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0:07
featured in
0:10
the last
0:13
episode of
0:16
Chorus from
0:20
Best or'.
0:28
Hey everybody
0:34
and welcome back to the Hittiest Laughter Podcast, episode 32,
0:36
Boss Fight Time!
0:39
Woo! Wait, really? I guess.
0:42
Oh. You're in the, you're
0:44
in the Whirlpool, it better be a boss. The
0:46
big large guy in the, in the Whirlpool brain
0:48
is the, and the, and the leader of the
0:50
pack. Mr. Large Huge in the,
0:53
in the Swirly here is the... Oh,
0:56
this isn't just a big toilet. I thought we
0:58
found their toilet room. Yeah. Well,
1:00
it seems to be where everything, everything
1:02
ends up. They have
1:04
a communal costume that they don't like to be alone
1:06
when they go. They
1:08
hold their hands. They're all holding hands in here. With
1:11
the prisoners because they figured they'd have to go. The
1:15
prisoners would have to go at some point, so they left
1:17
them in here. Dang, it's weird. We,
1:20
we interpreted this the wrong way. They were
1:22
just being polite. We thought they were being
1:24
cruel here. Invited them into their home, shared
1:26
their toilet with them. In
1:29
fact, it's, I mean, this
1:31
Whirlpool effect probably makes it a bit more of
1:33
a bidet than just a toilet.
1:36
Sure. Yeah. You
1:38
know, in, in our custom, the parallel is like
1:40
you break bread with your guests here. You pinch
1:43
off a loaf of them. Nice.
1:49
I mean, this is urban planning at
1:51
its finest though. You have this whole
1:54
little living community together that's tied together
1:56
and it has built in sewage. It's
1:59
perfect. They're strong. Yeah. Perfect.
2:03
Do octopi have regular poops? You
2:06
got me thinking about it now. I don't know. It can't
2:08
come from where you think it is because that's where their
2:11
mouth, that's where their beak is. Where does
2:13
it... Oh. Maybe
2:15
they're just that efficient. Do they just sweat it
2:18
out? All right, here comes a risky Google. I
2:21
also looked this up. What you
2:24
got? It
2:27
excretes waste through its siphon, a funnel-like
2:30
hole on the side of its mantle,
2:32
resulting in poop that comes out as
2:34
a long noodle-like strand. Oh, so like
2:37
goldfish poop. Yeah. That makes
2:39
sense. That makes like kind of side of its
2:41
mantle. Is that what that like little
2:43
circle thing is on the side? No,
2:46
that's an... I always thought that
2:48
was like a nostril or something. Yeah.
2:51
I think they are. I think that is. Like a
2:53
butt hole or it's an ear or something. I think it's on
2:55
the... Don't they have two of those? They have one on either
2:58
side? Yes. Which would be a
3:00
two butt hole situation. Because that's not a butt hole.
3:03
Science is not true. I can't picture what the other hole
3:06
is. It's a glow wake. I don't think you see it.
3:08
Oh, that's too bad. Membrane? It's
3:11
like tiny. Oh,
3:13
I guess tiny enough to secrete little strands.
3:17
I'm resisting the urge
3:19
to gag, making a bad... So they're not
3:21
pitched off alone. They're making spaghet. So
3:27
that's what those squiggly lines are in here, huh?
3:30
Oh yeah. That's not the word for
3:32
it. That's just the spaghet. Real
3:36
angel hair situation in here. Be casting from
3:38
a distance. Tran, keep your head above water.
3:44
Ooh, yeah. So crew, you're
3:47
covered in shit. We're going to leave. Yeah,
3:50
it'll be really bad if this
3:52
water isn't actually draining out. If
3:54
they're just whipping around in a
3:56
circle fast enough to generate this
3:58
internal whirlpool. It's going to get stinky.
4:01
They've got like an eternal stew going
4:03
on here. We're just like the worst
4:05
kind with no heat. Yeah. Yeah.
4:08
Like kids in a kids in an above ground pool,
4:11
baby. Yeah. What do you think the cave
4:13
wall's made out of? You know, it's just above ground
4:15
pool material. Now
4:18
this chamber looks to be quite a bit bigger
4:20
than your standard backyard pool. I mean, we're talking
4:22
what five, 10, 15, 20, 20, 30,
4:25
35, 30 ish feet across. Um,
4:30
definitely larger than any backyard pool I've been
4:32
in. But then again, I didn't have any
4:34
friends that were 10 feet wide. Yeah. So
4:36
it's also true. They
4:39
could swim as well as a fish and we're toughy
4:41
wide. And who knows what else
4:43
is in here? Because like you got a message last
4:45
time and what's that all about?
4:49
Yeah. Suspicious, but maybe
4:51
we can be friends.
4:54
And looking at the walls, walls
4:56
were brought up earlier. They're all sorts of
4:59
craggy. So if we start cleaning up this
5:01
fight too fast, Chris going to pull out
5:03
some more. Ooh, Grinny lows
5:05
were squeezed in the walls again. Hey,
5:11
I was just, I was just pulling
5:13
tokens from that were
5:15
already placed on the mat. Chris
5:19
got like off, off our view
5:21
of the map, a little box of them. Like
5:24
if players act up, break glass. Five
5:26
more Grinny low tokens. Roll
5:29
a D eight for Grinny. Yeah.
