Episode Transcript
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20:00
particular sites and might vie to win
20:02
a prime perch. On the
20:04
surface world they choose mountains and rocky bluffs, they
20:06
ambush prey by diving from high above or
20:08
by springing from shadow to all coves. A small
20:10
number of gargoyles, the bravest and most vicious, live
20:13
in cities where they perch on the eaves,
20:15
the spires of the tallest buildings and the guise
20:17
of stone statues. Yeah, as soon as
20:19
you learn about these though, you have to go
20:21
destroy all the fucking gargoyles in your city, right?
20:23
There's no way that you can just allow like...
20:27
It does seem like a poor practice. Yeah, and
20:29
you know if you're like walking through a cannon
20:31
and you see one random fucking gargoyle up on
20:33
the cliff side that you need to stay away
20:35
from that shit. You're gonna mostly see the
20:38
statue version ones like on
20:41
a wizard's tower, right? And who's gonna go
20:43
tell Alastair the most
20:45
powerful wizard in the realm to take
20:47
those down? That's true. No one's gonna
20:49
tell him to do that. I
20:52
don't know, man. I think you're gonna want to get
20:54
rid of your gargoyles. Never.
20:57
Never. I love them very much. I
20:59
think half of them are fake. I don't give a shit.
21:01
He's like, that's the point. Those
21:04
are my friends, okay? What
21:06
are you, what are you doing?
21:08
Seize the interloper. Yeah, seize the
21:10
interloper, motherfucker. Tail of the creature's
21:12
watchful evil have become ubiquitous across
21:14
the ages. Comms superstition holds that
21:16
their presence, though undesirable, wards off
21:18
worse problems. Kings,
21:20
priests, mages, and nobles erect
21:22
gargoyle-shaped statuary on their
21:25
estates to quote unquote, guard their
21:27
holdings. This trend further muddies the
21:29
origin of the creatures, which came
21:31
first, the gargoyle or the statue.
21:33
Is a grotesque carving a dormant
21:35
gargoyle or just cut stone? Every
21:37
crouched, bestial sculpture is suspect, and
21:39
that fact suits their builders just
21:41
fine. There you go. Fuckin', we
21:43
were here first. Fuck all
21:45
you guys. Indeed. It suits
21:47
some gargoyles, too. They take
21:50
advantage of the confusion by perching among
21:52
grotesque statues placed by builders. These statues
21:54
are almost always high overhead, where one
21:57
more won't be noticed. I see.
21:59
Other gargoyles. avoid buildings adorned in
22:01
such figures because they, too, cannot
22:03
tell the difference between a real
22:05
gargoyle and a sculpture without
22:07
a close and risky inspection. So
22:10
a dormant gargoyle doesn't just resemble stone, it
22:12
is stone, and unless it moves, it
22:14
can fool others of its kind. Some
22:17
gargoyles stay away from the buildings
22:19
that might already be claimed by
22:21
rivals. Yeah, it's like checking birds
22:23
and reptiles for gender, or
22:25
like parts to figure it out. It's like I
22:28
gotta get, like... You gotta get up in it.
22:30
Another gargoyle is like, does this one have
22:33
the stink? Exactly. I must
22:35
put my face where no face should
22:37
go. Yeah, and the risk
22:39
being that like the gargoyle that's faking
22:41
it is aware that you're a real
22:44
gargoyle. It's about the, taking the face.
22:46
It's trying to smell you. Yeah, exactly.
22:48
Like it's getting up into your private
22:50
places. Your nether regions. Your nethers. Temples
22:54
of... Your nastiness. Your nastinesses. Temples
22:57
often erect diabolical statues that resemble gargoyles
22:59
to ward off intruders or to remind
23:01
their followers of the fiends that oppose
23:03
their beliefs. Evil
23:05
faiths sometimes encourage real gargoyles to roost
23:07
on the rooftops of their temples, offering
23:09
a relatively safe layer in exchange for
23:12
strikes against their enemies. Although
23:15
gargoyles can be as ferocious as
23:17
slods, their behavior is more consistent.
23:19
Accordingly, some elemental powers have learned
23:22
to harness gargoyles' natural savagery and
23:24
territoriality, employing them as hunters, messengers,
23:26
and sentries. Lacking keen intelligence, gargoyles
23:28
often consent to serve such masters,
23:31
especially those who can provide them
23:33
with a domain to defend. Nobly
23:37
Freight, especially exploit gargoyles, using
23:39
them to terrorize slaves or
23:41
hunt escapees. Gladiatorial arenas
23:43
in the city of Brass and other
23:45
civilizations in the elemental chaos often feature
23:48
gargoyles as first round contenders. The
23:51
Dao also use gargoyles as defenders, supplying
23:53
them with weaker prey to state their
23:55
destructive appetites. As
23:58
the elementalists say, gargoyles are creatures of the eye. gargoyles
26:00
with the elemental fire of
26:02
fire elementals. Then there are the, here
26:06
we go, capoacinths. Very
26:08
good. These are gargoyles
26:10
that live underwater. Their wings are used
26:13
to aid in their swimming. Other than
26:15
their habitat, they're the same as land-dwelling
26:17
kin preferring shallow waters and undersea caves.
