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S&S Episode 32 - Grindy Hop

S&S Episode 32 - Grindy Hop

Released Thursday, 27th June 2024
Good episode? Give it some love!
S&S Episode 32 - Grindy Hop

S&S Episode 32 - Grindy Hop

S&S Episode 32 - Grindy Hop

S&S Episode 32 - Grindy Hop

Thursday, 27th June 2024
Good episode? Give it some love!
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Episode Transcript

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0:07

featured in

0:10

the last

0:13

episode of

0:16

Chorus from

0:20

Best or'.

0:28

Hey everybody

0:34

and welcome back to the Hittiest Laughter Podcast, episode 32,

0:36

Boss Fight Time!

0:39

Woo! Wait, really? I guess.

0:42

Oh. You're in the, you're

0:44

in the Whirlpool, it better be a boss. The

0:46

big large guy in the, in the Whirlpool brain

0:48

is the, and the, and the leader of the

0:50

pack. Mr. Large Huge in the,

0:53

in the Swirly here is the... Oh,

0:56

this isn't just a big toilet. I thought we

0:58

found their toilet room. Yeah. Well,

1:00

it seems to be where everything, everything

1:02

ends up. They have

1:04

a communal costume that they don't like to be alone

1:06

when they go. They

1:08

hold their hands. They're all holding hands in here. With

1:11

the prisoners because they figured they'd have to go. The

1:15

prisoners would have to go at some point, so they left

1:17

them in here. Dang, it's weird. We,

1:20

we interpreted this the wrong way. They were

1:22

just being polite. We thought they were being

1:24

cruel here. Invited them into their home, shared

1:26

their toilet with them. In

1:29

fact, it's, I mean, this

1:31

Whirlpool effect probably makes it a bit more of

1:33

a bidet than just a toilet.

1:36

Sure. Yeah. You

1:38

know, in, in our custom, the parallel is like

1:40

you break bread with your guests here. You pinch

1:43

off a loaf of them. Nice.

1:49

I mean, this is urban planning at

1:51

its finest though. You have this whole

1:54

little living community together that's tied together

1:56

and it has built in sewage. It's

1:59

perfect. They're strong. Yeah. Perfect.

2:03

Do octopi have regular poops? You

2:06

got me thinking about it now. I don't know. It can't

2:08

come from where you think it is because that's where their

2:11

mouth, that's where their beak is. Where does

2:13

it... Oh. Maybe

2:15

they're just that efficient. Do they just sweat it

2:18

out? All right, here comes a risky Google. I

2:21

also looked this up. What you

2:24

got? It

2:27

excretes waste through its siphon, a funnel-like

2:30

hole on the side of its mantle,

2:32

resulting in poop that comes out as

2:34

a long noodle-like strand. Oh, so like

2:37

goldfish poop. Yeah. That makes

2:39

sense. That makes like kind of side of its

2:41

mantle. Is that what that like little

2:43

circle thing is on the side? No,

2:46

that's an... I always thought that

2:48

was like a nostril or something. Yeah.

2:51

I think they are. I think that is. Like a

2:53

butt hole or it's an ear or something. I think it's on

2:55

the... Don't they have two of those? They have one on either

2:58

side? Yes. Which would be a

3:00

two butt hole situation. Because that's not a butt hole.

3:03

Science is not true. I can't picture what the other hole

3:06

is. It's a glow wake. I don't think you see it.

3:08

Oh, that's too bad. Membrane? It's

3:11

like tiny. Oh,

3:13

I guess tiny enough to secrete little strands.

3:17

I'm resisting the urge

3:19

to gag, making a bad... So they're not

3:21

pitched off alone. They're making spaghet. So

3:27

that's what those squiggly lines are in here, huh?

3:30

Oh yeah. That's not the word for

3:32

it. That's just the spaghet. Real

3:36

angel hair situation in here. Be casting from

3:38

a distance. Tran, keep your head above water.

3:44

Ooh, yeah. So crew, you're

3:47

covered in shit. We're going to leave. Yeah,

3:50

it'll be really bad if this

3:52

water isn't actually draining out. If

3:54

they're just whipping around in a

3:56

circle fast enough to generate this

3:58

internal whirlpool. It's going to get stinky.

4:01

They've got like an eternal stew going

4:03

on here. We're just like the worst

4:05

kind with no heat. Yeah. Yeah.

4:08

Like kids in a kids in an above ground pool,

4:11

baby. Yeah. What do you think the cave

4:13

wall's made out of? You know, it's just above ground

4:15

pool material. Now

4:18

this chamber looks to be quite a bit bigger

4:20

than your standard backyard pool. I mean, we're talking

4:22

what five, 10, 15, 20, 20, 30,

4:25

35, 30 ish feet across. Um,

4:30

definitely larger than any backyard pool I've been

4:32

in. But then again, I didn't have any

4:34

friends that were 10 feet wide. Yeah. So

4:36

it's also true. They

4:39

could swim as well as a fish and we're toughy

4:41

wide. And who knows what else

4:43

is in here? Because like you got a message last

4:45

time and what's that all about?

4:49

Yeah. Suspicious, but maybe

4:51

we can be friends.

