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0:00
Music Wayne
0:27
Hey everybody
0:34
and welcome back to the Hitties Life for Podcast, episode 31.
0:40
Whoo. Goodness. First
0:44
a great, then a great
0:46
combat. But
0:49
it takes the wind out of you. Yeah.
0:51
Yeah. I
0:54
think we saw the aquatic combat rules in
0:56
full effect. Yeah.
0:59
They're scary. Yeah, they are scary.
1:01
They're, they're not to be trifled with. It's
1:04
good when you don't have to breathe, but I feel
1:06
like breathing would make this difficult. Yeah.
1:09
Yeah. You're in the unique circumstance where you don't
1:11
have to breathe. Good for you. Everyone
1:15
else is having a tough time. You're
1:18
the designated survivor. Like,
1:21
Not even alive. You're the black box.
1:24
Oh man. So yeah, that, that, uh,
1:27
spiny, yup-dered, quite
1:29
a creature to encounter in the water. It's
1:31
element. Oh gosh. Yeah. What are the Granny
1:33
Low doing with that thing? I
1:36
don't know, man. And
1:39
good. I'm very
1:42
worried about what's, what's to come because
1:44
if this wasn't what we were here
1:46
in, further
1:48
down the halls, I'm worried. Yeah.
1:52
I mean, see, I think that was their one big
1:54
guy. You think it was. That
1:56
was their one like ace in the hole. It's like, if anything
1:58
comes in here, we're going to have this. big, literally
2:01
like large creature mess him up,
2:03
which would be terrible to encounter
2:05
that guy, like in real life,
2:07
like a big 10 by 10
2:09
foot, like horseshoe crab
2:11
killer, God. Yeah,
2:14
I think there's still a boss to go, but I
2:16
think as far as scary big old
2:18
creatures, that probably was the scary big
2:20
old creature. Yeah, we
2:22
almost had a Steve Irwin style casualty.
2:25
Oh boy, yeah. We'll see if the
2:27
poison takes Grady out, maybe we will.
2:30
We kicked its ass though. Yeah, speaking
2:32
of that, I was thinking a little bit, Steve
2:35
Irwin jog my memory there, but
2:39
in real life, okay, obviously
2:41
not this thing, because this thing was awful
2:43
and scary, but like aquatic
2:46
creature wise, what is
2:49
the biggest slash strongest
2:51
creature you think you could
2:53
take solo, like by
2:55
yourself? Oh, okay.
2:57
You know what I mean? So by
3:00
take, you mean not
3:02
get killed by, or do you mean you have
3:04
to kill it? Kill or incapacitate?
3:10
I think, what about defeat? Like,
3:12
I think these are animals, right? So
3:14
if we fight and I put up
3:16
a good enough fight, they
3:18
may run away. They're like, this isn't worth the
3:21
fight here. I mean, but like
3:23
that gets you to like, it gets you
3:25
out for like, oh, I can boop a
3:27
shark on the nose. Okay, all right. I
3:29
think it's like, I could, if I wanted
3:32
to, in this combat, kill or disable this
3:34
creature in this water. You
3:36
gotta fight in the water too. That is a
3:39
real big holder. Like you got
3:41
no weapons, nothing? Yes, it's
3:44
mono-y mono. And you're in open water? Think
3:48
of like shore, like you can't touch the ground, but like
3:50
you're close, I don't know. You can't drag it on the
3:52
shore, but it has to be like- It
3:54
has to be a fight done in water. You
3:56
have to be swimming? That makes
3:58
it so much harder. Yeah,
4:00
I think that's exactly it.
4:03
Like that's the game changer.
4:05
I'm going anything above one pound. Right,
4:10
I was gonna, so here's
4:12
the rub for me. Like you
4:15
get any fish in
4:17
that level of water. I don't
4:19
think they're so quick in the water. I
4:21
don't think without any tools, you're gonna like
4:24
be able to incapacitate a fish. I'm gonna
4:26
get bit by a barracuda 20 times
4:28
and die. I'm never
4:30
gonna get my hands on them. Yeah,
4:33
I guess if it latches on, then
4:35
you can bite. Even then, you can't
4:37
hold onto a fish underwater. Right.
4:40
We'll say like five feet of water.
4:42
Oh, it's really hard to hold onto
4:44
fish underwater. Five feet of
4:46
water may as well be 10 for Hailey.
4:51
Okay, let's just say like chest
4:53
deep water. That's a variable
4:55
amount. So we can breathe, but
4:57
our hands need to be under
5:00
water. Okay. Well, if it's
5:02
chest deep, you could raise them off.
5:05
The compass just taking place in somewhere
5:07
aquatic-ish. It's not a referee to the
5:09
fight. Yeah. I still
5:11
think one pound
5:13
might bug me enough. And
5:16
if it had sharp enough teeth, I
5:18
would probably still bleed out before
5:22
I could for catching a fish. Yeah, I'd get
5:24
hands on a fish. I
5:27
think it would have to be like
5:29
an aquatic mammal. Yeah. You know what
5:31
I mean? Yeah. Because I think I
5:33
could kill a beaver. I think I would get hurt.
5:36
You know what I mean? I get
5:38
hurt. Like those teeth would hurt a shitload,
5:42
but I could grab a
5:44
beaver. You know what I mean? Yeah. I
5:46
could grab a beaver and break a snack.
5:49
Surface level. They really pound that beaver.
5:51
Surface level creatures. You're killing a
5:53
beaver. I thought you heard it say like a seal
5:56
or something. No, no, no. Like a beaver. I
5:58
don't think any of us could take a seal. So the eyes
6:00
carry. Those things have, or
6:02
some of them can have pretty massive
6:04
teeth. Oh, they're sealed. They're water
6:06
dogs. Yeah. But more
6:09
aggressive. And then you got like sea lion.
6:11
That's even... No, no, no. Those guys are
6:13
predators. Yeah. Your dad's a
6:15
sea bear. No, I'm just kidding. Do you
6:20
think you could take a manatee? No.
6:22
I was thinking about that. They're huge.
6:24
I don't think I could hurt one. But
6:26
I don't know what offensive capabilities... I
6:30
honestly don't know enough about manatees to know what
6:32
offensive capabilities are. I'll tell you right now, they
6:34
are dumb enough to where do you... I
6:39
am 100% positive a human could kill one
6:41
probably in... They
6:44
are very, very dumb and slow. So they
6:47
might be takeable. They're
6:49
friendly. All you need is a bow, right?
6:52
But they're friendly. So you wouldn't... They wouldn't
6:54
attack. I mean, it'd be too sad to do that.
6:56
Yeah. You got to separate your
6:58
feet and horse from me. Yeah.
