Episode Transcript
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of America and a member FDIC. designer
2:00
for my other podcast, Wait For It.
2:02
But I met John Delore back in
2:04
2018 at this audio conference
2:07
in Chicago called Third Coast.
2:10
Back then I was just a part-time audio
2:12
producer trying to make it and a big
2:14
fan of some of John's work that he
2:16
had done at this other company called Gimlet
2:18
on a show called Reply All, which I'm
2:20
sure people are familiar with. Have you heard
2:23
the show, Isaac? Yeah, of course. The other
2:25
thing is that I'm almost, I almost don't
2:27
want to forget this, John Delore composed
2:30
the theme song for Death, Sex, and
2:32
Money, our sister podcast here at Slate.
2:34
So you probably have heard his name
2:36
from the credits of that show as
2:38
well. You're welcome, Anisail. You
2:42
are welcome, Anisail. So beyond the fact
2:44
that he's a polymath and extraordinarily talented,
2:46
why did you want to have him
2:48
on the show today? So
2:50
recently, John Delore, in addition to the
2:52
audio projects he was working on, thought
2:55
that there was a bit of a
2:57
gap in kind of a creative outlet
3:00
for audio producers. So him and his
3:02
creative partner, Julie Shapiro, have created this
3:04
showcase of short audio pieces where creators
3:06
are given a prompt and have to
3:09
respond in audio form. And they called
3:11
it AudioFlex. And they just finished their third
3:13
cohort of pieces that are about to start
3:15
their fourth. It's been well received and they're
3:18
launching a podcast that will feature conversations with
3:20
those same creators and feature their work. And
3:22
the podcast was just named a 2024 Tribeca
3:26
Festival official selection. So John and
3:28
Julie are pretty excited about it.
3:31
That's incredible. And I'm just going to go
3:33
out on a limb here using my psychic powers that
3:36
I was born with, like Charles Xavier.
3:38
I'm going to say, maybe
3:41
there's something extra for our Slate Plus listeners
3:43
at the end of this program. I love
3:45
that you pointed out that you were born
3:47
with these psychic powers. Yeah. I mean, would
3:49
you think like a chemical spill happened? Exactly.
3:51
You could fall into a vat of something.
3:53
Like no, no gamma radiation here, my friend.
3:56
I was born with these powers. Yes.
3:58
There is something for us later. Plus listeners.
4:00
In addition to being quite the accomplished
4:02
sound designer and editor, John also plays
4:04
guitar and is a true music lover.
4:06
So we talk a bit about his
4:08
music interests. And one of my favorite
4:10
things about John is that this conversation
4:12
touches on Bob Dylan, the
4:15
rock band Wilco, and of course, what's
4:17
a music conversation without Taylor Swift? Like
4:19
if we don't touch on Taylor, did
4:21
we actually discuss music at all? So
4:23
Slate Plus listeners can get ready for
4:25
fun little music conversation. Are you a
4:27
Swiftie, Isaac? I am the
4:30
father of a Swiftie. And so I am
4:32
like a partial Swiftie. I would say I
4:34
like Taylor Swift. I listen to Taylor Swift.
4:36
I have not gotten through the latest album
4:38
Awake the entire time yet,
4:40
particularly in its double wide
4:43
anthology version. It's a
4:45
lot of album. And if you are a
4:47
Slate Plus subscriber, you get a lot of
4:49
show. It's waiting for you that bit right
4:51
at the end of this week's episode. If
4:54
you are not a Slate Plus subscriber, I mean,
4:56
that sounds like a great conversation. We're always having
4:59
great conversations here in a Slate Plus segments.
5:01
We don't want you to miss out. Go
5:03
to slate.com/working plus you will get bonus segments
5:05
like that one full access behind the paywall
5:07
on the Slate mothership. And you will get
5:10
to sleep well at night
5:12
knowing you've done everything you can to
5:14
support what we do right here on
5:16
working. All
5:20
right. Now let's listen in on
5:22
Ronald's conversation with sound designer and
5:25
many other things extraordinaire, John Delore.
5:35
We've all been there. You have a
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service you deserve with Discover.
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Limitations apply. See
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terms at discover.com/
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credit card. So
6:11
who are you and what do you do? My
6:14
name is John DeLore, known
6:16
to some as the Reverend John DeLore.
6:20
And I am a producer, and
6:22
audio producer, editor,
6:24
sound designer, mixer, musician,
6:27
just all around audio lover. I
6:30
know you as sound designer extraordinaire
6:33
John DeLore. You know, you've had
6:35
a long history of
6:37
making music and making sounds
6:40
and mixing things, including
6:43
making the theme
6:46
song for our
6:48
sister podcast, Death,
6:51
Sex, and Money.
6:53
With all of that being said,
6:56
I imagine that you were a young person
6:58
who also loved sound, but I know logically
7:00
there has to be a journey into it.
7:02
So can you tell me your earliest memory
7:04
of falling in love with audio and sound?
7:06
Does that exist? How did this happen? Yeah,
7:09
I mean, a couple
7:11
of sort of
7:14
formative memories come to mind. One was
7:16
my dad had a
7:18
stereo, you know, he had the tape deck,
7:20
the record player, all that. But he used
7:22
to plug in the microphone
7:24
and get all the kids once a
7:26
year, even when they were babies, he would record a little bit
7:28
of audio with us, but then he would ask us questions. And
7:31
so it was always fun to sit down. And
7:33
the thing that I remember was
7:36
the VU meters, you know, they
7:38
were like the real physical VU meters with
7:40
needles that would sort of, and he would
7:42
check the levels and then he said it,
7:44
but to watch how my voice
7:46
as a kid would make that VU needle
7:49
sort of jump, I thought was
7:51
just absolutely fascinating. Do
7:54
you feel like your growing
7:56
up with this type of sound has impacted
7:58
your understanding? of
8:00
the fidelity of audio because I know,
8:02
I don't wanna call you a sound
8:04
snob, but I wanna say that you
8:07
are definitely aware. You can.
