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The Tossed in Space Podcast

Brad Murphy

The Tossed in Space Podcast

A weekly podcast
Good podcast? Give it some love!
The Tossed in Space Podcast

Brad Murphy

The Tossed in Space Podcast

Episodes
The Tossed in Space Podcast

Brad Murphy

The Tossed in Space Podcast

A weekly podcast
Good podcast? Give it some love!
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Episodes of The Tossed in Space Podcast

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Continuing the battle in WDDR facility, Dreus, Rem, Rollo and Jon, having met Dr. Sarah and her armored trooper, head off to find the Evil Doctor thats responsible for all of this, and hopefully strike a name off of Dreus's Hit List... Hopefull
Zombies! Or close enough to them, the crew is still trying to help Dreus mark a name off of his list or people to eradicate, the new TK friend has another friend that we meet, and things get serious in an explosive battle!
The crew goes in to the observatory area, then further... all the while they hear noises, strange, odd noises... it seems that the good Doctor has been running some highly questionable experiments, and the crew is going to be the guinea pigs fo
The Empire has landed, and is invading the planet! The crew decided that it's best to get out of here, but first, Dreus needs to cross some names out of his Little Black Book, and the rest of the crew decide to help... but the place where we g
The crew isn't having any fun and games on this trip! Crash landed from a surprise attack, survival is the order of the day while hoping for a rescue... wait, whats that sound out in the woods? Ooh, this does not seem like it's going to end w
The crew, having made it in to the mining operation, gets things in place to collapse the cave, all they have to do is set some remote thermal detonators, nothing can POSSIBLY go wrong, right? it isn't like they would forget anything...
Dreus, Rollo, Rem and Jon take on the job of transporting items that may not be exactly legal? How will this affect the group?
Jon and Rem finally make it to Ghost Company HQ, trying to be the double agents that they have become, and look for info and plant the camera ... If only security was not an issue, this would be a cake walk, or is it, with some help?
Rem and Jon, alone, in a dark room, what fate awaits them, while Dreus and Dask have a talk, and a new player joins the group, meet Rollo!
Having made his successful get-a-way from the Hospital, Dreus meets up with his 'freelance employer' to plot and plan more, while Jon and Rem get a very unexpected visit from someone in the Hospital, with less than good plans for the siblings..
Dreus, Rem and Jon face the fallout from the espionage mission, and Rem and Jon have a run in with Ghost Company, Dreus caught in the middle, this isn't looking too good...
Dreus, Rem and Jon have to infiltrate and sneak quietly in to the compound, not be seen or heard, get in and out... can they?
Dreus decides to invest in a vehicle, Jon wakes up from his drunken stupor, Rem goes shopping, then a phone rings ... "You done that job yet?" asks Sinbad the Shark ... ooh, time to get a move one, but this job requires planning and stealth...
As Rem, Jon and Dreus go and get recruited for jobs, what other danger lurks around the corner?
Jon and Rem go off to the wrong job, and Dreus runs in to a friend... and a big fight breaks out!
The season 4 arc begins here, Dreus visits his home world of Mandalore and gains a mission, all the while Charles is working on a new project, and a few new players join the gameplay...
The aftermath to the climatic ending from last week, what happened, what may have happened, the good outcome, the bad outcome... and we say farewell to a player as he heads back home, may his character join us again sometime as a NPC.
As it is with everything, all good things ... or is it?
The crew find themselves in a cliffhanger yet again, the Ick troops are far worse with blasters, and the crew suffers because of it...
While Ick battles the leader of his kind for his personal future, the crew has to go up against the Ick Swarm ... man that's a lot of bugs!
On Ick's home planet, the crew makes several discoveries, for the better or worse...
The crew in the space port faces a big battle of burly bugs! Well, one bug is big and burly, and looking to kick the crews butt, and it isn't Ick! Do they survive, or are they all larva food?
As the crew of the AriaDuet heads out from Kashyyyk and to parts unknown, they have to make a quick stop, that, unfortunately, ends up with a crew member in a very sticky situation indeed...
The Crew of the newly christened AriaDuet (formerly Shadowrunner) have a bit of ship wide hi-jinks happen due to misunderstanding, and along the way they go to see the wookies on Kashyyyk.
Zulu Team, Charles and Ick handle the aftermath of visiting Dominick the Hutt, a loss happens, and who is Heidi?
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