7:02
They can also weigh the same
7:04
as three grand pianos. Oh, they're
7:06
massive. Yeah, that's a lot of... They're like trying
7:08
to choke out a Prius. I
7:11
don't know if you can get to windpipe. They
7:14
could just drown you if they actually wanted
7:16
to. They're huge. If they wanted to,
7:18
yeah. They don't want to, but they could. Okay.
7:21
Well, I think I got something viable to throw. Okay.
7:24
Okay. Because I think I found a little sweet
7:26
spot here. I think... And this
7:28
is... I'm going to get messed up in this
7:30
encounter for sure. But I
7:32
think I can survive and kill. I
7:34
think I could choke out an
7:37
emperor penguin. I was thinking
7:39
penguin too. Yeah. I'm going
7:41
to get my eyes packed out. I think
7:43
if you get one hand on the upper
7:45
bill and one hand on the bottom bill
7:47
and just start pulling apart, you
7:50
could really hurt that though. I was thinking
7:52
one hand on the bill so it can't...
7:54
Because that's its main offensive weapon to take
7:56
back. The other hand had locked and just
7:58
squeeze until... I
8:01
think that could, I don't know enough
8:03
about penguins, potentially that wouldn't work, but like I
8:05
think I could get a penguin, like an emperor penguin like
8:08
that. I think you could take an emperor penguin. They're awkward,
8:10
they waddle around and stuff. They're flippers. But
8:12
in the water. I don't know. They're fast. Yeah,
8:15
we switched to birds for some reason.
8:18
Because they're aquatic I guess. They're aquatic
8:20
enough? Yeah, they're like a duck. They
8:22
are sometimes, yeah. So then
8:24
can I say a duck? You can say
8:26
a duck. You can say a duck. I think you
8:29
could take a duck. Okay, yeah, I think. A
8:32
goose? That one's questionable. Yeah.
8:35
That's tough. I mean, but I don't think they
8:37
have so much water capability that
8:39
the water is like the biggest advantage in
8:41
the world for them. That's true. Yeah.
8:44
They have air capability. I
8:46
think any of us could take a goose. Oh,
8:49
for sure. I mean, they don't want to have an
8:51
inspiration. The neck
8:53
is the weak point of most of the birds. Like
8:57
birds are crunchy, you know. Crunchy
8:59
indeed. Not to say that
9:02
any of us could actually do this in real
9:04
life, but I heard a crazy story about a
9:06
guy that survived an alligator attack. I mean, it
9:08
was a crocodile. It was one of the two
9:10
of them. It got his
9:12
arm and he put his other arm
9:15
in the thing's mouth and like pushed
9:17
in the like diaphragm or whatever that
9:19
keeps it from drowning. Oh my God.
9:21
And like drowned the thing
9:24
from inside it. Metal. Wow.
9:27
That's pretty metal. That guy had thought about this question.
9:30
I think it was the old
9:32
show. I think it was a discovery or TLC show.
9:34
I shouldn't be alive. Cause
9:36
then he like went through that ordeal and
9:38
then just like was wandering around in Africa
9:40
for like a week with like a
9:43
rotting arm because the thing is like a bunch
9:45
of bacteria in its mouth. Wow.
9:48
It's got that like Sherlock Holmes sense that saves it. Step one, push
9:51
the diaphragm. Push the diaphragm. It
9:53
will drown. It will drown. Step
9:55
two, bring the infection to the
9:57
village that doesn't have medicine. I
10:00
think for me, I was
10:03
mostly considering fully aquatic animals
10:06
that never come up for air
10:09
or anything. And I think the
10:12
biggest one I could
10:14
win by like a war of attrition
10:16
would be an octopus, as long as
10:18
it's not like poisonous
10:22
or venomous at all. Cause
10:24
that would be a no go. But I think I
10:26
could outlast it. They
10:30
can squeeze so tight. Like I don't- But
10:32
I think I'm big enough. Like I don't think
10:34
the octopus would be big enough to kill me.
10:37
And I don't know if they're smart enough to go
10:39
for like the neck where it could like actually choke
10:41
you out either. I think like wrap around your leg.
10:43
I don't know that they're actually like strong enough for
10:46
that either. Right. Yeah, true. I think that's a situation
10:48
where it's like if you let the
10:50
thing wrap one arm of yours, you can
10:52
just like gouge eyeballs with your other arm.
10:54
You know, you could, you could damage it
10:56
when it thinks it's got the upper hand.
11:00
I don't know. The fact that they could squeeze
11:03
into anything is
11:05
extremely terrifying in
11:07
the water. It makes me think, oh, you think he's
11:09
got a Ant-Man, you? It makes me think that compression
11:13
isn't the fighting strategy. It's expansion. Like
11:15
you gotta pull him apart. Yes.
11:18
I think anything bigger than that. And
11:21
I don't think I would be able to take it on. Like
11:23
a big fast fish could just
11:26
ram you and you'd be
11:28
like unconscious underwater. But I think a
11:30
squid would, I think a squid, I
11:33
don't think I could take a squid
11:35
though because they have those barbs on
11:37
their suckers. And they can get big.
11:39
Yeah. What happens
11:42
when they ink? Illusive.
11:45
It's true. Oh, I'm
11:47
still stuck on this octopus thing, guys. I
11:50
can't stop thinking about how horrific. I
11:53
think if we were just going. If they were the
11:55
smart creatures, I think we'd be. Maybe
11:59
we are run by octopus. crab.
14:00
No. Yeah. I
14:02
think I agree with this statement. The Japanese spider
14:05
crab is like the slender man of crabs. I
14:09
looked up what are a large sea
14:12
creatures and, um, tried
14:14
to see if there's any of them that I could take. That's
14:17
the only one. How
14:19
far down that list did you go? I'm curious.
14:22
So there's actually a single little infographic
14:24
that I had pulled up and, uh,
14:27
I just picked the one that looked
14:29
the least intimidating, not including
14:32
giant tube worms or, uh,
14:34
Caribbean giant barrel sponges. I
14:36
didn't include those kinds of things. Oh,
14:39
that's a good point. I bet we
14:41
could take a giant sponge as long as it
14:43
doesn't have any toxins inside of
14:47
it. Well, as long as I had Jason Statham on my
14:49
team, I could take the mag. Ooh,
14:53
maybe a manta ray, not
14:56
a stingray. We know how that happened. Do
14:58
you have to survive the encounter? I don't
15:00
think manta rays have stingers. Yeah,
15:02
but I think that they, it would, it
15:05
is a massive, yeah. Like at
15:07
that point mass comes into play.
15:09
Yeah. And I wonder if they have like
15:11
cartilage. I think that might be like hard to damage
15:14
that. I asked my question again. Do you have
15:16
to survive the encounter? Yeah, you gotta survive it.