4:54

And looking at the walls, walls

4:56

were brought up earlier. They're all sorts of

4:59

craggy. So if we start cleaning up this

5:01

fight too fast, Chris going to pull out

5:03

some more. Ooh, Grinny lows

5:05

were squeezed in the walls again. Hey,

5:11

I was just, I was just pulling

5:13

tokens from that were

5:15

already placed on the mat. Chris

5:19

got like off, off our view

5:21

of the map, a little box of them. Like

5:24

if players act up, break glass. Five

5:26

more Grinny low tokens. Roll

5:29

a D eight for Grinny. Yeah.

5:32

Well, I don't have that, but we do have to, you

5:35

know, get moving on this fight. So

5:37

I got to give out a hero

5:39

point. This one is going to Kaya for

5:42

finally using her blade ally ability to

5:44

do that. Persistent positive damage. So it's cool.

5:48

So this is from gray silver wind wishing me the

5:50

best of luck on the high C. I bestow a

5:52

hero point to the, thank

5:54

you. I really needed it because

5:56

I am a lot of hero points. When

6:00

last we left our heroes, they

6:02

had defeated a couple of Lacedons

6:04

and found a singular bracer of

6:06

mist and reflection. They

6:09

moved back to the center

6:11

of this cave compound and

6:13

entered a passageway that led

6:15

them to a whirlpool

6:17

in the center of

6:20

the caves that was

6:22

filled with not only a large

6:24

Grindie low, a leader

6:26

looking Grindie low and a couple of

6:28

other Grindie low, but also their

6:30

friends. The

6:34

leader Grindie low from the back said

6:37

something in Thalassik that Atlas heard

6:40

as cut down the

6:42

prisoners, let them drown, and

6:44

Kaia got a little bit of a message

6:47

from some floating pink

6:52

stuff in the water that

6:56

said, if you can help me out of here,

6:58

I can help your friends. And

7:01

we're going to roll right

7:03

into initiative. Crolled

7:06

poorly. One of

7:09

the Grindie lows is a shitty

7:11

kind of low. Gee

7:13

across the board the initiative is pretty awful.

7:16

Yeah, I got an 11. Yeah, me

7:18

too. I

7:20

got an eight. I got a

7:22

20 total and looks like I'm heading up the pack

7:25

for at least the good guys. Just

7:27

pop a little bit of restraint on your

7:29

friends. All right. Well,

7:32

you guys did not really

7:34

seem to get the jump here. It

7:38

is the Brinebrood

7:41

Queens turn. That

7:44

nasty little Grindie low in

7:46

the back is going to

7:49

spend three actions casting

7:53

a spell. Uh-oh.

8:01

Water scamp appears

8:04

in front of Kaia and is

8:06

going to attack at Kaia. Actually,

8:10

let's see. Using

8:12

the saw bits. I'm

8:14

gonna do a cone. That's

8:16

rude. Oh no. That should get

8:20

Kaia, Wit, Candy,

8:23

and Grady. I

8:25

don't think it'll quite reach Calypso.

8:29

I'm gonna need you guys to make me a

8:31

reflex save. Does this

8:33

have the water trait? It does

8:35

not. Acid and

8:37

Arcane. Low

8:40

roll, 16 total. Natural

8:42

20 for a 28. Alright,

8:45

looks like Wit and

8:47

Grady failed. Kaia critically succeeded

8:49

and Candy succeeded. So,

8:52

if those that failed are gonna be taking 4

8:54

points of acid damage, those that succeeded will

8:56

only take 2. Pretty low

8:59

roll. But that

9:01

is the methods,

9:04

or scamp's turn. And

9:07

it is now Atlas's turn. Alright, I've

9:09

been trying to find

9:11

the best way to describe the

9:13

situation that we're in, given the

9:16

terrain here. And I don't think

9:18

I have a good one. So, what I'll

9:20

say is that it's like a cartoon

9:22

bomb turned on its side. Like the

9:25

regular circle with a little knob on the end and

9:27

then like a trailing wick off to the side. It's

9:29

like a chain chomp, you guys are in the chain.

9:32

Yes! Which presents a

9:34

problem to someone like myself and

9:36

my friend, Calypso, who are

9:38

all the way in the back and don't have a

9:40

good bead into the room. So, Atlas

9:42

is going first to the good guys. But

9:45

I need to prepare myself for this combat and

9:47

I don't really have a good

9:49

bead on a bunch of our

9:52

adversaries. So, instead of

9:54

delaying like I did in the last combat, Atlas

9:56

is instead going to pull out a potion

9:59

of water. Oof,

16:01

not great, but the 11 damage.

16:03

All right, it's Tam's turn, but

16:05

Tam's gonna hold breath. It

16:09

is the shitty Greendylo that was

16:11

hit by Grady, who's

16:14

going to move up to

16:16

Cog and cut Cog's restraint,

16:20

sending Cog tumbling into the water, and

16:23

then we'll cut Sandy's restraint, sending

16:25

Sandy tumbling into the water as

16:28

well. Kaya,

16:30

you're restrained. It

16:33

is your turn. All you can do is attempt to escape.

