Episode Transcript
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0:01
Good evening and hello and welcome and you're
0:03
listening to 3 Moves a
0:05
No CB Ahead Strategy Podcast.
0:09
Uh. That's what
0:11
we could call it, yeah. Yeah, it
0:13
just rolls right off the tongue. Yeah.
0:17
3 No CBs Ahead! 3 No CBs Ahead,
0:19
yeah. Good one. There we go. There's 3
0:21
times 0 is still 0 though, so it
0:23
is still 0 total
0:25
CBs, even if you multiply it by
0:27
3. So, see I. So
0:30
we've taken over. I passed high
0:32
school now. Uh. Barely.
0:36
Uh. I'm Len,
0:38
I'm your host and I am
0:40
here with Lambert. Hello
0:43
there. And with Father Loris.
0:45
Hello. And I
0:47
think that this is gonna
0:49
be not a weekly but
0:51
like a monthly thing for at
0:53
least the next little bit
0:56
here. If you're listening to
0:58
this on the main 3MA feed, this'll be kind
1:00
of a shorter preview version of the
1:02
episode. The full extended
1:05
discussion will be on our
1:07
Patreon, patreon.com/3MA. But
1:09
we're kind of reviving No CB,
1:12
which was a grand strategy podcast
1:14
that I did, that we all three did
1:17
with Rose, who works at Paradox now, so
1:19
it's a conflict of interest. But we hope
1:21
she's doing well. She's been corrupted, is what
1:23
you mean. She's
1:25
joined the Troy Goodfellow club where she's not
1:27
allowed to talk about Paradox anymore because she
1:29
works at Paradox. Yeah.
1:31
But, um, yeah,
1:34
I think we're gonna be doing a
1:36
monthly check-in on, uh, no, really no
1:38
reason to beat
1:40
around the bush at this point. Europa Universalis
1:42
5, uh, it hasn't been announced by
1:44
the studio, but we all know it's coming. Wait
1:47
what? I think you
1:49
were here to talk about. The
1:54
Eagles 2, of course. It's
1:57
just gonna be another Victoria 3 complaint
1:59
cast. Uh, no, uh,
2:02
uh, that's like my mental, my missed
2:05
podcast. So
2:08
for backstory, Johan Anderson,
2:10
who created, you know,
2:12
the Eurobreeze of our Salas series
2:14
and also most of
2:17
paradoxes main franchises, uh,
2:19
he spun off a studio called paradox
2:22
Tinto and fled
2:24
to Spain, uh, in, was
2:26
it 20? Yeah.
2:30
Yeah. Um, to work
2:32
on the Europa universalis
2:35
franchise is communication. I
2:38
think, I think it was, uh, the
2:40
fire in the sun and then, then
2:42
he stops doing that. So it's about
2:44
bringing in the sun. Exactly.
2:48
You know, in a, in a place that
2:50
has much less seasonal
2:53
affective disorder. Yeah. Yeah. And,
2:56
uh, a lot more sangria. Yeah. Exactly.
2:59
Man, I should have bought some sangria for
3:02
this, for this, uh, We should next, next
3:04
time we should. Yeah. Yeah. Um,
3:07
and they've been putting out,
3:10
uh, deals or DLC for
3:12
you for, uh, you know,
3:15
uh, pretty steady clips since
3:17
then, but, uh,
3:19
in February, I believe it was,
3:21
they started releasing these dev diaries
3:23
called Tinto talks about
3:25
something called project Caesar, which
3:28
is not officially confirmed to be EU
3:31
five, but it's EU five. Yeah.
3:34
It's again, pretty obvious. I'm like,
3:36
definitely too. And then pretty much
3:38
confirmed like, there's
3:42
a guy on Twitter who like
3:44
every like us presidential election, he
3:46
posts. I've seen enough
3:49
when he feels like he knows who
3:51
won the election. And I posted, I
3:53
like, I quote tweeted that with EU
3:55
five. After I think the second Tinto
3:57
talks that like I've seen enough. Maybe
4:01
it's a huge troll, maybe they're gonna call it something
4:03
else. I don't think so because
4:05
Henrik, Ferreia, Stumdark said he hated the
4:07
name Crusader Kings during CK2's dev cycle
4:09
and they still called Crusader Kings 3
4:11
Crusader Kings 3. So no, I don't
4:13
think it's gonna be Terra Universalis or
4:15
something. I think it's gonna be called
4:17
Europa Universalis 5 just for branding purposes.