15:19
Because I could definitely see pull
15:21
on a Jonah and the whale
15:24
situation. Cause they have
15:26
really tiny throats, right? Yep. They're
15:28
not meant to swallow people. They'll spit you
15:30
out, but you hold on for dear
15:32
life in that throat. I
15:36
think that's viable. Oh, I
15:38
need to recommend a book that
15:40
I read. What is it? What the fuck is it
15:42
called? The Bible. Yeah,
15:45
guys, check out Bible. If
15:49
you have Bible in stores, check your, check Barnes
15:51
and Noble, see if they still have it. Check
15:53
your local motel. It's probably in most of the
15:55
rooms. It's a, yeah.
15:58
If you want to live. That
18:00
was beautiful. Thank you, Nicholas. Thank you, Nicholas. Well,
18:04
when last we left our heroes, some of them
18:06
got trapped under a grate. And
18:09
that wasn't very great. But
18:11
they killed a couple of Grindylows and
18:13
got out of that sticky situation, then
18:15
healed up a little and heard some
18:17
sound down the tunnel. So they followed
18:19
the noise and found themselves face to
18:21
face with a large
18:23
spiny eupterid that poisoned
18:25
Grady and took Kaia
18:28
down twice before they were able to
18:30
put it out of its misery. Now
18:33
we go back to the party. Grady's
18:37
still poisoned and Candy being
18:41
propped up by wit as
18:44
she has gone unconscious but
18:47
is no longer dying. So
18:49
back in initiative, it is the
18:52
end of Grady's turn and
18:54
I need a fortitude save,
18:57
which I will close. Okay. Grady
19:00
is clutching one of the several
19:02
stinger puncture marks on his body
19:06
where he still feels the poison
19:08
coursing through his veins. 16
19:11
on the die for a 24. 24
19:14
is a success, which means you move back
19:17
to no poison. You
19:19
were just in stage one. Okay. That
19:21
was a lot easier than I thought. In my head, this was
19:24
going to be a lot more drawn out. It certainly was. Yeah.
19:27
So great. Then we are
19:29
officially out of combat. But
19:31
you guys are beaten up. What
19:35
would you like to do right now? Hmm.
19:39
I'm going to float to the surface real quick.
19:42
Is everyone okay? That
19:45
thing did a number on us all, including
19:47
meself. Agreed.
19:50
I feel much better now, but
19:53
I could still use more healing. How
19:57
could you use some help over here? someone
20:00
help, well, prop
20:03
Candy up so that I
20:06
can at least treat her wounds. I
20:09
cannot heal as a creature, but I can do
20:11
that fit. So
20:13
Atlas can coil around Candy
20:16
and then wiggle a little
20:18
bit of his tail left as a rudder. Keep
20:21
us afloat. Alright,
20:23
Greasy's gonna do a little assurance healing on
20:26
himself. Oh, a massive five hit points back.
20:28
Oh boy. And
20:31
he will drain the chalice for another nine, which I
20:34
think I'll get him up to four. Oof.
20:37
Alright, this is gonna
20:39
get dangerous because
20:41
Wit has critically failed the
20:44
attempt to heal Candy dealing
20:47
two points of damage and bringing
20:50
Candy to dying too, because
20:53
Candy was wounded from
20:57
the previous. She
20:59
was wounded. Oh, wait, wait. She was
21:01
wounded too. He stabilized.
21:04
So once you stabilize, even
21:07
though you were dying to you stabilized. So
21:10
you're wounded one and unconscious. The
21:12
wounded does not. Oh,
21:15
well, when is just the
21:17
tracker of every time you go to dying
21:19
and come back? Yeah, I guess. Are you
21:21
saying she's wounded too, because of the great
21:24
previously and not healing her to full or
21:26
was she healed to full? I think
21:30
she went down
21:33
outside of the
21:36
cave. I can't. I
21:39
can't think of a reason why. You
21:42
guys wouldn't have, you guys definitely would have
21:44
healed. Yeah, we took extra time.
21:46
Yeah. If we knew she was wounded, there's
21:48
no way we would have continued going
21:50
without taking care of that. Yeah,
21:52
Brooks, all you need to do to
21:54
fix the wounded condition is heal someone
21:57
to their full hip points. So I'm
21:59
assuming between. then and now candy has
22:01
been at full hit points. I
22:03
might rest for 10 minutes, but that's always part of
22:05
it. Okay. So
22:08
then dying to. Dying
22:10
to and now something's
22:12
going to have to happen. Something
22:16
expenditure wise is going to have to happen
22:18
to keep candy from dying. Do
22:24
we have stabilized? Because now it's seconds. Well,
22:27
Kaya. They have stabilized. They could cast
22:29
it. Kaya doesn't have
22:31
stabilized, but I believe. Yeah.
22:34
She still has a lay on hands so
22:36
she could move up and
22:39
then lay on hands. Okay.
22:41
So if you lay on hands, then candy
22:43
is what? Healed 12. Yes.
22:47
And, um, is now wounded too. And
22:52
candy wasn't one of the ones that is
22:54
diseased and no candy is back to stage
22:56
one. So is not taking half
22:59
healing. Okay. Then my
23:01
second assurance medicine can go to her too.
23:03
Cause I've, I in 10 minutes, I got
23:05
myself back up to full. Well,
23:07
I can't help anybody at this point
23:10
and I'm very close to full already.
23:12
So I'm not going to pedal anybody
23:14
for healing, but I am
23:16
going to refocus. I will
23:19
also take time to refocus and
23:21
get my focus point back. But,
23:24
uh, yeah, Calypso is not injured at
23:26
all. Well, one hit point.
23:29
Kaya does need more healing to remove
23:33
the wounded condition. So she
23:35
will have to refocus and
23:37
then, uh, heal herself with
23:39
lay on hands. So you're
23:41
going to take 20 minutes here. I'll
23:45
get candy liquored up too with
23:47
the sip from the drain from
23:49
the flower drain from the chalice.
23:51
The flask chalice flowers, the flowers,
23:54
the foulest, the foulest.
23:57
I immediately beside myself.
24:00
and seeing us as a crew come
24:02
to help little old me,
24:06
I appreciate you, y'all. I'm
24:10
sorry, girl. I
24:12
gotta work on that skill apparently.
24:14
That's why you have all of
24:17
us, to make sure we're all
24:19
in tip-top shape. I,
24:21
and we're all still breathing. And
24:23
that's the most important part of the whole adventure.