16:36

Oh, before Kaya

16:38

tries to escape, she

16:42

does look out at

16:44

the pink stuff that was talking to

16:46

her. Is it congregating

16:48

at all to our friends that

16:51

fell into the water? It

16:54

looks like it's just

16:56

south of the whale. Oh,

16:58

okay. It's like under the water. Well,

17:01

there isn't much Kaya can do for

17:03

her friends right now. She

17:06

does call out to the party.

17:09

We're not completely surrounded by enemies

17:11

in here, and then

17:13

she will attempt to rip free

17:16

of the, his

17:18

mouth that's grabbing

17:21

her with an athletics check. A

17:23

24. 24

17:27

does succeed against its fortitude. Yes.

17:29

Ooh. So is

17:31

she completely out now, or is she

17:33

still grabbed? Okay. Mm-hmm, you're out. Awesome.

17:37

Now that she has free

17:39

reign of her arms

17:41

again, she is going to

17:44

attack the one creature that

17:49

has been hit already, so she's

17:52

gonna target the scamp

17:54

and just try to knock it off

17:56

the board. Okay. And

17:59

did that? escape have the attack

18:01

trait? It did. Okay. Oh

18:05

and only an eight. That's a miss.

18:08

Yeah one action left. Oh

18:11

the party is really really bunched

18:13

up. I think it would be

18:15

good if we opened it up

18:17

a little bit. The large

18:21

grindylo is already abiding and

18:23

attacking Kya. With

18:25

the movement in the water

18:27

can she step

18:30

or is it too

18:32

difficult of terrain to

18:34

step? I'm gonna say

18:36

again you know this isn't rules

18:38

as written but given the magnitude

18:40

of this combat I'm going to

18:42

allow steps as long as you

18:44

have a swim speed. All

18:47

right. I will use that and

18:49

Kya will take a five foot

18:57

swim closer to the

18:59

massive grindylo freeing up a

19:01

space for at least

19:04

some funneled movement up. All right

19:07

back at the top of the round it is

19:10

the brine brood queen who

19:12

has sank ten feet down. I think

19:15

she's going to sustain

19:17

the scamp.

19:22

Why is the scamp so cut? Good

19:27

question. Like just doing crunches in the plane of

19:30

water or something like what's

19:32

the lore there you know. Why does the scamp

19:34

have to be ripped? It's

19:37

got a very long torso. A

19:39

slim gargoyle if he was blue

19:41

and just ripped. It's

19:44

like not even really defined abs it's just like a

19:47

line down each side. It's like

19:50

he has two abs that

19:52

go all the way down.

19:54

I guess I'm more curious

19:56

about his you know

19:58

teeth situation. He's got He's got a,

20:01

like a boar tusk going up, but

20:03

also a fang going way down. All

20:07

the better to scamp you with. Don't

20:10

be able to open your mouth a little. All

20:13

right. She's going

20:15

to cast a sound burst. That's going

20:18

to affect Kaya. Wit

20:22

candy and Grady, I think.

20:24

And, uh, Oh, I

20:27

think that gets all of you actually. Uh,

20:29

but it also does get the, um, the

20:32

scamp. I'm going to say the whale

20:35

is around the wall. She's casting it

20:37

right into the tunnel. If

20:39

I think if it's a burst, it has to be on a corner.

20:41

I don't know if that matters for this. I

20:45

cast sound burst. I don't understand how it would

20:47

actually get me. Still

20:50

look good. Yeah. Majority of us. Okay.

20:52

So, uh, we're going to get, I

20:56

don't think that gets me. What a clip sound looks like.

20:59

You're welcome. Thank you.

21:02

So go ahead and make me fortitude

21:04

saves natural

21:07

19 garbage, absolute garbage.

21:09

20 cents. 12

21:12

total. Also four on the die. Ooh,

21:15

that's 25 for wit and a 27. Candy

21:21

rolled a nat 20. So candy critically

21:23

succeeds. Wit and

21:25

Atlas will take half damage. Grady

21:27

and Kaya will

21:29

take full damage. Wait,

21:31

what'd you say? Get

21:34

it. Cause I'm deafened. I couldn't hear you. So

21:37

it's going to be 16 points of damage.

21:39

Oh my God. And

21:42

in addition with sound bursts, the

21:44

failure makes you deafened for one

21:46

round. That hurts. She

21:49

has sustained and cast. So

21:55

it is now Atlas's turn. Alright,

22:01

Atlas shrugs his head

22:03

back and forth trying to clear the ringing

22:05

in his ears. He

22:07

shouts maybe a little louder than he needs to

22:09

because he's not sure but we need to move

22:12

forward we're going to get killed here. Because

22:15

we're just gonna get if we

22:17

don't break into this room we're gonna be

22:19

screwed in this freaking tunnel and

22:21

all of our friends are gonna die. But

22:23

what can he do in the meantime?

22:25

Not terribly much. The only creature I

22:27

can touch is the scamp so he

22:30

is going to use

22:32

a little

22:35

spell I like to call and

22:37

so do the writers, telekinetic

22:40

projectile. I'm gonna

22:42

try and target this creature as he

22:44

breaks off a little chunk of reality, slings it

22:47

at the scamp. Let's

22:49

see if I can make contact. That's

22:53

a hit. Awesome. Aw,

22:56

money damage. 3d6 plus one is 17.

23:00

That is a dead scamp. Awesome.