26:19
I don't have a good like off
26:21
the top name for wet gargoyles. Yeah,
26:25
me neither. They're just wet gargoyles. Then there
26:27
is the marg oil.
26:29
There we go. Even more vicious
26:31
than normal gargoyles, marg oils prefer
26:33
living underground and are sometimes found
26:35
leading a group of normal gargoyles.
26:38
Their skin is much harder and they are more
26:40
difficult to spot against stone. Also, they're bigger. They're
26:43
dire gargoyles. That's what they are. They're
26:45
dire gargoyles. Oh my gosh. Gargoyles live
26:47
for about 50 years, but
26:49
they do not age well in stone form.
26:51
Because they spend most of their time in
26:53
stasis, it's possible, even common for gargoyles, to
26:56
live for centuries. They rarely
26:58
die of old age. However, they delight
27:00
in torturing weaker creatures and sometimes misjudge
27:02
their targets. Almost inevitably, gargoyles
27:04
are slain by adventurers, other monsters, or
27:06
their own kind. An
27:08
elderly gargoyle is more likely to assume stone
27:10
form and never reawaken than to simply let
27:12
its years run out. Yeah, I was going
27:14
to ask if that was the like, I'm
27:17
going to perch at master's dormitory
27:20
one last time. If
27:23
I see a really bad
27:25
interloper, I'm going to like all
27:28
my style, like jump off this ledge
27:30
and throw my last punch. Yeah. Put
27:32
your back into it. Yeah. I watched
27:34
my hero academia. Yeah, that's good. A
27:36
bunch of it. I don't know what
27:38
the, cause I know you probably watched
27:40
a subbed, right? I absolutely. So I
27:43
don't know what the, what the quote
27:45
is in that scene that you're referring
27:47
to. It's very early
27:49
on. It's pretty early on. It's hard to even
27:51
call it a spoiler. I know, but still spoiler,
27:54
but that last punch that you're referring to, but
27:56
in the English dub, which is the one I
27:58
watch, he says, uh, switching
32:00
explosively from attentive and guarded to tumultuous
32:02
and destructive. A gargoyle might crouch in
32:05
stone form for 10 years, ignoring hundreds
32:07
of travelers to pass beneath its perch,
32:09
and then spring upon one particular victim
32:11
who seems no different from any other.
32:15
Another gargoyle might refuse to let any creature
32:17
pass without accosting them. That's
32:20
all I have on gargoyles. We're going to take
32:22
a short rest and then we'll come back and we'll read the
32:24
stat block. Let's do it. Let's take a short rest. You
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on the DungeonCast, we struggled with where and how to
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42:00
me just do it on the other side. Now it's up here on
42:02
the right. False appearance. While
42:04
the gargoyle remains motionless, it is
42:06
indistinguishable from an inanimate statue. Multi,
42:09
oh we got actions. Multi attack, the gargoyle makes
42:12
two attacks, one with its bite and one with
42:14
its claws. Bite is gonna be
42:16
a melee weapon attack, plus four to
42:18
hit, reach of five feet, one target
42:20
hits for five or 1D6 plus two
42:22
piercing damage. We also have the claw,
42:24
melee weapon attack, plus four to hit, reach of five
42:26
feet, one target. It's gonna
42:28
hit for five or 1D6 plus two
42:31
slashing damage. Pretty standard when it comes
42:33
to the attacks. I think again, the
42:35
things that make this stat block interesting
42:37
are the being
42:39
able to attack from surprise. Yeah, the false
42:42
appearance. Being able to fly 60 feet
42:44
is very far, that's very fast. So this thing
42:46
can be super mobile if you play it right.