24:27
It's coming back, coming back to the ship in
24:29
one piece. I wouldn't
24:31
call this an adventure, Mr. Tackett. This
24:33
is life and death, as we've
24:36
seen many times over in these caverns. Our
24:39
friends are further down this cavern
24:41
and who knows if they're still alive. I
24:44
too true, Atlas. It's perhaps
24:46
an unfair characterization of our
24:49
present circumstances. It is,
24:51
but we can't
24:53
have a little fun. Oh
24:56
my. Nobody
24:58
talking about that Atlas Grady ship. It's
25:02
because it's a sinking one. All
25:05
right, exploration
25:07
activities. Everyone doing
25:10
what they want, seeking, shielding. Yeah,
25:14
glass shielding, tracking.
25:18
Kya seeking. If y'all
25:20
ready to move forward then? Very
25:22
cautiously. Yeah,
25:24
I'm ready. Mr. Tackett, will you take up the
25:26
rear again? Oh,
25:29
of course. After that
25:31
danger we encountered at the front lines, I'm
25:33
more than happy to watch our backs. Very
25:36
good. So you
25:38
continue back into the chamber
25:41
that the Spiny Yupterid was
25:43
occupying, and you see three
25:45
paths. One
25:48
leads to the south
25:51
and kind of the west. West,
25:53
one leads to the east and one leads
25:57
kind of to the northwest if
25:59
you're standing in the center. of the room. Those
26:01
that are seeking can go ahead and make me
26:03
a perception check. Rolled
26:06
off that 20. I got a 14 on the die for a 21.
26:12
Another 16 for a 23. Those
26:15
beat my 11. Grading Calypso
26:17
are able to spot a
26:20
shimmering, what looks like
26:22
a metal armband,
26:25
hot on one of the cavern walls. There'll
26:28
be treasure of food and
26:31
Calypso's gonna swim up to those
26:33
armbands. Maybe take them
26:35
off. Is it off of a... It's
26:38
like hooked on a rock. Yeah, yeah.
26:40
It's just an armband. Oh,
26:42
she'll get that armband off of
26:45
the rock. Oh,
26:47
careful. There'll be fascists in this
26:49
cave. I
26:53
believe traps.
26:56
I think, well, what you
26:58
were looking for. Hey, the ideology
27:01
itself is quite a trap for most. My.
27:08
Yeah, unless if you take a closer look,
27:10
you do identify these as magical. Yes.
27:12
You guys can make some magical
27:15
tradition checks. All
27:17
right. Nearly all of you identify these.
27:20
All of this. This is
27:22
part of a set of bracers of
27:24
missile deflection. However, you know
27:27
that you would need both bracers in
27:29
order for the magic to be active.
27:32
Okay. What these are, are
27:34
they're bracers made from plates
27:36
of durable dawn silver and gleam like
27:39
the summer sun. They give
27:41
you a reaction to activate once per
27:43
day. The trigger is
27:45
a ranged weapon attack that hits you, but
27:47
doesn't critically hit. And you need
27:50
to be aware of the attack and not off
27:52
guard. The effect is the bracers send the missile
27:54
off course. You gain a plus two circumstance bonus
27:56
to AC against the triggering attack. If this would
27:58
cause the attack to be a fit. It
28:00
misses you Did
28:03
one of our crewmates that went
28:05
missing have a pair of
28:08
bracers of missile deflection Not
28:10
that you remember ah in
28:12
fact this looks a little bit worn by
28:15
the sea Like it's not
28:17
something that Got caught
28:19
here in the past couple of
28:22
days, but has rather spent
28:24
several months or
28:26
even longer in the water oh So
28:29
is it's possible that it
28:31
could have been from the first shipwreck?
28:35
The crew that turned into ghouls. I
28:37
wonder if one of them made it This
28:40
far that ship hailed from Chelyaks
28:43
did it not it didn't ah My
28:47
theories all coming together isn't it I? I
28:51
truly don't know Could
28:54
you amaze me with your crazy
28:58
antics with I will
29:00
take a Survival check
29:02
if you are tracking and
29:04
that comes out to 25 you notice in the
29:08
corner of the room and you
29:10
catch it because of The
29:13
drag marks and the kind of
29:15
missing seaweed that
29:17
you see along the bottom of this
29:19
chamber a Smaller
29:21
than the one that fell on you great That
29:25
is kind of sitting here propped up
29:27
on the wall It
29:30
looks like it was dragged from
29:32
this Southernmost
29:36
passage Whoo,
29:39
okay, what would definitely? Point
29:42
that out. I don't know
29:44
if that directly means that something
29:47
came to here, but If
29:51
we are tracking where there was
29:53
activity last that'd be the
29:55
way Well if
29:57
the trap is already sprung easier
30:00
to move through. I
30:02
agree. Forward then to
30:04
the south. All right, and
30:06
Kya will carefully move so she's not
30:09
within falling range of the great.
30:12
I don't wanna be hit again. It's like
30:14
propped up low. It's under the water. Can
30:17
never be too safe. Yeah, you can never be too safe.
30:21
Kids, ask your parents about great
30:23
safety. Watch out
30:25
for those frosted flakes. Oh,
30:28
okay. All right, Kya,
30:30
I'm gonna need, if
30:35
you're seeking to make a perception check
30:38
here, anyone else that can
30:40
see into this area can
30:44
make me a perception check if they are
30:46
seeking. Me. Oh
30:49
no. A 23. I
30:52
closed my eyes. If
30:55
I had eyeballs. 24,
30:57
but farther away than Kya's. Yeah, so
30:59
Kya probably sees it first while
31:02
you're swimming into this room, but
31:04
Grady notices it not long
31:06
after. There is a pit
31:10
in this area. Right
31:16
here looks like where
31:19
a, you know, almost
31:21
exactly the size of that great that
31:24
was drug and Kya,
31:27
you see movement in the pit and
31:32
are able to make out two
31:35
swimming figures. Water
31:38
those. I'll
31:41
go ahead and show you guys a picture of
31:43
these creatures. Not, certifiably
31:45
not Grindie low, very spiny
31:48
and spiky humanoids. They'll
31:51
think like, they've got like lionfish spines. Oh,
31:54
these are not going to be
31:56
fun. And we have to fight them. Kinda
31:59
good. Oh, oh, oh,
32:02
oh, an aquatic spiny ghoul.
32:05
You are pretty spot on
32:08
there, Chris. They've got like the
32:11
proportions of like a classic
32:13
Paizo ghoul, but
32:16
are like that crossed over with
32:19
like an Algolthu or something, I
32:21
don't know. And they're
32:23
colorful spines too. Yeah,
32:26
it's scary. Mm-hmm.
32:28
Concern for sure. Are they held
32:30
back by the Great? The
32:33
Great is all. No, it's the can't use. Oh, it
32:35
was the Great. Oh, no. I
32:38
found it. It was. I'm
32:40
going to need you guys to roll for initiative of those
32:42
of you that already rolled your perception can use
32:44
that. Oh, no.
