Episode Transcript
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0:00
While. You.
0:02
Were. Listening to the glass cannon that
0:04
work the from your source for role
0:06
playing game entertainment. Welcome
0:16
to Cannon Fodder. Of
0:20
be Hundred This scenes look
0:22
at the Glass Cannon Network.
0:31
Seattle. What is going on?
0:34
Everybody out there are the nice. Welcome
0:36
back to Cannon Fodder. It is Wednesday,
0:38
July Hi Geoff Hoon pair of try
0:41
to fast or June fifth Two thousand
0:43
Twenty four and I'm your old pal
0:45
Job Brand so trial a valet for
0:48
you Got that? They did a bad
0:50
that I didn't direct. We are recording
0:52
late today. A little behind the scenes
0:54
look because toys had some tech technical
0:57
difficulties it will. You had no internet?
0:59
yeah damn and area guy come out
1:01
do. I don't think I told
1:04
you the full story right? So we we
1:06
spent the night in the city Friday night
1:08
you and I will tell that story of
1:10
sure. Throughout the show I get attacks from
1:12
my wife and the second I leave the
1:14
house for a trip it's usually like oh
1:16
the the roof caved in the house For
1:18
and down our children have been kidnapped. And
1:22
those guess it was Saturday when I wake up
1:24
a little bit of a stupor like the internet's
1:26
out a fuck and we've had a lot of
1:28
power outages in our. Neighborhood. But
1:30
other factors cat and like it said anymore to
1:33
the kids get was like a little bit a
1:35
tv while I'm I was trying to like juggle
1:37
three kids and other hara I'm kind out and
1:39
I come home. I like unplug the router, I
1:42
like reset the oh a tee box of online
1:44
like sleuthing how to do it and I'm. Some.
1:47
Just fucked up and spend all this time
1:49
doing. I'm like I don't lose all my
1:51
Christmas shows of i reset my body fat
1:53
and that on I really dig. Let me
1:55
go outside. so I go outside and I
1:57
open up like the briars and box and
1:59
it's like. a bunch of shit in there, like
2:01
little shavings of something. The
2:03
fuck did this get in there? It looked like
2:05
something crawled in and chewed the
2:07
wire. It's like, damn it all. So
2:09
this was Saturday. I called Verizon and
2:11
I'm like, yeah, I
2:13
need somebody, a technician, after
2:16
like an hour and a half of them
2:18
being like, have you tried this? Have you
2:20
tried this? They're like, well,
2:22
it seems like it's something that's totally our fault, so
2:24
we'll send somebody out and charge you 100 bucks for
2:26
it. I'm like, no you won't, no you won't. But
2:29
I'm sure if you can get somebody out today, we can
2:31
talk and they're like, yeah, no, earliest appointment is Tuesday. So
2:34
that's today. And so meanwhile,
2:37
I mean, this day and age,
2:39
I consider that no different than
2:41
it being like January 14th and
2:44
your feet are going down. And
2:47
you calling somebody and be like, we'll be there in
2:49
three days. Like to me, three
2:51
days without the internet is a, I
2:53
mean, that's just criminal. It's criminal. I
2:56
mean, dude, it's lucky that all I had
2:58
to record was fodder, because I would have
3:00
thrown off so many people scheduled. Totally. Our
3:02
scheduling, I mean, you open up our shared
3:04
calendar, it's just a fucking
3:07
disaster. If one person has to
3:09
like reschedule, it's like, oh boy.
3:11
So I really lucked out in that. I mean, yesterday
3:14
I worked from a cafe, you and I had a
3:16
two hour budget meeting, I'm like talking in a
3:18
bar cafe. Anyway, fucking,
3:21
so 24 hours later,
3:23
so Sunday morning, or no, actually was it,
3:26
yeah, so that was Saturday morning, Monday. My
3:29
wife's like, hey, did you go, I should show an Archer
3:31
the box. Did you go check in there? There's like a
3:33
bunch of shit in there. I'm like, no, no, I cleared
3:35
that out. She goes, you should go look. So
3:38
I open it up, more shit in
3:40
there, like a brand new nest had been
3:42
built in there. What the fuck is going
3:44
on? So the guy shows up today,
3:46
they're like, we'll have a guy there between 10 and 12.
3:50
So at 11.58, he rolls up. And
3:54
he said this to me yesterday, you're like, let's record
3:56
Fodder at 12, he's the guy's coming at 10. And
3:59
I'm like. A little bit later it comes out that he
4:01
said 10 to 12 and I'm like, Troy, that means he's going
4:03
to get there at 1158. I
4:05
know. You're like, I don't know, maybe.
4:07
Then I'm like, no, no chance. I
4:09
was being optimistic. Yeah. The
4:11
guy came and I'm like, he's pulling up. He comes
4:13
to the house. I'm like, I think
4:15
I've diagnosed the problem. He's like, oh
4:18
yeah, it's fucking mice. Mice just find a way in there.
4:20
He's like, I'm going to take this whole thing off. I'm
4:22
going to put one of our
4:24
new boxes called a flat box because this
4:26
happens everywhere like fucking little critters crawl up
4:28
in there. And he's like, well, I'll climb
4:31
a pole, working on like
4:33
a box on a telephone pole. We'll open
4:35
it up like a hundred mice babies will
4:37
fall out. How the hell did they get
4:39
up there? I'm like, your job sounds terrible.
4:41
But anyways, he installs the flat box and
4:43
like, boom, boom, boom. The whole house lights
4:45
up. Alexa's like, what's going on, motherfuckers?
4:48
And we're back. We're back. We're back,
4:50
baby. We're back. We got a FOD
4:52
ready for you, Troy. It's an operating
4:54
order and we've got news today. We've
4:56
got an exciting look at episode 37
4:59
of campaign two, an episode that had
5:01
it all and then chunky
5:03
we are stupid, including for
5:06
one of the first times,
5:10
truly ranging into
5:13
areas that we are
5:15
stupid about that have nothing to do with
5:17
Pathfinder rules, which is very interesting. Just stupid about
5:19
life. Just stupid about life.
5:22
And then of course, listener mail will have a few good
5:24
ones there. All right, let's get into
5:26
the news. News today. Wow,
5:29
what a weird stream coming this week.
5:31
Today, weird stream today. If you're listening
5:33
to this early before 11 a.m. Eastern
5:36
time, I am going to
5:38
be live on our Twitch channel today, 11
5:40
a.m. Eastern, making
5:44
miniature, digital miniatures on
5:47
Hero Forge of iconic
5:50
GCN characters. What this this
5:52
is all part of
5:55
the ramp up to the
5:58
gauntlets that we talked about. and talked about
6:00
for a couple of weeks, Gauntlets of Gen Con
6:02
Gauntlets are going to be,
6:05
play iconic GCN characters in
6:07
intense 45 minutes to
6:09
an hour encounters. And they are,
6:12
you know, we are gonna build custom
6:15
minis for these
6:17
iconic characters. And so this was McD's idea, McD
6:20
was like, you know what? You have to do
6:22
it anyway. Why don't you do it with the
6:24
niche and with some of the people
6:26
that created these characters
6:28
so they could like weigh in on it. So that's
6:30
what we're doing today, 11 o'clock. If you're listening to
6:33
this later and you missed it, go back and watch
6:35
it on the Twitch VOD. It'll be available there. It,
6:38
I mean, I can only imagine it's gonna be
6:40
a really, really fun time. We are, Skid's
6:43
coming by, Matthew's coming by, Kate's coming by,
6:45
she maybe see a little bit of Jared.
