Episode Transcript
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download now to learn more. Hello,
1:08
Tis I, your rotten,
1:10
fested bruiser millennia. I
1:13
mean, Holden McNeely. I'm
1:16
an asshole that heals whenever I hit
1:19
you. Oh, you're the worst. Wait a
1:21
minute. You're the worst. Holden, I've
1:23
heard rumors. Are you the blade
1:25
of Mikala? Yes, queen. I am
1:28
the blade of Mikala. I rule
1:30
the school and I also suck ass
1:32
to deal with for hours and hours.
1:35
Oh, it was so annoying, but I
1:37
beat you millennia. I beat you so
1:39
good. Soul odor. We're
1:42
talking about elder ring, Jake, what are you? Oh,
1:44
wait, and I am your grafted
1:47
bruiser, Jake. Holden,
1:49
four fathers, one and all
1:51
bear witness. Now watch me
1:53
roll around on the ground
1:55
like an asshole forever or
1:58
together. What
2:00
was I gonna say? I was gonna say, I'm glad you're
2:02
finally getting those skin grafts done. Cause you
2:05
really needed that. The
2:07
graft did, Jake. Our God is
2:09
a cosmic God. He is gold
2:11
and he's from outer space. He
2:14
talks to us through fingers. Our
2:16
God is an awesome God. There's
2:19
also a bunch of other gods
2:21
we don't really talk about them.
2:23
You find them in weird little
2:25
caves. There's a lot of fucking
2:28
gods. Talk to the fingers cause
2:30
the Elden God ain't listening. Yeah,
2:32
that's right. We are talking
2:34
about Elden Ring, the 2022 open world action
2:37
RPG developed by From Software
2:40
and directed by Hidetaka Miyazaki.
2:43
Yes, we are talking about the game where
2:45
players take on the quest to repair the
2:47
Elden Ring and become the new Elden Lord
2:50
by battling a relentless array of horrors and
2:52
a world map that at times seems endless.
2:55
This is the culmination. Is this the
2:57
one where you play as the, the
2:59
action one? I don't believe
3:01
so. No, you were a tarnished my friend
3:03
and you were maidenless. Oh God. Hey, fuck
3:06
you, man. Really? That's
3:08
the first thing you tell me out the
3:10
gate is I ain't got no, I ain't
3:12
got no ladies. I ain't got no, nah,
3:14
nah, nah, nah, nah, nah, nah, nah, maidens,
3:17
nah, nah, nah. I am so
3:19
excited to finally do this episode. Yes, we've done
3:21
a Dark Souls episode. I do want to give
3:23
shout outs to Bloodborne and Sekiro though as well
3:25
because I want to give, I would always want
3:28
to give them their own episodes because they're
3:30
incredible and we're not covering them really here and
3:32
we're not, we didn't cover them in the Dark
3:34
Souls episode, but here we are. We have to
3:36
talk about Elden Ring, the game that took
3:39
the world by storm. It's like my, you know what
3:41
it is? It's very similar to how I've felt as
3:43
a Swifty. I started being,
3:45
I got really into the Dark Souls games.
3:47
As a weird joke. You started as a
3:49
weird joke. Started as a weird joke. And
3:53
then all of a sudden I became
3:55
extremely, actually a huge fan before
3:58
it was so cool. when
4:00
it was like you Dark Souls weirdos are weirdos. And I
4:02
was like, I get it, but it's the only game I
4:04
ever wanna play. And then
4:06
much like eras, Elden
4:09
Ring comes out and all of a
4:12
sudden everybody I know is talking about
4:14
Elden Ring. Elden Ring's the hottest game
4:16
on the planet, just like Tay.
4:19
I got into Tay on Reputation, the Dark
4:21
Souls of Taylor Swift albums. It
4:23
was very like, you
4:25
know, not like the time, right?
4:28
If the Taylor Swift analogy falls like
4:30
together, you went on board during Dark
4:33
Souls 2. That's when you
4:35
decided to be a Dark Souls fan in
4:37
this analogy. Which kind of is the truth?