5:32
Well, I don't have that, but we do have to, you
5:35
know, get moving on this fight. So
5:37
I got to give out a hero
5:39
point. This one is going to Kaya for
5:42
finally using her blade ally ability to
5:44
do that. Persistent positive damage. So it's cool.
5:48
So this is from gray silver wind wishing me the
5:50
best of luck on the high C. I bestow a
5:52
hero point to the, thank
5:54
you. I really needed it because
5:56
I am a lot of hero points. When
6:00
last we left our heroes, they
6:02
had defeated a couple of Lacedons
6:04
and found a singular bracer of
6:06
mist and reflection. They
6:09
moved back to the center
6:11
of this cave compound and
6:13
entered a passageway that led
6:15
them to a whirlpool
6:17
in the center of
6:20
the caves that was
6:22
filled with not only a large
6:24
Grindie low, a leader
6:26
looking Grindie low and a couple of
6:28
other Grindie low, but also their
6:30
friends. The
6:34
leader Grindie low from the back said
6:37
something in Thalassik that Atlas heard
6:40
as cut down the
6:42
prisoners, let them drown, and
6:44
Kaia got a little bit of a message
6:47
from some floating pink
6:52
stuff in the water that
6:56
said, if you can help me out of here,
6:58
I can help your friends. And
7:01
we're going to roll right
7:03
into initiative. Crolled
7:06
poorly. One of
7:09
the Grindie lows is a shitty
7:11
kind of low. Gee
7:13
across the board the initiative is pretty awful.
7:16
Yeah, I got an 11. Yeah, me
7:18
too. I
7:20
got an eight. I got a
7:22
20 total and looks like I'm heading up the pack
7:25
for at least the good guys. Just
7:27
pop a little bit of restraint on your
7:29
friends. All right. Well,
7:32
you guys did not really
7:34
seem to get the jump here. It
7:38
is the Brinebrood
7:41
Queens turn. That
7:44
nasty little Grindie low in
7:46
the back is going to
7:49
spend three actions casting
7:53
a spell. Uh-oh.
8:01
Water scamp appears
8:04
in front of Kaia and is
8:06
going to attack at Kaia. Actually,
8:10
let's see. Using
8:12
the saw bits. I'm
8:14
gonna do a cone. That's
8:16
rude. Oh no. That should get
8:20
Kaia, Wit, Candy,
8:23
and Grady. I
8:25
don't think it'll quite reach Calypso.
8:29
I'm gonna need you guys to make me a
8:31
reflex save. Does this
8:33
have the water trait? It does
8:35
not. Acid and
8:37
Arcane. Low
8:40
roll, 16 total. Natural
8:42
20 for a 28. Alright,
8:45
looks like Wit and
8:47
Grady failed. Kaia critically succeeded
8:49
and Candy succeeded. So,
8:52
if those that failed are gonna be taking 4
8:54
points of acid damage, those that succeeded will
8:56
only take 2. Pretty low
8:59
roll. But that
9:01
is the methods,
9:04
or scamp's turn. And
9:07
it is now Atlas's turn. Alright, I've
9:09
been trying to find
9:11
the best way to describe the
9:13
situation that we're in, given the
9:16
terrain here. And I don't think
9:18
I have a good one. So, what I'll
9:20
say is that it's like a cartoon
9:22
bomb turned on its side. Like the
9:25
regular circle with a little knob on the end and
9:27
then like a trailing wick off to the side. It's
9:29
like a chain chomp, you guys are in the chain.
9:32
Yes! Which presents a
9:34
problem to someone like myself and
9:36
my friend, Calypso, who are
9:38
all the way in the back and don't have a
9:40
good bead into the room. So, Atlas
9:42
is going first to the good guys. But
9:45
I need to prepare myself for this combat and
9:47
I don't really have a good
9:49
bead on a bunch of our
9:52
adversaries. So, instead of
9:54
delaying like I did in the last combat, Atlas
9:56
is instead going to pull out a potion
9:59
of water. Oof,
16:01
not great, but the 11 damage.
16:03
All right, it's Tam's turn, but
16:05
Tam's gonna hold breath. It
16:09
is the shitty Greendylo that was
16:11
hit by Grady, who's
16:14
going to move up to
16:16
Cog and cut Cog's restraint,
16:20
sending Cog tumbling into the water, and
16:23
then we'll cut Sandy's restraint, sending
16:25
Sandy tumbling into the water as
16:28
well. Kaya,
16:30
you're restrained. It
16:33
is your turn. All you can do is attempt to escape.
16:36
Oh, before Kaya
16:38
tries to escape, she
16:42
does look out at
16:44
the pink stuff that was talking to
16:46
her. Is it congregating
16:48
at all to our friends that
16:51
fell into the water? It
16:54
looks like it's just
16:56
south of the whale. Oh,
16:58
okay. It's like under the water. Well,
17:01
there isn't much Kaya can do for
17:03
her friends right now. She
17:06
does call out to the party.