6:47
I mean, it's gonna be a really fun
6:49
few hours of just people
6:51
weighing in on what they want their character to look like.
6:53
So that'll be fun. Yeah, and
6:55
this is for the Gauntlets at Gen Con. We're
6:57
gonna be running Gauntlets at the Nashville Retreat, but
7:00
that's, like you said, that's spring training. Like that
7:02
is just gonna be a chance to- It's not
7:04
gonna have those minis yet. That's in like, it's
7:06
almost three, it's like three weeks, dude. Yeah,
7:09
we can talk about that too. But at
7:11
Gen Con, I've just approved the plans for
7:13
the boot. I mean, we're still working out
7:15
the ins and outs, but the boot is
7:17
so fucking cool. It's so cool. If this
7:19
looks anything like the mock-up, I'm gonna shit
7:21
my pants when I see it. But
7:25
for the Gauntlets that we're running there, we're working
7:27
on getting terrain, and we wanna get
7:29
these physical miniatures for people to be
7:31
able to use when they play as
7:33
Baron, or Lorc, or any of these
7:35
characters. So you're gonna build them. I
7:38
mean, this is a great idea by McD's. Like, why
7:40
don't you just make this into content? We gotta do
7:42
it anyways. All right? Yeah,
7:45
it's great. And I'd love, I made
7:47
one trying it out. I actually made
7:49
Atticus. There are a
7:51
gajillion options. So it'll be really great to have
7:54
not only the people that created the characters, but
7:56
also the Naish that in some cases knows the
7:58
character better than the people. people that created
8:00
them to kind of weigh in with ideas
8:02
about what to what's the pose? What's the
8:04
face look like? What are they wearing? What's
8:07
in this hand? What's in that hand? Just
8:09
really fun stuff. So that's today, 11am
8:12
eastern on our Twitch channel, twitch.tv slash
8:14
the glass cannon. And I
8:16
think only six gauntlets are
8:18
still available. Like
8:20
six seats away
8:23
or no six tables. Six tables. Still
8:25
have seats. I mean those tables only have
8:27
a couple seats each. I
8:29
want to say, yeah, we just sold out of a
8:31
Matthew one on Sunday. So we're talking about roughly a
8:34
dozen tickets. All the Sunday gauntlets are sold out. And
8:37
then I think, yeah, I mean they're going fast.
8:40
I talked about last week maybe adding some
8:42
extra players. I haven't added those people yet.
8:44
Maybe I will, maybe I won't. But I
8:46
think these gauntlets are going to be really,
8:49
really fun and we're trying to make it
8:51
into just an experience, something that's unforgettable. Awesome.
8:54
Yeah. So continuing on the streaming
8:56
train tomorrow, Thursday, I'm going to jump back
8:58
on to continue my playthrough of control. It
9:01
has to happen. The last time I stopped playing control,
9:03
I think it was about three weeks ago, we've
9:05
done two weeks of Helldivers, which has been really, really fun.
9:08
But I remember when I logged off
9:10
of that stream, somebody in chat said something that
9:12
really stood out to me because I was in
9:14
this really weird maze like
9:16
part of the game and I'm getting close
9:18
to the end and I'm moving through this,
9:20
this like house it almost looks like, but
9:23
the walls keep shifting and I can't, and
9:25
I kept walking in circles. I couldn't quite figure it out.
9:27
And I was like, well, I'm just going to go guys. I'm over time
9:29
anyway. I got to get out of here. And there was one comment that
9:32
really jumped out at me and it was like, definitely
9:34
do not play this game anymore without streaming
9:36
it from this moment on. And I was
9:38
like, okay, that really jumped out at me.
9:40
And I was like, right, I promise, like
9:42
I won't turn it on and I have
9:44
not. And I'm going to
9:47
continue from there. We're getting end
9:49
game now tomorrow on Thursday. Tomorrow.
9:51
Yeah. On Twitch. So that
9:53
will be a new eye right now. Unrelated
9:55
to your control talk.
9:57
Yeah. It's
10:00
so weird left eye and it's like vibrating.
10:02
I guess it's stressed, but I feel pretty
10:04
cool You look cool.
10:07
I feel cool. I can't see it Okay,
10:10
it's just this like I
10:13
have to leave father. I can't I can't I can't do this
10:15
anymore So that's the streaming
10:17
news Also, we're gonna
10:20
have a YouTube premiere tonight eight
10:22
o'clock Eastern Glass
10:24
kind of live Vancouver Vancouver the Vancouver
10:26
show will be live tonight eight o'clock
10:29
Eastern on YouTube. That's tonight Wednesday June
10:32
5th if you miss that you can check that out
10:34
on YouTube and Then Oh
10:36
last piece of news here before we get into the
10:38
episode that I have I'll kick it to you if
10:40
you have something else Yeah, we're about to head to
10:42
Denver and Nashville. Those are our next shows in a
10:45
few weeks here and McD
10:47
told me right before I went live here that that
10:49
he has two Open
10:53
spots for Merch team
10:55
in Denver Nashville is full
10:57
but Denver There's two people if you want
10:59
a free VIP ticket to the show and
11:01
you want to volunteer for merch hit
11:04
us up email Let me sell that right Yeah
11:07
VIP I think is sold out So if you want to free
11:09
be if you want to get in if you already bought GA
11:11
and you just want to get bumped up And hang out with
11:13
us a little bit, please Yeah
11:16
for merch help us out. That'll be
11:18
awesome. By the way, Denver. Nice work
11:20
started out slow sold out VIP
11:23
So love it's a big theater and it's a
11:25
Thursday night, you know, we're really rethinking these Thursday
11:27
nights They allow us to do two shows in
11:30
a week, but they're top selves That's the
11:32
I'm giving you a pass Denver because I assume that's
11:34
the only reason we're not these tickets
11:36
didn't fly off the shelves I mean it's over two
11:38
hundred people be nice to get like another hundred. That's
11:41
great over 200 people We were there last year. We
11:44
Got sold out VIP. That's the biggest
11:46
thing. Then see if we have a
11:48
packed VIP. It's awesome. It's awesome. Yeah.