42:50
And then the being able to resist
42:52
bludgeoning, piercing, and slashing from non-magical attacks
42:54
that aren't animantine is great
42:56
against a low level party because most of them shouldn't
42:59
be having magical weapons at that point. It
43:03
could be tanky and fast, it just
43:05
doesn't really hit that hard, but that's okay. If
43:07
it's doing all the other things. I think it's
43:09
doing what you need it to do for a
43:11
challenge rating two creature. And
43:13
the high AC, well you know, 15's
43:16
pretty high for CR2 is good. 50
43:20
HP's not a lot, not at
43:22
all. No, but that resistance
43:24
I think can basically doubles
43:27
it. That's basically what we're doing here is
43:29
we're putting the resistance on it,
43:31
we've got a decent AC. That's
43:34
gonna make this creature carry to be a good
43:36
mini boss or a boss
43:38
for low level. Yeah, I see this
43:41
being like an oh
43:43
shit challenge for a level. Three
43:46
to five party? No, I would say two to
43:48
three party. Basically you throw one or two of
43:50
these depending on their level at the very beginning
43:52
of a dungeon to give them that feeling like
43:55
oh fuck what are we in for? Cause obviously
43:57
that didn't take us out, but that was tough
43:59
and we just. Scott here kind of feel yeah,
44:01
I'm putting my best stuff at the front of
44:04
the dungeon if I'm an evil archmage And
44:06
then I'm like like my best Sentient
44:09
people I'm gonna put Most
44:12
of them towards the front and keep
44:14
like my most trusted towards the back
44:16
sure yeah And then I'm gonna booby
44:18
trap in between you know here
44:20
and there yeah, not everywhere cuz I Function
44:23
it's gonna have places. I need to be yeah,
44:25
and I don't need these giant powerful monsters in
44:27
my way Yeah, like giant powerful monsters and know
44:29
who I am up at the front. I'm gonna
44:31
let me in I'm gonna go down a hallway
44:34
I'm gonna hit the fucking stone code to let
44:36
me through the spike trap And then I'm gonna
44:38
go into the rooms I need to go into
44:40
and then I'm gonna go pet
44:42
my fucking naga or whatever the fuck I got in
44:44
the back My
44:47
chimera your chimera yeah, I don't know come
44:49
here if I could Absolutely,
44:52
so we decided pull up the the
44:54
Nabassu stat block When
44:56
I say substantially more powerful, it's like
44:58
it's oh my god 15
45:04
fiend you can find this one in either morning
45:07
kind of some of those or multi
45:10
Monsters of the multiverse yeah It's
45:13
a demon yeah, tell me all about this demon bro. You're
45:15
the fiend again. It's true 15 minutes Yeah, of course
45:18
more than kind of this here. It is more to
45:20
kind of do you picture? Fucking
45:22
what's his Benedict Cumberbatch as morning kind of
45:24
I don't I do because I
45:26
it's like so close to dr. Strange and the
45:28
multiverse of madness that I guess so well You
45:30
know he his picture is on
45:32
the cover literally looks like Benedict
45:35
Cumberbatch to like a little bit He's
45:39
got the he's got the okay, dr.
45:41
Strange. Yes, dr. Strange Benedict Cumberbatch. Yeah,
45:43
okay, okay Like
45:47
Benedict Cumberbatch at all He's
45:49
got the mustache That right
45:52
they're different guys. Yeah, they're different guys, but
45:54
they went to high school together right as
45:56
they go to the same like as a
45:59
ball person that those
46:02
of you yeah those of you those
46:04
ball don't know I am bald well
46:06
it's not always bald I use a very long luscious
46:09
hair but that's not what we're talking about right now
46:11
but as a bald person you
46:13
learn very quickly that bald people
46:15
in media are almost always the
46:17
villain almost across the board is
46:20
a trophy thing never except for
46:23
one punch man you don't see a bald hero
46:25
very often now more than kind of
46:27
is not a hero he's kind of an asshole but
46:29
he's not a villain and for that I appreciate him
46:31
I'd shout out to Dominic Toretto who's
46:33
not necessarily like I mean he's a
46:36
hero right who Dominic Toretto I don't
46:38
know that it's Vin Diesel from Fast and Fierce okay
46:42
he's bald and and a hero well
46:44
right yeah he is the protagonist hero I've
46:46
never seen any of those movies what
46:51
they're fucking hilarious they're not my speed
46:53
really ah that's a good one not
46:55
your speed it's worded
46:57
God okay back to the Nabasso
46:59
please will is slow and temperamental
47:03
let's go okay Nabasso
47:05
medium fiend demon typically chaotic
47:07
evil I mean I would
47:09
veto that and it would
47:11
have to be always right
47:13
like gargoyles are chaotic
47:15
evil and these ones were corrupted by the demon
47:17
Lord Orcus how would they ever not be that
47:19
implies a lore reason right right like so typically
47:22
they're chaotic evil and that would mean that there
47:24
is a lore reason for this one specific thing
47:26
that somehow we did not cover in the year
47:28
of the fiend I don't think so maybe that's
47:30
something we can look at or maybe we'll reveal
47:32
itself as we didn't cover there's too many yeah
47:34
maybe that's something that will reveal itself as we
47:36
read the stat block we got an armor class
47:39
of 18 natty HP
47:41
is 190 20d8 plus 100 speed is 40 feet and can fly 60 feet so slightly faster
47:47
than a gargoyle on land strength
47:51
plus six Dex plus two con
47:53
plus five intelligence plus two wisdom
47:55
plus two charisma
47:57
plus three so they're Sam
48:00
Blood has been replaced with demon blood and
48:02
that's why they are this way. They have
48:04
the body of the gargoyle But they have
48:06
the blood of a demon Saving
48:09
throws strength plus 11 decks
48:11
plus 7 skills perception plus
48:13
7 damage resistances to cold
48:16
fire lightning beep is from
48:18
non magical attacks We
48:20
have damage immunity Poison
48:22
that's poison just poison and a condition
48:24
immunity poisoned senses dark
48:26
vision 60 feet passive perception 117
48:30
that's more like it. Fuck. Yeah, it feels
48:32
better Languages
48:34
abyssal and telepathy 120 feet. It's
48:36
it's cool I
48:39
like the sort of tie-in like this
48:41
is a demon version You
48:44
know the elemental chaos the demonic chaos fourth
48:47
edition. It's all it's all come together
48:49
here. Yeah in a fifth edition way
48:52
Challenge rating is 15. They're gonna yield 13,000 experience
48:54
points They are
48:56
operating on a plus 5 proficiency bonus
48:59
Excuse me demonic shadows the Nabasso
49:01
darkens the area around its body
49:04
and a 10-foot radius Non-magical
49:06
light can't illuminate this area of dim
49:08
light pretty cool. Told you I was
49:10
getting shadow demon vibes. Yeah Maybe
49:13
maybe some that work for shadow demons are
49:15
not well shadow demons are chaotic to shadow
49:18
demons are way lower on the totem pole
49:20
Compared to these guys they've infused the shot
49:22
They've sucked out all the sandblood and put
49:24
a shadow demon in baby in the veins.