17:09
We're not completely surrounded by enemies
17:11
in here, and then
17:13
she will attempt to rip free
17:16
of the, his
17:18
mouth that's grabbing
17:21
her with an athletics check. A
17:23
24. 24
17:27
does succeed against its fortitude. Yes.
17:29
Ooh. So is
17:31
she completely out now, or is she
17:33
still grabbed? Okay. Mm-hmm, you're out. Awesome.
17:37
Now that she has free
17:39
reign of her arms
17:41
again, she is going to
17:44
attack the one creature that
17:49
has been hit already, so she's
17:52
gonna target the scamp
17:54
and just try to knock it off
17:56
the board. Okay. And
17:59
did that? escape have the attack
18:01
trait? It did. Okay. Oh
18:05
and only an eight. That's a miss.
18:08
Yeah one action left. Oh
18:11
the party is really really bunched
18:13
up. I think it would be
18:15
good if we opened it up
18:17
a little bit. The large
18:21
grindylo is already abiding and
18:23
attacking Kya. With
18:25
the movement in the water
18:27
can she step
18:30
or is it too
18:32
difficult of terrain to
18:34
step? I'm gonna say
18:36
again you know this isn't rules
18:38
as written but given the magnitude
18:40
of this combat I'm going to
18:42
allow steps as long as you
18:44
have a swim speed. All
18:47
right. I will use that and
18:49
Kya will take a five foot
18:57
swim closer to the
18:59
massive grindylo freeing up a
19:01
space for at least
19:04
some funneled movement up. All right
19:07
back at the top of the round it is
19:10
the brine brood queen who
19:12
has sank ten feet down. I think
19:15
she's going to sustain
19:17
the scamp.
19:22
Why is the scamp so cut? Good
19:27
question. Like just doing crunches in the plane of
19:30
water or something like what's
19:32
the lore there you know. Why does the scamp
19:34
have to be ripped? It's
19:37
got a very long torso. A
19:39
slim gargoyle if he was blue
19:41
and just ripped. It's
19:44
like not even really defined abs it's just like a
19:47
line down each side. It's like
19:50
he has two abs that
19:52
go all the way down.
19:54
I guess I'm more curious
19:56
about his you know
19:58
teeth situation. He's got He's got a,
20:01
like a boar tusk going up, but
20:03
also a fang going way down. All
20:07
the better to scamp you with. Don't
20:10
be able to open your mouth a little. All
20:13
right. She's going
20:15
to cast a sound burst. That's going
20:18
to affect Kaya. Wit
20:22
candy and Grady, I think.
20:24
And, uh, Oh, I
20:27
think that gets all of you actually. Uh,
20:29
but it also does get the, um, the
20:32
scamp. I'm going to say the whale
20:35
is around the wall. She's casting it
20:37
right into the tunnel. If
20:39
I think if it's a burst, it has to be on a corner.
20:41
I don't know if that matters for this. I
20:45
cast sound burst. I don't understand how it would
20:47
actually get me. Still
20:50
look good. Yeah. Majority of us. Okay.
20:52
So, uh, we're going to get, I
20:56
don't think that gets me. What a clip sound looks like.
20:59
You're welcome. Thank you.
21:02
So go ahead and make me fortitude
21:04
saves natural
21:07
19 garbage, absolute garbage.
21:09
20 cents. 12
21:12
total. Also four on the die. Ooh,
21:15
that's 25 for wit and a 27. Candy
21:21
rolled a nat 20. So candy critically
21:23
succeeds. Wit and
21:25
Atlas will take half damage. Grady
21:27
and Kaya will
21:29
take full damage. Wait,
21:31
what'd you say? Get
21:34
it. Cause I'm deafened. I couldn't hear you. So
21:37
it's going to be 16 points of damage.
21:39
Oh my God. And
21:42
in addition with sound bursts, the
21:44
failure makes you deafened for one
21:46
round. That hurts. She
21:49
has sustained and cast. So
21:55
it is now Atlas's turn. Alright,
22:01
Atlas shrugs his head
22:03
back and forth trying to clear the ringing
22:05
in his ears. He
22:07
shouts maybe a little louder than he needs to
22:09
because he's not sure but we need to move
22:12
forward we're going to get killed here. Because
22:15
we're just gonna get if we
22:17
don't break into this room we're gonna be
22:19
screwed in this freaking tunnel and
22:21
all of our friends are gonna die. But
22:23
what can he do in the meantime?
22:25
Not terribly much. The only creature I
22:27
can touch is the scamp so he
22:30
is going to use
22:32
a little
22:35
spell I like to call and
22:37
so do the writers, telekinetic
22:40
projectile. I'm gonna
22:42
try and target this creature as he
22:44
breaks off a little chunk of reality, slings it
22:47
at the scamp. Let's
22:49
see if I can make contact. That's
22:53
a hit. Awesome. Aw,
22:56
money damage. 3d6 plus one is 17.
23:00
That is a dead scamp. Awesome.
23:04
And then with only 10 feet of a
23:07
swim speed I literally
23:09
can't move forward so I have to tread
23:11
water and that's my
23:14
turn. Alright, on Sandy's turn
23:16
she loses a round of
23:18
air. On Cog's turn he
23:20
loses a round of air. That
23:24
is the Gabby Grindy-Lo's turn who is
23:27
going to move 25 feet.
