the most about and I couldn't find
30:50
shit. Yeah, they sound awesome I don't think it would be
30:52
any animal Re-flavor all
30:55
the stop blocks to be any animal
30:57
and they explode into like a burst
30:59
of puff. Sure I can that absolutely
31:01
make you cough. Let's talk about the
31:03
people that live here. Okay Some
31:06
renegade groups of Efreet and Jhin have chosen to
31:08
establish some more kingdoms in the paraplane of smoke
31:11
Although they no longer serve the masters of the respective
31:13
people from their home plane They do still make war
31:15
on each other So we haven't really talked about it
31:17
much but the Jhin and the Efreet in
31:19
particular do not like each other
31:22
Yeah constantly a war I think it has come
31:24
up it has to do with their alignment I
31:27
think more than anything is that like the fire
31:29
Efreet tend to be lawful evil while Jhin
31:32
tend to be care of good. Okay, and like
31:34
they just really clash. I've heard people
31:36
say gene You know, like I I'm
31:39
wearing my jeans. I haven't heard that. I'm
31:41
pretty sure it's gin Yeah, I'm
31:43
pretty sure it's gin. You know how we do I
31:45
just like to say it off and then
31:47
somebody get mad and and you know, and correct me
31:49
if I'm wrong I know you
31:51
will and that's okay. That's a good thing. I'll learn
31:54
and grow we like that here unless
31:56
we don't agree with the thing you said I
32:00
think the thing you said was stupid. Where
32:02
was I? Yeah, they make war with each other. Both
32:05
sides spend a great deal of time trying
32:07
to convince the other inhabitants of smoke to
32:09
ally with them, but their efforts tend to
32:11
be ineffective at best. Okay. Like you guys
32:13
shouldn't even be here. So
32:16
rumors abound that a race of drow-like
32:18
avariel lurk amid the endless clouds of
32:20
smoke. We haven't really talked about the
32:22
avariel like ever, but they're like angel
32:24
elves. They're elves with wings. That's what
32:27
they are. They're sky elves,
32:29
yes. But they're bad, smoky ones?
32:32
Well, they're saying that there are rumors that
32:35
in the plane of smoke, there are
32:37
drow-like avariel. Okay. Yeah,
32:39
so. So those followers are like, some
32:41
of our brethren, they breathe the
32:43
hot dust. We do
32:45
not associate with them. Little is known about
32:48
them if they even exist. Okay. Just
32:50
saying rumors say they might be in there, but there's a
32:52
lot of rumors about the plane of smoke because no one
32:54
knows what's going on in there. Can't fucking see anything. I
32:58
saw a drow with wings. It scared me. Like
33:01
pirates, you know, getting scurvy and thinking
33:04
they're seeing a manatee. Yeah, sure. Well,
33:06
no, they saw a manatee, but they thought they saw a
33:08
mermaid. They saw a manatee, they wanted to get in on
33:10
that manatee. You can't do that, dude. They
33:13
die on the rocks. All
33:17
right, let's talk about the powers, the
33:19
major powers. Feuditisms of the pair of
33:21
plane of smoke can be classified as
33:23
individuals of real power, but
33:26
some can. Ekak,
33:29
which I have a real heart. The reason I keep taking
33:32
a moment is I'm trying not to say e-cock,
33:34
but. Now
33:37
you know Ekak, the creature known
33:39
as Ekak, the smoldering duke, is
33:41
a smoke method of considerable intelligence
33:43
and charisma. Although not markedly
33:45
more powerful than his peers, his keen mind
33:48
has enabled him to persuade a great many
33:50
others, including para-elementals, even a few E-free and
33:52
Jhin, to take up his banner. Ekak's
33:55
ultimate goals, if any, are
33:57
unknown. He seems to be interested
33:59
in exp- expanding his influence on the Parabwane, but
34:02
he doesn't appear to be in any real hurry
34:04
to do so. Furthermore, he shows no apparent interest
34:06
in events that do not take place in the
34:08
plane of smoke. Okay, so he
34:10
wouldn't go to the plane of vacuum?
34:13
No, definitely not. Jay
34:16
Burninghand. Okay, that's
34:19
a cool name, I guess. Yeah, it's a pretty
34:21
cool name. Sounds like a Super Quest Saga character.
34:23
It does. But speaking of Super
34:25
Quest Saga, doesn't Ekak remind you of
34:28
Savvy... Oh my
34:30
God, what are you... Savvy Jack Scratch? That's what I
34:33
was thinking about when you said Jay Burninghand, I thought
34:35
of Savvy Jack Scratch, but I guess Ekak
34:37
would be... It's the
34:39
same concept, right? Yeah, it's a
34:41
little weakling, but he's super duper
34:43
clever. Yes, exactly. Exactly. He
34:46
keeps tricking people into saying Ekak. Indeed.
34:49
Jay Burninghand though. Let's get the Jay Burninghand. This
34:53
Fire Genasi is a proxy
34:55
of the Fire God, Hastazini.
34:58
Hastazini? I
35:00
think you... Hastazini. Hastazini.
35:04
He sports the head of a hawk and skin
35:06
as black as coal. His eyes
35:08
burn with a white-hot glow and it's said
35:10
that his gaze can cause any object to
35:12
burst into flames. That's cool. It's pretty dope.
35:14
That's how he's lighting his stogies. Hastazini
35:18
seems to have sent Burninghand to this realm
35:20
to observe the inhabitants of smoke and is
35:22
not known whether the deity has far-reaching plans
35:24
that involve the para-plan of smoke though. Okay,
35:27
they call him that because he'll just keep on smoking
35:29
the roach and his little fingers will get burned and
35:31
he does not care. Also,
35:33
he probably invented the Burninghands though. Absolutely.
35:36
Because he can combust a little filter at the end of
35:39
the smoke. That's
35:42
why it's one of the smoke components is like a
35:44
marble red filter. Really,
35:48
I missed that. I missed that one. Yeah. Actually,
35:51
they added that in Tasha's. Oh, okay.
35:54
That's why I missed it. So let's move
35:56
on to the locations of no in the para-plan of
35:58
smoke. Only a very few... important
36:00
structures are known to exist here. This is
36:03
not to say that rumors do not abound
36:05
of more, but the truth of their existence
36:07
can neither be confirmed nor denied. Okay. Kind
36:09
of like the Drow of Ariel. Gotcha. Just
36:12
so everybody knows, I kind of let the cat out of
36:14
the bag there, but if you want to trick your DM
36:16
to letting you do something stupid, just tell them that they
36:18
added it in Tasha's. They
36:22
will not take the time to stop the game and go
36:24
read it, I promise. They'll just like hand waves. You're probably
36:27
right. The choking
36:29
palace. This is the seat of
36:31
Ekak's power. The diminutive tyrant rules
36:33
from a floating castle constructed of
36:35
gray-black iron. Each room, chamber, and
36:37
hall holds a large brazier
36:39
that fills the already naturally smoky
36:42
palace with semi-magical fumes. The smoke
36:44
from these burners renders the smoke
36:46
inside the palace utterly transparent to
36:48
those who sincerely serve Ekak and
36:50
completely opaque to all others. Further,
36:53
those within the enchanted smoke, no matter where
36:56
they stand in the palace, are always within
36:58
view of the Duke himself. Okay.
37:00
So this dude, I mean
37:02
that's that's hardcore, but also very smart.
37:05
Yeah. Because how many
37:07
people are gonna pretend to serve him, right? Because he's
37:09
a little guy, right? Well, he'll
37:12
know. He'll know if your
37:14
your intentions are ill. Yeah.