49:26
Yeah Devour soul
49:28
a Nabasso can eat the soul of a
49:30
creature. It has killed within the last hour
49:34
Provided that I need that so it's there you
49:36
have folks canonically your soul is in your dead
49:38
body for at least an hour Provided
49:41
that the creature is neither a construct
49:43
nor an undead The
49:45
devouring requires the Nabasso to be within five feet
49:47
of the corpse for at least ten minutes after
49:50
which it gains a number
49:52
of hit dice eight are sorry
49:54
d8s equal to half the
49:57
creatures number of hit dice roll
49:59
those dice and increased in the
50:01
boss's HP by the numbers rolled. For
50:03
every four hit dice the Nabasu gains
50:06
in this way, its attack deals an
50:08
extra three 1D6 damage on a hit,
50:10
fuck, and Nabasu retains these
50:12
benefits for six days. So
50:15
the only way I see this really being, well
50:18
I see this being utilized in two ways. One
50:20
is like you do some of this beforehand, like
50:22
this Nabasu is even more powerful than normal because
50:24
it has devour two souls or whatever. But the
50:27
other way, the first way that I see it
50:29
being used is like a Nabasu attacks, actually kills
50:31
one of your party members, eats a soul and
50:33
runs, dips out, and now
50:35
you have an hour to hunt that motherfucker down
50:37
or your buddy Bob is dead for good. Not
50:40
dead for good. A creature devoured by a Nabasu
50:42
can be restored to life, but only by the
50:44
wish spell. Yeah, that's a tough one. That's a
50:46
tough one, that's a little nice spell. Yeah, as
50:49
a dungeon master that saw people
50:51
draw from the deck of many things
50:53
many times, wish rarely,
50:55
rarely comes up actually. It
50:58
only came up once out of
51:00
like 10 to 20 draws. Wow.
51:04
Yeah, I saw a lot of sadness, a
51:06
lot of funny stuff too. Also
51:09
cool, like if you're like a pit fiend
51:11
or something or I guess not a pit
51:14
fiend, but whatever, what's the equivalent? Oh
51:17
my God. Demonic boss monster. Oh
51:19
my gosh, why am I drawing a blank? It's the one that
51:21
looks like a ball rug, it's the baller. The
51:23
baller, yeah, if you're a baller and
51:26
you've got one of these hanging out with you, you're
51:28
like a party comes up to chit
51:30
chat and wants to fight you and you're like, I don't
51:32
have time. I'm gonna take one of
51:34
the souls I carry on me out of my little
51:36
bag and feed it to my boy and leave him
51:39
behind to fight you guys. Sensubine. Yeah, sensubine, sensubine.
51:43
Magic resistance, the Nabasu has advantage on saving
51:45
throws, against spells and other magical effects. This
51:47
is a crazy cool monster. I like it.
51:51
Actions, multi attack, the Nabasu makes one
51:53
bite attack and one claw attack and
51:55
it uses soul stealing gaze. is
52:00
a melee weapon attack with plus 11 to hit,
52:02
reach of five feet, one target. It's gonna hit
52:04
for 38 or 5d12 plus six necrotic damage. Claws,
52:07
a melee weapon attack plus 11 to
52:09
hit, reach of five feet, one target.