8:09
You can. Well,
8:12
I think snob is kind of meaner, so
8:14
maybe it works, but I'm saying you are
8:16
a person that's aware of the sounds that
8:18
are going on around you at any given
8:20
time. I mean, with great
8:22
skill in sound design comes great responsibility.
8:25
What's that like? Do you ever feel
8:27
like Superman, we were just listening to
8:29
everything at once? You're like, it's too much. No,
8:32
no. And in fact, like I
8:35
do really care about sound and fidelity and have
8:37
been in position as like a technical director with
8:41
Studio 360 back in the day, or
8:45
doing stuff with WNYC News. We're like, you're gonna
8:47
go out and collect it. And I'd be like,
8:49
we're gonna make sure we have the right wind
8:51
filter. We're gonna have the right mic for outdoors.
8:53
We're gonna have the overcoats. We're gonna have the
8:55
levels will be set. We'll get proximate audio. We'll
8:58
get stereo audio. I take care of gathering all
9:00
of those things. So
9:02
I think fidelity is important when you're gathering
9:04
things, but I also had the
9:06
experience that people are like, I'm sorry, all I
9:09
had was my iPhone. And I'm like, that sounds
9:11
great. And I'm like, I'm sorry, the microphone was
9:13
so far away. I'm like, yeah, but you took
9:15
us there. Or like,
9:17
oh, it's a little low res. That
9:20
tape wins if it's in the right place and
9:22
if it's getting the right people. I
9:25
just love audio textures. I was saying
9:27
to some of the other day, telephone
9:29
tape, old phone tape is
9:31
like hyper compressed and like,
9:35
it's really low res audio, but
9:37
it has got an
9:39
incredible amount of emotional content. Yes, it does.
9:43
So, I don't know, all
9:45
sounds welcome. I know something
9:47
that you care about a lot in our discussions with
9:49
mixing, even wait for it. There's
9:52
stuff that we've talked about in terms of audio
9:54
quality, in terms of recording, whether that's outside, inside.
9:56
I love that you think about all of those
9:59
things. When I get to
10:01
a session of Wait For It, I'm
10:04
always curious as to what a day
10:06
looks like mixing for you. Like
10:09
I know that I can hand you off
10:11
something on a Wednesday night and by Thursday
10:13
afternoon, you're like, here's a mix. You
10:16
know, it will vary.
10:18
So your show, we've done multiple
10:21
episodes. So it's sort of like second,
10:23
third, fourth, we're working on a template that's
10:25
being developed. And, you know, but
10:28
so let's just say it's a one off. You hand it to me.
10:31
The first thing is session organization. And
10:33
some producers hand me
10:35
sessions that are like so clearly
10:38
the host is at the top, everything's labeled,
10:40
all the audio regions are labeled, you know,
10:42
and it's clearly organized. And
10:44
if it says clips, there are only clips on that.
10:47
And then other people give me stuff where it's just like audio one, audio two,
10:49
audio three, and you're like, oh shit. And
10:52
then what happens is I have to, if that's the
10:55
case, it's session organization. So if
10:57
I have to spend the first three hours
11:01
let's get all of Ronald's field
11:03
tape under Ronald's field, let's get all of Ronald's
11:05
tracking, you know, oh, and there's six tracking, because
11:07
it's different days and it's like, okay, let me
11:09
listen. Is it the same mic? Yes. So
11:12
it's a lot of session organization to start, which
11:14
is just, again, for audio producers
11:16
who are handing your session to a sound designer. Um,
11:20
PSA, PSID. Well,
11:24
the more, you know, it's like if you're, if you're going
11:26
to ask somebody to sound design something, session
11:28
organization is just, you know, do
11:31
it. Because then we don't spend
11:33
the first three hours doing that. We can jump
11:35
into the creative stuff. Exactly. We
11:37
can jump in, you know, and that's what happens next is, you
11:41
know, once I start getting into it, I start with the host and
11:45
I'm trying to listen to the voice and
11:48
work on EQ and compression to get it where it's feeling
11:50
nice and steady. Yup. Cause
11:52
that's always the heart of things. And then from there, it's
11:54
really, if you
11:56
got two guests, if it's, you know, or three guests or
11:59
depends on how to what kind of show
12:01
you're making. It's looking at those voices and making sure
12:03
those are clean and level. But I pretty much work
12:05
from left to right. Yeah. And
12:07
then if there's a script and I'm working with
12:09
someone like you and you're like, hey, I want
12:12
scoring in here. It's scoring out there. I'm working
12:14
against your vision. Working with it is
12:16
a better way to say it. But my work is like,
12:20
I'm checking it against the script is what I mean. I
12:23
like the idea of you working in opposition to my vision. I
12:25
don't know why. Well,
12:29
you know, I always think that the
12:31
projects I like the best are the ones where there is
12:34
a little room and, you know, not fierce
12:36
opponent opposition, but, you know,
12:39
creative opposition to be like, hmm, what about
12:41
music in here? What about no music? Or
12:43
do you have feel tape for this? I
12:46
know you really want to hear it like this and I'll do it, but let me
12:48
try this idea. So
12:50
yeah, not opposition, but just like, you know, I
12:52
always call it, you know, I ask people,
12:54
I said, well, what is the permission structure
12:56
of this show? Well, what does that creativity
12:59
look like for you in terms of like
13:01
latitude? I know it's probably different from client
13:03
to client, but can you talk to me
13:05
about like the importance of being able to
13:07
have that latitude when you are
13:09
basically the expert in sound and someone's handing you
13:11
something and you're just like, I think this might
13:13
sound better if I do this. I
13:17
enjoy, like, look, I've worked on projects that are like,
13:20
this is where it is. We love the pacing, what
13:22
we wanted to do, we just want it to sound
13:24
clean and loud, de-noise, you
13:26
know, and I'm like, great, I can do that and I
13:28
love doing that. But if I'm working through
13:30
and I hear something like, hey, I added like two seconds
13:32
of pause here just to make sure whatever. You
13:36
know, so I'll go like sort of like
13:38
level one suggestions and then
13:40
there are other shows where they're like, look, you're an editor
13:42
too. So if you hear something in the writing that's not
13:44
clear, let us know. So
13:47
I don't know, for me, it's always like service
13:50
industry a little bit, meaning like it's
13:52
your project. I want it to
13:54
sound the best version of how it sounds in
13:56
your head. And sometimes that
13:59
just means like. executing
14:01
again against somebody's script.