11:50
Yeah. Yeah. Yeah It'll
11:53
be good. Anyway, two spots to bump up if you want
11:55
them if you want to come and help us out with
11:57
merch It's always a blast. It's gonna be a fun time
12:00
production coordinator. Michael's gonna be there. It's
12:02
gonna be awesome. He was just in St. Paul working
12:04
with the merch team, so anyway, it'll be great. Let's
12:08
get into GCP episode 37. Well, we got
12:10
more news. It's also Pride Month. Oh,
12:13
yes. Yes, we got a shout out for this. So
12:16
Pride Month, we always celebrate it here
12:19
at the Glass Cannon Network. We actually have new merch coming
12:22
out soon for Pride Month, which is great. We got
12:24
a new t-shirt, a dad hat, and a pin, a
12:26
really sick Pride pin. Yeah,
12:28
11 the pin. Portion of those proceeds
12:30
go to the Trevor Project. That's been
12:33
sort of our charity
12:35
du jour. When I was working for
12:37
Getty Images, I'd never heard of the Trevor Project. I would
12:39
get sent to like events all over New York, and
12:43
maybe like celebrity events or whatnot, and
12:45
oftentimes I'd be working on site backstage,
12:47
and the producer would just be like
12:49
running cards to me, and I'd be
12:51
uploading footage, cutting together EPKs, and
12:53
for that particular one, I had like a lot of downtime,
12:55
so I was like sitting there listening to all these stories,
12:58
and like listening to the event, it really
13:01
moved me, and so when we started selling
13:03
this Pride merch, we kind
13:06
of chose the Trevor Project as our
13:09
charity du jour and just sort of stuck with it, so
13:12
that would be exciting. But you know, one thing I was thinking about, I
13:15
always have this like, what do you
13:18
want to call it, like not a crisis,
13:20
a conundrum every June 1st, because I like
13:22
when we switch our logos over to the
13:24
Pride logo, but it's also become sort of
13:26
maimified at this point where like people are
13:28
like, oh here come on, all
13:30
the corporation's switching over to
13:33
the Pride logo, and
13:35
so you know, the
13:38
reason we always do it is for me, it's like
13:40
we're planting a flag. It's
13:43
like letting, just a reminder, letting
13:46
people know that like this is a
13:48
safe place, this is a place where
13:50
everyone is accepted, everyone is loved, and
13:53
you know, so it's important. I think it can
13:55
sometimes be seen as like a hollow, toothless
13:58
gesture, but it's important. important to
14:00
let people know that everyone is welcome
14:03
here in the nation, everyone is loved.
14:05
So that's why we switch all
14:08
those logos over. It's just a little reminder,
14:10
just like a little flag of, hey, everything,
14:12
you are well loved here.
14:19
It always bums me out. The conundrum I have
14:21
is I have to shut off comments when we
14:23
switch these over. In 2024, I still have to
14:25
shut off comments because it just – it
14:28
turns into a thing and I don't want any
14:30
of that shit. It kind of goes against the
14:32
purpose of letting people know that, hey, safe place
14:34
here. So if you are
14:36
a member of the nation that isn't down with pride, you
14:39
should listen to your pal Jesus. He's a cool dude.
14:43
Love everyone means love everyone. You don't get
14:46
to pick and choose. So
14:49
happy pride month to all our
14:51
LGBTQ folks and allies. Yes,
14:54
happy pride month. Very
14:56
excited to see some of that new merch. My
14:58
pride hat was one of my favorite hats for
15:00
a very, very long time. I wore it until it
15:02
was stained because it was white and so it was
15:04
just like so – it succumbed
15:07
to the sweat earlier. White armor cuff. White hat's
15:09
ripped it up. Yeah, white hat's ripped it up.
15:12
And it was a great summer hat and so I'm glad
15:14
we got some more back in the dad hat version this
15:16
time. So anyway, let's
15:19
talk GCP episode 37 of campaign
15:22
two. Love
15:25
this app. I'm going to take it
15:27
away to kind of sum it up quickly and
15:29
at Jules Kindred Blair did a great for me
15:31
on YouTube. Great for me. I just
15:33
copied it, pasted it, put it right in my show notes. All
15:35
it simply says is character work,
15:38
action, RPG mechanics,
15:40
hilarity, bottle caps, perfect
15:43
GCP episode. Beats, battle circle
15:46
acting. Beats, battle circle acting.
15:48
It was great. It had everything. It
15:50
had all of those things. The whole first half
15:53
exactly is the introduction of
15:55
a new character, role play
15:58
and then we cry. crossover
16:01
into total mechanics,
16:03
a really fun fight. And finally,
16:05
one where we feel a little
16:07
bit better about our
16:09
mechanics, about our strategies, about our
16:12
execution, tactics. Yes, that's the word
16:14
I'm looking for. So
16:16
yeah, anyway, in summary, I really enjoyed it. I've
16:19
just got a couple things here,
16:21
nothing really major. I wanted to
16:23
ask you about the introduction of
16:25
Matthew's new character, your involvement in
16:27
it. What should you guys talk about it?
16:30
And really the main thing I want to know that's
16:32
specific is the Gatewalker
16:34
element. Is this something that came
16:36
up in a conversation at all between you two?
16:39
Either the option of not being a
16:41
Gatewalker or was
16:43
it that he had to be a Gatewalker? Was
16:45
that discussed? Yeah, I mean, I think
16:47
I said in an early
16:50
episode or maybe even during one of
16:52
the character introduction videos that like if
16:54
someone dies, I really want them
16:56
to come back as a Gatewalker. I just
16:58
think that the overall experience of the adventure
17:00
path will be much richer if
17:02
everyone is a Gatewalker. And also the beauty
17:04
of this path is
17:07
that there
17:09
can be Gatewalkers all over the world. Some
17:12
have joined the consortium
17:14
of E-POPs and some are just wandering
17:16
like Asta or in this case Barnes.
17:18
And like to me, I just feel
17:20
like yes, it can be convenient to
17:22
have a Gatewalker just sort of roll
17:24
in. The fact that
17:26
they exist, let's just get them in there. One
17:28
of the things about Strange Aeon that
17:31
was so tough is that like as
17:33
people died, they weren't coming
17:35
back as one of
17:37
Lao's workers. And
17:39
I was like, but Sir Julia, I was like,
17:42
really should really would be better if she worked
17:44
for Lao's and Matthew was against it. So I
17:46
kind of like, I told him, I was
17:48
like, I really want to be a Gatewalker, but he wanted that too.
17:51
So it worked out well, but that's kind of my...
17:53
Great. It was never really
17:55
an option. Neither of you wanted it at all
17:57
to explore not being a Gatewalker in this. Very
18:01
cool. Did he talk to you about class or anything like
18:03
that? We still haven't been revealed. I
18:05
mean, I know what it is because mechanically I
18:07
know, but he hasn't said it yet. Did
18:10
he talk to you about it ahead of time? Did
18:12
you guys strategize on tactics at all in terms of
18:14
party comp? I know today that we recorded, we
18:18
were supposed to record more episodes,
18:20
but when Talitha died,
18:22
it sucked.
18:25
We really needed those episodes because of
18:27
summer vacations and shit. I
18:29
could just see it on Matthew's face. He wasn't ready. Even though
18:31
I tell everybody I always prepare their backups, it's just like, it's
18:33
just a thing I say and no one really does it. So
18:38
I could see him feeling
18:40
like, I
18:43
don't want to just make a hasty decision here. So we
18:45
took it and I said, let's take five, take 10. And
18:47
then we came back. I said, how are you feeling? He's
18:49
like, I said, all right, well, let's
18:51
come back next week and do it, give you some
18:54
time. And then I just left him
18:56
alone. And then maybe four or five days later, email me.
18:59
Thank you so much for giving me that
19:01
time. I really got a chance to –
19:03
because we were spitballing ideas allowed and both
19:05
to the side after Talitha died. You
19:08
could be this, you could be that, you could be this. And he's
19:10
like, eh, mm, mm, mm. And then after he
19:12
had some time to think about it, he sent me an email. He's
19:14
like, all right, so here's what I'm thinking. Was
19:16
there a seed of his
19:18
current character in any of those early ideas
19:20
that he was throwing out? Or did this
19:23
really originate once he left the studio and
19:25
had time? It originated – I think
19:27
it originated once he left. There might have been
19:29
like some scant sort of like small little –
19:31
But nothing you really recognized from him. Yeah.
19:34
And even still, like he had an idea that I
19:36
was like, it's not going to work because
19:39
of this, this, and this. I said, you could try this
19:41
or you could try this. And then
19:43
you went a different way. But there was one thing in
19:45
particular about the timing.
