Episode Transcript
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1:02
What is going on, niche? Welcome back
1:05
to the FOD. It
1:07
is Wednesday, May 1st, 2024, and I'm
1:09
your old pal, Joe O'Brien. And I'm
1:11
Troy, a gray hoodie in a black
1:13
hat in the valley. Oh,
1:16
gray hoodie in a black hat in the valley. It's my
1:18
costume in life. That is your
1:20
costume in life. I think I saw a comment
1:22
on our recent class count, an episode that was
1:24
like, Troy, not in a hoodie? What's happening? Oh,
1:27
it was last week's episode, I think. Yeah, last
1:29
week's episode, I think. I was
1:31
looking through those sweet, sweet YouTube
1:33
comments. We'll mention a
1:35
few of those on the FOD today. Man, do we have a fantastic
1:37
show. We got a lot of news
1:39
as we return from the road. The road. We've
1:43
got an exciting lineup of live content coming on
1:45
Twitch this week. And
1:49
of course, we'll talk all about Hubert Hedge
1:51
and episode 2032 of Campaign 2. A
1:56
little bit of We Are Stupid and then a Chunky Listener
1:59
now. So let's get started. into it first of
2:01
all what on earth is happening it's
2:03
may it's may
2:06
it's gonna be may
2:08
it's gonna be my yeah
2:10
dude it's may which
2:13
is like just get through fucking four
2:15
months of ball sweat and cider
2:18
donuts and getting ready to fire
2:20
up the Christmas dude
2:23
can't believe you're
2:25
thinking about Christmas right now that is so funny every
2:27
day that goes by I'm like how many days till
2:29
Christmas start celebrating but
2:32
yeah dude it's May and we just got
2:34
back from what felt like a three-month tour
2:36
it was so strange I had a fantastic
2:38
night the first night in Kansas City with
2:41
my family like I discussed on the show
2:43
that I was gonna see and
2:45
when I got back on Sunday I told my
2:47
wife I said I feel like I saw them
2:49
a month ago like it felt
2:52
and it wasn't cuz it drug it
2:54
wasn't cuz it was bad or boring
2:56
it was great but it just felt
2:58
like it was such a journey I
3:00
know hard to explain it was our
3:03
first five day of the year because
3:05
then we just did a softball in
3:07
Toronto in and out day before day
3:09
after this one it's kind of
3:11
our common tours like we fly in on a Wednesday
3:13
we fly out on a Sunday and it
3:15
at times felt like it was going by crazy fast
3:18
but then also when you look back like I went
3:20
to the Royals game that night when I was
3:22
flying home Sunday morning I was
3:24
like that Royals game felt like two years
3:26
ago like the
3:28
time between days seems long
3:30
the time seems fast but then I'm like
3:33
I come home I'm so road-weary I've got
3:35
a new thing like Monday after we come
3:37
back I do as little work as humanly
3:39
possible because I'm not I'm
3:41
not in it I'd like to write it you'll
3:43
do bad work yeah I did no creative stuff
3:46
no recordings if I have any recording scheduled from
3:48
now through the end of the year I'm moving
3:50
them off Mondays because I've yet you know
3:52
work on this on Tuesday now yesterday I
3:54
was just like I need to do the
3:57
most perfunctory bullshit that like my brain doesn't
3:59
require energy for it because it really, dude
4:01
it takes so much out of me. Like
4:05
we went to a bar on Sixth
4:07
Street after the Austin show and
4:10
we go upstairs to like
4:12
the lounge area and people are just handing
4:14
me Bud lights. And that's, it
4:16
takes all my energy to just grab the Bud
4:18
lights. People are talking and I don't know if
4:21
they're talking to me. Like I can't, all
4:23
day long I'm just thinking about the show, doing the show.
4:26
And then I like turn on for the show and I
4:28
turn off and I don't know how to be a human
4:30
being after that. Like I'm like, I
4:32
feel so bad. Do you remember the famous? Someone's talking to
4:34
me and I can't have a conversation.
4:37
Do you remember the, I consider it famous
4:40
in the waiting line scene from
4:43
Garden State. That's the name of the song in
4:45
the waiting line. But it's like that kind of
4:47
trippy song and he's at like that party. A
4:49
party, yeah. And he's just sitting there and everything's
4:51
happening around him but he is not, like that's
4:53
what I picture. And we were literally on a
4:55
couch in that bar and I was talking to
4:57
Sydney and Kate and we
4:59
were, we were in this zone, we were fired
5:02
up and we were honestly just talking about Pathfinder.
5:04
Like we were talking about mechanics, class builds, all
5:06
this stuff, how we're using our abilities, how they're synergizing.
5:08
And I would look over and you were just like
5:10
staring off into space and like, and there were like
5:13
eight or nine people hanging out and nobody was talking
5:15
to you and you weren't talking to anybody. You were
5:17
just in like shutdown mode. This happens
5:19
for the show too. Like we'll have friends that
5:21
come backstage or like your family and Philly will
5:23
come by and I just feel so bad because
5:25
I'm like, they're gonna
5:28
think I'm a real wiener because I
5:30
cannot have a conversation. I just can't
5:32
and I feel bad because people are always excited to
5:34
see me or whatever. And I'm just like,
5:36
hey, hey, and I'm on another fucking planet.
5:39
It's just, it's weird. But anyways,
5:41
I come back and like all I do, wanna do
5:43
is just see my kids and my wife and then
5:45
like I have to go back to work on Monday
5:47
and I'm like, I go back to that zone and
5:49
be like, well, I have a job, what am
5:51
I doing? Yeah, I got in Sunday
5:53
and I, my wife was like, I assume you want
5:56
a nap. And I was like, yeah, that'd be amazing.
5:58
He's like, you know, I slept for three. hours. And
6:01
so I got a nap in and
6:03
slept hard and two hours later I
6:05
got up, forced myself
6:07
up, forced myself into the shower,
6:10
came downstairs. An hour after that I was still
6:13
like so exhausted. I couldn't do anything. I was
6:15
just like, I'm sorry, I can't help around the
6:17
house. Like because I wanted to like
6:19
paint this thing and I was like, I'm not doing
6:21
it today. Like I just so
6:23
completely spent. But yeah, it was a
6:25
fantastic trip. Kansas City barbecue
6:27
lived up to the hype. I had
6:29
burnt ends. They were amazing. Austin
6:32
was crazy. I was telling people like I was
6:34
in Austin a long time ago. And
6:36
this time I was like, this is what is this?