14:03
And that's how they want it, I'm gonna make it sound
14:05
great. And sometimes in doing that, they'll
14:08
go, hey, now that I hear the music this, it's
14:10
not quite working, you know, it might open up discussions,
14:12
but I don't know, I can go both ways.
14:16
I do like projects where there's
14:18
room to play. And
14:20
so I think I more often
14:23
than not end up with projects
14:25
where there is that amount of permission. So
14:28
John, I remember back in 2018 at Third
14:30
Coast, you
14:32
gave us a couple of mixes that
14:34
you did. And I remember you called
14:36
the second one the Michael Bay version
14:40
of the mix. Can
14:42
you tell me some common mistakes that
14:44
sound designers make when they're sound designing
14:47
audio? Yeah, okay, so the
14:50
example that you're referring to is a scene from
14:52
the first episode of the Paris Review podcast. It
14:54
was a Dennis Johnson story being read by Wallace
14:56
Shawn. Right, incredible actor,
14:58
incredible writer. First episode, they're like, go,
15:00
sound design. This is, let's see what
15:02
this podcast will be. And
15:05
the actual car crash scene, I just,
15:07
it was just like, I, whoo, tires
15:09
skidding and glass breaking
15:12
and reverb music. You
15:14
know, I mean, it was like really, and that's what I was
15:16
calling, this is like the Michael Bay version. And
15:20
when I played that for the team, they
15:22
were all like, I mean, it's cool,
15:24
man, very cool. Very
15:27
impressive, but you've got Wallace Shawn
15:30
reading a Dennis Johnson story. You
15:32
don't need any of that. And
15:34
I was like, oh, you know, hours of
15:37
work, just like gone, but like they
15:39
were right. Like I knew
15:41
right away that they were correct. And I was like, okay.
15:45
And then I reduced it. I think I kept one
15:47
or two of the sound effects. It
15:50
was raining. Gigantic
15:53
ferns leaned over us.
15:57
The forest drifted.
16:00
down a hill. I
16:03
could hear a creek rushing down
16:05
among rocks. And
16:10
you, you ridiculous
16:12
people, you
16:15
expect me to help you. That
16:27
was like one of those moments where it was like, you
16:30
keep learning that like just
16:32
because you can in sound doesn't mean you should.
16:35
If you've got good tape, let the tape breathe,
16:37
you know. I learned
16:39
so much just in that one, that that
16:42
one instance. But it was also, I
16:44
think like when you stripped all that sound back, the other
16:46
thing that I remember in that story is Wallace Shawn has
16:49
like the pace. He's a legendary
16:51
actor, you know, he, his
16:53
sense of pacing and his read was so
16:55
good. And so I think that's the
16:58
other thing that, you know, my takeaway from
17:00
making that season. And I think my takeaway
17:02
just in general for sound design is that
17:05
like pacing is kind
17:07
of everything. I mean, yes, there's scoring
17:09
and then there's like making sure the other points are clean
17:11
and all of that. But like if you have, let's say
17:13
you pick a perfect piece of scoring and you
17:16
have it come in three seconds
17:18
too early, that's a pacing choice, not a
17:20
scoring choice. I mean, it's a scoring choice, but it's
17:22
more so a pacing choice. When
17:25
does the host come back in? You know, do
17:27
you have music before the ad
17:29
break? Do you have music after the
17:31
ad break before it starts again? Because if you don't,
17:34
then now you have a pacing issue where like a
17:36
commercial is going straight into your, into your story. And
17:39
so it's like you're trying to just pay attention
17:41
to the pacing. To me, like
17:43
that's most of sound design. So
17:46
you talked about also being an editor,
17:49
which in a lot of cases means a story editor,
17:51
not a person necessarily cutting the tape. And
17:54
I know you've had a lot of roles where you
17:56
were doing that, doing a lot of story editing. Can
17:58
you talk to me about the differences? especially
18:00
when it comes to you feeling like a
18:03
creative in doing one of those
18:05
jobs where you're more collaboratively
18:07
building something and the other one you're doing
18:09
more shaping and molding of someone else's work.
18:11
Can you talk to me about the differences
18:14
of those two roles? Yeah,
18:17
I mean, yeah, story editing, you're in the paragraphs, you're
18:19
in the sentences, you're in the words, and
18:23
you're in the story structure. And
18:25
so I think what I like is coming
18:28
from a background of sound design, and
18:30
I'm an English major as well, so I came into sound design.