52:11
It's gonna hit for 28, 4d10 plus six,
52:13
force damage. Cool, cool. Soul
52:16
stealing gaze. The Nabasu targets one creature it can
52:19
see within 30 feet of it. If the target
52:21
isn't a construct or an undead, it must
52:23
succeed on a DC 16 charisma saving throw or
52:25
take 13 or 2d12 necrotic damage. The
52:29
target's HP maximum is reduced by an
52:31
amount equal to the necrotic damage dealt. And
52:34
the Nabasu gains hit points equal to half that amount. Let's
52:37
see. So it would steal little parts of your
52:39
soul. Right. This reduction
52:41
lasts until the target finishes a shorter
52:43
long rest. The target dies if its
52:45
HP maximum is reduced to zero. And
52:48
if the target is a humanoid, it
52:50
immediately rises as a ghoul. I love
52:52
that. Under the Nabasu's control. You can
52:54
check the monster menu for ghoul. That's
52:56
fun. Wow. Not
53:00
a gargoyle technically, but still
53:03
a really cool stat block. Kind of way a
53:05
hundred times cooler than a gargoyle. Yeah. Maybe
53:08
you can like have
53:10
a gargoyle that's like been corrupted by
53:12
a demon, a
53:14
local demon and it's like
53:16
halfway in between. Ooh, it's like mid
53:19
transformation. Yeah, like you know, bump
53:21
down the armor class one or
53:23
two and the HP. Yeah, make it a challenge rating
53:25
like eight creature. Yeah, so here's the, basically we have,
53:27
what I'm trying to say is we have the gargoyle
53:29
at one end of the scale and the Nabasu at
53:32
the high end of the scale. And you can kind
53:34
of mitigate the stat block and be whatever you need
53:36
in between. And if you need the Nabasu to be
53:38
even stronger, feed it your friend's soul. Absolutely.
53:41
Or your enemy's soul. Indeed, indeed.
53:43
Whatever's clever. Okay, cool. I'm a
53:46
big fan of the Nabasu. I mean, the gargoyle's
53:48
stat block is fine. It's well made enough. It's
53:50
a little boring, but the Nabasu is pretty impressive
53:52
and I like it a lot. It's exactly what
53:54
I would expect from the game, which is like,
53:57
you know, at the lower levels, you don't need a lot of excitement.
54:00
to have an interesting combat, especially with something
54:02
that can camouflage and hide itself the way
54:04
this thing does. I think the execution placement
54:06
of this thing in a dungeon or in
54:08
some open field or something like that, like
54:12
when I say open field, I mean like
54:14
a terrain of types. Is that a gargoyle
54:16
out in an open field? It's
54:18
just standing there. Standing in the middle of a meadow. No,
54:21
not like that. But
54:24
having a creature like this
54:26
just sort of randomly placed
54:30
like why have we been seeing gargoyles in
54:32
these random places and then you find out
54:34
like the boss of whatever area you've
54:37
been traipsing about has been
54:39
spying on you with his gargoyle homies. Indeed.
54:42
There's a lot of cool applications for the gargoyle.
54:44
Very early, one of my first campaigns I used
54:47
one and the fight went really well. It
54:49
was cool because your party
54:52
members walk into an area
54:54
and there's statues. I
54:56
had mine in like a circular kind of area.
54:59
And then all of a sudden it just like walks out and
55:01
it's like one of these guys is here and it's time to
55:03
fucking fight. And yeah,
55:05
it's not something, it's
55:09
a very gritty good
55:11
ambush monster. Yeah, absolutely. Obviously
55:13
like classic for our reason. Yeah, so I can
55:15
vouch for it as somebody who's used it but
55:18
that's everything that we have here. All right, well
55:20
with that being said, I think it's time, we
55:22
took some downtime. Let's go, let's take some downtime
55:24
and go to our favorite tavern where we open
55:26
up a Dungeon Cast reader mail bag. Let's do
55:29
it. [" moral fury
55:31
of our lives and lives"] Well,
55:40
hello everyone we're back again and we're
55:42
sitting in our cozy Dungeon Cast tavern.
55:46
Will what's your favorite drink to get while
55:48
you're here? Goddamn
55:50
it man, you gotta put me on the
55:52
spot. Absolutely. Gotta
55:56
flush it out a little bit. Yeah, sure, absolutely.
55:58
Give me some warning next time. Rock
58:01
and roll, rock on emoji, sunglasses
58:04
emoji, thumbs up emoji. Indeed. Thanks
58:07
a lot, Christopher. Indeed. We appreciate your
58:09
time. Yeah, I honestly had no idea
58:11
about that connection, so now I know.
58:13
Thank you. Now we have the
58:16
Chaos King, or the Chaos King, has
58:18
also sent an email. Hello, Will and Brian. I
58:21
am a young viewer, and I am a big
58:23
fan of your podcast. I'm just saying hello. I
58:25
don't have money to support you on Patreon, but
58:27
I would if I could. Oh, well thank you.
58:30
Some kid on the internet. Thank you, some kid on
58:32
the internet. Thank you very much. Hey,
58:35
if you guys don't have money to give
58:37
us on Patreon, that's totally fine. We
58:40
really appreciate everybody that does. You guys helped float
58:42
the show in a big way, but not
58:45
saying that. It's not mandatory. We
58:47
didn't make this show. We appreciate the sentiment.
58:49
To make money on Patreon. It's really
58:51
nice that we do, so yeah, thanks
58:53
a lot. Just
58:56
glad that you're here. I hope you learned
58:58
all kinds of cool curse words from me. Our
59:04
last email, no subject, but it's from Destin Lee.