6:38
New Orleans, Nashville? Like it was amazing. Mardi
6:40
Gras? And we found the best way to
6:42
enjoy it the way we like to enjoy
6:44
things. You know, we're not like on a
6:47
bachelor party. Like we found a
6:49
way to enjoy Austin and it was the first time
6:51
I ever enjoyed Austin. Now I can't wait to go
6:53
back. Yeah. Oh man. It was and the theater was
6:55
great too. One of the best theaters we've ever played.
6:57
It was beautiful. Dude, the shows were fucking electric. You
6:59
know, I don't want to just sit here and direct
7:02
each other off. We'll do that after
7:04
the show. But
7:06
the shows were just like,
7:09
we're, we're, they're on another level.
7:11
There's something crazy, there's some crazy
7:13
like cosmic shit going on that
7:15
is creating an arena
7:18
for us to perform like two totally
7:20
different shows. One role
7:23
play. And I mean, they were just,
7:25
they were wild. They were really fun.
7:28
Well, it's good to be back. Time to get back
7:30
to work and we'll, we'll, let's go through some news
7:32
here in terms of what's upcoming. Our live content on
7:34
Twitch is going to be a chock
7:37
full this week and it starts today,
7:39
May 1st, as you are listening
7:41
as if you're listening to this early in the
7:43
day, we're going to be live at two o'clock
7:45
Eastern today with a glass cannon labs.
7:48
We haven't had a labs since deadlands
7:50
and now we've got another labs coming
7:52
today, two o'clock Eastern. Going to be
7:55
playing horn world, Jared's going to be
7:57
running it and horn world
7:59
for those. that don't know is a
8:02
system agnostic fantasy setting. Although, there are
8:04
system elements to it if you choose
8:06
to take it. However, on this particular
8:08
run, my understanding is Jared's going to
8:10
be running it in Pathfinder 2e. So
8:12
he'll be playing the Pathfinder 2e system in
8:15
the Horn World setting. And this
8:17
is in conjunction with a Kickstarter
8:19
that is just about to wrap
8:21
up for a new Horn World
8:23
release. So check that out. See
8:25
if you're interested. Yeah. Yeah,
8:27
so that's 2 o'clock today. Who's playing in
8:29
that? Yeah, it's going to be Jared
8:31
running Skid, Mary Lou, Paula, and
8:38
Clint. That's right. Yeah. And Clint.
8:40
And it's funny, because when I asked Jared to do
8:42
it, he's like, you know you've been a GM too
8:44
long when you're asked to be a Hornmaster. Because
8:48
Horn's been around since, I think it
8:50
came out as if it was an
8:52
agnostic fantasy campaign role playing setting in
8:55
83. And
8:57
then it had evolutions. And now there's
8:59
this whole system. And even the
9:01
Columbia Games, the publisher was like, you don't have to
9:04
learn the system. Just play it using either Pathfinder or
9:06
5e. We just want people to
9:08
learn more about the world. And it has
9:10
a very like, oh, it's our feel to
9:12
the way the art looks and the maps
9:14
look. And yeah, so I mean, Jared's
9:16
like, he texted me. And he was like, I'm ready.
9:18
Give me a cast. I was like, all right, give
9:21
me a second. So he's
9:23
excited. And it's going to be live too. So you never know
9:25
what the hell is going to happen. Truly
9:27
live. So that's going to be really fun. So check
9:29
that out on Twitch. And then tonight,
9:32
so it's going to be a back to
9:34
back. I'm actually going to do a night
9:36
video game stream. Tonight,
9:39
May 1, 8 PM Eastern. Also
9:41
twitch.tv slash the glass cannon. Going
9:44
to be playing a game I've heard a lot about from
9:46
the nation, different VIP hangs. People have been, have you played
9:48
this? Have you played this? Have you played this? And I
9:50
feel like it's time because, and this is little side dish.
9:54
You teased it last week. But
9:56
in a week, we are
9:59
not wanting to. We are heading into
10:01
the recording of getting the trunk season
10:03
six So we are about to start
10:05
that recording and I'm going to start
10:07
playing Control in in order
10:09
to prepare for this, you know about
10:11
control try control I don't I was
10:13
just when you said we're recording this
10:16
week. I was like, oh, I
10:18
need to cancel that recording I've
10:21
got too many recordings Control
10:23
ultimate edition is now out and I've never played
10:26
control See if this sounds familiar Troy and this
10:28
is I do not know what I'm talking about
10:30
This is my vague understanding and I'm going in
10:32
blind But control is the
10:35
name it's called like the Department
10:37
of Control and it is a
10:39
government Organization whose sole
10:41
purpose is to defend humanity
10:44
from supernatural threats so
10:46
it is such great fodder for
10:48
so to speak for Prepping
10:50
for Delta green and getting into the Delta green
10:52
zone and into that world and it's supposed to
10:55
be a spectacular story It's what it won an
10:57
IGN game of the year award. It won a
10:59
whole game It came out in
11:01
2019, but the ultimate edition was just released
11:03
which has Some updates
11:05
and all of the DLC all packed into
11:07
it. So I've heard about this game
11:09
for years It's been on my wish list for a
11:11
long time. So I'm pulling the trigger and trying it
11:13
out tomorrow night So or I
11:15
mean tonight so check that out eight o'clock
11:18
Eastern time then tomorrow I was thinking
11:20
about tomorrow Thursday the second you Troy
11:22
are going to be streaming on Twitch
11:24
TV at 2 p.m. Eastern
11:26
you took a week off but now it's time
11:28
to get back home and football I've taken longer
11:30
than a week off because I haven't played in
11:33
Preparation for our trip and then we went away
11:35
and like so I don't know I want to
11:37
get like an hour in before but now the
11:39
problem is like I used to get a little
11:41
time like after the Kids go to bed. I'd
11:43
like squeezing 10 minutes here 15 minutes there But
11:45
now with the Bruins and Celtics and playoffs I
11:47
use that time to like just watch as much
11:49
of that as I can before my wife and
11:51
I sit down to watch TV So I'm never
11:53
gonna finish this game dude. I'm never going
11:55
to finish this game Can I ask a
11:57
spoilery question a very very light spoilery question?