18:32
I did not know that. Yeah. A
18:36
degree in creative writing from the University of Wisconsin,
18:38
Minnesota. Oh, wow, okay, I did not know that.
18:40
We're gonna talk more about that offline. And
18:44
so I think that as an editor, what
18:47
I like is working with people or
18:49
encouraging people to think about the sound
18:51
upstream in combination with
18:53
the writing, because if you know
18:55
scoring is gonna come in here, you know this piece of
18:57
tape or this piece of writing is just gonna get people.
19:00
And if you're like music in, when
19:02
you track that in the studio, you will read that
19:04
line differently because you know in post
19:06
music will be there to grab that moment. Yeah.
19:10
And so I like thinking
19:12
of that and bringing that into the
19:14
editorial process. But yeah, when
19:17
you're working in language, the
19:19
paragraphs, the beat, the scenes, the
19:21
story structure, like before
19:23
you even get to the fine tooth comb of like, find
19:27
a synonym for that word or like the little
19:29
things. I
19:32
love like listening to somebody be like, here is
19:34
my outline, here's where I'm going scene to scene.
19:37
And the most fun part about that early stage
19:39
is just being like, oh, well, what do you
19:41
want that character to do? What are
19:43
you trying to set? But like, what are the big questions? All right, this
19:45
is, we hear this, what are the big questions you're trying to set up?
19:48
And really just interrogating the person whose
19:50
piece it is to
19:53
get them to talk about it. And then sometimes they
19:55
say things in the, it happens so many times,
19:57
they say something in the conversation and you're like, oh.
20:00
What you just said is way better writing than you,
20:02
but that's it, that was very clear. You
20:04
delivered in a very conversational
20:06
way. And
20:09
so I like that early stuff and really thinking about
20:11
the structure and I find it very challenging. I
20:14
find it more challenging than sound design,
20:17
actually. Do you feel more excited? Because you
20:19
kind of lit up a little bit when
20:22
you started talking about editing. And
20:24
I feel like because you've had
20:26
this very extensive dive into working
20:28
in sound design, it has
20:30
made you a very particular type of
20:32
editor, which I think is probably
20:35
good for all of the projects that you work
20:37
on. But you sound a little more excited about
20:39
editing. I think I get more excited
20:41
about editing because I still feel like I'm not great at it yet.
20:45
Got you. Because there's a difference between giving
20:47
little editorial notes as the mixer on something
20:49
or your set of goalie ears. Yeah.
20:53
And so things by the time... Yeah, your backstop. Things
20:55
are getting to you and you're going, you know what,
20:58
actually, if you just cut the last... Oh, thanks, man.
21:00
And that's just like, okay, good. There's
21:03
a big difference between that and looking at like a
21:05
V1 script that
21:08
is just like long in the tooth. Is
21:11
that the same? Yeah, for like... Maybe, who
21:13
knows? But
21:16
it's very... It's
21:18
long and it's not quite refined. And
21:20
yeah, and to sit there and be
21:23
like, we're going to make decisions that
21:25
will trickle down to sound. Yeah,
21:29
it's more intimidating. But
21:31
I also really enjoyed
21:34
editing because I think
21:36
that a lot of times the sound design aspect
21:39
is you get the script, it's
21:41
to a point and you start again, you're working
21:44
with a script. You're working with what tape that's in
21:46
there. But it's just me in this
21:48
chair and the sun
21:50
goes down and the sun comes up
21:53
and the sun goes down and I'm still sitting
21:55
in this chair. And then you send a
21:57
mix. And then the notes come in a Google Doc.
22:00
and then you respond to the Google Doc, and then
22:02
every now and then you do an hour call to
22:04
catch up. So it can feel very solitary,
22:07
which is great, but
22:09
the editing thing, it's like you are having
22:11
conversations from the top, so it's also very
22:13
collaborative, and so I think maybe that's part
22:15
of my excitement, just having been
22:17
locked in a mixed booth for so many years. I'm
22:19
like, it's a job where you
22:21
talk to people every day. John, if you want me
22:23
to move in, just I'll move in. Like,
22:27
I'll come live in for a while. This is the podcast
22:29
the world needs. It's like two's company
22:31
or something. Exactly. Not to
22:33
mention your kids and your wife, which we... Oh,
22:35
right, right, right. That's right, they stay.
22:42
We'll be back with more of Ronald's conversation
22:44
with John DeLore after this. This
22:57
podcast is brought to you by Slate Studios and
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25:37
This is the part of the show
25:39
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25:46
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25:50
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26:14
We're 304-933-W-O-R-K. And
26:22
now back to the show. We've
26:25
talked a bit about editing and sound design
26:28
but you've worked and you've done all of
26:30
these jobs for several companies in established positions.
26:32
Like you've worked for a heavy hitter. You
26:34
mentioned a few WNYC. You worked for Gimli.
26:37
You worked for Stitcher. You worked
26:39
for quite a few name brand places.
26:41
But in the last few years a lot has
26:43
changed in the audio landscape. What
26:48
do you mean? Which
26:53
means that means now you're a
26:55
freelancer. So talk to
26:57
me about what that transition has been like
26:59
for you. It was strange actually because I
27:02
remember when you made that transition and we
27:04
were talking and I was in a position
27:06
to give you advice which felt wrong because
27:08
like for much of my career you've been
27:11
very much a mentor to me. And I was just like
27:14
well John if you're going to name your company blah blah
27:16
blah. You know there was just like a couple times we
27:18
had where I'm like oh I actually know a little bit
27:20
more of this one just because I've been freelancing a little
27:22
bit longer. So talk to me about what
27:24
that it's been over a year now. So what
27:26
has that transition been like for you? I
27:29
mean look I will say this off the top. I
27:33
have worked on more
27:36
great projects and I've been freelance and running
27:38
my own company which is Starlight Diner Studio.