37:17
Okay. The choking palace of
37:19
central keep holds a vast library of all
37:21
manner of lore. Ekak values knowledge greatly, and
37:23
he always seeks more books or more information
37:25
for a scribe to record. The
37:29
smoldering Duke rarely leaves his castle, choosing
37:31
to spend most of his time writing
37:33
his own voluminous journal-like works. Only
37:36
the unwise disturb Ekak while he writes.
37:38
Those who bring the Duke gifts and
37:40
flattery quickly gain his favor. He particularly
37:42
values ever-smoky bottles and braziers of sleep
37:44
smoke. It comes as little
37:46
surprise to most that Ekak has perhaps the
37:48
greatest collection of pipe weed and smoking emblems
37:51
in the multiverse. He
37:53
and all his minions continually partake
37:55
in some sort of inhale, inhalant
37:57
incense or smoked substance. Yeah, that
37:59
tracks. I mean he's a smart guy. Yeah.
38:03
He knows what's good. He knows which is
38:05
the best. He's a curator of the best
38:07
smokes in the region. Indeed he is. Next
38:10
up, Cinderwood. Horribly
38:12
misnamed, it resembles no forest and offers
38:15
no wood. This place is more akin
38:17
to an archipelago of islands on a
38:19
terrestrial world. Here, however, the
38:21
islands are cinders ranging in size from
38:23
that of a person's fingernail to that
38:25
of a small mountain. They float through
38:27
the vapors and number in the thousands.
38:29
Many inhabitants of the plain at large,
38:31
including belkers, parallelamentals, and mephits, live in
38:34
and among these cinders. A
38:36
being standing on one of the islands cannot see
38:38
most of the others floating around it, but they
38:40
can often hear the sounds of creatures moving, talking,
38:42
and working on a nearby cinder. So
38:44
it's an ember that's the size
38:46
of a cinder? A
38:49
cinder? Yeah, the difference between a
38:51
cinder and cinders aren't hot. Oh,
38:53
okay. So it's like coal almost? It's
38:56
like coal. Yeah, yeah, like floating coal. That's how
38:58
I interpret it. Maybe I'm wrong, but I figure
39:00
if it was ember, it's like, how the fuck
39:02
are you gonna live there? It's like a piece
39:04
of ash. Well, sort of. It's a pre-ash chunk.
39:07
Exactly. Okay. Yeah,
39:09
I think we got that, right? Well, they're just
39:11
huge? They're very big. Well, some are. Some are
39:14
quite small. It's hundreds of thousands of these things
39:16
kind of floating in like a group, a cluster.
39:19
And some are as big as islands. Maybe wood,
39:21
right? Maybe that's
39:23
probably why it's called cinderwood. Oh, okay. Cool,
39:25
cool, cool. Because it's the cinders of burned
39:27
wood, maybe. Sounds like a Pokemon place, you
39:30
know? Like that's the name of
39:32
a town and like the Pokemon, right? Yeah, welcome
39:34
to cinderwood where we definitely have the fire gym
39:36
here. Yeah, exactly. Definitely, yeah. Occasionally,
39:40
the islands collide as they drift,
39:42
which often pulverizes with small to
39:45
medium-sized specimens. Making a layer
39:47
within a cinder is tricky business. Digging
39:49
into one is nothing like digging into
39:51
earth or stone. Instead, it is flaky,
39:53
brittle, and fairly soft. Only
39:56
a skilled hand or claw can shape the substance
39:58
into a cave, a tunnel, or a cave. or
40:00
a foundation for a more conventional dwelling. The
40:03
Efritt once invaded the Cinderwood, attempting to
40:05
take it all for themselves. The
40:08
inhabitants drove them off, though, using the Efritt's
40:10
lack of vision against them. Hey, good job.
40:12
Get out of here, colonizers. The
40:17
Hidden City. Long
40:19
had rumors and caravan tales told of
40:21
a magnificent city lost within the Para
40:23
Plains' eternal cloud of smoke. A
40:26
group of mortals, mostly human, constructed this
40:28
floating city. Seeking privacy in
40:30
the extreme, they built the magical town in
40:32
the Para Plains of Smoke, where wood remained
40:34
hidden forever in the choking fumes. Enchantments
40:36
keep out the dangerous vapors, but the Para Plains
40:39
still changed everything in the city with soot and
40:41
smoke damage. The Hidden
40:43
City is ruled by a family that has
40:45
produced twin heirs in each of its last
40:47
eight generations. These twins always rule
40:49
together and apparently without any conflict. Their
40:52
blackened palace floats magically above the center of
40:54
the city. The town opens its
40:56
gates to those who seek sanctuary from oppression
40:58
or merely a place to rest. Travelers can
41:00
find food and shelter here for a reasonable
41:02
price, assuming that they can find the city
41:04
at all. Even water is
41:06
available, which is a great accomplishment in the Para
41:08
Plains of Smoke. It's all bottled. As
41:11
strange as it sounds, the Hidden City is said
41:13
to be built upon a natural spring, though this
41:16
is likely a lie, as such a thing should
41:18
not exist within the Plains of Smoke. It is
41:20
more likely a portal to or
41:22
a pocket from the plain of water. According
41:29
to the inhabitants of the Hidden City, Ek'ak's forces
41:31
scour the Para Plains looking for them. The smoldering
41:34
duke is said to want control of the town
41:36
and resents the idea that an entire city can
41:38
be hidden from him. The
41:40
enchantments surrounding the city allow the rulers to decide
41:42
who finds them and who does not. Thus,
41:45
Ek'ak stands a little chance of gaining entry
41:47
unless he dispatches spies and infiltrators to sneak
41:49
in and reveal the city's location to him.
41:51
Contrary to some rumors, the Hidden City does
41:53
not move. Um,
42:01
yeah, I mean I would imagine you could
42:04
move it if you wanted to, but it
42:06
doesn't just move. Okay. Um,
42:09
next up we have Rain Song's Ashen
42:11
Fortress. Cool. So Rain
42:13
Song, a powerful cloud giant, has created a
42:15
huge fortress out of solid ash and smoke.
42:18
Within this vast, strange structure, the giant
42:20
keeps a veritable army of tentacled creatures
42:23
called Grell. Not
42:25
to be confused with Gricks. Grell are
42:27
the floating brain ones with the tendrils. Oh,
42:30
okay. Gricks are the worm ones with like
42:32
tentacles on the ends of their heads. Okay.
42:36
I wasn't... Yeah, uh... Yeah.
42:38
Okay, alright. These beasts are mostly
42:41
unknown in the inner planes, but in truth they are
42:43
quite well adapted to the plane of smoke. They float
42:45
on their own accord and seem to be unhindered by
42:47
the fumes both in respiration and in vision. Rain
42:50
Song maintains a policy of aggression with virtually any
42:52
being that he comes upon. He has ordered his
42:55
Grell servants to attack and kill any who dare
42:57
approach the fortress, and sometimes
42:59
the ill-tempered giant wanders the pair of plants of
43:01
smoke with no apparent purpose other than to attack
43:03
and destroy whatever he finds. Like a giant do.
43:06
Yeah, but unusual for cloud giants. Yeah. Unusual
43:09
for cloud giants. Huh. I wonder why
43:11
he would be doing that here then. Stories say that long
43:13
ago Rain Song was a giant of good, or
43:15
at least fair temper, who dwelled in the quasi-plane
43:17
of steam. He lived in a
43:19
small community of his own kind and fell in love
43:21
with a giantist named Classil. Classil, however,
43:23
was the mate of another, and when her
43:25
husband discovered that Rain Song desired his wife,
43:28
he unleashed a powerful and potent curse. This
43:30
curse not only cast Rain Song into the pair of plants
43:32
of smoke for all eternity, but it placed an evil spirit
43:34
within the giant's own flesh. Oh. And
43:38
so Rain Song struggled, not only with his harsh new environment,
43:40
but also with his own body for control of his actions.