32:47
As someone who's participating in
32:49
a spell like activity,
32:53
I'd be rolling that occultism.
32:56
Sure. Yeah, because you're
32:58
perpetually casting shield. It
33:01
doesn't matter. My my role is
33:04
trash. Don't worry.
33:06
Mine was an eight. Mine was
33:08
a 13. Mine
33:12
should be a 25 with my
33:15
added bonus to initiative. Sounds
33:18
good. I'll adjust that. Thank
33:21
you. All right. At the start
33:23
of the encounter, it is one
33:25
of these creatures turns. It's
33:27
going to swim up to Kaya, take
33:30
a bite at her with a
33:32
natural four will not hit. Then
33:36
it will strike you with a
33:38
claw. Twenty five
33:40
should hit. Yeah, that'll hit. Dealing
33:43
six points of damage and it's
33:45
Kaya's turn. She
33:48
is ready to retaliate.
33:53
She is up in front of the party
33:55
blocking most of the way to
33:58
the rest of them. She stabs
34:02
out with her boarding pike. Should
34:05
I have courageous anthem on? No.
34:09
Okay. Oh
34:11
yeah, I think my aura
34:14
has stayed because it was
34:17
still on at the end last number. Ah,
34:19
okay. Correct. That is a
34:22
26. 26 is a hit. Nice.
34:27
And I do have the vitalizing
34:29
rune on. If this
34:33
has an effect, it
34:36
would be 11 points of
34:38
damage with the vitalizing damage.
34:40
Hmm. Looks like that all
34:42
went through. Oh, my
34:45
rune is finally paying off. I've
34:49
had it on all day. Oh, whoever
34:51
call them underwater ghouls, you right. There's
34:56
some sort of undead underwater. Thank
35:00
you, Blade Ally. And
35:04
seeing that extra damage go through,
35:06
she then stabs out again. Oh,
35:10
but she put a little too much weight
35:12
behind it and veers off to the side.
35:15
That was a natural one for a six.
35:18
Oh, I feel like we got
35:21
some good information knowing that they're
35:24
seeing her rune flash as
35:27
she hurts this creature even
35:29
more. I
35:31
don't want to open up the
35:33
way to it getting
35:36
to the rest of the party. I
35:38
think she's just going to swing for
35:40
the fences here since she's using a
35:42
two handed weapon and she's going to
35:44
attack a third time. Oh,
35:47
a 16. Nothing
35:50
doing. Alright. Grady, you're up
35:52
next. Okay, these
35:55
are interesting creatures and I would like
35:57
to see if I know something about
35:59
them. So,
36:02
first thing he's gonna do is
36:04
exploit vulnerability. Staring
36:07
this creature down. Oh,
36:09
18 on the die for a
36:11
27. That is
36:13
a critical success. You
36:15
know that these are
36:17
placidons or aquatic bulls.
36:20
Oh, exactly. So
36:24
it's weird because I've heard the name before, but I just
36:26
didn't know that that's what these things were. I've never seen
36:28
the art of them. So
36:30
the cool thing with the critical success
36:33
on exploit vulnerability is I learned all
36:35
of their resistances, weaknesses, and immunities, including
36:37
like numeric effects. So on
36:39
my little pop-up here, I can see their immune to death
36:41
effects, disease, paralysis,
36:44
poison, and unconscious. They
36:47
don't have any weaknesses or resistances, so I have something
36:50
personal I have to add to them. Grady's
36:52
going to pull out a salt-like
36:56
substance and smear it on his chakra with
36:58
butter, but he's tracing runes. Salt
37:01
from the celestial seas of heaven to
37:05
combat these undead bones. And
37:08
then are we still in an area where we have
37:10
to be actively swimming? Yes. Okay.
37:13
So I guess that would make Kya sink. Oh, shoot.
37:15
Good point. Yep. That's okay, though.
37:18
You can always swim back up next to me. How
37:20
far down do I go? You just go 10 feet. All
37:22
of this has been about 10 feet. Okay.
37:25
Grady, I think you can target the one from where
37:27
he is, is going to hock a chakra man. I
37:30
think there's going to be a
37:32
cover penalty unless you use the action to fire
37:34
how you can lean. You
37:37
can use the action to lean and fire
37:39
from the corner of your square, and that
37:41
will give you an unobstructed shot. Okay. If
37:43
I do that and I sink, next
37:46
turn if I headswam, I would just need
37:48
an action to swim anyway. So... Yep.
37:51
I will take the action to lean and fire and
37:53
then just swim up to the surface as an action
37:55
next turn. I think that still works out economy-wise.
38:00
Here I go. Two
38:03
on the die, didn't matter. That's a 12, that's gonna
38:05
miss. That'll miss. Grady
38:07
sinks. It
38:10
is the second Lacedon's turn.
38:13
It will move over
38:15
and down five feet to
38:18
be diagonally up from Kaya. We'll
38:21
take a bite at Kaya. That's
38:23
a 25 to hit. Yeah, that'll hit.
38:26
It's gonna be eight points of damage and
38:29
I also need you to
38:31
roll me a fortitude save. Oh
38:35
boy. Uh oh.
38:38
Underwater paralysis. Hopefully
38:42
not. Oh,
38:44
I guess you would get questions about them, right?
38:47
Yes, I would. I would indeed.
38:50
So, 24 is
38:53
a success, Kaya. So you know
38:55
something interesting that differentiates the Lacedons
38:58
from the regular
39:00
ghouls. Their
39:02
bite imparts ghoul fever, but
39:05
not paralysis, nor do their claws,
39:08
but they have the ability to
39:11
spit a spray of vomit
39:16
at a creature within 20 feet, which
39:19
deals damage and
39:22
has a fortitude save. That
39:24
is the paralysis effect for these
39:27
ghouls. Oh,
39:30
that's a little spitters. Yeah, they
39:32
spit. Good
39:35
to know. No
39:37
need to swallow when you breathe water. I could
39:40
see it in Brooks eyes. He was
39:42
cooking something on my mind. You beat
39:44
him to the punch. It
39:49
wasn't even on my mind. He
39:52
saved the biggest shitty. I
39:56
think this one will use its final action
39:59
to bite Kaya. 17 will miss. Whoa,
40:02
just barely. It is now
40:04
Atlas' turn. Atlas
40:06
has seen them both swim
40:08
up to Kaia and start attacking her, and
40:11
he could attack right back, but he
40:13
knows once Calypso drops that beat,
40:16
his attacks will be a little
40:18
bit more potent, so he's going to delay. And
40:21
I think just to
40:23
speed things along and wit, I
40:26
notices that and just does the same.