4:19
I mean this seems to happen every
4:21
time there's new leaks, right? People do
4:23
the same thing with it. Well, they
4:25
call it Bismarck. Why would they do
4:28
that? Why would they do that? Why
4:30
would they do that? It's
4:32
such a strong brand and IP
4:34
and franchise. Why
4:36
shoot yourself in the foot for the scruples
4:40
of a very small minority of people
4:42
who are –
4:44
they just don't like the Eurocentrism-mist
4:46
nature of the name. But
4:49
I don't know, this is the period
4:51
where Europe kind of won. So
4:54
it kind of makes sense. Yeah,
4:57
it's not called Europa Universalis and that's
4:59
good and they deserve it. It's
5:03
kind of objectively true that Europe
5:05
just painted everything all over
5:07
the map during this time
5:10
period. Speaking of which, I
5:12
should reread Brett Devereaux's post about why
5:14
Europe. Because that would be
5:16
an interesting question. Yeah. Oh, yeah. Well,
5:19
we should try to get Brett on
5:22
one of these episodes. I still talk to him
5:24
occasionally. I'd love
5:26
to hear – especially once we know more about
5:28
the core design, I'd love to hear his thoughts
5:30
on what it's shaping up to be. Yeah,
5:33
that would be great. Yeah, so there's
5:35
– Johan
5:37
has said he has plans for Dev
5:39
Diaries for a while. So assuming there's
5:42
four of them, four to five of
5:44
them a month, I think we'll have
5:46
plenty to talk about if we do
5:48
a monthly episode versus the
5:50
latter days of the original run of
5:53
NoCB when we didn't even really
5:55
care about it at all. Yeah.
5:57
Yeah. just
6:00
kind of developed into this. What
6:04
crap has Victoria 3 put out this week?
6:06
Let's get on it for a little while.
6:08
I want to put a monologue about, you
6:11
know, Hearts of Iron, because I don't think
6:13
anybody else has played it in six months.
6:19
Or more. But we're all pretty excited
6:21
about EU5. Oh, yeah,
6:23
yeah. I mean, EU has been
6:25
like my main game for a very long
6:27
time. I had that brief stint with Imperator.
6:29
It should totally be revived, by the way.
6:31
But EU was still like the
6:35
game that got me into Paradox
6:37
games properly and into strategy games
6:39
properly. And I
6:42
mean, I've got 8000 hours in it, and that's not
6:45
an endanger of stopping until this game comes
6:47
out. Yeah, same. It's certainly very close to
6:49
my heart. I mean, EU3 was my first
6:51
Paradox game I played, and that was like
6:54
right off the bat of like
6:56
being really disappointed in Civilization 5,
6:59
and I was looking around for like strategy games. I
7:01
think it was just before Design Wind came out. It
7:03
was around the centre. I've
7:05
even got like a little ritual now.
7:07
So like when I first booted up
7:09
EU3, I first played as Holland.
7:12
And in homage to that,
7:14
I played as Holland for the first time in EU4,
7:17
and I can't wait to just click on Holland and
7:19
then instantly pick off it in EU5. As
7:22
we mentioned. Ah,
7:24
yeah, it's... I
7:27
mean, Lambert's hours blow mine
7:29
out of the water, but it is my
7:32
most played game ever on Steam by a
7:34
stretch. I'm sitting
7:36
at 2189 right now, which
7:39
the only thing that even comes close is
7:42
Crusader Kings 2, which is at like 1700 hours.
7:46
But I think I posted about... Oh,
7:50
let me see if I can find this. Like
7:52
I've played more EU4 than
7:55
I have all of the following games
7:57
combined. Civilization 5...
