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The Knights of Last Call Podcast Network

The Knights of Last Call

The Knights of Last Call Podcast Network

A Games podcast
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The Knights of Last Call Podcast Network

The Knights of Last Call

The Knights of Last Call Podcast Network

Episodes
The Knights of Last Call Podcast Network

The Knights of Last Call

The Knights of Last Call Podcast Network

A Games podcast
Good podcast? Give it some love!
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Episodes of The Knights of Last Call Podcast Network

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Derik, Bob and Smith are joined by special guest Kaz as they sit down to talk about the direction of RPGs [including 1D&D] and how our tastes have changed over the years, what do we hope to get out of future RPGs and what are the experiences an
Leaving behind Red Cat Cave the Broken Tusks now turn east towards a forgotten past and a new future. Through the map their ancestors left behind in Red Cat Cave, the Scouts have discovered the lost migration route of their people, the Ethgir,
The once sacred Red Cat Cave is now a cursed place, twisted by the rage and anger of its once proud guardian, Syarstik the Painted Tiger. Carefully exploring the once sacred halls of this hallowed ground, the scouts of the Broken Tusks come eve
After weeks of frantic fleeing across the Gornok Plains; the Broken Tusks have finally come to the edge of the Tusk Mountains. Here the following would follow the Syorn route and turn north, not daring to cross the treacherous and frozen peaks
The Broken Tusks are back! The intrepid scouts continue to lead the following towards the safety of the Tusk Mountains and the potential perils of the Red Cat Cave wherein they can find the secrets towards locating the Primordial Flame.Tips ar
The flight across the Gornok Plains continues! With the horde of the Burning Mammoth in pursuit; the Broken Tusks make their way towards Gleaming Sun Lake -- to take some much needed rest and recovery -- and to plan their next move!Tips are a
The sacred ceremony of the Green Moon has been shattered by a rampaging war party of Burning Mammoth raiders! Thanks to the heroic actions of the newly anointed scouts, the Broken Tusks have managed to emerge unscathed but must now flee from th
The Broken Tusks prepare for the most important ceremony of the year: the Night of the Green Moon welcoming the return of Spring to the Realm of the Mammoth Lords!Tips are appreciated...  https://streamelements.com/knightsoflastcall/tipIf you
Derik and Aaron are joined by Tim as they sit in the main hall at Origins 2022 and reminisce about conventions of the past and talk about the future: namely what should be the second actual play game that the Knights play on their livestream sh
Join the Knights of Last Call as we kick off the first session of our brand new actual play livestream!Tips are appreciated...  https://streamelements.com/knightsoflastcall/tipIf you would like to support the Knights ongoing, please consider
An episode in which we discuss my recent revelation and exposure to the "4th Pillar of Play" and talking about what makes RPGs so unique and memorable for me. Which games do it well? Which games do it poorly? If you are interested in supportin
Join the Knights of Last Call as we kick off the first session of our brand new actual play livestream! Tips are appreciated...  https://streamelements.com/knightsoflastcall/tip  If you would like to support the Knights ongoing, please consid
We've got a super long episode for everyone today! We start off we a long conversation with Bob in which we ask him to walk us through his first time GMing in Pathfinder 2e and his new D&D 5E campaign. Bob asks Aaron and Derik some questions, b
In this episode we talk about why we enjoy different game systems and why it may be necessary for us to play multiple games to be all to scratch all our RPG itches!
Miles per day! Hexploration! Point crawls! Call it whatever you want, the fact is that overland travel can be burdensome and difficult to manage. We don't want to just gloss over this important aspect of fantasy adventuring, but we also don't w
In Episode 002 we begin to cover high-level design for our brand new start dungeon. We'll discuss conceptualizing dungeon themes and ideas; how to theorycraft good and bad ideas, AND cover the first THREE rules of Dungeoncraft - important lesso
Derik, Aaron, and Bob are back for another discussion about RPGs! What are the real differences between roleplaying game systems? What MAKES a game... a ROLEPLAYING game? Do we need new language to describe all these systems and games so that w
Derik, Aaron, and Bob are back for another discussion about RPGs! This time the primary focus of the conversation is on the importance of balance in RPG systems; what is balance and is it important? In a game system with a powerful referee and
In our third episode we discuss some questions for Twitter about consumable resources and the impact of death on your game! We then spend some time talking about Matt Colville's recent video about the nature of XP and how reward drive gameplay
In our second episode we discuss the power (and allure) of the Fighter in PF2 and why it's so hard for Derik to just stay away; this leads into a deeper conversation about what exactly IS the draw and allure of PF2, why is it good? why is it ba
Welcome to Knight School... class is in session! The first episode in our brand new series documenting an experienced DM (Derik) teaching an aspiring DM (Bob) how to build, develop, and run his own very first built-from-scratch RPG campaign. 
Our inaugural episode wherein we discuss a wide range of topics about the pros and cons of Pathfinder 2e and Dungeons and Dragons 5e (and 4e and 3e and so on....). We get into some nitty gritty PF2 ready-action rules-as-written debates AND we t
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