43:43
When he eventually regained absolute mastery of his flesh,
43:46
he can never let his guard down, or the
43:48
spirit within him will use the giant's own body
43:50
against him. I would
43:52
argue it doesn't sound like he's in control at
43:54
all, because now it sounds like he's just a
43:56
murderous monster. Well, and maybe they're, uh, like, he's,
43:58
I'm feeling the control. waiver, I'm gonna take
44:01
a walk and go kill a guy. When
44:03
daddy's back from his walk, he'll be all better again,
44:05
baby. Don't worry, I'll be back. Thus,
44:09
Rainsong is a bitter and nearly insane
44:11
prisoner. Forced to live with this
44:13
horrible curse for the rest of his days, the
44:15
Ashen Fortress is rumored to contain the treasures of
44:17
everyone Rainsong is slain, as well as the tributes
44:20
given to him by natives in a vain attempt
44:22
to persuade the giant to call off his unprovoked
44:24
attacks. Magic and wealth beyond
44:26
reckoning supposedly lie within the magical walls of the
44:29
fortress, waiting for a thief bold enough to challenge
44:31
the Grell and the Faerie's traps. Dang.
44:34
And that's all I got on a
44:36
plane of smoke. Poor Rainsong, there's a
44:38
colorful cast of characters for this. They're
44:40
like fucking smoke. That's a lot of
44:42
smoke plays. Yeah, absolutely. I think so
44:44
too. That's weird. And like we
44:46
didn't really even talk about like places within like
44:49
these sub-regions, right? There just isn't
44:51
any lore there to really talk about, none that I could find.
44:53
But like, you know, if your
44:56
players want to go or you want to take your
44:58
players to like the Sea of Stars or something like
45:00
that, we didn't even mention anything that could be in
45:02
there. Like, you know,
45:04
yeah, you world's your oyster there. You can find
45:07
the good smoke here. That's the that's
45:09
what I'm getting from this. But you really got to dig
45:11
for it. You need a big
45:13
dragon to ride inside of. Absolutely.
45:17
Absolutely. I don't think you can do the submarine. Submarine
45:19
needs liquid, right? Well, what I was
45:21
saying is, you know, you can will your way into
45:23
any direction, right? So you can be in the apparatus.
45:25
I think I think that works. I think the problem
45:28
with the apparatus is it has a limited supply
45:30
of air. Oh, yeah. So like
45:32
it will work, but you need to replenish that
45:34
air somehow. Yeah. You need
45:36
to find the good smoke. You're on a timer. Indeed. What
45:39
if you just like, oh, I'm going to fall this way
45:41
and then you just hit the fucking side of the submarine?
45:45
I could see that being a issue for sure. Damn
45:47
it. What
45:50
kind of suit do you need to get around in here? Otherwise
45:53
you scuba suit. I
45:56
know that in past editions there was like the
45:58
breathe air or. or breathe.
46:01
I forget what the spell was called, but essentially it
46:03
was like you could breathe anything. Yeah, like. But
46:06
I don't know if that exists in 5E. Yeah,
46:08
not Genasi can, Air Genasi can
46:10
not breathe. Yeah, they're fine. Water
46:14
Genasi can just breathe underwater. It's
46:16
like probably a potion of smoke breathing. I feel like
46:18
Fire Genasi should be fine here as well.
46:21
I just feel that way. I think I would
46:23
rule that. They're fine. Yeah. They
46:25
could burn off the toxic parts of the atmosphere
46:27
with the fire. It
46:30
just smells like farts to them. It
46:32
just smells bad here. Yeah, exactly. It's all farts. Ugh.
46:35
It smells. Ugh, fart. Who's been
46:37
farting this entire way? Lowell
46:39
plane itself. It's just one big fart. It's a
46:42
plane of fart. That's the plane of ooze to
46:44
Fire Genasi. Yeah. The plane of farts.
46:46
Yeah, you would think ooze and smoke would be near each
46:48
other because they'd both smell bad, but they're not near each
46:50
other at all. Dang. I
46:53
was just thinking of the plane of ooze caught on fire. That
46:55
would suck. God. Then
46:57
that's how the plane of smoke was born. That would
46:59
make another plane of smoke somewhere else. Yeah. It'd be
47:01
terrible. OK, let's take a long rest. OK.
47:13
Hey, everybody. Welcome to the long rest. This is
47:15
the part of the show where I try to
47:17
keep these damn slippers on my feet, but
47:19
they burn. And now my feet
47:22
are all crusty. Sounds terrible. Yeah,
47:24
I thought they were going to be like warm and nice. They
47:28
weren't. No, they're quite unpleasant. And they smell bad, I'm going
47:30
to be honest. Now my feet have a demon inside of
47:33
them. They need to kill. No. No,
47:35
Rain song. No. The toes wage war amongst
47:37
each other. My
47:39
little piggies. Anyway. Hey,
47:43
let's see. So
47:46
Jack. I think,
47:48
I don't know if I got a last name on
47:50
Jack, but if it comes up in the letter. We
47:52
got a really cool package from Jack. We
47:55
did. Will is super hyped if
47:58
you guys are watching YouTube. And. We're
48:00
noticing a new blue dragon. Oh, yeah,
48:03
there was actual video With
48:05
the biggest face horn it has the biggest face
48:08
horn It's gonna live where
48:10
my treasure dragon turtle once was and
48:12
got destroyed The
48:14
way that thing disintegrated when it so uh,
48:17
yeah disintegrated. I'll read the letter
48:20
So so Jack just so you know the
48:22
big Dima. So Jack also sent us a
48:24
big Dima Gorgon. Oh, it's the same person
48:26
Yeah, oh wow. Yeah, holy crap. So thank
48:28
you It didn't make
48:30
it through shipping It broke the same exact way
48:32
this Dima Gorgon that we had on screen most
48:34
of the time did Which is one of its
48:36
feet came off the base and
48:38
then the tentacles got snapped So now we know where to
48:40
attack Dima Gorgon Yeah, that's two for two The
48:43
good news is it broke so cleanly that I
48:45
will be able to repair it just like this
48:47
one Yes, just like this one. The the bad
48:49
news about that is I've been waiting for it
48:51
to completely dry It wasn't completely dry. Will
48:54
has told me I need to put in direct sunlight. Yeah
48:56
some of it. So We're working
48:58
on that so it'll be up here. It's currently drying. It's
49:00
currently drying It's it's been dry. I'm trying to dry it
49:02
for like a week, but it's been like rainy here in
49:04
a little Yeah, cool and rainy here. Yeah, and there hasn't
49:06
been a lot of sunlight made
49:09
flowers April showers or whatever
49:11
they say Anyway, we
49:14
got a letter from Jack. I'm gonna read
49:16
All right in the fan interaction portion and
49:18
then we got some fan emails that we're
49:20
gonna save for next recording So tank tight
49:22
email yours indeed Will and
49:25
Brian, my name is Jack as I've said I I've
49:27
been listening to your show for about three years now
49:29
and wanted to thank you for all you've done for
49:31
me And the TTRPG community. I'm 27 and
49:33
a delivery driver for a local flower shop So I'm on
49:35
the road for six to eight hours a day and most
49:37
days I'm listening to your show I primarily
49:40
primarily listen to the dungeon cast
49:42
where it's lore and general info about TTRPGs But
49:45
I'm about three quarters of the way through super
49:47
quest saga. Oh, I've listened to every episode multiple
49:49