27:41
StarlightDiner.studio it's a terrible website but it's got
27:43
my email on it. I've
27:46
been doing this for just over a year and
27:49
in the last year I have worked
27:51
on more incredible
27:54
projects just
27:56
on a pure number count than I had in my
27:58
last two years. years at
28:01
Stitcher. And a lot of
28:03
that is just because they stopped green
28:05
lighting the kind of shows that
28:08
I'm good at making, that
28:11
I like ideating and working with people on. They
28:14
decided to get rid of all three story editors
28:17
and they decided to fold the
28:19
Witness Docs documentary unit that
28:21
we'd been building. When
28:24
I was there and it was starting to feel like the
28:26
stuff that we were working on wasn't happening, there was
28:28
a lot of anxiety. Of being like, am I
28:31
at the place where I'm going to get to
28:33
make the things I want to make with the people
28:35
that I want to make it with? And
28:37
as it became increasingly here,
28:39
that wasn't happening. It was like, well, shit,
28:41
this is not good. But that started to weigh
28:43
on me, which I then take home. So
28:45
there was a lot of anxiety around that sort of
28:47
mid-life, mid-career
28:51
like, am I at the place? Am I going to have to jump?
28:53
Where else can I can jump? And
28:55
then when you're freelance, that goes away and
28:57
you're getting to work on, like in the
28:59
first month after I was out, I was talking
29:02
to you about working on Wait for It. I
29:04
was talking to Bianca Gavord and Sound
29:06
Design and mixed the second season of
29:09
Constellation Prize. So suddenly it was
29:11
like the anxiety over not
29:13
feeling fulfilled creatively, that was gone.
29:17
Which made me a little bit happier around the home, but
29:20
it's replaced with the anxiety of, oh, I've got to
29:23
make money to pay for insurance and the
29:25
mortgage and the groceries. And
29:27
yeah, like I got to go
29:29
out and like, hi,
29:32
I'm freelance. Do you have work? I would love
29:34
to make something for you. I would love to
29:36
edit. And so suddenly it's like
29:38
you're out there and you have to sort of market
29:41
yourself, which is like, oh
29:43
God, you're very good at
29:45
it. And like, it just, it,
29:48
yeah, it makes me want to like bathe.
29:51
Um, like just having to like go out
29:53
and be self-promotional is very difficult. Yeah. I
29:56
think for a lot of people, it's like,
29:59
so I remember talking to you. about that, it's like how do you, like
30:02
the things I talked to you earlier on were like, how
30:05
do you make it work? You do,
30:07
I mean, you're doing it, but like
30:09
also like, yeah, company name, presence, how
30:13
do you reach out for work? How do you, you know, like how do
30:15
you bid for work?
30:17
Yeah. And not feel like you're
30:19
selling, underselling yourself? Because
30:21
then you're nervous, you're like, if I go too high, I'm not
30:23
gonna get the job. Yeah. So yeah, there
30:26
was a big shift and I, you know, I'm
30:28
a year in and I'm still learning how to,
30:32
how to make it all work. I
30:34
think the one thing that I always admired and
30:36
was a little bit envious of you is that
30:38
you have a very particular set of skills that
30:42
I think put you in demand
30:44
in a very specific way that I think is
30:46
helpful for you, which is sound design, which is
30:48
like, even if there's ever a chance that you
30:50
don't get to do the thing that you are
30:52
excited about doing, like let's say editing, there's a
30:55
way in which you can fall back on some
30:57
of the skills that people neglect, but when they
30:59
hear you do it, they're like, oh no, this
31:01
is valuable. We definitely have to pay for this,
31:04
if we don't pay for anything else. And I just
31:06
was wondering if you had seen that in your travels
31:08
of freelancing. Oh yeah. Yeah,
31:11
absolutely. And I think that
31:13
again, like we were saying before, that's why I ended up
31:15
in projects where there is a little bit of latitude and
31:17
room for collaboration. You know,
31:19
people are like, here's the tape. Do you wanna have fun? Like build
31:21
the first scene? I just want this in here and maybe the music
31:23
out here. And I'm like, great. Yeah. I
31:26
love that. I absolutely love that. And I think
31:28
that, you know, I don't know,
31:30
like you cannot under, we cannot like
31:33
understate how valuable
31:35
it is to feel creatively fulfilled. Yes.
31:38
And also I will say the other thing that
31:41
I've realized is that, well, I
31:43
was like, I'm freelance. I don't
31:45
have any colleagues. Now it really is
31:47
just me in this room. You know, and now like
31:49
a year later, I'm like, I have so many colleagues.
31:51
You have so many colleagues, yeah. Yeah. So
31:53
it's like, it's sort of realizing that. And I don't
31:56
think I didn't really understand that.
31:58
And I like a year later, I'm like. I
32:00
have colleagues, I have people that I call with
32:02
questions about contracts, about, you know, I have friends
32:04
that I call and I'm like, hey, will you
32:07
listen to this thing I tried? You know what
32:09
I mean? It's
32:11
great. And so I really,
32:13
I've really come to love like
32:15
the freelance, you know, the independent audio
32:18
community. And not to say that
32:20
there aren't great people who aren't independent. And I still think
32:22
there are people who are in the big shops who I
32:24
consider colleagues and still talk to. So I
32:26
don't know. In a way I feel
32:28
like getting laid off, like I have more colleagues than
32:30
I did before. I think that's 100% true.