4:39
Like, well, not exactly. I became a FromSoft
4:42
fan off of Dark Souls 1.
4:45
You know, I talked about it in our
4:48
Dark Souls episode, right? Like, yes, but
4:50
yes, I wanna clarify what you said
4:52
earlier. Like me, my friends, Kellen and
4:55
Kep, ended up getting a
4:57
copy of Dark Souls, I think on the
4:59
PS3, I don't
5:01
know, maybe Xbox. And it
5:03
was kind of as a joke. We
5:05
were like, let's get this absurdly hard
5:07
game. And what happened
5:09
was exactly what we wanted.
5:11
We were dying laughing at just
5:13
how like bad we were at
5:15
the game, how funny the deaths
5:17
could be in that game, how
5:19
just brutal and insane, and
5:22
just the screaming you would do fighting
5:24
some crazy boss, and just barely winning
5:26
or losing. And just, it was a
5:28
fun game to trade the controller around.
5:30
Getting through the skin of your teeth,
5:34
down to one HP, and you're just
5:36
desperately looking for a goddamn bonfire, and
5:38
then you see a chest and it's
5:41
a fucking mimic. And you're just like,
5:43
hours of effort, just erased. That kind
5:45
of thing. And so, yeah, initially it
5:47
was this sort of joke, and
5:50
it was only a game we wanted to
5:52
play like passing the controller around. I
5:54
refused to solo
5:56
this game. I refused to do that. This
5:58
is not what this is. But
6:00
then eventually we all found ourselves getting so
6:03
into the series that we were all playing
6:05
it on our own time. And for
6:08
me, I remember I got stuck about
6:10
halfway through, put
6:12
it down, picked it back up a year or
6:15
so later, ended up beating it and that was
6:17
what it was. The day
6:19
I beat Ornstein and Smough, I
6:21
became a lifelong FromSoft fan from
6:23
there on out and played all
6:25
of them. Dark
6:27
Souls II, III, went back on
6:29
Demon Souls when the PS5 version
6:31
came out. Bloodborne, I got a
6:33
PS4 so I could play Bloodborne.
6:35
And Sekiro was like just such
6:37
a revelation as well. Talk about
6:39
a game where I got
6:41
about halfway through it and I
6:44
didn't even know if I liked the game. I
6:46
was like, this is so, I
6:48
just hadn't clicked in with the combat. And
6:50
then I got through this one boss fight
6:52
and tutorial was unlocked and all of a
6:54
sudden I was, now Sekiro might
6:57
be my favorite FromSoft game. And
6:59
then Elden Ring, I
7:01
remember the announcement. I remember
7:04
feeling so much excitement for
7:07
what looks like was gonna be this next
7:10
evolution for
7:13
FromSoft. Seeing like
7:15
they definitely, they're gonna make the Super World
7:17
game being a little hesitant. I think a
7:20
lot of what I like about Souls games
7:22
and still like about Souls games that
7:24
sometimes it points, I have a little bit of
7:26
an issue with Elden Ring is I like how
7:28
direct those games are in terms of like, this
7:31
is where you need to go. Like there's exploration,
7:33
there's discovery, that's such a big part of Souls
7:35
games. But at the end of the day, it's
7:37
like, this is where you need to go. This
7:39
is the boss you need to be. And that's
7:41
that. Whereas Elden Ring comes out and it's like,
7:44
hey, this is a
7:46
big wide open world. And yeah, there's
7:48
a boss here you should probably defeat.
7:50
You definitely have to defeat this one,
7:55
to move forward, but it's so loosey goosey.
7:58
And the funniest thing is they're like, Head
8:00
to the north to fight the monsters in
8:02
the castle to move forward in the game.
8:04
And then the first thing you need to
8:06
actually do is
8:09
go in the opposite direction. Is go south.
8:11
You go south to the southern peninsula and
8:13
that's like tutorial island. And
8:15
that is the game itself just being like,
8:18
yeah bro, forget what you,
8:20
everything you learned in terms of that shit.