40:29
All right, neat. Inspire
40:32
courage with lingering composition.
40:34
Let's do that performance
40:36
check. That's a 26
40:38
performance check. It lingers. Beautiful.
40:41
All right, let me place that
40:43
world on. All
40:45
right, and now I think with
40:47
my last two
40:49
actions, I'm probably going
40:51
to phase bolt at
40:54
the one that
40:56
Grady has already attacked. Okay.
41:01
That's a miss. Darn. That
41:03
is my turn, and then I sink 10 feet. All
41:06
right. I would like to
41:08
act before wit, because wit is going to get
41:10
up in their face, and
41:13
this is going to be my one chance, probably
41:15
this combat, to burst both of them at the
41:17
same time. I don't delay. Okay.
41:20
I keep passing it. I'm about
41:22
to race to it. All right,
41:24
so seeing this opportunity, Atlas
41:26
knows wit and candy are going to swim up there
41:28
and they're going to start hampering these creatures. They
41:32
are off kilter, five
41:34
feet from each other, but they're basically
41:36
right next to each other. I can
41:38
hit them with a burst. So Atlas
41:40
is going to use a free action
41:42
to amp up a telekinetic rend, and
41:45
is going to need fortitude
41:47
saves from both of these
41:49
creatures. The
41:52
one to the south fails.
41:55
The one to the north also
41:57
fails. Okay. No, it
42:00
wasn't. stable to unleash my psyche so my
42:02
static damage isn't as high as it could
42:04
be but hey that's nine points of damage
42:06
right there for each of them and
42:09
as that's two actions I
42:12
don't want to sync like stone like the rest
42:14
of this party so Atlas is going to spend
42:16
his third and last action swimming in
42:19
place. Okay. Whit,
42:22
you're up. Alright. They
42:27
are going to target
42:29
the southern lansedon
42:33
and then say there
42:36
are times when I'm feign
42:38
a two on one but not
42:41
in this situation. Let's
42:44
make it an even fight guy. And
42:47
can Whit move
42:50
up to that square? Yeah
42:53
there's enough space there. Alright so they
42:55
swim five feet and attack. Doesn't
43:01
even matter. Terrible roll. Fourteen
43:05
total. Alright. Back
43:08
at the top it is the original
43:12
lansedon, the one to the south and
43:14
now with Whit up in its face
43:16
it's going to attack Whit with
43:20
a bite. That'll
43:22
do it. I'm
43:26
definitely not going to use my
43:28
reaction because they're immune to poison
43:31
but I remember it's there. That is
43:33
eight points of damage. And
43:37
they're both within 15
43:39
feet of Kaia even
43:42
though she is down
43:45
below the waves so she
43:48
causes some commotion under
43:50
the water to use
43:52
her liberating step reaction.
44:00
That's it? Yep, that's the
44:02
only one. No auditory? Yep. Great.
44:05
And you don't lose air. I often
44:07
flavor it as Kaya calling
44:09
out, but there isn't that trait on
44:12
it. It's just the
44:14
champion trait. Just
44:16
wanted to make sure. So with
44:18
you gain or
44:21
you gain back what, five of
44:23
those hit points? Yes. Is that
44:25
correct? You don't take that and you can step
44:28
if you so choose. Do
44:32
not at this time. All right.
44:34
If you're not taking a step, then it
44:36
is going to try and bite you again,
44:38
but not before you have to make a
44:40
save against ghoul fever. Oh
44:42
wait, do you already already have ghoul fever? That's
44:45
the receive half healing, correct? Yeah.
44:48
Then that was in episode
44:50
26. What
44:54
could be gassed fever? Do you have gassed fever?
44:57
It was both. Uh,
45:00
Whit was cured of ghoul
45:03
fever initially.
45:05
And I wonder if in
45:07
that cornfield I got it
45:09
again. Well make
45:12
the save. Let's see from there. That
45:15
is a 22 total. Okay.
45:19
You save against the ghoul fever. Now we'll try and
45:21
bite you again. 19 on
45:23
the die. 24 will
45:25
hit dealing seven more points
45:27
of damage. Need another save against
45:30
that ghoul fever. And
45:32
it comes out to a 26. That's
45:35
a crit. Exactly. Then it
45:37
is going to swim
45:39
step back from you knowing
45:42
that you dish out a decent amount of damage. It's
45:45
Kaya's turn. Hey, you know what's
45:47
cool? That
45:50
Lacedon is taking persistent vitality
45:53
damage because of Kaya's strike.
45:57
That's going to be helpful. So it takes
45:59
one point. Nice. Rules a recovery check. Does
46:03
not recover. All right. Nice.
46:05
Now it's Kai's turn. All
46:08
right. Kaiya swims up
46:10
so that she is at the
46:12
surface and can breathe again. And
46:15
she does have to move 10 feet if
46:17
that triggers any reactions. It
46:20
does not. All right. And
46:22
because she has a weapon with
46:25
reach, she will
46:28
strike out at the
46:30
creature that she attacked
46:33
last time, just wanting
46:35
to try to finish it off, or
46:38
at least get it closer. And
46:40
then she will stab
46:42
out, reaching across the
46:44
open space. Only
46:47
a 13. 13
46:49
doesn't do it. You got one more action.
46:52
She pulls
46:54
her boarding pike back and tries
46:56
again. A 10. Nope.
47:00
It's Grady's turn. All righty.
47:02
Grady is 10 feet
47:05
at the bottom. So I think he's got to swim up.
47:07
But if he wants to be within range to target the one
47:09
that stepped back, I think he needs to swim forward a bit.
47:12
So I think he's going to spend two actions to
47:14
both swim back up to the surface
47:16
and closer to the combat. So
47:19
he swims up into this little choke
47:22
point that our frontliners
47:24
are in front of and our backliners are behind
47:27
to be in the midline where he should be and
47:30
is then going to huck a
47:32
long nail at the one that
47:37
he has this vulnerability on, tracing
47:39
his runes and smearing
47:42
his celestial salts. 18
47:45
on the die for a 29. That's a crit, baby.