32:34
You realize that like all of a sudden your
32:36
colleague and the title and the definition of colleague
32:38
expands a lot more. I
32:41
want to go back to what you're saying about
32:43
feeling creatively fulfilled because you have,
32:45
you've checked a couple of boxes, you're doing
32:47
the projects you like, even though it's probably
32:49
a little bit, there's more strategy going into
32:51
planning and making sure that you're paying the
32:54
bills and all that. But you also in
32:56
this year or so that you're being on,
32:58
you've spun up a pretty big independent
33:01
focused project. Talk
33:03
to me about AudioFlux, what that is and
33:05
what your intent was behind it. So
33:08
I don't know, I think
33:10
it was March 8th. It
33:13
was not long after that I got a
33:15
text message from Julie Shapiro. And
33:18
she was just finishing a short stint at a
33:20
place. And so we were both sort
33:22
of coming into this moment like unattached
33:25
to companies. And then
33:27
Julie had this idea that she and I
33:29
kept talking about, which was sort of bringing
33:31
back the Third
33:34
Coast, their short audio competition,
33:36
bringing it back, but like in
33:39
a different form and sort of an
33:41
homage to that. But we
33:44
just sort of kept
33:46
brainstorming about the idea and really enjoying
33:49
it. And again, it was all
33:51
built around short audio pieces, giving people prompts, having
33:53
them respond. And we're like,
33:55
well, we should try this. So let's get a
33:57
timetable. And we were thinking we would launch it.
34:00
you know, six months later or
34:02
something like that. And then we got
34:05
some funding from the independent media initiative. And they were
34:07
like, well, do you think you could generate
34:10
this by this fall for our
34:12
IMI Fest? And so we
34:14
sort of accelerated and did that and
34:18
invited six makers. We
34:21
partnered with Wendy McNaughton. It's always so,
34:23
it's strangely hard to describe what AudioFlux
34:25
is. Who was also a guest on
34:27
working Wendy McNaughton. She was my first
34:29
interview on working. She
34:32
is a genius. She is. And
34:35
so Julie had a relationship with Wendy
34:37
and we said, hey, we're gonna do this thing for this
34:40
fall. So what we do is
34:42
we partner with the creative partner. Wendy
34:44
McNaughton was our first. She's an
34:46
incredible artist, illustrator. But
34:48
so with Wendy, we developed
34:51
four prompts. Well, one prompt is the
34:53
piece can only be three minutes. And then there
34:55
were three other prompts where, you know, it has to
34:57
reference the theme of letting go and then a couple
34:59
other prompts that sort of were, you
35:01
know, directed by her work or
35:03
inspired by her work. We gave
35:05
those four prompts to six makers. We
35:09
had Aaron Edwards, Gregory
35:11
Warner, Chloe Proscinos,
35:14
Megan Tan, Yo-Wei Shaw
35:16
and Matilda Erfolino. And
35:18
we said, all right, you guys have six weeks
35:20
to make a three minute piece in response to this.
35:22
And then we're all gonna go together to Austin,
35:24
Texas and present them. And that
35:27
was part of our idea was like, if we're gonna make
35:29
these, we wanna have a room full of people, listen to
35:31
them together with the makers in the room. Yes. And
35:34
I was in there. It was incredible. Yes. Yeah.
35:37
It was great, you know, and it was like our first iteration
35:39
of it. And friendships happened,
35:42
great audio happened. But,
35:44
you know, in a nutshell,
35:46
like what we wanted was to create a
35:48
space where makers could experiment,
35:51
could play, could, you
35:53
know, a couple people in the first cycle said,
35:55
I've never had the chance to do something personal.
35:58
And they got to do it in three minutes. Yeah. tape
40:00
made it through editing, it made
40:02
it through production, made it into the episode,
40:04
and that piece of tape is what people
40:06
have been coming back and being like, hey,
40:08
this one part of the show where this
40:10
thing happened, oh my God, that really did
40:12
something to me. So I think it's for
40:14
me, I lead on how I feel when
40:16
I'm making it and hope to share that
40:18
feeling with listeners. Mm, totally,
40:20
totally. And sometimes that might not be
40:22
the most pristine piece of audio, right?
40:24
Correct. Sometimes it's something, but
40:26
there's something about that muddiness that grabs you,
40:29
right? Exactly, exactly. And you have to just know it
40:31
and, like I said, feel it. Yeah,
40:33
totally. You know, I've collaborated on
40:35
a lot of things over my career, including this
40:37
podcast. You know, you, me and Cameron are collaborating
40:39
on this episode, et cetera, and so forth. I
40:42
really loved this thing where John asks
40:44
what the permission structure is for his
40:46
work on a project to basically know
40:48
how much creative freedom he has and
40:50
how much creative input he's going to
40:52
have. That is such an
40:55
important question to ask, particularly when you are
40:57
not the person in charge, when it's not
40:59
your name on the thing, right? But it's
41:01
also a good reminder that when you're collaborating
41:03
on something, it's really helpful to lay
41:05
out in advance everyone's expectations for that
41:08
collaboration and how it is supposed to
41:10
work. At the same time,
41:12
though, that conversation is often happening at the very
41:14
beginning of the process. And if it's with someone
41:16
you haven't worked with before, everyone's going
41:18
to sort of be nice about it, right? And actually,
41:20
that's the moment when you really need to not be,
41:23
quote unquote, nice. You need to be kind, but you
41:25
need to be honest. How
41:27
do you get over that and have
41:29
that conversation with your collaborators if you
41:31
haven't worked with them before? I
41:33
think when you get too deep
41:36
in the weeds of work, that's when, you know,
41:38
real emotions start coming through. When the deadlines are
41:40
there, when you have to get this thing cut,
41:42
you have to get this thing produced, when you
41:44
have to get whatever this piece of work is
41:46
out the door, that's when emotions start being high.