times and whenever I have a Particular
49:51
subject I need a refresher on I always go back
49:53
to that episode Being
49:55
alone in a delivery van for hours every
49:58
day isn't always the best space I'm
50:00
not feeling great and on the bad days
50:02
I know I can always turn to you
50:04
guys to just escape from the world for
50:06
a little while. I understand that deeply Yeah,
50:08
we met well, and I worked jobs very
50:10
similar to that I'm
50:12
currently running a 5e campaign that I want
50:15
to share With you because
50:17
it was all born out of your year
50:19
of the giant series I designed
50:21
it almost completely off of what I learned
50:23
from the giant and giant pantheon episodes So
50:25
here goes my game is
50:27
set decades after the war between
50:29
Giants and dragons Well Astoria fell
50:32
on anim my everything dad. Oh our everything
50:34
dad It said it our everything dad for
50:36
sook his children and I should just trust
50:39
the letter bro for sook His
50:41
children and swore not to return until
50:43
they restored Astoria and ruled the world
50:46
The giant races were spread across the world
50:48
until the storm Giants had a vision of
50:50
prophecy and anim returning the prophecy was contingent
50:53
that anim would return if the Jotun
50:56
brand Is how you
50:58
say it? Yotan? Yeah, Yotan. That's right. Yotan brand
51:02
Could learn to live among the friar friar
51:04
is my term for the humanoid
51:06
player races Okay, this of course
51:09
was this of course was incredibly
51:11
mogg and unlike on giant life
51:13
But regardless it was the prophecy and
51:15
they desperately wanted the father and God
51:17
back So in a few years all
51:19
Giants journeyed back to the fallen country
51:21
of new Astoria now a massive continent
51:23
floating in the sea The
51:26
Giants beaten Giants kidnapped massive amounts of friar
51:28
and brought them here to live with them
51:31
now the giant will of among us Yeah,
51:33
now the Giants essentially rule over the friar
51:35
as a government This is
51:37
a very brief description of my three-year-long
51:39
campaign theme But it makes
51:42
an interesting environment where the Giants hate
51:44
living alongside the friar But cannot harm
51:46
them as that would be mogg and
51:48
against the prophecy That's
51:50
very interesting at the same time the
51:53
friar can't exactly fight back because they're
51:55
fucking giant The
51:57
underdark is also ruled by the gem
51:59
dragons but the Giants are totally clueless,
52:01
it exists. Interesting, yeah, now I
52:03
think that's a really cool take on all that
52:05
lore, that's really dope. Also, an
52:08
interesting time period too, because most
52:10
of the time when we're using the war
52:12
between the Giants and the Dragons, it's like,
52:14
that shit happened millennia ago. No one actually
52:16
remembers that time, but this takes place fresh
52:19
after it's done. That's pretty cool. That's pretty
52:21
cool, I like it. The main quest of
52:23
the party is to overthrow the rule of
52:25
the Giants and free the country and allow
52:27
the people to leave. The BBEG is a
52:30
cloud giant named D'rha
52:32
Skyhammer, who also polymorphs into
52:34
a suave elf who is the head of
52:36
the Cult of Vecna, oh my god. Whoa,
52:39
this cloud giant is getting a lot done.
52:41
Side, a fucking left
52:43
turn. I won't disclose
52:45
anything else as the game is still going,
52:47
but currently the party is on their way
52:49
to defeat the Kraken, King
52:51
Leviathan, who has
52:54
Hayatia, that's how you
52:56
say that, right? Hayatia, yeah. Yeah, yeah,
52:58
yeah. Imprisoned away who is- That's Anem's
53:00
wife. Right. Yeah. Imprisoned
53:02
away and who is Keith defeating D'rha and
53:05
his plans. Sorry for the
53:07
massive lore dump, I thought you'd enjoy the plot of
53:09
my game as it is directly inspired by your show.
53:12
Cool. I hope you enjoy the miniatures. I
53:14
3D printed and painted them myself. Dude, great,
53:17
great job on painting. Like, holy crap, this
53:19
blue dragon looks phenomenal. I mean, they both
53:21
do. One needs to be
53:23
repaired, but this one I'm looking at, blue dragon
53:25
looks incredible. Yeah, it's got real sand on the
53:27
bottom, I think. Yeah. It looks
53:30
legit and- More accurate sand. Where
53:33
was I? Oh,
53:36
I know you were already given a Demogorgon miniature
53:38
a while ago, but I wanted to give both
53:40
of you something. So Brian, here's another Demogorgon and
53:42
Will, here's a blue dragon. Thank you.
53:44
We appreciate that a lot. Thanks again for all
53:47
you do for the community. Thanks for the years
53:49
of inspiration and
53:52
thanks for the company. Shout out
53:54
to my players, Rachel, Alicia, Dan,
53:57
or Alicia, sorry, Dylan, or Dylon.
54:00
Logan, Sven, and Mary. Or
54:02
Logan. Or Logan and Sivan.
54:05
I don't know. And of course,
54:07
shout out to Dima Gorgon. Shout out to Dima Gorgon.
54:09
I really did just have to trust the letter because
54:11
it even had that at the bottom. Yep, yep. You
54:13
gotta trust, man. Thank you, Jack. Incredibly
54:16
kind words and thanks for letting us know how
54:18
our show helped you come up with a campaign
54:20
idea. That's really cool. Don't let the van get
54:22
you down, brother. Indeed, indeed. Just like we didn't
54:24
let night service get us down. That
54:27
is well. That is well. Yeah.
54:29
Okay, so that's gonna be it for the fan
54:31
interaction portion of the show this time. Next time
54:33
it's gonna be emails because I think we have
54:36
a few of those. And then
54:38
the time after that, we'll get back into
54:40
YouTube comments, etc. And then there
54:42
should be a Patreon episode somewhere down
54:45
the line that will do... We had a
54:47
bunch of patrons come in after our first
54:50
of two Patreon episodes dropped. So there's
54:53
a stack of people to thank. Thank
54:55
you guys. If you
54:57
came in on Patreon, thank you. patreon.com/DungeonCast.
55:00
Jack, thank you. If you guys want to
55:02
send stuff, we've
55:05
gotten a handful of mini-send to us. They're all
55:07
amazing. I will always be enthused about mini-send. Absolutely.
55:09
You have no idea. We will put them on
55:12
display for the YouTube channel. So we'll showcase your work.
55:14
Oh, yeah. That too. We
55:16
will thank you on the show. We have
55:19
a PO box, which I think it's 1784,
55:23
up in California. You
55:25
guys are welcome. That's 91786. You
55:28
guys are welcome to send stuff there. Extra
55:31
cool points if it's thematically appropriate for
55:33
the year, by the way. Oh, yeah,
55:36
for sure. But,
55:39
you know... But whatever you want to
55:41
send, I'm extremely elated. Anyone
55:43
who's ever sent anything... Even if it's
55:46
just a letter. Incredibly thoughtful and kind. We really
55:48
appreciate it. It speaks to me in a way
55:50
that makes
55:55
me want to keep making stuff
55:58
for people to enjoy. I'm
56:00
glad it had such an impact on you and you're
56:02
running an awesome game and Yeah,
56:05
I so with that should we do you
56:07
have anything you'd like to add? Well, no
56:10
No, I think you you said it all
56:12
succinctly. So thank you again Jack amazing
56:14
amazing minis and Awesome
56:17
heartfelt letter super appreciated. Yeah.