19:48
Like in his
19:50
mind, he wanted – am I
19:52
saying too much here? No, I don't think
19:54
so. In his mind, he wanted barns
19:57
to like have walked through the gate.
20:01
The moment before. Like, no, shortly after you
20:03
guys walked through. So it's like you guys
20:05
walked through and you're like, oh, let's walk
20:08
that way. He wanted to walk through right
20:10
after and then just kind of stumble upon
20:12
you. And I was like, the way it's
20:14
intended is you would have walked through a
20:18
couple months ago. And so you've been living
20:20
here for a couple months and let's talk about that.
20:22
And so I told him some things that you guys
20:24
don't even know. And,
20:26
you know, well, give me spoilers. You'll see
20:28
that come to play in this week's
20:31
episode a little bit. No, but he said it. He
20:33
said it in this week's episode. He's very clear that
20:35
like he knows about these golem-y
20:39
sounding sort of guardians. Oh, he did
20:41
say that. Yeah. And
20:43
he says that he approached it and that they shoot him away.
20:46
And so like, it's cool when
20:48
a GM can give one player
20:50
some details to kind of transmit
20:52
to the other players, you know,
20:54
bring in a new character, it
20:56
makes them seem knowledgeable and, you
20:58
know, they've already scouted the region and that's
21:00
kind of a fun thing to do sometimes.
21:03
I just did a show watching Tamara's
21:05
episodes and so he mentioned it
21:08
again. And so I want to make sure that he actually had
21:10
mentioned that. Yeah. So
21:12
there's stuff that we, I feel like
21:14
we did back in the Jade region
21:16
days and before that in our other
21:18
campaign days that we,
21:21
I might've done Watch Your Toys and Giants
21:23
later, but then we stopped once we were
21:25
all plugged in and hooked into like headphones
21:27
and mics and we were all on the
21:29
same. And that was players leaving the room,
21:32
like while one player or a player in
21:34
the GM leaving the room together to discuss
21:36
something that the other players don't know about.
21:39
That's something that I got to experience again when
21:41
I was playing with The Order of the Amber
21:43
Dye this year again. Somebody
21:46
will walk into a room or decide
21:48
to do something in town and the GM will
21:50
take them out of the room and
21:53
they'll be gone for 15 minutes, you know, and we're
21:55
all just hanging out. And then
21:57
when they come back, what I love about that is you
21:59
get the... translation of whatever the narrative is
22:01
or whatever the GM was intending, you don't really
22:03
know because it's a game of telephone, it comes
22:05
to you through a player, the GM is saying
22:08
nothing. So like, you're
22:10
taking their word for whatever it is that they saw.
22:12
And from there, you
22:14
have to kind of plan and it leaves
22:16
the GM out of it, which feels much
22:19
more organic. It's a really fun way to
22:21
transmit information to tell one player and have
22:23
them tell the other players. Well, using the
22:25
lighting, the way we're using it in Foundry
22:27
VTT, that started to happen already where it's
22:30
like someone will open a door and be like, Oh
22:32
no, and you can't see it. It's
22:34
like arms, I see arms, I see
22:36
legs. It
22:39
is. It's a very cool aspect of Foundry
22:42
that I dig in our play style now.
22:44
Because you come around that corner, you're just
22:46
like, what is this? Speaking
22:48
of horrifying looking creatures, what
22:50
in the hell? Talk
22:53
to me about the pacing in the episode as
22:55
you saw it. So we're whatever
22:57
45, 50 minutes in roughly.
23:01
And the roleplay seems to be winding down.
23:03
That is the roleplay of the introduction of
23:05
the new character that seems to wind down.
23:08
And you call for a break when we come
23:10
back shortly after we've rested and we're on our
23:12
way to head toward
23:14
the vehicular. And you
23:16
throw in
23:19
this encounter, talk to me about going on in
23:21
your head. Did you know before that episode started,
23:23
that that encounter would be in the episode? Did
23:26
you think there was a possibility it was a full
23:28
roleplay episode? How did it pace out in your mind?
23:30
No, it's actually one of the reasons that I did
23:32
what I, another one of the reasons that I did
23:34
what I did last week. Because I didn't want to
23:36
go straight from the snail fight to
23:38
this other fight. And I also didn't
23:41
want to cut the fight because I felt like
23:43
it was a good chance to
23:45
give the heroes a
23:47
moment of like, yeah, all right, we still got
23:49
this. Yeah. It's a much easier
23:51
encounter. So I did want to leave that in there as
23:54
a sort of confidence
23:58
boost. Yeah. it
24:00
would have felt really hollow if it happened
24:02
right after last week's episode. So that was
24:04
one of the main reasons that led me
24:06
to doing last week, that flashback and all
24:08
that so that we could at least have
24:10
a week between that and this. Now,
24:13
when it started, um, I
24:16
didn't know if we'd make it through the episode or
24:18
not. Like I, I kind of want to have the whole
24:20
fight happen. And as it started to rock and roll,
24:22
I was like, okay, it looks like they have this
24:24
in hand. Great. Um, you mentioned at the
24:26
beginning, like it's always a great episode when you got
24:28
a little bit of, you got the role play, you
24:30
got the backstory, you got the this and a fight
24:32
in an ideal world. That would be every episode. Um,
24:35
but without like really forcing it,
24:37
um, you just kind of have
24:39
to take them. Yeah. And, and
24:41
tough encounters go long. You
24:44
know, they tend to go long. And so, but
24:47
then you have some encounters that, that wrap
24:50
up in a nice, neat little tie it
24:52
in a bow fashion. And a lot of
24:54
times that comes down to how the dice
24:56
roll. And that'll take me to junk bucket
24:59
fifties comment on the episode, which was, are
25:01
we sure Asta is a Fox? Because this
25:03
episode, she sort of, she sort of, she
25:05
sure seemed like a goat. And
25:08
it really was two crits
25:11
from Asta, massive crits
25:14
that had directly led to wiping
25:16
out these two creatures. Uh, she was the
25:19
MVP of the fight this week, but it's,
25:21
it's very interesting for me. Cause
25:23
like, all right. So the combat starts and you
25:25
have this. Talk me through
25:27
what you're, you're thinking when you have
25:29
hidden enemies approaching the PCs and
25:32
you, you decided to go with a
25:34
perception DC as opposed to us rolling
25:37
perception, what makes you think
25:39
that, uh, talk us through the, the
25:41
idea for how to start the encounter. Oh
25:43
goodness. So yeah, I mean, with two
25:45
E as opposed to one E, you
25:47
don't get that surprise around, um, you
25:50
know, as written. And so the way
25:52
that I was looking at it, I'm trying to
25:54
remember cause we recorded this a little while ago,
25:57
but like their whole jam, let's bring
25:59
up their statue. They're stealthy? They're
26:01
stealthy and the
26:03
adventure intends for them to approach
26:05
from like stealth and from cover.
26:07
So what I thought I would
26:09
do is just have a very
26:12
roll of perception and those who
26:15
failed the perception would
26:17
be flat footed to them if they
26:19
acted before them in the round because
26:21
they were sneaking up and so they
26:23
didn't see them yet whereas the other
26:26
people did. Whereas
26:28
other people who succeeded on the perception regardless
26:30
of where they go in the initiative they
26:32
wouldn't be flat footed. And
26:35
so that was just like add a little extra wrinkle
26:38
into the beginning of the fight. Cool
26:40
and then they come out and I mean
26:44
is there anything you want to say about
26:46
them before we move into we are stupid
26:48
in terms of they were kind of weird
26:51
and kind of cool. They had like an
26:53
AOE fire, wait was it targeted fire blast
26:55
ability or what? No it was like anything
26:57
adjacent to them wasn't it? Yeah they
26:59
released a burst of explosive gases in all
27:02
directions dealing 3D6 fire to all creatures
27:05
in a 5 foot emanation and
27:07
it resets every 1D4 round.