8:00
Civilization 6, Stardew
8:03
Valley, all the versions
8:05
of Skyrim, you know, the remaster,
8:07
the super double remaster. One
8:10
on the microwave? Yeah, exactly. How about
8:12
your calculator, Skyrim? Smart
8:14
fridge version. Cities
8:17
Skylines 1 and 2, and then here's the big
8:19
one. Every Total War game I
8:21
own on Steam. I love getting those up.
8:25
And it's still less hours than I played
8:27
it. Like saying I've got more than two,
8:29
it's like, oh, I've added one hour. Right?
8:32
It's about total. So
8:35
I just went and looked at
8:37
my Steam plate. My second place
8:39
game is Imperator, obviously. But
8:43
I don't know how much you know
8:45
about my, like, history, but I, Lord
8:48
Lambert is what I go by now, but I used to be Lambert 2191.
8:53
And I've got 2191 hours in Imperator Rome, and
8:55
I feel like I should never play that again.
8:59
You have more hours in Imperator than I
9:01
do in EU4, that's wild. I
9:04
am. Yeah, like slightly more. Yeah,
9:07
I mean... Well,
9:10
I'm a dud to someone. I
9:12
just keep it loaded while I'm doing work in the
9:14
background, you know, I don't actually play the game that
9:16
much. Sorry. I've
9:19
got a good one, sorry. I
9:22
kind of feel like EU4 is the goat,
9:24
right? Right, like it might not be everybody's
9:26
favorite game, but I think if you had
9:28
to like, like if we were
9:30
talking about strategy games the way people
9:32
talk about sports players, I
9:35
think greatest of all time, like
9:37
the consensus would
9:39
probably be EU4. Like,
9:41
I don't know, maybe you could finish
9:43
for that. I get a bit stolby
9:45
about EU4 too, it's like, you
9:48
know, it's like, you know, oh, sorry, you play
9:50
Crusader Kings. That's sweet, that's nice, but you know,
9:52
I'm the elite. I play EU4,
9:54
you know what I mean. Enjoy
9:57
your characters, you know. For
10:03
me, it's very much that like,
10:05
like that top gear meme of
10:07
like, this is brilliant, but I
10:09
love this like, Crusader Kings more,
10:11
you know, as
10:13
the I but I like this part of it,
10:15
but I have to give it up to you
10:17
for as like, just like
10:19
the elegance of it, like, and
10:21
it holds up like I played a ton of
10:24
anbanar in the last two years, I have not
10:26
played vanilla since I think
10:28
like Domination or Leviathan, they're all just generic
10:30
names at this point. So I'm not sure
10:32
which one is which. Domination,
10:36
Leviathan, King of Kings, they're
10:38
all just miscellaneous grab bag
10:41
expansions. Well, that
10:43
kind of really
10:45
is telling on what is happening down
10:47
at Tinto though, because all
10:50
of the expansions since like 2021
10:52
have all been things that could
10:54
have been made by modders, they're mostly
10:57
missionary stuff with very,
10:59
very little in the way
11:02
of mechanics and
11:04
things that need to be
11:06
coded, potentially, maybe because all
11:08
of these programmer coder people that can
11:10
do that kind of magic stuff that
11:12
I have no idea about are all
11:15
working on EU five. Yeah, yeah. But
11:18
then, but then the thing is, like,
11:20
I loaded up vanilla EU for, for
11:22
the first time in years, like a couple weeks
11:24
ago, because I was just like, all
11:27
I can think about is the five I need
11:29
to I need to do something to get this.
11:31
That's the edge. And I was just like, you
11:33
know what, Portugal, like super basic, I'm like, man,
11:35
this game holds up. Like this
11:37
12 year old game, like it really
11:39
does hold up like telling
11:42
because there are things
11:46
in EU for that I like
11:48
mechanics that I hate, right, but
11:50
I absolutely despise. But it's
11:52
still my favorite game. There are things
11:54
that I really wish were
11:57
different and I actively dislike
11:59
being a part of it, but
12:01
I will still play it because
12:03
the rest of the game, that
12:06
whole is just so much better
12:08
than anything else that any other
12:10
game offers. Yeah, yeah, yeah. I
12:13
mean, even at its lowest, like after
12:16
the biophant, right, I was still, despite
12:19
everything, you know, because that was a
12:21
terrible expansion, but like, it was still pretty
12:23
good. Even at the
12:26
lowest points, it was still pretty good. Yeah,
12:31
that's all right. Yeah, well, and like
12:33
a lot of the mechanics
12:35
that I don't like a lot in EU4,
12:37
like they've already
12:40
solved it. Like stability, Imperator
12:42
solved it. Imperator fixed stability.