56:20
Thank you again. So here's here's
56:23
pre-recorded us again About
56:25
whatever we've recorded when we recorded it. That's
56:27
right Hey everybody,
56:29
welcome to our creators corner. I
56:32
am here with musician Colin of the
56:34
band behold calling you work
56:36
in the audio
56:38
space and in the TTRPG space
56:42
Welcome to the show. I wanted to ask how
56:45
do you find yourself? How'd you find yourself getting into? the
56:49
world of professional audio Uh, I
56:51
think I found myself getting into it the way that
56:53
a lot of people do where I wrote a lot
56:56
of songs in high School, um, you know, my parents
56:58
bought me a guitar and I took guitar lessons and
57:00
I really wanted a way to share those songs and
57:02
so I got like
57:04
GarageBand or audacity and sort of Just
57:08
learned how to record myself as a means
57:10
to show my friends my songs And
57:13
then the recording started becoming more
57:15
of a hobby than the writing And
57:18
over time, it's sort of snowballed to the point where I
57:20
was like writing a lot more Things
57:23
that are only possible if you can record it, you
57:25
know not just like singing with a guitar but like
57:27
writing keys parts and writing drum parts and it's
57:30
sort of snowballed and snowballed till I was
57:32
recording friends and and
57:34
you know doing sound for like
57:38
The theater at my high school and stuff like that
57:40
and it ultimately became like a really big passion of
57:42
mine Oh, it's cool. So you
57:44
have live sound experience to you. That's pretty awesome
57:46
Yeah, a very small amount of live sound experience,
57:48
but primarily I work in the studio Yeah,
57:50
it's something that's that's a because I do
57:52
audio for our show too So that's something
57:55
that's a missing from my repertoire is live
57:57
sound. I've never really done it. Yeah It's
58:00
a little bit of a mystery to me still but but
58:03
you know, it is a different be
58:05
it's cool Yeah, definitely for sure. So how
58:07
did you get into tabletop role-playing you play Dungeons
58:09
and Dragons? Yeah, I play I play Dungeons and
58:12
Dragons I got
58:14
into it. I got
58:16
into tabletop role-playing games from a friend
58:18
of my name Jim and in college random
58:21
roommate my freshman year and
58:25
He was sort of my first friend at college as many of our
58:27
roommates are when you go to college and live with someone random and
58:30
he and And
58:32
some of his friends were like, hey, we're gonna
58:34
try and play some Pathfinder
58:37
first edition I had never
58:39
played any tabletop game before and so they invited
58:41
me to their game and I fell
58:43
in love In the first game
58:45
and then kind of stopped playing Like
58:48
sophomore and junior year of college and then
58:50
we ended up living together again our
58:53
senior year And had
58:55
been friends the entire time but then sort
58:57
of re we re explored playing Tabletop
59:00
games so he played like a
59:03
longer form campaign of a Pathfinder
59:05
first edition And now
59:07
I'm at the point where I think
59:09
I DM like one regular D&D 5e
59:12
campaign I also DM a campaign of blades
59:14
in the dark and I also end up
59:16
playing a ton of indie tt RPGs like
59:19
Nova kids on bikes Etc.
59:22
Yeah, dude blades in the dark
59:24
is awesome. I love that. I love blades in
59:26
the dark. It's so much fun. That one's good
59:28
Well, that's a lot of experience in that in
59:31
that section that you're DMing you're playing Good
59:34
time to experiment with that. Yeah
59:36
role-playing games in college. Yeah. Yeah.
59:38
Yeah, exactly Awesome.
59:42
So now you're you seem to be blending
59:44
the two together, you know, you think your
59:46
music in this fantasy direction How
59:48
is that for you? Is that something you foresaw
59:50
yourself doing from the beginning or is that
59:52
something you sort of leaned into as like
59:55
oh I have these two niche things that I
59:57
can sort of pack together. Yeah, sort of like
59:59
sort of like the second thing, in college
1:00:01
I went to, I studied audio engineering
1:00:03
at school
1:00:06
in college. And I work outside
1:00:08
of the TTRPG space, I work as a
1:00:10
recording engineer and run a couple of recording
1:00:13
studios. But I never
1:00:15
really envisioned myself writing music for
1:00:18
anything but enjoyment, really. When
1:00:21
I was in college, I really wanted to
1:00:23
go down the route of like recording bands
1:00:25
and artists to make records to put on
1:00:27
the internet. A lot of my
1:00:29
friends were into sound tracking,
1:00:32
like I had some friends who were
1:00:34
composing for short films and a friend who was composing for
1:00:36
like video games and stuff. And I always thought it was
1:00:38
interesting, but it was never really something I wanted to get
1:00:40
into. But then
1:00:42
shortly after college, I started getting
1:00:44
into synthesizers as like another hobby,
1:00:46
which is, if you know
1:00:49
any musicians, like any instrument you get into
1:00:51
becomes like sort of like a money pit
1:00:53
that you throw money into and it goes
1:00:55
to die. The synthesizer is one of those
1:00:57
rabbit holes. Yeah, it is definitely one of
1:01:00
those rabbit holes. So I accumulated a lot
1:01:02
of synthesizers. And at the same time, I
1:01:04
was really getting into, I was really getting
1:01:06
into like sort of 80s feeling
1:01:12
movie scores, sort of like the Blade Runner kind
1:01:14
of thing. The one that I always talk about
1:01:16
is the score for that movie It Follows that
1:01:18
was put out in like 2014, I think. I
1:01:21
don't know that one. I think I remember seeing
1:01:23
trailer for it. But yeah, the the score is
1:01:25
by this person who goes by
1:01:27
the name Disasterpiece. And I think
1:01:29
he also did the score for that video
1:01:31
game says that was like a platformer that
1:01:33
was like really popular in the early teens.
1:01:36
I'm well aware of disaster. Yeah.
1:01:38
So Disasterpiece did the score for that
1:01:40
movie. And I I'm like still
1:01:42
enamored by that score. And
1:01:44
I it sort of like opened my eyes
1:01:46
to how I can elicit
1:01:48
emotion from my music. And
1:01:51
I started just writing small pieces
1:01:53
for fun, and sort of
1:01:55
envisioning like what the movie would would
1:01:57
look like if I was to score
1:01:59
movie. And then
1:02:02
around the same time, I
1:02:04
started getting heavily into tabletop
1:02:06
games with my friends.
1:02:08
It was sort of like the beginning of the
1:02:10
pandemic where everyone was home. And so I was
1:02:12
playing in like four different games. I was playing
1:02:14
like at least twice a week every week. My
1:02:17
roommate at
1:02:19
the time, Elliot, was running a ton of
1:02:21
games for me. I was running a ton
1:02:23
of games and we started getting into indie
1:02:25
games. And we were sort of like talking
1:02:27
just generally about like music and tabletop games.
1:02:30
And I can't remember if it was him or me, but
1:02:32
one of us was like, what if I
1:02:35
started writing music, like longer form
1:02:37
pieces to play while
1:02:39
we're playing games together so that
1:02:41
it like enhances the vibe. And
1:02:43
then it sort of like clicked
1:02:45
like it would be really cool to start
1:02:48
writing music for tabletop games
1:02:50
in general. But
1:02:52
then nothing ever really came of that thought as
1:02:54
many, you know, creative thoughts, you know, they go
1:02:56
to die. And then
1:02:58
Elliot, who was my roommate now
1:03:00
runs a podcast called My First
1:03:03
Dungeon with this other
1:03:05
fella named Brian Flaherty, who I've become really close
1:03:08
with. Brian asked me to write
1:03:10
some music for their upcoming season of their
1:03:12
podcast where they were going to play this
1:03:14
game called Die, which
1:03:17
is a, you know, a tabletop role playing game. They
1:03:19
call it like goth jumanji. And I was like, I'm
1:03:21
so sold. They wanted like an 80s
1:03:23
kind of like psychedelic rock feel with
1:03:25
like a lot of synthesizers. I was like,
1:03:28
yeah, I'm totally sold. And
1:03:30
after that happened, after we started working on
1:03:32
the score for that, I
1:03:35
was like, man, this is like, this
1:03:37
is like hitting every, every spot on me,
1:03:39
you know, I get to like write music,
1:03:41
I get to like play a lot of
1:03:44
synthesizer. It's like producing and songwriting. And also
1:03:46
it's like, so
1:03:48
intrinsically steeped in
1:03:50
like fantasy and tabletop role playing games, which
1:03:53
are like such big passions of mine that
1:03:55
sort of blossomed from there and become sort
1:03:57
of what it's become now. badass
1:04:00
man. I'm jealous. That's a really cool
1:04:02
thing to be working on for sure.