47:48
Yeah. Right. Max
47:52
damage for the ship
47:54
nail. 18 points of damage
47:56
plus that weakness that it has. A
47:58
very dead lassadah. Yeah. Skewer
48:00
is it That's
48:02
his turn it is
48:04
the Obstinate
48:07
lassodon one that is five feet below the
48:09
surface but can still target Kaya and wit
48:11
so I think it will target Kaya first
48:15
with a bite To 21 to
48:17
hit yep that hits Dealing
48:19
eight points of damage, and I need you
48:21
to save against Google fever
48:26
Oh boy
48:30
No, it's only a 17 That
48:33
still succeeds It
48:35
will now attack with its claw
48:38
That's 23 to hit yeah, that's that
48:41
hits. I really need to
48:43
get some armor again Yeah,
48:45
right That's six
48:47
points of damage oof and then
48:50
it will And
48:54
move back to the core of this room It's
48:58
Calypso's turn Well
49:00
this changes some things So
49:03
I can't see any enemies now So
49:07
right now Calypso is 10 feet below It
49:09
looks like she's the one who's the only
49:11
one who's done feet below. She's gonna swim
49:13
20 feet And
49:16
now she can see it, and this is
49:18
a bold choice on my part I should never
49:20
be in front, but we're gonna just do this
49:23
I'm gonna cast faze bolt and hopefully
49:25
actually hit this time okay Well
49:27
I rolled an 8 on the die instead of a 7
49:29
last time for an 18. Yep because
49:31
of your courageous anthem You
49:35
inspired yourself into it. I did
49:37
self buff All
49:40
right, and that's nine points of damage
49:43
All right, and that's my turn it
49:46
is Alice's turn Atlas
49:48
can't see the creature He's
49:51
a little scared of getting up in there.
49:53
He's gonna delay till after wait goes Wait
49:57
you're up all right Gonna
50:00
do the exact same thing this turn actually
50:04
so Hunt
50:07
prey against this
50:10
Lanceodon swim up
50:12
to it so that
50:14
they are in range and attack
50:16
hopefully Hitting this
50:19
time. Oh, yes, and with
50:21
a natural 20 Yeah,
50:23
do it. That's how we do Oh 32
50:26
damage massive
50:30
Very dead Wow. Oh
50:32
my gosh And
50:35
you are out of combat. Oh,
50:37
right. You do notice Some
50:41
things on these creatures
50:46
in fact Some like
50:48
clinging old attire Makes
50:51
them look like they were once sailors mr.
50:54
Tackett Or
50:57
these cellish markings, you know, they
50:59
challenge better than any of us I believe One
51:03
of these also came from the infernus
51:07
Grady approaches apprehensively not knowing
51:10
if these are clothes that the cellish
51:13
wore the rags or if they are
51:17
In some Unfortunate
51:20
way newer clothes I
51:23
can also roll a society Shackles
51:27
lore notable pirates lore. Is
51:30
there another bracer? There's not
51:32
another bracer that you see What's
51:34
a good check for this grass? Society
51:38
okay, I could rule a society
51:40
as well You
51:43
got a 28 day. Oh Yeah,
51:46
you got me you got me hardly
51:49
So Atlas you do recognize this
51:52
as Cellish attire never mind.
51:54
I knew it You
51:58
know probably to gradies prior point this doesn't
52:00
look like cellish naval attire, what
52:03
they're wearing, just clothing
52:05
of someone from Chelyaks. But
52:08
upon closer inspection,
52:11
although this stuff is torn up, the
52:14
buttons on the like coat
52:16
of one of the ghouls look to be made of
52:18
solid gold and
52:22
will likely be valuable. Uh, there
52:24
are six buttons worth 15
52:28
silver a piece. The
52:33
interesting thing though, is that one of the
52:35
buttons doesn't
52:37
look like it's made of gold. One
52:41
of the buttons has a
52:43
sigil on it. And
52:48
do you think that button is magical?
52:50
Ooh, I do. Do I? I'm
52:54
happy for this. I, I was partially worried that
52:56
they were the clothes of some of our crewmates implying
52:58
that they were dead already. No, no, no, no, certainly
53:00
not. But yeah, a little older than
53:03
that. In fact, you would think
53:05
these might be sailors from the infernus
53:07
as well. Oddly
53:11
enough, uh, Atlas and wit with the
53:13
natural 20 both recognize this. You
53:17
see the anchor insignia on the button
53:19
and realize that this is a feather
53:24
token, an anchor
53:26
feather token. Oh,
53:29
that's interesting. Wait,
53:33
those are really useful. You can get, you can do shenanigans
53:35
with those. This feather can
53:37
be activated or this in this case
53:39
button can be activated only on a
53:41
boat. When activated, it transforms into a
53:43
massive anchor that causes the boat to
53:45
immediately stop. After one day the
53:48
anchor vanishes and the boat can move as
53:50
normal. The anchors attached to the boat by
53:52
a magical chain of force, but the chain
53:54
can be removed by dispel magic or destroyed.
53:58
Oh, that is so Yeah. If
54:01
forever a little scheme or whatever. If forever
54:03
like a ship chase and we're higher level, we
54:07
get someone to dimension door to the
54:09
ship we're chasing, drop an anchor on them and
54:11
teleport back. It's
54:15
like a sea of thieves tactic if you guys have played that game.
54:18
That's great. That
54:20
is fantastic. You
54:22
also find, you know, in
54:24
the pockets of these two, what amounts to 16 gold
54:27
pieces. Nice.
54:31
Is there a chest or something? Have some good
54:33
loot. Mm-hmm. Yeah. For
54:35
sure. Decent loot here. And
54:38
now maybe creeping a bit further,
54:41
you recognize the room up ahead as the
54:43
one where
54:46
you had the first big Grinny Lo fight. So
54:48
you've come around in a circle. Oh. Rats.
54:53
Oh. Shucks. Man,
54:55
I didn't have my bearings at all. Same. Yeah.
54:59
Trixie tunnels. Tough.
55:02
What's to the south? But that seems
55:05
to just be kind of like another path if
55:07
you traverse down it that leads to the same
55:09
place. But that
55:12
leads to an interesting thought that
55:14
I think your characters are intelligent enough to
55:16
know. If this
55:18
whole place is a circle, then
55:21
the path you saw before
55:23
that leads into the center
55:25
of the circle is likely
55:27
the main chamber of
55:30
this. Daze probably figures
55:32
that out first with his 18 intelligence.
55:36
So he's gonna slowly explain that over
55:38
the course of 10 minutes while I
55:40
refocus. Sure. I
55:42
imagine there's a bit of healing that needs to happen
55:45
as well. Yeah, Kai is pretty hurt. I am refocused.
55:47
She got a lot of bites.
55:51
Oh, let's patchy up then. I got some
55:54
fishkin salves that'll tidy
55:56
that up nice. Obviously. In
55:59
addition to your healing. course. Five points of healing.
56:02
Thank you, Kaya will cast
56:04
Lay on Hands. I
56:07
think I'll keep my healing tools in
56:09
my in my bag for now if
56:12
one of y'all can spare a little
56:14
healing my way. Sure I'll give you I'll
56:16
let you drain the chalice for nine hit
56:18
points. That would be perfect. Taking ten minutes.