12:45
Like, just put that in EU5. It's
12:47
done. Like, you know, like stability
12:50
resting point and it's like
12:52
impossible to keep it at the cap. It's
12:54
just fixed, you know, so. Manner
12:57
also fixed it. Imperator fixed it.
13:00
Yeah, development. Yeah. Like
13:03
it, Imperator fixed it. I
13:05
thought, okay, what part of
13:07
the things that I dislike about EU
13:09
were not fixed by Imperator? The
13:12
only thing on that list is trade. I
13:15
don't like EU4 trade. Imperator
13:17
didn't fix it. So come on, Johan,
13:19
give us Tinto Talks live. Tell us
13:21
about the trade. So there
13:24
is a little bit on, I
13:26
think it's the second Dev Diary where
13:30
he mentions, finally
13:33
we have, skipping ahead a little bit,
13:35
we have what we currently call passages. These
13:37
are land locations that cannot be settled
13:40
by anyone, but can still be traversed
13:42
by an army with some insanely heavy
13:44
attrition or allow trade to pass through.
13:48
Maybe that means dynamic trade routes.
13:50
Please, I hope it means dynamic
13:53
trade routes. If
13:55
trade is passing through a, okay,
13:57
here's my crackpot theory. What
14:00
if trade is... That
14:02
is some waiting on level
14:04
sludge back bullshit I cannot
14:06
be doing with any more
14:08
crackpot theories Please, I... Okay,
14:12
okay. What if trade,
14:14
since these are provinces, is unit
14:17
based? What if there's trade units but move around
14:19
the map? If
14:22
they require the province to move trade around Well
14:25
if you get caravans and stuff like
14:27
that then move. So
14:30
the way that I would think that it would work because of
14:32
how pops are
14:34
going to work, which we're going to get into yes
14:36
it has pops and
14:39
what Johanna said about designing for
14:41
things to have minimal
14:43
performance impact I
14:45
feel like a trade route will be a thing with a size,
14:48
with goods on it that
14:50
can be of any size it could
14:53
be a thousand furs or one fur
14:56
and it would have the same performance impact that's
14:58
kind of how I
15:01
feel like it would make the most sense but
15:03
yeah, I don't know because I
15:05
think if you're tracking each trade
15:07
good as an individual unit that would
15:09
destroy performance Yeah, it would need to
15:11
be more like how pops work where
15:13
it's like it doesn't matter if
15:15
this pop is size one or size a billion it
15:18
doesn't really affect the performance because the
15:20
pops in this game are coded
15:23
different I almost
15:25
said something a little bit more disparaging
15:31
What you're looking for is better,
15:34
better perhaps I mean
15:36
we haven't played it yet but this
15:38
is what Johanna is saying so
15:40
I hope he can back that up with a
15:44
game that he says is going to
15:46
run much better than Victoria
15:50
3 does and I hope that he's right but
15:53
he suggests that very little I mean he's been
15:55
pretty you know,
15:57
unhinged when it comes to that to
16:00
yes what I'm making is better
16:02
than this all right he's he's
16:05
not been holding back let's say okay
16:07
yeah like I don't I don't
16:09
want to like go for go ahead
16:11
sorry yeah it does make sense cuz like
16:13
Victoria Fried like as saying
16:15
earlier this wasn't recorded it does
16:18
hang around like
16:20
paradoxes neck quite a lot so as
16:22
soon as pops were mentioned of course
16:24
people are gonna worry right they're
16:26
gonna worry yeah they're gonna say
16:28
with Vicki Frees like performances so
16:31
that has to be stated make that it
16:33
makes sense right like I I want Victoria
16:35
3 to be an amazing I want Victoria
16:37
3 and EU 5 to be an amazing
16:39
game I don't want to like pick