11:59
Yeah Do you ever see Baldur's Gate
12:02
in Baldur's Gate 3? Do you ever go to
12:04
Baldur's Gate? I think I'm in
12:06
Baldur's Gate, but I'm not 100% sure. Basically,
12:09
there's these guys in the final act
12:11
here, they're guarding this section, and I've
12:13
got to go fight the final boss.
12:15
And they're like, oh, if you pass
12:17
that gate, you're going to
12:19
have to fight the final boss. And I think that's
12:21
Baldur's Gate. I don't fucking know. I really
12:23
don't know. I have to pay attention to
12:25
the story. So
12:28
it really does feel like a tabletop RPG.
12:31
Yeah, especially the way I play. Well,
12:35
just excited overall about that lineup
12:37
of live content. Labs today, 2
12:40
o'clock Eastern. I'm doing a prime time
12:42
stream, a premiere of Control, tonight
12:44
at 8 o'clock and then tomorrow, Troy, 2
12:46
o'clock. Now, this won't be live, but
12:49
of course, you've got Glass Cannon Thursday night
12:51
at 8 o'clock, YouTube premiere. But
12:53
then on Monday, don't forget, is the
12:56
YouTube premiere of the finale of the
12:58
Blade Runner series, the Blade Runner series,
13:00
which I heard before episode one launched,
13:02
that episode three was unbelievable. So
13:05
yeah, this is specifically
13:07
from Paula Deming during a Blood of the
13:10
Wild recording. She was like, that episode three
13:12
was an unbelievable session.
13:14
So I can't wait for you guys to
13:16
see it. That's Monday night
13:18
at 8 PM Eastern. So that
13:21
does it for the news. Unless you have anything to add,
13:23
Troy, I'm going to jump right into the Glass
13:25
Cannon podcast, episode What
13:28
do you think? I'd say just keep buying those tickets
13:30
to these shows that are coming up and stay tuned
13:32
for some Gen Con announcements because the Gen Con catalog
13:34
is going to be announced. Other stuff
13:36
that we're going to be doing besides the two shows,
13:38
one of which Helium shows already sold out. And we've
13:40
already sold, I think, more tickets to the Call of
13:42
Cthulhu live than we did last year, but we're going
13:45
to be doing a lot more stuff that you can
13:47
get tickets for that will be announced real soon. That's
13:49
awesome. Yeah. And
13:52
also, let me just take a second to look back
13:54
at the tour, not just the fun times we had
13:56
there, but a huge
13:58
thank you to everybody. that came out
14:00
and bought tickets to Kansas City and Austin because
14:02
Troy gave you a lot of shit in Kansas
14:04
City and that crowd was awesome. And
14:07
Austin, I mean, could not have felt
14:09
more packed. It was incredible and
14:11
Austin VIP was sold out and so
14:13
our meet and greet ahead of time
14:16
was just incredible. And I met the
14:18
nicest people and it was awesome to
14:20
see some familiar faces. I got
14:22
some great gifts over the – by the way, I got
14:24
one right here. Check this out. Look
14:27
at that. It's a nice gift. Somebody made me a coaster.
14:29
Oh, I got one of those too. Yeah. Mine's
14:32
for Troy. Yeah, I
14:34
bet it does. And I'm using it
14:36
for my fodder water. So there you go.
14:38
Thank you so much. So many new faces,
14:40
especially the VIP. People were loving the VIP
14:42
before the show which is nice. Yeah,
14:46
and I'm loving it too. Really inspiring
14:48
weekend. We get holed
14:50
up in our little home studio so much and
14:53
do this. It's good to get back out in front
14:55
of the fans. Not that
14:57
you need a reminder but it's always nice to get
14:59
that reminder of what a difference our
15:02
content makes in people's lives. Let's
15:04
talk about Glass Can of Podcasts, Campaign 2, Episode 32.
15:07
A largely role-playing episode.
15:11
Some of my least favorite episodes we have –
15:13
well, at the start is the
15:15
fallout from like a boss fight or
15:17
a chapter boss fight. I'm always like,
15:20
I don't know what to do next. I'm a little like up
15:22
in the air as a character. Somebody
15:25
else take the reins here and do something. But
15:27
I had a fantastic time despite Hubert
15:29
Hedge. What
15:36
is this? Why do you like that guy? Nonsense.
15:38
You mean one of the greatest NPCs to grace the
15:40
Glass Can of Network? I mean you're
15:43
just giving that title with no – there's
15:45
no proof. There's no evidence. There's no
15:47
history. There's nothing there. He was hitting
15:49
dingers right out the gate. It
15:52
wasn't me. I just let the
15:54
character take over. And what a fun
15:56
little guy. But man, you just
15:58
– you hate him. I hate him. I hate them
16:00
on a lot of levels. You guys always hate
16:02
these people. You hate Tumsie, you hate Hubert
16:05
Hedge, you hate anybody that's a little weird.
16:07
Nope, nope. Just Tumsie and Hubert Hedge. That's
16:09
it. Loved Razzmatess. Loved
16:11
Razzmatess. There's something... Did you
16:13
like Razzmatess? Ah, I loved Razzmatess. I
16:17
mean, maybe it was, you know, looking
16:20
back with, what do they say with
16:22
like, frosted glasses or something.
16:24
I don't know what the saying is, but
16:26
rose-colored lenses. But I definitely... Oh, okay.
16:29
Well, there's
16:32
a lot of levels on Hubert Hedge, okay? There's
16:36
the first level of mine, which is like,
16:38
don't try too hard. Don't try too
16:40
hard to make a really fun, ridiculous NPC. Just
16:43
play naturally, please. And then
16:46
there's another part of me that's like,
16:48
I don't like him because I don't
16:50
trust this character. I think
16:52
there's something very fishy going on
16:54
here. I think that he is incredibly suspicious.