41:49
You really want to have conversations long
41:51
before those emotions come in at
41:54
the very beginning. You want to make
41:56
sure that you're feeling super nice to each other. You have to
41:58
set the structures of saying who the stakeholders are. who's
42:00
the shot caller, who's the final edit
42:02
or the final say go to, and
42:05
you have to really recognize at that
42:07
point who is going to be the
42:09
one responsible for the best path forward
42:11
for whatever the project is. If you
42:13
do those conversations in the beginning, then
42:15
later on you won't have to worry
42:17
so much about what happens when we
42:19
come to a place where we're in opposition and
42:21
we don't know how to move forward, we don't
42:24
know whose decision this is to make. Now when
42:26
that does happen, even when you've had those conversations,
42:28
it can still happen. You can't
42:30
be afraid of having whatever the next difficult
42:32
conversation is, which may be I need you
42:34
to do exactly what I need you to
42:36
do, period. That's where we are, unfortunately. We're
42:39
still collaboration, I appreciate your input, but at
42:41
some point someone has to make a decision
42:43
and we can't be stuck in the struggle
42:45
so long that now
42:47
we've missed whatever the deadline is. So I think
42:49
you can't be afraid of those difficult conversations when
42:51
they do come into play. Yeah,
42:54
totally. One of those that you mentioned very
42:56
briefly that I think is really important is
42:58
actually who is the final decision maker. Yes.
43:01
Right? Because you can get really
43:03
lost in like, well what
43:05
if it was this one? And yeah, and sometimes
43:07
someone just needs to actually pull that rank and
43:09
be like, we all agreed, I
43:11
would make this decision and I am at the point
43:13
where I'm ready to make this decision. Hopefully
43:16
they feel respected and heard even if they disagree
43:18
and blah, blah, blah, blah, but sometimes
43:21
they don't, right? That's when the emails start getting
43:23
real terse and you just started using more periods
43:25
and less exclamation points. Oh, boy. When
43:28
the exclamation points disappear from the emails, watch
43:30
out, your collaboration is about to run aground.
43:32
Exactly, exactly. At that point, let me just
43:34
do what you asked me to do. Exactly.
43:38
I was really curious
43:40
about this podcast prompt
43:42
showcase in the playwriting world.
43:44
It's actually called a ClamBake, where
43:47
you give someone a prompt and some rules, a group
43:49
of people, the same prompt and rules and they go
43:51
off and make something and come back with it. The
43:53
playwright Paula Vogel came up with that term.
43:55
It's called a ClamBake in theater. So
43:58
I'm gonna call it a podcast ClamBake. I
44:00
like that. I like that. He and Julie
44:02
Shapiro, his collaborator, have come up with. It
44:04
sounds really wonderful. You mentioned that you have
44:06
been at least one of them, the one
44:08
that he did in Austin. Could you just
44:10
talk about it from your perspective and what
44:12
it was like? Oh, it
44:14
was outstanding. So we
44:16
went to this event called the Independent
44:18
Media Initiative Festival. So it
44:21
was an IMI Fest. And that's where
44:23
Audio Flux premiered. And there
44:25
were these creators that I had worked with
44:27
or had heard their work before, all audio
44:29
creators. And they each had a three-minute
44:31
piece. And it was so cool because we all
44:33
sat in the room together and listened to each
44:35
three-minute piece. Because three minutes isn't very long. So
44:38
we listened to each three-minute piece. And we were
44:41
able to sit in the room with the creators
44:43
and ask them questions, follow up with them, and
44:45
kind of interact with them after listening to the
44:47
pieces. And it was incredible.
44:49
The prompts were great. And I
44:52
was so blown away by how
44:54
beautiful folks can
44:56
make three minutes sound. They're
44:59
just very efficient with the use of time. And
45:01
they're just beautifully produced. I had a great time being in
45:03
the room and a great time talking to
45:05
the creators afterwards and kind of asking them how
45:07
they arrived at whatever conclusions that they arrived at
45:09
for each one of the projects that they made.
45:11
So it was a lot of fun. And I
45:14
think it's effectively doing exactly what they want to
45:16
do, which is inspiring creators to make very innovative
45:18
audio. That's so awesome.
45:20
And it is so true that artists
45:22
need these spaces and opportunities where they
45:24
can just try things out, often
45:27
just for their peers, not for a general audience, but even
45:29
for a general audience. Without commercial
45:31
pressure, learning from the experience, being inspired
45:33
from it, just make some shit. Yes,
45:36
exactly. But it also is
45:38
so hard, particularly as an early
45:40
career artist, to find those kinds
45:42
of opportunities. Like, for example, I'm
45:45
not criticizing here. How many
45:47
pieces were done in that first one in Austin that you
45:49
went to? Do you remember how many pieces there were? I
45:51
want to say it was seven. It was either six or
45:53
seven creators. It's six or
45:55
seven people. There's like a gajillion podcast creators
45:57
in this country. an
46:00
example of how difficult these things can be
46:02
to find them once you find them to
46:04
get in into them. If you're hitting that
46:06
wall, you know, particularly early in your career,
46:08
although mid-career people need this too, don't get
46:10
me wrong. You know, what advice do you
46:12
have for someone who's banging their head against
46:14
that wall? You know,
46:16
there's the space that you need to
46:18
actually be creative. And I think a
46:20
lot of creatives need to have relationships
46:23
with other creative people, whether
46:26
they are collaborative or otherwise, you
46:28
need to be in relationship and discussion
46:30
with other creative people to get the juices flowing.