27:10
So it's something that could with good rolling happen
27:12
a lot but I don't think I really I
27:14
don't remember getting it off a ton.
27:17
The real big thing about them is
27:19
this the poisonous like pustules on them.
27:22
Yeah of which Barnes succumbs and this is a
27:24
big part of the end of the episode that
27:26
is going to carry into next week. It's like
27:28
let's not forget we're very excited that Austic created
27:31
that second one down but Barnes
27:33
is poisoned. This is an issue. Barnes
27:36
who and this is funny Matthew
27:38
experience something that I've experienced multiple times. I
27:40
think all of us have been in that
27:42
situation one time or another. You
27:45
bring in your new cool
27:47
scarred warrior badass character and
27:49
then just fail fail fail
27:51
every roll out of the gate and so
27:53
their first impression to the rest of the
27:56
PC's is just like this guy's incompetent. Bush
28:00
is out, he's really cool, he's really strong. I
28:02
found that what I was looking for here, so
28:04
as written it says, when the characters first arrive,
28:06
one hides capital H in the vines at the
28:08
base of a tree near the top of the
28:10
hill, the other hides capital H in the bushes
28:13
down near the bottom. So in order
28:15
to rectify that, I was like, oh, let's roll a perception against
28:17
their, no, no, no, they rolled
28:19
stealth against art against your perception DC. Because
28:22
I knew that we were about to get into a fight.
28:24
So like, how does the benefit
28:26
of the, how is the benefit of the
28:28
hide actually going to matter in this because
28:30
we don't really use exploration? And so that
28:33
was the way I rectified it. And I
28:35
actually, I think I've done this before on
28:37
strange aeons and I like it because it's
28:39
kind of reminiscent of the surprise round in
28:42
one eight. Yeah, yeah, it gives you that
28:44
little benefit. All right, let's
28:46
take it into We Are Stupid. Professor Eric
28:48
wrote a treatise this week and
28:50
I loved it, it was a good one. Let's get into
28:52
it. We are stupid. Thank
29:00
you, Nicholas, for reminding us via song.
29:04
All right, so I'm gonna start off
29:06
with early on before we got into
29:08
the encounter, kind of around the campfire
29:10
during this whole role play situation. Sydney
29:13
brought up, it was actually kind of after that when we
29:15
were waking up, Sydney brought up that
29:17
she had another spell book and
29:20
we discussed is she able to just prepare
29:22
those spells as if there, could she just
29:24
add them to her list? And
29:26
I said, well, you need to learn a spell,
29:28
which is like you need to copy it from
29:30
a source, it costs money, materials, whatever, and
29:33
you have to make a role. And so
29:35
Professor Eric says that's absolutely right.
29:37
However, there's this other thing that
29:40
she can do and I'd never heard
29:43
of this before and it's called borrow
29:45
a spell, capital B, capital S, borrow
29:47
a spell of action. I
29:51
don't know how I missed this, but it is
29:53
specifically this. The ability allows
29:55
you to prepare to... to
30:01
attempt to prepare a spell from someone else's
30:03
spell book. That is specifically
30:06
what it's for. And basically what it is, is it
30:09
works mechanically like learning a spell,
30:11
except you have to roll just
30:14
to prepare it. And if you fail,
30:16
you can't prepare it that
30:18
day. But you don't lose the slot
30:20
or anything. You can still prepare one of your
30:22
spells that you already know. So it's really not
30:25
that detrimental to attempt. It's kind
30:27
of risk-free. And Professor Eric's take
30:29
on it is that it's an
30:31
interesting idea. However, it seems
30:34
very tedious. Like if
30:36
you had to do this day in and day out, you'd
30:38
be like, oh, I'm gonna prepare three spells from this spell
30:40
book. And every day in your session, you're rolling a check
30:43
against a certain DC against the rank of the
30:45
spell to see if you got it into your
30:47
prepared spells or not. Just
30:49
seems kind of tedious. But he doesn't have any
30:52
added ideas, but he's like, he
30:55
would love to streamline it in some way, because
30:57
it seems a little bit, like I said, tedious.
31:00
But I didn't know that that existed. So anyway, that's an
31:02
interesting rule that Sydney can take advantage of if she would
31:04
like. Let's
31:08
get into the non-rules. We are
31:10
stupid. This is fantastic. Professor Eric,
31:12
I mean, this is why I
31:14
love Professor Eric. Last week, sits
31:17
down and listens to an entire episode
31:20
of us just doing dramatic improv together,
31:22
doing nothing about the game of Pathfinder.
31:24
And he works his way through the
31:26
whole thing. This time, he's taking time
31:28
to add in to our concepts of
31:32
constellations and viewing stars, as
31:34
it would be, perhaps
31:37
on another planet. Now this is what's tricky.
31:39
He says, this is awesome. Now,
31:42
first of all, I'm just gonna say this upfront. He
31:44
had a planetary
31:46
sciences double major when
31:49
he was in school, planetary sciences double major. So
31:51
this is where this comes from. Credible
31:54
source. He says, not really a real thing,
31:57
but the constellations would not...
32:00
different if you were on
32:02
Castrovel versus Galarian. Basically
32:05
anywhere within the solar system would
32:07
see the exact same constellation shapes.
32:09
Yes, there will
32:11
be seasonal aspects for which constellations
32:13
are visible and when
32:15
they're behind the Sun. Yes, the
32:17
southern and northern hemispheres have
32:20
a similar change in when
32:22
constellations are visible, but
32:24
the shapes of the constellations don't change.
32:27
As long as you're within the solar
32:29
system, the planetary distances are practically nothing
32:31
compared to the interstellar distances involved in
32:33
all points and all points in the
32:36
solar system are practically identical. Wow! So
32:38
that's a very interesting thing you could
32:40
say like the stars do not look
32:42
different you would have to travel to
32:45
another part of the galaxy basically in order
32:47
to see different constellations. That's cool. Yeah, never
32:49
really realized that but it makes perfect sense
32:52
to me that planetary distances are infinitesimal relative
32:54
to interstellar distances. So it makes a lot
32:56
of sense. He's like they would look exactly
32:58
the same. So in other words we still
33:01
don't know where the hell we are. It
33:03
gives us no goddamn information.
33:06
Troy's being all tight-lipped about it. It
33:09
has been a struggle. So anyway we'll figure out
33:11
where as we go but thank you for that
33:13
Professor Eric. I love science. Okay,
33:16
so this goes back to what you said
33:18
about the hide-action Professor Eric
33:20
just wants to remind the casual viewer
33:23
initiative order does not
33:25
control flat-footed off
33:28
guard unless there is a class
33:30
feature in play or a monster
33:32
feature in play like the rogues
33:34
surprise attack. However, characters
33:37
are off guard against creatures that are
33:39
hidden from them. Like you said they
33:41
had used the hide-action. He
33:43
said it just sounded a little bit in the episode
33:45
like those two concepts were getting a little conflated but
33:47
just so everybody's clear it does not work like it
33:50
did money. If you haven't acted yet you are
33:52
not off guard. However, if you want to make
33:54
it because they failed a perception role in the
33:56
first round they're off guard. That makes perfect sense
33:58
to me as a situational
34:01
circumstance, penalty, you would find yourself in.
