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Skip the Podcast

A weekly Video Games podcast
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Skip the Podcast

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Skip the Podcast

Episodes
Skip the Podcast

Skip the Tutorial

Skip the Podcast

A weekly Video Games podcast
Good podcast? Give it some love!
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Episodes of Skip the Podcast

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The Comeback of the Pokemon Elite Four! The Elite Four League in Pokémon have seen better and worse days - until Generation VII brought new life to the Pokemon League. With the new features of the Elite Four and Champions of Pokemon Sun and Moo
Smash Ultimate Makes Bowser a Better Boss! When Super Smash Bros. adapted Bowser for a boss fight, it had to keep his famous battle progression from the Super Mario series while also changing the format from a platformer to a fighting game. To
Smash Ultimate Makes Kirby’s Marx Even Better! Marx is one of Kirby’s most famous bosses, so when HAL Laboratory adapted him as a boss in Super Smash Bros. Ultimate, they had big shoes to fill. Luckily, this Smash boss fight in the World of Lig
Kirby Star Allies Saved Meta Knight! Meta Knight was always the antihero of the Kirby series - but in recent games, HAL Laboratory drifted away from using him in that way. That was until the 2018 release of Kirby Star Allies on the Nintendo Swi
King Dedede Keeps Getting Better! King Dedede has been a staple boss in Kirby ever since appearing as the final boss in Dreamland - but how does HAL Laboratory keep him so interesting and memorable? Let’s look at how his story inclusions across
Bosses that keep you coming back post-game! Designing a post-game is tough to do for an RPG - so here are three different approaches to making great bosses after the story mode. Grinding gets boring, so here are bosses to fill your time after t
Masahiro Sakurai's Bizarre Approach to Final Bosses in World of Light! Ever since Super Smash Bros Brawl's Subspace Emissary, these adventure mode final bosses have been a great part of the SSB series. Now, in World of Light mode, the new final
What Makes a Good Super Smash Bros Boss? There've been plenty of Smash Bros bosses over its history, but what makes one of these boss fights great? To answer this, let's looks at the evolution of Super Smash Bros bosses and see what worked, and
The bosses in Paper Mario Color Splash are a problem, but how could we fix it? It’s easy to talk about why boss battles with the Koopalings here are bad, but let’s also see where these fights could have been better within the story and gameplay
Toby Fox has made fantastic final boss fights in Undertale and Deltarune [or Undertale 2]. How does he design a final boss battle? By concluding themes, the Chaos King and Sans fights become the best battles in both games and serve as perfect c
We need to hate our Pokémon rivals! Blue and Silver are perfect examples of this done well, but the recent trailers for Let's Go Pikachu and Eevee show that GameFreak is abandoning this concept for... Trace. Here's why we should dislike our riv
Pokémon gyms are an iconic staple of the series - but what makes for the best gym leaders? We’re studying every region from a main series Pokémon game and learning how it’s own merits and/or pitfalls teach us how to make a great gym battle. Fro
Nintendo has some of the most influential games on the market, so it's no surprise that they also have their fair share of fan games. From Pokémon Uranium to AM2R, we're taking a look at how these bosses use their inspiration, and how we should
Players look down on reusing boss battles, but there are proper ways to implement these fights while still keeping some level of original context. Today, we're looking at the Donkey Kong series and how it tackles recontextualizing v. reusing a
Minecraft has been a juggernaut since 2011, but does that transfer over to boss battles? Today we are looking at the Ender Dragon and the Wither fights to see how these boss fights compare to the rest of the gameplay. Hello everyone, I'm Skip t
Mario Party 10 made some weird game decisions, and its boss fights definitely fell that way. Following after the Mario Party 9, this Wii U game looked into boss battle minigames - which mean some weird game design blends. So let's look into thi
Roguelikes are all over the place, to say the least. From gems like Enter the Gungeon, to Dead Cells, and especially Edmund McMillen's Binding of Isaac, there's been so many great indie developed roguelikes (or roguelites, depending on who you
Boss rushes offer some of the greatest final experiences in gaming, so we're talking about Mega Man 2 and Shovel Knight's examples in this one! Are power trips worthwhile in gaming? Let's assess that today in this action platformer themed episo
Remember when Mario Kart had bosses? Today we take a look at that part of the Mario Kart series history and looks at the 7 DS bosses to see what we can learn about boss design - especially for racing games. Pick up your steering wheel and let's
Designing a platformer boss is tough, so today we’re looking at how to design a good platforming boss based off three bowser Boss battles from New Super Mario Bros Wii, Super Mario 3D Land, and Super Mario 3D World. These boss fights teach a lo
With the recent release of Monster Hunter Generations Ultimate finally on the Nintendo Switch, I just had to talk about the boss design in one of my favorite video game series. From the bombastic set pieces of the big budget Monster Hunter Worl
Breath of the Wild didn't just earn all of its Game of the Year awards for no reason. By switching the series from a linear and straightforward progression to an open world playstyle, the bosses were forced to change in tandem. For better or fo
King K Rool stands as one of the most iconic video game villains of all time, especially for Nintendo baddies. Because of this, I just had to analyze my favorite fight of the big croc's in anticipation for the new smash bros! Here is my breakdo
If I had to pick just one thing that stuck out me the most from Shovel Knight, it would have to be the game's brilliant boss design, and out of the Order of No Quarter, my favorite fight falls to Tinker Knight. The main reason for this definite
Super Mario Odyssey left a big impact when it released in 2017; however, when this epic journey concluded, the final fight felt underwhelming, to say the least. Because of this, I firmly believe that its better suited to call the game's final l
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