16:59
And because... Now, there's the actual
17:02
in-story reasons, which is like... He's
17:06
a denizen of the first world. So immediately,
17:08
I don't trust them. Like, you can't. They
17:10
can be good, but like, you can never
17:12
really put your trust in a denizen of
17:14
the first world, in my opinion, for
17:18
various reasons. Now, there's
17:21
the other level, which is like
17:24
a meta level. Now this isn't fair to the narrative and
17:26
the character, and I'm not gonna bring Brother Amius into this
17:29
part of it, but you
17:31
don't like playing
17:33
NPCs. And
17:35
yet, you launch excitedly into bringing
17:37
this character in. Very
17:39
early on, it's evident that we
17:42
have no interest in this character because
17:44
he's unbearable. And so maybe
17:46
half jokingly, I think it was more
17:48
than half, we are like...
17:51
Or less than half, I should say. We are like, go on your
17:53
way. You're good to go. And
17:56
you refuse to leave and will only
17:58
stay and move forward. with the adventure
18:00
and it immediately puts up red flags for
18:03
me. I'm like he does not want to
18:05
roleplay this character. We do not
18:07
want him to come with us and yet he
18:09
is forcing himself to come along narratively admittedly like
18:11
oh I don't want to travel out there alone.
18:13
It's too dangerous out there. I need I need
18:16
to be with somebody whatever and I just feel
18:18
like he's trying to stay with us for nefarious
18:20
reasons. Your thoughts? Well
18:23
I can only say so much but
18:25
I think of something. McD and I
18:27
were having a conversation after
18:30
one of the shows because an
18:32
NPC appears in the Kansas City
18:36
and Austin shows. That is
18:38
me just bringing someone along
18:41
and it I
18:44
think it McD was like smart
18:47
move smart move bringing these
18:49
NPCs along because it like
18:51
allows me to be there to like
18:53
kind of be directly involved with
18:56
scenes if I feel like the scenes need to
18:58
be directed in a different way. When I don't
19:00
have an NPC present in the scene I can
19:03
only kind of interject as a narrator to
19:05
move pace along but when I have an
19:07
NPC in the story now I can inject
19:09
humor I can I can
19:11
ask questions and and I can also
19:13
like direct the story in certain ways
19:16
if you guys are meandering without putting
19:18
you on rails just kind of help
19:20
guide the story along but also guide
19:22
the the entertainment along whether it's a
19:24
funny NPC or not. So
19:27
yeah I read Hubert and I'm like
19:29
my initial reaction I was like really
19:32
don't fucking want to do this because I
19:34
I'm an overplanner but as I've leaned more
19:36
into being like oh what's it
19:38
what's this deal and just fucking making
19:40
shit up and then kind of seeing what makes you
19:42
guys laugh and just keep doing more of that yeah
19:45
I mean it's a blast.
19:47
See this is
19:49
again why I don't buy it and you know
19:51
who else doesn't buy it at Holly Weaver who
19:54
commented on YouTube on the video I have a
19:56
bad feeling about the hedgehog he has Benedict Arnold
19:58
written all over him. And I'm
20:00
with you, Holly. I agree with this.
20:02
And there's another reason because that reason
20:04
you just gave is another lie. You're
20:07
lying again right to my face because
20:09
you have what you need right now.
20:12
You have an artifact. You have the
20:14
ability to drive us exactly
20:16
where you want through the key. It
20:19
is an amazing tool that an
20:21
awesome item that comes to us in this episode
20:23
where we learn a little bit more about its
20:26
magical power. But then also it seems to have
20:28
this magnetic ability to be drawing
20:31
us to this place. And
20:33
I'm like, oh man, what a perfect tool for a
20:35
GM. You know what I mean? Just like get the
20:37
show on the road. Here's exactly where you have to
20:39
go. Getting away
20:41
from my conspiracy theories about Hubert Hedge
20:43
for a second. Let's talk about the
20:45
key, not only as a narrative
20:48
device and a tool for the GM to
20:50
use, but also is it
20:52
something that you... You
20:55
probably won't answer this, but is it something that you leaned
20:57
on a little bit more just to get it going? Because
21:00
I felt like we were in for
21:02
a little bit of sandboxy thin-lands sort
21:04
of situation. And then there was absolutely
21:07
none of it, which really surprised me.
21:09
Is that because you decided the story
21:11
needed to get moved along or because
21:13
there really is no exploration in thin-lands.
21:16
You just have to kind of get
21:18
out of there. They
21:20
leave it up to you. A lot of times
21:22
they'll be like, if they haven't reached a certain
21:24
experience point, feel free to throw in some encounters.
21:27
I think there might even
21:29
be some random
21:31
encounters and stuff in the back matter.
21:33
It's possible thin-lands encounters. But I tend
21:36
to eschew those unless I feel like
21:38
it needs it. I'm never worried about
21:40
the experience points. I'm more concerned
21:42
about the flow of the episodes. It's like we've
21:44
been role-playing for a while. We need combat. I'll
21:46
throw an encounter in there. We've
21:49
had a lot of fights in puzzle. I'll throw
21:51
a puzzle or something. But I feel like there's
21:53
enough content here that I don't really need to
21:55
add too much. A la the
21:57
Burellu fight in Giant. That
22:01
was just a back matter fight that I
22:03
just felt like the transition from one thing
22:05
to the other needed something. So
22:07
I added that. But maybe it's
22:09
just the writing styles have changed for
22:12
Paizo, but I haven't seen a lot of
22:15
gray area. Whereas
22:17
Strange Aeon's an older AP, I
22:20
was encountering it just last week
22:22
for the passage between Cassimere and
22:24
Kethier. It's very open-ended.
22:27
It says what it looks like. If
22:32
you find they need more XP to reach the next
22:34
level, feel free to throw some encounters in. But
22:37
I was like, let's just see what happens live. Because
22:39
I didn't know if you were going to take a boat
22:41
or teleport and you had another idea and all this other
22:43
shit happened. So I was like, let's just see what
22:45
happens. That
22:48
sort of mantra is I think
22:50
creating much more engaging content. It's like what I'm
22:53
trying to live by. It's like, let's just see
22:55
what happens. I do my work. I do my
22:57
prep. I read it. I study
22:59
it. I try to cross-reference everything with the
23:01
rules, look at how the remaster handles things, and
23:04
then let's just see what happens. I'm
23:07
just feeling a lot more relaxed. I
23:09
think it's yielding better overall results.