23:32
God damn it. Plug in the hole I just
23:34
opened kinda. We'll attack
23:36
with a bite here. Are you attacking
23:38
wit by chance? Yes.
23:41
Wit is 10 feet below the surface.
23:44
I did not get a chance to tread
23:48
water or move. Oh you're right.
23:50
So you could move. The
23:53
net 26 is against a flank Kaia.
23:56
Lovely, that definitely hits. That's...
23:59
Is that a crit? Okay.
36:01
It is Kya's turn. All
36:04
right. Kya, you
36:06
went unconscious. So your boarding pike
36:08
is down, down, down.
36:12
Yeah, can she still reach her arm down
36:14
and grab it, or has it fallen too
36:16
quickly? Yeah, it's actually 20 feet
36:18
deep here in the chamber. Oh.
36:21
So now you're gonna have to go down and get it.
36:23
Oh. Well,
36:26
if it extends 20 feet, you can just command
36:28
it to extend there. You
36:31
gotta hope that it's pointing directly up and down.
36:33
Right, yeah, it's pointing down, not up. Oh.
36:36
It has to extend. It stabs you right in
36:38
the abdomen. Oh,
36:41
all right. Well, that boarding pike
36:43
is gonna do more damage than
36:47
any of her, than her
36:50
beak or any other weapon. So she will. So
36:54
it gives you some distance to reposition for
36:57
a potential flank too eventually. Yeah,
36:59
can she break
37:02
up the move? It
37:04
would be two actions, probably to swim down,
37:06
grab it. It's gonna be
37:08
20 feet down, straight down. And
37:12
she only has 15 feet of swim speed. So
37:15
that would be three actions just to
37:17
get back up, and then you would
37:19
provoke as well. Well,
37:21
it already had its reaction, so I'm
37:23
not provoking currently. And you could definitely
37:26
do the extendo pike from down there
37:28
when you're wielding it. Mm. But
37:31
it's two actions. Oh yeah, you can't
37:33
do it this turn. Yeah. You
37:36
can't get your pike and do anything this
37:38
turn. Yeah, it'll take two actions to get
37:40
there, and then one
37:42
action to grab it. Well,
37:46
darn, that, she
37:48
has like no hit points, but she's not. But
37:50
this is like the best time to do it,
37:53
because WIT procced in the second opportunity already. That's
37:55
true. So Kya swims
37:58
down 20 feet. 20 feet.
38:02
It's gonna grab. When you do,
38:05
Oh. You see quite a few things.
38:08
You know, the murkiness from the surface and even
38:10
from like 10 feet down is too much. But
38:15
at the bottom, you
38:17
can see two
38:20
Lacedons chained to the bottom. It
38:23
looks like they have enough lead to attack
38:26
things once they reach the
38:28
bottom. Our friends.
38:32
And you. You also see,
38:34
well, he's
38:36
kind of like a clown fish,
38:40
a man, but also a fish. What?
38:43
Please show us. Not something you've
38:47
maybe seen before. I
38:49
know this guy. He's looking
38:52
for his son. My boy.
38:54
My boy. Better
38:59
not get in his way. And
39:01
he is chained to the bottom
39:03
as well. Oh, we
39:05
gotta save Marlin. Yeah.
39:08
Reminds me of one of my favorite T-shirts I've
39:10
ever seen online, which is just a photorealistic shot
39:13
of a clown fish. And it just says, where
39:15
the fuck is my son? And
39:19
he can speak much better
39:21
than you can underwater. He
39:24
must be at least
39:26
an amphibious creature. Hey,
39:29
you're the one I reached out to. I've
39:32
got air bladders. I can help. You
39:35
just gotta get me out of here. I
39:37
always bring a few extra
39:39
air bladders for my land well and
39:42
friends, but these guys captured me and
39:45
I'm stuck down here. Kaya
39:47
nods enthusiastically because she doesn't want to
39:50
give up any air. Does
39:52
he live on Wallaby land? You
39:54
ever talk to him? I'm not wasting
39:56
my air to find out. Yet.
40:01
So you swam down, grabbed the
40:04
boarding pike? Yeah, and unfortunately that's all she
40:06
can do because she needed to go down
40:08
20 feet to get to the
40:10
very bottom. Okay, it's
40:12
gonna be the whale's turn. No.
40:17
The whale's gonna go ahead and block the exit. And
40:20
it saw its mother get
40:22
killed by this rogue bolt.
40:26
So it's gonna bite out at Atlas
40:28
who is 10 feet away. Good
40:31
night, folks. Yeah,
40:38
the whale just roars in anger
40:40
and a 25 to hit. Sure
40:42
does. Eight
40:45
points of damage is now going to
40:47
try to grab you. 26
40:50
to grab. Oh
40:53
yeah, I think that actually cramps up.
40:55
Crit succeeds, it definitely does. And you
40:57
are restrained. All
41:00
right. I'm sorry you're
41:03
way too far away for me to
41:05
use my reaction. Wait, you're
41:07
14 to plus seven. Yes.