46:32
Sometimes it's hard to find those places. People move
46:34
to a new area and they say, Oh, I
46:36
don't know. Where are the creative people? Where are
46:39
the storytellers? How do we find them? Uh, the
46:41
answer to that is to find them. You know,
46:43
they exist. Those spaces always exist. And I know
46:45
there's people that are going to be like, but
46:47
I can't find them. It's like, keep looking. They're
46:49
out there. I promise you. If
46:51
you can't find them, you probably haven't been looking
46:53
as hard as you need to look to find
46:55
them because in some places you go to New
46:57
York, they're just everywhere. You could just find, you
46:59
could stumble into creative communities in New York. But
47:02
if you're in like, I don't know, Madison,
47:04
Wisconsin, you might have to do a little
47:06
bit more digging, but I guarantee you that
47:08
even in Madison, Wisconsin, there's a storytelling community.
47:10
There is a fine arts community or somewhere where
47:12
you can actually have those creative outlets. But
47:14
if you, if you can't find them, if you
47:16
get to a place where I've looked everywhere, Oh
47:18
no, I can't find them, Ronald. I looked
47:20
and I kept looking. You got to
47:23
make it. You got to make it yourself. You
47:25
have to start at yourself. A creative community starts
47:27
with you and the things that you are creating.
47:29
And then it becomes collaboration when you start accepting
47:31
and sharing other people into the fold who
47:33
are also creating and making those things as
47:35
well. So those things always exist.
47:37
For me, learning how to make podcasts, I
47:39
had to create a podcast. I was listening
47:42
to great storytelling audio from folks and I
47:44
said, I want to do that. And so
47:46
the way that I did that was just
47:48
starting my own, which started trash, you
47:50
know, in the very beginning and then you just keep iterating,
47:52
keep iterating and it gets better and better. So if you
47:55
can't find it, keep looking. And if you get to the
47:57
place where I've looked to the ends of the earth and
47:59
I can't. can't find it, then make one on your own.
48:02
Yeah, that's totally right. And I think one of the
48:05
easy things that you can do to find those
48:07
communities, which you sort of hinted at, is go
48:09
to events. Yes. You know?
48:11
Just go to events that you
48:13
think are at least adjacent to the kind of
48:15
thing you wanna be doing. You'll meet people. It
48:18
could be hard if you're not good at like
48:20
talking to strangers, but you know, bring a friend,
48:23
go to them, meet people, see what they're
48:25
doing, see whose work you like, maybe approach
48:27
them, talk to them. You know,
48:30
most people I know who are
48:33
in the creative fields want
48:35
to be helpful if they can. They might have
48:37
a limit of how much help they're actually able
48:39
to provide, but most of them wanna be helpful
48:41
if they can. So go, be part
48:43
of, you know, find a community, go to
48:46
their events, become part of it. And one
48:48
quick story is that like, Isaac, you stumbled
48:50
on something that's so true because for me
48:52
to find the audio creatives, I
48:54
had to go to the storytelling community here
48:56
in DC, so I found the storytelling community
48:58
where the people were telling live stories on
49:01
stage and I started doing that. And then
49:03
through that found the audio creators who were
49:05
right there. They were just, oh yeah, we
49:07
actually hang out here all the time. And
49:09
I found like one, I found two communities
49:11
that are kind of like interlocked, which is
49:13
one thing. The other thing is when you
49:15
find that community, join the mailing list, stay
49:17
late, go early. That's where you're finding
49:20
like the nerds, the people that are really about
49:22
this. You don't wanna just be in there with
49:24
the spectators. You really wanna get all the extra
49:26
information because it was being on
49:28
an email list that led me to start working
49:30
on my first podcast officially, which ended up being
49:33
like an internship for me at the time.
49:35
And that gave me inroads into the community
49:37
here in Washington, DC. So I think it's
49:39
important to not just attend, but also find
49:41
ways to be like, I'm a nerd, I'm
49:43
in here. I wanna be a wonk, like
49:45
get me in here with y'all. Yeah,
49:48
unless of course, and this is totally true, you're gonna go to some
49:50
of those events and you're not gonna like what you see. Exactly.
49:52
In which case that's just not the right group
49:55
for you. Don't try to be part of a
49:57
club that you don't actually respect, right? Correct, yes,
49:59
yes. valuable advice. Well,
50:04
that is all the time we have for
50:06
this week's show. Before we leave you, I'm
50:08
going to make one last Slate Plus pitch.
50:10
Slate Plus members get bonus segments on shows
50:13
like this one, bonus full episodes of shows
50:15
like Slow Burn and Decoder Ring. They get
50:17
full access behind the paywall at the mothership
50:19
site slate.com. We would love to have you
50:22
be part of that community go to slate.com/working
50:24
plus to sign up today. Thank
50:26
you so much to the great and good
50:28
Reverend John Delore for being our guest. And
50:30
thanks as always to Cameron Drews who makes
50:32
us sound so amazing. Thank you, Cameron.
50:35
Tune in next week for June's
50:37
conversation with photographer Jim Sa. Until
50:39
then, get back to work.
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