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The IdiotCast

The IdiotCast

The IdiotCast

A weekly Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
The IdiotCast

The IdiotCast

The IdiotCast

Episodes
The IdiotCast

The IdiotCast

The IdiotCast

A weekly Games, Hobbies and Video Games podcast
Good podcast? Give it some love!
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Episodes of The IdiotCast

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Mike and Keith discuss the short story compilation "Exhalation" by Ted Chiang.
This week we narrowly escape “A very fatal murder” podcast from trying to kill us. A new email questions@theidiotcast.com is out there for anyone to ignore. Flinthook swings into the conversation, while Henry V encourages us to play “Into the B
This week’s comin’ in hot – and what I mean by that is we only recorded one segment. We are hopeful, however, that it will make up for what it lacks in length by impressing with its girth.  Topics discussed include dinner preparation, the origi
Hot soup, cold sandwiches, and conversations that are best described as “room temperature.”  On this week’s Lunch Break, Keith and Mike consider whether a caravan of smart cars is an efficient replacement for a Honda Pilot, the decreasing relia
On this week’s Lunch Break: Should video editing be ‘infinitely’ complicated? Should you consider change or stay a fool? Should we discuss what we eat on the podcast?  Should AFLIC0 support French scholars in linguistics? All these are answered
The boys are back with sandwich in hand for this week’s episode of the IdiotCast Lunch Break.  Come with us on a journey that includes a discussion on Matt Makes Games’s Celeste and Nintendo’s Labo, the audible slurping of italian sausage soup,
The boys are taking a break!  Join us for a mini-buffet of podcasts where we discuss what we have been chewing on over the past couple of days. In this inaugural episode, Keith and I discuss creating a podcast, Fraction Games’s Soma, Steven’s S
How do you alleviate the tedium of manually changing 1500 locker combinations for hours on end in a nearly abandoned building?  By recording a podcast while you do it, of course!  Listen in as we argue foolishly and compete with the slamming of
Castles, mouse ears, princesses, gluttonous food options, and an endless supply of carousels.  How does Disney make the park-going experience so smooth?  What are the sight lines of the attractions?  Why does Be Our Guest require a reservation
Two men walk into a barber shop.  One guy says to the other guy, “I’m really nervous, please don’t leave without me!”  Badum, psh! Uncle Jim and Uncle Joe talk haircuts as we are left to wonder, whose Uncles are these anyway?  Ponder with us in
Subtitles are usually dramatic attempts to entice the reader to want to learn more. “A Neuroscientist’s Survival guide to raising adolescents and young adults” does just that for Mike and me.  It may have been a decade or two for me and perhaps
Three idiots are joined by one non idiot to unravel the mysteries of Johnathan Blow’s The Witness.  Listen as we confuse ourselves with triangles, environmental lines, perspective statues, and invisible barriers.Spoilers for the following are
Getting in on some free game action, the crew talks about Shadow Complex. Originally published as a downloadable game for the xbox 360 in 2009 (thegamesdb.net) this game was remastered in 2015 and released by epic games. While this is a part on
  Kurt created a  promotional audio clip for the Decathlon which is happening this Saturday at an undisclosed location. This is also a great opportunity to test out the new RSS feed for the podcast. Here is the link if you are interested in sub
  Coming in hot this week (much like Mike’s clip-riddled audio) is the second and final part of the idiots’ discussion of The Martian, by Andy Weir. I’ll cool down a little bit on the extended metaphor presented last episode, but we’ll see how
The BookClub is back with a brand new edition! (Thanks VI for the inspiration.)  This time we are reading The Martian, by Andy Weir. And weir does this lead us?  Well, to a not-so-desolate land of discussion. So far, the crew seems to have enjo
Kurt, Mike, and I got together the other night to finish up our discussion on Ernest Cline’s Ready Player One. There was still a minor debate on where the middle of the book was, but we powered through and got the podcast done. We debate, poke
In an attempt to try something different, we decided to do a good old fashioned book club.  For this episode we brought in the big guns: Kurt “it don’t hurt” Miller.  Mike, Kurt, and I read Ernest Clive’s Ready Player One and discussed any and
The days of owning a physical object and being able to call it your own may be coming to an end. The issue of digital copyright and ownership of digital goods are contested. In this episode we look at a 2015 Wired article by Kyle Wiens and a 20
The days of owning a physical object and being able to call it your own may be coming to an end. The issue of digital copyright and ownership of digital goods are contested. In this episode we look at a 2015 Wired article by Kyle Wiens and a 2
In this episode we briefly discuss an idea for our Unreal Engine 4 game. I keep pitching and Mike keeps knocking it back.
In this episode Mike and I discuss how to make an introduction…well we try to make one at least. There is a little bit of clipping during the intro, but then the audio should be compressed and sound even.
One more testing podcast. Now we have setup the presonus usb with a condenser mic. The sound quality is much better. Might have to re-record the intro, but the rest sounds solid.
The audio quality is really poor for this early attempt at recording a podcast. This post will test what I hope are the ultimate settings for the uploading of a podcast on the site and making it available for podcasting. My next project will be
This was one of our first attempts at a podcast. Here we looked at the format of the podcast and what features to include. While this is a very technology heavy episode, the process allowed us to look at what was an interest for us and use it f
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