34:03
I mean, I just feel like otherwise
34:06
there's no point for them to hide.
34:09
You know what I mean? Like, even
34:11
if we're using exploration mode, them
34:14
hiding is like, oh, oh, you see them.
34:16
Like there's no benefit. The whole point of
34:18
hiding is that you get to attack
34:20
from hiding. While they would get
34:23
concealment. So
34:25
if you have brush and you
34:27
successfully hide, people can still know where
34:29
you are, but you would
34:32
all of a sudden successfully get a DC11
34:34
flat check against you, which I think is
34:36
way better than like a point of cover
34:38
or two points of cover, right? So like
34:42
having that hide work turns
34:44
you into a DC11 flat check, which would be
34:46
huge. But anyway, would love comments on that. I
34:48
think that the hide action is great for that,
34:51
but I see what you're saying at the
34:53
start of combat. Because it's cool too. I just like the idea
34:55
of them coming out. Yeah. If
34:58
you saw them, then you don't take that penalty. That's
35:01
interesting though. Yeah, it is
35:03
interesting. All right. So let's talk about
35:05
this fire blast ability. So
35:08
Professor Eric points out
35:10
that you ran the
35:12
fire blast correctly
35:14
by the book. However,
35:18
he believes pretty strongly, and I'd be curious if anybody
35:20
else would weigh in on this. He
35:22
believes pretty strongly that it might be an editing
35:24
error in the stat block that there's
35:28
no basic save associated with
35:31
it. He was like
35:33
automatic, no save, no attack
35:35
roll damaging effects that
35:37
don't require a setup such as
35:39
rend or a
35:41
constrict are extremely rare. Even constricts you get
35:44
a save to half for half damage. Oh,
35:46
you do? Yeah. So
35:48
yeah, he didn't say constrict. Yeah, like
35:51
rend are extremely rare. And
35:54
then he points out a place where it says these
35:56
in the rule book where it says quote, these abilities
35:58
typically allow a basic saving throw. But
36:01
anyway, it's neither here nor
36:03
there. It's not in the book, you know, but
36:05
he thinks it might be an actual typo I
36:07
think it's like that seemed and it seemed insane
36:09
to me, you know, no role no save Damage
36:11
in an aoe fashion seems kind of overpowered. Well,
36:14
maybe it's because they can only do it every
36:16
1d4 rounds I'm just trying to say yeah, maybe
36:18
but like think about but that's how a dragon's
36:20
breath weapon works and that has a basic save
36:22
Right like yeah Anyway,
36:24
maybe this creature is very special, but
36:26
I felt like yeah. Yeah, I think
36:28
that's doubtful That's cool
36:31
He also pointed out that the way
36:34
Barnes's new ability the the mirror ability
36:36
was all done correctly So that's thumbs
36:38
up for Matthew And
36:41
then let's move on to oh This
36:46
is interesting Probably
36:49
doesn't matter. Oh, yeah, so I
36:52
didn't realize in foundry He's pointing out something
36:54
in foundry that I got to look into
36:56
you can add bless in foundry to
36:58
your physical aura And
37:00
you can see the aura and it will
37:03
automatically give a plus one to characters that
37:05
tokens in that aura when they're rolling now
37:07
We don't roll digitally so it doesn't matter
37:09
as much But at least visually you
37:11
would be able to see it and I should only have to like
37:13
click that I have bless on So anyway, I'm gonna look into that.
37:16
That's obviously a spell that I'm going to continue to use
37:20
This one from YouTube solely Albert this
37:23
was not from professor Eric said magical
37:25
healing of any kind Counteracts
37:29
the venom. I don't know if you noticed
37:31
that or saw that but magical healing of
37:33
any kind So barn should have lost that
37:35
venom when buggles healed him. I
37:37
don't know that was mental healing I guess magical
37:39
healing but Something that
37:41
was that I wanted out from a listener For
37:44
this particular creature. Yeah, he said
37:47
He said the desa desa's bubble
37:49
venom Any kind
37:52
of magical healing counteracts that venom
37:54
do you see that written in there anywhere? Bring
37:57
it back up Take
38:00
your time and I'm gonna move on to a... Yeah,
38:02
yeah, yeah, yeah. Oh
38:04
yeah. Look at that! Look
38:06
at that! Good catch! Good catch, Sully Alpert.
38:08
Magical hit on a mankind counter-ax. Yeah.
38:12
Good, good catch. Good catch! That's great.
38:15
Uh, Asta missed. Oh
38:17
my gosh, you remember Asta credit and on the first
38:19
one was 48 points of damage. Does
38:22
this linger in your head anywhere? Because it was
38:24
a massive hit. Yeah. She
38:26
was like, pool wielding the katana, doubled the
38:28
damage, add the spell on top, double that
38:30
damage, 48 points of damage,
38:32
and guess what? She undersold herself, and
38:35
multiple comments about this on the video as well.
38:37
She forgot the deadly D8 die on the katana.
38:39
Another D8 die. So, obviously not a lot more
38:41
damage, and obviously she killed the creature so it
38:44
had no impact on the story, but we got
38:46
a reminder when she gets excited about doubling her
38:48
damage. Dude, that damage is crazy. I will never
38:50
let her get off a spell strike again. You
38:54
said that after the episode, you were like, this is making
38:56
me rethink the whole campaign. I'm going to start buffing up
38:58
all these monsters. I will never leave her character adjacent to
39:00
her. Yeah, that's really important.
39:03
It's huge. Crazy. Okay.
39:05
All right. So, there
39:08
was a moment where Asta
39:10
near the end, and Professor Air pointed this
39:12
out, and so did David
39:14
Ruder in the live chat during
39:16
the episode, mentioned that her two
39:18
hits seemed too high. She
39:21
rolled a natty-19 and said she had a 31 to hit. There's
39:24
no way she has a plus-12 bonus. And
39:26
so this is a concern for Professor Eric, and
39:28
he really wants to pass this on to everybody.
39:31
It's like she was flanking, and
39:33
so she may have added plus-2 to her
39:36
attack, which is a 1-e thing. What was
39:38
that? But Asta, at
39:40
the very end, when
39:42
she killed the second one, she rolled a natty-19,
39:45
and she said that's a 31 to hit.
39:49
That gives her a plus-12 to her attack,
39:51
which she should have even with Bless and
39:53
Runic Weapon a plus-10 at this level.
39:57
And so Professor Eric believes
39:59
that she passes this. possibly added two
40:01
for flanking and that's a one-e thing
40:03
and Sydney plays one-e regularly with us
40:05
on Legacy and so the
40:07
danger is let's not conflate, let's not double count
40:10
off guard so that she's adding two and you're
40:12
taking two away from the creature, that would be
40:14
very bad. So remember the creature takes the penalty,
40:16
you get no bonus to hit when you're flanking.