23:12
Yeah. I tend to agree with you, especially
23:15
with the live shows. Those felt really organic
23:17
and really fun. That
23:19
NPC felt very organic. That
23:21
was a player-driven NPC that
23:23
you reluctantly bring along. That's
23:26
why I'm a little bit more suspicious of the hedge master
23:29
because he's a little –
23:31
he's just too eager to join us and he
23:33
is a fey or whatever.
23:36
You know what I mean? Like a first world creature. You're
23:38
like, ugh, you guys are always little bastards. He's
23:40
a fun little guy, but that's good. That
23:43
means I'm doing my job. If you're on your toes and you don't
23:45
trust anything that's – Yeah. I
23:47
think what I'm concerned about is that like Brother Ramius is going to
23:50
like kind of trust them. I don't know.
23:52
I don't know. You know what I mean? They just like walk
23:54
right into it. Everything you wig at, you guys will never be
23:56
the same. That's true. That
23:58
is true. You even said it. the
24:04
Beast. Never
24:07
again. But then there's the added
24:09
layer that he's just profoundly annoying.
24:11
At Steven Barkis on YouTube says
24:13
Joe is allergic to ridiculousness. Lull.
24:16
Ridiculousness is fun to me. Yeah, I think there's
24:19
a lot of people out there that find this
24:21
to be fun. I think some people at our
24:23
table enjoy it. I
24:26
hate it. Yeah, I know. And
24:28
I don't know. It's funny because
24:30
I don't know. Because what happened
24:32
in Austin was hilarious.
24:34
But there was times when I was a
24:36
little like, all right, I kind of want
24:38
to like, I kind of want to
24:40
like play the game at some point. You know what
24:42
I mean? Like, I get more impatient than others about
24:44
the ridiculous side play. Dude, you hear me give
24:47
comments about like how I think certain things should
24:50
be. And like, you know that I hate it
24:52
too. I know. I know. I hate it. Probably
24:55
more than you. But
24:57
like when I'm faced with having to do
24:59
it, I'm just going to find something
25:01
to lean into and just try to make you guys
25:03
laugh with it. And if it gets ridiculous, it gets
25:05
ridiculous. But I always think like, I'm
25:07
allowed to. Yeah,
25:10
I've been on stage eating shit in
25:12
front of a crowd with jokes that
25:14
I wrote. I'm allowed to do that.
25:17
Like I do, I totally feel you
25:19
that sometimes I can we just get
25:21
back to fighting. Yeah,
25:23
yeah. There was a brief time where you
25:25
were training on Pathfinder mechanics and you were
25:27
playing some Pathfinder, you weren't running it to
25:29
eat. You weren't running it, you were playing
25:31
it and it was behind the scenes. And
25:33
I remember you we weren't doing it together,
25:35
you were doing it yourself. And I remember
25:37
you talking about like, the
25:39
thing that you were looking forward to
25:42
the most is doing absolutely no role
25:44
play and just moving from encounter to
25:46
encounter and working mechanics and just working
25:48
mechanics and fighting and not only fighting,
25:50
but like whether it's scouting, whether it's
25:52
exploration, whatever it is, it's
25:54
all there's dye always being rolled. And
25:57
it just cracked me up because that is not how we play
25:59
once we. We all get around to terrible, but anyway,
26:02
fun times, fun app, not
26:04
too much more to go into there. I will touch
26:06
on We Are Stupid for just a second, but overall,
26:09
excited at this cliffy,
26:12
which had us all abuzz after
26:14
the episode with theories and talking
26:16
about what's going on and where
26:18
we are. And just, we'll
26:21
see you next week. I mean, just so
26:24
much to be discovered, so I'm looking forward to next
26:26
week's spot as well. Let's
26:28
talk about We Are Stupid for 30 seconds.
26:32
First I want to say, Professor Eric
26:34
had only one note. The aid action
26:36
is now base DC15 in the remaster,
26:39
and you and I actually talked about that after
26:41
the episode. So that was before
26:43
Professor Eric sent it in. Obviously, any GM
26:45
can change the DC to anything at any
26:47
time they want, but the recommended base in
26:49
the remaster is now 15 instead of 20.
26:54
And Skid really likes that. I know if he
26:57
was running 2E, he said he
26:59
would appreciate it a lot more just because it facilitates
27:01
more interaction between the players and gets more
27:03
exciting help from one player to another, which
27:05
is always a good thing. And
27:08
I wanted to mention one that came in in
27:10
the comments, actually. This is from Missing Unknown. And
27:13
I think this might have been on a Cannon
27:15
Fodder comment, but Missing Unknown said, please correct me
27:17
if I'm wrong. Dimensional assault
27:19
allows you to teleport half your speed unless
27:22
Sydney has 50 feet of movement. You shouldn't
27:24
be able to teleport that far, even
27:26
with our K Cascades stance. I
27:28
did not go back and look at the maps or anything, but
27:30
that is the correct assessment
27:33
of dimensional assault. And I believe I
27:35
knew at the time, I suspected
27:37
at the time that she was going too far.
27:40
And I was just like, I'm gonna let it go. I
27:43
like I remember being like, this is the one I'm
27:45
gonna jump on right now. Because we're talking
27:47
about a difference of 10 feet of movement or something like that. I
27:49
was like, we'll
27:51
look into it after it. And I do believe you are correct. And thank
27:53
you for writing in. By all means, comment
27:55
with rule corrections if you catch them because even
27:58
Professor Eric is the first to admit that he
28:00
can't catch them all. Alright, let's
28:02
go into a little listener mail here, see what the
28:05
nation wants to chat about. It's
28:07
got some good stuff today. Thank
28:28
you, Nicholas. Always an interesting time
28:32
doing that drop over video because
28:35
when it's an audio podcast, you can
28:37
just sit there staring at the question
28:39
and preparing yourself. But then on
28:41
video, you're reminded someone's looking at you the entire
28:43
time the song is playing. Alright,
28:46
let's get to Jeremy
28:48
mail. Jeremy mail, I'm calling
28:50
it today because we've got two questions from the
28:52
nation and they're both from dudes
28:54
named Jeremy. Oh, I thought his
28:56
name was Jeremy mail. No, no. That's
28:59
crazy that he's writing into listener mail.