41:11
I said 26. No, then it doesn't, my
41:13
bad. Then you're grabbed. I just added 10, not
41:16
added 10 and then went 10 over that.
41:19
Thanks, Chris. Yeah. Calypso.
41:22
Awesome. And I don't have to
41:24
extend anything, so that's good. It's
41:27
kind of immune to guidance, but you
41:30
have so many little things around you. I
41:32
mean, what's guidance's range?
41:35
30 feet. And I'm 10
41:37
feet down. I guess
41:39
you can see kind of there, yeah. I
41:42
don't have immunity to
41:44
guidance. I do have immunity to
41:46
battle medicine. Okay.
41:49
Oh, and Alice is currently just grabbed.
41:52
Not restrained. I hate
41:55
to use my last spell on
41:57
liberating command when you're not also
41:59
restrained, but also that my... be
42:01
really critical because I know you go before
42:03
the wave. Yeah, we've
42:05
literally done nothing to this guy. Okay.
42:09
Well, I will cast Liberating Command on
42:12
Atlas. I now have no
42:15
sooths, no first rank spells. That's
42:18
that. You have now the ability to use
42:20
a reaction to
42:22
get out. Alright, it's gonna be, I
42:25
guess, an unarmed attack that gives me my best
42:27
bonus here. Okay, let's
42:29
go. 18
42:34
does not succeed. Oh, okay. I
42:37
didn't think it would. And for my
42:39
next action, I will
42:41
be targeting the whale because it's the only
42:43
one I can really see. And
42:45
I'm gonna try and phase-bolt the whale. Okay.
42:49
I don't think this will go well, but I will try. Oh,
42:52
25. That's a hit. Very
42:55
good. 11 points of damage. Very
42:57
nice, very nice. Nice. There's
43:00
my small turn. Grady,
43:02
you're up. Alright. Things
43:05
are dangerous. The whale has cut off
43:07
the chain from the chomp. We've
43:09
got the whales right next to
43:12
Candy, Atlas behind Candy, Grady next
43:14
to Atlas, and Cloves on the
43:16
back here where it completely cut
43:18
off from Kai at 20 feet
43:20
underwater and Whit on
43:22
low health being pestered
43:25
by Grindy-Lo. I
43:27
think Grady needs to step back and start working
43:31
in a healing capacity here. So he
43:33
is going to swim five feet back.
43:36
It's a little step because he's got a swim speed. He's
43:39
out of the range of the whale now, so he's low
43:41
health, but I don't need to worry about battle medicine myself
43:43
right now. I'm going to battle medicine Atlas
43:46
because he is about to be down and he is at low
43:48
health. So here's some assurance.
43:51
Healing here. 10 points
43:53
of healing. I'll
43:55
remember to only take half of this. Oh
43:58
no. Same with Whit. as
44:00
well. They
44:02
also have a feeling too. God,
44:05
that's awful. Okay.
44:09
But I'll take it, man. Yeah. Yeah. And
44:11
then I can give you a
44:14
sip of the chalice or I could turn
44:16
on some damage potential for later rounds by
44:18
seeing if I can exploit vulnerability and maybe
44:20
learn something about this thing that we can
44:22
use against it. No, I'm not attacking
44:24
this round at all. I'm gonna give
44:26
you a sip of the chalice because the
44:29
temporary HP is not healing. So you
44:31
take all three of the temporary
44:33
hit points because I feel
44:35
like you're gonna, if you don't escape,
44:37
you're going to get wailed on next round. So
44:42
that's what I'm doing. Didn't
44:44
mean that as the pun, but it works. So
44:46
take three temporary hit points. Okay.
44:50
I appreciate that. It is
44:52
now wit's turn. All
44:54
right. So as Chris
44:57
described, the whale has
44:59
moved into a flanked position
45:02
between candy
45:04
and wit. So I'm pretty
45:06
positive. I know what to do here. Um, and
45:09
that is going to be target and
45:13
attack and command. And
45:17
then sync. And
45:19
then sync. Okay.
45:23
Because it's
45:26
too valuable. Hitting, we
45:28
need to get this thing down. It's too
45:30
valuable. Not to. So their
45:34
strike comes out to a
45:38
terrible roll. 15 total. I'm
45:42
doing it. But can
45:44
candy save my
45:46
round? Come
45:50
on, girl.
45:52
16 on the die. There you
45:54
go. That's a hit. Let's go.
45:57
Everything should be turned on. Well,
46:01
it won't matter. You'll probably have to
46:03
roll an extra D8 for candy. Nice,
46:05
14 damage. Oh
46:07
yeah. Solid. She needed it. She's
46:11
gonna try to do it again. Oh,
46:14
and the courageous anthem did it. Thank
46:17
you, Haley. Yes. 16 total. There you go.
46:19
This one doesn't get the extra D8. Oh
46:22
yes, with a six on the D6,
46:24
that's 10 total. Ooh.
46:26
Nice, good damage. And
46:30
that's their turn. All
46:33
right, Tam loses a round of air.
46:37
Oh, which sinks
46:39
10 feet? Mm-hmm. Oh, does
46:41
that mean I provoke as well? Which provokes?