40:19
So anyway, that's for everybody else out there and
40:21
I'll of course share that with Sydney. And
40:24
then last one is just a positive for
40:26
Professor Eric in general, very satisfied, very
40:29
satisfying to see more tactical
40:31
play. Runic weapon,
40:33
bless, flanking and skirmishing from
40:36
Zephyr, etc. And
40:38
of course finally having a non-higher level
40:40
opponent helped. Still it would
40:42
be nice to see stunning fist land
40:44
for once. It's such a good always
40:47
on ability that Troy has rolled amazingly
40:49
against all the time. These
40:51
creatures had a low fort save and were more
40:53
likely to fail than succeed. So I think Professor
40:55
Eric was hoping for Zephyr to get a good
40:57
stunning fist off but it just didn't happen. It's
41:00
a low opinion of stunning fist because it's
41:02
so useless in first edition. It's so extensive,
41:04
it was like once a day or something.
41:06
Yeah, and I played a couple months and
41:08
I was like, what? This ability is so
41:10
dumb. So now I'm kind of
41:13
carrying that over, I'm like, just stop wasting your time
41:15
with stunning fist. It's definitely
41:17
better. Yeah, it's definitely better because it's
41:19
always on. Every single attack that you
41:21
hit with the flurry of blows,
41:23
you get the chance for it and so that's awesome. Alright,
41:25
let's kick it to the naysh little
41:27
listener man. Alright,
41:34
first off, we're
41:36
going to go
41:39
not with a
41:41
question but with
41:44
a statement from at
41:52
JediRoshi on YouTube who said it's
41:54
finally happened for me. I started
41:57
my GCP journey almost two years
41:59
ago. Since then I have been listening
42:01
to every series when I listen
42:03
to the series when I get a chance It
42:05
took me two years to get through giant Slayer
42:07
strange ions and now gate walkers and is Caught
42:10
up for the first time with week
42:12
to week episodes of the GCP So
42:15
welcome Jedi Roshi I we've had lots of people comment on
42:17
being there like people will come to live shows and
42:19
be like I used to be able To just binge like
42:22
one after another and after another and now I've caught
42:24
up and I have to wait a week and it is
42:27
excruciating every week But
42:29
welcome Jedi Roshi to the fold. Yeah,
42:31
that's awesome two years It took to
42:34
get caught up on eight years of that
42:36
of the glass kind of podcast pretty wild
42:40
But I said we talked about Friday night. We never
42:42
did talk about realize we burned through the news.
42:44
Yeah Oh, yeah the the show. Yeah, really. Let's
42:46
let's see a quick break during listener mouth. We
42:48
can do it We guys go for it. We
42:51
did the Kong show at the college That's
42:54
a new stand-up New York Kong Skull
42:56
Island. Yeah, it was so
42:58
much fucking fun. I Went
43:00
I went long. I imagine that will they'll never have us
43:03
back if I went through belong But
43:05
staff was just like great crowd
43:07
really cool new space right in
43:09
I mean the heart of Times
43:12
Square I didn't realize that in Google the map
43:14
until I was coming in I was like, oh
43:16
shit This is like I used to work a
43:18
block away Bartending for years and
43:20
we were right in it and right in the
43:22
heart of Times Square and then they had this
43:24
after party that we went to and it's a
43:26
bunch of like just Great nation
43:28
members there like that most of which I'd never
43:30
met before a couple of people We've
43:33
seen that some of the New York shows just
43:36
the fucking great great
43:38
time Yeah, it was a great. It was a great
43:40
hike I was so burnt and exhausted after the show
43:42
you were so exhausted right before the show you were
43:44
like I don't know how I'm gonna get through this
43:46
thing. I've been up since 5 in the morning. I'm
43:48
exhausted I'm so tired and obviously the
43:50
adrenaline kicks in we do the show go to
43:52
the after party and I'm just like alright I'll
43:54
have a drink. I'll say hi to a few
43:56
people and then I'm going to bed because I'm
43:58
so burnt out everyone left before we did. We
44:01
closed down the after party. I don't know what happens
44:04
to us. Like how do we get that extra level
44:06
of energy at the end of the night? It's crazy.
44:08
I don't know where it comes from. But that was
44:10
a really, really fun time. So I
44:12
said we talked about it, we never talked about it. Yeah,
44:15
yeah, yeah. I hope we get to do it again
44:17
because also I love playing that game. Oh my gosh.
44:19
Like I feel like we're gonna see more of this.
44:22
Sometime or another, we gotta just get an app on here
44:24
of like, I think I
44:27
had so many properties and it's just so fun. You're
44:29
just like creating a movie basically from scratch in
44:31
two hours. It felt like a movie, it was
44:33
fucking great. God, it was awesome. Okay,
44:36
let's get back to listening. There's a couple of quick
44:38
ones here and then we'll get you on your way.
44:41
Andrew Yu from Roseville, Minnesota?
44:44
Yeah, and then the Leonard. Minnesota,
44:46
right? Yeah, we just left there.
44:48
Yeah, Andrew Yu from Roseville, Minnesota
44:50
writes in and says, what's the
44:52
difference between John, John
44:54
ski and John
44:56
Jamski? Please use
44:59
examples. I'll
45:01
help out. There's no difference. Andrew
45:04
Yu, there is no difference between
45:07
the three of them. In fact, I
45:09
would be curious if over
45:11
time any listeners, any vigilant
45:14
or insightful listeners
45:16
could potentially draw
45:19
out any consistency
45:21
of like, particularly John Jamski, if
45:23
I use it in specific situations
45:26
unlike John, I think John and
45:28
Jamski are completely transferable,
45:31
or interchangeable rather. John
45:33
Jamski, perhaps I
45:36
reserve for like me like,
45:39
no, I can't think of anything that
45:41
narrows it down. I really think they
45:43
are always anything
45:46
and they are all interchangeable. So
45:48
anyway, go out there and go
45:51
nuts with the John Jamski, whenever you want,
45:53
have fun with it. All
45:56
right, so Troy from British Columbia, Victoria,
45:59
British Columbia. Colombia where people a
46:01
lot of people from Victoria came to the
46:03
Vancouver show and we're like yo, thank you
46:05
Then Victoria is way better This
46:08
one from Troy. Do you
46:10
ever find yourself experiencing exhaustion
46:13
from long-term campaigns? I
46:15
absolutely love long-term campaigns, but
46:17
I keep finding entrance from
46:20
my players keep Finding
46:22
keeping interest from all my
46:24
players quite challenging
46:28
Troy have you experienced this yourself at
46:30
all? Kind of a midpoint
46:32
where you're like, I don't want to play this story
46:34
anymore We talked about this
46:36
recently on cannon fire and maybe just a different maybe
46:38
it wasn't a different way or maybe I'm repeating the
46:40
Same question. I don't think so, but I hope I'm
46:42
not but I mean, it's you know, it's worth revisiting
46:45
I think we talked about dude like less than a
46:47
month ago about like
46:49
campaign fatigue Is
46:52
it the same question that recycling I'm not sure
46:54
yeah I don't see this guy's
46:56
name as second one. Maybe it just came up in
46:58
a different way But but yeah, we
47:01
definitely talked about this but
47:03
I'm happy to retalk about it because what I was
47:06
gonna say was like trying to Trying
47:09
to find that sweet spot for what
47:11
we do now is I'm
47:16
still not sure like what is the right amount
47:18
of episodes. There's something so epic about what we
47:20
did with Giants lair
47:23
that It would
47:25
be intriguing to do it again and
47:27
see like and can we can
47:29
we do it again like another 300 something? Episodes
47:32
did you take cover it away? It would have been
47:34
probably You
47:36
know 50 was that like six
47:39
six years but
47:44
I'm also excited to see what's
47:46
probably going to be somewhere around
47:48
160 170 episodes for
47:50
the three book AP I
47:53
Don't know. I I don't know I did
47:56
but that's not really answering the question. But again, I think we
47:58
already answered it I yeah, I don't know I
48:02
mean I feel like we never got tired of Jade
48:04
region. I
48:09
feel like we got tired of
48:11
Giant Slayer in book 5 at
48:14
a certain point, but then it
48:17
got reinvigorated. There were some
48:19
events that really triggered a reinvigoration in
48:21
that campaign. I don't think
48:23
that there was anything you particularly did to
48:26
recapture interest. I think it was just
48:28
the organic flow of the story. There
48:32
were changes that happened, character
48:34
death, that kind of thing that just
48:37
shoots some life into a story. I
48:40
think that that just kind of happened organically. I
48:44
haven't experienced too much
48:47
campaign fatigue. I
48:49
feel like I also love long-term campaigns.