16:42
a sports team where it's like I want you
16:44
to succeed in Victoria to
16:46
fail I want them both yeah awesome but I
16:49
do think you go ahead has been
16:51
critical of Victoria 3 and
16:55
you know yeah some of the things he
17:00
has said that he is critical of
17:02
are also problems that
17:05
I have with with where Victoria
17:07
3 is I completely agree like
17:09
he's like so it's completely justified
17:12
like yeah I mean I'll I'll
17:14
even come out and say that like I
17:17
had kind of a honeymoon period with Victoria
17:19
3 where I was enjoying it a lot
17:21
and at this point it's like that's very
17:23
much over like I think my if
17:26
I was doing a steam review on it
17:28
I would probably it would probably be at
17:31
like mixed or slightly negative right yeah so
17:33
same here I'm very I'm very done
17:41
yeah you post like
17:43
when I said victorious I
17:46
don't know if Victoria 3 is
17:48
fixable now I remember you posted
17:50
a gif in our group chat
17:52
that was the girl yeah it's
17:54
like the girl watching looking girl
17:56
so the girl with the fire
17:58
behind here she totally set that far, let's
18:00
be honest. But I did
18:02
not burn down Vicky 3, so
18:05
I feel like it's entirely accurate.
18:07
It's just that your opinion on
18:09
it at lunch ended up being
18:12
closer to what my opinion is
18:14
now than what my opinion of
18:16
it was at lunch. That's the thing, this is
18:18
why I'm so jealous of Lambo, because what it
18:20
feels like is, like, we're in the Looney Tunes,
18:22
right? And Lambo is the lucky
18:25
guy who's had the piano drop on his
18:27
head, and he was just crushed instantly. Me
18:29
and the Anakin, we are stuck under a
18:31
slow-moving steamroller. It's
18:33
endless years of oil and
18:35
torment for us.
18:37
You know, you're in a much better situation
18:39
than Lambo. Yeah,
18:42
that's certainly a way
18:44
of describing the situation. Again, I
18:47
want it to be fixable. I
18:49
just don't know if it is.
18:52
I am not confident at this point
18:54
that it is fixable. But
18:57
I want it to be, you know. Where
19:02
I am right now is, I
19:05
don't care. I'm
19:08
done. I had
19:10
my opium, I had my copium, and
19:12
now I'm
19:14
huffing Dunium or whatever. I don't
19:16
care anymore. You've become like a
19:18
Vicky 3 Bodhisattva. You have let
19:20
go of all the time. I'm
19:27
zen with it. Vicky
19:31
8 full pass. We
19:36
tried so hard to make this let's
19:38
not crap on Vicky 3. We've
19:41
got a little bit. So
19:45
let's talk about what we know about U5
19:48
or Project Caesar or I don't know.
19:50
Maybe they'll troll us and call it something different.
19:55
We have seen the world map. There
19:57
are what 27? thousand
20:02
something what was
20:05
the exact number?
20:08
I was posting notes in the chat and then we
20:10
ended up talking for a very long time about Victoria
20:12
and Imperator. 27,500 locations which some of
20:14
those might
20:19
be like wasteplands or like those passages
20:21
that they're talking about. And
20:24
probably two provinces too I would have thought.
20:27
Like if I was marketing I would want
20:29
to bump those numbers up so I didn't
20:31
do anything I could. So EU4 has about
20:34
4,284 just land provinces including
20:40
or excluding wastelands. If you include
20:42
sea provinces and wastelands it's
20:44
right up or it's a little bit less than 5,000 total. So it's
20:46
about 6 to 6.5 times as dense
20:48
as EU4's map is which we can
20:55
see specific examples in some
20:58
of the screenshots like Cyprus
21:00
which is a single province in EU4
21:03
is seven locations in EU5. I'm just
21:06
going to call it EU5 I don't
21:08
care at this point. It's much easier.