46:43
Oh, well, I'm gonna die. Oh
46:46
no. Oh no. So we'll
46:48
do the Grindy Lo's attack first. I
46:51
never thought about sinking being a...
46:54
Provolcable action. Yeah.
46:57
And... That's a critical hit. Yep. Oh,
47:00
oh, oh, are they, hold on. They're
47:03
20 feet down. But they're 10 feet
47:06
down. Oh, but it's not the Grindy
47:08
Lo's. Shoot. The
47:10
Grindy Lo's hitting with as they sink,
47:13
so. Oh, at the surface.
47:15
Okay, darn it. Low roll, low roll.
47:17
Sub eight, it's possible. We've seen sub
47:19
eight crits. Five points of damage on
47:21
the crit. Oh. Wow.
47:24
He's with fire. Under
47:26
what? Well, the whale's gonna throw a
47:28
tentacle out of him. This
47:31
might not be as friendly.
47:35
There's a guy atlas in its mouth, right? But
47:37
it's still got tentacles. Silver lining
47:40
here is it's wasting attack of opportunity. Or...
47:43
That's true. It certainly feels like a waste.
47:45
That's for sure. Yeah. First
47:48
really, it feels like it was a waste. If you had gone
47:50
down from the first Grindy Lo, Yeah.
47:53
It wouldn't have needed a spend. I guess, yeah. So,
47:56
I know this is dangerous. This
47:59
is life threatening. But, uh-huh,
48:01
very much so. Cause
48:05
they're pretty far away as well. So you
48:07
can take nine more points of damage. And
48:09
that will do it. Okay,
48:12
so you're underwater and unconscious. And
48:15
I need to move you an initiative
48:18
in front of the whale. Or
48:21
do I move you an initiative if you went down on your
48:23
turn? I don't think I do, right? Oh,
48:27
I don't know. Cause
48:31
that would shorten the amount of time you have if I put you
48:33
in front of the whale. Yeah. I
48:36
guess it, yeah, I guess. Like
48:39
usually moving you in front of the creature
48:42
so you get a full round. Yeah,
48:45
so I guess I downed myself kind of,
48:47
so therefore. Oh, it says, so,
48:50
I mean, we always think of it as
48:52
like the creature's turn that we
48:54
moved before. But the rule says, it applies
48:57
that way, but move your initiative position to
48:59
directly before the turn in which you were
49:01
reduced as your HP. So the turn before
49:04
his turn, which is. The
49:06
turn before. So you're right. It
49:09
would be rude to move him before.
49:11
Yes, that's what I thought. Okay, so
49:13
wit is dying one. Unconscious
49:18
under the waves. We
49:21
will resolve what happens there on your
49:24
next turn. Oh God. Tan
49:27
loses round of air. It
49:30
is the shitty Grindy
49:32
lives turn. Doesn't
49:34
really have a target. I
49:36
think we're gonna go ahead and double
49:38
move to get over
49:41
and down. Oh
49:43
no. To face off with Kaya. Then
49:46
we'll go ahead and target Kaya. This
49:49
could get really bad. There
49:51
comes a bite and that is an 11 total
49:53
real low roll. Thank goodness.
49:57
Next step as your friend.
50:00
sink to the bottom. The Lassadons
50:04
are gonna spring into action. Carrying
50:08
Lassadon is going to spit at Sandy. Sandy
50:17
make a fortitude save. She
50:20
fails and so
50:22
she takes two
50:24
points of damage and is
50:27
paralyzed. That's not
50:30
good. Oh no. Doesn't seem like something
50:32
you want to be underwater? No, not usually.
50:34
It will then spit
50:37
at Tam. You mean restrained
50:39
and paralyzed? So let's
50:46
also fortitude save Tam's way. Tam
50:49
critically succeeds. That's my boy. Taking
50:54
no damage and
50:56
then Kog will be the last
50:58
one affected by this as it spits
51:00
again. Kog fails. I
51:04
like to think that this
51:06
Lassadon... Oh you know what?
51:09
It can't do that. Sorry. It's got, it's
51:12
I didn't even read the round
51:14
timer so I'll say it wastes
51:16
its second action and then is
51:18
going to just attack at Tam
51:21
with its final action. It
51:23
can't spit for 1d4 rounds.
51:25
Let's give
51:28
it a claw here. It's
51:30
a hit. Now you could
51:33
see when they dropped into the water
51:35
they were chewed on already. Like
51:37
they were, you know, Grindelows
51:40
had bitten them up
51:42
so they already weren't at full health. Oh.
51:46
And doesn't you the surface just see
51:48
blood surfacing? I
51:51
haven't left this tail under this
51:53
freaking chain so I
51:56
had no idea. The next Lassadon
51:59
they have the ability to move around up
52:01
to 10 feet so it's going to move
52:03
up and attack Kaya. Oh
52:06
no. With the jaw
52:09
strike that's a 12 to hit. That'll
52:11
miss. Oh thank goodness. Attack
52:13
with a claw. That's a 23
52:15
to hit. That hits.
52:19
Four points of damage. Oh Kaya's
52:21
not unconscious yet. Wow.