8:22
Like we want you to, we
8:25
want you to not only like go
8:27
other places to discover, hey maybe there's
8:30
some easier shit over here that
8:32
you want to do first to like
8:34
grind some levels and make some, get
8:36
some items and stuff like that. But
8:38
also, we also want you to like
8:41
ride that horse into the bowels of
8:43
hell just to like unlock some more
8:45
map. Pick up that item that you
8:47
shouldn't necessarily feel like you should get
8:50
this early in the game. Pick up
8:52
that staff or that sword, you know
8:54
that makes you feel OP. Like
8:58
one of my favorite things with the game that happened
9:00
early on that everybody got a kick out of, I
9:02
don't know if it happened to you Jake and your
9:04
play through you did recently, but you
9:07
find this settlement or this like decayed
9:09
structure and you go down beneath it
9:12
and maybe there's a boss fight. You
9:15
go into the treasure chest that inevitably
9:17
passed the boss fight. You open it
9:19
and there's not an item. Instead, there's
9:21
a cloud of smoke and all of
9:23
a sudden you wake up and kale
9:25
it which literally does look
9:27
like hell on earth. It is red. Everything
9:30
is covered in pustules
9:32
and boils and fungal
9:34
atrocities. Horrific beasts that
9:36
just seem like they were just created by
9:40
the devil himself. You take your big overpowered
9:43
spear and you're like, I know what to
9:45
do here. And you watch that health bar
9:47
go down like two pixels. And you're just
9:49
fleeing. You're just running and screaming in terror.
9:52
And that happened to me in my play through
9:54
and that was what really opened my
9:57
eyes. Like, oh man, FromSoft is really trying
9:59
to like. Ghost
12:00
who then guides you to the basement of
12:02
a catacomb catacomb leads you to a boss
12:05
fight and that leads you to another thing
12:07
And now it's three hours later, and you
12:09
forgot why the fuck And
12:11
one of the best moments in the game You're
12:13
in the woods and you're headed towards this fort
12:16
where there's probably gonna be some good items you
12:18
see a castle on the map What's gonna be
12:20
there? But before you get there you find this
12:22
like it looks like almost like
12:24
a mausoleum or something like that some structure
12:26
in the middle The woods and you walk
12:28
into it and you step on what appears
12:30
to be an elevator and the elevator starts
12:32
going down Oh, what's gonna be a this
12:34
must be some? Catacomb entrance right something like
12:36
that and the elevator keeps going down and
12:39
keeps going down and keeps going down Holy
12:41
shit, and then all of a
12:43
sudden the the you get far down
12:45
enough where everything opens up and you
12:47
can see that Oh my god what
12:49
I'm actually beholding right now is this
12:51
massive Underworld
12:53
this giant egg hole other map
12:55
that I didn't even fit new
12:58
Existed in a
13:00
situation where there was already hey
13:02
plenty of map We were
13:05
already pretty intimidated by the fuck it has its
13:07
own entire on sky it's So
13:11
cool that stuff was so cool
13:13
and so constant and
13:15
yeah, we were doing our study session And
13:19
somebody on there was like why do you
13:21
say? this game
13:23
that this intimidating game this Why
13:27
do you say that this is so accessible? more
13:30
accessible than any other game to the newbie
13:32
and You know I think that that's
13:34
such a big part of it is like This
13:36
game just wants you to be in this
13:39
world and just like constantly be discovering new
13:41
things and and there's so many other
13:43
ways Too that it allows you besides. Yeah,
13:45
it doesn't allow you to switch difficulty from
13:49
Normal to easy to story mode whatever
13:51
right I mean you can make that
13:53
happen on your own very easily Especially
13:56
on PC, but this game does Give
13:59
you a enough to finally, I think FromSoftware
14:01
is finally giving you enough to like, still
14:04
feel that sense of
14:07
overcoming hardship and
14:09
all this kind of stuff while also
14:12
giving you plenty to get you through.