1:04:04
Yeah, it's really fun. It's really fun.
1:04:07
Yeah, I've envisioned
1:04:09
to do, if I was ever
1:04:11
to create an album of music, I want to do a
1:04:14
full acoustic thing where I
1:04:16
use all acoustic music just to
1:04:21
carry along with my tabletop
1:04:23
role-playing game, whatever I want to play, I want
1:04:25
to work on. The last one I did was
1:04:27
a lot of spacey
1:04:29
sound. We did a futuristic space campaign,
1:04:31
spacey sounds and all that stuff. A
1:04:34
lot of synth work. Now I want
1:04:36
to go the other way and do
1:04:38
the log stuff. When you're
1:04:40
creating that music, what's
1:04:42
the mindset you get yourself into?
1:04:44
Because now you have a little more,
1:04:47
if you're writing for an upcoming show,
1:04:49
there's obviously going to be some direction that you've
1:04:51
been given. So what kind of headspace do you get
1:04:53
into when you're going to take that on? Yeah,
1:04:57
I'm really
1:05:00
with the podcast stuff.
1:05:04
Everything starts with an open discussion with
1:05:06
the people that are running the podcast
1:05:08
or even with the games that I've
1:05:10
scored. It all
1:05:12
starts with an open conversation with the person
1:05:14
designing the game or running the podcast like,
1:05:16
how do you envision this sounding? Specifically,
1:05:19
what I like to do is work off of
1:05:22
a Spotify playlist.
1:05:25
When I wrote the score for this game called
1:05:27
Project Echo, written by Elliot, I
1:05:30
was like, how do you imagine this
1:05:32
game sounds? He sent me a ton of music,
1:05:36
namely from the film
1:05:38
Arrival, as well as
1:05:41
a few other sci-fi horror films.
1:05:43
That gives me
1:05:50
and the person I'm working with a shared
1:05:52
language, like, oh, I like the
1:05:54
way that this part sounds in This
1:05:57
song. They might not know how to
1:05:59
describe it. I would. those things are,
1:06:01
but we can talk about them as
1:06:03
like specific tangible moments in songs. It
1:06:05
becomes much easier to like, put those
1:06:08
pieces together, sat law, and then from
1:06:10
there it's honestly I'd. Ah,
1:06:12
I don't. I don't know that
1:06:14
I have any one process, but
1:06:16
it's honestly just like me messing
1:06:18
around with instruments or on with
1:06:21
feelings in music to sort of
1:06:23
elicit.seen a motion while making something
1:06:25
entirely unique. Ah for the Orbital
1:06:27
Blues soundtrack, for example, They.
1:06:30
Wanted a really heavy western? Seen
1:06:32
this like a huge. Seem.
1:06:34
For the game is like this sort of like
1:06:36
outlaw western vibe and so I just listened to
1:06:38
a ton of like. Outlaw. Western
1:06:41
songs and old western soundtracks and.
1:06:44
Use those those instruments and use that sort
1:06:46
of like developed like what I call like
1:06:48
a sonic palette. You know, like these are
1:06:50
the sounds that are pretty. Pretty.
1:06:53
Normal in this in this genre And how do
1:06:55
I use those to my advantage? And
1:06:59
you know it just let it grow from there, as
1:07:01
as creativity does. I'm sure you can relate to that.
1:07:04
Yeah. I like Alec the approach like
1:07:06
you're gonna go and really learn what
1:07:08
tools you need to make the sound
1:07:10
carry on and that exactly a very
1:07:12
loud smart way to go about it
1:07:14
I am I was asked you about
1:07:17
your commission work to is that like
1:07:19
I'm just like people hitting you up
1:07:21
on your A, your diaz and stuff
1:07:23
like that you down now that. I'm
1:07:25
seeing it in a the Commission
1:07:27
world. Am I don't do
1:07:30
a ton of on? I don't
1:07:32
do a ton of individual commission's
1:07:34
I've written a couple like single
1:07:37
songs for people, but typically ah
1:07:39
what I do with commissions are
1:07:41
on our like riding a fifteen
1:07:44
to thirty minute soundtrack for their
1:07:46
games on. It
1:07:48
varies like. How much
1:07:50
or little of that I'm doing by you
1:07:52
know what's going on in the world. I'm
1:07:55
in terms of like what. what
1:07:57
campaigns are kickstarting the main it's sort of way
1:07:59
that I've been able to fit into a lot
1:08:01
of projects is as a stretch goal if they're
1:08:03
crowdfunding. A
1:08:06
lot of times that sort of works out best for
1:08:08
the designer because there's no cost up front. And
1:08:11
if their game earns enough money to pay for
1:08:14
additional music, then we can. If
1:08:16
it doesn't earn enough money via Kickstarter, you know,
1:08:18
no hard feelings. That just won't happen. But
1:08:21
that's typically how I find how
1:08:23
I best sort of slot into
1:08:25
projects. With
1:08:27
my first dungeon, it's
1:08:29
more sort of like the relationship I have with
1:08:31
them. And that's how that works. It's
1:08:34
more like a sort of like long term thing
1:08:36
versus like a commission project.
1:08:38
But when I'm doing like one off like
1:08:40
albums, it's primarily via like a Kickstarter goal,
1:08:44
basically. Okay, that makes a lot of sense.
1:08:46
I was wondering, like, who's asking and
1:08:48
how often? That's
1:08:51
an interesting thing. But yeah, starters, we see them
1:08:53
all the time. They come through for, you know,
1:08:55
advertising a lot. We'll
1:08:57
see them pretty much, you know, here
1:09:00
and there throughout the year, you know, the
1:09:02
same people sometimes over and over. Yeah, yeah,
1:09:04
yeah, yeah. I've seen how they they'll put,
1:09:06
you know, stretch goals for music. And I
1:09:08
think that's right. And here you go. You're
1:09:11
working on it. Here I am. Yeah, I'm
1:09:13
working on it, man. Do you have, and I know we talked
1:09:15
a little bit about it, but what's your favorite piece of
1:09:18
like equipment, instrument or software or plugin that
1:09:20
you use in a normal way? If
1:09:23
you asked me like three years
1:09:25
ago, I'd say it's the electric guitar. And
1:09:29
I still really love the electric guitar. I
1:09:31
have a Fender Jazzmaster that was my first
1:09:33
electric guitar. I bought it when I was
1:09:35
14 years old. And
1:09:38
then if you asked me a
1:09:40
year ago, I'd say it's my
1:09:42
profit synthesizer. I
1:09:44
have been I still I was just playing it
1:09:46
before I got on this call. And
1:09:49
it's definitely my go to synthesizer. However,
1:09:53
recently I bought a banjo specifically to
1:09:55
write the score for Orbital Blues. I
1:09:57
saw that on Instagram. Yeah,
1:10:00
that's bad. Yeah, well, I hardly play
1:10:02
the banjo. If a banjo player asked
1:10:05
me to play, I'd be incredibly embarrassed.
1:10:08
But I grew up as a guitar
1:10:10
player. I had never picked up a
1:10:13
banjo before, but I really wanted something
1:10:15
different for this album, for the Orbital
1:10:17
Blues album. There's something really exciting
1:10:19
about a new piece of gear or a new
1:10:22
instrument or a new piece of equipment. And so
1:10:24
I bought a banjo. I at first had borrowed
1:10:26
a banjo from a friend and immediately fell in
1:10:28
love. It's like an incredibly evocative instrument for
1:10:32
the music theory folks out there or even
1:10:35
anyone who has like a basic music theory knowledge,
1:10:37
you tune it to what's called an open tuning.