56:22
Oh and Candy is no longer wounded. Yeah
56:24
you can take the wounded condition off of
56:26
Candy. Kaya's still like 11
56:29
hit points down so she would have to refocus
56:32
and then cast again. I believe
56:34
wit is one of the ones
56:36
that is taking half healing. Is
56:39
that correct? Yeah. Yeah. That would
56:41
only be four points. Okay so
56:44
yeah if we're taking ten minutes I can do another
56:47
give them another chalice sip and do
56:49
some more treat wounds. Perfect
56:52
thank you. So that's 11
56:55
halved and then the nine halved.
56:57
Alright so it takes about 20
56:59
minutes but you're all healed
57:02
up. Well are we
57:04
exploring further? Where are
57:08
we gonna go next? I think the
57:10
inner chamber. Yeah I think Atlas
57:13
will let you guys know what
57:15
he thinks and then furthermore they
57:18
are holding our friends somewhere. It
57:20
is probably there. If
57:22
there is a liter of
57:24
this voron, coven, whatever
57:27
you want to call them of Grindylow they
57:30
are likely there as well. We haven't
57:32
fought a liter yet or at least I
57:34
couldn't identify one. And
57:36
the interior will be the most
57:39
defensible so
57:42
we should be wary. This is wise. It
57:45
is likely true. I've been
57:47
in the eye of a storm
57:49
many a time. Never turns out
57:52
well. Alright we'll brace for the
57:54
storm but I'm ready to have
57:56
some fun. I think
57:59
we're ready to go. So you should be able
58:01
to walk through right here. Oh,
58:06
oh boy. Go
58:09
on front liners. Not
58:11
the me. Yeah. Can we, can we walk in and position on the
58:13
other side or do you want us to go in order? Should
58:16
probably go in order. Okay. Well,
58:19
Kaya's been leading
58:21
the charge. It's not like we're going
58:24
to surprise them with our presence. So
58:26
she will. Oh,
58:29
actually before walking
58:31
through this doorway, she's going
58:34
to perceive for traps. Ah,
58:37
we're learning. That's
58:40
an 11. No way. No
58:42
traps. All right. Yeah,
58:44
I get about the same. While you guys are
58:47
looking for traps, I'm sustaining my
58:49
glass shield. 24 on search. No
58:54
traps. Okay. All right.
58:56
Kaya takes a step through
58:58
the door and she will
59:01
slowly make her way down
59:04
the hallway and it looks like she can start
59:06
to see something as we enter. You
59:08
can. I'll let you get as far as like the
59:10
entrance here. Okay. Oh no.
59:13
Oh no. Kaya sees a lot
59:15
of things. Kaya, as
59:17
you traverse
59:20
this thin path
59:24
into the main
59:27
chamber, you
59:30
see when you turn the
59:32
corner, a almost
59:34
cauldron of water here, the
59:37
water looks deep and it
59:39
is churning because the tide
59:42
as it goes through this
59:44
cavern system ends
59:47
here and sloshes in
59:49
a whirlwind. You
59:53
see hundreds of remains floating
59:56
in this large bowl of water, which
59:58
churns with bones, scraps of flesh
1:00:00
and the carcasses of strange, almost
1:00:03
alien fish. Just
1:00:05
visible through the roiling stew are
1:00:07
humanoid bodies floating in the water,
1:00:10
corpses drifting near the bottom of
1:00:13
this cauldron like sleeping guardians. But
1:00:16
what is likely most pressing is
1:00:19
you see... cog,
1:00:22
sandy, and tam
1:00:25
hanging from ropes
1:00:28
at the end of the chamber, to
1:00:31
the far side, and
1:00:33
they have these ingots of
1:00:36
metal tied
1:00:38
around their ankles. You
1:00:41
see what must be their
1:00:44
leader in the back
1:00:47
of the room, this strange
1:00:49
and almost sickly looking grindy-low
1:00:53
with a nasty looking
1:00:55
trident. And
1:00:58
Kaia, she barks
1:01:00
orders to the other grindy-low in the
1:01:02
room, but you can't
1:01:05
understand what is said. The
1:01:07
most pressing issue in
1:01:10
a room full of pressing issues may
1:01:12
be the large grindy-low
1:01:15
in the center of the
1:01:17
room, bloated and grown, much
1:01:19
beyond the size of
1:01:22
these creatures normally, as if it has
1:01:24
been fed for a lifetime and like
1:01:26
a goldfish... continued
1:01:29
to grow. Atlas
1:01:34
you can hear what is said
1:01:36
in Thalassik. Our
1:01:39
dinner has finally arrived. Cut
1:01:42
the prisoners free and let them drown
1:01:46
while we deal with their friends.
1:01:49
And Atlas speaks up to the crew. Kill
1:01:53
them all. Show no mercy. They
1:01:55
intend to do the same. Kaia,
1:01:58
before combat breaks out. you
1:02:02
see this pink glow
1:02:05
around your shoulders
1:02:09
in the water and it's almost
1:02:11
like you can hear a
1:02:14
voice with this substance
1:02:16
clinging to your feathers rubbing
1:02:20
on your skin. This
1:02:23
scent is
1:02:25
strange and fishy
1:02:28
but not entirely unpleasant
1:02:31
and it sounds like you're
1:02:34
a land dweller aren't you? I
1:02:37
can help your friends you just got to
1:02:39
get me out too. Kaya's
1:02:41
confused for a moment and
1:02:43
looks around to make
1:02:45
sure the voice is coming from where she
1:02:47
thinks it is. On down
1:02:49
below chain to the bottom.
1:02:52
Ah that doesn't
1:02:55
seem like a very... You can't
1:02:57
respond. Oh you're
1:03:00
getting all of this from this strange substance
1:03:02
in the water it's
1:03:04
giving you these like ideas
1:03:07
in your mind. Kaya
1:03:11
then focused will
1:03:13
focus her thoughts hoping to
1:03:16
communicate back. Well
1:03:18
I'm not one to leave anyone behind
1:03:20
if you help us
1:03:24
I'll consider you a friend and we'll take
1:03:26
you with us. Just
1:03:29
get us all out alive including
1:03:31
those that are hanging up. And
1:03:34
as the grindy list bring into action I'm gonna
1:03:38
need you to finish
1:03:41
whatever drinks you have because
1:03:43
we'll see you for the boss fight
1:03:46
next week. It's
1:03:48
about time that we got to the
1:03:50
boss in this cave. you
1:04:25
Hittiest Laughter Productions is an
1:04:27
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1:04:29
Incorporated. Skull & Shackles
1:04:31
is copyright 2012. Skull
1:04:34
& Shackles and Pathfinder Adventure Path
1:04:36
are trademarks of Paizo. Paizo,
1:04:39
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1:04:41
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1:04:43
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