14:14
And so it just, it's so cool
14:16
to finally see, just like
14:19
that world opened up to me in
14:21
that elevator to see the world embrace
14:26
in the real world FromSoft and
14:28
what they came here to do on a
14:30
level that, you know, what
14:32
inspired me to go back and finally
14:34
defeat millennia without using a summon or
14:37
ashes was watching Kai Sinat, the most
14:39
popular streamer on Twitch that is not
14:41
known for playing any kind of game
14:44
like this drop everything
14:46
in his life to play Elden
14:48
Ring all the way through and
14:50
defeated millennia without summons with melee
14:52
combat after in a two day
14:56
straight, I think it was a day and a
14:58
half. It took him to actually do it too.
15:00
And uh, seeing that was
15:02
so crazy. I mean that waterfall dance ain't
15:05
nothing to fuck with man. That waterfall dance
15:07
is very tough to get through. That's just
15:09
fine too is like, and then you learn
15:11
how to fully dodge the
15:13
waterfowl dance and then that's just
15:15
like the fucking
15:17
not, they there's so
15:19
much more training to
15:22
get past. So yeah, it's yes, there's stuff in
15:24
that game. That's a fucker. I'm not going to
15:26
lie. Like there's plenty of stuff that was very
15:28
hard. If I didn't, you know, my
15:30
ashes run. So ashes, by the way, is a
15:33
thing in the game, game. That's new. That's
15:35
not in any of the other games where
15:37
you can like ring this bell, right? It's
15:39
a bell and a summon
15:42
in different like creatures to the
15:44
game. Depending on
15:46
which one you have equipped. So the first
15:48
one you find usually is the dogs and
15:50
they're great. The big jellyfish is great, you
15:52
know, and eventually you get
15:55
the mimicked here, which literally creates a
15:57
second you using all the
15:59
weapons you have equipped. everything brings into
16:01
the fight and is pretty smart like
16:03
and does good damage and honestly
16:06
my first playthrough of Elden Ring as
16:08
a Souls veteran using Ashes was
16:11
like a cakewalk. Yeah. I kind of pranced through
16:14
that whole game not gonna lie. I mean just
16:16
the idea that there's a second which is how
16:18
it kind of worked in the previous games with
16:21
just having friends come in and
16:23
join your game or spirits
16:25
that were in canon because you talked to the
16:28
right person and then they like you did a
16:30
quest for them and they're like oh I'll help
16:32
you you can summon me now but
16:34
giving you instant access to that in a
16:37
variety of ways just so there's something else for
16:39
this fucker of a boss
16:41
to like pay attention to so you
16:45
can like not just be constantly on
16:47
the receiving end of just all this
16:49
fucking damage. Yeah. Yeah it definitely helps.
16:52
So many things that this game does weirdly
16:55
enough it improves quality of life in
16:57
a huge way just something as simple
16:59
as letting you run without
17:01
using stamina when you're not in combat.
17:03
Yeah. Stuff like the fast travel system.
17:05
The horse. The horse is a horse
17:07
of course of course. Double jumping horse
17:09
are you kidding you can get anywhere
17:11
so fast. Hello Ed
17:13
Larson and Amber Nelson from the brighter
17:16
side here to check in with you
17:18
see how you're doing. Is your day
17:20
more disappointing than a gas station sandwich?