23:04

And then with only 10 feet of a

23:07

swim speed I literally

23:09

can't move forward so I have to tread

23:11

water and that's my

23:14

turn. Alright, on Sandy's turn

23:16

she loses a round of

23:18

air. On Cog's turn he

23:20

loses a round of air. That

23:24

is the Gabby Grindy-Lo's turn who is

23:27

going to move 25 feet.

23:32

God damn it. Plug in the hole I just

23:34

opened kinda. We'll attack

23:36

with a bite here. Are you attacking

23:38

wit by chance? Yes.

23:41

Wit is 10 feet below the surface.

23:44

I did not get a chance to tread

23:48

water or move. Oh you're right.

23:50

So you could move. The

23:53

net 26 is against a flank Kaia.

23:56

Lovely, that definitely hits. That's...

23:59

Is that a crit? Okay.

36:01

It is Kya's turn. All

36:04

right. Kya, you

36:06

went unconscious. So your boarding pike

36:08

is down, down, down.

36:12

Yeah, can she still reach her arm down

36:14

and grab it, or has it fallen too

36:16

quickly? Yeah, it's actually 20 feet

36:18

deep here in the chamber. Oh.

36:21

So now you're gonna have to go down and get it.

36:23

Oh. Well,

36:26

if it extends 20 feet, you can just command

36:28

it to extend there. You

36:31

gotta hope that it's pointing directly up and down.

36:33

Right, yeah, it's pointing down, not up. Oh.

36:36

It has to extend. It stabs you right in

36:38

the abdomen. Oh,

36:41

all right. Well, that boarding pike

36:43

is gonna do more damage than

36:47

any of her, than her

36:50

beak or any other weapon. So she will. So

36:54

it gives you some distance to reposition for

36:57

a potential flank too eventually. Yeah,

36:59

can she break

37:02

up the move? It

37:04

would be two actions, probably to swim down,

37:06

grab it. It's gonna be

37:08

20 feet down, straight down. And

37:12

she only has 15 feet of swim speed. So

37:15

that would be three actions just to

37:17

get back up, and then you would

37:19

provoke as well. Well,

37:21

it already had its reaction, so I'm

37:23

not provoking currently. And you could definitely

37:26

do the extendo pike from down there

37:28

when you're wielding it. Mm. But

37:31

it's two actions. Oh yeah, you can't

37:33

do it this turn. Yeah. You

37:36

can't get your pike and do anything this

37:38

turn. Yeah, it'll take two actions to get

37:40

there, and then one

37:42

action to grab it. Well,

37:46

darn, that, she

37:48

has like no hit points, but she's not. But

37:50

this is like the best time to do it,

37:53

because WIT procced in the second opportunity already. That's

37:55

true. So Kya swims

37:58

down 20 feet. 20 feet.

38:02

It's gonna grab. When you do,

38:05

Oh. You see quite a few things.

38:08

You know, the murkiness from the surface and even

38:10

from like 10 feet down is too much. But

38:15

at the bottom, you

38:17

can see two

38:20

Lacedons chained to the bottom. It

38:23

looks like they have enough lead to attack

38:26

things once they reach the

38:28

bottom. Our friends.

38:32

And you. You also see,

38:34

well, he's

38:36

kind of like a clown fish,

38:40

a man, but also a fish. What?

38:43

Please show us. Not something you've

38:47

maybe seen before. I

38:49

know this guy. He's looking

38:52

for his son. My boy.

38:54

My boy. Better

38:59

not get in his way. And

39:01

he is chained to the bottom

39:03

as well. Oh, we

39:05

gotta save Marlin. Yeah.

39:08

Reminds me of one of my favorite T-shirts I've

39:10

ever seen online, which is just a photorealistic shot

39:13

of a clown fish. And it just says, where

39:15

the fuck is my son? And

39:19

he can speak much better

39:21

than you can underwater. He

39:24

must be at least

39:26

an amphibious creature. Hey,

39:29

you're the one I reached out to. I've

39:32

got air bladders. I can help. You

39:35

just gotta get me out of here. I

39:37

always bring a few extra

39:39

air bladders for my land well and

39:42

friends, but these guys captured me and

39:45

I'm stuck down here. Kaya

39:47

nods enthusiastically because she doesn't want to

39:50

give up any air. Does

39:52

he live on Wallaby land? You

39:54

ever talk to him? I'm not wasting

39:56

my air to find out. Yet.

40:01

So you swam down, grabbed the

40:04

boarding pike? Yeah, and unfortunately that's all she

40:06

can do because she needed to go down

40:08

20 feet to get to the

40:10

very bottom. Okay, it's

40:12

gonna be the whale's turn. No.

40:17

The whale's gonna go ahead and block the exit. And

40:20

it saw its mother get

40:22

killed by this rogue bolt.

40:26

So it's gonna bite out at Atlas

40:28

who is 10 feet away. Good

40:31

night, folks. Yeah,

40:38

the whale just roars in anger

40:40

and a 25 to hit. Sure

40:42

does. Eight

40:45

points of damage is now going to

40:47

try to grab you. 26

40:50

to grab. Oh

40:53

yeah, I think that actually cramps up.