59:06
Sup, heroes? Thanks for the fun and
59:08
love. I love you guys having much
59:10
fun. Spinning good words. Bravo
59:12
for the stories. Appreciate
59:15
the love and like on my
59:17
Bazim Gorag request. I've
59:20
been homespinning this Slod Demi-Lord under
59:22
an alt name, but more
59:24
of the known canon on this monster would
59:26
be great. Slim pickings out there. Some
59:29
of it's like that, huh? I'm a 54
59:31
year old feller. Started
59:34
playing in 1980. I have
59:36
a 20 plus year long world build project
59:38
getting close to being put on the table
59:40
by title of Terrors
59:42
of Taru. That's awesome.
59:45
That's really cool. They said, thank
59:47
you, high primary of Taru, et
59:51
cetera, et cetera. Well, thanks Destin.
59:54
That's crazy. 20 plus year
59:56
long world build is quite the feat. Indeed.
1:06:00
and just has it. It's just like eventually we
1:06:02
will cover this, but the multitude of topics the
1:06:04
game has is D&D's not the
1:06:06
only thing we're gonna be doing. Yeah,
1:06:08
number one, D&D's not the only thing.
1:06:11
We tend to have themes
1:06:13
throughout the year, so we're trying to make
1:06:15
room for that. We have Patreon voted episodes, we
1:06:17
have to make room for that. And when
1:06:19
new interesting things drop, like a lot of
1:06:21
the new players handbooks coming out this year, we're
1:06:23
gonna have to cover that too. So
1:06:26
we only get 52 of these sons of bitches
1:06:28
a year. And we
1:06:30
do what we can when we can. Right,
1:06:32
and we would love to do more drop,
1:06:34
but there's just not, weekly is what
1:06:36
we're gonna be able to do. That's
1:06:38
the way it's gonna be. But will there be
1:06:41
a Serik episode? Yes, I definitely want a Serik
1:06:43
episode. I'd love to have Diggy on for that
1:06:45
episode because he hates Serik, and it'll
1:06:47
be very funny to explain how terrible Serik
1:06:49
is while he seeps over it. There
1:06:52
was also one of our patrons
1:06:55
chimed in on that and
1:06:58
said, to be fair, they never said
1:07:00
when they'd get their own episode. Yeah, that's exactly.
1:07:02
It might be 50, but there'll be a Serik
1:07:04
episode. Right, so unless something
1:07:07
major happens and we just can't do
1:07:09
the show anymore or don't want to
1:07:11
for whatever issue comes up, which you
1:07:14
don't really foresee those types of things, right? We
1:07:16
plan on making the show for
1:07:19
as long as we feel like it, pretty
1:07:21
much. So eventually it will get their own
1:07:24
episode, but we're not
1:07:26
promising them and we're not promising
1:07:28
when either. So
1:07:32
traditionally, as what I was trying to say, is
1:07:35
a lot of those things that we have talked
1:07:37
about in passing have gotten
1:07:39
their own episodes. So just
1:07:41
be patient. Or chime
1:07:43
in like that and, okay, well,
1:07:45
now it's refreshed and maybe it'll
1:07:47
come sooner, maybe not. It's
1:07:50
hard to say. But we hear you is
1:07:53
what I really want to say is you're
1:07:55
not unheard in this matter.
1:07:58
It's just, we're gonna do it when we do it. So
1:08:00
that that's all I'm sorry. I wanted to
1:08:02
chime in and address that because I'm sure
1:08:04
that People listening to
1:08:06
older episodes are gonna hear stuff like that and go
1:08:08
look. Oh, did they do it yet? Oh, they did
1:08:10
it and be disappointed and I'm sorry about that Yeah,
1:08:12
but that's just the way it is and
1:08:15
we'll get to when we get to it though.
1:08:17
So keep hanging on There's lots of cool stuff
1:08:19
to talk about indeed. There is forgotten realms. It's
1:08:21
not the top of that list. It's not All
1:08:25
right, next up we have a five-star review
1:08:27
from n boom Great
1:08:29
podcasts for D&D lore lovers and DMS
1:08:32
as a lover of lore and a and
1:08:34
a DM always looking for inspiration I'm a
1:08:36
big fan all caps of
1:08:38
the dungeon cast. Thank you and boom very
1:08:41
nice five-star review I wonder if they're two and
1:08:43
a half doors big That's
1:08:46
a Dima that's a I
1:08:50
didn't get it. Yeah, I get it now.