29:01
Listener mail, Jeremy mail. Parentheses,
29:04
mail. We've got two Jeremy's this
29:06
week. One who I pitched last week and
29:08
the other, I mentioned it last week and
29:10
the other we'll get to in a second.
29:12
So Jeremy from Chesapeake,
29:15
Virginia, I believe. No, no, that's the other
29:17
one. Yeah. Alright, I don't know
29:20
where this Jeremy's from. The first Jeremy says, this
29:26
is important to set up. Since
29:28
you all are the ones that got me into Pathfinder,
29:30
I look to you as experts and I'm hoping you
29:32
can help me. I'm a daunted but confused newbie who
29:34
only has the beginner box at this point. I
29:37
have a quick question regarding 2E and
29:40
then the remaster core rule
29:42
books, the difference between the two. I
29:44
appreciate the need to distance themselves
29:46
from D&D based verbiage, but in
29:48
my opinion, the end result is
29:50
often goofy and just less cool,
29:52
which maybe shouldn't matter, but it also kind of feels like
29:55
it does to me. I think that you would agree with
29:57
that to a certain extent. Jared
29:59
would as well. Because of this,
30:01
I'm honestly inclined towards just getting the original
30:03
2e core rulebook rather than the remastered book.
30:05
But then I think it might be foolish
30:08
to not go with what's new and updated.
30:10
I'm sure there are other balancing changes that
30:12
took place. My question is this.
30:15
Is it silly to go out of my way
30:17
to stick with the OG content at this point
30:19
with the revised books out there? Are
30:22
they ultimately compatible with one another? Slash, how
30:24
does that work? I'd
30:26
love to give Pathfinder Society a shot since I
30:28
don't have people to play with, so does it matter which
30:30
book I show up with? Sorry for
30:32
the long-winded question, but I would really appreciate your
30:34
insight. Jeremy,
30:36
thank you for writing in. I think that this
30:39
is a great question for somebody who's new to
30:41
Pathfinder. And it's a really – I think
30:43
this is a question that Paizo themselves have to deal with. As
30:46
new people come to the hobby and
30:48
they are confused by what they're looking
30:50
at, here's a core rulebook. Here's a
30:52
player core. Which one's
30:54
the core? What's the actual core supposed
30:56
to mean? The center, the one, the
30:58
base of all that all comes from.
31:01
Which one do you go with? Troy, what would you
31:03
advise in this situation for somebody who is not playing
31:06
on air and is just playing at home and hates
31:09
the reworded verbiage? Yeah,
31:12
man, this really bothers me and I
31:14
want to be kind in my response
31:17
because it's more – it
31:20
doesn't bother me – it bothers
31:22
me because of my obsessive compulsiveness. I
31:24
like things to be clean and neat
31:26
and dip and black and
31:29
white with gaming and then let the gray
31:31
be the gray. But like this is just –
31:33
it just seems very sloppy and it's no one's
31:36
fault per se. Well, that's not true. But
31:38
we're not here to blame. I
31:41
just feel like we're probably four
31:44
or five years from this being
31:46
completely clean. You know what
31:48
I mean? Like right now it's just this
31:50
limbo phase that is – everyone's just kind
31:52
of making up their own rules. That's
31:55
why it's tricky to say
31:58
like, well, here's how it's supposed to be. like
32:00
shocking graphs. You just go through our YouTube
32:02
comments or any of the comments on any
32:04
of our other forums and there are people
32:06
who just very strongly believe, well, you just
32:09
do this. You can just use both. People
32:11
will be like, actually no. There probably isn't
32:13
a really clear cut answer to these things
32:15
because everything is kind of left up to
32:17
the people that want to create their own
32:20
hybrid system. I just don't like it. To
32:23
go back to the original question, I would say just
32:25
start with the GM Core and just
32:27
use that and don't use anything else.
32:29
Just start with that and if it doesn't exist
32:31
within the GM or the Player Core, don't use
32:34
it. Then over the next couple of years, the
32:37
way Paisa puts out material, within a year, you're
32:39
going to have a ton more material to add
32:41
to. I would just start
32:44
there and don't look
32:46
back. If I was to do
32:48
another show, that's how I would do
32:50
it. I wouldn't say, oh, I'm going
32:53
to run Age of Ashes. I would
32:55
wait until a remaster AP came
32:57
out that spoke to me if we
33:00
weren't working on our own thing. Yeah.
33:03
I agree with you fully. I think
33:05
that I don't really need
33:07
to add too, too much on to it. Ultimately,
33:11
you are going to be
33:13
kind of planting your
33:16
flag in a place that is just
33:18
going to eventually be deserted. No one
33:20
is going to stay for the long
33:23
run in that way. The
33:25
verbiage, the wording of things, you
33:29
can always say whatever you want at your table.
33:31
I don't really care. It's not just that. That
33:33
is one very small
33:36
part of this. The Player Core
33:40
also represents, and the GM
33:42
Core in my opinion, a
33:44
massive published errata to the
33:46
Tui system after multiple years
33:48
of feedback. Spells have been
33:50
changed the way they work. I didn't
33:53
even know about this thing until we got
33:55
great comments on YouTube. It auto updated
33:57
in Demiplane and I just didn't put two and two together.
34:00
But there were changes to
34:02
how the Cleric class works in the
34:05
remaster that fundamentally buffed me in
34:07
a really cool way in terms
34:09
of healing. And I don't
34:11
need to get into the mechanics of it now,
34:13
but it's a great change and it's a minor
34:15
change, but it makes the builds so much more
34:17
fun to work with for Clerics. And
34:20
like that, for example, is
34:23
something that has nothing to do with verbiage
34:25
or copyright. That is all about balancing
34:28
the game and making it more fun for
34:30
the players. And so I think that you
34:32
should probably err on that side. Now
34:34
I would say all of that with
34:37
a little bit of hesitation. Your
34:39
last comment gives me no hesitation.