40:55

Crit succeeds, it definitely does. And you

40:57

are restrained. All

41:00

right. I'm sorry you're

41:03

way too far away for me to

41:05

use my reaction. Wait, you're

41:07

14 to plus seven. Yes.

41:11

I said 26. No, then it doesn't, my

41:13

bad. Then you're grabbed. I just added 10, not

41:16

added 10 and then went 10 over that.

41:19

Thanks, Chris. Yeah. Calypso.

41:22

Awesome. And I don't have to

41:24

extend anything, so that's good. It's

41:27

kind of immune to guidance, but you

41:30

have so many little things around you. I

41:32

mean, what's guidance's range?

41:35

30 feet. And I'm 10

41:37

feet down. I guess

41:39

you can see kind of there, yeah. I

41:42

don't have immunity to

41:44

guidance. I do have immunity to

41:46

battle medicine. Okay.

41:49

Oh, and Alice is currently just grabbed.

41:52

Not restrained. I hate

41:55

to use my last spell on

41:57

liberating command when you're not also

41:59

restrained, but also that my... be

42:01

really critical because I know you go before

42:03

the wave. Yeah, we've

42:05

literally done nothing to this guy. Okay.

42:09

Well, I will cast Liberating Command on

42:12

Atlas. I now have no

42:15

sooths, no first rank spells. That's

42:18

that. You have now the ability to use

42:20

a reaction to

42:22

get out. Alright, it's gonna be, I

42:25

guess, an unarmed attack that gives me my best

42:27

bonus here. Okay, let's

42:29

go. 18

42:34

does not succeed. Oh, okay. I

42:37

didn't think it would. And for my

42:39

next action, I will

42:41

be targeting the whale because it's the only

42:43

one I can really see. And

42:45

I'm gonna try and phase-bolt the whale. Okay.

42:49

I don't think this will go well, but I will try. Oh,

42:52

25. That's a hit. Very

42:55

good. 11 points of damage. Very

42:57

nice, very nice. Nice. There's

43:00

my small turn. Grady,

43:02

you're up. Alright. Things

43:05

are dangerous. The whale has cut off

43:07

the chain from the chomp. We've

43:09

got the whales right next to

43:12

Candy, Atlas behind Candy, Grady next

43:14

to Atlas, and Cloves on the

43:16

back here where it completely cut

43:18

off from Kai at 20 feet

43:20

underwater and Whit on

43:22

low health being pestered

43:25

by Grindy-Lo. I

43:27

think Grady needs to step back and start working

43:31

in a healing capacity here. So he

43:33

is going to swim five feet back.

43:36

It's a little step because he's got a swim speed. He's

43:39

out of the range of the whale now, so he's low

43:41

health, but I don't need to worry about battle medicine myself

43:43

right now. I'm going to battle medicine Atlas

43:46

because he is about to be down and he is at low

43:48

health. So here's some assurance.

43:51

Healing here. 10 points

43:53

of healing. I'll

43:55

remember to only take half of this. Oh

43:58

no. Same with Whit. as

44:00

well. They

44:02

also have a feeling too. God,

44:05

that's awful. Okay.

44:09

But I'll take it, man. Yeah. Yeah. And

44:11

then I can give you a

44:14

sip of the chalice or I could turn

44:16

on some damage potential for later rounds by

44:18

seeing if I can exploit vulnerability and maybe

44:20

learn something about this thing that we can

44:22

use against it. No, I'm not attacking

44:24

this round at all. I'm gonna give

44:26

you a sip of the chalice because the

44:29

temporary HP is not healing. So you

44:31

take all three of the temporary

44:33

hit points because I feel

44:35

like you're gonna, if you don't escape,

44:37

you're going to get wailed on next round. So

44:42

that's what I'm doing. Didn't

44:44

mean that as the pun, but it works. So

44:46

take three temporary hit points. Okay.

44:50

I appreciate that. It is

44:52

now wit's turn. All

44:54

right. So as Chris

44:57

described, the whale has

44:59

moved into a flanked position

45:02

between candy

45:04

and wit. So I'm pretty

45:06

positive. I know what to do here. Um, and

45:09

that is going to be target and

45:13

attack and command. And

45:17

then sync. And

45:19

then sync. Okay.

45:23

Because it's

45:26

too valuable. Hitting, we

45:28

need to get this thing down. It's too

45:30

valuable. Not to. So their

45:34

strike comes out to a

45:38

terrible roll. 15 total. I'm

45:42

doing it. But can

45:44

candy save my

45:46

round? Come

45:50

on, girl.

45:52

16 on the die. There you

45:54

go. That's a hit. Let's go.

45:57

Everything should be turned on. Well,

46:01

it won't matter. You'll probably have to

46:03

roll an extra D8 for candy. Nice,

46:05

14 damage. Oh

46:07

yeah. Solid. She needed it. She's

46:11

gonna try to do it again. Oh,

46:14

and the courageous anthem did it. Thank

46:17

you, Haley. Yes. 16 total. There you go.

46:19

This one doesn't get the extra D8. Oh

46:22

yes, with a six on the D6,

46:24

that's 10 total. Ooh.

46:26

Nice, good damage. And

46:30

that's their turn. All

46:33

right, Tam loses a round of air.