1:10:39
So you tune it to like the key of
1:10:41
G, I believe is typically how it's tuned. And
1:10:44
what that means is that if you just strum all
1:10:46
the strings, it plays like a chord and it sounds
1:10:49
really pretty. And so what you can
1:10:51
do is just sort of like move your finger
1:10:53
around on one string on a variety of frets
1:10:55
and just get like other really pretty sounds. And
1:10:58
so it has that sort of like twang to it
1:11:00
that's like can be a little goofy. But
1:11:03
I also find like it can be
1:11:05
an incredibly beautiful instrument and has this
1:11:07
really like interesting quality that
1:11:10
I don't think you really get to hear
1:11:12
when you play just like the guitar. You
1:11:14
know, it's sort of like a new thing for me. And
1:11:17
so I'd say like if you ask me today,
1:11:19
the banjo is probably my favorite piece of gear
1:11:21
that I own just like for the fun value.
1:11:23
Yeah, that's really cool, man. I like
1:11:25
to hear stuff like that. So
1:11:28
what out of all the music you do work on,
1:11:30
what's been your favorite stuff to put your energy into?
1:11:34
Well, the
1:11:38
talking to my clients answers that I enjoy
1:11:40
every project I've ever worked on. And
1:11:43
that is largely true. I don't think I have
1:11:45
yet to write a song that I didn't have
1:11:47
like a really, really good time writing. And
1:11:50
I have yet to work on a project that I didn't find
1:11:52
was really exciting. However, I wrote
1:11:56
a score for This
1:11:58
game called Project Echo. They get talked
1:12:01
about before. It's a sigh fi
1:12:03
horror game Where you are it's
1:12:05
a solo Tt rpg, you play
1:12:07
as a an agent for their
1:12:09
secret agency and you're fighting basically
1:12:11
a cosmic horror entity that consuming
1:12:13
space and time on and when
1:12:15
I wrote that score when alien
1:12:17
our talking about it was sending
1:12:19
all these like size i horror
1:12:21
tracks and was like honestly i
1:12:23
just want you to go as
1:12:25
crazy as you can with like
1:12:27
crazy sounding synthesizers that sound like.
1:12:30
On. Unreal. you know, like things the
1:12:32
sound like broken arm and really like.
1:12:34
My goal was I wanted to create
1:12:36
a moment in time in the music
1:12:38
where it felt like you're being consumed
1:12:40
by like a cosmic entity that was
1:12:42
consuming like the time space that you
1:12:44
found yourself in which like a really
1:12:46
heavy sort of like thing to go
1:12:48
after. about what had ended up being
1:12:50
was like really distorted synthesizers and like
1:12:52
you know really distorted electric guitars and
1:12:54
stuff. And so I'd
1:12:56
say that that project I would put
1:12:59
as like my magnum opus right now
1:13:01
I've I really feel like I sent
1:13:03
us. I like took all my favorite
1:13:05
things in played into that. Sick.
1:13:08
As often as let's. Let's
1:13:10
zoom! In on some sort of
1:13:12
your project specific, right? Yeah, Adam good
1:13:15
at the orbital blue stuff a lot
1:13:17
now is sold Mother taught publishing. Ah,
1:13:19
that's correct. right? This allows
1:13:21
call Ghazi to walk me to walk
1:13:23
me through the process on that wasn't
1:13:25
the yeah so that was actually really
1:13:27
cool project because on. One.
1:13:31
Orbital Blues is you haven't for to.
1:13:33
The game is like is such an
1:13:35
evocative. Dame. And like just
1:13:37
a book on. The art for the
1:13:40
original book is incredible and the writing
1:13:42
really elicits like exactly the genre they're
1:13:44
going for. Day their pitchers like you
1:13:47
pet you, play as sad space cowboys
1:13:49
and like this hyper a capitalistic future
1:13:51
were like you. there's you're living in
1:13:54
this gig economy and you're always scraping
1:13:56
by for your next buck. San. Dabbled.
1:13:59
In night. It's It's like it's
1:14:01
effectively cowboy bebop, but like darker I
1:14:03
think. Mom but ah, Zach who is
1:14:05
one of the authors for that game
1:14:07
and I were talking back and forth.
1:14:10
And release in conversations with Zach
1:14:12
as well as in reading the
1:14:14
book. You know it. It really
1:14:17
elicits that sort of like grungy
1:14:19
west aesthetic, but put it in
1:14:21
space. The on and so I.
1:14:25
Had. My. First Dungeon which
1:14:27
is a podcast they were gonna lots
1:14:29
was contracted by some other publishing to
1:14:31
do a season of their podcast where
1:14:33
they would play Orbital Blues as a
1:14:35
way to promote their kickstarter at the
1:14:37
time which was for Orbital Blues after
1:14:39
Burn. Like I'm not a sequel to
1:14:41
the game but an expansion of the
1:14:43
original game for Go On and so
1:14:45
as part of that I was contracted.
1:14:47
read music for the show and then
1:14:49
zachary So and they were like hey,
1:14:51
would you be interested in writing some
1:14:53
more music to fill out a thirty
1:14:55
minute album and. We will release it as
1:14:57
a cassette tapes for people to purchase and
1:14:59
you can also release it on spotify and
1:15:01
so that sort of how it became like
1:15:03
they. They basically added. A
1:15:06
stretch goal today tix starter for me to
1:15:08
write some additional music for the game on.
1:15:11
And was so fun because not only
1:15:13
did I get to write music for
1:15:15
this podcast that I love to work
1:15:17
on but I also got to just
1:15:19
write like other i got sick continue
1:15:21
sort of living in that world and
1:15:23
like right other music I wrote ah
1:15:25
I wrote up and ambient harmonica key
1:15:27
switches sounds like so weird and like
1:15:30
a very Brooklyn thing to say. like
1:15:32
a very annoying hipster thing to say.
1:15:34
But I'm I'm thanks. I'm really proud of
1:15:37
it. I think it came out really interesting
1:15:39
and cool. It's it doesn't Ah, And.
1:15:42
I I just I could never. If you ask me
1:15:44
your ago I could have never fathom that that would
1:15:46
be like a phrase that I would say. But
1:15:49
I was. Recorded. A ton of
1:15:51
banjo and guitar as well as synthesizer to give
1:15:53
it to sort of like size. High ceiling but
1:15:55
also you know. Who? Ah,
1:15:57
Megan. Rooted in that like western in
1:16:00
there sound like. That.
1:16:02
Cool and I want to hear the harmonica
1:16:05
thing for sure. Yeah it is that it's
1:16:07
called The Great So the track is called
1:16:09
I The Great Beyond and know the album
1:16:11
is called All Basically how it ended up
1:16:13
is all the music from Orbital Blues. Ask
1:16:16
dad. My. First Dungeon
1:16:18
Season ended up on ah and
1:16:20
Up on the album Godspeed. So.
1:16:22
If you listen to Godspeed you have everything and then
1:16:25
for Orbital Blue is there was a few songs have
1:16:27
lyrics they aren't. That. Don't appear on gonna. I'll.
1:16:29
Get that makes and. Yeah. Are
1:16:32
I will work in the audience of Find Your
1:16:34
Work. I. Know you haven't hit
1:16:36
the ground without it here. Great idea! Of
1:16:39
yes so that I I am
1:16:41
Ah I go as behold your
1:16:43
feet All one word on most,
1:16:45
on on most ah. You.
1:16:47
Know social media platforms. I'm is
1:16:49
addicted to the internet as anyone
1:16:51
else. ah ah You can also
1:16:53
find it on my music on.