21:10
I'm not going to say projects either
21:13
I'm just going to say as far
21:15
as 3MA is concerned it's EU5. Imperator
21:17
has around about 8,000 as
21:21
well. Like
21:26
8,100 or something along those
21:28
lines. But obviously that doesn't include
21:30
any of the Americas. It doesn't include
21:32
anything in China, anything
21:34
north of Poland. So it's
21:37
more condensed than
21:42
what we can see in
21:44
project C0E5 here. But
21:47
it kind
21:50
of suits that more and I don't think that's a
21:52
negative that there isn't as much density
21:54
as Imperator in
21:57
E5. It doesn't faze me on that front.
22:00
Yeah, Imperator is a bit more
22:02
dense. I also like that Imperator is a little
22:05
bit meaner with terrain. Like
22:08
we were comparing the bulk in
22:10
Peninsula and like the Peloponnese in
22:12
Imperator versus what
22:15
we've seen of EU5 so far. And like there's
22:17
some impassable mountains on the EU5 map,
22:20
but it's not as many. And I
22:23
kind of like having more impassable
22:25
mountains personally. I'm an impassable mountains
22:28
fan. An enjoyer, one
22:30
could say. Yeah.
22:32
You know what? I'm not a fan
22:34
of the mountain passes. I hope they
22:36
don't come from Imperator. It'd
22:38
be uncolluizable mountain
22:40
passes. I think
22:43
we've already been told that those are
22:45
in. Yeah, right. If you look at
22:47
how they've done like the Sahara or
22:49
like, I mean the entire
22:51
Congo rainforest is just a
22:54
giant impassable blob. The Amazon
22:56
is like two giant blobs with like
22:58
a tiny little passageway through
23:01
part of it. And then like the
23:03
Sahara is like these big puzzle
23:05
pieces with like little trade
23:08
routes running through them. You know what actually?
23:10
I might revise that opinion actually because the
23:12
reason I didn't like it mainly was because
23:14
when you're playing in Tibet and Imperator you
23:16
just stuck it in Tibet and you can't
23:19
go to India. But if you're playing for
23:21
the rest of the world, I don't care
23:23
because you know from Tibet, I don't particularly
23:25
want to go to India. Tibet,
23:28
universalis. Yeah. Yeah. So
23:30
maybe it'll be okay.
23:32
Yeah, yeah. I feel
23:34
like Greece should have a little bit or
23:37
like Greece slash Epirus
23:39
like that region should have more,
23:41
be more
23:43
mountainous. I kind of feel like Vietnam should
23:45
be a little bit more mountainous just based
23:48
on what we've seen so far. It should
23:50
be a little bit less than Imperator though
23:52
because think about it Imperator is like 2000
23:54
years. True. With 1800 years before this game
23:57
is. set,
24:00
and we'll talk about that in
24:02
a bit, I'm sure, but there
24:05
would be more advanced
24:09
roadways and such bringing people
24:11
into and out of those
24:14
mountainous areas in this
24:16
period versus, you know, 300 BC. So
24:20
it makes a little bit of sense
24:22
that there isn't absolutely everywhere the same
24:24
level of impassability
24:26
as Imperator, but
24:28
a little bit more would still be
24:31
nice. That makes sense. There's like natural
24:33
locks too, like, you know, if there's
24:35
impasses and the Perides
24:37
or something, that's a natural lock
24:39
between like France and Spain. Yeah,
24:41
they hadn't even invented climbing in
24:43
the Imperator time. Oh
24:45
yeah, yeah, yeah. They were like, what this is
24:48
perfect, it's not a 90 degree angle, what are
24:50
we going to do? Well,
24:52
I mean, you've played
24:54
Total War Games recently, right? Aren't
24:57
they able to just pull ladders out of
24:59
their butts now? They
25:01
didn't need any extras,
25:03
they could just use the butt ladders. Yeah,
25:05
well no, it's like the chariots in Warhammer
25:07
3 where like if there's a slight incline,
25:10
they'll just like fall off and blow up.
25:12
That's what used to happen. Yeah.
25:15
So. Anything
25:23
you guys want to plug?