46:37

Oh, which sinks

46:39

10 feet? Mm-hmm. Oh, does

46:41

that mean I provoke as well? Which provokes?

46:43

Oh, well, I'm gonna die. Oh

46:46

no. Oh no. So we'll

46:48

do the Grindy Lo's attack first. I

46:51

never thought about sinking being a...

46:54

Provolcable action. Yeah.

46:57

And... That's a critical hit. Yep. Oh,

47:00

oh, oh, are they, hold on. They're

47:03

20 feet down. But they're 10 feet

47:06

down. Oh, but it's not the Grindy

47:08

Lo's. Shoot. The

47:10

Grindy Lo's hitting with as they sink,

47:13

so. Oh, at the surface.

47:15

Okay, darn it. Low roll, low roll.

47:17

Sub eight, it's possible. We've seen sub

47:19

eight crits. Five points of damage on

47:21

the crit. Oh. Wow.

47:24

He's with fire. Under

47:26

what? Well, the whale's gonna throw a

47:28

tentacle out of him. This

47:31

might not be as friendly.

47:35

There's a guy atlas in its mouth, right? But

47:37

it's still got tentacles. Silver lining

47:40

here is it's wasting attack of opportunity. Or...

47:43

That's true. It certainly feels like a waste.

47:45

That's for sure. Yeah. First

47:48

really, it feels like it was a waste. If you had gone

47:50

down from the first Grindy Lo, Yeah.

47:53

It wouldn't have needed a spend. I guess, yeah. So,

47:56

I know this is dangerous. This

47:59

is life threatening. But, uh-huh,

48:01

very much so. Cause

48:05

they're pretty far away as well. So you

48:07

can take nine more points of damage. And

48:09

that will do it. Okay,

48:12

so you're underwater and unconscious. And

48:15

I need to move you an initiative

48:18

in front of the whale. Or

48:21

do I move you an initiative if you went down on your

48:23

turn? I don't think I do, right? Oh,

48:27

I don't know. Cause

48:31

that would shorten the amount of time you have if I put you

48:33

in front of the whale. Yeah. I

48:36

guess it, yeah, I guess. Like

48:39

usually moving you in front of the creature

48:42

so you get a full round. Yeah,

48:45

so I guess I downed myself kind of,

48:47

so therefore. Oh, it says, so,

48:50

I mean, we always think of it as

48:52

like the creature's turn that we

48:54

moved before. But the rule says, it applies

48:57

that way, but move your initiative position to

48:59

directly before the turn in which you were

49:01

reduced as your HP. So the turn before

49:04

his turn, which is. The

49:06

turn before. So you're right. It

49:09

would be rude to move him before.

49:11

Yes, that's what I thought. Okay, so

49:13

wit is dying one. Unconscious

49:18

under the waves. We

49:21

will resolve what happens there on your

49:24

next turn. Oh God. Tan

49:27

loses round of air. It

49:30

is the shitty Grindy

49:32

lives turn. Doesn't

49:34

really have a target. I

49:36

think we're gonna go ahead and double

49:38

move to get over

49:41

and down. Oh

49:43

no. To face off with Kaya. Then

49:46

we'll go ahead and target Kaya. This

49:49

could get really bad. There

49:51

comes a bite and that is an 11 total

49:53

real low roll. Thank goodness.

49:57

Next step as your friend.

50:00

sink to the bottom. The Lassadons

50:04

are gonna spring into action. Carrying

50:08

Lassadon is going to spit at Sandy. Sandy

50:17

make a fortitude save. She

50:20

fails and so

50:22

she takes two

50:24

points of damage and is

50:27

paralyzed. That's not

50:30

good. Oh no. Doesn't seem like something

50:32

you want to be underwater? No, not usually.

50:34

It will then spit

50:37

at Tam. You mean restrained

50:39

and paralyzed? So let's

50:46

also fortitude save Tam's way. Tam

50:49

critically succeeds. That's my boy. Taking

50:54

no damage and

50:56

then Kog will be the last

50:58

one affected by this as it spits

51:00

again. Kog fails. I

51:04

like to think that this

51:06

Lassadon... Oh you know what?

51:09

It can't do that. Sorry. It's got, it's

51:12

I didn't even read the round

51:14

timer so I'll say it wastes

51:16

its second action and then is

51:18

going to just attack at Tam

51:21

with its final action. It

51:23

can't spit for 1d4 rounds.

51:25

Let's give

51:28

it a claw here. It's

51:30

a hit. Now you could

51:33

see when they dropped into the water

51:35

they were chewed on already. Like

51:37

they were, you know, Grindelows

51:40

had bitten them up

51:42

so they already weren't at full health. Oh.

51:46

And doesn't you the surface just see

51:48

blood surfacing? I

51:51

haven't left this tail under this

51:53

freaking chain so I

51:56

had no idea. The next Lassadon

51:59

they have the ability to move around up

52:01

to 10 feet so it's going to move

52:03

up and attack Kaya. Oh

52:06

no. With the jaw

52:09

strike that's a 12 to hit. That'll

52:11

miss. Oh thank goodness. Attack

52:13

with a claw. That's a 23

52:15

to hit. That hits.

52:19

Four points of damage. Oh Kaya's

52:21

not unconscious yet. Wow.