17:22
Are you trying to put one foot in front
17:24
of the other in a glue factory? Did you
17:27
try to throw your air fryer in the bathtub
17:29
but nothing happened because you were too lazy to
17:31
plug it in first? Then the
17:33
brighter side podcast is
17:35
for you. Each
17:38
week we take nasty, duking,
17:40
stupid, dumb, stinky, no good,
17:43
doo-doo factory, caca like topics
17:45
and try to find the
17:48
brighter side. Hey Amber what's
17:51
the brighter side of waking up chained
17:53
to a bed in Russia? Um at
17:55
least they have free health care. That's
17:57
right so start your weekend off right
17:59
every Friday. FMV
30:00
footage of this of your skateboarder you beat
30:02
it with like doing all these cool tricks
30:04
or in Metal Gear Solid Like beating some
30:06
boss and getting that and that just so
30:09
you can like tech in beating beating tech
30:11
and threes You could get all the different
30:13
character cutscenes at the end and something became
30:15
lost with that cutscenes became a dime It
30:17
doesn't it just wasn't I don't
30:20
know it lost its luster. So now The
30:22
reward feeling only comes from if
30:24
I beat a boss and finally
30:26
more of the world is opened
30:28
up Mm-hmm. I can see more
30:30
of this crazy this fascinating place
30:32
and that To
30:35
me needs to be a reward right
30:38
that I can only achieve by Overcoming
30:40
a challenge then it feels like a reward whereas if
30:42
it was all just handed to you It wouldn't feel
30:44
that way this kind of is from this by the
30:46
way is for me personally I'm not saying that this
30:49
is how it needs to be for everybody, but I
30:51
appreciate that I think I realize this so
30:54
much is that like I still want that
30:56
sense of reward like when I beat The
30:59
first big boss in the blood-borne DLC
31:02
I remember I had that feeling of like
31:04
I'm just so happy I beat this boss
31:06
because I'm so excited to see What
31:08
they're gonna throw next to me like what
31:10
and not even what boss or what enemy
31:13
but like just what crazy arcane? Environment
31:17
they're gonna put throat at
31:19
me, you know and and and it's
31:21
gonna make the story Open
31:23
up even more and talk about story to
31:26
the the involvement of George R. R. Martin
31:28
and the way they handled I can't wait
31:30
to get into it that is so smart
31:32
for them and really took their lore shit
31:35
up a Massive not now the
31:37
first thing you gotta know is
31:39
the Elden ring is not a
31:41
ring It's a very fancy series
31:43
of squiggles that controls everything get
31:45
into it All right, you can
31:47
add and remove squiggles Yes, now
31:50
sometimes you give the squiggle to
31:52
your imperian shadow wolf now that
31:54
the appearance the tooth the fingers
31:56
Talk to space and they can give
31:59
the space pick you can be
32:01
an imperian and you get a special wolf. You
32:03
can give a special squiggle to your wolf and
32:05
then nobody dies anymore. It's a very simple
32:07
story. I mean, he talks silly about it, but
32:10
it is very cool, I think. We'll
32:12
talk about it very soon and
32:14
is abridged away as we can.
32:16
But let's, we gotta start with
32:18
a, just a very brief history
32:20
of From Software and Hidetaka Miyazaki.
32:22
Hidetaka Miyazaki is
32:24
just absolutely the major
32:27
force in all of this. And Jake was
32:29
saying this before we started recording, but I
32:31
agree where you're like, oh sure,
32:33
it's one person's name associated with this thing,
32:35
but it's a ton of people, and it
32:37
is a ton of people involved making this
32:39
happen. But he truly is
32:41
this incredible visionary that is incredibly
32:44
controlling over the work, over
32:47
these games, extremely involved in
32:49
every element of the game development. And
32:52
we'll talk about that philosophy and everything
32:54
else. But first, From
32:56
Software, founded in Tokyo by
32:58
Naotoshi Zen in 1986, they
33:02
initially were developing business applications. I love this
33:04
part of the story. Over the years, I
33:06
know, right? Over the years,
33:08
they found themselves, though, working on PC
33:10
games during downtime between projects and eventually
33:13
decide to actually put a full-fledged game
33:15
out. A dungeon crawler called
33:17
Kingsfield, which they managed to get published
33:19
on the PlayStation after pitching it to
33:22
Sony. Kingsfield is first person and
33:24
immediately has the element of difficulty
33:27
to polarize the audience. However, word of
33:29
mouth made it an eventual success leading
33:32
to sequels. Kingsfield is like
33:34
such a hilarious game
33:36
to watch as like a absolute
33:38
rudimentary precursor to Souls games. It
33:40
is so clunky, it's so dumb
33:42
looking, but it has
33:45
that arcane, weird
33:47
challenge to it. But I mean, at the same
33:49
time, a lot of games from this
33:51
time had that, you know? I mean, this is not-
33:54
It's the fact that it's
33:57
oppressive. There's like traps.