52:25
Oh boy. It
52:27
is Atlas's turn grabbed by the
52:29
whale. Okay so
52:32
Atlas is in
52:34
the clutches of the whale but the whale
52:36
seems to be a little distracted as it
52:38
sliced out at one of his friends. I
52:42
gotta risk it all. I don't see myself
52:44
breaking out of this grasp and
52:49
I gotta do some damage on the whale hopefully. So
52:51
the first thing that he's gonna do is spend
52:53
an action casting true strike. Alright
52:56
so that's gonna you're gonna
52:58
have to roll a flat check to do that. Now
53:01
this one doesn't have the manipulate.
53:03
Oh tag. So
53:06
then with his final two actions I
53:08
will have to roll
53:10
a flat check. First
53:13
he is going to amp up the
53:15
can trip for free so
53:17
that is going to be burning a
53:19
focus point. Now
53:23
I'm gonna roll my flat check before I roll
53:25
my attack roll. Seven.
53:27
Yes. Okay
53:31
so the spell goes off. Now
53:33
I'm going to try and use
53:35
this piercing version of telekinetic projectile.
53:38
As he focuses cast true strike on
53:40
himself. He
53:42
like whispers in this thing's ear. Was
53:45
that your mother? I hope
53:48
she was in pain. As
53:52
he casts telekinetic projectile
53:55
rolling twice taking the better.
53:59
One of them is a five 11 that's a 21 hit 21 hits all right Pretty
54:05
bad damage. That's 14, but
54:07
this was amped as well Now
54:10
we got to make a decision here griff. This
54:12
is on you just like the
54:14
big old crab creature Technically
54:17
I can move this creature five feet
54:20
Yeah, I mean probably doesn't make too much everyone over
54:23
there is You know
54:26
underwater I guess I
54:32
Think by
54:34
moving it you free
54:37
yourself from the grab Because
54:42
You like because it's out of range
54:44
for you it you know
54:46
it doesn't it's not like it would be the same as
54:48
if a Creature was grabbing
54:50
you and like Kaya shove that creature. Yeah
54:52
once it can no longer Like
54:55
once it's no longer in range to grab the grab
54:57
is broken so
55:01
Yeah, you're no longer grabbed as you move
55:03
the creature I Assume
55:05
that like the only direction you know the only
55:07
place I can go five feet back and it
55:10
loses its reach on you sneaky
55:12
snake antics Oh
55:15
my god That was a
55:17
lot of risking it and
55:20
and admittedly again Couldn't
55:23
have been done if one of my
55:25
allies did not sink and take the
55:27
a-lo for me Right
55:31
it's Sandy's turn She
55:33
loses a round of air well,
55:36
then she's paralyzed She
55:38
can still have her breath held. Well there is Tam
55:42
lost an extra round cuz he was damaged
55:45
So they're all equal now at three
55:49
rounds of air left Cog
55:51
loses air and It's
55:54
now Kai's turn. Oh,
55:56
this is such a tricky spot to be
55:59
in Kaya is
56:01
hanging on by a feather with
56:03
three hit points. Wit
56:07
is dying
56:09
and drowning underwater. So yeah,
56:12
I want to at least point out that they
56:15
will drop another 10 feet at
56:18
the end of this round. And
56:21
if the whale Grinilo
56:23
at a large creature has
56:27
10 foot reach would proc
56:29
an AO. It
56:33
would, it likely wouldn't target
56:35
a dead person. Yeah, assuming it would target
56:37
you, but you're unconscious. Like I'm
56:39
not going to add insult to injury that
56:41
way. Oh, okay. I like that you think
56:44
of me as well. Okay, okay. That seems
56:46
a little much. Yeah, you're, you're dying.
56:49
So no longer a
56:51
threat. He considers you a dead creature, yeah. Oh,
56:55
and in order to
56:58
free this clownfish, Kaya
57:03
would need to step twice to move far
57:05
enough away from the Grinilo that it wouldn't
57:07
attack her because she can't
57:10
take another hit. You
57:12
could just try and kill the Grinilo. It's
57:15
so hurt. Is it? Oh,
57:17
well, I was looking at the big one. You
57:20
kill the Grinilo step and
57:22
release for step or
57:24
you don't have to step and you can kill yourself. Although
57:28
you probably want to save that way on hands
57:30
for wit when they reach the bottom of the
57:33
chamber. Oh,
57:35
that's a good point. I could remove
57:38
the threat. Cause
57:40
I, Kaya's only going to last one
57:42
more. She can't take
57:44
another hit. It's
57:46
tough any way you slice it. It's,
57:48
there's risk everywhere. Yeah, there's no
57:50
good way out of it. Kaya
57:53
is a brave
57:56
adventurer. So she will stab out with
57:59
that boy. boarding Pike and try to
58:01
remove the threat to help
58:03
her and her friends. Oh
58:05
boy. Roll
58:08
high please. A
58:10
17 on the die for a 28. Yes.
58:12
That's a crit. Yes. Yes.
58:16
Best bird. Wow.
58:18
That's so big. Oh my God.
58:20
Clutch. Okay. Every time. 18
58:24
points of damage. That's
58:27
a dead greedy low. Oh my gosh.
58:29
Oh my gosh. All right.