52:25

Oh boy. It

52:27

is Atlas's turn grabbed by the

52:29

whale. Okay so

52:32

Atlas is in

52:34

the clutches of the whale but the whale

52:36

seems to be a little distracted as it

52:38

sliced out at one of his friends. I

52:42

gotta risk it all. I don't see myself

52:44

breaking out of this grasp and

52:49

I gotta do some damage on the whale hopefully. So

52:51

the first thing that he's gonna do is spend

52:53

an action casting true strike. Alright

52:56

so that's gonna you're gonna

52:58

have to roll a flat check to do that. Now

53:01

this one doesn't have the manipulate.

53:03

Oh tag. So

53:06

then with his final two actions I

53:08

will have to roll

53:10

a flat check. First

53:13

he is going to amp up the

53:15

can trip for free so

53:17

that is going to be burning a

53:19

focus point. Now

53:23

I'm gonna roll my flat check before I roll

53:25

my attack roll. Seven.

53:27

Yes. Okay

53:31

so the spell goes off. Now

53:33

I'm going to try and use

53:35

this piercing version of telekinetic projectile.

53:38

As he focuses cast true strike on

53:40

himself. He

53:42

like whispers in this thing's ear. Was

53:45

that your mother? I hope

53:48

she was in pain. As

53:52

he casts telekinetic projectile

53:55

rolling twice taking the better.

53:59

One of them is a five 11 that's a 21 hit 21 hits all right Pretty

54:05

bad damage. That's 14, but

54:07

this was amped as well Now

54:10

we got to make a decision here griff. This

54:12

is on you just like the

54:14

big old crab creature Technically

54:17

I can move this creature five feet

54:20

Yeah, I mean probably doesn't make too much everyone over

54:23

there is You know

54:26

underwater I guess I

54:32

Think by

54:34

moving it you free

54:37

yourself from the grab Because

54:42

You like because it's out of range

54:44

for you it you know

54:46

it doesn't it's not like it would be the same as

54:48

if a Creature was grabbing

54:50

you and like Kaya shove that creature. Yeah

54:52

once it can no longer Like

54:55

once it's no longer in range to grab the grab

54:57

is broken so

55:01

Yeah, you're no longer grabbed as you move

55:03

the creature I Assume

55:05

that like the only direction you know the only

55:07

place I can go five feet back and it

55:10

loses its reach on you sneaky

55:12

snake antics Oh

55:15

my god That was a

55:17

lot of risking it and

55:20

and admittedly again Couldn't

55:23

have been done if one of my

55:25

allies did not sink and take the

55:27

a-lo for me Right

55:31

it's Sandy's turn She

55:33

loses a round of air well,

55:36

then she's paralyzed She

55:38

can still have her breath held. Well there is Tam

55:42

lost an extra round cuz he was damaged

55:45

So they're all equal now at three

55:49

rounds of air left Cog

55:51

loses air and It's

55:54

now Kai's turn. Oh,

55:56

this is such a tricky spot to be

55:59

in Kaya is

56:01

hanging on by a feather with

56:03

three hit points. Wit

56:07

is dying

56:09

and drowning underwater. So yeah,

56:12

I want to at least point out that they

56:15

will drop another 10 feet at

56:18

the end of this round. And

56:21

if the whale Grinilo

56:23

at a large creature has

56:27

10 foot reach would proc

56:29

an AO. It

56:33

would, it likely wouldn't target

56:35

a dead person. Yeah, assuming it would target

56:37

you, but you're unconscious. Like I'm

56:39

not going to add insult to injury that

56:41

way. Oh, okay. I like that you think

56:44

of me as well. Okay, okay. That seems

56:46

a little much. Yeah, you're, you're dying.

56:49

So no longer a

56:51

threat. He considers you a dead creature, yeah. Oh,

56:55

and in order to

56:58

free this clownfish, Kaya

57:03

would need to step twice to move far

57:05

enough away from the Grinilo that it wouldn't

57:07

attack her because she can't

57:10

take another hit. You

57:12

could just try and kill the Grinilo. It's

57:15

so hurt. Is it? Oh,

57:17

well, I was looking at the big one. You

57:20

kill the Grinilo step and

57:22

release for step or

57:24

you don't have to step and you can kill yourself. Although

57:28

you probably want to save that way on hands

57:30

for wit when they reach the bottom of the

57:33

chamber. Oh,

57:35

that's a good point. I could remove

57:38

the threat. Cause

57:40

I, Kaya's only going to last one

57:42

more. She can't take

57:44

another hit. It's

57:46

tough any way you slice it. It's,

57:48

there's risk everywhere. Yeah, there's no

57:50

good way out of it. Kaya

57:53

is a brave

57:56

adventurer. So she will stab out with

57:59

that boy. boarding Pike and try to

58:01

remove the threat to help

58:03

her and her friends. Oh

58:05

boy. Roll

58:08

high please. A

58:10

17 on the die for a 28. Yes.

58:12

That's a crit. Yes. Yes.

58:16

Best bird. Wow.

58:18

That's so big. Oh my God.

58:20

Clutch. Okay. Every time. 18

58:24

points of damage. That's

58:27

a dead greedy low. Oh my gosh.

58:29

Oh my gosh. All right.