34:00
that punish you like kind of
34:02
needlessly without warning. Letting your
34:04
guard down for even a second is just
34:06
immediately punished. And
34:10
on top of that, you have
34:12
to navigate like PS1 tank controls
34:14
and like really, it just feels
34:16
awful. And it's oppressive.
34:19
It's not fun to watch. It's
34:21
a lot going against it. But
34:24
they continue to put out games after that. Their
34:26
next big hit series, really the thing that keeps
34:28
from soft to float until we get to the
34:30
Souls series is their mecha combat game Armored Core
34:32
released in 1997. And
34:35
if you go look, I mean, they put out a
34:37
buttload of games before we get to Demon's Souls. I
34:39
mean, we're talking, you know, they started in the 90s.
34:44
And Demon's Souls doesn't come out till 2009. And
34:48
these are adventure games, survival
34:50
horror games, third person shooters,
34:53
and more, just all sorts of stuff.
34:55
But mostly in the realm
34:58
of like mecha sci fi or high
35:00
fantasy. So the major player,
35:02
though, of course, as I already mentioned,
35:05
Hidetaka Miyazaki, he loved
35:07
reading growing up. But often he would
35:09
get two chunks of text that he
35:11
didn't understand. So he found himself using
35:13
his imagination to fill in the blanks. The reason why he
35:16
came grew up in a poor family. And
35:18
so the only way for him to
35:20
get books was at the library. Oftentimes
35:23
he would borrow books from the
35:25
library that were way outside
35:27
of his league in terms of like where
35:29
he was at as a reader. So he
35:33
often found himself using
35:35
the pictures in the book and
35:38
what he could glean off of them and filling
35:40
in all these blanks. And it really is. It's
35:44
between that and his later playing of eco that
35:47
like color his approach to
35:50
storytelling in the way that he
35:52
does with souls games. Yeah, like
35:54
reading half understanding the English rule
35:56
book of some tabletop RPG. Like
35:59
my dude made. environmental storytelling innate
36:01
in his understanding of what a
36:03
story is. And he loved it
36:05
because he felt like he was
36:07
co-writing the story with the author,
36:09
you know? Which is very D&D,
36:11
right? Like, you're coming in and
36:14
bringing your own thought towards
36:16
it and filling in these blanks
36:18
to create the story, co-create the
36:20
story yourself. And so
36:23
he describes himself, you know, though, as,
36:26
this is hilarious, like, he describes himself
36:28
as like not an ambitious kid. He
36:30
didn't have a dream growing up. He
36:32
was a decent student, but nothing special.
36:35
And he went to college, he got a degree
36:37
in social science. He was just kind of flailing.
36:40
He ends up in IT for a
36:42
handful of years at Oracle. So this
36:44
is very clutch, is you
36:47
mentioned he did not come from a
36:49
wealthy family, and he's mentioned that he
36:51
would have gone into games earlier, but
36:53
there was a financial responsibility that
36:56
he needed to get a regular
36:58
corporate job and in Japan,
37:01
getting a job out of school
37:03
is like an entire process. They
37:05
have these large hiring festivals every
37:07
year and, you know, statistically,
37:11
there are not as, you know, it's
37:13
very cutthroat, very competitive. They have,
37:15
they beat you in, like
37:17
an LA gang. Like, they beat you in
37:19
to get into the company. It's
37:21
brutal. I mean, yeah, like your
37:23
time is completely forfeit. You also
37:25
have to be, you know, go
37:28
out drinking with your superiors, like
37:30
a lot of late nights, you have very little
37:32
personal time. Cybersloots kind of
37:34
looked at whatever biographical information they
37:37
could find, and it seems to
37:39
be that he had to work
37:41
at Oracle because his sister,
37:43
his little sister needed money for college,
37:46
and he was the only member of
37:48
his family that could make that happen.
37:50
So he literally deferred his own dreams
37:53
of being creative, of doing social work,
37:55
of doing like anything that like resonated
37:57
with him to work
37:59
in this. this IT role in
38:01
this massive corporation for
38:04
her sake, which is very, very nice.