48:51
I think keeping players interested is just
48:55
about changing the goals and the
48:58
encounters that
49:01
they're facing at a relatively even
49:03
clip should keep the interest going.
49:05
I think that was where some
49:07
of the lag and drag happened
49:10
with Giant Slayer was
49:12
there was a repetitiveness to encounters
49:14
particularly that really highlighted
49:18
how this was all kind of the same and we were
49:20
still doing the same thing. But
49:23
if you think about the first three
49:25
books, they're so wildly different. You have
49:28
a siege on a village into
49:30
a boat adventure into a swamp
49:32
adventure into another plane.
49:40
Then we're sieging a fort. You know what
49:42
I mean? It's interesting kind of flow. Then
49:46
book four is on
49:49
top of the mountain. That was like
49:51
the surveilling and then the,
49:53
what's the word? It
49:58
was like an insurgency. Like we were trying
50:00
to destroy their morale by
50:03
being unseen, but like slowly setting,
50:05
pitting the giants against each other.
50:07
So there was a lot of variety in
50:09
that. I think that that's why Pathfinder adventure
50:12
paths are so awesome that
50:14
they have, I mean adventure
50:16
path is a copyrighted name that is just
50:18
Paizo adventures that is now being used as
50:20
a word that just means campaign, you know,
50:23
but that's not what they are. The
50:26
way they've paced them out so that
50:28
a long campaign is six different books
50:30
by different authors. It's
50:33
going to generate that kind of
50:35
complete change of scenery
50:37
and goals and tone
50:39
that I
50:41
think it's hard for a homebrew GM to do
50:44
over a five or six
50:46
year period because you're writing everything.
50:49
How do you make it change? How do you make it
50:51
different so that your players don't
50:54
start falling into a routine? I'll
50:57
tell you what we don't have fatigue with and that's
50:59
massive near our little depth. I
51:02
mean they want me to start recording season
51:04
three like this week. I need a break.
51:07
I probably need to break. But
51:09
not because I'm, well actually I am fatigued, but
51:11
it's a different kind of fatigue. It's like the
51:14
prep fatigue. I'm certainly not fatigued with the adventure,
51:17
you know, but if you feel like you're fatigued, that's
51:19
when you need to change it up, you know, insert
51:21
a little bit of yourself, go off the beaten path
51:23
if you're playing something pre-written and
51:26
or just take things in a wild
51:28
new direction if it's something
51:30
you're homebrewing. Yeah,
51:32
yeah, it's
51:35
hard to keep interest from all players, but you
51:37
know, if it's just one player in
51:40
particular that is a consistent problem, that
51:42
might be more that that's the player's
51:44
problem. Right. You can change
51:46
your stuff too too much if most of your players
51:48
seem to be engaged and enjoying it. But
51:51
yeah, it is, it happens to the best of
51:53
us and I think it is way more likely
51:55
to happen when you're writing your own campaign. So
51:59
Look to others. Sources look to
52:01
other modules as inspiration.
52:03
This or even. In.
52:06
The middle of your homebrew. Go ahead and
52:08
take of six level one shots and run
52:10
it as I can have a side of
52:12
introduced to reignite the spark or something like
52:14
that. You know guys, it in the in
52:16
the. The. Facade of you
52:18
are World but just use those
52:20
mechanics or though that story or
52:22
whatever. Ah I'm a member we
52:24
were indeed reader we had so
52:26
much fun. Art is suing the
52:28
caravan mechanic in favor of a
52:30
fan generated are like mystery add
52:32
some villages Along the way is
52:34
there is a third party advance
52:36
that was written the slot and
52:38
to part two of book one
52:40
of Jade Region and I was
52:43
just and I was very very
52:45
new to Gm in fact is
52:47
Karen. Mechanics! Ah yes and I want to
52:49
do an adventure here and they had written
52:51
it and you just had to change the
52:53
names Like was very clear who they were
52:55
talking about about the characters are in it
52:57
and it was a great little you know.
53:00
Side. Quests that you know. He
53:02
played over like maybe three sessions. Yeah.
53:04
And pretend like you're not really caring about
53:07
these people to sort whatever and then you
53:09
fitness and you are like I'm Ah, I'm
53:11
glad we could help, but now we must
53:13
continue our journey. You know it it was.
53:15
the are very cool and we're back on
53:17
the path of jade regents and and and
53:19
we did away with one of the more
53:21
boring parts in terms of the reviews of
53:23
that book. Ah so yeah you know stay
53:25
flexible like that it's is important him and
53:27
is doubling in a keep interest in your
53:29
game. That's
53:32
all I got for today. Good buddy, I won't
53:34
have anything. Yeah, we're keep it short. The boxes
53:36
were not short season these spots. App.
53:38
Flyby Ah, there was a lot of we
53:41
are stupid. enough
53:43
for with them were were real them
53:45
but it was i'm deathly some good
53:47
analysis ah thank everybody for hang out
53:49
that's a killer with us forever lots
53:52
of streams this week if you have
53:54
a if you're listening this earlier and
53:56
like midnight or nine pm pacific time
53:58
on tuesday like com and check out
54:00
the iconic characters mini creation stream, 11am
54:03
today, Wednesday June 5th on
54:05
our Twitch channel, then tonight 8pm,
54:08
premiere of Vancouver Show, and
54:11
then tomorrow Thursday 12pm I'm streaming live on
54:13
the Twitch channel, the control adventure continues, supposed
54:15
to be one of the best levels ever
54:18
in any video game, supposed to be amazing. And
54:20
then yeah, obviously Glass Cannon
54:22
is back Thursday night 8 o'clock, more to talk
54:24
about next week on PODA, should be awesome. All
54:27
that tickity's everybody, have a good one and we'll see you next time, have
54:29
a good weekend. Bye. It's
54:44
time to make your membership official.
54:46
Become an official member of the
54:49
nation today at jointhenace.com. That's jointhenace.com
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54:53
podcasts and live streams you can't
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find anywhere else. See what everybody's
54:58
talking about and join the nation
55:01
today at jointhenace.com. Welcome
55:14
to a journey into the heart of the
55:16
Texas Renaissance Festival, the nation's
55:18
largest and rowdiest celebration of
55:20
medieval fantasy. But what
55:23
lurks beneath the facade of tights and turkey legs? Well
55:26
we dove deep into the empire to uncover
55:28
a history marred by mystery and misconduct, murders,
55:31
assaults, and other crimes that tarnish
55:33
its legacy. This isn't just a
55:35
fairy tale, it's a cautionary tale of
55:37
power, fantasy, and the consequences that follow
55:39
when they all collide. Search
55:41
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