58:31

Bismara is smiling down on

58:33

Kya. Yes. Now

58:36

Kya, you could move diagonally

58:38

up five feet, although

58:41

you would be next to the Lassodon

58:45

and heal Wit with

58:48

the lie on hands. But

58:50

that would take Wit to a living

58:53

combatant. Oh. Choices,

58:56

choices. Everybody's got choices. Wit

58:58

has one round potentially. I

59:01

think there's stuff that Grady could do for Wit

59:03

within, not if not this round,

59:05

the next round. Ever kill a

59:07

Grady low? Yup.

59:12

Kya just waffled that Grady low.

59:17

I like freeing the fish as a

59:19

force multiplier. Yeah. My concern

59:21

too, if Kya moves

59:24

up and then uses

59:27

her lie on hands, I feel like she'd be

59:29

within range of the, an

59:33

attack of opportunity from the whale,

59:35

right? Well, you could heal

59:38

Wit from 15 feet down, Wit is 10

59:40

feet down. Okay. Then you wouldn't

59:42

be in range of the whale. And

59:44

then the Lassodon kills you on its turn. Possible.

59:48

Oh yeah. An option that I have.

59:51

Don't listen to his ruses. He's

59:55

spitting for you. And

59:57

then you'll have no healing at the bottom of the

59:59

sea. Oh, and Wit is

1:00:01

definitely gonna have to surface to get... Oh

1:00:04

my gosh. All right, you know what? I'm

1:00:07

sorry, Wit, but Kaya takes a five

1:00:09

foot step, or

1:00:14

five foot swim over to the fish, and

1:00:19

she will attempt

1:00:21

a thievery to break it free. Is

1:00:26

that the right check? Yep. Wit might

1:00:28

not have been able to see that, but Candy did.

1:00:32

Candy will remember this. The

1:00:36

fish can help Wit too. I

1:00:38

just gotta hopefully break

1:00:41

it out. That's a 21. She's

1:00:44

trained. DC 20. Yes!

1:00:47

Oh my gosh. Oh my gosh. Fish,

1:00:50

you better be good. All

1:00:52

right, I know you can't talk down here, but point

1:00:56

to the direction you want me to go. A lot of

1:00:58

people are in trouble right now. Kaya

1:01:01

very enthusiastically is gonna point

1:01:03

over towards Wit, so she

1:01:05

points north up

1:01:08

above where the, close

1:01:10

to the whale, but directly towards Wit. All

1:01:13

right. It's still a

1:01:15

Chris reference. This better be an Aemon level

1:01:17

fish here. Yeah, right? Aemon level threat. Let's

1:01:20

go. Is

1:01:22

this fish wielding a hammer? Somebody get this fish a

1:01:24

hammer. Thanks. I

1:01:28

think he can act

1:01:30

immediately because he's just been delaying

1:01:32

waiting for you. It's just

1:01:34

a matter of if I want him to. But

1:01:39

I think he knows the tactics of these

1:01:41

creatures well enough to wait for the whale

1:01:43

to, because the whale

1:01:45

hasn't used an AO, right? It did

1:01:48

on Wit, didn't it?

1:01:51

Oh, did it? It used it on Wit to take

1:01:53

Wit down. Okay. And

1:01:56

he's golden. He has a 25 foot moon speed.

1:02:00

is going to move here

1:02:02

and diagonally up. So

1:02:06

it'll be like 15 feet

1:02:08

up, or

1:02:11

15 feet down rather, is

1:02:13

going to grab whip with, you

1:02:18

know, from like five feet down and

1:02:21

is going to with two

1:02:23

movements because we're going up,

1:02:27

take whip to the surface this

1:02:30

is about as far as he can get

1:02:32

double or triple moving. Wow. Better

1:02:35

to die on the surface than underwater. Yeah.

1:02:37

I wouldn't want to be this guy's anemone.

1:02:41

Anemone. Oh

1:02:43

boy. Now it is

1:02:45

the whale's turn. The whale did not

1:02:47

like that telekinesis.

1:02:50

So it is going to attack at Atlas. Here

1:02:53

we go again. Oh shit. Here

1:02:57

comes the bite. 30

1:02:59

to hit. Yeah. I smelled a crit coming a mile

1:03:01

away and you got one. 16

1:03:04

points of damage. So I'm

1:03:06

doubling that or did you, I

1:03:08

already did it. Okay, great. Well,

1:03:13

I'm up just barely. Thanks

1:03:15

to Grady. Well, he is going to

1:03:17

try and grab you because

1:03:20

he has no idea what your health must make. 17

1:03:23

to grab meets beats

1:03:26

my 42 DC. Okay.

1:03:28

So you are grabbed once

1:03:30

again by the whale. It's

1:03:33

Calypso's turn. Yes, it is. And

1:03:36

we're still lingering on that song. So

1:03:38

no worries there. I've

1:03:40

got no large spells at

1:03:43

all. What about medium spells? Those

1:03:46

have been gone for a while. Any little

1:03:48

spells? I know you

1:03:50

got those. Just a bit of spells please. Yeah, I just

1:03:52

have cantroops. So I

1:03:54

can do that. So

1:03:57

I think I might use an action to pull

1:03:59

out one.

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