34:42
If you want to play Pathfinder Society, you
34:44
can't go with the old core rule books.
34:46
I mean, you can, but if you have
34:48
the choice and you're just starting, start with
34:50
the player core and the GM core. That's
34:52
the books that you should show up with
34:54
because that will be the base off which
34:56
everyone is trying to play. There
34:58
will be some hybrid items that
35:01
come into it because what I'm starting to
35:03
find is there are, I'll
35:05
give you an example without getting into
35:07
too much specifics, but there is a class,
35:11
like there's a deity, right?
35:13
And a focus spell that comes from a
35:15
deity, that focus spell is, it
35:17
has not been remastered. And the reason
35:19
it hasn't been remastered is because that
35:22
spell is from gods and magic,
35:24
like a two-way supplement that came
35:27
out that has not yet been
35:29
covered in the remaster. The remaster,
35:31
to my knowledge, is not necessarily
35:33
going to remaster every single supplemental
35:35
book. However, you know at
35:37
some point there's going to
35:39
be a new deity
35:42
book that comes out that dives
35:44
deeper into the deities, into the
35:46
subdomains, into the subdeities, and thus
35:48
into focus spells and all that
35:50
stuff, and they'll all be built
35:52
with the remaster rules. So
35:54
right now there are inevitably, and this
35:56
is what drives Troy nuts, there are
35:59
these lingering things out there that haven't
36:01
been remastered. We talked about how the
36:03
the changes that they made to spells
36:05
in the remaster affected the magus in
36:07
a negative way because the
36:09
magus has not been through the
36:11
remaster yet. You know, so like
36:13
that's gonna happen during this transitional
36:15
period, but I would say no
36:18
question that the older 2e core
36:20
rulebook is outdated at this
36:22
point, not only from a verbiage
36:25
standpoint, but much more importantly from
36:27
a mechanics standpoint. The rules that
36:29
you're reading in that book, we just said one today,
36:32
the base DC for aid, an action
36:34
that will happen nearly in every encounter
36:36
you play with a group, particularly in
36:38
Pathfinder Society, is different in the remaster
36:40
than it is in the core. So I'd say
36:43
go with player core and GM core and those
36:45
are the books you should bring to sessions. Yeah
36:47
and to say something positive, you know, there's something
36:49
nice about a fresh start at least and you
36:52
know there's a lot less material to consume so
36:54
you can start with that. You can read those
36:56
cover to cover and you know
36:58
you're ready to go or it's like if you
37:00
go back to a couple years ago when the core came out,
37:02
there's 50 other books. You don't have to read all of them
37:05
but you know if you're a nerds
37:07
or completionist, it's a lot easier to get caught
37:09
up now than it was if you're
37:11
starting now with all the back
37:14
stuff. You know what's interesting? Let
37:16
me throw a couple other things out there. One
37:18
is first of all this isn't a Pathfinder 2e
37:20
versus D&D conversation because the other thing is if
37:22
you just want to play 5e, just play 5e.
37:25
You know like I think that's part of the
37:27
issue is like if you want to play the
37:29
new D&D, play the new D&D because the
37:34
the Pathfinder 2e core, if that's what you're
37:36
looking for, if that's more important to you,
37:38
those old-school spells,
37:40
abilities, monsters that you have nostalgia
37:43
with, then just play Dungeons and
37:45
Dragons. That's totally fine. It
37:47
made me think of something though. I wonder if
37:50
somebody is just gonna go and do this. I
37:52
don't see why. I think that somebody will. Like
37:54
I think the fans will create
37:57
Pathfinder 2e remaster full
37:59
mechanics. with the names
38:01
of all the old stuff in it.
38:03
Like, they'll make their own, like, you
38:06
know, kind of hybrid system that
38:08
has the mechanical rules from the
38:10
remaster with all the old names.
38:13
Stoneskin and Magic Missile and... I'm never gonna not
38:15
call it Magic Missile, so like, that's kind of
38:17
what we're doing, but like, we're not in danger
38:19
of getting in trouble for that.
38:22
I mean, I guess, I mean, as we maybe say
38:25
that. I'm saying this to be like fan-made stuff on
38:27
red. Like I bet you you'll be able to find
38:29
this stuff at some point. But that's really what you
38:31
want to do is like maintain some of that nostalgia
38:33
while at the same time benefiting
38:36
from a really fun system that
38:38
is different from 5E than
38:40
like, I don't know, some fans might make it.
38:43
But I would say go with the remaster and go
38:45
with what's new, you know? I mean, you know what?
38:48
Sure, remember, we were in the
38:50
same exact position in that strange
38:52
transitional two-year period between 1E and
38:55
2E. And
38:57
it was like, do we keep
38:59
going with 1E or do we need to change
39:01
to what is more supported, even
39:03
though we had tons of unexplored
39:05
content in 1E? We had
39:07
classes we'd never played. We had hybrid classes
39:09
we'd never played on air. We had obviously
39:12
several adventure paths we wanted to get to
39:14
and never played. It was a
39:16
tough decision, but eventually what won out was go
39:18
with what's newest and most updated and most
39:21
supported by the company you're buying it from.
39:23
And that ended up being a good decision. Yeah,
39:26
I mean, I think it's pretty safe
39:28
to say that Legacy
39:30
of the Ancients will be the last 1E content
39:32
we ever put out. When
39:36
we came out, I was like, oh, I'm
39:38
sure I'll dabble in 1E. I'll never play
39:40
1E again. I'd be shocked. You
39:42
know, if I was going to teach my kids something right
39:44
now, I'd start with the player court. Totally.
39:48
All right, let's get one more in here. A quick one
39:50
from Jeremy in Chesapeake, Virginia.
39:52
What's up, Jeremy? The other Jeremy
39:54
from... Jeremy. ...the
39:56
last count has inspired me to try to be more creative and
39:58
take up writing. And so... I have
40:00
returned to college for a creative writing program.
40:03
Awesome. Good for you. I plan on writing
40:05
short stories or novels, but I'm also very
40:07
much interested in writing for TTRPGs. As you
40:09
seem to have many relationships throughout the community,
40:11
I was wondering if you have any recommendations
40:13
for gaining entry into that line of work.