1:16:55
Every. Streaming service including Spotify,
1:16:57
Apple Music, you to Title,
1:17:00
etc or as be hold
1:17:02
that be A/h L L
1:17:04
D on. And
1:17:06
ah, if you want to mean
1:17:08
emails, behold.ways an email.com on. We
1:17:10
got some really interesting stuff coming
1:17:13
up in the next couple months
1:17:15
with my first Dungeons. you stuff
1:17:17
like it without for an. Awesome!
1:17:20
Oh thanks all I really appreciate you. Come
1:17:23
on, it was great talking to a man.
1:17:25
Yeah, likewise. Likewise appreciate your have any. We
1:17:27
got dry. Concern is what is it?
1:17:30
Well ah, started a good skyjackings. thirds
1:17:32
of aggregated. finally closed, no longer taking
1:17:34
preorders. Thank you everyone for supporting and
1:17:36
we raise just enough money. Get all
1:17:39
this is done and I'm very proud
1:17:41
of it. can we to
1:17:43
getting your as his hands arms these
1:17:45
this last week and a half i
1:17:48
haven't battle testing for hours and hours
1:17:50
on end between all the starship and
1:17:52
making tweaks and adjustments we should have
1:17:54
this thing finished a i am when
1:17:56
because of the writing and editing by
1:17:58
the end of june Hopefully,
1:18:02
we'll be looking at the formatting and
1:18:04
design done by the end of July
1:18:06
and production beginning in August. Very
1:18:09
excited and I thank you
1:18:11
guys again. Can't wait to give you
1:18:13
guys more news as things develop. Yeah,
1:18:15
congratulations Will on getting that closed out
1:18:17
and good luck on the next
1:18:19
upcoming stuff for you. We've got
1:18:22
a new merch shop that is running in
1:18:24
tandem with our old merch shop. The old
1:18:26
merch shop is still around but
1:18:29
you can find the new
1:18:31
merch shop at babayagayardsale.com. Indeed
1:18:33
where our final show Dustin
1:18:36
is the artist and a
1:18:38
curator and owner of the store and
1:18:42
he's been making some really killer
1:18:44
dungeon cast content on there. The
1:18:47
Bahamut's Gym and a couple
1:18:49
of the Demogorgon ones being my favorite. We have more coming
1:18:51
in the works but if you have
1:18:53
not checked out these designs, I highly recommend you
1:18:55
go check them out because they look super cool.
1:18:57
Link is in the description. I've
1:19:00
never been so excited about dungeon cast
1:19:02
merch before. We need an ooze Roomba.
1:19:05
Absolutely, anything ooze related I'm super down. I
1:19:07
need to make some orders. I need to
1:19:09
order some of these shirts and support them
1:19:12
on the show. We need an ooze Roomba
1:19:14
with a claymore poking out of it. So
1:19:16
one that can also is home defense. Absolutely.
1:19:19
Cleans your house, stabs your cat. Well talk
1:19:21
to Dustin man. We
1:19:23
will hear this. It will happen. Anyway,
1:19:27
thank you to everybody who has been
1:19:29
sending letters,
1:19:31
emails. We are going to be reading those at
1:19:34
the end of the show so if you want
1:19:36
to reach out. I believe it's 1784
1:19:39
up in California 91786 for
1:19:41
our PO box but that is down
1:19:43
in the description below. Do
1:19:45
not go off of what I just said and then you
1:19:48
can go off of what I'm going to say
1:19:50
for this. You can email
1:19:52
us at thedungeoncast@gmail.com. With
1:19:54
some fan mail we will read it on the show
1:19:56
if it's appropriate. If it's inappropriate I'll just look at
1:19:59
it and giggle. And
1:20:01
if you guys want to do that,
1:20:03
we're also, as you know, reading YouTube
1:20:05
comments, Apple podcast reviews, all this stuff
1:20:08
is really great. We like interacting with
1:20:10
you guys, but the Apple podcast reviews
1:20:12
in particular help boost the show.
1:20:15
The algorithm notices your love and will peddle
1:20:17
it to others that may want to love
1:20:19
the Dungeon Cast as well, even though
1:20:21
they don't know it yet. Also, feel free
1:20:23
to send questions if you have questions for
1:20:26
us. And if they are on
1:20:28
topic, I don't see any reason why we can't
1:20:30
read and talk about, answer those really quickly. Yeah.
1:20:35
You guys don't know the future of what we're going
1:20:37
to record, but if you had a question about something
1:20:39
we said or blah, blah, blah, YouTube
1:20:41
comment is good, but email or snail mail
1:20:43
is fine too. We'll read it. Anyway,
1:20:48
we got social
1:20:50
media. Social media plugs. What do we got
1:20:52
going on in social media? Well, we got
1:20:54
Instagram, we got X formerly known as Twitter.
1:20:56
We got threads, we got Mastodon. Links
1:20:59
are all in the description. I
1:21:02
have been a little bit more active on
1:21:04
there lately, but whenever
1:21:07
there's something pertinent, you guys will be seeing stuff on
1:21:09
there. Yep, yep, yep. And
1:21:11
we've got Discord. So if you guys would
1:21:13
like to join our Discord, ask
1:21:16
us in real time more or
1:21:18
less. We do get around. That's where the
1:21:20
community for the show in a big way
1:21:22
lives is on Discord. It's
1:21:26
constantly awesome to see all the chatter and
1:21:28
all the sharing and it's
1:21:31
just the bonding and us getting in there
1:21:33
too in the mix is nice. And yeah,
1:21:35
I would say that's the number one social
1:21:37
media platform for the Dungeon Cast is check
1:21:39
out the Discord. Yeah, it's more like a
1:21:41
greater tabletop RPG sort of community. It
1:21:44
kind of extends beyond the Dungeon Cast. It does. It
1:21:46
does. We are on there and
1:21:49
available, including Jake, your special
1:21:51
guest Jake and Josh Freeland, who will answer
1:21:53
questions. A lot of people will tag them
1:21:55
for Super Quest Saga stuff sometimes or F-Bats
1:21:57
stuff. So Yeah, go check that.
1:22:00
Stuff out. Are
1:22:02
we missing anything as us as at the
1:22:04
end of it know I think that the
1:22:06
covers it? yeah mans or I would run
1:22:08
a card game. I will call again Will.years
1:22:10
later babies. But.
1:22:26
No legit. Love is blind Bad. Great!
1:22:29
Only. One season never got continued. Wonderful!
1:22:32
And answer just get high. Will
1:22:36
talk about it after we regard. Let's
1:22:38
go. A.
1:22:40
Their this is just in bars I
1:22:43
made a funny new podcast King of
1:22:45
the Egg Creme. It has the greatest
1:22:47
cast in the history of podcast with
1:22:49
actors like Lewis Black. I'm told by
1:22:51
my feelings could do women. Bobby Cannavale
1:22:53
A you can eat it with someone
1:22:56
hits you have been on you couldn't
1:22:58
Melanie Lynskey wonder what Eve mother's things
1:23:00
are that looks just like boiled system
1:23:02
feet. Jason Ritter at the break These
1:23:04
take lots kill people. Michael Stuhlbarg. The
1:23:07
whole point is to inspire people
1:23:09
that they should make themselves better.
1:23:11
Henri greater know whether it's appetite
1:23:13
when you, when it is me,
1:23:15
just a Martha. That's not just
1:23:17
any Agree Nets Alinsky special and
1:23:19
all narrated by the hilarious Richard
1:23:22
Kind. This is the story. I'm
1:23:24
Harry Dallas. And how he. Rose.
1:23:28
To become New York State of the
1:23:30
egg creme. So
1:23:32
if you like funny true stories, come listen. A king
1:23:34
of the egg creme available wherever. You get your podcasts.
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