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Are agencies fit for purpose when it comes to gaming advertising?

Are agencies fit for purpose when it comes to gaming advertising?

Released Thursday, 18th April 2024
Good episode? Give it some love!
Are agencies fit for purpose when it comes to gaming advertising?

Are agencies fit for purpose when it comes to gaming advertising?

Are agencies fit for purpose when it comes to gaming advertising?

Are agencies fit for purpose when it comes to gaming advertising?

Thursday, 18th April 2024
Good episode? Give it some love!
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In-game advertising has proven to be a tough nut to crack for brands and marketers. But are agencies set up well to take advantage of the burgeoning possibilities in the medium?

Rhys Hancock is a technology, media and entertainment consultant who previously worked at Epic Games and, before that, co-founded metaverse studio and agency Metavision.

In a conversation with host Jack Benjamin, Hancock gives his perspective on whether agencies are well-suited to planning and buying gaming inventory.

"That separation between creative and media, I don't think can hold in gaming much longer," says Hancock.

Highlights:

7:05: Breaking down intrinsic and immersive in-game advertising options

11:20: In-game advertising campaigns that have worked well

17:06: Are agencies well-suited to executing on gaming campaigns?

25:50: The future of gaming – VR, cross-platform and cloud gaming, shoppable gaming and generative AI

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This episode was edited by our production partner Trisonic.

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