40:16
It's a great question, and I
40:19
don't think you can find
40:21
a better place than Paizo
40:23
to try to get
40:25
in because they are,
40:28
from our understanding, because we've never
40:30
really tried to get into this,
40:32
but our understanding
40:35
is that Paizo is very
40:37
active about seeking out new
40:39
writers all the time and
40:42
new voices all the time.
40:44
They frequently have contests
40:46
and little one-shot type things,
40:49
and they enjoy
40:51
getting submissions for this kind of stuff. They'll
40:53
put out calls for it. I would double down
40:55
on Paizo. Seriously, I would go to the forums,
40:58
and I
41:00
would start in the Paizo forums, and I believe
41:03
that you'll find forums for this kind of stuff.
41:05
If you don't, then in general discussion, you can
41:07
ask about how to submit work. You can ask
41:09
about contests or
41:11
entries or anything like that
41:13
that they may do. I know
41:16
back in the day, at least, Paizo often
41:18
would find new writers, and then a writer
41:20
would get tasked to do one of the
41:22
entry level things. Remember, they were telling us
41:25
about this. One of the entry level things
41:27
is if they liked something that
41:29
you submitted, they would say, okay, give
41:31
us a monster, and you would
41:33
have to write a monster. You'd have to
41:36
create one, stat it out, write its background
41:38
or backstory or its natural habitat or how
41:40
it acts or whatever. If
41:42
they liked it and it worked, it would get
41:45
scheduled and put into the back matter of a
41:47
book. When you talk about a monster and encounter
41:49
that's in the back matter of Strange Aeon, so
41:51
the back matter of Giant Slayer, nine times out
41:53
of ten, that was not written by the person
41:55
that wrote the book. A lot
41:57
of times, those were written by freelancers that were
42:00
I wrote one of them. You wrote one of
42:02
them, yeah, exactly. And so that
42:04
is a way in. And then
42:06
if they really like what you did there, they can
42:08
say, all right, why don't you try writing a society
42:10
scenario? If you can show that you really know the
42:12
society world, you know that you're up on the plot
42:14
hooks and the world state and all that stuff, and
42:17
you want to write a spec script of like, you
42:19
know, potential thing like that, I
42:21
think that that would be the next phase. And then
42:23
you see people all the time that become developers there.
42:25
A lot of the ways that they get there is
42:28
by freelance writing
42:30
ahead of time. So I
42:33
know Paizo is one that puts out a
42:35
lot of content and also cares a lot
42:37
about the pre-written stuff. Other
42:39
systems don't care as much, I don't think, this
42:41
is my opinion, about publishing
42:43
pre-written adventures as much as Paizo. I
42:46
mean, the volume at which they put
42:48
out pre-written adventures is just
42:50
spectacular. And so that's a really good place
42:52
to start, I think. Also,
42:55
don't they have a thing, like I'm not
42:57
very well-versed on this, but don't they have
42:59
a thing where you can,
43:01
it's called like Paizo Unlimited or something
43:04
where you can like submit shit for
43:06
the community? Yeah. And like, I'm
43:08
sure they're discovering people out of there, but I don't, I'm...
43:11
Go poking around the community, honestly,
43:13
and Paizo forums are a great place
43:16
to start getting some information on how
43:18
to do this. My understanding of it,
43:20
the way that it works in general,
43:22
is like you would not be
43:24
sending a resume to, you know, like editors
43:27
at Paizo to consider you for a writer early
43:29
on, nor would you do that at Wizards, nor
43:31
would you do that at any of these gaming
43:34
companies, for the most part. For
43:36
the most part, you would need to be entering
43:38
contests, you would need to write fan stuff, you
43:42
would need to write an adventure for
43:44
the community, post it on Reddit, and be
43:46
like, hey, I've made this adventure if anyone
43:48
would like to play it. It's
43:50
a great way to start stretching your muscles because,
43:52
man, people on Reddit will give you straight
43:54
up honest comments about what they like and don't
43:56
like about your adventure. You could learn
43:58
a lot about, you know, how to write...
44:01
for that stuff there. So I think that
44:03
that's a really good place to start is
44:05
within the community. I found a Pathfinder infinite.
44:08
Look into Pathfinder infinite. It's a program that
44:10
allows you to create content, adventures, locations, monsters,
44:12
classes, archetypes, backgrounds based on Paizo's IP including
44:14
the Lost Home and Campaign setting and to
44:17
make some money while you're at it. Your
44:19
work might even be recognized by the community
44:21
and earn you an invitation for the Infinite
44:24
Masters Elite Creator program which without
44:26
even looking up I'm sure might be some sort
44:28
of track to getting in, you know, freelance gig.
44:30
Yeah. So start there and I know Chaosium has
44:33
something similar to this as well and the names
44:35
escaping me but yeah a
44:37
lot of opportunities but the best thing to do is just
44:39
start talking writing and writing and writing and writing and sharing
44:41
it with your friends and getting feedback. Yeah
44:43
and you have to just get involved in these
44:46
communities. They need to know who you are like
44:48
we always it's
44:50
a very common saying right that it's like it's it's
44:53
it's not what you know it's who you know right it's not what
44:55
you can do it's who you know like in
44:57
entertainment that's that's a big thing and I believe
44:59
in publishing it's the same way. You you have
45:01
to start building relationships in order to get gigs
45:04
and get the opportunity for gigs and the best
45:06
way to do that is be active in communities.
45:08
Be posting online, comment on other
45:11
people's work, you know, and generally
45:14
speaking over time you will you
45:17
will get those opportunities that you seek. So awesome.
45:20
Well that's gonna do it for today.
45:22
Thank you guys so much man always
45:24
always a pleasure to
45:26
hang out do a little fad chill with the
45:28
naysh and man Kansas
45:31
City and Austin were fun. They were
45:33
fun. Still kind of like shaking off
45:35
that hangover but excited to get back
45:37
into it. We got more live
45:40
streams this week, Gatewalkers this week, Blade Runner wraps
45:42
up next week and then before you know it
45:44
we'll be back with you guys. So until then
45:46
take it easy everybody have a fantastic week and
45:48
we'll see you next time. where
46:00
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46:02
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46:05
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46:07
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