38:06
And that led to him, like
38:09
when she was finally out, he was given
38:11
like at least a little bit of freedom
38:13
and he wanted to play video
38:15
games. By this point, you
38:18
mentioned Ico, also Elder Scrolls,
38:21
that like Morrowind Oblivion era was
38:23
happening, like he had this, this
38:26
like love of games and
38:28
storytelling. And honestly,
38:31
it's insane to
38:33
leave a stable corporate job in
38:36
Japan and pursue your dreams. That is
38:38
not something that happens. Most major game
38:40
companies are not even equipped to take
38:42
on somebody that they didn't handpick the
38:44
second they were out of school and
38:46
train them up while and like break
38:49
them in. Like this was,
38:51
he was going extremely against the grain
38:54
by quitting his job and going into
38:56
games. And it honestly feels like From
39:00
Software was the kind of rinky dink
39:02
operation that is
39:04
the only place he could have
39:06
become Hidetaka Miyazaki, the Dark Souls
39:09
guy. Like Nintendo, Sony, even
39:12
bigger places like Bandai or Capcom would not
39:14
have had room for him. And if they
39:16
did let him in, there's no way he
39:18
would have had the opportunities to express himself
39:21
and like prove himself. He's
39:23
a singular guy that really
39:25
bucked a lot of culture
39:27
on social forces and
39:30
found himself in this unique
39:32
situation where he could like kind of prove
39:34
and let people know what he was
39:36
capable of. Yeah, they decided to just take a chance
39:38
on him, you know? I mean, and it's so crazy
39:40
too that like any one game,
39:42
you know, he says of Ico, that
39:45
game awoke me to the possibilities of the medium. I
39:47
wanted to make one myself. And
39:49
a lot of that was because Ico's looked
39:51
at you know, it's the precursor to Shadow
39:53
of the Colossus. It's one of the games
39:56
that people point towards back when we had
39:58
that silly, our game. and
40:00
art form, is there artfulness in video games?
40:02
You know, we talked about it in the
40:04
Shadow of the Colossus episode, you take on
40:06
the role of a boy helping a girl
40:08
companion get through several obstacles in the castle,
40:11
but all the storytelling is really like, subtle,
40:14
it's told, you know, in discoveries that you're making,
40:17
you're not really hit over the head
40:20
with it at all, and this kind
40:22
of reignites his childhood love of piecing
40:24
a story together using snippets of text
40:26
and illustrations, and you know, he just
40:28
is so fully inspired that he lands
40:32
this FromSoft job as a coder on an
40:34
Armored Core game. This is in 2004, and
40:36
this soon leads him getting to try his
40:41
hand at directing some games, and you
40:43
know, this is, I think, I
40:45
love story elements like
40:48
these, and we cover success stories
40:50
for people like Miyazaki and companies
40:52
like From Software. He
40:54
saw a game that was failing, and
40:57
he got in and said, I
41:00
love that he, what did he say, here's
41:03
the quote right here, there's a game called
41:05
Demon Souls that's in development of the company
41:07
that is just absolutely flailing and falling apart,
41:09
he said, the project had problems and the
41:11
team had been unable to create a compelling
41:13
prototype, but when I heard it was a
41:15
fantasy action role-playing game, I was excited. I
41:17
figured if I could find a way to
41:19
take control of the game, I could turn
41:21
it into anything I wanted. Best of
41:23
all, if my ideas failed, nobody would
41:26
care. It was already a failure. I
41:28
love that piece
41:31
of advice for people, trying to
41:33
get something going for themselves. Just,
41:36
hey, find a failure, you know,
41:39
win-win. It either fails, which it was
41:41
supposed to, so you win, so
41:44
no harm, no foul, or you manage to
41:46
turn it around and become known as the
41:48
guy at the company that managed to do
41:50
that, and that's what he did. He
41:54
jumped in, he changed pretty much everything about
41:56
the game, and it comes
41:58
out, it sells terribly. and
48:01
their like kind of leader there, Ryan Morris, who
48:04
worked hand in hand with Miyazaki
48:07
all the way back in Demon's Souls, because as
48:10
part of his dark fantasy dream, he
48:12
wanted like English voice acting. He
48:15
wanted that weird kind of ethereal
48:17
authenticity. And Ryan
48:20
Morris did a lot of work like alongside
48:22
Miyazaki, trying to craft his
48:24
ideas into things that
48:26
made more sense in English, but
48:28
like still giving Miyazaki the room
48:30
to like explore his imagination. Just
48:33
like for example, Solaire of
48:35
Astora, that way
48:37
a lot of that was Ryan
48:40
Morris's own like interpretation of Miyazaki's
48:42
ideas for the character. Picking out
48:44
all of these like very memorable
48:46
voice actors, this like this somber
48:49
tone, this mythical regal
48:51
like gravity to everything. And
48:54
Ryan Morris worked alongside Miyazaki all
48:56
the way up to Elden Ring,
48:58
where the voice cast there is
49:00
just phenomenal. So that is also
49:02
part of the FromSoft magic, I
49:04
think, is that
49:06
collaboration. And yeah,
49:08
no, it's just a snowball.