25:26
I'll put this in the free part of the episode.
25:28
So if you're now just now rejoining us, go
25:31
look and see how long the full episode is
25:34
on Patreon. I think you're
25:36
getting your money's worth this month.
25:38
Oh yeah. But to you
25:40
freeloaders just now rejoining us.
25:45
Lambert, where can people find your stuff? I
25:48
am Lord Lambert on YouTube. I
25:51
play EU4, funnily enough. But
25:55
also I've been going over these Tinto
25:57
talks individually with... every
26:00
week and will continue to
26:02
do so with as much detail as I
26:04
can manage. It'll probably be expanded on
26:06
when we do these three hour massive
26:09
dives though. But
26:12
also I play a lot of
26:15
Anbana multiplayer over on Twitch, LordLambert
26:17
underscore over there. And
26:21
Lawrence, where can people find your stuff? chapelcomic.com
26:24
is my website and you'll find a bunch
26:26
of links at the bottom of my website
26:29
there for like Reddit, on Twitter I'm Telvaloris.
26:32
I just talk comics about mostly
26:34
EU4 at the moment. It's
26:37
so good. But I'll have comics
26:40
up for EU4. I'll make them
26:42
picky free I'm thinking in
26:44
the future too. I'm looking
26:46
forward to that one. Yeah.
26:48
I mean, I don't know. There's a
26:50
few ideas I've got. But at
26:53
the moment I'm on a EU4 binge.
26:55
So I'm looking forward to the Dev
26:57
Diaries for EU4 and you can see my comics at the bottom of
27:00
those Dev Diaries too. There
27:03
you go. Yeah.
27:06
Three no CDs
27:08
ahead is good. If
27:11
my listeners like you on Patreon, if you
27:13
are listening this on the extended Patreon cut
27:15
and you made it this far, congratulations.
27:19
Yeah. I
27:21
hope your long car trip or
27:23
your long hike or whatever it
27:25
is that we had that you had
27:29
to be doing to listen to us
27:31
talk about a game that isn't even out yet for
27:33
this long. Especially
27:38
thanks to our Patreon producers Mark
27:40
M and Bucktown. You
27:45
can get access to the
27:48
rest of this episode if you are
27:50
just now listening to the preview version
27:52
as well as our Discord server and
27:54
our multiplayer community. We're playing
27:56
some multiplayer in Benar right now. So if you're
27:58
a EU fan. You
28:00
can get in on that. I'm
28:05
just up in the North as
28:07
a Karak Doomfroer playing single player Dwarf
28:09
Fortress and it's great. It's a
28:12
good time. It is a
28:14
good time. Yeah. What
28:17
else do I say at the
28:19
end of the episode? At
28:23
3amam twitter we'll
28:26
probably be doing one of these monthly as I
28:28
said at the beginning of the show. I don't
28:31
think they will generally come out to three and
28:33
a half hours because there was a lot of
28:35
stuff like this start date discussed that like that's
28:38
not going to be new information that we're going
28:40
to get again. So we're talking about.
28:42
Victoria 3 is also out of our system now.
28:45
I don't know. I don't
28:47
really buy that. No I don't
28:50
either. Yeah. We
28:53
should get some cash. We
28:56
should. I would love to get Brett
28:58
Devereaux on one of these. Yeah. Especially
29:00
once we know more about the design
29:02
of the socioeconomic stuff. I'd
29:04
love to get Jay. Yeah I'm a bad
29:07
guy. I
29:09
want to get Emil and Evel to talk
29:11
about. Yeah I was willing to get much
29:13
access to the code. He's clearly been working
29:15
on the Nardu and has access to the
29:17
source code. Because if he's
29:19
under embargo then we're just going to be
29:22
torturing him for two hours. Maybe
29:25
he can talk and abstract her. Tell us some
29:27
things you would like to put in
29:30
Nardu. Yeah.
29:36
Cool. We'll
29:38
be back with another episode of 3MA
29:40
next week. We'll be back with another
29:42
edition of whatever this is next month.
29:45
And thanks for listening. Bye
29:47
bye.
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