1:08:52
Okay last up we have Overexcited
1:08:55
about everything has left a five-star
1:08:57
review sick. Absolutely. I'm
1:08:59
into your vibe Absolutely
1:09:02
fantastic. I've been playing D&D for 20
1:09:04
years and still I learned so much
1:09:06
new stuff with every episode of this
1:09:08
podcast The hosts are fantastic. The topics
1:09:10
are interesting the music rips I
1:09:12
find myself recommending episodes to my friends
1:09:15
constantly Search for any topic and they
1:09:17
have a show on it except for sir
1:09:19
that will give you New
1:09:21
insights and improve your experience at the gaming
1:09:23
table. Thank you Brian and well for your
1:09:25
years of hard work and dedication Thank
1:09:28
you overexcited about everything. I appreciate it much appreciated
1:09:30
all the review. That was last one, right? It
1:09:32
was last one. Thank you guys so much. You
1:09:34
can go to any review our
1:09:37
show. It really really helps disability
1:09:39
for it and That
1:09:42
can only be good for Everything
1:09:44
that we do, you know, the more resources we have
1:09:46
at our disposal. We like to utilize those to make
1:09:49
more show so please Please
1:09:52
help So
1:09:58
that's That's it. We
1:10:01
finished our tavern snacks. I'm
1:10:03
out of peanuts, and I had
1:10:05
my first corn nuts for
1:10:08
the first time that were like house-made. Oh,
1:10:11
in the real world? Like actual corn kernels fried
1:10:13
in oil and salted. That's awesome. They were delicious.
1:10:15
Really? Nice. Holy smokes. It's like if you could
1:10:18
eat the things at the bottom of your popcorn
1:10:20
bag. Yeah. And not
1:10:22
destroy your mouth. Okay, for sure,
1:10:24
for sure. You know, they're actually, you could chew them. It
1:10:27
was so good. Okay. I'd be
1:10:29
don't try them one of these days. It was a
1:10:31
Peruvian place. Oh, that's cool. Yeah, super good. Nice. Oh,
1:10:34
and the braised meat. I don't know if
1:10:36
you guys know, I'm kind of a foodie a little
1:10:39
bit. Yeah, yeah. But anyway, I'll
1:10:41
bring some of that to my tavern talk, and that's it.
1:10:43
Now, I think we're going to be ready for long rest
1:10:46
territory. Are we good at it? Let's take a long rest.
1:10:48
Let's take a long rest. Hey, everybody. Welcome to the long
1:10:50
rest. This is the part of the show where we tell
1:10:52
you about all the stuff that's going on with the Dungeon
1:10:54
Cast. One of those things, Starseeker's
1:10:57
Guide to Dragonstar is
1:10:59
on its way-ish, yeah? Yep,
1:11:01
working on the last chapter. Lots of monsters.
1:11:04
So many, so many monsters. Thank you to
1:11:06
everybody who has supported that project. Will's been
1:11:08
working his buttocks off, getting a
1:11:10
very cool book written, and we're
1:11:13
all really proud of him, so thanks, Will, for doing that.
1:11:15
Thank you. I appreciate it. Like we said, we're going to
1:11:17
be making some adjustments to how the
1:11:19
show is formatted. You've heard a couple of
1:11:21
them in these recent
1:11:24
episodes and upcoming episodes, so keep
1:11:26
an eye out for that. We did want
1:11:29
to tell you about our new merch shop, so
1:11:32
thank you, Dustin, for doing so much cool
1:11:34
work in the merch shop. Yes, there's
1:11:36
now a growing collection
1:11:38
of super freaking
1:11:40
sick designs. I've been
1:11:42
wearing one all episode, and
1:11:44
you'll see it again in the next episode, with the
1:11:46
Ooz Roomba shirt, but I believe
1:11:49
there's an Asmodeus design in the works.
1:11:51
There's a couple awesome Demogorgon designs on
1:11:53
there. There's a Bahamut's design, Bahamut's gym.
1:11:58
There's all kinds of cool stuff on there, so if you guys... our
1:12:00
fans of the show and want to get a really
1:12:02
badass looking merch that reps the show
1:12:04
and also support an artist who's a
1:12:06
big fan of the show and does
1:12:08
some awesome work, go check out
1:12:11
the link in the description, Baba Yaga's
1:12:13
Yard Sale, it's where you will find
1:12:15
all your new awesome Dungeon Cast merch.
1:12:17
Yeah, if you want to interact with
1:12:19
the show in our Tavern
1:12:21
Talk section, you can do
1:12:23
so by emailing us at
1:12:25
thedungeoncast@gmail.com. You can also
1:12:28
send hard mail into, I believe
1:12:30
it's 1784, P.O. Box
1:12:32
1784, Upland, California, 91785, but
1:12:36
that address is below in case I messed it up, so
1:12:38
check that out in the description. You
1:12:40
can send us mail and we'll read it on the show. You
1:12:43
can also leave YouTube comments, like and subscribe
1:12:46
on our YouTube channel, that really
1:12:48
helps us out a lot, and we do read YouTube comments
1:12:50
on the show, we kind of pick and choose which ones,
1:12:52
which episodes we want to go by, but we usually
1:12:55
just read everything that's there, we don't really curate too
1:12:57
much unless it's too crazy. And
1:12:59
then we also have other
1:13:02
ways for you to interact with us on
1:13:04
social media, Will, can you speak on that?
1:13:06
Yeah, in the description you'll find links to
1:13:09
our Twitter, to our Instagram, to our Discord,
1:13:12
and to our Mastodon and
1:13:15
our Threads account. Yeah, I
1:13:17
saw some disparaging stuff about
1:13:20
Instagram using artists'
1:13:22
posts to curate their AI-generated
1:13:25
art. Oh boy. And
1:13:27
so I see a lot of artists
1:13:29
leaving Instagram right now, and I do
1:13:31
not blame you. Oh wow, no, honestly,
1:13:33
I'm learning about this right now. Yeah,
1:13:36
that's been an unfortunate thing that happened.