58:31
Bismara is smiling down on
58:33
Kya. Yes. Now
58:36
Kya, you could move diagonally
58:38
up five feet, although
58:41
you would be next to the Lassodon
58:45
and heal Wit with
58:48
the lie on hands. But
58:50
that would take Wit to a living
58:53
combatant. Oh. Choices,
58:56
choices. Everybody's got choices. Wit
58:58
has one round potentially. I
59:01
think there's stuff that Grady could do for Wit
59:03
within, not if not this round,
59:05
the next round. Ever kill a
59:07
Grady low? Yup.
59:12
Kya just waffled that Grady low.
59:17
I like freeing the fish as a
59:19
force multiplier. Yeah. My concern
59:21
too, if Kya moves
59:24
up and then uses
59:27
her lie on hands, I feel like she'd be
59:29
within range of the, an
59:33
attack of opportunity from the whale,
59:35
right? Well, you could heal
59:38
Wit from 15 feet down, Wit is 10
59:40
feet down. Okay. Then you wouldn't
59:42
be in range of the whale. And
59:44
then the Lassodon kills you on its turn. Possible.
59:48
Oh yeah. An option that I have.
59:51
Don't listen to his ruses. He's
59:55
spitting for you. And
59:57
then you'll have no healing at the bottom of the
59:59
sea. Oh, and Wit is
1:00:01
definitely gonna have to surface to get... Oh
1:00:04
my gosh. All right, you know what? I'm
1:00:07
sorry, Wit, but Kaya takes a five
1:00:09
foot step, or
1:00:14
five foot swim over to the fish, and
1:00:19
she will attempt
1:00:21
a thievery to break it free. Is
1:00:26
that the right check? Yep. Wit might
1:00:28
not have been able to see that, but Candy did.
1:00:32
Candy will remember this. The
1:00:36
fish can help Wit too. I
1:00:38
just gotta hopefully break
1:00:41
it out. That's a 21. She's
1:00:44
trained. DC 20. Yes!
1:00:47
Oh my gosh. Oh my gosh. Fish,
1:00:50
you better be good. All
1:00:52
right, I know you can't talk down here, but point
1:00:56
to the direction you want me to go. A lot of
1:00:58
people are in trouble right now. Kaya
1:01:01
very enthusiastically is gonna point
1:01:03
over towards Wit, so she
1:01:05
points north up
1:01:08
above where the, close
1:01:10
to the whale, but directly towards Wit. All
1:01:13
right. It's still a
1:01:15
Chris reference. This better be an Aemon level
1:01:17
fish here. Yeah, right? Aemon level threat. Let's
1:01:20
go. Is
1:01:22
this fish wielding a hammer? Somebody get this fish a
1:01:24
hammer. Thanks. I
1:01:28
think he can act
1:01:30
immediately because he's just been delaying
1:01:32
waiting for you. It's just
1:01:34
a matter of if I want him to. But
1:01:39
I think he knows the tactics of these
1:01:41
creatures well enough to wait for the whale
1:01:43
to, because the whale
1:01:45
hasn't used an AO, right? It did
1:01:48
on Wit, didn't it?
1:01:51
Oh, did it? It used it on Wit to take
1:01:53
Wit down. Okay. And
1:01:56
he's golden. He has a 25 foot moon speed.
1:02:00
is going to move here
1:02:02
and diagonally up. So
1:02:06
it'll be like 15 feet
1:02:08
up, or
1:02:11
15 feet down rather, is
1:02:13
going to grab whip with, you
1:02:18
know, from like five feet down and
1:02:21
is going to with two
1:02:23
movements because we're going up,
1:02:27
take whip to the surface this
1:02:30
is about as far as he can get
1:02:32
double or triple moving. Wow. Better
1:02:35
to die on the surface than underwater. Yeah.
1:02:37
I wouldn't want to be this guy's anemone.
1:02:41
Anemone. Oh
1:02:43
boy. Now it is
1:02:45
the whale's turn. The whale did not
1:02:47
like that telekinesis.
1:02:50
So it is going to attack at Atlas. Here
1:02:53
we go again. Oh shit. Here
1:02:57
comes the bite. 30
1:02:59
to hit. Yeah. I smelled a crit coming a mile
1:03:01
away and you got one. 16
1:03:04
points of damage. So I'm
1:03:06
doubling that or did you, I
1:03:08
already did it. Okay, great. Well,
1:03:13
I'm up just barely. Thanks
1:03:15
to Grady. Well, he is going to
1:03:17
try and grab you because
1:03:20
he has no idea what your health must make. 17
1:03:23
to grab meets beats
1:03:26
my 42 DC. Okay.
1:03:28
So you are grabbed once
1:03:30
again by the whale. It's
1:03:33
Calypso's turn. Yes, it is. And
1:03:36
we're still lingering on that song. So
1:03:38
no worries there. I've
1:03:40
got no large spells at
1:03:43
all. What about medium spells? Those
1:03:46
have been gone for a while. Any little
1:03:48
spells? I know you
1:03:50
got those. Just a bit of spells please. Yeah, I just
1:03:52
have cantroops. So I
1:03:54
can do that. So
1:03:57
I think I might use an action to pull
1:03:59
out one.
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