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    This week on the show we look at the obsessive nature of collecting games. Do you have a giant steam library? Do you scour the online stores for old cartridges and consoles. We talk about what it is that makes us collect, and sometimes never pl
    36,000 people, 93 countries and nearly 6800 games. It's the Global Game Jam, a 48 hour challenge that pits game developers against the relentless march of time. This year game devs were tasked with making a full game based on the theme of "Ritu
    This week we look at the cost of being a gamer. Like all hobbies there is a financial cost as well as a time cost. We break down some of the numbers about the game value proposition. Is it more expensive to be a gamer than ever before? When doe
    The sporting world had been rocked by a gambling scandal with tennis players in the UK fixing matches to alter the odds in gambling. eSports players aren't immune to the lure of bribes to manipulate the outcomes of matches. We look at how eSpor
    This week we look at when games get cloned. Blink and you may have missed it but, but a sequel to one of the biggest games in the world came out and was quickly pulled. Minecraft 2 raced to the top of the charts, but it was a dodgy clone cashin
    In a major eSports shakeup, Activision Blizzard has purchased Major League Gaming, in a move that has left some shareholders of MLG stunned. Activision has been making moves into the eSports space already and this brings a major league under th
    This week we look at companion apps and the rise of toys and addons. Skylanders was one of the first games to hit the scene that used collectible figurines to play the game, but it's been joined by many others. We also explore whether apps such
    When gamers explore games they can make some awesome new play styles that weren't originally designed. Bungie released an official version of the Sparrow Racing League, which was created in game by players. Day Z started out as a mod for ARMA I
    This week for our eleventh episode we broadcast live from somewhere a little bit different, we were at Casa Del Scott but you would have seen the fresh decor on our Twitch stream of this episode. If you missed us live you catch the whole episod
    We've hit the double digits, this is Episode 10 of Pixel Sift. If you just tuned in, thanks for joining us and each week we talk video games and video game culture. This week we streamed the show live on twitch.tv/pixelsift so you can watch as
    It's a big part of all creative industries, and advertising is looking to expand into gaming in a big way. We talk about how gaming can embrace some advertising, and what advertising doesn't sit well within a gaming context. Sticking with promo
    This week we are looking at crowd multiplayer where game streamers can have their games changed by those watching at home. Rise of Tomb Raider on Xbox One can take the input of viewers on Twitch and introduce challenges and help. Indie game Cho
    This week Gianni and Mitch are joined by special guest Brad Power, one of the games tutors here at Murdoch University.In case you missed the news Swedish free to play casual game power house and makers of Candy Crush King was purchased by Acti
    If you are like many Australians, the thought of Halloween might give you some cultural cringe. While Aussies have been slow to adopt what is seen as an American tradition, the games we play are global and games such as World of Warcraft and De
    This week we are exploring episodic content in games. Instead of getting everything at once you can now get your games in little bite sized chunks. Some of the biggest games are trying it out, and it's also being used by smaller developers . Ca

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