49:11
Every Souls game, every Souls born, whatever
49:13
you wanna call it, more fans are
49:15
picking it up, more people are seeing
49:17
the memes online, are seeing the fan
49:20
videos, are seeing the guides, are seeing
49:22
the playthroughs and being like, God damn,
49:24
there's something here. And
49:26
it's just building and building on each
49:28
one where this, what was supposed to
49:30
be this niche product for weirdos, more
49:33
people are taking a chance on
49:35
it and discovering what it has
49:37
to offer. Absolutely, and then talk
49:40
about collaboration. I feel
49:42
like this is such a important part
49:44
of Elden Ring's success, though it is
49:47
as subtle as the storytelling within the
49:49
game. Bringing in George
49:51
RR Martin for Elden Ring to
49:53
expand on the type of storytelling
49:55
that From Software could be capable
49:57
of was such a huge boon.
50:00
I think first from software Miyazaki Miyazaki actually
50:02
reaches out to George RR Martin not because
50:04
of Game of Thrones Surprisingly enough even though
50:07
I feel like you could sense a lot
50:09
of Game of Thrones like things Within
50:11
the game during a game awards I
50:14
don't have the exact date because I'm
50:16
very sloppy with my note-taking But Miyazaki
50:18
was in Las Vegas in order to
50:21
like promote and be there for Dark
50:23
Souls 3 And he was
50:25
spotted with a big sack of walking out
50:27
of a DVD store With
50:29
like all of season one of Game of
50:32
Thrones because it hadn't like reached Japan Japanese
50:34
stores Hilarious. So like he was in he
50:36
was a fan. He was a fan, but
50:39
he Claims that it's
50:41
actually George RR Martin's vampire novel,
50:43
which I really want to read
50:45
now It was published in 1982
50:47
titled fever dream that really Was
50:50
the thing that made him a huge George RR
50:52
Martin fan and really made him want to meet
50:54
him and talk about lore This is a book
50:56
set in the antebellum, Mississippi River Centered
50:59
around a group of vampires traveling on
51:01
a big fancy riverboat and it combined
51:03
it combines though It makes sense It
51:05
combines like the opulence and decay that
51:08
Miyazaki's games are known for and it
51:10
feet and he feels that quote the
51:12
book is quote a masterpiece among vampire
51:14
fantasy and Absolutely loves and
51:16
that makes sense because Miyazaki he's he
51:19
he's more gothic He's more
51:21
into like that style thing
51:23
that you know, then even like a game
51:25
of thrones He loves
51:27
a flying buttress. Yes. He
51:29
loves a desecrated temple totally
51:33
Michael Moor cocks Elric
51:35
slash Eternal champion saga
51:38
which involves the story of like this
51:41
eternal warrior That
51:43
is called upon throughout like
51:45
the scale of thousands of years
51:47
to whenever needed Bring
51:49
balance between the forces of order
51:51
and chaos often fighting for alternate
51:54
sides as like things are out
51:56
of balance Which if you Michael
51:58
more cocks, I'm a fan
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