1:13:38
I'm on Instagram a lot, you can follow me,
1:13:41
SoundGoodInc, if you want to come
1:13:43
chat with me. I'm
1:13:46
posting stuff about my turtle or whatever, dude, I'm
1:13:48
not doing a ton of D&D stuff there, but
1:13:50
some of you guys send me funny D&D memes,
1:13:52
and I think that's pretty cool. You
1:13:56
know, feel free to continue to do that and come
1:13:58
interact with me there. You can
1:14:01
also find us on discord. That's
1:14:03
a great place to come to talk and
1:14:05
chat with us There's like the only social
1:14:07
media actually personally partaken Yeah, discord is great
1:14:09
for a lot of things if you're in
1:14:11
the dungeon cast discord and you want to
1:14:13
ask us something in real time Well, we'll
1:14:15
probably answer we I usually try to get
1:14:17
in there and and if it's
1:14:19
in that particular thread But there's lots of stuff to do there. We
1:14:22
have a really awesome team that Admins
1:14:24
and moderates that stuff for us. So
1:14:26
thank you guys very much for
1:14:28
doing that Also, thank you
1:14:30
to our team that helps us do cool stuff In
1:14:33
the background just want to take a second to shout out
1:14:36
to you And
1:14:38
then I think is there anything else
1:14:40
that we want to talk about in terms of
1:14:42
show? We hit
1:14:44
that's that's pretty much it Oh the
1:14:46
patreon.com/the dungeon cast you can go support
1:14:48
us there. You can find alien and
1:14:50
beer in contact early episodes show notes
1:14:53
Eventually, there will be early access to our
1:14:56
awesome works
1:14:59
horror RPG Campaign
1:15:01
on hallowed. Yeah, it's it's been
1:15:03
you know, it's taking a long time
1:15:05
to produce it Some people have had kids in the
1:15:08
works. We had to do a couple revamps. We had
1:15:10
someone had to walk away It's
1:15:12
been through the ringer, but it's come out great so
1:15:14
far. So we're gonna finish recording The
1:15:17
series this summer and start on post-production
1:15:19
this summer Yeah, and hopefully have it
1:15:21
out by the end of this year
1:15:23
early next year Yeah, we're gonna
1:15:25
figure out some way to get you guys on
1:15:28
hallowed content ASAP You
1:15:30
know, I I was pitching
1:15:32
to well, maybe we can do raw
1:15:34
raw session updates for certain tiers we'll
1:15:36
see we don't know it's in the
1:15:39
works, but The
1:15:41
idea is that we want a really cool polished product
1:15:43
to have in our patreon for you guys. So We
1:15:46
it's taking a long time, but we're working on it and
1:15:48
we're gonna have it as soon as
1:15:50
we can so thank you guys, we also
1:15:52
wanted to start using our platform to Put advocate
1:15:55
for causes that we think are
1:15:58
worthy and and well So
1:16:01
if you guys can there's a
1:16:03
link below where you can donate to the
1:16:05
PCRF. That's the Palestine Palestine Children's Relief Fund
1:16:09
They provide free medical care to thousands
1:16:11
of injured and ill children Yearly
1:16:14
who lack local access to care within the local
1:16:16
health care system We'd really appreciate it if you
1:16:18
could consider going to donate to that And
1:16:22
then other than that, I think we
1:16:24
have nothing else to give we're done
1:16:27
I think that's it. I think we'll call it a game. Let's call it
1:16:29
a game. We'll talk to you guys later. Bye My
1:16:52
family have worked the land for
1:16:54
generations My
1:16:57
gran says the islands does not belong
1:16:59
to us but we belong to the
1:17:01
island And
1:17:03
we must be ready For
1:17:06
a great evil is coming And
1:17:09
death follows with it Listen
1:17:14
and subscribe to the latest season of
1:17:16
undertow the harrowing a story glass production
1:17:18
presented by realm available wherever you get
1:17:20
your podcasts Greetings
1:17:22
adventurers today. We're excited to introduce you
1:17:25
to a new story Dark dice
1:17:27
a horror podcast that blurs the line between
1:17:30
actual play and audio drama where the story
1:17:32
is determined by the role of the dice
1:17:35
Six adventurers embark on a journey into the ruinous
1:17:37
domain of the nameless God They
1:17:39
will never be the same again One
1:17:41
of the players is not what they seem after
1:17:44
a doppelganger a creature that can assume the form
1:17:46
and voice of whatever it kills Infiltrates the team
1:17:49
as the players are picked off and replaced one at a time
1:17:51
Can they figure out who the monster is before it's too late?
1:17:54
Can you here's a quick
1:17:56
example of what our show sounds like
1:17:58
the shambler with the jar of liquid?
1:18:00
inside of him.
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